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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <QtTest/QtTest>
+#if defined(Q_OS_WINCE)
+#include <ceconfig.h>
+#endif
+
+#include <QtGui>
+#include <QtWidgets>
+#include <private/qgraphicsscene_p.h>
+#include <private/qgraphicssceneindex_p.h>
+#include <math.h>
+#include "../../../gui/painting/qpathclipper/pathcompare.h"
+
+#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
+#include <windows.h>
+#define Q_CHECK_PAINTEVENTS \
+ if (::SwitchDesktop(::GetThreadDesktop(::GetCurrentThreadId())) == 0) \
+ QSKIP("The Graphics View doesn't get the paint events", SkipSingle);
+#else
+#define Q_CHECK_PAINTEVENTS
+#endif
+
+//TESTED_CLASS=
+//TESTED_FILES=
+
+Q_DECLARE_METATYPE(QList<int>)
+Q_DECLARE_METATYPE(QList<QRectF>)
+Q_DECLARE_METATYPE(QMatrix)
+Q_DECLARE_METATYPE(QPainterPath)
+Q_DECLARE_METATYPE(QPointF)
+Q_DECLARE_METATYPE(QRectF)
+Q_DECLARE_METATYPE(Qt::AspectRatioMode)
+Q_DECLARE_METATYPE(Qt::ItemSelectionMode)
+
+static const int randomX[] = {276, 40, 250, 864, -56, 426, 855, 825, 184, 955, -798, -804, 773,
+ 282, 489, 686, 780, -220, 50, 749, -856, -205, 81, 492, -819, 518,
+ 895, 57, -559, 788, -965, 68, -442, -247, -339, -648, 292, 891,
+ -865, 462, 864, 673, 640, 523, 194, 500, -727, 307, -243, 320,
+ -545, 415, 448, 341, -619, 652, 892, -16, -14, -659, -101, -934,
+ 532, 356, 824, 132, 160, 130, 104, 886, -179, -174, 543, -644, 60,
+ -470, -354, -728, 689, 682, -587, -694, -221, -741, 37, 372, -289,
+ 741, -300, 858, -320, 729, -602, -956, -544, -403, 203, 398, 284,
+ -972, -572, -946, 81, 51, -403, -580, 867, 546, 565, -580, -484,
+ 659, 982, -518, -976, 423, -800, 659, -297, 712, 938, -19, -16,
+ 824, -252, 197, 321, -837, 824, 136, 226, -980, -909, -826, -479,
+ -835, -503, -828, -901, -810, -641, -548, -179, 194, 749, -296, 539,
+ -37, -599, -235, 121, 35, -230, -915, 789, 764, -622, -382, -90, -701,
+ 676, -407, 998, 267, 913, 817, -748, -370, -162, -797, 19, -556, 933,
+ -670, -101, -765, -941, -17, 360, 31, 960, 509, 933, -35, 974, -924,
+ -734, 589, 963, 724, 794, 843, 16, -272, -811, 721, 99, -122, 216,
+ -404, 158, 787, -443, -437, -337, 383, -342, 538, -641, 791, 637,
+ -848, 397, 820, 109, 11, 45, 809, 591, 933, 961, 625, -140, -592,
+ -694, -969, 317, 293, 777, -18, -282, 835, -455, -708, -407, -204,
+ 748, 347, -501, -545, 292, -362, 176, 546, -573, -38, -854, -395,
+ 560, -624, -940, -971, 66, -910, 782, 985};
+
+static const int randomY[] = {603, 70, -318, 843, 450, -637, 199, -527, 407, 964, -54, 620, -207,
+ -736, -700, -476, -706, -142, 837, 621, 522, -98, 232, 292, -267, 900,
+ 615, -356, -415, 783, 290, 462, -857, -314, 677, 36, 772, 424, -72,
+ -121, 547, -533, 537, -656, 289, 508, 914, 601, 434, 588, -779, -714,
+ -368, 628, -276, 432, -1, -929, 638, -36, 253, -922, -943, 979, -34,
+ -268, -193, 601, 686, -330, 165, 98, 75, -691, -605, 617, 773, 617,
+ 619, 238, -42, -405, 17, 384, -472, -846, 520, 110, 591, -217, 936,
+ -373, 731, 734, 810, 961, 881, 939, 379, -905, -137, 437, 298, 688,
+ -71, -204, 573, -120, -821, 489, -722, -926, 529, -113, -243, 543,
+ 868, -301, -781, -549, -842, -489, -80, -910, -928, 51, -91, 324,
+ 204, -92, 867, 723, 248, 709, -357, 591, -365, -379, 266, -649, -95,
+ 205, 551, 355, -631, 79, -186, 795, -7, -225, 46, -410, 665, -874,
+ -618, 845, -548, 443, 471, -644, 606, -607, 59, -619, 288, -244, 529,
+ 690, 349, -738, -611, -879, -642, 801, -178, 823, -748, -552, -247,
+ -223, -408, 651, -62, 949, -795, 171, -107, -210, -207, -842, -86,
+ 436, 528, 366, -178, 245, -695, 665, 613, -948, 667, -620, -979, -949,
+ 905, 181, -412, -467, -437, -774, 750, -10, 54, 205, -674, -290, -924,
+ -361, -463, 912, -702, 622, -542, 220, 115, 832, 451, -38, -952, -230,
+ -588, 864, 234, 225, -303, 493, 246, 153, 338, -378, 377, -819, 140, 136,
+ 467, -849, -326, -533, 166, 252, -994, -699, 904, -566, 621, -752};
+
+class HoverItem : public QGraphicsRectItem
+{
+public:
+ HoverItem()
+ : QGraphicsRectItem(QRectF(-10, -10, 20, 20)), isHovered(false)
+ { setAcceptsHoverEvents(true); }
+
+ bool isHovered;
+
+protected:
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
+ {
+ isHovered = (option->state & QStyle::State_MouseOver);
+
+ painter->setOpacity(0.75);
+ painter->setPen(Qt::NoPen);
+ painter->setBrush(Qt::darkGray);
+ painter->drawRoundRect(boundingRect().adjusted(3, 3, -3, -3), Qt::darkGray);
+ painter->setPen(Qt::black);
+ if (isHovered) {
+ painter->setBrush(QColor(Qt::blue).light(120));
+ } else {
+ painter->setBrush(Qt::gray);
+ }
+ painter->drawRoundRect(boundingRect().adjusted(0, 0, -5, -5));
+ }
+};
+
+class EventSpy : public QGraphicsWidget
+{
+ Q_OBJECT
+public:
+ EventSpy(QObject *watched, QEvent::Type type)
+ : _count(0), spied(type)
+ {
+ watched->installEventFilter(this);
+ }
+
+ EventSpy(QGraphicsScene *scene, QGraphicsItem *watched, QEvent::Type type)
+ : _count(0), spied(type)
+ {
+ scene->addItem(this);
+ watched->installSceneEventFilter(this);
+ }
+
+ int count() const { return _count; }
+
+protected:
+ bool eventFilter(QObject *watched, QEvent *event)
+ {
+ Q_UNUSED(watched);
+ if (event->type() == spied)
+ ++_count;
+ return false;
+ }
+
+ bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
+ {
+ Q_UNUSED(watched);
+ if (event->type() == spied)
+ ++_count;
+ return false;
+ }
+
+ int _count;
+ QEvent::Type spied;
+};
+
+class tst_QGraphicsScene : public QObject
+{
+ Q_OBJECT
+public slots:
+ void initTestCase();
+
+private slots:
+ void construction();
+ void sceneRect();
+ void itemIndexMethod();
+ void bspTreeDepth();
+ void itemsBoundingRect_data();
+ void itemsBoundingRect();
+ void items();
+ void items_QPointF_data();
+ void items_QPointF();
+ void items_QRectF();
+ void items_QRectF_2_data();
+ void items_QRectF_2();
+ void items_QPolygonF();
+ void items_QPolygonF_2();
+ void items_QPainterPath();
+ void items_QPainterPath_2();
+ void selection();
+ void selectionChanged();
+ void selectionChanged2();
+ void addItem();
+ void addEllipse();
+ void addLine();
+ void addPath();
+ void addPixmap();
+ void addRect();
+ void addText();
+#if !defined(Q_OS_WINCE) || defined(GWES_ICONCURS)
+ void removeItem();
+#endif
+ void clear();
+ void focusItem();
+ void focusItemLostFocus();
+ void setFocusItem();
+ void setFocusItem_inactive();
+ void mouseGrabberItem();
+ void hoverEvents_siblings();
+ void hoverEvents_parentChild();
+ void createItemGroup();
+ void mouseEventPropagation();
+ void mouseEventPropagation_ignore();
+ void mouseEventPropagation_focus();
+ void mouseEventPropagation_doubleclick();
+ void mouseEventPropagation_mouseMove();
+#ifndef QT_NO_DRAGANDDROP
+ void dragAndDrop_simple();
+ void dragAndDrop_disabledOrInvisible();
+ void dragAndDrop_propagate();
+#endif
+ void render_data();
+ void render();
+ void renderItemsWithNegativeWidthOrHeight();
+ void contextMenuEvent();
+ void contextMenuEvent_ItemIgnoresTransformations();
+ void update();
+ void update2();
+ void views();
+ void event();
+ void eventsToDisabledItems();
+ void exposedRect();
+ void tabFocus_emptyScene();
+ void tabFocus_sceneWithFocusableItems();
+ void tabFocus_sceneWithFocusWidgets();
+ void tabFocus_sceneWithNestedFocusWidgets();
+ void style();
+ void sorting_data();
+ void sorting();
+ void changedSignal_data();
+ void changedSignal();
+ void stickyFocus_data();
+ void stickyFocus();
+ void sendEvent();
+ void inputMethod_data();
+ void inputMethod();
+ void dispatchHoverOnPress();
+ void initialFocus_data();
+ void initialFocus();
+ void polishItems();
+ void polishItems2();
+ void isActive();
+ void siblingIndexAlwaysValid();
+ void removeFullyTransparentItem();
+ void zeroScale();
+
+ // task specific tests below me
+ void task139710_bspTreeCrash();
+ void task139782_containsItemBoundingRect();
+ void task176178_itemIndexMethodBreaksSceneRect();
+ void task160653_selectionChanged();
+ void task250680_childClip();
+ void taskQTBUG_5904_crashWithDeviceCoordinateCache();
+ void taskQT657_paintIntoCacheWithTransparentParts();
+ void taskQTBUG_7863_paintIntoCacheWithTransparentParts();
+ void taskQT_3674_doNotCrash();
+ void taskQTBUG_15977_renderWithDeviceCoordinateCache();
+ void taskQTBUG_16401_focusItem();
+};
+
+void tst_QGraphicsScene::initTestCase()
+{
+#ifdef Q_OS_WINCE //disable magic for WindowsCE
+ qApp->setAutoMaximizeThreshold(-1);
+#endif
+}
+
+void tst_QGraphicsScene::construction()
+{
+ QGraphicsScene scene;
+ QCOMPARE(scene.itemsBoundingRect(), QRectF());
+ QVERIFY(scene.items().isEmpty());
+ QVERIFY(scene.items(QPointF()).isEmpty());
+ QVERIFY(scene.items(QRectF()).isEmpty());
+ QVERIFY(scene.items(QPolygonF()).isEmpty());
+ QVERIFY(scene.items(QPainterPath()).isEmpty());
+ QTest::ignoreMessage(QtWarningMsg, "QGraphicsScene::collidingItems: cannot find collisions for null item");
+ QVERIFY(scene.collidingItems(0).isEmpty());
+ QVERIFY(!scene.itemAt(QPointF()));
+ QVERIFY(scene.selectedItems().isEmpty());
+ QVERIFY(!scene.focusItem());
+}
+
+void tst_QGraphicsScene::sceneRect()
+{
+ QGraphicsScene scene;
+ QSignalSpy sceneRectChanged(&scene, SIGNAL(sceneRectChanged(QRectF)));
+ QCOMPARE(scene.sceneRect(), QRectF());
+ QCOMPARE(sceneRectChanged.count(), 0);
+
+ QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
+ item->setPos(-5, -5);
+ QCOMPARE(sceneRectChanged.count(), 0);
+
+ QCOMPARE(scene.itemAt(0, 0), item);
+ QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+ QCOMPARE(sceneRectChanged.count(), 0);
+ QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 10, 10));
+ QCOMPARE(sceneRectChanged.count(), 1);
+ QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+ item->setPos(0, 0);
+ QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 15, 15));
+ QCOMPARE(sceneRectChanged.count(), 2);
+ QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+ scene.setSceneRect(-100, -100, 10, 10);
+ QCOMPARE(sceneRectChanged.count(), 3);
+ QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+ QCOMPARE(scene.itemAt(0, 0), item);
+ QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+ QCOMPARE(scene.sceneRect(), QRectF(-100, -100, 10, 10));
+ item->setPos(10, 10);
+ QCOMPARE(scene.sceneRect(), QRectF(-100, -100, 10, 10));
+ QCOMPARE(sceneRectChanged.count(), 3);
+ QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+
+ scene.setSceneRect(QRectF());
+
+ QCOMPARE(scene.itemAt(10, 10), item);
+ QCOMPARE(scene.itemAt(20, 20), (QGraphicsItem *)0);
+ QCOMPARE(sceneRectChanged.count(), 4);
+ QCOMPARE(scene.sceneRect(), QRectF(-5, -5, 25, 25));
+ QCOMPARE(sceneRectChanged.count(), 5);
+ QCOMPARE(sceneRectChanged.last().at(0).toRectF(), scene.sceneRect());
+}
+
+void tst_QGraphicsScene::itemIndexMethod()
+{
+ QGraphicsScene scene;
+ QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex);
+
+#ifdef QT_ARCH_ARM
+ const int minY = -500;
+ const int maxY = 500;
+ const int minX = -500;
+ const int maxX = 500;
+#else
+ const int minY = -1000;
+ const int maxY = 2000;
+ const int minX = -1000;
+ const int maxX = 2000;
+#endif
+
+ QList<QGraphicsItem *> items;
+ for (int y = minY; y < maxY; y += 100) {
+ for (int x = minX; x < maxX; x += 100) {
+ QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
+ item->setPos(x, y);
+ QCOMPARE(scene.itemAt(x, y), item);
+ items << item;
+ }
+ }
+
+ int n = 0;
+ for (int y = minY; y < maxY; y += 100) {
+ for (int x = minX; x < maxX; x += 100)
+ QCOMPARE(scene.itemAt(x, y), items.at(n++));
+ }
+
+ scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+ QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::NoIndex);
+
+ n = 0;
+ for (int y = minY; y < maxY; y += 100) {
+ for (int x = minX; x < maxX; x += 100)
+ QCOMPARE(scene.itemAt(x, y), items.at(n++));
+ }
+
+ scene.setItemIndexMethod(QGraphicsScene::BspTreeIndex);
+ QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex);
+
+ n = 0;
+ for (int y = minY; y < maxY; y += 100) {
+ for (int x = minX; x < maxX; x += 100)
+ QCOMPARE(scene.itemAt(x, y), items.at(n++));
+ }
+}
+
+void tst_QGraphicsScene::bspTreeDepth()
+{
+ QGraphicsScene scene;
+ QCOMPARE(scene.itemIndexMethod(), QGraphicsScene::BspTreeIndex);
+ QCOMPARE(scene.bspTreeDepth(), 0);
+ scene.setBspTreeDepth(1);
+ QCOMPARE(scene.bspTreeDepth(), 1);
+ QTest::ignoreMessage(QtWarningMsg, "QGraphicsScene::setBspTreeDepth: invalid depth -1 ignored; must be >= 0");
+ scene.setBspTreeDepth(-1);
+ QCOMPARE(scene.bspTreeDepth(), 1);
+}
+
+void tst_QGraphicsScene::items()
+{
+#ifdef QT_ARCH_ARM
+ const int minY = -500;
+ const int maxY = 500;
+ const int minX = -500;
+ const int maxX = 500;
+#else
+ const int minY = -1000;
+ const int maxY = 2000;
+ const int minX = -1000;
+ const int maxX = 2000;
+#endif
+
+ {
+ QGraphicsScene scene;
+
+ QList<QGraphicsItem *> items;
+ for (int y = minY; y < maxY; y += 100) {
+ for (int x = minX; x < maxX; x += 100)
+ items << scene.addRect(QRectF(0, 0, 10, 10));
+ }
+ QCOMPARE(scene.items().size(), items.size());
+ scene.itemAt(0, 0); // trigger indexing
+
+ scene.removeItem(items.at(5));
+ delete items.at(5);
+ QVERIFY(!scene.items().contains(0));
+ delete items.at(7);
+ QVERIFY(!scene.items().contains(0));
+ }
+ {
+ QGraphicsScene scene;
+ QGraphicsLineItem *l1 = scene.addLine(-5, 0, 5, 0);
+ QGraphicsLineItem *l2 = scene.addLine(0, -5, 0, 5);
+ QVERIFY(!l1->sceneBoundingRect().intersects(l2->sceneBoundingRect()));
+ QVERIFY(!l2->sceneBoundingRect().intersects(l1->sceneBoundingRect()));
+ QList<QGraphicsItem *> items;
+ items<<l1<<l2;
+ QCOMPARE(scene.items().size(), items.size());
+ QVERIFY(scene.items(-1, -1, 2, 2).contains(l1));
+ QVERIFY(scene.items(-1, -1, 2, 2).contains(l2));
+ }
+}
+
+void tst_QGraphicsScene::itemsBoundingRect_data()
+{
+ QTest::addColumn<QList<QRectF> >("rects");
+ QTest::addColumn<QMatrix>("matrix");
+ QTest::addColumn<QRectF>("boundingRect");
+
+ QMatrix transformationMatrix;
+ transformationMatrix.translate(50, -50);
+ transformationMatrix.scale(2, 2);
+ transformationMatrix.rotate(90);
+
+ QTest::newRow("none")
+ << QList<QRectF>()
+ << QMatrix()
+ << QRectF();
+ QTest::newRow("{{0, 0, 10, 10}}")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+ << QMatrix()
+ << QRectF(0, 0, 10, 10);
+ QTest::newRow("{{-10, -10, 10, 10}}")
+ << (QList<QRectF>() << QRectF(-10, -10, 10, 10))
+ << QMatrix()
+ << QRectF(-10, -10, 10, 10);
+ QTest::newRow("{{-1000, -1000, 1, 1}, {-10, -10, 10, 10}}")
+ << (QList<QRectF>() << QRectF(-1000, -1000, 1, 1) << QRectF(-10, -10, 10, 10))
+ << QMatrix()
+ << QRectF(-1000, -1000, 1000, 1000);
+ QTest::newRow("transformed {{0, 0, 10, 10}}")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+ << transformationMatrix
+ << QRectF(30, -50, 20, 20);
+ QTest::newRow("transformed {{-10, -10, 10, 10}}")
+ << (QList<QRectF>() << QRectF(-10, -10, 10, 10))
+ << transformationMatrix
+ << QRectF(50, -70, 20, 20);
+ QTest::newRow("transformed {{-1000, -1000, 1, 1}, {-10, -10, 10, 10}}")
+ << (QList<QRectF>() << QRectF(-1000, -1000, 1, 1) << QRectF(-10, -10, 10, 10))
+ << transformationMatrix
+ << QRectF(50, -2050, 2000, 2000);
+
+ QList<QRectF> all;
+ for (int i = 0; i < 256; ++i)
+ all << QRectF(randomX[i], randomY[i], 10, 10);
+ QTest::newRow("all")
+ << all
+ << QMatrix()
+ << QRectF(-980, -994, 1988, 1983);
+ QTest::newRow("transformed all")
+ << all
+ << transformationMatrix
+ << QRectF(-1928, -2010, 3966, 3976);
+}
+
+void tst_QGraphicsScene::itemsBoundingRect()
+{
+ QFETCH(QList<QRectF>, rects);
+ QFETCH(QMatrix, matrix);
+ QFETCH(QRectF, boundingRect);
+
+ QGraphicsScene scene;
+
+ foreach (QRectF rect, rects) {
+ QPainterPath path;
+ path.addRect(rect);
+ scene.addPath(path)->setMatrix(matrix);
+ }
+
+ QCOMPARE(scene.itemsBoundingRect(), boundingRect);
+}
+
+void tst_QGraphicsScene::items_QPointF_data()
+{
+ QTest::addColumn<QList<QRectF> >("items");
+ QTest::addColumn<QPointF>("point");
+ QTest::addColumn<QList<int> >("itemsAtPoint");
+
+ QTest::newRow("empty")
+ << QList<QRectF>()
+ << QPointF()
+ << QList<int>();
+ QTest::newRow("1")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+ << QPointF(0, 0)
+ << (QList<int>() << 0);
+ QTest::newRow("2")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+ << QPointF(5, 5)
+ << (QList<int>() << 0);
+ QTest::newRow("3")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+ << QPointF(9.9, 9.9)
+ << (QList<int>() << 0);
+ QTest::newRow("3.5")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10))
+ << QPointF(10, 10)
+ << QList<int>();
+ QTest::newRow("4")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10) << QRectF(9.9, 9.9, 10, 10))
+ << QPointF(9.9, 9.9)
+ << (QList<int>() << 1 << 0);
+ QTest::newRow("4.5")
+ << (QList<QRectF>() << QRectF(0, 0, 10, 10) << QRectF(10, 10, 10, 10))
+ << QPointF(10, 10)
+ << (QList<int>() << 1);
+ QTest::newRow("5")
+ << (QList<QRectF>() << QRectF(5, 5, 10, 10) << QRectF(10, 10, 10, 10))
+ << QPointF(10, 10)
+ << (QList<int>() << 1 << 0);
+ QTest::newRow("6")
+ << (QList<QRectF>() << QRectF(5, 5, 10, 10) << QRectF(10, 10, 10, 10) << QRectF(0, 0, 20, 30))
+ << QPointF(10, 10)
+ << (QList<int>() << 2 << 1 << 0);
+}
+
+void tst_QGraphicsScene::items_QPointF()
+{
+ QFETCH(QList<QRectF>, items);
+ QFETCH(QPointF, point);
+ QFETCH(QList<int>, itemsAtPoint);
+
+ QGraphicsScene scene;
+
+ int n = 0;
+ QList<QGraphicsItem *> addedItems;
+ foreach(QRectF rect, items) {
+ QPainterPath path;
+ path.addRect(0, 0, rect.width(), rect.height());
+
+ QGraphicsItem *item = scene.addPath(path);
+ item->setZValue(n++);
+ item->setPos(rect.topLeft());
+ addedItems << item;
+ }
+
+ QList<int> itemIndexes;
+ foreach (QGraphicsItem *item, scene.items(point))
+ itemIndexes << addedItems.indexOf(item);
+
+ QCOMPARE(itemIndexes, itemsAtPoint);
+}
+
+void tst_QGraphicsScene::items_QRectF()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10));
+ QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10));
+ QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10));
+ QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10));
+
+ item1->setZValue(0);
+ item2->setZValue(1);
+ item3->setZValue(2);
+ item4->setZValue(3);
+
+ QCOMPARE(scene.items(QRectF(-10, -10, 10, 10)), QList<QGraphicsItem *>() << item1);
+ QCOMPARE(scene.items(QRectF(10, -10, 10, 10)), QList<QGraphicsItem *>() << item2);
+ QCOMPARE(scene.items(QRectF(10, 10, 10, 10)), QList<QGraphicsItem *>() << item3);
+ QCOMPARE(scene.items(QRectF(-10, 10, 10, 10)), QList<QGraphicsItem *>() << item4);
+ QCOMPARE(scene.items(QRectF(-10, -10, 1, 1)), QList<QGraphicsItem *>() << item1);
+ QCOMPARE(scene.items(QRectF(10, -10, 1, 1)), QList<QGraphicsItem *>() << item2);
+ QCOMPARE(scene.items(QRectF(10, 10, 1, 1)), QList<QGraphicsItem *>() << item3);
+ QCOMPARE(scene.items(QRectF(-10, 10, 1, 1)), QList<QGraphicsItem *>() << item4);
+
+ QCOMPARE(scene.items(QRectF(-10, -10, 40, 10)), QList<QGraphicsItem *>() << item2 << item1);
+ QCOMPARE(scene.items(QRectF(-10, 10, 40, 10)), QList<QGraphicsItem *>() << item4 << item3);
+
+ item1->setZValue(3);
+ item2->setZValue(2);
+ item3->setZValue(1);
+ item4->setZValue(0);
+
+ QCOMPARE(scene.items(QRectF(-10, -10, 40, 10)), QList<QGraphicsItem *>() << item1 << item2);
+ QCOMPARE(scene.items(QRectF(-10, 10, 40, 10)), QList<QGraphicsItem *>() << item3 << item4);
+}
+
+void tst_QGraphicsScene::items_QRectF_2_data()
+{
+ QTest::addColumn<QRectF>("ellipseRect");
+ QTest::addColumn<QRectF>("sceneRect");
+ QTest::addColumn<Qt::ItemSelectionMode>("selectionMode");
+ QTest::addColumn<bool>("contained");
+ QTest::addColumn<bool>("containedRotated");
+
+ // None of the rects contain the ellipse's shape nor bounding rect
+ QTest::newRow("1") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("2") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("3") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("4") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("5") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("6") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("7") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("8") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("9") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 50, 50) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("10") << QRectF(0, 0, 100, 100) << QRectF(0, 50, 50, 50) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("11") << QRectF(0, 0, 100, 100) << QRectF(50, 0, 50, 50) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("12") << QRectF(0, 0, 100, 100) << QRectF(50, 50, 50, 50) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("13") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("14") << QRectF(0, 0, 100, 100) << QRectF(0, 50, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("15") << QRectF(0, 0, 100, 100) << QRectF(50, 0, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("16") << QRectF(0, 0, 100, 100) << QRectF(50, 50, 50, 50) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("17") << QRectF(0, 0, 100, 100) << QRectF(-50, -50, 100, 100) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("18") << QRectF(0, 0, 100, 100) << QRectF(0, -50, 100, 100) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("19") << QRectF(0, 0, 100, 100) << QRectF(-50, 0, 100, 100) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("20") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 100, 100) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("21") << QRectF(0, 0, 100, 100) << QRectF(-50, -50, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("22") << QRectF(0, 0, 100, 100) << QRectF(0, -50, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("23") << QRectF(0, 0, 100, 100) << QRectF(-50, 0, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+
+ // The rect is the same as the ellipse's bounding rect
+ QTest::newRow("24") << QRectF(0, 0, 100, 100) << QRectF(0, 0, 100, 100) << Qt::ContainsItemBoundingRect << false << false;
+
+ // None intersects with the item's shape, but they all intersects with the
+ // item's bounding rect.
