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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <private/qcursor_p.h>
+#include <private/qwidget_p.h>
+#include <private/qapplication_p.h>
+#include <coecntrl.h>
+#include <qcursor.h>
+#include <private/qt_s60_p.h>
+#include <qbitmap.h>
+#include <w32std.h>
+#include <qapplication.h>
+#include <qwidget.h>
+
+QT_BEGIN_NAMESPACE
+
+#ifndef QT_NO_CURSOR
+static QCursor cursorSprite;
+static int cursorSpriteVisible;
+#endif
+
+//pos and setpos are required whether cursors are configured or not.
+QPoint QCursor::pos()
+{
+ return S60->lastCursorPos;
+}
+
+void QCursor::setPos(int x, int y)
+{
+ //clip to screen size (window server allows a sprite hotspot to be outside the screen)
+ if (x < 0)
+ x=0;
+ else if (x >= S60->screenWidthInPixels)
+ x = S60->screenWidthInPixels - 1;
+ if (y < 0)
+ y = 0;
+ else if (y >= S60->screenHeightInPixels)
+ y = S60->screenHeightInPixels - 1;
+
+#ifndef QT_NO_CURSOR
+#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS
+ if (S60->brokenPointerCursors && cursorSpriteVisible)
+ cursorSprite.d->scurs.SetPosition(TPoint(x,y));
+ else
+#endif
+ S60->wsSession().SetPointerCursorPosition(TPoint(x, y));
+#endif
+ S60->lastCursorPos = QPoint(x, y);
+ //send a fake mouse move event, so that enter/leave events go to the widget hierarchy
+ QWidget *w = QApplication::topLevelAt(S60->lastCursorPos);
+ if (w) {
+ CCoeControl* ctrl = w->effectiveWinId();
+ TPoint epos(x, y);
+ TPoint cpos = epos - ctrl->PositionRelativeToScreen();
+ TPointerEvent fakeEvent;
+ fakeEvent.iType = TPointerEvent::EMove;
+ fakeEvent.iModifiers = 0U;
+ fakeEvent.iPosition = cpos;
+ fakeEvent.iParentPosition = epos;
+ ctrl->HandlePointerEventL(fakeEvent);
+ }
+}
+
+#ifndef QT_NO_CURSOR
+/*
+ * Request cursor to be turned on or off.
+ * Reference counted, so 2 on + 1 off = on, for example
+ */
+void qt_symbian_set_cursor_visible(bool visible) {
+ if (visible)
+ cursorSpriteVisible++;
+ else
+ cursorSpriteVisible--;
+ Q_ASSERT(cursorSpriteVisible >=0);
+
+ if (cursorSpriteVisible && !S60->mouseInteractionEnabled) {
+#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS
+ if (S60->brokenPointerCursors)
+ qt_symbian_show_pointer_sprite();
+ else
+#endif
+ S60->wsSession().SetPointerCursorMode(EPointerCursorNormal);
+ } else if (!cursorSpriteVisible && S60->mouseInteractionEnabled) {
+#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS
+ if (S60->brokenPointerCursors)
+ qt_symbian_hide_pointer_sprite();
+ else
+#endif
+ S60->wsSession().SetPointerCursorMode(EPointerCursorNone);
+ }
+ S60->mouseInteractionEnabled = ((cursorSpriteVisible > 0) ? true : false);
+}
+
+/*
+ * Check if the cursor is on or off
+ */
+bool qt_symbian_is_cursor_visible() {
+ return S60->mouseInteractionEnabled;
+}
+
+QCursorData::QCursorData(Qt::CursorShape s) :
+ cshape(s), bm(0), bmm(0), hx(0), hy(0), pcurs()
+{
+ ref = 1;
+}
+
+QCursorData::~QCursorData()
+{
+ for(int i=0;i<nativeSpriteMembers.Count();i++) {
+ delete nativeSpriteMembers[i]->iBitmap;
+ delete nativeSpriteMembers[i]->iMaskBitmap;
+ }
+ nativeSpriteMembers.ResetAndDestroy();
+ pcurs.Close();
+ delete bm;
+ delete bmm;
+}
+
+/* Create a bitmap cursor, this is called by public constructors in the
+ * generic QCursor code.
