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-rw-r--r--tests/auto/opengl/qgl/tst_qgl.cpp2524
1 files changed, 0 insertions, 2524 deletions
diff --git a/tests/auto/opengl/qgl/tst_qgl.cpp b/tests/auto/opengl/qgl/tst_qgl.cpp
deleted file mode 100644
index 3cc9592fb1..0000000000
--- a/tests/auto/opengl/qgl/tst_qgl.cpp
+++ /dev/null
@@ -1,2524 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#include <QtTest/QtTest>
-
-#include <qcoreapplication.h>
-#include <qdebug.h>
-#include <qgl.h>
-#include <qglpixelbuffer.h>
-#include <qglframebufferobject.h>
-#include <qglcolormap.h>
-#include <qpaintengine.h>
-#include <qopenglfunctions.h>
-#include <qopenglframebufferobject.h>
-#include <qopenglpaintdevice.h>
-
-#include <QGraphicsView>
-#include <QGraphicsProxyWidget>
-#include <QVBoxLayout>
-
-#ifdef QT_BUILD_INTERNAL
-#include <qpa/qplatformpixmap.h>
-#include <QtOpenGL/private/qgl_p.h>
-#include <QtGui/private/qimage_p.h>
-#include <QtGui/private/qimagepixmapcleanuphooks_p.h>
-#include <QtGui/private/qopenglextensions_p.h>
-#endif
-
-class tst_QGL : public QObject
-{
-Q_OBJECT
-
-public:
- tst_QGL();
- virtual ~tst_QGL();
-
- static void initMain();
-
-private slots:
- void initTestCase();
- void getSetCheck();
-#ifdef QT_BUILD_INTERNAL
- void qglContextDefaultBindTexture();
- void openGLVersionCheck();
- void shareRegister();
- void textureCleanup();
-#endif
- void partialGLWidgetUpdates_data();
- void partialGLWidgetUpdates();
- void glWidgetWithAlpha();
- void glWidgetRendering();
- void glFBOSimpleRendering();
- void glFBORendering();
- void currentFboSync();
- void multipleFBOInterleavedRendering();
- void glFBOUseInGLWidget();
- void glPBufferRendering();
- void glWidgetReparent();
- void glWidgetRenderPixmap();
- void colormap();
- void fboFormat();
- void testDontCrashOnDanglingResources();
- void replaceClipping();
- void clipTest();
- void destroyFBOAfterContext();
- void threadImages();
- void nullRectCrash();
- void graphicsViewClipping();
- void extensions();
-};
-
-tst_QGL::tst_QGL()
-{
-}
-
-tst_QGL::~tst_QGL()
-{
-}
-
-void tst_QGL::initMain()
-{
- QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling);
-}
-
-void tst_QGL::initTestCase()
-{
- QGLWidget glWidget;
- if (!glWidget.isValid())
- QSKIP("QGL is not supported on the test system");
-}
-
-class MyGLContext : public QGLContext
-{
-public:
- MyGLContext(const QGLFormat& format) : QGLContext(format) {}
- bool windowCreated() const { return QGLContext::windowCreated(); }
- void setWindowCreated(bool on) { QGLContext::setWindowCreated(on); }
- bool initialized() const { return QGLContext::initialized(); }
- void setInitialized(bool on) { QGLContext::setInitialized(on); }
-};
-
-class MyGLWidget : public QGLWidget
-{
-public:
- MyGLWidget() : QGLWidget() {}
- bool autoBufferSwap() const { return QGLWidget::autoBufferSwap(); }
- void setAutoBufferSwap(bool on) { QGLWidget::setAutoBufferSwap(on); }
-};
-
-static int appDefaultDepth()
-{
- static int depth = 0;
- if (depth == 0) {
- QPixmap pm(1, 1);
- depth = pm.depth();
- }
- return depth;
-}
-
-// Using INT_MIN and INT_MAX will cause failures on systems
-// where "int" is 64-bit, so use the explicit values instead.
-#define TEST_INT_MIN (-2147483647 - 1)
-#define TEST_INT_MAX 2147483647
-
-// Testing get/set functions
-void tst_QGL::getSetCheck()
-{
- QGLFormat obj1;
- // int QGLFormat::depthBufferSize()
- // void QGLFormat::setDepthBufferSize(int)
- QCOMPARE(-1, obj1.depthBufferSize());
- obj1.setDepthBufferSize(0);
- QCOMPARE(0, obj1.depthBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size -2147483648");
- obj1.setDepthBufferSize(TEST_INT_MIN);
- QCOMPARE(0, obj1.depthBufferSize()); // Makes no sense with a negative buffer size
- obj1.setDepthBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setDepthBufferSize: Cannot set negative depth buffer size -1");
- obj1.setDepthBufferSize(-1);
- QCOMPARE(3, obj1.depthBufferSize());
- obj1.setDepthBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.depthBufferSize());
-
- // int QGLFormat::accumBufferSize()
- // void QGLFormat::setAccumBufferSize(int)
- QCOMPARE(-1, obj1.accumBufferSize());
- obj1.setAccumBufferSize(0);
- QCOMPARE(0, obj1.accumBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size -2147483648");
- obj1.setAccumBufferSize(TEST_INT_MIN);
- QCOMPARE(0, obj1.accumBufferSize()); // Makes no sense with a negative buffer size
- obj1.setAccumBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setAccumBufferSize: Cannot set negative accumulate buffer size -1");
- obj1.setAccumBufferSize(-1);
- QCOMPARE(3, obj1.accumBufferSize());
- obj1.setAccumBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.accumBufferSize());
-
- // int QGLFormat::redBufferSize()
- // void QGLFormat::setRedBufferSize(int)
- QCOMPARE(-1, obj1.redBufferSize());
- obj1.setRedBufferSize(0);
- QCOMPARE(0, obj1.redBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setRedBufferSize: Cannot set negative red buffer size -2147483648");
- obj1.setRedBufferSize(TEST_INT_MIN);
- QCOMPARE(0, obj1.redBufferSize()); // Makes no sense with a negative buffer size
- obj1.setRedBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setRedBufferSize: Cannot set negative red buffer size -1");
- obj1.setRedBufferSize(-1);
- QCOMPARE(3, obj1.redBufferSize());
- obj1.setRedBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.redBufferSize());
-
- // int QGLFormat::greenBufferSize()
- // void QGLFormat::setGreenBufferSize(int)
- QCOMPARE(-1, obj1.greenBufferSize());
- obj1.setGreenBufferSize(0);
- QCOMPARE(0, obj1.greenBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setGreenBufferSize: Cannot set negative green buffer size -2147483648");
- obj1.setGreenBufferSize(TEST_INT_MIN);
- QCOMPARE(0, obj1.greenBufferSize()); // Makes no sense with a negative buffer size
- obj1.setGreenBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setGreenBufferSize: Cannot set negative green buffer size -1");
- obj1.setGreenBufferSize(-1);
- QCOMPARE(3, obj1.greenBufferSize());
- obj1.setGreenBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.greenBufferSize());
-
- // int QGLFormat::blueBufferSize()
- // void QGLFormat::setBlueBufferSize(int)
- QCOMPARE(-1, obj1.blueBufferSize());
- obj1.setBlueBufferSize(0);
- QCOMPARE(0, obj1.blueBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size -2147483648");
- obj1.setBlueBufferSize(TEST_INT_MIN);
- QCOMPARE(0, obj1.blueBufferSize()); // Makes no sense with a negative buffer size
- obj1.setBlueBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setBlueBufferSize: Cannot set negative blue buffer size -1");
- obj1.setBlueBufferSize(-1);
- QCOMPARE(3, obj1.blueBufferSize());
- obj1.setBlueBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.blueBufferSize());
-
- // int QGLFormat::alphaBufferSize()
- // void QGLFormat::setAlphaBufferSize(int)
- QCOMPARE(-1, obj1.alphaBufferSize());
- QCOMPARE(false, obj1.alpha());
- QVERIFY(!obj1.testOption(QGL::AlphaChannel));
- QVERIFY(obj1.testOption(QGL::NoAlphaChannel));
- obj1.setAlphaBufferSize(1);
- QCOMPARE(true, obj1.alpha()); // setAlphaBufferSize() enables alpha.