+ QTest::newRow("25") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::IntersectsItemShape << false << false;
+ QTest::newRow("26") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::IntersectsItemShape << false << true;
+ QTest::newRow("27") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::IntersectsItemShape << false << false;
+ QTest::newRow("28") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::IntersectsItemShape << false << false;
+ QTest::newRow("29") << QRectF(0, 0, 100, 100) << QRectF(1, 1, 10, 10) << Qt::IntersectsItemBoundingRect << true << true;
+ QTest::newRow("30") << QRectF(0, 0, 100, 100) << QRectF(1, 89, 10, 10) << Qt::IntersectsItemBoundingRect << true << true;
+ QTest::newRow("31") << QRectF(0, 0, 100, 100) << QRectF(89, 1, 10, 10) << Qt::IntersectsItemBoundingRect << true << false;
+ QTest::newRow("32") << QRectF(0, 0, 100, 100) << QRectF(89, 89, 10, 10) << Qt::IntersectsItemBoundingRect << true << false;
+
+ // This rect does not contain the shape nor the bounding rect
+ QTest::newRow("33") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("34") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::ContainsItemBoundingRect << false << false;
+
+ // It will, however, intersect with both
+ QTest::newRow("35") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::IntersectsItemShape << true << true;
+ QTest::newRow("36") << QRectF(0, 0, 100, 100) << QRectF(5, 5, 90, 90) << Qt::IntersectsItemBoundingRect << true << true;
+
+ // A rect that contains the whole ellipse will both contain and intersect
+ // with both the ellipse's shape and bounding rect.
+ QTest::newRow("37") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::IntersectsItemBoundingRect << true << true;
+ QTest::newRow("38") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::IntersectsItemShape << true << true;
+ QTest::newRow("39") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::ContainsItemBoundingRect << true << false;
+ QTest::newRow("40") << QRectF(0, 0, 100, 100) << QRectF(-5, -5, 110, 110) << Qt::ContainsItemShape << true << false;
+
+ // A rect that is fully contained within the ellipse will intersect only
+ QTest::newRow("41") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::ContainsItemShape << false << false;
+ QTest::newRow("42") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::ContainsItemBoundingRect << false << false;
+ QTest::newRow("43") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::IntersectsItemShape << true << true;
+ QTest::newRow("44") << QRectF(0, 0, 100, 100) << QRectF(40, 40, 20, 20) << Qt::IntersectsItemBoundingRect << true << true;
+}
+
+void tst_QGraphicsScene::items_QRectF_2()
+{
+ QFETCH(QRectF, ellipseRect);
+ QFETCH(QRectF, sceneRect);
+ QFETCH(Qt::ItemSelectionMode, selectionMode);
+ QFETCH(bool, contained);
+ QFETCH(bool, containedRotated);
+
+ QGraphicsScene scene;
+ QGraphicsItem *item = scene.addEllipse(ellipseRect);
+
+ QCOMPARE(!scene.items(sceneRect, selectionMode).isEmpty(), contained);
+ item->rotate(45);
+ QCOMPARE(!scene.items(sceneRect, selectionMode).isEmpty(), containedRotated);
+}
+
+void tst_QGraphicsScene::items_QPolygonF()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10));
+ QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10));
+ QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10));
+ QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10));
+
+ item1->setZValue(0);
+ item2->setZValue(1);
+ item3->setZValue(2);
+ item4->setZValue(3);
+
+ QPolygonF poly1(item1->boundingRect());
+ QPolygonF poly2(item2->boundingRect());
+ QPolygonF poly3(item3->boundingRect());
+ QPolygonF poly4(item4->boundingRect());
+
+ QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1);
+ QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item2);
+ QCOMPARE(scene.items(poly3), QList<QGraphicsItem *>() << item3);
+ QCOMPARE(scene.items(poly4), QList<QGraphicsItem *>() << item4);
+
+ poly1 = QPolygonF(QRectF(-10, -10, 1, 1));
+ poly2 = QPolygonF(QRectF(10, -10, 1, 1));
+ poly3 = QPolygonF(QRectF(10, 10, 1, 1));
+ poly4 = QPolygonF(QRectF(-10, 10, 1, 1));
+
+ QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1);
+ QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item2);
+ QCOMPARE(scene.items(poly3), QList<QGraphicsItem *>() << item3);
+ QCOMPARE(scene.items(poly4), QList<QGraphicsItem *>() << item4);
+
+ poly1 = QPolygonF(QRectF(-10, -10, 40, 10));
+ poly2 = QPolygonF(QRectF(-10, 10, 40, 10));
+
+ QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item2 << item1);
+ QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item4 << item3);
+
+ item1->setZValue(3);
+ item2->setZValue(2);
+ item3->setZValue(1);
+ item4->setZValue(0);
+
+ QCOMPARE(scene.items(poly1), QList<QGraphicsItem *>() << item1 << item2);
+ QCOMPARE(scene.items(poly2), QList<QGraphicsItem *>() << item3 << item4);
+}
+
+void tst_QGraphicsScene::items_QPolygonF_2()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *ellipse = scene.addEllipse(QRectF(0, 0, 100, 100));
+
+ // None of the rects contain the ellipse's shape nor bounding rect
+ QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::ContainsItemBoundingRect).isEmpty());
+
+ // None intersects with the item's shape, but they all intersects with the
+ // item's bounding rect.
+ QVERIFY(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::IntersectsItemShape).isEmpty());
+ QCOMPARE(scene.items(QPolygonF(QRectF(1, 1, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(1, 89, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(89, 1, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(89, 89, 10, 10)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+ // This rect does not contain the shape nor the bounding rect
+ QVERIFY(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::ContainsItemBoundingRect).isEmpty());
+
+ // It will, however, intersect with both
+ QCOMPARE(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::IntersectsItemShape).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(5, 5, 90, 90)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+ // A rect that contains the whole ellipse will both contain and intersect
+ // with both the ellipse's shape and bounding rect.
+ QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::IntersectsItemShape).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::ContainsItemShape).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(QPolygonF(QRectF(-5, -5, 110, 110)), Qt::ContainsItemBoundingRect).first(), ellipse);
+}
+
+void tst_QGraphicsScene::items_QPainterPath()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item1 = scene.addRect(QRectF(-10, -10, 10, 10));
+ QGraphicsItem *item2 = scene.addRect(QRectF(10, -10, 10, 10));
+ QGraphicsItem *item3 = scene.addRect(QRectF(10, 10, 10, 10));
+ QGraphicsItem *item4 = scene.addRect(QRectF(-10, 10, 10, 10));
+
+ item1->setZValue(0);
+ item2->setZValue(1);
+ item3->setZValue(2);
+ item4->setZValue(3);
+
+ QPainterPath path1; path1.addEllipse(item1->boundingRect());
+ QPainterPath path2; path2.addEllipse(item2->boundingRect());
+ QPainterPath path3; path3.addEllipse(item3->boundingRect());
+ QPainterPath path4; path4.addEllipse(item4->boundingRect());
+
+ QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1);
+ QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item2);
+ QCOMPARE(scene.items(path3), QList<QGraphicsItem *>() << item3);
+ QCOMPARE(scene.items(path4), QList<QGraphicsItem *>() << item4);
+
+ path1 = QPainterPath(); path1.addEllipse(QRectF(-10, -10, 1, 1));
+ path2 = QPainterPath(); path2.addEllipse(QRectF(10, -10, 1, 1));
+ path3 = QPainterPath(); path3.addEllipse(QRectF(10, 10, 1, 1));
+ path4 = QPainterPath(); path4.addEllipse(QRectF(-10, 10, 1, 1));
+
+ QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1);
+ QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item2);
+ QCOMPARE(scene.items(path3), QList<QGraphicsItem *>() << item3);
+ QCOMPARE(scene.items(path4), QList<QGraphicsItem *>() << item4);
+
+ path1 = QPainterPath(); path1.addRect(QRectF(-10, -10, 40, 10));
+ path2 = QPainterPath(); path2.addRect(QRectF(-10, 10, 40, 10));
+
+ QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item2 << item1);
+ QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item4 << item3);
+
+ item1->setZValue(3);
+ item2->setZValue(2);
+ item3->setZValue(1);
+ item4->setZValue(0);
+
+ QCOMPARE(scene.items(path1), QList<QGraphicsItem *>() << item1 << item2);
+ QCOMPARE(scene.items(path2), QList<QGraphicsItem *>() << item3 << item4);
+}
+
+void tst_QGraphicsScene::items_QPainterPath_2()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *ellipse = scene.addEllipse(QRectF(0, 0, 100, 100));
+
+ QPainterPath p1; p1.addRect(QRectF(1, 1, 10, 10));
+ QPainterPath p2; p2.addRect(QRectF(1, 89, 10, 10));
+ QPainterPath p3; p3.addRect(QRectF(89, 1, 10, 10));
+ QPainterPath p4; p4.addRect(QRectF(89, 89, 10, 10));
+
+ // None of the rects contain the ellipse's shape nor bounding rect
+ QVERIFY(scene.items(p1, Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(p2, Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(p3, Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(p4, Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(p1, Qt::ContainsItemBoundingRect).isEmpty());
+ QVERIFY(scene.items(p2, Qt::ContainsItemBoundingRect).isEmpty());
+ QVERIFY(scene.items(p3, Qt::ContainsItemBoundingRect).isEmpty());
+ QVERIFY(scene.items(p4, Qt::ContainsItemBoundingRect).isEmpty());
+
+ // None intersects with the item's shape, but they all intersects with the
+ // item's bounding rect.
+ QVERIFY(scene.items(p1, Qt::IntersectsItemShape).isEmpty());
+ QVERIFY(scene.items(p2, Qt::IntersectsItemShape).isEmpty());
+ QVERIFY(scene.items(p3, Qt::IntersectsItemShape).isEmpty());
+ QVERIFY(scene.items(p4, Qt::IntersectsItemShape).isEmpty());
+ QCOMPARE(scene.items(p1, Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(p2, Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(p3, Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(p4, Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+ QPainterPath p5;
+ p5.addRect(QRectF(5, 5, 90, 90));
+
+ // This rect does not contain the shape nor the bounding rect
+ QVERIFY(scene.items(p5, Qt::ContainsItemShape).isEmpty());
+ QVERIFY(scene.items(p5, Qt::ContainsItemBoundingRect).isEmpty());
+
+ // It will, however, intersect with both
+ QCOMPARE(scene.items(p5, Qt::IntersectsItemShape).first(), ellipse);
+ QCOMPARE(scene.items(p5, Qt::IntersectsItemBoundingRect).first(), ellipse);
+
+ QPainterPath p6;
+ p6.addRect(QRectF(-5, -5, 110, 110));
+
+ // A rect that contains the whole ellipse will both contain and intersect
+ // with both the ellipse's shape and bounding rect.
+ QCOMPARE(scene.items(p6, Qt::IntersectsItemShape).first(), ellipse);
+ QCOMPARE(scene.items(p6, Qt::ContainsItemShape).first(), ellipse);
+ QCOMPARE(scene.items(p6, Qt::IntersectsItemBoundingRect).first(), ellipse);
+ QCOMPARE(scene.items(p6, Qt::ContainsItemBoundingRect).first(), ellipse);
+}
+
+void tst_QGraphicsScene::selection()
+{
+ // ### This test is difficult to make work for all platforms; instead, a
+ // hand crafted data set would make it stable. Its behavior is thoroughly
+ // covered by other tests. Todo: Fix this test.
+
+ /*
+ QGraphicsScene scene;
+ QMap<QGraphicsItem *, int> itemIndexes;
+ for (int i = 0; i < 256; ++i) {
+ QPainterPath path;
+ path.addRect(randomX[i], randomY[i], 25, 25);
+
+ QGraphicsPathItem *pathItem = scene.addPath(path);
+ pathItem->setFlag(QGraphicsItem::ItemIsSelectable);
+ itemIndexes.insert(pathItem, i);
+ }
+
+#if 0
+ // Write data
+ QFile::remove("graphicsScene_selection.data");
+ QFile file("graphicsScene_selection.data");
+ if (!file.open(QFile::WriteOnly))
+ QFAIL("Unable to generate data file graphicsScene_selection.data");
+ QDataStream stream(&file);
+ for (qreal y = -1000; y < 1000; y += 33) {
+ for (qreal x = -1000; x < 1000; x += 33) {
+ for (qreal size = 1; size < 200; size += 33) {
+ QPainterPath path;
+ path.addRect(QRectF(x, y, size, size));
+ scene.setSelectionArea(path);
+ QCOMPARE(scene.selectionArea(), path);
+
+ QList<int> indexes;
+ foreach (QGraphicsItem *item, scene.selectedItems())
+ indexes << itemIndexes.value(item);
+
+ stream << x << y << size << indexes;
+ }
+ }
+ }
+#else
+ // Read data
+ QFile file("graphicsScene_selection.data");
+ if (!file.open(QFile::ReadOnly))
+ QFAIL("Unable to load data file graphicsScene_selection.data");
+
+ QDataStream stream(&file);
+
+ while (!stream.atEnd()) {
+ QList<int> expectedIndexes;
+
+ qreal x, y, size;
+ stream >> x >> y >> size >> expectedIndexes;
+
+ QPainterPath path;
+ path.addRect(QRectF(x, y, size, size));
+ scene.setSelectionArea(path);
+ QCOMPARE(scene.selectionArea(), path);
+
+ QList<int> indexes;
+ foreach (QGraphicsItem *item, scene.selectedItems())
+ indexes << itemIndexes.value(item);
+
+ qSort(indexes);
+ qSort(expectedIndexes);
+
+ QCOMPARE(indexes, expectedIndexes);
+
+ scene.clearSelection();
+ QVERIFY(scene.selectedItems().isEmpty());
+ }
+#endif
+ */
+}
+
+class CustomView : public QGraphicsView
+{
+public:
+ CustomView() : repaints(0)
+ { }
+
+ int repaints;
+protected:
+ void paintEvent(QPaintEvent *event)
+ {
+ ++repaints;
+ QGraphicsView::paintEvent(event);
+ }
+};
+
+void tst_QGraphicsScene::selectionChanged()
+{
+ QGraphicsScene scene(0, 0, 1000, 1000);
+ QSignalSpy spy(&scene, SIGNAL(selectionChanged()));
+ QCOMPARE(spy.count(), 0);
+
+ QPainterPath path;
+ path.addRect(scene.sceneRect());
+ QCOMPARE(scene.selectionArea(), QPainterPath());
+ scene.setSelectionArea(path);
+ QCOMPARE(scene.selectionArea(), path);
+ QCOMPARE(spy.count(), 0); // selection didn't change
+ QVERIFY(scene.selectedItems().isEmpty());
+
+ QGraphicsItem *rect = scene.addRect(QRectF(0, 0, 100, 100));
+ QCOMPARE(spy.count(), 0); // selection didn't change
+
+ rect->setSelected(true);
+ QVERIFY(!rect->isSelected());
+ QCOMPARE(spy.count(), 0); // selection didn't change, item isn't selectable
+
+ rect->setFlag(QGraphicsItem::ItemIsSelectable);
+ rect->setSelected(true);
+ QVERIFY(rect->isSelected());
+ QCOMPARE(spy.count(), 1); // selection changed
+ QCOMPARE(scene.selectedItems(), QList<QGraphicsItem *>() << rect);
+
+ rect->setSelected(false);
+ QVERIFY(!rect->isSelected());
+ QCOMPARE(spy.count(), 2); // selection changed
+ QVERIFY(scene.selectedItems().isEmpty());
+
+ QGraphicsEllipseItem *parentItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100));
+ QGraphicsEllipseItem *childItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100), parentItem);
+ QGraphicsEllipseItem *grandChildItem = new QGraphicsEllipseItem(QRectF(0, 0, 100, 100), childItem);
+ grandChildItem->setFlag(QGraphicsItem::ItemIsSelectable);
+ grandChildItem->setSelected(true);
+ grandChildItem->setSelected(false);
+ grandChildItem->setSelected(true);
+ scene.addItem(parentItem);
+
+ QCOMPARE(spy.count(), 3); // the grandchild was added, so the selection changed once
+
+ scene.removeItem(parentItem);
+ QCOMPARE(spy.count(), 4); // the grandchild was removed, so the selection changed
+
+ rect->setSelected(true);
+ QCOMPARE(spy.count(), 5); // the rect was reselected, so the selection changed
+
+ scene.clearSelection();
+ QCOMPARE(spy.count(), 6); // the scene selection was cleared
+
+ rect->setSelected(true);
+ QCOMPARE(spy.count(), 7); // the rect was reselected, so the selection changed
+
+ rect->setFlag(QGraphicsItem::ItemIsSelectable, false);
+ QCOMPARE(spy.count(), 8); // the rect was unselected, so the selection changed
+
+ rect->setSelected(true);
+ QCOMPARE(spy.count(), 8); // the rect is not longer selectable, so the selection does not change
+
+
+ rect->setFlag(QGraphicsItem::ItemIsSelectable, true);
+ rect->setSelected(true);
+ QCOMPARE(spy.count(), 9); // the rect is again selectable, so the selection changed
+
+ delete rect;
+ QCOMPARE(spy.count(), 10); // a selected item was deleted; selection changed
+}
+
+void tst_QGraphicsScene::selectionChanged2()
+{
+ QGraphicsScene scene;
+ QSignalSpy spy(&scene, SIGNAL(selectionChanged()));
+
+ QGraphicsItem *item1 = scene.addRect(0, 0, 100, 100);
+ QGraphicsItem *item2 = scene.addRect(100, 100, 100, 100);
+ item1->setFlag(QGraphicsItem::ItemIsSelectable);
+ item2->setFlag(QGraphicsItem::ItemIsSelectable);
+
+ QCOMPARE(spy.count(), 0);
+ {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+ event.setScenePos(QPointF(50, 50));
+ event.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &event);
+ }
+ {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
+ event.setScenePos(QPointF(50, 50));
+ event.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &event);
+ }
+ QVERIFY(item1->isSelected());
+ QVERIFY(!item2->isSelected());
+ QCOMPARE(spy.count(), 1);
+ {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+ event.setScenePos(QPointF(150, 150));
+ event.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &event);
+ }
+ {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
+ event.setScenePos(QPointF(150, 150));
+ event.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &event);
+ }
+ QVERIFY(!item1->isSelected());
+ QVERIFY(item2->isSelected());
+ QCOMPARE(spy.count(), 2);
+ {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+ event.setScenePos(QPointF(50, 50));
+ event.setButton(Qt::LeftButton);
+ event.setModifiers(Qt::ControlModifier);
+ qApp->sendEvent(&scene, &event);
+ }
+ QVERIFY(!item1->isSelected());
+ QVERIFY(item2->isSelected());
+ QCOMPARE(spy.count(), 2);
+ {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseRelease);
+ event.setScenePos(QPointF(50, 50));
+ event.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &event);
+ }
+ QVERIFY(item1->isSelected());
+ QVERIFY(!item2->isSelected());
+ QCOMPARE(spy.count(), 3);
+}
+
+void tst_QGraphicsScene::addItem()
+{
+ Q_CHECK_PAINTEVENTS
+ {
+ // 1) Create item, then scene, then add item
+ QGraphicsItem *path = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+ QGraphicsScene scene;
+
+ CustomView view;
+ view.setScene(&scene);
+ view.show();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ qApp->processEvents();
+ view.repaints = 0;
+
+ scene.addItem(path);
+
+ // Adding an item should always issue a repaint.
