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-rw-r--r--tests/auto/opengl/qglthreads/tst_qglthreads.cpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
index ee05e406c8..96624a9485 100644
--- a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
+++ b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp
@@ -46,14 +46,7 @@
#include <QtOpenGL/QtOpenGL>
#include "tst_qglthreads.h"
-#ifdef Q_OS_SYMBIAN
-#define RUNNING_TIME 2000 // save GPU mem by running shorter time.
-#else
#define RUNNING_TIME 5000
-#endif
-
-
-
tst_QGLThreads::tst_QGLThreads(QObject *parent)
: QObject(parent)
@@ -205,12 +198,6 @@ public:
while (time.elapsed() < RUNNING_TIME) {
int width = 400;
int height = 300;
-#ifdef Q_OS_SYMBIAN
- // GPU mem is very scarce resource on Symbian currently.
- // That's why we create only small textures.
- width = 50;
- height = 20;
-#endif
QImage image(width, height, QImage::Format_RGB32);
QPainter p(&image);
p.fillRect(image.rect(), QColor(rand() % 256, rand() % 256, rand() % 256));
@@ -441,10 +428,6 @@ void tst_QGLThreads::renderInThread()
QSKIP("OpenGL threading tests are currently disabled on Mac as they were causing reboots", SkipAll);
#endif
-#ifdef Q_OS_SYMBIAN
- QSKIP("OpenGL threading tests are disabled on Symbian as accessing RWindow from a secondary thread is not supported", SkipAll);
-#endif
-
QFETCH(bool, resize);
QFETCH(bool, update);