- QCOMPARE(1, obj1.alphaBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size -2147483648");
- obj1.setAlphaBufferSize(TEST_INT_MIN);
- QCOMPARE(1, obj1.alphaBufferSize()); // Makes no sense with a negative buffer size
- obj1.setAlphaBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setAlphaBufferSize: Cannot set negative alpha buffer size -1");
- obj1.setAlphaBufferSize(-1);
- QCOMPARE(3, obj1.alphaBufferSize());
- obj1.setAlphaBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.alphaBufferSize());
-
- // int QGLFormat::stencilBufferSize()
- // void QGLFormat::setStencilBufferSize(int)
- QCOMPARE(-1, obj1.stencilBufferSize());
- obj1.setStencilBufferSize(1);
- QCOMPARE(1, obj1.stencilBufferSize());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size -2147483648");
- obj1.setStencilBufferSize(TEST_INT_MIN);
- QCOMPARE(1, obj1.stencilBufferSize()); // Makes no sense with a negative buffer size
- obj1.setStencilBufferSize(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setStencilBufferSize: Cannot set negative stencil buffer size -1");
- obj1.setStencilBufferSize(-1);
- QCOMPARE(3, obj1.stencilBufferSize());
- obj1.setStencilBufferSize(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.stencilBufferSize());
-
- // bool QGLFormat::sampleBuffers()
- // void QGLFormat::setSampleBuffers(bool)
- QCOMPARE(false, obj1.sampleBuffers());
- QVERIFY(!obj1.testOption(QGL::SampleBuffers));
- QVERIFY(obj1.testOption(QGL::NoSampleBuffers));
-
- obj1.setSampleBuffers(false);
- QCOMPARE(false, obj1.sampleBuffers());
- QVERIFY(obj1.testOption(QGL::NoSampleBuffers));
- obj1.setSampleBuffers(true);
- QCOMPARE(true, obj1.sampleBuffers());
- QVERIFY(obj1.testOption(QGL::SampleBuffers));
-
- // int QGLFormat::samples()
- // void QGLFormat::setSamples(int)
- QCOMPARE(-1, obj1.samples());
- obj1.setSamples(0);
- QCOMPARE(0, obj1.samples());
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setSamples: Cannot have negative number of samples per pixel -2147483648");
- obj1.setSamples(TEST_INT_MIN);
- QCOMPARE(0, obj1.samples()); // Makes no sense with a negative sample size
- obj1.setSamples(3);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setSamples: Cannot have negative number of samples per pixel -1");
- obj1.setSamples(-1);
- QCOMPARE(3, obj1.samples());
- obj1.setSamples(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.samples());
-
- // int QGLFormat::swapInterval()
- // void QGLFormat::setSwapInterval(int)
- QCOMPARE(-1, obj1.swapInterval());
- obj1.setSwapInterval(0);
- QCOMPARE(0, obj1.swapInterval());
- obj1.setSwapInterval(TEST_INT_MIN);
- QCOMPARE(TEST_INT_MIN, obj1.swapInterval());
- obj1.setSwapInterval(-1);
- QCOMPARE(-1, obj1.swapInterval());
- obj1.setSwapInterval(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.swapInterval());
-
- // bool QGLFormat::doubleBuffer()
- // void QGLFormat::setDoubleBuffer(bool)
- QCOMPARE(true, obj1.doubleBuffer());
- QVERIFY(obj1.testOption(QGL::DoubleBuffer));
- QVERIFY(!obj1.testOption(QGL::SingleBuffer));
- obj1.setDoubleBuffer(false);
- QCOMPARE(false, obj1.doubleBuffer());
- QVERIFY(!obj1.testOption(QGL::DoubleBuffer));
- QVERIFY(obj1.testOption(QGL::SingleBuffer));
- obj1.setDoubleBuffer(true);
- QCOMPARE(true, obj1.doubleBuffer());
- QVERIFY(obj1.testOption(QGL::DoubleBuffer));
- QVERIFY(!obj1.testOption(QGL::SingleBuffer));
-
- // bool QGLFormat::depth()
- // void QGLFormat::setDepth(bool)
- QCOMPARE(true, obj1.depth());
- QVERIFY(obj1.testOption(QGL::DepthBuffer));
- QVERIFY(!obj1.testOption(QGL::NoDepthBuffer));
- obj1.setDepth(false);
- QCOMPARE(false, obj1.depth());
- QVERIFY(!obj1.testOption(QGL::DepthBuffer));
- QVERIFY(obj1.testOption(QGL::NoDepthBuffer));
- obj1.setDepth(true);
- QCOMPARE(true, obj1.depth());
- QVERIFY(obj1.testOption(QGL::DepthBuffer));
- QVERIFY(!obj1.testOption(QGL::NoDepthBuffer));
-
- // bool QGLFormat::rgba()
- // void QGLFormat::setRgba(bool)
- QCOMPARE(true, obj1.rgba());
- QVERIFY(obj1.testOption(QGL::Rgba));
- QVERIFY(!obj1.testOption(QGL::ColorIndex));
- obj1.setRgba(false);
- QCOMPARE(false, obj1.rgba());
- QVERIFY(!obj1.testOption(QGL::Rgba));
- QVERIFY(obj1.testOption(QGL::ColorIndex));
- obj1.setRgba(true);
- QCOMPARE(true, obj1.rgba());
- QVERIFY(obj1.testOption(QGL::Rgba));
- QVERIFY(!obj1.testOption(QGL::ColorIndex));
-
- // bool QGLFormat::alpha()
- // void QGLFormat::setAlpha(bool)
- QVERIFY(obj1.testOption(QGL::AlphaChannel));
- QVERIFY(!obj1.testOption(QGL::NoAlphaChannel));
- obj1.setAlpha(false);
- QCOMPARE(false, obj1.alpha());
- QVERIFY(!obj1.testOption(QGL::AlphaChannel));
- QVERIFY(obj1.testOption(QGL::NoAlphaChannel));
- obj1.setAlpha(true);
- QCOMPARE(true, obj1.alpha());
- QVERIFY(obj1.testOption(QGL::AlphaChannel));
- QVERIFY(!obj1.testOption(QGL::NoAlphaChannel));
-
- // bool QGLFormat::accum()
- // void QGLFormat::setAccum(bool)
- obj1.setAccumBufferSize(0);
- QCOMPARE(false, obj1.accum());
- QVERIFY(!obj1.testOption(QGL::AccumBuffer));
- QVERIFY(obj1.testOption(QGL::NoAccumBuffer));
- obj1.setAccum(false);
- QCOMPARE(false, obj1.accum());
- QVERIFY(!obj1.testOption(QGL::AccumBuffer));
- QVERIFY(obj1.testOption(QGL::NoAccumBuffer));
- obj1.setAccum(true);
- QCOMPARE(true, obj1.accum());
- QVERIFY(obj1.testOption(QGL::AccumBuffer));
- QVERIFY(!obj1.testOption(QGL::NoAccumBuffer));
-
- // bool QGLFormat::stencil()
- // void QGLFormat::setStencil(bool)
- QCOMPARE(true, obj1.stencil());
- QVERIFY(obj1.testOption(QGL::StencilBuffer));
- QVERIFY(!obj1.testOption(QGL::NoStencilBuffer));
- obj1.setStencil(false);
- QCOMPARE(false, obj1.stencil());
- QVERIFY(!obj1.testOption(QGL::StencilBuffer));
- QVERIFY(obj1.testOption(QGL::NoStencilBuffer));
- obj1.setStencil(true);
- QCOMPARE(true, obj1.stencil());
- QVERIFY(obj1.testOption(QGL::StencilBuffer));
- QVERIFY(!obj1.testOption(QGL::NoStencilBuffer));
-
- // bool QGLFormat::stereo()
- // void QGLFormat::setStereo(bool)
- QCOMPARE(false, obj1.stereo());
- QVERIFY(!obj1.testOption(QGL::StereoBuffers));
- QVERIFY(obj1.testOption(QGL::NoStereoBuffers));
- obj1.setStereo(false);
- QCOMPARE(false, obj1.stereo());
- QVERIFY(!obj1.testOption(QGL::StereoBuffers));
- QVERIFY(obj1.testOption(QGL::NoStereoBuffers));
- obj1.setStereo(true);
- QCOMPARE(true, obj1.stereo());
- QVERIFY(obj1.testOption(QGL::StereoBuffers));
- QVERIFY(!obj1.testOption(QGL::NoStereoBuffers));
-
- // bool QGLFormat::directRendering()
- // void QGLFormat::setDirectRendering(bool)
- QCOMPARE(true, obj1.directRendering());
- QVERIFY(obj1.testOption(QGL::DirectRendering));
- QVERIFY(!obj1.testOption(QGL::IndirectRendering));
- obj1.setDirectRendering(false);
- QCOMPARE(false, obj1.directRendering());
- QVERIFY(!obj1.testOption(QGL::DirectRendering));
- QVERIFY(obj1.testOption(QGL::IndirectRendering));
- obj1.setDirectRendering(true);
- QCOMPARE(true, obj1.directRendering());
- QVERIFY(obj1.testOption(QGL::DirectRendering));
- QVERIFY(!obj1.testOption(QGL::IndirectRendering));
-
- // bool QGLFormat::overlay()
- // void QGLFormat::setOverlay(bool)
- QCOMPARE(false, obj1.hasOverlay());
- QVERIFY(!obj1.testOption(QGL::HasOverlay));
- QVERIFY(obj1.testOption(QGL::NoOverlay));
- obj1.setOverlay(false);
- QCOMPARE(false, obj1.hasOverlay());
- QVERIFY(!obj1.testOption(QGL::HasOverlay));
- QVERIFY(obj1.testOption(QGL::NoOverlay));
- obj1.setOverlay(true);
- QCOMPARE(true, obj1.hasOverlay());
- QVERIFY(obj1.testOption(QGL::HasOverlay));
- QVERIFY(!obj1.testOption(QGL::NoOverlay));
-
- // int QGLFormat::plane()
- // void QGLFormat::setPlane(int)
- QCOMPARE(0, obj1.plane());
- obj1.setPlane(0);
- QCOMPARE(0, obj1.plane());
- obj1.setPlane(TEST_INT_MIN);
- QCOMPARE(TEST_INT_MIN, obj1.plane());
- obj1.setPlane(TEST_INT_MAX);
- QCOMPARE(TEST_INT_MAX, obj1.plane());
-
- // int QGLFormat::major/minorVersion()
- // void QGLFormat::setVersion(int, int)
- QCOMPARE(obj1.majorVersion(), 2);
- QCOMPARE(obj1.minorVersion(), 0);
- obj1.setVersion(3, 2);
- QCOMPARE(obj1.majorVersion(), 3);
- QCOMPARE(obj1.minorVersion(), 2);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setVersion: Cannot set zero or negative version number 0.1");
- obj1.setVersion(0, 1);
- QCOMPARE(obj1.majorVersion(), 3);
- QCOMPARE(obj1.minorVersion(), 2);
- QTest::ignoreMessage(QtWarningMsg, "QGLFormat::setVersion: Cannot set zero or negative version number 3.-1");
- obj1.setVersion(3, -1);
- QCOMPARE(obj1.majorVersion(), 3);
- QCOMPARE(obj1.minorVersion(), 2);
- obj1.setVersion(TEST_INT_MAX, TEST_INT_MAX - 1);
- QCOMPARE(obj1.majorVersion(), TEST_INT_MAX);
- QCOMPARE(obj1.minorVersion(), TEST_INT_MAX - 1);
-
-
- // operator== and operator!= for QGLFormat
- QGLFormat format1;
- QGLFormat format2;
-
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
- format1.setDoubleBuffer(false);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setDoubleBuffer(false);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setDepthBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setDepthBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setAccumBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setAccumBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setRedBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setRedBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setGreenBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setGreenBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setBlueBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setBlueBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setAlphaBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setAlphaBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setStencilBufferSize(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setStencilBufferSize(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setSamples(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setSamples(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setSwapInterval(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setSwapInterval(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setPlane(8);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setPlane(8);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setVersion(3, 2);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setVersion(3, 2);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setProfile(QGLFormat::CoreProfile);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setProfile(QGLFormat::CoreProfile);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- format1.setOption(QGL::NoDeprecatedFunctions);
- QVERIFY(!(format1 == format2));
- QVERIFY(format1 != format2);
- format2.setOption(QGL::NoDeprecatedFunctions);
- QCOMPARE(format1, format2);
- QVERIFY(!(format1 != format2));
-
- // Copy constructor and assignment for QGLFormat.
- QGLFormat format3(format1);
- QGLFormat format4;
- QCOMPARE(format1, format3);
- QVERIFY(format1 != format4);
- format4 = format1;
- QCOMPARE(format1, format4);
-
- // Check that modifying a copy doesn't affect the original.
- format3.setRedBufferSize(16);
- format4.setPlane(16);
- QCOMPARE(format1.redBufferSize(), 8);
- QCOMPARE(format1.plane(), 8);
-
- // Check the QGLFormat constructor that takes an option list.
- QGLFormat format5
- (QGL::DepthBuffer | QGL::StereoBuffers | QGL::ColorIndex, 3);
- QVERIFY(format5.depth());
- QVERIFY(format5.stereo());
- QVERIFY(format5.doubleBuffer()); // From defaultFormat()
- QVERIFY(!format5.hasOverlay()); // From defaultFormat()
- QVERIFY(!format5.rgba());
- QCOMPARE(format5.plane(), 3);
-
- // The default format should be the same as QGLFormat().
- QCOMPARE(QGLFormat::defaultFormat(), QGLFormat());
-
- // Modify the default format and check that it was changed.
- QGLFormat::setDefaultFormat(format1);
- QCOMPARE(QGLFormat::defaultFormat(), format1);
-
- // Restore the default format.
- QGLFormat::setDefaultFormat(QGLFormat());
- QCOMPARE(QGLFormat::defaultFormat(), QGLFormat());
-
- // Check the default overlay format's expected values.
- QGLFormat overlay(QGLFormat::defaultOverlayFormat());
- QCOMPARE(overlay.depthBufferSize(), -1);
- QCOMPARE(overlay.accumBufferSize(), -1);
- QCOMPARE(overlay.redBufferSize(), -1);
- QCOMPARE(overlay.greenBufferSize(), -1);
- QCOMPARE(overlay.blueBufferSize(), -1);
- QCOMPARE(overlay.alphaBufferSize(), -1);
- QCOMPARE(overlay.samples(), -1);
- QCOMPARE(overlay.swapInterval(), -1);
- QCOMPARE(overlay.plane(), 1);
- QVERIFY(!overlay.sampleBuffers());
- QVERIFY(!overlay.doubleBuffer());
- QVERIFY(!overlay.depth());
- QVERIFY(!overlay.rgba());
- QVERIFY(!overlay.alpha());
- QVERIFY(!overlay.accum());
- QVERIFY(!overlay.stencil());
- QVERIFY(!overlay.stereo());
- QVERIFY(overlay.directRendering()); // Only option that should be on.