+ qApp->processEvents(); // <- delayed update is called
+ qApp->processEvents(); // <- scene schedules pending update
+ qApp->processEvents(); // <- pending update is sent to view
+ QVERIFY(view.repaints > 0);
+ view.repaints = 0;
+
+ QCOMPARE(scene.itemAt(0, 0), path);
+
+ QGraphicsItem *path2 = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+ path2->setPos(100, 100);
+
+ QCOMPARE(scene.itemAt(0, 0), path);
+ QCOMPARE(scene.itemAt(100, 100), (QGraphicsItem *)0);
+ scene.addItem(path2);
+
+ // Adding an item should always issue a repaint.
+ qApp->processEvents(); // <- delayed update is called
+ qApp->processEvents(); // <- scene schedules pending update
+ qApp->processEvents(); // <- pending update is sent to view
+ QVERIFY(view.repaints > 0);
+
+ QCOMPARE(scene.itemAt(100, 100), path2);
+ }
+ {
+ // 2) Create scene, then item, then add item
+ QGraphicsScene scene;
+ QGraphicsItem *path = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+ scene.addItem(path);
+
+ QGraphicsItem *path2 = new QGraphicsEllipseItem(QRectF(-10, -10, 20, 20));
+ path2->setPos(100, 100);
+ scene.addItem(path2);
+
+ QCOMPARE(scene.itemAt(0, 0), path);
+ QCOMPARE(scene.itemAt(100, 100), path2);
+ }
+}
+
+void tst_QGraphicsScene::addEllipse()
+{
+ QGraphicsScene scene;
+ QGraphicsEllipseItem *ellipse = scene.addEllipse(QRectF(-10, -10, 20, 20),
+ QPen(Qt::red), QBrush(Qt::blue));
+ QCOMPARE(ellipse->pos(), QPointF());
+ QCOMPARE(ellipse->pen(), QPen(Qt::red));
+ QCOMPARE(ellipse->brush(), QBrush(Qt::blue));
+ QCOMPARE(ellipse->rect(), QRectF(-10, -10, 20, 20));
+ QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)ellipse);
+ QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)ellipse);
+ QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)ellipse);
+ QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)ellipse);
+ QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)ellipse);
+ QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addLine()
+{
+ QGraphicsScene scene;
+ QPen pen(Qt::red);
+ pen.setWidthF(1.0);
+ QGraphicsLineItem *line = scene.addLine(QLineF(-10, -10, 20, 20),
+ pen);
+ QCOMPARE(line->pos(), QPointF());
+ QCOMPARE(line->pen(), pen);
+ QCOMPARE(line->line(), QLineF(-10, -10, 20, 20));
+ QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)line);
+ QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)line);
+ QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)line);
+}
+
+void tst_QGraphicsScene::addPath()
+{
+ QGraphicsScene scene;
+ QPainterPath p;
+ p.addEllipse(QRectF(-10, -10, 20, 20));
+ p.addEllipse(QRectF(-10, 20, 20, 20));
+
+ QGraphicsPathItem *path = scene.addPath(p, QPen(Qt::red), QBrush(Qt::blue));
+ QCOMPARE(path->pos(), QPointF());
+ QCOMPARE(path->pen(), QPen(Qt::red));
+ QCOMPARE(path->path(), p);
+ QCOMPARE(path->brush(), QBrush(Qt::blue));
+ QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(0, 30), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(-9.9, 30), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(9.9, 30), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(0, 20.1), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(0, 39.9), (QGraphicsItem *)path);
+ QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(-10, 20), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(10, 20), (QGraphicsItem *)0);
+if (sizeof(qreal) != sizeof(double))
+ QWARN("Skipping test because of rounding errors when qreal != double");
+else
+ QCOMPARE(scene.itemAt(-10, 30), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(10.1, 30), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addPixmap()
+{
+ QGraphicsScene scene;
+ QPixmap pix(":/Ash_European.jpg");
+ QGraphicsPixmapItem *pixmap = scene.addPixmap(pix);
+
+ QCOMPARE(pixmap->pos(), QPointF());
+ QCOMPARE(pixmap->pixmap(), pix);
+ QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)pixmap);
+ QCOMPARE(scene.itemAt(pix.width() - 1, 0), (QGraphicsItem *)pixmap);
+ QCOMPARE(scene.itemAt(0, pix.height() - 1), (QGraphicsItem *)pixmap);
+ QCOMPARE(scene.itemAt(pix.width() - 1, pix.height() - 1), (QGraphicsItem *)pixmap);
+ QCOMPARE(scene.itemAt(-1, -1), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(pix.width() - 1, -1), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(-1, pix.height() - 1), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(pix.width(), pix.height()), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(0, pix.height()), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(pix.width(), 0), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addRect()
+{
+ QGraphicsScene scene;
+ QGraphicsRectItem *rect = scene.addRect(QRectF(-10, -10, 20, 20),
+ QPen(Qt::red), QBrush(Qt::blue));
+ QCOMPARE(rect->pos(), QPointF());
+ QCOMPARE(rect->pen(), QPen(Qt::red));
+ QCOMPARE(rect->brush(), QBrush(Qt::blue));
+ QCOMPARE(rect->rect(), QRectF(-10, -10, 20, 20));
+ QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)rect);
+ QCOMPARE(scene.itemAt(-10, -10), (QGraphicsItem *)rect);
+ QCOMPARE(scene.itemAt(-9.9, 0), (QGraphicsItem *)rect);
+ QCOMPARE(scene.itemAt(-10, 10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(0, -9.9), (QGraphicsItem *)rect);
+ QCOMPARE(scene.itemAt(0, 9.9), (QGraphicsItem *)rect);
+ QCOMPARE(scene.itemAt(10, -10), (QGraphicsItem *)0);
+ QCOMPARE(scene.itemAt(9.9, 0), (QGraphicsItem *)rect);
+ QCOMPARE(scene.itemAt(10, 10), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::addText()
+{
+ QGraphicsScene scene;
+ QGraphicsTextItem *text = scene.addText("Qt", QFont());
+ QCOMPARE(text->pos(), QPointF());
+ QCOMPARE(text->toPlainText(), QString("Qt"));
+ QCOMPARE(text->font(), QFont());
+}
+
+#if !defined(Q_OS_WINCE) || defined(GWES_ICONCURS)
+void tst_QGraphicsScene::removeItem()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item = scene.addRect(QRectF(0, 0, 10, 10));
+ QCOMPARE(scene.itemAt(0, 0), item); // forces indexing
+ scene.removeItem(item);
+ QCOMPARE(scene.itemAt(0, 0), (QGraphicsItem *)0);
+ delete item;
+
+ QGraphicsItem *item2 = scene.addRect(QRectF(0, 0, 10, 10));
+ item2->setFlag(QGraphicsItem::ItemIsSelectable);
+ QCOMPARE(scene.itemAt(0, 0), item2);
+
+ // Removing a selected item
+ QVERIFY(scene.selectedItems().isEmpty());
+ item2->setSelected(true);
+ QVERIFY(scene.selectedItems().contains(item2));
+ scene.removeItem(item2);
+ QVERIFY(scene.selectedItems().isEmpty());
+
+ // Check that we are in a state that can receive paint events
+ // (i.e., not logged out on Windows).
+ Q_CHECK_PAINTEVENTS
+
+ // Removing a hovered item
+ HoverItem *hoverItem = new HoverItem;
+ scene.addItem(hoverItem);
+ scene.setSceneRect(-50, -50, 100, 100);
+
+ QGraphicsView view(&scene);
+ view.setFixedSize(150, 150);
+ view.show();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ QTest::mouseMove(view.viewport(), QPoint(-1, -1));
+ {
+ QMouseEvent moveEvent(QEvent::MouseMove, view.mapFromScene(hoverItem->scenePos() + QPointF(20, 20)), Qt::NoButton, 0, 0);
+ QApplication::sendEvent(view.viewport(), &moveEvent);
+ }
+ qApp->processEvents(); // update
+ qApp->processEvents(); // draw
+ QVERIFY(!hoverItem->isHovered);
+
+ {
+ QTest::qWait(250);
+ QTest::mouseMove(view.viewport(), view.mapFromScene(hoverItem->scenePos()), Qt::NoButton);
+ QTest::qWait(10);
+ QMouseEvent moveEvent(QEvent::MouseMove, view.mapFromScene(hoverItem->scenePos()), Qt::NoButton, 0, 0);
+ QApplication::sendEvent(view.viewport(), &moveEvent);
+ }
+ qApp->processEvents(); // update
+ qApp->processEvents(); // draw
+ QVERIFY(hoverItem->isHovered);
+
+ scene.removeItem(hoverItem);
+ hoverItem->setAcceptsHoverEvents(false);
+ scene.addItem(hoverItem);
+ qApp->processEvents(); // <- delayed update is called
+ qApp->processEvents(); // <- scene schedules pending update
+ qApp->processEvents(); // <- pending update is sent to view
+ QVERIFY(!hoverItem->isHovered);
+}
+#endif
+
+void tst_QGraphicsScene::focusItem()
+{
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ QVERIFY(!scene.focusItem());
+ QGraphicsItem *item = scene.addText("Qt");
+ QVERIFY(!scene.focusItem());
+ item->setFocus();
+ QVERIFY(!scene.focusItem());
+ item->setFlag(QGraphicsItem::ItemIsFocusable);
+ QVERIFY(!scene.focusItem());
+ item->setFocus();
+ QCOMPARE(scene.focusItem(), item);
+
+ QFocusEvent focusOut(QEvent::FocusOut);
+ QApplication::sendEvent(&scene, &focusOut);
+
+ QVERIFY(!scene.focusItem());
+
+ QFocusEvent focusIn(QEvent::FocusIn);
+ QApplication::sendEvent(&scene, &focusIn);
+ QCOMPARE(scene.focusItem(), item);
+
+ QGraphicsItem *item2 = scene.addText("Qt");
+ item2->setFlag(QGraphicsItem::ItemIsFocusable);
+ QCOMPARE(scene.focusItem(), item);
+
+ item2->setFocus();
+ QCOMPARE(scene.focusItem(), item2);
+ item->setFocus();
+ QCOMPARE(scene.focusItem(), item);
+
+ item2->setFocus();
+ QCOMPARE(scene.focusItem(), item2);
+ QApplication::sendEvent(&scene, &focusOut);
+ QVERIFY(!scene.hasFocus());
+ QVERIFY(!scene.focusItem());
+ QApplication::sendEvent(&scene, &focusIn);
+ QCOMPARE(scene.focusItem(), item2);
+
+ QApplication::sendEvent(&scene, &focusOut);
+
+ QVERIFY(!scene.focusItem());
+ scene.removeItem(item2);
+ delete item2;
+
+ QApplication::sendEvent(&scene, &focusIn);
+ QVERIFY(!scene.focusItem());
+}
+
+class FocusItem : public QGraphicsTextItem
+{
+protected:
+ void focusOutEvent(QFocusEvent *)
+ {
+ QVERIFY(!scene()->focusItem());
+ }
+};
+
+void tst_QGraphicsScene::focusItemLostFocus()
+{
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ FocusItem *item = new FocusItem;
+ item->setTextInteractionFlags(Qt::TextEditorInteraction);
+ scene.addItem(item);
+
+ item->setFocus();
+ QCOMPARE(scene.focusItem(), (QGraphicsItem *)item);
+ item->clearFocus();
+}
+
+class ClearTestItem : public QGraphicsRectItem
+{
+public:
+ ClearTestItem(QGraphicsItem *parent = 0) : QGraphicsRectItem(parent) {}
+ ~ClearTestItem() { qDeleteAll(items); }
+ QList<QGraphicsItem *> items;
+};
+
+void tst_QGraphicsScene::clear()
+{
+ QGraphicsScene scene;
+ scene.clear();
+ QVERIFY(scene.items().isEmpty());
+ scene.addRect(0, 0, 100, 100);
+ QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100));
+ scene.clear();
+ QVERIFY(scene.items().isEmpty());
+ QCOMPARE(scene.sceneRect(), QRectF(0, 0, 100, 100));
+
+ ClearTestItem *firstItem = new ClearTestItem;
+ QGraphicsItem *secondItem = new QGraphicsRectItem;
+ firstItem->items += secondItem;
+
+ scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+ scene.addItem(firstItem);
+ scene.addItem(secondItem);
+ QCOMPARE(scene.items().at(0), (QGraphicsItem*)firstItem);
+ QCOMPARE(scene.items().at(1), secondItem);
+
+ ClearTestItem *thirdItem = new ClearTestItem(firstItem);
+ QGraphicsItem *forthItem = new QGraphicsRectItem(firstItem);
+ thirdItem->items += forthItem;
+
+ // must not crash even if firstItem deletes secondItem
+ scene.clear();
+ QVERIFY(scene.items().isEmpty());
+}
+
+void tst_QGraphicsScene::setFocusItem()
+{
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ QGraphicsItem *item = scene.addText("Qt");
+ QVERIFY(!scene.focusItem());
+ QVERIFY(!scene.hasFocus());
+ scene.setFocusItem(item);
+ QVERIFY(!scene.hasFocus());
+ QVERIFY(!scene.focusItem());
+ item->setFlag(QGraphicsItem::ItemIsFocusable);
+
+ for (int i = 0; i < 3; ++i) {
+ scene.setFocusItem(item);
+ QVERIFY(scene.hasFocus());
+ QCOMPARE(scene.focusItem(), item);
+ QVERIFY(item->hasFocus());
+ }
+
+ QGraphicsItem *item2 = scene.addText("Qt");
+ item2->setFlag(QGraphicsItem::ItemIsFocusable);
+
+ scene.setFocusItem(item2);
+ QVERIFY(!item->hasFocus());
+ QVERIFY(item2->hasFocus());
+
+ scene.setFocusItem(item);
+ QVERIFY(item->hasFocus());
+ QVERIFY(!item2->hasFocus());
+
+ scene.clearFocus();
+ QVERIFY(!item->hasFocus());
+ QVERIFY(!item2->hasFocus());
+
+ scene.setFocus();
+ QVERIFY(item->hasFocus());
+ QVERIFY(!item2->hasFocus());
+
+ scene.setFocusItem(0);
+ QVERIFY(!item->hasFocus());
+ QVERIFY(!item2->hasFocus());
+
+ scene.setFocus();
+ QVERIFY(!item->hasFocus());
+ QVERIFY(!item2->hasFocus());
+}
+
+void tst_QGraphicsScene::setFocusItem_inactive()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item = scene.addText("Qt");
+ QVERIFY(!scene.focusItem());
+ QVERIFY(!scene.hasFocus());
+ scene.setFocusItem(item);
+ QVERIFY(!scene.hasFocus());
+ QVERIFY(!scene.focusItem());
+ item->setFlag(QGraphicsItem::ItemIsFocusable);
+
+ for (int i = 0; i < 3; ++i) {
+ scene.setFocusItem(item);
+ QCOMPARE(scene.focusItem(), item);
+ QVERIFY(!item->hasFocus());
+ }
+
+}
+
+
+void tst_QGraphicsScene::mouseGrabberItem()
+{
+ QGraphicsScene scene;
+ QVERIFY(!scene.mouseGrabberItem());
+
+ QGraphicsItem *item = scene.addRect(QRectF(-10, -10, 20, 20));
+ item->setFlag(QGraphicsItem::ItemIsMovable);
+ item->setZValue(1);
+
+ QGraphicsItem *item2 = scene.addRect(QRectF(-10, -10, 20, 20));
+ item2->setFlag(QGraphicsItem::ItemIsMovable);
+ item2->setZValue(0);
+
+ for (int i = 0; i < 3; ++i) {
+ item->setPos(0, 0);
+ item2->setPos(0, 0);
+ item->setZValue((i & 1) ? 0 : 1);
+ item2->setZValue((i & 1) ? 1 : 0);
+ QGraphicsItem *topMostItem = (i & 1) ? item2 : item;
+
+ QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+ pressEvent.setButton(Qt::LeftButton);
+ pressEvent.setScenePos(QPointF(0, 0));
+ pressEvent.setScreenPos(QPoint(100, 100));
+
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(scene.mouseGrabberItem(), topMostItem);
+
+ for (int i = 0; i < 1000; ++i) {
+ QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove);
+ moveEvent.setButtons(Qt::LeftButton);
+ moveEvent.setScenePos(QPointF(i * 10, i * 10));
+ moveEvent.setScreenPos(QPoint(100 + i * 10, 100 + i * 10));
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(scene.mouseGrabberItem(), topMostItem);
+
+ // Geometrical changes should not affect the mouse grabber.
