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-rw-r--r--tests/manual/.prev_CMakeLists.txt67
-rw-r--r--tests/manual/CMakeLists.txt39
-rw-r--r--tests/manual/android_content_uri/CMakeLists.txt13
-rw-r--r--tests/manual/android_content_uri/tst_content_uris.cpp252
-rw-r--r--tests/manual/cmake/test_copy_file_if_different_command/CMakeLists.txt76
-rw-r--r--tests/manual/cmake/test_copy_file_if_different_command/main.cpp36
-rw-r--r--tests/manual/cocoa/appicon/CMakeLists.txt10
-rw-r--r--tests/manual/cocoa/appicon/main.cpp31
-rw-r--r--tests/manual/cocoa/menurama/CMakeLists.txt12
-rw-r--r--tests/manual/cocoa/menurama/main.cpp29
-rw-r--r--tests/manual/cocoa/menurama/mainwindow.cpp29
-rw-r--r--tests/manual/cocoa/menurama/mainwindow.h31
-rw-r--r--tests/manual/cocoa/menurama/menuramaapplication.cpp31
-rw-r--r--tests/manual/cocoa/menurama/menuramaapplication.h29
-rw-r--r--tests/manual/cocoa/menus/CMakeLists.txt10
-rw-r--r--tests/manual/cocoa/menus/main.cpp29
-rw-r--r--tests/manual/cocoa/nativewidgets/CMakeLists.txt10
-rw-r--r--tests/manual/cocoa/nativewidgets/main.cpp31
-rw-r--r--tests/manual/cocoa/popups/CMakeLists.txt7
-rw-r--r--tests/manual/cocoa/popups/main.cpp29
-rw-r--r--tests/manual/cocoa/qmaccocoaviewcontainer/CMakeLists.txt21
-rw-r--r--tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.h32
-rw-r--r--tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.m112
-rw-r--r--tests/manual/cocoa/qmaccocoaviewcontainer/main.mm96
-rw-r--r--tests/manual/cocoa/qmaccocoaviewcontainer/qmaccocoaviewcontainer.pro8
-rw-r--r--tests/manual/cocoa/qsystemtrayicon/CMakeLists.txt13
-rw-r--r--tests/manual/cocoa/qsystemtrayicon/main.cpp29
-rw-r--r--tests/manual/cocoa/qt_on_cocoa/CMakeLists.txt12
-rw-r--r--tests/manual/cocoa/qt_on_cocoa/main.mm29
-rw-r--r--tests/manual/cocoa/qt_on_cocoa/qt_on_cocoa.pro1
-rw-r--r--tests/manual/cocoa/qt_on_cocoa/rasterwindow.cpp29
-rw-r--r--tests/manual/cocoa/qt_on_cocoa/rasterwindow.h31
-rw-r--r--tests/manual/cocoa/textinput/Debug.keylayout1432
-rw-r--r--tests/manual/cocoa/textinput/README14
-rw-r--r--tests/manual/cocoa/wheelevent/CMakeLists.txt10
-rw-r--r--tests/manual/cocoa/wheelevent/main.cpp29
-rw-r--r--tests/manual/cocoa/wheelevent/window.cpp29
-rw-r--r--tests/manual/cocoa/wheelevent/window.h31
-rw-r--r--tests/manual/corelib/CMakeLists.txt6
-rw-r--r--tests/manual/corelib/qdatastream/CMakeLists.txt15
-rw-r--r--tests/manual/corelib/qdatastream/qdatastream.pro6
-rw-r--r--tests/manual/corelib/qdatastream/tst_manualqdatastream.cpp234
-rw-r--r--tests/manual/corelib/time/CMakeLists.txt4
-rwxr-xr-xtests/manual/corelib/time/foreachzone30
-rw-r--r--tests/manual/corelib/time/zonechange/CMakeLists.txt9
-rw-r--r--tests/manual/corelib/time/zonechange/tst_zonechange.cpp60
-rw-r--r--tests/manual/corelib/tools/CMakeLists.txt12
-rw-r--r--tests/manual/corelib/tools/customtype/CMakeLists.txt15
-rw-r--r--tests/manual/corelib/tools/customtype/customtype.pro7
-rw-r--r--tests/manual/corelib/tools/customtype/main.cpp37
-rw-r--r--tests/manual/corelib/tools/customtype/message.cpp38
-rw-r--r--tests/manual/corelib/tools/customtype/message.h38
-rw-r--r--tests/manual/corelib/tools/customtypesending/CMakeLists.txt16
-rw-r--r--tests/manual/corelib/tools/customtypesending/customtypesending.pro9
-rw-r--r--tests/manual/corelib/tools/customtypesending/main.cpp31
-rw-r--r--tests/manual/corelib/tools/customtypesending/message.cpp19
-rw-r--r--tests/manual/corelib/tools/customtypesending/message.h34
-rw-r--r--tests/manual/corelib/tools/customtypesending/window.cpp43
-rw-r--r--tests/manual/corelib/tools/customtypesending/window.h35
-rw-r--r--tests/manual/corelib/tools/qhash/main.cpp29
-rw-r--r--tests/manual/corelib/tools/qlist/main.cpp29
-rw-r--r--tests/manual/corelib/tools/qmap/main.cpp29
-rw-r--r--tests/manual/corelib/tools/qset/main.cpp29
-rw-r--r--tests/manual/corelib/tools/qvarlengtharray/main.cpp29
-rw-r--r--tests/manual/corelib/tools/qvector/main.cpp29
-rw-r--r--tests/manual/diaglib/debugproxystyle.cpp53
-rw-r--r--tests/manual/diaglib/debugproxystyle.h29
-rw-r--r--tests/manual/diaglib/diaglib.pri2
-rw-r--r--tests/manual/diaglib/eventfilter.cpp61
-rw-r--r--tests/manual/diaglib/eventfilter.h29
-rw-r--r--tests/manual/diaglib/glinfo.cpp63
-rw-r--r--tests/manual/diaglib/glinfo.h29
-rw-r--r--tests/manual/diaglib/logwidget.cpp41
-rw-r--r--tests/manual/diaglib/logwidget.h29
-rw-r--r--tests/manual/diaglib/nativewindowdump.cpp38
-rw-r--r--tests/manual/diaglib/nativewindowdump.h29
-rw-r--r--tests/manual/diaglib/nativewindowdump_win.cpp33
-rw-r--r--tests/manual/diaglib/qwidgetdump.cpp58
-rw-r--r--tests/manual/diaglib/qwidgetdump.h29
-rw-r--r--tests/manual/diaglib/qwindowdump.cpp73
-rw-r--r--tests/manual/diaglib/qwindowdump.h29
-rw-r--r--tests/manual/diaglib/textdump.cpp61
-rw-r--r--tests/manual/diaglib/textdump.h29
-rw-r--r--tests/manual/dialogs/CMakeLists.txt21
-rw-r--r--tests/manual/dialogs/colordialogpanel.cpp50
-rw-r--r--tests/manual/dialogs/colordialogpanel.h33
-rw-r--r--tests/manual/dialogs/filedialogpanel.cpp81
-rw-r--r--tests/manual/dialogs/filedialogpanel.h40
-rw-r--r--tests/manual/dialogs/fontdialogpanel.cpp48
-rw-r--r--tests/manual/dialogs/fontdialogpanel.h33
-rw-r--r--tests/manual/dialogs/main.cpp45
-rw-r--r--tests/manual/dialogs/messageboxpanel.cpp33
-rw-r--r--tests/manual/dialogs/messageboxpanel.h31
-rw-r--r--tests/manual/dialogs/printdialogpanel.cpp192
-rw-r--r--tests/manual/dialogs/printdialogpanel.h63
-rw-r--r--tests/manual/dialogs/utils.cpp68
-rw-r--r--tests/manual/dialogs/utils.h45
-rw-r--r--tests/manual/dialogs/wizardpanel.cpp63
-rw-r--r--tests/manual/dialogs/wizardpanel.h34
-rw-r--r--tests/manual/embeddedintoforeignwindow/CMakeLists.txt26
-rw-r--r--tests/manual/embeddedintoforeignwindow/itemwindow.cpp31
-rw-r--r--tests/manual/embeddedintoforeignwindow/itemwindow.h32
-rw-r--r--tests/manual/embeddedintoforeignwindow/main.cpp34
-rw-r--r--tests/manual/embeddedwindows/CMakeLists.txt19
-rw-r--r--tests/manual/embeddedwindows/main.cpp110
-rw-r--r--tests/manual/examples/blurpicker/CMakeLists.txt58
-rw-r--r--tests/manual/examples/blurpicker/blureffect.cpp31
-rw-r--r--tests/manual/examples/blurpicker/blureffect.h29
-rw-r--r--tests/manual/examples/blurpicker/blurpicker.cpp122
-rw-r--r--tests/manual/examples/blurpicker/blurpicker.h38
-rw-r--r--tests/manual/examples/blurpicker/blurpicker.pro9
-rw-r--r--tests/manual/examples/blurpicker/blurpicker.qrc14
-rw-r--r--tests/manual/examples/blurpicker/images/README.txt5
-rw-r--r--tests/manual/examples/blurpicker/images/accessories-calculator.pngbin0 -> 3760 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/accessories-text-editor.pngbin0 -> 4746 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/background.jpgbin0 -> 16259 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/help-browser.pngbin0 -> 5392 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/internet-group-chat.pngbin0 -> 2809 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/internet-mail.pngbin0 -> 3899 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/internet-web-browser.pngbin0 -> 6376 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/office-calendar.pngbin0 -> 4010 bytes
-rw-r--r--tests/manual/examples/blurpicker/images/system-users.pngbin0 -> 5353 bytes
-rw-r--r--tests/manual/examples/blurpicker/main.cpp18
-rw-r--r--tests/manual/examples/corelib/permissions/CMakeLists.txt47
-rw-r--r--tests/manual/examples/corelib/permissions/Info.plist59
-rw-r--r--tests/manual/examples/corelib/permissions/android/AndroidManifest.xml52
-rw-r--r--tests/manual/examples/corelib/permissions/main.cpp87
-rw-r--r--tests/manual/examples/opengl/computegles31/CMakeLists.txt49
-rw-r--r--tests/manual/examples/opengl/computegles31/Qt-logo-medium.pngbin0 -> 24817 bytes
-rw-r--r--tests/manual/examples/opengl/computegles31/computegles31.pro11
-rw-r--r--tests/manual/examples/opengl/computegles31/computegles31.qrc5
-rw-r--r--tests/manual/examples/opengl/computegles31/glwindow.cpp372
-rw-r--r--tests/manual/examples/opengl/computegles31/glwindow.h63
-rw-r--r--tests/manual/examples/opengl/computegles31/main.cpp101
-rw-r--r--tests/manual/examples/opengl/contextinfo/CMakeLists.txt39
-rw-r--r--tests/manual/examples/opengl/contextinfo/contextinfo.pro14
-rw-r--r--tests/manual/examples/opengl/contextinfo/main.cpp25
-rw-r--r--tests/manual/examples/opengl/contextinfo/renderwindow.cpp191
-rw-r--r--tests/manual/examples/opengl/contextinfo/renderwindow.h48
-rw-r--r--tests/manual/examples/opengl/contextinfo/widget.cpp360
-rw-r--r--tests/manual/examples/opengl/contextinfo/widget.h46
-rw-r--r--tests/manual/examples/opengl/hellowindow/CMakeLists.txt39
-rw-r--r--tests/manual/examples/opengl/hellowindow/hellowindow.cpp305
-rw-r--r--tests/manual/examples/opengl/hellowindow/hellowindow.h77
-rw-r--r--tests/manual/examples/opengl/hellowindow/hellowindow.pro9
-rw-r--r--tests/manual/examples/opengl/hellowindow/main.cpp125
-rw-r--r--tests/manual/examples/opengl/paintedwindow/CMakeLists.txt37
-rw-r--r--tests/manual/examples/opengl/paintedwindow/main.cpp18
-rw-r--r--tests/manual/examples/opengl/paintedwindow/paintedwindow.cpp185
-rw-r--r--tests/manual/examples/opengl/paintedwindow/paintedwindow.h62
-rw-r--r--tests/manual/examples/opengl/paintedwindow/paintedwindow.pro8
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/CMakeLists.txt53
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/bubble.cpp99
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/bubble.h39
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/glwidget.cpp540
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/glwidget.h85
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/main.cpp42
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/mainwindow.cpp188
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/mainwindow.h39
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/qopenglwidget.pro15
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/qt.pngbin0 -> 2991 bytes
-rw-r--r--tests/manual/examples/opengl/qopenglwidget/texture.qrc5
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/CMakeLists.txt49
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/background.frag30
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/background_renderer.cpp167
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/background_renderer.h46
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/main.cpp154
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/qopenglwindow.pro16
-rw-r--r--tests/manual/examples/opengl/qopenglwindow/shaders.qrc5
-rw-r--r--tests/manual/examples/qpa/CMakeLists.txt8
-rw-r--r--tests/manual/examples/qpa/qpa.pro5
-rw-r--r--tests/manual/examples/qpa/qrasterwindow/CMakeLists.txt35
-rw-r--r--tests/manual/examples/qpa/qrasterwindow/main.cpp91
-rw-r--r--tests/manual/examples/qpa/qrasterwindow/qrasterwindow.pro4
-rw-r--r--tests/manual/examples/qpa/windows/CMakeLists.txt38
-rw-r--r--tests/manual/examples/qpa/windows/main.cpp50
-rw-r--r--tests/manual/examples/qpa/windows/window.cpp164
-rw-r--r--tests/manual/examples/qpa/windows/window.h41
-rw-r--r--tests/manual/examples/qpa/windows/windows.pro9
-rw-r--r--tests/manual/examples/vulkan/hellovulkantexture/CMakeLists.txt50
-rw-r--r--tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp792
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-rw-r--r--tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.pro7
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-rw-r--r--tests/manual/examples/vulkan/hellovulkantexture/main.cpp32
-rw-r--r--tests/manual/examples/vulkan/hellovulkantexture/qt256.pngbin0 -> 6208 bytes
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-rw-r--r--tests/manual/examples/vulkan/hellovulkantexture/texture_frag.spvbin0 -> 556 bytes
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-rw-r--r--tests/manual/examples/widgets/application/CMakeLists.txt54
-rw-r--r--tests/manual/examples/widgets/application/application.pro13
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-rw-r--r--tests/manual/examples/widgets/application/images/copy.pngbin0 -> 1338 bytes
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-rw-r--r--tests/manual/examples/widgets/application/main.cpp28
-rw-r--r--tests/manual/examples/widgets/application/mainwindow.cpp306
-rw-r--r--tests/manual/examples/widgets/application/mainwindow.h53
-rw-r--r--tests/manual/examples/widgets/dialogs/classwizard/CMakeLists.txt55
-rw-r--r--tests/manual/examples/widgets/dialogs/classwizard/classwizard.cpp394
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-rw-r--r--tests/manual/examples/widgets/draganddrop/fridgemagnets/CMakeLists.txt50
-rw-r--r--tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.cpp51
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-rw-r--r--tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/main.cpp29
-rw-r--r--tests/manual/widgets/itemviews/qheaderview/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/itemviews/qheaderview/qheaderviewtest1.cpp31
-rw-r--r--tests/manual/widgets/itemviews/qtreeview/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/itemviews/qtreeview/main.cpp29
-rw-r--r--tests/manual/widgets/itemviews/qtreewidget/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/itemviews/qtreewidget/main.cpp29
-rw-r--r--tests/manual/widgets/itemviews/tableview-span-navigation/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/itemviews/tableview-span-navigation/main.cpp29
-rw-r--r--tests/manual/widgets/kernel/.prev_CMakeLists.txt5
-rw-r--r--tests/manual/widgets/kernel/CMakeLists.txt6
-rw-r--r--tests/manual/widgets/kernel/kernel.pro2
-rw-r--r--tests/manual/widgets/kernel/layoutreplace/CMakeLists.txt7
-rw-r--r--tests/manual/widgets/kernel/layoutreplace/main.cpp29
-rw-r--r--tests/manual/widgets/kernel/qtooltip/CMakeLists.txt7
-rw-r--r--tests/manual/widgets/kernel/qtooltip/main.cpp29
-rw-r--r--tests/manual/widgets/kernel/setscreen/CMakeLists.txt15
-rw-r--r--tests/manual/widgets/kernel/setscreen/main.cpp108
-rw-r--r--tests/manual/widgets/kernel/setscreen/setscreen.pro3
-rw-r--r--tests/manual/widgets/kernel/sizeonhide/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/kernel/sizeonhide/main.cpp29
-rw-r--r--tests/manual/widgets/qgraphicsview/CMakeLists.txt3
-rw-r--r--tests/manual/widgets/qgraphicsview/rubberband/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/qgraphicsview/rubberband/rubberbandtest.cpp29
-rw-r--r--tests/manual/widgets/styles/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/styles/main.cpp34
-rw-r--r--tests/manual/widgets/widgets/CMakeLists.txt3
-rw-r--r--tests/manual/widgets/widgets/bigmenucreator/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/widgets/bigmenucreator/bigmenucreator.pro2
-rw-r--r--tests/manual/widgets/widgets/bigmenucreator/main.cpp29
-rw-r--r--tests/manual/widgets/widgets/bigmenucreator/mainwindow.cpp29
-rw-r--r--tests/manual/widgets/widgets/bigmenucreator/mainwindow.h31
-rw-r--r--tests/manual/widgets/widgets/defaultUpMenuBar/CMakeLists.txt11
-rw-r--r--tests/manual/widgets/widgets/defaultUpMenuBar/main.cpp57
-rw-r--r--tests/manual/widgets/widgets/multiscreen-menus/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/widgets/multiscreen-menus/main.cpp29
-rw-r--r--tests/manual/widgets/widgets/multiscreen-menus/mainwindow.cpp29
-rw-r--r--tests/manual/widgets/widgets/multiscreen-menus/mainwindow.h31
-rw-r--r--tests/manual/widgets/widgets/qmainwindow/saveStateSize/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/widgets/qmainwindow/saveStateSize/main.cpp29
-rw-r--r--tests/manual/widgets/widgets/qtabbar/CMakeLists.txt16
-rw-r--r--tests/manual/widgets/widgets/qtabbar/stylesheet/CMakeLists.txt15
-rw-r--r--tests/manual/widgets/widgets/qtabbar/stylesheet/main.cpp51
-rw-r--r--tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/CMakeLists.txt10
-rw-r--r--tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/main.cpp31
-rw-r--r--tests/manual/windowactivation/main.cpp125
-rw-r--r--tests/manual/windowactivation/windowactivation.pro6
-rw-r--r--tests/manual/windowchildgeometry/CMakeLists.txt12
-rw-r--r--tests/manual/windowchildgeometry/controllerwidget.cpp43
-rw-r--r--tests/manual/windowchildgeometry/controllerwidget.h31
-rw-r--r--tests/manual/windowchildgeometry/main.cpp29
-rw-r--r--tests/manual/windowchildgeometry/windowchildgeometry.pro2
-rw-r--r--tests/manual/windowflags/CMakeLists.txt9
-rw-r--r--tests/manual/windowflags/controllerwindow.cpp83
-rw-r--r--tests/manual/windowflags/controllerwindow.h33
-rw-r--r--tests/manual/windowflags/controls.cpp52
-rw-r--r--tests/manual/windowflags/controls.h30
-rw-r--r--tests/manual/windowflags/main.cpp29
-rw-r--r--tests/manual/windowflags/previewwindow.cpp36
-rw-r--r--tests/manual/windowflags/previewwindow.h33
-rw-r--r--tests/manual/windowgeometry/CMakeLists.txt10
-rw-r--r--tests/manual/windowgeometry/controllerwidget.cpp62
-rw-r--r--tests/manual/windowgeometry/controllerwidget.h33
-rw-r--r--tests/manual/windowgeometry/main.cpp29
-rw-r--r--tests/manual/windowmask/CMakeLists.txt14
-rw-r--r--tests/manual/windowmask/main.cpp124
-rw-r--r--tests/manual/windowmodality/CMakeLists.txt7
-rw-r--r--tests/manual/windowmodality/main.cpp43
-rw-r--r--tests/manual/windowmodality/widget.ui7
-rw-r--r--tests/manual/windowtransparency/CMakeLists.txt8
-rw-r--r--tests/manual/windowtransparency/windowtransparency.cpp30
-rw-r--r--tests/manual/xcb_gl_integration/CMakeLists.txt10
-rw-r--r--tests/manual/xcb_gl_integration/main.cpp29
-rwxr-xr-xtests/manual/xembed-raster/gtk-embedder.py61
-rw-r--r--tests/manual/xembed-raster/main.cpp54
-rw-r--r--tests/manual/xembed-raster/rasterwindow.h57
-rwxr-xr-xtests/manual/xembed-widgets/gtk-embedder.py64
-rw-r--r--tests/manual/xembed-widgets/main.cpp57
-rw-r--r--tests/manual/xembed-widgets/window.h61
-rw-r--r--tests/manual/xembed/CMakeLists.txt6
-rw-r--r--tests/manual/xembed/gtk-container/CMakeLists.txt22
-rw-r--r--tests/manual/xembed/gtk-container/gtk-container.cpp43
-rw-r--r--tests/manual/xembed/gtk-container/gtk-container.pro16
-rw-r--r--tests/manual/xembed/qt-client-raster/CMakeLists.txt (renamed from tests/manual/xembed-raster/CMakeLists.txt)12
-rw-r--r--tests/manual/xembed/qt-client-raster/main.cpp29
-rw-r--r--tests/manual/xembed/qt-client-raster/qt-client-raster.pro (renamed from tests/manual/xembed-raster/xembed-raster.pro)2
-rw-r--r--tests/manual/xembed/qt-client-raster/rasterwindow.cpp (renamed from tests/manual/xembed-raster/rasterwindow.cpp)31
-rw-r--r--tests/manual/xembed/qt-client-raster/rasterwindow.h32
-rw-r--r--tests/manual/xembed/qt-client-widget/CMakeLists.txt (renamed from tests/manual/xembed-widgets/CMakeLists.txt)12
-rw-r--r--tests/manual/xembed/qt-client-widget/main.cpp32
-rw-r--r--tests/manual/xembed/qt-client-widget/qt-client-widget.pro (renamed from tests/manual/xembed-widgets/xembed-widgets.pro)2
-rw-r--r--tests/manual/xembed/qt-client-widget/window.cpp (renamed from tests/manual/xembed-widgets/window.cpp)44
-rw-r--r--tests/manual/xembed/qt-client-widget/window.h38
-rw-r--r--tests/manual/xembed/xembed.pro11
-rw-r--r--tests/manual/xmlstreamlint/CMakeLists.txt24
-rw-r--r--tests/manual/xmlstreamlint/doc/src/xmlstreamlint.qdoc51
-rw-r--r--tests/manual/xmlstreamlint/main.cpp90
-rw-r--r--tests/manual/xmlstreamlint/xmlstreamlint.pro7
1524 files changed, 112182 insertions, 12817 deletions
diff --git a/tests/manual/.prev_CMakeLists.txt b/tests/manual/.prev_CMakeLists.txt
deleted file mode 100644
index 2c476f4688..0000000000
--- a/tests/manual/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,67 +0,0 @@
-# Generated from manual.pro.
-
-add_subdirectory(filetest)
-add_subdirectory(embeddedintoforeignwindow)
-add_subdirectory(foreignwindows)
-add_subdirectory(gestures)
-add_subdirectory(highdpi)
-add_subdirectory(inputmethodhints)
-add_subdirectory(keypadnavigation)
-add_subdirectory(lance)
-add_subdirectory(qcursor)
-add_subdirectory(qdesktopservices)
-add_subdirectory(qgraphicsitem)
-add_subdirectory(qgraphicsitemgroup)
-add_subdirectory(qgraphicslayout/flicker)
-add_subdirectory(qhttpnetworkconnection)
-add_subdirectory(qimagereader)
-add_subdirectory(qlayout)
-add_subdirectory(qlocale)
-add_subdirectory(qmimedatabase)
-add_subdirectory(qnetconmonitor)
-add_subdirectory(qnetworkaccessmanager/qget)
-add_subdirectory(qnetworkreply)
-add_subdirectory(qstorageinfo)
-add_subdirectory(qscreen)
-add_subdirectory(qsslsocket)
-add_subdirectory(qsysinfo)
-add_subdirectory(qtabletevent)
-add_subdirectory(qtexteditlist)
-add_subdirectory(qtexttableborders)
-add_subdirectory(qtbug-8933)
-add_subdirectory(qtbug-52641)
-add_subdirectory(qtouchevent)
-add_subdirectory(touch)
-add_subdirectory(qwidget_zorder)
-add_subdirectory(repaint)
-add_subdirectory(socketengine)
-add_subdirectory(textrendering)
-add_subdirectory(widgets)
-add_subdirectory(windowflags)
-add_subdirectory(windowgeometry)
-add_subdirectory(windowmodality)
-add_subdirectory(widgetgrab)
-add_subdirectory(xembed-raster)
-add_subdirectory(xembed-widgets)
-add_subdirectory(shortcuts)
-add_subdirectory(dialogs)
-add_subdirectory(windowtransparency)
-add_subdirectory(unc)
-add_subdirectory(qtabbar)
-add_subdirectory(rhi)
-if(UNIX)
- add_subdirectory(network_remote_stresstest)
- add_subdirectory(network_stresstest)
-endif()
-if(QT_FEATURE_openssl)
- add_subdirectory(qssloptions)
-endif()
-if(QT_FEATURE_opengl)
- add_subdirectory(qopengltextureblitter)
-endif()
-if(QT_FEATURE_egl AND QT_FEATURE_opengl)
- add_subdirectory(qopenglcontext)
-endif()
-if(QT_FEATURE_vulkan)
- add_subdirectory(qvulkaninstance)
-endif()
diff --git a/tests/manual/CMakeLists.txt b/tests/manual/CMakeLists.txt
index 9f48f2832a..f8c7ecb07f 100644
--- a/tests/manual/CMakeLists.txt
+++ b/tests/manual/CMakeLists.txt
@@ -1,26 +1,29 @@
-# Generated from manual.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
-# special case begin
# Don't build manual tests when targeting iOS.
if(UIKIT)
return()
endif()
-# special case end
+add_subdirectory(corelib)
add_subdirectory(filetest)
-# special case begin
# diaglib is broken in dev due to missing
# QtOpenGL/QGLFunctions headers
# add_subdirectory(embeddedintoforeignwindow)
# add_subdirectory(foreignwindows)
-# special case end
add_subdirectory(gestures)
-# add_subdirectory(highdpi) special case broken in dev
+if (QT_FEATURE_graphicsframecapture)
+ add_subdirectory(graphicsframecapture)
+endif()
+add_subdirectory(highdpi)
add_subdirectory(inputmethodhints)
add_subdirectory(keypadnavigation)
-#add_subdirectory(lance) # special case qgl.h missing
+add_subdirectory(keyevents)
+#add_subdirectory(lance) # qgl.h missing
add_subdirectory(qcursor)
add_subdirectory(qdesktopservices)
+add_subdirectory(qdnslookup)
add_subdirectory(qgraphicsitem)
add_subdirectory(qgraphicsitemgroup)
add_subdirectory(qgraphicslayout/flicker)
@@ -31,13 +34,16 @@ add_subdirectory(qlocale)
add_subdirectory(qmimedatabase)
add_subdirectory(qnetconmonitor)
add_subdirectory(qnetworkaccessmanager/qget)
-#special case begin
+add_subdirectory(qnetworkinformation)
if (QT_FEATURE_openssl AND UNIX)
add_subdirectory(qnetworkreply)
endif()
-#special case end
+if(QT_FEATURE_permissions)
+ add_subdirectory(permissions)
+endif()
add_subdirectory(qstorageinfo)
add_subdirectory(qscreen)
+add_subdirectory(qscreen_xrandr)
add_subdirectory(qsslsocket)
add_subdirectory(qsysinfo)
add_subdirectory(qtabletevent)
@@ -56,10 +62,13 @@ add_subdirectory(windowflags)
add_subdirectory(windowgeometry)
add_subdirectory(windowmodality)
add_subdirectory(widgetgrab)
-add_subdirectory(xembed-raster)
-add_subdirectory(xembed-widgets)
+if(QT_FEATURE_xcb)
+ add_subdirectory(xembed)
+endif()
+add_subdirectory(xmlstreamlint)
add_subdirectory(shortcuts)
add_subdirectory(dialogs)
+add_subdirectory(windowmask)
add_subdirectory(windowtransparency)
add_subdirectory(unc)
add_subdirectory(qtabbar)
@@ -72,11 +81,15 @@ if(QT_FEATURE_openssl)
add_subdirectory(qssloptions)
endif()
if(QT_FEATURE_opengl)
- # add_subdirectory(qopengltextureblitter) special case broken in dev
+ # add_subdirectory(qopengltextureblitter) # TODO: broken in dev
endif()
if(QT_FEATURE_egl AND QT_FEATURE_opengl)
- # add_subdirectory(qopenglcontext) # special case broken in dev
+ # add_subdirectory(qopenglcontext) # TODO: broken in dev
endif()
if(QT_FEATURE_vulkan)
add_subdirectory(qvulkaninstance)
endif()
+
+if(ANDROID)
+ add_subdirectory(android_content_uri)
+endif()
diff --git a/tests/manual/android_content_uri/CMakeLists.txt b/tests/manual/android_content_uri/CMakeLists.txt
new file mode 100644
index 0000000000..44df410b4f
--- /dev/null
+++ b/tests/manual/android_content_uri/CMakeLists.txt
@@ -0,0 +1,13 @@
+if (NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
+ cmake_minimum_required(VERSION 3.16)
+ project(android_content_uri LANGUAGES CXX)
+ find_package(Qt6BuildInternals COMPONENTS STANDALONE_TEST)
+endif()
+
+qt_internal_add_test(tst_content_uris
+ SOURCES
+ tst_content_uris.cpp
+ LIBRARIES
+ Qt::CorePrivate
+ Qt::Widgets
+)
diff --git a/tests/manual/android_content_uri/tst_content_uris.cpp b/tests/manual/android_content_uri/tst_content_uris.cpp
new file mode 100644
index 0000000000..b9a150a447
--- /dev/null
+++ b/tests/manual/android_content_uri/tst_content_uris.cpp
@@ -0,0 +1,252 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QTest>
+#include <QDirIterator>
+#include <QFileDialog>
+#include <QMessageBox>
+
+using namespace Qt::StringLiterals;
+
+class tst_ContentUris: public QObject
+{
+ Q_OBJECT
+private slots:
+ void dirFacilities();
+ void readWriteFile();
+ void readWriteNonExistingFile_data();
+ void readWriteNonExistingFile();
+ void createFileFromDirUrl_data();
+ void createFileFromDirUrl();
+ void fileOperations();
+};
+
+static QStringList listFiles(const QDir &dir, QDirIterator::IteratorFlag flag = {})
+{
+ QDirIterator it(dir, flag);
+ QStringList dirs;
+ while (it.hasNext())
+ dirs << it.next();
+ return dirs;
+}
+
+void showInstructionsDialog(const QString &message)
+{
+ QMessageBox::information(nullptr, "Instructions", message);
+}
+
+void tst_ContentUris::dirFacilities()
+{
+ showInstructionsDialog("Choose a folder with no content/files/subdirs");
+
+ auto url = QFileDialog::getExistingDirectory();
+ QVERIFY(url.startsWith("content"_L1));
+ QDir dir(url);
+
+ QVERIFY(dir.exists());
+ QVERIFY(!dir.dirName().isEmpty());
+ QVERIFY(listFiles(dir).isEmpty());
+
+ QVERIFY(dir.mkdir("Sub"));
+ const auto dirList = listFiles(dir);
+ QVERIFY(dirList.size() == 1);
+ const QDir subDir = dirList.first();
+
+ QVERIFY(subDir.dirName() == "Sub"_L1);
+ qWarning() << "subDir.absolutePath()" << subDir.absolutePath() << dirList.first();
+ QVERIFY(subDir.absolutePath() == dirList.first());
+ QVERIFY(subDir.path() == dirList.first());
+
+ QVERIFY(listFiles(dir, QDirIterator::Subdirectories).size() == 1);
+ QVERIFY(dir.mkdir("Sub")); // Create an existing dir
+ QVERIFY(dir.rmdir("Sub"));
+
+ QVERIFY(dir.mkpath("Sub/Sub2/Sub3"));
+ QVERIFY(listFiles(dir).size() == 1);
+ QVERIFY(listFiles(dir, QDirIterator::Subdirectories).size() == 3);
+ QVERIFY(dir.mkpath("Sub/Sub2/Sub3")); // Create an existing dir hierarchy
+ QVERIFY(dir.rmdir("Sub"));
+}
+
+void tst_ContentUris::readWriteFile()
+{
+ const QByteArray content = "Written to file";
+ const QString fileName = "new_file.txt";
+
+ {
+ showInstructionsDialog("Choose a name for new file to create");
+
+ auto url = QFileDialog::getSaveFileName(nullptr, tr("Save File"), fileName);
+ QFile file(url);
+ QVERIFY(file.exists());
+ QVERIFY(file.size() == 0);
+ QVERIFY(file.fileName() == url);
+ QVERIFY(QFileInfo(url).fileName() == fileName);
+
+ QVERIFY(file.open(QFile::WriteOnly));
+ QVERIFY(file.isOpen());
+ QVERIFY(file.isWritable());
+ QVERIFY(file.fileTime(QFileDevice::FileModificationTime) != QDateTime());
+ QVERIFY(file.write(content) > 0);
+ QVERIFY(file.size() == content.size());
+ file.close();
+
+ // NOTE: The native file cursor is not returning an updated time or it takes long
+ // for it to get updated, for now just check that we actually received a valid QDateTime
+ QVERIFY(file.fileTime(QFileDevice::FileModificationTime) != QDateTime());
+ }
+
+ {
+ showInstructionsDialog("Choose the file that was created");
+
+ auto url = QFileDialog::getOpenFileName(nullptr, tr("Open File"), fileName);
+ QFile file(url);
+ QVERIFY(file.exists());
+
+ QVERIFY(file.open(QFile::ReadOnly));
+ QVERIFY(file.isOpen());
+ QVERIFY(file.isReadable());
+ QVERIFY(file.readAll() == content);
+
+ QVERIFY(file.remove());
+ }
+}
+
+void tst_ContentUris::readWriteNonExistingFile_data()
+{
+ QTest::addColumn<QString>("path");
+
+ const QString fileName = "non-existing-file.txt";
+ const QString uriSchemeAuthority = "content://com.android.externalstorage.documents";
+ const QString id = "primary%3APictures";
+ const QString encSlash = QUrl::toPercentEncoding("/"_L1);
+
+ const QString docSlash = uriSchemeAuthority + "/document/"_L1 + id + "/"_L1 + fileName;
+ const QString docEncodedSlash = uriSchemeAuthority + "/document/"_L1 + id + encSlash + fileName;
+
+ QTest::newRow("document_with_slash") << docSlash;
+ QTest::newRow("document_with_encoded_slash") << docEncodedSlash;
+}
+
+void tst_ContentUris::readWriteNonExistingFile()
+{
+ QFETCH(QString, path);
+
+ QFile file(path);
+ QVERIFY(!file.exists());
+ QVERIFY(file.size() == 0);
+
+ QVERIFY(!file.open(QFile::WriteOnly));
+ QVERIFY(!file.isOpen());
+ QVERIFY(!file.isWritable());
+}
+
+void tst_ContentUris::createFileFromDirUrl_data()
+{
+ QTest::addColumn<QString>("path");
+
+ showInstructionsDialog("Choose a folder with no content/files/subdirs");
+
+ const QString treeUrl = QFileDialog::getExistingDirectory();
+ const QString fileName = "text.txt";
+ const QString treeSlash = treeUrl + "/"_L1 + fileName;
+ QTest::newRow("tree_with_slash") << treeSlash;
+
+ // TODO: This is not handled at the moment
+ // const QString encSlash = QUrl::toPercentEncoding("/"_L1);
+ // const QString treeEncodedSlash = treeUrl + encSlash + fileName;
+ // QTest::newRow("tree_with_encoded_slash") << treeEncodedSlash;
+}
+
+void tst_ContentUris::createFileFromDirUrl()
+{
+ QFETCH(QString, path);
+
+ const QByteArray content = "Written to file";
+
+ QFile file(path);
+ QVERIFY(!file.exists());
+ QVERIFY(file.size() == 0);
+
+ QVERIFY(file.open(QFile::WriteOnly));
+ QVERIFY(file.isOpen());
+ QVERIFY(file.isWritable());
+ QVERIFY(file.exists());
+ QVERIFY(file.write(content));
+ QVERIFY(file.size() == content.size());
+ file.close();
+
+ QVERIFY(file.open(QFile::ReadOnly));
+ QVERIFY(file.isOpen());
+ QVERIFY(file.isReadable());
+ QVERIFY(file.readAll() == content);
+
+ QVERIFY(file.remove());
+}
+
+void tst_ContentUris::fileOperations()
+{
+ showInstructionsDialog("Choose a name for new file to create");
+
+ const QString fileName = "new_file.txt";
+ auto url = QFileDialog::getSaveFileName(nullptr, tr("Save File"), fileName);
+ QFile file(url);
+ QVERIFY(file.exists());
+
+ // Rename
+ {
+ const QString renamedFileName = "renamed_new_file.txt";
+ QVERIFY(file.rename(renamedFileName));
+ const auto renamedUrl = url.replace(fileName, renamedFileName);
+ QVERIFY(file.fileName() == renamedUrl);
+
+ // NOTE: The uri doesn't seem to stay usable after a rename and it needs to get
+ // permission again via the SAF picker.
+ showInstructionsDialog("Choose the file that was renamed");
+ QFileDialog::getOpenFileName(nullptr, tr("Open File"));
+ QVERIFY(file.exists());
+
+ // rename now with full content uri
+ const auto secondRenamedUrl = url.replace(renamedFileName, "second_nenamed_file.txt");
+ QVERIFY(file.rename(secondRenamedUrl));
+ QVERIFY(file.fileName() == secondRenamedUrl);
+
+ // NOTE: The uri doesn't seem to stay usable after a rename and it needs to get
+ // permission again via the SAF picker.
+ showInstructionsDialog("Choose the file that was renamed");
+ QFileDialog::getOpenFileName(nullptr, tr("Open File"));
+ QVERIFY(file.exists());
+ }
+
+ // Remove
+ QVERIFY(file.remove());
+ QVERIFY(!file.exists());
+
+ // Move
+ {
+ showInstructionsDialog("Choose source directory of file to move");
+ const QString srcDir = QFileDialog::getExistingDirectory(nullptr, tr("Choose Directory"));
+
+ const QString fileName = "file_to_move.txt"_L1;
+
+ // Create a file
+ QFile file(srcDir + u'/' + fileName);
+ QVERIFY(file.open(QFile::WriteOnly));
+ QVERIFY(file.exists());
+
+ showInstructionsDialog("Choose target directory to where to move the file");
+ const QString destDir = QFileDialog::getExistingDirectory(nullptr, tr("Choose Directory"));
+
+ QVERIFY(file.rename(destDir + u'/' + fileName));
+
+ // NOTE: The uri doesn't seem to stay usable after a rename and it needs to get
+ // permission again via the SAF picker.
+ showInstructionsDialog("Choose the file that was moved");
+ QFileDialog::getOpenFileName(nullptr, tr("Open File"));
+
+ QVERIFY(file.remove());
+ }
+}
+
+QTEST_MAIN(tst_ContentUris)
+#include "tst_content_uris.moc"
diff --git a/tests/manual/cmake/test_copy_file_if_different_command/CMakeLists.txt b/tests/manual/cmake/test_copy_file_if_different_command/CMakeLists.txt
new file mode 100644
index 0000000000..7e00b98888
--- /dev/null
+++ b/tests/manual/cmake/test_copy_file_if_different_command/CMakeLists.txt
@@ -0,0 +1,76 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+# How to run the test:
+# 1. Create the build directory, e.g. /home/user/build_test_copy_file_if_different
+# 2. cd /home/user/build_test_copy_file_if_different
+# 3. /path/to/Qt/bin/qt-cmake /path/to/Qt/Sources/qtbase/tests/manual/cmake/test_copy_file_if_different_command
+# 4. cmake --build . --parallel
+# 5. ctest
+cmake_minimum_required(VERSION 3.16)
+
+project(test_copy_file_if_different_command
+ LANGUAGES CXX
+)
+
+if(NOT CMAKE_HOST_WIN32)
+ message("Test only applicable for WIN32 platform. Nothing to do.")
+ return()
+endif()
+
+if(CMAKE_CROSSCOMPILING)
+ message("Test should only be run on host system. Crosscompiling is not supported.")
+ return()
+endif()
+
+find_program(fsutil NAMES fsutil fsutil.exe)
+if(NOT fsutil)
+ message(WARNING "Unable to find 'fsutil' executable. Skipping the test")
+ return()
+endif()
+
+find_package(Qt6 REQUIRED COMPONENTS Core)
+
+function(test_copy_file_command output_file test_data_base_name size)
+ set(testdatasrc1 "${CMAKE_CURRENT_BINARY_DIR}/${test_data_base_name}1.bin")
+ set(testdatasrc2 "${CMAKE_CURRENT_BINARY_DIR}/${test_data_base_name}2.bin")
+ set(testdatadst "${CMAKE_CURRENT_BINARY_DIR}/${test_data_base_name}.bin")
+
+ # Remove existing data first
+ file(REMOVE "${testdatasrc1}" "${testdatasrc2}" "${testdatadst}")
+
+ file(TO_NATIVE_PATH "${testdatasrc1}" native_testdatasrc)
+ execute_process(COMMAND ${fsutil} file createNew "${native_testdatasrc}" ${size}
+ RESULT_VARIABLE result)
+ if(NOT result EQUAL 0)
+ message(FATAL_ERROR "Unable to allocate file ${native_testdatasrc}"
+ " of size ${size} for test"
+ )
+ endif()
+
+ execute_process(COMMAND ${CMAKE_COMMAND} -E copy "${testdatasrc1}" "${testdatasrc2}"
+ RESULT_VARIABLE result)
+ if(NOT result EQUAL 0)
+ message(FATAL_ERROR "Unable to copy test data from ${testdatasrc1} to ${testdatasrc2}")
+ endif()
+
+ foreach(src_file_num RANGE 1 2)
+ set(src_file "${testdatasrc${src_file_num}}")
+ file(APPEND "${src_file}" "${src_file_num}")
+ _qt_internal_copy_file_if_different_command(copy_command "${src_file}" "${testdatadst}")
+ execute_process(COMMAND ${copy_command} RESULT_VARIABLE result)
+ if(NOT result EQUAL 0)
+ message(FATAL_ERROR "Unable to execute the copy command ${copy_command}")
+ endif()
+ endforeach()
+
+ set(${output_file} "${testdatadst}" PARENT_SCOPE)
+endfunction()
+
+test_copy_file_command(output_file1K testdata1K 1024)
+test_copy_file_command(output_file2GB testdata2GB 2147483648)
+
+add_executable(test_copy_if_different_command main.cpp)
+
+enable_testing()
+add_test(NAME "test_copy_if_different_command" COMMAND test_copy_if_different_command "${output_file1K}" "${output_file2GB}")
diff --git a/tests/manual/cmake/test_copy_file_if_different_command/main.cpp b/tests/manual/cmake/test_copy_file_if_different_command/main.cpp
new file mode 100644
index 0000000000..eeb641a36b
--- /dev/null
+++ b/tests/manual/cmake/test_copy_file_if_different_command/main.cpp
@@ -0,0 +1,36 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <fstream>
+#include <iostream>
+
+int checkFileLastByte(const std::string &filename, std::fstream::off_type offset)
+{
+ std::ifstream file(filename, std::ios_base::in);
+ if (!file.is_open()) {
+ std::cerr << "Unable to open test data file: " << filename << std::endl;
+ return 1;
+ }
+ file.seekg(offset, std::ios_base::beg);
+ char data = 0;
+ file.read(&data, sizeof(data));
+ if (data != '2') { // We always expect it's the second copy of the file
+ std::cerr << "Invalid data inside the file: " << filename << std::endl;
+ return 2;
+ }
+
+ return 0;
+};
+
+int main(int argc, char *argv[])
+{
+ if (argc != 3) {
+ std::cerr << "Test requires exact 2 arguments that point to the test data" << std::endl;
+ return 1;
+ }
+
+ int result = checkFileLastByte(argv[1], 1024);
+ if (result != 0)
+ return result;
+ return checkFileLastByte(argv[2], 2147483648);
+}
diff --git a/tests/manual/cocoa/appicon/CMakeLists.txt b/tests/manual/cocoa/appicon/CMakeLists.txt
index 258c6ce7e3..ed9c1b0c98 100644
--- a/tests/manual/cocoa/appicon/CMakeLists.txt
+++ b/tests/manual/cocoa/appicon/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from appicon.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## appicon Binary:
#####################################################################
-qt_add_manual_test(appicon
+qt_internal_add_manual_test(appicon
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:appicon.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/appicon/main.cpp b/tests/manual/cocoa/appicon/main.cpp
index e22d70988d..750f5e2f72 100644
--- a/tests/manual/cocoa/appicon/main.cpp
+++ b/tests/manual/cocoa/appicon/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QPushButton>
@@ -34,7 +9,7 @@ class TopWidget : public QWidget
{
Q_OBJECT
public:
- TopWidget(QWidget *parent = 0) : QWidget(parent)
+ TopWidget(QWidget *parent = nullptr) : QWidget(parent)
{
QVBoxLayout *layout = new QVBoxLayout;
QPushButton *button = new QPushButton("Change app icon");
diff --git a/tests/manual/cocoa/menurama/CMakeLists.txt b/tests/manual/cocoa/menurama/CMakeLists.txt
index 56fe17e34d..3519fadcf9 100644
--- a/tests/manual/cocoa/menurama/CMakeLists.txt
+++ b/tests/manual/cocoa/menurama/CMakeLists.txt
@@ -1,21 +1,21 @@
-# Generated from menurama.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## Menurama Binary:
#####################################################################
-qt_add_manual_test(Menurama
+qt_internal_add_manual_test(Menurama
GUI
SOURCES
main.cpp
mainwindow.cpp mainwindow.h mainwindow.ui
menuramaapplication.cpp menuramaapplication.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ menuramaapplication.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:menurama.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/menurama/main.cpp b/tests/manual/cocoa/menurama/main.cpp
index 4da4511884..9d3ea2fad5 100644
--- a/tests/manual/cocoa/menurama/main.cpp
+++ b/tests/manual/cocoa/menurama/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "menuramaapplication.h"
diff --git a/tests/manual/cocoa/menurama/mainwindow.cpp b/tests/manual/cocoa/menurama/mainwindow.cpp
index 086fc1e2fa..2bd761374d 100644
--- a/tests/manual/cocoa/menurama/mainwindow.cpp
+++ b/tests/manual/cocoa/menurama/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "ui_mainwindow.h"
diff --git a/tests/manual/cocoa/menurama/mainwindow.h b/tests/manual/cocoa/menurama/mainwindow.h
index 3ca90dad8f..bb8a2a3996 100644
--- a/tests/manual/cocoa/menurama/mainwindow.h
+++ b/tests/manual/cocoa/menurama/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -40,7 +15,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- explicit MainWindow(QWidget *parent = 0);
+ explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
protected:
diff --git a/tests/manual/cocoa/menurama/menuramaapplication.cpp b/tests/manual/cocoa/menurama/menuramaapplication.cpp
index 1506fe7d19..43b6bd8ad4 100644
--- a/tests/manual/cocoa/menurama/menuramaapplication.cpp
+++ b/tests/manual/cocoa/menurama/menuramaapplication.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "menuramaapplication.h"
diff --git a/tests/manual/cocoa/menurama/menuramaapplication.h b/tests/manual/cocoa/menurama/menuramaapplication.h
index 2d836832fa..7670445024 100644
--- a/tests/manual/cocoa/menurama/menuramaapplication.h
+++ b/tests/manual/cocoa/menurama/menuramaapplication.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MENURAMAAPPLICATION_H
#define MENURAMAAPPLICATION_H
diff --git a/tests/manual/cocoa/menus/CMakeLists.txt b/tests/manual/cocoa/menus/CMakeLists.txt
index 534a567a7d..84ce6604ce 100644
--- a/tests/manual/cocoa/menus/CMakeLists.txt
+++ b/tests/manual/cocoa/menus/CMakeLists.txt
@@ -1,16 +1,14 @@
-# Generated from menus.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## menus Binary:
#####################################################################
-qt_add_manual_test(menus
+qt_internal_add_manual_test(menus
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:menus.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/menus/main.cpp b/tests/manual/cocoa/menus/main.cpp
index a32d11f18b..f0da9a6ced 100644
--- a/tests/manual/cocoa/menus/main.cpp
+++ b/tests/manual/cocoa/menus/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 KDAB
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 KDAB
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QMainWindow>
#include <QMenu>
diff --git a/tests/manual/cocoa/nativewidgets/CMakeLists.txt b/tests/manual/cocoa/nativewidgets/CMakeLists.txt
index 25d1963feb..59d965c89d 100644
--- a/tests/manual/cocoa/nativewidgets/CMakeLists.txt
+++ b/tests/manual/cocoa/nativewidgets/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from nativewigets.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## nativewigets Binary:
#####################################################################
-qt_add_manual_test(nativewigets
+qt_internal_add_manual_test(nativewigets
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:nativewigets.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/nativewidgets/main.cpp b/tests/manual/cocoa/nativewidgets/main.cpp
index 3923e30de7..cad8449069 100644
--- a/tests/manual/cocoa/nativewidgets/main.cpp
+++ b/tests/manual/cocoa/nativewidgets/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtCore>
#include <QtWidgets>
@@ -61,7 +36,7 @@ public:
update();
}
- void enterEvent(QEvent *)
+ void enterEvent(QEnterEvent *)
{
s = 200;
v = 200;
diff --git a/tests/manual/cocoa/popups/CMakeLists.txt b/tests/manual/cocoa/popups/CMakeLists.txt
index 8c572b56c2..5d5217d1b4 100644
--- a/tests/manual/cocoa/popups/CMakeLists.txt
+++ b/tests/manual/cocoa/popups/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from popups.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## popups Binary:
#####################################################################
-qt_add_manual_test(popups
+qt_internal_add_manual_test(popups
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/cocoa/popups/main.cpp b/tests/manual/cocoa/popups/main.cpp
index 1eb2e8f2a6..7c28795cab 100644
--- a/tests/manual/cocoa/popups/main.cpp
+++ b/tests/manual/cocoa/popups/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/cocoa/qmaccocoaviewcontainer/CMakeLists.txt b/tests/manual/cocoa/qmaccocoaviewcontainer/CMakeLists.txt
deleted file mode 100644
index f6c21b8c23..0000000000
--- a/tests/manual/cocoa/qmaccocoaviewcontainer/CMakeLists.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-# Generated from qmaccocoaviewcontainer.pro.
-
-#####################################################################
-## qmaccocoaviewcontainer Binary:
-#####################################################################
-
-qt_add_manual_test(qmaccocoaviewcontainer
- GUI
- SOURCES
- TestMouseMovedNSView.h TestMouseMovedNSView.m
- main.mm
- INCLUDE_DIRECTORIES
- .
- PUBLIC_LIBRARIES
- ${FWAppKit}
- Qt::Gui
- Qt::Widgets
-)
-
-#### Keys ignored in scope 1:.:.:qmaccocoaviewcontainer.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.h b/tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.h
deleted file mode 100644
index 4a145a729f..0000000000
--- a/tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
-
-#import <AppKit/AppKit.h>
-
-@interface TestMouseMovedNSView : NSView
-@end
diff --git a/tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.m b/tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.m
deleted file mode 100644
index 20a3fcc513..0000000000
--- a/tests/manual/cocoa/qmaccocoaviewcontainer/TestMouseMovedNSView.m
+++ /dev/null
@@ -1,112 +0,0 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
-
-#import "TestMouseMovedNSView.h"
-
-@implementation TestMouseMovedNSView {
- NSPoint mouseMovedPoint_;
- BOOL wasAcceptingMouseEvents_;
- NSTrackingRectTag trackingRect_;
- NSTrackingArea* trackingArea_;
-}
-
-- (instancetype)initWithFrame:(NSRect)frame
-{
- self = [super initWithFrame:frame];
- if (self)
- mouseMovedPoint_ = NSMakePoint(50, 50);
- return self;
-}
-
-- (void)viewDidMoveToWindow
-{
- trackingArea_ = [[NSTrackingArea alloc] initWithRect:self.bounds options:(NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways) owner:self userInfo:nil];
- [self addTrackingArea:trackingArea_];
-}
-
-- (void)viewWillMoveToWindow:(NSWindow *)newWindow
-{
- if (self.window && trackingArea_)
- [self removeTrackingArea:trackingArea_];
-}
-
-- (void)updateTrackingAreas
-{
- [super updateTrackingAreas];
- [self removeTrackingArea: trackingArea_];
- trackingArea_ = [[NSTrackingArea alloc] initWithRect:self.bounds options:(NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways) owner:self userInfo:nil];
- [self addTrackingArea:trackingArea_];
-}
-
-- (BOOL)acceptsFirstResponder { return YES; }
-- (BOOL)becomeFirstResponder { return YES; }
-
-- (void)mouseEntered:(NSEvent *)theEvent
-{
- wasAcceptingMouseEvents_ = [[self window] acceptsMouseMovedEvents];
- [self.window setAcceptsMouseMovedEvents:YES];
- [self.window makeFirstResponder:self];
-}
-
-- (void)mouseExited:(NSEvent *)theEvent
-{
- [self.window setAcceptsMouseMovedEvents:wasAcceptingMouseEvents_];
- [self setNeedsDisplay:YES];
- [self displayIfNeeded];
-}
-
--(void)mouseMoved:(NSEvent *)pTheEvent
-{
- mouseMovedPoint_ = [self convertPoint:pTheEvent.locationInWindow fromView:nil];
- [self setNeedsDisplay:YES];
- [self displayIfNeeded];
-}
-
-- (void)drawRect:(NSRect)dirtyRect
-{
- [[NSColor whiteColor] set];
- NSRectFill(dirtyRect);
-
- NSGraphicsContext *nsGraphicsContext = [NSGraphicsContext currentContext];
- CGContextRef cgContextRef = nsGraphicsContext.CGContext;
-
- CGContextSetRGBStrokeColor(cgContextRef, 0, 0, 0, .5);
- CGContextSetLineWidth(cgContextRef, 1.0);
-
- CGContextBeginPath(cgContextRef);
-
- CGContextMoveToPoint(cgContextRef, mouseMovedPoint_.x, 0);
- CGContextAddLineToPoint(cgContextRef, mouseMovedPoint_.x, 1000);
-
- CGContextMoveToPoint(cgContextRef, 0, mouseMovedPoint_.y);
- CGContextAddLineToPoint(cgContextRef, 1000, mouseMovedPoint_.y);
-
- CGContextDrawPath(cgContextRef, kCGPathStroke);
-}
-
-@end
diff --git a/tests/manual/cocoa/qmaccocoaviewcontainer/main.mm b/tests/manual/cocoa/qmaccocoaviewcontainer/main.mm
deleted file mode 100644
index 8b05b64a1e..0000000000
--- a/tests/manual/cocoa/qmaccocoaviewcontainer/main.mm
+++ /dev/null
@@ -1,96 +0,0 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
-
-
-#import "TestMouseMovedNSView.h"
-#include <QtGui>
-#include <QtWidgets>
-#include <QMacCocoaViewContainer>
-
-class MyWidget : public QWidget
-{
- Q_OBJECT
-public:
- MyWidget(QMacCocoaViewContainer *c, QWidget *parent = 0) : QWidget(parent), container(c), currentlyVisible(true)
- {
- QVBoxLayout *vbox = new QVBoxLayout;
- QLabel *label = new QLabel("1: Check that the cross hairs move when the mouse is moved over the widget\n"
- "2: Check that clicking on change visibility causes the NSView to hide/show as appropriate\n"
- "3: Check that clicking on resize makes the view be 200x200");
- vbox->addWidget(label);
- QPushButton *button = new QPushButton("Change visibility");
- connect(button, SIGNAL(clicked()), this, SLOT(changeVisibility()));
- vbox->addWidget(button);
- button = new QPushButton("Change size");
- connect(button, SIGNAL(clicked()), this, SLOT(changeSize()));
- vbox->addWidget(button);
- setLayout(vbox);
- }
-public slots:
- void changeVisibility()
- {
- currentlyVisible = !currentlyVisible;
- if (!currentlyVisible)
- container->hide();
- else
- container->show();
- bool b = !([(NSView *)container->cocoaView() isHidden]);
- QMessageBox::information(this, "Is visible", QString("NSView visibility: %1").arg(b));
- }
- void changeSize()
- {
- NSRect r = NSMakeRect(0, 0, 200, 200);
- [(NSView *)container->cocoaView() setFrame:r];
- }
-private:
- QMacCocoaViewContainer *container;
- bool currentlyVisible;
-};
-
-#include "main.moc"
-
-int main(int argc, char **argv)
-{
- QApplication a(argc, argv);
- QPoint pos(100,100);
- QWidget w;
- w.move(pos);
- w.resize(300, 300);
- w.setWindowTitle("QMacCocoaViewContainer");
- NSRect r = NSMakeRect(0, 0, 100, 100);
- NSView *view = [[TestMouseMovedNSView alloc] initWithFrame:r];
- QMacCocoaViewContainer *nativeChild = new QMacCocoaViewContainer(view, &w);
- QVBoxLayout *vbox = new QVBoxLayout;
- vbox->addWidget(nativeChild);
- w.setLayout(vbox);
- w.show();
- MyWidget w2(nativeChild);
- w2.show();
- return a.exec();
-}
-
diff --git a/tests/manual/cocoa/qmaccocoaviewcontainer/qmaccocoaviewcontainer.pro b/tests/manual/cocoa/qmaccocoaviewcontainer/qmaccocoaviewcontainer.pro
deleted file mode 100644
index 1d1eb08253..0000000000
--- a/tests/manual/cocoa/qmaccocoaviewcontainer/qmaccocoaviewcontainer.pro
+++ /dev/null
@@ -1,8 +0,0 @@
-TEMPLATE = app
-TARGET = qmaccocoaviewcontainer
-INCLUDEPATH += .
-QT += widgets
-LIBS += -framework AppKit
-# Input
-OBJECTIVE_SOURCES += main.mm TestMouseMovedNSView.m
-HEADERS += TestMouseMovedNSView.h
diff --git a/tests/manual/cocoa/qsystemtrayicon/CMakeLists.txt b/tests/manual/cocoa/qsystemtrayicon/CMakeLists.txt
index f00b835902..59aaea4b34 100644
--- a/tests/manual/cocoa/qsystemtrayicon/CMakeLists.txt
+++ b/tests/manual/cocoa/qsystemtrayicon/CMakeLists.txt
@@ -1,16 +1,17 @@
-# Generated from qsystemtrayicon.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qsystemtrayicon Binary:
#####################################################################
-qt_add_manual_test(qsystemtrayicon
+qt_internal_add_manual_test(qsystemtrayicon
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
@@ -26,13 +27,9 @@ set(icons_resource_files
"macsystray64x64.png"
)
-qt_add_resource(qsystemtrayicon "icons"
+qt_internal_add_resource(qsystemtrayicon "icons"
PREFIX
"/"
FILES
${icons_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:qsystemtrayicon.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/qsystemtrayicon/main.cpp b/tests/manual/cocoa/qsystemtrayicon/main.cpp
index 52aa5efe56..0346398c10 100644
--- a/tests/manual/cocoa/qsystemtrayicon/main.cpp
+++ b/tests/manual/cocoa/qsystemtrayicon/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
int main(int argc, char**argv)
diff --git a/tests/manual/cocoa/qt_on_cocoa/CMakeLists.txt b/tests/manual/cocoa/qt_on_cocoa/CMakeLists.txt
index fb9c395169..8c6a5111d8 100644
--- a/tests/manual/cocoa/qt_on_cocoa/CMakeLists.txt
+++ b/tests/manual/cocoa/qt_on_cocoa/CMakeLists.txt
@@ -1,22 +1,18 @@
-# Generated from qt_on_cocoa.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qt_on_cocoa Binary:
#####################################################################
-qt_add_manual_test(qt_on_cocoa
+qt_internal_add_manual_test(qt_on_cocoa
GUI
SOURCES
main.mm
rasterwindow.cpp rasterwindow.h
- DEFINES
- QT_DISABLE_DEPRECATED_BEFORE=0
- PUBLIC_LIBRARIES
+ LIBRARIES
${FWAppKit}
Qt::Gui
Qt::Quick
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qt_on_cocoa.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/qt_on_cocoa/main.mm b/tests/manual/cocoa/qt_on_cocoa/main.mm
index e6218e48ac..7c48e5acbd 100644
--- a/tests/manual/cocoa/qt_on_cocoa/main.mm
+++ b/tests/manual/cocoa/qt_on_cocoa/main.mm
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "rasterwindow.h"
diff --git a/tests/manual/cocoa/qt_on_cocoa/qt_on_cocoa.pro b/tests/manual/cocoa/qt_on_cocoa/qt_on_cocoa.pro
index 91c4d2c875..8913558915 100644
--- a/tests/manual/cocoa/qt_on_cocoa/qt_on_cocoa.pro
+++ b/tests/manual/cocoa/qt_on_cocoa/qt_on_cocoa.pro
@@ -8,4 +8,3 @@ LIBS += -framework AppKit
QT += gui widgets quick
QT += quick
-DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0
diff --git a/tests/manual/cocoa/qt_on_cocoa/rasterwindow.cpp b/tests/manual/cocoa/qt_on_cocoa/rasterwindow.cpp
index 6d7cb3e305..af84b599f5 100644
--- a/tests/manual/cocoa/qt_on_cocoa/rasterwindow.cpp
+++ b/tests/manual/cocoa/qt_on_cocoa/rasterwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "rasterwindow.h"
diff --git a/tests/manual/cocoa/qt_on_cocoa/rasterwindow.h b/tests/manual/cocoa/qt_on_cocoa/rasterwindow.h
index 5262300b12..a5260449be 100644
--- a/tests/manual/cocoa/qt_on_cocoa/rasterwindow.h
+++ b/tests/manual/cocoa/qt_on_cocoa/rasterwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QRasterWindow>
#include <QImage>
@@ -32,7 +7,7 @@
class RasterWindow : public QRasterWindow
{
public:
- RasterWindow(QRasterWindow *parent = 0);
+ RasterWindow(QRasterWindow *parent = nullptr);
protected:
void mousePressEvent(QMouseEvent *);
diff --git a/tests/manual/cocoa/textinput/Debug.keylayout b/tests/manual/cocoa/textinput/Debug.keylayout
new file mode 100644
index 0000000000..bad7a4f641
--- /dev/null
+++ b/tests/manual/cocoa/textinput/Debug.keylayout
@@ -0,0 +1,1432 @@
+<?xml version="1.1" encoding="UTF-8"?>
+<!DOCTYPE keyboard SYSTEM "file://localhost/System/Library/DTDs/KeyboardLayout.dtd">
+<!--Created by Ukelele version 343 on 2021-08-15 at 12:01 (CEST)-->
+<!--Last edited by Ukelele version 343 on 2021-08-16 at 11:57 (CEST)-->
+<keyboard group="126" id="-22336" name="Debug" maxout="10">
+ <layouts>
+ <layout first="0" last="17" mapSet="ANSI" modifiers="Modifiers"/>
+ <layout first="18" last="18" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="21" last="23" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="30" last="30" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="33" last="33" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="36" last="36" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="194" last="194" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="197" last="197" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="200" last="201" mapSet="JIS" modifiers="Modifiers"/>
+ <layout first="206" last="207" mapSet="JIS" modifiers="Modifiers"/>
+ </layouts>
+ <modifierMap id="Modifiers" defaultIndex="6">
+ <keyMapSelect mapIndex="0">
+ <modifier keys=""/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="1">
+ <modifier keys="anyOption"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="2">
+ <modifier keys="anyShift"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="3">
+ <modifier keys="command"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="4">
+ <modifier keys="anyControl"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="5">
+ <modifier keys="caps"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="6">
+ <modifier keys="anyShift anyOption"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="7">
+ <modifier keys="anyOption command"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="8">
+ <modifier keys="anyOption anyControl"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="9">
+ <modifier keys="anyShift command"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="10">
+ <modifier keys="command anyControl"/>
+ </keyMapSelect>
+ <keyMapSelect mapIndex="11">
+ <modifier keys="anyShift anyControl"/>
+ </keyMapSelect>
+ </modifierMap>
+ <keyMapSet id="ANSI">
+ <keyMap index="0">
+ <key code="0" action="Dead key without terminator"/>
+ <key code="1" action="Dead key with terminator"/>
+ <key code="2" action="Dead key with long terminator"/>
+ <key code="3" output="x"/>
+ <key code="4" output=""/>
+ <key code="5" output=""/>
+ <key code="6" output=""/>
+ <key code="7" output=""/>
+ <key code="8" output=""/>
+ <key code="9" output=""/>
+ <key code="11" output=""/>
+ <key code="12" action="a"/>
+ <!--Single letter with different letter for each modifier key, including compound modifiers-->
+ <key code="13" action="aa"/>
+ <key code="14" action="aaa"/>
+ <key code="15" action="aaaa"/>
+ <key code="16" output=""/>
+ <key code="17" output=""/>
+ <key code="18" output=""/>
+ <key code="19" output=""/>
+ <key code="20" output=""/>
+ <key code="21" output=""/>
+ <key code="22" output=""/>
+ <key code="23" output=""/>
+ <key code="24" output=""/>
+ <key code="25" output=""/>
+ <key code="26" output=""/>
+ <key code="27" output=""/>
+ <key code="28" output=""/>
+ <key code="29" output=""/>
+ <key code="30" output="x"/>
+ <key code="31" output=""/>
+ <key code="32" output=""/>
+ <key code="33" output=""/>
+ <key code="34" output=""/>
+ <key code="35" output=""/>
+ <key code="36" output="&#x000D;"/>
+ <key code="37" output=""/>
+ <key code="38" output=""/>
+ <key code="39" output=""/>
+ <key code="40" output=""/>
+ <key code="41" output=""/>
+ <key code="42" output=""/>
+ <key code="43" output=""/>
+ <key code="44" output=""/>
+ <key code="45" output=""/>
+ <key code="46" output=""/>
+ <key code="47" output=""/>
+ <key code="48" output="&#x0009;"/>
+ <key code="49" action="action"/>
+ <key code="50" output=""/>
+ <key code="51" output="&#x0008;"/>
+ <key code="53" output="&#x001B;"/>
+ <key code="64" output="&#x0010;"/>
+ <key code="65" output=""/>
+ <key code="66" output="&#x001D;"/>
+ <key code="67" output=""/>
+ <key code="69" output=""/>
+ <key code="70" output="&#x001C;"/>
+ <key code="71" output="&#x001B;"/>
+ <key code="72" output="&#x001F;"/>
+ <key code="75" output=""/>
+ <key code="76" output="&#x0003;"/>
+ <key code="77" output="&#x001E;"/>
+ <key code="78" output=""/>
+ <key code="79" output="&#x0010;"/>
+ <key code="80" output="&#x0010;"/>
+ <key code="81" output=""/>
+ <key code="82" output=""/>
+ <key code="83" output=""/>
+ <key code="84" output=""/>
+ <key code="85" output=""/>
+ <key code="86" output=""/>
+ <key code="87" output=""/>
+ <key code="88" output=""/>
+ <key code="89" output=""/>
+ <key code="91" output=""/>
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+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="4" baseMapSet="ANSI" baseIndex="4">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="5" baseMapSet="ANSI" baseIndex="5">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="6" baseMapSet="ANSI" baseIndex="6">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="7" baseMapSet="ANSI" baseIndex="7">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="8" baseMapSet="ANSI" baseIndex="8">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="9" baseMapSet="ANSI" baseIndex="9">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="10" baseMapSet="ANSI" baseIndex="10">
+ <key code="512" output=""/>
+ </keyMap>
+ <keyMap index="11" baseMapSet="ANSI" baseIndex="11">
+ <key code="512" output=""/>
+ </keyMap>
+ </keyMapSet>
+ <actions>
+ <action id="Dead key with long terminator">
+ <when state="none" next="Dead key with long terminator"/>
+ </action>
+ <action id="Dead key with modifier">
+ <when state="none" next="Dead key with modifier"/>
+ </action>
+ <action id="Dead key with terminator">
+ <when state="none" next="Dead key with terminator"/>
+ </action>
+ <action id="Dead key without terminator">
+ <when state="none" next="Dead key without terminator"/>
+ </action>
+ <action id="a">
+ <when state="none" output="a"/>
+ <when state="Dead key with long terminator" output="ã"/>
+ <when state="Dead key with modifier" output="A"/>
+ <when state="Dead key with terminator" output="â"/>
+ <when state="Dead key without terminator" output="ä"/>
+ </action>
+ <action id="aa">
+ <when state="none" output="aa"/>
+ <when state="Dead key with long terminator" output="ãã"/>
+ <when state="Dead key with modifier" output="AA"/>
+ <when state="Dead key with terminator" output="ââ"/>
+ <when state="Dead key without terminator" output="ää"/>
+ </action>
+ <action id="aaa">
+ <when state="none" output="aaa"/>
+ <when state="Dead key with long terminator" output="ããã"/>
+ <when state="Dead key with modifier" output="AAA"/>
+ <when state="Dead key with terminator" output="âââ"/>
+ <when state="Dead key without terminator" output="äää"/>
+ </action>
+ <action id="aaaa">
+ <when state="none" output="aaaa"/>
+ <when state="Dead key with long terminator" output="ãããã"/>
+ <when state="Dead key with modifier" output="AAAA"/>
+ <when state="Dead key with terminator" output="ââââ"/>
+ <when state="Dead key without terminator" output="ääää"/>
+ </action>
+ <action id="action">
+ <when state="none" output=""/>
+ <when state="Dead key with long terminator" output="space"/>
+ </action>
+ <action id="b">
+ <when state="none" output="b"/>
+ <when state="Dead key without terminator" output="ë"/>
+ </action>
+ <action id="b 1">
+ <when state="none" output="b"/>
+ </action>
+ <action id="d">
+ <when state="none" output="d"/>
+ <when state="Dead key with modifier" output="D"/>
+ </action>
+ <action id="dd">
+ <when state="none" output="dd"/>
+ <when state="Dead key with modifier" output="DD"/>
+ </action>
+ <action id="ddd">
+ <when state="none" output="ddd"/>
+ <when state="Dead key with modifier" output="DDD"/>
+ </action>
+ <action id="dddd">
+ <when state="none" output="dddd"/>
+ <when state="Dead key with modifier" output="DDDD"/>
+ </action>
+ </actions>
+ <terminators>
+ <when state="Dead key with long terminator" output="terminator"/>
+ <when state="Dead key with modifier" output="y"/>
+ <when state="Dead key with terminator" output="^"/>
+ <when state="Dead key without terminator" output=""/>
+ </terminators>
+</keyboard>
diff --git a/tests/manual/cocoa/textinput/README b/tests/manual/cocoa/textinput/README
new file mode 100644
index 0000000000..628e4686a0
--- /dev/null
+++ b/tests/manual/cocoa/textinput/README
@@ -0,0 +1,14 @@
+# Debug keyboard layout
+
+The keyboard layout in this directory can be enabled by
+copying it to "~/Library/Keyboard Layouts/" and adding it
+it as an input source in the macOS keyboard preferences.
+
+The layout was created in Ukulele and tries to cover many
+corner cases of keyboard input related to e.g. modifier
+and dead key states.
+
+# Useful tools
+
+ - https://software.sil.org/ukelele/
+ - https://manytricks.com/keycodes/
diff --git a/tests/manual/cocoa/wheelevent/CMakeLists.txt b/tests/manual/cocoa/wheelevent/CMakeLists.txt
index d544ab2730..4bdb89cf89 100644
--- a/tests/manual/cocoa/wheelevent/CMakeLists.txt
+++ b/tests/manual/cocoa/wheelevent/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from wheelevent.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## wheelevent Binary:
#####################################################################
-qt_add_manual_test(wheelevent
+qt_internal_add_manual_test(wheelevent
GUI
SOURCES
main.cpp
window.cpp window.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:wheelevent.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/cocoa/wheelevent/main.cpp b/tests/manual/cocoa/wheelevent/main.cpp
index aae4812793..9d302c1d9a 100644
--- a/tests/manual/cocoa/wheelevent/main.cpp
+++ b/tests/manual/cocoa/wheelevent/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtCore>
#include <QtWidgets>
diff --git a/tests/manual/cocoa/wheelevent/window.cpp b/tests/manual/cocoa/wheelevent/window.cpp
index 9df7313b62..cd3f1f04ac 100644
--- a/tests/manual/cocoa/wheelevent/window.cpp
+++ b/tests/manual/cocoa/wheelevent/window.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "window.h"
diff --git a/tests/manual/cocoa/wheelevent/window.h b/tests/manual/cocoa/wheelevent/window.h
index 122b40de69..e85f70fefc 100644
--- a/tests/manual/cocoa/wheelevent/window.h
+++ b/tests/manual/cocoa/wheelevent/window.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QWindow>
#include <QImage>
@@ -32,7 +7,7 @@
class Window : public QWindow
{
public:
- Window(QWindow *parent = 0);
+ Window(QWindow *parent = nullptr);
Window(QScreen *screen);
protected:
diff --git a/tests/manual/corelib/CMakeLists.txt b/tests/manual/corelib/CMakeLists.txt
new file mode 100644
index 0000000000..8ed7441e77
--- /dev/null
+++ b/tests/manual/corelib/CMakeLists.txt
@@ -0,0 +1,6 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+add_subdirectory(qdatastream)
+add_subdirectory(time)
+add_subdirectory(tools)
diff --git a/tests/manual/corelib/qdatastream/CMakeLists.txt b/tests/manual/corelib/qdatastream/CMakeLists.txt
new file mode 100644
index 0000000000..5d26a862e5
--- /dev/null
+++ b/tests/manual/corelib/qdatastream/CMakeLists.txt
@@ -0,0 +1,15 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## tst_manual_qdatastream Test:
+#####################################################################
+
+qt_internal_add_manual_test(tst_manual_qdatastream
+ SOURCES
+ tst_manualqdatastream.cpp
+ LIBRARIES
+ Qt::Core
+ ENABLE_AUTOGEN_TOOLS
+ uic
+)
diff --git a/tests/manual/corelib/qdatastream/qdatastream.pro b/tests/manual/corelib/qdatastream/qdatastream.pro
new file mode 100644
index 0000000000..9143f62851
--- /dev/null
+++ b/tests/manual/corelib/qdatastream/qdatastream.pro
@@ -0,0 +1,6 @@
+CONFIG += testcase
+
+SOURCES += tst_manualqdatastream.cpp
+QT = core testlib
+
+TARGET = tst_manual_qdatastream
diff --git a/tests/manual/corelib/qdatastream/tst_manualqdatastream.cpp b/tests/manual/corelib/qdatastream/tst_manualqdatastream.cpp
new file mode 100644
index 0000000000..37e5b80950
--- /dev/null
+++ b/tests/manual/corelib/qdatastream/tst_manualqdatastream.cpp
@@ -0,0 +1,234 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QDataStream>
+#include <QHash>
+#include <QList>
+#include <QMap>
+#include <QScopeGuard>
+#include <QSet>
+#include <QTest>
+
+// These tests are way too slow to be part of automatic unit tests
+class tst_QDataStream : public QObject
+{
+ Q_OBJECT
+
+ template <class T>
+ void fill(T &input);
+
+ void fill(QSet<qsizetype> &input);
+ void fill(QMap<qsizetype, qsizetype> &input);
+ void fill(QHash<qsizetype, qsizetype> &input);
+
+ template <class T>
+ void stream_big();
+
+public slots:
+ void initTestCase();
+
+private slots:
+ void stream_bigQString();
+ void stream_bigQByteArray();
+ void stream_bigQList();
+ void stream_bigQSet();
+ void stream_bigQMap();
+ void stream_bigQHash();
+ void stream_bigCString();
+};
+
+void tst_QDataStream::initTestCase()
+{
+ qputenv("QTEST_FUNCTION_TIMEOUT", "9000000");
+
+ QTest::addColumn<QDataStream::Version>("streamVersion");
+ QTest::addRow("current") << QDataStream::Qt_DefaultCompiledVersion;
+ QTest::addRow("Qt_6_6") << QDataStream::Qt_6_6;
+}
+
+template <class T>
+void tst_QDataStream::fill(T &input)
+{
+ constexpr qsizetype GiB = 1024 * 1024 * 1024;
+ constexpr qsizetype BaseSize = 4 * GiB + 1;
+ qDebug("Filling container with %lld entries", qint64(BaseSize));
+ QElapsedTimer timer;
+ timer.start();
+ try {
+ input.reserve(BaseSize);
+ input.resize(BaseSize, 'a');
+ } catch (const std::bad_alloc &) {
+ QSKIP("Could not allocate 4 GiB of RAM.");
+ }
+ qDebug("Created dataset in %lld ms", timer.elapsed());
+}
+
+void tst_QDataStream::fill(QSet<qsizetype> &input)
+{
+ constexpr qsizetype GiB = 1024 * 1024 * 1024;
+ constexpr qsizetype BaseSize = 4 * GiB + 1;
+ qDebug("Filling container with %lld entries", qint64(BaseSize));
+ QElapsedTimer timer;
+ timer.start();
+ try {
+ input.reserve(BaseSize);
+ for (qsizetype i = 0; i < BaseSize; ++i)
+ input.insert(i);
+ } catch (const std::bad_alloc &) {
+ QSKIP("Could not allocate 4 Gi entries.");
+ }
+ qDebug("Created dataset in %lld ms", timer.elapsed());
+}
+
+void tst_QDataStream::fill(QMap<qsizetype, qsizetype> &input)
+{
+ constexpr qsizetype GiB = 1024 * 1024 * 1024;
+ constexpr qsizetype BaseSize = 4 * GiB + 1;
+ qDebug("Filling container with %lld entries", qint64(BaseSize));
+ QElapsedTimer timer;
+ timer.start();
+ try {
+ for (qsizetype i = 0; i < BaseSize; ++i)
+ input.insert(i, i);
+ } catch (const std::bad_alloc &) {
+ QSKIP("Could not allocate 4 Gi entries.");
+ }
+ qDebug("Created dataset in %lld ms", timer.elapsed());
+}
+
+void tst_QDataStream::fill(QHash<qsizetype, qsizetype> &input)
+{
+ constexpr qsizetype GiB = 1024 * 1024 * 1024;
+ constexpr qsizetype BaseSize = 4 * GiB + 1;
+ qDebug("Filling container with %lld entries", qint64(BaseSize));
+ QElapsedTimer timer;
+ timer.start();
+ try {
+ input.reserve(BaseSize);
+ for (qsizetype i = 0; i < BaseSize; ++i)
+ input.emplace(i, i);
+ } catch (const std::bad_alloc &) {
+ QSKIP("Could not allocate 4 Gi entries.");
+ }
+ qDebug("Created dataset in %lld ms", timer.elapsed());
+}
+
+template <class T>
+void tst_QDataStream::stream_big()
+{
+#if QT_POINTER_SIZE > 4
+ QFETCH_GLOBAL(const QDataStream::Version, streamVersion);
+ QElapsedTimer timer;
+ T input;
+ fill(input);
+ QByteArray ba;
+ QDataStream inputstream(&ba, QIODevice::WriteOnly);
+ inputstream.setVersion(streamVersion);
+ timer.start();
+ try {
+ inputstream << input;
+ } catch (const std::bad_alloc &) {
+ QSKIP("Not enough memory to copy into QDataStream.");
+ }
+ qDebug("Streamed into QDataStream in %lld ms", timer.elapsed());
+ if (streamVersion < QDataStream::Qt_6_7) {
+ // old versions do not support data size more than 4 GiB
+ QCOMPARE(inputstream.status(), QDataStream::SizeLimitExceeded);
+ QVERIFY(ba.isEmpty());
+ } else {
+ T output;
+ QDataStream outputstream(ba);
+ timer.start();
+ try {
+ outputstream >> output;
+ } catch (const std::bad_alloc &) {
+ QSKIP("Not enough memory to copy out of QDataStream.");
+ }
+ qDebug("Streamed out of QDataStream in %lld ms", timer.elapsed());
+ QCOMPARE(input.size(), output.size());
+ QCOMPARE(input, output);
+ }
+#else
+ QSKIP("This test is 64-bit only.");
+#endif
+}
+
+void tst_QDataStream::stream_bigQString()
+{
+ stream_big<QString>();
+}
+
+void tst_QDataStream::stream_bigQByteArray()
+{
+ stream_big<QByteArray>();
+}
+void tst_QDataStream::stream_bigQList()
+{
+ stream_big<QList<char>>();
+}
+
+void tst_QDataStream::stream_bigQSet()
+{
+ stream_big<QSet<qsizetype>>();
+}
+
+void tst_QDataStream::stream_bigQMap()
+{
+ stream_big<QMap<qsizetype, qsizetype>>();
+}
+void tst_QDataStream::stream_bigQHash()
+{
+ stream_big<QHash<qsizetype, qsizetype>>();
+}
+
+void tst_QDataStream::stream_bigCString()
+{
+ if constexpr (sizeof(void*) == sizeof(int))
+ QSKIP("This test is 64-bit only.");
+
+ QFETCH_GLOBAL(const QDataStream::Version, streamVersion);
+ constexpr qint64 GiB = 1024 * 1024 * 1024;
+ constexpr qint64 BaseSize = 4 * GiB + 1;
+ std::string input;
+ qDebug("Creating an array with %lld entries", BaseSize);
+ QElapsedTimer timer;
+ timer.start();
+ try {
+ input.resize(BaseSize, 'a');
+ } catch (const std::bad_alloc &) {
+ QSKIP("Could not allocate 4 Gi + 2 entries.");
+ }
+ qDebug("Created dataset in %lld ms", timer.elapsed());
+ QByteArray ba;
+ QDataStream inputstream(&ba, QIODevice::WriteOnly);
+ inputstream.setVersion(streamVersion);
+ timer.start();
+ try {
+ inputstream << input.data();
+ } catch (const std::bad_alloc &) {
+ QSKIP("Not enough memory to copy into QDataStream.");
+ }
+ qDebug("Streamed into QDataStream in %lld ms", timer.elapsed());
+ if (streamVersion < QDataStream::Qt_6_7) {
+ // old versions do not support data size more than 4 GiB
+ QCOMPARE(inputstream.status(), QDataStream::SizeLimitExceeded);
+ QVERIFY(ba.isEmpty());
+ } else {
+ char *output = nullptr;
+ auto cleanup = qScopeGuard([&output] { delete [] output; });
+ QDataStream outputstream(ba);
+ timer.start();
+ try {
+ outputstream >> output;
+ } catch (const std::bad_alloc &) {
+ QSKIP("Not enough memory to copy out of QDataStream.");
+ }
+ qDebug("Streamed out of QDataStream in %lld ms", timer.elapsed());
+ QCOMPARE(qstrlen(output), input.size());
+ QVERIFY(memcmp(input.data(), output, BaseSize + 1) == 0);
+ }
+}
+
+QTEST_MAIN(tst_QDataStream)
+
+#include "tst_manualqdatastream.moc"
diff --git a/tests/manual/corelib/time/CMakeLists.txt b/tests/manual/corelib/time/CMakeLists.txt
new file mode 100644
index 0000000000..b8e6aa2f18
--- /dev/null
+++ b/tests/manual/corelib/time/CMakeLists.txt
@@ -0,0 +1,4 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+add_subdirectory(zonechange)
diff --git a/tests/manual/corelib/time/foreachzone b/tests/manual/corelib/time/foreachzone
new file mode 100755
index 0000000000..480679885a
--- /dev/null
+++ b/tests/manual/corelib/time/foreachzone
@@ -0,0 +1,30 @@
+#!/bin/sh
+# Usage: foreachzone command [args...]
+#
+# The command is run with eval, so can include embedded shell
+# metacharacters such as | and ||. It is run in a sub-shell, so can
+# change environment or cd to a different directory without
+# complicating later runs of the same command.
+#
+# It is run repeatedly, with the TZ environment variable set to each
+# timezone name in turn, excluding the copies of zoneinfo/ under its
+# posix/ and right/ sub-dirs. Symbolic links are included (as long as
+# they point to valid zone data).
+#
+# For example, in the top level of a build tree,
+# foreachzone ninja tst_qdate_check
+# will run all the QDate tests in every time zone (this may take some
+# time).
+
+DIR=/usr/share/zoneinfo
+[ -d "$DIR" ] || DIR=/usr/lib/zoneinfo
+
+find $DIR -type d \( -name posix -o -name right \) -prune -o \( -type f -o -type l \) -print \
+ | while read f
+do
+ # To filter out symlinks in zoneinfo/ itself, uncomment this line:
+ # echo "$f" | grep -wq 'zoneinfo/.*/' || [ ! -h "$f" ] || continue
+ # To skip all symlinks, omit the -L here:
+ file -L "$f" | grep -wq 'timezone data .*, version' || continue
+ ( export TZ=${f#*/zoneinfo/}; eval "$@" )
+done
diff --git a/tests/manual/corelib/time/zonechange/CMakeLists.txt b/tests/manual/corelib/time/zonechange/CMakeLists.txt
new file mode 100644
index 0000000000..474779849f
--- /dev/null
+++ b/tests/manual/corelib/time/zonechange/CMakeLists.txt
@@ -0,0 +1,9 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(zonechange
+ SOURCES
+ tst_zonechange.cpp
+ LIBRARIES
+ Qt::Core
+)
diff --git a/tests/manual/corelib/time/zonechange/tst_zonechange.cpp b/tests/manual/corelib/time/zonechange/tst_zonechange.cpp
new file mode 100644
index 0000000000..5ca33f1396
--- /dev/null
+++ b/tests/manual/corelib/time/zonechange/tst_zonechange.cpp
@@ -0,0 +1,60 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/qcoreapplication.h>
+
+#include <QtCore/qdatetime.h>
+#if QT_CONFIG(timezone)
+#include <QtCore/qtimezone.h>
+#endif
+
+#include <chrono>
+#include <thread>
+
+using namespace std::chrono;
+
+bool distinct(const QDateTime &left, const QDateTime &right)
+{
+ if (left == right)
+ return false;
+
+ qInfo() << " Actual:" << left << "\nExpected:" << right;
+ return true;
+}
+
+// Exit status: 0 success, 1 test failed, 2 test not viable.
+int main(int argc, char **argv)
+{
+ // Other things may need this indirectly, so make sure it exists:
+ QCoreApplication ignored(argc, argv);
+ if (!qEnvironmentVariableIsEmpty("TZ")) {
+ qInfo("Environment variable TZ over-rides system setting; you need to clear it.");
+ return 2;
+ }
+
+ QDateTime date = QDateTime(QDate(2020, 2, 20), QTime(20, 20, 20));
+ QDateTime copy = date;
+ if (distinct(date, copy))
+ return 1;
+#if QT_CONFIG(timezone)
+ const auto prior = QTimeZone::systemTimeZoneId();
+#endif
+
+ qInfo("You have two minutes in which to change the system time-zone setting.");
+ std::this_thread::sleep_for(120s);
+#if QT_CONFIG(timezone)
+ if (QTimeZone::systemTimeZoneId() == prior) {
+ qInfo("Too slow.");
+ return 2;
+ }
+#endif
+
+ if (distinct(copy, date))
+ return 1;
+ QDateTime copy2 = copy.addMSecs(2);
+ QDateTime date2 = date.addMSecs(2);
+ if (distinct(copy2, date2))
+ return 1;
+
+ return 0;
+}
diff --git a/tests/manual/corelib/tools/CMakeLists.txt b/tests/manual/corelib/tools/CMakeLists.txt
new file mode 100644
index 0000000000..4300db8859
--- /dev/null
+++ b/tests/manual/corelib/tools/CMakeLists.txt
@@ -0,0 +1,12 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+add_subdirectory(customtype)
+add_subdirectory(customtypesending)
+# Needs conversion from qmake:
+# add_subdirectory(qhash)
+# add_subdirectory(qlist)
+# add_subdirectory(qmap)
+# add_subdirectory(qset)
+# add_subdirectory(qvarlengtharray)
+# add_subdirectory(qvector)
diff --git a/tests/manual/corelib/tools/customtype/CMakeLists.txt b/tests/manual/corelib/tools/customtype/CMakeLists.txt
new file mode 100644
index 0000000000..4cb1c024b3
--- /dev/null
+++ b/tests/manual/corelib/tools/customtype/CMakeLists.txt
@@ -0,0 +1,15 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+
+qt_internal_add_manual_test(customtype
+ GUI
+ SOURCES
+ main.cpp
+ message.cpp message.h
+ LIBRARIES
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
diff --git a/tests/manual/corelib/tools/customtype/customtype.pro b/tests/manual/corelib/tools/customtype/customtype.pro
new file mode 100644
index 0000000000..0a5a90f541
--- /dev/null
+++ b/tests/manual/corelib/tools/customtype/customtype.pro
@@ -0,0 +1,7 @@
+HEADERS = message.h
+SOURCES = main.cpp \
+ message.cpp
+QT += widgets
+INCLUDEPATH += .