- QVERIFY(!overlay.hasOverlay()); // Overlay doesn't need an overlay!
-
- // Modify the default overlay format and check that it was changed.
- QGLFormat::setDefaultOverlayFormat(format1);
- QCOMPARE(QGLFormat::defaultOverlayFormat(), format1);
-
- // Restore the default overlay format.
- QGLFormat::setDefaultOverlayFormat(overlay);
- QCOMPARE(QGLFormat::defaultOverlayFormat(), overlay);
-
- MyGLContext obj2(obj1);
- // bool QGLContext::windowCreated()
- // void QGLContext::setWindowCreated(bool)
- obj2.setWindowCreated(false);
- QCOMPARE(false, obj2.windowCreated());
- obj2.setWindowCreated(true);
- QCOMPARE(true, obj2.windowCreated());
-
- // bool QGLContext::initialized()
- // void QGLContext::setInitialized(bool)
- obj2.setInitialized(false);
- QCOMPARE(false, obj2.initialized());
- obj2.setInitialized(true);
- QCOMPARE(true, obj2.initialized());
-
- MyGLWidget obj3;
- // bool QGLWidget::autoBufferSwap()
- // void QGLWidget::setAutoBufferSwap(bool)
- obj3.setAutoBufferSwap(false);
- QCOMPARE(false, obj3.autoBufferSwap());
- obj3.setAutoBufferSwap(true);
- QCOMPARE(true, obj3.autoBufferSwap());
-}
-
-#ifdef QT_BUILD_INTERNAL
-QT_BEGIN_NAMESPACE
-extern QGLFormat::OpenGLVersionFlags qOpenGLVersionFlagsFromString(const QString &versionString);
-QT_END_NAMESPACE
-#endif
-
-#ifdef QT_BUILD_INTERNAL
-void tst_QGL::openGLVersionCheck()
-{
- QString versionString;
- QGLFormat::OpenGLVersionFlags expectedFlag;
- QGLFormat::OpenGLVersionFlags versionFlag;
-
- versionString = "1.1 Irix 6.5";
- expectedFlag = QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "1.2 Microsoft";
- expectedFlag = QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "1.2.1";
- expectedFlag = QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "1.3 NVIDIA";
- expectedFlag = QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "1.4";
- expectedFlag = QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "1.5 NVIDIA";
- expectedFlag = QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "2.0.2 NVIDIA 87.62";
- expectedFlag = QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "2.1 NVIDIA";
- expectedFlag = QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "2.1";
- expectedFlag = QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "OpenGL ES-CM 1.0 ATI";
- expectedFlag = QGLFormat::OpenGL_ES_Common_Version_1_0 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "OpenGL ES-CL 1.0 ATI";
- expectedFlag = QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "OpenGL ES-CM 1.1 ATI";
- expectedFlag = QGLFormat::OpenGL_ES_Common_Version_1_1 | QGLFormat::OpenGL_ES_CommonLite_Version_1_1 | QGLFormat::OpenGL_ES_Common_Version_1_0 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "OpenGL ES-CL 1.1 ATI";
- expectedFlag = QGLFormat::OpenGL_ES_CommonLite_Version_1_1 | QGLFormat::OpenGL_ES_CommonLite_Version_1_0;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "OpenGL ES 2.0 ATI";
- expectedFlag = QGLFormat::OpenGL_ES_Version_2_0;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- versionString = "3.0";
- expectedFlag = QGLFormat::OpenGL_Version_3_0 | QGLFormat::OpenGL_Version_2_1 | QGLFormat::OpenGL_Version_2_0 | QGLFormat::OpenGL_Version_1_5 | QGLFormat::OpenGL_Version_1_4 | QGLFormat::OpenGL_Version_1_3 | QGLFormat::OpenGL_Version_1_2 | QGLFormat::OpenGL_Version_1_1;
- versionFlag = qOpenGLVersionFlagsFromString(versionString);
- QCOMPARE(versionFlag, expectedFlag);
-
- QGLWidget glWidget;
- glWidget.show();
- glWidget.makeCurrent();
-
- // This is unfortunately the only test we can make on the actual openGLVersionFlags()
- // However, the complicated parts are in openGLVersionFlags(const QString &versionString)
- // tested above
-
-#if defined(QT_OPENGL_ES_2)
- QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0);
-#else
- if (QOpenGLContext::currentContext()->isOpenGLES())
- QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0);
- else
- QVERIFY(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_1);
-#endif //defined(QT_OPENGL_ES_2)
-}
-#endif //QT_BUILD_INTERNAL
-
-static bool fuzzyComparePixels(const QRgb testPixel, const QRgb refPixel, const char* file, int line, int x = -1, int y = -1)
-{
- static int maxFuzz = 1;
- static bool maxFuzzSet = false;
-
- // On 16 bpp systems, we need to allow for more fuzz:
- if (!maxFuzzSet) {
- maxFuzzSet = true;
- if (appDefaultDepth() < 24)
- maxFuzz = 32;
- }
-
- int redFuzz = qAbs(qRed(testPixel) - qRed(refPixel));
- int greenFuzz = qAbs(qGreen(testPixel) - qGreen(refPixel));
- int blueFuzz = qAbs(qBlue(testPixel) - qBlue(refPixel));
- int alphaFuzz = qAbs(qAlpha(testPixel) - qAlpha(refPixel));
-
- if (refPixel != 0 && testPixel == 0) {
- QString msg;
- if (x >= 0) {
- msg = QString("Test pixel [%1, %2] is null (black) when it should be (%3,%4,%5,%6)")
- .arg(x).arg(y)
- .arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
- } else {
- msg = QString("Test pixel is null (black) when it should be (%2,%3,%4,%5)")
- .arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
- }
-
- QTest::qFail(msg.toLatin1(), file, line);
- return false;
- }
-
- if (redFuzz > maxFuzz || greenFuzz > maxFuzz || blueFuzz > maxFuzz || alphaFuzz > maxFuzz) {
- QString msg;
-
- if (x >= 0)
- msg = QString("Pixel [%1,%2]: ").arg(x).arg(y);
- else
- msg = QString("Pixel ");
-
- msg += QString("Max fuzz (%1) exceeded: (%2,%3,%4,%5) vs (%6,%7,%8,%9)")
- .arg(maxFuzz)
- .arg(qRed(testPixel)).arg(qGreen(testPixel)).arg(qBlue(testPixel)).arg(qAlpha(testPixel))
- .arg(qRed(refPixel)).arg(qGreen(refPixel)).arg(qBlue(refPixel)).arg(qAlpha(refPixel));
- QTest::qFail(msg.toLatin1(), file, line);
- return false;
- }
- return true;
-}
-
-static void fuzzyCompareImages(const QImage &testImage, const QImage &referenceImage, const char* file, int line)
-{
- QCOMPARE(testImage.width(), referenceImage.width());
- QCOMPARE(testImage.height(), referenceImage.height());
-
- for (int y = 0; y < testImage.height(); y++) {
- for (int x = 0; x < testImage.width(); x++) {
- if (!fuzzyComparePixels(testImage.pixel(x, y), referenceImage.pixel(x, y), file, line, x, y)) {
- // Might as well save the images for easier debugging:
- referenceImage.save("referenceImage.png");
- testImage.save("testImage.png");
- return;
- }
- }
- }
-}
-
-#define QFUZZY_COMPARE_IMAGES(A,B) \
- fuzzyCompareImages(A, B, __FILE__, __LINE__)
-
-#define QFUZZY_COMPARE_PIXELS(A,B) \
- fuzzyComparePixels(A, B, __FILE__, __LINE__)
-
-class UnclippedWidget : public QWidget
-{
-public:
- bool painted;
-
- UnclippedWidget()
- : painted(false)
- {
- }
-
- void paintEvent(QPaintEvent *)
- {
- QPainter p(this);
- p.fillRect(rect().adjusted(-1000, -1000, 1000, 1000), Qt::black);
-
- painted = true;
- }
-};
-
-void tst_QGL::graphicsViewClipping()
-{
- const int size = 64;
- UnclippedWidget *widget = new UnclippedWidget;
- widget->setFixedSize(size, size);
-
- QGraphicsScene scene;
-
- scene.addWidget(widget)->setPos(0, 0);
-
- QGraphicsView view(&scene);
- // Use Qt::Tool as fully decorated windows have a minimum width of 160 on Windows.
- view.setWindowFlags(view.windowFlags() | Qt::Tool);
- view.setBackgroundBrush(Qt::white);
- view.resize(2*size, 2*size);
-
- QGLWidget *viewport = new QGLWidget;
- view.setViewport(viewport);
- view.show();
- qApp->setActiveWindow(&view);
-
- if (!viewport->isValid())
- return;
-
- scene.setSceneRect(view.viewport()->rect());
-
- QVERIFY(QTest::qWaitForWindowExposed(view.viewport()->windowHandle()));
- #ifdef Q_OS_MAC
- // The black rectangle jumps from the center to the upper left for some reason.
- QTest::qWait(100);
- #endif
-
- QTRY_VERIFY(widget->painted);
-
- QImage image = viewport->grabFrameBuffer();
- QImage expected = image;
-
- QPainter p(&expected);
- p.fillRect(expected.rect(), Qt::white);
- p.fillRect(QRect(0, 0, size, size), Qt::black);
- p.end();
-
- QFUZZY_COMPARE_IMAGES(image, expected);
-}
-
-void tst_QGL::partialGLWidgetUpdates_data()
-{
- QTest::addColumn<bool>("doubleBufferedContext");
- QTest::addColumn<bool>("autoFillBackground");
- QTest::addColumn<bool>("supportsPartialUpdates");
-
- QTest::newRow("Double buffered context") << true << true << false;
- QTest::newRow("Double buffered context without auto-fill background") << true << false << false;
- QTest::newRow("Single buffered context") << false << true << false;
- QTest::newRow("Single buffered context without auto-fill background") << false << false << true;
-}
-
-void tst_QGL::partialGLWidgetUpdates()
-{
- QFETCH(bool, doubleBufferedContext);
- QFETCH(bool, autoFillBackground);
- QFETCH(bool, supportsPartialUpdates);
-
- class MyGLWidget : public QGLWidget
- {
- public:
- QRegion paintEventRegion;
- void paintEvent(QPaintEvent *e)
- {
- paintEventRegion = e->region();
- }
- };
-
- QGLFormat format = QGLFormat::defaultFormat();
- format.setDoubleBuffer(doubleBufferedContext);
- QGLFormat::setDefaultFormat(format);
-
- MyGLWidget widget;
- widget.setFixedSize(150, 150);
- widget.setAutoFillBackground(autoFillBackground);
- widget.show();
- QVERIFY(QTest::qWaitForWindowExposed(&widget));
- QCoreApplication::processEvents(); // Process all queued paint events
-
- if (widget.format().doubleBuffer() != doubleBufferedContext)
- QSKIP("Platform does not support requested format");
-
- widget.paintEventRegion = QRegion();
- widget.repaint(50, 50, 50, 50);
-
- if (supportsPartialUpdates)
- QCOMPARE(widget.paintEventRegion, QRegion(50, 50, 50, 50));
- else
- QCOMPARE(widget.paintEventRegion, QRegion(widget.rect()));
-}
-
-
-// This tests that rendering to a QGLPBuffer using QPainter works.