+ */
+QCursorData *QCursorData::setBitmap(const QBitmap &bitmap, const QBitmap &mask, int hotX, int hotY)
+{
+ if (!QCursorData::initialized)
+ QCursorData::initialize();
+ if (bitmap.depth() != 1 || mask.depth() != 1 || bitmap.size() != mask.size()) {
+ qWarning("QCursor: Cannot create bitmap cursor; invalid bitmap(s)");
+ QCursorData *c = qt_cursorTable[0];
+ c->ref.ref();
+ return c;
+ }
+ QCursorData *d = new QCursorData;
+ d->bm = new QBitmap(bitmap);
+ d->bmm = new QBitmap(mask);
+ d->cshape = Qt::BitmapCursor;
+ d->hx = hotX >= 0 ? hotX : bitmap.width() / 2;
+ d->hy = hotY >= 0 ? hotY : bitmap.height() / 2;
+ return d;
+}
+
+/*
+ * returns an opaque native handle to a cursor.
+ * It happens to be the address of the native handle, as window server handles
+ * are not POD types. Note there is no QCursor(HANDLE) constructor on Symbian,
+ * Mac or QWS.
+ */
+Qt::HANDLE QCursor::handle() const
+{
+ if (d->pcurs.WsHandle())
+ return reinterpret_cast<Qt::HANDLE> (&(d->pcurs));
+
+#ifdef Q_SYMBIAN_HAS_SYSTEM_CURSORS
+ // don't construct shape cursors, QApplication_s60 will use the system cursor instead
+ if (!(d->bm))
+ return 0;
+#endif
+
+ d->pcurs = RWsPointerCursor(S60->wsSession());
+ d->pcurs.Construct(0);
+ d->constructCursorSprite(d->pcurs);
+ d->pcurs.Activate();
+
+ return reinterpret_cast<Qt::HANDLE> (&(d->pcurs));
+}
+
+#ifndef Q_SYMBIAN_HAS_SYSTEM_CURSORS
+/*
+ * Loads a single cursor shape from resources and appends it to a native sprite.
+ * Animated cursors (e.g. the busy cursor) have multiple members.
+ */
+void QCursorData::loadShapeFromResource(RWsSpriteBase& target, QString resource, int hx, int hy, int interval)
+{
+ QPixmap pix;
+ CFbsBitmap* native;
+ QScopedPointer<TSpriteMember> member(new TSpriteMember);
+ member->iInterval = interval;
+ member->iInvertMask = false;
+ member->iMaskBitmap = 0; // all shapes are RGBA
+ member->iDrawMode = CGraphicsContext::EDrawModePEN;
+ member->iOffset = TPoint(-hx, -hy);
+ QString res(QLatin1String(":/trolltech/symbian/cursors/images/%1.png"));
+ pix.load(res.arg(resource));
+ native = pix.toSymbianCFbsBitmap();
+ member->iBitmap = native;
+ qt_symbian_throwIfError(nativeSpriteMembers.Append(member.data()));
+ target.AppendMember(*(member.take()));
+}
+
+//TODO: after 4.6, connect with style & skins?
+/*
+ * Constructs the native cursor from resources compiled into QtGui
+ * This is needed only when the platform doesn't have system cursors.
+ *
+ * System cursors are higher performance, since they are constructed once
+ * and shared by all applications by specifying the shape number.
+ * Due to symbian platform security considerations, and the fact most
+ * existing phones have a broken RWsPointerCursor, system cursors are not
+ * being used.
