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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtWidgets module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui/qevent.h>
+#include <QtWidgets/qtwidgetsglobal.h>
+#if QT_CONFIG(graphicsview)
+#include <QtWidgets/qgraphicssceneevent.h>
+#endif
+
+#include "private/qapplication_p.h"
+
+QT_BEGIN_NAMESPACE
+
+QEvent *QApplicationPrivate::cloneEvent(QEvent *e)
+{
+ switch (e->type()) {
+#if QT_CONFIG(statustip)
+ case QEvent::StatusTip:
+ return new QStatusTipEvent(*static_cast<QStatusTipEvent*>(e));
+#endif // QT_CONFIG(statustip)
+
+#if QT_CONFIG(toolbar)
+ case QEvent::ToolBarChange:
+ return new QToolBarChangeEvent(*static_cast<QToolBarChangeEvent*>(e));
+#endif // QT_CONFIG(toolbar)
+
+#if QT_CONFIG(graphicsview)
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseRelease:
+ case QEvent::GraphicsSceneMouseDoubleClick: {
+ QGraphicsSceneMouseEvent *me = static_cast<QGraphicsSceneMouseEvent*>(e);
+ QGraphicsSceneMouseEvent *me2 = new QGraphicsSceneMouseEvent(me->type());
+ me2->setWidget(me->widget());
+ me2->setPos(me->pos());
+ me2->setScenePos(me->scenePos());
+ me2->setScreenPos(me->screenPos());
+// ### for all buttons
+ me2->setButtonDownPos(Qt::LeftButton, me->buttonDownPos(Qt::LeftButton));
+ me2->setButtonDownPos(Qt::RightButton, me->buttonDownPos(Qt::RightButton));
+ me2->setButtonDownScreenPos(Qt::LeftButton, me->buttonDownScreenPos(Qt::LeftButton));
+ me2->setButtonDownScreenPos(Qt::RightButton, me->buttonDownScreenPos(Qt::RightButton));
+ me2->setLastPos(me->lastPos());
+ me2->setLastScenePos(me->lastScenePos());
+ me2->setLastScreenPos(me->lastScreenPos());
+ me2->setButtons(me->buttons());
+ me2->setButton(me->button());
+ me2->setModifiers(me->modifiers());
+ me2->setSource(me->source());
+ me2->setFlags(me->flags());
+ return me2;
+ }
+
+ case QEvent::GraphicsSceneContextMenu: {
+ QGraphicsSceneContextMenuEvent *me = static_cast<QGraphicsSceneContextMenuEvent*>(e);
+ QGraphicsSceneContextMenuEvent *me2 = new QGraphicsSceneContextMenuEvent(me->type());
+ me2->setWidget(me->widget());
+ me2->setPos(me->pos());
+ me2->setScenePos(me->scenePos());
+ me2->setScreenPos(me->screenPos());
+ me2->setModifiers(me->modifiers());
+ me2->setReason(me->reason());
+ return me2;
+ }
+
+ case QEvent::GraphicsSceneHoverEnter:
+ case QEvent::GraphicsSceneHoverMove:
+ case QEvent::GraphicsSceneHoverLeave: {
+ QGraphicsSceneHoverEvent *he = static_cast<QGraphicsSceneHoverEvent*>(e);
+ QGraphicsSceneHoverEvent *he2 = new QGraphicsSceneHoverEvent(he->type());
+ he2->setPos(he->pos());
+ he2->setScenePos(he->scenePos());
+ he2->setScreenPos(he->screenPos());
+ he2->setLastPos(he->lastPos());
+ he2->setLastScenePos(he->lastScenePos());
+ he2->setLastScreenPos(he->lastScreenPos());
+ he2->setModifiers(he->modifiers());
+ return he2;
+ }
+ case QEvent::GraphicsSceneHelp:
+ return new QHelpEvent(*static_cast<QHelpEvent*>(e));
+ case QEvent::GraphicsSceneDragEnter:
+ case QEvent::GraphicsSceneDragMove:
+ case QEvent::GraphicsSceneDragLeave:
+ case QEvent::GraphicsSceneDrop: {
+ QGraphicsSceneDragDropEvent *dde = static_cast<QGraphicsSceneDragDropEvent*>(e);
+ QGraphicsSceneDragDropEvent *dde2 = new QGraphicsSceneDragDropEvent(dde->type());
+ dde2->setPos(dde->pos());
+ dde2->setScenePos(dde->scenePos());
+ dde2->setScreenPos(dde->screenPos());
+ dde2->setButtons(dde->buttons());
+ dde2->setModifiers(dde->modifiers());
+ return dde2;
+ }
+ case QEvent::GraphicsSceneWheel: {
+ QGraphicsSceneWheelEvent *we = static_cast<QGraphicsSceneWheelEvent*>(e);
+ QGraphicsSceneWheelEvent *we2 = new QGraphicsSceneWheelEvent(we->type());
+ we2->setPos(we->pos());
+ we2->setScenePos(we->scenePos());
+ we2->setScreenPos(we->screenPos());
+ we2->setButtons(we->buttons());
+ we2->setModifiers(we->modifiers());
+ we2->setOrientation(we->orientation());
+ we2->setDelta(we->delta());
+ return we2;
+ }
+
+ case QEvent::GraphicsSceneResize: {
+ QGraphicsSceneResizeEvent *re = static_cast<QGraphicsSceneResizeEvent*>(e);
+ QGraphicsSceneResizeEvent *re2 = new QGraphicsSceneResizeEvent();
+ re2->setOldSize(re->oldSize());
+ re2->setNewSize(re->newSize());
+ return re2;
+ }
+ case QEvent::GraphicsSceneMove: {
+ QGraphicsSceneMoveEvent *me = static_cast<QGraphicsSceneMoveEvent*>(e);
+ QGraphicsSceneMoveEvent *me2 = new QGraphicsSceneMoveEvent();
+ me2->setWidget(me->widget());
+ me2->setNewPos(me->newPos());
+ me2->setOldPos(me->oldPos());
+ return me2;
+ }
+#endif
+ default:
+ ;
+ }
+ return QApplicationPrivateBase::cloneEvent(e);
+}
+
+QT_END_NAMESPACE