-void tst_QGL::glPBufferRendering()
-{
- if (!QGLPixelBuffer::hasOpenGLPbuffers())
- QSKIP("QGLPixelBuffer not supported on this platform");
-
- QGLPixelBuffer* pbuf = new QGLPixelBuffer(128, 128);
-
- QPainter p;
- bool begun = p.begin(pbuf);
- QVERIFY(begun);
-
- QPaintEngine::Type engineType = p.paintEngine()->type();
- QVERIFY(engineType == QPaintEngine::OpenGL || engineType == QPaintEngine::OpenGL2);
-
- p.fillRect(0, 0, 128, 128, Qt::red);
- p.fillRect(32, 32, 64, 64, Qt::blue);
- p.end();
-
- QImage fb = pbuf->toImage();
- delete pbuf;
-
- QImage reference(128, 128, fb.format());
- p.begin(&reference);
- p.fillRect(0, 0, 128, 128, Qt::red);
- p.fillRect(32, 32, 64, 64, Qt::blue);
- p.end();
-
- QFUZZY_COMPARE_IMAGES(fb, reference);
-}
-
-void tst_QGL::glWidgetWithAlpha()
-{
- QGLWidget* w = new QGLWidget(QGLFormat(QGL::AlphaChannel));
- w->show();
- QVERIFY(QTest::qWaitForWindowExposed(w));
-
- delete w;
-}
-
-
-void qt_opengl_draw_test_pattern(QPainter* painter, int width, int height)
-{
- QPainterPath intersectingPath;
- intersectingPath.moveTo(0, 0);
- intersectingPath.lineTo(100, 0);
- intersectingPath.lineTo(0, 100);
- intersectingPath.lineTo(100, 100);
- intersectingPath.closeSubpath();
-
- QPainterPath trianglePath;
- trianglePath.moveTo(50, 0);
- trianglePath.lineTo(100, 100);
- trianglePath.lineTo(0, 100);
- trianglePath.closeSubpath();
-
- painter->setTransform(QTransform()); // reset xform
- painter->fillRect(-1, -1, width+2, height+2, Qt::red); // Background
- painter->translate(14, 14);
- painter->fillPath(intersectingPath, Qt::blue); // Test stencil buffer works
- painter->translate(128, 0);
- painter->setClipPath(trianglePath); // Test depth buffer works
- painter->setTransform(QTransform()); // reset xform ready for fill
- painter->fillRect(-1, -1, width+2, height+2, Qt::green);
-}
-
-void qt_opengl_check_test_pattern(const QImage& img)
-{
- // As we're doing more than trivial painting, we can't just compare to
- // an image rendered with raster. Instead, we sample at well-defined
- // test-points:
- QFUZZY_COMPARE_PIXELS(img.pixel(39, 64), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(img.pixel(89, 64), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(img.pixel(64, 39), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(img.pixel(64, 89), QColor(Qt::blue).rgb());
-
- QFUZZY_COMPARE_PIXELS(img.pixel(167, 39), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(img.pixel(217, 39), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(img.pixel(192, 64), QColor(Qt::green).rgb());
-}
-
-class GLWidget : public QGLWidget
-{
-public:
- GLWidget(QWidget* p = 0)
- : QGLWidget(p), beginOk(false), engineType(QPaintEngine::MaxUser) {}
- bool beginOk;
- QPaintEngine::Type engineType;
- void paintGL()
- {
- QPainter p;
- beginOk = p.begin(this);
- QPaintEngine* pe = p.paintEngine();
- engineType = pe->type();
-
- qt_opengl_draw_test_pattern(&p, width(), height());
-
- // No p.end() or swap buffers, should be done automatically
- }
-
-};
-
-void tst_QGL::glWidgetRendering()
-{
- GLWidget w;
- w.resize(256, 128);
- w.show();
-
- QVERIFY(QTest::qWaitForWindowExposed(&w));
-
- QVERIFY(w.beginOk);
- QVERIFY(w.engineType == QPaintEngine::OpenGL || w.engineType == QPaintEngine::OpenGL2);
-
-#if defined(Q_OS_QNX)
- // glReadPixels reads from the back buffer. On QNX the buffer is not preserved
- // after a buffer swap. This is why we have to swap the buffer explicitly before calling
- // grabFrameBuffer to retrieve the content of the front buffer.
- w.swapBuffers();
-#endif
- QImage fb = w.grabFrameBuffer(false);
- qt_opengl_check_test_pattern(fb);
-}
-
-void tst_QGL::glFBOSimpleRendering()
-{
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
- QGLWidget glw;
- glw.makeCurrent();
-
- // No multisample with combined depth/stencil attachment:
- QGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QGLFramebufferObject::NoAttachment);
-
- QGLFramebufferObject *fbo = new QGLFramebufferObject(200, 100, fboFormat);
-
- fbo->bind();
-
- QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
- funcs->glClearColor(1.0, 0.0, 0.0, 1.0);
- funcs->glClear(GL_COLOR_BUFFER_BIT);
- funcs->glFinish();
-
- QImage fb = fbo->toImage().convertToFormat(QImage::Format_RGB32);
- QImage reference(fb.size(), QImage::Format_RGB32);
- reference.fill(0xffff0000);
-
- QFUZZY_COMPARE_IMAGES(fb, reference);
-
- delete fbo;
-}
-
-// NOTE: This tests that CombinedDepthStencil attachment works by assuming the
-// GL2 engine is being used and is implemented the same way as it was when
-// this autotest was written. If this is not the case, there may be some
-// false-positives: I.e. The test passes when either the depth or stencil
-// buffer is actually missing. But that's probably ok anyway.
-void tst_QGL::glFBORendering()
-{
-#if defined(Q_OS_QNX)
- QSKIP("Reading the QGLFramebufferObject is unsupported on this platform");
-#endif
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
- QGLWidget glw;
- glw.makeCurrent();
-
- // No multisample with combined depth/stencil attachment:
- QGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
-
- // Don't complicate things by using NPOT:
- QGLFramebufferObject *fbo = new QGLFramebufferObject(256, 128, fboFormat);
-
- if (fbo->attachment() != QGLFramebufferObject::CombinedDepthStencil) {
- delete fbo;
- QSKIP("FBOs missing combined depth~stencil support");
- }
-
- QPainter fboPainter;
- bool painterBegun = fboPainter.begin(fbo);
- QVERIFY(painterBegun);
-
- qt_opengl_draw_test_pattern(&fboPainter, fbo->width(), fbo->height());
-
- fboPainter.end();
-
- QImage fb = fbo->toImage().convertToFormat(QImage::Format_RGB32);
- delete fbo;
-
- qt_opengl_check_test_pattern(fb);
-}
-
-class QOpenGLFramebufferObjectPaintDevice : public QOpenGLPaintDevice
-{
-public:
- QOpenGLFramebufferObjectPaintDevice(int width, int height)
- : QOpenGLPaintDevice(width, height)
- , m_fbo(width, height, QOpenGLFramebufferObject::CombinedDepthStencil)
- {
- }
-
- void ensureActiveTarget()
- {
- m_fbo.bind();
- }
-
- QImage toImage() const
- {
- return m_fbo.toImage();
- }
-
-private:
- QOpenGLFramebufferObject m_fbo;
-};
-
-void tst_QGL::currentFboSync()
-{
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
-#if defined(Q_OS_QNX)
- QSKIP("Reading the QGLFramebufferObject is unsupported on this platform");
-#endif
-
- QGLWidget glw;
- glw.makeCurrent();
-
- // For some reason we offer inter-operatibility between QGL and QOpenGL
- // paint engines. (?!) Let's check if the two engines can be used to perform
- // drawing in turns on different targets within the same context.
-
- {
- QGLFramebufferObject fbo1(256, 256, QGLFramebufferObject::CombinedDepthStencil);
-
- QOpenGLFramebufferObjectPaintDevice fbo2(256, 256);
-
- QImage sourceImage(256, 256, QImage::Format_ARGB32_Premultiplied);
- QPainter sourcePainter(&sourceImage);
- qt_opengl_draw_test_pattern(&sourcePainter, 256, 256);
-
- QPainter fbo1Painter(&fbo1);
-
- QPainter fbo2Painter(&fbo2);
- fbo2Painter.drawImage(0, 0, sourceImage);
- fbo2Painter.end();
-
- QImage fbo2Image = fbo2.toImage();
-
- fbo1Painter.drawImage(0, 0, sourceImage);
- fbo1Painter.end();
-
- QGLFramebufferObject::bindDefault();
-
- // Convert the QGLFBO's result since QOpenGLFBO uses a wider
- // variety of possible return formats.
