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-rw-r--r--tests/auto/widgets/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp73
1 files changed, 73 insertions, 0 deletions
diff --git a/tests/auto/widgets/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/widgets/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp
index dfc8465210..a4752126bc 100644
--- a/tests/auto/widgets/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/widgets/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -267,6 +267,7 @@ private slots:
void removeFullyTransparentItem();
void zeroScale();
void focusItemChangedSignal();
+ void minimumRenderSize();
// task specific tests below me
void task139710_bspTreeCrash();
@@ -4678,6 +4679,78 @@ void tst_QGraphicsScene::focusItemChangedSignal()
}
+class ItemCountsPaintCalls : public QGraphicsRectItem
+{
+public:
+ ItemCountsPaintCalls(const QRectF & rect, QGraphicsItem *parent = 0)
+ : QGraphicsRectItem(rect, parent), repaints(0) {}
+ void paint ( QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget = 0 )
+ {
+ QGraphicsRectItem::paint(painter, option, widget);
+ ++repaints;
+ }
+ int repaints;
+};
+
+void tst_QGraphicsScene::minimumRenderSize()
+{
+ Q_CHECK_PAINTEVENTS
+
+ ItemCountsPaintCalls *bigParent = new ItemCountsPaintCalls(QRectF(0,0,100,100));
+ ItemCountsPaintCalls *smallChild = new ItemCountsPaintCalls(QRectF(0,0,10,10), bigParent);
+ ItemCountsPaintCalls *smallerGrandChild = new ItemCountsPaintCalls(QRectF(0,0,1,1), smallChild);
+ QGraphicsScene scene;
+ scene.addItem(bigParent);
+
+ CustomView view;
+ view.setScene(&scene);
+ view.show();
+ QVERIFY(QTest::qWaitForWindowExposed(&view));
+ qApp->processEvents();
+
+ // Initially, everything should be repainted the same number of times
+ int viewRepaints = 0;
+ QTRY_VERIFY(view.repaints > viewRepaints);
+ viewRepaints = view.repaints;
+
+ QVERIFY(viewRepaints == bigParent->repaints);
+ QVERIFY(viewRepaints == smallChild->repaints);
+ QVERIFY(viewRepaints == smallerGrandChild->repaints);
+
+ // Setting a minimum render size should cause a repaint
+ scene.setMinimumRenderSize(0.5);
+ qApp->processEvents();
+
+ QTRY_VERIFY(view.repaints > viewRepaints);
+ viewRepaints = view.repaints;
+
+ QVERIFY(viewRepaints == bigParent->repaints);
+ QVERIFY(viewRepaints == smallChild->repaints);
+ QVERIFY(viewRepaints == smallerGrandChild->repaints);
+
+ // Scaling should cause a repaint of big items only.
+ view.scale(0.1, 0.1);
+ qApp->processEvents();
+
+ QTRY_VERIFY(view.repaints > viewRepaints);
+ viewRepaints = view.repaints;
+
+ QVERIFY(viewRepaints == bigParent->repaints);
+ QVERIFY(viewRepaints == smallChild->repaints);
+ QVERIFY(smallChild->repaints > smallerGrandChild->repaints);
+
+ // Scaling further should cause even fewer items to be repainted
+ view.scale(0.1, 0.1); // Stacks with previous scale
+ qApp->processEvents();
+
+ QTRY_VERIFY(view.repaints > viewRepaints);
+ viewRepaints = view.repaints;
+
+ QVERIFY(viewRepaints == bigParent->repaints);
+ QVERIFY(bigParent->repaints > smallChild->repaints);
+ QVERIFY(smallChild->repaints > smallerGrandChild->repaints);
+}
+
void tst_QGraphicsScene::taskQTBUG_15977_renderWithDeviceCoordinateCache()
{
QGraphicsScene scene;