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-rw-r--r--src/widgets/kernel/qaction.cpp45
-rw-r--r--src/widgets/kernel/qaction.h3
-rw-r--r--src/widgets/kernel/qaction_p.h3
-rw-r--r--src/widgets/kernel/qboxlayout.cpp28
-rw-r--r--src/widgets/kernel/qopenglwidget.cpp84
-rw-r--r--src/widgets/kernel/qopenglwidget.h3
-rw-r--r--src/widgets/kernel/qwidget.cpp20
-rw-r--r--src/widgets/kernel/qwidget_p.h8
-rw-r--r--src/widgets/kernel/qwidgetbackingstore.cpp4
-rw-r--r--src/widgets/kernel/qwidgetwindow.cpp28
-rw-r--r--src/widgets/kernel/qwindowcontainer.cpp13
11 files changed, 168 insertions, 71 deletions
diff --git a/src/widgets/kernel/qaction.cpp b/src/widgets/kernel/qaction.cpp
index 4582a55394..130c354132 100644
--- a/src/widgets/kernel/qaction.cpp
+++ b/src/widgets/kernel/qaction.cpp
@@ -45,6 +45,7 @@
#include "qapplication.h"
#include "qevent.h"
#include "qlist.h"
+#include "qstylehints.h"
#include <private/qshortcutmap_p.h>
#include <private/qapplication_p.h>
#include <private/qmenu_p.h>
@@ -75,6 +76,7 @@ static QString qt_strippedText(QString s)
QActionPrivate::QActionPrivate() : group(0), enabled(1), forceDisabled(0),
visible(1), forceInvisible(0), checkable(0), checked(0), separator(0), fontSet(false),
iconVisibleInMenu(-1),
+ shortcutVisibleInContextMenu(-1),
menuRole(QAction::TextHeuristicRole),
priority(QAction::NormalPriority)
{
@@ -1276,8 +1278,7 @@ void QAction::setIconVisibleInMenu(bool visible)
d->iconVisibleInMenu = visible;
// Only send data changed if we really need to.
if (oldValue != -1
- || (oldValue == -1
- && visible == !QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus))) {
+ || visible == !QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus)) {
d->sendDataChanged();
}
}
@@ -1292,6 +1293,46 @@ bool QAction::isIconVisibleInMenu() const
return d->iconVisibleInMenu;
}
+/*!
+ \property QAction::shortcutVisibleInContextMenu
+ \brief Whether or not an action should show a shortcut in a context menu
+ \since 5.10
+
+ In some applications, it may make sense to have actions with shortcuts in
+ context menus. If true, the shortcut (if valid) is shown when the action is
+ shown via a context menu, when it is false, it is not shown.
+
+ The default is to follow whether the Qt::AA_DontShowShortcutsInContextMenus attribute
+ is set for the application, falling back to the widget style hint.
+ Explicitly setting this property overrides the presence (or abscence) of the attribute.
+
+ \sa QAction::shortcut, QCoreApplication::setAttribute()
+*/
+void QAction::setShortcutVisibleInContextMenu(bool visible)
+{
+ Q_D(QAction);
+ if (d->shortcutVisibleInContextMenu == -1 || visible != bool(d->shortcutVisibleInContextMenu)) {
+ int oldValue = d->shortcutVisibleInContextMenu;
+ d->shortcutVisibleInContextMenu = visible;
+ // Only send data changed if we really need to.