- QCOMPARE(fbo1.toImage().convertToFormat(fbo2Image.format()), fbo2Image);
- }
-
- {
- QGLFramebufferObject fbo1(512, 512, QGLFramebufferObject::CombinedDepthStencil);
-
- QOpenGLFramebufferObjectPaintDevice fbo2(256, 256);
-
- QImage sourceImage(256, 256, QImage::Format_ARGB32_Premultiplied);
- QPainter sourcePainter(&sourceImage);
- qt_opengl_draw_test_pattern(&sourcePainter, 256, 256);
-
- QPainter fbo2Painter(&fbo2);
- fbo2Painter.drawImage(0, 0, sourceImage);
- QImage fbo2Image1 = fbo2.toImage();
- fbo2Painter.fillRect(0, 0, 256, 256, Qt::white);
-
- QPainter fbo1Painter(&fbo1);
- fbo1Painter.drawImage(0, 0, sourceImage);
- fbo1Painter.end();
-
- // check that the OpenGL paint engine now knows it needs to sync
- fbo2Painter.drawImage(0, 0, sourceImage);
- QImage fbo2Image2 = fbo2.toImage();
-
- fbo2Painter.end();
-
- QCOMPARE(fbo2Image1, fbo2Image2);
- }
-}
-
-// Tests multiple QPainters active on different FBOs at the same time, with
-// interleaving painting. Performance-wise, this is sub-optimal, but it still
-// has to work flawlessly
-void tst_QGL::multipleFBOInterleavedRendering()
-{
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
- QGLWidget glw;
- glw.makeCurrent();
-
- // No multisample with combined depth/stencil attachment:
- QGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
-
- QGLFramebufferObject *fbo1 = new QGLFramebufferObject(256, 128, fboFormat);
- QGLFramebufferObject *fbo2 = new QGLFramebufferObject(256, 128, fboFormat);
- QGLFramebufferObject *fbo3 = new QGLFramebufferObject(256, 128, fboFormat);
-
- if ( (fbo1->attachment() != QGLFramebufferObject::CombinedDepthStencil) ||
- (fbo2->attachment() != QGLFramebufferObject::CombinedDepthStencil) ||
- (fbo3->attachment() != QGLFramebufferObject::CombinedDepthStencil) )
- {
- delete fbo1;
- delete fbo2;
- delete fbo3;
- QSKIP("FBOs missing combined depth~stencil support");
- }
-
- QPainter fbo1Painter;
- QPainter fbo2Painter;
- QPainter fbo3Painter;
-
- QVERIFY(fbo1Painter.begin(fbo1));
- QVERIFY(fbo2Painter.begin(fbo2));
- QVERIFY(fbo3Painter.begin(fbo3));
-
- // Confirm we're using the GL2 engine, as interleaved rendering isn't supported
- // on the GL1 engine:
- if (fbo1Painter.paintEngine()->type() != QPaintEngine::OpenGL2)
- QSKIP("Interleaved GL rendering requires OpenGL 2.0 or higher");
-
- QPainterPath intersectingPath;
- intersectingPath.moveTo(0, 0);
- intersectingPath.lineTo(100, 0);
- intersectingPath.lineTo(0, 100);
- intersectingPath.lineTo(100, 100);
- intersectingPath.closeSubpath();
-
- QPainterPath trianglePath;
- trianglePath.moveTo(50, 0);
- trianglePath.lineTo(100, 100);
- trianglePath.lineTo(0, 100);
- trianglePath.closeSubpath();
-
- fbo1Painter.fillRect(0, 0, fbo1->width(), fbo1->height(), Qt::red); // Background
- fbo2Painter.fillRect(0, 0, fbo2->width(), fbo2->height(), Qt::green); // Background
- fbo3Painter.fillRect(0, 0, fbo3->width(), fbo3->height(), Qt::blue); // Background
-
- fbo1Painter.translate(14, 14);
- fbo2Painter.translate(14, 14);
- fbo3Painter.translate(14, 14);
-
- fbo1Painter.fillPath(intersectingPath, Qt::blue); // Test stencil buffer works
- fbo2Painter.fillPath(intersectingPath, Qt::red); // Test stencil buffer works
- fbo3Painter.fillPath(intersectingPath, Qt::green); // Test stencil buffer works
-
- fbo1Painter.translate(128, 0);
- fbo2Painter.translate(128, 0);
- fbo3Painter.translate(128, 0);
-
- fbo1Painter.setClipPath(trianglePath);
- fbo2Painter.setClipPath(trianglePath);
- fbo3Painter.setClipPath(trianglePath);
-
- fbo1Painter.setTransform(QTransform()); // reset xform
- fbo2Painter.setTransform(QTransform()); // reset xform
- fbo3Painter.setTransform(QTransform()); // reset xform
-
- fbo1Painter.fillRect(0, 0, fbo1->width(), fbo1->height(), Qt::green);
- fbo2Painter.fillRect(0, 0, fbo2->width(), fbo2->height(), Qt::blue);
- fbo3Painter.fillRect(0, 0, fbo3->width(), fbo3->height(), Qt::red);
-
- fbo1Painter.end();
- fbo2Painter.end();
- fbo3Painter.end();
-
- QImage fb1 = fbo1->toImage().convertToFormat(QImage::Format_RGB32);
- QImage fb2 = fbo2->toImage().convertToFormat(QImage::Format_RGB32);
- QImage fb3 = fbo3->toImage().convertToFormat(QImage::Format_RGB32);
- delete fbo1;
- delete fbo2;
- delete fbo3;
-
- // As we're doing more than trivial painting, we can't just compare to
- // an image rendered with raster. Instead, we sample at well-defined
- // test-points:
- QFUZZY_COMPARE_PIXELS(fb1.pixel(39, 64), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(fb1.pixel(89, 64), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(fb1.pixel(64, 39), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(fb1.pixel(64, 89), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(fb1.pixel(167, 39), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(fb1.pixel(217, 39), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(fb1.pixel(192, 64), QColor(Qt::green).rgb());
-
- QFUZZY_COMPARE_PIXELS(fb2.pixel(39, 64), QColor(Qt::green).rgb());
- QFUZZY_COMPARE_PIXELS(fb2.pixel(89, 64), QColor(Qt::green).rgb());
- QFUZZY_COMPARE_PIXELS(fb2.pixel(64, 39), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(fb2.pixel(64, 89), QColor(Qt::red).rgb());
- QFUZZY_COMPARE_PIXELS(fb2.pixel(167, 39), QColor(Qt::green).rgb());
- QFUZZY_COMPARE_PIXELS(fb2.pixel(217, 39), QColor(Qt::green).rgb());
- QFUZZY_COMPARE_PIXELS(fb2.pixel(192, 64), QColor(Qt::blue).rgb());
-
- QFUZZY_COMPARE_PIXELS(fb3.pixel(39, 64), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(fb3.pixel(89, 64), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(fb3.pixel(64, 39), QColor(Qt::green).rgb());
- QFUZZY_COMPARE_PIXELS(fb3.pixel(64, 89), QColor(Qt::green).rgb());
- QFUZZY_COMPARE_PIXELS(fb3.pixel(167, 39), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(fb3.pixel(217, 39), QColor(Qt::blue).rgb());
- QFUZZY_COMPARE_PIXELS(fb3.pixel(192, 64), QColor(Qt::red).rgb());
-}
-
-class FBOUseInGLWidget : public QGLWidget
-{
-public:
- bool widgetPainterBeginOk;
- bool fboPainterBeginOk;
- QImage fboImage;
-protected:
- void paintEvent(QPaintEvent*)
- {
- QPainter widgetPainter;
- widgetPainterBeginOk = widgetPainter.begin(this);
- QGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QGLFramebufferObject::NoAttachment);
- QGLFramebufferObject *fbo = new QGLFramebufferObject(100, 100, fboFormat);
-
- QPainter fboPainter;
- fboPainterBeginOk = fboPainter.begin(fbo);
- fboPainter.fillRect(-1, -1, 130, 130, Qt::red);
- fboPainter.end();
- fboImage = fbo->toImage();
-
- widgetPainter.fillRect(-1, -1, width()+2, height()+2, Qt::blue);
-
- delete fbo;
- }
-
-};
-
-void tst_QGL::glFBOUseInGLWidget()
-{
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
- FBOUseInGLWidget w;
- w.resize(100, 100);
- w.showNormal();
-
- QVERIFY(QTest::qWaitForWindowExposed(&w));
-
- QVERIFY(w.widgetPainterBeginOk);
- QVERIFY(w.fboPainterBeginOk);
-
-#if defined(Q_OS_QNX)
- // glReadPixels reads from the back buffer. On QNX the buffer is not preserved
- // after a buffer swap. This is why we have to swap the buffer explicitly before calling
- // grabFrameBuffer to retrieve the content of the front buffer
- w.swapBuffers();
-#endif
-
- QImage widgetFB = w.grabFrameBuffer(false);
- QImage widgetReference(widgetFB.size(), widgetFB.format());
- widgetReference.fill(0xff0000ff);
- QFUZZY_COMPARE_IMAGES(widgetFB, widgetReference);
-
- QImage fboReference(w.fboImage.size(), w.fboImage.format());
- fboReference.fill(0xffff0000);
- QFUZZY_COMPARE_IMAGES(w.fboImage, fboReference);
-}
-
-void tst_QGL::glWidgetReparent()
-{
- // Try it as a top-level first:
- GLWidget *widget = new GLWidget;
- widget->setObjectName(QStringLiteral("glWidget1"));
- widget->setGeometry(0, 0, 200, 30);
- widget->show();
-
- QWidget grandParentWidget;
- grandParentWidget.setObjectName(QStringLiteral("grandParentWidget"));
- grandParentWidget.setPalette(Qt::blue);
- QVBoxLayout grandParentLayout(&grandParentWidget);
-
- QWidget parentWidget(&grandParentWidget);
- parentWidget.setObjectName(QStringLiteral("parentWidget"));
- grandParentLayout.addWidget(&parentWidget);
- parentWidget.setPalette(Qt::green);
- parentWidget.setAutoFillBackground(true);
- QVBoxLayout parentLayout(&parentWidget);
-
- grandParentWidget.setGeometry(0, 100, 200, 200);
- grandParentWidget.show();
-
- QVERIFY(QTest::qWaitForWindowExposed(widget));
- QVERIFY(QTest::qWaitForWindowExposed(&grandParentWidget));
-
- QVERIFY(parentWidget.children().count() == 1); // The layout
-
- // Now both widgets should be created & shown, time to re-parent:
- parentLayout.addWidget(widget);
-
- QVERIFY(QTest::qWaitForWindowExposed(&grandParentWidget));
-
- QVERIFY(parentWidget.children().count() == 2); // Layout & glwidget
- QVERIFY(parentWidget.children().contains(widget));
- QTRY_VERIFY(widget->height() > 30);
-
- delete widget;
-
- QVERIFY(QTest::qWaitForWindowExposed(&grandParentWidget));
-
- QVERIFY(parentWidget.children().count() == 1); // The layout
-
- // Now do pretty much the same thing, but don't show the
- // widget first:
- widget = new GLWidget;
- widget->setObjectName(QStringLiteral("glWidget2"));
- parentLayout.addWidget(widget);
-
- QVERIFY(QTest::qWaitForWindowExposed(&grandParentWidget));
-
- QVERIFY(parentWidget.children().count() == 2); // Layout & glwidget
- QVERIFY(parentWidget.children().contains(widget));
- QVERIFY(widget->height() > 30);
-
- delete widget;
-}
-
-class RenderPixmapWidget : public QGLWidget
-{
-protected:
- void initializeGL() {
- // Set some gl state:
- QOpenGLContext::currentContext()->functions()->glClearColor(1.0, 0.0, 0.0, 1.0);
- }
-
- void paintGL() {
- QOpenGLContext::currentContext()->functions()->glClear(GL_COLOR_BUFFER_BIT);
- }
-};
-
-void tst_QGL::glWidgetRenderPixmap()
-{
- RenderPixmapWidget *w = new RenderPixmapWidget;
-
- QSize pmSize = QSize(100, 100);
- QPixmap pm = w->renderPixmap(pmSize.width(), pmSize.height(), false);
-
- delete w;
-
- QImage fb = pm.toImage().convertToFormat(QImage::Format_RGB32);
- QImage reference(pmSize, QImage::Format_RGB32);
- reference.fill(0xffff0000);
-
- QFUZZY_COMPARE_IMAGES(fb, reference);
-}
-
-class ColormapExtended : public QGLColormap
-{
-public:
- ColormapExtended() {}
-
- Qt::HANDLE handle() { return QGLColormap::handle(); }
- void setHandle(Qt::HANDLE handle) { QGLColormap::setHandle(handle); }
-};
-
-void tst_QGL::colormap()
-{
- // Check the properties of the default empty colormap.
- QGLColormap cmap1;
- QVERIFY(cmap1.isEmpty());
- QCOMPARE(cmap1.size(), 0);
- QCOMPARE(cmap1.entryRgb(0), QRgb(0));
- QCOMPARE(cmap1.entryRgb(-1), QRgb(0));
- QCOMPARE(cmap1.entryRgb(100), QRgb(0));
- QVERIFY(!cmap1.entryColor(0).isValid());
- QVERIFY(!cmap1.entryColor(-1).isValid());
- QVERIFY(!cmap1.entryColor(100).isValid());
- QCOMPARE(cmap1.find(qRgb(255, 0, 0)), -1);
- QCOMPARE(cmap1.findNearest(qRgb(255, 0, 0)), -1);
-
- // Set an entry and re-test.
- cmap1.setEntry(56, qRgb(255, 0, 0));
- // The colormap is still considered "empty" even though it
- // has entries in it now. The isEmpty() method is used to
- // detect when the colormap is in use by a GL widget,
- // not to detect when it is empty!
- QVERIFY(cmap1.isEmpty());
- QCOMPARE(cmap1.size(), 256);
- QCOMPARE(cmap1.entryRgb(0), QRgb(0));
- QVERIFY(cmap1.entryColor(0) == QColor(0, 0, 0, 255));
- QVERIFY(cmap1.entryRgb(56) == qRgb(255, 0, 0));
- QVERIFY(cmap1.entryColor(56) == QColor(255, 0, 0, 255));
- QCOMPARE(cmap1.find(qRgb(255, 0, 0)), 56);
- QCOMPARE(cmap1.findNearest(qRgb(255, 0, 0)), 56);
-
- // Set some more entries.
