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-rw-r--r--src/gui/kernel/qwindow.cpp9
-rw-r--r--src/widgets/kernel/qwindowcontainer.cpp8
2 files changed, 17 insertions, 0 deletions
diff --git a/src/gui/kernel/qwindow.cpp b/src/gui/kernel/qwindow.cpp
index 8e98958949..c94ea0922a 100644
--- a/src/gui/kernel/qwindow.cpp
+++ b/src/gui/kernel/qwindow.cpp
@@ -1814,6 +1814,15 @@ void QWindowPrivate::destroy()
q->setVisible(false);
+ // Let subclasses act, typically by doing graphics resource cleaup, when
+ // the window, to which graphics resource may be tied, is going away.
+ //
+ // NB! This is disfunctional when destroy() is invoked from the dtor since
+ // a reimplemented event() will not get called in the subclasses at that
+ // stage. However, the typical QWindow cleanup involves either close() or
+ // going through QWindowContainer, both of which will do an explicit, early
+ // destroy(), which is good here.
+
QPlatformSurfaceEvent e(QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed);
QGuiApplication::sendEvent(q, &e);
diff --git a/src/widgets/kernel/qwindowcontainer.cpp b/src/widgets/kernel/qwindowcontainer.cpp
index bb25a3a986..7ae63e54b3 100644
--- a/src/widgets/kernel/qwindowcontainer.cpp
+++ b/src/widgets/kernel/qwindowcontainer.cpp
@@ -241,6 +241,14 @@ QWindow *QWindowContainer::containedWindow() const
QWindowContainer::~QWindowContainer()
{
Q_D(QWindowContainer);
+
+ // Call destroy() explicitly first. The dtor would do this too, but
+ // QEvent::PlatformSurface delivery relies on virtuals. Getting
+ // SurfaceAboutToBeDestroyed can be essential for OpenGL, Vulkan, etc.
+ // QWindow subclasses in particular. Keep these working.
+ if (d->window)
+ d->window->destroy();
+
delete d->window;
}