+ if (oldValue != -1
+ || visible == !QApplication::instance()->testAttribute(Qt::AA_DontShowShortcutsInContextMenus)) {
+ d->sendDataChanged();
+ }
+ }
+}
+
+bool QAction::isShortcutVisibleInContextMenu() const
+{
+ Q_D(const QAction);
+ if (d->shortcutVisibleInContextMenu == -1) {
+ if (QApplication::instance()->testAttribute(Qt::AA_DontShowIconsInMenus))
+ return false;
+ return qApp->styleHints()->showShortcutsInContextMenus();
+ }
+ return d->shortcutVisibleInContextMenu;
+}
+
#ifndef QT_NO_DEBUG_STREAM
Q_WIDGETS_EXPORT QDebug operator<<(QDebug d, const QAction *action)
{
diff --git a/src/widgets/kernel/qaction.h b/src/widgets/kernel/qaction.h
index 97948a2457..d211016931 100644
--- a/src/widgets/kernel/qaction.h
+++ b/src/widgets/kernel/qaction.h
@@ -80,6 +80,7 @@ class Q_WIDGETS_EXPORT QAction : public QObject
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY changed)
Q_PROPERTY(MenuRole menuRole READ menuRole WRITE setMenuRole NOTIFY changed)
Q_PROPERTY(bool iconVisibleInMenu READ isIconVisibleInMenu WRITE setIconVisibleInMenu NOTIFY changed)
+ Q_PROPERTY(bool shortcutVisibleInContextMenu READ isShortcutVisibleInContextMenu WRITE setShortcutVisibleInContextMenu NOTIFY changed)
Q_PROPERTY(Priority priority READ priority WRITE setPriority)
public:
@@ -168,6 +169,8 @@ public:
void setIconVisibleInMenu(bool visible);
bool isIconVisibleInMenu() const;
+ void setShortcutVisibleInContextMenu(bool show);
+ bool isShortcutVisibleInContextMenu() const;
QWidget *parentWidget() const;
diff --git a/src/widgets/kernel/qaction_p.h b/src/widgets/kernel/qaction_p.h
index 8ee71a5ff0..6813ca08f6 100644
--- a/src/widgets/kernel/qaction_p.h
+++ b/src/widgets/kernel/qaction_p.h
@@ -105,7 +105,8 @@ public:
uint separator : 1;
uint fontSet : 1;
- int iconVisibleInMenu : 3; // Only has values -1, 0, and 1
+ int iconVisibleInMenu : 2; // Only has values -1, 0, and 1
+ int shortcutVisibleInContextMenu : 2; // Only has values -1, 0, and 1
QAction::MenuRole menuRole;
QAction::Priority priority;
diff --git a/src/widgets/kernel/qboxlayout.cpp b/src/widgets/kernel/qboxlayout.cpp
index f2e3df5314..588cec2b95 100644
--- a/src/widgets/kernel/qboxlayout.cpp
+++ b/src/widgets/kernel/qboxlayout.cpp
@@ -873,15 +873,9 @@ void QBoxLayout::insertSpacing(int index, int size)
else
b = QLayoutPrivate::createSpacerItem(this, 0, size, QSizePolicy::Minimum, QSizePolicy::Fixed);
- QT_TRY {
- QBoxLayoutItem *it = new QBoxLayoutItem(b);
- it->magic = true;
- d->list.insert(index, it);
-
- } QT_CATCH(...) {
- delete b;
- QT_RETHROW;
- }
+ QBoxLayoutItem *it = new QBoxLayoutItem(b);
+ it->magic = true;
+ d->list.insert(index, it);
invalidate();
}
@@ -985,20 +979,8 @@ void QBoxLayout::insertWidget(int index, QWidget *widget, int stretch,
QWidgetItem *b = QLayoutPrivate::createWidgetItem(this, widget);
b->setAlignment(alignment);
- QBoxLayoutItem *it;
- QT_TRY{
- it = new QBoxLayoutItem(b, stretch);
- } QT_CATCH(...) {
- delete b;
- QT_RETHROW;
- }
-
- QT_TRY{
- d->list.insert(index, it);
- } QT_CATCH(...) {
- delete it;
- QT_RETHROW;
- }
+ QBoxLayoutItem *it = new QBoxLayoutItem(b, stretch);
+ d->list.insert(index, it);
invalidate();
}
diff --git a/src/widgets/kernel/qopenglwidget.cpp b/src/widgets/kernel/qopenglwidget.cpp
index 23948892f0..e401444e6e 100644
--- a/src/widgets/kernel/qopenglwidget.cpp
+++ b/src/widgets/kernel/qopenglwidget.cpp
@@ -567,7 +567,8 @@ public:
paintDevice(0),
updateBehavior(QOpenGLWidget::NoPartialUpdate),
requestedSamples(0),
- inPaintGL(false)
+ inPaintGL(false),
+ textureFormat(0)
{
requestedFormat = QSurfaceFormat::defaultFormat();
}
@@ -581,6 +582,7 @@ public:
void recreateFbo();
GLuint textureId() const Q_DECL_OVERRIDE;
+ QPlatformTextureList::Flags textureListFlags() Q_DECL_OVERRIDE;