- static QRgb const colors[] = {
- qRgb(255, 0, 0),
- qRgb(0, 255, 0),
- qRgb(255, 255, 255),
- qRgb(0, 0, 255),
- qRgb(0, 0, 0)
- };
- cmap1.setEntry(57, QColor(0, 255, 0));
- cmap1.setEntries(3, colors + 2, 58);
- cmap1.setEntries(5, colors, 251);
- int idx;
- for (idx = 0; idx < 5; ++idx) {
- QVERIFY(cmap1.entryRgb(56 + idx) == colors[idx]);
- QVERIFY(cmap1.entryColor(56 + idx) == QColor(colors[idx]));
- QVERIFY(cmap1.entryRgb(251 + idx) == colors[idx]);
- QVERIFY(cmap1.entryColor(251 + idx) == QColor(colors[idx]));
- }
- QCOMPARE(cmap1.size(), 256);
-
- // Perform color lookups.
- QCOMPARE(cmap1.find(qRgb(255, 0, 0)), 56);
- QCOMPARE(cmap1.find(qRgb(0, 0, 0)), 60); // Actually finds 0, 0, 0, 255.
- QCOMPARE(cmap1.find(qRgba(0, 0, 0, 0)), 0);
- QCOMPARE(cmap1.find(qRgb(0, 255, 0)), 57);
- QCOMPARE(cmap1.find(qRgb(255, 255, 255)), 58);
- QCOMPARE(cmap1.find(qRgb(0, 0, 255)), 59);
- QCOMPARE(cmap1.find(qRgb(140, 0, 0)), -1);
- QCOMPARE(cmap1.find(qRgb(0, 140, 0)), -1);
- QCOMPARE(cmap1.find(qRgb(0, 0, 140)), -1);
- QCOMPARE(cmap1.find(qRgb(64, 0, 0)), -1);
- QCOMPARE(cmap1.find(qRgb(0, 64, 0)), -1);
- QCOMPARE(cmap1.find(qRgb(0, 0, 64)), -1);
- QCOMPARE(cmap1.findNearest(qRgb(255, 0, 0)), 56);
- QCOMPARE(cmap1.findNearest(qRgb(0, 0, 0)), 60);
- QCOMPARE(cmap1.findNearest(qRgba(0, 0, 0, 0)), 0);
- QCOMPARE(cmap1.findNearest(qRgb(0, 255, 0)), 57);
- QCOMPARE(cmap1.findNearest(qRgb(255, 255, 255)), 58);
- QCOMPARE(cmap1.findNearest(qRgb(0, 0, 255)), 59);
- QCOMPARE(cmap1.findNearest(qRgb(140, 0, 0)), 56);
- QCOMPARE(cmap1.findNearest(qRgb(0, 140, 0)), 57);
- QCOMPARE(cmap1.findNearest(qRgb(0, 0, 140)), 59);
- QCOMPARE(cmap1.findNearest(qRgb(64, 0, 0)), 0);
- QCOMPARE(cmap1.findNearest(qRgb(0, 64, 0)), 0);
- QCOMPARE(cmap1.findNearest(qRgb(0, 0, 64)), 0);
-
- // Make some copies of the colormap and check that they are the same.
- QGLColormap cmap2(cmap1);
- QGLColormap cmap3;
- cmap3 = cmap1;
- QVERIFY(cmap2.isEmpty());
- QVERIFY(cmap3.isEmpty());
- QCOMPARE(cmap2.size(), 256);
- QCOMPARE(cmap3.size(), 256);
- for (idx = 0; idx < 256; ++idx) {
- QCOMPARE(cmap1.entryRgb(idx), cmap2.entryRgb(idx));
- QCOMPARE(cmap1.entryRgb(idx), cmap3.entryRgb(idx));
- }
-
- // Modify an entry in one of the copies and recheck the original.
- cmap2.setEntry(45, qRgb(255, 0, 0));
- for (idx = 0; idx < 256; ++idx) {
- if (idx != 45)
- QCOMPARE(cmap1.entryRgb(idx), cmap2.entryRgb(idx));
- else
- QCOMPARE(cmap2.entryRgb(45), qRgb(255, 0, 0));
- QCOMPARE(cmap1.entryRgb(idx), cmap3.entryRgb(idx));
- }
-
- // Check that setting the handle will cause isEmpty() to work right.
- ColormapExtended cmap4;
- cmap4.setEntry(56, qRgb(255, 0, 0));
- QVERIFY(cmap4.isEmpty());
- QCOMPARE(cmap4.size(), 256);
- cmap4.setHandle(Qt::HANDLE(42));
- QCOMPARE(cmap4.handle(), Qt::HANDLE(42));
- QVERIFY(!cmap4.isEmpty());
- QCOMPARE(cmap4.size(), 256);
-}
-
-#ifndef GL_TEXTURE_3D
-#define GL_TEXTURE_3D 0x806F
-#endif
-
-#ifndef GL_RGB16
-#define GL_RGB16 0x8054
-#endif
-
-void tst_QGL::fboFormat()
-{
- // Check the initial conditions.
- QGLFramebufferObjectFormat format1;
- QCOMPARE(format1.samples(), 0);
- QCOMPARE(format1.attachment(), QGLFramebufferObject::NoAttachment);
- QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_2D));
- int expectedFormat =
-#ifdef QT_OPENGL_ES_2
- GL_RGBA;
-#else
- QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? GL_RGBA : GL_RGBA8;
-#endif
- QCOMPARE(int(format1.internalTextureFormat()), expectedFormat);
-
- // Modify the values and re-check.
- format1.setSamples(8);
- format1.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
- format1.setTextureTarget(GL_TEXTURE_3D);
- format1.setInternalTextureFormat(GL_RGB16);
- QCOMPARE(format1.samples(), 8);
- QCOMPARE(format1.attachment(), QGLFramebufferObject::CombinedDepthStencil);
- QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_3D));
- QCOMPARE(int(format1.internalTextureFormat()), int(GL_RGB16));
-
- // Make copies and check that they are the same.
- QGLFramebufferObjectFormat format2(format1);
- QGLFramebufferObjectFormat format3;
- QCOMPARE(format2.samples(), 8);
- QCOMPARE(format2.attachment(), QGLFramebufferObject::CombinedDepthStencil);
- QCOMPARE(int(format2.textureTarget()), int(GL_TEXTURE_3D));
- QCOMPARE(int(format2.internalTextureFormat()), int(GL_RGB16));
- format3 = format1;
- QCOMPARE(format3.samples(), 8);
- QCOMPARE(format3.attachment(), QGLFramebufferObject::CombinedDepthStencil);
- QCOMPARE(int(format3.textureTarget()), int(GL_TEXTURE_3D));
- QCOMPARE(int(format3.internalTextureFormat()), int(GL_RGB16));
-
- // Modify the copies and check that the original is unchanged.
- format2.setSamples(9);
- format3.setTextureTarget(GL_TEXTURE_2D);
- QCOMPARE(format1.samples(), 8);
- QCOMPARE(format1.attachment(), QGLFramebufferObject::CombinedDepthStencil);
- QCOMPARE(int(format1.textureTarget()), int(GL_TEXTURE_3D));
- QCOMPARE(int(format1.internalTextureFormat()), int(GL_RGB16));
-
- // operator== and operator!= for QGLFramebufferObjectFormat.
- QGLFramebufferObjectFormat format1c;
- QGLFramebufferObjectFormat format2c;
-
- QCOMPARE(format1c, format2c);
- QVERIFY(!(format1c != format2c));
- format1c.setSamples(8);
- QVERIFY(!(format1c == format2c));
- QVERIFY(format1c != format2c);
- format2c.setSamples(8);
- QCOMPARE(format1c, format2c);
- QVERIFY(!(format1c != format2c));
-
- format1c.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
- QVERIFY(!(format1c == format2c));
- QVERIFY(format1c != format2c);
- format2c.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
- QCOMPARE(format1c, format2c);
- QVERIFY(!(format1c != format2c));
-
- format1c.setTextureTarget(GL_TEXTURE_3D);
- QVERIFY(!(format1c == format2c));
- QVERIFY(format1c != format2c);
- format2c.setTextureTarget(GL_TEXTURE_3D);
- QCOMPARE(format1c, format2c);
- QVERIFY(!(format1c != format2c));
-
- format1c.setInternalTextureFormat(GL_RGB16);
- QVERIFY(!(format1c == format2c));
- QVERIFY(format1c != format2c);
- format2c.setInternalTextureFormat(GL_RGB16);
- QCOMPARE(format1c, format2c);
- QVERIFY(!(format1c != format2c));
-
- QGLFramebufferObjectFormat format3c(format1c);
- QGLFramebufferObjectFormat format4c;
- QCOMPARE(format1c, format3c);
- QVERIFY(!(format1c != format3c));
- format3c.setInternalTextureFormat(
-#ifdef QT_OPENGL_ES_2
- GL_RGBA
-#else
- QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? GL_RGBA : GL_RGBA8
-#endif
- );
- QVERIFY(!(format1c == format3c));
- QVERIFY(format1c != format3c);
-
- format4c = format1c;
- QCOMPARE(format1c, format4c);
- QVERIFY(!(format1c != format4c));
- format4c.setInternalTextureFormat(
-#ifdef QT_OPENGL_ES_2
- GL_RGBA
-#else
- QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL ? GL_RGBA : GL_RGBA8
-#endif
- );
- QVERIFY(!(format1c == format4c));
- QVERIFY(format1c != format4c);
-}
-
-void tst_QGL::testDontCrashOnDanglingResources()
-{
- // We have a number of Q_GLOBAL_STATICS inside the Qt OpenGL
- // module. This test is verify that we don't crash as a result of
- // them calling into libgl on application shutdown.
