diff options
Diffstat (limited to 'tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp')
-rw-r--r-- | tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp new file mode 100644 index 0000000000..8f51f511c9 --- /dev/null +++ b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp @@ -0,0 +1,182 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information +** use the contact form at http://qt.digia.com/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Digia gives you certain additional +** rights. These rights are described in the Digia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qopengltextureblitwindow.h" + +#include <QtGui/QPainter> +#include <QtGui/QOpenGLTexture> +#include <QtGui/QMatrix4x4> + +#include <QtCore/QCoreApplication> +#include <QtCore/QDebug> + +QOpenGLTextureBlitWindow::QOpenGLTextureBlitWindow() + : QWindow() + , m_context(new QOpenGLContext(this)) +{ + resize(500,500); + setSurfaceType(OpenGLSurface); + QSurfaceFormat surfaceFormat = format(); + if (QCoreApplication::arguments().contains(QStringLiteral("-coreprofile"))) { + surfaceFormat.setVersion(3,2); + surfaceFormat.setProfile(QSurfaceFormat::CoreProfile); + } + + setFormat(surfaceFormat); + create(); + m_context->setFormat(surfaceFormat); + m_context->create(); + + m_context->makeCurrent(this); + + m_blitter.create(); +} + +void QOpenGLTextureBlitWindow::render() +{ + m_context->makeCurrent(this); + + QRect viewport(0,0,dWidth(),dHeight()); + glViewport(0,0,dWidth(), dHeight()); + + glClearColor(0.f, .6f, .0f, 0.f); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + QOpenGLTexture texture(m_image); + texture.setWrapMode(QOpenGLTexture::ClampToEdge); + texture.create(); + + QOpenGLTexture texture_mirrored(m_image_mirrord); + texture_mirrored.setWrapMode(QOpenGLTexture::ClampToEdge); + texture_mirrored.create(); + + QRectF topLeftOriginTopLeft(QPointF(0,0), QPointF(dWidth()/2.0, dHeight()/2.0)); + QRectF topRightOriginTopLeft(QPointF(dWidth()/2.0,0), QPointF(dWidth(), dHeight()/2.0)); + QRectF bottomLeftOriginTopLeft(QPointF(0, dHeight()/2.0), QPointF(dWidth() /2.0, dHeight())); + QRectF bottomRightOriginTopLeft(QPoint(dWidth()/2.0, dHeight()/2.0), QPointF(dWidth(), dHeight())); + + QRectF topLeftOriginBottomLeft = bottomLeftOriginTopLeft; Q_UNUSED(topLeftOriginBottomLeft); + QRectF topRightOriginBottomLeft = bottomRightOriginTopLeft; Q_UNUSED(topRightOriginBottomLeft); + QRectF bottomLeftOriginBottomLeft = topLeftOriginTopLeft; + QRectF bottomRightOriginBottomLeft = topRightOriginTopLeft; + + QOpenGLTextureBlitter::Origin topLeftOrigin = QOpenGLTextureBlitter::OriginTopLeft; + QOpenGLTextureBlitter::Origin bottomLeftOrigin = QOpenGLTextureBlitter::OriginBottomLeft; + + QMatrix4x4 topRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(topRightOriginTopLeft, viewport); + QMatrix4x4 bottomLeftOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(bottomLeftOriginTopLeft, viewport); + QMatrix4x4 bottomRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(bottomRightOriginTopLeft, viewport); + + QMatrix3x3 texTopLeftOriginTopLeft = QOpenGLTextureBlitter::sourceTransform(topLeftOriginTopLeft, m_image.size(), topLeftOrigin); + QMatrix3x3 texTopRightOriginBottomLeft = QOpenGLTextureBlitter::sourceTransform(topRightOriginBottomLeft, m_image.size(), bottomLeftOrigin); + QMatrix3x3 texBottomLeftOriginBottomLeft = QOpenGLTextureBlitter::sourceTransform(bottomLeftOriginBottomLeft, m_image.size(), bottomLeftOrigin); + QMatrix3x3 texBottomRightOriginBottomLeft = QOpenGLTextureBlitter::sourceTransform(bottomRightOriginBottomLeft, m_image.size(), bottomLeftOrigin); + + QSizeF subSize(topLeftOriginTopLeft.width()/2, topLeftOriginTopLeft.height()/2); + QRectF subTopLeftOriginTopLeft(topLeftOriginTopLeft.topLeft(), subSize); + QRectF subTopRightOriginTopLeft(QPointF(topLeftOriginTopLeft.topLeft().x() + topLeftOriginTopLeft.width() / 2, + topLeftOriginTopLeft.topLeft().y()), subSize); + QRectF subBottomLeftOriginTopLeft(QPointF(topLeftOriginTopLeft.topLeft().x(), + topLeftOriginTopLeft.topLeft().y() + topLeftOriginTopLeft.height() / 2), subSize); + QRectF subBottomRightOriginTopLeft(QPointF(topLeftOriginTopLeft.topLeft().x() + topLeftOriginTopLeft.width() / 2, + topLeftOriginTopLeft.topLeft().y() + topLeftOriginTopLeft.height() / 2), subSize); + + QMatrix4x4 subTopLeftOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subTopLeftOriginTopLeft, viewport); + QMatrix4x4 subTopRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subTopRightOriginTopLeft, viewport); + QMatrix4x4 subBottomLeftOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subBottomLeftOriginTopLeft, viewport); + QMatrix4x4 subBottomRightOriginTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subBottomRightOriginTopLeft, viewport); + + m_blitter.bind(); + m_blitter.blit(texture_mirrored.textureId(), subTopLeftOriginTopLeftVertex, texBottomRightOriginBottomLeft); + m_blitter.blit(texture_mirrored.textureId(), subTopRightOriginTopLeftVertex, texBottomLeftOriginBottomLeft); + m_blitter.blit(texture.textureId(), subBottomLeftOriginTopLeftVertex, texTopRightOriginBottomLeft); + m_blitter.blit(texture.textureId(), subBottomRightOriginTopLeftVertex, texTopLeftOriginTopLeft); + + m_blitter.blit(texture.textureId(), topRightOriginTopLeftVertex, topLeftOrigin); + m_blitter.blit(texture_mirrored.textureId(), bottomLeftOriginTopLeftVertex, topLeftOrigin); + + m_blitter.setSwizzleRB(true); + m_blitter.blit(texture.textureId(), bottomRightOriginTopLeftVertex, texTopLeftOriginTopLeft); + m_blitter.setSwizzleRB(false); + m_blitter.release(); + + m_context->swapBuffers(this); +} + + +void QOpenGLTextureBlitWindow::exposeEvent(QExposeEvent *event) +{ + Q_UNUSED(event); + render(); +} + +void QOpenGLTextureBlitWindow::resizeEvent(QResizeEvent *event) +{ + Q_UNUSED(event); + m_image = QImage(size() * devicePixelRatio(), QImage::Format_ARGB32_Premultiplied); + + m_image.fill(Qt::gray); + + QPainter p(&m_image); + + QPen pen(Qt::red); + pen.setWidth(5); + p.setPen(pen); + + QFont font = p.font(); + font.setPixelSize(qMin(m_image.height(), m_image.width()) / 20); + p.setFont(font); + + int dx = dWidth() / 5; + int dy = dHeight() / 5; + for (int y = 0; y < 5; y++) { + for (int x = 0; x < 5; x++) { + QRect textRect(x * dx, y*dy, dx,dy); + QString text = QString("[%1,%2]").arg(x).arg(y); + p.drawText(textRect,text); + } + } + + p.drawRect(QRectF(2.5,2.5,dWidth() - 5, dHeight() - 5)); + + m_image_mirrord = m_image.mirrored(false,true); +} + |