+TARGET = customtype
+
diff --git a/tests/manual/corelib/tools/customtype/main.cpp b/tests/manual/corelib/tools/customtype/main.cpp
new file mode 100644
index 0000000000..2368db6ec0
--- /dev/null
+++ b/tests/manual/corelib/tools/customtype/main.cpp
@@ -0,0 +1,37 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QCoreApplication>
+#include <QDebug>
+#include <QVariant>
+#include "message.h"
+
+int main(int argc, char *argv[])
+{
+ QCoreApplication app(argc, argv);
+ QStringList headers;
+ headers << "Subject: Hello World"
+ << "From: address@example.com";
+ QString body = "This is a test.\r\n";
+
+//! [printing a custom type]
+ Message message(body, headers);
+ qDebug() << "Original:" << message;
+//! [printing a custom type]
+
+//! [storing a custom value]
+ QVariant stored;
+ stored.setValue(message);
+//! [storing a custom value]
+
+ qDebug() << "Stored:" << stored;
+
+//! [retrieving a custom value]
+ Message retrieved = qvariant_cast<Message>(stored);
+ qDebug() << "Retrieved:" << retrieved;
+ retrieved = qvariant_cast<Message>(stored);
+ qDebug() << "Retrieved:" << retrieved;
+//! [retrieving a custom value]
+
+ return 0;
+}
diff --git a/tests/manual/corelib/tools/customtype/message.cpp b/tests/manual/corelib/tools/customtype/message.cpp
new file mode 100644
index 0000000000..221480d56f
--- /dev/null
+++ b/tests/manual/corelib/tools/customtype/message.cpp
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "message.h"
+
+#include <QDebug>
+
+Message::Message(const QString &body, const QStringList &headers)
+ : m_body(body), m_headers(headers)
+{
+}
+
+//! [custom type streaming operator]
+QDebug operator<<(QDebug dbg, const Message &message)
+{
+ QDebugStateSaver saver(dbg);
+ QList<QStringView> pieces = message.body().split(u"\r\n", Qt::SkipEmptyParts);
+ if (pieces.isEmpty())
+ dbg.nospace() << "Message()";
+ else if (pieces.size() == 1)
+ dbg.nospace() << "Message(" << pieces.first() << ")";
+ else
+ dbg.nospace() << "Message(" << pieces.first() << " ...)";
+ return dbg;
+}
+//! [custom type streaming operator]
+
+//! [getter functions]
+QStringView Message::body() const
+{
+ return m_body;
+}
+
+QStringList Message::headers() const
+{
+ return m_headers;
+}
+//! [getter functions]
diff --git a/tests/manual/corelib/tools/customtype/message.h b/tests/manual/corelib/tools/customtype/message.h
new file mode 100644
index 0000000000..3b91938eb7
--- /dev/null
+++ b/tests/manual/corelib/tools/customtype/message.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MESSAGE_H
+#define MESSAGE_H
+
+#include <QMetaType>
+#include <QStringList>
+
+//! [custom type definition]
+class Message
+{
+public:
+ Message() = default;
+ ~Message() = default;
+ Message(const Message &) = default;
+ Message &operator=(const Message &) = default;
+
+ Message(const QString &body, const QStringList &headers);
+
+ QStringView body() const;
+ QStringList headers() const;
+
+private:
+ QString m_body;
+ QStringList m_headers;
+};
+//! [custom type definition]
+
+//! [custom type meta-type declaration]
+Q_DECLARE_METATYPE(Message);
+//! [custom type meta-type declaration]
+
+//! [custom type streaming operator]
+QDebug operator<<(QDebug dbg, const Message &message);
+//! [custom type streaming operator]
+
+#endif
diff --git a/tests/manual/corelib/tools/customtypesending/CMakeLists.txt b/tests/manual/corelib/tools/customtypesending/CMakeLists.txt
new file mode 100644
index 0000000000..c22d5e23c1
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/CMakeLists.txt
@@ -0,0 +1,16 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+
+qt_internal_add_manual_test(customtypesending
+ GUI
+ SOURCES
+ main.cpp
+ message.cpp message.h
+ window.cpp window.h
+ LIBRARIES
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
diff --git a/tests/manual/corelib/tools/customtypesending/customtypesending.pro b/tests/manual/corelib/tools/customtypesending/customtypesending.pro
new file mode 100644
index 0000000000..d316787f76
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/customtypesending.pro
@@ -0,0 +1,9 @@
+HEADERS = message.h \
+ window.h
+SOURCES = main.cpp \
+ message.cpp \
+ window.cpp
+QT += widgets
+INCLUDEPATH += .
+TARGET = customtypesending
+
diff --git a/tests/manual/corelib/tools/customtypesending/main.cpp b/tests/manual/corelib/tools/customtypesending/main.cpp
new file mode 100644
index 0000000000..a8f95ffe8e
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/main.cpp
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include "message.h"
+#include "window.h"
+
+//! [main function]
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QStringList headers;
+ headers << "Subject: Hello World"
+ << "From: address@example.com";
+ QString body = "This is a test.\r\n";
+ Message message(body, headers);
+
+ Window window1;
+ window1.setMessage(message);
+
+ Window window2;
+ QObject::connect(&window1, &Window::messageSent,
+ &window2, &Window::setMessage);
+ QObject::connect(&window2, &Window::messageSent,
+ &window1, &Window::setMessage);
+ window1.show();
+ window2.show();
+ return app.exec();
+}
+//! [main function]
diff --git a/tests/manual/corelib/tools/customtypesending/message.cpp b/tests/manual/corelib/tools/customtypesending/message.cpp
new file mode 100644
index 0000000000..a7a8722673
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/message.cpp
@@ -0,0 +1,19 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "message.h"
+
+Message::Message(const QString &body, const QStringList &headers)
+ : m_body(body), m_headers(headers)
+{
+}
+
+QString Message::body() const
+{
+ return m_body;
+}
+
+QStringList Message::headers() const
+{
+ return m_headers;
+}
diff --git a/tests/manual/corelib/tools/customtypesending/message.h b/tests/manual/corelib/tools/customtypesending/message.h
new file mode 100644
index 0000000000..b16c92f177
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/message.h
@@ -0,0 +1,34 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MESSAGE_H
+#define MESSAGE_H
+
+#include <QMetaType>
+#include <QStringList>
+
+//! [custom type definition]
+class Message
+{
+public:
+ Message() = default;
+ ~Message() = default;
+ Message(const Message &) = default;
+ Message &operator=(const Message &) = default;
+
+ Message(const QString &body, const QStringList &headers);
+
+ QString body() const;
+ QStringList headers() const;
+
+private:
+ QString m_body;
+ QStringList m_headers;
+};
+//! [custom type definition]
+
+//! [custom type meta-type declaration]
+Q_DECLARE_METATYPE(Message);
+//! [custom type meta-type declaration]
+
+#endif
diff --git a/tests/manual/corelib/tools/customtypesending/window.cpp b/tests/manual/corelib/tools/customtypesending/window.cpp
new file mode 100644
index 0000000000..fc158f10e6
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/window.cpp
@@ -0,0 +1,43 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+#include "window.h"
+
+//! [Window constructor]
+Window::Window(QWidget *parent)
+ : QWidget(parent), editor(new QTextEdit(this))
+{
+ QPushButton *sendButton = new QPushButton(tr("&Send message"));
+
+ connect(sendButton, &QPushButton::clicked,
+ this, &Window::sendMessage);
+
+ QHBoxLayout *buttonLayout = new QHBoxLayout;
+ buttonLayout->addStretch();
+ buttonLayout->addWidget(sendButton);
+ buttonLayout->addStretch();
+
+ QVBoxLayout *layout = new QVBoxLayout(this);
+ layout->addWidget(editor);
+ layout->addLayout(buttonLayout);
+
+ setWindowTitle(tr("Custom Type Sending"));
+}
+//! [Window constructor]
+
+//! [sending a message]
+void Window::sendMessage()
+{
+ thisMessage = Message(editor->toPlainText(), thisMessage.headers());
+ emit messageSent(thisMessage);
+}
+//! [sending a message]
+
+//! [receiving a message]
+void Window::setMessage(const Message &message)
+{
+ thisMessage = message;
+ editor->setPlainText(thisMessage.body());
+}
+//! [receiving a message]
diff --git a/tests/manual/corelib/tools/customtypesending/window.h b/tests/manual/corelib/tools/customtypesending/window.h
new file mode 100644
index 0000000000..974e7a7629
--- /dev/null
+++ b/tests/manual/corelib/tools/customtypesending/window.h
@@ -0,0 +1,35 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+#include "message.h"
+
+QT_FORWARD_DECLARE_CLASS(QTextEdit)
+
+//! [Window class definition]
+class Window : public QWidget
+{
+ Q_OBJECT
+
+public:
+ Window(QWidget *parent = nullptr);
+
+signals:
+ void messageSent(const Message &message);
+
+public slots:
+ void setMessage(const Message &message);
+
+private slots:
+ void sendMessage();
+
+private:
+ Message thisMessage;
+ QTextEdit *editor;
+};
+//! [Window class definition]
+
+#endif
diff --git a/tests/manual/corelib/tools/qhash/main.cpp b/tests/manual/corelib/tools/qhash/main.cpp
index 298d1777ea..6c9006ace2 100644
--- a/tests/manual/corelib/tools/qhash/main.cpp
+++ b/tests/manual/corelib/tools/qhash/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDebug>
#include <QHash>
diff --git a/tests/manual/corelib/tools/qlist/main.cpp b/tests/manual/corelib/tools/qlist/main.cpp
index 1553962d32..2f3e8c0c73 100644
--- a/tests/manual/corelib/tools/qlist/main.cpp
+++ b/tests/manual/corelib/tools/qlist/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDebug>
#include <QList>
diff --git a/tests/manual/corelib/tools/qmap/main.cpp b/tests/manual/corelib/tools/qmap/main.cpp
index 586bfb2750..b3c163e515 100644
--- a/tests/manual/corelib/tools/qmap/main.cpp
+++ b/tests/manual/corelib/tools/qmap/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
//#define Q_NO_DEBUGMAP_PARENT_TEST
// Comment in line above to skip the parent test.
diff --git a/tests/manual/corelib/tools/qset/main.cpp b/tests/manual/corelib/tools/qset/main.cpp
index 701c8889db..6b86d2fb06 100644
--- a/tests/manual/corelib/tools/qset/main.cpp
+++ b/tests/manual/corelib/tools/qset/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDebug>
#include <QSet>
diff --git a/tests/manual/corelib/tools/qvarlengtharray/main.cpp b/tests/manual/corelib/tools/qvarlengtharray/main.cpp
index 0544bb0c4b..0ad8d75b6c 100644
--- a/tests/manual/corelib/tools/qvarlengtharray/main.cpp
+++ b/tests/manual/corelib/tools/qvarlengtharray/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDebug>
#include <QVarLengthArray>
diff --git a/tests/manual/corelib/tools/qvector/main.cpp b/tests/manual/corelib/tools/qvector/main.cpp
index 1b35123f15..40462f272f 100644
--- a/tests/manual/corelib/tools/qvector/main.cpp
+++ b/tests/manual/corelib/tools/qvector/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDebug>
#include <QVector>
diff --git a/tests/manual/diaglib/debugproxystyle.cpp b/tests/manual/diaglib/debugproxystyle.cpp
index 002220507b..39aad93d17 100644
--- a/tests/manual/diaglib/debugproxystyle.cpp
+++ b/tests/manual/diaglib/debugproxystyle.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "debugproxystyle.h"
#include "eventfilter.h"
@@ -34,37 +9,21 @@
#include <QStyleOption>
#include <QApplication>
-#if QT_VERSION < 0x050000
-QDebug operator<<(QDebug d, const QPixmap &p)
-{
- d << "QPixmap(" << p.size() << ')';
- return d;
-}
-#endif // QT_VERSION < 0x050000
-
QDebug operator<<(QDebug debug, const QStyleOption *option)
{
-#if QT_VERSION >= 0x050000
QDebugStateSaver saver(debug);
-# if QT_VERSION >= 0x050400
debug.noquote();
-# endif
debug.nospace();
-#endif
if (!option) {
debug << "QStyleOption(0)";
return debug;
}
if (const QStyleOptionViewItem *ivo = qstyleoption_cast<const QStyleOptionViewItem *>(option)) {
debug << "QStyleOptionViewItem(";
-#if QT_VERSION >= 0x050000
debug << ivo->index;
if (const int textSize = ivo->text.size())
debug << ", \"" << (textSize < 20 ? ivo->text : ivo->text.left(20) + QLatin1String("...")) << '"';
debug << ", ";
-#else // Qt 5
- Q_UNUSED(ivo);
-#endif
} else {
debug << "QStyleOption(";
}
@@ -72,10 +31,8 @@ QDebug operator<<(QDebug debug, const QStyleOption *option)
<< option->rect.x() << option->rect.y() << Qt::noforcesign;
if (option->state != QStyle::State_None)
debug << ", state=" << option->state;
-#if QT_VERSION >= 0x050000
if (option->styleObject && !option->styleObject->isWidgetType())
debug << ", styleObject=" << QtDiag::formatQObject(option->styleObject);
-#endif
debug << ')';
return debug;
}
@@ -84,15 +41,9 @@ namespace QtDiag {
DebugProxyStyle::DebugProxyStyle(QStyle *style) : QProxyStyle(style)
{
-#if QT_VERSION >= 0x050000
const qreal devicePixelRatio = qApp->devicePixelRatio();
-#else
- const qreal devicePixelRatio = 1;
-#endif
qDebug() << __FUNCTION__ << QT_VERSION_STR
-#if QT_VERSION >= 0x050000
<< QGuiApplication::platformName()
-#endif
<< style->objectName() << "devicePixelRatio=" << devicePixelRatio;
}
diff --git a/tests/manual/diaglib/debugproxystyle.h b/tests/manual/diaglib/debugproxystyle.h
index 51bf79374e..160693a452 100644
--- a/tests/manual/diaglib/debugproxystyle.h
+++ b/tests/manual/diaglib/debugproxystyle.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef DEBUGPROXYSTYLE_H
#define DEBUGPROXYSTYLE_H
diff --git a/tests/manual/diaglib/diaglib.pri b/tests/manual/diaglib/diaglib.pri
index 617e4e72a9..7ec657d9ab 100644
--- a/tests/manual/diaglib/diaglib.pri
+++ b/tests/manual/diaglib/diaglib.pri
@@ -12,7 +12,7 @@ HEADERS += \
win32: {
SOURCES += $$PWD/nativewindowdump_win.cpp
- QMAKE_USE += user32
+ LIBS += -luser32
} else {
SOURCES += $$PWD/nativewindowdump.cpp
}
diff --git a/tests/manual/diaglib/eventfilter.cpp b/tests/manual/diaglib/eventfilter.cpp
index b99d4099e3..e7896c278b 100644
--- a/tests/manual/diaglib/eventfilter.cpp
+++ b/tests/manual/diaglib/eventfilter.cpp
@@ -1,47 +1,16 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "eventfilter.h"
#include <QtGui/QMouseEvent>
#include <QtCore/QDebug>
#include <QtCore/QTextStream>
-#if QT_VERSION >= 0x050000
-# if defined(QT_WIDGETS_LIB)
-# define HAVE_APPLICATION
-# endif
-# if defined(QT_GUI_LIB)
-# define HAVE_GUI_APPLICATION
-# endif
-#else // Qt 5
-# if defined(QT_GUI_LIB)
-# define HAVE_APPLICATION
-# endif
+#if defined(QT_WIDGETS_LIB)
+# define HAVE_APPLICATION
+#endif
+#if defined(QT_GUI_LIB)
+# define HAVE_GUI_APPLICATION
#endif
#ifdef HAVE_APPLICATION
@@ -82,9 +51,7 @@ void EventFilter::init(EventCategories eventCategories)
m_eventTypes << QEvent::MouseMove << QEvent::NonClientAreaMouseMove;
if (eventCategories & TouchEvents) {
m_eventTypes << QEvent::TouchBegin << QEvent::TouchUpdate << QEvent::TouchEnd;
-#if QT_VERSION >= 0x050000
m_eventTypes << QEvent::TouchCancel;
-#endif
}
if (eventCategories & TabletEvents) {
m_eventTypes << QEvent::TabletEnterProximity << QEvent::TabletLeaveProximity
@@ -100,9 +67,7 @@ void EventFilter::init(EventCategories eventCategories)
}
if (eventCategories & FocusEvents) {
m_eventTypes
-#if QT_VERSION >= 0x050000
<< QEvent::FocusAboutToChange
-#endif
<< QEvent::FocusIn << QEvent::FocusOut;
}
if (eventCategories & GeometryEvents)
@@ -110,17 +75,13 @@ void EventFilter::init(EventCategories eventCategories)
if (eventCategories & PaintEvents) {
m_eventTypes << QEvent::UpdateRequest << QEvent::Paint
<< QEvent::Show << QEvent::Hide;
-#if QT_VERSION >= 0x050000
m_eventTypes << QEvent::Expose;
-#endif
}
if (eventCategories & StateChangeEvents) {
m_eventTypes
<< QEvent::WindowStateChange
<< QEvent::WindowBlocked << QEvent::WindowUnblocked
-#if QT_VERSION >= 0x050000
<< QEvent::ApplicationStateChange
-#endif
<< QEvent::ApplicationActivate << QEvent::ApplicationDeactivate;
}
if (eventCategories & TimerEvents)
@@ -131,9 +92,7 @@ void EventFilter::init(EventCategories eventCategories)
}
if (eventCategories & InputMethodEvents) {
m_eventTypes << QEvent::InputMethod;
-#if QT_VERSION >= 0x050000
m_eventTypes << QEvent::InputMethodQuery;
-#endif
}
#ifndef QT_NO_GESTURES
if (eventCategories & GestureEvents) {
@@ -147,10 +106,8 @@ static inline bool matchesType(const QObject *o, EventFilter::ObjectTypes types)
{
if (o->isWidgetType())
return types & EventFilter::QWidgetType;
-#if QT_VERSION >= 0x050000
if (o->isWindowType())
return types & EventFilter::QWindowType;
-#endif
return types & EventFilter::OtherType;
}
@@ -215,9 +172,7 @@ bool EventFilter::eventFilter(QObject *o, QEvent *e)
formatObject(o, debug);
debug << ' ' << e;
switch (e->type()) {
-#if QT_VERSION >= 0x050000
case QEvent::FocusAboutToChange:
-#endif
case QEvent::FocusIn:
formatApplicationState(debug);
break;
@@ -230,9 +185,7 @@ bool EventFilter::eventFilter(QObject *o, QEvent *e)
case QEvent::NonClientAreaMouseButtonPress:
case QEvent::NonClientAreaMouseButtonRelease:
case QEvent::NonClientAreaMouseMove:
-# if QT_VERSION >= 0x050000
case QEvent::Enter:
-# endif
case QEvent::Leave:
formatMouseState(o, debug);
break;
diff --git a/tests/manual/diaglib/eventfilter.h b/tests/manual/diaglib/eventfilter.h
index a8740bb4e9..9db4918381 100644
--- a/tests/manual/diaglib/eventfilter.h
+++ b/tests/manual/diaglib/eventfilter.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef _EVENTFILTER_
#define _EVENTFILTER_
diff --git a/tests/manual/diaglib/glinfo.cpp b/tests/manual/diaglib/glinfo.cpp
index d8aec5298a..1abd4dd731 100644
--- a/tests/manual/diaglib/glinfo.cpp
+++ b/tests/manual/diaglib/glinfo.cpp
@@ -1,53 +1,20 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "glinfo.h"
#include <QOpenGLFunctions>
#include <QtOpenGLWidgets/QOpenGLWidget>
-#if QT_VERSION > 0x050000
-# if QT_VERSION >= 0x050400
-# include <QtOpenGL/QOpenGLWindow>
-# else // 5.4
-# include <QtGui/QWindow>
-# endif // 5.0..5.4
-# include <QtGui/QOpenGLContext>
-# include <QtGui/QOpenGLFunctions>
-# include <QtGui/QWindow>
-#endif
+#include <QtOpenGL/QOpenGLWindow>
+#include <QtGui/QOpenGLContext>
+#include <QtGui/QOpenGLFunctions>
+#include <QtGui/QWindow>
#include <QtCore/QDebug>
#include <QtCore/QString>
#include <QtCore/QTimer>
namespace QtDiag {
-#if QT_VERSION > 0x050000
-
static QString getGlString(const QOpenGLContext *ctx, GLenum name)
{
if (const GLubyte *p = ctx->functions()->glGetString(name))
@@ -64,7 +31,6 @@ static QString glInfo(const QOpenGLContext *ctx)
QString glInfo(const QObject *o)
{
-# if QT_VERSION >= 0x050400
if (o->isWindowType()) {
if (const QOpenGLWindow *oglw = qobject_cast<const QOpenGLWindow *>(o))
return glInfo(oglw->context());
@@ -74,25 +40,8 @@ QString glInfo(const QObject *o)
if (o->isWidgetType()) {
if (const QOpenGLWidget *g = qobject_cast<const QOpenGLWidget *>(o))
return glInfo(g->context());
-# endif // 5.4
}
return QString();
}
-#else // Qt4:
-
-static QString getGlString(GLenum name)
-{
- if (const GLubyte *p = glGetString(name))
- return QString::fromLatin1(reinterpret_cast<const char *>(p));
- return QString();
-}
-
-QString glInfo(const QObject *)
-{
- return getGlString(GL_VENDOR) + QLatin1Char('\n') + getGlString(GL_RENDERER);
-}
-
-#endif
-
} // namespace QtDiag
diff --git a/tests/manual/diaglib/glinfo.h b/tests/manual/diaglib/glinfo.h
index 2903a98d2f..d633ae8a2f 100644
--- a/tests/manual/diaglib/glinfo.h
+++ b/tests/manual/diaglib/glinfo.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef _GLINFO_
#define _GLINFO_
diff --git a/tests/manual/diaglib/logwidget.cpp b/tests/manual/diaglib/logwidget.cpp
index 0089664a60..e49a78d454 100644
--- a/tests/manual/diaglib/logwidget.cpp
+++ b/tests/manual/diaglib/logwidget.cpp
@@ -1,41 +1,14 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "logwidget.h"
-#if QT_VERSION >= 0x050000
-# include <QtCore/qlogging.h>
-# include <QtCore/QLibraryInfo>
-#endif
#include <QApplication>
#include <QStyle>
#include <QtCore/QDebug>
+#include <QtCore/QLibraryInfo>
#include <QtCore/QList>
+#include <QtCore/qlogging.h>
#include <QtCore/QStringList>
#include <iostream>
@@ -60,19 +33,13 @@ LogWidget::~LogWidget()
QString LogWidget::startupMessage()
{
QString result;
-#if QT_VERSION >= 0x050300
result += QLatin1String(QLibraryInfo::build());
-#else
- result += QLatin1String("Qt ") + QLatin1String(QT_VERSION_STR);
-#endif
const QCoreApplication *coreApp = QCoreApplication::instance();
-#if QT_VERSION >= 0x050000
if (qobject_cast<const QGuiApplication *>(coreApp)) {
result += QLatin1Char(' ');
result += QGuiApplication::platformName();
}
-#endif
if (qobject_cast<const QApplication *>(coreApp)) {
result += QLatin1Char(' ');
result += QApplication::style()->objectName();
diff --git a/tests/manual/diaglib/logwidget.h b/tests/manual/diaglib/logwidget.h
index b1ce43f231..921cc5be71 100644
--- a/tests/manual/diaglib/logwidget.h
+++ b/tests/manual/diaglib/logwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef LOGWIDGET_H
#define LOGWIDGET_H
diff --git a/tests/manual/diaglib/nativewindowdump.cpp b/tests/manual/diaglib/nativewindowdump.cpp
index a854e8a790..d384f05d57 100644
--- a/tests/manual/diaglib/nativewindowdump.cpp
+++ b/tests/manual/diaglib/nativewindowdump.cpp
@@ -1,52 +1,22 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "nativewindowdump.h"
-#if QT_VERSION >= 0x050000
-# include <QtGui/QGuiApplication>
-# include <qpa/qplatformnativeinterface.h>
-#endif
-
+#include <QtGui/QGuiApplication>
+#include <qpa/qplatformnativeinterface.h>
#include <QtCore/QDebug>
namespace QtDiag {
void dumpNativeWindows(WId wid)
{
-#if QT_VERSION >= 0x050000
QPlatformNativeInterface *ni = QGuiApplication::platformNativeInterface();
QString result;
QMetaObject::invokeMethod(ni, "dumpNativeWindows", Qt::DirectConnection,
Q_RETURN_ARG(QString, result),
Q_ARG(WId, wid));
qDebug().noquote() << result;
-#endif // Qt 5
}
void dumpNativeQtTopLevels()
diff --git a/tests/manual/diaglib/nativewindowdump.h b/tests/manual/diaglib/nativewindowdump.h
index e848724b13..6fe2995dc8 100644
--- a/tests/manual/diaglib/nativewindowdump.h
+++ b/tests/manual/diaglib/nativewindowdump.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef _NATIVEWINDOWDUMP_
#define _NATIVEWINDOWDUMP_
diff --git a/tests/manual/diaglib/nativewindowdump_win.cpp b/tests/manual/diaglib/nativewindowdump_win.cpp
index 8fbd634937..b2f8be861b 100644
--- a/tests/manual/diaglib/nativewindowdump_win.cpp
+++ b/tests/manual/diaglib/nativewindowdump_win.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "nativewindowdump.h"
#include "qwindowdump.h"
@@ -262,11 +237,7 @@ static void dumpNativeWindows(const WIdVector& wins)
dc.stream = QSharedPointer<QTextStream>(new QTextStream(&s));
for (WId win : wins)
dumpNativeWindowRecursion(reinterpret_cast<HWND>(win), &dc);
-#if QT_VERSION >= 0x050400
qDebug().noquote() << s;
-#else
- qDebug("%s", qPrintable(s));
-#endif
}
void dumpNativeWindows(WId rootIn)
diff --git a/tests/manual/diaglib/qwidgetdump.cpp b/tests/manual/diaglib/qwidgetdump.cpp
index 21007e8df9..9fd79d32d4 100644
--- a/tests/manual/diaglib/qwidgetdump.cpp
+++ b/tests/manual/diaglib/qwidgetdump.cpp
@@ -1,41 +1,15 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qwidgetdump.h"
-#include <QWidget>
-#if QT_VERSION > 0x050000
-# include <QtGui/QScreen>
-# include <QtGui/QWindow>
-#endif
#include <QApplication>
-#include <QtCore/QMetaObject>
+#include <QWidget>
+#include <QtGui/QScreen>
+#include <QtGui/QWindow>
+
#include <QtCore/QDebug>
+#include <QtCore/QMetaObject>
#include <QtCore/QTextStream>
namespace QtDiag {
@@ -99,11 +73,9 @@ static void dumpWidgetRecursion(QTextStream &str, const QWidget *w,
formatRect(str, w->geometry());
if (w->isWindow()) {
str << ' ' << w->logicalDpiX() << "DPI";
-#if QT_VERSION > 0x050600
- const qreal dpr = w->devicePixelRatioF();
+ const qreal dpr = w->devicePixelRatio();
if (!qFuzzyCompare(dpr, qreal(1)))
str << " dpr=" << dpr;
-#endif // Qt 5.6
const QRect normalGeometry = w->normalGeometry();
if (normalGeometry.isValid() && !normalGeometry.isEmpty() && normalGeometry != w->geometry()) {
str << " normal=";
@@ -130,13 +102,11 @@ static void dumpWidgetRecursion(QTextStream &str, const QWidget *w,
str << "maximumSize=" << maximumSize.width() << 'x' << maximumSize.height() << ' ';
}
str << '\n';
-#if QT_VERSION > 0x050000
if (const QWindow *win = w->windowHandle()) {
indentStream(str, 2 * (1 + depth));
formatWindow(str, win, options);
str << '\n';
}
-#endif // Qt 5
for (const QObject *co : w->children()) {
if (co->isWidgetType())
dumpWidgetRecursion(str, static_cast<const QWidget *>(co), options, depth + 1);
@@ -153,16 +123,10 @@ void dumpAllWidgets(FormatWindowOptions options, const QWidget *root)
topLevels.append(const_cast<QWidget *>(root));
else
topLevels = QApplication::topLevelWidgets();
- for (QWidget *tw : qAsConst(topLevels))
+ for (QWidget *tw : std::as_const(topLevels))
dumpWidgetRecursion(str, tw, options);
-#if QT_VERSION >= 0x050400
- {
- for (const QString &line : d.split(QLatin1Char('\n')))
- qDebug().noquote() << line;
- }
-#else
- qDebug("%s", qPrintable(d));
-#endif
+ for (const QString &line : d.split(QLatin1Char('\n')))
+ qDebug().noquote() << line;
}
} // namespace QtDiag
diff --git a/tests/manual/diaglib/qwidgetdump.h b/tests/manual/diaglib/qwidgetdump.h
index c9b2db72dd..5bac7395a8 100644
--- a/tests/manual/diaglib/qwidgetdump.h
+++ b/tests/manual/diaglib/qwidgetdump.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef _WIDGETDUMP_
#define _WIDGETDUMP_
diff --git a/tests/manual/diaglib/qwindowdump.cpp b/tests/manual/diaglib/qwindowdump.cpp
index 1e46f62b1d..9c71c0ae9b 100644
--- a/tests/manual/diaglib/qwindowdump.cpp
+++ b/tests/manual/diaglib/qwindowdump.cpp
@@ -1,48 +1,20 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qwindowdump.h"
-#if QT_VERSION > 0x050000
-# include <QtGui/QGuiApplication>
-# include <QtGui/QScreen>
-# include <QtGui/QWindow>
-# include <qpa/qplatformwindow.h>
-# include <private/qwindow_p.h>
-# if QT_VERSION >= 0x050600
-# include <private/qhighdpiscaling_p.h>
-# endif
-#endif
+#include <QtGui/QGuiApplication>
+#include <QtGui/QScreen>
+#include <QtGui/QWindow>
+#include <QtCore/QDebug>
#include <QtCore/QMetaObject>
#include <QtCore/QRect>
-#include <QtCore/QDebug>
#include <QtCore/QTextStream>
+#include <qpa/qplatformwindow.h>
+#include <private/qwindow_p.h>
+#include <private/qhighdpiscaling_p.h>
+
namespace QtDiag {
void indentStream(QTextStream &s, int indent)
@@ -87,10 +59,8 @@ void formatWindowFlags(QTextStream &str, Qt::WindowFlags flags)
debugType(str, windowType, Qt::SplashScreen)
debugType(str, windowType, Qt::Desktop)
debugType(str, windowType, Qt::SubWindow)
-#if QT_VERSION > 0x050000
debugType(str, windowType, Qt::ForeignWindow)
debugType(str, windowType, Qt::CoverWindow)
-#endif
debugFlag(str, flags, Qt::MSWindowsFixedSizeDialogHint)
debugFlag(str, flags, Qt::MSWindowsOwnDC)
debugFlag(str, flags, Qt::X11BypassWindowManagerHint)
@@ -103,20 +73,16 @@ void formatWindowFlags(QTextStream &str, Qt::WindowFlags flags)
debugFlag(str, flags, Qt::WindowShadeButtonHint)
debugFlag(str, flags, Qt::WindowStaysOnTopHint)
debugFlag(str, flags, Qt::CustomizeWindowHint)
-#if QT_VERSION > 0x050000
debugFlag(str, flags, Qt::WindowTransparentForInput)
debugFlag(str, flags, Qt::WindowOverridesSystemGestures)
debugFlag(str, flags, Qt::WindowDoesNotAcceptFocus)
debugFlag(str, flags, Qt::NoDropShadowWindowHint)
debugFlag(str, flags, Qt::WindowFullscreenButtonHint)
-#endif
debugFlag(str, flags, Qt::WindowStaysOnBottomHint)
debugFlag(str, flags, Qt::MacWindowToolBarButtonHint)
debugFlag(str, flags, Qt::BypassGraphicsProxyWidget)
}
-#if QT_VERSION > 0x050000
-
void formatWindow(QTextStream &str, const QWindow *w, FormatWindowOptions options)
{
const QPlatformWindow *pw = w->handle();
@@ -137,10 +103,8 @@ void formatWindow(QTextStream &str, const QWindow *w, FormatWindowOptions option
formatRect(str, w->geometry());
if (w->isTopLevel()) {
str << " \"" << w->screen()->name() << "\" ";
-#if QT_VERSION >= 0x050600
if (QHighDpiScaling::isActive())
str << "factor=" << QHighDpiScaling::factor(w) << " dpr=" << w->devicePixelRatio();
-#endif
}
if (!(options & DontPrintWindowFlags)) {
str << ' ';
@@ -176,24 +140,7 @@ void dumpAllWindows(FormatWindowOptions options)
str << "### QWindows:\n";
for (QWindow *w : QGuiApplication::topLevelWindows())
dumpWindowRecursion(str, w, options);
-#if QT_VERSION >= 0x050400
qDebug().noquote() << d;
-#else
- qDebug() << d;
-#endif
}
-#else // Qt 5
-class QWindow {};
-
-void formatWindow(QTextStream &, const QWindow *, FormatWindowOptions)
-{
-}
-
-void dumpAllWindows(FormatWindowOptions options)
-{
-}
-
-#endif // Qt 4
-
} // namespace QtDiag
diff --git a/tests/manual/diaglib/qwindowdump.h b/tests/manual/diaglib/qwindowdump.h
index 9d7491eab2..1fdc1f1bcd 100644
--- a/tests/manual/diaglib/qwindowdump.h
+++ b/tests/manual/diaglib/qwindowdump.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef _WINDOWDUMP_
#define _WINDOWDUMP_
diff --git a/tests/manual/diaglib/textdump.cpp b/tests/manual/diaglib/textdump.cpp
index 54a251928a..0256baba51 100644
--- a/tests/manual/diaglib/textdump.cpp
+++ b/tests/manual/diaglib/textdump.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "textdump.h"
@@ -41,28 +16,20 @@ struct EnumLookup {
static const EnumLookup specialCharactersEnumLookup[] =
{
{QChar::Null, "Null"},
-#if QT_VERSION >= 0x050000
{QChar::Tabulation, "Tabulation"},
{QChar::LineFeed, "LineFeed"},
-# if QT_VERSION >= 0x050e00
{QChar::FormFeed, "FormFeed"},
-# endif
{QChar::CarriageReturn, "CarriageReturn"},
{QChar::Space, "Space"},
-#endif
{QChar::Nbsp, "Nbsp"},
-#if QT_VERSION >= 0x050000
{QChar::SoftHyphen, "SoftHyphen"},
-#endif
{QChar::ReplacementCharacter, "ReplacementCharacter"},
{QChar::ObjectReplacementCharacter, "ObjectReplacementCharacter"},
{QChar::ByteOrderMark, "ByteOrderMark"},
{QChar::ByteOrderSwapped, "ByteOrderSwapped"},
{QChar::ParagraphSeparator, "ParagraphSeparator"},
{QChar::LineSeparator, "LineSeparator"},
-#if QT_VERSION >= 0x050000
{QChar::LastValidCodePoint, "LastValidCodePoint"}
-#endif
};
static const EnumLookup categoryEnumLookup[] =
@@ -105,8 +72,6 @@ static const EnumLookup categoryEnumLookup[] =
{QChar::Symbol_Other, "Symbol_Other"},
};
-#if QT_VERSION >= 0x050100
-
static const EnumLookup scriptEnumLookup[] =
{
{QChar::Script_Unknown, "Script_Unknown"},
@@ -221,7 +186,6 @@ static const EnumLookup scriptEnumLookup[] =
{QChar::Script_SoraSompeng, "Script_SoraSompeng"},
{QChar::Script_Takri, "Script_Takri"},
-#if QT_VERSION >= 0x050500
{QChar::Script_CaucasianAlbanian, "Script_CaucasianAlbanian"},
{QChar::Script_BassaVah, "Script_BassaVah"},
{QChar::Script_Duployan, "Script_Duployan"},
@@ -245,20 +209,15 @@ static const EnumLookup scriptEnumLookup[] =
{QChar::Script_Khudawadi, "Script_Khudawadi"},
{QChar::Script_Tirhuta, "Script_Tirhuta"},
{QChar::Script_WarangCiti, "Script_WarangCiti"},
-#endif // Qt 5.5
-#if QT_VERSION >= 0x050600
{QChar::Script_Ahom, "Script_Ahom"},
{QChar::Script_AnatolianHieroglyphs, "Script_AnatolianHieroglyphs"},
{QChar::Script_Hatran, "Script_Hatran"},
{QChar::Script_Multani, "Script_Multani"},
{QChar::Script_OldHungarian, "Script_OldHungarian"},
{QChar::Script_SignWriting, "Script_SignWriting"},
-#endif // Qt 5.5
};
-#endif // Qt 5.1
-
static const EnumLookup directionEnumLookup[] =
{
{QChar::DirL, "DirL"},
@@ -280,12 +239,10 @@ static const EnumLookup directionEnumLookup[] =
{QChar::DirPDF, "DirPDF"},
{QChar::DirNSM, "DirNSM"},
{QChar::DirBN, "DirBN"},
-#if QT_VERSION >= 0x050000
{QChar::DirLRI, "DirLRI"},
{QChar::DirRLI, "DirRLI"},
{QChar::DirFSI, "DirFSI"},
{QChar::DirPDI, "DirPDI"},
-#endif
};
static const EnumLookup decompositionEnumLookup[] =
@@ -310,8 +267,6 @@ static const EnumLookup decompositionEnumLookup[] =
{QChar::Fraction, "Fraction"},
};
-#if QT_VERSION >= 0x050000
-
static const EnumLookup joiningTypeEnumLookup[] =
{
{QChar::Joining_None, "Joining_None"},
@@ -322,8 +277,6 @@ static const EnumLookup joiningTypeEnumLookup[] =
{QChar::Joining_Transparent, "Joining_Transparent"}
};
-#endif // Qt 5
-
static const EnumLookup combiningClassEnumLookup[] =
{
{QChar::Combining_BelowLeftAttached, "Combining_BelowLeftAttached"},
@@ -361,20 +314,14 @@ static const EnumLookup unicodeVersionEnumLookup[] =
{QChar::Unicode_4_0, "Unicode_4_0"},
{QChar::Unicode_4_1, "Unicode_4_1"},
{QChar::Unicode_5_0, "Unicode_5_0"},
-#if QT_VERSION >= 0x050000
{QChar::Unicode_5_1, "Unicode_5_1"},
{QChar::Unicode_5_2, "Unicode_5_2"},
{QChar::Unicode_6_0, "Unicode_6_0"},
{QChar::Unicode_6_1, "Unicode_6_1"},
{QChar::Unicode_6_2, "Unicode_6_2"},
{QChar::Unicode_6_3, "Unicode_6_3"},
-#if QT_VERSION >= 0x050500
{QChar::Unicode_7_0, "Unicode_7_0"},
-#endif // Qt 5.5
-#if QT_VERSION >= 0x050600
{QChar::Unicode_8_0, "Unicode_8_0"},
-#endif // Qt 5.6
-#endif // Qt 5
};
static const EnumLookup *enumLookup(int v, const EnumLookup *array, size_t size)
@@ -423,7 +370,6 @@ static void formatCharacter(QTextStream &str, const QChar &qc, FormattingContext
<< enumName(category, categoryEnumLookup, sizeof(categoryEnumLookup) / sizeof(EnumLookup));
context.category = category;
}
-#if QT_VERSION >= 0x050100
const int script = qc.script();
if (script != context.script) {
str << " script="
@@ -431,21 +377,18 @@ static void formatCharacter(QTextStream &str, const QChar &qc, FormattingContext
<< '(' << script << ')';
context.script = script;
}
-#endif // Qt 5
const int direction = qc.direction();
if (direction != context.direction) {
str << " direction="
<< enumName(direction, directionEnumLookup, sizeof(directionEnumLookup) / sizeof(EnumLookup));
context.direction = direction;
}
-#if QT_VERSION >= 0x050000
const int joiningType = qc.joiningType();
if (joiningType != context.joiningType) {
str << " joiningType="
<< enumName(joiningType, joiningTypeEnumLookup, sizeof(joiningTypeEnumLookup) / sizeof(EnumLookup));
context.joiningType = joiningType;
}
-#endif // Qt 5QWidget
const int decompositionTag = qc.decompositionTag();
if (decompositionTag != context.decompositionTag) {
str << " decomposition="
diff --git a/tests/manual/diaglib/textdump.h b/tests/manual/diaglib/textdump.h
index 5bfc73ac78..0885c2d29c 100644
--- a/tests/manual/diaglib/textdump.h
+++ b/tests/manual/diaglib/textdump.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TEXTDUMP_H
#define TEXTDUMP_H
diff --git a/tests/manual/dialogs/CMakeLists.txt b/tests/manual/dialogs/CMakeLists.txt
index d449c191fe..1900b68540 100644
--- a/tests/manual/dialogs/CMakeLists.txt
+++ b/tests/manual/dialogs/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from dialogs.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## dialogs Binary:
#####################################################################
-qt_add_manual_test(dialogs
+qt_internal_add_manual_test(dialogs
GUI
SOURCES
colordialogpanel.cpp colordialogpanel.h
@@ -14,25 +15,27 @@ qt_add_manual_test(dialogs
messageboxpanel.cpp messageboxpanel.h
utils.cpp utils.h
wizardpanel.cpp wizardpanel.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ filedialogpanel.cpp # undef QT_NO_FOREACH
+ utils.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-#### Keys ignored in scope 1:.:.:dialogs.pro:<TRUE>:
-# TEMPLATE = "app"
-
## Scopes:
#####################################################################
-qt_extend_target(dialogs CONDITION TARGET Qt::PrintSupport
- PUBLIC_LIBRARIES
+qt_internal_extend_target(dialogs CONDITION TARGET Qt::PrintSupport
+ LIBRARIES
Qt::PrintSupport
)
-qt_extend_target(dialogs CONDITION NOT (QT_FEATURE_printer EQUAL FALSE)
+qt_internal_extend_target(dialogs CONDITION NOT (QT_FEATURE_printer EQUAL FALSE)
SOURCES
printdialogpanel.cpp printdialogpanel.h printdialogpanel.ui
+ NO_PCH_SOURCES
+ printdialogpanel.cpp # undef QT_NO_FOREACH
ENABLE_AUTOGEN_TOOLS
uic
)
diff --git a/tests/manual/dialogs/colordialogpanel.cpp b/tests/manual/dialogs/colordialogpanel.cpp
index e2e0fbcdee..c9052263b6 100644
--- a/tests/manual/dialogs/colordialogpanel.cpp
+++ b/tests/manual/dialogs/colordialogpanel.cpp
@@ -1,32 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "colordialogpanel.h"
+#include "utils.h"
#include <QGroupBox>
#include <QCheckBox>
@@ -69,23 +45,14 @@ static inline QStringList svgColorNames()
<< "turquoise" << "violet" << "wheat" << "white" << "whitesmoke" << "yellow" << "yellowgreen";
}
-static inline QPushButton *addButton(const QString &description, QVBoxLayout *layout,
- QObject *receiver, const char *slotFunc)
-{
- QPushButton *button = new QPushButton(description);
- QObject::connect(button, SIGNAL(clicked()), receiver, slotFunc);
- layout->addWidget(button);
- return button;
-}
-
class ColorProxyModel : public QSortFilterProxyModel
{
public:
- ColorProxyModel(QObject *parent = 0) : QSortFilterProxyModel(parent)
+ ColorProxyModel(QObject *parent = nullptr) : QSortFilterProxyModel(parent)
{
}
- QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const
+ QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override
{
if (role == Qt::DisplayRole) {
QString name = data(index, Qt::EditRole).toString();
@@ -128,7 +95,9 @@ ColorDialogPanel::ColorDialogPanel(QWidget *parent)
QGroupBox *buttonsGroupBox = new QGroupBox(tr("Show"));
QVBoxLayout *buttonsLayout = new QVBoxLayout(buttonsGroupBox);
addButton(tr("Exec modal"), buttonsLayout, this, SLOT(execModal()));
- addButton(tr("Show modal"), buttonsLayout, this, SLOT(showModal()));
+ addButton(tr("Show application modal"), buttonsLayout,
+ [this]() { showModal(Qt::ApplicationModal); });
+ addButton(tr("Show window modal"), buttonsLayout, [this]() { showModal(Qt::WindowModal); });
m_deleteModalDialogButton =
addButton(tr("Delete modal"), buttonsLayout, this, SLOT(deleteModalDialog()));
addButton(tr("Show non-modal"), buttonsLayout, this, SLOT(showNonModal()));
@@ -162,7 +131,7 @@ void ColorDialogPanel::execModal()
dialog.exec();
}
-void ColorDialogPanel::showModal()
+void ColorDialogPanel::showModal(Qt::WindowModality modality)
{
if (m_modalDialog.isNull()) {
static int n = 0;
@@ -176,6 +145,7 @@ void ColorDialogPanel::showModal()
.arg(QLatin1String(QT_VERSION_STR)));
enableDeleteModalDialogButton();
}
+ m_modalDialog->setWindowModality(modality);
applySettings(m_modalDialog);
m_modalDialog->show();
}
diff --git a/tests/manual/dialogs/colordialogpanel.h b/tests/manual/dialogs/colordialogpanel.h
index 988518a1c8..06eff59945 100644
--- a/tests/manual/dialogs/colordialogpanel.h
+++ b/tests/manual/dialogs/colordialogpanel.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef COLORDIALOGPANEL_H
#define COLORDIALOGPANEL_H
@@ -42,11 +17,11 @@ class ColorDialogPanel : public QWidget
{
Q_OBJECT
public:
- explicit ColorDialogPanel(QWidget *parent = 0);
+ explicit ColorDialogPanel(QWidget *parent = nullptr);
public slots:
void execModal();
- void showModal();
+ void showModal(Qt::WindowModality modality);
void showNonModal();
void deleteNonModalDialog();
void deleteModalDialog();
diff --git a/tests/manual/dialogs/filedialogpanel.cpp b/tests/manual/dialogs/filedialogpanel.cpp
index 0fa1bc9dc2..2f47c5ad0a 100644
--- a/tests/manual/dialogs/filedialogpanel.cpp
+++ b/tests/manual/dialogs/filedialogpanel.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "filedialogpanel.h"
#include "utils.h"
@@ -68,15 +45,6 @@ const FlagData fileModeComboData[] =
{"Directory", QFileDialog::Directory}
};
-static inline QPushButton *addButton(const QString &description, QGridLayout *layout,
- int &row, int column, QObject *receiver, const char *slotFunc)
-{
- QPushButton *button = new QPushButton(description);
- QObject::connect(button, SIGNAL(clicked()), receiver, slotFunc);
- layout->addWidget(button, row++, column);
- return button;
-}
-
// A line edit for editing the label fields of the dialog, keeping track of whether it has
// been modified by the user to avoid applying Qt's default texts to native dialogs.
@@ -84,7 +52,7 @@ class LabelLineEdit : public QLineEdit
{
Q_OBJECT
public:
- explicit LabelLineEdit(QFileDialog::DialogLabel label, QWidget *parent = 0) : QLineEdit(parent), m_label(label), m_dirty(false)
+ explicit LabelLineEdit(QFileDialog::DialogLabel label, QWidget *parent = nullptr) : QLineEdit(parent), m_label(label), m_dirty(false)
{
connect(this, SIGNAL(textEdited(QString)), this, SLOT(setDirty()));
}
@@ -118,6 +86,7 @@ FileDialogPanel::FileDialogPanel(QWidget *parent)
, m_resolveSymLinks(new QCheckBox(tr("Resolve symlinks")))
, m_native(new QCheckBox(tr("Use native dialog")))
, m_customDirIcons(new QCheckBox(tr("Don't use custom directory icons")))
+ , m_noIconProvider(new QCheckBox(tr("Null icon provider")))
, m_acceptMode(createCombo(this, acceptModeComboData, sizeof(acceptModeComboData)/sizeof(FlagData)))
, m_fileMode(createCombo(this, fileModeComboData, sizeof(fileModeComboData)/sizeof(FlagData)))
, m_viewMode(createCombo(this, viewModeComboData, sizeof(viewModeComboData)/sizeof(FlagData)))
@@ -145,6 +114,7 @@ FileDialogPanel::FileDialogPanel(QWidget *parent)
optionsLayout->addRow(m_resolveSymLinks);
optionsLayout->addRow(m_readOnly);
optionsLayout->addRow(m_customDirIcons);
+ optionsLayout->addRow(m_noIconProvider);
// Files
QGroupBox *filesGroupBox = new QGroupBox(tr("Files / Filters"));
@@ -177,9 +147,12 @@ FileDialogPanel::FileDialogPanel(QWidget *parent)
int row = 0;
int column = 0;
addButton(tr("Exec modal"), buttonLayout, row, column, this, SLOT(execModal()));
- addButton(tr("Show modal"), buttonLayout, row, column, this, SLOT(showModal()));
- m_deleteModalDialogButton =
- addButton(tr("Delete modal"), buttonLayout, row, column, this, SLOT(deleteModalDialog()));
+ addButton(tr("Show application modal"), buttonLayout, row, column,
+ [this]() { showModal(Qt::ApplicationModal); });
+ addButton(tr("Show window modal"), buttonLayout, row, column,
+ [this]() { showModal(Qt::WindowModal); });
+ m_deleteModalDialogButton = addButton(tr("Delete modal"), buttonLayout, row, column, this,
+ SLOT(deleteModalDialog()));
addButton(tr("Show non-modal"), buttonLayout, row, column, this, SLOT(showNonModal()));
m_deleteNonModalDialogButton =
addButton(tr("Delete non-modal"), buttonLayout, row, column, this, SLOT(deleteNonModalDialog()));
@@ -218,7 +191,7 @@ void FileDialogPanel::execModal()
dialog.exec();
}
-void FileDialogPanel::showModal()
+void FileDialogPanel::showModal(Qt::WindowModality modality)
{
if (m_modalDialog.isNull()) {
static int n = 0;
@@ -230,6 +203,7 @@ void FileDialogPanel::showModal()
.arg(QLatin1String(QT_VERSION_STR)));
enableDeleteModalDialogButton();
}
+ m_modalDialog->setWindowModality(modality);
applySettings(m_modalDialog);
m_modalDialog->show();
}
@@ -326,7 +300,6 @@ void FileDialogPanel::getOpenFileNames()
void FileDialogPanel::getOpenFileUrls()
{
-#if QT_VERSION >= 0x050000
QString selectedFilter = m_selectedNameFilter->text().trimmed();
const QList<QUrl> files =
QFileDialog::getOpenFileUrls(this, tr("getOpenFileNames Qt %1").arg(QLatin1String(QT_VERSION_STR)),
@@ -339,7 +312,6 @@ void FileDialogPanel::getOpenFileUrls()
<< "\nName filter: " << selectedFilter;
QMessageBox::information(this, tr("getOpenFileNames"), result, QMessageBox::Ok);
}
-#endif // Qt 5
}
void FileDialogPanel::getOpenFileName()
@@ -359,7 +331,6 @@ void FileDialogPanel::getOpenFileName()
void FileDialogPanel::getOpenFileUrl()
{
-#if QT_VERSION >= 0x050000
QString selectedFilter = m_selectedNameFilter->text().trimmed();
const QUrl file =
QFileDialog::getOpenFileUrl(this, tr("getOpenFileUrl Qt %1").arg(QLatin1String(QT_VERSION_STR)),
@@ -372,7 +343,6 @@ void FileDialogPanel::getOpenFileUrl()
<< "\nName filter: " << selectedFilter;
QMessageBox::information(this, tr("getOpenFileName"), result, QMessageBox::Ok);
}
-#endif // Qt 5
}
void FileDialogPanel::getSaveFileName()
@@ -392,7 +362,6 @@ void FileDialogPanel::getSaveFileName()
void FileDialogPanel::getSaveFileUrl()
{
-#if QT_VERSION >= 0x050000
QString selectedFilter = m_selectedNameFilter->text().trimmed();
const QUrl file =
QFileDialog::getSaveFileUrl(this, tr("getSaveFileName Qt %1").arg(QLatin1String(QT_VERSION_STR)),
@@ -405,7 +374,6 @@ void FileDialogPanel::getSaveFileUrl()
<< "\nName filter: " << selectedFilter;
QMessageBox::information(this, tr("getSaveFileNames"), result, QMessageBox::Ok);
}
-#endif // Qt 5
}
void FileDialogPanel::getExistingDirectory()
@@ -419,14 +387,12 @@ void FileDialogPanel::getExistingDirectory()
void FileDialogPanel::getExistingDirectoryUrl()
{
-#if QT_VERSION >= 0x050000
const QUrl dir =
QFileDialog::getExistingDirectoryUrl(this, tr("getExistingDirectory Qt %1").arg(QLatin1String(QT_VERSION_STR)),
currentDirectoryUrl(), options() | QFileDialog::ShowDirsOnly,
allowedSchemes());
if (!dir.isEmpty())
QMessageBox::information(this, tr("getExistingDirectory"), QLatin1String("Directory: ") + dir.toString(), QMessageBox::Ok);
-#endif // Qt 5
}
void FileDialogPanel::restoreDefaults()
@@ -440,7 +406,7 @@ void FileDialogPanel::restoreDefaults()
m_confirmOverWrite->setChecked(!d.testOption(QFileDialog::DontConfirmOverwrite));
m_nameFilterDetailsVisible->setChecked(!d.testOption(QFileDialog::HideNameFilterDetails));
m_resolveSymLinks->setChecked(!d.testOption(QFileDialog::DontResolveSymlinks));
- m_readOnly->setChecked(d.isReadOnly());
+ m_readOnly->setChecked(d.testOption(QFileDialog::ReadOnly));
m_native->setChecked(true);
m_customDirIcons->setChecked(d.testOption(QFileDialog::DontUseCustomDirectoryIcons));
m_directory->setText(QDir::homePath());
@@ -453,12 +419,19 @@ void FileDialogPanel::restoreDefaults()
l->restoreDefault(&d);
}
-void FileDialogPanel::applySettings(QFileDialog *d) const
+void FileDialogPanel::applySettings(QFileDialog *d)
{
d->setAcceptMode(comboBoxValue<QFileDialog::AcceptMode>(m_acceptMode));
d->setViewMode(comboBoxValue<QFileDialog::ViewMode>(m_viewMode));
d->setFileMode(comboBoxValue<QFileDialog::FileMode>(m_fileMode));
d->setOptions(options());
+ if (m_noIconProvider->isChecked()) {
+ m_origIconProvider = d->iconProvider();
+ d->setIconProvider(nullptr);
+ } else if (m_origIconProvider) {
+ d->setIconProvider(m_origIconProvider);
+ }
+
d->setDefaultSuffix(m_defaultSuffix->text().trimmed());
const QString directory = m_directory->text().trimmed();
if (!directory.isEmpty())
@@ -473,11 +446,9 @@ void FileDialogPanel::applySettings(QFileDialog *d) const
if (!filter.isEmpty())
d->selectNameFilter(filter);
} else {
-#if QT_VERSION >= 0x050000
d->setMimeTypeFilters(filters);
if (!filter.isEmpty())
d->selectMimeTypeFilter(filter);
-#endif // Qt 5
}
foreach (LabelLineEdit *l, m_labelLineEdits)
l->apply(d);
@@ -504,14 +475,10 @@ void FileDialogPanel::accepted()
Q_ASSERT(d);
m_result.clear();
QDebug(&m_result).nospace()
-#if QT_VERSION >= 0x050000
<< "URLs: " << d->selectedUrls() << '\n'
-#endif
<< "Files: " << d->selectedFiles()
<< "\nDirectory: "
-#if QT_VERSION >= 0x050000
<< d->directoryUrl() << ", "
-#endif
<< d->directory().absolutePath()
<< "\nName filter: " << d->selectedNameFilter();
QTimer::singleShot(0, this, SLOT(showAcceptedResult())); // Avoid problems with the closing (modal) dialog as parent.
diff --git a/tests/manual/dialogs/filedialogpanel.h b/tests/manual/dialogs/filedialogpanel.h
index 0bad3e7456..3acf193121 100644
--- a/tests/manual/dialogs/filedialogpanel.h
+++ b/tests/manual/dialogs/filedialogpanel.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef FILEDIALOGPANEL_H
#define FILEDIALOGPANEL_H
@@ -34,6 +9,8 @@
#include <QPointer>
QT_BEGIN_NAMESPACE
+
+class QAbstractFileIconProvider;
class QPushButton;
class QCheckBox;
class QComboBox;
@@ -47,11 +24,11 @@ class FileDialogPanel : public QWidget
{
Q_OBJECT
public:
- explicit FileDialogPanel(QWidget *parent = 0);
+ explicit FileDialogPanel(QWidget *parent = nullptr);
public slots:
void execModal();
- void showModal();
+ void showModal(Qt::WindowModality modality);
void showNonModal();
void deleteNonModalDialog();
void deleteModalDialog();
@@ -77,7 +54,7 @@ private:
QString filterString() const;
QFileDialog::Options options() const;
QStringList allowedSchemes() const;
- void applySettings(QFileDialog *d) const;
+ void applySettings(QFileDialog *d);
QFormLayout *filesLayout;
QCheckBox *m_showDirsOnly;
@@ -87,6 +64,9 @@ private:
QCheckBox *m_resolveSymLinks;
QCheckBox *m_native;
QCheckBox *m_customDirIcons;
+ QCheckBox *m_noIconProvider = nullptr;
+ QAbstractFileIconProvider *m_origIconProvider = nullptr;
+
QComboBox *m_acceptMode;
QComboBox *m_fileMode;
QComboBox *m_viewMode;
diff --git a/tests/manual/dialogs/fontdialogpanel.cpp b/tests/manual/dialogs/fontdialogpanel.cpp
index 8ed52a8a75..4d599c456d 100644
--- a/tests/manual/dialogs/fontdialogpanel.cpp
+++ b/tests/manual/dialogs/fontdialogpanel.cpp
@@ -1,32 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "fontdialogpanel.h"
+#include "utils.h"
#include <QGroupBox>
#include <QCheckBox>
@@ -39,15 +15,6 @@
#include <QTimer>
#include <QDebug>
-static inline QPushButton *addButton(const QString &description, QVBoxLayout *layout,
- QObject *receiver, const char *slotFunc)
-{
- QPushButton *button = new QPushButton(description);
- QObject::connect(button, SIGNAL(clicked()), receiver, slotFunc);
- layout->addWidget(button);
- return button;
-}
-
FontDialogPanel::FontDialogPanel(QWidget *parent)
: QWidget(parent)
, m_fontFamilyBox(new QFontComboBox)
@@ -80,7 +47,9 @@ FontDialogPanel::FontDialogPanel(QWidget *parent)
QGroupBox *buttonsGroupBox = new QGroupBox(tr("Show"));
QVBoxLayout *buttonsLayout = new QVBoxLayout(buttonsGroupBox);
addButton(tr("Exec modal"), buttonsLayout, this, SLOT(execModal()));
- addButton(tr("Show modal"), buttonsLayout, this, SLOT(showModal()));
+ addButton(tr("Show application modal"), buttonsLayout,
+ [this]() { showModal(Qt::ApplicationModal); });
+ addButton(tr("Show window modal"), buttonsLayout, [this]() { showModal(Qt::WindowModal); });
m_deleteModalDialogButton =
addButton(tr("Delete modal"), buttonsLayout, this, SLOT(deleteModalDialog()));
addButton(tr("Show non-modal"), buttonsLayout, this, SLOT(showNonModal()));
@@ -112,7 +81,7 @@ void FontDialogPanel::execModal()
dialog.exec();
}
-void FontDialogPanel::showModal()
+void FontDialogPanel::showModal(Qt::WindowModality modality)
{
if (m_modalDialog.isNull()) {
static int n = 0;
@@ -124,6 +93,7 @@ void FontDialogPanel::showModal()
.arg(QLatin1String(QT_VERSION_STR)));
enableDeleteModalDialogButton();
}
+ m_modalDialog->setWindowModality(modality);
applySettings(m_modalDialog);
m_modalDialog->show();
}
@@ -196,12 +166,10 @@ void FontDialogPanel::applySettings(QFontDialog *d) const
{
d->setOption(QFontDialog::NoButtons, m_noButtons->isChecked());
d->setOption(QFontDialog::DontUseNativeDialog, m_dontUseNativeDialog->isChecked());
-#if QT_VERSION >= 0x050000
d->setOption(QFontDialog::ScalableFonts, m_scalableFilter->isChecked());
d->setOption(QFontDialog::NonScalableFonts, m_nonScalableFilter->isChecked());
d->setOption(QFontDialog::MonospacedFonts, m_monospacedFilter->isChecked());
d->setOption(QFontDialog::ProportionalFonts, m_proportionalFilter->isChecked());
-#endif // Qt 5
QFont font = m_fontFamilyBox->currentFont();
font.setPointSizeF(m_fontSizeBox->value());
diff --git a/tests/manual/dialogs/fontdialogpanel.h b/tests/manual/dialogs/fontdialogpanel.h
index dd7fb1413a..db3f2fc3f4 100644
--- a/tests/manual/dialogs/fontdialogpanel.h
+++ b/tests/manual/dialogs/fontdialogpanel.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef FONTDIALOGPANEL_H
#define FONTDIALOGPANEL_H
@@ -43,11 +18,11 @@ class FontDialogPanel : public QWidget
{
Q_OBJECT
public:
- explicit FontDialogPanel(QWidget *parent = 0);
+ explicit FontDialogPanel(QWidget *parent = nullptr);
public slots:
void execModal();
- void showModal();
+ void showModal(Qt::WindowModality modality);
void showNonModal();
void deleteNonModalDialog();
void deleteModalDialog();
diff --git a/tests/manual/dialogs/main.cpp b/tests/manual/dialogs/main.cpp
index 07df8f5cf4..d8b3f3c567 100644
--- a/tests/manual/dialogs/main.cpp
+++ b/tests/manual/dialogs/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "filedialogpanel.h"
#include "colordialogpanel.h"
@@ -52,22 +27,16 @@ static bool optNoPrinter = false;
class AboutDialog : public QDialog
{
public:
- explicit AboutDialog(QWidget *parent = 0);
+ explicit AboutDialog(QWidget *parent = nullptr);
};
AboutDialog::AboutDialog(QWidget *parent) : QDialog(parent)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
QFormLayout *mainLayout = new QFormLayout(this);
-#if QT_VERSION >= 0x050600
mainLayout->addRow(new QLabel(QLibraryInfo::build()));
-#else
- mainLayout->addRow(new QLabel(QLatin1String("Qt ") + QLatin1String(QT_VERSION_STR )));
-#endif
mainLayout->addRow("Style:", new QLabel(qApp->style()->objectName()));
-#if QT_VERSION >= 0x050600
mainLayout->addRow("DPR:", new QLabel(QString::number(qApp->devicePixelRatio())));
-#endif
const QString resolution = QString::number(logicalDpiX()) + QLatin1Char(',')
+ QString::number(logicalDpiY()) + QLatin1String("dpi");
mainLayout->addRow("Resolution:", new QLabel(resolution));
@@ -79,7 +48,7 @@ AboutDialog::AboutDialog(QWidget *parent) : QDialog(parent)
class MainWindow : public QMainWindow {
Q_OBJECT
public:
- explicit MainWindow(QWidget *parent = 0);
+ explicit MainWindow(QWidget *parent = nullptr);
public slots:
void aboutDialog();
@@ -126,16 +95,10 @@ void MainWindow::aboutDialog()
int main(int argc, char *argv[])
{
-#if QT_VERSION >= 0x050600
- QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
-#endif
-
for (int a = 1; a < argc; ++a) {
if (!qstrcmp(argv[a], "-n")) {
qDebug("AA_DontUseNativeDialogs");
-#if QT_VERSION >= 0x050700
QCoreApplication::setAttribute(Qt::AA_DontUseNativeDialogs);
-#endif
} else if (!qstrcmp(argv[a], "-p")) {
optNoPrinter = true; // Avoid startup slowdown by printer code
}
diff --git a/tests/manual/dialogs/messageboxpanel.cpp b/tests/manual/dialogs/messageboxpanel.cpp
index 6a305523ea..1d03072123 100644
--- a/tests/manual/dialogs/messageboxpanel.cpp
+++ b/tests/manual/dialogs/messageboxpanel.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "messageboxpanel.h"
@@ -138,11 +113,9 @@ void MessageBoxPanel::setupMessageBox(QMessageBox &box)
if (box.standardButtons() == QMessageBox::StandardButtons())
box.setStandardButtons(QMessageBox::Ok); // just to have something.
-#if QT_VERSION >= 0x050000
box.setCheckBox(0);
if (m_checkboxText->text().length() > 0)
box.setCheckBox(new QCheckBox(m_checkboxText->text()));
-#endif // Qt 5
box.setIcon((QMessageBox::Icon) m_iconComboBox->currentIndex());
}
@@ -167,14 +140,12 @@ void MessageBoxPanel::doExec()
QString sres;
sres.setNum(res, 16);
m_resultLabel->setText(QString::fromLatin1("Return value (hex): %1").arg(sres));
-#if QT_VERSION >= 0x050000
if (m_msgbox->checkBox()) {
if (m_msgbox->checkBox()->isChecked())
m_checkBoxResult->setText(QString::fromLatin1("Checkbox was checked"));
else
m_checkBoxResult->setText(QString::fromLatin1("Checkbox was not checked"));
}
-#endif // Qt 5
}
void MessageBoxPanel::doShowApply()
diff --git a/tests/manual/dialogs/messageboxpanel.h b/tests/manual/dialogs/messageboxpanel.h
index 1e37b5c6df..c84657562b 100644
--- a/tests/manual/dialogs/messageboxpanel.h
+++ b/tests/manual/dialogs/messageboxpanel.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MESSAGEBOXPANEL_H
#define MESSAGEBOXPANEL_H
@@ -47,7 +22,7 @@ class MessageBoxPanel : public QWidget
{
Q_OBJECT
public:
- explicit MessageBoxPanel(QWidget *parent = 0);
+ explicit MessageBoxPanel(QWidget *parent = nullptr);
~MessageBoxPanel();
public slots:
diff --git a/tests/manual/dialogs/printdialogpanel.cpp b/tests/manual/dialogs/printdialogpanel.cpp
index 7f834399e4..716faa48c6 100644
--- a/tests/manual/dialogs/printdialogpanel.cpp
+++ b/tests/manual/dialogs/printdialogpanel.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#ifndef QT_NO_PRINTER
@@ -53,10 +30,7 @@
#include <QDebug>
#include <QTextStream>
#include <QDir>
-
-#if QT_VERSION >= 0x050000
-# include <QScreen>
-#endif
+#include <QScreen>
const FlagData printerModeComboData[] =
{
@@ -65,42 +39,6 @@ const FlagData printerModeComboData[] =
{"HighResolution", QPrinter::HighResolution}
};
-#if QT_VERSION < 0x050300
-const FlagData pageSizeComboData[] =
-{
- {"A4", QPrinter::A4},
- {"B5", QPrinter::B5},
- {"Letter", QPrinter::Letter},
- {"Legal", QPrinter::Legal},
- {"Executive", QPrinter::Executive},
- {"A0", QPrinter::A0},
- {"A1", QPrinter::A1},
- {"A2", QPrinter::A2},
- {"A3", QPrinter::A3},
- {"A5", QPrinter::A5},
- {"A6", QPrinter::A6},
- {"A7", QPrinter::A7},
- {"A8", QPrinter::A8},
- {"A9", QPrinter::A9},
- {"B0", QPrinter::B0},
- {"B1", QPrinter::B1},
- {"B10", QPrinter::B10},
- {"B2", QPrinter::B2},
- {"B3", QPrinter::B3},
- {"B4", QPrinter::B4},
- {"B6", QPrinter::B6},
- {"B7", QPrinter::B7},
- {"B8", QPrinter::B8},
- {"B9", QPrinter::B9},
- {"C5E", QPrinter::C5E},
- {"Comm10E", QPrinter::Comm10E},
- {"DLE", QPrinter::DLE},
- {"Folio", QPrinter::Folio},
- {"Ledger", QPrinter::Ledger},
- {"Tabloid", QPrinter::Tabloid},
- {"Custom", QPrinter::Custom}
-};
-#endif
const FlagData printRangeComboData[] =
{
@@ -196,21 +134,19 @@ QTextStream &operator<<(QTextStream &s, const QRectF &rect)
QTextStream &operator<<(QTextStream &s, const QPrinter &printer)
{
- s << '"' << printer.printerName() << "\"\nPaper #" <<printer.paperSize()
-#if QT_VERSION >= 0x050000
- << " \"" << printer.paperName() << '"'
-#endif
- << (printer.orientation() == QPrinter::Portrait ? ", Portrait" : ", Landscape");
+ const auto pageLayout = printer.pageLayout();
+ const auto pageSize = pageLayout.pageSize();
+ s << '"' << printer.printerName() << "\"\nPaper #" << pageSize.id()
+ << " \"" << pageSize.name() << '"'
+ << (pageLayout.orientation() == QPageLayout::Portrait ? ", Portrait" : ", Landscape");
if (printer.fullPage())
s << ", full page";
s << "\nPaper size: "
- << printer.paperSize(QPrinter::Point) << "pt "
- << printer.paperSize(QPrinter::Millimeter) << "mm "
- << "\n " << printer.paperSize(QPrinter::DevicePixel) << "device pt "
- << printer.paperSize(QPrinter::Inch) << "inch "
-#if QT_VERSION >= 0x050000
- << "\nPagedPaintDevSize: " << printer.pageSizeMM() << "mm"
-#endif
+ << pageSize.sizePoints() << "pt "
+ << pageSize.size(QPageSize::Millimeter) << "mm "
+ << "\n " << pageSize.sizePixels(printer.resolution()) << " device pt "
+ << pageSize.size(QPageSize::Inch) << "inch "
+ << "\n " << pageSize.size(QPageSize::Millimeter) << "mm"
<< "\nLogical resolution : " << printer.logicalDpiX() << ',' << printer.logicalDpiY() << "DPI"
<< "\nPhysical resolution: " << printer.physicalDpiX() << ',' << printer.physicalDpiY() << "DPI"
<< "\nPaperRect: " << printer.paperRect(QPrinter::Point) << "pt "
@@ -279,7 +215,7 @@ static bool print(QPrinter *printer, QString *errorMessage)
return false;
}
- const QRectF pageF = printer->pageRect();
+ const QRectF pageF = printer->pageRect(QPrinter::DevicePixel);
QFont font = painter.font();
font.setFamily("Courier");
@@ -290,9 +226,7 @@ static bool print(QPrinter *printer, QString *errorMessage)
QString msg;
QTextStream str(&msg);
str << "Qt "<< QT_VERSION_STR;
-#if QT_VERSION >= 0x050000
str << ' ' << QGuiApplication::platformName();
-#endif
str << ' ' << QDateTime::currentDateTime().toString()
<< "\nFont: " << font.family() << ' ' << font.pointSize() << '\n'
<< *printer;
@@ -334,7 +268,7 @@ static bool print(QPrinter *printer, QWidget *dialogParent)
class PrintPreviewDialog : public QPrintPreviewDialog {
Q_OBJECT
public:
- explicit PrintPreviewDialog(QPrinter *printer, QWidget *parent = 0) : QPrintPreviewDialog(printer, parent)
+ explicit PrintPreviewDialog(QPrinter *printer, QWidget *parent = nullptr) : QPrintPreviewDialog(printer, parent)
{
connect(this, SIGNAL(paintRequested(QPrinter*)), this, SLOT(slotPaintRequested(QPrinter*)));
}
@@ -346,10 +280,6 @@ public slots:
PrintDialogPanel::PrintDialogPanel(QWidget *parent)
: QWidget(parent), m_blockSignals(true)
{
-#if QT_VERSION < 0x050300
- m_printerLayout.setOutputFormat(QPrinter::PdfFormat);
-#endif
-
m_panel.setupUi(this);
// Setup the Create box
@@ -360,14 +290,10 @@ PrintDialogPanel::PrintDialogPanel(QWidget *parent)
// Setup the Page Layout box
populateCombo(m_panel.m_unitsCombo, unitsComboData, sizeof(unitsComboData)/sizeof(FlagData));
connect(m_panel.m_unitsCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(unitsChanged()));
-#if QT_VERSION >= 0x050300
for (int i = QPageSize::A4; i < QPageSize::LastPageSize; ++i) {
QPageSize::PageSizeId id = QPageSize::PageSizeId(i);
m_panel.m_pageSizeCombo->addItem(QPageSize::name(id), QVariant(id));
}
-#else
- populateCombo(m_panel.m_pageSizeCombo, pageSizeComboData, sizeof(pageSizeComboData)/sizeof(FlagData));
-#endif
connect(m_panel.m_pageSizeCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(pageSizeChanged()));
connect(m_panel.m_pageWidth, SIGNAL(valueChanged(double)), this, SLOT(pageDimensionsChanged()));
connect(m_panel.m_pageHeight, SIGNAL(valueChanged(double)), this, SLOT(pageDimensionsChanged()));
@@ -382,13 +308,8 @@ PrintDialogPanel::PrintDialogPanel(QWidget *parent)
// Setup the Print Job box
m_panel.m_printerCombo->addItem(tr("Print to PDF"), QVariant("PdfFormat"));
-#if QT_VERSION >= 0x050300
foreach (const QString &name, QPrinterInfo::availablePrinterNames())
m_panel.m_printerCombo->addItem(name, QVariant(name));
-#else
- foreach (const QPrinterInfo &printer, QPrinterInfo::availablePrinters())
- m_panel.m_printerCombo->addItem(printer.printerName(), QVariant(printer.printerName()));
-#endif
connect(m_panel.m_printerCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(printerChanged()));
populateCombo(m_panel.m_printRangeCombo, printRangeComboData, sizeof(printRangeComboData)/sizeof(FlagData));
populateCombo(m_panel.m_pageOrderCombo, pageOrderComboData, sizeof(pageOrderComboData)/sizeof(FlagData));
@@ -462,19 +383,7 @@ void PrintDialogPanel::applySettings(QPrinter *printer) const
printer->setColorMode(comboBoxValue<QPrinter::ColorMode>(m_panel.m_colorModeCombo));
printer->setResolution(m_panel.m_resolution->value());
-#if QT_VERSION >= 0x050300
printer->setPageLayout(m_pageLayout);
-#else
- if (m_printerLayout.pageSize() == QPrinter::Custom)
- printer->setPaperSize(customPageSize(), m_units);
- else
- printer->setPageSize(m_printerLayout.pageSize());
- printer->setOrientation(m_printerLayout.orientation());
- printer->setFullPage(m_printerLayout.fullPage());
- double left, top, right, bottom;
- m_printerLayout.getPageMargins(&left, &top, &right, &bottom, m_units);
- printer->setPageMargins(left, top, right, bottom, m_units);
-#endif
}
// Retrieve the settings from the QPrinter
@@ -508,26 +417,13 @@ void PrintDialogPanel::retrieveSettings(const QPrinter *printer)
m_panel.availPaperSourceLabel->setText(QLatin1String("N/A"));
#endif
-#if QT_VERSION >= 0x050300
m_pageLayout = printer->pageLayout();
-#else
- if (printer->pageSize() == QPrinter::Custom)
- m_printerLayout.setPaperSize(customPageSize(), m_units);
- else
- m_printerLayout.setPageSize(printer->pageSize());
- m_printerLayout.setOrientation(printer->orientation());
- m_printerLayout.setFullPage(printer->fullPage());
- double left, top, right, bottom;
- printer->getPageMargins(&left, &top, &right, &bottom, m_units);
- m_printerLayout.setPageMargins(left, top, right, bottom, m_units);
-#endif
updatePageLayoutWidgets();
}
void PrintDialogPanel::updatePageLayoutWidgets()
{
m_blockSignals = true;
-#if QT_VERSION >= 0x050300
setComboBoxValue(m_panel.m_unitsCombo, m_pageLayout.units());
setComboBoxValue(m_panel.m_pageSizeCombo, m_pageLayout.pageSize().id());
QSizeF sizef = m_pageLayout.pageSize().size(QPageSize::Unit(m_pageLayout.units()));
@@ -539,24 +435,7 @@ void PrintDialogPanel::updatePageLayoutWidgets()
m_panel.m_bottomMargin->setValue(m_pageLayout.margins().bottom());
setComboBoxValue(m_panel.m_layoutModeCombo, m_pageLayout.mode());
QRectF rectf = m_pageLayout.paintRect();
-#else
- setComboBoxValue(m_panel.m_unitsCombo, m_units);
- setComboBoxValue(m_panel.m_pageSizeCombo, m_printerLayout.pageSize());
- QSizeF sizef = m_printerLayout.paperSize(m_units);
- bool custom = (m_printerLayout.pageSize() == QPrinter::Custom);
- setComboBoxValue(m_panel.m_orientationCombo, m_printerLayout.orientation());
- double left, top, right, bottom;
- m_printerLayout.getPageMargins(&left, &top, &right, &bottom, m_units);
- m_panel.m_leftMargin->setValue(left);
- m_panel.m_topMargin->setValue(top);
- m_panel.m_rightMargin->setValue(right);
- m_panel.m_bottomMargin->setValue(bottom);
- if (m_printerLayout.fullPage())
- setComboBoxValue(m_panel.m_layoutModeCombo, QPageLayout::FullPageMode);
- else
- setComboBoxValue(m_panel.m_layoutModeCombo, QPageLayout::StandardMode);
- QRectF rectf = m_printerLayout.pageRect(m_units);
-#endif
+
m_panel.m_pageWidth->setValue(sizef.width());
m_panel.m_pageHeight->setValue(sizef.height());
m_panel.m_pageWidth->setEnabled(custom);
@@ -603,11 +482,7 @@ void PrintDialogPanel::unitsChanged()
{
if (m_blockSignals)
return;
-#if QT_VERSION >= 0x050300
m_pageLayout.setUnits(comboBoxValue<QPageLayout::Unit>(m_panel.m_unitsCombo));
-#else
- m_units = comboBoxValue<QPrinter::Unit>(m_panel.m_unitsCombo);
-#endif
updatePageLayoutWidgets();
}
@@ -615,7 +490,6 @@ void PrintDialogPanel::pageSizeChanged()
{
if (m_blockSignals)
return;
-#if QT_VERSION >= 0x050300
const QPageSize::PageSizeId pageSizeId = comboBoxValue<QPageSize::PageSizeId>(m_panel.m_pageSizeCombo);
QPageSize pageSize;
if (pageSizeId == QPageSize::Custom)
@@ -623,13 +497,6 @@ void PrintDialogPanel::pageSizeChanged()
else
pageSize = QPageSize(pageSizeId);
m_pageLayout.setPageSize(pageSize);
-#else
- const QPrinter::PageSize pageSize = comboBoxValue<QPrinter::PageSize>(m_panel.m_pageSizeCombo);
- if (pageSize == QPrinter::Custom)
- m_printerLayout.setPaperSize(QSizeF(200, 200), m_units);
- else
- m_printerLayout.setPageSize(pageSize);
-#endif
updatePageLayoutWidgets();
}
@@ -637,11 +504,7 @@ void PrintDialogPanel::pageDimensionsChanged()
{
if (m_blockSignals)
return;
-#if QT_VERSION >= 0x050300
m_pageLayout.setPageSize(QPageSize(customPageSize(), QPageSize::Unit(m_pageLayout.units())));
-#else
- m_printerLayout.setPaperSize(customPageSize(), m_units);
-#endif
updatePageLayoutWidgets();
}
@@ -649,11 +512,7 @@ void PrintDialogPanel::orientationChanged()
{
if (m_blockSignals)
return;
-#if QT_VERSION >= 0x050300
m_pageLayout.setOrientation(comboBoxValue<QPageLayout::Orientation>(m_panel.m_orientationCombo));
-#else
- m_printerLayout.setOrientation(comboBoxValue<QPrinter::Orientation>(m_panel.m_orientationCombo));
-#endif
updatePageLayoutWidgets();
}
@@ -661,14 +520,8 @@ void PrintDialogPanel::marginsChanged()
{
if (m_blockSignals)
return;
-#if QT_VERSION >= 0x050300
m_pageLayout.setMargins(QMarginsF(m_panel.m_leftMargin->value(), m_panel.m_topMargin->value(),
m_panel.m_rightMargin->value(), m_panel.m_bottomMargin->value()));
-#else
- m_printerLayout.setPageMargins(m_panel.m_leftMargin->value(), m_panel.m_topMargin->value(),
- m_panel.m_rightMargin->value(), m_panel.m_bottomMargin->value(),
- m_units);
-#endif
updatePageLayoutWidgets();
}
@@ -676,12 +529,7 @@ void PrintDialogPanel::layoutModeChanged()
{
if (m_blockSignals)
return;
-#if QT_VERSION >= 0x050300
m_pageLayout.setMode(comboBoxValue<QPageLayout::Mode>(m_panel.m_layoutModeCombo));
-#else
- bool fullPage = (comboBoxValue<QPageLayout::Mode>(m_panel.m_layoutModeCombo) == QPageLayout::FullPageMode);
- m_printerLayout.setFullPage(fullPage);
-#endif
updatePageLayoutWidgets();
}
@@ -709,11 +557,7 @@ void PrintDialogPanel::showPreviewDialog()
{
applySettings(m_printer.data());
PrintPreviewDialog dialog(m_printer.data(), this);
-#if QT_VERSION >= 0x050000
const QSize availableSize = screen()->availableSize();
-#else
- const QSize availableSize = QApplication::desktop()->availableGeometry().size();
-#endif
dialog.resize(availableSize * 4/ 5);
if (dialog.exec() == QDialog::Accepted)
retrieveSettings(m_printer.data());
diff --git a/tests/manual/dialogs/printdialogpanel.h b/tests/manual/dialogs/printdialogpanel.h
index 6bf465f527..a8d54e8aa2 100644
--- a/tests/manual/dialogs/printdialogpanel.h
+++ b/tests/manual/dialogs/printdialogpanel.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef PRINTDIALOGPANEL_H
#define PRINTDIALOGPANEL_H
@@ -33,9 +8,7 @@
#include "ui_printdialogpanel.h"
-#if QT_VERSION >= 0x050300
#include <QPageLayout>
-#endif
#include <QPrinter>
#include <QWidget>
@@ -50,36 +23,11 @@ QT_END_NAMESPACE
class PageSizeControl;
class OptionsControl;
-#if QT_VERSION < 0x050300
-// Copied from class QPageLayout introduced in Qt 5.3
-namespace QPageLayout
-{
- enum Unit {
- Millimeter,
- Point,
- Inch,
- Pica,
- Didot,
- Cicero
- };
-
- enum Orientation {
- Portrait,
- Landscape
- };
-
- enum Mode {
- StandardMode, // Paint Rect includes margins
- FullPageMode // Paint Rect excludes margins
- };
-}
-#endif
-
class PrintDialogPanel : public QWidget
{
Q_OBJECT
public:
- explicit PrintDialogPanel(QWidget *parent = 0);
+ explicit PrintDialogPanel(QWidget *parent = nullptr);
~PrintDialogPanel();
private slots:
@@ -107,12 +55,7 @@ private:
bool m_blockSignals;
Ui::PrintDialogPanel m_panel;
-#if QT_VERSION >= 0x050300
QPageLayout m_pageLayout;
-#else
- QPrinter m_printerLayout;
- QPrinter::Unit m_units;
-#endif
QScopedPointer<QPrinter> m_printer;
};
diff --git a/tests/manual/dialogs/utils.cpp b/tests/manual/dialogs/utils.cpp
index e584f0d6ff..bfb61cd8df 100644
--- a/tests/manual/dialogs/utils.cpp
+++ b/tests/manual/dialogs/utils.cpp
@@ -1,34 +1,13 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "utils.h"
#include <QCheckBox>
+#include <QGridLayout>
+#include <QPushButton>
#include <QVBoxLayout>
QComboBox *createCombo(QWidget *parent, const FlagData *d, size_t size)
@@ -91,3 +70,38 @@ int OptionsControl::intValue() const
}
return result;
}
+
+QPushButton *addButton(const QString &description, QGridLayout *layout, int &row, int column,
+ QObject *receiver, const char *slotFunc)
+{
+ QPushButton *button = new QPushButton(description);
+ QObject::connect(button, SIGNAL(clicked()), receiver, slotFunc);
+ layout->addWidget(button, row++, column);
+ return button;
+}
+
+QPushButton *addButton(const QString &description, QGridLayout *layout, int &row, int column,
+ std::function<void()> fn)
+{
+ QPushButton *button = new QPushButton(description);
+ QObject::connect(button, &QPushButton::clicked, fn);
+ layout->addWidget(button, row++, column);
+ return button;
+}
+
+QPushButton *addButton(const QString &description, QVBoxLayout *layout, QObject *receiver,
+ const char *slotFunc)
+{
+ QPushButton *button = new QPushButton(description);
+ QObject::connect(button, SIGNAL(clicked()), receiver, slotFunc);
+ layout->addWidget(button);
+ return button;
+}
+
+QPushButton *addButton(const QString &description, QVBoxLayout *layout, std::function<void()> fn)
+{
+ QPushButton *button = new QPushButton(description);
+ QObject::connect(button, &QPushButton::clicked, fn);
+ layout->addWidget(button);
+ return button;
+}
diff --git a/tests/manual/dialogs/utils.h b/tests/manual/dialogs/utils.h
index cac0f1af18..3db08ce44e 100644
--- a/tests/manual/dialogs/utils.h
+++ b/tests/manual/dialogs/utils.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef UTILS_H
#define UTILS_H
@@ -35,7 +10,12 @@
#include <QPair>
#include <QList>
+#include <functional>
+
QT_FORWARD_DECLARE_CLASS(QCheckBox)
+QT_FORWARD_DECLARE_CLASS(QGridLayout)
+QT_FORWARD_DECLARE_CLASS(QVBoxLayout)
+QT_FORWARD_DECLARE_CLASS(QPushButton)
// Associate enum/flag value with a description.
struct FlagData
@@ -76,4 +56,15 @@ private:
QList<CheckBoxFlagPair> m_checkBoxes;
};
+QPushButton *addButton(const QString &description, QGridLayout *layout, int &row, int column,
+ QObject *receiver, const char *slotFunc);
+
+QPushButton *addButton(const QString &description, QGridLayout *layout, int &row, int column,
+ std::function<void()> fn);
+
+QPushButton *addButton(const QString &description, QVBoxLayout *layout, QObject *receiver,
+ const char *slotFunc);
+
+QPushButton *addButton(const QString &description, QVBoxLayout *layout, std::function<void()> fn);
+
#endif // UTILS_H
diff --git a/tests/manual/dialogs/wizardpanel.cpp b/tests/manual/dialogs/wizardpanel.cpp
index 8e8af5f556..6fa7d1803a 100644
--- a/tests/manual/dialogs/wizardpanel.cpp
+++ b/tests/manual/dialogs/wizardpanel.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "wizardpanel.h"
@@ -73,7 +48,7 @@ class WizardStyleControl : public QGroupBox
{
Q_OBJECT
public:
- WizardStyleControl(QWidget *parent = 0);
+ WizardStyleControl(QWidget *parent = nullptr);
void setWizardStyle(int style);
QWizard::WizardStyle wizardStyle() const;
@@ -90,7 +65,7 @@ WizardStyleControl::WizardStyleControl(QWidget *parent)
, m_group(new QButtonGroup(this))
{
m_group->setExclusive(true);
- connect(m_group, SIGNAL(buttonClicked(int)), this, SIGNAL(wizardStyleChanged(int)));
+ connect(m_group, &QButtonGroup::idClicked, this, &WizardStyleControl::wizardStyleChanged);
QVBoxLayout *vLayout = new QVBoxLayout(this);
QRadioButton *radioButton = new QRadioButton(tr("None/OS Default"), this);
m_group->addButton(radioButton, QWizard::NStyles);
@@ -132,7 +107,7 @@ void WizardStyleControl::setWizardStyle(int wizardStyle)
class WizardOptionsControl : public QGroupBox
{
public:
- explicit WizardOptionsControl(QWidget *parent = 0);
+ explicit WizardOptionsControl(QWidget *parent = nullptr);
QWizard::WizardOption wizardOptions() const;
void setWizardOptions(int options);
@@ -214,9 +189,9 @@ void Wizard::changeWizardStyle(int newStyle)
class WizardPage : public QWizardPage
{
public:
- explicit WizardPage(const QString &title, QWidget *parent = 0);
+ explicit WizardPage(const QString &title, QWidget *parent = nullptr);
- void initializePage();
+ void initializePage() override;
private:
WizardStyleControl *m_styleControl;
@@ -257,7 +232,7 @@ Wizard::Wizard(QWidget *parent, Qt::WindowFlags flags)
// A dialog using a Wizard as child widget (emulating Qt Designer).
class WizardEmbeddingDialog : public QDialog {
public:
- explicit WizardEmbeddingDialog(QWidget *parent = 0);
+ explicit WizardEmbeddingDialog(QWidget *parent = nullptr);
Wizard *wizard() const { return m_wizard; }
@@ -296,8 +271,14 @@ WizardPanel::WizardPanel(QWidget *parent)
gridLayout->addWidget(m_styleControl, 0, 1);
QGroupBox *buttonGroupBox = new QGroupBox(this);
QVBoxLayout *vLayout = new QVBoxLayout(buttonGroupBox);
- QPushButton *button = new QPushButton(tr("Show modal"), this);
- connect(button, SIGNAL(clicked()), this, SLOT(showModal()));
+ QPushButton *button = new QPushButton(tr("Exec modal"), this);
+ connect(button, SIGNAL(clicked()), this, SLOT(execModal()));
+ vLayout->addWidget(button);
+ button = new QPushButton(tr("Show application modal"), this);
+ connect(button, &QPushButton::clicked, [this]() { showModal(Qt::ApplicationModal); });
+ vLayout->addWidget(button);
+ button = new QPushButton(tr("Show window modal"), this);
+ connect(button, &QPushButton::clicked, [this]() { showModal(Qt::WindowModal); });
vLayout->addWidget(button);
button = new QPushButton(tr("Show non-modal"), this);
connect(button, SIGNAL(clicked()), this, SLOT(showNonModal()));
@@ -310,13 +291,23 @@ WizardPanel::WizardPanel(QWidget *parent)
gridLayout->addWidget(buttonGroupBox, 1, 1);
}
-void WizardPanel::showModal()
+void WizardPanel::execModal()
{
Wizard wizard(this);
applyParameters(&wizard);
wizard.exec();
}
+void WizardPanel::showModal(Qt::WindowModality modality)
+{
+ Wizard *wizard = new Wizard(this);
+ applyParameters(wizard);
+ wizard->setModal(true);
+ wizard->setAttribute(Qt::WA_DeleteOnClose);
+ wizard->setWindowModality(modality);
+ wizard->show();
+}
+
void WizardPanel::showNonModal()
{
Wizard *wizard = new Wizard(this);
diff --git a/tests/manual/dialogs/wizardpanel.h b/tests/manual/dialogs/wizardpanel.h
index 0a937f7d31..42765aeaef 100644
--- a/tests/manual/dialogs/wizardpanel.h
+++ b/tests/manual/dialogs/wizardpanel.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WIZARDPANEL_H
#define WIZARDPANEL_H
@@ -41,10 +16,11 @@ class WizardPanel : public QWidget
{
Q_OBJECT
public:
- explicit WizardPanel(QWidget *parent = 0);
+ explicit WizardPanel(QWidget *parent = nullptr);
public slots:
- void showModal();
+ void execModal();
+ void showModal(Qt::WindowModality modality);
void showNonModal();
void showEmbedded();
diff --git a/tests/manual/embeddedintoforeignwindow/CMakeLists.txt b/tests/manual/embeddedintoforeignwindow/CMakeLists.txt
index 06fee7d482..a80206133b 100644
--- a/tests/manual/embeddedintoforeignwindow/CMakeLists.txt
+++ b/tests/manual/embeddedintoforeignwindow/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from embeddedintoforeignwindow.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## embeddedintoforeignwindow Binary:
#####################################################################
-qt_add_manual_test(embeddedintoforeignwindow
+qt_internal_add_manual_test(embeddedintoforeignwindow
SOURCES
../diaglib/eventfilter.cpp ../diaglib/eventfilter.h
../diaglib/nativewindowdump.h
@@ -12,47 +13,46 @@ qt_add_manual_test(embeddedintoforeignwindow
../diaglib/textdump.cpp ../diaglib/textdump.h
itemwindow.cpp itemwindow.h
main.cpp
+ NO_PCH_SOURCES
+ itemwindow.cpp # undef QT_NO_FOREACH
DEFINES
QT_DIAG_LIB
INCLUDE_DIRECTORIES
../diaglib
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
)
-#### Keys ignored in scope 1:.:.:embeddedintoforeignwindow.pro:<TRUE>:
-# TEMPLATE = "app"
-
## Scopes:
#####################################################################
-qt_extend_target(embeddedintoforeignwindow CONDITION WIN32
+qt_internal_extend_target(embeddedintoforeignwindow CONDITION WIN32
SOURCES
../diaglib/nativewindowdump_win.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
user32
)
-qt_extend_target(embeddedintoforeignwindow CONDITION UNIX
+qt_internal_extend_target(embeddedintoforeignwindow CONDITION UNIX
SOURCES
../diaglib/nativewindowdump.cpp
)
-qt_extend_target(embeddedintoforeignwindow CONDITION QT_FEATURE_widgets
+qt_internal_extend_target(embeddedintoforeignwindow CONDITION QT_FEATURE_widgets
SOURCES
../diaglib/debugproxystyle.cpp ../diaglib/debugproxystyle.h
../diaglib/logwidget.cpp ../diaglib/logwidget.h
../diaglib/qwidgetdump.cpp ../diaglib/qwidgetdump.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::WidgetsPrivate
)
-qt_extend_target(embeddedintoforeignwindow CONDITION QT_FEATURE_opengl
+qt_internal_extend_target(embeddedintoforeignwindow CONDITION QT_FEATURE_opengl
SOURCES
../diaglib/glinfo.cpp ../diaglib/glinfo.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::OpenGL
Qt::OpenGLWidgets
)
diff --git a/tests/manual/embeddedintoforeignwindow/itemwindow.cpp b/tests/manual/embeddedintoforeignwindow/itemwindow.cpp
index 15edc88325..422e699afc 100644
--- a/tests/manual/embeddedintoforeignwindow/itemwindow.cpp
+++ b/tests/manual/embeddedintoforeignwindow/itemwindow.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "itemwindow.h"
diff --git a/tests/manual/embeddedintoforeignwindow/itemwindow.h b/tests/manual/embeddedintoforeignwindow/itemwindow.h
index 096051061a..a8db113761 100644
--- a/tests/manual/embeddedintoforeignwindow/itemwindow.h
+++ b/tests/manual/embeddedintoforeignwindow/itemwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef ITEMWINDOW_H
#define ITEMWINDOW_H
@@ -90,7 +65,8 @@ private:
#define PROPAGATE_EVENT(windowHandler, eventClass, itemHandler) \
void windowHandler(eventClass *e) override \
{ \
- foreach (Item *i, m_items) \
+ const auto copy = m_items; /* needed? */ \
+ for (Item *i : copy) \
i->itemHandler(e); \
}
diff --git a/tests/manual/embeddedintoforeignwindow/main.cpp b/tests/manual/embeddedintoforeignwindow/main.cpp
index 8827b3a0a2..cadd9a3bec 100644
--- a/tests/manual/embeddedintoforeignwindow/main.cpp
+++ b/tests/manual/embeddedintoforeignwindow/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "itemwindow.h"
@@ -166,7 +141,7 @@ public:
pos.rx() += buttonSize.width() + spacing;
ButtonItem *qi = new ButtonItem("Quit", QRect(pos, buttonSize),
QColor(Qt::red).lighter(), this);
- qi->setShortcut(Qt::CTRL + Qt::Key_Q);
+ qi->setShortcut(Qt::CTRL | Qt::Key_Q);
connect(qi, &ButtonItem::clicked, qApp, &QCoreApplication::quit);
addItem(qi);
@@ -207,9 +182,6 @@ static inline bool isOptionSet(int argc, char *argv[], const char *option)
int main(int argc, char *argv[])
{
- // Check for no scaling before QApplication is instantiated.
