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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QDebug>
+#include <qtest.h>
+#include <QtTest/QtTest>
+#include <QtNetwork/qnetworkreply.h>
+#include <QtNetwork/qnetworkrequest.h>
+#include <QtNetwork/qnetworkaccessmanager.h>
+#include "../../auto/network-settings.h"
+#include <QtNetwork>
+#include <QDebug>
+#include <private/qabstractsocketengine_p.h>
+#include <cstdio>
+#include <strings.h>
+#include <QNetworkConfigurationManager>
+#include <QNetworkConfiguration>
+#include <QNetworkSession>
+#include <QCoreApplication>
+
+const int bufsize = 16*1024;
+char buf[bufsize];
+
+int main(int argc, char**argv)
+{
+ QCoreApplication app(argc, argv);
+
+#ifdef Q_OS_SYMBIAN
+ QNetworkConfigurationManager configurationManager;
+ QNetworkConfiguration configuration = configurationManager.defaultConfiguration();
+ if (!configuration.isValid()) {
+ qDebug() << "Got an invalid session configuration";
+ exit(1);
+ }
+
+ qDebug() << "Opening session...";
+ QNetworkSession *session = new QNetworkSession(configuration);
+
+ // Does not work:
+// session->open();
+// session->waitForOpened();
+
+ // works:
+ QEventLoop loop;
+ QObject::connect(session, SIGNAL(opened()), &loop, SLOT(quit()), Qt::QueuedConnection);
+ QMetaObject::invokeMethod(session, "open", Qt::QueuedConnection);
+ loop.exec();
+
+
+ if (session->isOpen()) {
+ qDebug() << "session opened";
+ } else {
+ qDebug() << "session could not be opened -" << session->errorString();
+ exit(1);
+ }
+#endif
+
+ // create it
+ QAbstractSocketEngine *socketEngine =
+ QAbstractSocketEngine::createSocketEngine(QAbstractSocket::TcpSocket, QNetworkProxy(QNetworkProxy::NoProxy), 0);
+ if (!socketEngine) {
+ qDebug() << "could not create engine";
+ exit(1);
+ }
+
+ // initialize it
+ bool initialized = socketEngine->initialize(QAbstractSocket::TcpSocket, QAbstractSocket::IPv4Protocol);
+ if (!initialized) {
+ qDebug() << "not able to initialize engine";
+ exit(1);
+ }
+
+ // wait for connected
+ int r = socketEngine->connectToHost(QHostAddress("74.125.77.99"), 80); // google
+ bool readyToRead = false;
+ bool readyToWrite = false;
+ socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, true, 10*1000);
+ if (r <= 0) //timeout or error
+ exit(1);
+ if (readyToWrite) {
+ // write the request
+ QByteArray request("GET /robots.txt HTTP/1.0\r\n\r\n");
+ int ret = socketEngine->write(request.constData(), request.length());
+ if (ret == request.length()) {
+ // read the response in a loop
+ do {
+ bool waitReadResult = socketEngine->waitForRead(10*1000);
+ int available = socketEngine->bytesAvailable();
+ if (waitReadResult == true && available == 0) {
+ // disconnected
+ exit(0);
+ }
+ bzero(buf, bufsize);
+ ret = socketEngine->read(buf, available);
+ if (ret > 0) {
+#ifdef Q_OS_SYMBIAN
+ qDebug() << buf; //printf goes only to screen, this goes to remote debug channel
+#else
+ printf("%s", buf);
+#endif
+ } else {
+ // some failure when reading
+ exit(1);
+ }
+ } while (1);
+ } else {
+ qDebug() << "failed writing";
+ }
+ } else {
+ qDebug() << "failed connecting";
+ }
+ delete socketEngine;
+}
+