+ */
+void QCursorData::constructShapeSprite(RWsSpriteBase& target)
+{
+ int i;
+ switch (cshape) {
+ default:
+ qWarning("QCursorData::constructShapeSprite unknown shape %d", cshape);
+ //fall through and give arrow cursor
+ case Qt::ArrowCursor:
+ loadShapeFromResource(target, QLatin1String("pointer"), 1, 1);
+ break;
+ case Qt::UpArrowCursor:
+ loadShapeFromResource(target, QLatin1String("uparrow"), 4, 0);
+ break;
+ case Qt::CrossCursor:
+ loadShapeFromResource(target, QLatin1String("cross"), 7, 7);
+ break;
+ case Qt::WaitCursor:
+ for (i = 1; i <= 12; i++) {
+ loadShapeFromResource(target, QString(QLatin1String("wait%1")).arg(i), 7, 7, 1000000);
+ }
+ break;
+ case Qt::IBeamCursor:
+ loadShapeFromResource(target, QLatin1String("ibeam"), 3, 10);
+ break;
+ case Qt::SizeVerCursor:
+ loadShapeFromResource(target, QLatin1String("sizever"), 4, 8);
+ break;
+ case Qt::SizeHorCursor:
+ loadShapeFromResource(target, QLatin1String("sizehor"), 8, 4);
+ break;
+ case Qt::SizeBDiagCursor:
+ loadShapeFromResource(target, QLatin1String("sizebdiag"), 8, 8);
+ break;
+ case Qt::SizeFDiagCursor:
+ loadShapeFromResource(target, QLatin1String("sizefdiag"), 8, 8);
+ break;
+ case Qt::SizeAllCursor:
+ loadShapeFromResource(target, QLatin1String("sizeall"), 7, 7);
+ break;
+ case Qt::BlankCursor:
+ loadShapeFromResource(target, QLatin1String("blank"), 0, 0);
+ break;
+ case Qt::SplitVCursor:
+ loadShapeFromResource(target, QLatin1String("splitv"), 7, 7);
+ break;
+ case Qt::SplitHCursor:
+ loadShapeFromResource(target, QLatin1String("splith"), 7, 7);
+ break;
+ case Qt::PointingHandCursor:
+ loadShapeFromResource(target, QLatin1String("handpoint"), 5, 0);
+ break;
+ case Qt::ForbiddenCursor:
+ loadShapeFromResource(target, QLatin1String("forbidden"), 7, 7);
+ break;
+ case Qt::WhatsThisCursor:
+ loadShapeFromResource(target, QLatin1String("whatsthis"), 1, 1);
+ break;
+ case Qt::BusyCursor:
+ loadShapeFromResource(target, QLatin1String("busy3"), 1, 1, 1000000);
+ loadShapeFromResource(target, QLatin1String("busy6"), 1, 1, 1000000);
+ loadShapeFromResource(target, QLatin1String("busy9"), 1, 1, 1000000);
+ loadShapeFromResource(target, QLatin1String("busy12"), 1, 1, 1000000);
+ break;
+ case Qt::OpenHandCursor:
+ loadShapeFromResource(target, QLatin1String("openhand"), 7, 7);
+ break;
+ case Qt::ClosedHandCursor:
+ loadShapeFromResource(target, QLatin1String("closehand"), 7, 7);
+ break;
+ }
+}
+#endif
+
+/*
+ * Common code between the sprite workaround and standard modes of operation.
+ * RWsSpriteBase is the base class for both RWsSprite and RWsPointerCursor.