- if (isOptionSet(argc, argv, "-s"))
- QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling);
QCoreApplication::setApplicationVersion(QLatin1String(QT_VERSION_STR));
QGuiApplication::setApplicationDisplayName("Foreign Window Embedding Tester");
diff --git a/tests/manual/embeddedwindows/CMakeLists.txt b/tests/manual/embeddedwindows/CMakeLists.txt
new file mode 100644
index 0000000000..814398631e
--- /dev/null
+++ b/tests/manual/embeddedwindows/CMakeLists.txt
@@ -0,0 +1,19 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(embeddedwindows
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+)
+
+if(QT_FEATURE_xcb)
+ target_link_libraries(embeddedwindows PRIVATE XCB::XCB)
+endif()
+
+if(APPLE)
+ enable_language(OBJCXX)
+ set_source_files_properties(main.cpp PROPERTIES LANGUAGE OBJCXX)
+ set_property(TARGET embeddedwindows PROPERTY PROPERTY MACOSX_BUNDLE TRUE)
+endif()
diff --git a/tests/manual/embeddedwindows/main.cpp b/tests/manual/embeddedwindows/main.cpp
new file mode 100644
index 0000000000..e34c7206ea
--- /dev/null
+++ b/tests/manual/embeddedwindows/main.cpp
@@ -0,0 +1,110 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtGui>
+
+#if QT_CONFIG(metal) || defined(Q_OS_WIN) || QT_CONFIG(xcb) || defined(ANDROID)
+#include "../../shared/nativewindow.h"
+#define HAVE_NATIVE_WINDOW
+#endif
+
+#include <QDebug>
+
+class TestWindow : public QRasterWindow
+{
+public:
+ using QRasterWindow::QRasterWindow;
+ TestWindow(const QBrush &brush) : m_brush(brush) {}
+
+protected:
+ void mousePressEvent(QMouseEvent *) override
+ {
+ m_pressed = true;
+ update();
+ }
+
+ void mouseReleaseEvent(QMouseEvent *) override
+ {
+ m_pressed = false;
+ update();
+ }
+
+ void paintEvent(QPaintEvent *) override
+ {
+ QPainter painter(this);
+ painter.setCompositionMode(QPainter::CompositionMode_Source);
+ if (!mask().isNull())
+ painter.setClipRegion(mask());
+ painter.fillRect(QRect(0, 0, width(), height()),
+ m_pressed ? QGradient(QGradient::JuicyPeach) : m_brush);
+ }
+
+private:
+ QBrush m_brush = QGradient(QGradient::DustyGrass);
+ bool m_pressed = false;
+};
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ TestWindow window{QGradient(QGradient::WinterNeva)};
+ window.resize(500, 500);
+
+ TestWindow *opaqueChildWindow = new TestWindow;
+ opaqueChildWindow->setParent(&window);
+ opaqueChildWindow->setGeometry(50, 50, 100, 100);
+ opaqueChildWindow->showNormal();
+
+ TestWindow *maskedChildWindow = new TestWindow;
+ maskedChildWindow->setParent(&window);
+ maskedChildWindow->setGeometry(200, 50, 100, 100);
+ maskedChildWindow->setMask(QRegion(0, 0, 100, 100, QRegion::Ellipse));
+ maskedChildWindow->showNormal();
+
+ static const QColor transparentGreen = QColor(0, 255, 0, 20);
+ TestWindow *transparentChildWindow = new TestWindow(transparentGreen);
+ // The default surface format of a platform may not include
+ // an alpha, so set it explicitly.
+ QSurfaceFormat format = transparentChildWindow->format();
+ format.setAlphaBufferSize(8);
+ transparentChildWindow->setFormat(format);
+ // FIXME: Windows requires this, even for child windows
+ transparentChildWindow->setFlag(Qt::FramelessWindowHint);
+ transparentChildWindow->setParent(&window);
+ transparentChildWindow->setGeometry(350, 50, 100, 100);
+ transparentChildWindow->showNormal();
+
+#if defined(HAVE_NATIVE_WINDOW)
+ NativeWindow nativeWindow;
+ if (QWindow *foreignWindow = QWindow::fromWinId(nativeWindow)) {
+ foreignWindow->setParent(&window);
+ foreignWindow->setGeometry(50, 200, 100, 100);
+ foreignWindow->showNormal();
+ }
+
+ NativeWindow maskedNativeWindow;
+ if (QWindow *foreignWindow = QWindow::fromWinId(maskedNativeWindow)) {
+ foreignWindow->setParent(&window);
+ foreignWindow->setGeometry(200, 200, 100, 100);
+ foreignWindow->setMask(QRegion(0, 0, 100, 100, QRegion::Ellipse));
+ foreignWindow->showNormal();
+ }
+
+ NativeWindow nativeParentWindow;
+ if (QWindow *foreignWindow = QWindow::fromWinId(nativeParentWindow)) {
+ foreignWindow->setParent(&window);
+ foreignWindow->setGeometry(50, 350, 100, 100);
+ foreignWindow->showNormal();
+
+ TestWindow *maskedChildWindowOfNativeWindow = new TestWindow;
+ maskedChildWindowOfNativeWindow->setParent(foreignWindow);
+ maskedChildWindowOfNativeWindow->setGeometry(25, 25, 50, 50);
+ maskedChildWindowOfNativeWindow->showNormal();
+ }
+#endif
+
+ window.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/blurpicker/CMakeLists.txt b/tests/manual/examples/blurpicker/CMakeLists.txt
new file mode 100644
index 0000000000..b5579fc9ed
--- /dev/null
+++ b/tests/manual/examples/blurpicker/CMakeLists.txt
@@ -0,0 +1,58 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(blurpicker LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/effects/blurpicker")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(blurpicker
+ blureffect.cpp blureffect.h
+ blurpicker.cpp blurpicker.h
+ main.cpp
+)
+
+set_target_properties(blurpicker PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(blurpicker PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(blurpicker_resource_files
+ "images/accessories-calculator.png"
+ "images/accessories-text-editor.png"
+ "images/background.jpg"
+ "images/help-browser.png"
+ "images/internet-group-chat.png"
+ "images/internet-mail.png"
+ "images/internet-web-browser.png"
+ "images/office-calendar.png"
+ "images/system-users.png"
+)
+
+qt_add_resources(blurpicker "blurpicker"
+ PREFIX
+ "/"
+ FILES
+ ${blurpicker_resource_files}
+)
+
+install(TARGETS blurpicker
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/blurpicker/blureffect.cpp b/tests/manual/examples/blurpicker/blureffect.cpp
new file mode 100644
index 0000000000..2e2b8c8d6b
--- /dev/null
+++ b/tests/manual/examples/blurpicker/blureffect.cpp
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "blureffect.h"
+
+#include <QDebug>
+
+BlurEffect::BlurEffect(QGraphicsItem *item)
+ : QGraphicsBlurEffect()
+ , m_baseLine(200), item(item)
+{
+}
+
+void BlurEffect::adjustForItem()
+{
+ qreal y = m_baseLine - item->pos().y();
+ qreal radius = qBound(qreal(0.0), y / 32, qreal(16.0));
+ setBlurRadius(radius);
+}
+
+QRectF BlurEffect::boundingRect() const
+{
+ const_cast<BlurEffect *>(this)->adjustForItem();
+ return QGraphicsBlurEffect::boundingRect();
+}
+
+void BlurEffect::draw(QPainter *painter)
+{
+ adjustForItem();
+ QGraphicsBlurEffect::draw(painter);
+}
diff --git a/tests/manual/examples/blurpicker/blureffect.h b/tests/manual/examples/blurpicker/blureffect.h
new file mode 100644
index 0000000000..a39261fc5a
--- /dev/null
+++ b/tests/manual/examples/blurpicker/blureffect.h
@@ -0,0 +1,29 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef BLUREFFECT_H
+#define BLUREFFECT_H
+
+#include <QGraphicsEffect>
+#include <QGraphicsItem>
+
+class BlurEffect: public QGraphicsBlurEffect
+{
+public:
+ BlurEffect(QGraphicsItem *item);
+
+ void setBaseLine(qreal y) { m_baseLine = y; }
+
+ QRectF boundingRect() const;
+
+ void draw(QPainter *painter) override;
+
+private:
+ void adjustForItem();
+
+private:
+ qreal m_baseLine;
+ QGraphicsItem *item;
+};
+
+#endif // BLUREFFECT_H
diff --git a/tests/manual/examples/blurpicker/blurpicker.cpp b/tests/manual/examples/blurpicker/blurpicker.cpp
new file mode 100644
index 0000000000..00269c8fe3
--- /dev/null
+++ b/tests/manual/examples/blurpicker/blurpicker.cpp
@@ -0,0 +1,122 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "blurpicker.h"
+
+#include <QtWidgets>
+#include <QtCore/qmath.h>
+#include <qmath.h>
+#include "blureffect.h"
+
+BlurPicker::BlurPicker(QWidget *parent): QGraphicsView(parent), m_index(0.0), m_animation(this, "index")
+{
+ setBackgroundBrush(QPixmap(":/images/background.jpg"));
+ setScene(new QGraphicsScene(this));
+
+ setupScene();
+ setIndex(0);
+
+ m_animation.setDuration(400);
+ m_animation.setEasingCurve(QEasingCurve::InOutSine);
+
+ setRenderHint(QPainter::Antialiasing, true);
+ setFrameStyle(QFrame::NoFrame);
+}
+
+qreal BlurPicker::index() const
+{
+ return m_index;
+}
+
+void BlurPicker::setIndex(qreal index)
+{
+ m_index = index;
+
+ qreal baseline = 0;
+ const qreal iconAngle = 2 * M_PI / m_icons.count();
+ for (int i = 0; i < m_icons.count(); ++i) {
+ QGraphicsItem *icon = m_icons[i];
+ qreal a = (i + m_index) * iconAngle;
+ qreal xs = 170 * qSin(a);
+ qreal ys = 100 * qCos(a);
+ QPointF pos(xs, ys);
+ pos = QTransform().rotate(-20).map(pos);
+ pos -= QPointF(40, 40);
+ icon->setPos(pos);
+ baseline = qMax(baseline, ys);
+ static_cast<BlurEffect *>(icon->graphicsEffect())->setBaseLine(baseline);
+ }
+
+ scene()->update();
+}
+
+void BlurPicker::setupScene()
+{
+ scene()->setSceneRect(-200, -120, 400, 240);
+
+ QStringList names;
+ names << ":/images/accessories-calculator.png";
+ names << ":/images/accessories-text-editor.png";
+ names << ":/images/help-browser.png";
+ names << ":/images/internet-group-chat.png";
+ names << ":/images/internet-mail.png";
+ names << ":/images/internet-web-browser.png";
+ names << ":/images/office-calendar.png";
+ names << ":/images/system-users.png";
+
+ for (int i = 0; i < names.count(); i++) {
+ QPixmap pixmap(names[i]);
+ QGraphicsPixmapItem *icon = scene()->addPixmap(pixmap);
+ icon->setZValue(1);
+ icon->setGraphicsEffect(new BlurEffect(icon));
+ m_icons << icon;
+ }
+
+ QGraphicsPixmapItem *bg = scene()->addPixmap(QPixmap(":/images/background.jpg"));
+ bg->setZValue(0);
+ bg->setPos(-200, -150);
+}
+
+void BlurPicker::keyPressEvent(QKeyEvent *event)
+{
+ int delta = 0;
+ switch (event->key())
+ {
+ case Qt::Key_Left:
+ delta = -1;
+ break;
+ case Qt::Key_Right:
+ delta = 1;
+ break;
+ default:
+ break;
+ }
+ if (m_animation.state() == QAbstractAnimation::Stopped && delta) {
+ m_animation.setEndValue(m_index + delta);
+ m_animation.start();
+ event->accept();
+ }
+}
+
+void BlurPicker::resizeEvent(QResizeEvent * /* event */)
+{
+}
+
+void BlurPicker::mousePressEvent(QMouseEvent *event)
+{
+ int delta = 0;
+ if (event->position().x() > (width() / 2))
+ {
+ delta = 1;
+ }
+ else
+ {
+ delta = -1;
+ }
+
+ if (m_animation.state() == QAbstractAnimation::Stopped && delta) {
+ m_animation.setEndValue(m_index + delta);
+ m_animation.start();
+ event->accept();
+ }
+}
diff --git a/tests/manual/examples/blurpicker/blurpicker.h b/tests/manual/examples/blurpicker/blurpicker.h
new file mode 100644
index 0000000000..6e4ac84e56
--- /dev/null
+++ b/tests/manual/examples/blurpicker/blurpicker.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef BLURPICKER_H
+#define BLURPICKER_H
+
+#include <QGraphicsEffect>
+#include <QGraphicsView>
+#include <QPropertyAnimation>
+
+#include "blureffect.h"
+
+class BlurPicker: public QGraphicsView
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal index READ index WRITE setIndex)
+
+public:
+ BlurPicker(QWidget *parent = nullptr);
+
+ qreal index() const;
+ void setIndex(qreal);
+
+protected:
+ void keyPressEvent(QKeyEvent *event) override;
+ void resizeEvent(QResizeEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+
+private:
+ void setupScene();
+
+private:
+ qreal m_index;
+ QList<QGraphicsItem*> m_icons;
+ QPropertyAnimation m_animation;
+};
+
+#endif // BLURPICKER_H
diff --git a/tests/manual/examples/blurpicker/blurpicker.pro b/tests/manual/examples/blurpicker/blurpicker.pro
new file mode 100644
index 0000000000..c570ac3b98
--- /dev/null
+++ b/tests/manual/examples/blurpicker/blurpicker.pro
@@ -0,0 +1,9 @@
+QT += widgets
+
+SOURCES += main.cpp blurpicker.cpp blureffect.cpp
+HEADERS += blurpicker.h blureffect.h
+RESOURCES += blurpicker.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/effects/blurpicker
+INSTALLS += target
diff --git a/tests/manual/examples/blurpicker/blurpicker.qrc b/tests/manual/examples/blurpicker/blurpicker.qrc
new file mode 100644
index 0000000000..e88eaca966
--- /dev/null
+++ b/tests/manual/examples/blurpicker/blurpicker.qrc
@@ -0,0 +1,14 @@
+<RCC>
+ <qresource prefix="/" >
+ <file>images/background.jpg</file>
+ <file>images/accessories-calculator.png</file>
+ <file>images/accessories-text-editor.png</file>
+ <file>images/help-browser.png</file>
+ <file>images/internet-group-chat.png</file>
+ <file>images/internet-mail.png</file>
+ <file>images/internet-web-browser.png</file>
+ <file>images/office-calendar.png</file>
+ <file>images/system-users.png</file>
+ </qresource>
+</RCC>
+
diff --git a/tests/manual/examples/blurpicker/images/README.txt b/tests/manual/examples/blurpicker/images/README.txt
new file mode 100644
index 0000000000..0927e177d2
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/README.txt
@@ -0,0 +1,5 @@
+The background is taken from a public domain photo at:
+http://www.photos8.com/view/computer_board2-800x600.html
+
+All other icons are from the Tango Desktop project:
+http://tango.freedesktop.org/Tango_Desktop_Project
diff --git a/tests/manual/examples/blurpicker/images/accessories-calculator.png b/tests/manual/examples/blurpicker/images/accessories-calculator.png
new file mode 100644
index 0000000000..4e7661f65c
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/accessories-calculator.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/accessories-text-editor.png b/tests/manual/examples/blurpicker/images/accessories-text-editor.png
new file mode 100644
index 0000000000..33bef0bc17
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/accessories-text-editor.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/background.jpg b/tests/manual/examples/blurpicker/images/background.jpg
new file mode 100644
index 0000000000..e75b38899d
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/background.jpg
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/help-browser.png b/tests/manual/examples/blurpicker/images/help-browser.png
new file mode 100644
index 0000000000..8ef4fae91b
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/help-browser.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/internet-group-chat.png b/tests/manual/examples/blurpicker/images/internet-group-chat.png
new file mode 100644
index 0000000000..dd92d93947
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/internet-group-chat.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/internet-mail.png b/tests/manual/examples/blurpicker/images/internet-mail.png
new file mode 100644
index 0000000000..7e6b93be83
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/internet-mail.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/internet-web-browser.png b/tests/manual/examples/blurpicker/images/internet-web-browser.png
new file mode 100644
index 0000000000..a979a92b4f
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/internet-web-browser.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/office-calendar.png b/tests/manual/examples/blurpicker/images/office-calendar.png
new file mode 100644
index 0000000000..e09590682b
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/office-calendar.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/images/system-users.png b/tests/manual/examples/blurpicker/images/system-users.png
new file mode 100644
index 0000000000..a7f630a5bd
--- /dev/null
+++ b/tests/manual/examples/blurpicker/images/system-users.png
Binary files differ
diff --git a/tests/manual/examples/blurpicker/main.cpp b/tests/manual/examples/blurpicker/main.cpp
new file mode 100644
index 0000000000..4d5bf158c9
--- /dev/null
+++ b/tests/manual/examples/blurpicker/main.cpp
@@ -0,0 +1,18 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "blurpicker.h"
+#include <QApplication>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ BlurPicker blurPicker;
+ blurPicker.setWindowTitle(QT_TRANSLATE_NOOP(QGraphicsView, "Application Picker"));
+
+ blurPicker.setFixedSize(400, 300);
+ blurPicker.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/corelib/permissions/CMakeLists.txt b/tests/manual/examples/corelib/permissions/CMakeLists.txt
new file mode 100644
index 0000000000..699c90647c
--- /dev/null
+++ b/tests/manual/examples/corelib/permissions/CMakeLists.txt
@@ -0,0 +1,47 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(permissions LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/corelib/permissions")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(permissions
+ MANUAL_FINALIZATION
+ main.cpp
+ android/AndroidManifest.xml
+)
+
+set_target_properties(permissions PROPERTIES
+ MACOSX_BUNDLE TRUE
+ MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist"
+ MACOSX_BUNDLE_GUI_IDENTIFIER "io.qt.examples.permissions"
+ QT_ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android"
+)
+
+target_link_libraries(permissions PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS permissions
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
+
+if(APPLE AND NOT CMAKE_GENERATOR STREQUAL "Xcode")
+ add_custom_command(TARGET permissions
+ POST_BUILD COMMAND codesign -s - permissions.app)
+endif()
+
+qt_finalize_executable(permissions)
diff --git a/tests/manual/examples/corelib/permissions/Info.plist b/tests/manual/examples/corelib/permissions/Info.plist
new file mode 100644
index 0000000000..57625d03dc
--- /dev/null
+++ b/tests/manual/examples/corelib/permissions/Info.plist
@@ -0,0 +1,59 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+
+ <key>CFBundleName</key>
+ <string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
+ <key>CFBundleIdentifier</key>
+ <string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
+ <key>CFBundleExecutable</key>
+ <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
+
+ <key>CFBundleVersion</key>
+ <string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
+ <key>CFBundleShortVersionString</key>
+ <string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
+
+ <key>LSMinimumSystemVersion</key>
+ <string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
+
+ <key>NSHumanReadableCopyright</key>
+ <string>${MACOSX_BUNDLE_COPYRIGHT}</string>
+
+ <key>CFBundleIconFile</key>
+ <string>${MACOSX_BUNDLE_ICON_FILE}</string>
+
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+
+ <key>NSSupportsAutomaticGraphicsSwitching</key>
+ <true/>
+
+ <key>NSBluetoothAlwaysUsageDescription</key>
+ <string>Testing BluetoothAlways</string>
+ <key>NSCalendarsUsageDescription</key>
+ <string>Testing Calendars</string>
+ <key>NSCameraUsageDescription</key>
+ <string>Testing Camera</string>
+ <key>NSContactsUsageDescription</key>
+ <string>Testing Contacts</string>
+ <key>NSHealthShareUsageDescription</key>
+ <string>Testing HealthShare</string>
+ <key>NSHealthUpdateUsageDescription</key>
+ <string>Testing HealthUpdate</string>
+ <key>NSLocationUsageDescription</key>
+ <string>Testing Location on macOS</string>
+ <key>NSLocationWhenInUseUsageDescription</key>
+ <string>Testing Location when in use on iOS</string>
+ <key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
+ <string>Testing Location always and when in use on iOS</string>
+ <key>NSMicrophoneUsageDescription</key>
+ <string>Testing Microphone</string>
+
+</dict>
+</plist>
diff --git a/tests/manual/examples/corelib/permissions/android/AndroidManifest.xml b/tests/manual/examples/corelib/permissions/android/AndroidManifest.xml
new file mode 100644
index 0000000000..ec25a929ae
--- /dev/null
+++ b/tests/manual/examples/corelib/permissions/android/AndroidManifest.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="org.qtproject.example"
+ android:installLocation="auto"
+ android:versionCode="-- %%INSERT_VERSION_CODE%% --"
+ android:versionName="-- %%INSERT_VERSION_NAME%% --">
+ <uses-permission android:name="android.permission.CAMERA" />
+ <uses-permission android:name="android.permission.ACCESS_BACKGROUND_LOCATION" />
+ <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
+ <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
+ <uses-permission android:name="android.permission.RECORD_AUDIO" />
+ <uses-permission android:name="android.permission.BLUETOOTH"
+ android:maxSdkVersion="30" />
+ <uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
+ <uses-permission android:name="android.permission.BLUETOOTH_ADVERTISE" />
+ <uses-permission android:name="android.permission.BLUETOOTH_SCAN" />
+ <uses-permission android:name="android.permission.READ_CONTACTS" />
+ <uses-permission android:name="android.permission.WRITE_CONTACTS" />
+ <uses-permission android:name="android.permission.READ_CALENDAR" />
+ <uses-permission android:name="android.permission.WRITE_CALENDAR" />
+ <!-- %%INSERT_PERMISSIONS -->
+ <!-- %%INSERT_FEATURES -->
+ <supports-screens
+ android:anyDensity="true"
+ android:largeScreens="true"
+ android:normalScreens="true"
+ android:smallScreens="true" />
+ <application
+ android:name="org.qtproject.qt.android.bindings.QtApplication"
+ android:hardwareAccelerated="true"
+ android:label="-- %%INSERT_APP_NAME%% --"
+ android:requestLegacyExternalStorage="true"
+ android:allowBackup="true"
+ android:fullBackupOnly="false">
+ <activity
+ android:name="org.qtproject.qt.android.bindings.QtActivity"
+ android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|layoutDirection|locale|fontScale|keyboard|keyboardHidden|navigation|mcc|mnc|density"
+ android:label="-- %%INSERT_APP_NAME%% --"
+ android:launchMode="singleTop"
+ android:screenOrientation="unspecified"
+ android:exported="true">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+
+ <meta-data
+ android:name="android.app.lib_name"
+ android:value="-- %%INSERT_APP_LIB_NAME%% --" />
+ </activity>
+ </application>
+</manifest>
diff --git a/tests/manual/examples/corelib/permissions/main.cpp b/tests/manual/examples/corelib/permissions/main.cpp
new file mode 100644
index 0000000000..913aed2fec
--- /dev/null
+++ b/tests/manual/examples/corelib/permissions/main.cpp
@@ -0,0 +1,87 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtCore/qmetaobject.h>
+#include <QtWidgets/qapplication.h>
+#include <QtWidgets/qwidget.h>
+#include <QtWidgets/qpushbutton.h>
+#include <QtWidgets/qlayout.h>
+#include <QtWidgets/qmessagebox.h>
+
+#if !QT_CONFIG(permissions)
+#error "This example requires the permissions feature, which is not enabled on this platform"
+#endif
+
+#include <QtCore/qpermissions.h>
+
+class PermissionWidget : public QWidget
+{
+ Q_OBJECT
+public:
+ explicit PermissionWidget(QWidget *parent = nullptr) : QWidget(parent)
+ {
+ QVBoxLayout *layout = new QVBoxLayout(this);
+
+ static const QPermission permissions[] = {
+ QCameraPermission{},
+ QMicrophonePermission{},
+ QBluetoothPermission{},
+ QContactsPermission{},
+ QCalendarPermission{},
+ QLocationPermission{}
+ };
+
+ for (auto permission : permissions) {
+ auto permissionName = QString::fromLatin1(permission.type().name());
+ QPushButton *button = new QPushButton(permissionName.sliced(1, permissionName.length() - 11));
+ connect(button, &QPushButton::clicked, this, &PermissionWidget::buttonClicked);
+ button->setProperty("permission", QVariant::fromValue(permission));
+ layout->addWidget(button);
+ }
+
+ QPalette pal = palette();
+ pal.setBrush(QPalette::Window, QGradient(QGradient::HappyAcid));
+ setPalette(pal);
+ }
+
+private:
+ void buttonClicked()
+ {
+ auto *button = static_cast<QPushButton*>(sender());
+
+ auto permission = button->property("permission").value<QPermission>();
+ Q_ASSERT(permission.type().isValid());
+
+ switch (qApp->checkPermission(permission)) {
+ case Qt::PermissionStatus::Undetermined:
+ qApp->requestPermission(permission, this,
+ [button](const QPermission &permission) {
+ Q_UNUSED(permission);
+ emit button->clicked(); // Try again
+ }
+ );
+ return;
+ case Qt::PermissionStatus::Denied:
+ QMessageBox::warning(this, button->text(),
+ tr("Permission is needed to use %1. Please grant permission "\
+ "to this application in the system settings.").arg(button->text()));
+ return;
+ case Qt::PermissionStatus::Granted:
+ break; // Proceed
+ }
+
+ // All good, can use the feature
+ QMessageBox::information(this, button->text(),
+ tr("Accessing %1").arg(button->text()));
+ }
+};
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ PermissionWidget widget;
+ widget.show();
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/examples/opengl/computegles31/CMakeLists.txt b/tests/manual/examples/opengl/computegles31/CMakeLists.txt
new file mode 100644
index 0000000000..32426152aa
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/CMakeLists.txt
@@ -0,0 +1,49 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(computegles31 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/computegles31")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
+
+qt_standard_project_setup()
+
+qt_add_executable(computegles31
+ glwindow.cpp glwindow.h
+ main.cpp
+)
+
+set_target_properties(computegles31 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(computegles31 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
+)
+
+# Resources:
+set(computegles31_resource_files
+ "Qt-logo-medium.png"
+)
+
+qt_add_resources(computegles31 "computegles31"
+ PREFIX
+ "/"
+ FILES
+ ${computegles31_resource_files}
+)
+
+install(TARGETS computegles31
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/opengl/computegles31/Qt-logo-medium.png b/tests/manual/examples/opengl/computegles31/Qt-logo-medium.png
new file mode 100644
index 0000000000..a1ca1f1830
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/Qt-logo-medium.png
Binary files differ
diff --git a/tests/manual/examples/opengl/computegles31/computegles31.pro b/tests/manual/examples/opengl/computegles31/computegles31.pro
new file mode 100644
index 0000000000..8d9b00ba83
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/computegles31.pro
@@ -0,0 +1,11 @@
+QT += opengl
+
+HEADERS = $$PWD/glwindow.h
+
+SOURCES = $$PWD/glwindow.cpp \
+ $$PWD/main.cpp
+
+RESOURCES += computegles31.qrc
+
+target.path = $$[QT_INSTALL_EXAMPLES]/opengl/computegles31
+INSTALLS += target
diff --git a/tests/manual/examples/opengl/computegles31/computegles31.qrc b/tests/manual/examples/opengl/computegles31/computegles31.qrc
new file mode 100644
index 0000000000..b99eb0a82e
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/computegles31.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>Qt-logo-medium.png</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/examples/opengl/computegles31/glwindow.cpp b/tests/manual/examples/opengl/computegles31/glwindow.cpp
new file mode 100644
index 0000000000..98533e714e
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/glwindow.cpp
@@ -0,0 +1,372 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "glwindow.h"
+#include <QImage>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#include <QOpenGLExtraFunctions>
+#include <QOpenGLVertexArrayObject>
+#include <QtGui/qopengl.h>
+#include <QDebug>
+#include <QTimer>
+#include <math.h>
+
+#ifndef GL_READ_WRITE
+#define GL_READ_WRITE 0x88BA
+#endif
+
+#ifndef GL_RGBA8
+#define GL_RGBA8 0x8058
+#endif
+
+#ifndef GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
+#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+#endif
+
+GLWindow::GLWindow()
+{
+ const float animationStart = 0.0;
+ const float animationEnd = 10.0;
+ const float animationLength = 1000;
+
+ m_animationGroup = new QSequentialAnimationGroup(this);
+ m_animationGroup->setLoopCount(-1);
+
+ m_animationForward = new QPropertyAnimation(this, QByteArrayLiteral("blurRadius"));
+ m_animationForward->setStartValue(animationStart);
+ m_animationForward->setEndValue(animationEnd);
+ m_animationForward->setDuration(animationLength);
+ m_animationGroup->addAnimation(m_animationForward);
+
+ m_animationBackward = new QPropertyAnimation(this, QByteArrayLiteral("blurRadius"));
+ m_animationBackward->setStartValue(animationEnd);
+ m_animationBackward->setEndValue(animationStart);
+ m_animationBackward->setDuration(animationLength);
+ m_animationGroup->addAnimation(m_animationBackward);
+
+ m_animationGroup->start();
+}
+
+GLWindow::~GLWindow()
+{
+ makeCurrent();
+ delete m_texImageInput;
+ delete m_texImageProcessed;
+ delete m_texImageTmp;
+ delete m_shaderDisplay;
+ delete m_shaderComputeH;
+ delete m_shaderComputeV;
+ delete m_animationGroup;
+ delete m_animationForward;
+ delete m_animationBackward;
+ delete m_vao;
+}
+
+void GLWindow::setBlurRadius(float blurRadius)
+{
+ int radius = int(blurRadius);
+ if (radius != m_blurRadius) {
+ m_blurRadius = radius;
+ update();
+ }
+}
+
+void GLWindow::setAnimating(bool animate)
+{
+ m_animate = animate;
+ if (animate)
+ m_animationGroup->start();
+ else
+ m_animationGroup->stop();
+}
+
+void GLWindow::keyPressEvent(QKeyEvent *e)
+{
+ if (e->key() == Qt::Key_Space) { // pause
+ setAnimating(!m_animate);
+ }
+ update();
+}
+
+
+
+
+static const char *vsDisplaySource =
+ "const vec4 vertices[4] = vec4[4] (\n"
+ " vec4( -1.0, 1.0, 0.0, 1.0),\n"
+ " vec4( -1.0, -1.0, 0.0, 1.0),\n"
+ " vec4( 1.0, 1.0, 0.0, 1.0),\n"
+ " vec4( 1.0, -1.0, 0.0, 1.0)\n"
+ ");\n"
+ "const vec2 texCoords[4] = vec2[4] (\n"
+ " vec2( 0.0, 1.0),\n"
+ " vec2( 0.0, 0.0),\n"
+ " vec2( 1.0, 1.0),\n"
+ " vec2( 1.0, 0.0)\n"
+ ");\n"
+ "out vec2 texCoord;\n"
+ "uniform mat4 matProjection;\n"
+ "uniform vec2 imageRatio;\n"
+ "void main() {\n"
+ " gl_Position = matProjection * ( vertices[gl_VertexID] * vec4(imageRatio,0,1) );\n"
+ " texCoord = texCoords[gl_VertexID];\n"
+ "}\n";
+
+static const char *fsDisplaySource =
+ "in lowp vec2 texCoord; \n"
+ "uniform sampler2D samImage; \n"
+ "layout(location = 0) out lowp vec4 color;\n"
+ "void main() {\n"
+ " lowp vec4 texColor = texture(samImage,texCoord);\n"
+ " color = vec4(texColor.rgb, 1.0);\n"
+ "}\n";
+
+static const char *csComputeSourceV =
+ "#define COMPUTEPATCHSIZE 10 // Setting this to 10 to comply with MAX_COMPUTE_WORK_GROUP_INVOCATIONS for both OpenGL and OpenGLES - see QTBUG-79374 \n"
+ "#define IMGFMT rgba8 \n"
+ "layout (local_size_x = COMPUTEPATCHSIZE, local_size_y = COMPUTEPATCHSIZE) in;\n"
+ "layout(binding=0, IMGFMT) uniform readonly highp image2D inputImage; // Use a sampler to improve performance \n"
+ "layout(binding=1, IMGFMT) uniform writeonly highp image2D resultImage;\n"
+ "uniform int radius;\n"
+ "const float cutoff = 2.2;\n"
+
+ "float expFactor() { // a function, otherwise MESA produces error: initializer of global variable `expFactor' must be a constant expression\n"
+ " float sigma = clamp(float(radius) / cutoff,0.02,100.0);\n"
+ " return 1.0 / (2.0 * sigma * sigma);\n"
+ "}\n"
+
+ "float gaussian(float distance, float expfactor) {\n"
+ " return exp( -(distance * distance) * expfactor);\n"
+ "}\n"
+
+ "void main() {\n"
+ " ivec2 imgSize = imageSize(resultImage);\n"
+ " int x = int(gl_GlobalInvocationID.x);\n"
+ " int y = int(gl_GlobalInvocationID.y);\n"
+ " if ( (x >= imgSize.x) || (y >= imgSize.y) ) return;\n"
+ " vec4 sumPixels = vec4(0.0);\n"
+ " float sumWeights = 0.0;\n"
+ " int left = clamp(x - radius, 0, imgSize.x - 1);\n"
+ " int right = clamp(x + radius, 0, imgSize.x - 1);\n"
+ " int top = clamp(y - radius, 0, imgSize.y - 1);\n"
+ " int bottom = clamp(y + radius, 0, imgSize.y - 1);\n"
+ " float expfactor = expFactor();\n"
+ " for (int iY = top; iY <= bottom; iY++) {\n"
+ " float dy = float(abs(iY - y));\n"
+ " vec4 imgValue = imageLoad(inputImage, ivec2(x,iY));\n"
+ " float weight = gaussian(dy, expfactor);\n"
+ " sumWeights += weight;\n"
+ " sumPixels += (imgValue * weight);\n"
+ " }\n"
+ " sumPixels /= sumWeights;\n"
+ " imageStore(resultImage, ivec2(x,y), sumPixels);\n"
+ "}\n";
+
+static const char *csComputeSourceH =
+ "#define COMPUTEPATCHSIZE 10 \n"
+ "#define IMGFMT rgba8 \n"
+ "layout (local_size_x = COMPUTEPATCHSIZE, local_size_y = COMPUTEPATCHSIZE) in;\n"
+ "layout(binding=0, IMGFMT) uniform readonly highp image2D inputImage; // Use a sampler to improve performance \n"
+ "layout(binding=1, IMGFMT) uniform writeonly highp image2D resultImage;\n"
+ "uniform int radius;\n"
+ "const float cutoff = 2.2;\n"
+
+ "float expFactor() { // a function, otherwise MESA produces error: initializer of global variable `expFactor' must be a constant expression\n"
+ " float sigma = clamp(float(radius) / cutoff,0.02,100.0);\n"
+ " return 1.0 / (2.0 * sigma * sigma);\n"
+ "}\n"
+
+ "float gaussian(float distance, float expfactor) {\n"
+ " return exp( -(distance * distance) * expfactor);\n"
+ "}\n"
+
+ "void main() {\n"
+ " ivec2 imgSize = imageSize(resultImage);\n"
+ " int x = int(gl_GlobalInvocationID.x);\n"
+ " int y = int(gl_GlobalInvocationID.y);\n"
+ " if ( (x >= imgSize.x) || (y >= imgSize.y) ) return;\n"
+ " vec4 sumPixels = vec4(0.0);\n"
+ " float sumWeights = 0.0;\n"
+ " int left = clamp(x - radius, 0, imgSize.x - 1);\n"
+ " int right = clamp(x + radius, 0, imgSize.x - 1);\n"
+ " int top = clamp(y - radius, 0, imgSize.y - 1);\n"
+ " int bottom = clamp(y + radius, 0, imgSize.y - 1);\n"
+ " float expfactor = expFactor();\n"
+ " for (int iX = left; iX <= right; iX++) {\n"
+ " float dx = float(abs(iX - x));\n"
+ " vec4 imgValue = imageLoad(inputImage, ivec2(iX,y));\n"
+ " float weight = gaussian(dx, expfactor);\n"
+ " sumWeights += weight;\n"
+ " sumPixels += (imgValue * weight);\n"
+ " }\n"
+ " sumPixels /= sumWeights;\n"
+ " imageStore(resultImage, ivec2(x,y), sumPixels);\n"
+ "}\n";
+
+
+
+QByteArray versionedShaderCode(const char *src)
+{
+ QByteArray versionedSrc;
+
+ if (QOpenGLContext::currentContext()->isOpenGLES())
+ versionedSrc.append(QByteArrayLiteral("#version 310 es\n"));
+ else
+ versionedSrc.append(QByteArrayLiteral("#version 430 core\n"));
+
+ versionedSrc.append(src);
+ return versionedSrc;
+}
+
+void computeProjection(int winWidth, int winHeight, int imgWidth, int imgHeight, QMatrix4x4 &outProjection, QSizeF &outQuadSize)
+{
+ float ratioImg = float(imgWidth) / float(imgHeight);
+ float ratioCanvas = float(winWidth) / float(winHeight);
+
+ float correction = ratioImg / ratioCanvas;
+ float rescaleFactor = 1.0f;
+ float quadWidth = 1.0f;
+ float quadHeight = 1.0f;
+
+ if (correction < 1.0f) // canvas larger than image -- height = 1.0, vertical black bands
+ {
+ quadHeight = 1.0f;
+ quadWidth = 1.0f * ratioImg;
+ rescaleFactor = ratioCanvas;
+ correction = 1.0f / rescaleFactor;
+ }
+ else // image larger than canvas -- width = 1.0, horizontal black bands
+ {
+ quadWidth = 1.0f;
+ quadHeight = 1.0f / ratioImg;
+ correction = 1.0f / ratioCanvas;
+ }
+
+ const float frustumWidth = 1.0f * rescaleFactor;
+ const float frustumHeight = 1.0f * rescaleFactor * correction;
+
+ outProjection = QMatrix4x4();
+ outProjection.ortho(
+ -frustumWidth,
+ frustumWidth,
+ -frustumHeight,
+ frustumHeight,
+ -1.0f,
+ 1.0f);
+ outQuadSize = QSizeF(quadWidth,quadHeight);
+}
+
+void GLWindow::initializeGL()
+{
+ QOpenGLContext *ctx = QOpenGLContext::currentContext();
+ qDebug() << "Got a "
+ << ctx->format().majorVersion()
+ << "."
+ << ctx->format().minorVersion()
+ << ((ctx->format().renderableType() == QSurfaceFormat::OpenGLES) ? (" GLES") : (" GL"))
+ << " context";
+
+ QImage img(":/Qt-logo-medium.png");
+ Q_ASSERT(!img.isNull());
+ delete m_texImageInput;
+ m_texImageInput = new QOpenGLTexture(img.convertToFormat(QImage::Format_RGBA8888).mirrored());
+
+ delete m_texImageTmp;
+ m_texImageTmp = new QOpenGLTexture(QOpenGLTexture::Target2D);
+ m_texImageTmp->setFormat(m_texImageInput->format());
+ m_texImageTmp->setSize(m_texImageInput->width(),m_texImageInput->height());
+ m_texImageTmp->allocateStorage(QOpenGLTexture::RGBA,QOpenGLTexture::UInt8); // WTF?
+
+ delete m_texImageProcessed;
+ m_texImageProcessed = new QOpenGLTexture(QOpenGLTexture::Target2D);
+ m_texImageProcessed->setFormat(m_texImageInput->format());
+ m_texImageProcessed->setSize(m_texImageInput->width(),m_texImageInput->height());
+ m_texImageProcessed->allocateStorage(QOpenGLTexture::RGBA,QOpenGLTexture::UInt8);
+
+ m_texImageProcessed->setMagnificationFilter(QOpenGLTexture::Linear);
+ m_texImageProcessed->setMinificationFilter(QOpenGLTexture::Linear);
+ m_texImageProcessed->setWrapMode(QOpenGLTexture::ClampToEdge);
+
+ delete m_shaderDisplay;
+ m_shaderDisplay = new QOpenGLShaderProgram;
+ // Prepend the correct version directive to the sources. The rest is the
+ // same, thanks to the common GLSL syntax.
+ m_shaderDisplay->addShaderFromSourceCode(QOpenGLShader::Vertex, versionedShaderCode(vsDisplaySource));
+ m_shaderDisplay->addShaderFromSourceCode(QOpenGLShader::Fragment, versionedShaderCode(fsDisplaySource));
+ m_shaderDisplay->link();
+
+ delete m_shaderComputeV;
+ m_shaderComputeV = new QOpenGLShaderProgram;
+ m_shaderComputeV->addShaderFromSourceCode(QOpenGLShader::Compute, versionedShaderCode(csComputeSourceV));
+ m_shaderComputeV->link();
+
+ delete m_shaderComputeH;
+ m_shaderComputeH = new QOpenGLShaderProgram;
+ m_shaderComputeH->addShaderFromSourceCode(QOpenGLShader::Compute, versionedShaderCode(csComputeSourceH));
+ m_shaderComputeH->link();
+
+ // Create a VAO. Not strictly required for ES 3, but it is for plain OpenGL core context.
+ m_vao = new QOpenGLVertexArrayObject;
+ m_vao->create();
+}
+
+void GLWindow::resizeGL(int w, int h)
+{
+ computeProjection(w,h,m_texImageInput->width(),m_texImageInput->height(),m_proj,m_quadSize);
+}
+
+QSize getWorkGroups(int workGroupSize, const QSize &imageSize)
+{
+ int x = imageSize.width();
+ x = (x % workGroupSize) ? (x / workGroupSize) + 1 : (x / workGroupSize);
+ int y = imageSize.height();
+ y = (y % workGroupSize) ? (y / workGroupSize) + 1 : (y / workGroupSize);
+ return QSize(x,y);
+}
+
+void GLWindow::paintGL()
+{
+ // Now use QOpenGLExtraFunctions instead of QOpenGLFunctions as we want to
+ // do more than what GL(ES) 2.0 offers.
+ QOpenGLExtraFunctions *f = QOpenGLContext::currentContext()->extraFunctions();
+
+
+ // Process input image
+ QSize workGroups = getWorkGroups(10, QSize(m_texImageInput->width(), m_texImageInput->height()));
+ // Pass 1
+ f->glBindImageTexture(0, m_texImageInput->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
+ f->glBindImageTexture(1, m_texImageTmp->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
+ m_shaderComputeV->bind();
+ m_shaderComputeV->setUniformValue("radius",m_blurRadius);
+ f->glDispatchCompute(workGroups.width(),workGroups.height(),1);
+ f->glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
+ m_shaderComputeV->release();
+ // Pass 2
+ f->glBindImageTexture(0, m_texImageTmp->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
+ f->glBindImageTexture(1, m_texImageProcessed->textureId(), 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
+ m_shaderComputeH->bind();
+ m_shaderComputeH->setUniformValue("radius",m_blurRadius);
+ f->glDispatchCompute(workGroups.width(),workGroups.height(),1);
+ f->glMemoryBarrier(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT);
+ m_shaderComputeH->release();
+ // Compute cleanup
+ f->glBindImageTexture(0, 0, 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
+ f->glBindImageTexture(1, 0, 0, 0, 0, GL_READ_WRITE, GL_RGBA8);
+
+ // Display processed image
+ f->glClearColor(0, 0, 0, 1);
+ f->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ m_texImageProcessed->bind(0);
+ m_shaderDisplay->bind();
+ m_shaderDisplay->setUniformValue("matProjection",m_proj);
+ m_shaderDisplay->setUniformValue("imageRatio",m_quadSize);
+ m_shaderDisplay->setUniformValue("samImage",0);
+ m_vao->bind();
+ f->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ m_vao->release();
+ m_shaderDisplay->release();
+ m_texImageProcessed->release(0);
+}
+
diff --git a/tests/manual/examples/opengl/computegles31/glwindow.h b/tests/manual/examples/opengl/computegles31/glwindow.h
new file mode 100644
index 0000000000..268647a7aa
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/glwindow.h
@@ -0,0 +1,63 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef GLWIDGET_H
+#define GLWIDGET_H
+
+#include <QOpenGLWindow>
+#include <QOpenGLTexture>
+#include <QMatrix4x4>
+#include <QVector3D>
+#include <QKeyEvent>
+#include <QPropertyAnimation>
+#include <QSequentialAnimationGroup>
+#include <QRectF>
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLTexture;
+class QOpenGLShaderProgram;
+class QOpenGLBuffer;
+class QOpenGLVertexArrayObject;
+
+QT_END_NAMESPACE
+
+class GLWindow : public QOpenGLWindow
+{
+ Q_OBJECT
+ Q_PROPERTY(float blurRadius READ blurRadius WRITE setBlurRadius)
+
+public:
+ GLWindow();
+ ~GLWindow();
+
+ void initializeGL() override;
+ void resizeGL(int w, int h) override;
+ void paintGL() override;
+
+ float blurRadius() const { return m_blurRadius; }
+ void setBlurRadius(float blurRadius);
+
+protected:
+ void keyPressEvent(QKeyEvent *e) override;
+ void setAnimating(bool animate);
+
+private:
+ QPropertyAnimation *m_animationForward = nullptr;
+ QPropertyAnimation *m_animationBackward = nullptr;
+ QSequentialAnimationGroup *m_animationGroup;
+ QOpenGLTexture *m_texImageInput = nullptr;
+ QOpenGLTexture *m_texImageTmp = nullptr;
+ QOpenGLTexture *m_texImageProcessed = nullptr;
+ QOpenGLShaderProgram *m_shaderDisplay = nullptr;
+ QOpenGLShaderProgram *m_shaderComputeV = nullptr;
+ QOpenGLShaderProgram *m_shaderComputeH = nullptr;
+ QMatrix4x4 m_proj;
+ QSizeF m_quadSize;
+
+ int m_blurRadius = 0;
+ bool m_animate = true;
+ QOpenGLVertexArrayObject *m_vao = nullptr;
+};
+
+#endif
diff --git a/tests/manual/examples/opengl/computegles31/main.cpp b/tests/manual/examples/opengl/computegles31/main.cpp
new file mode 100644
index 0000000000..6c29dd4de9
--- /dev/null
+++ b/tests/manual/examples/opengl/computegles31/main.cpp
@@ -0,0 +1,101 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QGuiApplication>
+#include <QSurfaceFormat>
+#include <QOffscreenSurface>
+#include <QOpenGLContext>
+#include <QDebug>
+#include <QPair>
+#include "glwindow.h"
+
+bool OGLSupports(int major, int minor, bool gles = false, QSurfaceFormat::OpenGLContextProfile profile = QSurfaceFormat::NoProfile)
+{
+ QOpenGLContext ctx;
+ QSurfaceFormat fmt;
+ fmt.setVersion(major, minor);
+ if (gles) {
+ fmt.setRenderableType(QSurfaceFormat::OpenGLES);
+ } else {
+ fmt.setRenderableType(QSurfaceFormat::OpenGL);
+ fmt.setProfile(profile);
+ }
+
+ ctx.setFormat(fmt);
+ ctx.create();
+ if (!ctx.isValid())
+ return false;
+ int ctxMajor = ctx.format().majorVersion();
+ int ctxMinor = ctx.format().minorVersion();
+ bool isGles = (ctx.format().renderableType() == QSurfaceFormat::OpenGLES);
+
+ if (isGles != gles) return false;
+ if (ctxMajor < major) return false;
+ if (ctxMajor == major && ctxMinor < minor)
+ return false;
+ if (!gles && ctx.format().profile() != profile)
+ return false;
+ return true;
+}
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ qDebug() << "Support for GL 2.0 noprof "<<( OGLSupports(2,0,false) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 core "<<( OGLSupports(2,0,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.0 compat "<<( OGLSupports(2,0,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 noprof "<<( OGLSupports(2,1,false) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 core "<<( OGLSupports(2,1,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 2.1 compat "<<( OGLSupports(2,1,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 noprof "<<( OGLSupports(3,0,false) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 core "<<( OGLSupports(3,0,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.0 compat "<<( OGLSupports(3,0,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 noprof "<<( OGLSupports(3,1,false) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 core "<<( OGLSupports(3,1,false, QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.1 compat "<<( OGLSupports(3,1,false, QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.2 core "<<( OGLSupports(3,2,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.2 compat "<<( OGLSupports(3,2,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.3 core "<<( OGLSupports(3,3,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 3.3 compat "<<( OGLSupports(3,3,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.0 core "<<( OGLSupports(4,0,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.0 compat "<<( OGLSupports(4,0,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.1 core "<<( OGLSupports(4,1,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.1 compat "<<( OGLSupports(4,1,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.2 core "<<( OGLSupports(4,2,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.2 compat "<<( OGLSupports(4,2,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.3 core "<<( OGLSupports(4,3,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.3 compat "<<( OGLSupports(4,3,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.4 core "<<( OGLSupports(4,4,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.4 compat "<<( OGLSupports(4,4,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.5 core "<<( OGLSupports(4,5,false,QSurfaceFormat::CoreProfile) ? "yes" : "no");
+ qDebug() << "Support for GL 4.5 compat "<<( OGLSupports(4,5,false,QSurfaceFormat::CompatibilityProfile) ? "yes" : "no");
+ qDebug() << "Support for GLES 2.0 "<<( OGLSupports(2,0,true) ? "yes" : "no");
+ qDebug() << "Support for GLES 3.0 "<<( OGLSupports(3,0,true) ? "yes" : "no");
+ qDebug() << "Support for GLES 3.1 "<<( OGLSupports(3,1,true) ? "yes" : "no");
+ qDebug() << "Support for GLES 3.2 "<<( OGLSupports(3,2,true) ? "yes" : "no");
+
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+
+ // Request OpenGL ES 3.1 context, as this is a GLES example. If not available, go for OpenGL 4.3 core.
+ if (OGLSupports(3,1,true)) {
+ qDebug("Requesting 3.1 GLES context");
+ fmt.setVersion(3, 1);
+ fmt.setRenderableType(QSurfaceFormat::OpenGLES);
+ } else if (OGLSupports(4,3,false,QSurfaceFormat::CoreProfile)) {
+ qDebug("Requesting 4.3 core context");
+ fmt.setVersion(4, 3);
+ fmt.setRenderableType(QSurfaceFormat::OpenGL);
+ fmt.setProfile(QSurfaceFormat::CoreProfile);
+ } else {
+ qWarning("Error: This system does not support OpenGL Compute Shaders! Exiting.");
+ return -1;
+ }
+ QSurfaceFormat::setDefaultFormat(fmt);
+
+ GLWindow glWindow;
+ glWindow.showMaximized();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/opengl/contextinfo/CMakeLists.txt b/tests/manual/examples/opengl/contextinfo/CMakeLists.txt
new file mode 100644
index 0000000000..ae5c10942a
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/CMakeLists.txt
@@ -0,0 +1,39 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(contextinfo LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/contextinfo")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(contextinfo
+ main.cpp
+ renderwindow.cpp renderwindow.h
+ widget.cpp widget.h
+)
+
+set_target_properties(contextinfo PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(contextinfo PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
+ Qt6::Widgets
+)
+
+install(TARGETS contextinfo
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/opengl/contextinfo/contextinfo.pro b/tests/manual/examples/opengl/contextinfo/contextinfo.pro
new file mode 100644
index 0000000000..ae8f4067b6
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/contextinfo.pro
@@ -0,0 +1,14 @@
+TEMPLATE = app
+QT += widgets opengl
+requires(qtConfig(filedialog))
+
+SOURCES += main.cpp \
+ widget.cpp \
+ renderwindow.cpp
+
+HEADERS += widget.h \
+ renderwindow.h
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/opengl/contextinfo
+INSTALLS += target
diff --git a/tests/manual/examples/opengl/contextinfo/main.cpp b/tests/manual/examples/opengl/contextinfo/main.cpp
new file mode 100644
index 0000000000..253425ded9
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/main.cpp
@@ -0,0 +1,25 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include "widget.h"
+
+int main(int argc, char **argv)
+{
+ for (int i = 1; i < argc; ++i) {
+ if (!qstrcmp(argv[i], "-g"))
+ QCoreApplication::setAttribute(Qt::AA_UseOpenGLES);
+ else if (!qstrcmp(argv[i], "-s"))
+ QCoreApplication::setAttribute(Qt::AA_UseSoftwareOpenGL);
+ else if (!qstrcmp(argv[i], "-d"))
+ QCoreApplication::setAttribute(Qt::AA_UseDesktopOpenGL);
+ }
+
+ QApplication app(argc, argv);
+
+ Widget w;
+ w.resize(700, 800);
+ w.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/opengl/contextinfo/renderwindow.cpp b/tests/manual/examples/opengl/contextinfo/renderwindow.cpp
new file mode 100644
index 0000000000..64c0f47db9
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/renderwindow.cpp
@@ -0,0 +1,191 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "renderwindow.h"
+#include <QTimer>
+#include <QMatrix4x4>
+#include <QOpenGLContext>
+#include <QtOpenGL/QOpenGLShaderProgram>
+#include <QOpenGLFunctions>
+
+RenderWindow::RenderWindow(const QSurfaceFormat &format)
+ : m_context(nullptr),
+ m_initialized(false),
+ m_forceGLSL110(false),
+ m_angle(0.0f)
+{
+ setSurfaceType(QWindow::OpenGLSurface);
+ setFormat(format);
+ m_context = new QOpenGLContext(this);
+ m_context->setFormat(requestedFormat());
+ if (!m_context->create()) {
+ delete m_context;
+ m_context = nullptr;
+ }
+}
+
+void RenderWindow::exposeEvent(QExposeEvent *)
+{
+ if (isExposed())
+ render();
+}
+
+// ES needs the precision qualifiers.
+// On desktop GL QOpenGLShaderProgram inserts dummy defines for highp/mediump/lowp.
+static const char *vertexShaderSource110 =
+ "attribute highp vec4 posAttr;\n"
+ "attribute lowp vec4 colAttr;\n"
+ "varying lowp vec4 col;\n"
+ "uniform highp mat4 matrix;\n"
+ "void main() {\n"
+ " col = colAttr;\n"
+ " gl_Position = matrix * posAttr;\n"
+ "}\n";
+
+static const char *fragmentShaderSource110 =
+ "varying lowp vec4 col;\n"
+ "void main() {\n"
+ " gl_FragColor = col;\n"
+ "}\n";
+
+static const char *vertexShaderSource =
+ "#version 150\n"
+ "in vec4 posAttr;\n"
+ "in vec4 colAttr;\n"
+ "out vec4 col;\n"
+ "uniform mat4 matrix;\n"
+ "void main() {\n"
+ " col = colAttr;\n"
+ " gl_Position = matrix * posAttr;\n"
+ "}\n";
+
+static const char *fragmentShaderSource =
+ "#version 150\n"
+ "in vec4 col;\n"
+ "out vec4 fragColor;\n"
+ "void main() {\n"
+ " fragColor = col;\n"
+ "}\n";
+
+static GLfloat vertices[] = {
+ 0.0f, 0.707f,
+ -0.5f, -0.5f,
+ 0.5f, -0.5f
+};
+
+static GLfloat colors[] = {
+ 1.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f
+};
+
+void RenderWindow::init()
+{
+ m_program = new QOpenGLShaderProgram(this);
+
+ QSurfaceFormat format = m_context->format();
+ bool useNewStyleShader = format.profile() == QSurfaceFormat::CoreProfile;
+ // Try to handle 3.0 & 3.1 that do not have the core/compatibility profile concept 3.2+ has.
+ // This may still fail since version 150 (3.2) is specified in the sources but it's worth a try.
+ if (format.renderableType() == QSurfaceFormat::OpenGL && format.majorVersion() == 3 && format.minorVersion() <= 1)
+ useNewStyleShader = !format.testOption(QSurfaceFormat::DeprecatedFunctions);
+ if (m_forceGLSL110)
+ useNewStyleShader = false;
+
+ const char *vsrc = useNewStyleShader ? vertexShaderSource : vertexShaderSource110;
+ const char *fsrc = useNewStyleShader ? fragmentShaderSource : fragmentShaderSource110;
+ qDebug("Using version %s shader", useNewStyleShader ? "150" : "110");
+
+ if (!m_program->addShaderFromSourceCode(QOpenGLShader::Vertex, vsrc)) {
+ emit error(m_program->log());
+ return;
+ }
+ if (!m_program->addShaderFromSourceCode(QOpenGLShader::Fragment, fsrc)) {
+ emit error(m_program->log());
+ return;
+ }
+ if (!m_program->link()) {
+ emit error(m_program->log());
+ return;
+ }
+
+ m_posAttr = m_program->attributeLocation("posAttr");
+ m_colAttr = m_program->attributeLocation("colAttr");
+ m_matrixUniform = m_program->uniformLocation("matrix");
+
+ m_vbo.create();
+ m_vbo.bind();
+ m_vbo.allocate(vertices, sizeof(vertices) + sizeof(colors));
+ m_vbo.write(sizeof(vertices), colors, sizeof(colors));
+ m_vbo.release();
+
+ QOpenGLVertexArrayObject::Binder vaoBinder(&m_vao);
+ if (m_vao.isCreated()) // have VAO support, use it
+ setupVertexAttribs();
+}
+
+void RenderWindow::setupVertexAttribs()
+{
+ m_vbo.bind();
+ m_program->setAttributeBuffer(m_posAttr, GL_FLOAT, 0, 2);
+ m_program->setAttributeBuffer(m_colAttr, GL_FLOAT, sizeof(vertices), 3);
+ m_program->enableAttributeArray(m_posAttr);
+ m_program->enableAttributeArray(m_colAttr);
+ m_vbo.release();
+}
+
+bool RenderWindow::event(QEvent *ev)
+{
+ if (ev->type() == QEvent::UpdateRequest)
+ render();
+ return QWindow::event(ev);
+}
+
+void RenderWindow::render()
+{
+ if (!m_context->makeCurrent(this)) {
+ emit error(tr("makeCurrent() failed"));
+ return;
+ }
+
+ QOpenGLFunctions *f = m_context->functions();
+ if (!m_initialized) {
+ m_initialized = true;
+ f->glEnable(GL_DEPTH_TEST);
+ f->glClearColor(0, 0, 0, 1);
+ init();
+ emit ready();
+ }
+
+ if (!m_vbo.isCreated()) // init() failed, don't bother with trying to render
+ return;
+
+ const qreal retinaScale = devicePixelRatio();
+ f->glViewport(0, 0, width() * retinaScale, height() * retinaScale);
+ f->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ m_program->bind();
+ QMatrix4x4 matrix;
+ matrix.perspective(60.0f, 4.0f / 3.0f, 0.1f, 100.0f);
+ matrix.translate(0.0f, 0.0f, -2.0f);
+ matrix.rotate(m_angle, 0.0f, 1.0f, 0.0f);
+ m_program->setUniformValue(m_matrixUniform, matrix);
+
+ if (m_vao.isCreated())
+ m_vao.bind();
+ else // no VAO support, set the vertex attribute arrays now
+ setupVertexAttribs();
+
+ f->glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ m_vao.release();
+ m_program->release();
+
+ // swapInterval is 1 by default which means that swapBuffers() will (hopefully) block
+ // and wait for vsync.
+ m_context->swapBuffers(this);
+
+ m_angle += 1.0f;
+
+ requestUpdate();
+}
diff --git a/tests/manual/examples/opengl/contextinfo/renderwindow.h b/tests/manual/examples/opengl/contextinfo/renderwindow.h
new file mode 100644
index 0000000000..964dd601a6
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/renderwindow.h
@@ -0,0 +1,48 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef RENDERWINDOW_H
+#define RENDERWINDOW_H
+
+#include <QWindow>
+#include <QOpenGLVertexArrayObject>
+#include <QOpenGLBuffer>
+
+QT_FORWARD_DECLARE_CLASS(QOpenGLContext)
+QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram)
+
+class RenderWindow : public QWindow
+{
+ Q_OBJECT
+
+public:
+ RenderWindow(const QSurfaceFormat &format);
+ QOpenGLContext *context() { return m_context; }
+ void exposeEvent(QExposeEvent *) override;
+ void setForceGLSL110(bool enable) { m_forceGLSL110 = enable; }
+
+signals:
+ void ready();
+ void error(const QString &msg);
+
+protected:
+ bool event(QEvent *ev) override;
+
+private slots:
+ void render();
+
+private:
+ void init();
+ void setupVertexAttribs();
+
+ QOpenGLContext *m_context;
+ bool m_initialized;
+ bool m_forceGLSL110;
+ QOpenGLShaderProgram *m_program;
+ int m_posAttr, m_colAttr, m_matrixUniform;
+ QOpenGLVertexArrayObject m_vao;
+ QOpenGLBuffer m_vbo;
+ float m_angle;
+};
+
+#endif // RENDERWINDOW_H
diff --git a/tests/manual/examples/opengl/contextinfo/widget.cpp b/tests/manual/examples/opengl/contextinfo/widget.cpp
new file mode 100644
index 0000000000..bc31497039
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/widget.cpp
@@ -0,0 +1,360 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "widget.h"
+#include "renderwindow.h"
+#include <QVBoxLayout>
+#include <QComboBox>
+#include <QGroupBox>
+#include <QRadioButton>
+#include <QCheckBox>
+#include <QHBoxLayout>
+#include <QLabel>
+#include <QList>
+#include <QByteArray>
+#include <QPushButton>
+#include <QTextEdit>
+#include <QSplitter>
+#include <QGuiApplication>
+#include <QSurfaceFormat>
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#include <QDebug>
+#include <QTextStream>
+
+struct Version {
+ const char *str;
+ int major;
+ int minor;
+};
+
+static struct Version versions[] = {
+ { "1.0", 1, 0 },
+ { "1.1", 1, 1 },
+ { "1.2", 1, 2 },
+ { "1.3", 1, 3 },
+ { "1.4", 1, 4 },
+ { "1.5", 1, 5 },
+ { "2.0", 2, 0 },
+ { "2.1", 2, 1 },
+ { "3.0", 3, 0 },
+ { "3.1", 3, 1 },
+ { "3.2", 3, 2 },
+ { "3.3", 3, 3 },
+ { "4.0", 4, 0 },
+ { "4.1", 4, 1 },
+ { "4.2", 4, 2 },
+ { "4.3", 4, 3 },
+ { "4.4", 4, 4 },
+ { "4.5", 4, 5 }
+};
+
+struct Profile {
+ const char *str;
+ QSurfaceFormat::OpenGLContextProfile profile;
+};
+
+static struct Profile profiles[] = {
+ { "none", QSurfaceFormat::NoProfile },
+ { "core", QSurfaceFormat::CoreProfile },
+ { "compatibility", QSurfaceFormat::CompatibilityProfile }
+};
+
+struct Option {
+ const char *str;
+ QSurfaceFormat::FormatOption option;
+};
+
+static struct Option options[] = {
+ { "deprecated functions (not forward compatible)", QSurfaceFormat::DeprecatedFunctions },
+ { "debug context", QSurfaceFormat::DebugContext },
+ { "stereo buffers", QSurfaceFormat::StereoBuffers },
+ // This is not a QSurfaceFormat option but is helpful to determine if the driver
+ // allows compiling old-style shaders with core profile.
+ { "force version 110 shaders", QSurfaceFormat::FormatOption(0) }
+};
+
+struct Renderable {
+ const char *str;
+ QSurfaceFormat::RenderableType renderable;
+};
+
+static struct Renderable renderables[] = {
+ { "default", QSurfaceFormat::DefaultRenderableType },
+#ifndef Q_OS_ANDROID
+ { "OpenGL", QSurfaceFormat::OpenGL },
+#endif
+ { "OpenGL ES", QSurfaceFormat::OpenGLES }
+};
+
+void Widget::addVersions(QLayout *layout)
+{
+ QHBoxLayout *hbox = new QHBoxLayout;
+ hbox->setSpacing(20);
+ QLabel *label = new QLabel(tr("Context &version: "));
+ hbox->addWidget(label);
+ m_version = new QComboBox;
+ m_version->setMinimumWidth(60);
+ label->setBuddy(m_version);
+ hbox->addWidget(m_version);
+ for (size_t i = 0; i < sizeof(versions) / sizeof(Version); ++i) {
+ m_version->addItem(QString::fromLatin1(versions[i].str));
+ if (versions[i].major == 2 && versions[i].minor == 0)
+ m_version->setCurrentIndex(m_version->count() - 1);
+ }
+
+ QPushButton *btn = new QPushButton(tr("Create context"));
+ connect(btn, &QPushButton::clicked, this, &Widget::start);
+ btn->setMinimumSize(120, 40);
+ hbox->addWidget(btn);
+
+ layout->addItem(hbox);
+}
+
+void Widget::addProfiles(QLayout *layout)
+{
+ QGroupBox *groupBox = new QGroupBox(tr("Profile"));
+ QVBoxLayout *vbox = new QVBoxLayout;
+ for (size_t i = 0; i < sizeof(profiles) / sizeof(Profile); ++i)
+ vbox->addWidget(new QRadioButton(QString::fromLatin1(profiles[i].str)));
+ static_cast<QRadioButton *>(vbox->itemAt(0)->widget())->setChecked(true);
+ groupBox->setLayout(vbox);
+ layout->addWidget(groupBox);
+ m_profiles = vbox;
+}
+
+void Widget::addOptions(QLayout *layout)
+{
+ QGroupBox *groupBox = new QGroupBox(tr("Options"));
+ QVBoxLayout *vbox = new QVBoxLayout;
+ for (size_t i = 0; i < sizeof(options) / sizeof(Option); ++i)
+ vbox->addWidget(new QCheckBox(QString::fromLatin1(options[i].str)));
+ groupBox->setLayout(vbox);
+ layout->addWidget(groupBox);
+ m_options = vbox;
+}
+
+void Widget::addRenderableTypes(QLayout *layout)
+{
+ QGroupBox *groupBox = new QGroupBox(tr("Renderable type"));
+ QVBoxLayout *vbox = new QVBoxLayout;
+ for (size_t i = 0; i < sizeof(renderables) / sizeof(Renderable); ++i)
+ vbox->addWidget(new QRadioButton(QString::fromLatin1(renderables[i].str)));
+ static_cast<QRadioButton *>(vbox->itemAt(0)->widget())->setChecked(true);
+ groupBox->setLayout(vbox);
+ layout->addWidget(groupBox);
+ m_renderables = vbox;
+}
+
+void Widget::addRenderWindow()
+{
+ m_renderWindowLayout->addWidget(m_renderWindowContainer);
+}
+
+static QWidget *widgetWithLayout(QLayout *layout)
+{
+ QWidget *w = new QWidget;
+ w->setLayout(layout);
+ return w;
+}
+
+Widget::Widget(QWidget *parent)
+ : QWidget(parent)
+{
+ QVBoxLayout *layout = new QVBoxLayout;
+ QSplitter *vsplit = new QSplitter(Qt::Vertical);
+ layout->addWidget(vsplit);
+
+ QSplitter *hsplit = new QSplitter;
+
+ QVBoxLayout *settingsLayout = new QVBoxLayout;
+ addVersions(settingsLayout);
+ addProfiles(settingsLayout);
+ addOptions(settingsLayout);
+ addRenderableTypes(settingsLayout);
+ hsplit->addWidget(widgetWithLayout(settingsLayout));
+
+ QVBoxLayout *outputLayout = new QVBoxLayout;
+ m_output = new QTextEdit;
+ m_output->setReadOnly(true);
+ outputLayout->addWidget(m_output);
+ m_extensions = new QTextEdit;
+ m_extensions->setReadOnly(true);
+ outputLayout->addWidget(m_extensions);
+ hsplit->addWidget(widgetWithLayout(outputLayout));
+
+ hsplit->setStretchFactor(0, 4);
+ hsplit->setStretchFactor(1, 6);
+ vsplit->addWidget(hsplit);
+
+ m_renderWindowLayout = new QVBoxLayout;
+ vsplit->addWidget(widgetWithLayout(m_renderWindowLayout));
+ vsplit->setStretchFactor(1, 5);
+
+ m_renderWindowContainer = new QWidget;
+ addRenderWindow();
+
+ QString description;
+ QTextStream str(&description);
+ str << "Qt " << QT_VERSION_STR << ' ' << QGuiApplication::platformName();
+ const char *openGlVariables[] =
+ {"QT_ANGLE_PLATFORM", "QT_OPENGL", "QT_OPENGL_BUGLIST", "QT_OPENGL_DLL"};
+ const size_t variableCount = sizeof(openGlVariables) / sizeof(openGlVariables[0]);
+ for (size_t v = 0; v < variableCount; ++v) {
+ if (qEnvironmentVariableIsSet(openGlVariables[v]))
+ str << ' ' << openGlVariables[v] << '=' << qgetenv(openGlVariables[v]);
+ }
+ if (QCoreApplication::testAttribute(Qt::AA_UseOpenGLES))
+ str << " Qt::AA_UseOpenGLES";
+ if (QCoreApplication::testAttribute(Qt::AA_UseSoftwareOpenGL))
+ str << " Qt::AA_UseSoftwareOpenGL";
+ if (QCoreApplication::testAttribute(Qt::AA_UseDesktopOpenGL))
+ str << " Qt::AA_UseDesktopOpenGL";
+ layout->addWidget(new QLabel(description));
+
+ setLayout(layout);
+}
+
+void Widget::start()
+{
+ QSurfaceFormat fmt;
+
+ int idx = m_version->currentIndex();
+ if (idx < 0)
+ return;
+ fmt.setVersion(versions[idx].major, versions[idx].minor);
+
+ for (size_t i = 0; i < sizeof(profiles) / sizeof(Profile); ++i)
+ if (static_cast<QRadioButton *>(m_profiles->itemAt(int(i))->widget())->isChecked()) {
+ fmt.setProfile(profiles[i].profile);
+ break;
+ }
+
+ bool forceGLSL110 = false;
+ for (size_t i = 0; i < sizeof(options) / sizeof(Option); ++i)
+ if (static_cast<QCheckBox *>(m_options->itemAt(int(i))->widget())->isChecked()) {
+ if (options[i].option)
+ fmt.setOption(options[i].option);
+ else if (i == 3)
+ forceGLSL110 = true;
+ }
+
+ for (size_t i = 0; i < sizeof(renderables) / sizeof(Renderable); ++i)
+ if (static_cast<QRadioButton *>(m_renderables->itemAt(int(i))->widget())->isChecked()) {
+ fmt.setRenderableType(renderables[i].renderable);
+ break;
+ }
+
+ // The example rendering will need a depth buffer.
+ fmt.setDepthBufferSize(16);
+
+ m_output->clear();
+ m_extensions->clear();
+ qDebug() << "Requesting surface format" << fmt;
+
+ m_renderWindowLayout->removeWidget(m_renderWindowContainer);
+ delete m_renderWindowContainer;
+
+ RenderWindow *renderWindow = new RenderWindow(fmt);
+ if (!renderWindow->context()) {
+ m_output->append(tr("Failed to create context"));
+ delete renderWindow;
+ m_renderWindowContainer = new QWidget;
+ addRenderWindow();
+ return;
+ }
+ m_surface = renderWindow;
+
+ renderWindow->setForceGLSL110(forceGLSL110);
+ connect(renderWindow, &RenderWindow::ready, this, &Widget::renderWindowReady);
+ connect(renderWindow, &RenderWindow::error, this, &Widget::renderWindowError);
+
+ m_renderWindowContainer = QWidget::createWindowContainer(renderWindow);
+ addRenderWindow();
+}
+
+void Widget::printFormat(const QSurfaceFormat &format)
+{
+ m_output->append(tr("OpenGL version: %1.%2").arg(format.majorVersion()).arg(format.minorVersion()));
+
+ for (size_t i = 0; i < sizeof(profiles) / sizeof(Profile); ++i)
+ if (profiles[i].profile == format.profile()) {
+ m_output->append(tr("Profile: %1").arg(QString::fromLatin1(profiles[i].str)));
+ break;
+ }
+
+ QString opts;
+ for (size_t i = 0; i < sizeof(options) / sizeof(Option); ++i)
+ if (format.testOption(options[i].option))
+ opts += QString::fromLatin1(options[i].str) + QLatin1Char(' ');
+ m_output->append(tr("Options: %1").arg(opts));
+
+ for (size_t i = 0; i < sizeof(renderables) / sizeof(Renderable); ++i)
+ if (renderables[i].renderable == format.renderableType()) {
+ m_output->append(tr("Renderable type: %1").arg(QString::fromLatin1(renderables[i].str)));
+ break;
+ }
+
+ m_output->append(tr("Depth buffer size: %1").arg(QString::number(format.depthBufferSize())));
+ m_output->append(tr("Stencil buffer size: %1").arg(QString::number(format.stencilBufferSize())));
+ m_output->append(tr("Samples: %1").arg(QString::number(format.samples())));
+ m_output->append(tr("Red buffer size: %1").arg(QString::number(format.redBufferSize())));
+ m_output->append(tr("Green buffer size: %1").arg(QString::number(format.greenBufferSize())));
+ m_output->append(tr("Blue buffer size: %1").arg(QString::number(format.blueBufferSize())));
+ m_output->append(tr("Alpha buffer size: %1").arg(QString::number(format.alphaBufferSize())));
+ m_output->append(tr("Swap interval: %1").arg(QString::number(format.swapInterval())));
+}
+
+void Widget::renderWindowReady()
+{
+ QOpenGLContext *context = QOpenGLContext::currentContext();
+ Q_ASSERT(context);
+
+ QString vendor, renderer, version, glslVersion;
+ const GLubyte *p;
+ QOpenGLFunctions *f = context->functions();
+ if ((p = f->glGetString(GL_VENDOR)))
+ vendor = QString::fromLatin1(reinterpret_cast<const char *>(p));
+ if ((p = f->glGetString(GL_RENDERER)))
+ renderer = QString::fromLatin1(reinterpret_cast<const char *>(p));
+ if ((p = f->glGetString(GL_VERSION)))
+ version = QString::fromLatin1(reinterpret_cast<const char *>(p));
+ if ((p = f->glGetString(GL_SHADING_LANGUAGE_VERSION)))
+ glslVersion = QString::fromLatin1(reinterpret_cast<const char *>(p));
+
+ m_output->append(tr("*** Context information ***"));
+ m_output->append(tr("Vendor: %1").arg(vendor));
+ m_output->append(tr("Renderer: %1").arg(renderer));
+ m_output->append(tr("OpenGL version: %1").arg(version));
+ m_output->append(tr("GLSL version: %1").arg(glslVersion));
+
+ m_output->append(tr("\n*** QSurfaceFormat from context ***"));
+ printFormat(context->format());
+
+ m_output->append(tr("\n*** QSurfaceFormat from window surface ***"));
+ printFormat(m_surface->format());
+
+ m_output->append(tr("\n*** Qt build information ***"));
+ const char *gltype[] = { "Desktop", "GLES 2", "GLES 1" };
+ m_output->append(tr("Qt OpenGL configuration: %1")
+ .arg(QString::fromLatin1(gltype[QOpenGLContext::openGLModuleType()])));
+#if defined(Q_OS_WIN)
+ using namespace QNativeInterface;
+ m_output->append(tr("Qt OpenGL library handle: %1")
+ .arg(QString::number(qintptr(QWGLContext::openGLModuleHandle()), 16)));
+#endif
+
+ QList<QByteArray> extensionList = context->extensions().values();
+ std::sort(extensionList.begin(), extensionList.end());
+ m_extensions->append(tr("Found %1 extensions:").arg(extensionList.count()));
+ for (const QByteArray &ext : std::as_const(extensionList))
+ m_extensions->append(QString::fromLatin1(ext));
+
+ m_output->moveCursor(QTextCursor::Start);
+ m_extensions->moveCursor(QTextCursor::Start);
+}
+
+void Widget::renderWindowError(const QString &msg)
+{
+ m_output->append(tr("An error has occurred:\n%1").arg(msg));
+}
diff --git a/tests/manual/examples/opengl/contextinfo/widget.h b/tests/manual/examples/opengl/contextinfo/widget.h
new file mode 100644
index 0000000000..e5c31fcaa7
--- /dev/null
+++ b/tests/manual/examples/opengl/contextinfo/widget.h
@@ -0,0 +1,46 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WIDGET_H
+#define WIDGET_H
+
+#include <QWidget>
+
+QT_FORWARD_DECLARE_CLASS(QComboBox)
+QT_FORWARD_DECLARE_CLASS(QTextEdit)
+QT_FORWARD_DECLARE_CLASS(QVBoxLayout)
+QT_FORWARD_DECLARE_CLASS(QSurfaceFormat)
+QT_FORWARD_DECLARE_CLASS(QSurface)
+
+class Widget : public QWidget
+{
+ Q_OBJECT
+
+public:
+ explicit Widget(QWidget *parent = nullptr);
+
+private slots:
+ void start();
+ void renderWindowReady();
+ void renderWindowError(const QString &msg);
+
+private:
+ void addVersions(QLayout *layout);
+ void addProfiles(QLayout *layout);
+ void addOptions(QLayout *layout);
+ void addRenderableTypes(QLayout *layout);
+ void addRenderWindow();
+ void printFormat(const QSurfaceFormat &format);
+
+ QComboBox *m_version;
+ QLayout *m_profiles;
+ QLayout *m_options;
+ QLayout *m_renderables;
+ QTextEdit *m_output;
+ QTextEdit *m_extensions;
+ QVBoxLayout *m_renderWindowLayout;
+ QWidget *m_renderWindowContainer;
+ QSurface *m_surface;
+};
+
+#endif // WIDGET_H
diff --git a/tests/manual/examples/opengl/hellowindow/CMakeLists.txt b/tests/manual/examples/opengl/hellowindow/CMakeLists.txt
new file mode 100644
index 0000000000..3224c81ccc
--- /dev/null
+++ b/tests/manual/examples/opengl/hellowindow/CMakeLists.txt
@@ -0,0 +1,39 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(hellowindow LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/hellowindow")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
+
+qt_standard_project_setup()
+
+qt_add_executable(hellowindow
+ hellowindow.cpp hellowindow.h
+ main.cpp
+)
+
+set_target_properties(hellowindow PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(hellowindow PRIVATE
+ Qt6::Core
+ Qt6::CorePrivate
+ Qt6::Gui
+ Qt6::GuiPrivate
+ Qt6::OpenGL
+)
+
+install(TARGETS hellowindow
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/opengl/hellowindow/hellowindow.cpp b/tests/manual/examples/opengl/hellowindow/hellowindow.cpp
new file mode 100644
index 0000000000..c9cad95563
--- /dev/null
+++ b/tests/manual/examples/opengl/hellowindow/hellowindow.cpp
@@ -0,0 +1,305 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "hellowindow.h"
+
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+#include <QRandomGenerator>
+#include <qmath.h>
+#include <QElapsedTimer>
+
+Renderer::Renderer(const QSurfaceFormat &format, Renderer *share, QScreen *screen)
+ : m_initialized(false)
+ , m_format(format)
+{
+ m_context = new QOpenGLContext(this);
+ if (screen)
+ m_context->setScreen(screen);
+ m_context->setFormat(format);
+ if (share)
+ m_context->setShareContext(share->m_context);
+ m_context->create();
+
+ m_backgroundColor = QColor::fromRgbF(0.1f, 0.1f, 0.2f, 1.0f);
+ m_backgroundColor.setRed(QRandomGenerator::global()->bounded(64));
+ m_backgroundColor.setGreen(QRandomGenerator::global()->bounded(128));
+ m_backgroundColor.setBlue(QRandomGenerator::global()->bounded(256));
+}
+
+HelloWindow::HelloWindow(const QSharedPointer<Renderer> &renderer, QScreen *screen)
+ : m_colorIndex(0), m_renderer(renderer)
+{
+ setSurfaceType(QWindow::OpenGLSurface);
+ setFlags(Qt::Window | Qt::WindowSystemMenuHint | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
+
+ setGeometry(QRect(10, 10, 640, 480));
+
+ setFormat(renderer->format());
+ if (screen)
+ setScreen(screen);
+
+ create();
+
+ updateColor();
+
+ connect(renderer.data(), &Renderer::requestUpdate, this, &QWindow::requestUpdate);
+}
+
+void HelloWindow::exposeEvent(QExposeEvent *)
+{
+ if (isExposed())
+ render();
+}
+
+bool HelloWindow::event(QEvent *ev)
+{
+ if (ev->type() == QEvent::UpdateRequest && isExposed())
+ render();
+ return QWindow::event(ev);
+}
+
+void HelloWindow::render()
+{
+ static QElapsedTimer timer;
+ if (!timer.isValid())
+ timer.start();
+ qreal a = (qreal)(((timer.elapsed() * 3) % 36000) / 100.0);
+ auto call = [this, r = m_renderer.data(), a, c = color()]() { r->render(this, a, c); };
+ QMetaObject::invokeMethod(m_renderer.data(), call);
+}
+
+void HelloWindow::mousePressEvent(QMouseEvent *)
+{
+ updateColor();
+}
+
+QColor HelloWindow::color() const
+{
+ return m_color;
+}
+
+void HelloWindow::updateColor()
+{
+ QColor colors[] =
+ {
+ QColor(100, 255, 0),
+ QColor(0, 100, 255)
+ };
+
+ m_color = colors[m_colorIndex];
+ m_colorIndex = 1 - m_colorIndex;
+}
+
+void Renderer::render(HelloWindow *surface, qreal angle, const QColor &color)
+{
+ if (!m_context->makeCurrent(surface))
+ return;
+
+ QSize viewSize = surface->size();
+
+ if (!m_initialized) {
+ initialize();
+ m_initialized = true;
+ }
+
+ QOpenGLFunctions *f = m_context->functions();
+ f->glViewport(0, 0, viewSize.width() * surface->devicePixelRatio(), viewSize.height() * surface->devicePixelRatio());
+ f->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ f->glClearColor(m_backgroundColor.redF(), m_backgroundColor.greenF(), m_backgroundColor.blueF(), m_backgroundColor.alphaF());
+ f->glFrontFace(GL_CW);
+ f->glCullFace(GL_FRONT);
+ f->glEnable(GL_CULL_FACE);
+ f->glEnable(GL_DEPTH_TEST);
+
+ m_program->bind();
+ m_vbo.bind();
+
+ m_program->enableAttributeArray(vertexAttr);
+ m_program->enableAttributeArray(normalAttr);
+ m_program->setAttributeBuffer(vertexAttr, GL_FLOAT, 0, 3);
+ const int verticesSize = vertices.count() * 3 * sizeof(GLfloat);
+ m_program->setAttributeBuffer(normalAttr, GL_FLOAT, verticesSize, 3);
+
+ QMatrix4x4 modelview;
+ modelview.rotate(angle, 0.0f, 1.0f, 0.0f);
+ modelview.rotate(angle, 1.0f, 0.0f, 0.0f);
+ modelview.rotate(angle, 0.0f, 0.0f, 1.0f);
+ modelview.translate(0.0f, -0.2f, 0.0f);
+
+ m_program->setUniformValue(matrixUniform, modelview);
+ m_program->setUniformValue(colorUniform, color);
+
+ m_context->functions()->glDrawArrays(GL_TRIANGLES, 0, vertices.size());
+
+ m_context->swapBuffers(surface);
+
+ emit requestUpdate();
+}
+
+Q_GLOBAL_STATIC(QMutex, initMutex)
+
+void Renderer::initialize()
+{
+ // Threaded shader compilation can confuse some drivers. Avoid it.