void initialize();
void invokeUserPaint();
@@ -611,6 +613,7 @@ public:
QOpenGLWidget::UpdateBehavior updateBehavior;
int requestedSamples;
bool inPaintGL;
+ GLenum textureFormat;
};
void QOpenGLWidgetPaintDevicePrivate::beginPaint()
@@ -668,6 +671,35 @@ GLuint QOpenGLWidgetPrivate::textureId() const
return resolvedFbo ? resolvedFbo->texture() : (fbo ? fbo->texture() : 0);
}
+#ifndef GL_SRGB
+#define GL_SRGB 0x8C40
+#endif
+#ifndef GL_SRGB8
+#define GL_SRGB8 0x8C41
+#endif
+#ifndef GL_SRGB_ALPHA
+#define GL_SRGB_ALPHA 0x8C42
+#endif
+#ifndef GL_SRGB8_ALPHA8
+#define GL_SRGB8_ALPHA8 0x8C43
+#endif
+
+QPlatformTextureList::Flags QOpenGLWidgetPrivate::textureListFlags()
+{
+ QPlatformTextureList::Flags flags = QWidgetPrivate::textureListFlags();
+ switch (textureFormat) {
+ case GL_SRGB:
+ case GL_SRGB8:
+ case GL_SRGB_ALPHA:
+ case GL_SRGB8_ALPHA8:
+ flags |= QPlatformTextureList::TextureIsSrgb;
+ break;
+ default:
+ break;
+ }
+ return flags;
+}
+
void QOpenGLWidgetPrivate::reset()
{
Q_Q(QOpenGLWidget);
@@ -717,12 +749,16 @@ void QOpenGLWidgetPrivate::recreateFbo()
QOpenGLFramebufferObjectFormat format;
format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
format.setSamples(samples);
+ if (textureFormat)
+ format.setInternalTextureFormat(textureFormat);
const QSize deviceSize = q->size() * q->devicePixelRatioF();
fbo = new QOpenGLFramebufferObject(deviceSize, format);
if (samples > 0)
resolvedFbo = new QOpenGLFramebufferObject(deviceSize);
+ textureFormat = fbo->format().internalTextureFormat();
+
fbo->bind();
context->functions()->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
@@ -781,7 +817,9 @@ void QOpenGLWidgetPrivate::initialize()
return;
}
- // Propagate settings that make sense only for the tlw.
+ // Propagate settings that make sense only for the tlw. Note that this only
+ // makes sense for properties that get picked up even after the native
+ // window is created.
QSurfaceFormat tlwFormat = tlw->windowHandle()->format();
if (requestedFormat.swapInterval() != tlwFormat.swapInterval()) {
// Most platforms will pick up the changed swap interval on the next
@@ -1004,7 +1042,6 @@ QOpenGLWidget::UpdateBehavior QOpenGLWidget::updateBehavior() const
*/
void QOpenGLWidget::setFormat(const QSurfaceFormat &format)
{
- Q_UNUSED(format);
Q_D(QOpenGLWidget);
if (Q_UNLIKELY(d->initialized)) {
qWarning("QOpenGLWidget: Already initialized, setting the format has no effect");
@@ -1037,6 +1074,47 @@ QSurfaceFormat QOpenGLWidget::format() const
}
/*!
+ Sets a custom internal texture format.
+
+ When working with sRGB framebuffers, it will be necessary to specify a
+ format like \c{GL_SRGB8_ALPHA8}. This can be achieved by calling this
+ function.
+
+ \note This function has no effect if called after the widget has already
+ been shown and thus it performed initialization.
+
+ \note This function will typically have to be used in combination with a
+ QSurfaceFormat::setDefaultFormat() call that sets the color space to
+ QSurfaceFormat::sRGBColorSpace.
+
+ \since 5.10
+ */
+void QOpenGLWidget::setTextureFormat(GLenum texFormat)
+{
+ Q_D(QOpenGLWidget);
+ if (Q_UNLIKELY(d->initialized)) {
+ qWarning("QOpenGLWidget: Already initialized, setting the internal texture format has no effect");
+ return;
+ }
+
+ d->textureFormat = texFormat;
+}
+
+/*!
+ \return the active internal texture format if the widget has already
+ initialized, the requested format if one was set but the widget has not yet
+ been made visible, or 0 if setTextureFormat() was not called and the widget
+ has not yet been made visible.
+
+ \since 5.10
+ */
+GLenum QOpenGLWidget::textureFormat() const
+{
+ Q_D(const QOpenGLWidget);
+ return d->textureFormat;
+}
+
+/*!
