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-rw-r--r--src/widgets/widgets/qsplashscreen.cpp44
1 files changed, 38 insertions, 6 deletions
diff --git a/src/widgets/widgets/qsplashscreen.cpp b/src/widgets/widgets/qsplashscreen.cpp
index e39ef6d1cd..70f05033ea 100644
--- a/src/widgets/widgets/qsplashscreen.cpp
+++ b/src/widgets/widgets/qsplashscreen.cpp
@@ -123,6 +123,11 @@ public:
wish to do your own drawing you can get a pointer to the pixmap
used in the splash screen with pixmap(). Alternatively, you can
subclass QSplashScreen and reimplement drawContents().
+
+ In case of having multiple screens, it is also possible to show the
+ splash screen on a different screen than the primary one. For example:
+
+ \snippet qsplashscreen/main.cpp 2
*/
/*!
@@ -132,13 +137,30 @@ public:
perhaps Qt::WindowStaysOnTopHint.
*/
QSplashScreen::QSplashScreen(const QPixmap &pixmap, Qt::WindowFlags f)
- : QWidget(*(new QSplashScreenPrivate()), 0, Qt::SplashScreen | Qt::FramelessWindowHint | f)
+ : QWidget(*(new QSplashScreenPrivate()), nullptr, Qt::SplashScreen | Qt::FramelessWindowHint | f)
{
setPixmap(pixmap); // Does an implicit repaint
}
/*!
\overload
+ \since 5.15
+
+ This function allows you to specify the screen for your splashscreen. The
+ typical use for this constructor is if you have multiple screens and
+ prefer to have the splash screen on a different screen than your primary
+ one. In that case pass the proper \a screen.
+*/
+QSplashScreen::QSplashScreen(QScreen *screen, const QPixmap &pixmap, Qt::WindowFlags f)
+ : QWidget(*(new QSplashScreenPrivate()), nullptr, Qt::SplashScreen | Qt::FramelessWindowHint | f)
+{
+ d_func()->setPixmap(pixmap, screen);
+}
+
+#if QT_DEPRECATED_SINCE(5, 15)
+/*!
+ \overload
+ \obsolete
This function allows you to specify a parent for your splashscreen. The
typical use for this constructor is if you have a multiple screens and
@@ -152,6 +174,7 @@ QSplashScreen::QSplashScreen(QWidget *parent, const QPixmap &pixmap, Qt::WindowF
// is still 0 here due to QWidget's special handling.
d_func()->setPixmap(pixmap, QSplashScreenPrivate::screenFor(parent));
}
+#endif
/*!
Destructor.
@@ -248,14 +271,14 @@ inline static bool waitForWindowExposed(QWindow *window, int timeout = 1000)
if (remaining <= 0)
break;
QCoreApplication::processEvents(QEventLoop::AllEvents, remaining);
- QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete);
+ QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);
#if defined(Q_OS_WINRT)
WaitForSingleObjectEx(GetCurrentThread(), TimeOutMs, false);
#elif defined(Q_OS_WIN)
Sleep(uint(TimeOutMs));
#else
struct timespec ts = { TimeOutMs / 1000, (TimeOutMs % 1000) * 1000 * 1000 };
- nanosleep(&ts, NULL);
+ nanosleep(&ts, nullptr);
#endif
}
return window->isExposed();
@@ -286,26 +309,35 @@ void QSplashScreen::setPixmap(const QPixmap &pixmap)
}
// In setPixmap(), resize and try to position on a screen according to:
-// 1) If a QDesktopScreenWidget is found in the parent hierarchy, use that (see docs on
+// 1) If the screen for the given widget is available, use that
+// 2) If a QDesktopScreenWidget is found in the parent hierarchy, use that (see docs on
// QSplashScreen(QWidget *, QPixmap).
-// 2) If a widget with associated QWindow is found, use that
-// 3) When nothing can be found, try to center it over the cursor
+// 3) If a widget with associated QWindow is found, use that
+// 4) When nothing can be found, try to center it over the cursor
+#if QT_DEPRECATED_SINCE(5, 15)
static inline int screenNumberOf(const QDesktopScreenWidget *dsw)
{
auto desktopWidgetPrivate =
static_cast<QDesktopWidgetPrivate *>(qt_widget_private(QApplication::desktop()));
return desktopWidgetPrivate->screens.indexOf(const_cast<QDesktopScreenWidget *>(dsw));
}
+#endif
const QScreen *QSplashScreenPrivate::screenFor(const QWidget *w)
{
+ if (w && w->screen())
+ return w->screen();
+
for (const QWidget *p = w; p !=nullptr ; p = p->parentWidget()) {
+#if QT_DEPRECATED_SINCE(5, 15)
if (auto dsw = qobject_cast<const QDesktopScreenWidget *>(p))
return QGuiApplication::screens().value(screenNumberOf(dsw));
+#endif
if (QWindow *window = p->windowHandle())
return window->screen();
}
+
#if QT_CONFIG(cursor)
// Note: We could rely on QPlatformWindow::initialGeometry() to center it
// over the cursor, but not all platforms (namely Android) use that.