+ QMutexLocker lock(initMutex());
+
+ QOpenGLShader *vshader = new QOpenGLShader(QOpenGLShader::Vertex, this);
+ vshader->compileSourceCode(
+ "attribute highp vec4 vertex;"
+ "attribute mediump vec3 normal;"
+ "uniform mediump mat4 matrix;"
+ "uniform lowp vec4 sourceColor;"
+ "varying mediump vec4 color;"
+ "void main(void)"
+ "{"
+ " vec3 toLight = normalize(vec3(0.0, 0.3, 1.0));"
+ " float angle = max(dot(normal, toLight), 0.0);"
+ " vec3 col = sourceColor.rgb;"
+ " color = vec4(col * 0.2 + col * 0.8 * angle, 1.0);"
+ " color = clamp(color, 0.0, 1.0);"
+ " gl_Position = matrix * vertex;"
+ "}");
+
+ QOpenGLShader *fshader = new QOpenGLShader(QOpenGLShader::Fragment, this);
+ fshader->compileSourceCode(
+ "varying mediump vec4 color;"
+ "void main(void)"
+ "{"
+ " gl_FragColor = color;"
+ "}");
+
+ m_program = new QOpenGLShaderProgram(this);
+ m_program->addShader(vshader);
+ m_program->addShader(fshader);
+ m_program->link();
+ m_program->bind();
+
+ vertexAttr = m_program->attributeLocation("vertex");
+ normalAttr = m_program->attributeLocation("normal");
+ matrixUniform = m_program->uniformLocation("matrix");
+ colorUniform = m_program->uniformLocation("sourceColor");
+
+ createGeometry();
+
+ m_vbo.create();
+ m_vbo.bind();
+ const int verticesSize = vertices.count() * 3 * sizeof(GLfloat);
+ m_vbo.allocate(verticesSize * 2);
+ m_vbo.write(0, vertices.constData(), verticesSize);
+ m_vbo.write(verticesSize, normals.constData(), verticesSize);
+}
+
+void Renderer::createGeometry()
+{
+ vertices.clear();
+ normals.clear();
+
+ qreal x1 = +0.06f;
+ qreal y1 = -0.14f;
+ qreal x2 = +0.14f;
+ qreal y2 = -0.06f;
+ qreal x3 = +0.08f;
+ qreal y3 = +0.00f;
+ qreal x4 = +0.30f;
+ qreal y4 = +0.22f;
+
+ quad(x1, y1, x2, y2, y2, x2, y1, x1);
+ quad(x3, y3, x4, y4, y4, x4, y3, x3);
+
+ extrude(x1, y1, x2, y2);
+ extrude(x2, y2, y2, x2);
+ extrude(y2, x2, y1, x1);
+ extrude(y1, x1, x1, y1);
+ extrude(x3, y3, x4, y4);
+ extrude(x4, y4, y4, x4);
+ extrude(y4, x4, y3, x3);
+
+ const int NumSectors = 100;
+ const qreal sectorAngle = 2 * qreal(M_PI) / NumSectors;
+ for (int i = 0; i < NumSectors; ++i) {
+ qreal angle = i * sectorAngle;
+ qreal x5 = 0.30 * qSin(angle);
+ qreal y5 = 0.30 * qCos(angle);
+ qreal x6 = 0.20 * qSin(angle);
+ qreal y6 = 0.20 * qCos(angle);
+
+ angle += sectorAngle;
+ qreal x7 = 0.20 * qSin(angle);
+ qreal y7 = 0.20 * qCos(angle);
+ qreal x8 = 0.30 * qSin(angle);
+ qreal y8 = 0.30 * qCos(angle);
+
+ quad(x5, y5, x6, y6, x7, y7, x8, y8);
+
+ extrude(x6, y6, x7, y7);
+ extrude(x8, y8, x5, y5);
+ }
+
+ for (int i = 0;i < vertices.size();i++)
+ vertices[i] *= 2.0f;
+}
+
+void Renderer::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4)
+{
+ vertices << QVector3D(x1, y1, -0.05f);
+ vertices << QVector3D(x2, y2, -0.05f);
+ vertices << QVector3D(x4, y4, -0.05f);
+
+ vertices << QVector3D(x3, y3, -0.05f);
+ vertices << QVector3D(x4, y4, -0.05f);
+ vertices << QVector3D(x2, y2, -0.05f);
+
+ QVector3D n = QVector3D::normal
+ (QVector3D(x2 - x1, y2 - y1, 0.0f), QVector3D(x4 - x1, y4 - y1, 0.0f));
+
+ normals << n;
+ normals << n;
+ normals << n;
+
+ normals << n;
+ normals << n;
+ normals << n;
+
+ vertices << QVector3D(x4, y4, 0.05f);
+ vertices << QVector3D(x2, y2, 0.05f);
+ vertices << QVector3D(x1, y1, 0.05f);
+
+ vertices << QVector3D(x2, y2, 0.05f);
+ vertices << QVector3D(x4, y4, 0.05f);
+ vertices << QVector3D(x3, y3, 0.05f);
+
+ n = QVector3D::normal
+ (QVector3D(x2 - x4, y2 - y4, 0.0f), QVector3D(x1 - x4, y1 - y4, 0.0f));
+
+ normals << n;
+ normals << n;
+ normals << n;
+
+ normals << n;
+ normals << n;
+ normals << n;
+}
+
+void Renderer::extrude(qreal x1, qreal y1, qreal x2, qreal y2)
+{
+ vertices << QVector3D(x1, y1, +0.05f);
+ vertices << QVector3D(x2, y2, +0.05f);
+ vertices << QVector3D(x1, y1, -0.05f);
+
+ vertices << QVector3D(x2, y2, -0.05f);
+ vertices << QVector3D(x1, y1, -0.05f);
+ vertices << QVector3D(x2, y2, +0.05f);
+
+ QVector3D n = QVector3D::normal
+ (QVector3D(x2 - x1, y2 - y1, 0.0f), QVector3D(0.0f, 0.0f, -0.1f));
+
+ normals << n;
+ normals << n;
+ normals << n;
+
+ normals << n;
+ normals << n;
+ normals << n;
+}
diff --git a/tests/manual/examples/opengl/hellowindow/hellowindow.h b/tests/manual/examples/opengl/hellowindow/hellowindow.h
new file mode 100644
index 0000000000..1e117ab2e0
--- /dev/null
+++ b/tests/manual/examples/opengl/hellowindow/hellowindow.h
@@ -0,0 +1,77 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef HELLOWINDOW_H
+#define HELLOWINDOW_H
+
+#include <QWindow>
+
+#include <QColor>
+#include <QMutex>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLBuffer>
+#include <QSharedPointer>
+#include <QTimer>
+
+class HelloWindow;
+
+class Renderer : public QObject
+{
+ Q_OBJECT
+
+public:
+ explicit Renderer(const QSurfaceFormat &format, Renderer *share = nullptr,
+ QScreen *screen = nullptr);
+
+ QSurfaceFormat format() const { return m_format; }
+
+public slots:
+ void render(HelloWindow *surface, qreal angle, const QColor &color);
+
+signals:
+ void requestUpdate();
+
+private:
+ void initialize();
+
+ void createGeometry();
+ void createBubbles(int number);
+ void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
+ void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
+
+ QList<QVector3D> vertices;
+ QList<QVector3D> normals;
+ int vertexAttr;
+ int normalAttr;
+ int matrixUniform;
+ int colorUniform;
+
+ bool m_initialized;
+ QSurfaceFormat m_format;
+ QOpenGLContext *m_context;
+ QOpenGLShaderProgram *m_program;
+ QOpenGLBuffer m_vbo;
+ QColor m_backgroundColor;
+};
+
+class HelloWindow : public QWindow
+{
+public:
+ explicit HelloWindow(const QSharedPointer<Renderer> &renderer, QScreen *screen = nullptr);
+
+ QColor color() const;
+ void updateColor();
+
+protected:
+ bool event(QEvent *ev) override;
+ void exposeEvent(QExposeEvent *event) override;
+ void mousePressEvent(QMouseEvent *) override;
+ void render();
+
+private:
+ int m_colorIndex;
+ QColor m_color;
+ const QSharedPointer<Renderer> m_renderer;
+};
+
+#endif // HELLOWINDOW_H
diff --git a/tests/manual/examples/opengl/hellowindow/hellowindow.pro b/tests/manual/examples/opengl/hellowindow/hellowindow.pro
new file mode 100644
index 0000000000..27c274a378
--- /dev/null
+++ b/tests/manual/examples/opengl/hellowindow/hellowindow.pro
@@ -0,0 +1,9 @@
+QT += gui-private core-private opengl
+
+HEADERS += hellowindow.h
+SOURCES += hellowindow.cpp main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/opengl/hellowindow
+INSTALLS += target
+
diff --git a/tests/manual/examples/opengl/hellowindow/main.cpp b/tests/manual/examples/opengl/hellowindow/main.cpp
new file mode 100644
index 0000000000..ee4729a493
--- /dev/null
+++ b/tests/manual/examples/opengl/hellowindow/main.cpp
@@ -0,0 +1,125 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "hellowindow.h"
+
+#include <qpa/qplatformintegration.h>
+
+#include <QCommandLineParser>
+#include <QCommandLineOption>
+#include <QGuiApplication>
+#include <QScreen>
+#include <QThread>
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QCoreApplication::setApplicationName("Qt HelloWindow GL Example");
+ QCoreApplication::setOrganizationName("QtProject");
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser parser;
+ parser.setApplicationDescription(QCoreApplication::applicationName());
+ parser.addHelpOption();
+ parser.addVersionOption();
+ QCommandLineOption multipleOption("multiple", "Create multiple windows");
+ parser.addOption(multipleOption);
+ QCommandLineOption multipleSampleOption("multisample", "Multisampling");
+ parser.addOption(multipleSampleOption);
+ QCommandLineOption multipleScreenOption("multiscreen", "Run on multiple screens");
+ parser.addOption(multipleScreenOption);
+ QCommandLineOption timeoutOption("timeout", "Close after 10s");
+ parser.addOption(timeoutOption);
+ parser.process(app);
+
+ // Some platforms can only have one window per screen. Therefore we need to differentiate.
+ const bool multipleWindows = parser.isSet(multipleOption);
+ const bool multipleScreens = parser.isSet(multipleScreenOption);
+
+ QScreen *screen = QGuiApplication::primaryScreen();
+
+ QRect screenGeometry = screen->availableGeometry();
+
+ QSurfaceFormat format;
+ format.setDepthBufferSize(16);
+ if (parser.isSet(multipleSampleOption))
+ format.setSamples(4);
+
+ QPoint center = QPoint(screenGeometry.center().x(), screenGeometry.top() + 80);
+ QSize windowSize(400, 320);
+ int delta = 40;
+
+ QList<QWindow *> windows;
+ QSharedPointer<Renderer> rendererA(new Renderer(format));
+
+ HelloWindow *windowA = new HelloWindow(rendererA);
+ windowA->setGeometry(QRect(center, windowSize).translated(-windowSize.width() - delta / 2, 0));
+ windowA->setTitle(QStringLiteral("Thread A - Context A"));
+ windowA->setVisible(true);
+ windows.prepend(windowA);
+
+ QList<QThread *> renderThreads;
+ if (multipleWindows) {
+ QSharedPointer<Renderer> rendererB(new Renderer(format, rendererA.data()));
+
+ QThread *renderThread = new QThread;
+ rendererB->moveToThread(renderThread);
+ renderThreads << renderThread;
+
+ HelloWindow *windowB = new HelloWindow(rendererA);
+ windowB->setGeometry(QRect(center, windowSize).translated(delta / 2, 0));
+ windowB->setTitle(QStringLiteral("Thread A - Context A"));
+ windowB->setVisible(true);
+ windows.prepend(windowB);
+
+ HelloWindow *windowC = new HelloWindow(rendererB);
+ windowC->setGeometry(QRect(center, windowSize).translated(-windowSize.width() / 2, windowSize.height() + delta));
+ windowC->setTitle(QStringLiteral("Thread B - Context B"));
+ windowC->setVisible(true);
+ windows.prepend(windowC);
+ }
+ if (multipleScreens) {
+ for (int i = 1; i < QGuiApplication::screens().size(); ++i) {
+ QScreen *screen = QGuiApplication::screens().at(i);
+ QSharedPointer<Renderer> renderer(new Renderer(format, rendererA.data(), screen));
+
+ QThread *renderThread = new QThread;
+ renderer->moveToThread(renderThread);
+ renderThreads.prepend(renderThread);
+
+ QRect screenGeometry = screen->availableGeometry();
+ QPoint center = screenGeometry.center();
+
+ QSize windowSize = screenGeometry.size() * 0.8;
+
+ HelloWindow *window = new HelloWindow(renderer, screen);
+ window->setGeometry(QRect(center, windowSize).translated(-windowSize.width() / 2, -windowSize.height() / 2));
+
+ QChar id = QChar('B' + i);
+ window->setTitle(QStringLiteral("Thread ") + id + QStringLiteral(" - Context ") + id);
+ window->setVisible(true);
+ windows.prepend(window);
+ }
+ }
+
+ for (int i = 0; i < renderThreads.size(); ++i) {
+ QObject::connect(qGuiApp, &QGuiApplication::lastWindowClosed, renderThreads.at(i), &QThread::quit);
+ renderThreads.at(i)->start();
+ }
+
+ // Quit after 10 seconds. For platforms that do not have windows that are closeable.
+ if (parser.isSet(timeoutOption))
+ QTimer::singleShot(10000, qGuiApp, &QCoreApplication::quit);
+
+ const int exitValue = app.exec();
+
+ for (int i = 0; i < renderThreads.size(); ++i) {
+ renderThreads.at(i)->quit(); // some platforms may not have windows to close so ensure quit()
+ renderThreads.at(i)->wait();
+ }
+
+ qDeleteAll(windows);
+ qDeleteAll(renderThreads);
+
+ return exitValue;
+}
diff --git a/tests/manual/examples/opengl/paintedwindow/CMakeLists.txt b/tests/manual/examples/opengl/paintedwindow/CMakeLists.txt
new file mode 100644
index 0000000000..c1bf33e73c
--- /dev/null
+++ b/tests/manual/examples/opengl/paintedwindow/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(paintedwindow LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/paintedwindow")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
+
+qt_standard_project_setup()
+
+qt_add_executable(paintedwindow
+ main.cpp
+ paintedwindow.cpp paintedwindow.h
+)
+
+set_target_properties(paintedwindow PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(paintedwindow PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
+)
+
+install(TARGETS paintedwindow
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/opengl/paintedwindow/main.cpp b/tests/manual/examples/opengl/paintedwindow/main.cpp
new file mode 100644
index 0000000000..e055e92812
--- /dev/null
+++ b/tests/manual/examples/opengl/paintedwindow/main.cpp
@@ -0,0 +1,18 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QGuiApplication>
+#include <QRect>
+
+#include "paintedwindow.h"
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ PaintedWindow window;
+ window.show();
+
+ return app.exec();
+}
+
diff --git a/tests/manual/examples/opengl/paintedwindow/paintedwindow.cpp b/tests/manual/examples/opengl/paintedwindow/paintedwindow.cpp
new file mode 100644
index 0000000000..d0b8284157
--- /dev/null
+++ b/tests/manual/examples/opengl/paintedwindow/paintedwindow.cpp
@@ -0,0 +1,185 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "paintedwindow.h"
+
+#include <QGuiApplication>
+#include <QOpenGLContext>
+#include <QOpenGLPaintDevice>
+#include <QPainter>
+#include <QPainterPath>
+#include <QScreen>
+#include <QTimer>
+
+#include <qmath.h>
+
+PaintedWindow::PaintedWindow()
+{
+ QSurfaceFormat format;
+ format.setStencilBufferSize(8);
+ format.setSamples(4);
+
+ setSurfaceType(QWindow::OpenGLSurface);
+ setFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
+ setFormat(format);
+
+ create();
+
+ m_context = new QOpenGLContext(this);
+ m_context->setFormat(format);
+ m_context->create();
+
+ m_animation = new QPropertyAnimation(this, "rotation");
+ m_animation->setStartValue(qreal(0));
+ m_animation->setEndValue(qreal(1));
+ m_animation->setDuration(500);
+
+ QRect screenGeometry = screen()->availableGeometry();
+
+ QPoint center = screenGeometry.center();
+ QRect windowRect = screen()->isLandscape(screen()->orientation()) ? QRect(0, 0, 640, 480) : QRect(0, 0, 480, 640);
+ setGeometry(QRect(center - windowRect.center(), windowRect.size()));
+
+ m_rotation = 0;
+
+ reportContentOrientationChange(screen()->orientation());
+
+ m_targetOrientation = contentOrientation();
+ m_nextTargetOrientation = Qt::PrimaryOrientation;
+
+ connect(screen(), &QScreen::orientationChanged, this, &PaintedWindow::orientationChanged);
+ connect(m_animation, &QAbstractAnimation::finished, this, &PaintedWindow::rotationDone);
+ connect(this, &PaintedWindow::rotationChanged, this, QOverload<>::of(&PaintedWindow::paint));
+}
+
+void PaintedWindow::exposeEvent(QExposeEvent *)
+{
+ if (isExposed())
+ paint();
+}
+
+void PaintedWindow::mousePressEvent(QMouseEvent *)
+{
+ Qt::ScreenOrientation o = contentOrientation();
+ switch (o) {
+ case Qt::LandscapeOrientation:
+ orientationChanged(Qt::PortraitOrientation);
+ break;
+ case Qt::PortraitOrientation:
+ orientationChanged(Qt::InvertedLandscapeOrientation);
+ break;
+ case Qt::InvertedLandscapeOrientation:
+ orientationChanged(Qt::InvertedPortraitOrientation);
+ break;
+ case Qt::InvertedPortraitOrientation:
+ orientationChanged(Qt::LandscapeOrientation);
+ break;
+ default:
+ Q_ASSERT(false);
+ }
+
+ paint();
+}
+
+void PaintedWindow::orientationChanged(Qt::ScreenOrientation newOrientation)
+{
+ if (contentOrientation() == newOrientation)
+ return;
+
+ if (m_animation->state() == QAbstractAnimation::Running) {
+ m_nextTargetOrientation = newOrientation;
+ return;
+ }
+
+ QRect rect(0, 0, width(), height());
+
+ m_prevImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
+ m_nextImage = QImage(width(), height(), QImage::Format_ARGB32_Premultiplied);
+ m_prevImage.fill(0);
+ m_nextImage.fill(0);
+
+ QPainter p;
+ p.begin(&m_prevImage);
+ p.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
+ paint(&p, screen()->mapBetween(contentOrientation(), screen()->orientation(), rect));
+ p.end();
+
+ p.begin(&m_nextImage);
+ p.setTransform(screen()->transformBetween(newOrientation, screen()->orientation(), rect));
+ paint(&p, screen()->mapBetween(newOrientation, screen()->orientation(), rect));
+ p.end();
+
+ m_deltaRotation = screen()->angleBetween(newOrientation, contentOrientation());
+ if (m_deltaRotation > 180)
+ m_deltaRotation = 180 - m_deltaRotation;
+
+ m_targetOrientation = newOrientation;
+ m_animation->start();
+}
+
+void PaintedWindow::rotationDone()
+{
+ reportContentOrientationChange(m_targetOrientation);
+ if (m_nextTargetOrientation != Qt::PrimaryOrientation) {
+ Q_ASSERT(m_animation->state() != QAbstractAnimation::Running);
+ orientationChanged(m_nextTargetOrientation);
+ m_nextTargetOrientation = Qt::PrimaryOrientation;
+ }
+}
+
+void PaintedWindow::setRotation(qreal r)
+{
+ if (r != m_rotation) {
+ m_rotation = r;
+ emit rotationChanged(r);
+ }
+}
+
+void PaintedWindow::paint()
+{
+ m_context->makeCurrent(this);
+
+ QRect rect(0, 0, width() * devicePixelRatio(), height() * devicePixelRatio());
+
+ QOpenGLPaintDevice device(size() * devicePixelRatio());
+ QPainter painter(&device);
+
+ QPainterPath path;
+ path.addEllipse(rect);
+ painter.setCompositionMode(QPainter::CompositionMode_Source);
+ painter.fillRect(rect, Qt::transparent);
+ painter.setCompositionMode(QPainter::CompositionMode_SourceOver);
+ painter.fillPath(path, Qt::blue);
+
+ if (contentOrientation() != m_targetOrientation) {
+ painter.setRenderHint(QPainter::SmoothPixmapTransform);
+ painter.save();
+ painter.translate(width() / 2, height() / 2);
+ painter.rotate(m_deltaRotation * m_rotation);
+ painter.translate(-width() / 2, -height() / 2);
+ painter.drawImage(0, 0, m_prevImage);
+ painter.restore();
+ painter.translate(width() / 2, height() / 2);
+ painter.rotate(m_deltaRotation * m_rotation - m_deltaRotation);
+ painter.translate(-width() / 2, -height() / 2);
+ painter.setOpacity(m_rotation);
+ painter.drawImage(0, 0, m_nextImage);
+ } else {
+ QRect mapped = screen()->mapBetween(contentOrientation(), screen()->orientation(), rect);
+
+ painter.setTransform(screen()->transformBetween(contentOrientation(), screen()->orientation(), rect));
+ paint(&painter, mapped);
+ painter.end();
+ }
+
+ m_context->swapBuffers(this);
+}
+
+void PaintedWindow::paint(QPainter *painter, const QRect &rect)
+{
+ painter->setRenderHint(QPainter::Antialiasing);
+ QFont font;
+ font.setPixelSize(64);
+ painter->setFont(font);
+ painter->drawText(rect, Qt::AlignCenter, "Hello");
+}
diff --git a/tests/manual/examples/opengl/paintedwindow/paintedwindow.h b/tests/manual/examples/opengl/paintedwindow/paintedwindow.h
new file mode 100644
index 0000000000..11a76a3056
--- /dev/null
+++ b/tests/manual/examples/opengl/paintedwindow/paintedwindow.h
@@ -0,0 +1,62 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PAINTEDWINDOW_H
+#define PAINTEDWINDOW_H
+
+#include <QWindow>
+
+#include <QtGui/qopengl.h>
+#include <QtOpenGL/qopenglshaderprogram.h>
+#include <QtOpenGL/qopenglframebufferobject.h>
+
+#include <QPropertyAnimation>
+
+#include <QColor>
+#include <QImage>
+#include <QTime>
+
+QT_BEGIN_NAMESPACE
+class QOpenGLContext;
+QT_END_NAMESPACE
+
+class PaintedWindow : public QWindow
+{
+ Q_OBJECT
+ Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
+
+public:
+ PaintedWindow();
+
+ qreal rotation() const { return m_rotation; }
+
+signals:
+ void rotationChanged(qreal rotation);
+
+private slots:
+ void paint();
+ void setRotation(qreal r);
+ void orientationChanged(Qt::ScreenOrientation newOrientation);
+ void rotationDone();
+
+private:
+ void exposeEvent(QExposeEvent *) override;
+ void mousePressEvent(QMouseEvent *) override;
+
+ void paint(QPainter *painter, const QRect &rect);
+
+ QOpenGLContext *m_context;
+ qreal m_rotation;
+
+ QImage m_prevImage;
+ QImage m_nextImage;
+ qreal m_deltaRotation;
+
+ Qt::ScreenOrientation m_targetOrientation;
+ Qt::ScreenOrientation m_nextTargetOrientation;
+
+ QPropertyAnimation *m_animation;
+ QTimer *m_paintTimer;
+};
+
+#endif // PAINTEDWINDOW_H
diff --git a/tests/manual/examples/opengl/paintedwindow/paintedwindow.pro b/tests/manual/examples/opengl/paintedwindow/paintedwindow.pro
new file mode 100644
index 0000000000..569eebe674
--- /dev/null
+++ b/tests/manual/examples/opengl/paintedwindow/paintedwindow.pro
@@ -0,0 +1,8 @@
+QT += opengl
+
+HEADERS += paintedwindow.h
+SOURCES += paintedwindow.cpp main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/opengl/paintedwindow
+INSTALLS += target
diff --git a/tests/manual/examples/opengl/qopenglwidget/CMakeLists.txt b/tests/manual/examples/opengl/qopenglwidget/CMakeLists.txt
new file mode 100644
index 0000000000..d6e9c268ff
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/CMakeLists.txt
@@ -0,0 +1,53 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(qopenglwidget LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/qopenglwidget")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL OpenGLWidgets Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(qopenglwidget
+ bubble.cpp bubble.h
+ glwidget.cpp glwidget.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(qopenglwidget PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(qopenglwidget PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
+ Qt6::OpenGLWidgets
+ Qt6::Widgets
+)
+
+# Resources:
+set(texture_resource_files
+ "qt.png"
+)
+
+qt6_add_resources(qopenglwidget "texture"
+ PREFIX
+ "/"
+ FILES
+ ${texture_resource_files}
+)
+
+install(TARGETS qopenglwidget
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/opengl/qopenglwidget/bubble.cpp b/tests/manual/examples/opengl/qopenglwidget/bubble.cpp
new file mode 100644
index 0000000000..3c32b62113
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/bubble.cpp
@@ -0,0 +1,99 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "bubble.h"
+
+Bubble::Bubble(const QPointF &position, qreal radius, const QPointF &velocity)
+ : position(position), vel(velocity), radius(radius)
+{
+ innerColor = randomColor();
+ outerColor = randomColor();
+ updateBrush();
+}
+
+//! [0]
+void Bubble::updateCache()
+{
+ delete cache;
+ cache = new QImage(qRound(radius * 2 + 2), qRound(radius * 2 + 2), QImage::Format_ARGB32_Premultiplied);
+ cache->fill(0x00000000);
+ QPainter p(cache);
+ p.setRenderHint(QPainter::Antialiasing);
+ QPen pen(Qt::white);
+ pen.setWidth(2);
+ p.setPen(pen);
+ p.setBrush(brush);
+ p.drawEllipse(1, 1, int(2*radius), int(2*radius));
+}
+//! [0]
+
+Bubble::~Bubble()
+{
+ delete cache;
+}
+
+void Bubble::updateBrush()
+{
+ QRadialGradient gradient(QPointF(radius, radius), radius,
+ QPointF(radius*0.5, radius*0.5));
+
+ gradient.setColorAt(0, QColor(255, 255, 255, 255));
+ gradient.setColorAt(0.25, innerColor);
+ gradient.setColorAt(1, outerColor);
+ brush = QBrush(gradient);
+ updateCache();
+}
+
+//! [1]
+void Bubble::drawBubble(QPainter *painter)
+{
+ painter->save();
+ painter->translate(position.x() - radius, position.y() - radius);
+ painter->setOpacity(0.8);
+ painter->drawImage(0, 0, *cache);
+ painter->restore();
+}
+//! [1]
+
+QColor Bubble::randomColor()
+{
+ int red = int(185 + QRandomGenerator::global()->bounded(70));
+ int green = int(185 + QRandomGenerator::global()->bounded(70));
+ int blue = int(205 + QRandomGenerator::global()->bounded(50));
+ int alpha = int(91 + QRandomGenerator::global()->bounded(100));
+
+ return QColor(red, green, blue, alpha);
+}
+
+void Bubble::move(const QRect &bbox)
+{
+ position += vel;
+ qreal leftOverflow = position.x() - radius - bbox.left();
+ qreal rightOverflow = position.x() + radius - bbox.right();
+ qreal topOverflow = position.y() - radius - bbox.top();
+ qreal bottomOverflow = position.y() + radius - bbox.bottom();
+
+ if (leftOverflow < 0.0) {
+ position.setX(position.x() - 2 * leftOverflow);
+ vel.setX(-vel.x());
+ } else if (rightOverflow > 0.0) {
+ position.setX(position.x() - 2 * rightOverflow);
+ vel.setX(-vel.x());
+ }
+
+ if (topOverflow < 0.0) {
+ position.setY(position.y() - 2 * topOverflow);
+ vel.setY(-vel.y());
+ } else if (bottomOverflow > 0.0) {
+ position.setY(position.y() - 2 * bottomOverflow);
+ vel.setY(-vel.y());
+ }
+}
+
+QRectF Bubble::rect()
+{
+ return QRectF(position.x() - radius, position.y() - radius,
+ 2 * radius, 2 * radius);
+}
diff --git a/tests/manual/examples/opengl/qopenglwidget/bubble.h b/tests/manual/examples/opengl/qopenglwidget/bubble.h
new file mode 100644
index 0000000000..47355ead41
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/bubble.h
@@ -0,0 +1,39 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef BUBBLE_H
+#define BUBBLE_H
+
+#include <QBrush>
+#include <QColor>
+#include <QPointF>
+#include <QRect>
+#include <QRectF>
+
+QT_FORWARD_DECLARE_CLASS(QPainter)
+
+class Bubble
+{
+public:
+ Bubble(const QPointF &position, qreal radius, const QPointF &velocity);
+ ~Bubble();
+
+ void drawBubble(QPainter *painter);
+ void updateBrush();
+ void move(const QRect &bbox);
+ void updateCache();
+ QRectF rect();
+
+private:
+ QColor randomColor();
+
+ QBrush brush;
+ QPointF position;
+ QPointF vel;
+ qreal radius;
+ QColor innerColor;
+ QColor outerColor;
+ QImage *cache = nullptr;
+};
+
+#endif
diff --git a/tests/manual/examples/opengl/qopenglwidget/glwidget.cpp b/tests/manual/examples/opengl/qopenglwidget/glwidget.cpp
new file mode 100644
index 0000000000..e2a3ea4fc5
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/glwidget.cpp
@@ -0,0 +1,540 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "glwidget.h"
+#include <QPainter>
+#include <QPaintEngine>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLTexture>
+#include <QRandomGenerator>
+#include <QCoreApplication>
+#include <qmath.h>
+
+#include "mainwindow.h"
+#include "bubble.h"
+
+const int bubbleNum = 8;
+
+#ifndef GL_SRGB8_ALPHA8
+#define GL_SRGB8_ALPHA8 0x8C43
+#endif
+
+GLWidget::GLWidget(MainWindow *maybeMainWindow, const QColor &background)
+ : m_mainWindow(maybeMainWindow),
+ m_background(background)
+{
+ setMinimumSize(300, 250);
+ if (QCoreApplication::arguments().contains(QStringLiteral("--srgb")))
+ setTextureFormat(GL_SRGB8_ALPHA8);
+}
+
+GLWidget::~GLWidget()
+{
+ reset();
+}
+
+void GLWidget::reset()
+{
+ qDeleteAll(m_bubbles);
+ // Leave everything in a state suitable for a subsequent call to
+ // initialize(). This matters when coming from the context's
+ // aboutToBeDestroyed signal, would not matter when invoked from the
+ // destructor.
+ m_bubbles.clear();
+
+ // And now release all OpenGL resources.
+ makeCurrent();
+ delete m_texture;
+ m_texture = nullptr;
+ delete m_program1;
+ m_program1 = nullptr;
+ delete m_program2;
+ m_program2 = nullptr;
+ delete m_vshader1;
+ m_vshader1 = nullptr;
+ delete m_fshader1;
+ m_fshader1 = nullptr;
+ delete m_vshader2;
+ m_vshader2 = nullptr;
+ delete m_fshader2;
+ m_fshader2 = nullptr;
+ m_vbo1.destroy();
+ m_vbo2.destroy();
+ doneCurrent();
+
+ // We are done with the current QOpenGLContext, forget it. If there is a
+ // subsequent initialize(), that will then connect to the new context.
+ QObject::disconnect(m_contextWatchConnection);
+}
+
+void GLWidget::setScaling(int scale)
+{
+ if (scale > 30)
+ m_fScale = 1 + qreal(scale - 30) / 30 * 0.25;
+ else if (scale < 30)
+ m_fScale = 1 - (qreal(30 - scale) / 30 * 0.25);
+ else
+ m_fScale = 1;
+}
+
+void GLWidget::setLogo()
+{
+ m_qtLogo = true;
+}
+
+void GLWidget::setTexture()
+{
+ m_qtLogo = false;
+}
+
+void GLWidget::setShowBubbles(bool bubbles)
+{
+ m_showBubbles = bubbles;
+}
+
+void GLWidget::paintQtLogo()
+{
+ m_program1->enableAttributeArray(m_vertexAttr1);
+ m_program1->enableAttributeArray(m_normalAttr1);
+
+ m_vbo1.bind();
+ // The data in the buffer is placed like this:
+ // vertex1.x, vertex1.y, vertex1.z, normal1.x, normal1.y, normal1.z, vertex2.x, ...
+ m_program1->setAttributeBuffer(m_vertexAttr1, GL_FLOAT, 0, 3, 6 * sizeof(GLfloat));
+ m_program1->setAttributeBuffer(m_normalAttr1, GL_FLOAT, 3 * sizeof(GLfloat), 3, 6 * sizeof(GLfloat));
+ m_vbo1.release();
+
+ glDrawArrays(GL_TRIANGLES, 0, m_vertices.size());
+
+ m_program1->disableAttributeArray(m_normalAttr1);
+ m_program1->disableAttributeArray(m_vertexAttr1);
+}
+
+void GLWidget::paintTexturedCube()
+{
+ m_texture->bind();
+
+ if (!m_vbo2.isCreated()) {
+ static GLfloat afVertices[] = {
+ -0.5, 0.5, 0.5, 0.5,-0.5,0.5,-0.5,-0.5,0.5,
+ 0.5, -0.5, 0.5, -0.5,0.5,0.5,0.5,0.5,0.5,
+ -0.5, -0.5, -0.5, 0.5,-0.5,-0.5,-0.5,0.5,-0.5,
+ 0.5, 0.5, -0.5, -0.5,0.5,-0.5,0.5,-0.5,-0.5,
+
+ 0.5, -0.5, -0.5, 0.5,-0.5,0.5,0.5,0.5,-0.5,
+ 0.5, 0.5, 0.5, 0.5,0.5,-0.5,0.5,-0.5,0.5,
+ -0.5, 0.5, -0.5, -0.5,-0.5,0.5,-0.5,-0.5,-0.5,
+ -0.5, -0.5, 0.5, -0.5,0.5,-0.5,-0.5,0.5,0.5,
+
+ 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5,
+ -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5,
+ -0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5,
+ 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5
+ };
+
+ static GLfloat afTexCoord[] = {
+ 0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f,
+ 1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f,
+ 1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f,
+ 0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f,
+
+ 1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f,
+ 0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f,
+ 0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f,
+ 1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f,
+
+ 0.0f,1.0f, 1.0f,0.0f, 1.0f,1.0f,
+ 1.0f,0.0f, 0.0f,1.0f, 0.0f,0.0f,
+ 1.0f,0.0f, 1.0f,1.0f, 0.0f,0.0f,
+ 0.0f,1.0f, 0.0f,0.0f, 1.0f,1.0f
+ };
+
+ GLfloat afNormals[] = {
+
+ 0,0,-1, 0,0,-1, 0,0,-1,
+ 0,0,-1, 0,0,-1, 0,0,-1,
+ 0,0,1, 0,0,1, 0,0,1,
+ 0,0,1, 0,0,1, 0,0,1,
+
+ -1,0,0, -1,0,0, -1,0,0,
+ -1,0,0, -1,0,0, -1,0,0,
+ 1,0,0, 1,0,0, 1,0,0,
+ 1,0,0, 1,0,0, 1,0,0,
+
+ 0,-1,0, 0,-1,0, 0,-1,0,
+ 0,-1,0, 0,-1,0, 0,-1,0,
+ 0,1,0, 0,1,0, 0,1,0,
+ 0,1,0, 0,1,0, 0,1,0
+ };
+
+ m_vbo2.create();
+ m_vbo2.bind();
+ m_vbo2.allocate(36 * 8 * sizeof(GLfloat));
+ m_vbo2.write(0, afVertices, sizeof(afVertices));
+ m_vbo2.write(sizeof(afVertices), afTexCoord, sizeof(afTexCoord));
+ m_vbo2.write(sizeof(afVertices) + sizeof(afTexCoord), afNormals, sizeof(afNormals));
+ m_vbo2.release();
+ }
+
+ m_program2->setUniformValue(m_textureUniform2, 0); // use texture unit 0
+
+ m_program2->enableAttributeArray(m_vertexAttr2);
+ m_program2->enableAttributeArray(m_normalAttr2);
+ m_program2->enableAttributeArray(m_texCoordAttr2);
+
+ m_vbo2.bind();
+ // In the buffer we first have 36 vertices (3 floats for each), then 36 texture
+ // coordinates (2 floats for each), then 36 normals (3 floats for each).
+ m_program2->setAttributeBuffer(m_vertexAttr2, GL_FLOAT, 0, 3);
+ m_program2->setAttributeBuffer(m_texCoordAttr2, GL_FLOAT, 36 * 3 * sizeof(GLfloat), 2);
+ m_program2->setAttributeBuffer(m_normalAttr2, GL_FLOAT, 36 * 5 * sizeof(GLfloat), 3);
+ m_vbo2.release();
+
+ glDrawArrays(GL_TRIANGLES, 0, 36);
+
+ m_program2->disableAttributeArray(m_vertexAttr2);
+ m_program2->disableAttributeArray(m_normalAttr2);
+ m_program2->disableAttributeArray(m_texCoordAttr2);
+}
+
+void GLWidget::initializeGL()
+{
+ initializeOpenGLFunctions();
+
+ m_texture = new QOpenGLTexture(QImage(":/qt.png"));
+
+ m_vshader1 = new QOpenGLShader(QOpenGLShader::Vertex);
+ const char *vsrc1 =
+ "attribute highp vec4 vertex;\n"
+ "attribute mediump vec3 normal;\n"
+ "uniform mediump mat4 matrix;\n"
+ "varying mediump vec4 color;\n"
+ "void main(void)\n"
+ "{\n"
+ " vec3 toLight = normalize(vec3(0.0, 0.3, 1.0));\n"
+ " float angle = max(dot(normal, toLight), 0.0);\n"
+ " vec3 col = vec3(0.40, 1.0, 0.0);\n"
+ " color = vec4(col * 0.2 + col * 0.8 * angle, 1.0);\n"
+ " color = clamp(color, 0.0, 1.0);\n"
+ " gl_Position = matrix * vertex;\n"
+ "}\n";
+ m_vshader1->compileSourceCode(vsrc1);
+
+ m_fshader1 = new QOpenGLShader(QOpenGLShader::Fragment);
+ const char *fsrc1 =
+ "varying mediump vec4 color;\n"
+ "void main(void)\n"
+ "{\n"
+ " gl_FragColor = color;\n"
+ "}\n";
+ m_fshader1->compileSourceCode(fsrc1);
+
+ m_program1 = new QOpenGLShaderProgram;
+ m_program1->addShader(m_vshader1);
+ m_program1->addShader(m_fshader1);
+ m_program1->link();
+
+ m_vertexAttr1 = m_program1->attributeLocation("vertex");
+ m_normalAttr1 = m_program1->attributeLocation("normal");
+ m_matrixUniform1 = m_program1->uniformLocation("matrix");
+
+ m_vshader2 = new QOpenGLShader(QOpenGLShader::Vertex);
+ const char *vsrc2 =
+ "attribute highp vec4 vertex;\n"
+ "attribute highp vec4 texCoord;\n"
+ "attribute mediump vec3 normal;\n"
+ "uniform mediump mat4 matrix;\n"
+ "varying highp vec4 texc;\n"
+ "varying mediump float angle;\n"
+ "void main(void)\n"
+ "{\n"
+ " vec3 toLight = normalize(vec3(0.0, 0.3, 1.0));\n"
+ " angle = max(dot(normal, toLight), 0.0);\n"
+ " gl_Position = matrix * vertex;\n"
+ " texc = texCoord;\n"
+ "}\n";
+ m_vshader2->compileSourceCode(vsrc2);
+
+ m_fshader2 = new QOpenGLShader(QOpenGLShader::Fragment);
+ const char *fsrc2 =
+ "varying highp vec4 texc;\n"
+ "uniform sampler2D tex;\n"
+ "varying mediump float angle;\n"
+ "void main(void)\n"
+ "{\n"
+ " highp vec3 color = texture2D(tex, texc.st).rgb;\n"
+ " color = color * 0.2 + color * 0.8 * angle;\n"
+ " gl_FragColor = vec4(clamp(color, 0.0, 1.0), 1.0);\n"
+ "}\n";
+ m_fshader2->compileSourceCode(fsrc2);
+
+ m_program2 = new QOpenGLShaderProgram;
+ m_program2->addShader(m_vshader2);
+ m_program2->addShader(m_fshader2);
+ m_program2->link();
+
+ m_vertexAttr2 = m_program2->attributeLocation("vertex");
+ m_normalAttr2 = m_program2->attributeLocation("normal");
+ m_texCoordAttr2 = m_program2->attributeLocation("texCoord");
+ m_matrixUniform2 = m_program2->uniformLocation("matrix");
+ m_textureUniform2 = m_program2->uniformLocation("tex");
+
+ m_fAngle = 0;
+ m_fScale = 1;
+
+ createGeometry();
+
+ // Use a vertex buffer object. Client-side pointers are old-school and should be avoided.
+ m_vbo1.create();
+ m_vbo1.bind();
+ // For the cube all the data belonging to the texture coordinates and
+ // normals is placed separately, after the vertices. Here, for the Qt logo,
+ // let's do something different and potentially more efficient: create a
+ // properly interleaved data set.
+ const int vertexCount = m_vertices.count();
+ QList<GLfloat> buf;
+ buf.resize(vertexCount * 3 * 2);
+ GLfloat *p = buf.data();
+ for (int i = 0; i < vertexCount; ++i) {
+ *p++ = m_vertices[i].x();
+ *p++ = m_vertices[i].y();
+ *p++ = m_vertices[i].z();
+ *p++ = m_normals[i].x();
+ *p++ = m_normals[i].y();
+ *p++ = m_normals[i].z();
+ }
+ m_vbo1.allocate(buf.constData(), buf.count() * sizeof(GLfloat));
+ m_vbo1.release();
+
+ createBubbles(bubbleNum - m_bubbles.count());
+
+ // A well-behaved QOpenGLWidget releases OpenGL resources not only upon
+ // destruction, but also when the associated OpenGL context disappears. If
+ // the widget continues to exist, the context's destruction will be
+ // followed by a call to initialize(). This is not strictly mandatory in
+ // widgets that never change their parents.
+ m_contextWatchConnection = QObject::connect(context(), &QOpenGLContext::aboutToBeDestroyed, context(), [this] { reset(); });
+}
+
+void GLWidget::paintGL()
+{
+ createBubbles(bubbleNum - m_bubbles.count());
+
+ QPainter painter;
+ painter.begin(this);
+
+ painter.beginNativePainting();
+
+ glClearColor(m_background.redF(), m_background.greenF(), m_background.blueF(), m_transparent ? 0.0f : 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glFrontFace(GL_CW);
+ glCullFace(GL_FRONT);
+ glEnable(GL_CULL_FACE);
+ glEnable(GL_DEPTH_TEST);
+
+ QMatrix4x4 modelview;
+ modelview.rotate(m_fAngle, 0.0f, 1.0f, 0.0f);
+ modelview.rotate(m_fAngle, 1.0f, 0.0f, 0.0f);
+ modelview.rotate(m_fAngle, 0.0f, 0.0f, 1.0f);
+ modelview.scale(m_fScale);
+ modelview.translate(0.0f, -0.2f, 0.0f);
+
+ if (m_qtLogo) {
+ m_program1->bind();
+ m_program1->setUniformValue(m_matrixUniform1, modelview);
+ paintQtLogo();
+ m_program1->release();
+ } else {
+ m_program2->bind();
+ m_program2->setUniformValue(m_matrixUniform2, modelview);
+ paintTexturedCube();
+ m_program2->release();
+ }
+
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_CULL_FACE);
+
+ painter.endNativePainting();
+
+ if (m_showBubbles) {
+ for (Bubble *bubble : std::as_const(m_bubbles))
+ bubble->drawBubble(&painter);
+ }
+
+ if (const int elapsed = m_time.elapsed()) {
+ QString framesPerSecond;
+ framesPerSecond.setNum(m_frames /(elapsed / 1000.0), 'f', 2);
+ painter.setPen(m_transparent ? Qt::black : Qt::white);
+ painter.drawText(20, 40, framesPerSecond + " paintGL calls / s");
+ }
+
+ painter.end();
+
+ for (Bubble *bubble : std::as_const(m_bubbles))
+ bubble->move(rect());
+
+ if (!(m_frames % 100)) {
+ m_time.start();
+ m_frames = 0;
+ }
+ m_fAngle += 1.0f;
+ ++m_frames;
+
+ // When requested, follow the ideal way to animate: Rely on
+ // blocking swap and just schedule updates continuously.
+ if (!m_mainWindow || !m_mainWindow->timerEnabled())
+ update();
+}
+
+void GLWidget::createBubbles(int number)
+{
+ for (int i = 0; i < number; ++i) {
+ QPointF position(width()*(0.1 + QRandomGenerator::global()->bounded(0.8)),
+ height()*(0.1 + QRandomGenerator::global()->bounded(0.8)));
+ qreal radius = qMin(width(), height())*(0.0175 + QRandomGenerator::global()->bounded(0.0875));
+ QPointF velocity(width()*0.0175*(-0.5 + QRandomGenerator::global()->bounded(1.0)),
+ height()*0.0175*(-0.5 + QRandomGenerator::global()->bounded(1.0)));
+
+ m_bubbles.append(new Bubble(position, radius, velocity));
+ }
+}
+
+void GLWidget::createGeometry()
+{
+ m_vertices.clear();
+ m_normals.clear();
+
+ qreal x1 = +0.06f;
+ qreal y1 = -0.14f;
+ qreal x2 = +0.14f;
+ qreal y2 = -0.06f;
+ qreal x3 = +0.08f;
+ qreal y3 = +0.00f;
+ qreal x4 = +0.30f;
+ qreal y4 = +0.22f;
+
+ quad(x1, y1, x2, y2, y2, x2, y1, x1);
+ quad(x3, y3, x4, y4, y4, x4, y3, x3);
+
+ extrude(x1, y1, x2, y2);
+ extrude(x2, y2, y2, x2);
+ extrude(y2, x2, y1, x1);
+ extrude(y1, x1, x1, y1);
+ extrude(x3, y3, x4, y4);
+ extrude(x4, y4, y4, x4);
+ extrude(y4, x4, y3, x3);
+
+ const int NumSectors = 100;
+ const qreal sectorAngle = 2 * qreal(M_PI) / NumSectors;
+
+ for (int i = 0; i < NumSectors; ++i) {
+ qreal angle = i * sectorAngle;
+ qreal x5 = 0.30 * sin(angle);
+ qreal y5 = 0.30 * cos(angle);
+ qreal x6 = 0.20 * sin(angle);
+ qreal y6 = 0.20 * cos(angle);
+
+ angle += sectorAngle;
+ qreal x7 = 0.20 * sin(angle);
+ qreal y7 = 0.20 * cos(angle);
+ qreal x8 = 0.30 * sin(angle);
+ qreal y8 = 0.30 * cos(angle);
+
+ quad(x5, y5, x6, y6, x7, y7, x8, y8);
+
+ extrude(x6, y6, x7, y7);
+ extrude(x8, y8, x5, y5);
+ }
+
+ for (int i = 0;i < m_vertices.size();i++)
+ m_vertices[i] *= 2.0f;
+}
+
+void GLWidget::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4)
+{
+ m_vertices << QVector3D(x1, y1, -0.05f);
+ m_vertices << QVector3D(x2, y2, -0.05f);
+ m_vertices << QVector3D(x4, y4, -0.05f);
+
+ m_vertices << QVector3D(x3, y3, -0.05f);
+ m_vertices << QVector3D(x4, y4, -0.05f);
+ m_vertices << QVector3D(x2, y2, -0.05f);
+
+ QVector3D n = QVector3D::normal
+ (QVector3D(x2 - x1, y2 - y1, 0.0f), QVector3D(x4 - x1, y4 - y1, 0.0f));
+
+ m_normals << n;
+ m_normals << n;
+ m_normals << n;
+
+ m_normals << n;
+ m_normals << n;
+ m_normals << n;
+
+ m_vertices << QVector3D(x4, y4, 0.05f);
+ m_vertices << QVector3D(x2, y2, 0.05f);
+ m_vertices << QVector3D(x1, y1, 0.05f);
+
+ m_vertices << QVector3D(x2, y2, 0.05f);
+ m_vertices << QVector3D(x4, y4, 0.05f);
+ m_vertices << QVector3D(x3, y3, 0.05f);
+
+ n = QVector3D::normal
+ (QVector3D(x2 - x4, y2 - y4, 0.0f), QVector3D(x1 - x4, y1 - y4, 0.0f));
+
+ m_normals << n;
+ m_normals << n;
+ m_normals << n;
+
+ m_normals << n;
+ m_normals << n;
+ m_normals << n;
+}
+
+void GLWidget::extrude(qreal x1, qreal y1, qreal x2, qreal y2)
+{
+ m_vertices << QVector3D(x1, y1, +0.05f);
+ m_vertices << QVector3D(x2, y2, +0.05f);
+ m_vertices << QVector3D(x1, y1, -0.05f);
+
+ m_vertices << QVector3D(x2, y2, -0.05f);
+ m_vertices << QVector3D(x1, y1, -0.05f);
+ m_vertices << QVector3D(x2, y2, +0.05f);
+
+ QVector3D n = QVector3D::normal
+ (QVector3D(x2 - x1, y2 - y1, 0.0f), QVector3D(0.0f, 0.0f, -0.1f));
+
+ m_normals << n;
+ m_normals << n;
+ m_normals << n;
+
+ m_normals << n;
+ m_normals << n;
+ m_normals << n;
+}
+
+void GLWidget::setTransparent(bool transparent)
+{
+ setAttribute(Qt::WA_AlwaysStackOnTop, transparent);
+ m_transparent = transparent;
+ // Call update() on the top-level window after toggling AlwayStackOnTop to make sure
+ // the entire backingstore is updated accordingly.
+ window()->update();
+}
+
+void GLWidget::resizeGL(int, int)
+{
+ if (m_mainWindow) {
+ if (!m_btn) {
+ m_btn = new QPushButton("\nAdd widget\n", this);
+ connect(m_btn, &QPushButton::clicked, this, [this] { m_mainWindow->addNew(); });
+ }
+ m_btn->move(20, 80);
+ if (!m_btn2) {
+ m_btn2 = new QPushButton("\nI prefer tabbed widgets\n", this);
+ connect(m_btn2, &QPushButton::clicked, this, [this] { m_mainWindow->showNewWindow(); });
+ }
+ m_btn2->move(20, 160);
+ }
+}
diff --git a/tests/manual/examples/opengl/qopenglwidget/glwidget.h b/tests/manual/examples/opengl/qopenglwidget/glwidget.h
new file mode 100644
index 0000000000..de9d11b94c
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/glwidget.h
@@ -0,0 +1,85 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef GLWIDGET_H
+#define GLWIDGET_H
+
+#include <QOpenGLWidget>
+#include <QOpenGLFunctions>
+#include <QOpenGLBuffer>
+#include <QVector3D>
+#include <QMatrix4x4>
+#include <QElapsedTimer>
+#include <QList>
+#include <QPushButton>
+
+class Bubble;
+class MainWindow;
+
+QT_FORWARD_DECLARE_CLASS(QOpenGLTexture)
+QT_FORWARD_DECLARE_CLASS(QOpenGLShader)
+QT_FORWARD_DECLARE_CLASS(QOpenGLShaderProgram)
+
+class GLWidget : public QOpenGLWidget, protected QOpenGLFunctions
+{
+ Q_OBJECT
+public:
+ GLWidget(MainWindow *maybeMainWindow, const QColor &background);
+ ~GLWidget();
+
+public slots:
+ void setScaling(int scale);
+ void setLogo();
+ void setTexture();
+ void setShowBubbles(bool);
+ void setTransparent(bool transparent);
+
+protected:
+ void resizeGL(int w, int h) override;
+ void paintGL() override;
+ void initializeGL() override;
+
+private:
+ void paintTexturedCube();
+ void paintQtLogo();
+ void createGeometry();
+ void createBubbles(int number);
+ void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
+ void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
+ void reset();
+
+ MainWindow *m_mainWindow;
+ qreal m_fAngle = 0;
+ qreal m_fScale = 1;
+ bool m_showBubbles = true;
+ QList<QVector3D> m_vertices;
+ QList<QVector3D> m_normals;
+ bool m_qtLogo = true;
+ QList<Bubble *> m_bubbles;
+ int m_frames = 0;
+ QElapsedTimer m_time;
+ QOpenGLShader *m_vshader1 = nullptr;
+ QOpenGLShader *m_fshader1 = nullptr;
+ QOpenGLShader *m_vshader2 = nullptr;
+ QOpenGLShader *m_fshader2 = nullptr;
+ QOpenGLShaderProgram *m_program1 = nullptr;
+ QOpenGLShaderProgram *m_program2 = nullptr;
+ QOpenGLTexture *m_texture = nullptr;
+ QOpenGLBuffer m_vbo1;
+ QOpenGLBuffer m_vbo2;
+ int m_vertexAttr1 = 0;
+ int m_normalAttr1 = 0;
+ int m_matrixUniform1 = 0;
+ int m_vertexAttr2 = 0;
+ int m_normalAttr2 = 0;
+ int m_texCoordAttr2 = 0;
+ int m_matrixUniform2 = 0;
+ int m_textureUniform2 = 0;
+ bool m_transparent = false;
+ QPushButton *m_btn = nullptr;
+ QPushButton *m_btn2 = nullptr;
+ QColor m_background;
+ QMetaObject::Connection m_contextWatchConnection;
+};
+
+#endif
diff --git a/tests/manual/examples/opengl/qopenglwidget/main.cpp b/tests/manual/examples/opengl/qopenglwidget/main.cpp
new file mode 100644
index 0000000000..1614649a5a
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/main.cpp
@@ -0,0 +1,42 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QMainWindow>
+#include <QColorSpace>
+#include <QSurfaceFormat>
+#include <QCommandLineParser>
+#include <QCommandLineOption>
+#include "mainwindow.h"
+
+int main( int argc, char ** argv )
+{
+ QApplication a( argc, argv );
+
+ QCoreApplication::setApplicationName("Qt QOpenGLWidget Example");
+ QCoreApplication::setOrganizationName("QtProject");
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser parser;
+ parser.setApplicationDescription(QCoreApplication::applicationName());
+ parser.addHelpOption();
+ parser.addVersionOption();
+ QCommandLineOption multipleSampleOption("multisample", "Multisampling");
+ parser.addOption(multipleSampleOption);
+ QCommandLineOption srgbOption("srgb", "Use sRGB Color Space");
+ parser.addOption(srgbOption);
+ parser.process(a);
+
+ QSurfaceFormat format;
+ format.setDepthBufferSize(24);
+ format.setStencilBufferSize(8);
+ if (parser.isSet(srgbOption))
+ format.setColorSpace(QColorSpace::SRgb);
+ if (parser.isSet(multipleSampleOption))
+ format.setSamples(4);
+ QSurfaceFormat::setDefaultFormat(format);
+
+ MainWindow mw;
+ mw.resize(1280, 720);
+ mw.show();
+ return a.exec();
+}
diff --git a/tests/manual/examples/opengl/qopenglwidget/mainwindow.cpp b/tests/manual/examples/opengl/qopenglwidget/mainwindow.cpp
new file mode 100644
index 0000000000..c383a692d5
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/mainwindow.cpp
@@ -0,0 +1,188 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+
+#include <QApplication>
+#include <QMenuBar>
+#include <QGroupBox>
+#include <QSlider>
+#include <QLabel>
+#include <QCheckBox>
+#include <QRandomGenerator>
+#include <QSpinBox>
+#include <QScrollArea>
+#include <QTabWidget>
+#include <QTabBar>
+#include <QToolButton>
+
+#include "glwidget.h"
+
+MainWindow::MainWindow()
+ : m_nextX(1), m_nextY(1)
+{
+ GLWidget *glwidget = new GLWidget(this, qRgb(20, 20, 50));
+ m_glWidgets << glwidget;
+ QLabel *label = new QLabel(this);
+ m_timer = new QTimer(this);
+ QSlider *slider = new QSlider(this);
+ slider->setOrientation(Qt::Horizontal);
+
+ QLabel *updateLabel = new QLabel("Update interval");
+ QSpinBox *updateInterval = new QSpinBox(this);
+ updateInterval->setSuffix(" ms");
+ updateInterval->setValue(10);
+ updateInterval->setToolTip("Interval for the timer that calls update().\n"
+ "Note that on most systems the swap will block to wait for vsync\n"
+ "and therefore an interval < 16 ms will likely lead to a 60 FPS update rate.");
+ QGroupBox *updateGroupBox = new QGroupBox(this);
+ QCheckBox *timerBased = new QCheckBox("Use timer", this);
+ timerBased->setChecked(false);
+ timerBased->setToolTip("Toggles using a timer to trigger update().\n"
+ "When not set, each paintGL() schedules the next update immediately,\n"
+ "expecting the blocking swap to throttle the thread.\n"
+ "This shows how unnecessary the timer is in most cases.");
+ QCheckBox *transparent = new QCheckBox("Transparent background", this);
+ transparent->setToolTip("Toggles Qt::WA_AlwaysStackOnTop and transparent clear color for glClear().\n"
+ "Note how the button on top stacks incorrectly when enabling this.");
+ QHBoxLayout *updateLayout = new QHBoxLayout;
+ updateLayout->addWidget(updateLabel);
+ updateLayout->addWidget(updateInterval);
+ updateLayout->addWidget(timerBased);
+ updateLayout->addWidget(transparent);
+ updateGroupBox->setLayout(updateLayout);
+
+ slider->setRange(0, 50);
+ slider->setSliderPosition(30);
+ m_timer->setInterval(10);
+ label->setText("A scrollable QOpenGLWidget");
+ label->setAlignment(Qt::AlignHCenter);
+
+ QGroupBox * groupBox = new QGroupBox(this);
+ setCentralWidget(groupBox);
+ groupBox->setTitle("QOpenGLWidget Example");
+
+ m_layout = new QGridLayout(groupBox);
+
+ QScrollArea *scrollArea = new QScrollArea;
+ scrollArea->setWidget(glwidget);
+
+ m_layout->addWidget(scrollArea,1,0,8,1);
+ m_layout->addWidget(label,9,0,1,1);
+ m_layout->addWidget(updateGroupBox, 10, 0, 1, 1);
+ m_layout->addWidget(slider, 11,0,1,1);
+
+ groupBox->setLayout(m_layout);
+
+
+ QMenu *fileMenu = menuBar()->addMenu("&File");
+ fileMenu->addAction("E&xit", this, &QWidget::close);
+ QMenu *showMenu = menuBar()->addMenu("&Show");
+ showMenu->addAction("Show 3D Logo", glwidget, &GLWidget::setLogo);
+ showMenu->addAction("Show 2D Texture", glwidget, &GLWidget::setTexture);
+ QAction *showBubbles = showMenu->addAction("Show bubbles", glwidget, &GLWidget::setShowBubbles);
+ showBubbles->setCheckable(true);
+ showBubbles->setChecked(true);
+ showMenu->addAction("Open tab window", this, &MainWindow::showNewWindow);
+ QMenu *helpMenu = menuBar()->addMenu("&Help");
+ helpMenu->addAction("About Qt", qApp, &QApplication::aboutQt);
+
+ connect(m_timer, &QTimer::timeout, glwidget, QOverload<>::of(&QWidget::update));
+
+ connect(slider, &QAbstractSlider::valueChanged, glwidget, &GLWidget::setScaling);
+ connect(transparent, &QCheckBox::toggled, glwidget, &GLWidget::setTransparent);
+ connect(updateInterval, &QSpinBox::valueChanged,
+ this, &MainWindow::updateIntervalChanged);
+ connect(timerBased, &QCheckBox::toggled, this, &MainWindow::timerUsageChanged);
+ connect(timerBased, &QCheckBox::toggled, updateInterval, &QWidget::setEnabled);
+
+ if (timerBased->isChecked())
+ m_timer->start();
+ else
+ updateInterval->setEnabled(false);
+}
+
+void MainWindow::updateIntervalChanged(int value)
+{
+ m_timer->setInterval(value);
+ if (m_timer->isActive())
+ m_timer->start();
+}
+
+void MainWindow::addNew()
+{
+ if (m_nextY == 4)
+ return;
+ GLWidget *w = new GLWidget(nullptr, qRgb(QRandomGenerator::global()->bounded(256),
+ QRandomGenerator::global()->bounded(256),
+ QRandomGenerator::global()->bounded(256)));
+ m_glWidgets << w;
+ connect(m_timer, &QTimer::timeout, w, QOverload<>::of(&QWidget::update));
+ m_layout->addWidget(w, m_nextY, m_nextX, 1, 1);
+ if (m_nextX == 3) {
+ m_nextX = 1;
+ ++m_nextY;
+ } else {
+ ++m_nextX;
+ }
+}
+
+void MainWindow::timerUsageChanged(bool enabled)
+{
+ if (enabled) {
+ m_timer->start();
+ } else {
+ m_timer->stop();
+ for (QOpenGLWidget *w : std::as_const(m_glWidgets))
+ w->update();
+ }
+}
+
+void MainWindow::resizeEvent(QResizeEvent *)
+{
+ m_glWidgets[0]->setMinimumSize(size() + QSize(128, 128));
+}
+
+void MainWindow::showNewWindow()
+{
+ QTabWidget *tabs = new QTabWidget;
+ tabs->resize(800, 600);
+
+ QToolButton *tb = new QToolButton;
+ tb->setText(QLatin1String("+"));
+ tabs->addTab(new QLabel(QLatin1String("Add OpenGL widgets with +")), QString());
+ tabs->setTabEnabled(0, false);
+ tabs->tabBar()->setTabButton(0, QTabBar::RightSide, tb);
+ tabs->tabBar()->setTabsClosable(true);
+ QObject::connect(tabs->tabBar(), &QTabBar::tabCloseRequested, tabs, [tabs](int index) {
+ tabs->widget(index)->deleteLater();
+ });
+
+ const QString msgToTopLevel = QLatin1String("Break out to top-level window");
+ const QString msgFromTopLevel = QLatin1String("Move back under tab widget");
+
+ QObject::connect(tb, &QAbstractButton::clicked, tabs, [=] {
+ GLWidget *glwidget = new GLWidget(nullptr, Qt::blue);
+ glwidget->resize(tabs->size());
+ glwidget->setWindowTitle(QString::asprintf("QOpenGLWidget %p", glwidget));
+
+ QPushButton *btn = new QPushButton(msgToTopLevel, glwidget);
+ connect(btn, &QPushButton::clicked, glwidget, [=] {
+ if (glwidget->parent()) {
+ glwidget->setAttribute(Qt::WA_DeleteOnClose, true);
+ glwidget->setParent(nullptr);
+ glwidget->show();
+ btn->setText(msgFromTopLevel);
+ } else {
+ glwidget->setAttribute(Qt::WA_DeleteOnClose, false);
+ tabs->addTab(glwidget, glwidget->windowTitle());
+ btn->setText(msgToTopLevel);
+ }
+ });
+
+ tabs->setCurrentIndex(tabs->addTab(glwidget, glwidget->windowTitle()));
+ });
+
+ tabs->setAttribute(Qt::WA_DeleteOnClose);
+ tabs->show();
+}
diff --git a/tests/manual/examples/opengl/qopenglwidget/mainwindow.h b/tests/manual/examples/opengl/qopenglwidget/mainwindow.h
new file mode 100644
index 0000000000..85f11ad764
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/mainwindow.h
@@ -0,0 +1,39 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QTimer>
+#include <QGridLayout>
+
+QT_FORWARD_DECLARE_CLASS(QOpenGLWidget)
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+ void addNew();
+ bool timerEnabled() const { return m_timer->isActive(); }
+
+ void resizeEvent(QResizeEvent *);
+
+public slots:
+ void showNewWindow();
+
+private slots:
+ void updateIntervalChanged(int value);
+ void timerUsageChanged(bool enabled);
+
+private:
+ QTimer *m_timer;
+ QGridLayout *m_layout;
+ int m_nextX;
+ int m_nextY;
+ QList<QOpenGLWidget *> m_glWidgets;
+};
+
+#endif
diff --git a/tests/manual/examples/opengl/qopenglwidget/qopenglwidget.pro b/tests/manual/examples/opengl/qopenglwidget/qopenglwidget.pro
new file mode 100644
index 0000000000..7ac546d7ce
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/qopenglwidget.pro
@@ -0,0 +1,15 @@
+QT += widgets opengl openglwidgets
+
+SOURCES += main.cpp \
+ glwidget.cpp \
+ mainwindow.cpp \
+ bubble.cpp
+
+HEADERS += glwidget.h \
+ mainwindow.h \
+ bubble.h
+
+RESOURCES += texture.qrc
+
+target.path = $$[QT_INSTALL_EXAMPLES]/opengl/qopenglwidget
+INSTALLS += target
diff --git a/tests/manual/examples/opengl/qopenglwidget/qt.png b/tests/manual/examples/opengl/qopenglwidget/qt.png
new file mode 100644
index 0000000000..4f68e162de
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/qt.png
Binary files differ
diff --git a/tests/manual/examples/opengl/qopenglwidget/texture.qrc b/tests/manual/examples/opengl/qopenglwidget/texture.qrc
new file mode 100644
index 0000000000..ff1d0e535f
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwidget/texture.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>qt.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/opengl/qopenglwindow/CMakeLists.txt b/tests/manual/examples/opengl/qopenglwindow/CMakeLists.txt
new file mode 100644
index 0000000000..be3cb45152
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/CMakeLists.txt
@@ -0,0 +1,49 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(qopenglwindow LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/opengl/qopenglwindow")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL)
+
+qt_standard_project_setup()
+
+qt_add_executable(qopenglwindow
+ background_renderer.cpp background_renderer.h
+ main.cpp
+)
+
+set_target_properties(qopenglwindow PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(qopenglwindow PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
+)
+
+# Resources:
+set(shaders_resource_files
+ "background.frag"
+)
+
+qt_add_resources(qopenglwindow "shaders"
+ PREFIX
+ "/"
+ FILES
+ ${shaders_resource_files}
+)
+
+install(TARGETS qopenglwindow
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/opengl/qopenglwindow/background.frag b/tests/manual/examples/opengl/qopenglwindow/background.frag
new file mode 100644
index 0000000000..4af85aae8e
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/background.frag
@@ -0,0 +1,30 @@
+#define M_PI 3.14159265358979323846
+#define SPEED 10000.0
+
+uniform int currentTime;
+uniform highp vec2 windowSize;
+
+highp float noise(highp vec2 co)
+{
+ return 0.5 * fract(sin(dot(co.xy, vec2(12.9898,78.233))) * 43758.5453);
+}
+
+highp float curvSpeed()
+{
+ return (mod(float(currentTime), SPEED) / SPEED) * (2.0 * M_PI);
+}
+
+highp float curv(int curvCount)
+{
+ highp float curv_y = 0.1 *(cos((gl_FragCoord.x / windowSize.x) * (float(curvCount * 2) * M_PI) - curvSpeed())) + 0.5;
+ highp float frag_y = gl_FragCoord.y / windowSize.y;
+ return 1.0 - abs(curv_y - frag_y);
+}
+
+void main()
+{
+ highp float coordNoise = noise(gl_FragCoord.xy);
+ highp float proximity = smoothstep(0.85, 1.0, (curv(6) + 1.0) * (coordNoise ));
+ highp vec3 color = vec3(coordNoise) * proximity;
+ gl_FragColor = vec4(color, 1.0);
+}
diff --git a/tests/manual/examples/opengl/qopenglwindow/background_renderer.cpp b/tests/manual/examples/opengl/qopenglwindow/background_renderer.cpp
new file mode 100644
index 0000000000..5939894dfe
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/background_renderer.cpp
@@ -0,0 +1,167 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "background_renderer.h"
+
+#include <qmath.h>
+#include <QFileInfo>
+#include <QTime>
+
+#include <QOpenGLShaderProgram>
+#include <QOpenGLContext>
+#include <QOpenGLFunctions>
+
+#include <math.h>
+
+static const char vertex_shader[] =
+ "attribute highp vec3 vertexCoord;"
+ "void main() {"
+ " gl_Position = vec4(vertexCoord,1.0);"
+ "}";
+
+static const char fragment_shader[] =
+ "void main() {"
+ " gl_FragColor = vec4(0.0,1.0,0.0,1.0);"
+ "}";
+
+static const float vertices[] = { -1, -1, 0,
+ -1, 1, 0,
+ 1, -1, 0,
+ 1, 1, 0 };
+
+FragmentToy::FragmentToy(const QString &fragmentSource, QObject *parent)
+ : QObject(parent)
+ , m_recompile_shaders(true)
+{
+ if (QFile::exists(fragmentSource)) {
+ QFileInfo info(fragmentSource);
+ m_fragment_file_last_modified = info.lastModified();
+ m_fragment_file = fragmentSource;
+#if QT_CONFIG(filesystemwatcher)
+ m_watcher.addPath(info.canonicalPath());
+ QObject::connect(&m_watcher, &QFileSystemWatcher::directoryChanged, this, &FragmentToy::fileChanged);
+#endif
+ }
+}
+
+FragmentToy::~FragmentToy()
+ = default;
+
+void FragmentToy::draw(const QSize &windowSize)
+{
+ if (!m_program)
+ initializeOpenGLFunctions();
+
+ glDisable(GL_STENCIL_TEST);
+ glDisable(GL_DEPTH_TEST);
+
+ glClearColor(0, 0, 0, 1);
+ glClear(GL_COLOR_BUFFER_BIT);
+ if (!m_vao.isCreated())
+ m_vao.create();
+
+ QOpenGLVertexArrayObject::Binder binder(&m_vao);
+
+ if (!m_vertex_buffer.isCreated()) {
+ m_vertex_buffer.create();
+ m_vertex_buffer.bind();
+ m_vertex_buffer.allocate(vertices, sizeof(vertices));
+ m_vertex_buffer.release();
+ }
+
+ if (!m_program) {
+ m_program.reset(new QOpenGLShaderProgram);
+ m_program->create();
+ m_vertex_shader.reset(new QOpenGLShader(QOpenGLShader::Vertex));
+ if (!m_vertex_shader->compileSourceCode(vertex_shader)) {
+ qWarning() << "Failed to compile the vertex shader:" << m_vertex_shader->log();
+ }
+ if (!m_program->addShader(m_vertex_shader.get())) {
+ qWarning() << "Failed to add vertex shader to program:" << m_program->log();
+ }
+ }
+
+ if (!m_fragment_shader && m_recompile_shaders) {
+ QByteArray data;
+ if (m_fragment_file.size()) {
+ QFile file(m_fragment_file);
+ if (file.open(QIODevice::ReadOnly)) {
+ data = file.readAll();
+ } else {
+ qWarning() << "Failed to load input file, falling back to default";
+ data = QByteArray::fromRawData(fragment_shader, sizeof(fragment_shader));
+ }
+ } else {
+ QFile qrcFile(":/background.frag");
+ if (qrcFile.open(QIODevice::ReadOnly))
+ data = qrcFile.readAll();
+ else
+ data = QByteArray::fromRawData(fragment_shader, sizeof(fragment_shader));
+ }
+ if (data.size()) {
+ m_fragment_shader.reset(new QOpenGLShader(QOpenGLShader::Fragment));
+ if (!m_fragment_shader->compileSourceCode(data)) {
+ qWarning() << "Failed to compile fragment shader:" << m_fragment_shader->log();
+ m_fragment_shader.reset(nullptr);
+ }
+ } else {
+ qWarning() << "Unknown error, no fragment shader";
+ }
+
+ if (m_fragment_shader) {
+ if (!m_program->addShader(m_fragment_shader.get())) {
+ qWarning() << "Failed to add fragment shader to program:" << m_program->log();
+ }
+ }
+ }
+
+ if (m_recompile_shaders) {
+ m_recompile_shaders = false;
+
+ if (m_program->link()) {
+ m_vertex_coord_pos = m_program->attributeLocation("vertexCoord");
+ } else {
+ qWarning() << "Failed to link shader program" << m_program->log();
+ }
+
+ }
+
+ if (!m_program->isLinked())
+ return;
+
+ m_program->bind();
+
+ m_vertex_buffer.bind();
+ m_program->setAttributeBuffer("vertexCoord", GL_FLOAT, 0, 3, 0);
+ m_program->enableAttributeArray("vertexCoord");
+ m_vertex_buffer.release();
+
+ m_program->setUniformValue("currentTime", (uint) QDateTime::currentMSecsSinceEpoch());
+ m_program->setUniformValue("windowSize", windowSize);
+
+ QOpenGLContext::currentContext()->functions()->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+
+ m_program->release();
+}
+
+void FragmentToy::fileChanged(const QString &path)
+{
+ Q_UNUSED(path);
+ if (QFile::exists(m_fragment_file)) {
+ QFileInfo fragment_source(m_fragment_file);
+ if (fragment_source.lastModified() > m_fragment_file_last_modified) {
+ m_fragment_file_last_modified = fragment_source.lastModified();
+ m_recompile_shaders = true;
+ if (m_program) {
+ m_program->removeShader(m_fragment_shader.get());
+ m_fragment_shader.reset(nullptr);
+ }
+ }
+ } else {
+ m_recompile_shaders = true;
+ if (m_program) {
+ m_program->removeShader(m_fragment_shader.get());
+ m_fragment_shader.reset(nullptr);
+ }
+ }
+}
diff --git a/tests/manual/examples/opengl/qopenglwindow/background_renderer.h b/tests/manual/examples/opengl/qopenglwindow/background_renderer.h
new file mode 100644
index 0000000000..76c0bec6a8
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/background_renderer.h
@@ -0,0 +1,46 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FRAGMENT_TOY_H
+#define FRAGMENT_TOY_H
+
+#include <QObject>
+#include <QFile>
+#include <QDateTime>
+#if QT_CONFIG(filesystemwatcher)
+#include <QFileSystemWatcher>
+#endif
+#include <QOpenGLVertexArrayObject>
+#include <QOpenGLBuffer>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLFunctions>
+
+#include <memory>
+
+class FragmentToy : public QObject, protected QOpenGLFunctions
+{
+ Q_OBJECT
+public:
+ explicit FragmentToy(const QString &fragmentSource, QObject *parent = nullptr);
+ ~FragmentToy();
+
+ void draw(const QSize &windowSize);
+
+private:
+ void fileChanged(const QString &path);
+ bool m_recompile_shaders;
+#if QT_CONFIG(filesystemwatcher)
+ QFileSystemWatcher m_watcher;
+#endif
+ QString m_fragment_file;
+ QDateTime m_fragment_file_last_modified;
+
+ std::unique_ptr<QOpenGLShaderProgram> m_program;
+ std::unique_ptr<QOpenGLShader> m_vertex_shader;
+ std::unique_ptr<QOpenGLShader> m_fragment_shader;
+ QOpenGLVertexArrayObject m_vao;
+ QOpenGLBuffer m_vertex_buffer;
+ GLuint m_vertex_coord_pos;
+};
+
+#endif //FRAGMENT_TOY_H
diff --git a/tests/manual/examples/opengl/qopenglwindow/main.cpp b/tests/manual/examples/opengl/qopenglwindow/main.cpp
new file mode 100644
index 0000000000..44810a4ecf
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/main.cpp
@@ -0,0 +1,154 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QOpenGLWindow>
+#include <QScreen>
+#include <QPainter>
+#include <QPainterPath>
+#include <QGuiApplication>
+#include <QMatrix4x4>
+#include <QStaticText>
+#include <QKeyEvent>
+
+#include "background_renderer.h"
+
+static QPainterPath painterPathForTriangle()
+{
+ static const QPointF bottomLeft(-1.0, -1.0);
+ static const QPointF top(0.0, 1.0);
+ static const QPointF bottomRight(1.0, -1.0);
+
+ QPainterPath path(bottomLeft);
+ path.lineTo(top);
+ path.lineTo(bottomRight);
+ path.closeSubpath();
+ return path;
+}
+
+class OpenGLWindow : public QOpenGLWindow
+{
+ Q_OBJECT
+
+public:
+ OpenGLWindow();
+
+protected:
+ void paintGL() override;
+ void resizeGL(int w, int h) override;
+ void keyPressEvent(QKeyEvent *e) override;
+
+private:
+ void setAnimating(bool enabled);
+
+ QMatrix4x4 m_window_normalised_matrix;
+ QMatrix4x4 m_window_painter_matrix;
+ QMatrix4x4 m_projection;
+ QMatrix4x4 m_view;
+ QMatrix4x4 m_model_triangle;
+ QMatrix4x4 m_model_text;
+
+ FragmentToy m_fragment_toy;
+ QStaticText m_text_layout;
+ bool m_animate;
+};
+
+// Use NoPartialUpdate. This means that all the rendering goes directly to
+// the window surface, no additional framebuffer object stands in the
+// middle. This is fine since we will clear the entire framebuffer on each
+// paint. Under the hood this means that the behavior is equivalent to the
+// manual makeCurrent - perform OpenGL calls - swapBuffers loop that is
+// typical in pure QWindow-based applications.
+OpenGLWindow::OpenGLWindow()
+ : QOpenGLWindow(QOpenGLWindow::NoPartialUpdate)
+ , m_fragment_toy("./background.frag")
+ , m_text_layout("The triangle and this text is rendered with QPainter")
+ , m_animate(true)
+{
+ setGeometry(300, 300, 500, 500);
+
+ m_view.lookAt(QVector3D(3,1,1),
+ QVector3D(0,0,0),
+ QVector3D(0,1,0));
+
+ setAnimating(m_animate);
+}
+
+void OpenGLWindow::paintGL()
+{
+ m_fragment_toy.draw(size());
+
+ QPainter p(this);
+ p.setWorldTransform(m_window_normalised_matrix.toTransform());
+
+ QMatrix4x4 mvp = m_projection * m_view * m_model_triangle;
+ p.setTransform(mvp.toTransform(), true);
+
+ p.fillPath(painterPathForTriangle(), QBrush(QGradient(QGradient::NightFade)));
+
+ QTransform text_transform = (m_window_painter_matrix * m_view * m_model_text).toTransform();
+ p.setTransform(text_transform, false);
+ p.setPen(QPen(Qt::black));
+ m_text_layout.prepare(text_transform);
+ qreal x = - (m_text_layout.size().width() / 2);
+ qreal y = 0;
+ p.drawStaticText(x, y, m_text_layout);
+
+ m_model_triangle.rotate(-1, 0, 1, 0);
+ m_model_text.rotate(1, 0, 1, 0);
+}
+
+void OpenGLWindow::resizeGL(int w, int h)
+{
+ m_window_normalised_matrix.setToIdentity();
+ m_window_normalised_matrix.translate(w / 2.0, h / 2.0);
+ m_window_normalised_matrix.scale(w / 2.0, -h / 2.0);
+
+ m_window_painter_matrix.setToIdentity();
+ m_window_painter_matrix.translate(w / 2.0, h / 2.0);
+
+ m_text_layout.setTextWidth(std::max(w * 0.2, 80.0));
+
+ m_projection.setToIdentity();
+ m_projection.perspective(45.f, qreal(w) / qreal(h), 0.1f, 100.f);
+}
+
+void OpenGLWindow::keyPressEvent(QKeyEvent *e)
+{
+ if (e->key() == Qt::Key_P) { // pause
+ m_animate = !m_animate;
+ setAnimating(m_animate);
+ }
+}
+
+void OpenGLWindow::setAnimating(bool enabled)
+{
+ if (enabled) {
+ // Animate continuously, throttled by the blocking swapBuffers() call the
+ // QOpenGLWindow internally executes after each paint. Once that is done
+ // (frameSwapped signal is emitted), we schedule a new update. This
+ // obviously assumes that the swap interval (see
+ // QSurfaceFormat::setSwapInterval()) is non-zero.
+ connect(this, &QOpenGLWindow::frameSwapped,
+ this, QOverload<>::of(&QPaintDeviceWindow::update));
+ update();
+ } else {
+ disconnect(this, &QOpenGLWindow::frameSwapped,
+ this, QOverload<>::of(&QPaintDeviceWindow::update));
+ }
+}
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ OpenGLWindow window;
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+ fmt.setStencilBufferSize(8);
+ window.setFormat(fmt);
+ window.show();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/examples/opengl/qopenglwindow/qopenglwindow.pro b/tests/manual/examples/opengl/qopenglwindow/qopenglwindow.pro
new file mode 100644
index 0000000000..e7073a324b
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/qopenglwindow.pro
@@ -0,0 +1,16 @@
+TEMPLATE = app
+TARGET = qopenglwindow
+INCLUDEPATH += .
