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-rw-r--r--tests/manual/rhi/shared/texture_arr.vert20
1 files changed, 20 insertions, 0 deletions
diff --git a/tests/manual/rhi/shared/texture_arr.vert b/tests/manual/rhi/shared/texture_arr.vert
new file mode 100644
index 0000000000..137263e080
--- /dev/null
+++ b/tests/manual/rhi/shared/texture_arr.vert
@@ -0,0 +1,20 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int array_index;
+};
+
+void main()
+{
+ v_texcoord = vec2(texcoord.x, texcoord.y);
+ if (flip != 0)
+ v_texcoord.y = 1.0 - v_texcoord.y;
+ gl_Position = mvp * position;
+}