+ * It is called from both handle() and qt_s60_show_pointer_sprite()
+ */
+void QCursorData::constructCursorSprite(RWsSpriteBase& target)
+{
+ int count = nativeSpriteMembers.Count();
+ if (count) {
+ // already constructed
+ for (int i = 0; i < count; i++)
+ target.AppendMember(*(nativeSpriteMembers[i]));
+
+ return;
+ }
+ if (pixmap.isNull() && !bm) {
+#ifndef Q_SYMBIAN_HAS_SYSTEM_CURSORS
+ //shape cursor
+ constructShapeSprite(target);
+#endif
+ return;
+ }
+ QScopedPointer<TSpriteMember> member(new TSpriteMember);
+ if (pixmap.isNull()) {
+ //construct mono cursor
+ member->iBitmap = bm->toSymbianCFbsBitmap();
+ member->iMaskBitmap = bmm->toSymbianCFbsBitmap();
+ }
+ else {
+ //construct normal cursor
+ member->iBitmap = pixmap.toSymbianCFbsBitmap();
+ if (pixmap.hasAlphaChannel()) {
+ member->iMaskBitmap = 0; //use alpha blending
+ }
+ else if (pixmap.hasAlpha()) {
+ member->iMaskBitmap = pixmap.mask().toSymbianCFbsBitmap();
+ }
+ else {
+ member->iMaskBitmap = 0; //opaque rectangle cursor (due to EDrawModePEN)
+ }
+ }
+
+ member->iDrawMode = CGraphicsContext::EDrawModePEN;
+ member->iInvertMask = EFalse;
+ member->iInterval = 0;
+ member->iOffset = TPoint(-(hx), -(hy)); //Symbian hotspot coordinates are negative
+ qt_symbian_throwIfError(nativeSpriteMembers.Append(member.data()));
+ target.AppendMember(*(member.take()));
+}
+
+/*
+ * shows the pointer sprite by constructing a native handle, and registering
+ * it with the window server.
+ * Only used when the sprite workaround is in use.
+ */
+void qt_symbian_show_pointer_sprite()
+{
+ if (cursorSprite.d) {
+ if (cursorSprite.d->scurs.WsHandle())
+ cursorSprite.d->scurs.Close();
+ } else {
+ cursorSprite = QCursor(Qt::ArrowCursor);
+ }
+
+ cursorSprite.d->scurs = RWsSprite(S60->wsSession());
+ QPoint pos = QCursor::pos();
+ cursorSprite.d->scurs.Construct(S60->windowGroup(), TPoint(pos.x(), pos.y()), ESpriteNoChildClip | ESpriteNoShadows);
+
+ cursorSprite.d->constructCursorSprite(cursorSprite.d->scurs);
+ cursorSprite.d->scurs.Activate();
+}
+
+/*
+ * hides the pointer sprite by closing the native handle.
+ * Only used when the sprite workaround is in use.
+ */
+void qt_symbian_hide_pointer_sprite()
+{
+ if (cursorSprite.d) {
+ cursorSprite.d->scurs.Close();
+ }
+}
+
+/*
+ * Changes the cursor sprite to the cursor specified.
+ * Only used when the sprite workaround is in use.
+ */
+void qt_symbian_set_pointer_sprite(const QCursor& cursor)
+{
+ if (S60->mouseInteractionEnabled)
+ qt_symbian_hide_pointer_sprite();
+ cursorSprite = cursor;
+ if (S60->mouseInteractionEnabled)
+ qt_symbian_show_pointer_sprite();
+}
+
+/*
+ * When using sprites as a workaround on phones that have a broken
+ * RWsPointerCursor, this function is called in response to pointer events
+ * and when QCursor::setPos() is called.
+ * Performance is worse than a real pointer cursor, due to extra context
+ * switches vs. the window server moving the cursor by itself.
+ */
+void qt_symbian_move_cursor_sprite()
+{
+ if (S60->mouseInteractionEnabled) {
+ cursorSprite.d->scurs.SetPosition(TPoint(S60->lastCursorPos.x(), S60->lastCursorPos.y()));
+ }
+}
+
+/*
+ * Translate from Qt::CursorShape to OS system pointer cursor list index.
+ * Currently we control the implementation of the system pointer cursor list,
+ * so this function is trivial. That may not always be the case.
+ */
+TInt qt_symbian_translate_cursor_shape(Qt::CursorShape shape)
+{
+ return (TInt) shape;
+}
+
+/*
+ Internal function called from QWidget::setCursor()
+ force is true if this function is called from dispatchEnterLeave, it means that the
+ mouse is actually directly under this widget.
