diff options
Diffstat (limited to 'tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp')
-rw-r--r-- | tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp | 548 |
1 files changed, 548 insertions, 0 deletions
diff --git a/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp b/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp new file mode 100644 index 0000000000..9eb738a1b2 --- /dev/null +++ b/tests/auto/gui/util/qshadernodes/tst_qshadernodes.cpp @@ -0,0 +1,548 @@ +/**************************************************************************** +** +** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <QtTest/QtTest> + +#include <QtGui/private/qshaderformat_p.h> +#include <QtGui/private/qshadernode_p.h> +#include <QtGui/private/qshadernodeport_p.h> + +namespace +{ + QShaderFormat createFormat(QShaderFormat::Api api, int majorVersion, int minorVersion, + const QStringList &extensions = QStringList(), + const QString &vendor = QString()) + { + auto format = QShaderFormat(); + format.setApi(api); + format.setVersion(QVersionNumber(majorVersion, minorVersion)); + format.setExtensions(extensions); + format.setVendor(vendor); + return format; + } + + QShaderNodePort createPort(QShaderNodePort::Direction direction, const QString &name) + { + auto port = QShaderNodePort(); + port.direction = direction; + port.name = name; + return port; + } +} + +class tst_QShaderNodes : public QObject +{ + Q_OBJECT +private slots: + void shouldManipulateFormatMembers(); + void shouldVerifyFormatsEquality_data(); + void shouldVerifyFormatsEquality(); + void shouldVerifyFormatsCompatibilities_data(); + void shouldVerifyFormatsCompatibilities(); + + void shouldHaveDefaultPortState(); + void shouldVerifyPortsEquality_data(); + void shouldVerifyPortsEquality(); + + void shouldManipulateNodeMembers(); + void shouldHandleNodeRulesSupportAndOrder(); +}; + +void tst_QShaderNodes::shouldManipulateFormatMembers() +{ + // GIVEN + auto format = QShaderFormat(); + + // THEN (default state) + QCOMPARE(format.api(), QShaderFormat::NoApi); + QCOMPARE(format.version().majorVersion(), 0); + QCOMPARE(format.version().minorVersion(), 0); + QCOMPARE(format.extensions(), QStringList()); + QCOMPARE(format.vendor(), QString()); + QVERIFY(!format.isValid()); + + // WHEN + format.setApi(QShaderFormat::OpenGLES); + + // THEN + QCOMPARE(format.api(), QShaderFormat::OpenGLES); + QCOMPARE(format.version().majorVersion(), 0); + QCOMPARE(format.version().minorVersion(), 0); + QCOMPARE(format.extensions(), QStringList()); + QCOMPARE(format.vendor(), QString()); + QVERIFY(!format.isValid()); + + // WHEN + format.setVersion(QVersionNumber(3)); + + // THEN + QCOMPARE(format.api(), QShaderFormat::OpenGLES); + QCOMPARE(format.version().majorVersion(), 3); + QCOMPARE(format.version().minorVersion(), 0); + QCOMPARE(format.extensions(), QStringList()); + QCOMPARE(format.vendor(), QString()); + QVERIFY(format.isValid()); + + // WHEN + format.setVersion(QVersionNumber(3, 2)); + + // THEN + QCOMPARE(format.api(), QShaderFormat::OpenGLES); + QCOMPARE(format.version().majorVersion(), 3); + QCOMPARE(format.version().minorVersion(), 2); + QCOMPARE(format.extensions(), QStringList()); + QCOMPARE(format.vendor(), QString()); + QVERIFY(format.isValid()); + + // WHEN + format.setExtensions({"foo", "bar"}); + + // THEN + QCOMPARE(format.api(), QShaderFormat::OpenGLES); + QCOMPARE(format.version().majorVersion(), 3); + QCOMPARE(format.version().minorVersion(), 2); + QCOMPARE(format.extensions(), QStringList({"bar", "foo"})); + QCOMPARE(format.vendor(), QString()); + QVERIFY(format.isValid()); + + // WHEN + format.setVendor(QStringLiteral("KDAB")); + + // THEN + QCOMPARE(format.api(), QShaderFormat::OpenGLES); + QCOMPARE(format.version().majorVersion(), 3); + QCOMPARE(format.version().minorVersion(), 2); + QCOMPARE(format.extensions(), QStringList({"bar", "foo"})); + QCOMPARE(format.vendor(), QStringLiteral("KDAB")); + QVERIFY(format.isValid()); +} + +void tst_QShaderNodes::shouldVerifyFormatsEquality_data() +{ + QTest::addColumn<QShaderFormat>("left"); + QTest::addColumn<QShaderFormat>("right"); + QTest::addColumn<bool>("expected"); + + QTest::newRow("Equals") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << true; + QTest::newRow("Apis") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << createFormat(QShaderFormat::OpenGLNoProfile, 