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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+
+#ifndef QT_NO_SOUND
+
+#include "qdir.h"
+#include "qapplication.h"
+#include "qsound.h"
+#include "qsound_p.h"
+#include "qfileinfo.h"
+#include <private/qcore_symbian_p.h>
+
+#include <e32std.h>
+#include <mdaaudiosampleplayer.h>
+
+QT_BEGIN_NAMESPACE
+
+class QAuServerS60;
+
+class QAuBucketS60 : public QAuBucket, public MMdaAudioPlayerCallback
+{
+public:
+ QAuBucketS60(QAuServerS60 *server, QSound *sound);
+ ~QAuBucketS60();
+
+ void play();
+ void stop();
+
+ inline QSound *sound() const { return m_sound; }
+
+public: // from MMdaAudioPlayerCallback
+ void MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& aDuration);
+ void MapcPlayComplete(TInt aError);
+
+private:
+ QSound *m_sound;
+ QAuServerS60 *m_server;
+ bool m_prepared;
+ bool m_playCalled;
+ CMdaAudioPlayerUtility *m_playUtility;
+};
+
+
+class QAuServerS60 : public QAuServer
+{
+public:
+ QAuServerS60(QObject *parent);
+
+ void init(QSound *s)
+ {
+ QAuBucketS60 *bucket = new QAuBucketS60(this, s);
+ setBucket(s, bucket);
+ }
+
+ void play(QSound *s)
+ {
+ bucket(s)->play();
+ }
+
+ void stop(QSound *s)
+ {
+ bucket(s)->stop();
+ }
+
+ bool okay() { return true; }
+
+ void play(const QString& filename);
+
+protected:
+ void playCompleted(QAuBucketS60 *bucket, int error);
+
+protected:
+ QAuBucketS60 *bucket(QSound *s)
+ {
+ return (QAuBucketS60 *)QAuServer::bucket( s );
+ }
+
+ friend class QAuBucketS60;
+
+ // static QSound::play(filename) cannot be stopped, meaning that playCompleted
+ // will get always called and QSound gets removed form this list.
+ QList<QSound *> staticPlayingSounds;
+};
+
+QAuServerS60::QAuServerS60(QObject *parent) :
+ QAuServer(parent)
+{
+ setObjectName(QLatin1String("QAuServerS60"));
+}
+
+void QAuServerS60::play(const QString& filename)
+{
+ QSound *s = new QSound(filename);
+ staticPlayingSounds.append(s);
+ play(s);
+}
+
+void QAuServerS60::playCompleted(QAuBucketS60 *bucket, int error)
+{
+ QSound *sound = bucket->sound();
+ if (!error) {
+ // We need to handle repeats by ourselves, since with Symbian API we don't
+ // know how many loops have been played when user asks it
+ if (decLoop(sound)) {
+ play(sound);
+ } else {
+ if (staticPlayingSounds.removeAll(sound))
+ delete sound;
+ }
+ } else {
+ // We don't have a way to inform about errors -> just decrement loops
+ // in order that QSound::isFinished will return true;
+ while (decLoop(sound) > 0) {}
+ if (staticPlayingSounds.removeAll(sound))
+ delete sound;
+ }
+}
+
+QAuServer *qt_new_audio_server()
+{
+ return new QAuServerS60(qApp);
+}
+
+QAuBucketS60::QAuBucketS60(QAuServerS60 *server, QSound *sound)
+ : m_sound(sound), m_server(server), m_prepared(false), m_playCalled(false)
+{
+ QString filepath = QFileInfo(m_sound->fileName()).absoluteFilePath();
+ filepath = QDir::toNativeSeparators(filepath);
+ TPtrC filepathPtr(qt_QString2TPtrC(filepath));
+ TRAPD(err, m_playUtility = CMdaAudioPlayerUtility::NewL(*this);
+ m_playUtility->OpenFileL(filepathPtr));
+ if (err) {
+ m_server->playCompleted(this, err);
+ }
+}
+
+void QAuBucketS60::play()
+{
+ if (m_prepared) {
+ // OpenFileL call is completed we can start playing immediately
+ m_playUtility->Play();
+ } else {
+ m_playCalled = true;
+ }
+
+}
+
+void QAuBucketS60::stop()
+{
+ m_playCalled = false;
+ m_playUtility->Stop();
+}
+
+void QAuBucketS60::MapcPlayComplete(TInt aError)
+{
+ m_server->playCompleted(this, aError);
+}
+
+void QAuBucketS60::MapcInitComplete(TInt aError, const TTimeIntervalMicroSeconds& /*aDuration*/)
+{
+ if (aError) {
+ m_server->playCompleted(this, aError);
+ } else {
+ m_prepared = true;
+ if (m_playCalled){
+ play();
+ }
+ }
+}
+
+QAuBucketS60::~QAuBucketS60()
+{
+ if (m_playUtility){
+ m_playUtility->Stop();
+ m_playUtility->Close();
+ }
+
+ delete m_playUtility;
+}
+
+
+#endif // QT_NO_SOUND
+
+QT_END_NAMESPACE