diff options
Diffstat (limited to 'tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp')
-rw-r--r-- | tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp | 243 |
1 files changed, 0 insertions, 243 deletions
diff --git a/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp deleted file mode 100644 index 6145fabbf8..0000000000 --- a/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp +++ /dev/null @@ -1,243 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the test suite of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include <qtest.h> -#include <QGraphicsItem> -#include <QGraphicsScene> -#include <QGraphicsView> - -class tst_QGraphicsScene : public QObject -{ - Q_OBJECT - -public: - tst_QGraphicsScene(); - virtual ~tst_QGraphicsScene(); - -public slots: - void init(); - void cleanup(); - -private slots: - void construct(); - void addItem_data(); - void addItem(); - void itemAt_data(); - void itemAt(); - void initialShow(); -}; - -tst_QGraphicsScene::tst_QGraphicsScene() -{ -} - -tst_QGraphicsScene::~tst_QGraphicsScene() -{ -} - -static inline void processEvents() -{ - QApplication::processEvents(); - QApplication::processEvents(); -} - -void tst_QGraphicsScene::init() -{ - processEvents(); -} - -void tst_QGraphicsScene::cleanup() -{ -} - -void tst_QGraphicsScene::construct() -{ - QBENCHMARK { - QGraphicsScene scene; - } -} - -void tst_QGraphicsScene::addItem_data() -{ - QTest::addColumn<int>("indexMethod"); - QTest::addColumn<QRectF>("sceneRect"); - QTest::addColumn<int>("numItems_X"); - QTest::addColumn<int>("numItems_Y"); - QTest::addColumn<int>("itemType"); - QTest::addColumn<QRectF>("itemRect"); - - QTest::newRow("null") << 0 << QRectF() << 0 << 0 << 0 << QRectF(); - QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,0)") << 0 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); - QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10); -} - -void tst_QGraphicsScene::addItem() -{ - QFETCH(int, indexMethod); - QFETCH(QRectF, sceneRect); - QFETCH(int, numItems_X); - QFETCH(int, numItems_Y); - QFETCH(int, itemType); - QFETCH(QRectF, itemRect); - - QGraphicsScene scene; - scene.setItemIndexMethod(indexMethod ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex); - if (!sceneRect.isNull()) - scene.setSceneRect(sceneRect); - - processEvents(); - - QBENCHMARK { - QGraphicsItem *item = 0; - for (int y = 0; y < numItems_Y; ++y) { - for (int x = 0; x < numItems_X; ++x) { - switch (itemType) { - case QGraphicsRectItem::Type: - item = new QGraphicsRectItem(itemRect); - break; - case QGraphicsEllipseItem::Type: - default: - item = new QGraphicsEllipseItem(itemRect); - break; - } - item->setPos(x * itemRect.width(), y * itemRect.height()); - scene.addItem(item); - } - } - scene.items(QPointF(0, 0)); - } - //let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list - qApp->processEvents(); -} - -void tst_QGraphicsScene::itemAt_data() -{ - QTest::addColumn<int>("bspTreeDepth"); - QTest::addColumn<QRectF>("sceneRect"); - QTest::addColumn<int>("numItems_X"); - QTest::addColumn<int>("numItems_Y"); - QTest::addColumn<QRectF>("itemRect"); - - QTest::newRow("null") << 0 << QRectF() << 0 << 0 << QRectF(); - QTest::newRow("NoIndex 10x10") << -1 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20); - QTest::newRow("NoIndex 25x25") << -1 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20); - QTest::newRow("NoIndex 100x100") << -1 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20); - QTest::newRow("NoIndex 250x250") << -1 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=auto 10x10") << 0 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=auto 25x25") << 0 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=auto 100x100") << 0 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=auto 250x250") << 0 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=16 10x10") << 16 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=16 25x25") << 16 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=16 100x100") << 16 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20); - QTest::newRow("BspTreeIndex depth=16 250x250") << 16 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20); -} - -void tst_QGraphicsScene::itemAt() -{ - QFETCH(int, bspTreeDepth); - QFETCH(QRectF, sceneRect); - QFETCH(int, numItems_X); - QFETCH(int, numItems_Y); - QFETCH(QRectF, itemRect); - - QGraphicsScene scene; - scene.setItemIndexMethod(bspTreeDepth >= 0 ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex); - if (bspTreeDepth > 0) - scene.setBspTreeDepth(bspTreeDepth); - if (!sceneRect.isNull()) - scene.setSceneRect(sceneRect); - - for (int y = 0; y < numItems_Y; ++y) { - for (int x = 0; x < numItems_X; ++x) { - QGraphicsRectItem *item = new QGraphicsRectItem(itemRect); - item->setPos((x - numItems_X/2) * itemRect.width(), (y - numItems_Y/2) * itemRect.height()); - scene.addItem(item); - } - } - - scene.items(QPointF(0, 0)); // triggers indexing - processEvents(); - - QGraphicsItem *item = 0; - QBENCHMARK { - item = scene.items(QPointF(0, 0)).value(0, nullptr); - } - - //let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list - qApp->processEvents(); -} - -void tst_QGraphicsScene::initialShow() -{ - QGraphicsScene scene; - - QBENCHMARK { - for (int y = 0; y < 30000; ++y) { - QGraphicsRectItem *item = new QGraphicsRectItem(0, 0, 50, 50); - item->setPos((y/2) * item->rect().width(), (y/2) * item->rect().height()); - scene.addItem(item); - } - scene.items(QPointF(0, 0)); // triggers indexing - //This call polish the items so we bench their processing too. - qApp->processEvents(); - } -} - -QTEST_MAIN(tst_QGraphicsScene) -#include "tst_qgraphicsscene.moc" |