+QT += opengl
+
+RESOURCES += shaders.qrc
+
+SOURCES += \
+ main.cpp \
+ background_renderer.cpp
+
+HEADERS += \
+ background_renderer.h
+
+target.path = $$[QT_INSTALL_EXAMPLES]/opengl/qopenglwindow
+INSTALLS += target
diff --git a/tests/manual/examples/opengl/qopenglwindow/shaders.qrc b/tests/manual/examples/opengl/qopenglwindow/shaders.qrc
new file mode 100644
index 0000000000..64eefe2c70
--- /dev/null
+++ b/tests/manual/examples/opengl/qopenglwindow/shaders.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>background.frag</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/qpa/CMakeLists.txt b/tests/manual/examples/qpa/CMakeLists.txt
new file mode 100644
index 0000000000..1cf5edd939
--- /dev/null
+++ b/tests/manual/examples/qpa/CMakeLists.txt
@@ -0,0 +1,8 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+if(NOT TARGET Qt6::Gui)
+ return()
+endif()
+qt_internal_add_example(windows)
+qt_internal_add_example(qrasterwindow)
diff --git a/tests/manual/examples/qpa/qpa.pro b/tests/manual/examples/qpa/qpa.pro
new file mode 100644
index 0000000000..85b51dc5f4
--- /dev/null
+++ b/tests/manual/examples/qpa/qpa.pro
@@ -0,0 +1,5 @@
+requires(qtHaveModule(gui))
+
+TEMPLATE = subdirs
+SUBDIRS = windows \
+ qrasterwindow
diff --git a/tests/manual/examples/qpa/qrasterwindow/CMakeLists.txt b/tests/manual/examples/qpa/qrasterwindow/CMakeLists.txt
new file mode 100644
index 0000000000..3770400268
--- /dev/null
+++ b/tests/manual/examples/qpa/qrasterwindow/CMakeLists.txt
@@ -0,0 +1,35 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(qrasterwindow LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/qpa/qrasterwindow")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui)
+
+qt_standard_project_setup()
+
+qt_add_executable(qrasterwindow
+ main.cpp
+)
+
+set_target_properties(qrasterwindow PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(qrasterwindow PRIVATE
+ Qt6::Core
+ Qt6::Gui
+)
+
+install(TARGETS qrasterwindow
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/qpa/qrasterwindow/main.cpp b/tests/manual/examples/qpa/qrasterwindow/main.cpp
new file mode 100644
index 0000000000..9c245bf8a1
--- /dev/null
+++ b/tests/manual/examples/qpa/qrasterwindow/main.cpp
@@ -0,0 +1,91 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QRasterWindow>
+#include <QPainter>
+#include <QPainterPath>
+#include <QGuiApplication>
+#include <QMatrix4x4>
+#include <QTimer>
+
+static QPainterPath painterPathForTriangle()
+{
+ static const QPointF bottomLeft(-1.0, -1.0);
+ static const QPointF top(0.0, 1.0);
+ static const QPointF bottomRight(1.0, -1.0);
+
+ QPainterPath path(bottomLeft);
+ path.lineTo(top);
+ path.lineTo(bottomRight);
+ path.closeSubpath();
+ return path;
+}
+
+class PaintedWindow : public QRasterWindow
+{
+ Q_OBJECT
+
+public:
+ PaintedWindow()
+ {
+ m_view.lookAt(QVector3D(3,1,1),
+ QVector3D(0,0,0),
+ QVector3D(0,1,0));
+ m_timer.setInterval(16);
+ connect(&m_timer, &QTimer::timeout, this, qOverload<>(&PaintedWindow::update));
+ m_timer.start();
+ }
+
+protected:
+ void paintEvent(QPaintEvent *)
+ {
+ QPainter p(this);
+ p.fillRect(QRect(0,0,width(),height()),Qt::gray);
+
+ p.setWorldTransform(m_window_matrix.toTransform());
+
+ QMatrix4x4 mvp = m_projection * m_view * m_model;
+ p.setTransform(mvp.toTransform(), true);
+
+ p.fillPath(painterPathForTriangle(), m_brush);
+
+ m_model.rotate(1, 0, 1, 0);
+ }
+
+ void resizeEvent(QResizeEvent *)
+ {
+ m_window_matrix = QTransform();
+ m_window_matrix.translate(width() / 2.0, height() / 2.0);
+ m_window_matrix.scale(width() / 2.0, -height() / 2.0);
+
+ m_projection.setToIdentity();
+ m_projection.perspective(45.f, qreal(width()) / qreal(height()), 0.1f, 100.f);
+
+ QLinearGradient gradient(QPointF(-1,-1), QPointF(1,1));
+ gradient.setColorAt(0, Qt::red);
+ gradient.setColorAt(1, Qt::green);
+
+ m_brush = QBrush(gradient);
+ }
+
+private:
+ QMatrix4x4 m_window_matrix;
+ QMatrix4x4 m_projection;
+ QMatrix4x4 m_view;
+ QMatrix4x4 m_model;
+ QBrush m_brush;
+ QTimer m_timer;
+};
+
+int main (int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ PaintedWindow window;
+ window.create();
+ window.show();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/examples/qpa/qrasterwindow/qrasterwindow.pro b/tests/manual/examples/qpa/qrasterwindow/qrasterwindow.pro
new file mode 100644
index 0000000000..e5bf34f25c
--- /dev/null
+++ b/tests/manual/examples/qpa/qrasterwindow/qrasterwindow.pro
@@ -0,0 +1,4 @@
+SOURCES += main.cpp
+
+target.path = $$[QT_INSTALL_EXAMPLES]/qpa/qrasterwindow
+INSTALLS += target
diff --git a/tests/manual/examples/qpa/windows/CMakeLists.txt b/tests/manual/examples/qpa/windows/CMakeLists.txt
new file mode 100644
index 0000000000..3ced0d4b96
--- /dev/null
+++ b/tests/manual/examples/qpa/windows/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(windows LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/qpa/windows")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui)
+
+qt_standard_project_setup()
+
+qt_add_executable(windows
+ main.cpp
+ window.cpp window.h
+)
+
+set_target_properties(windows PROPERTIES
+ WIN32_EXECUTABLE FALSE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(windows PRIVATE
+ Qt6::Core
+ Qt6::CorePrivate
+ Qt6::Gui
+ Qt6::GuiPrivate
+)
+
+install(TARGETS windows
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/qpa/windows/main.cpp b/tests/manual/examples/qpa/windows/main.cpp
new file mode 100644
index 0000000000..b2ce40c439
--- /dev/null
+++ b/tests/manual/examples/qpa/windows/main.cpp
@@ -0,0 +1,50 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QGuiApplication>
+#include <QScreen>
+#include <QRect>
+#include <QSharedPointer>
+
+#include "window.h"
+
+int main(int argc, char **argv)
+{
+ typedef QSharedPointer<QWindow> WindowPtr;
+
+ QGuiApplication app(argc, argv);
+
+ Window a;
+ a.setFramePosition(QPoint(10, 10));
+ a.setTitle(QStringLiteral("Window A"));
+ a.setObjectName(a.title());
+ a.setVisible(true);
+
+ Window b;
+ b.setFramePosition(QPoint(100, 100));
+ b.setTitle(QStringLiteral("Window B"));
+ b.setObjectName(b.title());
+ b.setVisible(true);
+
+ Window child(&b);
+ child.setObjectName(QStringLiteral("ChildOfB"));
+ child.setVisible(true);
+
+ // create one window on each additional screen as well
+
+ QList<WindowPtr> windows;
+ const QList<QScreen *> screens = app.screens();
+ for (QScreen *screen : screens) {
+ if (screen == app.primaryScreen())
+ continue;
+ WindowPtr window(new Window(screen));
+ QRect geometry = window->geometry();
+ geometry.moveCenter(screen->availableGeometry().center());
+ window->setGeometry(geometry);
+ window->setVisible(true);
+ window->setTitle(screen->name());
+ window->setObjectName(window->title());
+ windows.push_back(window);
+ }
+ return app.exec();
+}
diff --git a/tests/manual/examples/qpa/windows/window.cpp b/tests/manual/examples/qpa/windows/window.cpp
new file mode 100644
index 0000000000..e86a4f7cfd
--- /dev/null
+++ b/tests/manual/examples/qpa/windows/window.cpp
@@ -0,0 +1,164 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "window.h"
+
+#include <private/qguiapplication_p.h>
+
+#include <QBackingStore>
+#include <QPainter>
+
+static int colorIndexId = 0;
+
+QColor colorTable[] =
+{
+ QColor("#f09f8f"),
+ QColor("#a2bff2"),
+ QColor("#c0ef8f")
+};
+
+Window::Window(QScreen *screen)
+ : QWindow(screen)
+ , m_backgroundColorIndex(colorIndexId++)
+{
+ initialize();
+}
+
+Window::Window(QWindow *parent)
+ : QWindow(parent)
+ , m_backgroundColorIndex(colorIndexId++)
+{
+ initialize();
+}
+
+void Window::initialize()
+{
+ if (parent())
+ setGeometry(QRect(160, 120, 320, 240));
+ else {
+ setFlags(flags() | Qt::WindowTitleHint | Qt::WindowSystemMenuHint
+ | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
+ const QSize baseSize = QSize(640, 480);
+ setGeometry(QRect(geometry().topLeft(), baseSize));
+
+ setSizeIncrement(QSize(10, 10));
+ setBaseSize(baseSize);
+ setMinimumSize(QSize(240, 160));
+ setMaximumSize(QSize(800, 600));
+ }
+
+ create();
+ m_backingStore = new QBackingStore(this);
+
+ m_image = QImage(geometry().size(), QImage::Format_RGB32);
+ m_image.fill(colorTable[m_backgroundColorIndex % (sizeof(colorTable) / sizeof(colorTable[0]))].rgba());
+
+ m_lastPos = QPoint(-1, -1);
+ m_renderTimer = 0;
+}
+
+void Window::mousePressEvent(QMouseEvent *event)
+{
+ m_lastPos = event->position().toPoint();
+}
+
+void Window::mouseMoveEvent(QMouseEvent *event)
+{
+ if (m_lastPos != QPoint(-1, -1)) {
+ QPainter p(&m_image);
+ p.setRenderHint(QPainter::Antialiasing);
+ p.drawLine(m_lastPos, event->position().toPoint());
+ m_lastPos = event->position().toPoint();
+
+ scheduleRender();
+ }
+}
+
+void Window::mouseReleaseEvent(QMouseEvent *event)
+{
+ if (m_lastPos != QPoint(-1, -1)) {
+ QPainter p(&m_image);
+ p.setRenderHint(QPainter::Antialiasing);
+ p.drawLine(m_lastPos, event->position().toPoint());
+ m_lastPos = QPoint(-1, -1);
+
+ scheduleRender();
+ }
+}
+
+void Window::exposeEvent(QExposeEvent *)
+{
+ scheduleRender();
+}
+
+void Window::resizeEvent(QResizeEvent *)
+{
+ QImage old = m_image;
+
+ int width = qMax(geometry().width(), old.width());
+ int height = qMax(geometry().height(), old.height());
+
+ if (width > old.width() || height > old.height()) {
+ m_image = QImage(width, height, QImage::Format_RGB32);
+ m_image.fill(colorTable[(m_backgroundColorIndex) % (sizeof(colorTable) / sizeof(colorTable[0]))].rgba());
+
+ QPainter p(&m_image);
+ p.drawImage(0, 0, old);
+ }
+ scheduleRender();
+}
+
+void Window::keyPressEvent(QKeyEvent *event)
+{
+ switch (event->key()) {
+ case Qt::Key_Backspace:
+ m_text.chop(1);
+ break;
+ case Qt::Key_Enter:
+ case Qt::Key_Return:
+ m_text.append('\n');
+ break;
+ default:
+ m_text.append(event->text());
+ break;
+ }
+ scheduleRender();
+}
+
+void Window::scheduleRender()
+{
+ if (!m_renderTimer)
+ m_renderTimer = startTimer(1);
+}
+
+void Window::timerEvent(QTimerEvent *)
+{
+ if (isExposed())
+ render();
+ killTimer(m_renderTimer);
+ m_renderTimer = 0;
+}
+
+void Window::render()
+{
+ QRect rect(QPoint(), geometry().size());
+ m_backingStore->resize(rect.size());
+
+ m_backingStore->beginPaint(rect);
+
+ QPaintDevice *device = m_backingStore->paintDevice();
+
+ QPainter p(device);
+ p.drawImage(0, 0, m_image);
+
+ QFont font;
+ font.setPixelSize(32);
+
+ p.setFont(font);
+ p.drawText(rect, 0, m_text);
+
+ m_backingStore->endPaint();
+ m_backingStore->flush(rect);
+}
+
+
diff --git a/tests/manual/examples/qpa/windows/window.h b/tests/manual/examples/qpa/windows/window.h
new file mode 100644
index 0000000000..c7eae4028a
--- /dev/null
+++ b/tests/manual/examples/qpa/windows/window.h
@@ -0,0 +1,41 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWindow>
+#include <QImage>
+
+class Window : public QWindow
+{
+public:
+ Window(QWindow *parent = nullptr);
+ Window(QScreen *screen);
+
+protected:
+ void mousePressEvent(QMouseEvent *) override;
+ void mouseMoveEvent(QMouseEvent *) override;
+ void mouseReleaseEvent(QMouseEvent *) override;
+
+ void keyPressEvent(QKeyEvent *) override;
+
+ void exposeEvent(QExposeEvent *) override;
+ void resizeEvent(QResizeEvent *) override;
+
+ void timerEvent(QTimerEvent *) override;
+
+private:
+ void render();
+ void scheduleRender();
+ void initialize();
+
+ QString m_text;
+ QImage m_image;
+ QPoint m_lastPos;
+ int m_backgroundColorIndex;
+ QBackingStore *m_backingStore;
+ int m_renderTimer;
+};
+
+#endif // WINDOW_H
diff --git a/tests/manual/examples/qpa/windows/windows.pro b/tests/manual/examples/qpa/windows/windows.pro
new file mode 100644
index 0000000000..cf2b7ab200
--- /dev/null
+++ b/tests/manual/examples/qpa/windows/windows.pro
@@ -0,0 +1,9 @@
+CONFIG += console
+QT += gui-private core-private
+
+HEADERS += window.h
+SOURCES += window.cpp main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/qpa/windows
+INSTALLS += target
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/CMakeLists.txt b/tests/manual/examples/vulkan/hellovulkantexture/CMakeLists.txt
new file mode 100644
index 0000000000..07495e1ecf
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/CMakeLists.txt
@@ -0,0 +1,50 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(hellovulkantexture LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/vulkan/hellovulkantexture")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui)
+
+qt_standard_project_setup()
+
+qt_add_executable(hellovulkantexture
+ hellovulkantexture.cpp hellovulkantexture.h
+ main.cpp
+)
+
+set_target_properties(hellovulkantexture PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(hellovulkantexture PRIVATE
+ Qt6::Core
+ Qt6::Gui
+)
+
+# Resources:
+set(hellovulkantexture_resource_files
+ "qt256.png"
+ "texture_frag.spv"
+ "texture_vert.spv"
+)
+
+qt_add_resources(hellovulkantexture "hellovulkantexture"
+ PREFIX
+ "/"
+ FILES
+ ${hellovulkantexture_resource_files}
+)
+
+install(TARGETS hellovulkantexture
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp
new file mode 100644
index 0000000000..ed58c6caca
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.cpp
@@ -0,0 +1,792 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "hellovulkantexture.h"
+#include <QVulkanFunctions>
+#include <QCoreApplication>
+#include <QFile>
+
+// Use a triangle strip to get a quad.
+//
+// Note that the vertex data and the projection matrix assume OpenGL. With
+// Vulkan Y is negated in clip space and the near/far plane is at 0/1 instead
+// of -1/1. These will be corrected for by an extra transformation when
+// calculating the modelview-projection matrix.
+static float vertexData[] = { // Y up, front = CW
+ // x, y, z, u, v
+ -1, -1, 0, 0, 1,
+ -1, 1, 0, 0, 0,
+ 1, -1, 0, 1, 1,
+ 1, 1, 0, 1, 0
+};
+
+static const int UNIFORM_DATA_SIZE = 16 * sizeof(float);
+
+static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign)
+{
+ return (v + byteAlign - 1) & ~(byteAlign - 1);
+}
+
+QVulkanWindowRenderer *VulkanWindow::createRenderer()
+{
+ return new VulkanRenderer(this);
+}
+
+VulkanRenderer::VulkanRenderer(QVulkanWindow *w)
+ : m_window(w)
+{
+}
+
+VkShaderModule VulkanRenderer::createShader(const QString &name)
+{
+ QFile file(name);
+ if (!file.open(QIODevice::ReadOnly)) {
+ qWarning("Failed to read shader %s", qPrintable(name));
+ return VK_NULL_HANDLE;
+ }
+ QByteArray blob = file.readAll();
+ file.close();
+
+ VkShaderModuleCreateInfo shaderInfo;
+ memset(&shaderInfo, 0, sizeof(shaderInfo));
+ shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
+ shaderInfo.codeSize = blob.size();
+ shaderInfo.pCode = reinterpret_cast<const uint32_t *>(blob.constData());
+ VkShaderModule shaderModule;
+ VkResult err = m_devFuncs->vkCreateShaderModule(m_window->device(), &shaderInfo, nullptr, &shaderModule);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create shader module: %d", err);
+ return VK_NULL_HANDLE;
+ }
+
+ return shaderModule;
+}
+
+bool VulkanRenderer::createTexture(const QString &name)
+{
+ QImage img(name);
+ if (img.isNull()) {
+ qWarning("Failed to load image %s", qPrintable(name));
+ return false;
+ }
+
+ // Convert to byte ordered RGBA8. Use premultiplied alpha, see pColorBlendState in the pipeline.
+ img = img.convertToFormat(QImage::Format_RGBA8888_Premultiplied);
+
+ QVulkanFunctions *f = m_window->vulkanInstance()->functions();
+ VkDevice dev = m_window->device();
+
+ const bool srgb = QCoreApplication::arguments().contains(QStringLiteral("--srgb"));
+ if (srgb)
+ qDebug("sRGB swapchain was requested, making texture sRGB too");
+
+ m_texFormat = srgb ? VK_FORMAT_R8G8B8A8_SRGB : VK_FORMAT_R8G8B8A8_UNORM;
+
+ // Now we can either map and copy the image data directly, or have to go
+ // through a staging buffer to copy and convert into the internal optimal
+ // tiling format.
+ VkFormatProperties props;
+ f->vkGetPhysicalDeviceFormatProperties(m_window->physicalDevice(), m_texFormat, &props);
+ const bool canSampleLinear = (props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
+ const bool canSampleOptimal = (props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
+ if (!canSampleLinear && !canSampleOptimal) {
+ qWarning("Neither linear nor optimal image sampling is supported for RGBA8");
+ return false;
+ }
+
+ static bool alwaysStage = qEnvironmentVariableIntValue("QT_VK_FORCE_STAGE_TEX");
+
+ if (canSampleLinear && !alwaysStage) {
+ if (!createTextureImage(img.size(), &m_texImage, &m_texMem,
+ VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_SAMPLED_BIT,
+ m_window->hostVisibleMemoryIndex()))
+ return false;
+
+ if (!writeLinearImage(img, m_texImage, m_texMem))
+ return false;
+
+ m_texLayoutPending = true;
+ } else {
+ if (!createTextureImage(img.size(), &m_texStaging, &m_texStagingMem,
+ VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
+ m_window->hostVisibleMemoryIndex()))
+ return false;
+
+ if (!createTextureImage(img.size(), &m_texImage, &m_texMem,
+ VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
+ m_window->deviceLocalMemoryIndex()))
+ return false;
+
+ if (!writeLinearImage(img, m_texStaging, m_texStagingMem))
+ return false;
+
+ m_texStagingPending = true;
+ }
+
+ VkImageViewCreateInfo viewInfo;
+ memset(&viewInfo, 0, sizeof(viewInfo));
+ viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
+ viewInfo.image = m_texImage;
+ viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
+ viewInfo.format = m_texFormat;
+ viewInfo.components.r = VK_COMPONENT_SWIZZLE_R;
+ viewInfo.components.g = VK_COMPONENT_SWIZZLE_G;
+ viewInfo.components.b = VK_COMPONENT_SWIZZLE_B;
+ viewInfo.components.a = VK_COMPONENT_SWIZZLE_A;
+ viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ viewInfo.subresourceRange.levelCount = viewInfo.subresourceRange.layerCount = 1;
+
+ VkResult err = m_devFuncs->vkCreateImageView(dev, &viewInfo, nullptr, &m_texView);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create image view for texture: %d", err);
+ return false;
+ }
+
+ m_texSize = img.size();
+
+ return true;
+}
+
+bool VulkanRenderer::createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
+ VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex)
+{
+ VkDevice dev = m_window->device();
+
+ VkImageCreateInfo imageInfo;
+ memset(&imageInfo, 0, sizeof(imageInfo));
+ imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
+ imageInfo.imageType = VK_IMAGE_TYPE_2D;
+ imageInfo.format = m_texFormat;
+ imageInfo.extent.width = size.width();
+ imageInfo.extent.height = size.height();
+ imageInfo.extent.depth = 1;
+ imageInfo.mipLevels = 1;
+ imageInfo.arrayLayers = 1;
+ imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
+ imageInfo.tiling = tiling;
+ imageInfo.usage = usage;
+ imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+
+ VkResult err = m_devFuncs->vkCreateImage(dev, &imageInfo, nullptr, image);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to create linear image for texture: %d", err);
+ return false;
+ }
+
+ VkMemoryRequirements memReq;
+ m_devFuncs->vkGetImageMemoryRequirements(dev, *image, &memReq);
+
+ if (!(memReq.memoryTypeBits & (1 << memIndex))) {
+ VkPhysicalDeviceMemoryProperties physDevMemProps;
+ m_window->vulkanInstance()->functions()->vkGetPhysicalDeviceMemoryProperties(m_window->physicalDevice(), &physDevMemProps);
+ for (uint32_t i = 0; i < physDevMemProps.memoryTypeCount; ++i) {
+ if (!(memReq.memoryTypeBits & (1 << i)))
+ continue;
+ memIndex = i;
+ }
+ }
+
+ VkMemoryAllocateInfo allocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ nullptr,
+ memReq.size,
+ memIndex
+ };
+ qDebug("allocating %u bytes for texture image", uint32_t(memReq.size));
+
+ err = m_devFuncs->vkAllocateMemory(dev, &allocInfo, nullptr, mem);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to allocate memory for linear image: %d", err);
+ return false;
+ }
+
+ err = m_devFuncs->vkBindImageMemory(dev, *image, *mem, 0);
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to bind linear image memory: %d", err);
+ return false;
+ }
+
+ return true;
+}
+
+bool VulkanRenderer::writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory)
+{
+ VkDevice dev = m_window->device();
+
+ VkImageSubresource subres = {
+ VK_IMAGE_ASPECT_COLOR_BIT,
+ 0, // mip level
+ 0
+ };
+ VkSubresourceLayout layout;
+ m_devFuncs->vkGetImageSubresourceLayout(dev, image, &subres, &layout);
+
+ uchar *p;
+ VkResult err = m_devFuncs->vkMapMemory(dev, memory, layout.offset, layout.size, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS) {
+ qWarning("Failed to map memory for linear image: %d", err);
+ return false;
+ }
+
+ for (int y = 0; y < img.height(); ++y) {
+ const uchar *line = img.constScanLine(y);
+ memcpy(p, line, img.width() * 4);
+ p += layout.rowPitch;
+ }
+
+ m_devFuncs->vkUnmapMemory(dev, memory);
+ return true;
+}
+
+void VulkanRenderer::ensureTexture()
+{
+ if (!m_texLayoutPending && !m_texStagingPending)
+ return;
+
+ Q_ASSERT(m_texLayoutPending != m_texStagingPending);
+ VkCommandBuffer cb = m_window->currentCommandBuffer();
+
+ VkImageMemoryBarrier barrier;
+ memset(&barrier, 0, sizeof(barrier));
+ barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
+ barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ barrier.subresourceRange.levelCount = barrier.subresourceRange.layerCount = 1;
+
+ if (m_texLayoutPending) {
+ m_texLayoutPending = false;
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ barrier.image = m_texImage;
+
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_HOST_BIT,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+ } else {
+ m_texStagingPending = false;
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
+ barrier.image = m_texStaging;
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_HOST_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
+ barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ barrier.srcAccessMask = 0;
+ barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.image = m_texImage;
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+
+ VkImageCopy copyInfo;
+ memset(&copyInfo, 0, sizeof(copyInfo));
+ copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ copyInfo.srcSubresource.layerCount = 1;
+ copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
+ copyInfo.dstSubresource.layerCount = 1;
+ copyInfo.extent.width = m_texSize.width();
+ copyInfo.extent.height = m_texSize.height();
+ copyInfo.extent.depth = 1;
+ m_devFuncs->vkCmdCopyImage(cb, m_texStaging, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ m_texImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyInfo);
+
+ barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ barrier.image = m_texImage;
+ m_devFuncs->vkCmdPipelineBarrier(cb,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
+ 0, 0, nullptr, 0, nullptr,
+ 1, &barrier);
+ }
+}
+
+void VulkanRenderer::initResources()
+{
+ qDebug("initResources");
+
+ VkDevice dev = m_window->device();
+ m_devFuncs = m_window->vulkanInstance()->deviceFunctions(dev);
+
+ // The setup is similar to hellovulkantriangle. The difference is the
+ // presence of a second vertex attribute (texcoord), a sampler, and that we
+ // need blending.
+
+ const int concurrentFrameCount = m_window->concurrentFrameCount();
+ const VkPhysicalDeviceLimits *pdevLimits = &m_window->physicalDeviceProperties()->limits;
+ const VkDeviceSize uniAlign = pdevLimits->minUniformBufferOffsetAlignment;
+ qDebug("uniform buffer offset alignment is %u", (uint) uniAlign);
+ VkBufferCreateInfo bufInfo;
+ memset(&bufInfo, 0, sizeof(bufInfo));
+ bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+ // Our internal layout is vertex, uniform, uniform, ... with each uniform buffer start offset aligned to uniAlign.
+ const VkDeviceSize vertexAllocSize = aligned(sizeof(vertexData), uniAlign);
+ const VkDeviceSize uniformAllocSize = aligned(UNIFORM_DATA_SIZE, uniAlign);
+ bufInfo.size = vertexAllocSize + concurrentFrameCount * uniformAllocSize;
+ bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
+
+ VkResult err = m_devFuncs->vkCreateBuffer(dev, &bufInfo, nullptr, &m_buf);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create buffer: %d", err);
+
+ VkMemoryRequirements memReq;
+ m_devFuncs->vkGetBufferMemoryRequirements(dev, m_buf, &memReq);
+
+ VkMemoryAllocateInfo memAllocInfo = {
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ nullptr,
+ memReq.size,
+ m_window->hostVisibleMemoryIndex()
+ };
+
+ err = m_devFuncs->vkAllocateMemory(dev, &memAllocInfo, nullptr, &m_bufMem);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to allocate memory: %d", err);
+
+ err = m_devFuncs->vkBindBufferMemory(dev, m_buf, m_bufMem, 0);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to bind buffer memory: %d", err);
+
+ quint8 *p;
+ err = m_devFuncs->vkMapMemory(dev, m_bufMem, 0, memReq.size, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS)
+ qFatal("Failed to map memory: %d", err);
+ memcpy(p, vertexData, sizeof(vertexData));
+ QMatrix4x4 ident;
+ memset(m_uniformBufInfo, 0, sizeof(m_uniformBufInfo));
+ for (int i = 0; i < concurrentFrameCount; ++i) {
+ const VkDeviceSize offset = vertexAllocSize + i * uniformAllocSize;
+ memcpy(p + offset, ident.constData(), 16 * sizeof(float));
+ m_uniformBufInfo[i].buffer = m_buf;
+ m_uniformBufInfo[i].offset = offset;
+ m_uniformBufInfo[i].range = uniformAllocSize;
+ }
+ m_devFuncs->vkUnmapMemory(dev, m_bufMem);
+
+ VkVertexInputBindingDescription vertexBindingDesc = {
+ 0, // binding
+ 5 * sizeof(float),
+ VK_VERTEX_INPUT_RATE_VERTEX
+ };
+ VkVertexInputAttributeDescription vertexAttrDesc[] = {
+ { // position
+ 0, // location
+ 0, // binding
+ VK_FORMAT_R32G32B32_SFLOAT,
+ 0
+ },
+ { // texcoord
+ 1,
+ 0,
+ VK_FORMAT_R32G32_SFLOAT,
+ 3 * sizeof(float)
+ }
+ };
+
+ VkPipelineVertexInputStateCreateInfo vertexInputInfo;
+ vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
+ vertexInputInfo.pNext = nullptr;
+ vertexInputInfo.flags = 0;
+ vertexInputInfo.vertexBindingDescriptionCount = 1;
+ vertexInputInfo.pVertexBindingDescriptions = &vertexBindingDesc;
+ vertexInputInfo.vertexAttributeDescriptionCount = 2;
+ vertexInputInfo.pVertexAttributeDescriptions = vertexAttrDesc;
+
+ // Sampler.
+ VkSamplerCreateInfo samplerInfo;
+ memset(&samplerInfo, 0, sizeof(samplerInfo));
+ samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
+ samplerInfo.magFilter = VK_FILTER_NEAREST;
+ samplerInfo.minFilter = VK_FILTER_NEAREST;
+ samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+ samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+ samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+ samplerInfo.maxAnisotropy = 1.0f;
+ err = m_devFuncs->vkCreateSampler(dev, &samplerInfo, nullptr, &m_sampler);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create sampler: %d", err);
+
+ // Texture.
+ if (!createTexture(QStringLiteral(":/qt256.png")))
+ qFatal("Failed to create texture");
+
+ // Set up descriptor set and its layout.
+ VkDescriptorPoolSize descPoolSizes[2] = {
+ { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, uint32_t(concurrentFrameCount) },
+ { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, uint32_t(concurrentFrameCount) }
+ };
+ VkDescriptorPoolCreateInfo descPoolInfo;
+ memset(&descPoolInfo, 0, sizeof(descPoolInfo));
+ descPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ descPoolInfo.maxSets = concurrentFrameCount;
+ descPoolInfo.poolSizeCount = 2;
+ descPoolInfo.pPoolSizes = descPoolSizes;
+ err = m_devFuncs->vkCreateDescriptorPool(dev, &descPoolInfo, nullptr, &m_descPool);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create descriptor pool: %d", err);
+
+ VkDescriptorSetLayoutBinding layoutBinding[2] =
+ {
+ {
+ 0, // binding
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+ 1, // descriptorCount
+ VK_SHADER_STAGE_VERTEX_BIT,
+ nullptr
+ },
+ {
+ 1, // binding
+ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ 1, // descriptorCount
+ VK_SHADER_STAGE_FRAGMENT_BIT,
+ nullptr
+ }
+ };
+ VkDescriptorSetLayoutCreateInfo descLayoutInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ nullptr,
+ 0,
+ 2, // bindingCount
+ layoutBinding
+ };
+ err = m_devFuncs->vkCreateDescriptorSetLayout(dev, &descLayoutInfo, nullptr, &m_descSetLayout);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create descriptor set layout: %d", err);
+
+ for (int i = 0; i < concurrentFrameCount; ++i) {
+ VkDescriptorSetAllocateInfo descSetAllocInfo = {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ nullptr,
+ m_descPool,
+ 1,
+ &m_descSetLayout
+ };
+ err = m_devFuncs->vkAllocateDescriptorSets(dev, &descSetAllocInfo, &m_descSet[i]);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to allocate descriptor set: %d", err);
+
+ VkWriteDescriptorSet descWrite[2];
+ memset(descWrite, 0, sizeof(descWrite));
+ descWrite[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ descWrite[0].dstSet = m_descSet[i];
+ descWrite[0].dstBinding = 0;
+ descWrite[0].descriptorCount = 1;
+ descWrite[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ descWrite[0].pBufferInfo = &m_uniformBufInfo[i];
+
+ VkDescriptorImageInfo descImageInfo = {
+ m_sampler,
+ m_texView,
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
+ };
+
+ descWrite[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+ descWrite[1].dstSet = m_descSet[i];
+ descWrite[1].dstBinding = 1;
+ descWrite[1].descriptorCount = 1;
+ descWrite[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ descWrite[1].pImageInfo = &descImageInfo;
+
+ m_devFuncs->vkUpdateDescriptorSets(dev, 2, descWrite, 0, nullptr);
+ }
+
+ // Pipeline cache
+ VkPipelineCacheCreateInfo pipelineCacheInfo;
+ memset(&pipelineCacheInfo, 0, sizeof(pipelineCacheInfo));
+ pipelineCacheInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
+ err = m_devFuncs->vkCreatePipelineCache(dev, &pipelineCacheInfo, nullptr, &m_pipelineCache);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create pipeline cache: %d", err);
+
+ // Pipeline layout
+ VkPipelineLayoutCreateInfo pipelineLayoutInfo;
+ memset(&pipelineLayoutInfo, 0, sizeof(pipelineLayoutInfo));
+ pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
+ pipelineLayoutInfo.setLayoutCount = 1;
+ pipelineLayoutInfo.pSetLayouts = &m_descSetLayout;
+ err = m_devFuncs->vkCreatePipelineLayout(dev, &pipelineLayoutInfo, nullptr, &m_pipelineLayout);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create pipeline layout: %d", err);
+
+ // Shaders
+ VkShaderModule vertShaderModule = createShader(QStringLiteral(":/texture_vert.spv"));
+ VkShaderModule fragShaderModule = createShader(QStringLiteral(":/texture_frag.spv"));
+
+ // Graphics pipeline
+ VkGraphicsPipelineCreateInfo pipelineInfo;
+ memset(&pipelineInfo, 0, sizeof(pipelineInfo));
+ pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
+
+ VkPipelineShaderStageCreateInfo shaderStages[2] = {
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ nullptr,
+ 0,
+ VK_SHADER_STAGE_VERTEX_BIT,
+ vertShaderModule,
+ "main",
+ nullptr
+ },
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ nullptr,
+ 0,
+ VK_SHADER_STAGE_FRAGMENT_BIT,
+ fragShaderModule,
+ "main",
+ nullptr
+ }
+ };
+ pipelineInfo.stageCount = 2;
+ pipelineInfo.pStages = shaderStages;
+
+ pipelineInfo.pVertexInputState = &vertexInputInfo;
+
+ VkPipelineInputAssemblyStateCreateInfo ia;
+ memset(&ia, 0, sizeof(ia));
+ ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
+ ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
+ pipelineInfo.pInputAssemblyState = &ia;
+
+ // The viewport and scissor will be set dynamically via vkCmdSetViewport/Scissor.
+ // This way the pipeline does not need to be touched when resizing the window.
+ VkPipelineViewportStateCreateInfo vp;
+ memset(&vp, 0, sizeof(vp));
+ vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
+ vp.viewportCount = 1;
+ vp.scissorCount = 1;
+ pipelineInfo.pViewportState = &vp;
+
+ VkPipelineRasterizationStateCreateInfo rs;
+ memset(&rs, 0, sizeof(rs));
+ rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
+ rs.polygonMode = VK_POLYGON_MODE_FILL;
+ rs.cullMode = VK_CULL_MODE_BACK_BIT;
+ rs.frontFace = VK_FRONT_FACE_CLOCKWISE;
+ rs.lineWidth = 1.0f;
+ pipelineInfo.pRasterizationState = &rs;
+
+ VkPipelineMultisampleStateCreateInfo ms;
+ memset(&ms, 0, sizeof(ms));
+ ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
+ ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
+ pipelineInfo.pMultisampleState = &ms;
+
+ VkPipelineDepthStencilStateCreateInfo ds;
+ memset(&ds, 0, sizeof(ds));
+ ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
+ ds.depthTestEnable = VK_TRUE;
+ ds.depthWriteEnable = VK_TRUE;
+ ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
+ pipelineInfo.pDepthStencilState = &ds;
+
+ VkPipelineColorBlendStateCreateInfo cb;
+ memset(&cb, 0, sizeof(cb));
+ cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ // assume pre-multiplied alpha, blend, write out all of rgba
+ VkPipelineColorBlendAttachmentState att;
+ memset(&att, 0, sizeof(att));
+ att.colorWriteMask = 0xF;
+ att.blendEnable = VK_TRUE;
+ att.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
+ att.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
+ att.colorBlendOp = VK_BLEND_OP_ADD;
+ att.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
+ att.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
+ att.alphaBlendOp = VK_BLEND_OP_ADD;
+ cb.attachmentCount = 1;
+ cb.pAttachments = &att;
+ pipelineInfo.pColorBlendState = &cb;
+
+ VkDynamicState dynEnable[] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
+ VkPipelineDynamicStateCreateInfo dyn;
+ memset(&dyn, 0, sizeof(dyn));
+ dyn.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
+ dyn.dynamicStateCount = sizeof(dynEnable) / sizeof(VkDynamicState);
+ dyn.pDynamicStates = dynEnable;
+ pipelineInfo.pDynamicState = &dyn;
+
+ pipelineInfo.layout = m_pipelineLayout;
+ pipelineInfo.renderPass = m_window->defaultRenderPass();
+
+ err = m_devFuncs->vkCreateGraphicsPipelines(dev, m_pipelineCache, 1, &pipelineInfo, nullptr, &m_pipeline);
+ if (err != VK_SUCCESS)
+ qFatal("Failed to create graphics pipeline: %d", err);
+
+ if (vertShaderModule)
+ m_devFuncs->vkDestroyShaderModule(dev, vertShaderModule, nullptr);
+ if (fragShaderModule)
+ m_devFuncs->vkDestroyShaderModule(dev, fragShaderModule, nullptr);
+}
+
+void VulkanRenderer::initSwapChainResources()
+{
+ qDebug("initSwapChainResources");
+
+ // Projection matrix
+ m_proj = m_window->clipCorrectionMatrix(); // adjust for Vulkan-OpenGL clip space differences
+ const QSize sz = m_window->swapChainImageSize();
+ m_proj.perspective(45.0f, sz.width() / (float) sz.height(), 0.01f, 100.0f);
+ m_proj.translate(0, 0, -4);
+}
+
+void VulkanRenderer::releaseSwapChainResources()
+{
+ qDebug("releaseSwapChainResources");
+}
+
+void VulkanRenderer::releaseResources()
+{
+ qDebug("releaseResources");
+
+ VkDevice dev = m_window->device();
+
+ if (m_sampler) {
+ m_devFuncs->vkDestroySampler(dev, m_sampler, nullptr);
+ m_sampler = VK_NULL_HANDLE;
+ }
+
+ if (m_texStaging) {
+ m_devFuncs->vkDestroyImage(dev, m_texStaging, nullptr);
+ m_texStaging = VK_NULL_HANDLE;
+ }
+
+ if (m_texStagingMem) {
+ m_devFuncs->vkFreeMemory(dev, m_texStagingMem, nullptr);
+ m_texStagingMem = VK_NULL_HANDLE;
+ }
+
+ if (m_texView) {
+ m_devFuncs->vkDestroyImageView(dev, m_texView, nullptr);
+ m_texView = VK_NULL_HANDLE;
+ }
+
+ if (m_texImage) {
+ m_devFuncs->vkDestroyImage(dev, m_texImage, nullptr);
+ m_texImage = VK_NULL_HANDLE;
+ }
+
+ if (m_texMem) {
+ m_devFuncs->vkFreeMemory(dev, m_texMem, nullptr);
+ m_texMem = VK_NULL_HANDLE;
+ }
+
+ if (m_pipeline) {
+ m_devFuncs->vkDestroyPipeline(dev, m_pipeline, nullptr);
+ m_pipeline = VK_NULL_HANDLE;
+ }
+
+ if (m_pipelineLayout) {
+ m_devFuncs->vkDestroyPipelineLayout(dev, m_pipelineLayout, nullptr);
+ m_pipelineLayout = VK_NULL_HANDLE;
+ }
+
+ if (m_pipelineCache) {
+ m_devFuncs->vkDestroyPipelineCache(dev, m_pipelineCache, nullptr);
+ m_pipelineCache = VK_NULL_HANDLE;
+ }
+
+ if (m_descSetLayout) {
+ m_devFuncs->vkDestroyDescriptorSetLayout(dev, m_descSetLayout, nullptr);
+ m_descSetLayout = VK_NULL_HANDLE;
+ }
+
+ if (m_descPool) {
+ m_devFuncs->vkDestroyDescriptorPool(dev, m_descPool, nullptr);
+ m_descPool = VK_NULL_HANDLE;
+ }
+
+ if (m_buf) {
+ m_devFuncs->vkDestroyBuffer(dev, m_buf, nullptr);
+ m_buf = VK_NULL_HANDLE;
+ }
+
+ if (m_bufMem) {
+ m_devFuncs->vkFreeMemory(dev, m_bufMem, nullptr);
+ m_bufMem = VK_NULL_HANDLE;
+ }
+}
+
+void VulkanRenderer::startNextFrame()
+{
+ VkDevice dev = m_window->device();
+ VkCommandBuffer cb = m_window->currentCommandBuffer();
+ const QSize sz = m_window->swapChainImageSize();
+
+ // Add the necessary barriers and do the host-linear -> device-optimal copy, if not yet done.
+ ensureTexture();
+
+ VkClearColorValue clearColor = {{ 0, 0, 0, 1 }};
+ VkClearDepthStencilValue clearDS = { 1, 0 };
+ VkClearValue clearValues[2];
+ memset(clearValues, 0, sizeof(clearValues));
+ clearValues[0].color = clearColor;
+ clearValues[1].depthStencil = clearDS;
+
+ VkRenderPassBeginInfo rpBeginInfo;
+ memset(&rpBeginInfo, 0, sizeof(rpBeginInfo));
+ rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
+ rpBeginInfo.renderPass = m_window->defaultRenderPass();
+ rpBeginInfo.framebuffer = m_window->currentFramebuffer();
+ rpBeginInfo.renderArea.extent.width = sz.width();
+ rpBeginInfo.renderArea.extent.height = sz.height();
+ rpBeginInfo.clearValueCount = 2;
+ rpBeginInfo.pClearValues = clearValues;
+ VkCommandBuffer cmdBuf = m_window->currentCommandBuffer();
+ m_devFuncs->vkCmdBeginRenderPass(cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ quint8 *p;
+ VkResult err = m_devFuncs->vkMapMemory(dev, m_bufMem, m_uniformBufInfo[m_window->currentFrame()].offset,
+ UNIFORM_DATA_SIZE, 0, reinterpret_cast<void **>(&p));
+ if (err != VK_SUCCESS)
+ qFatal("Failed to map memory: %d", err);
+ QMatrix4x4 m = m_proj;
+ m.rotate(m_rotation, 0, 0, 1);
+ memcpy(p, m.constData(), 16 * sizeof(float));
+ m_devFuncs->vkUnmapMemory(dev, m_bufMem);
+
+ // Not exactly a real animation system, just advance on every frame for now.
+ m_rotation += 1.0f;
+
+ m_devFuncs->vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline);
+ m_devFuncs->vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1,
+ &m_descSet[m_window->currentFrame()], 0, nullptr);
+ VkDeviceSize vbOffset = 0;
+ m_devFuncs->vkCmdBindVertexBuffers(cb, 0, 1, &m_buf, &vbOffset);
+
+ VkViewport viewport;
+ viewport.x = viewport.y = 0;
+ viewport.width = sz.width();
+ viewport.height = sz.height();
+ viewport.minDepth = 0;
+ viewport.maxDepth = 1;
+ m_devFuncs->vkCmdSetViewport(cb, 0, 1, &viewport);
+
+ VkRect2D scissor;
+ scissor.offset.x = scissor.offset.y = 0;
+ scissor.extent.width = viewport.width;
+ scissor.extent.height = viewport.height;
+ m_devFuncs->vkCmdSetScissor(cb, 0, 1, &scissor);
+
+ m_devFuncs->vkCmdDraw(cb, 4, 1, 0, 0);
+
+ m_devFuncs->vkCmdEndRenderPass(cmdBuf);
+
+ m_window->frameReady();
+ m_window->requestUpdate(); // render continuously, throttled by the presentation rate
+}
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.h b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.h
new file mode 100644
index 0000000000..251bdfb2e2
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.h
@@ -0,0 +1,66 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef HELLOVULKANTEXTURE_H
+#define HELLOVULKANTEXTURE_H
+
+#include <QVulkanWindow>
+#include <QImage>
+
+class VulkanRenderer : public QVulkanWindowRenderer
+{
+public:
+ VulkanRenderer(QVulkanWindow *w);
+
+ void initResources() override;
+ void initSwapChainResources() override;
+ void releaseSwapChainResources() override;
+ void releaseResources() override;
+
+ void startNextFrame() override;
+
+private:
+ VkShaderModule createShader(const QString &name);
+ bool createTexture(const QString &name);
+ bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem,
+ VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex);
+ bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory);
+ void ensureTexture();
+
+ QVulkanWindow *m_window;
+ QVulkanDeviceFunctions *m_devFuncs;
+
+ VkDeviceMemory m_bufMem = VK_NULL_HANDLE;
+ VkBuffer m_buf = VK_NULL_HANDLE;
+ VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+
+ VkDescriptorPool m_descPool = VK_NULL_HANDLE;
+ VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE;
+ VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT];
+
+ VkPipelineCache m_pipelineCache = VK_NULL_HANDLE;
+ VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE;
+ VkPipeline m_pipeline = VK_NULL_HANDLE;
+
+ VkSampler m_sampler = VK_NULL_HANDLE;
+ VkImage m_texImage = VK_NULL_HANDLE;
+ VkDeviceMemory m_texMem = VK_NULL_HANDLE;
+ bool m_texLayoutPending = false;
+ VkImageView m_texView = VK_NULL_HANDLE;
+ VkImage m_texStaging = VK_NULL_HANDLE;
+ VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE;
+ bool m_texStagingPending = false;
+ QSize m_texSize;
+ VkFormat m_texFormat;
+
+ QMatrix4x4 m_proj;
+ float m_rotation = 0.0f;
+};
+
+class VulkanWindow : public QVulkanWindow
+{
+public:
+ QVulkanWindowRenderer *createRenderer() override;
+};
+
+#endif // HELLOVULKANTEXTURE_H
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.pro b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.pro
new file mode 100644
index 0000000000..59bfcda715
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.pro
@@ -0,0 +1,7 @@
+HEADERS += hellovulkantexture.h
+SOURCES += hellovulkantexture.cpp main.cpp
+RESOURCES += hellovulkantexture.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/vulkan/hellovulkantexture
+INSTALLS += target
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.qrc b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.qrc
new file mode 100644
index 0000000000..04e7cda859
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/hellovulkantexture.qrc
@@ -0,0 +1,7 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>texture_vert.spv</file>
+ <file>texture_frag.spv</file>
+ <file>qt256.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/main.cpp b/tests/manual/examples/vulkan/hellovulkantexture/main.cpp
new file mode 100644
index 0000000000..59a3273303
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/main.cpp
@@ -0,0 +1,32 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QGuiApplication>
+#include <QVulkanInstance>
+#include <QLoggingCategory>
+#include "hellovulkantexture.h"
+
+Q_LOGGING_CATEGORY(lcVk, "qt.vulkan")
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
+
+ QVulkanInstance inst;
+ inst.setLayers({ "VK_LAYER_KHRONOS_validation" });
+
+ if (!inst.create())
+ qFatal("Failed to create Vulkan instance: %d", inst.errorCode());
+
+ VulkanWindow w;
+ w.setVulkanInstance(&inst);
+ if (QCoreApplication::arguments().contains(QStringLiteral("--srgb")))
+ w.setPreferredColorFormats(QList<VkFormat>() << VK_FORMAT_B8G8R8A8_SRGB);
+
+ w.resize(1024, 768);
+ w.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/qt256.png b/tests/manual/examples/vulkan/hellovulkantexture/qt256.png
new file mode 100644
index 0000000000..30c621c9c6
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/qt256.png
Binary files differ
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/texture.frag b/tests/manual/examples/vulkan/hellovulkantexture/texture.frag
new file mode 100644
index 0000000000..e6021fe905
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/texture.frag
@@ -0,0 +1,12 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(binding = 1) uniform sampler2D tex;
+
+void main()
+{
+ fragColor = texture(tex, v_texcoord);
+}
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/texture.vert b/tests/manual/examples/vulkan/hellovulkantexture/texture.vert
new file mode 100644
index 0000000000..de486cb772
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/texture.vert
@@ -0,0 +1,18 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+} ubuf;
+
+out gl_PerVertex { vec4 gl_Position; };
+
+void main()
+{
+ v_texcoord = texcoord;
+ gl_Position = ubuf.mvp * position;
+}
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/texture_frag.spv b/tests/manual/examples/vulkan/hellovulkantexture/texture_frag.spv
new file mode 100644
index 0000000000..7521ef6eef
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/texture_frag.spv
Binary files differ
diff --git a/tests/manual/examples/vulkan/hellovulkantexture/texture_vert.spv b/tests/manual/examples/vulkan/hellovulkantexture/texture_vert.spv
new file mode 100644
index 0000000000..6292c0de31
--- /dev/null
+++ b/tests/manual/examples/vulkan/hellovulkantexture/texture_vert.spv
Binary files differ
diff --git a/tests/manual/examples/widgets/application/CMakeLists.txt b/tests/manual/examples/widgets/application/CMakeLists.txt
new file mode 100644
index 0000000000..9b863a89fa
--- /dev/null
+++ b/tests/manual/examples/widgets/application/CMakeLists.txt
@@ -0,0 +1,54 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(application LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/mainwindows/application")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(application
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(application PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(application PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(application_resource_files
+ "images/copy.png"
+ "images/cut.png"
+ "images/new.png"
+ "images/open.png"
+ "images/paste.png"
+ "images/save.png"
+)
+
+qt_add_resources(application "application"
+ PREFIX
+ "/"
+ FILES
+ ${application_resource_files}
+)
+
+install(TARGETS application
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/application/application.pro b/tests/manual/examples/widgets/application/application.pro
new file mode 100644
index 0000000000..e55655a934
--- /dev/null
+++ b/tests/manual/examples/widgets/application/application.pro
@@ -0,0 +1,13 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+HEADERS = mainwindow.h
+SOURCES = main.cpp \
+ mainwindow.cpp
+#! [0]
+RESOURCES = application.qrc
+#! [0]
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/mainwindows/application
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/application/application.qrc b/tests/manual/examples/widgets/application/application.qrc
new file mode 100644
index 0000000000..0a776fab4d
--- /dev/null
+++ b/tests/manual/examples/widgets/application/application.qrc
@@ -0,0 +1,10 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/copy.png</file>
+ <file>images/cut.png</file>
+ <file>images/new.png</file>
+ <file>images/open.png</file>
+ <file>images/paste.png</file>
+ <file>images/save.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/application/images/copy.png b/tests/manual/examples/widgets/application/images/copy.png
new file mode 100644
index 0000000000..2aeb28288f
--- /dev/null
+++ b/tests/manual/examples/widgets/application/images/copy.png
Binary files differ
diff --git a/tests/manual/examples/widgets/application/images/cut.png b/tests/manual/examples/widgets/application/images/cut.png
new file mode 100644
index 0000000000..54638e9386
--- /dev/null
+++ b/tests/manual/examples/widgets/application/images/cut.png
Binary files differ
diff --git a/tests/manual/examples/widgets/application/images/new.png b/tests/manual/examples/widgets/application/images/new.png
new file mode 100644
index 0000000000..12131b0100
--- /dev/null
+++ b/tests/manual/examples/widgets/application/images/new.png
Binary files differ
diff --git a/tests/manual/examples/widgets/application/images/open.png b/tests/manual/examples/widgets/application/images/open.png
new file mode 100644
index 0000000000..45fa2883a7
--- /dev/null
+++ b/tests/manual/examples/widgets/application/images/open.png
Binary files differ
diff --git a/tests/manual/examples/widgets/application/images/paste.png b/tests/manual/examples/widgets/application/images/paste.png
new file mode 100644
index 0000000000..c14425cad1
--- /dev/null
+++ b/tests/manual/examples/widgets/application/images/paste.png
Binary files differ
diff --git a/tests/manual/examples/widgets/application/images/save.png b/tests/manual/examples/widgets/application/images/save.png
new file mode 100644
index 0000000000..e65a29d5f1
--- /dev/null
+++ b/tests/manual/examples/widgets/application/images/save.png
Binary files differ
diff --git a/tests/manual/examples/widgets/application/main.cpp b/tests/manual/examples/widgets/application/main.cpp
new file mode 100644
index 0000000000..722b8a71b8
--- /dev/null
+++ b/tests/manual/examples/widgets/application/main.cpp
@@ -0,0 +1,28 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QCommandLineParser>
+#include <QCommandLineOption>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QCoreApplication::setOrganizationName("QtProject");
+ QCoreApplication::setApplicationName("Application Example");
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser parser;
+ parser.setApplicationDescription(QCoreApplication::applicationName());
+ parser.addHelpOption();
+ parser.addVersionOption();
+ parser.addPositionalArgument("file", "The file to open.");
+ parser.process(app);
+
+ MainWindow mainWin;
+ if (!parser.positionalArguments().isEmpty())
+ mainWin.loadFile(parser.positionalArguments().first());
+ mainWin.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/application/mainwindow.cpp b/tests/manual/examples/widgets/application/mainwindow.cpp
new file mode 100644
index 0000000000..fcb5590751
--- /dev/null
+++ b/tests/manual/examples/widgets/application/mainwindow.cpp
@@ -0,0 +1,306 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "mainwindow.h"
+
+MainWindow::MainWindow()
+ : textEdit(new QPlainTextEdit)
+{
+ setCentralWidget(textEdit);
+
+ createActions();
+ createStatusBar();
+
+ readSettings();
+
+ connect(textEdit->document(), &QTextDocument::contentsChanged,
+ this, &MainWindow::documentWasModified);
+
+#ifndef QT_NO_SESSIONMANAGER
+ connect(qApp, &QGuiApplication::commitDataRequest,
+ this, &MainWindow::commitData);
+#endif
+
+ setCurrentFile(QString());
+ setUnifiedTitleAndToolBarOnMac(true);
+}
+
+void MainWindow::closeEvent(QCloseEvent *event)
+{
+ if (maybeSave()) {
+ writeSettings();
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void MainWindow::newFile()
+{
+ if (maybeSave()) {
+ textEdit->clear();
+ setCurrentFile(QString());
+ }
+}
+
+void MainWindow::open()
+{
+ if (maybeSave()) {
+ QString fileName = QFileDialog::getOpenFileName(this);
+ if (!fileName.isEmpty())
+ loadFile(fileName);
+ }
+}
+
+bool MainWindow::save()
+{
+ if (curFile.isEmpty()) {
+ return saveAs();
+ } else {
+ return saveFile(curFile);
+ }
+}
+
+bool MainWindow::saveAs()
+{
+ QFileDialog dialog(this);
+ dialog.setWindowModality(Qt::WindowModal);
+ dialog.setAcceptMode(QFileDialog::AcceptSave);
+ if (dialog.exec() != QDialog::Accepted)
+ return false;
+ return saveFile(dialog.selectedFiles().first());
+}
+
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About Application"),
+ tr("The <b>Application</b> example demonstrates how to "
+ "write modern GUI applications using Qt, with a menu bar, "
+ "toolbars, and a status bar."));
+}
+
+void MainWindow::documentWasModified()
+{
+ setWindowModified(textEdit->document()->isModified());
+}
+
+void MainWindow::createActions()
+{
+
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+ QToolBar *fileToolBar = addToolBar(tr("File"));
+ const QIcon newIcon = QIcon::fromTheme("document-new", QIcon(":/images/new.png"));
+ QAction *newAct = new QAction(newIcon, tr("&New"), this);
+ newAct->setShortcuts(QKeySequence::New);
+ newAct->setStatusTip(tr("Create a new file"));
+ connect(newAct, &QAction::triggered, this, &MainWindow::newFile);
+ fileMenu->addAction(newAct);
+ fileToolBar->addAction(newAct);
+
+ const QIcon openIcon = QIcon::fromTheme("document-open", QIcon(":/images/open.png"));
+ QAction *openAct = new QAction(openIcon, tr("&Open..."), this);
+ openAct->setShortcuts(QKeySequence::Open);
+ openAct->setStatusTip(tr("Open an existing file"));
+ connect(openAct, &QAction::triggered, this, &MainWindow::open);
+ fileMenu->addAction(openAct);
+ fileToolBar->addAction(openAct);
+
+ const QIcon saveIcon = QIcon::fromTheme("document-save", QIcon(":/images/save.png"));
+ QAction *saveAct = new QAction(saveIcon, tr("&Save"), this);
+ saveAct->setShortcuts(QKeySequence::Save);
+ saveAct->setStatusTip(tr("Save the document to disk"));
+ connect(saveAct, &QAction::triggered, this, &MainWindow::save);
+ fileMenu->addAction(saveAct);
+ fileToolBar->addAction(saveAct);
+
+ const QIcon saveAsIcon = QIcon::fromTheme("document-save-as");
+ QAction *saveAsAct = fileMenu->addAction(saveAsIcon, tr("Save &As..."), this, &MainWindow::saveAs);
+ saveAsAct->setShortcuts(QKeySequence::SaveAs);
+ saveAsAct->setStatusTip(tr("Save the document under a new name"));
+
+ fileMenu->addSeparator();
+
+ const QIcon exitIcon = QIcon::fromTheme("application-exit");
+ QAction *exitAct = fileMenu->addAction(exitIcon, tr("E&xit"), this, &QWidget::close);
+ exitAct->setShortcuts(QKeySequence::Quit);
+ exitAct->setStatusTip(tr("Exit the application"));
+
+ QMenu *editMenu = menuBar()->addMenu(tr("&Edit"));
+ QToolBar *editToolBar = addToolBar(tr("Edit"));
+
+#ifndef QT_NO_CLIPBOARD
+ const QIcon cutIcon = QIcon::fromTheme("edit-cut", QIcon(":/images/cut.png"));
+ QAction *cutAct = new QAction(cutIcon, tr("Cu&t"), this);
+ cutAct->setShortcuts(QKeySequence::Cut);
+ cutAct->setStatusTip(tr("Cut the current selection's contents to the "
+ "clipboard"));
+ connect(cutAct, &QAction::triggered, textEdit, &QPlainTextEdit::cut);
+ editMenu->addAction(cutAct);
+ editToolBar->addAction(cutAct);
+
+ const QIcon copyIcon = QIcon::fromTheme("edit-copy", QIcon(":/images/copy.png"));
+ QAction *copyAct = new QAction(copyIcon, tr("&Copy"), this);
+ copyAct->setShortcuts(QKeySequence::Copy);
+ copyAct->setStatusTip(tr("Copy the current selection's contents to the "
+ "clipboard"));
+ connect(copyAct, &QAction::triggered, textEdit, &QPlainTextEdit::copy);
+ editMenu->addAction(copyAct);
+ editToolBar->addAction(copyAct);
+
+ const QIcon pasteIcon = QIcon::fromTheme("edit-paste", QIcon(":/images/paste.png"));
+ QAction *pasteAct = new QAction(pasteIcon, tr("&Paste"), this);
+ pasteAct->setShortcuts(QKeySequence::Paste);
+ pasteAct->setStatusTip(tr("Paste the clipboard's contents into the current "
+ "selection"));
+ connect(pasteAct, &QAction::triggered, textEdit, &QPlainTextEdit::paste);
+ editMenu->addAction(pasteAct);
+ editToolBar->addAction(pasteAct);
+
+ menuBar()->addSeparator();
+
+#endif // !QT_NO_CLIPBOARD
+
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+ QAction *aboutAct = helpMenu->addAction(tr("&About"), this, &MainWindow::about);
+ aboutAct->setStatusTip(tr("Show the application's About box"));
+
+ QAction *aboutQtAct = helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+ aboutQtAct->setStatusTip(tr("Show the Qt library's About box"));
+
+#ifndef QT_NO_CLIPBOARD
+ cutAct->setEnabled(false);
+ copyAct->setEnabled(false);
+ connect(textEdit, &QPlainTextEdit::copyAvailable, cutAct, &QAction::setEnabled);
+ connect(textEdit, &QPlainTextEdit::copyAvailable, copyAct, &QAction::setEnabled);
+#endif // !QT_NO_CLIPBOARD
+}
+
+void MainWindow::createStatusBar()
+{
+ statusBar()->showMessage(tr("Ready"));
+}
+
+void MainWindow::readSettings()
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+ const QByteArray geometry = settings.value("geometry", QByteArray()).toByteArray();
+ if (geometry.isEmpty()) {
+ const QRect availableGeometry = screen()->availableGeometry();
+ resize(availableGeometry.width() / 3, availableGeometry.height() / 2);
+ move((availableGeometry.width() - width()) / 2,
+ (availableGeometry.height() - height()) / 2);
+ } else {
+ restoreGeometry(geometry);
+ }
+}
+
+void MainWindow::writeSettings()
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+ settings.setValue("geometry", saveGeometry());
+}
+
+bool MainWindow::maybeSave()
+{
+ if (!textEdit->document()->isModified())
+ return true;
+ const QMessageBox::StandardButton ret
+ = QMessageBox::warning(this, tr("Application"),
+ tr("The document has been modified.\n"
+ "Do you want to save your changes?"),
+ QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel);
+ switch (ret) {
+ case QMessageBox::Save:
+ return save();
+ case QMessageBox::Cancel:
+ return false;
+ default:
+ break;
+ }
+ return true;
+}
+
+void MainWindow::loadFile(const QString &fileName)
+{
+ QFile file(fileName);
+ if (!file.open(QFile::ReadOnly | QFile::Text)) {
+ QMessageBox::warning(this, tr("Application"),
+ tr("Cannot read file %1:\n%2.")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString()));
+ return;
+ }
+
+ QTextStream in(&file);
+#ifndef QT_NO_CURSOR
+ QGuiApplication::setOverrideCursor(Qt::WaitCursor);
+#endif
+ textEdit->setPlainText(in.readAll());
+#ifndef QT_NO_CURSOR
+ QGuiApplication::restoreOverrideCursor();
+#endif
+
+ setCurrentFile(fileName);
+ statusBar()->showMessage(tr("File loaded"), 2000);
+}
+
+bool MainWindow::saveFile(const QString &fileName)
+{
+ QString errorMessage;
+
+ QGuiApplication::setOverrideCursor(Qt::WaitCursor);
+ QSaveFile file(fileName);
+ if (file.open(QFile::WriteOnly | QFile::Text)) {
+ QTextStream out(&file);
+ out << textEdit->toPlainText();
+ if (!file.commit()) {
+ errorMessage = tr("Cannot write file %1:\n%2.")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ }
+ } else {
+ errorMessage = tr("Cannot open file %1 for writing:\n%2.")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ }
+ QGuiApplication::restoreOverrideCursor();
+
+ if (!errorMessage.isEmpty()) {
+ QMessageBox::warning(this, tr("Application"), errorMessage);
+ return false;
+ }
+
+ setCurrentFile(fileName);
+ statusBar()->showMessage(tr("File saved"), 2000);
+ return true;
+}
+
+void MainWindow::setCurrentFile(const QString &fileName)
+{
+ curFile = fileName;
+ textEdit->document()->setModified(false);
+ setWindowModified(false);
+
+ QString shownName = curFile;
+ if (curFile.isEmpty())
+ shownName = "untitled.txt";
+ setWindowFilePath(shownName);
+}
+
+QString MainWindow::strippedName(const QString &fullFileName)
+{
+ return QFileInfo(fullFileName).fileName();
+}
+
+#ifndef QT_NO_SESSIONMANAGER
+void MainWindow::commitData(QSessionManager &manager)
+{
+ if (manager.allowsInteraction()) {
+ if (!maybeSave())
+ manager.cancel();
+ } else {
+ // Non-interactive: save without asking
+ if (textEdit->document()->isModified())
+ save();
+ }
+}
+#endif
diff --git a/tests/manual/examples/widgets/application/mainwindow.h b/tests/manual/examples/widgets/application/mainwindow.h
new file mode 100644
index 0000000000..f1a4e2ac4f
--- /dev/null
+++ b/tests/manual/examples/widgets/application/mainwindow.h
@@ -0,0 +1,53 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QMenu;
+class QPlainTextEdit;
+class QSessionManager;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+ void loadFile(const QString &fileName);
+
+protected:
+ void closeEvent(QCloseEvent *event) override;
+
+private slots:
+ void newFile();
+ void open();
+ bool save();
+ bool saveAs();
+ void about();
+ void documentWasModified();
+#ifndef QT_NO_SESSIONMANAGER
+ void commitData(QSessionManager &);
+#endif
+
+private:
+ void createActions();
+ void createStatusBar();
+ void readSettings();
+ void writeSettings();
+ bool maybeSave();
+ bool saveFile(const QString &fileName);
+ void setCurrentFile(const QString &fileName);
+ QString strippedName(const QString &fullFileName);
+
+ QPlainTextEdit *textEdit;
+ QString curFile;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/CMakeLists.txt b/tests/manual/examples/widgets/dialogs/classwizard/CMakeLists.txt
new file mode 100644
index 0000000000..1e31415f87
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/CMakeLists.txt
@@ -0,0 +1,55 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(classwizard LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/dialogs/classwizard")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(classwizard
+ classwizard.cpp classwizard.h
+ main.cpp
+)
+
+set_target_properties(classwizard PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(classwizard PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(classwizard_resource_files
+ "images/background.png"
+ "images/banner.png"
+ "images/logo1.png"
+ "images/logo2.png"
+ "images/logo3.png"
+ "images/watermark1.png"
+ "images/watermark2.png"
+)
+
+qt_add_resources(classwizard "classwizard"
+ PREFIX
+ "/"
+ FILES
+ ${classwizard_resource_files}
+)
+
+install(TARGETS classwizard
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/classwizard.cpp b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.cpp
new file mode 100644
index 0000000000..d3587ce46f
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.cpp
@@ -0,0 +1,394 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "classwizard.h"
+
+//! [0] //! [1]
+ClassWizard::ClassWizard(QWidget *parent)
+ : QWizard(parent)
+{
+ addPage(new IntroPage);
+ addPage(new ClassInfoPage);
+ addPage(new CodeStylePage);
+ addPage(new OutputFilesPage);
+ addPage(new ConclusionPage);
+//! [0]
+
+ setPixmap(QWizard::BannerPixmap, QPixmap(":/images/banner.png"));
+ setPixmap(QWizard::BackgroundPixmap, QPixmap(":/images/background.png"));
+
+ setWindowTitle(tr("Class Wizard"));
+//! [2]
+}
+//! [1] //! [2]
+
+//! [3]
+void ClassWizard::accept()
+//! [3] //! [4]
+{
+ QByteArray className = field("className").toByteArray();
+ QByteArray baseClass = field("baseClass").toByteArray();
+ QByteArray macroName = field("macroName").toByteArray();
+ QByteArray baseInclude = field("baseInclude").toByteArray();
+
+ QString outputDir = field("outputDir").toString();
+ QString header = field("header").toString();
+ QString implementation = field("implementation").toString();
+//! [4]
+
+ QByteArray block;
+
+ if (field("comment").toBool()) {
+ block += "/*\n";
+ block += " " + header.toLatin1() + '\n';
+ block += "*/\n";
+ block += '\n';
+ }
+ if (field("protect").toBool()) {
+ block += "#ifndef " + macroName + '\n';
+ block += "#define " + macroName + '\n';
+ block += '\n';
+ }
+ if (field("includeBase").toBool()) {
+ block += "#include " + baseInclude + '\n';
+ block += '\n';
+ }
+
+ block += "class " + className;
+ if (!baseClass.isEmpty())
+ block += " : public " + baseClass;
+ block += '\n';
+ block += "{\n";
+
+ /* qmake ignore Q_OBJECT */
+
+ if (field("qobjectMacro").toBool()) {
+ block += " Q_OBJECT\n";
+ block += '\n';
+ }
+ block += "public:\n";
+
+ if (field("qobjectCtor").toBool()) {
+ block += " " + className + "(QObject *parent = nullptr);\n";
+ } else if (field("qwidgetCtor").toBool()) {
+ block += " " + className + "(QWidget *parent = nullptr);\n";
+ } else if (field("defaultCtor").toBool()) {
+ block += " " + className + "();\n";
+ if (field("copyCtor").toBool()) {
+ block += " " + className + "(const " + className + " &other);\n";
+ block += '\n';
+ block += " " + className + " &operator=" + "(const " + className
+ + " &other);\n";
+ }
+ }
+ block += "};\n";
+
+ if (field("protect").toBool()) {
+ block += '\n';
+ block += "#endif\n";
+ }
+
+ QFile headerFile(outputDir + '/' + header);
+ if (!headerFile.open(QFile::WriteOnly | QFile::Text)) {
+ QMessageBox::warning(nullptr, QObject::tr("Simple Wizard"),
+ QObject::tr("Cannot write file %1:\n%2")
+ .arg(headerFile.fileName())
+ .arg(headerFile.errorString()));
+ return;
+ }
+ headerFile.write(block);
+
+ block.clear();
+
+ if (field("comment").toBool()) {
+ block += "/*\n";
+ block += " " + implementation.toLatin1() + '\n';
+ block += "*/\n";
+ block += '\n';
+ }
+ block += "#include \"" + header.toLatin1() + "\"\n";
+ block += '\n';
+
+ if (field("qobjectCtor").toBool()) {
+ block += className + "::" + className + "(QObject *parent)\n";
+ block += " : " + baseClass + "(parent)\n";
+ block += "{\n";
+ block += "}\n";
+ } else if (field("qwidgetCtor").toBool()) {
+ block += className + "::" + className + "(QWidget *parent)\n";
+ block += " : " + baseClass + "(parent)\n";
+ block += "{\n";
+ block += "}\n";
+ } else if (field("defaultCtor").toBool()) {
+ block += className + "::" + className + "()\n";
+ block += "{\n";
+ block += " // missing code\n";
+ block += "}\n";
+
+ if (field("copyCtor").toBool()) {
+ block += "\n";
+ block += className + "::" + className + "(const " + className
+ + " &other)\n";
+ block += "{\n";
+ block += " *this = other;\n";
+ block += "}\n";
+ block += '\n';
+ block += className + " &" + className + "::operator=(const "
+ + className + " &other)\n";
+ block += "{\n";
+ if (!baseClass.isEmpty())
+ block += " " + baseClass + "::operator=(other);\n";
+ block += " // missing code\n";
+ block += " return *this;\n";
+ block += "}\n";
+ }
+ }
+
+ QFile implementationFile(outputDir + '/' + implementation);
+ if (!implementationFile.open(QFile::WriteOnly | QFile::Text)) {
+ QMessageBox::warning(nullptr, QObject::tr("Simple Wizard"),
+ QObject::tr("Cannot write file %1:\n%2")
+ .arg(implementationFile.fileName())
+ .arg(implementationFile.errorString()));
+ return;
+ }
+ implementationFile.write(block);
+
+//! [5]
+ QDialog::accept();
+//! [5] //! [6]
+}
+//! [6]
+
+//! [7]
+IntroPage::IntroPage(QWidget *parent)
+ : QWizardPage(parent)
+{
+ setTitle(tr("Introduction"));
+ setPixmap(QWizard::WatermarkPixmap, QPixmap(":/images/watermark1.png"));
+
+ label = new QLabel(tr("This wizard will generate a skeleton C++ class "
+ "definition, including a few functions. You simply "
+ "need to specify the class name and set a few "
+ "options to produce a header file and an "
+ "implementation file for your new C++ class."));
+ label->setWordWrap(true);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(label);
+ setLayout(layout);
+}
+//! [7]
+
+//! [8] //! [9]
+ClassInfoPage::ClassInfoPage(QWidget *parent)
+ : QWizardPage(parent)
+{
+//! [8]
+ setTitle(tr("Class Information"));
+ setSubTitle(tr("Specify basic information about the class for which you "
+ "want to generate skeleton source code files."));
+ setPixmap(QWizard::LogoPixmap, QPixmap(":/images/logo1.png"));
+
+//! [10]
+ classNameLabel = new QLabel(tr("&Class name:"));
+ classNameLineEdit = new QLineEdit;
+ classNameLabel->setBuddy(classNameLineEdit);
+
+ baseClassLabel = new QLabel(tr("B&ase class:"));
+ baseClassLineEdit = new QLineEdit;
+ baseClassLabel->setBuddy(baseClassLineEdit);
+
+ qobjectMacroCheckBox = new QCheckBox(tr("Generate Q_OBJECT &macro"));
+
+//! [10]
+ groupBox = new QGroupBox(tr("C&onstructor"));
+//! [9]
+
+ qobjectCtorRadioButton = new QRadioButton(tr("&QObject-style constructor"));
+ qwidgetCtorRadioButton = new QRadioButton(tr("Q&Widget-style constructor"));
+ defaultCtorRadioButton = new QRadioButton(tr("&Default constructor"));
+ copyCtorCheckBox = new QCheckBox(tr("&Generate copy constructor and "
+ "operator="));
+
+ defaultCtorRadioButton->setChecked(true);
+
+ connect(defaultCtorRadioButton, &QAbstractButton::toggled,
+ copyCtorCheckBox, &QWidget::setEnabled);
+
+//! [11] //! [12]
+ registerField("className*", classNameLineEdit);
+ registerField("baseClass", baseClassLineEdit);
+ registerField("qobjectMacro", qobjectMacroCheckBox);
+//! [11]
+ registerField("qobjectCtor", qobjectCtorRadioButton);
+ registerField("qwidgetCtor", qwidgetCtorRadioButton);
+ registerField("defaultCtor", defaultCtorRadioButton);
+ registerField("copyCtor", copyCtorCheckBox);
+
+ QVBoxLayout *groupBoxLayout = new QVBoxLayout;
+//! [12]
+ groupBoxLayout->addWidget(qobjectCtorRadioButton);
+ groupBoxLayout->addWidget(qwidgetCtorRadioButton);
+ groupBoxLayout->addWidget(defaultCtorRadioButton);
+ groupBoxLayout->addWidget(copyCtorCheckBox);
+ groupBox->setLayout(groupBoxLayout);
+
+ QGridLayout *layout = new QGridLayout;
+ layout->addWidget(classNameLabel, 0, 0);
+ layout->addWidget(classNameLineEdit, 0, 1);
+ layout->addWidget(baseClassLabel, 1, 0);
+ layout->addWidget(baseClassLineEdit, 1, 1);
+ layout->addWidget(qobjectMacroCheckBox, 2, 0, 1, 2);
+ layout->addWidget(groupBox, 3, 0, 1, 2);
+ setLayout(layout);
+//! [13]
+}
+//! [13]
+
+//! [14]
+CodeStylePage::CodeStylePage(QWidget *parent)
+ : QWizardPage(parent)
+{
+ setTitle(tr("Code Style Options"));
+ setSubTitle(tr("Choose the formatting of the generated code."));
+ setPixmap(QWizard::LogoPixmap, QPixmap(":/images/logo2.png"));
+
+ commentCheckBox = new QCheckBox(tr("&Start generated files with a "
+//! [14]
+ "comment"));
+ commentCheckBox->setChecked(true);
+
+ protectCheckBox = new QCheckBox(tr("&Protect header file against multiple "
+ "inclusions"));
+ protectCheckBox->setChecked(true);
+
+ macroNameLabel = new QLabel(tr("&Macro name:"));
+ macroNameLineEdit = new QLineEdit;
+ macroNameLabel->setBuddy(macroNameLineEdit);
+
+ includeBaseCheckBox = new QCheckBox(tr("&Include base class definition"));
+ baseIncludeLabel = new QLabel(tr("Base class include:"));
+ baseIncludeLineEdit = new QLineEdit;
+ baseIncludeLabel->setBuddy(baseIncludeLineEdit);
+
+ connect(protectCheckBox, &QAbstractButton::toggled,
+ macroNameLabel, &QWidget::setEnabled);
+ connect(protectCheckBox, &QAbstractButton::toggled,
+ macroNameLineEdit, &QWidget::setEnabled);
+ connect(includeBaseCheckBox, &QAbstractButton::toggled,
+ baseIncludeLabel, &QWidget::setEnabled);
+ connect(includeBaseCheckBox, &QAbstractButton::toggled,
+ baseIncludeLineEdit, &QWidget::setEnabled);
+
+ registerField("comment", commentCheckBox);
+ registerField("protect", protectCheckBox);
+ registerField("macroName", macroNameLineEdit);
+ registerField("includeBase", includeBaseCheckBox);
+ registerField("baseInclude", baseIncludeLineEdit);
+
+ QGridLayout *layout = new QGridLayout;
+ layout->setColumnMinimumWidth(0, 20);
+ layout->addWidget(commentCheckBox, 0, 0, 1, 3);
+ layout->addWidget(protectCheckBox, 1, 0, 1, 3);
+ layout->addWidget(macroNameLabel, 2, 1);
+ layout->addWidget(macroNameLineEdit, 2, 2);
+ layout->addWidget(includeBaseCheckBox, 3, 0, 1, 3);
+ layout->addWidget(baseIncludeLabel, 4, 1);
+ layout->addWidget(baseIncludeLineEdit, 4, 2);
+//! [15]
+ setLayout(layout);
+}
+//! [15]
+
+//! [16]
+void CodeStylePage::initializePage()
+{
+ QString className = field("className").toString();
+ macroNameLineEdit->setText(className.toUpper() + "_H");
+
+ QString baseClass = field("baseClass").toString();
+
+ includeBaseCheckBox->setChecked(!baseClass.isEmpty());
+ includeBaseCheckBox->setEnabled(!baseClass.isEmpty());
+ baseIncludeLabel->setEnabled(!baseClass.isEmpty());
+ baseIncludeLineEdit->setEnabled(!baseClass.isEmpty());
+
+ QRegularExpression rx("Q[A-Z].*");
+ if (baseClass.isEmpty()) {
+ baseIncludeLineEdit->clear();
+ } else if (rx.match(baseClass).hasMatch()) {
+ baseIncludeLineEdit->setText('<' + baseClass + '>');
+ } else {
+ baseIncludeLineEdit->setText('"' + baseClass.toLower() + ".h\"");
+ }
+}
+//! [16]
+
+OutputFilesPage::OutputFilesPage(QWidget *parent)
+ : QWizardPage(parent)
+{
+ setTitle(tr("Output Files"));
+ setSubTitle(tr("Specify where you want the wizard to put the generated "
+ "skeleton code."));
+ setPixmap(QWizard::LogoPixmap, QPixmap(":/images/logo3.png"));
+
+ outputDirLabel = new QLabel(tr("&Output directory:"));
+ outputDirLineEdit = new QLineEdit;
+ outputDirLabel->setBuddy(outputDirLineEdit);
+
+ headerLabel = new QLabel(tr("&Header file name:"));
+ headerLineEdit = new QLineEdit;
+ headerLabel->setBuddy(headerLineEdit);
+
+ implementationLabel = new QLabel(tr("&Implementation file name:"));
+ implementationLineEdit = new QLineEdit;
+ implementationLabel->setBuddy(implementationLineEdit);
+
+ registerField("outputDir*", outputDirLineEdit);
+ registerField("header*", headerLineEdit);
+ registerField("implementation*", implementationLineEdit);
+
+ QGridLayout *layout = new QGridLayout;
+ layout->addWidget(outputDirLabel, 0, 0);
+ layout->addWidget(outputDirLineEdit, 0, 1);
+ layout->addWidget(headerLabel, 1, 0);
+ layout->addWidget(headerLineEdit, 1, 1);
+ layout->addWidget(implementationLabel, 2, 0);
+ layout->addWidget(implementationLineEdit, 2, 1);
+ setLayout(layout);
+}
+
+//! [17]
+void OutputFilesPage::initializePage()
+{
+ QString className = field("className").toString();
+ headerLineEdit->setText(className.toLower() + ".h");
+ implementationLineEdit->setText(className.toLower() + ".cpp");
+ outputDirLineEdit->setText(QDir::toNativeSeparators(QDir::tempPath()));
+}
+//! [17]
+
+ConclusionPage::ConclusionPage(QWidget *parent)
+ : QWizardPage(parent)
+{
+ setTitle(tr("Conclusion"));
+ setPixmap(QWizard::WatermarkPixmap, QPixmap(":/images/watermark2.png"));
+
+ label = new QLabel;
+ label->setWordWrap(true);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(label);
+ setLayout(layout);
+}
+
+void ConclusionPage::initializePage()
+{
+ QString finishText = wizard()->buttonText(QWizard::FinishButton);
+ finishText.remove('&');
+ label->setText(tr("Click %1 to generate the class skeleton.")