3, 0, {"foo", "bar"}, "KDAB") + << false; + QTest::newRow("Major") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0, {"foo", "bar"}, "KDAB") + << false; + QTest::newRow("Minor") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1, {"foo", "bar"}, "KDAB") + << false; + QTest::newRow("Extensions") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}, "KDAB") + << false; + QTest::newRow("Vendor") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}) + << false; +} + +void tst_QShaderNodes::shouldVerifyFormatsEquality() +{ + // GIVEN + QFETCH(QShaderFormat, left); + QFETCH(QShaderFormat, right); + + // WHEN + const auto equal = (left == right); + const auto notEqual = (left != right); + + // THEN + QFETCH(bool, expected); + QCOMPARE(equal, expected); + QCOMPARE(notEqual, !expected); +} + +void tst_QShaderNodes::shouldVerifyFormatsCompatibilities_data() +{ + QTest::addColumn<QShaderFormat>("reference"); + QTest::addColumn<QShaderFormat>("tested"); + QTest::addColumn<bool>("expected"); + + QTest::newRow("NoProfileVsES") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLES, 2, 0) + << true; + QTest::newRow("CoreProfileVsES") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLES, 2, 0) + << false; + QTest::newRow("CompatProfileVsES") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLES, 2, 0) + << true; + + QTest::newRow("ESVsNoProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0) + << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << false; + QTest::newRow("ESVsCoreProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << false; + QTest::newRow("ESVsCompatProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0) + << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << false; + + QTest::newRow("CoreVsNoProfile") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << false; + QTest::newRow("CoreVsCompat") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << false; + QTest::newRow("CoreVsCore") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << true; + + QTest::newRow("NoProfileVsCore") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << true; + QTest::newRow("NoProvileVsCompat") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << true; + QTest::newRow("NoProfileVsNoProfile") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << true; + + QTest::newRow("CompatVsCore") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << true; + QTest::newRow("CompatVsCompat") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << true; + QTest::newRow("CompatVsNoProfile") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) + << true; + + QTest::newRow("MajorForwardCompat_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << true; + QTest::newRow("MajorForwardCompat_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 4) + << true; + QTest::newRow("MajorForwardCompat_3") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) + << false; + QTest::newRow("MajorForwardCompat_4") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 4) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) + << false; + + QTest::newRow("MinorForwardCompat_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) + << true; + QTest::newRow("MinorForwardCompat_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1) + << false; + + QTest::newRow("Extensions_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}) + << true; + QTest::newRow("Extensions_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}) + << false; + + QTest::newRow("Vendor_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}) + << true; + QTest::newRow("Vendor_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}) + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") + << false; + QTest::newRow("Vendor_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") + << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") + << true; +} + +void tst_QShaderNodes::shouldVerifyFormatsCompatibilities() +{ + // GIVEN + QFETCH(QShaderFormat, reference); + QFETCH(QShaderFormat, tested); + + // WHEN + const auto supported = reference.supports(tested); + + // THEN + QFETCH(bool, expected); + QCOMPARE(supported, expected); +} + +void tst_QShaderNodes::shouldHaveDefaultPortState() +{ + // GIVEN + auto port = QShaderNodePort(); + + // THEN + QCOMPARE(port.direction, QShaderNodePort::Output); + QVERIFY(port.name.isEmpty()); +} + +void tst_QShaderNodes::shouldVerifyPortsEquality_data() +{ + QTest::addColumn<QShaderNodePort>("left"); + QTest::addColumn<QShaderNodePort>("right"); + QTest::addColumn<bool>("expected"); + + QTest::newRow("Equals") << createPort(QShaderNodePort::Input, "foo") + << createPort(QShaderNodePort::Input, "foo") + << true; + QTest::newRow("Direction") << createPort(QShaderNodePort::Input, "foo") + << createPort(QShaderNodePort::Output, "foo") + << false; + QTest::newRow("Name") << createPort(QShaderNodePort::Input, "foo") + << createPort(QShaderNodePort::Input, "bar") + << false; +} + +void tst_QShaderNodes::shouldVerifyPortsEquality() +{ + // GIVEN + QFETCH(QShaderNodePort, left); + QFETCH(QShaderNodePort, right); + + // WHEN + const auto equal = (left == right); + const auto notEqual = (left != right); + + // THEN + QFETCH(bool, expected); + QCOMPARE(equal, expected); + QCOMPARE(notEqual, !expected); +} + +void tst_QShaderNodes::shouldManipulateNodeMembers() +{ + // GIVEN + const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0); + const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0); + + const auto es2Rule = QShaderNode::Rule(QByteArrayLiteral("gles2"), {"#pragma include es2/foo.inc", "#pragma include es2/bar.inc"}); + const auto gl3Rule = QShaderNode::Rule(QByteArrayLiteral("gl3"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); + const auto gl3bisRule = QShaderNode::Rule(QByteArrayLiteral("gl3bis"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); + + auto node = QShaderNode(); + + // THEN (default state) + QCOMPARE(node.type(), QShaderNode::Invalid); + QVERIFY(node.uuid().isNull()); + QVERIFY(node.layers().isEmpty()); + QVERIFY(node.ports().isEmpty()); + QVERIFY(node.parameterNames().isEmpty()); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + const auto uuid = QUuid::createUuid(); + node.setUuid(uuid); + + // THEN + QCOMPARE(node.uuid(), uuid); + + // WHEN + node.setLayers({"foo", "bar"}); + + // THEN + QCOMPARE(node.layers(), QStringList({"foo", "bar"})); + + // WHEN + auto firstPort = QShaderNodePort(); + firstPort.direction = QShaderNodePort::Input; + firstPort.name = QStringLiteral("foo"); + node.addPort(firstPort); + + // THEN + QCOMPARE(node.type(), QShaderNode::Output); + QCOMPARE(node.ports().size(), 1); + QCOMPARE(node.ports().at(0), firstPort); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + auto secondPort = QShaderNodePort(); + secondPort.direction = QShaderNodePort::Output; + secondPort.name = QStringLiteral("bar"); + node.addPort(secondPort); + + // THEN + QCOMPARE(node.type(), QShaderNode::Function); + QCOMPARE(node.ports().size(), 2); + QCOMPARE(node.ports().at(0), firstPort); + QCOMPARE(node.ports().at(1), secondPort); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + node.removePort(firstPort); + + // THEN + QCOMPARE(node.type(), QShaderNode::Input); + QCOMPARE(node.ports().size(), 1); + QCOMPARE(node.ports().at(0), secondPort); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + node.setParameter(QStringLiteral("baz"), 42); + + // THEN + QCOMPARE(node.type(), QShaderNode::Input); + QCOMPARE(node.ports().size(), 1); + QCOMPARE(node.ports().at(0), secondPort); + auto parameterNames = node.parameterNames(); + parameterNames.sort(); + QCOMPARE(parameterNames.size(), 1); + QCOMPARE(parameterNames.at(0), QStringLiteral("baz")); + QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant(42)); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + node.setParameter(QStringLiteral("bleh"), QStringLiteral("value")); + + // THEN + QCOMPARE(node.type(), QShaderNode::Input); + QCOMPARE(node.ports().size(), 1); + QCOMPARE(node.ports().at(0), secondPort); + parameterNames = node.parameterNames(); + parameterNames.sort(); + QCOMPARE(parameterNames.size(), 