diff options
Diffstat (limited to 'tests/auto/opengl')
-rw-r--r-- | tests/auto/opengl/qgl/BLACKLIST | 31 | ||||
-rw-r--r-- | tests/auto/opengl/qglthreads/tst_qglthreads.cpp | 19 |
2 files changed, 17 insertions, 33 deletions
diff --git a/tests/auto/opengl/qgl/BLACKLIST b/tests/auto/opengl/qgl/BLACKLIST index d3165a51e5..ec75ea16eb 100644 --- a/tests/auto/opengl/qgl/BLACKLIST +++ b/tests/auto/opengl/qgl/BLACKLIST @@ -1,25 +1,8 @@ -[glWidgetRendering] -windows -winrt -[glFBORendering] -windows -winrt -[multipleFBOInterleavedRendering] -windows -winrt -[glPBufferRendering] -windows -winrt -[replaceClipping] -windows -winrt -[clipTest] -windows -winrt [graphicsViewClipping] -windows -winrt -linux ci -[glFBOUseInGLWidget] -windows -winrt +ubuntu-16.04 +rhel-7.6 +opensuse-leap +ubuntu-18.04 +rhel-7.4 +opensuse-42.3 + diff --git a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp index b7b5b505a0..8a38d0f517 100644 --- a/tests/auto/opengl/qglthreads/tst_qglthreads.cpp +++ b/tests/auto/opengl/qglthreads/tst_qglthreads.cpp @@ -33,6 +33,7 @@ #include <qpa/qplatformintegration.h> #include <QtWidgets/QApplication> #include <QtOpenGL/QtOpenGL> +#include <qelapsedtimer.h> #include "tst_qglthreads.h" #ifndef QT_OPENGL_ES_2 @@ -74,9 +75,9 @@ public: } void run() { - QTime time; - time.start(); - while (time.elapsed() < RUNNING_TIME) { + QElapsedTimer timer; + timer.start(); + while (timer.elapsed() < RUNNING_TIME) { lock(); waitForReadyToSwap(); @@ -291,11 +292,11 @@ public: } void run() { - QTime time; - time.start(); + QElapsedTimer timer; + timer.start(); failure = false; - while (time.elapsed() < RUNNING_TIME && !failure) { + while (timer.elapsed() < RUNNING_TIME && !failure) { m_widget->makeCurrent(); @@ -466,13 +467,13 @@ public: public slots: void draw() { bool beginFailed = false; - QTime time; - time.start(); + QElapsedTimer timer; + timer.start(); int rotAngle = 10; device->prepareDevice(); QPaintDevice *paintDevice = device->realPaintDevice(); QSize s(paintDevice->width(), paintDevice->height()); - while (time.elapsed() < RUNNING_TIME) { + while (timer.elapsed() < RUNNING_TIME) { QPainter p; if (!p.begin(paintDevice)) { beginFailed = true; |