+ item->setZValue(rand() % 500);
+ item2->setZValue(rand() % 500);
+ item->setPos(rand() % 50000, rand() % 50000);
+ item2->setPos(rand() % 50000, rand() % 50000);
+ }
+
+ QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
+ releaseEvent.setScenePos(QPointF(10000, 10000));
+ releaseEvent.setScreenPos(QPoint(1000000, 1000000));
+ QApplication::sendEvent(&scene, &releaseEvent);
+ QVERIFY(!scene.mouseGrabberItem());
+ }
+
+ // Structural change: deleting the mouse grabber
+ item->setPos(0, 0);
+ item->setZValue(1);
+ item2->setPos(0, 0);
+ item2->setZValue(0);
+ QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+ pressEvent.setButton(Qt::LeftButton);
+ pressEvent.setScenePos(QPointF(0, 0));
+ pressEvent.setScreenPos(QPoint(100, 100));
+
+ QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove);
+ moveEvent.setButtons(Qt::LeftButton);
+ moveEvent.setScenePos(QPointF(0, 0));
+ moveEvent.setScreenPos(QPoint(100, 100));
+
+ QApplication::sendEvent(&scene, &pressEvent);
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(scene.mouseGrabberItem(), item);
+ item->setVisible(false);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(scene.mouseGrabberItem(), item2);
+ item2->setVisible(false);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+ item2->setVisible(true);
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+ QApplication::sendEvent(&scene, &pressEvent);
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(scene.mouseGrabberItem(), item2);
+ scene.removeItem(item2);
+ delete item2;
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+}
+
+void tst_QGraphicsScene::hoverEvents_siblings()
+{
+ Q_CHECK_PAINTEVENTS
+
+ QGraphicsScene scene;
+ QGraphicsItem *lastItem = 0;
+ QList<HoverItem *> items;
+ for (int i = 0; i < 15; ++i) {
+ QGraphicsItem *item = new HoverItem;
+ scene.addItem(item);
+ items << (HoverItem *)item;
+ if (lastItem) {
+ item->setPos(lastItem->pos() + QPointF(sin(i / 3.0) * 17, cos(i / 3.0) * 17));
+ }
+ item->setZValue(i);
+ lastItem = item;
+ }
+
+ QGraphicsView view(&scene);
+ view.setRenderHint(QPainter::Antialiasing, true);
+#if defined(Q_OS_WINCE)
+ view.setMinimumSize(230, 200);
+#else
+ view.setMinimumSize(400, 300);
+#endif
+ view.rotate(10);
+ view.scale(1.7, 1.7);
+ view.show();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ qApp->setActiveWindow(&view);
+ view.activateWindow();
+ QTest::qWait(70);
+
+ QCursor::setPos(view.mapToGlobal(QPoint(-5, -5)));
+
+ QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+ mouseEvent.setScenePos(QPointF(-1000, -1000));
+ QApplication::sendEvent(&scene, &mouseEvent);
+
+ QTest::qWait(50);
+
+ for (int j = 1; j >= 0; --j) {
+ int i = j ? 0 : 14;
+ forever {
+ if (j)
+ QVERIFY(!items.at(i)->isHovered);
+ else
+ QVERIFY(!items.at(i)->isHovered);
+ QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+ mouseEvent.setScenePos(items.at(i)->mapToScene(0, 0));
+ QApplication::sendEvent(&scene, &mouseEvent);
+
+ qApp->processEvents(); // this posts updates from the scene to the view
+ qApp->processEvents(); // which trigger a repaint here
+
+ QTRY_VERIFY(items.at(i)->isHovered);
+ if (j && i > 0)
+ QVERIFY(!items.at(i - 1)->isHovered);
+ if (!j && i < 14)
+ QVERIFY(!items.at(i + 1)->isHovered);
+ i += j ? 1 : -1;
+ if ((j && i == 15) || (!j && i == -1))
+ break;
+ }
+
+ QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+ mouseEvent.setScenePos(QPointF(-1000, -1000));
+ QApplication::sendEvent(&scene, &mouseEvent);
+
+ qApp->processEvents(); // this posts updates from the scene to the view
+ qApp->processEvents(); // which trigger a repaint here
+ }
+}
+
+void tst_QGraphicsScene::hoverEvents_parentChild()
+{
+ Q_CHECK_PAINTEVENTS
+
+ QGraphicsScene scene;
+ QGraphicsItem *lastItem = 0;
+ QList<HoverItem *> items;
+ for (int i = 0; i < 15; ++i) {
+ QGraphicsItem *item = new HoverItem;
+ scene.addItem(item);
+ items << (HoverItem *)item;
+ if (lastItem) {
+ item->setParentItem(lastItem);
+ item->setPos(sin(i / 3.0) * 17, cos(i / 3.0) * 17);
+ }
+ lastItem = item;
+ }
+
+ QGraphicsView view(&scene);
+ view.setRenderHint(QPainter::Antialiasing, true);
+#if defined(Q_OS_WINCE)
+ view.setMinimumSize(230, 200);
+#else
+ view.setMinimumSize(400, 300);
+#endif
+ view.rotate(10);
+ view.scale(1.7, 1.7);
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+ QTest::qWait(70);
+
+ QGraphicsSceneMouseEvent mouseEvent(QEvent::GraphicsSceneMouseMove);
+ mouseEvent.setScenePos(QPointF(-1000, -1000));
+ QApplication::sendEvent(&scene, &mouseEvent);
+
+ for (int j = 1; j >= 0; --j) {
+ int i = j ? 0 : 14;
+ forever {
+ if (j) {
+ QVERIFY(!items.at(i)->isHovered);
+ } else {
+ if (i == 14)
+ QVERIFY(!items.at(13)->isHovered);
+ }
+ mouseEvent.setScenePos(items.at(i)->mapToScene(0, 0));
+ QApplication::sendEvent(&scene, &mouseEvent);
+
+ qApp->processEvents(); // this posts updates from the scene to the view
+ qApp->processEvents(); // which trigger a repaint here
+
+ QTRY_VERIFY(items.at(i)->isHovered);
+ if (i < 14)
+ QVERIFY(!items.at(i + 1)->isHovered);
+ i += j ? 1 : -1;
+ if ((j && i == 15) || (!j && i == -1))
+ break;
+ }
+
+ mouseEvent.setScenePos(QPointF(-1000, -1000));
+ QApplication::sendEvent(&scene, &mouseEvent);
+
+ qApp->processEvents(); // this posts updates from the scene to the view
+ qApp->processEvents(); // which trigger a repaint here
+ }
+}
+
+void tst_QGraphicsScene::createItemGroup()
+{
+ QGraphicsScene scene;
+
+ QList<QGraphicsItem *> children1;
+ children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children1 << scene.addRect(QRectF(-10, -10, 20, 20));
+
+ QList<QGraphicsItem *> children2;
+ children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children2 << scene.addRect(QRectF(-10, -10, 20, 20));
+
+ QList<QGraphicsItem *> children3;
+ children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+ children3 << scene.addRect(QRectF(-10, -10, 20, 20));
+
+ // All items in children1 are children of parent1
+ QGraphicsItem *parent1 = scene.addRect(QRectF(-10, -10, 20, 20));
+ foreach (QGraphicsItem *item, children1)
+ item->setParentItem(parent1);
+
+ QGraphicsItemGroup *group = scene.createItemGroup(children1);
+ QCOMPARE(group->parentItem(), parent1);
+ QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group);
+ scene.destroyItemGroup(group);
+ QCOMPARE(children1.first()->parentItem(), parent1);
+ group = scene.createItemGroup(children1);
+ QCOMPARE(group->parentItem(), parent1);
+ QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group);
+ scene.destroyItemGroup(group);
+ QCOMPARE(children1.first()->parentItem(), parent1);
+
+ // All items in children2 are children of parent2
+ QGraphicsItem *parent2 = scene.addRect(QRectF(-10, -10, 20, 20));
+ foreach (QGraphicsItem *item, children2)
+ item->setParentItem(parent2);
+
+ // Now make parent2 a child of parent1, so all children2 are also children
+ // of parent1.
+ parent2->setParentItem(parent1);
+
+ // The children2 group should still have parent2 as their common ancestor.
+ group = scene.createItemGroup(children2);
+ QCOMPARE(group->parentItem(), parent2);
+ QCOMPARE(children2.first()->parentItem(), (QGraphicsItem *)group);
+ scene.destroyItemGroup(group);
+ QCOMPARE(children2.first()->parentItem(), parent2);
+
+ // But the set of both children2 and children1 share only parent1.
+ group = scene.createItemGroup(children2 + children1);
+ QCOMPARE(group->parentItem(), parent1);
+ QCOMPARE(children1.first()->parentItem(), (QGraphicsItem *)group);
+ QCOMPARE(children2.first()->parentItem(), (QGraphicsItem *)group);
+ scene.destroyItemGroup(group);
+ QCOMPARE(children1.first()->parentItem(), parent1);
+ QCOMPARE(children2.first()->parentItem(), parent1);
+
+ // Fixup the parent-child chain
+ foreach (QGraphicsItem *item, children2)
+ item->setParentItem(parent2);
+
+ // These share no common parent
+ group = scene.createItemGroup(children3);
+ QCOMPARE(group->parentItem(), (QGraphicsItem *)0);
+ scene.destroyItemGroup(group);
+
+ // Make children3 children of parent3
+ QGraphicsItem *parent3 = scene.addRect(QRectF(-10, -10, 20, 20));
+ foreach (QGraphicsItem *item, children3)
+ item->setParentItem(parent3);
+
+ // These should have parent3 as a parent
+ group = scene.createItemGroup(children3);
+ QCOMPARE(group->parentItem(), parent3);
+ scene.destroyItemGroup(group);
+
+ // Now make them all children of parent1
+ parent3->setParentItem(parent1);
+
+ group = scene.createItemGroup(children3);
+ QCOMPARE(group->parentItem(), parent3);
+ scene.destroyItemGroup(group);
+
+ group = scene.createItemGroup(children2);
+ QCOMPARE(group->parentItem(), parent2);
+ scene.destroyItemGroup(group);
+
+ group = scene.createItemGroup(children1);
+ QCOMPARE(group->parentItem(), parent1);
+ scene.destroyItemGroup(group);
+
+ QGraphicsItemGroup *emptyGroup = scene.createItemGroup(QList<QGraphicsItem *>());
+ QCOMPARE(emptyGroup->children(), QList<QGraphicsItem *>());
+ QVERIFY(!emptyGroup->parentItem());
+ QCOMPARE(emptyGroup->scene(), &scene);
+}
+
+class EventTester : public QGraphicsEllipseItem
+{
+public:
+ EventTester()
+ : QGraphicsEllipseItem(QRectF(-10, -10, 20, 20)), ignoreMouse(false)
+ { }
+
+ bool ignoreMouse;
+ QList<QEvent::Type> eventTypes;
+
+protected:
+ bool sceneEvent(QEvent *event)
+ {
+ eventTypes << QEvent::Type(event->type());
+ switch (event->type()) {
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMouseRelease:
+ if (ignoreMouse) {
+ event->ignore();
+ return true;
+ }
+ default:
+ break;
+ }
+
+ return QGraphicsEllipseItem::sceneEvent(event);
+ }
+};
+
+void tst_QGraphicsScene::mouseEventPropagation()
+{
+ EventTester *a = new EventTester;
+ EventTester *b = new EventTester;
+ EventTester *c = new EventTester;
+ EventTester *d = new EventTester;
+ b->setParentItem(a);
+ c->setParentItem(b);
+ d->setParentItem(c);
+
+ a->setFlag(QGraphicsItem::ItemIsMovable);
+ b->setFlag(QGraphicsItem::ItemIsMovable);
+ c->setFlag(QGraphicsItem::ItemIsMovable);
+ d->setFlag(QGraphicsItem::ItemIsMovable);
+
+ a->setData(0, "A");
+ b->setData(0, "B");
+ c->setData(0, "C");
+ d->setData(0, "D");
+
+ // scene -> a -> b -> c -> d
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ scene.addItem(a);
+
+ // Prepare some events
+ QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+ pressEvent.setButton(Qt::LeftButton);
+ pressEvent.setScenePos(QPointF(0, 0));
+ QGraphicsSceneMouseEvent moveEvent(QEvent::GraphicsSceneMouseMove);
+ moveEvent.setButton(Qt::LeftButton);
+ moveEvent.setScenePos(QPointF(0, 0));
+ QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
+ releaseEvent.setButton(Qt::LeftButton);
+ releaseEvent.setScenePos(QPointF(0, 0));
+
+ // Send a press
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(d->eventTypes.size(), 2);
+ QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(c->eventTypes.size(), 0);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)d);
+
+ // Send a move
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(d->eventTypes.size(), 3);
+ QCOMPARE(d->eventTypes.at(2), QEvent::GraphicsSceneMouseMove);
+ QCOMPARE(c->eventTypes.size(), 0);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)d);
+
+ // Send a release
+ QApplication::sendEvent(&scene, &releaseEvent);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(d->eventTypes.at(3), QEvent::GraphicsSceneMouseRelease);
+ QCOMPARE(d->eventTypes.at(4), QEvent::UngrabMouse);
+ QCOMPARE(c->eventTypes.size(), 0);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+
+ d->setAcceptedMouseButtons(Qt::RightButton);
+
+ // Send a press
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(c->eventTypes.size(), 2);
+ QCOMPARE(c->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(c->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+ // Send another press, with a button that isn't actually accepted
+ QApplication::sendEvent(&scene, &pressEvent);
+ pressEvent.setButton(Qt::RightButton);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(c->eventTypes.size(), 3);
+ QCOMPARE(c->eventTypes.at(2), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+ // Send a move
+ QApplication::sendEvent(&scene, &moveEvent);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(c->eventTypes.size(), 4);
+ QCOMPARE(c->eventTypes.at(3), QEvent::GraphicsSceneMouseMove);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+ // Send a release
+ QApplication::sendEvent(&scene, &releaseEvent);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(c->eventTypes.size(), 6);
+ QCOMPARE(c->eventTypes.at(4), QEvent::GraphicsSceneMouseRelease);
+ QCOMPARE(c->eventTypes.at(5), QEvent::UngrabMouse);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+
+ // Disabled items eat events. c should not get this.
+ d->setEnabled(false);
+ d->setAcceptedMouseButtons(Qt::RightButton);
+
+ // Send a right press. This disappears in d.
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(c->eventTypes.size(), 6);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)0);
+
+ // Send a left press. This goes to c.
+ pressEvent.setButton(Qt::LeftButton);
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(d->eventTypes.size(), 5);
+ QCOMPARE(c->eventTypes.size(), 8);
+ QCOMPARE(c->eventTypes.at(6), QEvent::GrabMouse);
+ QCOMPARE(c->eventTypes.at(7), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(b->eventTypes.size(), 0);
+ QCOMPARE(a->eventTypes.size(), 0);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)c);
+
+ // Clicking outside the items removes the mouse grabber
+}
+
+void tst_QGraphicsScene::mouseEventPropagation_ignore()
+{
+ EventTester *a = new EventTester;
+ EventTester *b = new EventTester;
+ EventTester *c = new EventTester;
+ EventTester *d = new EventTester;
+ b->setParentItem(a);
+ c->setParentItem(b);
+ d->setParentItem(c);
+
+ a->setFlags(QGraphicsItem::ItemIsMovable);
+ b->setFlags(QGraphicsItem::ItemIsMovable);
+ c->setFlags(QGraphicsItem::ItemIsMovable);
+ d->setFlags(QGraphicsItem::ItemIsMovable);
+
+ // scene -> a -> b -> c -> d
+ QGraphicsScene scene;
+ scene.addItem(a);
+
+ // Prepare some events
+ QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+ pressEvent.setButton(Qt::LeftButton);
+ pressEvent.setScenePos(QPointF(0, 0));
+
+ b->ignoreMouse = true;
+ c->ignoreMouse = true;
+ d->ignoreMouse = true;
+
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(a->eventTypes.size(), 2);
+ QCOMPARE(a->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(a->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(b->eventTypes.size(), 3);
+ QCOMPARE(b->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(b->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(b->eventTypes.at(2), QEvent::UngrabMouse);
+ QCOMPARE(c->eventTypes.size(), 3);
+ QCOMPARE(c->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(c->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(c->eventTypes.at(2), QEvent::UngrabMouse);
+ QCOMPARE(d->eventTypes.size(), 3);
+ QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(d->eventTypes.at(2), QEvent::UngrabMouse);
+ QCOMPARE(scene.mouseGrabberItem(), (QGraphicsItem *)a);
+
+ a->ignoreMouse = true;
+
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(a->eventTypes.size(), 3);
+ QCOMPARE(a->eventTypes.at(2), QEvent::GraphicsSceneMousePress);
+ QCOMPARE(b->eventTypes.size(), 3);
+ QCOMPARE(c->eventTypes.size(), 3);
+ QCOMPARE(d->eventTypes.size(), 3);
+
+ QVERIFY(!pressEvent.isAccepted());
+}
+
+void tst_QGraphicsScene::mouseEventPropagation_focus()
+{
+ EventTester *a = new EventTester;
+ EventTester *b = new EventTester;
+ EventTester *c = new EventTester;
+ EventTester *d = new EventTester;
+ b->setParentItem(a);
+ c->setParentItem(b);
+ d->setParentItem(c);
+
+ a->setFlag(QGraphicsItem::ItemIsMovable);
+ b->setFlag(QGraphicsItem::ItemIsMovable);
+ c->setFlag(QGraphicsItem::ItemIsMovable);
+ d->setFlag(QGraphicsItem::ItemIsMovable);
+
+ // scene -> a -> b -> c -> d
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ scene.addItem(a);
+
+ // Prepare some events
+ QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+ pressEvent.setButton(Qt::LeftButton);
+ pressEvent.setScenePos(QPointF(0, 0));
+
+ a->setFlag(QGraphicsItem::ItemIsFocusable);
+ QVERIFY(!a->hasFocus());
+
+ QApplication::sendEvent(&scene, &pressEvent);
+
+ QVERIFY(a->hasFocus());
+ QCOMPARE(a->eventTypes.size(), 1);
+ QCOMPARE(a->eventTypes.first(), QEvent::FocusIn);
+ QCOMPARE(d->eventTypes.size(), 2);
+ QCOMPARE(d->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(d->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+}
+
+void tst_QGraphicsScene::mouseEventPropagation_doubleclick()
+{
+ EventTester *a = new EventTester;
+ EventTester *b = new EventTester;
+ a->setFlags(QGraphicsItem::ItemIsMovable);
+ b->setFlags(QGraphicsItem::ItemIsMovable);
+
+ a->setPos(-50, 0);
+ b->setPos(50, 0);
+
+ QGraphicsScene scene;
+ scene.addItem(a);
+ scene.addItem(b);
+
+ // Prepare some events
+ QGraphicsSceneMouseEvent pressEvent(QEvent::GraphicsSceneMousePress);
+ pressEvent.setButton(Qt::LeftButton);
+ pressEvent.setScenePos(QPointF(0, 0));
+ QGraphicsSceneMouseEvent doubleClickEvent(QEvent::GraphicsSceneMouseDoubleClick);
+ doubleClickEvent.setButton(Qt::LeftButton);
+ doubleClickEvent.setScenePos(QPointF(0, 0));
+ QGraphicsSceneMouseEvent releaseEvent(QEvent::GraphicsSceneMouseRelease);
+ releaseEvent.setButton(Qt::LeftButton);
+ releaseEvent.setScenePos(QPointF(0, 0));
+
+ // Send press to A
+ pressEvent.setScenePos(a->mapToScene(0, 0));
+ QApplication::sendEvent(&scene, &pressEvent);
+ QCOMPARE(a->eventTypes.size(), 2);
+ QCOMPARE(a->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(a->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+
+ // Send release to A
+ releaseEvent.setScenePos(a->mapToScene(0, 0));
+ QApplication::sendEvent(&scene, &releaseEvent);
+ QCOMPARE(a->eventTypes.size(), 4);
+ QCOMPARE(a->eventTypes.at(2), QEvent::GraphicsSceneMouseRelease);
+ QCOMPARE(a->eventTypes.at(3), QEvent::UngrabMouse);
+
+ // Send doubleclick to B
+ doubleClickEvent.setScenePos(b->mapToScene(0, 0));
+ QApplication::sendEvent(&scene, &doubleClickEvent);
+ QCOMPARE(a->eventTypes.size(), 4);
+ QCOMPARE(b->eventTypes.size(), 2);
+ QCOMPARE(b->eventTypes.at(0), QEvent::GrabMouse);
+ QCOMPARE(b->eventTypes.at(1), QEvent::GraphicsSceneMousePress);
+
+ // Send release to B
+ releaseEvent.setScenePos(b->mapToScene(0, 0));
+ QApplication::sendEvent(&scene, &releaseEvent);
+ QCOMPARE(a->eventTypes.size(), 4);
+ QCOMPARE(b->eventTypes.size(), 4);
+ QCOMPARE(b->eventTypes.at(2), QEvent::GraphicsSceneMouseRelease);
+ QCOMPARE(b->eventTypes.at(3), QEvent::UngrabMouse);
+}
+
+class Scene : public QGraphicsScene
+{
+public:
+ QList<QPointF> mouseMovePoints;
+
+protected:
+ void mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+ {
+ mouseMovePoints << event->scenePos();
+ }
+};
+
+void tst_QGraphicsScene::mouseEventPropagation_mouseMove()
+{
+ Scene scene;
+ scene.addRect(QRectF(5, 0, 12, 12));
+ scene.addRect(QRectF(15, 0, 12, 12))->setAcceptsHoverEvents(true);
+ for (int i = 0; i < 30; ++i) {
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMouseMove);
+ event.setScenePos(QPointF(i, 5));
+ QApplication::sendEvent(&scene, &event);
+ }
+
+ QCOMPARE(scene.mouseMovePoints.size(), 30);
+ for (int i = 0; i < 30; ++i)
+ QCOMPARE(scene.mouseMovePoints.at(i), QPointF(i, 5));
+}
+
+class DndTester : public QGraphicsEllipseItem
+{
+public:
+ DndTester(const QRectF &rect)
+ : QGraphicsEllipseItem(rect), lastEvent(0),
+ ignoresDragEnter(false), ignoresDragMove(false)
+
+ {
+ }
+
+ ~DndTester()
+ {
+ delete lastEvent;
+ }
+
+ QGraphicsSceneDragDropEvent *lastEvent;
+ QList<QEvent::Type> eventList;
+ bool ignoresDragEnter;
+ bool ignoresDragMove;
+
+protected:
+ void dragEnterEvent(QGraphicsSceneDragDropEvent *event)
+ {
+ storeLastEvent(event);
+ event->setAccepted(!ignoresDragEnter);
+ if (!ignoresDragEnter)
+ event->setDropAction(Qt::IgnoreAction);
+ eventList << event->type();
+ }
+
+ void dragMoveEvent(QGraphicsSceneDragDropEvent *event)
+ {
+ storeLastEvent(event);
+ event->setAccepted(!ignoresDragMove);
+ eventList << event->type();
+ }
+
+ void dragLeaveEvent(QGraphicsSceneDragDropEvent *event)
