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-rw-r--r--src/widgets/kernel/qwidgetrepaintmanager.cpp170
-rw-r--r--src/widgets/kernel/qwidgetrepaintmanager_p.h5
2 files changed, 85 insertions, 90 deletions
diff --git a/src/widgets/kernel/qwidgetrepaintmanager.cpp b/src/widgets/kernel/qwidgetrepaintmanager.cpp
index 3cdb6d9efa..65c07c7648 100644
--- a/src/widgets/kernel/qwidgetrepaintmanager.cpp
+++ b/src/widgets/kernel/qwidgetrepaintmanager.cpp
@@ -76,84 +76,6 @@ static bool hasPlatformWindow(QWidget *widget)
return widget && widget->windowHandle() && widget->windowHandle()->handle();
}
-/**
- * Flushes the contents of the \a backingStore into the screen area of \a widget.
- * \a region is the region to be updated in \a widget coordinates.
- */
-void QWidgetRepaintManager::qt_flush(QWidget *widget, const QRegion &region, QBackingStore *backingStore,
- QWidget *tlw, QPlatformTextureList *widgetTextures,
- QWidgetRepaintManager *repaintManager)
-{
-#ifdef QT_NO_OPENGL
- Q_UNUSED(widgetTextures);
- Q_ASSERT(!region.isEmpty());
-#else
- Q_ASSERT(!region.isEmpty() || widgetTextures);
-#endif
- Q_ASSERT(widget);
- Q_ASSERT(backingStore);
- Q_ASSERT(tlw);
-
- if (tlw->testAttribute(Qt::WA_DontShowOnScreen) || widget->testAttribute(Qt::WA_DontShowOnScreen))
- return;
-
- // Foreign Windows do not have backing store content and must not be flushed
- if (QWindow *widgetWindow = widget->windowHandle()) {
- if (widgetWindow->type() == Qt::ForeignWindow)
- return;
- }
-
- static bool fpsDebug = qEnvironmentVariableIntValue("QT_DEBUG_FPS");
- if (fpsDebug) {
- if (!repaintManager->perfFrames++)
- repaintManager->perfTime.start();
- if (repaintManager->perfTime.elapsed() > 5000) {
- double fps = double(repaintManager->perfFrames * 1000) / repaintManager->perfTime.restart();
- qDebug("FPS: %.1f\n", fps);
- repaintManager->perfFrames = 0;
- }
- }
-
- QPoint offset;
- if (widget != tlw)
- offset += widget->mapTo(tlw, QPoint());
-
- QRegion effectiveRegion = region;
-#ifndef QT_NO_OPENGL
- const bool compositionWasActive = widget->d_func()->renderToTextureComposeActive;
- if (!widgetTextures) {
- widget->d_func()->renderToTextureComposeActive = false;
- // Detect the case of falling back to the normal flush path when no
- // render-to-texture widgets are visible anymore. We will force one
- // last flush to go through the OpenGL-based composition to prevent
- // artifacts. The next flush after this one will use the normal path.
- if (compositionWasActive)
- widgetTextures = qt_dummy_platformTextureList;
- } else {
- widget->d_func()->renderToTextureComposeActive = true;
- }
- // When changing the composition status, make sure the dirty region covers
- // the entire widget. Just having e.g. the shown/hidden render-to-texture
- // widget's area marked as dirty is incorrect when changing flush paths.
- if (compositionWasActive != widget->d_func()->renderToTextureComposeActive)
- effectiveRegion = widget->rect();
-
- // re-test since we may have been forced to this path via the dummy texture list above
- if (widgetTextures) {
- qt_window_private(tlw->windowHandle())->compositing = true;
- widget->window()->d_func()->sendComposeStatus(widget->window(), false);
- // A window may have alpha even when the app did not request
- // WA_TranslucentBackground. Therefore the compositor needs to know whether the app intends
- // to rely on translucency, in order to decide if it should clear to transparent or opaque.