\return \e true if the widget and OpenGL resources, like the context, have
been successfully initialized. Note that the return value is always false
until the widget is shown.
diff --git a/src/widgets/kernel/qopenglwidget.h b/src/widgets/kernel/qopenglwidget.h
index b60d79bedb..c0a6e41522 100644
--- a/src/widgets/kernel/qopenglwidget.h
+++ b/src/widgets/kernel/qopenglwidget.h
@@ -72,6 +72,9 @@ public:
void setFormat(const QSurfaceFormat &format);
QSurfaceFormat format() const;
+ GLenum textureFormat() const;
+ void setTextureFormat(GLenum texFormat);
+
bool isValid() const;
void makeCurrent();
diff --git a/src/widgets/kernel/qwidget.cpp b/src/widgets/kernel/qwidget.cpp
index b166cfe271..1452bb36ae 100644
--- a/src/widgets/kernel/qwidget.cpp
+++ b/src/widgets/kernel/qwidget.cpp
@@ -67,7 +67,6 @@
# include <private/qmainwindowlayout_p.h>
#endif
#include <qpa/qplatformwindow.h>
-#include <qpa/qplatformbackingstore.h>
#include "private/qwidgetwindow_p.h"
#include "qpainter.h"
#include "qtooltip.h"
@@ -3038,17 +3037,6 @@ void QWidget::overrideWindowState(Qt::WindowStates newstate)
QApplication::sendEvent(this, &e);
}
-Qt::WindowState effectiveState(Qt::WindowStates state)
-{
- if (state & Qt::WindowMinimized)
- return Qt::WindowMinimized;
- else if (state & Qt::WindowFullScreen)
- return Qt::WindowFullScreen;
- else if (state & Qt::WindowMaximized)
- return Qt::WindowMaximized;
- return Qt::WindowNoState;
-}
-
/*!
\fn void QWidget::setWindowState(Qt::WindowStates windowState)
@@ -3090,19 +3078,17 @@ void QWidget::setWindowState(Qt::WindowStates newstate)
data->window_state = newstate;
data->in_set_window_state = 1;
- Qt::WindowState newEffectiveState = effectiveState(newstate);
- Qt::WindowState oldEffectiveState = effectiveState(oldstate);
- if (isWindow() && newEffectiveState != oldEffectiveState) {
+ if (isWindow()) {
// Ensure the initial size is valid, since we store it as normalGeometry below.
if (!testAttribute(Qt::WA_Resized) && !isVisible())
adjustSize();
d->createTLExtra();
- if (oldEffectiveState == Qt::WindowNoState)
+ if (!(oldstate & (Qt::WindowMinimized | Qt::WindowMaximized | Qt::WindowFullScreen)))
d->topData()->normalGeometry = geometry();
Q_ASSERT(windowHandle());
- windowHandle()->setWindowState(newEffectiveState);
+ windowHandle()->setWindowStates(newstate & ~Qt::WindowActive);
}
data->in_set_window_state = 0;
diff --git a/src/widgets/kernel/qwidget_p.h b/src/widgets/kernel/qwidget_p.h
index 68e063c25a..858328e618 100644
--- a/src/widgets/kernel/qwidget_p.h
+++ b/src/widgets/kernel/qwidget_p.h
@@ -69,6 +69,7 @@
#include "QtWidgets/qgraphicsscene.h"
#include "QtWidgets/qgraphicsview.h"
#include <private/qgesture_p.h>
+#include <qpa/qplatformbackingstore.h>
QT_BEGIN_NAMESPACE
@@ -81,7 +82,6 @@ class QWidgetBackingStore;
class QGraphicsProxyWidget;
class QWidgetItemV2;
class QOpenGLContext;
-class QPlatformTextureList;
class QStyle;
@@ -630,6 +630,12 @@ public:
#ifndef QT_NO_OPENGL
virtual GLuint textureId() const { return 0; }
+ virtual QPlatformTextureList::Flags textureListFlags() {
+ Q_Q(QWidget);
+ return q->testAttribute(Qt::WA_AlwaysStackOnTop)
+ ? QPlatformTextureList::StacksOnTop
+ : QPlatformTextureList::Flags(0);
+ }
virtual QImage grabFramebuffer() { return QImage(); }
virtual void beginBackingStorePainting() { }
virtual void endBackingStorePainting() { }
diff --git a/src/widgets/kernel/qwidgetbackingstore.cpp b/src/widgets/kernel/qwidgetbackingstore.cpp
index 781ad9600d..4421218d1d 100644
--- a/src/widgets/kernel/qwidgetbackingstore.cpp