+ {
+ storeLastEvent(event);
+ eventList << event->type();
+ }
+
+ void dropEvent(QGraphicsSceneDragDropEvent *event)
+ {
+ storeLastEvent(event);
+ eventList << event->type();
+ }
+
+private:
+ void storeLastEvent(QGraphicsSceneDragDropEvent *event)
+ {
+ delete lastEvent;
+ lastEvent = new QGraphicsSceneDragDropEvent(event->type());
+ lastEvent->setScenePos(event->scenePos());
+ lastEvent->setScreenPos(event->screenPos());
+ lastEvent->setButtons(event->buttons());
+ lastEvent->setModifiers(event->modifiers());
+ lastEvent->setPossibleActions(event->possibleActions());
+ lastEvent->setProposedAction(event->proposedAction());
+ lastEvent->setDropAction(event->dropAction());
+ lastEvent->setMimeData(event->mimeData());
+ lastEvent->setWidget(event->widget());
+ lastEvent->setSource(event->source());
+ }
+};
+
+#ifndef QT_NO_DRAGANDDROP
+void tst_QGraphicsScene::dragAndDrop_simple()
+{
+ DndTester *item = new DndTester(QRectF(-10, -10, 20, 20));
+
+ QGraphicsScene scene;
+ scene.addItem(item);
+
+ QGraphicsView view(&scene);
+ view.setFixedSize(100, 100);
+
+ QMimeData mimeData;
+
+ // Initial drag enter for the scene
+ QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragEnter);
+ QVERIFY(dragEnter.isAccepted());
+ QCOMPARE(dragEnter.dropAction(), Qt::CopyAction);
+
+ {
+ // Move outside the item
+ QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ }
+ {
+ // Move inside the item without setAcceptDrops
+ QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QCOMPARE(item->eventList.size(), 0);
+ }
+ item->setAcceptDrops(true);
+ {
+ // Move inside the item with setAcceptDrops
+ QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item->eventList.size(), 2);
+ QCOMPARE(item->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+ QCOMPARE(item->eventList.at(1), QEvent::GraphicsSceneDragMove);
+ QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+ QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+ QVERIFY(item->lastEvent->isAccepted());
+ QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction);
+ }
+ {
+ // Another move inside the item
+ QDragMoveEvent dragMove(view.mapFromScene(item->mapToScene(5, 5)), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item->eventList.size(), 3);
+ QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragMove);
+ QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+ QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+ QVERIFY(item->lastEvent->isAccepted());
+ QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction);
+ }
+ {
+ // Move outside the item
+ QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QCOMPARE(item->eventList.size(), 4);
+ QCOMPARE(item->eventList.at(3), QEvent::GraphicsSceneDragLeave);
+ QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+ QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+ QVERIFY(item->lastEvent->isAccepted());
+ QCOMPARE(item->lastEvent->dropAction(), Qt::CopyAction);
+ }
+ {
+ // Move inside the item again
+ QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item->eventList.size(), 6);
+ QCOMPARE(item->eventList.at(4), QEvent::GraphicsSceneDragEnter);
+ QCOMPARE(item->eventList.at(5), QEvent::GraphicsSceneDragMove);
+ QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(dragMove.pos()));
+ QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(dragMove.pos()));
+ QVERIFY(item->lastEvent->isAccepted());
+ QCOMPARE(item->lastEvent->dropAction(), Qt::IgnoreAction);
+ }
+ {
+ // Drop inside the item
+ QDropEvent drop(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &drop);
+ QVERIFY(drop.isAccepted());
+ QCOMPARE(drop.dropAction(), Qt::CopyAction);
+ QCOMPARE(item->eventList.size(), 7);
+ QCOMPARE(item->eventList.at(6), QEvent::GraphicsSceneDrop);
+ QCOMPARE(item->lastEvent->screenPos(), view.mapToGlobal(drop.pos()));
+ QCOMPARE(item->lastEvent->scenePos(), view.mapToScene(drop.pos()));
+ QVERIFY(item->lastEvent->isAccepted());
+ QCOMPARE(item->lastEvent->dropAction(), Qt::CopyAction);
+ }
+}
+
+void tst_QGraphicsScene::dragAndDrop_disabledOrInvisible()
+{
+ DndTester *item = new DndTester(QRectF(-10, -10, 20, 20));
+ item->setAcceptDrops(true);
+
+ QGraphicsScene scene;
+ scene.addItem(item);
+
+ QGraphicsView view(&scene);
+ view.setFixedSize(100, 100);
+
+ QMimeData mimeData;
+
+ // Initial drag enter for the scene
+ QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragEnter);
+ QVERIFY(dragEnter.isAccepted());
+ QCOMPARE(dragEnter.dropAction(), Qt::CopyAction);
+ {
+ // Move inside the item
+ QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item->eventList.size(), 2);
+ QCOMPARE(item->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+ QCOMPARE(item->eventList.at(1), QEvent::GraphicsSceneDragMove);
+ }
+ {
+ // Move outside the item
+ QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QCOMPARE(item->eventList.size(), 3);
+ QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+ }
+
+ // Now disable the item
+ item->setEnabled(false);
+ QVERIFY(!item->isEnabled());
+ QVERIFY(item->isVisible());
+
+ {
+ // Move inside the item
+ QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QCOMPARE(item->eventList.size(), 3);
+ QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+ }
+
+ // Reenable it, and make it invisible
+ item->setEnabled(true);
+ item->setVisible(false);
+ QVERIFY(item->isEnabled());
+ QVERIFY(!item->isVisible());
+
+ {
+ // Move inside the item
+ QDragMoveEvent dragMove(view.mapFromScene(item->scenePos()), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QCOMPARE(item->eventList.size(), 3);
+ QCOMPARE(item->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+ }
+
+ // Dummy drop event to keep the Mac from crashing.
+ QDropEvent dropEvent(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dropEvent);
+}
+
+void tst_QGraphicsScene::dragAndDrop_propagate()
+{
+ DndTester *item1 = new DndTester(QRectF(-10, -10, 20, 20));
+ DndTester *item2 = new DndTester(QRectF(0, 0, 20, 20));
+ item1->setAcceptDrops(true);
+ item2->setAcceptDrops(true);
+ item2->ignoresDragMove = true;
+ item2->ignoresDragEnter = false;
+ item2->setZValue(1);
+
+ item1->setData(0, "item1");
+ item2->setData(0, "item2");
+
+ QGraphicsScene scene;
+ scene.addItem(item1);
+ scene.addItem(item2);
+
+ QGraphicsView view(&scene);
+ view.setFixedSize(100, 100);
+
+ QMimeData mimeData;
+
+ // Initial drag enter for the scene
+ QDragEnterEvent dragEnter(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragEnter);
+ QVERIFY(dragEnter.isAccepted());
+ QCOMPARE(dragEnter.dropAction(), Qt::CopyAction);
+
+ {
+ // Move outside the items
+ QDragMoveEvent dragMove(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QVERIFY(item1->eventList.isEmpty());
+ QVERIFY(item2->eventList.isEmpty());
+ }
+ {
+ // Move inside item1
+ QDragMoveEvent dragMove(view.mapFromScene(-5, -5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item1->eventList.size(), 2);
+ QCOMPARE(item1->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+ QCOMPARE(item1->eventList.at(1), QEvent::GraphicsSceneDragMove);
+ }
+
+ {
+ // Move into the intersection item1-item2
+ QDragMoveEvent dragMove(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted()); // move does not propagate, (ignoresDragMove = true)
+ QCOMPARE(item1->eventList.size(), 3);
+ QCOMPARE(item1->eventList.at(2), QEvent::GraphicsSceneDragLeave);
+ QCOMPARE(item2->eventList.size(), 2);
+ QCOMPARE(item2->eventList.at(0), QEvent::GraphicsSceneDragEnter);
+ QCOMPARE(item2->eventList.at(1), QEvent::GraphicsSceneDragMove);
+ }
+ {
+ // Move into the item2
+ QDragMoveEvent dragMove(view.mapFromScene(15, 15), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(!dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::CopyAction);
+ QCOMPARE(item1->eventList.size(), 3);
+ QCOMPARE(item2->eventList.size(), 3);
+ QCOMPARE(item2->eventList.at(2), QEvent::GraphicsSceneDragMove);
+ }
+ {
+ // Move inside item1
+ QDragMoveEvent dragMove(view.mapFromScene(-5, -5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted());
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item1->eventList.size(), 5);
+ QCOMPARE(item1->eventList.at(3), QEvent::GraphicsSceneDragEnter);
+ QCOMPARE(item1->eventList.at(4), QEvent::GraphicsSceneDragMove);
+ QCOMPARE(item2->eventList.size(), 4);
+ QCOMPARE(item2->eventList.at(3), QEvent::GraphicsSceneDragLeave);
+ }
+
+ {
+ item2->ignoresDragEnter = true;
+ // Move into the intersection item1-item2
+ QDragMoveEvent dragMove(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dragMove);
+ QVERIFY(dragMove.isAccepted()); // dragEnter propagates down to item1, which then accepts the move event.
+ QCOMPARE(dragMove.dropAction(), Qt::IgnoreAction);
+ QCOMPARE(item1->eventList.size(), 6);
+ QCOMPARE(item1->eventList.at(5), QEvent::GraphicsSceneDragMove);
+ QCOMPARE(item2->eventList.size(), 5);
+ QCOMPARE(item2->eventList.at(4), QEvent::GraphicsSceneDragEnter);
+ }
+
+ {
+ item2->ignoresDragEnter = false;
+ // Drop on the intersection item1-item2
+ QDropEvent drop(view.mapFromScene(5, 5), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &drop);
+ QVERIFY(drop.isAccepted());
+ QCOMPARE(drop.dropAction(), Qt::CopyAction);
+
+ QCOMPARE(item1->eventList.size(), 7);
+ QCOMPARE(item1->eventList.at(6), QEvent::GraphicsSceneDrop);
+ QCOMPARE(item2->eventList.size(), 5);
+ }
+
+ // Dummy drop event to keep the Mac from crashing.
+ QDropEvent dropEvent(QPoint(0, 0), Qt::CopyAction, &mimeData, Qt::LeftButton, 0);
+ QApplication::sendEvent(view.viewport(), &dropEvent);
+}
+#endif
+
+void tst_QGraphicsScene::render_data()
+{
+ QTest::addColumn<QRectF>("targetRect");
+ QTest::addColumn<QRectF>("sourceRect");
+ QTest::addColumn<Qt::AspectRatioMode>("aspectRatioMode");
+ QTest::addColumn<QMatrix>("matrix");
+ QTest::addColumn<QPainterPath>("clip");
+
+ QPainterPath clip_rect;
+ clip_rect.addRect(50, 100, 200, 150);
+
+ QPainterPath clip_ellipse;
+ clip_ellipse.addEllipse(100,50,150,200);
+
+ QTest::newRow("all-all-untransformed") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("all-topleft-untransformed") << QRectF(0, 0, 150, 150)
+ << QRectF() << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("all-topright-untransformed") << QRectF(150, 0, 150, 150)
+ << QRectF() << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("all-bottomleft-untransformed") << QRectF(0, 150, 150, 150)
+ << QRectF() << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("all-bottomright-untransformed") << QRectF(150, 150, 150, 150)
+ << QRectF() << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("topleft-all-untransformed") << QRectF() << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("topright-all-untransformed") << QRectF() << QRectF(0, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("bottomleft-all-untransformed") << QRectF() << QRectF(-10, 0, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("bottomright-all-untransformed") << QRectF() << QRectF(0, 0, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("topleft-topleft-untransformed") << QRectF(0, 0, 150, 150) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("topright-topleft-untransformed") << QRectF(150, 0, 150, 150) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("bottomleft-topleft-untransformed") << QRectF(0, 150, 150, 150) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("bottomright-topleft-untransformed") << QRectF(150, 150, 150, 150) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("top-topleft-untransformed") << QRectF(0, 0, 300, 150) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("bottom-topleft-untransformed") << QRectF(0, 150, 300, 150) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("left-topleft-untransformed") << QRectF(0, 0, 150, 300) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("right-topleft-untransformed") << QRectF(150, 0, 150, 300) << QRectF(-10, -10, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("top-bottomright-untransformed") << QRectF(0, 0, 300, 150) << QRectF(0, 0, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("bottom-bottomright-untransformed") << QRectF(0, 150, 300, 150) << QRectF(0, 0, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("left-bottomright-untransformed") << QRectF(0, 0, 150, 300) << QRectF(0, 0, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("right-bottomright-untransformed") << QRectF(150, 0, 150, 300) << QRectF(0, 0, 10, 10)
+ << Qt::IgnoreAspectRatio << QMatrix() << QPainterPath();
+ QTest::newRow("all-all-45-deg-right") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix().rotate(-45) << QPainterPath();
+ QTest::newRow("all-all-45-deg-left") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix().rotate(45) << QPainterPath();
+ QTest::newRow("all-all-scale-2x") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix().scale(2, 2) << QPainterPath();
+ QTest::newRow("all-all-translate-50-0") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix().translate(50, 0) << QPainterPath();
+ QTest::newRow("all-all-translate-0-50") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix().translate(0, 50) << QPainterPath();
+ QTest::newRow("all-all-untransformed-clip-rect") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix() << clip_rect;
+ QTest::newRow("all-all-untransformed-clip-ellipse") << QRectF() << QRectF()
+ << Qt::IgnoreAspectRatio << QMatrix() << clip_ellipse;
+}
+
+void tst_QGraphicsScene::render()
+{
+ QFETCH(QRectF, targetRect);
+ QFETCH(QRectF, sourceRect);
+ QFETCH(Qt::AspectRatioMode, aspectRatioMode);
+ QFETCH(QMatrix, matrix);
+ QFETCH(QPainterPath, clip);
+
+ QPixmap pix(30, 30);
+ pix.fill(Qt::blue);
+
+ QGraphicsView view;
+ QGraphicsScene scene(&view);
+ scene.addEllipse(QRectF(-10, -10, 20, 20), QPen(Qt::black), QBrush(Qt::white));
+ scene.addEllipse(QRectF(-2, -7, 4, 4), QPen(Qt::black), QBrush(Qt::yellow))->setZValue(1);
+ QGraphicsPixmapItem *item = scene.addPixmap(pix);
+ item->setZValue(2);
+ item->setOffset(QPointF(3, 3));
+ view.show();
+
+ scene.setSceneRect(scene.itemsBoundingRect());
+
+ QImage bigImage(300, 300, QImage::Format_RGB32);
+ bigImage.fill(0);
+ QPainter painter(&bigImage);
+ painter.setPen(Qt::lightGray);
+ for (int i = 0; i <= 300; i += 25) {
+ painter.drawLine(0, i, 300, i);
+ painter.drawLine(i, 0, i, 300);
+ }
+ painter.setPen(QPen(Qt::darkGray, 2));
+ painter.drawLine(0, 150, 300, 150);
+ painter.drawLine(150, 0, 150, 300);
+ painter.setMatrix(matrix);
+ if (!clip.isEmpty()) painter.setClipPath(clip);
+ scene.render(&painter, targetRect, sourceRect, aspectRatioMode);
+ painter.end();
+
+ const QString renderPath = QLatin1String(SRCDIR) + "/testData/render";
+ QString fileName = renderPath + QString("/%1.png").arg(QTest::currentDataTag());
+ QImage original(fileName);
+ QVERIFY(!original.isNull());
+
+ // Compare
+ int wrongPixels = 0;
+ for (int y = 0; y < original.height(); ++y) {
+ for (int x = 0; x < original.width(); ++x) {
+ if (bigImage.pixel(x, y) != original.pixel(x, y))
+ ++wrongPixels;
+ }
+ }
+
+ // This is a pixmap compare test - because of rounding errors on diverse
+ // platforms, and especially because tests are compiled in release mode,
+ // we set a 95% acceptance threshold for comparing images. This number may
+ // have to be adjusted if this test fails.
+ qreal threshold = 0.95;
+ qreal similarity = (1 - (wrongPixels / qreal(original.width() * original.height())));
+ if (similarity < threshold) {
+#if 1
+ // fail
+ QLabel *expectedLabel = new QLabel;
+ expectedLabel->setPixmap(QPixmap::fromImage(original));
+
+ QLabel *newLabel = new QLabel;
+ newLabel->setPixmap(QPixmap::fromImage(bigImage));
+
+ QGridLayout *gridLayout = new QGridLayout;
+ gridLayout->addWidget(new QLabel(tr("MISMATCH: %1").arg(QTest::currentDataTag())), 0, 0, 1, 2);
+ gridLayout->addWidget(new QLabel(tr("Current")), 1, 0);
+ gridLayout->addWidget(new QLabel(tr("Expected")), 1, 1);
+ gridLayout->addWidget(expectedLabel, 2, 1);
+ gridLayout->addWidget(newLabel, 2, 0);
+
+ QWidget widget;
+ widget.setLayout(gridLayout);
+ widget.show();
+
+ QTestEventLoop::instance().enterLoop(1);
+
+ QFAIL("Images are not identical.");
+#else
+ // generate
+ qDebug() << "Updating" << QTest::currentDataTag() << ":" << bigImage.save(fileName, "png");
+#endif
+ }
+}
+
+void tst_QGraphicsScene::renderItemsWithNegativeWidthOrHeight()
+{
+ QGraphicsScene scene(0, 0, 150, 150);
+
+ // Add item with negative width.
+ QGraphicsRectItem *item1 = new QGraphicsRectItem(0, 0, -150, 50);
+ item1->setBrush(Qt::red);
+ item1->setPos(150, 50);
+ scene.addItem(item1);
+
+ // Add item with negative height.
+ QGraphicsRectItem *item2 = new QGraphicsRectItem(0, 0, 50, -150);
+ item2->setBrush(Qt::blue);
+ item2->setPos(50, 150);
+ scene.addItem(item2);
+
+ QGraphicsView view(&scene);
+ view.setFrameStyle(QFrame::NoFrame);
+ view.resize(150, 150);
+ view.show();
+ QCOMPARE(view.viewport()->size(), QSize(150, 150));
+
+ QImage expected(view.viewport()->size(), QImage::Format_RGB32);
+ view.viewport()->render(&expected);
+
+ // Make sure the scene background is the same as the viewport background.
+ scene.setBackgroundBrush(view.viewport()->palette().brush(view.viewport()->backgroundRole()));
+ QImage actual(150, 150, QImage::Format_RGB32);
+ QPainter painter(&actual);
+ scene.render(&painter);
+ painter.end();
+
+ QCOMPARE(actual, expected);
+}
+
+void tst_QGraphicsScene::contextMenuEvent()
+{
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ EventTester *item = new EventTester;
+ scene.addItem(item);
+ item->setFlag(QGraphicsItem::ItemIsFocusable);
+ item->setFocus();
+
+ QVERIFY(item->hasFocus());
+ QVERIFY(scene.hasFocus());
+
+ QGraphicsView view(&scene);
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+ view.activateWindow();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ view.centerOn(item);
+
+ {
+ QContextMenuEvent event(QContextMenuEvent::Keyboard, view.viewport()->rect().center(),
+ view.mapToGlobal(view.viewport()->rect().center()));
+ QApplication::sendEvent(view.viewport(), &event);
+ QCOMPARE(item->eventTypes.last(), QEvent::GraphicsSceneContextMenu);
+ }
+}
+
+class ContextMenuItem : public QGraphicsRectItem
+{
+public:
+ ContextMenuItem() : QGraphicsRectItem(0, 0, 100, 100)
+ { setBrush(Qt::red); }
+
+protected:
+ void contextMenuEvent(QGraphicsSceneContextMenuEvent *)
+ { /* just accept */ }
+};
+
+void tst_QGraphicsScene::contextMenuEvent_ItemIgnoresTransformations()
+{
+ QGraphicsScene scene(0, 0, 200, 200);
+ ContextMenuItem *item = new ContextMenuItem;
+ item->setFlag(QGraphicsItem::ItemIgnoresTransformations);
+ scene.addItem(item);
+
+ QWidget topLevel;
+ QGraphicsView view(&scene, &topLevel);
+ view.resize(200, 200);
+ topLevel.show();
+#ifdef Q_WS_X11
+ qt_x11_wait_for_window_manager(&view);
+#endif
+ QTest::qWaitForWindowShown(&topLevel);
+
+ {
+ QPoint pos(50, 50);
+ QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.viewport()->mapToGlobal(pos));
+ event.ignore();
+ QApplication::sendEvent(view.viewport(), &event);
+ QVERIFY(event.isAccepted());
+ }
+ {
+ QPoint pos(150, 150);
+ QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.viewport()->mapToGlobal(pos));
+ event.ignore();
+ QApplication::sendEvent(view.viewport(), &event);
+ QVERIFY(!event.isAccepted());
+ }
+ view.scale(1.5, 1.5);
+ {
+ QPoint pos(25, 25);
+ QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.viewport()->mapToGlobal(pos));
+ event.ignore();
+ QApplication::sendEvent(view.viewport(), &event);
+ QVERIFY(event.isAccepted());
+ }
+ {
+ QPoint pos(55, 55);
+ QContextMenuEvent event(QContextMenuEvent::Keyboard, pos, view.viewport()->mapToGlobal(pos));
+ event.ignore();
+ QApplication::sendEvent(view.viewport(), &event);
+ QVERIFY(!event.isAccepted());
+ }
+}
+
+void tst_QGraphicsScene::update()
+{
+ QGraphicsScene scene;
+
+ QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 100, 100);
+ scene.addItem(rect);
+ qApp->processEvents();
+ rect->setPos(-100, -100);
+
+ // This function forces indexing
+ scene.itemAt(0, 0);
+
+ qRegisterMetaType<QList<QRectF> >("QList<QRectF>");
+ QSignalSpy spy(&scene, SIGNAL(changed(QList<QRectF>)));
+
+ // We update the scene.