- const bool translucentBackground = widget->testAttribute(Qt::WA_TranslucentBackground);
- backingStore->handle()->composeAndFlush(widget->windowHandle(), effectiveRegion, offset,
- widgetTextures, translucentBackground);
- widget->window()->d_func()->sendComposeStatus(widget->window(), true);
- } else
-#endif
- backingStore->flush(effectiveRegion, widget->windowHandle(), offset);
-}
-
/*
Moves the whole rect by (dx, dy) in widget's coordinate system.
Doesn't generate any updates.
@@ -913,8 +835,8 @@ void QWidgetRepaintManager::sync(QWidget *exposedWidget, const QRegion &exposedR
// Nothing to repaint.
if (!isDirty() && store->size().isValid()) {
- QPlatformTextureList *tl = widgetTexturesFor(tlw, exposedWidget);
- qt_flush(exposedWidget, tl ? QRegion() : exposedRegion, store, tlw, tl, this);
+ QPlatformTextureList *widgetTextures = widgetTexturesFor(tlw, exposedWidget);
+ flush(exposedWidget, widgetTextures ? QRegion() : exposedRegion, widgetTextures);
return;
}
@@ -1054,7 +976,7 @@ void QWidgetRepaintManager::doSync()
QTLWExtra *tlwExtra = tlw->d_func()->topData();
tlwExtra->widgetTextures.clear();
findAllTextureWidgetsRecursively(tlw, tlw);
- qt_window_private(tlw->windowHandle())->compositing = false; // will get updated in qt_flush()
+ qt_window_private(tlw->windowHandle())->compositing = false; // will get updated in flush()
#endif
if (toClean.isEmpty()) {
@@ -1177,7 +1099,7 @@ void QWidgetRepaintManager::flush(QWidget *widget)
// Flush the region in dirtyOnScreen.
if (!dirtyOnScreen.isEmpty()) {
QWidget *target = widget ? widget : tlw;
- qt_flush(target, dirtyOnScreen, store, tlw, widgetTexturesFor(tlw, tlw), this);
+ flush(target, dirtyOnScreen, widgetTexturesFor(tlw, tlw));
dirtyOnScreen = QRegion();
flushed = true;
}
@@ -1186,10 +1108,10 @@ void QWidgetRepaintManager::flush(QWidget *widget)
if (!flushed && !hasDirtyOnScreenWidgets) {
#ifndef QT_NO_OPENGL
if (!tlw->d_func()->topData()->widgetTextures.empty()) {
- QPlatformTextureList *tl = widgetTexturesFor(tlw, tlw);
- if (tl) {
+ QPlatformTextureList *widgetTextures = widgetTexturesFor(tlw, tlw);
+ if (widgetTextures) {
QWidget *target = widget ? widget : tlw;
- qt_flush(target, QRegion(), store, tlw, tl, this);
+ flush(target, QRegion(), widgetTextures);
}
}
#endif
@@ -1202,11 +1124,87 @@ void QWidgetRepaintManager::flush(QWidget *widget)
QWidgetPrivate *wd = w->d_func();
Q_ASSERT(wd->needsFlush);
QPlatformTextureList *widgetTexturesForNative = wd->textureChildSeen ? widgetTexturesFor(tlw, w) : 0;
- qt_flush(w, *wd->needsFlush, store, tlw, widgetTexturesForNative, this);
+ flush(w, *wd->needsFlush, widgetTexturesForNative);
*wd->needsFlush = QRegion();
}
}
+/*
+ Flushes the contents of the backingstore into the screen area of \a widget.
+
+ \a region is the region to be updated in \a widget coordinates.