2); + QCOMPARE(parameterNames.at(0), QStringLiteral("baz")); + QCOMPARE(parameterNames.at(1), QStringLiteral("bleh")); + QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant(42)); + QCOMPARE(node.parameter(QStringLiteral("bleh")), QVariant(QStringLiteral("value"))); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + node.clearParameter(QStringLiteral("baz")); + + // THEN + QCOMPARE(node.type(), QShaderNode::Input); + QCOMPARE(node.ports().size(), 1); + QCOMPARE(node.ports().at(0), secondPort); + parameterNames = node.parameterNames(); + parameterNames.sort(); + QCOMPARE(parameterNames.size(), 1); + QCOMPARE(parameterNames.at(0), QStringLiteral("bleh")); + QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant()); + QCOMPARE(node.parameter(QStringLiteral("bleh")), QVariant(QStringLiteral("value"))); + QVERIFY(node.availableFormats().isEmpty()); + + // WHEN + node.addRule(openGLES2, es2Rule); + node.addRule(openGL3, gl3Rule); + + // THEN + QCOMPARE(node.availableFormats().size(), 2); + QCOMPARE(node.availableFormats().at(0), openGLES2); + QCOMPARE(node.availableFormats().at(1), openGL3); + QCOMPARE(node.rule(openGLES2), es2Rule); + QCOMPARE(node.rule(openGL3), gl3Rule); + + // WHEN + node.removeRule(openGLES2); + + // THEN + QCOMPARE(node.availableFormats().size(), 1); + QCOMPARE(node.availableFormats().at(0), openGL3); + QCOMPARE(node.rule(openGL3), gl3Rule); + + // WHEN + node.addRule(openGLES2, es2Rule); + + // THEN + QCOMPARE(node.availableFormats().size(), 2); + QCOMPARE(node.availableFormats().at(0), openGL3); + QCOMPARE(node.availableFormats().at(1), openGLES2); + QCOMPARE(node.rule(openGLES2), es2Rule); + QCOMPARE(node.rule(openGL3), gl3Rule); + + // WHEN + node.addRule(openGL3, gl3bisRule); + + // THEN + QCOMPARE(node.availableFormats().size(), 2); + QCOMPARE(node.availableFormats().at(0), openGLES2); + QCOMPARE(node.availableFormats().at(1), openGL3); + QCOMPARE(node.rule(openGLES2), es2Rule); + QCOMPARE(node.rule(openGL3), gl3bisRule); +} + +void tst_QShaderNodes::shouldHandleNodeRulesSupportAndOrder() +{ + // GIVEN + const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0); + const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0); + const auto openGL32 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 2); + const auto openGL4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0); + + const auto es2Rule = QShaderNode::Rule(QByteArrayLiteral("gles2"), {"#pragma include es2/foo.inc", "#pragma include es2/bar.inc"}); + const auto gl3Rule = QShaderNode::Rule(QByteArrayLiteral("gl3"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); + const auto gl32Rule = QShaderNode::Rule(QByteArrayLiteral("gl32"), {"#pragma include gl32/foo.inc", "#pragma include gl32/bar.inc"}); + const auto gl3bisRule = QShaderNode::Rule(QByteArrayLiteral("gl3bis"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); + + auto node = QShaderNode(); + + // WHEN + node.addRule(openGLES2, es2Rule); + node.addRule(openGL3, gl3Rule); + + // THEN + QCOMPARE(node.availableFormats().size(), 2); + QCOMPARE(node.availableFormats().at(0), openGLES2); + QCOMPARE(node.availableFormats().at(1), openGL3); + QCOMPARE(node.rule(openGLES2), es2Rule); + QCOMPARE(node.rule(openGL3), gl3Rule); + QCOMPARE(node.rule(openGL32), gl3Rule); + QCOMPARE(node.rule(openGL4), gl3Rule); + + // WHEN + node.addRule(openGL32, gl32Rule); + + // THEN + QCOMPARE(node.availableFormats().size(), 3); + QCOMPARE(node.availableFormats().at(0), openGLES2); + QCOMPARE(node.availableFormats().at(1), openGL3); + QCOMPARE(node.availableFormats().at(2), openGL32); + QCOMPARE(node.rule(openGLES2), es2Rule); + QCOMPARE(node.rule(openGL3), gl3Rule); + QCOMPARE(node.rule(openGL32), gl32Rule); + QCOMPARE(node.rule(openGL4), gl32Rule); + + // WHEN + node.addRule(openGL3, gl3bisRule); + + // THEN + QCOMPARE(node.availableFormats().size(), 3); + QCOMPARE(node.availableFormats().at(0), openGLES2); + QCOMPARE(node.availableFormats().at(1), openGL32); + QCOMPARE(node.availableFormats().at(2), openGL3); + QCOMPARE(node.rule(openGLES2), es2Rule); + QCOMPARE(node.rule(openGL3), gl3bisRule); + QCOMPARE(node.rule(openGL32), gl3bisRule); + QCOMPARE(node.rule(openGL4), gl3bisRule); +} + +QTEST_MAIN(tst_QShaderNodes) + +#include "tst_qshadernodes.moc" |