+ scene.update();
+
+ // This function forces a purge, which will post an update signal
+ scene.itemAt(0, 0);
+
+ // This will process the pending update
+ QApplication::instance()->processEvents();
+
+ // Check that the update region is correct
+ QCOMPARE(spy.count(), 1);
+ QRectF region;
+ foreach (QRectF rectF, qVariantValue<QList<QRectF> >(spy.at(0).at(0)))
+ region |= rectF;
+ QCOMPARE(region, QRectF(-100, -100, 200, 200));
+}
+
+void tst_QGraphicsScene::update2()
+{
+ QGraphicsScene scene;
+ scene.setSceneRect(-200, -200, 200, 200);
+ CustomView view;
+ view.setScene(&scene);
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+ QTRY_VERIFY(view.repaints >= 1);
+ view.repaints = 0;
+
+ // Make sure QGraphicsScene::update only requires one event-loop iteration
+ // before the view is updated.
+ scene.update();
+ qApp->processEvents();
+ QTRY_COMPARE(view.repaints, 1);
+ view.repaints = 0;
+
+ // The same for partial scene updates.
+ scene.update(QRectF(-100, -100, 100, 100));
+ qApp->processEvents();
+ QCOMPARE(view.repaints, 1);
+}
+
+void tst_QGraphicsScene::views()
+{
+ QGraphicsScene scene;
+ QGraphicsView view(&scene);
+
+ QCOMPARE(scene.views().size(), 1);
+ QCOMPARE(scene.views().at(0), &view);
+
+ QGraphicsView view1(&scene);
+ QCOMPARE(scene.views().size(), 2);
+ QVERIFY(scene.views().contains(&view1));
+
+ view.setScene(0);
+ QCOMPARE(scene.views().size(), 1);
+ QCOMPARE(scene.views().at(0), &view1);
+
+ QGraphicsView *view2 = new QGraphicsView(&scene);
+ QCOMPARE(scene.views().size(), 2);
+ QCOMPARE(scene.views().at(0), &view1);
+ QCOMPARE(scene.views().at(1), view2);
+
+ delete view2;
+
+ QCOMPARE(scene.views().size(), 1);
+ QCOMPARE(scene.views().at(0), &view1);
+}
+
+class CustomScene : public QGraphicsScene
+{
+public:
+ CustomScene() : gotTimerEvent(false)
+ { startTimer(10); }
+
+ bool gotTimerEvent;
+protected:
+ void timerEvent(QTimerEvent *)
+ {
+ gotTimerEvent = true;
+ }
+};
+
+void tst_QGraphicsScene::event()
+{
+ // Test that QGraphicsScene properly propagates events to QObject.
+ CustomScene scene;
+ QTestEventLoop::instance().enterLoop(1);
+ QVERIFY(scene.gotTimerEvent);
+}
+
+class DisabledItemTester : public QGraphicsRectItem
+{
+public:
+ DisabledItemTester(const QRectF &rect, QGraphicsItem *parent = 0)
+ : QGraphicsRectItem(rect, parent)
+ { }
+
+ QList<QEvent::Type> receivedSceneEvents;
+ QList<QEvent::Type> receivedSceneEventFilters;
+
+protected:
+ bool sceneEventFilter(QGraphicsItem *watched, QEvent *event)
+ {
+ receivedSceneEventFilters << event->type();
+ return QGraphicsRectItem::sceneEventFilter(watched, event);
+ }
+
+ bool sceneEvent(QEvent *event)
+ {
+ receivedSceneEvents << event->type();
+ return QGraphicsRectItem::sceneEvent(event);
+ }
+};
+
+void tst_QGraphicsScene::eventsToDisabledItems()
+{
+ QGraphicsScene scene;
+
+ DisabledItemTester *item1 = new DisabledItemTester(QRectF(-50, -50, 100, 100));
+ DisabledItemTester *item2 = new DisabledItemTester(QRectF(-50, -50, 100, 100));
+ item1->setZValue(1); // on top
+
+ scene.addItem(item1);
+ scene.addItem(item2);
+
+ item1->installSceneEventFilter(item2);
+
+ QVERIFY(item1->receivedSceneEvents.isEmpty());
+ QVERIFY(item2->receivedSceneEvents.isEmpty());
+ QVERIFY(item1->receivedSceneEventFilters.isEmpty());
+ QVERIFY(item2->receivedSceneEventFilters.isEmpty());
+
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+ event.setButton(Qt::LeftButton);
+ QApplication::sendEvent(&scene, &event);
+
+ // First item2 receives a scene event filter. Then item1 receives the
+ // actual event. Finally the event propagates to item2. So both items
+ // should have received the event, and item1 also got the filter.
+ QCOMPARE(item1->receivedSceneEvents.size(), 3);
+ QCOMPARE(item2->receivedSceneEvents.size(), 3);
+ QCOMPARE(item1->receivedSceneEventFilters.size(), 0);
+ QCOMPARE(item2->receivedSceneEventFilters.size(), 3);
+
+ item1->receivedSceneEvents.clear();
+ item1->receivedSceneEventFilters.clear();
+ item2->receivedSceneEvents.clear();
+ item2->receivedSceneEventFilters.clear();
+
+ item1->setEnabled(false); // disable the topmost item, eat mouse events
+
+ event.setButton(Qt::LeftButton);
+ event.setAccepted(false);
+ QApplication::sendEvent(&scene, &event);
+
+ // Check that only item1 received anything - it only got the filter.
+ QCOMPARE(item1->receivedSceneEvents.size(), 0);
+ QCOMPARE(item2->receivedSceneEvents.size(), 0);
+ QCOMPARE(item1->receivedSceneEventFilters.size(), 0);
+ QCOMPARE(item2->receivedSceneEventFilters.size(), 3);
+}
+
+class ExposedPixmapItem : public QGraphicsPixmapItem
+{
+public:
+ ExposedPixmapItem(QGraphicsItem *item = 0)
+ : QGraphicsPixmapItem(item)
+ { }
+
+ void paint(QPainter *, const QStyleOptionGraphicsItem *option, QWidget *)
+ {
+ exposed = option->exposedRect;
+ }
+
+ QRectF exposed;
+};
+
+void tst_QGraphicsScene::exposedRect()
+{
+ ExposedPixmapItem *item = new ExposedPixmapItem;
+ item->setPixmap(QPixmap(":/Ash_European.jpg"));
+ QGraphicsScene scene;
+ scene.addItem(item);
+
+ QCOMPARE(item->exposed, QRectF());
+
+ QImage image(100, 100, QImage::Format_ARGB32_Premultiplied);
+ QPainter painter(&image);
+
+ scene.render(&painter);
+ QCOMPARE(item->exposed, item->boundingRect());
+
+ painter.rotate(180);
+ painter.translate(100, 100);
+
+ scene.render(&painter);
+ QCOMPARE(item->exposed, item->boundingRect());
+}
+
+void tst_QGraphicsScene::tabFocus_emptyScene()
+{
+ QGraphicsScene scene;
+ QDial *dial1 = new QDial;
+ QGraphicsView *view = new QGraphicsView(&scene);
+ QDial *dial2 = new QDial;
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(dial1);
+ layout->addWidget(view);
+ layout->addWidget(dial2);
+
+ QWidget widget;
+ widget.setLayout(layout);
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWait(125);
+
+ dial1->setFocus();
+ QVERIFY(dial1->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QVERIFY(!dial1->hasFocus());
+ QVERIFY(view->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QVERIFY(!view->hasFocus());
+ QVERIFY(dial2->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QVERIFY(!dial2->hasFocus());
+ QVERIFY(view->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QVERIFY(dial1->hasFocus());
+ QVERIFY(!dial2->hasFocus());
+}
+
+void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems()
+{
+ QGraphicsScene scene;
+ QGraphicsTextItem *item = scene.addText("Qt rocks!");
+ item->setTabChangesFocus(true);
+ item->setTextInteractionFlags(Qt::TextEditorInteraction);
+ QVERIFY(item->flags() & QGraphicsItem::ItemIsFocusable);
+ item->setFocus();
+ item->clearFocus();
+
+ QGraphicsTextItem *item2 = scene.addText("Trolltech rocks!");
+ item2->setTabChangesFocus(true);
+ item2->setTextInteractionFlags(Qt::TextEditorInteraction);
+ item2->setPos(0, item->boundingRect().bottom());
+ QVERIFY(item2->flags() & QGraphicsItem::ItemIsFocusable);
+
+ QDial *dial1 = new QDial;
+ QGraphicsView *view = new QGraphicsView(&scene);
+ QDial *dial2 = new QDial;
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(dial1);
+ layout->addWidget(view);
+ layout->addWidget(dial2);
+
+ QWidget widget;
+ widget.setLayout(layout);
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWaitForWindowShown(&widget);
+ QApplication::processEvents();
+
+ dial1->setFocus();
+ QTRY_VERIFY(dial1->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(view->hasFocus());
+ QVERIFY(view->viewport()->hasFocus());
+ QVERIFY(scene.hasFocus());
+ QVERIFY(item->hasFocus());
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(dial2->hasFocus());
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(view->hasFocus());
+ QTRY_VERIFY(view->viewport()->hasFocus());
+ QTRY_VERIFY(scene.hasFocus());
+ QTRY_VERIFY(item->hasFocus());
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(dial1->hasFocus());
+
+ // If the item requests input focus, it can only ensure that the scene
+ // sets focus on itself, but the scene cannot request focus from any view.
+ item->setFocus();
+ QApplication::processEvents();
+ QTRY_VERIFY(!view->hasFocus());
+ QVERIFY(!view->viewport()->hasFocus());
+ QTRY_VERIFY(scene.hasFocus());
+ QVERIFY(item->hasFocus());
+
+ view->setFocus();
+ QApplication::processEvents();
+ QTRY_VERIFY(view->hasFocus());
+ QTRY_VERIFY(view->viewport()->hasFocus());
+ QTRY_VERIFY(scene.hasFocus());
+ QTRY_VERIFY(item->hasFocus());
+
+ // Check that everyone loses focus when the widget is hidden.
+ widget.hide();
+ QTest::qWait(15);
+ QTRY_VERIFY(!view->hasFocus());
+ QVERIFY(!view->viewport()->hasFocus());
+ QVERIFY(!scene.hasFocus());
+ QVERIFY(!item->hasFocus());
+ QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
+
+ // Check that the correct item regains focus.
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWaitForWindowShown(&widget);
+ QTRY_VERIFY(view->hasFocus());
+ QTRY_VERIFY(scene.isActive());
+ QVERIFY(view->viewport()->hasFocus());
+ QVERIFY(scene.hasFocus());
+ QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
+ QVERIFY(item->hasFocus());
+}
+
+class FocusWidget : public QGraphicsWidget
+{
+ Q_OBJECT
+public:
+ FocusWidget(QGraphicsItem *parent = 0)
+ : QGraphicsWidget(parent), tabs(0), backTabs(0)
+ {
+ setFocusPolicy(Qt::StrongFocus);
+ resize(100, 100);
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *)
+ {
+ if (option->state & QStyle::State_HasFocus) {
+ painter->fillRect(rect(), Qt::blue);
+ }
+ painter->setBrush(Qt::green);
+ painter->drawEllipse(rect());
+ if (option->state & QStyle::State_HasFocus) {
+ painter->setPen(QPen(Qt::black, 1, Qt::DashLine));
+ painter->setBrush(Qt::NoBrush);
+ painter->drawEllipse(rect().adjusted(5, 5, -5, -5));
+ }
+ }
+
+ int tabs;
+ int backTabs;
+
+protected:
+ bool sceneEvent(QEvent *event)
+ {
+ if (event->type() == QEvent::KeyPress) {
+ QKeyEvent *k = static_cast<QKeyEvent *>(event);
+ if (k->key() == Qt::Key_Tab)
+ ++tabs;
+ if (k->key() == Qt::Key_Backtab)
+ ++backTabs;
+ }
+ return QGraphicsWidget::sceneEvent(event);
+ }
+
+ void focusInEvent(QFocusEvent *)
+ { update(); }
+ void focusOutEvent(QFocusEvent *)
+ { update(); }
+};
+
+void tst_QGraphicsScene::tabFocus_sceneWithFocusWidgets()
+{
+ QGraphicsScene scene;
+
+ FocusWidget *widget1 = new FocusWidget;
+ FocusWidget *widget2 = new FocusWidget;
+ widget2->setPos(widget1->boundingRect().right(), 0);
+ scene.addItem(widget1);
+ scene.addItem(widget2);
+
+ QDial *dial1 = new QDial;
+ QGraphicsView *view = new QGraphicsView(&scene);
+ view->setRenderHint(QPainter::Antialiasing);
+ QDial *dial2 = new QDial;
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(dial1);
+ layout->addWidget(view);
+ layout->addWidget(dial2);
+
+ QWidget widget;
+ widget.setLayout(layout);
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWaitForWindowShown(&widget);
+ QApplication::processEvents();
+
+ dial1->setFocus();
+ QTRY_VERIFY(dial1->hasFocus());
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(view->hasFocus());
+ QTRY_VERIFY(view->viewport()->hasFocus());
+ QTRY_VERIFY(scene.hasFocus());
+ QCOMPARE(widget1->tabs, 0);
+ QVERIFY(widget1->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_COMPARE(widget1->tabs, 1);
+ QTRY_VERIFY(widget2->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_COMPARE(widget2->tabs, 1);
+ QTRY_VERIFY(dial2->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(widget2->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_COMPARE(widget2->backTabs, 1);
+ QTRY_VERIFY(widget1->hasFocus());
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_COMPARE(widget1->backTabs, 1);
+ QTRY_VERIFY(dial1->hasFocus());
+
+ widget1->setFocus();
+ view->viewport()->setFocus();
+ widget.hide();
+ QTest::qWait(15);
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWaitForWindowShown(&widget);
+ QTRY_VERIFY(widget1->hasFocus());
+}
+
+void tst_QGraphicsScene::tabFocus_sceneWithNestedFocusWidgets()
+{
+ QGraphicsScene scene;
+
+ FocusWidget *widget1 = new FocusWidget;
+ FocusWidget *widget1_1 = new FocusWidget;
+ FocusWidget *widget1_2 = new FocusWidget;
+ widget1_1->setParentItem(widget1);
+ widget1_1->scale(0.5, 0.5);
+ widget1_1->setPos(0, widget1->boundingRect().height() / 2);
+ widget1_2->setParentItem(widget1);
+ widget1_2->scale(0.5, 0.5);
+ widget1_2->setPos(widget1->boundingRect().width() / 2, widget1->boundingRect().height() / 2);
+
+ FocusWidget *widget2 = new FocusWidget;
+ widget2->setPos(widget1->boundingRect().right(), 0);
+
+ widget1->setData(0, "widget1");
+ widget1_1->setData(0, "widget1_1");
+ widget1_2->setData(0, "widget1_2");
+ widget2->setData(0, "widget2");
+
+ scene.addItem(widget1);
+ scene.addItem(widget2);
+
+ QDial *dial1 = new QDial;
+ QGraphicsView *view = new QGraphicsView(&scene);
+ view->setRenderHint(QPainter::Antialiasing);
+ QDial *dial2 = new QDial;
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(dial1);
+ layout->addWidget(view);
+ layout->addWidget(dial2);
+
+ QWidget widget;
+ widget.setLayout(layout);
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWaitForWindowShown(&widget);
+
+ dial1->setFocus();
+ QTRY_VERIFY(dial1->hasFocus());
+
+ EventSpy focusInSpy_1(widget1, QEvent::FocusIn);
+ EventSpy focusOutSpy_1(widget1, QEvent::FocusOut);
+ EventSpy focusInSpy_1_1(widget1_1, QEvent::FocusIn);
+ EventSpy focusOutSpy_1_1(widget1_1, QEvent::FocusOut);
+ EventSpy focusInSpy_1_2(widget1_2, QEvent::FocusIn);
+ EventSpy focusOutSpy_1_2(widget1_2, QEvent::FocusOut);
+ EventSpy focusInSpy_2(widget2, QEvent::FocusIn);
+ EventSpy focusOutSpy_2(widget2, QEvent::FocusOut);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(widget1->hasFocus());
+ QCOMPARE(focusInSpy_1.count(), 1);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget1->hasFocus());
+ QVERIFY(widget1_1->hasFocus());
+ QCOMPARE(focusOutSpy_1.count(), 1);
+ QCOMPARE(focusInSpy_1_1.count(), 1);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget1_1->hasFocus());
+ QVERIFY(widget1_2->hasFocus());
+ QCOMPARE(focusOutSpy_1_1.count(), 1);
+ QCOMPARE(focusInSpy_1_2.count(), 1);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget1_2->hasFocus());
+ QVERIFY(widget2->hasFocus());
+ QCOMPARE(focusOutSpy_1_2.count(), 1);
+ QCOMPARE(focusInSpy_2.count(), 1);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Tab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget2->hasFocus());
+ QVERIFY(dial2->hasFocus());
+ QCOMPARE(focusOutSpy_2.count(), 1);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(widget2->hasFocus());
+ QCOMPARE(focusInSpy_2.count(), 2);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget2->hasFocus());
+ QTRY_VERIFY(widget1_2->hasFocus());
+ QCOMPARE(focusOutSpy_2.count(), 2);
+ QCOMPARE(focusInSpy_1_2.count(), 2);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget1_2->hasFocus());
+ QTRY_VERIFY(widget1_1->hasFocus());
+ QCOMPARE(focusOutSpy_1_2.count(), 2);
+ QCOMPARE(focusInSpy_1_1.count(), 2);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget1_1->hasFocus());
+ QTRY_VERIFY(widget1->hasFocus());
+ QCOMPARE(focusOutSpy_1_1.count(), 2);
+ QCOMPARE(focusInSpy_1.count(), 2);
+
+ QTest::keyPress(QApplication::focusWidget(), Qt::Key_Backtab);
+ QApplication::processEvents();
+ QTRY_VERIFY(!widget1->hasFocus());
+ QTRY_VERIFY(dial1->hasFocus());
+ QCOMPARE(focusOutSpy_1.count(), 2);
+
+ widget1->setFocus();
+ view->viewport()->setFocus();
+ widget.hide();
+ QTest::qWait(12);
+ widget.show();
+ qApp->setActiveWindow(&widget);
+ widget.activateWindow();
+ QTest::qWaitForWindowShown(&widget);
+ QApplication::processEvents();
+ QTRY_VERIFY(widget1->hasFocus());
+}
+
+void tst_QGraphicsScene::style()
+{
+ QPointer<QWindowsStyle> windowsStyle = new QWindowsStyle;
+
+ QGraphicsScene scene;
+ QLineEdit *edit = new QLineEdit;
+ QGraphicsProxyWidget *proxy = scene.addWidget(edit);
+
+ EventSpy sceneSpy(&scene, QEvent::StyleChange);
+ EventSpy proxySpy(proxy, QEvent::StyleChange);
+ EventSpy editSpy(edit, QEvent::StyleChange);
+
+ QCOMPARE(scene.style(), QApplication::style());
+
+ scene.setStyle(windowsStyle);
+ QCOMPARE(sceneSpy.count(), 1);
+ QCOMPARE(proxySpy.count(), 1);
+ QCOMPARE(editSpy.count(), 1);
+ QCOMPARE(scene.style(), (QStyle *)windowsStyle);
+ QCOMPARE(proxy->style(), (QStyle *)windowsStyle);
+ QCOMPARE(edit->style(), (QStyle *)windowsStyle);
+
+ scene.setStyle(0);
+ QCOMPARE(sceneSpy.count(), 2);
+ QCOMPARE(proxySpy.count(), 2);
+ QCOMPARE(editSpy.count(), 2);
+ QCOMPARE(scene.style(), QApplication::style());
+ QCOMPARE(proxy->style(), QApplication::style());
+ QCOMPARE(edit->style(), QApplication::style());
+ QVERIFY(!windowsStyle); // deleted
+}
+
+void tst_QGraphicsScene::task139710_bspTreeCrash()
+{
+ // create a scene with 2000 items
+ QGraphicsScene scene(0, 0, 1000, 1000);
+
+ for (int i = 0; i < 2; ++i) {
+ // trigger delayed item indexing
+ qApp->processEvents();
+ scene.setSceneRect(0, 0, 10000, 10000);
+
+ // delete all items in the scene - pointers are now likely to be recycled
+ foreach (QGraphicsItem *item, scene.items()) {
+ scene.removeItem(item);
+ delete item;
+ }
+
+ // add 1000 more items - the BSP tree is now resized
+ for (int i = 0; i < 1000; ++i) {
+ QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 200, 200));
+ item->setPos(qrand() % 10000, qrand() % 10000);
+ }
+
+ // trigger delayed item indexing for the first 1000 items
+ qApp->processEvents();
+
+ // add 1000 more items - the BSP tree is now resized
+ for (int i = 0; i < 1000; ++i) {
+ QGraphicsRectItem *item = scene.addRect(QRectF(0, 0, 200, 200));
+ item->setPos(qrand() % 10000, qrand() % 10000);
+ }
+
+ // get items from the BSP tree and use them. there was junk in the tree
+ // the second time this happened.