+ */
+void QWidgetRepaintManager::flush(QWidget *widget, const QRegion &region, QPlatformTextureList *widgetTextures)
+{
+#ifdef QT_NO_OPENGL
+ Q_UNUSED(widgetTextures);
+ Q_ASSERT(!region.isEmpty());
+#else
+ Q_ASSERT(!region.isEmpty() || widgetTextures);
+#endif
+ Q_ASSERT(widget);
+ Q_ASSERT(tlw);
+
+ if (tlw->testAttribute(Qt::WA_DontShowOnScreen) || widget->testAttribute(Qt::WA_DontShowOnScreen))
+ return;
+
+ // Foreign Windows do not have backing store content and must not be flushed
+ if (QWindow *widgetWindow = widget->windowHandle()) {
+ if (widgetWindow->type() == Qt::ForeignWindow)
+ return;
+ }
+
+ static bool fpsDebug = qEnvironmentVariableIntValue("QT_DEBUG_FPS");
+ if (fpsDebug) {
+ if (!perfFrames++)
+ perfTime.start();
+ if (perfTime.elapsed() > 5000) {
+ double fps = double(perfFrames * 1000) / perfTime.restart();
+ qDebug("FPS: %.1f\n", fps);
+ perfFrames = 0;
+ }
+ }
+
+ QPoint offset;
+ if (widget != tlw)
+ offset += widget->mapTo(tlw, QPoint());
+
+ QRegion effectiveRegion = region;
+#ifndef QT_NO_OPENGL
+ const bool compositionWasActive = widget->d_func()->renderToTextureComposeActive;
+ if (!widgetTextures) {
+ widget->d_func()->renderToTextureComposeActive = false;
+ // Detect the case of falling back to the normal flush path when no
+ // render-to-texture widgets are visible anymore. We will force one
+ // last flush to go through the OpenGL-based composition to prevent
+ // artifacts. The next flush after this one will use the normal path.
+ if (compositionWasActive)
+ widgetTextures = qt_dummy_platformTextureList;
+ } else {
+ widget->d_func()->renderToTextureComposeActive = true;
+ }
+ // When changing the composition status, make sure the dirty region covers
+ // the entire widget. Just having e.g. the shown/hidden render-to-texture
+ // widget's area marked as dirty is incorrect when changing flush paths.
+ if (compositionWasActive != widget->d_func()->renderToTextureComposeActive)
+ effectiveRegion = widget->rect();
+
+ // re-test since we may have been forced to this path via the dummy texture list above
+ if (widgetTextures) {
+ qt_window_private(tlw->windowHandle())->compositing = true;
+ widget->window()->d_func()->sendComposeStatus(widget->window(), false);
+ // A window may have alpha even when the app did not request
+ // WA_TranslucentBackground. Therefore the compositor needs to know whether the app intends
+ // to rely on translucency, in order to decide if it should clear to transparent or opaque.
+ const bool translucentBackground = widget->testAttribute(Qt::WA_TranslucentBackground);
+ store->handle()->composeAndFlush(widget->windowHandle(), effectiveRegion, offset,
+ widgetTextures, translucentBackground);
+ widget->window()->d_func()->sendComposeStatus(widget->window(), true);
+ } else
+#endif
+ store->flush(effectiveRegion, widget->windowHandle(), offset);
+}
+
/*!
Invalidates the backing store when the widget is resized.
Static areas are never invalidated unless absolutely needed.
diff --git a/src/widgets/kernel/qwidgetrepaintmanager_p.h b/src/widgets/kernel/qwidgetrepaintmanager_p.h
index 482cae4020..0620ab99e2 100644
--- a/src/widgets/kernel/qwidgetrepaintmanager_p.h
+++ b/src/widgets/kernel/qwidgetrepaintmanager_p.h
@@ -131,10 +131,7 @@ private:
void sendUpdateRequest(QWidget *widget, UpdateTime updateTime);
- static void qt_flush(QWidget *widget, const QRegion &region, QBackingStore *backingStore,
- QWidget *tlw,
- QPlatformTextureList *widgetTextures,
- QWidgetRepaintManager *repaintManager);
+ void flush(QWidget *widget, const QRegion &region, QPlatformTextureList *widgetTextures);
void doSync();
bool bltRect(const QRect &rect, int dx, int dy, QWidget *widget);