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-rw-r--r--tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp243
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diff --git a/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp
deleted file mode 100644
index 6145fabbf8..0000000000
--- a/tests/benchmarks/gui/graphicsview/qgraphicsscene/tst_qgraphicsscene.cpp
+++ /dev/null
@@ -1,243 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <qtest.h>
-#include <QGraphicsItem>
-#include <QGraphicsScene>
-#include <QGraphicsView>
-
-class tst_QGraphicsScene : public QObject
-{
- Q_OBJECT
-
-public:
- tst_QGraphicsScene();
- virtual ~tst_QGraphicsScene();
-
-public slots:
- void init();
- void cleanup();
-
-private slots:
- void construct();
- void addItem_data();
- void addItem();
- void itemAt_data();
- void itemAt();
- void initialShow();
-};
-
-tst_QGraphicsScene::tst_QGraphicsScene()
-{
-}
-
-tst_QGraphicsScene::~tst_QGraphicsScene()
-{
-}
-
-static inline void processEvents()
-{
- QApplication::processEvents();
- QApplication::processEvents();
-}
-
-void tst_QGraphicsScene::init()
-{
- processEvents();
-}
-
-void tst_QGraphicsScene::cleanup()
-{
-}
-
-void tst_QGraphicsScene::construct()
-{
- QBENCHMARK {
- QGraphicsScene scene;
- }
-}
-
-void tst_QGraphicsScene::addItem_data()
-{
- QTest::addColumn<int>("indexMethod");
- QTest::addColumn<QRectF>("sceneRect");
- QTest::addColumn<int>("numItems_X");
- QTest::addColumn<int>("numItems_Y");
- QTest::addColumn<int>("itemType");
- QTest::addColumn<QRectF>("itemRect");
-
- QTest::newRow("null") << 0 << QRectF() << 0 << 0 << 0 << QRectF();
- QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,0)") << 0 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("0 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 0 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF() << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 10 x 10 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 25 x 25 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 100 x 100 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 250 x 250 QGraphicsRectItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsRectItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 10 x 10 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 100, 100) << 10 << 10 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 25 x 25 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 250, 250) << 25 << 25 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 100 x 100 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 1000, 1000) << 100 << 100 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
- QTest::newRow("1 QRectF() 250 x 250 QGraphicsEllipseItem (0,0,10,10)") << 1 << QRectF(0, 0, 2500, 2500) << 250 << 250 << int(QGraphicsEllipseItem::Type) << QRectF(0, 0, 10, 10);
-}
-
-void tst_QGraphicsScene::addItem()
-{
- QFETCH(int, indexMethod);
- QFETCH(QRectF, sceneRect);
- QFETCH(int, numItems_X);
- QFETCH(int, numItems_Y);
- QFETCH(int, itemType);
- QFETCH(QRectF, itemRect);
-
- QGraphicsScene scene;
- scene.setItemIndexMethod(indexMethod ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex);
- if (!sceneRect.isNull())
- scene.setSceneRect(sceneRect);
-
- processEvents();
-
- QBENCHMARK {
- QGraphicsItem *item = 0;
- for (int y = 0; y < numItems_Y; ++y) {
- for (int x = 0; x < numItems_X; ++x) {
- switch (itemType) {
- case QGraphicsRectItem::Type:
- item = new QGraphicsRectItem(itemRect);
- break;
- case QGraphicsEllipseItem::Type:
- default:
- item = new QGraphicsEllipseItem(itemRect);
- break;
- }
- item->setPos(x * itemRect.width(), y * itemRect.height());
- scene.addItem(item);
- }
- }
- scene.items(QPointF(0, 0));
- }
- //let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list
- qApp->processEvents();
-}
-
-void tst_QGraphicsScene::itemAt_data()
-{
- QTest::addColumn<int>("bspTreeDepth");
- QTest::addColumn<QRectF>("sceneRect");
- QTest::addColumn<int>("numItems_X");
- QTest::addColumn<int>("numItems_Y");
- QTest::addColumn<QRectF>("itemRect");
-
- QTest::newRow("null") << 0 << QRectF() << 0 << 0 << QRectF();
- QTest::newRow("NoIndex 10x10") << -1 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20);
- QTest::newRow("NoIndex 25x25") << -1 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20);
- QTest::newRow("NoIndex 100x100") << -1 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20);
- QTest::newRow("NoIndex 250x250") << -1 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=auto 10x10") << 0 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=auto 25x25") << 0 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=auto 100x100") << 0 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=auto 250x250") << 0 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=16 10x10") << 16 << QRectF() << 10 << 10 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=16 25x25") << 16 << QRectF() << 25 << 25 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=16 100x100") << 16 << QRectF() << 100 << 100 << QRectF(-10, -10, 20, 20);
- QTest::newRow("BspTreeIndex depth=16 250x250") << 16 << QRectF() << 250 << 250 << QRectF(-10, -10, 20, 20);
-}
-
-void tst_QGraphicsScene::itemAt()
-{
- QFETCH(int, bspTreeDepth);
- QFETCH(QRectF, sceneRect);
- QFETCH(int, numItems_X);
- QFETCH(int, numItems_Y);
- QFETCH(QRectF, itemRect);
-
- QGraphicsScene scene;
- scene.setItemIndexMethod(bspTreeDepth >= 0 ? QGraphicsScene::BspTreeIndex : QGraphicsScene::NoIndex);
- if (bspTreeDepth > 0)
- scene.setBspTreeDepth(bspTreeDepth);
- if (!sceneRect.isNull())
- scene.setSceneRect(sceneRect);
-
- for (int y = 0; y < numItems_Y; ++y) {
- for (int x = 0; x < numItems_X; ++x) {
- QGraphicsRectItem *item = new QGraphicsRectItem(itemRect);
- item->setPos((x - numItems_X/2) * itemRect.width(), (y - numItems_Y/2) * itemRect.height());
- scene.addItem(item);
- }
- }
-
- scene.items(QPointF(0, 0)); // triggers indexing
- processEvents();
-
- QGraphicsItem *item = 0;
- QBENCHMARK {
- item = scene.items(QPointF(0, 0)).value(0, nullptr);
- }
-
- //let QGraphicsScene::_q_polishItems be called so ~QGraphicsItem doesn't spend all his time cleaning the unpolished list
- qApp->processEvents();
-}
-
-void tst_QGraphicsScene::initialShow()
-{
- QGraphicsScene scene;
-
- QBENCHMARK {
- for (int y = 0; y < 30000; ++y) {
- QGraphicsRectItem *item = new QGraphicsRectItem(0, 0, 50, 50);
- item->setPos((y/2) * item->rect().width(), (y/2) * item->rect().height());
- scene.addItem(item);
- }
- scene.items(QPointF(0, 0)); // triggers indexing
- //This call polish the items so we bench their processing too.
- qApp->processEvents();
- }
-}
-
-QTEST_MAIN(tst_QGraphicsScene)
-#include "tst_qgraphicsscene.moc"