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-rw-r--r--src/widgets/widgets/qmenu.cpp19
-rw-r--r--src/widgets/widgets/qmenu_p.h1
2 files changed, 20 insertions, 0 deletions
diff --git a/src/widgets/widgets/qmenu.cpp b/src/widgets/widgets/qmenu.cpp
index 0a5c52abe6..38f53f089d 100644
--- a/src/widgets/widgets/qmenu.cpp
+++ b/src/widgets/widgets/qmenu.cpp
@@ -849,6 +849,24 @@ void QMenuPrivate::_q_overrideMenuActionDestroyed()
menuAction=defaultMenuAction;
}
+void QMenuPrivate::adjustMenuScreen(const QPoint &p)
+{
+ Q_Q(QMenu);
+ // The windowHandle must point to the screen where the menu will be shown.
+ // The (item) size calculations depend on the menu screen,
+ // so a wrong screen would often cause wrong sizes (on high DPI)
+ const QScreen *primaryScreen = QApplication::primaryScreen();
+ const QScreen *currentScreen = q->windowHandle() ? q->windowHandle()->screen() : primaryScreen;
+ const int screenNumberForPoint = QApplication::desktop()->screenNumber(p);
+ QScreen *actualScreen = QGuiApplication::screens().at(screenNumberForPoint);
+ if (actualScreen && currentScreen != actualScreen) {
+ if (!q->windowHandle()) // Try to create a window handle if not created.
+ createWinId();
+ if (q->windowHandle())
+ q->windowHandle()->setScreen(actualScreen);
+ itemsDirty = true;
+ }
+}
void QMenuPrivate::updateLayoutDirection()
{
@@ -2313,6 +2331,7 @@ void QMenu::popup(const QPoint &p, QAction *atAction)
d->motions = 0;
d->doChildEffects = true;
d->updateLayoutDirection();
+ d->adjustMenuScreen(p);
#if QT_CONFIG(menubar)
// if this menu is part of a chain attached to a QMenuBar, set the
diff --git a/src/widgets/widgets/qmenu_p.h b/src/widgets/widgets/qmenu_p.h
index 65975da984..c24080e42e 100644
--- a/src/widgets/widgets/qmenu_p.h
+++ b/src/widgets/widgets/qmenu_p.h
@@ -447,6 +447,7 @@ public:
bool hasMouseMoved(const QPoint &globalPos);
+ void adjustMenuScreen(const QPoint &p);
void updateLayoutDirection();
//menu fading/scrolling effects