+ .arg(finishText));
+}
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/classwizard.h b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.h
new file mode 100644
index 0000000000..61f63b5035
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.h
@@ -0,0 +1,119 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef CLASSWIZARD_H
+#define CLASSWIZARD_H
+
+#include <QWizard>
+
+QT_BEGIN_NAMESPACE
+class QCheckBox;
+class QGroupBox;
+class QLabel;
+class QLineEdit;
+class QRadioButton;
+QT_END_NAMESPACE
+
+//! [0]
+class ClassWizard : public QWizard
+{
+ Q_OBJECT
+
+public:
+ ClassWizard(QWidget *parent = nullptr);
+
+ void accept() override;
+};
+//! [0]
+
+//! [1]
+class IntroPage : public QWizardPage
+{
+ Q_OBJECT
+
+public:
+ IntroPage(QWidget *parent = nullptr);
+
+private:
+ QLabel *label;
+};
+//! [1]
+
+//! [2]
+class ClassInfoPage : public QWizardPage
+{
+ Q_OBJECT
+
+public:
+ ClassInfoPage(QWidget *parent = nullptr);
+
+private:
+ QLabel *classNameLabel;
+ QLabel *baseClassLabel;
+ QLineEdit *classNameLineEdit;
+ QLineEdit *baseClassLineEdit;
+ QCheckBox *qobjectMacroCheckBox;
+ QGroupBox *groupBox;
+ QRadioButton *qobjectCtorRadioButton;
+ QRadioButton *qwidgetCtorRadioButton;
+ QRadioButton *defaultCtorRadioButton;
+ QCheckBox *copyCtorCheckBox;
+};
+//! [2]
+
+//! [3]
+class CodeStylePage : public QWizardPage
+{
+ Q_OBJECT
+
+public:
+ CodeStylePage(QWidget *parent = nullptr);
+
+protected:
+ void initializePage() override;
+
+private:
+ QCheckBox *commentCheckBox;
+ QCheckBox *protectCheckBox;
+ QCheckBox *includeBaseCheckBox;
+ QLabel *macroNameLabel;
+ QLabel *baseIncludeLabel;
+ QLineEdit *macroNameLineEdit;
+ QLineEdit *baseIncludeLineEdit;
+};
+//! [3]
+
+class OutputFilesPage : public QWizardPage
+{
+ Q_OBJECT
+
+public:
+ OutputFilesPage(QWidget *parent = nullptr);
+
+protected:
+ void initializePage() override;
+
+private:
+ QLabel *outputDirLabel;
+ QLabel *headerLabel;
+ QLabel *implementationLabel;
+ QLineEdit *outputDirLineEdit;
+ QLineEdit *headerLineEdit;
+ QLineEdit *implementationLineEdit;
+};
+
+class ConclusionPage : public QWizardPage
+{
+ Q_OBJECT
+
+public:
+ ConclusionPage(QWidget *parent = nullptr);
+
+protected:
+ void initializePage() override;
+
+private:
+ QLabel *label;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/classwizard.pro b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.pro
new file mode 100644
index 0000000000..3ec321f4e8
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.pro
@@ -0,0 +1,10 @@
+QT += widgets
+
+HEADERS = classwizard.h
+SOURCES = classwizard.cpp \
+ main.cpp
+RESOURCES = classwizard.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/dialogs/classwizard
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/classwizard.qrc b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.qrc
new file mode 100644
index 0000000000..41a5ddc7d1
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/classwizard.qrc
@@ -0,0 +1,11 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/background.png</file>
+ <file>images/banner.png</file>
+ <file>images/logo1.png</file>
+ <file>images/logo2.png</file>
+ <file>images/logo3.png</file>
+ <file>images/watermark1.png</file>
+ <file>images/watermark2.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/background.png b/tests/manual/examples/widgets/dialogs/classwizard/images/background.png
new file mode 100644
index 0000000000..44c7badb85
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/background.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/banner.png b/tests/manual/examples/widgets/dialogs/classwizard/images/banner.png
new file mode 100644
index 0000000000..3169152b8e
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/banner.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/logo1.png b/tests/manual/examples/widgets/dialogs/classwizard/images/logo1.png
new file mode 100644
index 0000000000..f9b594aafc
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/logo1.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/logo2.png b/tests/manual/examples/widgets/dialogs/classwizard/images/logo2.png
new file mode 100644
index 0000000000..5dcbd4669d
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/logo2.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/logo3.png b/tests/manual/examples/widgets/dialogs/classwizard/images/logo3.png
new file mode 100644
index 0000000000..9fd3ea2358
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/logo3.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/watermark1.png b/tests/manual/examples/widgets/dialogs/classwizard/images/watermark1.png
new file mode 100644
index 0000000000..0091f5c17a
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/watermark1.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/images/watermark2.png b/tests/manual/examples/widgets/dialogs/classwizard/images/watermark2.png
new file mode 100644
index 0000000000..3b88f2e360
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/images/watermark2.png
Binary files differ
diff --git a/tests/manual/examples/widgets/dialogs/classwizard/main.cpp b/tests/manual/examples/widgets/dialogs/classwizard/main.cpp
new file mode 100644
index 0000000000..a58db7f54f
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/classwizard/main.cpp
@@ -0,0 +1,26 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QTranslator>
+#include <QLocale>
+#include <QLibraryInfo>
+
+#include "classwizard.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+#ifndef QT_NO_TRANSLATION
+ QString translatorFileName = QLatin1String("qtbase_");
+ translatorFileName += QLocale::system().name();
+ QTranslator *translator = new QTranslator(&app);
+ if (translator->load(translatorFileName, QLibraryInfo::path(QLibraryInfo::TranslationsPath)))
+ app.installTranslator(translator);
+#endif
+
+ ClassWizard wizard;
+ wizard.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/dialogs/extension/CMakeLists.txt b/tests/manual/examples/widgets/dialogs/extension/CMakeLists.txt
new file mode 100644
index 0000000000..1e6da9187f
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/extension/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(extension LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/dialogs/extension")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(extension
+ finddialog.cpp finddialog.h
+ main.cpp
+)
+
+set_target_properties(extension PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(extension PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS extension
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/dialogs/extension/extension.pro b/tests/manual/examples/widgets/dialogs/extension/extension.pro
new file mode 100644
index 0000000000..f51052cd56
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/extension/extension.pro
@@ -0,0 +1,9 @@
+QT += widgets
+
+HEADERS = finddialog.h
+SOURCES = finddialog.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/dialogs/extension
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/dialogs/extension/finddialog.cpp b/tests/manual/examples/widgets/dialogs/extension/finddialog.cpp
new file mode 100644
index 0000000000..f6b5943467
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/extension/finddialog.cpp
@@ -0,0 +1,77 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "finddialog.h"
+
+//! [0]
+FindDialog::FindDialog(QWidget *parent)
+ : QDialog(parent)
+{
+ label = new QLabel(tr("Find &what:"));
+ lineEdit = new QLineEdit;
+ label->setBuddy(lineEdit);
+
+ caseCheckBox = new QCheckBox(tr("Match &case"));
+ fromStartCheckBox = new QCheckBox(tr("Search from &start"));
+ fromStartCheckBox->setChecked(true);
+
+//! [1]
+ findButton = new QPushButton(tr("&Find"));
+ findButton->setDefault(true);
+
+ moreButton = new QPushButton(tr("&More"));
+ moreButton->setCheckable(true);
+//! [0]
+ moreButton->setAutoDefault(false);
+
+//! [1]
+
+//! [2]
+ extension = new QWidget;
+
+ wholeWordsCheckBox = new QCheckBox(tr("&Whole words"));
+ backwardCheckBox = new QCheckBox(tr("Search &backward"));
+ searchSelectionCheckBox = new QCheckBox(tr("Search se&lection"));
+//! [2]
+
+//! [3]
+ buttonBox = new QDialogButtonBox(Qt::Vertical);
+ buttonBox->addButton(findButton, QDialogButtonBox::ActionRole);
+ buttonBox->addButton(moreButton, QDialogButtonBox::ActionRole);
+
+ connect(moreButton, &QAbstractButton::toggled, extension, &QWidget::setVisible);
+
+ QVBoxLayout *extensionLayout = new QVBoxLayout;
+ extensionLayout->setContentsMargins(QMargins());
+ extensionLayout->addWidget(wholeWordsCheckBox);
+ extensionLayout->addWidget(backwardCheckBox);
+ extensionLayout->addWidget(searchSelectionCheckBox);
+ extension->setLayout(extensionLayout);
+//! [3]
+
+//! [4]
+ QHBoxLayout *topLeftLayout = new QHBoxLayout;
+ topLeftLayout->addWidget(label);
+ topLeftLayout->addWidget(lineEdit);
+
+ QVBoxLayout *leftLayout = new QVBoxLayout;
+ leftLayout->addLayout(topLeftLayout);
+ leftLayout->addWidget(caseCheckBox);
+ leftLayout->addWidget(fromStartCheckBox);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->setSizeConstraint(QLayout::SetFixedSize);
+ mainLayout->addLayout(leftLayout, 0, 0);
+ mainLayout->addWidget(buttonBox, 0, 1);
+ mainLayout->addWidget(extension, 1, 0, 1, 2);
+ mainLayout->setRowStretch(2, 1);
+
+ setLayout(mainLayout);
+
+ setWindowTitle(tr("Extension"));
+//! [4] //! [5]
+ extension->hide();
+}
+//! [5]
diff --git a/tests/manual/examples/widgets/dialogs/extension/finddialog.h b/tests/manual/examples/widgets/dialogs/extension/finddialog.h
new file mode 100644
index 0000000000..61bc442f46
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/extension/finddialog.h
@@ -0,0 +1,41 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FINDDIALOG_H
+#define FINDDIALOG_H
+
+#include <QDialog>
+
+QT_BEGIN_NAMESPACE
+class QCheckBox;
+class QDialogButtonBox;
+class QGroupBox;
+class QLabel;
+class QLineEdit;
+class QPushButton;
+QT_END_NAMESPACE
+
+//! [0]
+class FindDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ FindDialog(QWidget *parent = nullptr);
+
+private:
+ QLabel *label;
+ QLineEdit *lineEdit;
+ QCheckBox *caseCheckBox;
+ QCheckBox *fromStartCheckBox;
+ QCheckBox *wholeWordsCheckBox;
+ QCheckBox *searchSelectionCheckBox;
+ QCheckBox *backwardCheckBox;
+ QDialogButtonBox *buttonBox;
+ QPushButton *findButton;
+ QPushButton *moreButton;
+ QWidget *extension;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/dialogs/extension/main.cpp b/tests/manual/examples/widgets/dialogs/extension/main.cpp
new file mode 100644
index 0000000000..730a0347f4
--- /dev/null
+++ b/tests/manual/examples/widgets/dialogs/extension/main.cpp
@@ -0,0 +1,16 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "finddialog.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ FindDialog dialog;
+
+ dialog.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/CMakeLists.txt b/tests/manual/examples/widgets/draganddrop/fridgemagnets/CMakeLists.txt
new file mode 100644
index 0000000000..966406969c
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/CMakeLists.txt
@@ -0,0 +1,50 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(fridgemagnets LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/draganddrop/fridgemagnets")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(fridgemagnets
+ draglabel.cpp draglabel.h
+ dragwidget.cpp dragwidget.h
+ main.cpp
+)
+
+set_target_properties(fridgemagnets PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(fridgemagnets PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(fridgemagnets_resource_files
+ "words.txt"
+)
+
+qt_add_resources(fridgemagnets "fridgemagnets"
+ PREFIX
+ "/dictionary"
+ FILES
+ ${fridgemagnets_resource_files}
+)
+
+install(TARGETS fridgemagnets
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.cpp b/tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.cpp
new file mode 100644
index 0000000000..952faae8fe
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.cpp
@@ -0,0 +1,51 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "draglabel.h"
+
+#include <QtWidgets>
+
+//! [0]
+DragLabel::DragLabel(const QString &text, QWidget *parent)
+ : QLabel(parent)
+{
+ QFontMetrics metric(font());
+ QSize size = metric.size(Qt::TextSingleLine, text);
+
+ QImage image(size.width() + 12, size.height() + 12, QImage::Format_ARGB32_Premultiplied);
+ image.fill(qRgba(0, 0, 0, 0));
+
+ QFont font;
+ font.setStyleStrategy(QFont::ForceOutline);
+//! [0]
+
+//! [1]
+ QLinearGradient gradient(0, 0, 0, image.height()-1);
+ gradient.setColorAt(0.0, Qt::white);
+ gradient.setColorAt(0.2, QColor(200, 200, 255));
+ gradient.setColorAt(0.8, QColor(200, 200, 255));
+ gradient.setColorAt(1.0, QColor(127, 127, 200));
+
+ QPainter painter;
+ painter.begin(&image);
+ painter.setRenderHint(QPainter::Antialiasing);
+ painter.setBrush(gradient);
+ painter.drawRoundedRect(QRectF(0.5, 0.5, image.width()-1, image.height()-1),
+ 25, 25, Qt::RelativeSize);
+
+ painter.setFont(font);
+ painter.setBrush(Qt::black);
+ painter.drawText(QRect(QPoint(6, 6), size), Qt::AlignCenter, text);
+ painter.end();
+//! [1]
+
+//! [2]
+ setPixmap(QPixmap::fromImage(image));
+ m_labelText = text;
+}
+//! [2]
+
+QString DragLabel::labelText() const
+{
+ return m_labelText;
+}
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.h b/tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.h
new file mode 100644
index 0000000000..e734a9ff78
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/draglabel.h
@@ -0,0 +1,27 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DRAGLABEL_H
+#define DRAGLABEL_H
+
+#include <QLabel>
+
+QT_BEGIN_NAMESPACE
+class QDragEnterEvent;
+class QDragMoveEvent;
+class QFrame;
+QT_END_NAMESPACE
+
+//! [0]
+class DragLabel : public QLabel
+{
+public:
+ DragLabel(const QString &text, QWidget *parent);
+ QString labelText() const;
+
+private:
+ QString m_labelText;
+};
+//! [0]
+
+#endif // DRAGLABEL_H
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/dragwidget.cpp b/tests/manual/examples/widgets/draganddrop/fridgemagnets/dragwidget.cpp
new file mode 100644
index 0000000000..a883e7c58a
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/dragwidget.cpp
@@ -0,0 +1,176 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "draglabel.h"
+#include "dragwidget.h"
+
+#include <QtWidgets>
+
+static inline QString fridgetMagnetsMimeType() { return QStringLiteral("application/x-fridgemagnet"); }
+
+//! [0]
+DragWidget::DragWidget(QWidget *parent)
+ : QWidget(parent)
+{
+ QFile dictionaryFile(QStringLiteral(":/dictionary/words.txt"));
+ dictionaryFile.open(QFile::ReadOnly);
+ QTextStream inputStream(&dictionaryFile);
+//! [0]
+
+//! [1]
+ int x = 5;
+ int y = 5;
+
+ while (!inputStream.atEnd()) {
+ QString word;
+ inputStream >> word;
+ if (!word.isEmpty()) {
+ DragLabel *wordLabel = new DragLabel(word, this);
+ wordLabel->move(x, y);
+ wordLabel->show();
+ wordLabel->setAttribute(Qt::WA_DeleteOnClose);
+ x += wordLabel->width() + 2;
+ if (x >= 245) {
+ x = 5;
+ y += wordLabel->height() + 2;
+ }
+ }
+ }
+//! [1]
+
+//! [2]
+ QPalette newPalette = palette();
+ newPalette.setColor(QPalette::Window, Qt::white);
+ setPalette(newPalette);
+
+ setMinimumSize(400, qMax(200, y));
+ setWindowTitle(tr("Fridge Magnets"));
+//! [2] //! [3]
+ setAcceptDrops(true);
+}
+//! [3]
+
+//! [4]
+void DragWidget::dragEnterEvent(QDragEnterEvent *event)
+{
+//! [4] //! [5]
+ if (event->mimeData()->hasFormat(fridgetMagnetsMimeType())) {
+ if (children().contains(event->source())) {
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ event->acceptProposedAction();
+//! [5] //! [6]
+ }
+//! [6] //! [7]
+ } else if (event->mimeData()->hasText()) {
+ event->acceptProposedAction();
+ } else {
+ event->ignore();
+ }
+}
+//! [7]
+
+//! [8]
+void DragWidget::dragMoveEvent(QDragMoveEvent *event)
+{
+ if (event->mimeData()->hasFormat(fridgetMagnetsMimeType())) {
+ if (children().contains(event->source())) {
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ event->acceptProposedAction();
+ }
+ } else if (event->mimeData()->hasText()) {
+ event->acceptProposedAction();
+ } else {
+ event->ignore();
+ }
+}
+//! [8]
+
+//! [9]
+void DragWidget::dropEvent(QDropEvent *event)
+{
+ if (event->mimeData()->hasFormat(fridgetMagnetsMimeType())) {
+ const QMimeData *mime = event->mimeData();
+//! [9] //! [10]
+ QByteArray itemData = mime->data(fridgetMagnetsMimeType());
+ QDataStream dataStream(&itemData, QIODevice::ReadOnly);
+
+ QString text;
+ QPoint offset;
+ dataStream >> text >> offset;
+//! [10]
+//! [11]
+ DragLabel *newLabel = new DragLabel(text, this);
+ newLabel->move(event->position().toPoint() - offset);
+ newLabel->show();
+ newLabel->setAttribute(Qt::WA_DeleteOnClose);
+
+ if (event->source() == this) {
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ event->acceptProposedAction();
+ }
+//! [11] //! [12]
+ } else if (event->mimeData()->hasText()) {
+ QStringList pieces = event->mimeData()->text().split(
+ QRegularExpression(QStringLiteral("\\s+")), Qt::SkipEmptyParts);
+ QPoint position = event->position().toPoint();
+
+ for (const QString &piece : pieces) {
+ DragLabel *newLabel = new DragLabel(piece, this);
+ newLabel->move(position);
+ newLabel->show();
+ newLabel->setAttribute(Qt::WA_DeleteOnClose);
+
+ position += QPoint(newLabel->width(), 0);
+ }
+
+ event->acceptProposedAction();
+ } else {
+ event->ignore();
+ }
+}
+//! [12]
+
+//! [13]
+void DragWidget::mousePressEvent(QMouseEvent *event)
+{
+//! [13]
+//! [14]
+ DragLabel *child = static_cast<DragLabel*>(childAt(event->position().toPoint()));
+ if (!child)
+ return;
+
+ QPoint hotSpot = event->position().toPoint() - child->pos();
+
+ QByteArray itemData;
+ QDataStream dataStream(&itemData, QIODevice::WriteOnly);
+ dataStream << child->labelText() << QPoint(hotSpot);
+//! [14]
+
+//! [15]
+ QMimeData *mimeData = new QMimeData;
+ mimeData->setData(fridgetMagnetsMimeType(), itemData);
+ mimeData->setText(child->labelText());
+//! [15]
+
+//! [16]
+ QDrag *drag = new QDrag(this);
+ drag->setMimeData(mimeData);
+ drag->setPixmap(child->pixmap());
+ drag->setHotSpot(hotSpot);
+
+ child->hide();
+//! [16]
+
+//! [17]
+ if (drag->exec(Qt::MoveAction | Qt::CopyAction, Qt::CopyAction) == Qt::MoveAction)
+ child->close();
+ else
+ child->show();
+}
+//! [17]
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/dragwidget.h b/tests/manual/examples/widgets/draganddrop/fridgemagnets/dragwidget.h
new file mode 100644
index 0000000000..9614a3b76a
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/dragwidget.h
@@ -0,0 +1,28 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DRAGWIDGET_H
+#define DRAGWIDGET_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QDragEnterEvent;
+class QDropEvent;
+QT_END_NAMESPACE
+
+//! [0]
+class DragWidget : public QWidget
+{
+public:
+ explicit DragWidget(QWidget *parent = nullptr);
+
+protected:
+ void dragEnterEvent(QDragEnterEvent *event) override;
+ void dragMoveEvent(QDragMoveEvent *event) override;
+ void dropEvent(QDropEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+};
+//! [0]
+
+#endif // DRAGWIDGET_H
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/fridgemagnets.pro b/tests/manual/examples/widgets/draganddrop/fridgemagnets/fridgemagnets.pro
new file mode 100644
index 0000000000..2c3165d1c5
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/fridgemagnets.pro
@@ -0,0 +1,12 @@
+QT += widgets
+
+HEADERS = draglabel.h \
+ dragwidget.h
+RESOURCES = fridgemagnets.qrc
+SOURCES = draglabel.cpp \
+ dragwidget.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/draganddrop/fridgemagnets
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/fridgemagnets.qrc b/tests/manual/examples/widgets/draganddrop/fridgemagnets/fridgemagnets.qrc
new file mode 100644
index 0000000000..b72217d701
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/fridgemagnets.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/dictionary">
+ <file>words.txt</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/main.cpp b/tests/manual/examples/widgets/draganddrop/fridgemagnets/main.cpp
new file mode 100644
index 0000000000..d3ffc82650
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/main.cpp
@@ -0,0 +1,23 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "dragwidget.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+#ifdef QT_KEYPAD_NAVIGATION
+ QApplication::setNavigationMode(Qt::NavigationModeCursorAuto);
+#endif
+ DragWidget window;
+
+ bool smallScreen = QApplication::arguments().contains(QStringLiteral("-small-screen"));
+ if (smallScreen)
+ window.showFullScreen();
+ else
+ window.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/draganddrop/fridgemagnets/words.txt b/tests/manual/examples/widgets/draganddrop/fridgemagnets/words.txt
new file mode 100644
index 0000000000..a7e1632b09
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/fridgemagnets/words.txt
@@ -0,0 +1,48 @@
+Colorless
+green
+ideas
+sleep
+furiously
+A
+colorless
+green
+idea
+is
+a
+new
+untried
+idea
+that
+is
+without
+vividness
+dull
+and
+unexciting
+To
+sleep
+furiously
+may
+seem
+a
+puzzling
+turn
+of
+phrase
+but
+the
+mind
+in
+sleep
+often
+indeed
+moves
+furiously
+with
+ideas
+and
+images
+flickering
+in
+and
+out
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/CMakeLists.txt b/tests/manual/examples/widgets/draganddrop/puzzle/CMakeLists.txt
new file mode 100644
index 0000000000..a4c098e45b
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/CMakeLists.txt
@@ -0,0 +1,51 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(puzzle LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/draganddrop_puzzle")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(draganddrop_puzzle
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ pieceslist.cpp pieceslist.h
+ puzzlewidget.cpp puzzlewidget.h
+)
+
+set_target_properties(draganddrop_puzzle PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(draganddrop_puzzle PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(puzzle_resource_files
+ "example.jpg"
+)
+
+qt_add_resources(draganddrop_puzzle "puzzle"
+ PREFIX
+ "/images"
+ FILES
+ ${puzzle_resource_files}
+)
+
+install(TARGETS draganddrop_puzzle
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/example.jpg b/tests/manual/examples/widgets/draganddrop/puzzle/example.jpg
new file mode 100644
index 0000000000..023203c57a
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/example.jpg
Binary files differ
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/main.cpp b/tests/manual/examples/widgets/draganddrop/puzzle/main.cpp
new file mode 100644
index 0000000000..32e219256a
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.loadImage(QStringLiteral(":/images/example.jpg"));
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/mainwindow.cpp b/tests/manual/examples/widgets/draganddrop/puzzle/mainwindow.cpp
new file mode 100644
index 0000000000..b34bc24201
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/mainwindow.cpp
@@ -0,0 +1,118 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "pieceslist.h"
+#include "puzzlewidget.h"
+
+#include <QtWidgets>
+#include <stdlib.h>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ setupMenus();
+ setupWidgets();
+
+ setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+ setWindowTitle(tr("Puzzle"));
+}
+
+void MainWindow::openImage()
+{
+ const QString directory =
+ QStandardPaths::standardLocations(QStandardPaths::PicturesLocation).value(0, QDir::homePath());
+ QFileDialog dialog(this, tr("Open Image"), directory);
+ dialog.setAcceptMode(QFileDialog::AcceptOpen);
+ dialog.setFileMode(QFileDialog::ExistingFile);
+ QStringList mimeTypeFilters;
+ for (const QByteArray &mimeTypeName : QImageReader::supportedMimeTypes())
+ mimeTypeFilters.append(mimeTypeName);
+ mimeTypeFilters.sort();
+ dialog.setMimeTypeFilters(mimeTypeFilters);
+ dialog.selectMimeTypeFilter("image/jpeg");
+ if (dialog.exec() == QDialog::Accepted)
+ loadImage(dialog.selectedFiles().constFirst());
+}
+
+void MainWindow::loadImage(const QString &fileName)
+{
+ QPixmap newImage;
+ if (!newImage.load(fileName)) {
+ QMessageBox::warning(this, tr("Open Image"),
+ tr("The image file could not be loaded."),
+ QMessageBox::Close);
+ return;
+ }
+ puzzleImage = newImage;
+ setupPuzzle();
+}
+
+void MainWindow::setCompleted()
+{
+ QMessageBox::information(this, tr("Puzzle Completed"),
+ tr("Congratulations! You have completed the puzzle!\n"
+ "Click OK to start again."),
+ QMessageBox::Ok);
+
+ setupPuzzle();
+}
+
+void MainWindow::setupPuzzle()
+{
+ int size = qMin(puzzleImage.width(), puzzleImage.height());
+ puzzleImage = puzzleImage.copy((puzzleImage.width() - size) / 2,
+ (puzzleImage.height() - size) / 2, size, size).scaled(puzzleWidget->width(),
+ puzzleWidget->height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+
+ piecesList->clear();
+
+ for (int y = 0; y < 5; ++y) {
+ for (int x = 0; x < 5; ++x) {
+ int pieceSize = puzzleWidget->pieceSize();
+ QPixmap pieceImage = puzzleImage.copy(x * pieceSize, y * pieceSize, pieceSize, pieceSize);
+ piecesList->addPiece(pieceImage, QPoint(x, y));
+ }
+ }
+
+ for (int i = 0; i < piecesList->count(); ++i) {
+ if (QRandomGenerator::global()->bounded(2) == 1) {
+ QListWidgetItem *item = piecesList->takeItem(i);
+ piecesList->insertItem(0, item);
+ }
+ }
+
+ puzzleWidget->clear();
+}
+
+void MainWindow::setupMenus()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ QAction *openAction = fileMenu->addAction(tr("&Open..."), this, &MainWindow::openImage);
+ openAction->setShortcuts(QKeySequence::Open);
+
+ QAction *exitAction = fileMenu->addAction(tr("E&xit"), qApp, &QCoreApplication::quit);
+ exitAction->setShortcuts(QKeySequence::Quit);
+
+ QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
+
+ gameMenu->addAction(tr("&Restart"), this, &MainWindow::setupPuzzle);
+}
+
+void MainWindow::setupWidgets()
+{
+ QFrame *frame = new QFrame;
+ QHBoxLayout *frameLayout = new QHBoxLayout(frame);
+ puzzleWidget = new PuzzleWidget(400);
+
+ piecesList = new PiecesList(puzzleWidget->pieceSize(), this);
+
+
+ connect(puzzleWidget, &PuzzleWidget::puzzleCompleted,
+ this, &MainWindow::setCompleted, Qt::QueuedConnection);
+
+ frameLayout->addWidget(piecesList);
+ frameLayout->addWidget(puzzleWidget);
+ setCentralWidget(frame);
+}
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/mainwindow.h b/tests/manual/examples/widgets/draganddrop/puzzle/mainwindow.h
new file mode 100644
index 0000000000..83a441c722
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/mainwindow.h
@@ -0,0 +1,40 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QPixmap>
+
+class PiecesList;
+class PuzzleWidget;
+QT_BEGIN_NAMESPACE
+class QListWidgetItem;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ explicit MainWindow(QWidget *parent = nullptr);
+ void loadImage(const QString &path);
+
+public slots:
+ void openImage();
+ void setupPuzzle();
+
+private slots:
+ void setCompleted();
+
+private:
+ void setupMenus();
+ void setupWidgets();
+
+ QPixmap puzzleImage;
+ PiecesList *piecesList;
+ PuzzleWidget *puzzleWidget;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/pieceslist.cpp b/tests/manual/examples/widgets/draganddrop/puzzle/pieceslist.cpp
new file mode 100644
index 0000000000..0c7e771e42
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/pieceslist.cpp
@@ -0,0 +1,87 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "pieceslist.h"
+
+#include <QDrag>
+#include <QDragEnterEvent>
+#include <QMimeData>
+
+PiecesList::PiecesList(int pieceSize, QWidget *parent)
+ : QListWidget(parent), m_PieceSize(pieceSize)
+{
+ setDragEnabled(true);
+ setViewMode(QListView::IconMode);
+ setIconSize(QSize(m_PieceSize, m_PieceSize));
+ setSpacing(10);
+ setAcceptDrops(true);
+ setDropIndicatorShown(true);
+}
+
+void PiecesList::dragEnterEvent(QDragEnterEvent *event)
+{
+ if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType()))
+ event->accept();
+ else
+ event->ignore();
+}
+
+void PiecesList::dragMoveEvent(QDragMoveEvent *event)
+{
+ if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType())) {
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void PiecesList::dropEvent(QDropEvent *event)
+{
+ if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType())) {
+ QByteArray pieceData = event->mimeData()->data(PiecesList::puzzleMimeType());
+ QDataStream dataStream(&pieceData, QIODevice::ReadOnly);
+ QPixmap pixmap;
+ QPoint location;
+ dataStream >> pixmap >> location;
+
+ addPiece(pixmap, location);
+
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void PiecesList::addPiece(const QPixmap &pixmap, const QPoint &location)
+{
+ QListWidgetItem *pieceItem = new QListWidgetItem(this);
+ pieceItem->setIcon(QIcon(pixmap));
+ pieceItem->setData(Qt::UserRole, QVariant(pixmap));
+ pieceItem->setData(Qt::UserRole+1, location);
+ pieceItem->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsDragEnabled);
+}
+
+void PiecesList::startDrag(Qt::DropActions /*supportedActions*/)
+{
+ QListWidgetItem *item = currentItem();
+
+ QByteArray itemData;
+ QDataStream dataStream(&itemData, QIODevice::WriteOnly);
+ QPixmap pixmap = qvariant_cast<QPixmap>(item->data(Qt::UserRole));
+ QPoint location = item->data(Qt::UserRole+1).toPoint();
+
+ dataStream << pixmap << location;
+
+ QMimeData *mimeData = new QMimeData;
+ mimeData->setData(PiecesList::puzzleMimeType(), itemData);
+
+ QDrag *drag = new QDrag(this);
+ drag->setMimeData(mimeData);
+ drag->setHotSpot(QPoint(pixmap.width()/2, pixmap.height()/2));
+ drag->setPixmap(pixmap);
+
+ if (drag->exec(Qt::MoveAction) == Qt::MoveAction)
+ delete takeItem(row(item));
+}
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/pieceslist.h b/tests/manual/examples/widgets/draganddrop/puzzle/pieceslist.h
new file mode 100644
index 0000000000..4c617e7006
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/pieceslist.h
@@ -0,0 +1,28 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PIECESLIST_H
+#define PIECESLIST_H
+
+#include <QListWidget>
+
+class PiecesList : public QListWidget
+{
+ Q_OBJECT
+
+public:
+ explicit PiecesList(int pieceSize, QWidget *parent = nullptr);
+ void addPiece(const QPixmap &pixmap, const QPoint &location);
+
+ static QString puzzleMimeType() { return QStringLiteral("image/x-puzzle-piece"); }
+
+protected:
+ void dragEnterEvent(QDragEnterEvent *event) override;
+ void dragMoveEvent(QDragMoveEvent *event) override;
+ void dropEvent(QDropEvent *event) override;
+ void startDrag(Qt::DropActions supportedActions) override;
+
+ int m_PieceSize;
+};
+
+#endif // PIECESLIST_H
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/puzzle.pro b/tests/manual/examples/widgets/draganddrop/puzzle/puzzle.pro
new file mode 100644
index 0000000000..c462ba1bb8
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/puzzle.pro
@@ -0,0 +1,17 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+HEADERS = mainwindow.h \
+ pieceslist.h \
+ puzzlewidget.h
+RESOURCES = puzzle.qrc
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ pieceslist.cpp \
+ puzzlewidget.cpp
+
+QMAKE_PROJECT_NAME = dndpuzzle
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/draganddrop/puzzle
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/puzzle.qrc b/tests/manual/examples/widgets/draganddrop/puzzle/puzzle.qrc
new file mode 100644
index 0000000000..4076cec026
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/puzzle.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/images">
+ <file>example.jpg</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/puzzlewidget.cpp b/tests/manual/examples/widgets/draganddrop/puzzle/puzzlewidget.cpp
new file mode 100644
index 0000000000..7c3f12f7d8
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/puzzlewidget.cpp
@@ -0,0 +1,167 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "puzzlewidget.h"
+#include "pieceslist.h"
+
+#include <QDrag>
+#include <QDragEnterEvent>
+#include <QMimeData>
+#include <QPainter>
+
+PuzzleWidget::PuzzleWidget(int imageSize, QWidget *parent)
+ : QWidget(parent), m_ImageSize(imageSize)
+{
+ setAcceptDrops(true);
+ setMinimumSize(m_ImageSize, m_ImageSize);
+ setMaximumSize(m_ImageSize, m_ImageSize);
+}
+
+void PuzzleWidget::clear()
+{
+ pieces.clear();
+ highlightedRect = QRect();
+ inPlace = 0;
+ update();
+}
+
+void PuzzleWidget::dragEnterEvent(QDragEnterEvent *event)
+{
+ if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType()))
+ event->accept();
+ else
+ event->ignore();
+}
+
+void PuzzleWidget::dragLeaveEvent(QDragLeaveEvent *event)
+{
+ QRect updateRect = highlightedRect;
+ highlightedRect = QRect();
+ update(updateRect);
+ event->accept();
+}
+
+void PuzzleWidget::dragMoveEvent(QDragMoveEvent *event)
+{
+ QRect updateRect = highlightedRect.united(targetSquare(event->position().toPoint()));
+
+ if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType())
+ && findPiece(targetSquare(event->position().toPoint())) == -1) {
+
+ highlightedRect = targetSquare(event->position().toPoint());
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ highlightedRect = QRect();
+ event->ignore();
+ }
+
+ update(updateRect);
+}
+
+void PuzzleWidget::dropEvent(QDropEvent *event)
+{
+ if (event->mimeData()->hasFormat(PiecesList::puzzleMimeType())
+ && findPiece(targetSquare(event->position().toPoint())) == -1) {
+
+ QByteArray pieceData = event->mimeData()->data(PiecesList::puzzleMimeType());
+ QDataStream dataStream(&pieceData, QIODevice::ReadOnly);
+ Piece piece;
+ piece.rect = targetSquare(event->position().toPoint());
+ dataStream >> piece.pixmap >> piece.location;
+
+ pieces.append(piece);
+
+ highlightedRect = QRect();
+ update(piece.rect);
+
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+
+ if (piece.location == piece.rect.topLeft() / pieceSize()) {
+ inPlace++;
+ if (inPlace == 25)
+ emit puzzleCompleted();
+ }
+ } else {
+ highlightedRect = QRect();
+ event->ignore();
+ }
+}
+
+int PuzzleWidget::findPiece(const QRect &pieceRect) const
+{
+ for (int i = 0, size = pieces.size(); i < size; ++i) {
+ if (pieces.at(i).rect == pieceRect)
+ return i;
+ }
+ return -1;
+}
+
+void PuzzleWidget::mousePressEvent(QMouseEvent *event)
+{
+ QRect square = targetSquare(event->position().toPoint());
+ const int found = findPiece(square);
+
+ if (found == -1)
+ return;
+
+ Piece piece = pieces.takeAt(found);
+
+ if (piece.location == square.topLeft() / pieceSize())
+ inPlace--;
+
+ update(square);
+
+ QByteArray itemData;
+ QDataStream dataStream(&itemData, QIODevice::WriteOnly);
+
+ dataStream << piece.pixmap << piece.location;
+
+ QMimeData *mimeData = new QMimeData;
+ mimeData->setData(PiecesList::puzzleMimeType(), itemData);
+
+ QDrag *drag = new QDrag(this);
+ drag->setMimeData(mimeData);
+ drag->setHotSpot(event->position().toPoint() - square.topLeft());
+ drag->setPixmap(piece.pixmap);
+
+ if (drag->exec(Qt::MoveAction) != Qt::MoveAction) {
+ pieces.insert(found, piece);
+ update(targetSquare(event->position().toPoint()));
+
+ if (piece.location == square.topLeft() / pieceSize())
+ inPlace++;
+ }
+}
+
+void PuzzleWidget::paintEvent(QPaintEvent *event)
+{
+ QPainter painter(this);
+ painter.fillRect(event->rect(), Qt::white);
+
+ if (highlightedRect.isValid()) {
+ painter.setBrush(QColor("#ffcccc"));
+ painter.setPen(Qt::NoPen);
+ painter.drawRect(highlightedRect.adjusted(0, 0, -1, -1));
+ }
+
+ for (const Piece &piece : pieces)
+ painter.drawPixmap(piece.rect, piece.pixmap);
+}
+
+const QRect PuzzleWidget::targetSquare(const QPoint &position) const
+{
+ QPoint topLeft = QPoint(position.x() / pieceSize(), position.y() / pieceSize()) * pieceSize();
+ return QRect(topLeft, QSize(pieceSize(), pieceSize()));
+}
+
+int PuzzleWidget::pieceSize() const
+{
+ return m_ImageSize / 5;
+}
+
+int PuzzleWidget::imageSize() const
+{
+ return m_ImageSize;
+}
diff --git a/tests/manual/examples/widgets/draganddrop/puzzle/puzzlewidget.h b/tests/manual/examples/widgets/draganddrop/puzzle/puzzlewidget.h
new file mode 100644
index 0000000000..d1c00872ec
--- /dev/null
+++ b/tests/manual/examples/widgets/draganddrop/puzzle/puzzlewidget.h
@@ -0,0 +1,56 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PUZZLEWIDGET_H
+#define PUZZLEWIDGET_H
+
+#include <QPoint>
+#include <QPixmap>
+#include <QList>
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QDragEnterEvent;
+class QDropEvent;
+class QMouseEvent;
+QT_END_NAMESPACE
+
+class PuzzleWidget : public QWidget
+{
+ Q_OBJECT
+
+public:
+ explicit PuzzleWidget(int imageSize, QWidget *parent = nullptr);
+ void clear();
+
+ int pieceSize() const;
+ int imageSize() const;
+
+signals:
+ void puzzleCompleted();
+
+protected:
+ void dragEnterEvent(QDragEnterEvent *event) override;
+ void dragLeaveEvent(QDragLeaveEvent *event) override;
+ void dragMoveEvent(QDragMoveEvent *event) override;
+ void dropEvent(QDropEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+ void paintEvent(QPaintEvent *event) override;
+
+private:
+ struct Piece {
+ QPixmap pixmap;
+ QRect rect;
+ QPoint location;
+ };
+
+ int findPiece(const QRect &pieceRect) const;
+ const QRect targetSquare(const QPoint &position) const;
+
+ QList<Piece> pieces;
+ QRect highlightedRect;
+ int inPlace;
+ int m_ImageSize;
+};
+
+#endif // PUZZLEWIDGET_H
diff --git a/tests/manual/examples/widgets/effects/fademessage/CMakeLists.txt b/tests/manual/examples/widgets/effects/fademessage/CMakeLists.txt
new file mode 100644
index 0000000000..13139fe0ad
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/CMakeLists.txt
@@ -0,0 +1,49 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(fademessage LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/effects/fademessage")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(fademessage
+ fademessage.cpp fademessage.h
+ main.cpp
+)
+
+set_target_properties(fademessage PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(fademessage PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(fademessage_resource_files
+ "background.jpg"
+)
+
+qt_add_resources(fademessage "fademessage"
+ PREFIX
+ "/"
+ FILES
+ ${fademessage_resource_files}
+)
+
+install(TARGETS fademessage
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/effects/fademessage/README b/tests/manual/examples/widgets/effects/fademessage/README
new file mode 100644
index 0000000000..f639e76508
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/README
@@ -0,0 +1,2 @@
+The background is taken from a public domain photo at:
+http://www.photos8.com/view/windows_problem_blue-800x600.html
diff --git a/tests/manual/examples/widgets/effects/fademessage/background.jpg b/tests/manual/examples/widgets/effects/fademessage/background.jpg
new file mode 100644
index 0000000000..9884233a29
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/background.jpg
Binary files differ
diff --git a/tests/manual/examples/widgets/effects/fademessage/fademessage.cpp b/tests/manual/examples/widgets/effects/fademessage/fademessage.cpp
new file mode 100644
index 0000000000..3d8385020b
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/fademessage.cpp
@@ -0,0 +1,91 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "fademessage.h"
+
+#include <QtWidgets>
+
+FadeMessage::FadeMessage(QWidget *parent): QGraphicsView(parent)
+{
+ setScene(&m_scene);
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+
+ setupScene();
+
+ m_animation = new QPropertyAnimation(m_effect, "strength", this);
+ m_animation->setDuration(500);
+ m_animation->setEasingCurve(QEasingCurve::InOutSine);
+ m_animation->setStartValue(0);
+ m_animation->setEndValue(1);
+
+ setRenderHint(QPainter::Antialiasing, true);
+ setFrameStyle(QFrame::NoFrame);
+}
+
+void FadeMessage::togglePopup()
+{
+ if (m_message->isVisible()) {
+ m_message->setVisible(false);
+ m_animation->setDirection(QAbstractAnimation::Backward);
+ } else {
+ m_message->setVisible(true);
+ m_animation->setDirection(QAbstractAnimation::Forward);
+ }
+ m_animation->start();
+}
+
+void FadeMessage::setupScene()
+{
+ QGraphicsRectItem *parent = m_scene.addRect(0, 0, 800, 600);
+ parent->setPen(Qt::NoPen);
+ parent->setZValue(0);
+
+ QGraphicsPixmapItem *bg = m_scene.addPixmap(QPixmap(":/background.jpg"));
+ bg->setParentItem(parent);
+ bg->setZValue(-1);
+
+ for (int i = 1; i < 5; ++i)
+ for (int j = 2; j < 5; ++j) {
+ QGraphicsRectItem *item = m_scene.addRect(i * 50, (j - 1) * 50, 38, 38);
+ item->setParentItem(parent);
+ item->setZValue(1);
+ int hue = 12 * (i * 5 + j);
+ item->setBrush(QColor::fromHsv(hue, 128, 128));
+ }
+
+ QFont font;
+ font.setPointSize(font.pointSize() * 2);
+ font.setBold(true);
+ QFontMetrics fontMetrics(font);
+ int fh = fontMetrics.height();
+
+ QString sceneText = "Qt Everywhere!";
+ int sceneTextWidth = fontMetrics.horizontalAdvance(sceneText);
+
+ QGraphicsRectItem *block = m_scene.addRect(50, 300, sceneTextWidth, fh + 3);
+ block->setPen(Qt::NoPen);
+ block->setBrush(QColor(102, 153, 51));
+
+ QGraphicsTextItem *text = m_scene.addText(sceneText, font);
+ text->setDefaultTextColor(Qt::white);
+ text->setPos(50, 300);
+ block->setZValue(2);
+ block->hide();
+
+ text->setParentItem(block);
+ m_message = block;
+
+ m_effect = new QGraphicsColorizeEffect;
+ m_effect->setColor(QColor(122, 193, 66));
+ m_effect->setStrength(0);
+ m_effect->setEnabled(true);
+ parent->setGraphicsEffect(m_effect);
+
+ QPushButton *press = new QPushButton;
+ press->setText(tr("Press me"));
+ connect(press, &QAbstractButton::clicked, this, &FadeMessage::togglePopup);
+ m_scene.addWidget(press);
+
+ press->move(300, 500);
+}
diff --git a/tests/manual/examples/widgets/effects/fademessage/fademessage.h b/tests/manual/examples/widgets/effects/fademessage/fademessage.h
new file mode 100644
index 0000000000..49923016cd
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/fademessage.h
@@ -0,0 +1,33 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FADEMESSAGE_H
+#define FADEMESSAGE_H
+
+#include <QGraphicsEffect>
+#include <QGraphicsView>
+#include <QPropertyAnimation>
+
+#include "fademessage.h"
+
+class FadeMessage: public QGraphicsView
+{
+ Q_OBJECT
+
+public:
+ FadeMessage(QWidget *parent = nullptr);
+
+private:
+ void setupScene();
+
+private slots:
+ void togglePopup();
+
+private:
+ QGraphicsScene m_scene;
+ QGraphicsColorizeEffect *m_effect;
+ QGraphicsItem *m_message;
+ QPropertyAnimation *m_animation;
+};
+
+#endif // FADEMESSAGE_H
diff --git a/tests/manual/examples/widgets/effects/fademessage/fademessage.pro b/tests/manual/examples/widgets/effects/fademessage/fademessage.pro
new file mode 100644
index 0000000000..0beff1999a
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/fademessage.pro
@@ -0,0 +1,9 @@
+QT += widgets
+
+SOURCES += main.cpp fademessage.cpp
+HEADERS += fademessage.h
+RESOURCES += fademessage.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/effects/fademessage
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/effects/fademessage/fademessage.qrc b/tests/manual/examples/widgets/effects/fademessage/fademessage.qrc
new file mode 100644
index 0000000000..9efea6a67d
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/fademessage.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/" >
+ <file>background.jpg</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/effects/fademessage/main.cpp b/tests/manual/examples/widgets/effects/fademessage/main.cpp
new file mode 100644
index 0000000000..66504bc432
--- /dev/null
+++ b/tests/manual/examples/widgets/effects/fademessage/main.cpp
@@ -0,0 +1,18 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "fademessage.h"
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ FadeMessage widget;
+ widget.setWindowTitle(QT_TRANSLATE_NOOP(QGraphicsView, "Popup Message with Effect"));
+ widget.setFixedSize(400, 600);
+ widget.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/CMakeLists.txt b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/CMakeLists.txt
new file mode 100644
index 0000000000..c25544166f
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/CMakeLists.txt
@@ -0,0 +1,50 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(embeddeddialogs LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/graphicsview/embeddeddialogs")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(embeddeddialogs
+ customproxy.cpp customproxy.h
+ embeddeddialog.cpp embeddeddialog.h embeddeddialog.ui
+ main.cpp
+)
+
+set_target_properties(embeddeddialogs PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(embeddeddialogs PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(embeddeddialogs_resource_files
+ "No-Ones-Laughing-3.jpg"
+)
+
+qt_add_resources(embeddeddialogs "embeddeddialogs"
+ PREFIX
+ "/"
+ FILES
+ ${embeddeddialogs_resource_files}
+)
+
+install(TARGETS embeddeddialogs
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/No-Ones-Laughing-3.jpg b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/No-Ones-Laughing-3.jpg
new file mode 100644
index 0000000000..445567fbda
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/No-Ones-Laughing-3.jpg
Binary files differ
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/customproxy.cpp b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/customproxy.cpp
new file mode 100644
index 0000000000..57a104f57d
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/customproxy.cpp
@@ -0,0 +1,133 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "customproxy.h"
+
+#include <QGraphicsScene>
+#include <QPainter>
+#include <QStyleOptionGraphicsItem>
+
+CustomProxy::CustomProxy(QGraphicsItem *parent, Qt::WindowFlags wFlags)
+ : QGraphicsProxyWidget(parent, wFlags), timeLine(new QTimeLine(250, this))
+{
+ connect(timeLine, &QTimeLine::valueChanged,
+ this, &CustomProxy::updateStep);
+ connect(timeLine, &QTimeLine::stateChanged,
+ this, &CustomProxy::stateChanged);
+}
+
+QRectF CustomProxy::boundingRect() const
+{
+ return QGraphicsProxyWidget::boundingRect().adjusted(0, 0, 10, 10);
+}
+
+void CustomProxy::paintWindowFrame(QPainter *painter, const QStyleOptionGraphicsItem *option,
+ QWidget *widget)
+{
+ const QColor color(0, 0, 0, 64);
+
+ QRectF r = windowFrameRect();
+ QRectF right(r.right(), r.top() + 10, 10, r.height() - 10);
+ QRectF bottom(r.left() + 10, r.bottom(), r.width(), 10);
+ bool intersectsRight = right.intersects(option->exposedRect);
+ bool intersectsBottom = bottom.intersects(option->exposedRect);
+ if (intersectsRight && intersectsBottom) {
+ QPainterPath path;
+ path.addRect(right);
+ path.addRect(bottom);
+ painter->setPen(Qt::NoPen);
+ painter->setBrush(color);
+ painter->drawPath(path);
+ } else if (intersectsBottom) {
+ painter->fillRect(bottom, color);
+ } else if (intersectsRight) {
+ painter->fillRect(right, color);
+ }
+
+ QGraphicsProxyWidget::paintWindowFrame(painter, option, widget);
+}
+
+void CustomProxy::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
+{
+ QGraphicsProxyWidget::hoverEnterEvent(event);
+ scene()->setActiveWindow(this);
+ if (qFuzzyCompare(timeLine->currentValue(), 1))
+ zoomIn();
+}
+
+void CustomProxy::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
+{
+ QGraphicsProxyWidget::hoverLeaveEvent(event);
+ if (!popupShown
+ && (timeLine->direction() != QTimeLine::Backward || qFuzzyIsNull(timeLine->currentValue()))) {
+ zoomOut();
+ }
+}
+
+bool CustomProxy::sceneEventFilter(QGraphicsItem *watched, QEvent *event)
+{
+ if (watched->isWindow()
+ && (event->type() == QEvent::UngrabMouse || event->type() == QEvent::GrabMouse)) {
+ popupShown = watched->isVisible();
+ if (!popupShown && !isUnderMouse())
+ zoomOut();
+ }
+ return QGraphicsProxyWidget::sceneEventFilter(watched, event);
+}
+
+QVariant CustomProxy::itemChange(GraphicsItemChange change, const QVariant &value)
+{
+ if (change == ItemChildAddedChange || change == ItemChildRemovedChange) {
+ if (change == ItemChildAddedChange) {
+ currentPopup = qvariant_cast<QGraphicsItem *>(value);
+ currentPopup->setCacheMode(ItemCoordinateCache);
+ if (scene())
+ currentPopup->installSceneEventFilter(this);
+ } else if (scene()) {
+ currentPopup->removeSceneEventFilter(this);
+ currentPopup = nullptr;
+ }
+ } else if (currentPopup && change == ItemSceneHasChanged) {
+ currentPopup->installSceneEventFilter(this);
+ }
+ return QGraphicsProxyWidget::itemChange(change, value);
+}
+
+void CustomProxy::updateStep(qreal step)
+{
+ QRectF r = boundingRect();
+ setTransform(QTransform()
+ .translate(r.width() / 2, r.height() / 2)
+ .rotate(step * 30, Qt::XAxis)
+ .rotate(step * 10, Qt::YAxis)
+ .rotate(step * 5, Qt::ZAxis)
+ .scale(1 + 1.5 * step, 1 + 1.5 * step)
+ .translate(-r.width() / 2, -r.height() / 2));
+}
+
+void CustomProxy::stateChanged(QTimeLine::State state)
+{
+ if (state == QTimeLine::Running) {
+ if (timeLine->direction() == QTimeLine::Forward)
+ setCacheMode(ItemCoordinateCache);
+ } else if (state == QTimeLine::NotRunning) {
+ if (timeLine->direction() == QTimeLine::Backward)
+ setCacheMode(DeviceCoordinateCache);
+ }
+}
+
+void CustomProxy::zoomIn()
+{
+ if (timeLine->direction() != QTimeLine::Forward)
+ timeLine->setDirection(QTimeLine::Forward);
+ if (timeLine->state() == QTimeLine::NotRunning)
+ timeLine->start();
+}
+
+void CustomProxy::zoomOut()
+{
+ if (timeLine->direction() != QTimeLine::Backward)
+ timeLine->setDirection(QTimeLine::Backward);
+ if (timeLine->state() == QTimeLine::NotRunning)
+ timeLine->start();
+}
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/customproxy.h b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/customproxy.h
new file mode 100644
index 0000000000..444d39e73e
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/customproxy.h
@@ -0,0 +1,39 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef CUSTOMPROXY_H
+#define CUSTOMPROXY_H
+
+#include <QTimeLine>
+#include <QGraphicsProxyWidget>
+
+class CustomProxy : public QGraphicsProxyWidget
+{
+ Q_OBJECT
+
+public:
+ explicit CustomProxy(QGraphicsItem *parent = nullptr, Qt::WindowFlags wFlags = { });
+
+ QRectF boundingRect() const override;
+ void paintWindowFrame(QPainter *painter, const QStyleOptionGraphicsItem *option,
+ QWidget *widget) override;
+
+protected:
+ void hoverEnterEvent(QGraphicsSceneHoverEvent *event) override;
+ void hoverLeaveEvent(QGraphicsSceneHoverEvent *event) override;
+ bool sceneEventFilter(QGraphicsItem *watched, QEvent *event) override;
+ QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
+
+private slots:
+ void updateStep(qreal step);
+ void stateChanged(QTimeLine::State);
+ void zoomIn();
+ void zoomOut();
+
+private:
+ QTimeLine *timeLine;
+ QGraphicsItem *currentPopup = nullptr;
+ bool popupShown = false;
+};
+
+#endif // CUSTOMPROXY_H
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.cpp b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.cpp
new file mode 100644
index 0000000000..43d7fbf1e9
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.cpp
@@ -0,0 +1,70 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "embeddeddialog.h"
+#include "ui_embeddeddialog.h"
+
+#include <QStyleFactory>
+
+EmbeddedDialog::EmbeddedDialog(QWidget *parent)
+ : QDialog(parent)
+ , ui(new Ui::EmbeddedDialog)
+{
+ ui->setupUi(this);
+ ui->layoutDirection->setCurrentIndex(layoutDirection() != Qt::LeftToRight);
+
+ const QStringList styleKeys = QStyleFactory::keys();
+ for (const QString &styleName : styleKeys) {
+ ui->style->addItem(styleName);
+ if (style()->objectName().toLower() == styleName.toLower())
+ ui->style->setCurrentIndex(ui->style->count() - 1);
+ }
+
+ connect(ui->layoutDirection, &QComboBox::activated,
+ this, &EmbeddedDialog::layoutDirectionChanged);
+ connect(ui->spacing, &QSlider::valueChanged,
+ this, &EmbeddedDialog::spacingChanged);
+ connect(ui->fontComboBox, &QFontComboBox::currentFontChanged,
+ this, &EmbeddedDialog::fontChanged);
+ connect(ui->style, &QComboBox::textActivated,
+ this, &EmbeddedDialog::styleChanged);
+}
+
+EmbeddedDialog::~EmbeddedDialog()
+{
+ delete ui;
+}
+
+void EmbeddedDialog::layoutDirectionChanged(int index)
+{
+ setLayoutDirection(index == 0 ? Qt::LeftToRight : Qt::RightToLeft);
+}
+
+void EmbeddedDialog::spacingChanged(int spacing)
+{
+ layout()->setSpacing(spacing);
+ adjustSize();
+}
+
+void EmbeddedDialog::fontChanged(const QFont &font)
+{
+ setFont(font);
+}
+
+static void setStyleHelper(QWidget *widget, QStyle *style)
+{
+ widget->setStyle(style);
+ widget->setPalette(style->standardPalette());
+ const QObjectList children = widget->children();
+ for (QObject *child : children) {
+ if (QWidget *childWidget = qobject_cast<QWidget *>(child))
+ setStyleHelper(childWidget, style);
+ }
+}
+
+void EmbeddedDialog::styleChanged(const QString &styleName)
+{
+ QStyle *style = QStyleFactory::create(styleName);
+ if (style)
+ setStyleHelper(this, style);
+}
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.h b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.h
new file mode 100644
index 0000000000..d4c561799e
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.h
@@ -0,0 +1,33 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef EMBEDDEDDIALOG_H
+#define EMBEDDEDDIALOG_H
+
+#include <QDialog>
+
+QT_BEGIN_NAMESPACE
+namespace Ui {
+class EmbeddedDialog;
+}
+QT_END_NAMESPACE
+
+class EmbeddedDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ EmbeddedDialog(QWidget *parent = nullptr);
+ ~EmbeddedDialog();
+
+private slots:
+ void layoutDirectionChanged(int index);
+ void spacingChanged(int spacing);
+ void fontChanged(const QFont &font);
+ void styleChanged(const QString &styleName);
+
+private:
+ Ui::EmbeddedDialog *ui;
+};
+
+#endif // EMBEDDEDDIALOG_H
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.ui b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.ui
new file mode 100644
index 0000000000..82aa5d7be3
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialog.ui
@@ -0,0 +1,88 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>EmbeddedDialog</class>
+ <widget class="QDialog" name="EmbeddedDialog">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>407</width>
+ <height>134</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Embedded Dialog</string>
+ </property>
+ <layout class="QFormLayout" name="formLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Layout Direction:</string>
+ </property>
+ <property name="buddy">
+ <cstring>layoutDirection</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="layoutDirection">
+ <item>
+ <property name="text">
+ <string>Left to Right</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Right to Left</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Select Font:</string>
+ </property>
+ <property name="buddy">
+ <cstring>fontComboBox</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QFontComboBox" name="fontComboBox"/>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Style:</string>
+ </property>
+ <property name="buddy">
+ <cstring>style</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QComboBox" name="style"/>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Layout spacing:</string>
+ </property>
+ <property name="buddy">
+ <cstring>spacing</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSlider" name="spacing">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialogs.pro b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialogs.pro
new file mode 100644
index 0000000000..60c507fc3d
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialogs.pro
@@ -0,0 +1,18 @@
+QT += widgets
+requires(qtConfig(fontcombobox))
+
+SOURCES += main.cpp
+SOURCES += customproxy.cpp embeddeddialog.cpp
+HEADERS += customproxy.h embeddeddialog.h
+
+FORMS += embeddeddialog.ui
+RESOURCES += embeddeddialogs.qrc
+
+build_all:!build_pass {
+ CONFIG -= build_all
+ CONFIG += release
+}
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/graphicsview/embeddeddialogs
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialogs.qrc b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialogs.qrc
new file mode 100644
index 0000000000..33be5038da
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/embeddeddialogs.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource>
+ <file>No-Ones-Laughing-3.jpg</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/graphicsview/embeddeddialogs/main.cpp b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/main.cpp
new file mode 100644
index 0000000000..700c6b1222
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/embeddeddialogs/main.cpp
@@ -0,0 +1,42 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "customproxy.h"
+#include "embeddeddialog.h"
+
+#include <QApplication>
+#include <QGraphicsScene>
+#include <QGraphicsView>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QGraphicsScene scene;
+ scene.setStickyFocus(true);
+ const int gridSize = 10;
+
+ for (int y = 0; y < gridSize; ++y) {
+ for (int x = 0; x < gridSize; ++x) {
+ CustomProxy *proxy = new CustomProxy(nullptr, Qt::Window);
+ proxy->setWidget(new EmbeddedDialog);
+
+ QRectF rect = proxy->boundingRect();
+
+ proxy->setPos(x * rect.width() * 1.05, y * rect.height() * 1.05);
+ proxy->setCacheMode(QGraphicsItem::DeviceCoordinateCache);
+
+ scene.addItem(proxy);
+ }
+ }
+ scene.setSceneRect(scene.itemsBoundingRect());
+
+ QGraphicsView view(&scene);
+ view.scale(0.5, 0.5);
+ view.setRenderHints(view.renderHints() | QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
+ view.setBackgroundBrush(QPixmap(":/No-Ones-Laughing-3.jpg"));
+ view.setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
+ view.show();
+ view.setWindowTitle("Embedded Dialogs Example");
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/CMakeLists.txt b/tests/manual/examples/widgets/graphicsview/flowlayout/CMakeLists.txt
new file mode 100644
index 0000000000..66ad4707b5
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(flowlayout LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/graphicsview_flowlayout")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(graphicsview_flowlayout
+ flowlayout.cpp flowlayout.h
+ main.cpp
+ window.cpp window.h
+)
+
+set_target_properties(graphicsview_flowlayout PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(graphicsview_flowlayout PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS graphicsview_flowlayout
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.cpp b/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.cpp
new file mode 100644
index 0000000000..ab5f4717b3
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.cpp
@@ -0,0 +1,170 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "flowlayout.h"
+
+#include <QtMath>
+
+FlowLayout::FlowLayout(QGraphicsLayoutItem *parent) : QGraphicsLayout(parent)
+{
+ QSizePolicy sp = sizePolicy();
+ sp.setHeightForWidth(true);
+ setSizePolicy(sp);
+}
+
+void FlowLayout::insertItem(int index, QGraphicsLayoutItem *item)
+{
+ item->setParentLayoutItem(this);
+ if (index > m_items.count() || index < 0)
+ index = m_items.count();
+ m_items.insert(index, item);
+ invalidate();
+}
+
+int FlowLayout::count() const
+{
+ return m_items.count();
+}
+
+QGraphicsLayoutItem *FlowLayout::itemAt(int index) const
+{
+ return m_items.value(index);
+}
+
+void FlowLayout::removeAt(int index)
+{
+ m_items.removeAt(index);
+ invalidate();
+}
+
+qreal FlowLayout::spacing(Qt::Orientation o) const
+{
+ return m_spacing[int(o) - 1];
+}
+
+void FlowLayout::setSpacing(Qt::Orientations o, qreal spacing)
+{
+ if (o & Qt::Horizontal)
+ m_spacing[0] = spacing;
+ if (o & Qt::Vertical)
+ m_spacing[1] = spacing;
+}
+
+void FlowLayout::setGeometry(const QRectF &geom)
+{
+ QGraphicsLayout::setGeometry(geom);
+ doLayout(geom, true);
+}
+
+qreal FlowLayout::doLayout(const QRectF &geom, bool applyNewGeometry) const
+{
+ qreal left, top, right, bottom;
+ getContentsMargins(&left, &top, &right, &bottom);
+ const qreal maxw = geom.width() - left - right;
+
+ qreal x = 0;
+ qreal y = 0;
+ qreal maxRowHeight = 0;
+ QSizeF pref;
+ for (QGraphicsLayoutItem *item : m_items) {
+ pref = item->effectiveSizeHint(Qt::PreferredSize);
+ maxRowHeight = qMax(maxRowHeight, pref.height());
+
+ qreal next_x;
+ next_x = x + pref.width();
+ if (next_x > maxw) {
+ if (qFuzzyIsNull(x)) {
+ pref.setWidth(maxw);
+ } else {
+ x = 0;
+ next_x = pref.width();
+ }
+ y += maxRowHeight + spacing(Qt::Vertical);
+ maxRowHeight = 0;
+ }
+
+ if (applyNewGeometry)
+ item->setGeometry(QRectF(QPointF(left + x, top + y), pref));
+ x = next_x + spacing(Qt::Horizontal);
+ }
+ maxRowHeight = qMax(maxRowHeight, pref.height());
+ return top + y + maxRowHeight + bottom;
+}
+
+QSizeF FlowLayout::minSize(const QSizeF &constraint) const
+{
+ QSizeF size(0, 0);
+ qreal left, top, right, bottom;
+ getContentsMargins(&left, &top, &right, &bottom);
+ if (constraint.width() >= 0) { // height for width
+ const qreal height = doLayout(QRectF(QPointF(0,0), constraint), false);
+ size = QSizeF(constraint.width(), height);
+ } else if (constraint.height() >= 0) { // width for height?
+ // not supported
+ } else {
+ for (const QGraphicsLayoutItem *item : std::as_const(m_items))
+ size = size.expandedTo(item->effectiveSizeHint(Qt::MinimumSize));
+ size += QSizeF(left + right, top + bottom);
+ }
+ return size;
+}
+
+QSizeF FlowLayout::prefSize() const
+{
+ qreal left, right;
+ getContentsMargins(&left, nullptr, &right, nullptr);
+
+ qreal maxh = 0;
+ qreal totalWidth = 0;
+ for (const QGraphicsLayoutItem *item : std::as_const(m_items)) {
+ if (totalWidth > 0)
+ totalWidth += spacing(Qt::Horizontal);
+ QSizeF pref = item->effectiveSizeHint(Qt::PreferredSize);
+ totalWidth += pref.width();
+ maxh = qMax(maxh, pref.height());
+ }
+ maxh += spacing(Qt::Vertical);
+
+ const qreal goldenAspectRatio = 1.61803399;
+ qreal w = qSqrt(totalWidth * maxh * goldenAspectRatio) + left + right;
+
+ return minSize(QSizeF(w, -1));
+}
+
+QSizeF FlowLayout::maxSize() const
+{
+ qreal totalWidth = 0;
+ qreal totalHeight = 0;
+ for (const QGraphicsLayoutItem *item : std::as_const(m_items)) {
+ if (totalWidth > 0)
+ totalWidth += spacing(Qt::Horizontal);
+ if (totalHeight > 0)
+ totalHeight += spacing(Qt::Vertical);
+ QSizeF pref = item->effectiveSizeHint(Qt::PreferredSize);
+ totalWidth += pref.width();
+ totalHeight += pref.height();
+ }
+
+ qreal left, top, right, bottom;
+ getContentsMargins(&left, &top, &right, &bottom);
+ return QSizeF(left + totalWidth + right, top + totalHeight + bottom);
+}
+
+QSizeF FlowLayout::sizeHint(Qt::SizeHint which, const QSizeF &constraint) const
+{
+ QSizeF sh = constraint;
+ switch (which) {
+ case Qt::PreferredSize:
+ sh = prefSize();
+ break;
+ case Qt::MinimumSize:
+ sh = minSize(constraint);
+ break;
+ case Qt::MaximumSize:
+ sh = maxSize();
+ break;
+ default:
+ break;
+ }
+ return sh;
+}
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.h b/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.h
new file mode 100644
index 0000000000..028394827a
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.h
@@ -0,0 +1,44 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FLOWLAYOUT_H
+#define FLOWLAYOUT_H
+
+#include <QGraphicsLayout>
+
+class FlowLayout : public QGraphicsLayout
+{
+public:
+ FlowLayout(QGraphicsLayoutItem *parent = nullptr);
+ inline void addItem(QGraphicsLayoutItem *item);
+ void insertItem(int index, QGraphicsLayoutItem *item);
+ void setSpacing(Qt::Orientations o, qreal spacing);
+ qreal spacing(Qt::Orientation o) const;
+
+ // inherited functions
+ void setGeometry(const QRectF &geom) override;
+
+ int count() const override;
+ QGraphicsLayoutItem *itemAt(int index) const override;
+ void removeAt(int index) override;
+
+protected:
+ QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const override;
+
+private:
+ qreal doLayout(const QRectF &geom, bool applyNewGeometry) const;
+ QSizeF minSize(const QSizeF &constraint) const;
+ QSizeF prefSize() const;
+ QSizeF maxSize() const;
+
+ QList<QGraphicsLayoutItem *> m_items;
+ qreal m_spacing[2] = {6, 6};
+};
+
+
+inline void FlowLayout::addItem(QGraphicsLayoutItem *item)
+{
+ insertItem(-1, item);
+}
+
+#endif // FLOWLAYOUT_H
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.pro b/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.pro
new file mode 100644
index 0000000000..7830e3a008
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/flowlayout.pro
@@ -0,0 +1,10 @@
+QT += widgets
+
+QMAKE_PROJECT_NAME = flowlayout_graphicsview
+
+HEADERS += flowlayout.h window.h
+SOURCES += flowlayout.cpp main.cpp window.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/graphicsview/flowlayout
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/main.cpp b/tests/manual/examples/widgets/graphicsview/flowlayout/main.cpp
new file mode 100644
index 0000000000..118b404870
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/main.cpp
@@ -0,0 +1,24 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+//! [1]
+#include "window.h"
+
+#include <QApplication>
+#include <QGraphicsView>
+
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QGraphicsScene scene;
+ QGraphicsView view(&scene);
+ Window *w = new Window;
+ scene.addItem(w);
+
+ view.resize(400, 300);
+ view.show();
+
+ return app.exec();
+}
+//! [1]
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/window.cpp b/tests/manual/examples/widgets/graphicsview/flowlayout/window.cpp
new file mode 100644
index 0000000000..ed9a5720d3
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/window.cpp
@@ -0,0 +1,24 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "window.h"
+#include "flowlayout.h"
+
+#include <QGraphicsProxyWidget>
+#include <QLabel>
+
+Window::Window(QGraphicsItem *parent) : QGraphicsWidget(parent, Qt::Window)
+{
+ FlowLayout *lay = new FlowLayout;
+ const QString sentence(QLatin1String("I am not bothered by the fact that I am unknown."
+ " I am bothered when I do not know others. (Confucius)"));
+ const QList<QStringView> words = QStringView{ sentence }.split(QLatin1Char(' '), Qt::SkipEmptyParts);
+ for (const QStringView &word : words) {
+ QGraphicsProxyWidget *proxy = new QGraphicsProxyWidget(this);
+ QLabel *label = new QLabel(word.toString());
+ label->setFrameStyle(QFrame::Box | QFrame::Plain);
+ proxy->setWidget(label);
+ lay->addItem(proxy);
+ }
+ setLayout(lay);
+}
diff --git a/tests/manual/examples/widgets/graphicsview/flowlayout/window.h b/tests/manual/examples/widgets/graphicsview/flowlayout/window.h
new file mode 100644
index 0000000000..2fc5570406
--- /dev/null
+++ b/tests/manual/examples/widgets/graphicsview/flowlayout/window.h
@@ -0,0 +1,16 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QGraphicsWidget>
+
+class Window : public QGraphicsWidget
+{
+ Q_OBJECT
+public:
+ Window(QGraphicsItem *parent = nullptr);
+};
+
+#endif // WINDOW_H
diff --git a/tests/manual/examples/widgets/itemviews/chart/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/chart/CMakeLists.txt
new file mode 100644
index 0000000000..57e52d84fc
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/CMakeLists.txt
@@ -0,0 +1,56 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(chart LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/chart")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(chart
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ pieview.cpp pieview.h
+)
+
+set_target_properties(chart PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(chart PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(chart_resource_files
+ "qtdata.cht"
+)
+
+qt_add_resources(chart "chart"
+ PREFIX
+ "/Charts"
+ FILES
+ ${chart_resource_files}
+)
+
+if(UNIX AND NOT APPLE AND NOT HAIKU AND NOT INTEGRITY AND NOT VXWORKS)
+ target_link_libraries(chart PRIVATE
+ m
+ )
+endif()
+
+install(TARGETS chart
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/chart/chart.pro b/tests/manual/examples/widgets/itemviews/chart/chart.pro
new file mode 100644
index 0000000000..323f6202e4
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/chart.pro
@@ -0,0 +1,14 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+HEADERS = mainwindow.h \
+ pieview.h
+RESOURCES = chart.qrc
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ pieview.cpp
+unix:!mac:!vxworks:!integrity:!haiku:LIBS += -lm
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/chart
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/itemviews/chart/chart.qrc b/tests/manual/examples/widgets/itemviews/chart/chart.qrc
new file mode 100644
index 0000000000..7401d4d2f8
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/chart.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/Charts" >
+ <file>qtdata.cht</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/itemviews/chart/main.cpp b/tests/manual/examples/widgets/itemviews/chart/main.cpp
new file mode 100644
index 0000000000..7d7cf3e573
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/chart/mainwindow.cpp b/tests/manual/examples/widgets/itemviews/chart/mainwindow.cpp
new file mode 100644
index 0000000000..450f2e3a56
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/mainwindow.cpp
@@ -0,0 +1,136 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "pieview.h"
+#include "mainwindow.h"
+
+#include <QtWidgets>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ QMenu *fileMenu = new QMenu(tr("&File"), this);
+ QAction *openAction = fileMenu->addAction(tr("&Open..."));
+ openAction->setShortcuts(QKeySequence::Open);
+ QAction *saveAction = fileMenu->addAction(tr("&Save As..."));
+ saveAction->setShortcuts(QKeySequence::SaveAs);
+ QAction *quitAction = fileMenu->addAction(tr("E&xit"));
+ quitAction->setShortcuts(QKeySequence::Quit);
+
+ setupModel();
+ setupViews();
+
+ connect(openAction, &QAction::triggered, this, &MainWindow::openFile);
+ connect(saveAction, &QAction::triggered, this, &MainWindow::saveFile);
+ connect(quitAction, &QAction::triggered, qApp, &QCoreApplication::quit);
+
+ menuBar()->addMenu(fileMenu);
+ statusBar();
+
+ loadFile(":/Charts/qtdata.cht");
+
+ setWindowTitle(tr("Chart"));
+ resize(870, 550);
+}
+
+void MainWindow::setupModel()
+{
+ model = new QStandardItemModel(8, 2, this);
+ model->setHeaderData(0, Qt::Horizontal, tr("Label"));
+ model->setHeaderData(1, Qt::Horizontal, tr("Quantity"));
+}
+
+void MainWindow::setupViews()
+{
+ QSplitter *splitter = new QSplitter;
+ QTableView *table = new QTableView;
+ pieChart = new PieView;
+ splitter->addWidget(table);
+ splitter->addWidget(pieChart);
+ splitter->setStretchFactor(0, 0);
+ splitter->setStretchFactor(1, 1);
+
+ table->setModel(model);
+ pieChart->setModel(model);
+
+ QItemSelectionModel *selectionModel = new QItemSelectionModel(model);
+ table->setSelectionModel(selectionModel);
+ pieChart->setSelectionModel(selectionModel);
+
+ QHeaderView *headerView = table->horizontalHeader();
+ headerView->setStretchLastSection(true);
+
+ setCentralWidget(splitter);
+}
+
+void MainWindow::openFile()
+{
+ const QString fileName =
+ QFileDialog::getOpenFileName(this, tr("Choose a data file"), "", "*.cht");
+ if (!fileName.isEmpty())
+ loadFile(fileName);
+}
+
+void MainWindow::loadFile(const QString &fileName)
+{
+ QFile file(fileName);
+ if (!file.open(QFile::ReadOnly | QFile::Text))
+ return;
+
+ QTextStream stream(&file);
+
+ model->removeRows(0, model->rowCount(QModelIndex()), QModelIndex());
+
+ int row = 0;
+ while (!stream.atEnd()) {
+ const QString line = stream.readLine();
+ if (!line.isEmpty()) {
+ model->insertRows(row, 1, QModelIndex());
+
+ const QStringList pieces = line.split(QLatin1Char(','), Qt::SkipEmptyParts);
+ if (pieces.size() < 3)
+ continue;
+ model->setData(model->index(row, 0, QModelIndex()),
+ pieces.value(0));
+ model->setData(model->index(row, 1, QModelIndex()),
+ pieces.value(1));
+ model->setData(model->index(row, 0, QModelIndex()),
+ QColor(pieces.value(2)), Qt::DecorationRole);
+ row++;
+ }
+ };
+
+ file.close();
+ statusBar()->showMessage(tr("Loaded %1").arg(fileName), 2000);
+}
+
+void MainWindow::saveFile()
+{
+ QString fileName = QFileDialog::getSaveFileName(this,
+ tr("Save file as"), "", "*.cht");
+
+ if (fileName.isEmpty())
+ return;
+
+ QFile file(fileName);
+ if (!file.open(QFile::WriteOnly | QFile::Text))
+ return;
+
+ QTextStream stream(&file);
+ for (int row = 0; row < model->rowCount(QModelIndex()); ++row) {
+
+ QStringList pieces;
+
+ pieces.append(model->data(model->index(row, 0, QModelIndex()),
+ Qt::DisplayRole).toString());
+ pieces.append(model->data(model->index(row, 1, QModelIndex()),
+ Qt::DisplayRole).toString());
+ pieces.append(model->data(model->index(row, 0, QModelIndex()),
+ Qt::DecorationRole).toString());
+
+ stream << pieces.join(',') << "\n";
+ }
+
+ file.close();
+ statusBar()->showMessage(tr("Saved %1").arg(fileName), 2000);
+}
diff --git a/tests/manual/examples/widgets/itemviews/chart/mainwindow.h b/tests/manual/examples/widgets/itemviews/chart/mainwindow.h
new file mode 100644
index 0000000000..f2a639c952
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/mainwindow.h
@@ -0,0 +1,34 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+class QAbstractItemModel;
+class QAbstractItemView;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+private slots:
+ void openFile();
+ void saveFile();
+
+private:
+ void setupModel();
+ void setupViews();
+ void loadFile(const QString &path);
+
+ QAbstractItemModel *model = nullptr;
+ QAbstractItemView *pieChart = nullptr;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/itemviews/chart/pieview.cpp b/tests/manual/examples/widgets/itemviews/chart/pieview.cpp
new file mode 100644
index 0000000000..e681207f38
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/pieview.cpp
@@ -0,0 +1,506 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "pieview.h"
+
+#include <QtWidgets>
+
+PieView::PieView(QWidget *parent)
+ : QAbstractItemView(parent)
+{
+ horizontalScrollBar()->setRange(0, 0);
+ verticalScrollBar()->setRange(0, 0);
+}
+
+void PieView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight,
+ const QList<int> &roles)
+{
+ QAbstractItemView::dataChanged(topLeft, bottomRight, roles);
+
+ if (!roles.contains(Qt::DisplayRole))
+ return;
+
+ validItems = 0;
+ totalValue = 0.0;
+
+ for (int row = 0; row < model()->rowCount(rootIndex()); ++row) {
+
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ double value = model()->data(index, Qt::DisplayRole).toDouble();
+
+ if (value > 0.0) {
+ totalValue += value;
+ validItems++;
+ }
+ }
+ viewport()->update();
+}
+
+bool PieView::edit(const QModelIndex &index, EditTrigger trigger, QEvent *event)
+{
+ if (index.column() == 0)
+ return QAbstractItemView::edit(index, trigger, event);
+ else
+ return false;
+}
+
+/*
+ Returns the item that covers the coordinate given in the view.
+*/
+
+QModelIndex PieView::indexAt(const QPoint &point) const
+{
+ if (validItems == 0)
+ return QModelIndex();
+
+ // Transform the view coordinates into contents widget coordinates.
+ int wx = point.x() + horizontalScrollBar()->value();
+ int wy = point.y() + verticalScrollBar()->value();
+
+ if (wx < totalSize) {
+ double cx = wx - totalSize / 2;
+ double cy = totalSize / 2 - wy; // positive cy for items above the center
+
+ // Determine the distance from the center point of the pie chart.
+ double d = std::sqrt(std::pow(cx, 2) + std::pow(cy, 2));
+
+ if (d == 0 || d > pieSize / 2)
+ return QModelIndex();
+
+ // Determine the angle of the point.
+ double angle = qRadiansToDegrees(std::atan2(cy, cx));
+ if (angle < 0)
+ angle = 360 + angle;
+
+ // Find the relevant slice of the pie.
+ double startAngle = 0.0;
+
+ for (int row = 0; row < model()->rowCount(rootIndex()); ++row) {
+
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ double value = model()->data(index).toDouble();
+
+ if (value > 0.0) {
+ double sliceAngle = 360 * value / totalValue;
+
+ if (angle >= startAngle && angle < (startAngle + sliceAngle))
+ return model()->index(row, 1, rootIndex());
+
+ startAngle += sliceAngle;
+ }
+ }
+ } else {
+ QStyleOptionViewItem option;
+ initViewItemOption(&option);
+ double itemHeight = QFontMetrics(option.font).height();
+ int listItem = int((wy - margin) / itemHeight);
+ int validRow = 0;
+
+ for (int row = 0; row < model()->rowCount(rootIndex()); ++row) {
+
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ if (model()->data(index).toDouble() > 0.0) {
+
+ if (listItem == validRow)
+ return model()->index(row, 0, rootIndex());
+
+ // Update the list index that corresponds to the next valid row.
+ ++validRow;
+ }
+ }
+ }
+
+ return QModelIndex();
+}
+
+bool PieView::isIndexHidden(const QModelIndex & /*index*/) const
+{
+ return false;
+}
+
+/*
+ Returns the rectangle of the item at position \a index in the
+ model. The rectangle is in contents coordinates.
+*/
+
+QRect PieView::itemRect(const QModelIndex &index) const
+{
+ if (!index.isValid())
+ return QRect();
+
+ // Check whether the index's row is in the list of rows represented
+ // by slices.
+ QModelIndex valueIndex;
+
+ if (index.column() != 1)
+ valueIndex = model()->index(index.row(), 1, rootIndex());
+ else
+ valueIndex = index;
+
+ if (model()->data(valueIndex).toDouble() <= 0.0)
+ return QRect();
+
+ int listItem = 0;
+ for (int row = index.row()-1; row >= 0; --row) {
+ if (model()->data(model()->index(row, 1, rootIndex())).toDouble() > 0.0)
+ listItem++;
+ }
+
+ switch (index.column()) {
+ case 0: {
+ QStyleOptionViewItem option;
+ initViewItemOption(&option);
+ const qreal itemHeight = QFontMetricsF(option.font).height();
+ return QRect(totalSize,
+ qRound(margin + listItem * itemHeight),
+ totalSize - margin, qRound(itemHeight));
+ }
+ case 1:
+ return viewport()->rect();
+ }
+ return QRect();
+}
+
+QRegion PieView::itemRegion(const QModelIndex &index) const
+{
+ if (!index.isValid())
+ return QRegion();
+
+ if (index.column() != 1)
+ return itemRect(index);
+
+ if (model()->data(index).toDouble() <= 0.0)
+ return QRegion();
+
+ double startAngle = 0.0;
+ for (int row = 0; row < model()->rowCount(rootIndex()); ++row) {
+
+ QModelIndex sliceIndex = model()->index(row, 1, rootIndex());
+ double value = model()->data(sliceIndex).toDouble();
+
+ if (value > 0.0) {
+ double angle = 360 * value / totalValue;
+
+ if (sliceIndex == index) {
+ QPainterPath slicePath;
+ slicePath.moveTo(totalSize / 2, totalSize / 2);
+ slicePath.arcTo(margin, margin, margin + pieSize, margin + pieSize,
+ startAngle, angle);
+ slicePath.closeSubpath();
+
+ return QRegion(slicePath.toFillPolygon().toPolygon());
+ }
+
+ startAngle += angle;
+ }
+ }
+
+ return QRegion();
+}
+
+int PieView::horizontalOffset() const
+{
+ return horizontalScrollBar()->value();
+}
+
+void PieView::mousePressEvent(QMouseEvent *event)
+{
+ QAbstractItemView::mousePressEvent(event);
+ origin = event->position().toPoint();
+ if (!rubberBand)
+ rubberBand = new QRubberBand(QRubberBand::Rectangle, viewport());
+ rubberBand->setGeometry(QRect(origin, QSize()));
+ rubberBand->show();
+}
+
+void PieView::mouseMoveEvent(QMouseEvent *event)
+{
+ if (rubberBand)
+ rubberBand->setGeometry(QRect(origin, event->position().toPoint()).normalized());
+ QAbstractItemView::mouseMoveEvent(event);
+}
+
+void PieView::mouseReleaseEvent(QMouseEvent *event)
+{
+ QAbstractItemView::mouseReleaseEvent(event);
+ if (rubberBand)
+ rubberBand->hide();
+ viewport()->update();
+}
+
+QModelIndex PieView::moveCursor(QAbstractItemView::CursorAction cursorAction,
+ Qt::KeyboardModifiers /*modifiers*/)
+{
+ QModelIndex current = currentIndex();
+
+ switch (cursorAction) {
+ case MoveLeft:
+ case MoveUp:
+ if (current.row() > 0)
+ current = model()->index(current.row() - 1, current.column(),
+ rootIndex());
+ else
+ current = model()->index(0, current.column(), rootIndex());
+ break;
+ case MoveRight:
+ case MoveDown:
+ if (current.row() < rows(current) - 1)
+ current = model()->index(current.row() + 1, current.column(),
+ rootIndex());
+ else
+ current = model()->index(rows(current) - 1, current.column(),
+ rootIndex());
+ break;
+ default:
+ break;
+ }
+
+ viewport()->update();
+ return current;
+}
+
+void PieView::paintEvent(QPaintEvent *event)
+{
+ QItemSelectionModel *selections = selectionModel();
+ QStyleOptionViewItem option;
+ initViewItemOption(&option);
+
+ QBrush background = option.palette.base();
+ QPen foreground(option.palette.color(QPalette::WindowText));
+
+ QPainter painter(viewport());
+ painter.setRenderHint(QPainter::Antialiasing);
+
+ painter.fillRect(event->rect(), background);
+ painter.setPen(foreground);
+
+ // Viewport rectangles
+ QRect pieRect = QRect(margin, margin, pieSize, pieSize);
+
+ if (validItems <= 0)
+ return;
+
+ painter.save();
+ painter.translate(pieRect.x() - horizontalScrollBar()->value(),
+ pieRect.y() - verticalScrollBar()->value());
+ painter.drawEllipse(0, 0, pieSize, pieSize);
+ double startAngle = 0.0;
+ int row;
+
+ for (row = 0; row < model()->rowCount(rootIndex()); ++row) {
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ double value = model()->data(index).toDouble();
+
+ if (value > 0.0) {
+ double angle = 360 * value / totalValue;
+
+ QModelIndex colorIndex = model()->index(row, 0, rootIndex());
+ QColor color = QColor(model()->data(colorIndex, Qt::DecorationRole).toString());
+
+ if (currentIndex() == index)
+ painter.setBrush(QBrush(color, Qt::Dense4Pattern));
+ else if (selections->isSelected(index))
+ painter.setBrush(QBrush(color, Qt::Dense3Pattern));
+ else
+ painter.setBrush(QBrush(color));
+
+ painter.drawPie(0, 0, pieSize, pieSize, int(startAngle*16), int(angle*16));
+
+ startAngle += angle;
+ }
+ }
+ painter.restore();
+
+ for (row = 0; row < model()->rowCount(rootIndex()); ++row) {
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ double value = model()->data(index).toDouble();
+
+ if (value > 0.0) {
+ QModelIndex labelIndex = model()->index(row, 0, rootIndex());
+
+ QStyleOptionViewItem option;
+ initViewItemOption(&option);
+
+ option.rect = visualRect(labelIndex);
+ if (selections->isSelected(labelIndex))
+ option.state |= QStyle::State_Selected;
+ if (currentIndex() == labelIndex)
+ option.state |= QStyle::State_HasFocus;
+ itemDelegate()->paint(&painter, option, labelIndex);
+ }
+ }
+}
+
+void PieView::resizeEvent(QResizeEvent * /* event */)
+{
+ updateGeometries();
+}
+
+int PieView::rows(const QModelIndex &index) const
+{
+ return model()->rowCount(model()->parent(index));
+}
+
+void PieView::rowsInserted(const QModelIndex &parent, int start, int end)
+{
+ for (int row = start; row <= end; ++row) {
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ double value = model()->data(index).toDouble();
+
+ if (value > 0.0) {
+ totalValue += value;
+ ++validItems;
+ }
+ }
+
+ QAbstractItemView::rowsInserted(parent, start, end);
+}
+
+void PieView::rowsAboutToBeRemoved(const QModelIndex &parent, int start, int end)
+{
+ for (int row = start; row <= end; ++row) {
+ QModelIndex index = model()->index(row, 1, rootIndex());
+ double value = model()->data(index).toDouble();
+ if (value > 0.0) {
+ totalValue -= value;
+ --validItems;
+ }
+ }
+
+ QAbstractItemView::rowsAboutToBeRemoved(parent, start, end);
+}
+
+void PieView::scrollContentsBy(int dx, int dy)
+{
+ viewport()->scroll(dx, dy);
+}
+
+void PieView::scrollTo(const QModelIndex &index, ScrollHint)
+{
+ QRect area = viewport()->rect();
+ QRect rect = visualRect(index);
+
+ if (rect.left() < area.left()) {
+ horizontalScrollBar()->setValue(
+ horizontalScrollBar()->value() + rect.left() - area.left());
+ } else if (rect.right() > area.right()) {
+ horizontalScrollBar()->setValue(
+ horizontalScrollBar()->value() + qMin(
+ rect.right() - area.right(), rect.left() - area.left()));
+ }
+
+ if (rect.top() < area.top()) {
+ verticalScrollBar()->setValue(
+ verticalScrollBar()->value() + rect.top() - area.top());
+ } else if (rect.bottom() > area.bottom()) {
+ verticalScrollBar()->setValue(
+ verticalScrollBar()->value() + qMin(
+ rect.bottom() - area.bottom(), rect.top() - area.top()));
+ }
+
+ update();
+}
+
+/*
+ Find the indices corresponding to the extent of the selection.
+*/
+
+void PieView::setSelection(const QRect &rect, QItemSelectionModel::SelectionFlags command)
+{
+ // Use content widget coordinates because we will use the itemRegion()
+ // function to check for intersections.
+
+ QRect contentsRect = rect.translated(
+ horizontalScrollBar()->value(),
+ verticalScrollBar()->value()).normalized();
+
+ int rows = model()->rowCount(rootIndex());
+ int columns = model()->columnCount(rootIndex());
+ QModelIndexList indexes;
+
+ for (int row = 0; row < rows; ++row) {
+ for (int column = 0; column < columns; ++column) {
+ QModelIndex index = model()->index(row, column, rootIndex());
+ QRegion region = itemRegion(index);
+ if (region.intersects(contentsRect))
+ indexes.append(index);
+ }
+ }
+
+ if (indexes.size() > 0) {
+ int firstRow = indexes.at(0).row();
+ int lastRow = firstRow;
+ int firstColumn = indexes.at(0).column();
+ int lastColumn = firstColumn;
+
+ for (int i = 1; i < indexes.size(); ++i) {
+ firstRow = qMin(firstRow, indexes.at(i).row());
+ lastRow = qMax(lastRow, indexes.at(i).row());
+ firstColumn = qMin(firstColumn, indexes.at(i).column());
+ lastColumn = qMax(lastColumn, indexes.at(i).column());
+ }
+
+ QItemSelection selection(
+ model()->index(firstRow, firstColumn, rootIndex()),
+ model()->index(lastRow, lastColumn, rootIndex()));
+ selectionModel()->select(selection, command);
+ } else {
+ QModelIndex noIndex;
+ QItemSelection selection(noIndex, noIndex);
+ selectionModel()->select(selection, command);
+ }
+
+ update();
+}
+
+void PieView::updateGeometries()
+{
+ horizontalScrollBar()->setPageStep(viewport()->width());
+ horizontalScrollBar()->setRange(0, qMax(0, 2 * totalSize - viewport()->width()));
+ verticalScrollBar()->setPageStep(viewport()->height());
+ verticalScrollBar()->setRange(0, qMax(0, totalSize - viewport()->height()));
+}
+
+int PieView::verticalOffset() const
+{
+ return verticalScrollBar()->value();
+}
+
+/*
+ Returns the position of the item in viewport coordinates.
+*/
+
+QRect PieView::visualRect(const QModelIndex &index) const
+{
+ QRect rect = itemRect(index);
+ if (!rect.isValid())
+ return rect;
+
+ return QRect(rect.left() - horizontalScrollBar()->value(),
+ rect.top() - verticalScrollBar()->value(),
+ rect.width(), rect.height());
+}
+
+/*
+ Returns a region corresponding to the selection in viewport coordinates.
+*/
+
+QRegion PieView::visualRegionForSelection(const QItemSelection &selection) const
+{
+ int ranges = selection.count();
+
+ if (ranges == 0)
+ return QRect();
+
+ QRegion region;
+ for (int i = 0; i < ranges; ++i) {
+ const QItemSelectionRange &range = selection.at(i);
+ for (int row = range.top(); row <= range.bottom(); ++row) {
+ for (int col = range.left(); col <= range.right(); ++col) {
+ QModelIndex index = model()->index(row, col, rootIndex());
+ region += visualRect(index);
+ }
+ }
+ }
+ return region;
+}
diff --git a/tests/manual/examples/widgets/itemviews/chart/pieview.h b/tests/manual/examples/widgets/itemviews/chart/pieview.h
new file mode 100644
index 0000000000..19c4a18ed0
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/pieview.h
@@ -0,0 +1,66 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PIEVIEW_H
+#define PIEVIEW_H
+
+#include <QAbstractItemView>
+
+//! [0]
+class PieView : public QAbstractItemView
+{
+ Q_OBJECT
+
+public:
+ PieView(QWidget *parent = nullptr);
+
+ QRect visualRect(const QModelIndex &index) const override;
+ void scrollTo(const QModelIndex &index, ScrollHint hint = EnsureVisible) override;
+ QModelIndex indexAt(const QPoint &point) const override;
+
+protected slots:
+ void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight,
+ const QList<int> &roles = QList<int>()) override;
+ void rowsInserted(const QModelIndex &parent, int start, int end) override;
+ void rowsAboutToBeRemoved(const QModelIndex &parent, int start, int end) override;
+
+protected:
+ bool edit(const QModelIndex &index, EditTrigger trigger, QEvent *event) override;
+ QModelIndex moveCursor(QAbstractItemView::CursorAction cursorAction,
+ Qt::KeyboardModifiers modifiers) override;
+
+ int horizontalOffset() const override;
+ int verticalOffset() const override;
+
+ bool isIndexHidden(const QModelIndex &index) const override;
+
+ void setSelection(const QRect&, QItemSelectionModel::SelectionFlags command) override;
+
+ void mousePressEvent(QMouseEvent *event) override;
+
+ void mouseMoveEvent(QMouseEvent *event) override;
+ void mouseReleaseEvent(QMouseEvent *event) override;
+
+ void paintEvent(QPaintEvent *event) override;
+ void resizeEvent(QResizeEvent *event) override;
+ void scrollContentsBy(int dx, int dy) override;
+
+ QRegion visualRegionForSelection(const QItemSelection &selection) const override;
+
+private:
+ QRect itemRect(const QModelIndex &item) const;
+ QRegion itemRegion(const QModelIndex &index) const;
+ int rows(const QModelIndex &index = QModelIndex()) const;
+ void updateGeometries() override;
+
+ int margin = 0;
+ int totalSize = 300;
+ int pieSize = totalSize - 2 * margin;
+ int validItems = 0;
+ double totalValue = 0.0;
+ QRubberBand *rubberBand = nullptr;
+ QPoint origin;
+};
+//! [0]
+
+#endif // PIEVIEW_H
diff --git a/tests/manual/examples/widgets/itemviews/chart/qtdata.cht b/tests/manual/examples/widgets/itemviews/chart/qtdata.cht
new file mode 100644
index 0000000000..6386246c4b
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/chart/qtdata.cht
@@ -0,0 +1,14 @@
+Scientific Research,21,#99e600
+Engineering & Design,18,#99cc00
+Automotive,14,#99b300
+Aerospace,13,#9f991a
+Automation & Machine Tools,13,#a48033
+Medical & Bioinformatics,13,#a9664d
+Imaging & Special Effects,12,#ae4d66
+Defense,11,#b33380
+Test & Measurement Systems,9,#a64086
+Oil & Gas,9,#994d8d
+Entertainment & Broadcasting,7,#8d5a93
+Financial,6,#806699
+Consumer Electronics,4,#8073a6
+Other,38,#8080b3
diff --git a/tests/manual/examples/widgets/itemviews/dirview/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/dirview/CMakeLists.txt
new file mode 100644
index 0000000000..e7261fc4e6
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/dirview/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(dirview LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/dirview")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(dirview
+ main.cpp
+)
+
+set_target_properties(dirview PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(dirview PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS dirview
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/dirview/dirview.pro b/tests/manual/examples/widgets/itemviews/dirview/dirview.pro
new file mode 100644
index 0000000000..981a64a7d6
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/dirview/dirview.pro
@@ -0,0 +1,8 @@
+QT += widgets
+requires(qtConfig(treeview))
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/dirview
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/itemviews/dirview/main.cpp b/tests/manual/examples/widgets/itemviews/dirview/main.cpp
new file mode 100644
index 0000000000..5db9338b67
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/dirview/main.cpp
@@ -0,0 +1,62 @@
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QFileSystemModel>
+#include <QFileIconProvider>
+#include <QScreen>
+#include <QScroller>
+#include <QTreeView>
+#include <QCommandLineParser>
+#include <QCommandLineOption>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser parser;
+ parser.setApplicationDescription("Qt Dir View Example");
+ parser.addHelpOption();
+ parser.addVersionOption();
+ QCommandLineOption dontUseCustomDirectoryIconsOption("c", "Set QFileSystemModel::DontUseCustomDirectoryIcons");
+ parser.addOption(dontUseCustomDirectoryIconsOption);
+ QCommandLineOption dontWatchOption("w", "Set QFileSystemModel::DontWatch");
+ parser.addOption(dontWatchOption);
+ parser.addPositionalArgument("directory", "The directory to start in.");
+ parser.process(app);
+ const QString rootPath = parser.positionalArguments().isEmpty()
+ ? QString() : parser.positionalArguments().first();
+
+ QFileSystemModel model;
+ QFileIconProvider iconProvider;
+ model.setIconProvider(&iconProvider);
+ model.setRootPath("");
+ if (parser.isSet(dontUseCustomDirectoryIconsOption))
+ model.setOption(QFileSystemModel::DontUseCustomDirectoryIcons);
+ if (parser.isSet(dontWatchOption))
+ model.setOption(QFileSystemModel::DontWatchForChanges);
+ QTreeView tree;
+ tree.setModel(&model);
+ if (!rootPath.isEmpty()) {
+ const QModelIndex rootIndex = model.index(QDir::cleanPath(rootPath));
+ if (rootIndex.isValid())
+ tree.setRootIndex(rootIndex);
+ }
+
+ // Demonstrating look and feel features
+ tree.setAnimated(false);
+ tree.setIndentation(20);
+ tree.setSortingEnabled(true);
+ const QSize availableSize = tree.screen()->availableGeometry().size();
+ tree.resize(availableSize / 2);
+ tree.setColumnWidth(0, tree.width() / 3);
+
+ // Make it flickable on touchscreens
+ QScroller::grabGesture(&tree, QScroller::TouchGesture);
+
+ tree.setWindowTitle(QObject::tr("Dir View"));
+ tree.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/interview/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/interview/CMakeLists.txt
new file mode 100644
index 0000000000..8bab5798ad
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/CMakeLists.txt
@@ -0,0 +1,51 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(interview LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/interview")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(interview
+ main.cpp
+ model.cpp model.h
+)
+
+set_target_properties(interview PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(interview PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(interview_resource_files
+ "images/folder.png"
+ "images/interview.png"
+ "images/services.png"
+)
+
+qt_add_resources(interview "interview"
+ PREFIX
+ "/"
+ FILES
+ ${interview_resource_files}
+)
+
+install(TARGETS interview
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/interview/README b/tests/manual/examples/widgets/itemviews/interview/README
new file mode 100644
index 0000000000..50894428f6
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/README
@@ -0,0 +1,2 @@
+The interview example shows the same model and selection being shared
+between three different views.
diff --git a/tests/manual/examples/widgets/itemviews/interview/images/folder.png b/tests/manual/examples/widgets/itemviews/interview/images/folder.png
new file mode 100644
index 0000000000..589fd2df59
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/images/folder.png
Binary files differ
diff --git a/tests/manual/examples/widgets/itemviews/interview/images/interview.png b/tests/manual/examples/widgets/itemviews/interview/images/interview.png
new file mode 100644
index 0000000000..0c3d690258
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/images/interview.png
Binary files differ
diff --git a/tests/manual/examples/widgets/itemviews/interview/images/services.png b/tests/manual/examples/widgets/itemviews/interview/images/services.png
new file mode 100644
index 0000000000..6b2ad969d4
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/images/services.png
Binary files differ
diff --git a/tests/manual/examples/widgets/itemviews/interview/interview.pro b/tests/manual/examples/widgets/itemviews/interview/interview.pro
new file mode 100644
index 0000000000..6d64f23eb9
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/interview.pro
@@ -0,0 +1,16 @@
+TEMPLATE = app
+QT += widgets
+requires(qtConfig(treeview))
+
+HEADERS += model.h
+SOURCES += model.cpp main.cpp
+RESOURCES += interview.qrc
+
+build_all:!build_pass {
+ CONFIG -= build_all
+ CONFIG += release
+}
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/interview
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/itemviews/interview/interview.qrc b/tests/manual/examples/widgets/itemviews/interview/interview.qrc
new file mode 100644
index 0000000000..b28ea34d8a
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/interview.qrc
@@ -0,0 +1,7 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/">
+ <file>images/folder.png</file>
+ <file>images/services.png</file>
+ <file>images/interview.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/itemviews/interview/main.cpp b/tests/manual/examples/widgets/itemviews/interview/main.cpp
new file mode 100644
index 0000000000..3446ff1dc4
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/main.cpp
@@ -0,0 +1,55 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "model.h"
+
+#include <QApplication>
+#include <QHeaderView>
+#include <QListView>
+#include <QSplitter>
+#include <QTableView>
+#include <QTreeView>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QSplitter page;
+
+ QAbstractItemModel *data = new Model(1000, 10, &page);
+ QItemSelectionModel *selections = new QItemSelectionModel(data);
+
+ QTableView *table = new QTableView;
+ table->setModel(data);
+ table->setSelectionModel(selections);
+ table->horizontalHeader()->setSectionsMovable(true);
+ table->verticalHeader()->setSectionsMovable(true);
+ // Set StaticContents to enable minimal repaints on resizes.
+ table->viewport()->setAttribute(Qt::WA_StaticContents);
+ page.addWidget(table);
+
+ QTreeView *tree = new QTreeView;
+ tree->setModel(data);
+ tree->setSelectionModel(selections);
+ tree->setUniformRowHeights(true);
+ tree->header()->setStretchLastSection(false);
+ tree->viewport()->setAttribute(Qt::WA_StaticContents);
+ // Disable the focus rect to get minimal repaints when scrolling on Mac.