- QWidget *widget = new UnclippedWidget();
- widget->show();
- qApp->processEvents();
- widget->hide();
-}
-
-class ReplaceClippingGLWidget : public QGLWidget
-{
-public:
- void paint(QPainter *painter)
- {
- painter->fillRect(rect(), Qt::white);
-
- QPainterPath path;
- path.addRect(0, 0, 100, 100);
- path.addRect(50, 50, 100, 100);
-
- painter->setClipRect(0, 0, 150, 150);
- painter->fillPath(path, Qt::red);
-
- painter->translate(150, 150);
- painter->setClipRect(0, 0, 150, 150);
- painter->fillPath(path, Qt::red);
- }
-
-protected:
- void paintEvent(QPaintEvent*)
- {
- // clear the stencil with junk
- QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
- funcs->glStencilMask(0xFFFF);
- funcs->glClearStencil(0xFFFF);
- funcs->glDisable(GL_STENCIL_TEST);
- funcs->glDisable(GL_SCISSOR_TEST);
- funcs->glClear(GL_STENCIL_BUFFER_BIT);
-
- QPainter painter(this);
- paint(&painter);
- }
-};
-
-void tst_QGL::replaceClipping()
-{
- ReplaceClippingGLWidget glw;
- glw.resize(300, 300);
- glw.show();
-
- QVERIFY(QTest::qWaitForWindowExposed(&glw));
-
- QImage reference(300, 300, QImage::Format_RGB32);
- QPainter referencePainter(&reference);
- glw.paint(&referencePainter);
- referencePainter.end();
-
-#if defined(Q_OS_QNX)
- // glReadPixels reads from the back buffer. On QNX the buffer is not preserved
- // after a buffer swap. This is why we have to swap the buffer explicitly before calling
- // grabFrameBuffer to retrieve the content of the front buffer
- glw.swapBuffers();
-#endif
- const QImage widgetFB = glw.grabFrameBuffer(false).convertToFormat(QImage::Format_RGB32);
-
- // Sample pixels in a grid pattern which avoids false failures due to
- // off-by-one pixel errors on some buggy GL implementations
- for (int x = 25; x < reference.width(); x += 50) {
- for (int y = 25; y < reference.width(); y += 50) {
- QFUZZY_COMPARE_PIXELS(widgetFB.pixel(x, y), reference.pixel(x, y));
- }
- }
-}
-
-class ClipTestGLWidget : public QGLWidget
-{
-public:
- void paint(QPainter *painter)
- {
- painter->fillRect(-1, -1, width()+2, height()+2, Qt::white);
- painter->setClipRect(10, 10, width()-20, height()-20);
- painter->fillRect(rect(), Qt::cyan);
-
- painter->save();
- painter->setClipRect(10, 10, 100, 100, Qt::IntersectClip);
-
- painter->fillRect(rect(), Qt::blue);
-
- painter->save();
- painter->setClipRect(10, 10, 50, 50, Qt::IntersectClip);
- painter->fillRect(rect(), Qt::red);
- painter->restore();
- painter->fillRect(0, 0, 40, 40, Qt::white);
- painter->save();
-
- painter->setClipRect(0, 0, 35, 35, Qt::IntersectClip);
- painter->fillRect(rect(), Qt::black);
- painter->restore();
-
- painter->fillRect(0, 0, 30, 30, Qt::magenta);
-
- painter->save();
- painter->setClipRect(60, 10, 50, 50, Qt::ReplaceClip);
- painter->fillRect(rect(), Qt::green);
- painter->restore();
-
- painter->restore();
-
- painter->translate(100, 100);
-
- {
- QPainterPath path;
- path.addRect(10, 10, 100, 100);
- path.addRect(10, 10, 10, 10);
- painter->setClipPath(path, Qt::IntersectClip);
- }
-
- painter->fillRect(rect(), Qt::blue);
-
- painter->save();
- {
- QPainterPath path;
- path.addRect(10, 10, 50, 50);
- path.addRect(10, 10, 10, 10);
- painter->setClipPath(path, Qt::IntersectClip);
- }
- painter->fillRect(rect(), Qt::red);
- painter->restore();
- painter->fillRect(0, 0, 40, 40, Qt::white);
- painter->save();
-
- {
- QPainterPath path;
- path.addRect(0, 0, 35, 35);
- path.addRect(10, 10, 10, 10);
- painter->setClipPath(path, Qt::IntersectClip);
- }
- painter->fillRect(rect(), Qt::black);
- painter->restore();
-
- painter->fillRect(0, 0, 30, 30, Qt::magenta);
-
- painter->save();
- {
- QPainterPath path;
- path.addRect(60, 10, 50, 50);
- path.addRect(10, 10, 10, 10);
- painter->setClipPath(path, Qt::ReplaceClip);
- }
- painter->fillRect(rect(), Qt::green);
- painter->restore();
- }
-
-protected:
- void paintEvent(QPaintEvent*)
- {
- QPainter painter(this);
- paint(&painter);
- }
-};
-
-void tst_QGL::clipTest()
-{
- ClipTestGLWidget glw;
- glw.resize(220, 220);
- glw.showNormal();
-
- QVERIFY(QTest::qWaitForWindowExposed(&glw));
-
- QImage reference(glw.size(), QImage::Format_RGB32);
- QPainter referencePainter(&reference);
- glw.paint(&referencePainter);
- referencePainter.end();
-
-#if defined(Q_OS_QNX)
- // glReadPixels reads from the back buffer. On QNX the buffer is not preserved
- // after a buffer swap. This is why we have to swap the buffer explicitly before calling
- // grabFrameBuffer to retrieve the content of the front buffer
- glw.swapBuffers();
-#endif
- const QImage widgetFB = glw.grabFrameBuffer(false).convertToFormat(QImage::Format_RGB32);
-
- // Sample pixels in a grid pattern which avoids false failures due to
- // off-by-one pixel errors on some buggy GL implementations
- for (int x = 2; x < reference.width(); x += 5) {
- for (int y = 2; y < reference.height(); y += 5) {
- QFUZZY_COMPARE_PIXELS(widgetFB.pixel(x, y), reference.pixel(x, y));
- }
- }
-}
-
-void tst_QGL::destroyFBOAfterContext()
-{
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
- QGLWidget *glw = new QGLWidget();
- glw->makeCurrent();
-
- // No multisample with combined depth/stencil attachment:
- QGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
-
- // Don't complicate things by using NPOT:
- QGLFramebufferObject *fbo = new QGLFramebufferObject(256, 128, fboFormat);
-
- // The handle should be valid until the context is destroyed.
- QVERIFY(fbo->handle() != 0);
- QVERIFY(fbo->isValid());
-
- delete glw;
-
- // The handle should now be zero.
- QVERIFY(!fbo->handle());
- QVERIFY(!fbo->isValid());
-
- delete fbo;
-}
-
-#ifdef QT_BUILD_INTERNAL
-
-class tst_QGLResource
-{
-public:
- tst_QGLResource(const QGLContext * = 0) {}
- ~tst_QGLResource() { ++deletions; }
-
- static int deletions;
-};
-
-int tst_QGLResource::deletions = 0;
-
-#ifdef TODO
-Q_GLOBAL_STATIC(QOpenGLContextGroupResource<tst_QGLResource>, qt_shared_test)
-#endif //TODO
-#endif // QT_BUILD_INTERNAL
-
-#ifdef QT_BUILD_INTERNAL
-void tst_QGL::shareRegister()
-{
-#ifdef TODO
- // Create a context.
- QGLWidget *glw1 = new QGLWidget();
- glw1->makeCurrent();
-
- // Nothing should be sharing with glw1's context yet.
- QVERIFY(!glw1->isSharing());
-
- // Create a guard for the first context.
- QOpenGLSharedResourceGuard guard(glw1->context()->contextHandle());
- QCOMPARE(guard.id(), 0);
- guard.setId(3);
- QCOMPARE(guard.id(), 3);
-
- // Request a tst_QGLResource object for the first context.
- tst_QGLResource *res1 = qt_shared_test()->value(glw1->context()->contextHandle());
- QVERIFY(res1);
- QCOMPARE(qt_shared_test()->value(glw1->context()->contextHandle()), res1);
-
- // Create another context that shares with the first.
- QVERIFY(!glw1->isSharing());
- QGLWidget *glw2 = new QGLWidget(0, glw1);
- if (!glw2->isSharing()) {
- delete glw2;
- delete glw1;
- QSKIP("Context sharing is not supported");
- }
- QVERIFY(glw1->isSharing());
- QVERIFY(glw1->context() != glw2->context());
-
- // Check that the first context's resource is also on the second.
- QCOMPARE(qt_shared_test()->value(glw1->context()), res1);
- QCOMPARE(qt_shared_test()->value(glw2->context()), res1);
-
- // Guard should still be the same.
- QCOMPARE(guard.context(), glw1->context());
- QCOMPARE(guard.id(), 3);
-
- // Check the sharing relationships.
- QVERIFY(QGLContext::areSharing(glw1->context(), glw1->context()));
- QVERIFY(QGLContext::areSharing(glw2->context(), glw2->context()));
- QVERIFY(QGLContext::areSharing(glw1->context(), glw2->context()));
- QVERIFY(QGLContext::areSharing(glw2->context(), glw1->context()));
- QVERIFY(!QGLContext::areSharing(0, glw2->context()));
- QVERIFY(!QGLContext::areSharing(glw1->context(), 0));
- QVERIFY(!QGLContext::areSharing(0, 0));
-
- // Create a third context, not sharing with the others.
- QGLWidget *glw3 = new QGLWidget();
- QVERIFY(!glw3->isSharing());
-
- // Create a guard on the standalone context.
- QGLSharedResourceGuard guard3(glw3->context());
- guard3.setId(5);
-
- // Request a resource to the third context.
- tst_QGLResource *res3 = qt_shared_test()->value(glw3->context());
- QVERIFY(res3);
- QCOMPARE(qt_shared_test()->value(glw1->context()), res1);
- QCOMPARE(qt_shared_test()->value(glw2->context()), res1);
- QCOMPARE(qt_shared_test()->value(glw3->context()), res3);
-
- // Check the sharing relationships again.
- QVERIFY(QGLContext::areSharing(glw1->context(), glw1->context()));
- QVERIFY(QGLContext::areSharing(glw2->context(), glw2->context()));
- QVERIFY(QGLContext::areSharing(glw1->context(), glw2->context()));
- QVERIFY(QGLContext::areSharing(glw2->context(), glw1->context()));
- QVERIFY(!QGLContext::areSharing(glw1->context(), glw3->context()));
- QVERIFY(!QGLContext::areSharing(glw2->context(), glw3->context()));
- QVERIFY(!QGLContext::areSharing(glw3->context(), glw1->context()));
- QVERIFY(!QGLContext::areSharing(glw3->context(), glw2->context()));
- QVERIFY(QGLContext::areSharing(glw3->context(), glw3->context()));
- QVERIFY(!QGLContext::areSharing(0, glw2->context()));
- QVERIFY(!QGLContext::areSharing(glw1->context(), 0));
- QVERIFY(!QGLContext::areSharing(0, glw3->context()));
- QVERIFY(!QGLContext::areSharing(glw3->context(), 0));
- QVERIFY(!QGLContext::areSharing(0, 0));
-
- // Shared guard should still be the same.
- QCOMPARE(guard.context(), glw1->context());
- QCOMPARE(guard.id(), 3);
-
- // Delete the first context.
- delete glw1;
-
- // The second context should no longer register as sharing.
- QVERIFY(!glw2->isSharing());
-
- // The first context's resource should transfer to the second context.
- QCOMPARE(tst_QGLResource::deletions, 0);
- QCOMPARE(qt_shared_test()->value(glw2->context()), res1);
- QCOMPARE(qt_shared_test()->value(glw3->context()), res3);
-
- // Shared guard should now be the second context, with the id the same.
- QCOMPARE(guard.context(), glw2->context());
- QCOMPARE(guard.id(), 3);
- QCOMPARE(guard3.context(), glw3->context());
- QCOMPARE(guard3.id(), 5);
-
- // Clean up and check that the resources are properly deleted.
- delete glw2;
- QCOMPARE(tst_QGLResource::deletions, 1);
- delete glw3;
- QCOMPARE(tst_QGLResource::deletions, 2);
-
- // Guards should now be null and the id zero.