+ foreach (QGraphicsItem *item, scene.items(QRectF(0, 0, 1000, 1000)))
+ item->moveBy(0, 0);
+ }
+}
+
+void tst_QGraphicsScene::task139782_containsItemBoundingRect()
+{
+ // The item in question has a scene bounding rect of (10, 10, 50, 50)
+ QGraphicsScene scene(0.0, 0.0, 200.0, 200.0);
+ QGraphicsRectItem *item = new QGraphicsRectItem(0.0, 0.0, 50.0, 50.0, 0, &scene);
+ item->setPos(10.0, 10.0);
+
+ // The (0, 0, 50, 50) scene rect should not include the item's bounding rect
+ QVERIFY(!scene.items(QRectF(0.0, 0.0, 50.0, 50.0), Qt::ContainsItemBoundingRect).contains(item));
+
+ // The (9, 9, 500, 500) scene rect _should_ include the item's bounding rect
+ QVERIFY(scene.items(QRectF(9.0, 9.0, 500.0, 500.0), Qt::ContainsItemBoundingRect).contains(item));
+
+ // The (25, 25, 5, 5) scene rect should not include the item's bounding rect
+ QVERIFY(!scene.items(QRectF(25.0, 25.0, 5.0, 5.0), Qt::ContainsItemBoundingRect).contains(item));
+}
+
+void tst_QGraphicsScene::task176178_itemIndexMethodBreaksSceneRect()
+{
+ QGraphicsScene scene;
+ scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+ QGraphicsRectItem *rect = new QGraphicsRectItem;
+ rect->setRect(0,0,100,100);
+ scene.addItem(rect);
+ QCOMPARE(scene.sceneRect(), rect->rect());
+}
+
+void tst_QGraphicsScene::task160653_selectionChanged()
+{
+ QGraphicsScene scene(0, 0, 100, 100);
+ scene.addItem(new QGraphicsRectItem(0, 0, 20, 20));
+ scene.addItem(new QGraphicsRectItem(30, 30, 20, 20));
+ foreach (QGraphicsItem *item, scene.items()) {
+ item->setFlags(
+ item->flags() | QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemIsMovable);
+ item->setSelected(true);
+ }
+ QVERIFY(scene.items().size() > 1);
+ QCOMPARE(scene.items().size(), scene.selectedItems().size());
+
+ QSignalSpy spy(&scene, SIGNAL(selectionChanged()));
+ QGraphicsView view(&scene);
+ QTest::mouseClick(
+ view.viewport(), Qt::LeftButton, 0, view.mapFromScene(scene.items().first()->scenePos()));
+ QCOMPARE(spy.count(), 1);
+}
+
+void tst_QGraphicsScene::task250680_childClip()
+{
+ QGraphicsRectItem *clipper = new QGraphicsRectItem;
+ clipper->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
+ clipper->setPen(QPen(Qt::green));
+ clipper->setRect(200, 200, 640, 480);
+
+ QGraphicsRectItem *rect = new QGraphicsRectItem(clipper);
+ rect->setPen(QPen(Qt::red));
+ rect->setBrush(QBrush(QColor(255, 0, 0, 75)));
+ rect->setPos(320, 240);
+ rect->setRect(-25, -25, 50, 50);
+
+ QGraphicsScene scene;
+ scene.addItem(clipper);
+
+ QPainterPath path;
+ path.addRect(-25, -25, 50, 50);
+ QVERIFY(QPathCompare::comparePaths(rect->clipPath().simplified(), path));
+
+ QCOMPARE(scene.items(QRectF(320, 240, 5, 5)).size(), 2);
+ rect->rotate(45);
+ QCOMPARE(scene.items(QRectF(320, 240, 5, 5)).size(), 2);
+}
+
+void tst_QGraphicsScene::sorting_data()
+{
+ QTest::addColumn<bool>("cache");
+
+ QTest::newRow("Normal sorting") << false;
+ QTest::newRow("Cached sorting") << true;
+}
+
+void tst_QGraphicsScene::sorting()
+{
+ QFETCH(bool, cache);
+
+ QGraphicsScene scene;
+ scene.setSortCacheEnabled(cache);
+
+ QGraphicsRectItem *t_1 = new QGraphicsRectItem(0, 0, 50, 50);
+ QGraphicsRectItem *c_1 = new QGraphicsRectItem(0, 0, 40, 40, t_1);
+ QGraphicsRectItem *c_1_1 = new QGraphicsRectItem(0, 0, 30, 30, c_1);
+ QGraphicsRectItem *c_1_1_1 = new QGraphicsRectItem(0, 0, 20, 20, c_1_1);
+ QGraphicsRectItem *c_1_2 = new QGraphicsRectItem(0, 0, 30, 30, c_1);
+ QGraphicsRectItem *c_2 = new QGraphicsRectItem(0, 0, 40, 40, t_1);
+ QGraphicsRectItem *c_2_1 = new QGraphicsRectItem(0, 0, 30, 30, c_2);
+ QGraphicsRectItem *c_2_1_1 = new QGraphicsRectItem(0, 0, 20, 20, c_2_1);
+ QGraphicsRectItem *c_2_2 = new QGraphicsRectItem(0, 0, 30, 30, c_2);
+ t_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_1_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_1_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_2_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_2_1_1->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+ c_2_2->setBrush(QColor(qrand() % 256, qrand() % 256, qrand() % 256));
+
+ c_1->setPos(23, 18);
+ c_1_1->setPos(24, 28);
+ c_1_1_1->setPos(-16, 16);
+ c_1_2->setPos(-16, 28);
+ c_1_2->setZValue(1);
+ c_2->setPos(-23, 18);
+ c_2->setZValue(1);
+ c_2_1->setPos(24, 28);
+ c_2_1_1->setPos(-16, 16);
+ c_2_2->setPos(-16, 28);
+ c_2_2->setZValue(1);
+
+ c_1->setFlag(QGraphicsItem::ItemIsMovable);
+ c_1_1->setFlag(QGraphicsItem::ItemIsMovable);
+ c_1_1_1->setFlag(QGraphicsItem::ItemIsMovable);
+ c_1_2->setFlag(QGraphicsItem::ItemIsMovable);
+ c_2->setFlag(QGraphicsItem::ItemIsMovable);
+ c_2_1->setFlag(QGraphicsItem::ItemIsMovable);
+ c_2_1_1->setFlag(QGraphicsItem::ItemIsMovable);
+ c_2_2->setFlag(QGraphicsItem::ItemIsMovable);
+
+ t_1->setData(0, "t_1");
+ c_1->setData(0, "c_1");
+ c_1_1->setData(0, "c_1_1");
+ c_1_1_1->setData(0, "c_1_1_1");
+ c_1_2->setData(0, "c_1_2");
+ c_2->setData(0, "c_2");
+ c_2_1->setData(0, "c_2_1");
+ c_2_1_1->setData(0, "c_2_1_1");
+ c_2_2->setData(0, "c_2_2");
+
+ scene.addItem(t_1);
+
+ foreach (QGraphicsItem *item, scene.items())
+ item->setFlag(QGraphicsItem::ItemIsSelectable);
+
+ // QGraphicsView view(&scene);
+ // view.setDragMode(QGraphicsView::RubberBandDrag);
+ // view.show();
+
+ qDebug() << "items: {";
+ foreach (QGraphicsItem *item, scene.items(32, 31, 4, 55))
+ qDebug() << "\t" << item->data(0).toString();
+ qDebug() << "}";
+
+ QCOMPARE(scene.items(32, 31, 4, 55),
+ QList<QGraphicsItem *>()
+ << c_1_2 << c_1_1_1 << c_1 << t_1);
+ QCOMPARE(scene.items(-53, 47, 136, 3),
+ QList<QGraphicsItem *>()
+ << c_2_2 << c_2_1 << c_2 << c_1_2 << c_1_1 << c_1 << t_1);
+ QCOMPARE(scene.items(-23, 79, 104, 3),
+ QList<QGraphicsItem *>()
+ << c_2_1_1 << c_1_1_1);
+ QCOMPARE(scene.items(-26, -3, 92, 79),
+ QList<QGraphicsItem *>()
+ << c_2_2 << c_2_1_1 << c_2_1 << c_2
+ << c_1_2 << c_1_1_1 << c_1_1 << c_1
+ << t_1);
+}
+
+class ChangedListener : public QObject
+{
+ Q_OBJECT
+public:
+ QList<QList<QRectF> > changes;
+
+public slots:
+ void changed(const QList<QRectF> &dirty)
+ {
+ changes << dirty;
+ }
+};
+
+void tst_QGraphicsScene::changedSignal_data()
+{
+ QTest::addColumn<bool>("withView");
+
+ QTest::newRow("without view") << false;
+ QTest::newRow("with view") << true;
+}
+
+void tst_QGraphicsScene::changedSignal()
+{
+ QFETCH(bool, withView);
+ QGraphicsScene scene;
+ ChangedListener cl;
+ connect(&scene, SIGNAL(changed(const QList<QRectF> &)), &cl, SLOT(changed(const QList<QRectF> &)));
+
+ QGraphicsView *view = 0;
+ if (withView)
+ view = new QGraphicsView(&scene);
+
+ QGraphicsRectItem *rect = new QGraphicsRectItem(0, 0, 10, 10);
+ scene.addItem(rect);
+
+ QCOMPARE(cl.changes.size(), 0);
+ QTRY_COMPARE(cl.changes.size(), 1);
+ QCOMPARE(cl.changes.at(0).size(), 1);
+ QCOMPARE(cl.changes.at(0).first(), QRectF(0, 0, 10, 10));
+
+ rect->setPos(20, 0);
+
+ QCOMPARE(cl.changes.size(), 1);
+ qApp->processEvents();
+ QCOMPARE(cl.changes.size(), 2);
+ QCOMPARE(cl.changes.at(1).size(), 2);
+ QCOMPARE(cl.changes.at(1).first(), QRectF(0, 0, 10, 10));
+ QCOMPARE(cl.changes.at(1).last(), QRectF(20, 0, 10, 10));
+
+ QCOMPARE(scene.sceneRect(), QRectF(0, 0, 30, 10));
+
+ if (withView)
+ delete view;
+}
+
+void tst_QGraphicsScene::stickyFocus_data()
+{
+ QTest::addColumn<bool>("sticky");
+ QTest::newRow("sticky") << true;
+ QTest::newRow("not sticky") << false;
+}
+
+void tst_QGraphicsScene::stickyFocus()
+{
+ QFETCH(bool, sticky);
+
+ QGraphicsScene scene;
+ QEvent activate(QEvent::WindowActivate);
+ QApplication::sendEvent(&scene, &activate);
+
+ QGraphicsTextItem *text = scene.addText("Hei");
+ text->setTextInteractionFlags(Qt::TextEditorInteraction);
+ text->setFocus();
+
+ scene.setStickyFocus(sticky);
+
+ QGraphicsSceneMouseEvent event(QEvent::GraphicsSceneMousePress);
+ event.setScenePos(QPointF(-10, -10)); // outside item
+ event.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &event);
+
+ QCOMPARE(text->hasFocus(), sticky);
+}
+
+void tst_QGraphicsScene::sendEvent()
+{
+ QGraphicsScene scene;
+ QGraphicsTextItem *item = scene.addText(QString());
+ EventSpy *spy = new EventSpy(&scene, item, QEvent::User);
+ QCOMPARE(spy->count(), 0);
+ QEvent event(QEvent::User);
+ scene.sendEvent(item, &event);
+ QCOMPARE(spy->count(), 1);
+}
+
+void tst_QGraphicsScene::inputMethod_data()
+{
+ QTest::addColumn<int>("flags");
+ QTest::addColumn<bool>("callFocusItem");
+ QTest::newRow("0") << 0 << false;
+ QTest::newRow("1") << (int)QGraphicsItem::ItemAcceptsInputMethod << false;
+ QTest::newRow("2") << (int)QGraphicsItem::ItemIsFocusable << false;
+ QTest::newRow("3") <<
+ (int)(QGraphicsItem::ItemAcceptsInputMethod|QGraphicsItem::ItemIsFocusable) << true;
+}
+
+class InputMethodTester : public QGraphicsRectItem
+{
+ void inputMethodEvent(QInputMethodEvent *) { ++eventCalls; }
+ QVariant inputMethodQuery(Qt::InputMethodQuery) const { ++queryCalls; return QVariant(); }
+public:
+ int eventCalls;
+ mutable int queryCalls;
+};
+
+class TestInputContext : public QInputContext
+{
+public:
+ TestInputContext() {}
+
+ QString identifierName() { return QString(); }
+ QString language() { return QString(); }
+
+ void reset() {
+ ++resetCalls;
+ sendEvent(QInputMethodEvent()); }
+
+ bool isComposing() const { return false; }
+
+ int resetCalls;
+};
+
+void tst_QGraphicsScene::inputMethod()
+{
+ QFETCH(int, flags);
+ QFETCH(bool, callFocusItem);
+
+ InputMethodTester *item = new InputMethodTester;
+ item->setFlags((QGraphicsItem::GraphicsItemFlags)flags);
+
+ QGraphicsScene scene;
+ QGraphicsView view(&scene);
+ TestInputContext *inputContext = new TestInputContext;
+ qApp->setInputContext(inputContext);
+ view.show();
+ QApplication::setActiveWindow(&view);
+ view.setFocus();
+ QTest::qWaitForWindowShown(&view);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view));
+
+ inputContext->resetCalls = 0;
+ scene.addItem(item);
+ QInputMethodEvent event;
+
+ scene.setFocusItem(item);
+ QCOMPARE(!!(item->flags() & QGraphicsItem::ItemIsFocusable), scene.focusItem() == item);
+ QCOMPARE(inputContext->resetCalls, 0);
+
+ item->eventCalls = 0;
+ qApp->sendEvent(&scene, &event);
+ QCOMPARE(item->eventCalls, callFocusItem ? 1 : 0);
+
+ item->queryCalls = 0;
+ scene.inputMethodQuery((Qt::InputMethodQuery)0);
+ QCOMPARE(item->queryCalls, callFocusItem ? 1 : 0);
+
+ scene.setFocusItem(0);
+ // the input context is reset twice, once because an item has lost focus and again because
+ // the Qt::WA_InputMethodEnabled flag is cleared because no item has focus.
+ QCOMPARE(inputContext->resetCalls, callFocusItem ? 2 : 0);
+ QCOMPARE(item->eventCalls, callFocusItem ? 2 : 0); // verify correct delivery of "reset" event
+ QCOMPARE(item->queryCalls, callFocusItem ? 1 : 0); // verify that value is unaffected
+
+ item->eventCalls = 0;
+ qApp->sendEvent(&scene, &event);
+ QCOMPARE(item->eventCalls, 0);
+
+ item->queryCalls = 0;
+ scene.inputMethodQuery((Qt::InputMethodQuery)0);
+ QCOMPARE(item->queryCalls, 0);
+}
+
+void tst_QGraphicsScene::dispatchHoverOnPress()
+{
+ QGraphicsScene scene;
+ EventTester *tester1 = new EventTester;
+ tester1->setAcceptHoverEvents(true);
+ EventTester *tester2 = new EventTester;
+ tester2->setAcceptHoverEvents(true);
+ tester2->setPos(30, 30);
+ scene.addItem(tester1);
+ scene.addItem(tester2);
+
+ tester1->eventTypes.clear();
+ tester2->eventTypes.clear();
+
+ {
+ QGraphicsSceneMouseEvent me(QEvent::GraphicsSceneMousePress);
+ me.setButton(Qt::LeftButton);
+ me.setButtons(Qt::LeftButton);
+ QGraphicsSceneMouseEvent me2(QEvent::GraphicsSceneMouseRelease);
+ me2.setButton(Qt::LeftButton);
+ qApp->sendEvent(&scene, &me);
+ qApp->sendEvent(&scene, &me2);
+ QCOMPARE(tester1->eventTypes, QList<QEvent::Type>()
+ << QEvent::GraphicsSceneHoverEnter
+ << QEvent::GraphicsSceneHoverMove
+ << QEvent::GrabMouse
+ << QEvent::GraphicsSceneMousePress
+ << QEvent::UngrabMouse);
+ tester1->eventTypes.clear();
+ qApp->sendEvent(&scene, &me);
+ qApp->sendEvent(&scene, &me2);
+ QCOMPARE(tester1->eventTypes, QList<QEvent::Type>()
+ << QEvent::GraphicsSceneHoverMove
+ << QEvent::GrabMouse
+ << QEvent::GraphicsSceneMousePress
+ << QEvent::UngrabMouse);
+ }
+ {
+ QGraphicsSceneMouseEvent me(QEvent::GraphicsSceneMousePress);
+ me.setScenePos(QPointF(30, 30));
+ me.setButton(Qt::LeftButton);
+ me.setButtons(Qt::LeftButton);
+ QGraphicsSceneMouseEvent me2(QEvent::GraphicsSceneMouseRelease);
+ me2.setScenePos(QPointF(30, 30));
+ me2.setButton(Qt::LeftButton);
+ tester1->eventTypes.clear();
+ qApp->sendEvent(&scene, &me);
+ qApp->sendEvent(&scene, &me2);
+ qDebug() << tester1->eventTypes;
+ QCOMPARE(tester1->eventTypes, QList<QEvent::Type>()
+ << QEvent::GraphicsSceneHoverLeave);
+ QCOMPARE(tester2->eventTypes, QList<QEvent::Type>()
+ << QEvent::GraphicsSceneHoverEnter
+ << QEvent::GraphicsSceneHoverMove
+ << QEvent::GrabMouse
+ << QEvent::GraphicsSceneMousePress
+ << QEvent::UngrabMouse);
+ tester2->eventTypes.clear();
+ qApp->sendEvent(&scene, &me);
+ qApp->sendEvent(&scene, &me2);
+ QCOMPARE(tester2->eventTypes, QList<QEvent::Type>()
+ << QEvent::GraphicsSceneHoverMove
+ << QEvent::GrabMouse
+ << QEvent::GraphicsSceneMousePress
+ << QEvent::UngrabMouse);
+ }
+}
+
+void tst_QGraphicsScene::initialFocus_data()
+{
+ QTest::addColumn<bool>("activeScene");
+ QTest::addColumn<bool>("explicitSetFocus");
+ QTest::addColumn<bool>("isPanel");
+ QTest::addColumn<bool>("shouldHaveFocus");
+
+ QTest::newRow("inactive scene, normal item") << false << false << false << false;
+ QTest::newRow("inactive scene, panel item") << false << false << true << false;
+ QTest::newRow("inactive scene, normal item, explicit focus") << false << true << false << true;
+ QTest::newRow("inactive scene, panel, explicit focus") << false << true << true << true;
+ QTest::newRow("active scene, normal item") << true << false << false << false;
+ QTest::newRow("active scene, panel item") << true << false << true << false;
+ QTest::newRow("active scene, normal item, explicit focus") << true << true << false << true;
+ QTest::newRow("active scene, panel, explicit focus") << true << true << true << true;
+}
+
+void tst_QGraphicsScene::initialFocus()
+{
+ QFETCH(bool, activeScene);
+ QFETCH(bool, explicitSetFocus);
+ QFETCH(bool, isPanel);
+ QFETCH(bool, shouldHaveFocus);
+
+ QGraphicsRectItem *rect = new QGraphicsRectItem;
+ rect->setFlag(QGraphicsItem::ItemIsFocusable);
+ QVERIFY(!rect->hasFocus());
+
+ if (isPanel)
+ rect->setFlag(QGraphicsItem::ItemIsPanel);
+
+ // Setting focus on an item before adding to the scene will ensure
+ // it gets focus when the scene is activated.
