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-rw-r--r--src/widgets/kernel/qopenglwidget.cpp13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/widgets/kernel/qopenglwidget.cpp b/src/widgets/kernel/qopenglwidget.cpp
index ea7a761bf1..b98e8a6a66 100644
--- a/src/widgets/kernel/qopenglwidget.cpp
+++ b/src/widgets/kernel/qopenglwidget.cpp
@@ -553,7 +553,8 @@ public:
hasBeenComposed(false),
flushPending(false),
paintDevice(0),
- updateBehavior(QOpenGLWidget::NoPartialUpdate)
+ updateBehavior(QOpenGLWidget::NoPartialUpdate),
+ requestedSamples(0)
{
requestedFormat = QSurfaceFormat::defaultFormat();
}
@@ -595,6 +596,7 @@ public:
QOpenGLPaintDevice *paintDevice;
QSurfaceFormat requestedFormat;
QOpenGLWidget::UpdateBehavior updateBehavior;
+ int requestedSamples;
};
void QOpenGLWidgetPaintDevicePrivate::beginPaint()
@@ -686,7 +688,7 @@ void QOpenGLWidgetPrivate::recreateFbo()
delete resolvedFbo;
resolvedFbo = 0;
- int samples = context->format().samples();
+ int samples = requestedSamples;
QOpenGLExtensions *extfuncs = static_cast<QOpenGLExtensions *>(context->functions());
if (!extfuncs->hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample))
samples = 0;
@@ -742,6 +744,13 @@ void QOpenGLWidgetPrivate::initialize()
return;
}
+ // Do not include the sample count. Requesting a multisampled context is not necessary
+ // since we render into an FBO, never to an actual surface. What's more, attempting to
+ // create a pbuffer with a multisampled config crashes certain implementations. Just
+ // avoid the entire hassle, the result is the same.
+ requestedSamples = requestedFormat.samples();
+ requestedFormat.setSamples(0);
+
QScopedPointer<QOpenGLContext> ctx(new QOpenGLContext);
ctx->setShareContext(shareContext);
ctx->setFormat(requestedFormat);