- QVERIFY(guard.context() == 0);
- QVERIFY(guard.id() == 0);
- QVERIFY(guard3.context() == 0);
- QVERIFY(guard3.id() == 0);
-#endif //TODO
-}
-#endif
-
-// Tests QGLContext::bindTexture with default options
-#ifdef QT_BUILD_INTERNAL
-void tst_QGL::qglContextDefaultBindTexture()
-{
- QGLWidget w;
- w.makeCurrent();
- QGLContext *ctx = const_cast<QGLContext*>(w.context());
-
- QImage *boundImage = new QImage(256, 256, QImage::Format_RGB32);
- boundImage->fill(0xFFFFFFFF);
- QPixmap *boundPixmap = new QPixmap(256, 256);
- boundPixmap->fill(Qt::red);
-
- int startCacheItemCount = QGLTextureCache::instance()->size();
-
- GLuint boundImageTextureId = ctx->bindTexture(*boundImage);
- GLuint boundPixmapTextureId = ctx->bindTexture(*boundPixmap);
-
- // Make sure the image & pixmap have been added to the cache:
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- // Make sure the image & pixmap have the is_cached flag set:
- QVERIFY(QImagePixmapCleanupHooks::isImageCached(*boundImage));
- QVERIFY(QImagePixmapCleanupHooks::isPixmapCached(*boundPixmap));
-
- QOpenGLFunctions *funcs = QOpenGLContext::currentContext()->functions();
- // Make sure the texture IDs returned are valid:
- QCOMPARE(funcs->glIsTexture(boundImageTextureId), GLboolean(GL_TRUE));
- QCOMPARE(funcs->glIsTexture(boundPixmapTextureId), GLboolean(GL_TRUE));
-
- // Make sure the textures are still valid after we delete the image/pixmap:
- // Also check that although the textures are left intact, the cache entries are removed:
- delete boundImage;
- boundImage = 0;
- QCOMPARE(funcs->glIsTexture(boundImageTextureId), GLboolean(GL_TRUE));
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
- delete boundPixmap;
- boundPixmap = 0;
- QCOMPARE(funcs->glIsTexture(boundPixmapTextureId), GLboolean(GL_TRUE));
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- // Finally, make sure QGLContext::deleteTexture deletes the texture IDs:
- ctx->deleteTexture(boundImageTextureId);
- ctx->deleteTexture(boundPixmapTextureId);
- QCOMPARE(funcs->glIsTexture(boundImageTextureId), GLboolean(GL_FALSE));
- QCOMPARE(funcs->glIsTexture(boundPixmapTextureId), GLboolean(GL_FALSE));
-}
-#endif
-
-#ifdef QT_BUILD_INTERNAL
-void tst_QGL::textureCleanup()
-{
- QGLWidget w;
- w.resize(200,200);
- w.show();
- QVERIFY(QTest::qWaitForWindowExposed(&w));
- w.makeCurrent();
-
- // Test pixmaps which have been loaded via QPixmapCache are removed from the texture cache
- // when the pixmap cache is cleared
- {
- int startCacheItemCount = QGLTextureCache::instance()->size();
- QPainter p(&w);
-
- QPixmap boundPixmap(":designer.png");
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- p.drawPixmap(0, 0, boundPixmap);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- // Need to call end for the GL2 paint engine to release references to pixmap if using tfp
- p.end();
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- // Check that the texture doesn't get removed from the cache when the pixmap is cleared
- // as it should still be in the cache:
- boundPixmap = QPixmap();
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- QPixmapCache::clear();
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
- }
-
- // Test pixmaps which have been loaded via QPixmapCache are removed from the texture cache
- // when they are explicitly removed from the pixmap cache
- {
- int startCacheItemCount = QGLTextureCache::instance()->size();
- QPainter p(&w);
-
- QPixmap boundPixmap(128, 128);
- QString cacheKey = QString::fromLatin1("myPixmap");
- QPixmapCache::insert(cacheKey, boundPixmap);
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- p.drawPixmap(0, 0, boundPixmap);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- // Need to call end for the GL2 paint engine to release references to pixmap if using tfp
- p.end();
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- // Check that the texture doesn't get removed from the cache when the pixmap is cleared
- // as it should still be in the cache:
- boundPixmap = QPixmap();
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- // Finally, we check that the texture cache entry is removed when we remove the
- // pixmap cache entry, which should hold the last reference:
- QPixmapCache::remove(cacheKey);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
- }
-
- // Check images & pixmaps are removed from the cache when they are deleted
- {
- int startCacheItemCount = QGLTextureCache::instance()->size();
- QPainter p(&w);
-
- QImage *boundImage = new QImage(256, 256, QImage::Format_RGB32);
- boundImage->fill(0xFFFFFFFF);
- QPixmap *boundPixmap = new QPixmap(256, 256);
- boundPixmap->fill(Qt::red);
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- p.drawImage(0, 0, *boundImage);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- p.drawPixmap(0, 0, *boundPixmap);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- // Need to call end for the GL2 paint engine to release references to pixmap if using tfp
- p.end();
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- delete boundImage;
- boundImage = 0;
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- delete boundPixmap;
- boundPixmap = 0;
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
- }
-
- // Check images & pixmaps are removed from the cache when they are assigned to
- {
- int startCacheItemCount = QGLTextureCache::instance()->size();
- QPainter p(&w);
-
- QImage boundImage(256, 256, QImage::Format_RGB32);
- boundImage.fill(0xFFFFFFFF);
- QPixmap boundPixmap(256, 256);
- boundPixmap.fill(Qt::red);
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- p.drawImage(0, 0, boundImage);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- p.drawPixmap(0, 0, boundPixmap);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- // Need to call end for the GL2 paint engine to release references to pixmap if using tfp
- p.end();
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- boundImage = QImage(64, 64, QImage::Format_RGB32);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- boundPixmap = QPixmap(64, 64);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
- }
-
- // Check images & pixmaps are removed from the cache when they are modified (detached)
- {
- int startCacheItemCount = QGLTextureCache::instance()->size();
- QPainter p(&w);
-
- QImage boundImage(256, 256, QImage::Format_RGB32);
- boundImage.fill(0xFFFFFFFF);
- QPixmap boundPixmap(256, 256);
- boundPixmap.fill(Qt::red);
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- p.drawImage(0, 0, boundImage);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- p.drawPixmap(0, 0, boundPixmap);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- // Need to call end for the GL2 paint engine to release references to pixmap if using tfp
- p.end();
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- boundImage.fill(0x00000000);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- boundPixmap.fill(Qt::blue);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
- }
-
- // Check that images/pixmaps aren't removed from the cache if a shallow copy has been made
- QImage copyOfImage;
- QPixmap copyOfPixmap;
- int startCacheItemCount = QGLTextureCache::instance()->size();
- {
- QPainter p(&w);
-
- QImage boundImage(256, 256, QImage::Format_RGB32);
- boundImage.fill(0xFFFFFFFF);
- QPixmap boundPixmap(256, 256);
- boundPixmap.fill(Qt::red);
-
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-
- p.drawImage(0, 0, boundImage);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- p.drawPixmap(0, 0, boundPixmap);
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- // Need to call end for the GL2 paint engine to release references to pixmap if using tfp
- p.end();
-
- copyOfImage = boundImage;
- copyOfPixmap = boundPixmap;
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
- } // boundImage & boundPixmap would have been deleted when they went out of scope
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+2);
-
- copyOfImage = QImage();
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount+1);
-
- copyOfPixmap = QPixmap();
- QCOMPARE(QGLTextureCache::instance()->size(), startCacheItemCount);
-}
-#endif
-
-namespace ThreadImages {
-
-class Producer : public QObject
-{
- Q_OBJECT
-public:
- Producer()
- {
- startTimer(20);
-
- QThread *thread = new QThread;
- thread->start();
-
- connect(this, SIGNAL(destroyed()), thread, SLOT(quit()));
-
- moveToThread(thread);
- connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
- }
-
-signals:
- void imageReady(const QImage &image);
-
-protected:
- void timerEvent(QTimerEvent *)
- {
- QImage image(256, 256, QImage::Format_RGB32);
- QLinearGradient g(0, 0, 0, 256);
- g.setColorAt(0, QColor(255, 180, 180));
- g.setColorAt(1, Qt::white);
- g.setSpread(QGradient::ReflectSpread);
-
- QBrush brush(g);
- brush.setTransform(QTransform::fromTranslate(0, delta));
- delta += 10;
-
- QPainter p(&image);
- p.fillRect(image.rect(), brush);
-
- if (images.size() > 10)
- images.removeFirst();
-
- images.append(image);
-
- emit imageReady(image);
- }
-
-private:
- QList<QImage> images;
- int delta;
-};
-
-
-class DisplayWidget : public QGLWidget
-{
- Q_OBJECT
-public:
- DisplayWidget(QWidget *parent) : QGLWidget(parent) {}
- void paintEvent(QPaintEvent *)
- {
- QPainter p(this);
- p.drawImage(rect(), m_image);
- }
-
-public slots:
- void setImage(const QImage &image)
- {
- m_image = image;
- update();
- }
-
-private:
- QImage m_image;
-};
-
-class Widget : public QWidget
-{
- Q_OBJECT
-public:
- Widget()
- : iterations(0)
- , display(0)
- , producer(new Producer)
- {
- startTimer(400);
- connect(this, SIGNAL(destroyed()), producer, SLOT(deleteLater()));
- }
-
- int iterations;
-
-protected:
- void timerEvent(QTimerEvent *)
- {
- ++iterations;
-
- delete display;
- display = new DisplayWidget(this);
- connect(producer, SIGNAL(imageReady(QImage)), display, SLOT(setImage(QImage)));
-
- display->setGeometry(rect());
- display->show();
- }
-
-private:
- DisplayWidget *display;
- Producer *producer;
-};
-
-}
-
-void tst_QGL::threadImages()
-{
- ThreadImages::Widget *widget = new ThreadImages::Widget;
- widget->show();
-
- while (widget->iterations <= 5) {
- qApp->processEvents();
- }
-
- delete widget;
-}
-
-void tst_QGL::nullRectCrash()
-{
- if (!QGLFramebufferObject::hasOpenGLFramebufferObjects())
- QSKIP("QGLFramebufferObject not supported on this platform");
-
- QGLWidget glw;
- glw.makeCurrent();
-
- QGLFramebufferObjectFormat fboFormat;
- fboFormat.setAttachment(QGLFramebufferObject::CombinedDepthStencil);
-
- QGLFramebufferObject *fbo = new QGLFramebufferObject(128, 128, fboFormat);
-
- QPainter fboPainter(fbo);
-
- fboPainter.setPen(QPen(QColor(255, 127, 127, 127), 2));
- fboPainter.setBrush(QColor(127, 255, 127, 127));
- fboPainter.drawRect(QRectF());
-
- fboPainter.end();
-}
-
-void tst_QGL::extensions()
-{
- QGLWidget glw;
- glw.makeCurrent();
-
- QOpenGLContext *ctx = QOpenGLContext::currentContext();
- QVERIFY(ctx);
- QOpenGLFunctions *funcs = ctx->functions();
- QVERIFY(funcs);
- QSurfaceFormat format = ctx->format();
-
-#ifdef QT_BUILD_INTERNAL
- QOpenGLExtensions *exts = static_cast<QOpenGLExtensions *>(funcs);
- QOpenGLExtensions::OpenGLExtensions allExts = exts->openGLExtensions();
- // Mipmapping is always available in GL2/GLES2+. Verify this.
- if (format.majorVersion() >= 2)
- QVERIFY(allExts.testFlag(QOpenGLExtensions::GenerateMipmap));
-#endif
-
- // Now look for some features should always be available in a given version.
- QOpenGLFunctions::OpenGLFeatures allFeatures = funcs->openGLFeatures();
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::Multitexture));
- if (format.majorVersion() >= 2) {
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::Shaders));
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::Buffers));
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::Multisample));
- QVERIFY(!ctx->isOpenGLES() || allFeatures.testFlag(QOpenGLFunctions::Framebuffers));
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::NPOTTextures)
- && allFeatures.testFlag(QOpenGLFunctions::NPOTTextureRepeat));
- if (ctx->isOpenGLES()) {
- QVERIFY(!allFeatures.testFlag(QOpenGLFunctions::FixedFunctionPipeline));
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::Framebuffers));
- }
- }
- if (format.majorVersion() >= 3)
- QVERIFY(allFeatures.testFlag(QOpenGLFunctions::Framebuffers));
-}
-
-QTEST_MAIN(tst_QGL)
-#include "tst_qgl.moc"