+ tree->setAttribute(Qt::WA_MacShowFocusRect, false);
+ page.addWidget(tree);
+
+ QListView *list = new QListView;
+ list->setModel(data);
+ list->setSelectionModel(selections);
+ list->setViewMode(QListView::IconMode);
+ list->setSelectionMode(QAbstractItemView::ExtendedSelection);
+ list->setAlternatingRowColors(false);
+ list->viewport()->setAttribute(Qt::WA_StaticContents);
+ list->setAttribute(Qt::WA_MacShowFocusRect, false);
+ page.addWidget(list);
+
+ page.setWindowIcon(QPixmap(":/images/interview.png"));
+ page.setWindowTitle("Interview");
+ page.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/interview/model.cpp b/tests/manual/examples/widgets/itemviews/interview/model.cpp
new file mode 100644
index 0000000000..9050ae6cc1
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/model.cpp
@@ -0,0 +1,110 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "model.h"
+
+#include <QPixmap>
+
+Model::Model(int rows, int columns, QObject *parent)
+ : QAbstractItemModel(parent),
+ services(QPixmap(":/images/services.png")),
+ rc(rows),
+ cc(columns),
+ tree(new QList<Node>(rows, Node()))
+{
+
+}
+
+Model::~Model()
+{
+ delete tree;
+}
+
+QModelIndex Model::index(int row, int column, const QModelIndex &parent) const
+{
+ if (row < rc && row >= 0 && column < cc && column >= 0) {
+ Node *parentNode = static_cast<Node*>(parent.internalPointer());
+ Node *childNode = node(row, parentNode);
+ if (childNode)
+ return createIndex(row, column, childNode);
+ }
+ return QModelIndex();
+}
+
+QModelIndex Model::parent(const QModelIndex &child) const
+{
+ if (child.isValid()) {
+ Node *childNode = static_cast<Node*>(child.internalPointer());
+ Node *parentNode = parent(childNode);
+ if (parentNode)
+ return createIndex(row(parentNode), 0, parentNode);
+ }
+ return QModelIndex();
+}
+
+int Model::rowCount(const QModelIndex &parent) const
+{
+ return (parent.isValid() && parent.column() != 0) ? 0 : rc;
+}
+
+int Model::columnCount(const QModelIndex &parent) const
+{
+ Q_UNUSED(parent);
+ return cc;
+}
+
+QVariant Model::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid())
+ return QVariant();
+ if (role == Qt::DisplayRole)
+ return QVariant("Item " + QString::number(index.row()) + ':' + QString::number(index.column()));
+ if (role == Qt::DecorationRole) {
+ if (index.column() == 0)
+ return iconProvider.icon(QFileIconProvider::Folder);
+ return iconProvider.icon(QFileIconProvider::File);
+ }
+ return QVariant();
+}
+
+QVariant Model::headerData(int section, Qt::Orientation orientation, int role) const
+{
+ if (role == Qt::DisplayRole)
+ return QString::number(section);
+ if (role == Qt::DecorationRole)
+ return QVariant::fromValue(services);
+ return QAbstractItemModel::headerData(section, orientation, role);
+}
+
+bool Model::hasChildren(const QModelIndex &parent) const
+{
+ if (parent.isValid() && parent.column() != 0)
+ return false;
+ return rc > 0 && cc > 0;
+}
+
+Qt::ItemFlags Model::flags(const QModelIndex &index) const
+{
+ if (!index.isValid())
+ return {};
+ return Qt::ItemIsDragEnabled|QAbstractItemModel::flags(index);
+}
+
+Model::Node *Model::node(int row, Node *parent) const
+{
+ if (parent && !parent->children)
+ parent->children = new QList<Node>(rc, Node(parent));
+ QList<Node> *v = parent ? parent->children : tree;
+ return const_cast<Node*>(&(v->at(row)));
+}
+
+Model::Node *Model::parent(Node *child) const
+{
+ return child ? child->parent : nullptr;
+}
+
+int Model::row(Node *node) const
+{
+ const Node *first = node->parent ? &(node->parent->children->at(0)) : &(tree->at(0));
+ return node - first;
+}
diff --git a/tests/manual/examples/widgets/itemviews/interview/model.h b/tests/manual/examples/widgets/itemviews/interview/model.h
new file mode 100644
index 0000000000..87ee740792
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/interview/model.h
@@ -0,0 +1,53 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MODEL_H
+#define MODEL_H
+
+#include <QAbstractItemModel>
+#include <QFileIconProvider>
+#include <QIcon>
+#include <QList>
+
+class Model : public QAbstractItemModel
+{
+ Q_OBJECT
+
+public:
+ Model(int rows, int columns, QObject *parent = nullptr);
+ ~Model();
+
+ QModelIndex index(int row, int column, const QModelIndex &parent) const override;
+ QModelIndex parent(const QModelIndex &child) const override;
+
+ int rowCount(const QModelIndex &parent) const override;
+ int columnCount(const QModelIndex &parent) const override;
+
+ QVariant data(const QModelIndex &index, int role) const override;
+ QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
+
+ bool hasChildren(const QModelIndex &parent) const override;
+ Qt::ItemFlags flags(const QModelIndex &index) const override;
+
+private:
+
+ struct Node
+ {
+ Node(Node *parent = nullptr) : parent(parent), children(nullptr) {}
+ ~Node() { delete children; }
+ Node *parent;
+ QList<Node> *children;
+ };
+
+ Node *node(int row, Node *parent) const;
+ Node *parent(Node *child) const;
+ int row(Node *node) const;
+
+ QIcon services;
+ int rc;
+ int cc;
+ QList<Node> *tree;
+ QFileIconProvider iconProvider;
+};
+
+#endif // MODEL_H
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/pixelator/CMakeLists.txt
new file mode 100644
index 0000000000..0a2671b13c
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/CMakeLists.txt
@@ -0,0 +1,58 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(pixelator LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/pixelator")
+
+find_package(Qt6
+ REQUIRED COMPONENTS Core Gui Widgets
+ OPTIONAL_COMPONENTS PrintSupport
+)
+
+qt_standard_project_setup()
+
+qt_add_executable(pixelator
+ imagemodel.cpp imagemodel.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ pixeldelegate.cpp pixeldelegate.h
+)
+
+set_target_properties(pixelator PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(pixelator PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+if(TARGET Qt6::PrintSupport)
+ target_link_libraries(pixelator PRIVATE Qt6::PrintSupport)
+endif()
+
+# Resources:
+set(images_resource_files
+ "images/qt.png"
+)
+
+qt_add_resources(pixelator "images"
+ PREFIX
+ "/"
+ FILES
+ ${images_resource_files}
+)
+
+install(TARGETS pixelator
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/imagemodel.cpp b/tests/manual/examples/widgets/itemviews/pixelator/imagemodel.cpp
new file mode 100644
index 0000000000..6b5b866522
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/imagemodel.cpp
@@ -0,0 +1,53 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "imagemodel.h"
+
+//! [0]
+ImageModel::ImageModel(QObject *parent)
+ : QAbstractTableModel(parent)
+{
+}
+//! [0]
+
+//! [1]
+void ImageModel::setImage(const QImage &image)
+{
+ beginResetModel();
+ modelImage = image;
+ endResetModel();
+}
+//! [1]
+
+//! [2]
+int ImageModel::rowCount(const QModelIndex & /* parent */) const
+{
+ return modelImage.height();
+}
+
+int ImageModel::columnCount(const QModelIndex & /* parent */) const
+//! [2] //! [3]
+{
+ return modelImage.width();
+}
+//! [3]
+
+//! [4]
+QVariant ImageModel::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid() || role != Qt::DisplayRole)
+ return QVariant();
+ return qGray(modelImage.pixel(index.column(), index.row()));
+}
+//! [4]
+
+//! [5]
+QVariant ImageModel::headerData(int /* section */,
+ Qt::Orientation /* orientation */,
+ int role) const
+{
+ if (role == Qt::SizeHintRole)
+ return QSize(1, 1);
+ return QVariant();
+}
+//! [5]
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/imagemodel.h b/tests/manual/examples/widgets/itemviews/pixelator/imagemodel.h
new file mode 100644
index 0000000000..050ac6b790
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/imagemodel.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef IMAGEMODEL_H
+#define IMAGEMODEL_H
+
+#include <QAbstractTableModel>
+#include <QImage>
+
+//! [0]
+class ImageModel : public QAbstractTableModel
+{
+ Q_OBJECT
+
+public:
+ ImageModel(QObject *parent = nullptr);
+
+ void setImage(const QImage &image);
+
+ int rowCount(const QModelIndex &parent = QModelIndex()) const override;
+ int columnCount(const QModelIndex &parent = QModelIndex()) const override;
+
+ QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
+ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
+
+private:
+ QImage modelImage;
+};
+//! [0]
+
+#endif // IMAGEMODEL_H
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/images.qrc b/tests/manual/examples/widgets/itemviews/pixelator/images.qrc
new file mode 100644
index 0000000000..c105e13895
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/images.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/qt.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/images/qt.png b/tests/manual/examples/widgets/itemviews/pixelator/images/qt.png
new file mode 100644
index 0000000000..dd197cb59c
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/images/qt.png
Binary files differ
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/main.cpp b/tests/manual/examples/widgets/itemviews/pixelator/main.cpp
new file mode 100644
index 0000000000..26783b02fc
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+ window.openImage(":/images/qt.png");
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/mainwindow.cpp b/tests/manual/examples/widgets/itemviews/pixelator/mainwindow.cpp
new file mode 100644
index 0000000000..42f0a43844
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/mainwindow.cpp
@@ -0,0 +1,214 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "imagemodel.h"
+#include "pixeldelegate.h"
+
+#include <QtWidgets>
+#if defined(QT_PRINTSUPPORT_LIB)
+#include <QtPrintSupport/qtprintsupportglobal.h>
+#if QT_CONFIG(printdialog)
+#include <QPrinter>
+#include <QPrintDialog>
+#endif
+#endif
+
+//! [0]
+MainWindow::MainWindow()
+{
+//! [0]
+ currentPath = QDir::homePath();
+ model = new ImageModel(this);
+
+ QWidget *centralWidget = new QWidget;
+
+//! [1]
+ view = new QTableView;
+ view->setShowGrid(false);
+ view->horizontalHeader()->hide();
+ view->verticalHeader()->hide();
+ view->horizontalHeader()->setMinimumSectionSize(1);
+ view->verticalHeader()->setMinimumSectionSize(1);
+ view->setModel(model);
+//! [1]
+
+//! [2]
+ PixelDelegate *delegate = new PixelDelegate(this);
+ view->setItemDelegate(delegate);
+//! [2]
+
+//! [3]
+ QLabel *pixelSizeLabel = new QLabel(tr("Pixel size:"));
+ QSpinBox *pixelSizeSpinBox = new QSpinBox;
+ pixelSizeSpinBox->setMinimum(4);
+ pixelSizeSpinBox->setMaximum(32);
+ pixelSizeSpinBox->setValue(12);
+//! [3]
+
+ QMenu *fileMenu = new QMenu(tr("&File"), this);
+ QAction *openAction = fileMenu->addAction(tr("&Open..."));
+ openAction->setShortcuts(QKeySequence::Open);
+
+ printAction = fileMenu->addAction(tr("&Print..."));
+ printAction->setEnabled(false);
+ printAction->setShortcut(QKeySequence::Print);
+
+ QAction *quitAction = fileMenu->addAction(tr("E&xit"));
+ quitAction->setShortcuts(QKeySequence::Quit);
+
+ QMenu *helpMenu = new QMenu(tr("&Help"), this);
+ QAction *aboutAction = helpMenu->addAction(tr("&About"));
+
+ menuBar()->addMenu(fileMenu);
+ menuBar()->addSeparator();
+ menuBar()->addMenu(helpMenu);
+
+ connect(openAction, &QAction::triggered, this, &MainWindow::chooseImage);
+ connect(printAction, &QAction::triggered, this, &MainWindow::printImage);
+ connect(quitAction, &QAction::triggered, qApp, &QCoreApplication::quit);
+ connect(aboutAction, &QAction::triggered, this, &MainWindow::showAboutBox);
+//! [4]
+ connect(pixelSizeSpinBox, &QSpinBox::valueChanged,
+ delegate, &PixelDelegate::setPixelSize);
+ connect(pixelSizeSpinBox, &QSpinBox::valueChanged,
+ this, &MainWindow::updateView);
+//! [4]
+
+ QHBoxLayout *controlsLayout = new QHBoxLayout;
+ controlsLayout->addWidget(pixelSizeLabel);
+ controlsLayout->addWidget(pixelSizeSpinBox);
+ controlsLayout->addStretch(1);
+
+ QVBoxLayout *mainLayout = new QVBoxLayout;
+ mainLayout->addWidget(view);
+ mainLayout->addLayout(controlsLayout);
+ centralWidget->setLayout(mainLayout);
+
+ setCentralWidget(centralWidget);
+
+ setWindowTitle(tr("Pixelator"));
+ resize(640, 480);
+//! [5]
+}
+//! [5]
+
+void MainWindow::chooseImage()
+{
+ QString fileName = QFileDialog::getOpenFileName(this,
+ tr("Choose an image"), currentPath, "*");
+
+ if (!fileName.isEmpty())
+ openImage(fileName);
+}
+
+void MainWindow::openImage(const QString &fileName)
+{
+ QImage image;
+
+ if (image.load(fileName)) {
+ model->setImage(image);
+ if (!fileName.startsWith(":/")) {
+ currentPath = fileName;
+ setWindowTitle(tr("%1 - Pixelator").arg(currentPath));
+ }
+
+ printAction->setEnabled(true);
+ updateView();
+ }
+}
+
+void MainWindow::printImage()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ if (model->rowCount(QModelIndex())*model->columnCount(QModelIndex()) > 90000) {
+ QMessageBox::StandardButton answer;
+ answer = QMessageBox::question(this, tr("Large Image Size"),
+ tr("The printed image may be very large. Are you sure that "
+ "you want to print it?"),
+ QMessageBox::Yes | QMessageBox::No);
+ if (answer == QMessageBox::No)
+ return;
+ }
+
+ QPrinter printer(QPrinter::HighResolution);
+
+ QPrintDialog dlg(&printer, this);
+ dlg.setWindowTitle(tr("Print Image"));
+
+ if (dlg.exec() != QDialog::Accepted) {
+ return;
+ }
+
+ QPainter painter;
+ painter.begin(&printer);
+
+ int rows = model->rowCount(QModelIndex());
+ int columns = model->columnCount(QModelIndex());
+ int sourceWidth = (columns + 1) * ItemSize;
+ int sourceHeight = (rows + 1) * ItemSize;
+
+ painter.save();
+
+ double xscale = printer.pageRect(QPrinter::DevicePixel).width() / double(sourceWidth);
+ double yscale = printer.pageRect(QPrinter::DevicePixel).height() / double(sourceHeight);
+ double scale = qMin(xscale, yscale);
+
+ painter.translate(printer.paperRect(QPrinter::DevicePixel).x() + printer.pageRect(QPrinter::DevicePixel).width() / 2,
+ printer.paperRect(QPrinter::DevicePixel).y() + printer.pageRect(QPrinter::DevicePixel).height() / 2);
+ painter.scale(scale, scale);
+ painter.translate(-sourceWidth / 2, -sourceHeight / 2);
+
+ QStyleOptionViewItem option;
+ QModelIndex parent = QModelIndex();
+
+ QProgressDialog progress(tr("Printing..."), tr("Cancel"), 0, rows, this);
+ progress.setWindowModality(Qt::ApplicationModal);
+ float y = ItemSize / 2;
+
+ for (int row = 0; row < rows; ++row) {
+ progress.setValue(row);
+ qApp->processEvents();
+ if (progress.wasCanceled())
+ break;
+
+ float x = ItemSize / 2;
+
+ for (int column = 0; column < columns; ++column) {
+ option.rect = QRect(int(x), int(y), ItemSize, ItemSize);
+ view->itemDelegate()->paint(&painter, option,
+ model->index(row, column, parent));
+ x = x + ItemSize;
+ }
+ y = y + ItemSize;
+ }
+ progress.setValue(rows);
+
+ painter.restore();
+ painter.end();
+
+ if (progress.wasCanceled()) {
+ QMessageBox::information(this, tr("Printing canceled"),
+ tr("The printing process was canceled."), QMessageBox::Cancel);
+ }
+#else
+ QMessageBox::information(this, tr("Printing canceled"),
+ tr("Printing is not supported on this Qt build"), QMessageBox::Cancel);
+#endif
+}
+
+void MainWindow::showAboutBox()
+{
+ QMessageBox::about(this, tr("About the Pixelator example"),
+ tr("This example demonstrates how a standard view and a custom\n"
+ "delegate can be used to produce a specialized representation\n"
+ "of data in a simple custom model."));
+}
+
+//! [6]
+void MainWindow::updateView()
+{
+ view->resizeColumnsToContents();
+ view->resizeRowsToContents();
+}
+//! [6]
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/mainwindow.h b/tests/manual/examples/widgets/itemviews/pixelator/mainwindow.h
new file mode 100644
index 0000000000..9929e2f5af
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/mainwindow.h
@@ -0,0 +1,37 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+class ImageModel;
+QT_BEGIN_NAMESPACE
+class QAction;
+class QTableView;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+ void openImage(const QString &fileName);
+
+public slots:
+ void chooseImage();
+ void printImage();
+ void showAboutBox();
+ void updateView();
+
+private:
+ ImageModel *model;
+ QAction *printAction;
+ QString currentPath;
+ QTableView *view;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/pixelator.pro b/tests/manual/examples/widgets/itemviews/pixelator/pixelator.pro
new file mode 100644
index 0000000000..421f626e28
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/pixelator.pro
@@ -0,0 +1,16 @@
+QT += widgets
+requires(qtConfig(tableview))
+qtHaveModule(printsupport): QT += printsupport
+
+HEADERS = imagemodel.h \
+ mainwindow.h \
+ pixeldelegate.h
+SOURCES = imagemodel.cpp \
+ main.cpp \
+ mainwindow.cpp \
+ pixeldelegate.cpp
+RESOURCES += images.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/pixelator
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/pixeldelegate.cpp b/tests/manual/examples/widgets/itemviews/pixelator/pixeldelegate.cpp
new file mode 100644
index 0000000000..3a104cd2c2
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/pixeldelegate.cpp
@@ -0,0 +1,68 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "pixeldelegate.h"
+
+#include <QPainter>
+
+//! [0]
+PixelDelegate::PixelDelegate(QObject *parent)
+ : QAbstractItemDelegate(parent), pixelSize(12)
+{}
+//! [0]
+
+//! [1]
+void PixelDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option,
+ const QModelIndex &index) const
+{
+//! [2]
+ if (option.state & QStyle::State_Selected)
+ painter->fillRect(option.rect, option.palette.highlight());
+//! [1]
+
+//! [3]
+ const int size = qMin(option.rect.width(), option.rect.height());
+//! [3] //! [4]
+ const int brightness = index.model()->data(index, Qt::DisplayRole).toInt();
+ const double radius = (size / 2.0) - (brightness / 255.0 * size / 2.0);
+ if (qFuzzyIsNull(radius))
+ return;
+//! [4]
+
+//! [5]
+ painter->save();
+//! [5] //! [6]
+ painter->setRenderHint(QPainter::Antialiasing, true);
+//! [6] //! [7]
+ painter->setPen(Qt::NoPen);
+//! [7] //! [8]
+ if (option.state & QStyle::State_Selected)
+//! [8] //! [9]
+ painter->setBrush(option.palette.highlightedText());
+ else
+//! [2]
+ painter->setBrush(option.palette.text());
+//! [9]
+
+//! [10]
+ painter->drawEllipse(QRectF(option.rect.x() + option.rect.width() / 2 - radius,
+ option.rect.y() + option.rect.height() / 2 - radius,
+ 2 * radius, 2 * radius));
+ painter->restore();
+}
+//! [10]
+
+//! [11]
+QSize PixelDelegate::sizeHint(const QStyleOptionViewItem & /* option */,
+ const QModelIndex & /* index */) const
+{
+ return QSize(pixelSize, pixelSize);
+}
+//! [11]
+
+//! [12]
+void PixelDelegate::setPixelSize(int size)
+{
+ pixelSize = size;
+}
+//! [12]
diff --git a/tests/manual/examples/widgets/itemviews/pixelator/pixeldelegate.h b/tests/manual/examples/widgets/itemviews/pixelator/pixeldelegate.h
new file mode 100644
index 0000000000..a4c435ce69
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/pixelator/pixeldelegate.h
@@ -0,0 +1,41 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PIXELDELEGATE_H
+#define PIXELDELEGATE_H
+
+#include <QAbstractItemDelegate>
+#include <QModelIndex>
+#include <QSize>
+
+QT_BEGIN_NAMESPACE
+class QAbstractItemModel;
+class QObject;
+class QPainter;
+QT_END_NAMESPACE
+
+static constexpr int ItemSize = 256;
+
+//! [0]
+class PixelDelegate : public QAbstractItemDelegate
+{
+ Q_OBJECT
+
+public:
+ PixelDelegate(QObject *parent = nullptr);
+
+ void paint(QPainter *painter, const QStyleOptionViewItem &option,
+ const QModelIndex &index) const override;
+
+ QSize sizeHint(const QStyleOptionViewItem &option,
+ const QModelIndex &index) const override;
+
+public slots:
+ void setPixelSize(int size);
+
+private:
+ int pixelSize;
+};
+//! [0]
+
+#endif // PIXELDELEGATE_H
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/puzzle/CMakeLists.txt
new file mode 100644
index 0000000000..21989f1a83
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/CMakeLists.txt
@@ -0,0 +1,51 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(puzzle LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/puzzle")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(itemviews_puzzle
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ piecesmodel.cpp piecesmodel.h
+ puzzlewidget.cpp puzzlewidget.h
+)
+
+set_target_properties(itemviews_puzzle PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(itemviews_puzzle PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(puzzle_resource_files
+ "example.jpg"
+)
+
+qt_add_resources(itemviews_puzzle "puzzle"
+ PREFIX
+ "/images"
+ FILES
+ ${puzzle_resource_files}
+)
+
+install(TARGETS itemviews_puzzle
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/example.jpg b/tests/manual/examples/widgets/itemviews/puzzle/example.jpg
new file mode 100644
index 0000000000..023203c57a
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/example.jpg
Binary files differ
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/main.cpp b/tests/manual/examples/widgets/itemviews/puzzle/main.cpp
new file mode 100644
index 0000000000..32e219256a
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.loadImage(QStringLiteral(":/images/example.jpg"));
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp b/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp
new file mode 100644
index 0000000000..f4b221df20
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.cpp
@@ -0,0 +1,115 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "piecesmodel.h"
+#include "puzzlewidget.h"
+
+#include <QtWidgets>
+#include <stdlib.h>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ setupMenus();
+ setupWidgets();
+ model = new PiecesModel(puzzleWidget->pieceSize(), this);
+ piecesList->setModel(model);
+
+ setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed));
+ setWindowTitle(tr("Puzzle"));
+}
+
+void MainWindow::openImage()
+{
+ const QString directory =
+ QStandardPaths::standardLocations(QStandardPaths::PicturesLocation).value(0, QDir::homePath());
+ QFileDialog dialog(this, tr("Open Image"), directory);
+ dialog.setAcceptMode(QFileDialog::AcceptOpen);
+ dialog.setFileMode(QFileDialog::ExistingFile);
+ QStringList mimeTypeFilters;
+ for (const QByteArray &mimeTypeName : QImageReader::supportedMimeTypes())
+ mimeTypeFilters.append(mimeTypeName);
+ mimeTypeFilters.sort();
+ dialog.setMimeTypeFilters(mimeTypeFilters);
+ dialog.selectMimeTypeFilter("image/jpeg");
+ if (dialog.exec() == QDialog::Accepted)
+ loadImage(dialog.selectedFiles().constFirst());
+}
+
+void MainWindow::loadImage(const QString &fileName)
+{
+ QPixmap newImage;
+ if (!newImage.load(fileName)) {
+ QMessageBox::warning(this, tr("Open Image"),
+ tr("The image file could not be loaded."),
+ QMessageBox::Close);
+ return;
+ }
+ puzzleImage = newImage;
+ setupPuzzle();
+}
+
+void MainWindow::setCompleted()
+{
+ QMessageBox::information(this, tr("Puzzle Completed"),
+ tr("Congratulations! You have completed the puzzle!\n"
+ "Click OK to start again."),
+ QMessageBox::Ok);
+
+ setupPuzzle();
+}
+
+void MainWindow::setupPuzzle()
+{
+ int size = qMin(puzzleImage.width(), puzzleImage.height());
+ puzzleImage = puzzleImage.copy((puzzleImage.width() - size) / 2,
+ (puzzleImage.height() - size) / 2, size, size).scaled(puzzleWidget->imageSize(),
+ puzzleWidget->imageSize(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+
+ model->addPieces(puzzleImage);
+ puzzleWidget->clear();
+}
+
+void MainWindow::setupMenus()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ QAction *openAction = fileMenu->addAction(tr("&Open..."), this, &MainWindow::openImage);
+ openAction->setShortcuts(QKeySequence::Open);
+
+ QAction *exitAction = fileMenu->addAction(tr("E&xit"), qApp, &QCoreApplication::quit);
+ exitAction->setShortcuts(QKeySequence::Quit);
+
+ QMenu *gameMenu = menuBar()->addMenu(tr("&Game"));
+
+ gameMenu->addAction(tr("&Restart"), this, &MainWindow::setupPuzzle);
+}
+
+void MainWindow::setupWidgets()
+{
+ QFrame *frame = new QFrame;
+ QHBoxLayout *frameLayout = new QHBoxLayout(frame);
+
+ puzzleWidget = new PuzzleWidget(400);
+
+ piecesList = new QListView;
+ piecesList->setDragEnabled(true);
+ piecesList->setViewMode(QListView::IconMode);
+ piecesList->setIconSize(QSize(puzzleWidget->pieceSize() - 20, puzzleWidget->pieceSize() - 20));
+ piecesList->setGridSize(QSize(puzzleWidget->pieceSize(), puzzleWidget->pieceSize()));
+ piecesList->setSpacing(10);
+ piecesList->setMovement(QListView::Snap);
+ piecesList->setAcceptDrops(true);
+ piecesList->setDropIndicatorShown(true);
+
+ PiecesModel *model = new PiecesModel(puzzleWidget->pieceSize(), this);
+ piecesList->setModel(model);
+
+ connect(puzzleWidget, &PuzzleWidget::puzzleCompleted,
+ this, &MainWindow::setCompleted, Qt::QueuedConnection);
+
+ frameLayout->addWidget(piecesList);
+ frameLayout->addWidget(puzzleWidget);
+ setCentralWidget(frame);
+}
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.h b/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.h
new file mode 100644
index 0000000000..56a59b805c
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/mainwindow.h
@@ -0,0 +1,41 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QPixmap>
+
+class PuzzleWidget;
+class PiecesModel;
+QT_BEGIN_NAMESPACE
+class QListView;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ explicit MainWindow(QWidget *parent = nullptr);
+
+public slots:
+ void openImage();
+ void loadImage(const QString &path);
+ void setupPuzzle();
+
+private slots:
+ void setCompleted();
+
+private:
+ void setupMenus();
+ void setupWidgets();
+
+ QPixmap puzzleImage;
+ QListView *piecesList;
+ PuzzleWidget *puzzleWidget;
+ PiecesModel *model;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/piecesmodel.cpp b/tests/manual/examples/widgets/itemviews/puzzle/piecesmodel.cpp
new file mode 100644
index 0000000000..8e3ccf4aa3
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/piecesmodel.cpp
@@ -0,0 +1,168 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "piecesmodel.h"
+
+#include <QIcon>
+#include <QMimeData>
+#include <QRandomGenerator>
+
+PiecesModel::PiecesModel(int pieceSize, QObject *parent)
+ : QAbstractListModel(parent), m_PieceSize(pieceSize)
+{
+}
+
+QVariant PiecesModel::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid())
+ return QVariant();
+
+ if (role == Qt::DecorationRole)
+ return QIcon(pixmaps.value(index.row()).scaled(m_PieceSize, m_PieceSize,
+ Qt::KeepAspectRatio, Qt::SmoothTransformation));
+ else if (role == Qt::UserRole)
+ return pixmaps.value(index.row());
+ else if (role == Qt::UserRole + 1)
+ return locations.value(index.row());
+
+ return QVariant();
+}
+
+void PiecesModel::addPiece(const QPixmap &pixmap, const QPoint &location)
+{
+ int row;
+ if (QRandomGenerator::global()->bounded(2) == 1)
+ row = 0;
+ else
+ row = pixmaps.size();
+
+ beginInsertRows(QModelIndex(), row, row);
+ pixmaps.insert(row, pixmap);
+ locations.insert(row, location);
+ endInsertRows();
+}
+
+Qt::ItemFlags PiecesModel::flags(const QModelIndex &index) const
+{
+ if (index.isValid())
+ return (QAbstractListModel::flags(index)|Qt::ItemIsDragEnabled);
+
+ return Qt::ItemIsDropEnabled;
+}
+
+bool PiecesModel::removeRows(int row, int count, const QModelIndex &parent)
+{
+ if (parent.isValid())
+ return false;
+
+ if (row >= pixmaps.size() || row + count <= 0)
+ return false;
+
+ int beginRow = qMax(0, row);
+ int endRow = qMin(row + count - 1, pixmaps.size() - 1);
+
+ beginRemoveRows(parent, beginRow, endRow);
+
+ while (beginRow <= endRow) {
+ pixmaps.removeAt(beginRow);
+ locations.removeAt(beginRow);
+ ++beginRow;
+ }
+
+ endRemoveRows();
+ return true;
+}
+
+QStringList PiecesModel::mimeTypes() const
+{
+ QStringList types;
+ types << "image/x-puzzle-piece";
+ return types;
+}
+
+QMimeData *PiecesModel::mimeData(const QModelIndexList &indexes) const
+{
+ QMimeData *mimeData = new QMimeData();
+ QByteArray encodedData;
+
+ QDataStream stream(&encodedData, QDataStream::WriteOnly);
+
+ for (const QModelIndex &index : indexes) {
+ if (index.isValid()) {
+ QPixmap pixmap = qvariant_cast<QPixmap>(data(index, Qt::UserRole));
+ QPoint location = data(index, Qt::UserRole+1).toPoint();
+ stream << pixmap << location;
+ }
+ }
+
+ mimeData->setData("image/x-puzzle-piece", encodedData);
+ return mimeData;
+}
+
+bool PiecesModel::dropMimeData(const QMimeData *data, Qt::DropAction action,
+ int row, int column, const QModelIndex &parent)
+{
+ if (!data->hasFormat("image/x-puzzle-piece"))
+ return false;
+
+ if (action == Qt::IgnoreAction)
+ return true;
+
+ if (column > 0)
+ return false;
+
+ int endRow;
+
+ if (!parent.isValid()) {
+ if (row < 0)
+ endRow = pixmaps.size();
+ else
+ endRow = qMin(row, pixmaps.size());
+ } else {
+ endRow = parent.row();
+ }
+
+ QByteArray encodedData = data->data("image/x-puzzle-piece");
+ QDataStream stream(&encodedData, QDataStream::ReadOnly);
+
+ while (!stream.atEnd()) {
+ QPixmap pixmap;
+ QPoint location;
+ stream >> pixmap >> location;
+
+ beginInsertRows(QModelIndex(), endRow, endRow);
+ pixmaps.insert(endRow, pixmap);
+ locations.insert(endRow, location);
+ endInsertRows();
+
+ ++endRow;
+ }
+
+ return true;
+}
+
+int PiecesModel::rowCount(const QModelIndex &parent) const
+{
+ return parent.isValid() ? 0 : pixmaps.size();
+}
+
+Qt::DropActions PiecesModel::supportedDropActions() const
+{
+ return Qt::CopyAction | Qt::MoveAction;
+}
+
+void PiecesModel::addPieces(const QPixmap &pixmap)
+{
+ if (!pixmaps.isEmpty()) {
+ beginRemoveRows(QModelIndex(), 0, pixmaps.size() - 1);
+ pixmaps.clear();
+ locations.clear();
+ endRemoveRows();
+ }
+ for (int y = 0; y < 5; ++y) {
+ for (int x = 0; x < 5; ++x) {
+ QPixmap pieceImage = pixmap.copy(x*m_PieceSize, y*m_PieceSize, m_PieceSize, m_PieceSize);
+ addPiece(pieceImage, QPoint(x, y));
+ }
+ }
+}
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/piecesmodel.h b/tests/manual/examples/widgets/itemviews/puzzle/piecesmodel.h
new file mode 100644
index 0000000000..878ed73a70
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/piecesmodel.h
@@ -0,0 +1,45 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PIECESLIST_H
+#define PIECESLIST_H
+
+#include <QAbstractListModel>
+#include <QPixmap>
+#include <QPoint>
+#include <QStringList>
+#include <QList>
+
+QT_BEGIN_NAMESPACE
+class QMimeData;
+QT_END_NAMESPACE
+
+class PiecesModel : public QAbstractListModel
+{
+ Q_OBJECT
+
+public:
+ explicit PiecesModel(int pieceSize, QObject *parent = nullptr);
+
+ QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
+ Qt::ItemFlags flags(const QModelIndex &index) const override;
+ bool removeRows(int row, int count, const QModelIndex &parent) override;
+
+ bool dropMimeData(const QMimeData *data, Qt::DropAction action,
+ int row, int column, const QModelIndex &parent) override;
+ QMimeData *mimeData(const QModelIndexList &indexes) const override;
+ QStringList mimeTypes() const override;
+ int rowCount(const QModelIndex &parent) const override;
+ Qt::DropActions supportedDropActions() const override;
+
+ void addPiece(const QPixmap &pixmap, const QPoint &location);
+ void addPieces(const QPixmap &pixmap);
+
+private:
+ QList<QPoint> locations;
+ QList<QPixmap> pixmaps;
+
+ int m_PieceSize;
+};
+
+#endif // PIECESLIST_H
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/puzzle.pro b/tests/manual/examples/widgets/itemviews/puzzle/puzzle.pro
new file mode 100644
index 0000000000..dcc27aae6a
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/puzzle.pro
@@ -0,0 +1,15 @@
+QT += widgets
+requires(qtConfig(listview))
+
+HEADERS = mainwindow.h \
+ piecesmodel.h \
+ puzzlewidget.h
+RESOURCES = puzzle.qrc
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ piecesmodel.cpp \
+ puzzlewidget.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/puzzle
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/puzzle.qrc b/tests/manual/examples/widgets/itemviews/puzzle/puzzle.qrc
new file mode 100644
index 0000000000..4076cec026
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/puzzle.qrc
@@ -0,0 +1,5 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/images">
+ <file>example.jpg</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/puzzlewidget.cpp b/tests/manual/examples/widgets/itemviews/puzzle/puzzlewidget.cpp
new file mode 100644
index 0000000000..15aa6ac94f
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/puzzlewidget.cpp
@@ -0,0 +1,163 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "puzzlewidget.h"
+
+#include <QtWidgets>
+
+PuzzleWidget::PuzzleWidget(int imageSize, QWidget *parent)
+ : QWidget(parent), m_ImageSize(imageSize)
+{
+ setAcceptDrops(true);
+ setMinimumSize(m_ImageSize, m_ImageSize);
+ setMaximumSize(m_ImageSize, m_ImageSize);
+}
+
+void PuzzleWidget::clear()
+{
+ pieces.clear();
+ highlightedRect = QRect();
+ inPlace = 0;
+ update();
+}
+
+void PuzzleWidget::dragEnterEvent(QDragEnterEvent *event)
+{
+ if (event->mimeData()->hasFormat("image/x-puzzle-piece"))
+ event->accept();
+ else
+ event->ignore();
+}
+
+void PuzzleWidget::dragLeaveEvent(QDragLeaveEvent *event)
+{
+ QRect updateRect = highlightedRect;
+ highlightedRect = QRect();
+ update(updateRect);
+ event->accept();
+}
+
+void PuzzleWidget::dragMoveEvent(QDragMoveEvent *event)
+{
+ QRect updateRect = highlightedRect.united(targetSquare(event->position().toPoint()));
+
+ if (event->mimeData()->hasFormat("image/x-puzzle-piece")
+ && findPiece(targetSquare(event->position().toPoint())) == -1) {
+
+ highlightedRect = targetSquare(event->position().toPoint());
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+ } else {
+ highlightedRect = QRect();
+ event->ignore();
+ }
+
+ update(updateRect);
+}
+
+void PuzzleWidget::dropEvent(QDropEvent *event)
+{
+ if (event->mimeData()->hasFormat("image/x-puzzle-piece")
+ && findPiece(targetSquare(event->position().toPoint())) == -1) {
+
+ QByteArray pieceData = event->mimeData()->data("image/x-puzzle-piece");
+ QDataStream dataStream(&pieceData, QIODevice::ReadOnly);
+ Piece piece;
+ piece.rect = targetSquare(event->position().toPoint());
+ dataStream >> piece.pixmap >> piece.location;
+
+ pieces.append(piece);
+
+ highlightedRect = QRect();
+ update(piece.rect);
+
+ event->setDropAction(Qt::MoveAction);
+ event->accept();
+
+ if (piece.location == piece.rect.topLeft() / pieceSize()) {
+ inPlace++;
+ if (inPlace == 25)
+ emit puzzleCompleted();
+ }
+ } else {
+ highlightedRect = QRect();
+ event->ignore();
+ }
+}
+
+int PuzzleWidget::findPiece(const QRect &pieceRect) const
+{
+ for (int i = 0, size = pieces.size(); i < size; ++i) {
+ if (pieces.at(i).rect == pieceRect)
+ return i;
+ }
+ return -1;
+}
+
+void PuzzleWidget::mousePressEvent(QMouseEvent *event)
+{
+ QRect square = targetSquare(event->position().toPoint());
+ int found = findPiece(square);
+
+ if (found == -1)
+ return;
+
+ Piece piece = pieces.takeAt(found);
+
+ if (piece.location == square.topLeft() / pieceSize())
+ inPlace--;
+
+ update(square);
+
+ QByteArray itemData;
+ QDataStream dataStream(&itemData, QIODevice::WriteOnly);
+
+ dataStream << piece.pixmap << piece.location;
+
+ QMimeData *mimeData = new QMimeData;
+ mimeData->setData("image/x-puzzle-piece", itemData);
+
+ QDrag *drag = new QDrag(this);
+ drag->setMimeData(mimeData);
+ drag->setHotSpot(event->position().toPoint() - square.topLeft());
+ drag->setPixmap(piece.pixmap);
+
+ if (drag->exec(Qt::MoveAction) == Qt::IgnoreAction) {
+ pieces.insert(found, piece);
+ update(targetSquare(event->position().toPoint()));
+
+ if (piece.location == QPoint(square.x() / pieceSize(), square.y() / pieceSize()))
+ inPlace++;
+ }
+}
+
+void PuzzleWidget::paintEvent(QPaintEvent *event)
+{
+ QPainter painter(this);
+ painter.fillRect(event->rect(), Qt::white);
+
+ if (highlightedRect.isValid()) {
+ painter.setBrush(QColor("#ffcccc"));
+ painter.setPen(Qt::NoPen);
+ painter.drawRect(highlightedRect.adjusted(0, 0, -1, -1));
+ }
+
+ for (const Piece &piece : pieces)
+ painter.drawPixmap(piece.rect, piece.pixmap);
+}
+
+const QRect PuzzleWidget::targetSquare(const QPoint &position) const
+{
+ QPoint topLeft = QPoint(position.x() / pieceSize(), position.y() / pieceSize()) * pieceSize();
+ return QRect(topLeft, QSize(pieceSize(), pieceSize()));
+}
+
+int PuzzleWidget::pieceSize() const
+{
+ return m_ImageSize / 5;
+}
+
+int PuzzleWidget::imageSize() const
+{
+ return m_ImageSize;
+}
diff --git a/tests/manual/examples/widgets/itemviews/puzzle/puzzlewidget.h b/tests/manual/examples/widgets/itemviews/puzzle/puzzlewidget.h
new file mode 100644
index 0000000000..d1c00872ec
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/puzzle/puzzlewidget.h
@@ -0,0 +1,56 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PUZZLEWIDGET_H
+#define PUZZLEWIDGET_H
+
+#include <QPoint>
+#include <QPixmap>
+#include <QList>
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QDragEnterEvent;
+class QDropEvent;
+class QMouseEvent;
+QT_END_NAMESPACE
+
+class PuzzleWidget : public QWidget
+{
+ Q_OBJECT
+
+public:
+ explicit PuzzleWidget(int imageSize, QWidget *parent = nullptr);
+ void clear();
+
+ int pieceSize() const;
+ int imageSize() const;
+
+signals:
+ void puzzleCompleted();
+
+protected:
+ void dragEnterEvent(QDragEnterEvent *event) override;
+ void dragLeaveEvent(QDragLeaveEvent *event) override;
+ void dragMoveEvent(QDragMoveEvent *event) override;
+ void dropEvent(QDropEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+ void paintEvent(QPaintEvent *event) override;
+
+private:
+ struct Piece {
+ QPixmap pixmap;
+ QRect rect;
+ QPoint location;
+ };
+
+ int findPiece(const QRect &pieceRect) const;
+ const QRect targetSquare(const QPoint &position) const;
+
+ QList<Piece> pieces;
+ QRect highlightedRect;
+ int inPlace;
+ int m_ImageSize;
+};
+
+#endif // PUZZLEWIDGET_H
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/simpledommodel/CMakeLists.txt
new file mode 100644
index 0000000000..20d0aeedde
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/CMakeLists.txt
@@ -0,0 +1,40 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(simpledommodel LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/simpledommodel")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets Xml)
+
+qt_standard_project_setup()
+
+qt_add_executable(simpledommodel
+ domitem.cpp domitem.h
+ dommodel.cpp dommodel.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(simpledommodel PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(simpledommodel PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+ Qt6::Xml
+)
+
+install(TARGETS simpledommodel
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/domitem.cpp b/tests/manual/examples/widgets/itemviews/simpledommodel/domitem.cpp
new file mode 100644
index 0000000000..b3e197b3db
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/domitem.cpp
@@ -0,0 +1,62 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "domitem.h"
+
+#include <QtXml>
+
+//! [0]
+DomItem::DomItem(const QDomNode &node, int row, DomItem *parent)
+ : domNode(node),
+//! [0]
+ // Record the item's location within its parent.
+//! [1]
+ parentItem(parent),
+ rowNumber(row)
+{}
+//! [1]
+
+//! [2]
+DomItem::~DomItem()
+{
+ qDeleteAll(childItems);
+}
+//! [2]
+
+//! [3]
+QDomNode DomItem::node() const
+{
+ return domNode;
+}
+//! [3]
+
+//! [4]
+DomItem *DomItem::parent()
+{
+ return parentItem;
+}
+//! [4]
+
+//! [5]
+DomItem *DomItem::child(int i)
+{
+ DomItem *childItem = childItems.value(i);
+ if (childItem)
+ return childItem;
+
+ // if child does not yet exist, create it
+ if (i >= 0 && i < domNode.childNodes().count()) {
+ QDomNode childNode = domNode.childNodes().item(i);
+ childItem = new DomItem(childNode, i, this);
+ childItems[i] = childItem;
+ }
+ return childItem;
+}
+//! [5]
+
+//! [6]
+int DomItem::row() const
+{
+ return rowNumber;
+}
+//! [6]
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/domitem.h b/tests/manual/examples/widgets/itemviews/simpledommodel/domitem.h
new file mode 100644
index 0000000000..9b02d8e88c
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/domitem.h
@@ -0,0 +1,29 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DOMITEM_H
+#define DOMITEM_H
+
+#include <QDomNode>
+#include <QHash>
+
+//! [0]
+class DomItem
+{
+public:
+ DomItem(const QDomNode &node, int row, DomItem *parent = nullptr);
+ ~DomItem();
+ DomItem *child(int i);
+ DomItem *parent();
+ QDomNode node() const;
+ int row() const;
+
+private:
+ QDomNode domNode;
+ QHash<int, DomItem *> childItems;
+ DomItem *parentItem;
+ int rowNumber;
+};
+//! [0]
+
+#endif // DOMITEM_H
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/dommodel.cpp b/tests/manual/examples/widgets/itemviews/simpledommodel/dommodel.cpp
new file mode 100644
index 0000000000..17f05c8be3
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/dommodel.cpp
@@ -0,0 +1,153 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "dommodel.h"
+#include "domitem.h"
+
+#include <QtXml>
+
+//! [0]
+DomModel::DomModel(const QDomDocument &document, QObject *parent)
+ : QAbstractItemModel(parent),
+ domDocument(document),
+ rootItem(new DomItem(domDocument, 0))
+{
+}
+//! [0]
+
+//! [1]
+DomModel::~DomModel()
+{
+ delete rootItem;
+}
+//! [1]
+
+//! [2]
+int DomModel::columnCount(const QModelIndex &parent) const
+{
+ Q_UNUSED(parent);
+ return 3;
+}
+//! [2]
+
+//! [3]
+QVariant DomModel::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid())
+ return QVariant();
+
+ if (role != Qt::DisplayRole)
+ return QVariant();
+
+ const DomItem *item = static_cast<DomItem*>(index.internalPointer());
+
+ const QDomNode node = item->node();
+//! [3] //! [4]
+
+ switch (index.column()) {
+ case 0:
+ return node.nodeName();
+ case 1:
+ {
+ const QDomNamedNodeMap attributeMap = node.attributes();
+ QStringList attributes;
+ for (int i = 0; i < attributeMap.count(); ++i) {
+ QDomNode attribute = attributeMap.item(i);
+ attributes << attribute.nodeName() + "=\""
+ + attribute.nodeValue() + '"';
+ }
+ return attributes.join(' ');
+ }
+ case 2:
+ return node.nodeValue().split('\n').join(' ');
+ default:
+ break;
+ }
+ return QVariant();
+}
+//! [4]
+
+//! [5]
+Qt::ItemFlags DomModel::flags(const QModelIndex &index) const
+{
+ if (!index.isValid())
+ return Qt::NoItemFlags;
+
+ return QAbstractItemModel::flags(index);
+}
+//! [5]
+
+//! [6]
+QVariant DomModel::headerData(int section, Qt::Orientation orientation,
+ int role) const
+{
+ if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
+ switch (section) {
+ case 0:
+ return tr("Name");
+ case 1:
+ return tr("Attributes");
+ case 2:
+ return tr("Value");
+ default:
+ break;
+ }
+ }
+ return QVariant();
+}
+//! [6]
+
+//! [7]
+QModelIndex DomModel::index(int row, int column, const QModelIndex &parent) const
+{
+ if (!hasIndex(row, column, parent))
+ return QModelIndex();
+
+ DomItem *parentItem;
+
+ if (!parent.isValid())
+ parentItem = rootItem;
+ else
+ parentItem = static_cast<DomItem*>(parent.internalPointer());
+//! [7]
+
+//! [8]
+ DomItem *childItem = parentItem->child(row);
+ if (childItem)
+ return createIndex(row, column, childItem);
+ return QModelIndex();
+}
+//! [8]
+
+//! [9]
+QModelIndex DomModel::parent(const QModelIndex &child) const
+{
+ if (!child.isValid())
+ return QModelIndex();
+
+ DomItem *childItem = static_cast<DomItem*>(child.internalPointer());
+ DomItem *parentItem = childItem->parent();
+
+ if (!parentItem || parentItem == rootItem)
+ return QModelIndex();
+
+ return createIndex(parentItem->row(), 0, parentItem);
+}
+//! [9]
+
+//! [10]
+int DomModel::rowCount(const QModelIndex &parent) const
+{
+ if (parent.column() > 0)
+ return 0;
+
+ DomItem *parentItem;
+
+ if (!parent.isValid())
+ parentItem = rootItem;
+ else
+ parentItem = static_cast<DomItem*>(parent.internalPointer());
+
+ return parentItem->node().childNodes().count();
+}
+//! [10]
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/dommodel.h b/tests/manual/examples/widgets/itemviews/simpledommodel/dommodel.h
new file mode 100644
index 0000000000..109ab33e58
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/dommodel.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DOMMODEL_H
+#define DOMMODEL_H
+
+#include <QAbstractItemModel>
+#include <QDomDocument>
+#include <QModelIndex>
+
+class DomItem;
+
+//! [0]
+class DomModel : public QAbstractItemModel
+{
+ Q_OBJECT
+
+public:
+ explicit DomModel(const QDomDocument &document, QObject *parent = nullptr);
+ ~DomModel();
+
+ QVariant data(const QModelIndex &index, int role) const override;
+ Qt::ItemFlags flags(const QModelIndex &index) const override;
+ QVariant headerData(int section, Qt::Orientation orientation,
+ int role = Qt::DisplayRole) const override;
+ QModelIndex index(int row, int column,
+ const QModelIndex &parent = QModelIndex()) const override;
+ QModelIndex parent(const QModelIndex &child) const override;
+ int rowCount(const QModelIndex &parent = QModelIndex()) const override;
+ int columnCount(const QModelIndex &parent = QModelIndex()) const override;
+
+private:
+ QDomDocument domDocument;
+ DomItem *rootItem;
+};
+//! [0]
+
+#endif // DOMMODEL_H
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/main.cpp b/tests/manual/examples/widgets/itemviews/simpledommodel/main.cpp
new file mode 100644
index 0000000000..2ea03356f2
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.resize(640, 480);
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/mainwindow.cpp b/tests/manual/examples/widgets/itemviews/simpledommodel/mainwindow.cpp
new file mode 100644
index 0000000000..ad64863fbb
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/mainwindow.cpp
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "dommodel.h"
+
+#include <QDomDocument>
+#include <QTreeView>
+#include <QMenuBar>
+#include <QFileDialog>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent),
+ model(new DomModel(QDomDocument(), this)),
+ view(new QTreeView(this))
+{
+ fileMenu = menuBar()->addMenu(tr("&File"));
+ fileMenu->addAction(tr("&Open..."), QKeySequence::Open, this, &MainWindow::openFile);
+ fileMenu->addAction(tr("E&xit"), QKeySequence::Quit, this, &QWidget::close);
+
+ view->setModel(model);
+
+ setCentralWidget(view);
+ setWindowTitle(tr("Simple DOM Model"));
+}
+
+void MainWindow::openFile()
+{
+ QString filePath = QFileDialog::getOpenFileName(this, tr("Open File"),
+ xmlPath, tr("XML files (*.xml);;HTML files (*.html);;"
+ "SVG files (*.svg);;User Interface files (*.ui)"));
+
+ if (!filePath.isEmpty()) {
+ QFile file(filePath);
+ if (file.open(QIODevice::ReadOnly)) {
+ QDomDocument document;
+ if (document.setContent(&file)) {
+ DomModel *newModel = new DomModel(document, this);
+ view->setModel(newModel);
+ delete model;
+ model = newModel;
+ xmlPath = filePath;
+ }
+ file.close();
+ }
+ }
+}
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/mainwindow.h b/tests/manual/examples/widgets/itemviews/simpledommodel/mainwindow.h
new file mode 100644
index 0000000000..a82f3956c8
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/mainwindow.h
@@ -0,0 +1,33 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QString>
+
+class DomModel;
+QT_BEGIN_NAMESPACE
+class QMenu;
+class QTreeView;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+public slots:
+ void openFile();
+
+private:
+ DomModel *model;
+ QMenu *fileMenu;
+ QString xmlPath;
+ QTreeView *view;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/itemviews/simpledommodel/simpledommodel.pro b/tests/manual/examples/widgets/itemviews/simpledommodel/simpledommodel.pro
new file mode 100644
index 0000000000..3d45920e36
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simpledommodel/simpledommodel.pro
@@ -0,0 +1,14 @@
+HEADERS = domitem.h \
+ dommodel.h \
+ mainwindow.h
+SOURCES = domitem.cpp \
+ dommodel.cpp \
+ main.cpp \
+ mainwindow.cpp
+QT += xml widgets
+requires(qtConfig(filedialog))
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/simpledommodel
+INSTALLS += target
+
diff --git a/tests/manual/examples/widgets/itemviews/simplewidgetmapper/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/CMakeLists.txt
new file mode 100644
index 0000000000..c62dbc0306
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(simplewidgetmapper LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/simplewidgetmapper")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(simplewidgetmapper
+ main.cpp
+ window.cpp window.h
+)
+
+set_target_properties(simplewidgetmapper PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(simplewidgetmapper PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS simplewidgetmapper
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/simplewidgetmapper/main.cpp b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/main.cpp
new file mode 100644
index 0000000000..2709c948f9
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "window.h"
+
+#include <QApplication>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ Window window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/simplewidgetmapper/simplewidgetmapper.pro b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/simplewidgetmapper.pro
new file mode 100644
index 0000000000..f86a16bd3f
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/simplewidgetmapper.pro
@@ -0,0 +1,10 @@
+QT += widgets
+requires(qtConfig(datawidgetmapper))
+
+HEADERS = window.h
+SOURCES = main.cpp \
+ window.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/simplewidgetmapper
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/itemviews/simplewidgetmapper/window.cpp b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/window.cpp
new file mode 100644
index 0000000000..f7ef05dbd5
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/window.cpp
@@ -0,0 +1,93 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "window.h"
+
+#include <QtWidgets>
+
+//! [Set up widgets]
+Window::Window(QWidget *parent)
+ : QWidget(parent)
+{
+ setupModel();
+
+ nameLabel = new QLabel(tr("Na&me:"));
+ nameEdit = new QLineEdit();
+ addressLabel = new QLabel(tr("&Address:"));
+ addressEdit = new QTextEdit();
+ ageLabel = new QLabel(tr("A&ge (in years):"));
+ ageSpinBox = new QSpinBox();
+ nextButton = new QPushButton(tr("&Next"));
+ previousButton = new QPushButton(tr("&Previous"));
+
+ nameLabel->setBuddy(nameEdit);
+ addressLabel->setBuddy(addressEdit);
+ ageLabel->setBuddy(ageSpinBox);
+//! [Set up widgets]
+
+//! [Set up the mapper]
+ mapper = new QDataWidgetMapper(this);
+ mapper->setModel(model);
+ mapper->addMapping(nameEdit, 0);
+ mapper->addMapping(addressEdit, 1);
+ mapper->addMapping(ageSpinBox, 2);
+
+ connect(previousButton, &QAbstractButton::clicked, mapper, &QDataWidgetMapper::toPrevious);
+ connect(nextButton, &QAbstractButton::clicked, mapper, &QDataWidgetMapper::toNext);
+ connect(mapper, &QDataWidgetMapper::currentIndexChanged, this, &Window::updateButtons);
+//! [Set up the mapper]
+
+//! [Set up the layout]
+ QGridLayout *layout = new QGridLayout();
+ layout->addWidget(nameLabel, 0, 0, 1, 1);
+ layout->addWidget(nameEdit, 0, 1, 1, 1);
+ layout->addWidget(previousButton, 0, 2, 1, 1);
+ layout->addWidget(addressLabel, 1, 0, 1, 1);
+ layout->addWidget(addressEdit, 1, 1, 2, 1);
+ layout->addWidget(nextButton, 1, 2, 1, 1);
+ layout->addWidget(ageLabel, 3, 0, 1, 1);
+ layout->addWidget(ageSpinBox, 3, 1, 1, 1);
+ setLayout(layout);
+
+ setWindowTitle(tr("Simple Widget Mapper"));
+ mapper->toFirst();
+}
+//! [Set up the layout]
+
+//! [Set up the model]
+void Window::setupModel()
+{
+ model = new QStandardItemModel(5, 3, this);
+
+ QStringList names;
+ names << "Alice" << "Bob" << "Carol" << "Donald" << "Emma";
+
+ QStringList addresses;
+ addresses << "<qt>123 Main Street<br/>Market Town</qt>"
+ << "<qt>PO Box 32<br/>Mail Handling Service"
+ "<br/>Service City</qt>"
+ << "<qt>The Lighthouse<br/>Remote Island</qt>"
+ << "<qt>47338 Park Avenue<br/>Big City</qt>"
+ << "<qt>Research Station<br/>Base Camp<br/>Big Mountain</qt>";
+
+ QStringList ages;
+ ages << "20" << "31" << "32" << "19" << "26";
+
+ for (int row = 0; row < 5; ++row) {
+ QStandardItem *item = new QStandardItem(names[row]);
+ model->setItem(row, 0, item);
+ item = new QStandardItem(addresses[row]);
+ model->setItem(row, 1, item);
+ item = new QStandardItem(ages[row]);
+ model->setItem(row, 2, item);
+ }
+}
+//! [Set up the model]
+
+//! [Slot for updating the buttons]
+void Window::updateButtons(int row)
+{
+ previousButton->setEnabled(row > 0);
+ nextButton->setEnabled(row < model->rowCount() - 1);
+}
+//! [Slot for updating the buttons]
diff --git a/tests/manual/examples/widgets/itemviews/simplewidgetmapper/window.h b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/window.h
new file mode 100644
index 0000000000..1502c00df1
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/simplewidgetmapper/window.h
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QDataWidgetMapper;
+class QLabel;
+class QLineEdit;
+class QPushButton;
+class QSpinBox;
+class QStandardItemModel;
+class QTextEdit;
+QT_END_NAMESPACE
+
+//! [Window definition]
+class Window : public QWidget
+{
+ Q_OBJECT
+
+public:
+ Window(QWidget *parent = nullptr);
+
+private slots:
+ void updateButtons(int row);
+
+private:
+ void setupModel();
+
+ QLabel *nameLabel;
+ QLabel *addressLabel;
+ QLabel *ageLabel;
+ QLineEdit *nameEdit;
+ QTextEdit *addressEdit;
+ QSpinBox *ageSpinBox;
+ QPushButton *nextButton;
+ QPushButton *previousButton;
+
+ QStandardItemModel *model;
+ QDataWidgetMapper *mapper;
+};
+//! [Window definition]
+
+#endif // WINDOW_H
diff --git a/tests/manual/examples/widgets/itemviews/storageview/CMakeLists.txt b/tests/manual/examples/widgets/itemviews/storageview/CMakeLists.txt
new file mode 100644
index 0000000000..36c37d037f
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/storageview/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(storageview LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/itemviews/storageview")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(storageview
+ main.cpp
+ storagemodel.cpp storagemodel.h
+)
+
+set_target_properties(storageview PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(storageview PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS storageview
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/itemviews/storageview/main.cpp b/tests/manual/examples/widgets/itemviews/storageview/main.cpp
new file mode 100644
index 0000000000..3bd5392736
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/storageview/main.cpp
@@ -0,0 +1,32 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// Copyright (C) 2016 Ivan Komissarov
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QShortcut>
+#include <QTreeView>
+
+#include "storagemodel.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+
+ QTreeView view;
+ view.resize(640, 480);
+ view.setWindowTitle("Storage View");
+ view.setSelectionBehavior(QAbstractItemView::SelectRows);
+
+ StorageModel *model = new StorageModel(&view);
+ model->refresh();
+ QShortcut *refreshShortcut = new QShortcut(QKeySequence::Refresh, &view);
+ QObject::connect(refreshShortcut, &QShortcut::activated, model, &StorageModel::refresh);
+ view.setModel(model);
+
+ int columnCount = view.model()->columnCount();
+ for (int c = 0; c < columnCount; ++c)
+ view.resizeColumnToContents(c);
+ view.show();
+
+ return a.exec();
+}
diff --git a/tests/manual/examples/widgets/itemviews/storageview/storagemodel.cpp b/tests/manual/examples/widgets/itemviews/storageview/storagemodel.cpp
new file mode 100644
index 0000000000..194f8723f6
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/storageview/storagemodel.cpp
@@ -0,0 +1,164 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// Copyright (C) 2016 Ivan Komissarov
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "storagemodel.h"
+
+#include <QDir>
+#include <QLocale>
+
+void StorageModel::refresh()
+{
+ beginResetModel();
+ m_volumes = QStorageInfo::mountedVolumes();
+ std::sort(m_volumes.begin(), m_volumes.end(),
+ [](const QStorageInfo &st1, const QStorageInfo &st2) {
+ static const QString rootSortString = QStringLiteral(" ");
+ return (st1.isRoot() ? rootSortString : st1.rootPath())
+ < (st2.isRoot() ? rootSortString : st2.rootPath());
+ });
+ endResetModel();
+}
+
+int StorageModel::columnCount(const QModelIndex &/*parent*/) const
+{
+ return ColumnCount;
+}
+
+int StorageModel::rowCount(const QModelIndex &parent) const
+{
+ if (parent.isValid())
+ return 0;
+ return m_volumes.count();
+}
+
+Qt::ItemFlags StorageModel::flags(const QModelIndex &index) const
+{
+ Qt::ItemFlags result = QAbstractTableModel::flags(index);
+ switch (index.column()) {
+ case ColumnAvailable:
+ case ColumnIsReady:
+ case ColumnIsReadOnly:
+ case ColumnIsValid:
+ result |= Qt::ItemIsUserCheckable;
+ break;
+ default:
+ break;
+ }
+ return result;
+}
+
+QVariant StorageModel::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid())
+ return QVariant();
+
+ if (role == Qt::DisplayRole) {
+ const QStorageInfo &volume = m_volumes.at(index.row());
+ switch (index.column()) {
+ case ColumnRootPath:
+ return QDir::toNativeSeparators(volume.rootPath());
+ case ColumnName:
+ return volume.name();
+ case ColumnDevice:
+ return volume.device();
+ case ColumnFileSystemName:
+ return volume.fileSystemType();
+ case ColumnTotal:
+ return QLocale().formattedDataSize(volume.bytesTotal());
+ case ColumnFree:
+ return QLocale().formattedDataSize(volume.bytesFree());
+ case ColumnAvailable:
+ return QLocale().formattedDataSize(volume.bytesAvailable());
+ default:
+ break;
+ }
+ } else if (role == Qt::CheckStateRole) {
+ const QStorageInfo &volume = m_volumes.at(index.row());
+ switch (index.column()) {
+ case ColumnIsReady:
+ return volume.isReady();
+ case ColumnIsReadOnly:
+ return volume.isReadOnly();
+ case ColumnIsValid:
+ return volume.isValid();
+ default:
+ break;
+ }
+ } else if (role == Qt::TextAlignmentRole) {
+ switch (index.column()) {
+ case ColumnTotal:
+ case ColumnFree:
+ case ColumnAvailable:
+ return Qt::AlignTrailing;
+ default:
+ break;
+ }
+ return Qt::AlignLeading;
+ } else if (role == Qt::ToolTipRole) {
+ QLocale locale;
+ const QStorageInfo &volume = m_volumes.at(index.row());
+ return tr("Root path : %1\n"
+ "Name: %2\n"
+ "Display Name: %3\n"
+ "Device: %4\n"
+ "FileSystem: %5\n"
+ "Total size: %6\n"
+ "Free size: %7\n"
+ "Available size: %8\n"
+ "Is Ready: %9\n"
+ "Is Read-only: %10\n"
+ "Is Valid: %11\n"
+ "Is Root: %12"
+ ).
+ arg(QDir::toNativeSeparators(volume.rootPath())).
+ arg(volume.name()).
+ arg(volume.displayName()).
+ arg(QString::fromUtf8(volume.device())).
+ arg(QString::fromUtf8(volume.fileSystemType())).
+ arg(locale.formattedDataSize(volume.bytesTotal())).
+ arg(locale.formattedDataSize(volume.bytesFree())).
+ arg(locale.formattedDataSize(volume.bytesAvailable())).
+ arg(volume.isReady() ? tr("true") : tr("false")).
+ arg(volume.isReadOnly() ? tr("true") : tr("false")).
+ arg(volume.isValid() ? tr("true") : tr("false")).
+ arg(volume.isRoot() ? tr("true") : tr("false"));
+ }
+ return QVariant();
+}
+
+QVariant StorageModel::headerData(int section, Qt::Orientation orientation, int role) const
+{
+ if (orientation != Qt::Horizontal)
+ return QVariant();
+
+ if (role != Qt::DisplayRole)
+ return QVariant();
+
+ switch (section) {
+ case ColumnRootPath:
+ return tr("Root Path");
+ case ColumnName:
+ return tr("Volume Name");
+ case ColumnDevice:
+ return tr("Device");
+ case ColumnFileSystemName:
+ return tr("File System");
+ case ColumnTotal:
+ return tr("Total");
+ case ColumnFree:
+ return tr("Free");
+ case ColumnAvailable:
+ return tr("Available");
+ case ColumnIsReady:
+ return tr("Ready");
+ case ColumnIsReadOnly:
+ return tr("Read-only");
+ case ColumnIsValid:
+ return tr("Valid");
+ default:
+ break;
+ }
+
+ return QVariant();
+}
diff --git a/tests/manual/examples/widgets/itemviews/storageview/storagemodel.h b/tests/manual/examples/widgets/itemviews/storageview/storagemodel.h
new file mode 100644
index 0000000000..f8cc3289c8
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/storageview/storagemodel.h
@@ -0,0 +1,46 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// Copyright (C) 2016 Ivan Komissarov
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef STORAGEMODEL_H
+#define STORAGEMODEL_H
+
+#include <QAbstractTableModel>
+#include <QStorageInfo>
+
+class StorageModel : public QAbstractTableModel
+{
+ Q_OBJECT
+ Q_DISABLE_COPY(StorageModel)
+public:
+ enum Column {
+ ColumnRootPath = 0,
+ ColumnName,
+ ColumnDevice,
+ ColumnFileSystemName,
+ ColumnTotal,
+ ColumnFree,
+ ColumnAvailable,
+ ColumnIsReady,
+ ColumnIsReadOnly,
+ ColumnIsValid,
+ ColumnCount
+ };
+
+ using QAbstractTableModel::QAbstractTableModel;
+
+ int columnCount(const QModelIndex &parent) const override;
+ int rowCount(const QModelIndex &parent) const override;
+
+ QVariant data(const QModelIndex &index, int role) const override;
+ Qt::ItemFlags flags(const QModelIndex &index) const override;
+ QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
+
+public slots:
+ void refresh();
+
+private:
+ QList<QStorageInfo> m_volumes;
+};
+
+#endif // STORAGEMODEL_H
diff --git a/tests/manual/examples/widgets/itemviews/storageview/storageview.pro b/tests/manual/examples/widgets/itemviews/storageview/storageview.pro
new file mode 100644
index 0000000000..2fdb78e7b8
--- /dev/null
+++ b/tests/manual/examples/widgets/itemviews/storageview/storageview.pro
@@ -0,0 +1,12 @@
+QT += core gui widgets
+requires(qtConfig(treeview))
+TARGET = storageview
+TEMPLATE = app
+SOURCES += storagemodel.cpp \
+ main.cpp
+HEADERS += \
+ storagemodel.h
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/itemviews/storageview
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/CMakeLists.txt b/tests/manual/examples/widgets/layouts/borderlayout/CMakeLists.txt
new file mode 100644
index 0000000000..d217e825d5
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(borderlayout LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/layouts/borderlayout")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(borderlayout
+ borderlayout.cpp borderlayout.h
+ main.cpp
+ window.cpp window.h
+)
+
+set_target_properties(borderlayout PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(borderlayout PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS borderlayout
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.cpp b/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.cpp
new file mode 100644
index 0000000000..4dad24da0d
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.cpp
@@ -0,0 +1,171 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "borderlayout.h"
+
+BorderLayout::BorderLayout(QWidget *parent, const QMargins &margins, int spacing)
+ : QLayout(parent)
+{
+ setContentsMargins(margins);
+ setSpacing(spacing);
+}
+
+BorderLayout::BorderLayout(int spacing)
+{
+ setSpacing(spacing);
+}
+
+
+BorderLayout::~BorderLayout()
+{
+ QLayoutItem *l;
+ while ((l = takeAt(0)))
+ delete l;
+}
+
+void BorderLayout::addItem(QLayoutItem *item)
+{
+ add(item, West);
+}
+
+void BorderLayout::addWidget(QWidget *widget, Position position)
+{
+ add(new QWidgetItem(widget), position);
+}
+
+Qt::Orientations BorderLayout::expandingDirections() const
+{
+ return Qt::Horizontal | Qt::Vertical;
+}
+
+bool BorderLayout::hasHeightForWidth() const
+{
+ return false;
+}
+
+int BorderLayout::count() const
+{
+ return list.size();
+}
+
+QLayoutItem *BorderLayout::itemAt(int index) const
+{
+ ItemWrapper *wrapper = list.value(index);
+ return wrapper ? wrapper->item : nullptr;
+}
+
+QSize BorderLayout::minimumSize() const
+{
+ return calculateSize(MinimumSize);
+}
+
+void BorderLayout::setGeometry(const QRect &rect)
+{
+ ItemWrapper *center = nullptr;
+ int eastWidth = 0;
+ int westWidth = 0;
+ int northHeight = 0;
+ int southHeight = 0;
+ int centerHeight = 0;
+ int i;
+
+ QLayout::setGeometry(rect);
+
+ for (i = 0; i < list.size(); ++i) {
+ ItemWrapper *wrapper = list.at(i);
+ QLayoutItem *item = wrapper->item;
+ Position position = wrapper->position;
+
+ if (position == North) {
+ item->setGeometry(QRect(rect.x(), northHeight, rect.width(),
+ item->sizeHint().height()));
+
+ northHeight += item->geometry().height() + spacing();
+ } else if (position == South) {
+ item->setGeometry(QRect(item->geometry().x(),
+ item->geometry().y(), rect.width(),
+ item->sizeHint().height()));
+
+ southHeight += item->geometry().height() + spacing();
+
+ item->setGeometry(QRect(rect.x(),
+ rect.y() + rect.height() - southHeight + spacing(),
+ item->geometry().width(),
+ item->geometry().height()));
+ } else if (position == Center) {
+ center = wrapper;
+ }
+ }
+
+ centerHeight = rect.height() - northHeight - southHeight;
+
+ for (i = 0; i < list.size(); ++i) {
+ ItemWrapper *wrapper = list.at(i);
+ QLayoutItem *item = wrapper->item;
+ Position position = wrapper->position;
+
+ if (position == West) {
+ item->setGeometry(QRect(rect.x() + westWidth, northHeight,
+ item->sizeHint().width(), centerHeight));
+
+ westWidth += item->geometry().width() + spacing();
+ } else if (position == East) {
+ item->setGeometry(QRect(item->geometry().x(), item->geometry().y(),
+ item->sizeHint().width(), centerHeight));
+
+ eastWidth += item->geometry().width() + spacing();
+
+ item->setGeometry(QRect(
+ rect.x() + rect.width() - eastWidth + spacing(),
+ northHeight, item->geometry().width(),
+ item->geometry().height()));
+ }
+ }
+
+ if (center)
+ center->item->setGeometry(QRect(westWidth, northHeight,
+ rect.width() - eastWidth - westWidth,
+ centerHeight));
+}
+
+QSize BorderLayout::sizeHint() const
+{
+ return calculateSize(SizeHint);
+}
+
+QLayoutItem *BorderLayout::takeAt(int index)
+{
+ if (index >= 0 && index < list.size()) {
+ ItemWrapper *layoutStruct = list.takeAt(index);
+ return layoutStruct->item;
+ }
+ return nullptr;
+}
+
+void BorderLayout::add(QLayoutItem *item, Position position)
+{
+ list.append(new ItemWrapper(item, position));
+}
+
+QSize BorderLayout::calculateSize(SizeType sizeType) const
+{
+ QSize totalSize;
+
+ for (int i = 0; i < list.size(); ++i) {
+ ItemWrapper *wrapper = list.at(i);
+ Position position = wrapper->position;
+ QSize itemSize;
+
+ if (sizeType == MinimumSize)
+ itemSize = wrapper->item->minimumSize();
+ else // (sizeType == SizeHint)
+ itemSize = wrapper->item->sizeHint();
+
+ if (position == North || position == South || position == Center)
+ totalSize.rheight() += itemSize.height();
+
+ if (position == West || position == East || position == Center)
+ totalSize.rwidth() += itemSize.width();
+ }
+ return totalSize;
+}
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.h b/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.h
new file mode 100644
index 0000000000..c1d3ae7204
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.h
@@ -0,0 +1,50 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef BORDERLAYOUT_H
+#define BORDERLAYOUT_H
+
+#include <QLayout>
+#include <QRect>
+
+class BorderLayout : public QLayout
+{
+public:
+ enum Position { West, North, South, East, Center };
+
+ explicit BorderLayout(QWidget *parent, const QMargins &margins = QMargins(), int spacing = -1);
+ BorderLayout(int spacing = -1);
+ ~BorderLayout();
+
+ void addItem(QLayoutItem *item) override;
+ void addWidget(QWidget *widget, Position position);
+ Qt::Orientations expandingDirections() const override;
+ bool hasHeightForWidth() const override;
+ int count() const override;
+ QLayoutItem *itemAt(int index) const override;
+ QSize minimumSize() const override;
+ void setGeometry(const QRect &rect) override;
+ QSize sizeHint() const override;
+ QLayoutItem *takeAt(int index) override;
+
+ void add(QLayoutItem *item, Position position);
+
+private:
+ struct ItemWrapper
+ {
+ ItemWrapper(QLayoutItem *i, Position p) {
+ item = i;
+ position = p;
+ }
+
+ QLayoutItem *item;
+ Position position;
+ };
+
+ enum SizeType { MinimumSize, SizeHint };
+ QSize calculateSize(SizeType sizeType) const;
+
+ QList<ItemWrapper *> list;
+};
+
+#endif // BORDERLAYOUT_H
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.pro b/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.pro
new file mode 100644
index 0000000000..53c9647bd7
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/borderlayout.pro
@@ -0,0 +1,11 @@
+QT += widgets
+
+HEADERS = borderlayout.h \
+ window.h
+SOURCES = borderlayout.cpp \
+ main.cpp \
+ window.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/layouts/borderlayout
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/main.cpp b/tests/manual/examples/widgets/layouts/borderlayout/main.cpp
new file mode 100644
index 0000000000..27409403a5
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "window.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ Window window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/window.cpp b/tests/manual/examples/widgets/layouts/borderlayout/window.cpp
new file mode 100644
index 0000000000..ea3b6a6fe8
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/window.cpp
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "borderlayout.h"
+#include "window.h"
+#include <QTextBrowser>
+#include <QLabel>
+
+Window::Window()
+{
+ QTextBrowser *centralWidget = new QTextBrowser;
+ centralWidget->setPlainText(tr("Central widget"));
+
+ BorderLayout *layout = new BorderLayout;
+ layout->addWidget(centralWidget, BorderLayout::Center);
+ layout->addWidget(createLabel("North"), BorderLayout::North);
+ layout->addWidget(createLabel("West"), BorderLayout::West);
+ layout->addWidget(createLabel("East 1"), BorderLayout::East);
+ layout->addWidget(createLabel("East 2") , BorderLayout::East);
+ layout->addWidget(createLabel("South"), BorderLayout::South);
+ setLayout(layout);
+
+ setWindowTitle(tr("Border Layout"));
+}
+
+QLabel *Window::createLabel(const QString &text)
+{
+ QLabel *label = new QLabel(text);
+ label->setFrameStyle(QFrame::Box | QFrame::Raised);
+ return label;
+}
diff --git a/tests/manual/examples/widgets/layouts/borderlayout/window.h b/tests/manual/examples/widgets/layouts/borderlayout/window.h
new file mode 100644
index 0000000000..9e97d0e8fb
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/borderlayout/window.h
@@ -0,0 +1,24 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+QT_END_NAMESPACE
+
+class Window : public QWidget
+{
+ Q_OBJECT
+
+public:
+ Window();
+
+private:
+ QLabel *createLabel(const QString &text);
+};
+
+#endif // WINDOW_H
diff --git a/tests/manual/examples/widgets/layouts/dynamiclayouts/CMakeLists.txt b/tests/manual/examples/widgets/layouts/dynamiclayouts/CMakeLists.txt
new file mode 100644
index 0000000000..26978a901d
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/dynamiclayouts/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(dynamiclayouts LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/layouts/dynamiclayouts")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(dynamiclayouts
+ dialog.cpp dialog.h
+ main.cpp
+)
+
+set_target_properties(dynamiclayouts PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(dynamiclayouts PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS dynamiclayouts
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/layouts/dynamiclayouts/dialog.cpp b/tests/manual/examples/widgets/layouts/dynamiclayouts/dialog.cpp
new file mode 100644
index 0000000000..28b4fc2f7f
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/dynamiclayouts/dialog.cpp
@@ -0,0 +1,136 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "dialog.h"
+
+Dialog::Dialog(QWidget *parent)
+ : QDialog(parent)
+{
+ createRotatableGroupBox();
+ createOptionsGroupBox();
+ createButtonBox();
+
+ mainLayout = new QGridLayout;
+ mainLayout->addWidget(rotatableGroupBox, 0, 0);
+ mainLayout->addWidget(optionsGroupBox, 1, 0);
+ mainLayout->addWidget(buttonBox, 2, 0);
+ setLayout(mainLayout);
+
+ mainLayout->setSizeConstraint(QLayout::SetMinimumSize);
+
+ setWindowTitle(tr("Dynamic Layouts"));
+}
+
+void Dialog::buttonsOrientationChanged(int index)
+{
+ mainLayout->setSizeConstraint(QLayout::SetNoConstraint);
+ setMinimumSize(0, 0);
+
+ Qt::Orientation orientation = Qt::Orientation(
+ buttonsOrientationComboBox->itemData(index).toInt());
+
+ if (orientation == buttonBox->orientation())
+ return;
+
+ mainLayout->removeWidget(buttonBox);
+
+ int spacing = mainLayout->spacing();
+
+ QSize oldSizeHint = buttonBox->sizeHint() + QSize(spacing, spacing);
+ buttonBox->setOrientation(orientation);
+ QSize newSizeHint = buttonBox->sizeHint() + QSize(spacing, spacing);
+
+ if (orientation == Qt::Horizontal) {
+ mainLayout->addWidget(buttonBox, 2, 0);
+ resize(size() + QSize(-oldSizeHint.width(), newSizeHint.height()));
+ } else {
+ mainLayout->addWidget(buttonBox, 0, 3, 2, 1);
+ resize(size() + QSize(newSizeHint.width(), -oldSizeHint.height()));
+ }
+
+ mainLayout->setSizeConstraint(QLayout::SetDefaultConstraint);
+}
+
+void Dialog::rotateWidgets()
+{
+ Q_ASSERT(rotatableWidgets.count() % 2 == 0);
+
+ for (QWidget *widget : std::as_const(rotatableWidgets))
+ rotatableLayout->removeWidget(widget);
+
+ rotatableWidgets.enqueue(rotatableWidgets.dequeue());
+
+ const int n = rotatableWidgets.count();
+ for (int i = 0; i < n / 2; ++i) {
+ rotatableLayout->addWidget(rotatableWidgets[n - i - 1], 0, i);
+ rotatableLayout->addWidget(rotatableWidgets[i], 1, i);
+ }
+}
+
+void Dialog::help()
+{
+ QMessageBox::information(this, tr("Dynamic Layouts Help"),
+ tr("This example shows how to change layouts "
+ "dynamically."));
+}
+
+void Dialog::createRotatableGroupBox()
+{
+ rotatableGroupBox = new QGroupBox(tr("Rotatable Widgets"));
+
+ rotatableWidgets.enqueue(new QSpinBox);
+ rotatableWidgets.enqueue(new QSlider);
+ rotatableWidgets.enqueue(new QDial);
+ rotatableWidgets.enqueue(new QProgressBar);
+
+ int n = rotatableWidgets.count();
+ for (int i = 0; i < n; ++i) {
+ connect(rotatableWidgets[i], SIGNAL(valueChanged(int)),
+ rotatableWidgets[(i + 1) % n], SLOT(setValue(int)));
+ }
+
+ rotatableLayout = new QGridLayout;
+ rotatableGroupBox->setLayout(rotatableLayout);
+
+ rotateWidgets();
+}
+
+void Dialog::createOptionsGroupBox()
+{
+ optionsGroupBox = new QGroupBox(tr("Options"));
+
+ buttonsOrientationLabel = new QLabel(tr("Orientation of buttons:"));
+
+ buttonsOrientationComboBox = new QComboBox;
+ buttonsOrientationComboBox->addItem(tr("Horizontal"), Qt::Horizontal);
+ buttonsOrientationComboBox->addItem(tr("Vertical"), Qt::Vertical);
+
+ connect(buttonsOrientationComboBox,
+ &QComboBox::currentIndexChanged,
+ this,
+ &Dialog::buttonsOrientationChanged);
+
+ optionsLayout = new QGridLayout;
+ optionsLayout->addWidget(buttonsOrientationLabel, 0, 0);
+ optionsLayout->addWidget(buttonsOrientationComboBox, 0, 1);
+ optionsLayout->setColumnStretch(2, 1);
+ optionsGroupBox->setLayout(optionsLayout);
+}
+
+void Dialog::createButtonBox()
+{
+ buttonBox = new QDialogButtonBox;
+
+ closeButton = buttonBox->addButton(QDialogButtonBox::Close);
+ helpButton = buttonBox->addButton(QDialogButtonBox::Help);
+ rotateWidgetsButton = buttonBox->addButton(tr("Rotate &Widgets"),
+ QDialogButtonBox::ActionRole);
+
+ connect(rotateWidgetsButton, &QPushButton::clicked, this, &Dialog::rotateWidgets);
+ connect(closeButton, &QPushButton::clicked, this, &Dialog::close);
+ connect(helpButton, &QPushButton::clicked, this, &Dialog::help);
+}
+
+
diff --git a/tests/manual/examples/widgets/layouts/dynamiclayouts/dialog.h b/tests/manual/examples/widgets/layouts/dynamiclayouts/dialog.h
new file mode 100644
index 0000000000..89424cee8a
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/dynamiclayouts/dialog.h
@@ -0,0 +1,53 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DIALOG_H
+#define DIALOG_H
+
+#include <QDialog>
+#include <QQueue>
+
+QT_BEGIN_NAMESPACE
+class QComboBox;
+class QDialogButtonBox;
+class QGridLayout;
+class QGroupBox;
+class QLabel;
+class QPushButton;
+QT_END_NAMESPACE
+
+class Dialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ Dialog(QWidget *parent = nullptr);
+
+private slots:
+ void buttonsOrientationChanged(int index);
+ void rotateWidgets();
+ void help();
+
+private:
+ void createRotatableGroupBox();
+ void createOptionsGroupBox();
+ void createButtonBox();
+
+ QGroupBox *rotatableGroupBox;
+ QQueue<QWidget *> rotatableWidgets;
+
+ QGroupBox *optionsGroupBox;
+ QLabel *buttonsOrientationLabel;
+ QComboBox *buttonsOrientationComboBox;
+
+ QDialogButtonBox *buttonBox;
+ QPushButton *closeButton;
+ QPushButton *helpButton;
+ QPushButton *rotateWidgetsButton;
+
+ QGridLayout *mainLayout;
+ QGridLayout *rotatableLayout;
+ QGridLayout *optionsLayout;
+};
+
+#endif // DIALOG_H
diff --git a/tests/manual/examples/widgets/layouts/dynamiclayouts/dynamiclayouts.pro b/tests/manual/examples/widgets/layouts/dynamiclayouts/dynamiclayouts.pro
new file mode 100644
index 0000000000..dcd4288698
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/dynamiclayouts/dynamiclayouts.pro
@@ -0,0 +1,10 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS = dialog.h
+SOURCES = dialog.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/layouts/dynamiclayouts
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/layouts/dynamiclayouts/main.cpp b/tests/manual/examples/widgets/layouts/dynamiclayouts/main.cpp
new file mode 100644
index 0000000000..865e0d1579
--- /dev/null
+++ b/tests/manual/examples/widgets/layouts/dynamiclayouts/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "dialog.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ Dialog dialog;
+ dialog.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/CMakeLists.txt b/tests/manual/examples/widgets/mainwindows/dockwidgets/CMakeLists.txt
new file mode 100644
index 0000000000..fd8444ae65
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/CMakeLists.txt
@@ -0,0 +1,59 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(dockwidgets LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/mainwindows/dockwidgets")
+
+find_package(Qt6
+ REQUIRED COMPONENTS Core Gui Widgets
+ OPTIONAL_COMPONENTS PrintSupport
+)
+
+qt_standard_project_setup()
+
+qt_add_executable(dockwidgets
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(dockwidgets PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(dockwidgets PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+if (TARGET Qt6::PrintSupport)
+ target_link_libraries(dockwidgets PRIVATE Qt6::PrintSupport)
+endif()
+
+# Resources:
+set(dockwidgets_resource_files
+ "images/new.png"
+ "images/print.png"
+ "images/save.png"
+ "images/undo.png"
+)
+
+qt_add_resources(dockwidgets "dockwidgets"
+ PREFIX
+ "/"
+ FILES
+ ${dockwidgets_resource_files}
+)
+
+install(TARGETS dockwidgets
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/dockwidgets.pro b/tests/manual/examples/widgets/mainwindows/dockwidgets/dockwidgets.pro
new file mode 100644
index 0000000000..3acded5ed3
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/dockwidgets.pro
@@ -0,0 +1,12 @@
+QT += widgets
+requires(qtConfig(listwidget))
+qtHaveModule(printsupport): QT += printsupport
+
+HEADERS = mainwindow.h
+SOURCES = main.cpp \
+ mainwindow.cpp
+RESOURCES = dockwidgets.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/mainwindows/dockwidgets
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/dockwidgets.qrc b/tests/manual/examples/widgets/mainwindows/dockwidgets/dockwidgets.qrc
new file mode 100644
index 0000000000..968feac7ea
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/dockwidgets.qrc
@@ -0,0 +1,8 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/new.png</file>
+ <file>images/print.png</file>
+ <file>images/save.png</file>
+ <file>images/undo.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/images/new.png b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/new.png
new file mode 100644
index 0000000000..dd795cfffc
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/new.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/images/print.png b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/print.png
new file mode 100644
index 0000000000..2afb769ee2
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/print.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/images/save.png b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/save.png
new file mode 100644
index 0000000000..46eac82ad1
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/save.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/images/undo.png b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/undo.png
new file mode 100644
index 0000000000..eee23d24a3
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/images/undo.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/main.cpp b/tests/manual/examples/widgets/mainwindows/dockwidgets/main.cpp
new file mode 100644
index 0000000000..431d7dae98
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow mainWin;
+ mainWin.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/mainwindow.cpp b/tests/manual/examples/widgets/mainwindows/dockwidgets/mainwindow.cpp
new file mode 100644
index 0000000000..3493a66a67
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/mainwindow.cpp
@@ -0,0 +1,298 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+//! [0]
+#include <QtWidgets>
+#if defined(QT_PRINTSUPPORT_LIB)
+#include <QtPrintSupport/qtprintsupportglobal.h>
+#if QT_CONFIG(printdialog)
+#include <QtPrintSupport>
+#endif
+#endif
+
+#include "mainwindow.h"
+//! [0]
+
+//! [1]
+MainWindow::MainWindow()
+ : textEdit(new QTextEdit)
+{
+ setCentralWidget(textEdit);
+
+ createActions();
+ createStatusBar();
+ createDockWindows();
+
+ setWindowTitle(tr("Dock Widgets"));
+
+ newLetter();
+ setUnifiedTitleAndToolBarOnMac(true);
+}
+//! [1]
+
+//! [2]
+void MainWindow::newLetter()
+{
+ textEdit->clear();
+
+ QTextCursor cursor(textEdit->textCursor());
+ cursor.movePosition(QTextCursor::Start);
+ QTextFrame *topFrame = cursor.currentFrame();
+ QTextFrameFormat topFrameFormat = topFrame->frameFormat();
+ topFrameFormat.setPadding(16);
+ topFrame->setFrameFormat(topFrameFormat);
+
+ QTextCharFormat textFormat;
+ QTextCharFormat boldFormat;
+ boldFormat.setFontWeight(QFont::Bold);
+ QTextCharFormat italicFormat;
+ italicFormat.setFontItalic(true);
+
+ QTextTableFormat tableFormat;
+ tableFormat.setBorder(1);
+ tableFormat.setCellPadding(16);
+ tableFormat.setAlignment(Qt::AlignRight);
+ cursor.insertTable(1, 1, tableFormat);
+ cursor.insertText("The Firm", boldFormat);
+ cursor.insertBlock();
+ cursor.insertText("321 City Street", textFormat);
+ cursor.insertBlock();
+ cursor.insertText("Industry Park");
+ cursor.insertBlock();
+ cursor.insertText("Some Country");
+ cursor.setPosition(topFrame->lastPosition());
+ cursor.insertText(QDate::currentDate().toString("d MMMM yyyy"), textFormat);
+ cursor.insertBlock();
+ cursor.insertBlock();
+ cursor.insertText("Dear ", textFormat);
+ cursor.insertText("NAME", italicFormat);
+ cursor.insertText(",", textFormat);
+ for (int i = 0; i < 3; ++i)
+ cursor.insertBlock();
+ cursor.insertText(tr("Yours sincerely,"), textFormat);
+ for (int i = 0; i < 3; ++i)
+ cursor.insertBlock();
+ cursor.insertText("The Boss", textFormat);
+ cursor.insertBlock();
+ cursor.insertText("ADDRESS", italicFormat);
+}
+//! [2]
+
+//! [3]
+void MainWindow::print()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ QTextDocument *document = textEdit->document();
+ QPrinter printer;
+
+ QPrintDialog dlg(&printer, this);
+ if (dlg.exec() != QDialog::Accepted) {
+ return;
+ }
+
+ document->print(&printer);
+ statusBar()->showMessage(tr("Ready"), 2000);
+#endif
+}
+//! [3]
+
+//! [4]
+void MainWindow::save()
+{
+ QMimeDatabase mimeDatabase;
+ QString fileName = QFileDialog::getSaveFileName(this,
+ tr("Choose a file name"), ".",
+ mimeDatabase.mimeTypeForName("text/html").filterString());
+ if (fileName.isEmpty())
+ return;
+ QFile file(fileName);
+ if (!file.open(QFile::WriteOnly | QFile::Text)) {
+ QMessageBox::warning(this, tr("Dock Widgets"),
+ tr("Cannot write file %1:\n%2.")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString()));
+ return;
+ }
+
+ QTextStream out(&file);
+ QGuiApplication::setOverrideCursor(Qt::WaitCursor);
+ out << textEdit->toHtml();
+ QGuiApplication::restoreOverrideCursor();
+
+ statusBar()->showMessage(tr("Saved '%1'").arg(fileName), 2000);
+}
+//! [4]
+
+//! [5]
+void MainWindow::undo()
+{
+ QTextDocument *document = textEdit->document();
+ document->undo();
+}
+//! [5]
+
+//! [6]
+void MainWindow::insertCustomer(const QString &customer)
+{
+ if (customer.isEmpty())
+ return;
+ QStringList customerList = customer.split(", ");
+ QTextDocument *document = textEdit->document();
+ QTextCursor cursor = document->find("NAME");
+ if (!cursor.isNull()) {
+ cursor.beginEditBlock();
+ cursor.insertText(customerList.at(0));
+ QTextCursor oldcursor = cursor;
+ cursor = document->find("ADDRESS");
+ if (!cursor.isNull()) {
+ for (int i = 1; i < customerList.size(); ++i) {
+ cursor.insertBlock();
+ cursor.insertText(customerList.at(i));
+ }
+ cursor.endEditBlock();
+ }
+ else
+ oldcursor.endEditBlock();
+ }
+}
+//! [6]
+
+//! [7]
+void MainWindow::addParagraph(const QString &paragraph)
+{
+ if (paragraph.isEmpty())
+ return;
+ QTextDocument *document = textEdit->document();
+ QTextCursor cursor = document->find(tr("Yours sincerely,"));
+ if (cursor.isNull())
+ return;
+ cursor.beginEditBlock();
+ cursor.movePosition(QTextCursor::PreviousBlock, QTextCursor::MoveAnchor, 2);
+ cursor.insertBlock();
+ cursor.insertText(paragraph);
+ cursor.insertBlock();
+ cursor.endEditBlock();
+
+}
+//! [7]
+
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About Dock Widgets"),
+ tr("The <b>Dock Widgets</b> example demonstrates how to "
+ "use Qt's dock widgets. You can enter your own text, "
+ "click a customer to add a customer name and "
+ "address, and click standard paragraphs to add them."));
+}
+
+void MainWindow::createActions()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+ QToolBar *fileToolBar = addToolBar(tr("File"));
+
+ const QIcon newIcon = QIcon::fromTheme("document-new", QIcon(":/images/new.png"));
+ QAction *newLetterAct = new QAction(newIcon, tr("&New Letter"), this);
+ newLetterAct->setShortcuts(QKeySequence::New);
+ newLetterAct->setStatusTip(tr("Create a new form letter"));
+ connect(newLetterAct, &QAction::triggered, this, &MainWindow::newLetter);
+ fileMenu->addAction(newLetterAct);
+ fileToolBar->addAction(newLetterAct);
+
+ const QIcon saveIcon = QIcon::fromTheme("document-save", QIcon(":/images/save.png"));
+ QAction *saveAct = new QAction(saveIcon, tr("&Save..."), this);
+ saveAct->setShortcuts(QKeySequence::Save);
+ saveAct->setStatusTip(tr("Save the current form letter"));
+ connect(saveAct, &QAction::triggered, this, &MainWindow::save);
+ fileMenu->addAction(saveAct);
+ fileToolBar->addAction(saveAct);
+
+ const QIcon printIcon = QIcon::fromTheme("document-print", QIcon(":/images/print.png"));
+ QAction *printAct = new QAction(printIcon, tr("&Print..."), this);
+ printAct->setShortcuts(QKeySequence::Print);
+ printAct->setStatusTip(tr("Print the current form letter"));
+ connect(printAct, &QAction::triggered, this, &MainWindow::print);
+ fileMenu->addAction(printAct);
+ fileToolBar->addAction(printAct);
+
+ fileMenu->addSeparator();
+
+ QAction *quitAct = fileMenu->addAction(tr("&Quit"), qApp, &QCoreApplication::quit);
+ quitAct->setShortcuts(QKeySequence::Quit);
+ quitAct->setStatusTip(tr("Quit the application"));
+
+ QMenu *editMenu = menuBar()->addMenu(tr("&Edit"));
+ QToolBar *editToolBar = addToolBar(tr("Edit"));
+ const QIcon undoIcon = QIcon::fromTheme("edit-undo", QIcon(":/images/undo.png"));
+ QAction *undoAct = new QAction(undoIcon, tr("&Undo"), this);
+ undoAct->setShortcuts(QKeySequence::Undo);
+ undoAct->setStatusTip(tr("Undo the last editing action"));
+ connect(undoAct, &QAction::triggered, this, &MainWindow::undo);
+ editMenu->addAction(undoAct);
+ editToolBar->addAction(undoAct);
+
+ viewMenu = menuBar()->addMenu(tr("&View"));
+
+ menuBar()->addSeparator();
+
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+
+ QAction *aboutAct = helpMenu->addAction(tr("&About"), this, &MainWindow::about);
+ aboutAct->setStatusTip(tr("Show the application's About box"));
+
+ QAction *aboutQtAct = helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+ aboutQtAct->setStatusTip(tr("Show the Qt library's About box"));
+}
+
+//! [8]
+void MainWindow::createStatusBar()
+{
+ statusBar()->showMessage(tr("Ready"));
+}
+//! [8]
+
+//! [9]
+void MainWindow::createDockWindows()
+{
+ QDockWidget *dock = new QDockWidget(tr("Customers"), this);
+ dock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
+ customerList = new QListWidget(dock);
+ customerList->addItems(QStringList()
+ << "John Doe, Harmony Enterprises, 12 Lakeside, Ambleton"
+ << "Jane Doe, Memorabilia, 23 Watersedge, Beaton"
+ << "Tammy Shea, Tiblanka, 38 Sea Views, Carlton"
+ << "Tim Sheen, Caraba Gifts, 48 Ocean Way, Deal"
+ << "Sol Harvey, Chicos Coffee, 53 New Springs, Eccleston"
+ << "Sally Hobart, Tiroli Tea, 67 Long River, Fedula");
+ dock->setWidget(customerList);
+ addDockWidget(Qt::RightDockWidgetArea, dock);
+ viewMenu->addAction(dock->toggleViewAction());
+
+ dock = new QDockWidget(tr("Paragraphs"), this);
+ paragraphsList = new QListWidget(dock);
+ paragraphsList->addItems(QStringList()
+ << "Thank you for your payment which we have received today."