+ if (explicitSetFocus)
+ rect->setFocus();
+
+ QGraphicsScene scene;
+ QVERIFY(!scene.isActive());
+
+ if (activeScene) {
+ QEvent windowActivate(QEvent::WindowActivate);
+ qApp->sendEvent(&scene, &windowActivate);
+ scene.setFocus();
+ }
+
+ scene.addItem(rect);
+
+ if (!activeScene) {
+ QEvent windowActivate(QEvent::WindowActivate);
+ qApp->sendEvent(&scene, &windowActivate);
+ scene.setFocus();
+ }
+
+ QCOMPARE(rect->hasFocus(), shouldHaveFocus);
+}
+
+class PolishItem : public QGraphicsTextItem
+{
+public:
+ PolishItem(QGraphicsItem *parent = 0)
+ : QGraphicsTextItem(parent), polished(false), deleteChildrenInPolish(true), addChildrenInPolish(false) { }
+
+ bool polished;
+ bool deleteChildrenInPolish;
+ bool addChildrenInPolish;
+protected:
+ QVariant itemChange(GraphicsItemChange change, const QVariant& value)
+ {
+ if (change == ItemVisibleChange) {
+ polished = true;
+ if (deleteChildrenInPolish)
+ qDeleteAll(childItems());
+ if (addChildrenInPolish) {
+ for (int i = 0; i < 10; ++i)
+ new PolishItem(this);
+ }
+ }
+ return QGraphicsItem::itemChange(change, value);
+ }
+};
+
+void tst_QGraphicsScene::polishItems()
+{
+ QGraphicsScene scene;
+ PolishItem *parent = new PolishItem;
+ scene.addItem(parent);
+ PolishItem *child = new PolishItem(parent);
+ Q_UNUSED(child)
+ // test that QGraphicsScenePrivate::_q_polishItems() doesn't crash
+ QMetaObject::invokeMethod(&scene,"_q_polishItems");
+}
+
+void tst_QGraphicsScene::polishItems2()
+{
+ QGraphicsScene scene;
+ PolishItem *item = new PolishItem;
+ item->addChildrenInPolish = true;
+ item->deleteChildrenInPolish = true;
+ // These children should be deleted in the polish.
+ for (int i = 0; i < 20; ++i)
+ new PolishItem(item);
+ scene.addItem(item);
+
+ // Wait for the polish event to be delivered.
+ QVERIFY(!item->polished);
+ QApplication::sendPostedEvents(&scene, QEvent::MetaCall);
+ QVERIFY(item->polished);
+
+ // We deleted the children we added above, but we also
+ // added 10 new children. These should be polished in the next
+ // event loop iteration.
+ QList<QGraphicsItem *> children = item->childItems();
+ QCOMPARE(children.count(), 10);
+ foreach (QGraphicsItem *child, children)
+ QVERIFY(!static_cast<PolishItem *>(child)->polished);
+
+ QApplication::sendPostedEvents(&scene, QEvent::MetaCall);
+ foreach (QGraphicsItem *child, children)
+ QVERIFY(static_cast<PolishItem *>(child)->polished);
+}
+
+void tst_QGraphicsScene::isActive()
+{
+ QGraphicsScene scene1;
+ QVERIFY(!scene1.isActive());
+ QGraphicsScene scene2;
+ QVERIFY(!scene2.isActive());
+
+ {
+ QWidget toplevel1;
+ QHBoxLayout *layout = new QHBoxLayout;
+ toplevel1.setLayout(layout);
+ QGraphicsView *view1 = new QGraphicsView(&scene1);
+ QGraphicsView *view2 = new QGraphicsView(&scene2);
+ layout->addWidget(view1);
+ layout->addWidget(view2);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ view1->setVisible(false);
+
+ toplevel1.show();
+ QApplication::setActiveWindow(&toplevel1);
+ QTest::qWaitForWindowShown(&toplevel1);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel1);
+
+ QVERIFY(!scene1.isActive()); //it is hidden;
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+
+ view1->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+
+ view2->hide();
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ toplevel1.hide();
+ QTest::qWait(50);
+ QTRY_VERIFY(!scene1.isActive());
+ QTRY_VERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ toplevel1.show();
+ QApplication::setActiveWindow(&toplevel1);
+ QApplication::processEvents();
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel1);
+
+ QTRY_VERIFY(scene1.isActive());
+ QTRY_VERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ view2->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+ }
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+
+ {
+ QWidget toplevel2;
+ QHBoxLayout *layout = new QHBoxLayout;
+ toplevel2.setLayout(layout);
+ QGraphicsView *view1 = new QGraphicsView(&scene1);
+ QGraphicsView *view2 = new QGraphicsView();
+ layout->addWidget(view1);
+ layout->addWidget(view2);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ toplevel2.show();
+ QApplication::setActiveWindow(&toplevel2);
+ QTest::qWaitForWindowShown(&toplevel2);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel2);
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ view2->setScene(&scene2);
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ view1->setScene(&scene2);
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+
+ view1->hide();
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+
+ view1->setScene(&scene1);
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+
+ view1->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+
+ view2->hide();
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ QGraphicsView topLevelView;
+ topLevelView.show();
+ QApplication::setActiveWindow(&topLevelView);
+ topLevelView.setFocus();
+ QTest::qWaitForWindowShown(&topLevelView);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&topLevelView));
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ topLevelView.setScene(&scene1);
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ view2->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ view1->hide();
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ QApplication::setActiveWindow(&toplevel2);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel2);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+ }
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ {
+ QWidget toplevel3;
+ QHBoxLayout *layout = new QHBoxLayout;
+ toplevel3.setLayout(layout);
+ QGraphicsView *view1 = new QGraphicsView(&scene1);
+ QGraphicsView *view2 = new QGraphicsView(&scene2);
+ layout->addWidget(view1);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+
+ toplevel3.show();
+ QApplication::setActiveWindow(&toplevel3);
+ QTest::qWaitForWindowShown(&toplevel3);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel3);
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ layout->addWidget(view2);
+ QApplication::processEvents();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+ view1->setParent(0);
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(scene2.hasFocus());
+ delete view1;
+ }
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+ QVERIFY(!scene1.hasFocus());
+ QVERIFY(!scene2.hasFocus());
+
+}
+
+void tst_QGraphicsScene::siblingIndexAlwaysValid()
+{
+ QGraphicsScene scene;
+
+ QGraphicsWidget *parent = new QGraphicsWidget;
+ parent->setZValue(350);
+ parent->setGeometry(0, 0, 100, 100);
+ QGraphicsWidget *parent2 = new QGraphicsWidget;
+ parent2->setGeometry(10, 10, 50, 50);
+ QGraphicsWidget *child = new QGraphicsWidget(parent2);
+ child->setGeometry(15, 15, 25, 25);
+ child->setZValue(150);
+ //Both are top level
+ scene.addItem(parent);
+ scene.addItem(parent2);
+
+ //Then we make the child a top level
+ child->setParentItem(0);
+
+ //This is trigerred by a repaint...
+ QGraphicsScenePrivate::get(&scene)->index->estimateTopLevelItems(QRectF(), Qt::AscendingOrder);
+
+ delete child;
+
+ //If there are in the list that's bad, we crash...
+ QVERIFY(!QGraphicsScenePrivate::get(&scene)->topLevelItems.contains(static_cast<QGraphicsItem *>(child)));
+
+ //Other case
+ QGraphicsScene scene2;
+ // works with bsp tree index
+ scene2.setItemIndexMethod(QGraphicsScene::NoIndex);
+
+ QGraphicsView view2(&scene2);
+
+ // first add the blue rect
+ QGraphicsRectItem* const item1 = new QGraphicsRectItem(QRect( 10, 10, 10, 10 ));
+ item1->setPen(QColor(Qt::blue));
+ item1->setBrush(Qt::blue);
+ scene2.addItem(item1);
+
+ // then add the red rect
+ QGraphicsRectItem* const item2 = new QGraphicsRectItem(5, 5, 10, 10);
+ item2->setPen(QColor(Qt::red));
+ item2->setBrush(Qt::red);
+ scene2.addItem(item2);
+
+ // now the blue one is visible on top of the red one -> swap them (important for the bug)
+ item1->setZValue(1.0);
+ item2->setZValue(0.0);
+
+ view2.show();
+
+ // handle events as a real life app would do
+ QApplication::processEvents();
+
+ // now delete the red rect
+ delete item2;
+
+ // handle events as a real life app would do
+ QApplication::processEvents();
+
+ //We should not crash
+
+}
+
+void tst_QGraphicsScene::removeFullyTransparentItem()
+{
+ QGraphicsScene scene;
+
+ QGraphicsItem *parent = scene.addRect(0, 0, 100, 100);
+ parent->setFlag(QGraphicsItem::ItemHasNoContents);
+
+ QGraphicsItem *child = scene.addRect(0, 0, 100, 100);
+ child->setParentItem(parent);
+
+ CustomView view;
+ view.setScene(&scene);
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+
+ // NB! The parent has the ItemHasNoContents flag set, which means
+ // the parent itself doesn't generate any update requests, only the
+ // child can possibly trigger an update. Also note that the child
+ // is removed before processing events.
+ view.repaints = 0;
+ parent->setOpacity(0);
+ QVERIFY(qFuzzyIsNull(child->effectiveOpacity()));
+ scene.removeItem(child);
+ QVERIFY(!scene.items().contains(child));
+ QTRY_VERIFY(view.repaints > 0);
+
+ // Re-add child. There's nothing new to display (child is still
+ // effectively hidden), so it shouldn't trigger an update.
+ view.repaints = 0;
+ child->setParentItem(parent);
+ QVERIFY(scene.items().contains(child));
+ QVERIFY(qFuzzyIsNull(child->effectiveOpacity()));
+ QApplication::processEvents();
+ QCOMPARE(view.repaints, 0);
+
+ // Nothing is visible on the screen, removing child item shouldn't trigger an update.
+ scene.removeItem(child);
+ QApplication::processEvents();
+ QCOMPARE(view.repaints, 0);
+ delete child;
+}
+
+void tst_QGraphicsScene::taskQTBUG_5904_crashWithDeviceCoordinateCache()
+{
+ QGraphicsScene scene;
+ QGraphicsRectItem *rectItem = scene.addRect(QRectF(0, 0, 100, 200), QPen(Qt::black), QBrush(Qt::green));
+
+ rectItem->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
+
+ QPixmap pixmap(100,200);
+ QPainter painter(&pixmap);
+ painter.setRenderHint(QPainter::Antialiasing);
+ scene.render(&painter);
+ painter.end();
+ // No crash, then it passed!
+}
+
+void tst_QGraphicsScene::taskQT657_paintIntoCacheWithTransparentParts()
+{
+ // Test using DeviceCoordinateCache and opaque item
+ QWidget *w = new QWidget();
+ w->setPalette(QColor(0, 0, 255));
+ w->setGeometry(0, 0, 50, 50);
+
+ QGraphicsScene *scene = new QGraphicsScene();
+ CustomView *view = new CustomView;
+ view->setScene(scene);
+
+ QGraphicsProxyWidget *proxy = scene->addWidget(w);
+ proxy->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
+ proxy->rotate(15);
+
+ view->show();
+ QTest::qWaitForWindowShown(view);
+ view->repaints = 0;
+ proxy->update(10, 10, 10, 10);
+ QTest::qWait(50);
+ QTRY_VERIFY(view->repaints > 0);
+
+ QPixmap pix;
+ QGraphicsItemPrivate* itemp = QGraphicsItemPrivate::get(proxy);
+ QTRY_VERIFY(QPixmapCache::find(itemp->extraItemCache()->deviceData.value(view->viewport()).key, &pix));
+
+ QTransform t = proxy->sceneTransform();
+ // Map from scene coordinates to pixmap coordinates.
+ // X origin in the pixmap is the most-left point
+ // of the item's boundingRect in the scene.
+ qreal adjust = t.mapRect(proxy->boundingRect().toRect()).left();
+ QRect rect = t.mapRect(QRect(10, 10, 10, 10)).adjusted(-adjust, 0, -adjust + 1, 1);
+ QPixmap subpix = pix.copy(rect);
+
+ QImage im = subpix.toImage();
+ for(int i = 0; i < im.width(); i++) {
+ for(int j = 0; j < im.height(); j++)
+ QCOMPARE(qAlpha(im.pixel(i, j)), 255);
+ }
+
+ delete w;
+}
+
+void tst_QGraphicsScene::taskQTBUG_7863_paintIntoCacheWithTransparentParts()
+{
+ // Test using DeviceCoordinateCache and semi-transparent item
+ {
+ QGraphicsRectItem *backItem = new QGraphicsRectItem(0, 0, 100, 100);
+ backItem->setBrush(QColor(255, 255, 0));
+ QGraphicsRectItem *rectItem = new QGraphicsRectItem(0, 0, 50, 50);
+ rectItem->setBrush(QColor(0, 0, 255, 125));
+ rectItem->setParentItem(backItem);
+
+ QGraphicsScene *scene = new QGraphicsScene();
+ CustomView *view = new CustomView;
+ view->setScene(scene);
+
+ scene->addItem(backItem);
+ rectItem->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
+ backItem->rotate(15);
+
+ view->show();
+ QTest::qWaitForWindowShown(view);
+ view->repaints = 0;
+ rectItem->update(10, 10, 10, 10);
+ QTest::qWait(50);
+ QTRY_VERIFY(view->repaints > 0);
+
+ QPixmap pix;
+ QGraphicsItemPrivate* itemp = QGraphicsItemPrivate::get(rectItem);
+ QTRY_VERIFY(QPixmapCache::find(itemp->extraItemCache()->deviceData.value(view->viewport()).key, &pix));
+
+ QTransform t = rectItem->sceneTransform();
+ // Map from scene coordinates to pixmap coordinates.
+ // X origin in the pixmap is the most-left point
+ // of the item's boundingRect in the scene.
+ qreal adjust = t.mapRect(rectItem->boundingRect().toRect()).left();
+ QRect rect = t.mapRect(QRect(10, 10, 10, 10)).adjusted(-adjust, 0, -adjust + 1, 1);
+ QPixmap subpix = pix.copy(rect);
+
+ QImage im = subpix.toImage();
+ for(int i = 0; i < im.width(); i++) {
+ for(int j = 0; j < im.height(); j++) {
+ QCOMPARE(qAlpha(im.pixel(i, j)), 125);
+ }
+ }
+
+ delete view;
+ }
+
+ // Test using ItemCoordinateCache and opaque item
+ {
+ QGraphicsRectItem *rectItem = new QGraphicsRectItem(0, 0, 50, 50);
+ rectItem->setBrush(QColor(0, 0, 255));
+
+ QGraphicsScene *scene = new QGraphicsScene();
+ CustomView *view = new CustomView;
+ view->setScene(scene);
+
+ scene->addItem(rectItem);
+ rectItem->setCacheMode(QGraphicsItem::ItemCoordinateCache);
+ rectItem->rotate(15);
+
+ view->show();
+ QTest::qWaitForWindowShown(view);
+ view->repaints = 0;
+ rectItem->update(10, 10, 10, 10);
+ QTest::qWait(50);
+ QTRY_VERIFY(view->repaints > 0);
+
+ QPixmap pix;
+ QGraphicsItemPrivate* itemp = QGraphicsItemPrivate::get(rectItem);
+ QTRY_VERIFY(QPixmapCache::find(itemp->extraItemCache()->key, &pix));
+
+ QTransform t = rectItem->sceneTransform();
+ // Map from scene coordinates to pixmap coordinates.
+ // X origin in the pixmap is the most-left point
+ // of the item's boundingRect in the scene.
+ qreal adjust = t.mapRect(rectItem->boundingRect().toRect()).left();
+ QRect rect = t.mapRect(QRect(10, 10, 10, 10)).adjusted(-adjust, 0, -adjust + 1, 1);
+ QPixmap subpix = pix.copy(rect);
+
+ QImage im = subpix.toImage();
+ for(int i = 0; i < im.width(); i++) {
+ for(int j = 0; j < im.height(); j++)
+ QCOMPARE(qAlpha(im.pixel(i, j)), 255);
+ }
+
+ delete view;
+ }
+
+ // Test using ItemCoordinateCache and semi-transparent item
+ {
+ QGraphicsRectItem *rectItem = new QGraphicsRectItem(0, 0, 50, 50);
+ rectItem->setBrush(QColor(0, 0, 255, 125));
+
+ QGraphicsScene *scene = new QGraphicsScene();
+ CustomView *view = new CustomView;
+ view->setScene(scene);
+
+ scene->addItem(rectItem);
+ rectItem->setCacheMode(QGraphicsItem::ItemCoordinateCache);
+ rectItem->rotate(15);
+
+ view->show();
+ QTest::qWaitForWindowShown(view);
+ view->repaints = 0;
+ rectItem->update(10, 10, 10, 10);
+ QTest::qWait(50);
+ QTRY_VERIFY(view->repaints > 0);
+
+ QPixmap pix;
+ QGraphicsItemPrivate* itemp = QGraphicsItemPrivate::get(rectItem);
+ QTRY_VERIFY(QPixmapCache::find(itemp->extraItemCache()->key, &pix));
+
+ QTransform t = rectItem->sceneTransform();
+ // Map from scene coordinates to pixmap coordinates.
+ // X origin in the pixmap is the most-left point
+ // of the item's boundingRect in the scene.
+ qreal adjust = t.mapRect(rectItem->boundingRect().toRect()).left();
+ QRect rect = t.mapRect(QRect(10, 10, 10, 10)).adjusted(-adjust, 0, -adjust + 1, 1);
+ QPixmap subpix = pix.copy(rect);
+
+ QImage im = subpix.toImage();
+ for(int i = 0; i < im.width(); i++) {
+ for(int j = 0; j < im.height(); j++)
+ QCOMPARE(qAlpha(im.pixel(i, j)), 125);
+ }
+
+ delete view;
+ }
+}
+
+void tst_QGraphicsScene::taskQT_3674_doNotCrash()
+{
+ QGraphicsScene scene;
+
+ QGraphicsView view(&scene);
+ view.resize(200, 200);
+
+ QPixmap pixmap(view.size());
+ QPainter painter(&pixmap);
+ view.render(&painter);
+ painter.end();
+
+ scene.addItem(new QGraphicsWidget);
+ scene.setBackgroundBrush(Qt::green);
+
+ QApplication::processEvents();
+ QApplication::processEvents();
+}
+
+void tst_QGraphicsScene::zeroScale()
+{
+ //should not crash
+ QGraphicsScene scene;
+ scene.setSceneRect(-100, -100, 100, 100);
+ QGraphicsView view(&scene);
+
+ ChangedListener cl;
+ connect(&scene, SIGNAL(changed(const QList<QRectF> &)), &cl, SLOT(changed(const QList<QRectF> &)));
+
+ QGraphicsRectItem *rect1 = new QGraphicsRectItem(0, 0, 0.0000001, 0.00000001);
+ scene.addItem(rect1);
+ rect1->setRotation(82);
+ rect1->setScale(0.00000001);
+
+ QApplication::processEvents();
+ QTRY_COMPARE(cl.changes.count(), 1);
+ QGraphicsRectItem *rect2 = new QGraphicsRectItem(-0.0000001, -0.0000001, 0.0000001, 0.0000001);
+ rect2->setScale(0.00000001);
+ scene.addItem(rect2);
+ rect1->setPos(20,20);
+ QApplication::processEvents();
+ QTRY_COMPARE(cl.changes.count(), 2);
+}
+
+void tst_QGraphicsScene::taskQTBUG_15977_renderWithDeviceCoordinateCache()
+{
+ QGraphicsScene scene;
+ scene.setSceneRect(0, 0, 100, 100);
+ QGraphicsRectItem *rect = scene.addRect(0, 0, 100, 100);
+ rect->setPen(Qt::NoPen);
+ rect->setBrush(Qt::red);
+ rect->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
+
+ QImage image(100, 100, QImage::Format_RGB32);
+ QPainter p(&image);
+ scene.render(&p);
+ p.end();
+
+ QImage expected(100, 100, QImage::Format_RGB32);
+ p.begin(&expected);
+ p.fillRect(expected.rect(), Qt::red);
+ p.end();
+
+ QCOMPARE(image, expected);
+}
+
+void tst_QGraphicsScene::taskQTBUG_16401_focusItem()
+{
+ QGraphicsScene scene;
+ QGraphicsView view(&scene);
+ QGraphicsRectItem *rect = scene.addRect(0, 0, 100, 100);
+ rect->setFlag(QGraphicsItem::ItemIsFocusable);
+
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+ QApplication::setActiveWindow(&view);
+
+ QVERIFY(!scene.focusItem());
+
+ rect->setFocus();
+ QCOMPARE(scene.focusItem(), rect);
+ QFocusEvent focusOut(QEvent::FocusOut);
+ QApplication::sendEvent(&view, &focusOut);
+ QVERIFY(!scene.focusItem());
+ QFocusEvent focusIn(QEvent::FocusIn);
+ QApplication::sendEvent(&view, &focusIn);
+ QCOMPARE(scene.focusItem(), rect);
+
+ rect->clearFocus();
+ QVERIFY(!scene.focusItem());
+ QApplication::sendEvent(&view, &focusOut);
+ QVERIFY(!scene.focusItem());
+ QApplication::sendEvent(&view, &focusIn);
+ QVERIFY(!scene.focusItem());
+}
+
+QTEST_MAIN(tst_QGraphicsScene)
+#include "tst_qgraphicsscene.moc"