+*/
+void qt_symbian_set_cursor(QWidget *w, bool force)
+{
+ static QPointer<QWidget> lastUnderMouse = 0;
+ if (force) {
+ lastUnderMouse = w;
+ }
+ else if (w->testAttribute(Qt::WA_WState_Created) && lastUnderMouse
+ && lastUnderMouse->effectiveWinId() == w->effectiveWinId()) {
+ w = lastUnderMouse;
+ }
+
+ if (!S60->curWin && w && w->internalWinId())
+ return;
+ QWidget* cW = w && !w->internalWinId() ? w : QWidget::find(S60->curWin);
+ if (!cW || cW->window() != w->window() || !cW->isVisible() || !cW->underMouse()
+ || QApplication::overrideCursor())
+ return;
+
+#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS
+ if (S60->brokenPointerCursors)
+ qt_symbian_set_pointer_sprite(cW->cursor());
+ else
+#endif
+ qt_symbian_setWindowCursor(cW->cursor(), w->effectiveWinId());
+}
+
+/*
+ * Makes the specified cursor appear above a specific native window group
+ * Called from QSymbianControl and QApplication::restoreOverrideCursor
+ *
+ * Window server is needed for this, so there is no equivalent when using
+ * the sprite workaround.
+ */
+void qt_symbian_setWindowGroupCursor(const QCursor &cursor, RWindowTreeNode &node)
+{
+ Qt::HANDLE handle = cursor.handle();
+ if (handle) {
+ RWsPointerCursor *pcurs = reinterpret_cast<RWsPointerCursor *> (handle);
+ node.SetCustomPointerCursor(*pcurs);
+ } else
+#ifdef Q_SYMBIAN_HAS_SYSTEM_CURSORS
+ {
+ TInt shape = qt_symbian_translate_cursor_shape(cursor.shape());
+ node.SetPointerCursor(shape);
+ }
+#else
+ qWarning("qt_s60_setWindowGroupCursor - null handle");
+#endif
+}
+
+/*
+ * Makes the specified cursor appear above a specific native window
+ * Called from QSymbianControl and QApplication::restoreOverrideCursor
+ *
+ * Window server is needed for this, so there is no equivalent when using
+ * the sprite workaround.
+ */
+void qt_symbian_setWindowCursor(const QCursor &cursor, const CCoeControl* wid)
+{
+ //find the window for this control
+ while (!wid->OwnsWindow()) {
+ wid = wid->Parent();
+ if (!wid)
+ return;
+ }
+ RWindowTreeNode *node = wid->DrawableWindow();
+ qt_symbian_setWindowGroupCursor(cursor, *node);
+}
+
+/*
+ * Makes the specified cursor appear everywhere.
+ * Called from QApplication::setOverrideCursor
+ */
+void qt_symbian_setGlobalCursor(const QCursor &cursor)
+{
+#ifndef Q_SYMBIAN_FIXED_POINTER_CURSORS
+ if (S60->brokenPointerCursors) {
+ qt_symbian_set_pointer_sprite(cursor);
+ } else
+#endif
+ {
+ //because of the internals of window server, we need to force the cursor
+ //to be set in all child windows too, otherwise when the cursor is over
+ //the child window it may show a widget cursor or arrow cursor instead,
+ //depending on construction order.
+ QListIterator<WId> iter(QWidgetPrivate::mapper->uniqueKeys());
+ while(iter.hasNext())
+ {
+ CCoeControl *ctrl = iter.next();
+ if(ctrl->OwnsWindow()) {
+ RWindowTreeNode *node = ctrl->DrawableWindow();
+ qt_symbian_setWindowGroupCursor(cursor, *node);
+ }
+ }
+ }
+}
+QT_END_NAMESPACE
+#endif // QT_NO_CURSOR