+++ b/src/widgets/kernel/qwidgetbackingstore.cpp
@@ -945,9 +945,7 @@ static void findTextureWidgetsRecursively(QWidget *tlw, QWidget *widget, QPlatfo
{
QWidgetPrivate *wd = QWidgetPrivate::get(widget);
if (wd->renderToTexture) {
- QPlatformTextureList::Flags flags = 0;
- if (widget->testAttribute(Qt::WA_AlwaysStackOnTop))
- flags |= QPlatformTextureList::StacksOnTop;
+ QPlatformTextureList::Flags flags = wd->textureListFlags();
const QRect rect(widget->mapTo(tlw, QPoint()), widget->size());
widgetTextures->appendTexture(widget, wd->textureId(), rect, wd->clipRect(), flags);
}
diff --git a/src/widgets/kernel/qwidgetwindow.cpp b/src/widgets/kernel/qwidgetwindow.cpp
index 31f2d672bb..44fd4b6a80 100644
--- a/src/widgets/kernel/qwidgetwindow.cpp
+++ b/src/widgets/kernel/qwidgetwindow.cpp
@@ -726,8 +726,6 @@ void QWidgetWindow::repaintWindow()
QWidgetBackingStore::UpdateNow, QWidgetBackingStore::BufferInvalid);
}
-Qt::WindowState effectiveState(Qt::WindowStates state);
-
// Store normal geometry used for saving application settings.
void QWidgetWindow::updateNormalGeometry()
{
@@ -738,7 +736,7 @@ void QWidgetWindow::updateNormalGeometry()
QRect normalGeometry;
if (const QPlatformWindow *pw = handle())
normalGeometry = QHighDpi::fromNativePixels(pw->normalGeometry(), this);
- if (!normalGeometry.isValid() && effectiveState(m_widget->windowState()) == Qt::WindowNoState)
+ if (!normalGeometry.isValid() && !(m_widget->windowState() & ~Qt::WindowActive))
normalGeometry = m_widget->geometry();
if (normalGeometry.isValid())
tle->normalGeometry = normalGeometry;
@@ -930,30 +928,18 @@ void QWidgetWindow::handleWindowStateChangedEvent(QWindowStateChangeEvent *event
// QWindow does currently not know 'active'.
Qt::WindowStates eventState = event->oldState();
Qt::WindowStates widgetState = m_widget->windowState();
+ Qt::WindowStates windowState = windowStates();
if (widgetState & Qt::WindowActive)
eventState |= Qt::WindowActive;
// Determine the new widget state, remember maximized/full screen
// during minimized.
- switch (windowState()) {
- case Qt::WindowNoState:
- widgetState &= ~(Qt::WindowMinimized | Qt::WindowMaximized | Qt::WindowFullScreen);
- break;
- case Qt::WindowMinimized:
+ if (windowState & Qt::WindowMinimized) {
widgetState |= Qt::WindowMinimized;
- break;
- case Qt::WindowMaximized:
- updateNormalGeometry();
- widgetState |= Qt::WindowMaximized;
- widgetState &= ~(Qt::WindowMinimized | Qt::WindowFullScreen);
- break;
- case Qt::WindowFullScreen:
- updateNormalGeometry();
- widgetState |= Qt::WindowFullScreen;
- widgetState &= ~(Qt::WindowMinimized);
- break;
- case Qt::WindowActive: // Not handled by QWindow
- break;
+ } else {
+ widgetState = windowState | (widgetState & Qt::WindowActive);
+ if (windowState) // Maximized or FullScreen
+ updateNormalGeometry();
}
// Sent event if the state changed (that is, it is not triggered by
diff --git a/src/widgets/kernel/qwindowcontainer.cpp b/src/widgets/kernel/qwindowcontainer.cpp
index 7ae63e54b3..a17c69c5ce 100644
--- a/src/widgets/kernel/qwindowcontainer.cpp
+++ b/src/widgets/kernel/qwindowcontainer.cpp
@@ -337,6 +337,19 @@ bool QWindowContainer::event(QEvent *e)
e->accept();
return true;
#endif
+
+ case QEvent::Paint:
+ {
+ static bool needsPunch = !QGuiApplicationPrivate::platformIntegration()->hasCapability(
+ QPlatformIntegration::TopStackedNativeChildWindows);
+ if (needsPunch) {
+ QPainter p(this);
+ p.setCompositionMode(QPainter::CompositionMode_Source);
+ p.fillRect(rect(), Qt::transparent);
+ }
+ break;
+ }
+
default:
break;
}