+ << "Your order has been dispatched and should be with you "
+ "within 28 days."
+ << "We have dispatched those items that were in stock. The "
+ "rest of your order will be dispatched once all the "
+ "remaining items have arrived at our warehouse. No "
+ "additional shipping charges will be made."
+ << "You made a small overpayment (less than $5) which we "
+ "will keep on account for you, or return at your request."
+ << "You made a small underpayment (less than $1), but we have "
+ "sent your order anyway. We'll add this underpayment to "
+ "your next bill."
+ << "Unfortunately you did not send enough money. Please remit "
+ "an additional $. Your order will be dispatched as soon as "
+ "the complete amount has been received."
+ << "You made an overpayment (more than $5). Do you wish to "
+ "buy more items, or should we return the excess to you?");
+ dock->setWidget(paragraphsList);
+ addDockWidget(Qt::RightDockWidgetArea, dock);
+ viewMenu->addAction(dock->toggleViewAction());
+
+ connect(customerList, &QListWidget::currentTextChanged,
+ this, &MainWindow::insertCustomer);
+ connect(paragraphsList, &QListWidget::currentTextChanged,
+ this, &MainWindow::addParagraph);
+}
+//! [9]
diff --git a/tests/manual/examples/widgets/mainwindows/dockwidgets/mainwindow.h b/tests/manual/examples/widgets/mainwindows/dockwidgets/mainwindow.h
new file mode 100644
index 0000000000..67890e8a61
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/dockwidgets/mainwindow.h
@@ -0,0 +1,46 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QListWidget;
+class QMenu;
+class QTextEdit;
+QT_END_NAMESPACE
+
+//! [0]
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+private slots:
+ void newLetter();
+ void save();
+ void print();
+ void undo();
+ void about();
+ void insertCustomer(const QString &customer);
+ void addParagraph(const QString &paragraph);
+
+private:
+ void createActions();
+ void createStatusBar();
+ void createDockWindows();
+
+ QTextEdit *textEdit;
+ QListWidget *customerList;
+ QListWidget *paragraphsList;
+
+ QMenu *viewMenu;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/CMakeLists.txt b/tests/manual/examples/widgets/mainwindows/mainwindow/CMakeLists.txt
new file mode 100644
index 0000000000..bab95a9145
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/CMakeLists.txt
@@ -0,0 +1,54 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(mainwindow LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/mainwindows/mainwindow")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(mainwindow
+ colorswatch.cpp colorswatch.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ toolbar.cpp toolbar.h
+)
+
+set_target_properties(mainwindow PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(mainwindow PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(mainwindow_resource_files
+ "qt.png"
+ "titlebarCenter.png"
+ "titlebarLeft.png"
+ "titlebarRight.png"
+)
+
+qt_add_resources(mainwindow "mainwindow"
+ PREFIX
+ "/res"
+ FILES
+ ${mainwindow_resource_files}
+)
+
+install(TARGETS mainwindow
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/colorswatch.cpp b/tests/manual/examples/widgets/mainwindows/mainwindow/colorswatch.cpp
new file mode 100644
index 0000000000..678f00054c
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/colorswatch.cpp
@@ -0,0 +1,685 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "colorswatch.h"
+
+#include <QActionGroup>
+#include <QtEvents>
+#include <QFrame>
+#include <QMainWindow>
+#include <QMenu>
+#include <QPainter>
+#include <QImage>
+#include <QColor>
+#include <QDialog>
+#include <QDialogButtonBox>
+#include <QGridLayout>
+#include <QSignalBlocker>
+#include <QSpinBox>
+#include <QLabel>
+#include <QPainterPath>
+#include <QPushButton>
+#include <QHBoxLayout>
+#include <QBitmap>
+#include <QtDebug>
+
+#undef DEBUG_SIZEHINTS
+
+QColor bgColorForName(const QString &name)
+{
+ if (name == "Black")
+ return QColor("#D8D8D8");
+ if (name == "White")
+ return QColor("#F1F1F1");
+ if (name == "Red")
+ return QColor("#F1D8D8");
+ if (name == "Green")
+ return QColor("#D8E4D8");
+ if (name == "Blue")
+ return QColor("#D8D8F1");
+ if (name == "Yellow")
+ return QColor("#F1F0D8");
+ return QColor(name).lighter(110);
+}
+
+QColor fgColorForName(const QString &name)
+{
+ if (name == "Black")
+ return QColor("#6C6C6C");
+ if (name == "White")
+ return QColor("#F8F8F8");
+ if (name == "Red")
+ return QColor("#F86C6C");
+ if (name == "Green")
+ return QColor("#6CB26C");
+ if (name == "Blue")
+ return QColor("#6C6CF8");
+ if (name == "Yellow")
+ return QColor("#F8F76C");
+ return QColor(name);
+}
+
+class ColorDock : public QFrame
+{
+ Q_OBJECT
+public:
+ explicit ColorDock(const QString &c, QWidget *parent);
+
+ QSize sizeHint() const override { return szHint; }
+ QSize minimumSizeHint() const override { return minSzHint; }
+
+ void setCustomSizeHint(const QSize &size);
+
+public slots:
+ void changeSizeHints();
+
+protected:
+ void paintEvent(QPaintEvent *) override;
+
+private:
+ const QString color;
+ QSize szHint;
+ QSize minSzHint;
+};
+
+ColorDock::ColorDock(const QString &c, QWidget *parent)
+ : QFrame(parent)
+ , color(c)
+ , szHint(-1, -1)
+ , minSzHint(125, 75)
+{
+ QFont font = this->font();
+ font.setPointSize(8);
+ setFont(font);
+}
+
+void ColorDock::paintEvent(QPaintEvent *)
+{
+ QPainter p(this);
+ p.setRenderHint(QPainter::Antialiasing);
+ p.fillRect(rect(), bgColorForName(color));
+
+ p.save();
+
+ extern void render_qt_text(QPainter *, int, int, const QColor &);
+ render_qt_text(&p, width(), height(), fgColorForName(color));
+
+ p.restore();
+
+#ifdef DEBUG_SIZEHINTS
+ p.setRenderHint(QPainter::Antialiasing, false);
+
+ QSize sz = size();
+ QSize szHint = sizeHint();
+ QSize minSzHint = minimumSizeHint();
+ QSize maxSz = maximumSize();
+ QString text = QString::fromLatin1("sz: %1x%2\nszHint: %3x%4\nminSzHint: %5x%6\n"
+ "maxSz: %8x%9")
+ .arg(sz.width()).arg(sz.height())
+ .arg(szHint.width()).arg(szHint.height())
+ .arg(minSzHint.width()).arg(minSzHint.height())
+ .arg(maxSz.width()).arg(maxSz.height());
+
+ QRect r = fontMetrics().boundingRect(rect(), Qt::AlignLeft|Qt::AlignTop, text);
+ r.adjust(-2, -2, 1, 1);
+ p.translate(4, 4);
+ QColor bg = Qt::yellow;
+ bg.setAlpha(120);
+ p.setBrush(bg);
+ p.setPen(Qt::black);
+ p.drawRect(r);
+ p.drawText(rect(), Qt::AlignLeft|Qt::AlignTop, text);
+#endif // DEBUG_SIZEHINTS
+}
+
+static QSpinBox *createSpinBox(int value, QWidget *parent, int max = 1000)
+{
+ QSpinBox *result = new QSpinBox(parent);
+ result->setMinimum(-1);
+ result->setMaximum(max);
+ result->setValue(value);
+ return result;
+}
+
+void ColorDock::changeSizeHints()
+{
+ QDialog dialog(this);
+ dialog.setWindowFlags(dialog.windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ dialog.setWindowTitle(color);
+
+ QVBoxLayout *topLayout = new QVBoxLayout(&dialog);
+
+ QGridLayout *inputLayout = new QGridLayout();
+ topLayout->addLayout(inputLayout);
+
+ inputLayout->addWidget(new QLabel(tr("Size Hint:"), &dialog), 0, 0);
+ inputLayout->addWidget(new QLabel(tr("Min Size Hint:"), &dialog), 1, 0);
+ inputLayout->addWidget(new QLabel(tr("Max Size:"), &dialog), 2, 0);
+ inputLayout->addWidget(new QLabel(tr("Dock Widget Max Size:"), &dialog), 3, 0);
+
+ QSpinBox *szHintW = createSpinBox(szHint.width(), &dialog);
+ inputLayout->addWidget(szHintW, 0, 1);
+ QSpinBox *szHintH = createSpinBox(szHint.height(), &dialog);
+ inputLayout->addWidget(szHintH, 0, 2);
+
+ QSpinBox *minSzHintW = createSpinBox(minSzHint.width(), &dialog);
+ inputLayout->addWidget(minSzHintW, 1, 1);
+ QSpinBox *minSzHintH = createSpinBox(minSzHint.height(), &dialog);
+ inputLayout->addWidget(minSzHintH, 1, 2);
+
+ QSize maxSz = maximumSize();
+ QSpinBox *maxSzW = createSpinBox(maxSz.width(), &dialog, QWIDGETSIZE_MAX);
+ inputLayout->addWidget(maxSzW, 2, 1);
+ QSpinBox *maxSzH = createSpinBox(maxSz.height(), &dialog, QWIDGETSIZE_MAX);
+ inputLayout->addWidget(maxSzH, 2, 2);
+
+ QSize dwMaxSz = parentWidget()->maximumSize();
+ QSpinBox *dwMaxSzW = createSpinBox(dwMaxSz.width(), &dialog, QWIDGETSIZE_MAX);
+ inputLayout->addWidget(dwMaxSzW, 3, 1);
+ QSpinBox *dwMaxSzH = createSpinBox(dwMaxSz.height(), &dialog, QWIDGETSIZE_MAX);
+ inputLayout->addWidget(dwMaxSzH, 3, 2);
+
+ inputLayout->setColumnStretch(1, 1);
+ inputLayout->setColumnStretch(2, 1);
+
+ topLayout->addStretch();
+
+ QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
+ connect(buttonBox, &QDialogButtonBox::rejected, &dialog, &QDialog::reject);
+ connect(buttonBox, &QDialogButtonBox::accepted, &dialog, &QDialog::accept);
+
+ topLayout->addWidget(buttonBox);
+
+ if (dialog.exec() != QDialog::Accepted)
+ return;
+
+ szHint = QSize(szHintW->value(), szHintH->value());
+ minSzHint = QSize(minSzHintW->value(), minSzHintH->value());
+ maxSz = QSize(maxSzW->value(), maxSzH->value());
+ setMaximumSize(maxSz);
+ dwMaxSz = QSize(dwMaxSzW->value(), dwMaxSzH->value());
+ parentWidget()->setMaximumSize(dwMaxSz);
+ updateGeometry();
+ update();
+}
+
+void ColorDock::setCustomSizeHint(const QSize &size)
+{
+ if (szHint != size) {
+ szHint = size;
+ updateGeometry();
+ }
+}
+
+ColorSwatch::ColorSwatch(const QString &colorName, QMainWindow *parent, Qt::WindowFlags flags)
+ : QDockWidget(parent, flags), mainWindow(parent)
+{
+ setObjectName(colorName + QLatin1String(" Dock Widget"));
+ setWindowTitle(objectName() + QLatin1String(" [*]"));
+
+ ColorDock *swatch = new ColorDock(colorName, this);
+ swatch->setFrameStyle(QFrame::Box | QFrame::Sunken);
+
+ setWidget(swatch);
+
+ closableAction = new QAction(tr("Closable"), this);
+ closableAction->setCheckable(true);
+ connect(closableAction, &QAction::triggered, this, &ColorSwatch::changeClosable);
+
+ movableAction = new QAction(tr("Movable"), this);
+ movableAction->setCheckable(true);
+ connect(movableAction, &QAction::triggered, this, &ColorSwatch::changeMovable);
+
+ floatableAction = new QAction(tr("Floatable"), this);
+ floatableAction->setCheckable(true);
+ connect(floatableAction, &QAction::triggered, this, &ColorSwatch::changeFloatable);
+
+ verticalTitleBarAction = new QAction(tr("Vertical title bar"), this);
+ verticalTitleBarAction->setCheckable(true);
+ connect(verticalTitleBarAction, &QAction::triggered,
+ this, &ColorSwatch::changeVerticalTitleBar);
+
+ floatingAction = new QAction(tr("Floating"), this);
+ floatingAction->setCheckable(true);
+ connect(floatingAction, &QAction::triggered, this, &ColorSwatch::changeFloating);
+
+ allowedAreasActions = new QActionGroup(this);
+ allowedAreasActions->setExclusive(false);
+
+ allowLeftAction = new QAction(tr("Allow on Left"), this);
+ allowLeftAction->setCheckable(true);
+ connect(allowLeftAction, &QAction::triggered, this, &ColorSwatch::allowLeft);
+
+ allowRightAction = new QAction(tr("Allow on Right"), this);
+ allowRightAction->setCheckable(true);
+ connect(allowRightAction, &QAction::triggered, this, &ColorSwatch::allowRight);
+
+ allowTopAction = new QAction(tr("Allow on Top"), this);
+ allowTopAction->setCheckable(true);
+ connect(allowTopAction, &QAction::triggered, this, &ColorSwatch::allowTop);
+
+ allowBottomAction = new QAction(tr("Allow on Bottom"), this);
+ allowBottomAction->setCheckable(true);
+ connect(allowBottomAction, &QAction::triggered, this, &ColorSwatch::allowBottom);
+
+ allowedAreasActions->addAction(allowLeftAction);
+ allowedAreasActions->addAction(allowRightAction);
+ allowedAreasActions->addAction(allowTopAction);
+ allowedAreasActions->addAction(allowBottomAction);
+
+ areaActions = new QActionGroup(this);
+ areaActions->setExclusive(true);
+
+ leftAction = new QAction(tr("Place on Left") , this);
+ leftAction->setCheckable(true);
+ connect(leftAction, &QAction::triggered, this, &ColorSwatch::placeLeft);
+
+ rightAction = new QAction(tr("Place on Right") , this);
+ rightAction->setCheckable(true);
+ connect(rightAction, &QAction::triggered, this, &ColorSwatch::placeRight);
+
+ topAction = new QAction(tr("Place on Top") , this);
+ topAction->setCheckable(true);
+ connect(topAction, &QAction::triggered, this, &ColorSwatch::placeTop);
+
+ bottomAction = new QAction(tr("Place on Bottom") , this);
+ bottomAction->setCheckable(true);
+ connect(bottomAction, &QAction::triggered, this, &ColorSwatch::placeBottom);
+
+ areaActions->addAction(leftAction);
+ areaActions->addAction(rightAction);
+ areaActions->addAction(topAction);
+ areaActions->addAction(bottomAction);
+
+ connect(movableAction, &QAction::triggered, areaActions, &QActionGroup::setEnabled);
+
+ connect(movableAction, &QAction::triggered, allowedAreasActions, &QActionGroup::setEnabled);
+
+ connect(floatableAction, &QAction::triggered, floatingAction, &QAction::setEnabled);
+
+ connect(floatingAction, &QAction::triggered, floatableAction, &QAction::setDisabled);
+ connect(movableAction, &QAction::triggered, floatableAction, &QAction::setEnabled);
+
+ tabMenu = new QMenu(this);
+ tabMenu->setTitle(tr("Tab into"));
+ connect(tabMenu, &QMenu::triggered, this, &ColorSwatch::tabInto);
+
+ splitHMenu = new QMenu(this);
+ splitHMenu->setTitle(tr("Split horizontally into"));
+ connect(splitHMenu, &QMenu::triggered, this, &ColorSwatch::splitInto);
+
+ splitVMenu = new QMenu(this);
+ splitVMenu->setTitle(tr("Split vertically into"));
+ connect(splitVMenu, &QMenu::triggered, this, &ColorSwatch::splitInto);
+
+ QAction *windowModifiedAction = new QAction(tr("Modified"), this);
+ windowModifiedAction->setCheckable(true);
+ windowModifiedAction->setChecked(false);
+ connect(windowModifiedAction, &QAction::toggled, this, &QWidget::setWindowModified);
+
+ menu = new QMenu(colorName, this);
+ menu->addAction(toggleViewAction());
+ menu->addAction(tr("Raise"), this, &QWidget::raise);
+ menu->addAction(tr("Change Size Hints..."), swatch, &ColorDock::changeSizeHints);
+
+ menu->addSeparator();
+ menu->addAction(closableAction);
+ menu->addAction(movableAction);
+ menu->addAction(floatableAction);
+ menu->addAction(floatingAction);
+ menu->addAction(verticalTitleBarAction);
+ menu->addSeparator();
+ menu->addActions(allowedAreasActions->actions());
+ menu->addSeparator();
+ menu->addActions(areaActions->actions());
+ menu->addSeparator();
+ menu->addMenu(splitHMenu);
+ menu->addMenu(splitVMenu);
+ menu->addMenu(tabMenu);
+ menu->addSeparator();
+ menu->addAction(windowModifiedAction);
+
+ connect(menu, &QMenu::aboutToShow, this, &ColorSwatch::updateContextMenu);
+
+ if (colorName == QLatin1String("Black")) {
+ leftAction->setShortcut(Qt::CTRL | Qt::Key_W);
+ rightAction->setShortcut(Qt::CTRL | Qt::Key_E);
+ toggleViewAction()->setShortcut(Qt::CTRL | Qt::Key_R);
+ }
+}
+
+void ColorSwatch::updateContextMenu()
+{
+ const Qt::DockWidgetArea area = mainWindow->dockWidgetArea(this);
+ const Qt::DockWidgetAreas areas = allowedAreas();
+
+ closableAction->setChecked(features() & QDockWidget::DockWidgetClosable);
+ if (windowType() == Qt::Drawer) {
+ floatableAction->setEnabled(false);
+ floatingAction->setEnabled(false);
+ movableAction->setEnabled(false);
+ verticalTitleBarAction->setChecked(false);
+ } else {
+ floatableAction->setChecked(features() & QDockWidget::DockWidgetFloatable);
+ floatingAction->setChecked(isWindow());
+ // done after floating, to get 'floatable' correctly initialized
+ movableAction->setChecked(features() & QDockWidget::DockWidgetMovable);
+ verticalTitleBarAction
+ ->setChecked(features() & QDockWidget::DockWidgetVerticalTitleBar);
+ }
+
+ allowLeftAction->setChecked(isAreaAllowed(Qt::LeftDockWidgetArea));
+ allowRightAction->setChecked(isAreaAllowed(Qt::RightDockWidgetArea));
+ allowTopAction->setChecked(isAreaAllowed(Qt::TopDockWidgetArea));
+ allowBottomAction->setChecked(isAreaAllowed(Qt::BottomDockWidgetArea));
+
+ if (allowedAreasActions->isEnabled()) {
+ allowLeftAction->setEnabled(area != Qt::LeftDockWidgetArea);
+ allowRightAction->setEnabled(area != Qt::RightDockWidgetArea);
+ allowTopAction->setEnabled(area != Qt::TopDockWidgetArea);
+ allowBottomAction->setEnabled(area != Qt::BottomDockWidgetArea);
+ }
+
+ {
+ const QSignalBlocker blocker(leftAction);
+ leftAction->setChecked(area == Qt::LeftDockWidgetArea);
+ }
+ {
+ const QSignalBlocker blocker(rightAction);
+ rightAction->setChecked(area == Qt::RightDockWidgetArea);
+ }
+ {
+ const QSignalBlocker blocker(topAction);
+ topAction->setChecked(area == Qt::TopDockWidgetArea);
+ }
+ {
+ const QSignalBlocker blocker(bottomAction);
+ bottomAction->setChecked(area == Qt::BottomDockWidgetArea);
+ }
+
+ if (areaActions->isEnabled()) {
+ leftAction->setEnabled(areas & Qt::LeftDockWidgetArea);
+ rightAction->setEnabled(areas & Qt::RightDockWidgetArea);
+ topAction->setEnabled(areas & Qt::TopDockWidgetArea);
+ bottomAction->setEnabled(areas & Qt::BottomDockWidgetArea);
+ }
+
+ tabMenu->clear();
+ splitHMenu->clear();
+ splitVMenu->clear();
+ const QList<ColorSwatch *> dockList = mainWindow->findChildren<ColorSwatch*>();
+ for (const ColorSwatch *dock : dockList) {
+ tabMenu->addAction(dock->objectName());
+ splitHMenu->addAction(dock->objectName());
+ splitVMenu->addAction(dock->objectName());
+ }
+}
+
+static ColorSwatch *findByName(const QMainWindow *mainWindow, const QString &name)
+{
+ const QList<ColorSwatch *> dockList = mainWindow->findChildren<ColorSwatch*>();
+ for (ColorSwatch *dock : dockList) {
+ if (name == dock->objectName())
+ return dock;
+ }
+ return nullptr;
+}
+
+void ColorSwatch::splitInto(QAction *action)
+{
+ ColorSwatch *target = findByName(mainWindow, action->text());
+ if (!target)
+ return;
+
+ const Qt::Orientation o = action->parent() == splitHMenu
+ ? Qt::Horizontal : Qt::Vertical;
+ mainWindow->splitDockWidget(target, this, o);
+}
+
+void ColorSwatch::tabInto(QAction *action)
+{
+ if (ColorSwatch *target = findByName(mainWindow, action->text()))
+ mainWindow->tabifyDockWidget(target, this);
+}
+
+#ifndef QT_NO_CONTEXTMENU
+void ColorSwatch::contextMenuEvent(QContextMenuEvent *event)
+{
+ event->accept();
+ menu->popup(event->globalPos());
+}
+#endif // QT_NO_CONTEXTMENU
+
+void ColorSwatch::resizeEvent(QResizeEvent *e)
+{
+ if (BlueTitleBar *btb = qobject_cast<BlueTitleBar*>(titleBarWidget()))
+ btb->updateMask();
+
+ QDockWidget::resizeEvent(e);
+}
+
+void ColorSwatch::allow(Qt::DockWidgetArea area, bool a)
+{
+ Qt::DockWidgetAreas areas = allowedAreas();
+ areas = a ? areas | area : areas & ~area;
+ setAllowedAreas(areas);
+
+ if (areaActions->isEnabled()) {
+ leftAction->setEnabled(areas & Qt::LeftDockWidgetArea);
+ rightAction->setEnabled(areas & Qt::RightDockWidgetArea);
+ topAction->setEnabled(areas & Qt::TopDockWidgetArea);
+ bottomAction->setEnabled(areas & Qt::BottomDockWidgetArea);
+ }
+}
+
+void ColorSwatch::place(Qt::DockWidgetArea area, bool p)
+{
+ if (!p)
+ return;
+
+ mainWindow->addDockWidget(area, this);
+
+ if (allowedAreasActions->isEnabled()) {
+ allowLeftAction->setEnabled(area != Qt::LeftDockWidgetArea);
+ allowRightAction->setEnabled(area != Qt::RightDockWidgetArea);
+ allowTopAction->setEnabled(area != Qt::TopDockWidgetArea);
+ allowBottomAction->setEnabled(area != Qt::BottomDockWidgetArea);
+ }
+}
+
+void ColorSwatch::setCustomSizeHint(const QSize &size)
+{
+ if (ColorDock *dock = qobject_cast<ColorDock*>(widget()))
+ dock->setCustomSizeHint(size);
+}
+
+void ColorSwatch::changeClosable(bool on)
+{ setFeatures(on ? features() | DockWidgetClosable : features() & ~DockWidgetClosable); }
+
+void ColorSwatch::changeMovable(bool on)
+{ setFeatures(on ? features() | DockWidgetMovable : features() & ~DockWidgetMovable); }
+
+void ColorSwatch::changeFloatable(bool on)
+{ setFeatures(on ? features() | DockWidgetFloatable : features() & ~DockWidgetFloatable); }
+
+void ColorSwatch::changeFloating(bool floating)
+{ setFloating(floating); }
+
+void ColorSwatch::allowLeft(bool a)
+{ allow(Qt::LeftDockWidgetArea, a); }
+
+void ColorSwatch::allowRight(bool a)
+{ allow(Qt::RightDockWidgetArea, a); }
+
+void ColorSwatch::allowTop(bool a)
+{ allow(Qt::TopDockWidgetArea, a); }
+
+void ColorSwatch::allowBottom(bool a)
+{ allow(Qt::BottomDockWidgetArea, a); }
+
+void ColorSwatch::placeLeft(bool p)
+{ place(Qt::LeftDockWidgetArea, p); }
+
+void ColorSwatch::placeRight(bool p)
+{ place(Qt::RightDockWidgetArea, p); }
+
+void ColorSwatch::placeTop(bool p)
+{ place(Qt::TopDockWidgetArea, p); }
+
+void ColorSwatch::placeBottom(bool p)
+{ place(Qt::BottomDockWidgetArea, p); }
+
+void ColorSwatch::changeVerticalTitleBar(bool on)
+{
+ setFeatures(on ? features() | DockWidgetVerticalTitleBar
+ : features() & ~DockWidgetVerticalTitleBar);
+}
+
+QSize BlueTitleBar::minimumSizeHint() const
+{
+ QDockWidget *dw = qobject_cast<QDockWidget*>(parentWidget());
+ Q_ASSERT(dw);
+ QSize result(leftPm.width() + rightPm.width(), centerPm.height());
+ if (dw->features() & QDockWidget::DockWidgetVerticalTitleBar)
+ result.transpose();
+ return result;
+}
+
+BlueTitleBar::BlueTitleBar(QWidget *parent)
+ : QWidget(parent)
+ , leftPm(QPixmap(":/res/titlebarLeft.png"))
+ , centerPm(QPixmap(":/res/titlebarCenter.png"))
+ , rightPm(QPixmap(":/res/titlebarRight.png"))
+{
+}
+
+void BlueTitleBar::paintEvent(QPaintEvent*)
+{
+ QPainter painter(this);
+ QRect rect = this->rect();
+
+ QDockWidget *dw = qobject_cast<QDockWidget*>(parentWidget());
+ Q_ASSERT(dw);
+
+ if (dw->features() & QDockWidget::DockWidgetVerticalTitleBar) {
+ QSize s = rect.size();
+ s.transpose();
+ rect.setSize(s);
+
+ painter.translate(rect.left(), rect.top() + rect.width());
+ painter.rotate(-90);
+ painter.translate(-rect.left(), -rect.top());
+ }
+
+ painter.drawPixmap(rect.topLeft(), leftPm);
+ painter.drawPixmap(rect.topRight() - QPoint(rightPm.width() - 1, 0), rightPm);
+ QBrush brush(centerPm);
+ painter.fillRect(rect.left() + leftPm.width(), rect.top(),
+ rect.width() - leftPm.width() - rightPm.width(),
+ centerPm.height(), centerPm);
+}
+
+void BlueTitleBar::mouseReleaseEvent(QMouseEvent *event)
+{
+ QPoint pos = event->position().toPoint();
+
+ QRect rect = this->rect();
+
+ QDockWidget *dw = qobject_cast<QDockWidget*>(parentWidget());
+ Q_ASSERT(dw);
+
+ if (dw->features() & QDockWidget::DockWidgetVerticalTitleBar) {
+ QPoint p = pos;
+ pos.setX(rect.left() + rect.bottom() - p.y());
+ pos.setY(rect.top() + p.x() - rect.left());
+
+ QSize s = rect.size();
+ s.transpose();
+ rect.setSize(s);
+ }
+
+ const int buttonRight = 7;
+ const int buttonWidth = 20;
+ int right = rect.right() - pos.x();
+ int button = (right - buttonRight)/buttonWidth;
+ switch (button) {
+ case 0:
+ event->accept();
+ dw->close();
+ break;
+ case 1:
+ event->accept();
+ dw->setFloating(!dw->isFloating());
+ break;
+ case 2: {
+ event->accept();
+ QDockWidget::DockWidgetFeatures features = dw->features();
+ if (features & QDockWidget::DockWidgetVerticalTitleBar)
+ features &= ~QDockWidget::DockWidgetVerticalTitleBar;
+ else
+ features |= QDockWidget::DockWidgetVerticalTitleBar;
+ dw->setFeatures(features);
+ break;
+ }
+ default:
+ event->ignore();
+ break;
+ }
+}
+
+void BlueTitleBar::updateMask()
+{
+ QDockWidget *dw = qobject_cast<QDockWidget*>(parent());
+ Q_ASSERT(dw);
+
+ QRect rect = dw->rect();
+ QBitmap bitmap(dw->size());
+
+ {
+ QPainter painter(&bitmap);
+
+ // initialize to transparent
+ painter.fillRect(rect, Qt::color0);
+
+ QRect contents = rect;
+ contents.setTopLeft(geometry().bottomLeft());
+ contents.setRight(geometry().right());
+ contents.setBottom(contents.bottom()-y());
+ painter.fillRect(contents, Qt::color1);
+
+ // let's paint the titlebar
+ QRect titleRect = this->geometry();
+
+ if (dw->features() & QDockWidget::DockWidgetVerticalTitleBar) {
+ QSize s = rect.size();
+ s.transpose();
+ rect.setSize(s);
+
+ QSize s2 = size();
+ s2.transpose();
+ titleRect.setSize(s2);
+
+ painter.translate(rect.left(), rect.top() + rect.width());
+ painter.rotate(-90);
+ painter.translate(-rect.left(), -rect.top());
+ }
+
+ contents.setTopLeft(titleRect.bottomLeft());
+ contents.setRight(titleRect.right());
+ contents.setBottom(rect.bottom()-y());
+
+ QRect rect = titleRect;
+
+ painter.drawPixmap(rect.topLeft(), leftPm.mask());
+ painter.fillRect(rect.left() + leftPm.width(), rect.top(),
+ rect.width() - leftPm.width() - rightPm.width(),
+ centerPm.height(), Qt::color1);
+ painter.drawPixmap(rect.topRight() - QPoint(rightPm.width() - 1, 0), rightPm.mask());
+
+ painter.fillRect(contents, Qt::color1);
+ }
+
+ dw->setMask(bitmap);
+}
+
+#include "colorswatch.moc"
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/colorswatch.h b/tests/manual/examples/widgets/mainwindows/mainwindow/colorswatch.h
new file mode 100644
index 0000000000..5b144bd428
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/colorswatch.h
@@ -0,0 +1,102 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef COLORSWATCH_H
+#define COLORSWATCH_H
+
+#include <QDockWidget>
+
+QT_FORWARD_DECLARE_CLASS(QAction)
+QT_FORWARD_DECLARE_CLASS(QActionGroup)
+QT_FORWARD_DECLARE_CLASS(QMenu)
+
+class ColorSwatch : public QDockWidget
+{
+ Q_OBJECT
+
+public:
+ explicit ColorSwatch(const QString &colorName, QMainWindow *parent = nullptr, Qt::WindowFlags flags = { });
+
+ void setCustomSizeHint(const QSize &size);
+ QMenu *colorSwatchMenu() const { return menu; }
+
+protected:
+#ifndef QT_NO_CONTEXTMENU
+ void contextMenuEvent(QContextMenuEvent *event) override;
+#endif // QT_NO_CONTEXTMENU
+ void resizeEvent(QResizeEvent *e) override;
+
+private slots:
+ void changeClosable(bool on);
+ void changeMovable(bool on);
+ void changeFloatable(bool on);
+ void changeFloating(bool on);
+ void changeVerticalTitleBar(bool on);
+ void updateContextMenu();
+
+ void allowLeft(bool a);
+ void allowRight(bool a);
+ void allowTop(bool a);
+ void allowBottom(bool a);
+
+ void placeLeft(bool p);
+ void placeRight(bool p);
+ void placeTop(bool p);
+ void placeBottom(bool p);
+
+ void splitInto(QAction *action);
+ void tabInto(QAction *action);
+
+private:
+ void allow(Qt::DockWidgetArea area, bool allow);
+ void place(Qt::DockWidgetArea area, bool place);
+
+ QAction *closableAction;
+ QAction *movableAction;
+ QAction *floatableAction;
+ QAction *floatingAction;
+ QAction *verticalTitleBarAction;
+
+ QActionGroup *allowedAreasActions;
+ QAction *allowLeftAction;
+ QAction *allowRightAction;
+ QAction *allowTopAction;
+ QAction *allowBottomAction;
+
+ QActionGroup *areaActions;
+ QAction *leftAction;
+ QAction *rightAction;
+ QAction *topAction;
+ QAction *bottomAction;
+
+ QMenu *tabMenu;
+ QMenu *splitHMenu;
+ QMenu *splitVMenu;
+ QMenu *menu;
+
+ QMainWindow *mainWindow;
+};
+
+class BlueTitleBar : public QWidget
+{
+ Q_OBJECT
+public:
+ explicit BlueTitleBar(QWidget *parent = nullptr);
+
+ QSize sizeHint() const override { return minimumSizeHint(); }
+ QSize minimumSizeHint() const override;
+
+protected:
+ void paintEvent(QPaintEvent *event) override;
+ void mouseReleaseEvent(QMouseEvent *event) override;
+
+public slots:
+ void updateMask();
+
+private:
+ const QPixmap leftPm;
+ const QPixmap centerPm;
+ const QPixmap rightPm;
+};
+
+#endif // COLORSWATCH_H
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/main.cpp b/tests/manual/examples/widgets/mainwindows/mainwindow/main.cpp
new file mode 100644
index 0000000000..a64d2f5843
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/main.cpp
@@ -0,0 +1,147 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+
+#include <QApplication>
+#include <QPainterPath>
+#include <QPainter>
+#include <QMap>
+#include <QDebug>
+
+void render_qt_text(QPainter *painter, int w, int h, const QColor &color)
+{
+ QPainterPath path;
+ path.moveTo(-0.083695, 0.283849);
+ path.cubicTo(-0.049581, 0.349613, -0.012720, 0.397969, 0.026886, 0.428917);
+ path.cubicTo(0.066493, 0.459865, 0.111593, 0.477595, 0.162186, 0.482108);
+ path.lineTo(0.162186, 0.500000);
+ path.cubicTo(0.115929, 0.498066, 0.066565, 0.487669, 0.014094, 0.468810);
+ path.cubicTo(-0.038378, 0.449952, -0.088103, 0.423839, -0.135082, 0.390474);
+ path.cubicTo(-0.182061, 0.357108, -0.222608, 0.321567, -0.256722, 0.283849);
+ path.cubicTo(-0.304712, 0.262250, -0.342874, 0.239362, -0.371206, 0.215184);
+ path.cubicTo(-0.411969, 0.179078, -0.443625, 0.134671, -0.466175, 0.081963);
+ path.cubicTo(-0.488725, 0.029255, -0.500000, -0.033043, -0.500000, -0.104932);
+ path.cubicTo(-0.500000, -0.218407, -0.467042, -0.312621, -0.401127, -0.387573);
+ path.cubicTo(-0.335212, -0.462524, -0.255421, -0.500000, -0.161752, -0.500000);
+ path.cubicTo(-0.072998, -0.500000, 0.003903, -0.462444, 0.068951, -0.387331);
+ path.cubicTo(0.133998, -0.312218, 0.166522, -0.217440, 0.166522, -0.102998);
+ path.cubicTo(0.166522, -0.010155, 0.143394, 0.071325, 0.097138, 0.141441);
+ path.cubicTo(0.050882, 0.211557, -0.009396, 0.259026, -0.083695, 0.283849);
+ path.moveTo(-0.167823, -0.456963);
+ path.cubicTo(-0.228823, -0.456963, -0.277826, -0.432624, -0.314831, -0.383946);
+ path.cubicTo(-0.361665, -0.323340, -0.385082, -0.230335, -0.385082, -0.104932);
+ path.cubicTo(-0.385082, 0.017569, -0.361376, 0.112025, -0.313964, 0.178433);
+ path.cubicTo(-0.277248, 0.229368, -0.228534, 0.254836, -0.167823, 0.254836);
+ path.cubicTo(-0.105088, 0.254836, -0.054496, 0.229368, -0.016045, 0.178433);
+ path.cubicTo(0.029055, 0.117827, 0.051605, 0.028691, 0.051605, -0.088975);
+ path.cubicTo(0.051605, -0.179562, 0.039318, -0.255803, 0.014744, -0.317698);
+ path.cubicTo(-0.004337, -0.365409, -0.029705, -0.400548, -0.061362, -0.423114);
+ path.cubicTo(-0.093018, -0.445680, -0.128505, -0.456963, -0.167823, -0.456963);
+ path.moveTo(0.379011, -0.404739);
+ path.lineTo(0.379011, -0.236460);
+ path.lineTo(0.486123, -0.236460);
+ path.lineTo(0.486123, -0.197292);
+ path.lineTo(0.379011, -0.197292);
+ path.lineTo(0.379011, 0.134913);
+ path.cubicTo(0.379011, 0.168117, 0.383276, 0.190442, 0.391804, 0.201886);
+ path.cubicTo(0.400332, 0.213330, 0.411246, 0.219052, 0.424545, 0.219052);
+ path.cubicTo(0.435531, 0.219052, 0.446227, 0.215264, 0.456635, 0.207689);
+ path.cubicTo(0.467042, 0.200113, 0.474993, 0.188910, 0.480486, 0.174081);
+ path.lineTo(0.500000, 0.174081);
+ path.cubicTo(0.488436, 0.210509, 0.471957, 0.237911, 0.450564, 0.256286);
+ path.cubicTo(0.429170, 0.274662, 0.407054, 0.283849, 0.384215, 0.283849);
+ path.cubicTo(0.368893, 0.283849, 0.353859, 0.279094, 0.339115, 0.269584);
+ path.cubicTo(0.324371, 0.260074, 0.313530, 0.246534, 0.306592, 0.228965);
+ path.cubicTo(0.299653, 0.211396, 0.296184, 0.184075, 0.296184, 0.147002);
+ path.lineTo(0.296184, -0.197292);
+ path.lineTo(0.223330, -0.197292);
+ path.lineTo(0.223330, -0.215667);
+ path.cubicTo(0.241833, -0.224049, 0.260697, -0.237992, 0.279922, -0.257495);
+ path.cubicTo(0.299147, -0.276999, 0.316276, -0.300129, 0.331310, -0.326886);
+ path.cubicTo(0.338826, -0.341070, 0.349523, -0.367021, 0.363400, -0.404739);
+ path.lineTo(0.379011, -0.404739);
+ path.moveTo(-0.535993, 0.275629);
+
+ painter->translate(w / 2, h / 2);
+ double scale = qMin(w, h) * 8 / 10.0;
+ painter->scale(scale, scale);
+
+ painter->setRenderHint(QPainter::Antialiasing);
+
+ painter->save();
+ painter->translate(.1, .1);
+ painter->fillPath(path, QColor(0, 0, 0, 63));
+ painter->restore();
+
+ painter->setBrush(color);
+ painter->setPen(QPen(Qt::black, 0.02, Qt::SolidLine, Qt::FlatCap, Qt::RoundJoin));
+ painter->drawPath(path);
+}
+
+static void usage()
+{
+ qWarning() << "Usage: mainwindow [-SizeHint<color> <width>x<height>] ...";
+ exit(1);
+}
+
+enum ParseCommandLineArgumentsResult {
+ CommandLineArgumentsOk,
+ CommandLineArgumentsError,
+ HelpRequested
+};
+
+static ParseCommandLineArgumentsResult
+ parseCustomSizeHints(const QStringList &arguments, MainWindow::CustomSizeHintMap *result)
+{
+ result->clear();
+ const auto argumentCount = arguments.size();
+ for (int i = 1; i < argumentCount; ++i) {
+ const QString &arg = arguments.at(i);
+ if (arg.startsWith(QLatin1String("-SizeHint"))) {
+ const QString name = arg.mid(9);
+ if (name.isEmpty())
+ return CommandLineArgumentsError;
+ if (++i == argumentCount)
+ return CommandLineArgumentsError;
+ const QStringView sizeStr{ arguments.at(i) };
+ const auto idx = sizeStr.indexOf(QLatin1Char('x'));
+ if (idx == -1)
+ return CommandLineArgumentsError;
+ bool ok;
+ const int w = sizeStr.left(idx).toInt(&ok);
+ if (!ok)
+ return CommandLineArgumentsError;
+ const int h = sizeStr.mid(idx + 1).toInt(&ok);
+ if (!ok)
+ return CommandLineArgumentsError;
+ result->insert(name, QSize(w, h));
+ } else if (arg == QLatin1String("-h") || arg == QLatin1String("--help")) {
+ return HelpRequested;
+ } else {
+ return CommandLineArgumentsError;
+ }
+ }
+
+ return CommandLineArgumentsOk;
+}
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ MainWindow::CustomSizeHintMap customSizeHints;
+ switch (parseCustomSizeHints(QCoreApplication::arguments(), &customSizeHints)) {
+ case CommandLineArgumentsOk:
+ break;
+ case CommandLineArgumentsError:
+ usage();
+ return -1;
+ case HelpRequested:
+ usage();
+ return 0;
+ }
+ MainWindow mainWin(customSizeHints);
+ mainWin.resize(800, 600);
+ mainWin.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.cpp b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.cpp
new file mode 100644
index 0000000000..2f989ab97c
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.cpp
@@ -0,0 +1,444 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "colorswatch.h"
+#include "toolbar.h"
+
+#include <QActionGroup>
+#include <QLayout>
+#include <QMenu>
+#include <QMenuBar>
+#include <QStatusBar>
+#include <QTextEdit>
+#include <QFile>
+#include <QDataStream>
+#include <QFileDialog>
+#include <QDialogButtonBox>
+#include <QMessageBox>
+#include <QApplication>
+#include <QPainter>
+#include <QMouseEvent>
+#include <QLineEdit>
+#include <QComboBox>
+#include <QLabel>
+#include <QPushButton>
+#include <QTextEdit>
+#include <QDebug>
+
+static const char message[] =
+ "<p><b>Qt Main Window Example</b></p>"
+
+ "<p>This is a demonstration of the QMainWindow, QToolBar and "
+ "QDockWidget classes.</p>"
+
+ "<p>The tool bar and dock widgets can be dragged around and rearranged "
+ "using the mouse or via the menu.</p>"
+
+ "<p>Each dock widget contains a colored frame and a context "
+ "(right-click) menu.</p>"
+
+#ifdef Q_OS_MAC
+ "<p>On OS X, the \"Black\" dock widget has been created as a "
+ "<em>Drawer</em>, which is a special kind of QDockWidget.</p>"
+#endif
+ ;
+
+Q_DECLARE_METATYPE(QDockWidget::DockWidgetFeatures)
+
+MainWindow::MainWindow(const CustomSizeHintMap &customSizeHints,
+ QWidget *parent, Qt::WindowFlags flags)
+ : QMainWindow(parent, flags)
+{
+ Q_UNUSED(message);
+ setObjectName("MainWindow");
+ setWindowTitle("Qt Main Window Example");
+
+ QTextEdit *center = new QTextEdit(this);
+ center->setReadOnly(true);
+ center->setMinimumSize(400, 205);
+ setCentralWidget(center);
+
+ setupToolBar();
+ setupMenuBar();
+ setupDockWidgets(customSizeHints);
+
+ statusBar()->showMessage(tr("Status Bar"));
+}
+
+void MainWindow::actionTriggered(QAction *action)
+{
+ qDebug("action '%s' triggered", action->text().toLocal8Bit().data());
+}
+
+void MainWindow::setupToolBar()
+{
+#ifdef Q_OS_MACOS
+ setUnifiedTitleAndToolBarOnMac(true);
+#endif
+
+ for (int i = 0; i < 3; ++i) {
+ ToolBar *tb = new ToolBar(QString::fromLatin1("Tool Bar %1").arg(i + 1), this);
+ toolBars.append(tb);
+ addToolBar(tb);
+ }
+}
+
+void MainWindow::setupMenuBar()
+{
+ QMenu *menu = menuBar()->addMenu(tr("&File"));
+
+ menu->addAction(tr("Save layout..."), this, &MainWindow::saveLayout);
+ menu->addAction(tr("Load layout..."), this, &MainWindow::loadLayout);
+ menu->addAction(tr("Switch layout direction"),this, &MainWindow::switchLayoutDirection);
+
+ menu->addSeparator();
+ menu->addAction(tr("&Quit"), qApp, &QCoreApplication::quit);
+
+ mainWindowMenu = menuBar()->addMenu(tr("Main window"));
+
+ QAction *action = mainWindowMenu->addAction(tr("Animated docks"));
+ action->setCheckable(true);
+ action->setChecked(dockOptions() & AnimatedDocks);
+ connect(action, &QAction::toggled, this, &MainWindow::setDockOptions);
+
+ action = mainWindowMenu->addAction(tr("Allow nested docks"));
+ action->setCheckable(true);
+ action->setChecked(dockOptions() & AllowNestedDocks);
+ connect(action, &QAction::toggled, this, &MainWindow::setDockOptions);
+
+ action = mainWindowMenu->addAction(tr("Allow tabbed docks"));
+ action->setCheckable(true);
+ action->setChecked(dockOptions() & AllowTabbedDocks);
+ connect(action, &QAction::toggled, this, &MainWindow::setDockOptions);
+
+ action = mainWindowMenu->addAction(tr("Force tabbed docks"));
+ action->setCheckable(true);
+ action->setChecked(dockOptions() & ForceTabbedDocks);
+ connect(action, &QAction::toggled, this, &MainWindow::setDockOptions);
+
+ action = mainWindowMenu->addAction(tr("Vertical tabs"));
+ action->setCheckable(true);
+ action->setChecked(dockOptions() & VerticalTabs);
+ connect(action, &QAction::toggled, this, &MainWindow::setDockOptions);
+
+ action = mainWindowMenu->addAction(tr("Grouped dragging"));
+ action->setCheckable(true);
+ action->setChecked(dockOptions() & GroupedDragging);
+ connect(action, &QAction::toggled, this, &MainWindow::setDockOptions);
+
+ QMenu *toolBarMenu = menuBar()->addMenu(tr("Tool bars"));
+ for (int i = 0; i < toolBars.count(); ++i)
+ toolBarMenu->addMenu(toolBars.at(i)->toolbarMenu());
+
+#ifdef Q_OS_MACOS
+ toolBarMenu->addSeparator();
+
+ action = toolBarMenu->addAction(tr("Unified"));
+ action->setCheckable(true);
+ action->setChecked(unifiedTitleAndToolBarOnMac());
+ connect(action, &QAction::toggled, this, &QMainWindow::setUnifiedTitleAndToolBarOnMac);
+#endif
+
+ dockWidgetMenu = menuBar()->addMenu(tr("&Dock Widgets"));
+
+ QMenu *aboutMenu = menuBar()->addMenu(tr("About"));
+ QAction *aboutAct = aboutMenu->addAction(tr("&About"), this, &MainWindow::about);
+ aboutAct->setStatusTip(tr("Show the application's About box"));
+
+ QAction *aboutQtAct = aboutMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+ aboutQtAct->setStatusTip(tr("Show the Qt library's About box"));
+}
+
+void MainWindow::setDockOptions()
+{
+ DockOptions opts;
+ QList<QAction*> actions = mainWindowMenu->actions();
+
+ if (actions.at(0)->isChecked())
+ opts |= AnimatedDocks;
+ if (actions.at(1)->isChecked())
+ opts |= AllowNestedDocks;
+ if (actions.at(2)->isChecked())
+ opts |= AllowTabbedDocks;
+ if (actions.at(3)->isChecked())
+ opts |= ForceTabbedDocks;
+ if (actions.at(4)->isChecked())
+ opts |= VerticalTabs;
+ if (actions.at(5)->isChecked())
+ opts |= GroupedDragging;
+
+ QMainWindow::setDockOptions(opts);
+}
+
+void MainWindow::saveLayout()
+{
+ QString fileName
+ = QFileDialog::getSaveFileName(this, tr("Save layout"));
+ if (fileName.isEmpty())
+ return;
+ QFile file(fileName);
+ if (!file.open(QFile::WriteOnly)) {
+ QString msg = tr("Failed to open %1\n%2")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ QMessageBox::warning(this, tr("Error"), msg);
+ return;
+ }
+
+ QByteArray geo_data = saveGeometry();
+ QByteArray layout_data = saveState();
+
+ bool ok = file.putChar((uchar)geo_data.size());
+ if (ok)
+ ok = file.write(geo_data) == geo_data.size();
+ if (ok)
+ ok = file.write(layout_data) == layout_data.size();
+
+ if (!ok) {
+ QString msg = tr("Error writing to %1\n%2")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ QMessageBox::warning(this, tr("Error"), msg);
+ return;
+ }
+}
+
+void MainWindow::loadLayout()
+{
+ QString fileName
+ = QFileDialog::getOpenFileName(this, tr("Load layout"));
+ if (fileName.isEmpty())
+ return;
+ QFile file(fileName);
+ if (!file.open(QFile::ReadOnly)) {
+ QString msg = tr("Failed to open %1\n%2")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ QMessageBox::warning(this, tr("Error"), msg);
+ return;
+ }
+
+ uchar geo_size;
+ QByteArray geo_data;
+ QByteArray layout_data;
+
+ bool ok = file.getChar((char*)&geo_size);
+ if (ok) {
+ geo_data = file.read(geo_size);
+ ok = geo_data.size() == geo_size;
+ }
+ if (ok) {
+ layout_data = file.readAll();
+ ok = layout_data.size() > 0;
+ }
+
+ if (ok)
+ ok = restoreGeometry(geo_data);
+ if (ok)
+ ok = restoreState(layout_data);
+
+ if (!ok) {
+ QString msg = tr("Error reading %1").arg(QDir::toNativeSeparators(fileName));
+ QMessageBox::warning(this, tr("Error"), msg);
+ return;
+ }
+}
+
+static QAction *addCornerAction(const QString &text, QMainWindow *mw, QMenu *menu, QActionGroup *group,
+ Qt::Corner c, Qt::DockWidgetArea a)
+{
+ QAction *result = menu->addAction(text, mw, [=]() { mw->setCorner(c, a); });
+ result->setCheckable(true);
+ group->addAction(result);
+ return result;
+}
+
+void MainWindow::setupDockWidgets(const CustomSizeHintMap &customSizeHints)
+{
+ qRegisterMetaType<QDockWidget::DockWidgetFeatures>();
+
+ QMenu *cornerMenu = dockWidgetMenu->addMenu(tr("Top left corner"));
+ QActionGroup *group = new QActionGroup(this);
+ group->setExclusive(true);
+ QAction *cornerAction = addCornerAction(tr("Top dock area"), this, cornerMenu, group, Qt::TopLeftCorner, Qt::TopDockWidgetArea);
+ cornerAction->setChecked(true);
+ addCornerAction(tr("Left dock area"), this, cornerMenu, group, Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
+
+ cornerMenu = dockWidgetMenu->addMenu(tr("Top right corner"));
+ group = new QActionGroup(this);
+ group->setExclusive(true);
+ cornerAction = addCornerAction(tr("Top dock area"), this, cornerMenu, group, Qt::TopRightCorner, Qt::TopDockWidgetArea);
+ cornerAction->setChecked(true);
+ addCornerAction(tr("Right dock area"), this, cornerMenu, group, Qt::TopRightCorner, Qt::RightDockWidgetArea);
+
+ cornerMenu = dockWidgetMenu->addMenu(tr("Bottom left corner"));
+ group = new QActionGroup(this);
+ group->setExclusive(true);
+ cornerAction = addCornerAction(tr("Bottom dock area"), this, cornerMenu, group, Qt::BottomLeftCorner, Qt::BottomDockWidgetArea);
+ cornerAction->setChecked(true);
+ addCornerAction(tr("Left dock area"), this, cornerMenu, group, Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
+
+ cornerMenu = dockWidgetMenu->addMenu(tr("Bottom right corner"));
+ group = new QActionGroup(this);
+ group->setExclusive(true);
+ cornerAction = addCornerAction(tr("Bottom dock area"), this, cornerMenu, group, Qt::BottomRightCorner, Qt::BottomDockWidgetArea);
+ cornerAction->setChecked(true);
+ addCornerAction(tr("Right dock area"), this, cornerMenu, group, Qt::BottomRightCorner, Qt::RightDockWidgetArea);
+
+ dockWidgetMenu->addSeparator();
+
+ static const struct Set {
+ const char * name;
+ uint flags;
+ Qt::DockWidgetArea area;
+ } sets [] = {
+#ifndef Q_OS_MAC
+ { "Black", 0, Qt::LeftDockWidgetArea },
+#else
+ { "Black", Qt::Drawer, Qt::LeftDockWidgetArea },
+#endif
+ { "White", 0, Qt::RightDockWidgetArea },
+ { "Red", 0, Qt::TopDockWidgetArea },
+ { "Green", 0, Qt::TopDockWidgetArea },
+ { "Blue", 0, Qt::BottomDockWidgetArea },
+ { "Yellow", 0, Qt::BottomDockWidgetArea }
+ };
+ const int setCount = sizeof(sets) / sizeof(Set);
+
+ const QIcon qtIcon(QPixmap(":/res/qt.png"));
+ for (int i = 0; i < setCount; ++i) {
+ ColorSwatch *swatch = new ColorSwatch(tr(sets[i].name), this, Qt::WindowFlags(sets[i].flags));
+ if (i % 2)
+ swatch->setWindowIcon(qtIcon);
+ if (qstrcmp(sets[i].name, "Blue") == 0) {
+ BlueTitleBar *titlebar = new BlueTitleBar(swatch);
+ swatch->setTitleBarWidget(titlebar);
+ connect(swatch, &QDockWidget::topLevelChanged, titlebar, &BlueTitleBar::updateMask);
+ connect(swatch, &QDockWidget::featuresChanged, titlebar, &BlueTitleBar::updateMask, Qt::QueuedConnection);
+ }
+
+ QString name = QString::fromLatin1(sets[i].name);
+ if (customSizeHints.contains(name))
+ swatch->setCustomSizeHint(customSizeHints.value(name));
+
+ addDockWidget(sets[i].area, swatch);
+ dockWidgetMenu->addMenu(swatch->colorSwatchMenu());
+ }
+
+ destroyDockWidgetMenu = new QMenu(tr("Destroy dock widget"), this);
+ destroyDockWidgetMenu->setEnabled(false);
+ connect(destroyDockWidgetMenu, &QMenu::triggered, this, &MainWindow::destroyDockWidget);
+
+ dockWidgetMenu->addSeparator();
+ dockWidgetMenu->addAction(tr("Add dock widget..."), this, &MainWindow::createDockWidget);
+ dockWidgetMenu->addMenu(destroyDockWidgetMenu);
+}
+
+void MainWindow::switchLayoutDirection()
+{
+ if (layoutDirection() == Qt::LeftToRight)
+ QApplication::setLayoutDirection(Qt::RightToLeft);
+ else
+ QApplication::setLayoutDirection(Qt::LeftToRight);
+}
+
+class CreateDockWidgetDialog : public QDialog
+{
+public:
+ explicit CreateDockWidgetDialog(QWidget *parent = nullptr);
+
+ QString enteredObjectName() const { return m_objectName->text(); }
+ Qt::DockWidgetArea location() const;
+
+private:
+ QLineEdit *m_objectName;
+ QComboBox *m_location;
+};
+
+CreateDockWidgetDialog::CreateDockWidgetDialog(QWidget *parent)
+ : QDialog(parent)
+ , m_objectName(new QLineEdit(this))
+ , m_location(new QComboBox(this))
+{
+ setWindowTitle(tr("Add Dock Widget"));
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ QGridLayout *layout = new QGridLayout(this);
+
+ layout->addWidget(new QLabel(tr("Object name:")), 0, 0);
+ layout->addWidget(m_objectName, 0, 1);
+
+ layout->addWidget(new QLabel(tr("Location:")), 1, 0);
+ m_location->setEditable(false);
+ m_location->addItem(tr("Top"));
+ m_location->addItem(tr("Left"));
+ m_location->addItem(tr("Right"));
+ m_location->addItem(tr("Bottom"));
+ m_location->addItem(tr("Restore"));
+ layout->addWidget(m_location, 1, 1);
+
+ QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
+ connect(buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
+ connect(buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
+ layout->addWidget(buttonBox, 2, 0, 1, 2);
+}
+
+Qt::DockWidgetArea CreateDockWidgetDialog::location() const
+{
+ switch (m_location->currentIndex()) {
+ case 0: return Qt::TopDockWidgetArea;
+ case 1: return Qt::LeftDockWidgetArea;
+ case 2: return Qt::RightDockWidgetArea;
+ case 3: return Qt::BottomDockWidgetArea;
+ default:
+ break;
+ }
+ return Qt::NoDockWidgetArea;
+}
+
+void MainWindow::createDockWidget()
+{
+ CreateDockWidgetDialog dialog(this);
+ if (dialog.exec() == QDialog::Rejected)
+ return;
+
+ QDockWidget *dw = new QDockWidget;
+ const QString name = dialog.enteredObjectName();
+ dw->setObjectName(name);
+ dw->setWindowTitle(name);
+ dw->setWidget(new QTextEdit);
+
+ Qt::DockWidgetArea area = dialog.location();
+ switch (area) {
+ case Qt::LeftDockWidgetArea:
+ case Qt::RightDockWidgetArea:
+ case Qt::TopDockWidgetArea:
+ case Qt::BottomDockWidgetArea:
+ addDockWidget(area, dw);
+ break;
+ default:
+ if (!restoreDockWidget(dw)) {
+ QMessageBox::warning(this, QString(), tr("Failed to restore dock widget"));
+ delete dw;
+ return;
+ }
+ break;
+ }
+
+ extraDockWidgets.append(dw);
+ destroyDockWidgetMenu->setEnabled(true);
+ destroyDockWidgetMenu->addAction(new QAction(name, this));
+}
+
+void MainWindow::destroyDockWidget(QAction *action)
+{
+ auto index = destroyDockWidgetMenu->actions().indexOf(action);
+ delete extraDockWidgets.takeAt(index);
+ destroyDockWidgetMenu->removeAction(action);
+ action->deleteLater();
+
+ if (destroyDockWidgetMenu->isEmpty())
+ destroyDockWidgetMenu->setEnabled(false);
+}
+
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About MainWindows"), message);
+}
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.h b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.h
new file mode 100644
index 0000000000..ec522d1a51
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.h
@@ -0,0 +1,50 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QMap>
+#include <QString>
+#include <QSize>
+
+class ToolBar;
+QT_FORWARD_DECLARE_CLASS(QMenu)
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ typedef QMap<QString, QSize> CustomSizeHintMap;
+
+ explicit MainWindow(const CustomSizeHintMap &customSizeHints,
+ QWidget *parent = nullptr,
+ Qt::WindowFlags flags = { });
+
+public slots:
+ void actionTriggered(QAction *action);
+ void saveLayout();
+ void loadLayout();
+ void switchLayoutDirection();
+ void setDockOptions();
+
+ void createDockWidget();
+ void destroyDockWidget(QAction *action);
+
+ void about();
+
+private:
+ void setupToolBar();
+ void setupMenuBar();
+ void setupDockWidgets(const CustomSizeHintMap &customSizeHints);
+
+ QList<ToolBar*> toolBars;
+ QMenu *dockWidgetMenu;
+ QMenu *mainWindowMenu;
+ QList<QDockWidget *> extraDockWidgets;
+ QMenu *destroyDockWidgetMenu;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.pro b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.pro
new file mode 100644
index 0000000000..49f4d30720
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.pro
@@ -0,0 +1,18 @@
+TEMPLATE = app
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS += colorswatch.h mainwindow.h toolbar.h
+SOURCES += colorswatch.cpp mainwindow.cpp toolbar.cpp main.cpp
+build_all:!build_pass {
+ CONFIG -= build_all
+ CONFIG += release
+}
+
+#! [qrc]
+RESOURCES += mainwindow.qrc
+#! [qrc]
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/mainwindows/mainwindow
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.qrc b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.qrc
new file mode 100644
index 0000000000..47ff22a3e4
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/mainwindow.qrc
@@ -0,0 +1,8 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/res">
+ <file>qt.png</file>
+ <file>titlebarLeft.png</file>
+ <file>titlebarCenter.png</file>
+ <file>titlebarRight.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/qt.png b/tests/manual/examples/widgets/mainwindows/mainwindow/qt.png
new file mode 100644
index 0000000000..4f68e162de
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/qt.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarCenter.png b/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarCenter.png
new file mode 100644
index 0000000000..5cc141355c
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarCenter.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarLeft.png b/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarLeft.png
new file mode 100644
index 0000000000..315166202b
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarLeft.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarRight.png b/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarRight.png
new file mode 100644
index 0000000000..a4505268ec
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/titlebarRight.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/toolbar.cpp b/tests/manual/examples/widgets/mainwindows/mainwindow/toolbar.cpp
new file mode 100644
index 0000000000..d73c12f50d
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/toolbar.cpp
@@ -0,0 +1,308 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "toolbar.h"
+
+#include <QRandomGenerator>
+
+#include <QActionGroup>
+#include <QMainWindow>
+#include <QMenu>
+#include <QPainter>
+#include <QPainterPath>
+#include <QSpinBox>
+#include <QLabel>
+#include <QToolTip>
+
+#include <stdlib.h>
+
+static QPixmap genIcon(const QSize &iconSize, const QString &, const QColor &color, qreal pixelRatio)
+{
+ int w = qRound(iconSize.width() * pixelRatio);
+ int h = qRound(iconSize.height() * pixelRatio);
+
+ QImage image(w, h, QImage::Format_ARGB32_Premultiplied);
+ image.fill(0);
+
+ QPainter p(&image);
+
+ extern void render_qt_text(QPainter *, int, int, const QColor &);
+ render_qt_text(&p, w, h, color);
+
+ QPixmap pm = QPixmap::fromImage(image, Qt::DiffuseDither | Qt::DiffuseAlphaDither);
+ pm.setDevicePixelRatio(pixelRatio);
+ return pm;
+}
+
+static QPixmap genIcon(const QSize &iconSize, int number, const QColor &color, qreal pixelRatio)
+{ return genIcon(iconSize, QString::number(number), color, pixelRatio); }
+
+ToolBar::ToolBar(const QString &title, QMainWindow *mainWindow)
+ : QToolBar(mainWindow)
+ , mainWindow(mainWindow)
+ , spinbox(nullptr)
+ , spinboxAction(nullptr)
+{
+ setWindowTitle(title);
+ setObjectName(title);
+
+ setIconSize(QSize(32, 32));
+
+ qreal dpr = devicePixelRatio();
+ menu = new QMenu("One", this);
+ menu->setIcon(genIcon(iconSize(), 1, Qt::black, dpr));
+ menu->addAction(genIcon(iconSize(), "A", Qt::blue, dpr), "A");
+ menu->addAction(genIcon(iconSize(), "B", Qt::blue, dpr), "B");
+ menu->addAction(genIcon(iconSize(), "C", Qt::blue, dpr), "C");
+ addAction(menu->menuAction());
+
+ QAction *two = addAction(genIcon(iconSize(), 2, Qt::white, dpr), "Two");
+ QFont boldFont;
+ boldFont.setBold(true);
+ two->setFont(boldFont);
+
+ addAction(genIcon(iconSize(), 3, Qt::red, dpr), "Three");
+ addAction(genIcon(iconSize(), 4, Qt::green, dpr), "Four");
+ addAction(genIcon(iconSize(), 5, Qt::blue, dpr), "Five");
+ addAction(genIcon(iconSize(), 6, Qt::yellow, dpr), "Six");
+ orderAction = new QAction(this);
+ orderAction->setText(tr("Order Items in Tool Bar"));
+ connect(orderAction, &QAction::triggered, this, &ToolBar::order);
+
+ randomizeAction = new QAction(this);
+ randomizeAction->setText(tr("Randomize Items in Tool Bar"));
+ connect(randomizeAction, &QAction::triggered, this, &ToolBar::randomize);
+
+ addSpinBoxAction = new QAction(this);
+ addSpinBoxAction->setText(tr("Add Spin Box"));
+ connect(addSpinBoxAction, &QAction::triggered, this, &ToolBar::addSpinBox);
+
+ removeSpinBoxAction = new QAction(this);
+ removeSpinBoxAction->setText(tr("Remove Spin Box"));
+ removeSpinBoxAction->setEnabled(false);
+ connect(removeSpinBoxAction, &QAction::triggered, this, &ToolBar::removeSpinBox);
+
+ movableAction = new QAction(tr("Movable"), this);
+ movableAction->setCheckable(true);
+ connect(movableAction, &QAction::triggered, this, &ToolBar::changeMovable);
+
+ allowedAreasActions = new QActionGroup(this);
+ allowedAreasActions->setExclusive(false);
+
+ allowLeftAction = new QAction(tr("Allow on Left"), this);
+ allowLeftAction->setCheckable(true);
+ connect(allowLeftAction, &QAction::triggered, this, &ToolBar::allowLeft);
+
+ allowRightAction = new QAction(tr("Allow on Right"), this);
+ allowRightAction->setCheckable(true);
+ connect(allowRightAction, &QAction::triggered, this, &ToolBar::allowRight);
+
+ allowTopAction = new QAction(tr("Allow on Top"), this);
+ allowTopAction->setCheckable(true);
+ connect(allowTopAction, &QAction::triggered, this, &ToolBar::allowTop);
+
+ allowBottomAction = new QAction(tr("Allow on Bottom"), this);
+ allowBottomAction->setCheckable(true);
+ connect(allowBottomAction, &QAction::triggered, this, &ToolBar::allowBottom);
+
+ allowedAreasActions->addAction(allowLeftAction);
+ allowedAreasActions->addAction(allowRightAction);
+ allowedAreasActions->addAction(allowTopAction);
+ allowedAreasActions->addAction(allowBottomAction);
+
+ areaActions = new QActionGroup(this);
+ areaActions->setExclusive(true);
+
+ leftAction = new QAction(tr("Place on Left") , this);
+ leftAction->setCheckable(true);
+ connect(leftAction, &QAction::triggered, this, &ToolBar::placeLeft);
+
+ rightAction = new QAction(tr("Place on Right") , this);
+ rightAction->setCheckable(true);
+ connect(rightAction, &QAction::triggered, this, &ToolBar::placeRight);
+
+ topAction = new QAction(tr("Place on Top") , this);
+ topAction->setCheckable(true);
+ connect(topAction, &QAction::triggered, this, &ToolBar::placeTop);
+
+ bottomAction = new QAction(tr("Place on Bottom") , this);
+ bottomAction->setCheckable(true);
+ connect(bottomAction, &QAction::triggered, this, &ToolBar::placeBottom);
+
+ areaActions->addAction(leftAction);
+ areaActions->addAction(rightAction);
+ areaActions->addAction(topAction);
+ areaActions->addAction(bottomAction);
+
+ connect(movableAction, &QAction::triggered, areaActions, &QActionGroup::setEnabled);
+
+ connect(movableAction, &QAction::triggered, allowedAreasActions, &QActionGroup::setEnabled);
+
+ menu = new QMenu(title, this);
+ menu->addAction(toggleViewAction());
+ menu->addSeparator();
+ menu->addAction(orderAction);
+ menu->addAction(randomizeAction);
+ menu->addSeparator();
+ menu->addAction(addSpinBoxAction);
+ menu->addAction(removeSpinBoxAction);
+ menu->addSeparator();
+ menu->addAction(movableAction);
+ menu->addSeparator();
+ menu->addActions(allowedAreasActions->actions());
+ menu->addSeparator();
+ menu->addActions(areaActions->actions());
+ menu->addSeparator();
+ menu->addAction(tr("Insert break"), this, &ToolBar::insertToolBarBreak);
+
+ connect(menu, &QMenu::aboutToShow, this, &ToolBar::updateMenu);
+
+ randomize();
+}
+
+void ToolBar::updateMenu()
+{
+ const Qt::ToolBarArea area = mainWindow->toolBarArea(this);
+ const Qt::ToolBarAreas areas = allowedAreas();
+
+ movableAction->setChecked(isMovable());
+
+ allowLeftAction->setChecked(isAreaAllowed(Qt::LeftToolBarArea));
+ allowRightAction->setChecked(isAreaAllowed(Qt::RightToolBarArea));
+ allowTopAction->setChecked(isAreaAllowed(Qt::TopToolBarArea));
+ allowBottomAction->setChecked(isAreaAllowed(Qt::BottomToolBarArea));
+
+ if (allowedAreasActions->isEnabled()) {
+ allowLeftAction->setEnabled(area != Qt::LeftToolBarArea);
+ allowRightAction->setEnabled(area != Qt::RightToolBarArea);
+ allowTopAction->setEnabled(area != Qt::TopToolBarArea);
+ allowBottomAction->setEnabled(area != Qt::BottomToolBarArea);
+ }
+
+ leftAction->setChecked(area == Qt::LeftToolBarArea);
+ rightAction->setChecked(area == Qt::RightToolBarArea);
+ topAction->setChecked(area == Qt::TopToolBarArea);
+ bottomAction->setChecked(area == Qt::BottomToolBarArea);
+
+ if (areaActions->isEnabled()) {
+ leftAction->setEnabled(areas & Qt::LeftToolBarArea);
+ rightAction->setEnabled(areas & Qt::RightToolBarArea);
+ topAction->setEnabled(areas & Qt::TopToolBarArea);
+ bottomAction->setEnabled(areas & Qt::BottomToolBarArea);
+ }
+}
+
+void ToolBar::order()
+{
+ QList<QAction *> ordered;
+ QList<QAction *> actions1 = actions();
+ const QList<QAction *> childActions = findChildren<QAction *>();
+ for (QAction *action : childActions) {
+ if (!actions1.contains(action))
+ continue;
+ actions1.removeAll(action);
+ ordered.append(action);
+ }
+
+ clear();
+ addActions(ordered);
+
+ orderAction->setEnabled(false);
+}
+
+void ToolBar::randomize()
+{
+ QList<QAction *> randomized;
+ QList<QAction *> actions = this->actions();
+ while (!actions.isEmpty()) {
+ QAction *action = actions.takeAt(QRandomGenerator::global()->bounded(actions.size()));
+ randomized.append(action);
+ }
+ clear();
+ addActions(randomized);
+
+ orderAction->setEnabled(true);
+}
+
+void ToolBar::addSpinBox()
+{
+ if (!spinbox)
+ spinbox = new QSpinBox(this);
+ if (!spinboxAction)
+ spinboxAction = addWidget(spinbox);
+ else
+ addAction(spinboxAction);
+
+ addSpinBoxAction->setEnabled(false);
+ removeSpinBoxAction->setEnabled(true);
+}
+
+void ToolBar::removeSpinBox()
+{
+ if (spinboxAction)
+ removeAction(spinboxAction);
+
+ addSpinBoxAction->setEnabled(true);
+ removeSpinBoxAction->setEnabled(false);
+}
+
+void ToolBar::allow(Qt::ToolBarArea area, bool a)
+{
+ Qt::ToolBarAreas areas = allowedAreas();
+ areas = a ? areas | area : areas & ~area;
+ setAllowedAreas(areas);
+
+ if (areaActions->isEnabled()) {
+ leftAction->setEnabled(areas & Qt::LeftToolBarArea);
+ rightAction->setEnabled(areas & Qt::RightToolBarArea);
+ topAction->setEnabled(areas & Qt::TopToolBarArea);
+ bottomAction->setEnabled(areas & Qt::BottomToolBarArea);
+ }
+}
+
+void ToolBar::place(Qt::ToolBarArea area, bool p)
+{
+ if (!p)
+ return;
+
+ mainWindow->addToolBar(area, this);
+
+ if (allowedAreasActions->isEnabled()) {
+ allowLeftAction->setEnabled(area != Qt::LeftToolBarArea);
+ allowRightAction->setEnabled(area != Qt::RightToolBarArea);
+ allowTopAction->setEnabled(area != Qt::TopToolBarArea);
+ allowBottomAction->setEnabled(area != Qt::BottomToolBarArea);
+ }
+}
+
+void ToolBar::changeMovable(bool movable)
+{ setMovable(movable); }
+
+void ToolBar::allowLeft(bool a)
+{ allow(Qt::LeftToolBarArea, a); }
+
+void ToolBar::allowRight(bool a)
+{ allow(Qt::RightToolBarArea, a); }
+
+void ToolBar::allowTop(bool a)
+{ allow(Qt::TopToolBarArea, a); }
+
+void ToolBar::allowBottom(bool a)
+{ allow(Qt::BottomToolBarArea, a); }
+
+void ToolBar::placeLeft(bool p)
+{ place(Qt::LeftToolBarArea, p); }
+
+void ToolBar::placeRight(bool p)
+{ place(Qt::RightToolBarArea, p); }
+
+void ToolBar::placeTop(bool p)
+{ place(Qt::TopToolBarArea, p); }
+
+void ToolBar::placeBottom(bool p)
+{ place(Qt::BottomToolBarArea, p); }
+
+void ToolBar::insertToolBarBreak()
+{
+ mainWindow->insertToolBarBreak(this);
+}
diff --git a/tests/manual/examples/widgets/mainwindows/mainwindow/toolbar.h b/tests/manual/examples/widgets/mainwindows/mainwindow/toolbar.h
new file mode 100644
index 0000000000..0030adbe23
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mainwindow/toolbar.h
@@ -0,0 +1,74 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef TOOLBAR_H
+#define TOOLBAR_H
+
+#include <QToolBar>
+
+QT_FORWARD_DECLARE_CLASS(QAction)
+QT_FORWARD_DECLARE_CLASS(QActionGroup)
+QT_FORWARD_DECLARE_CLASS(QMenu)
+QT_FORWARD_DECLARE_CLASS(QSpinBox)
+
+class ToolBar : public QToolBar
+{
+ Q_OBJECT
+
+public:
+ explicit ToolBar(const QString &title, QMainWindow *mainWindow);
+
+ QMenu *toolbarMenu() const { return menu; }
+
+private slots:
+ void order();
+ void randomize();
+ void addSpinBox();
+ void removeSpinBox();
+
+ void changeMovable(bool movable);
+
+ void allowLeft(bool a);
+ void allowRight(bool a);
+ void allowTop(bool a);
+ void allowBottom(bool a);
+
+ void placeLeft(bool p);
+ void placeRight(bool p);
+ void placeTop(bool p);
+ void placeBottom(bool p);
+
+ void updateMenu();
+ void insertToolBarBreak();
+
+private:
+ void allow(Qt::ToolBarArea area, bool allow);
+ void place(Qt::ToolBarArea area, bool place);
+
+ QMainWindow *mainWindow;
+
+ QSpinBox *spinbox;
+ QAction *spinboxAction;
+
+ QMenu *menu;
+ QAction *orderAction;
+ QAction *randomizeAction;
+ QAction *addSpinBoxAction;
+ QAction *removeSpinBoxAction;
+
+ QAction *movableAction;
+
+ QActionGroup *allowedAreasActions;
+ QAction *allowLeftAction;
+ QAction *allowRightAction;
+ QAction *allowTopAction;
+ QAction *allowBottomAction;
+
+ QActionGroup *areaActions;
+ QAction *leftAction;
+ QAction *rightAction;
+ QAction *topAction;
+ QAction *bottomAction;
+};
+
+#endif // TOOLBAR_H
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/CMakeLists.txt b/tests/manual/examples/widgets/mainwindows/mdi/CMakeLists.txt
new file mode 100644
index 0000000000..2f544b9510
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/CMakeLists.txt
@@ -0,0 +1,55 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(mdi LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/mainwindows/mdi")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(mdi
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ mdichild.cpp mdichild.h
+)
+
+set_target_properties(mdi PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(mdi PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(mdi_resource_files
+ "images/copy.png"
+ "images/cut.png"
+ "images/new.png"
+ "images/open.png"
+ "images/paste.png"
+ "images/save.png"
+)
+
+qt_add_resources(mdi "mdi"
+ PREFIX
+ "/"
+ FILES
+ ${mdi_resource_files}
+)
+
+install(TARGETS mdi
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/images/copy.png b/tests/manual/examples/widgets/mainwindows/mdi/images/copy.png
new file mode 100644
index 0000000000..2aeb28288f
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/images/copy.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/images/cut.png b/tests/manual/examples/widgets/mainwindows/mdi/images/cut.png
new file mode 100644
index 0000000000..54638e9386
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/images/cut.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/images/new.png b/tests/manual/examples/widgets/mainwindows/mdi/images/new.png
new file mode 100644
index 0000000000..12131b0100
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/images/new.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/images/open.png b/tests/manual/examples/widgets/mainwindows/mdi/images/open.png
new file mode 100644
index 0000000000..45fa2883a7
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/images/open.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/images/paste.png b/tests/manual/examples/widgets/mainwindows/mdi/images/paste.png
new file mode 100644
index 0000000000..c14425cad1
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/images/paste.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/images/save.png b/tests/manual/examples/widgets/mainwindows/mdi/images/save.png
new file mode 100644
index 0000000000..e65a29d5f1
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/images/save.png
Binary files differ
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/main.cpp b/tests/manual/examples/widgets/mainwindows/mdi/main.cpp
new file mode 100644
index 0000000000..ee70050544
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/main.cpp
@@ -0,0 +1,29 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QCommandLineParser>
+#include <QCommandLineOption>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QCoreApplication::setApplicationName("MDI Example");
+ QCoreApplication::setOrganizationName("QtProject");
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser parser;
+ parser.setApplicationDescription("Qt MDI Example");
+ parser.addHelpOption();
+ parser.addVersionOption();
+ parser.addPositionalArgument("file", "The file to open.");
+ parser.process(app);
+
+ MainWindow mainWin;
+ const QStringList posArgs = parser.positionalArguments();
+ for (const QString &fileName : posArgs)
+ mainWin.openFile(fileName);
+ mainWin.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/mainwindow.cpp b/tests/manual/examples/widgets/mainwindows/mdi/mainwindow.cpp
new file mode 100644
index 0000000000..c0f9091002
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/mainwindow.cpp
@@ -0,0 +1,476 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "mainwindow.h"
+#include "mdichild.h"
+
+MainWindow::MainWindow()
+ : mdiArea(new QMdiArea)
+{
+ mdiArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded);
+ mdiArea->setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
+ setCentralWidget(mdiArea);
+ connect(mdiArea, &QMdiArea::subWindowActivated,
+ this, &MainWindow::updateMenus);
+
+ createActions();
+ createStatusBar();
+ updateMenus();
+
+ readSettings();
+
+ setWindowTitle(tr("MDI"));
+ setUnifiedTitleAndToolBarOnMac(true);
+}
+
+void MainWindow::closeEvent(QCloseEvent *event)
+{
+ mdiArea->closeAllSubWindows();
+ if (mdiArea->currentSubWindow()) {
+ event->ignore();
+ } else {
+ writeSettings();
+ event->accept();
+ }
+}
+
+void MainWindow::newFile()
+{
+ MdiChild *child = createMdiChild();
+ child->newFile();
+ child->show();
+}
+
+void MainWindow::open()
+{
+ const QString fileName = QFileDialog::getOpenFileName(this);
+ if (!fileName.isEmpty())
+ openFile(fileName);
+}
+
+bool MainWindow::openFile(const QString &fileName)
+{
+ if (QMdiSubWindow *existing = findMdiChild(fileName)) {
+ mdiArea->setActiveSubWindow(existing);
+ return true;
+ }
+ const bool succeeded = loadFile(fileName);
+ if (succeeded)
+ statusBar()->showMessage(tr("File loaded"), 2000);
+ return succeeded;
+}
+
+bool MainWindow::loadFile(const QString &fileName)
+{
+ MdiChild *child = createMdiChild();
+ const bool succeeded = child->loadFile(fileName);
+ if (succeeded)
+ child->show();
+ else
+ child->close();
+ MainWindow::prependToRecentFiles(fileName);
+ return succeeded;
+}
+
+void MainWindow::newSubWindow()
+{
+ MdiChild *child = createMdiChild(static_cast<MdiChild *>(mdiArea->activeSubWindow()->widget()));
+ child->show();
+}
+
+static inline QString recentFilesKey() { return QStringLiteral("recentFileList"); }
+static inline QString fileKey() { return QStringLiteral("file"); }
+
+static QStringList readRecentFiles(QSettings &settings)
+{
+ QStringList result;
+ const int count = settings.beginReadArray(recentFilesKey());
+ for (int i = 0; i < count; ++i) {
+ settings.setArrayIndex(i);
+ result.append(settings.value(fileKey()).toString());
+ }
+ settings.endArray();
+ return result;
+}
+
+static void writeRecentFiles(const QStringList &files, QSettings &settings)
+{
+ const int count = files.size();
+ settings.beginWriteArray(recentFilesKey());
+ for (int i = 0; i < count; ++i) {
+ settings.setArrayIndex(i);
+ settings.setValue(fileKey(), files.at(i));
+ }
+ settings.endArray();
+}
+
+bool MainWindow::hasRecentFiles()
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+ const int count = settings.beginReadArray(recentFilesKey());
+ settings.endArray();
+ return count > 0;
+}
+
+void MainWindow::prependToRecentFiles(const QString &fileName)
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+
+ const QStringList oldRecentFiles = readRecentFiles(settings);
+ QStringList recentFiles = oldRecentFiles;
+ recentFiles.removeAll(fileName);
+ recentFiles.prepend(fileName);
+ if (oldRecentFiles != recentFiles)
+ writeRecentFiles(recentFiles, settings);
+
+ setRecentFilesVisible(!recentFiles.isEmpty());
+}
+
+void MainWindow::setRecentFilesVisible(bool visible)
+{
+ recentFileSubMenuAct->setVisible(visible);
+ recentFileSeparator->setVisible(visible);
+}
+
+void MainWindow::updateRecentFileActions()
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+
+ const QStringList recentFiles = readRecentFiles(settings);
+ const int count = qMin(int(MaxRecentFiles), recentFiles.size());
+ int i = 0;
+ for ( ; i < count; ++i) {
+ const QString fileName = QFileInfo(recentFiles.at(i)).fileName();
+ recentFileActs[i]->setText(tr("&%1 %2").arg(i + 1).arg(fileName));
+ recentFileActs[i]->setData(recentFiles.at(i));
+ recentFileActs[i]->setVisible(true);
+ }
+ for ( ; i < MaxRecentFiles; ++i)
+ recentFileActs[i]->setVisible(false);
+}
+
+void MainWindow::openRecentFile()
+{
+ if (const QAction *action = qobject_cast<const QAction *>(sender()))
+ openFile(action->data().toString());
+}
+
+void MainWindow::save()
+{
+ if (activeMdiChild() && activeMdiChild()->save())
+ statusBar()->showMessage(tr("File saved"), 2000);
+}
+
+void MainWindow::saveAs()
+{
+ MdiChild *child = activeMdiChild();
+ if (child && child->saveAs()) {
+ statusBar()->showMessage(tr("File saved"), 2000);
+ MainWindow::prependToRecentFiles(child->currentFile());
+ }
+}
+
+#ifndef QT_NO_CLIPBOARD
+void MainWindow::cut()
+{
+ if (activeMdiChild())
+ activeMdiChild()->cut();
+}
+
+void MainWindow::copy()
+{
+ if (activeMdiChild())
+ activeMdiChild()->copy();
+}
+
+void MainWindow::paste()
+{
+ if (activeMdiChild())
+ activeMdiChild()->paste();
+}
+#endif
+
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About MDI"),
+ tr("The <b>MDI</b> example demonstrates how to write multiple "
+ "document interface applications using Qt."));
+}
+
+void MainWindow::updateMenus()
+{
+ bool hasMdiChild = (activeMdiChild() != nullptr);
+ saveAct->setEnabled(hasMdiChild);
+ saveAsAct->setEnabled(hasMdiChild);
+#ifndef QT_NO_CLIPBOARD
+ pasteAct->setEnabled(hasMdiChild);
+#endif
+ newWindowAct->setEnabled(hasMdiChild);
+ closeAct->setEnabled(hasMdiChild);
+ closeAllAct->setEnabled(hasMdiChild);
+ tileAct->setEnabled(hasMdiChild);
+ cascadeAct->setEnabled(hasMdiChild);
+ nextAct->setEnabled(hasMdiChild);
+ previousAct->setEnabled(hasMdiChild);
+ windowMenuSeparatorAct->setVisible(hasMdiChild);
+
+#ifndef QT_NO_CLIPBOARD
+ bool hasSelection = (activeMdiChild() &&
+ activeMdiChild()->textCursor().hasSelection());
+ cutAct->setEnabled(hasSelection);
+ copyAct->setEnabled(hasSelection);
+#endif
+}
+
+void MainWindow::updateWindowMenu()
+{
+ windowMenu->clear();
+ windowMenu->addAction(newWindowAct);
+ windowMenu->addAction(closeAct);
+ windowMenu->addAction(closeAllAct);
+ windowMenu->addSeparator();
+ windowMenu->addAction(tileAct);
+ windowMenu->addAction(cascadeAct);
+ windowMenu->addSeparator();
+ windowMenu->addAction(nextAct);
+ windowMenu->addAction(previousAct);
+ windowMenu->addAction(windowMenuSeparatorAct);
+
+ QList<QMdiSubWindow *> windows = mdiArea->subWindowList();
+ windowMenuSeparatorAct->setVisible(!windows.isEmpty());
+
+ for (int i = 0; i < windows.size(); ++i) {
+ QMdiSubWindow *mdiSubWindow = windows.at(i);
+ MdiChild *child = qobject_cast<MdiChild *>(mdiSubWindow->widget());
+
+ QString text;
+ if (i < 9) {
+ text = tr("&%1 %2").arg(i + 1)
+ .arg(child->userFriendlyCurrentFile());
+ } else {
+ text = tr("%1 %2").arg(i + 1)
+ .arg(child->userFriendlyCurrentFile());
+ }
+ QAction *action = windowMenu->addAction(text, mdiSubWindow, [this, mdiSubWindow]() {
+ mdiArea->setActiveSubWindow(mdiSubWindow);
+ });
+ action->setCheckable(true);
+ action ->setChecked(child == activeMdiChild());
+ }
+}
+
+MdiChild *MainWindow::createMdiChild(MdiChild *other)
+{
+ MdiChild *child = new MdiChild(other);
+ mdiArea->addSubWindow(child);
+
+#ifndef QT_NO_CLIPBOARD
+ connect(child, &QTextEdit::copyAvailable, cutAct, &QAction::setEnabled);
+ connect(child, &QTextEdit::copyAvailable, copyAct, &QAction::setEnabled);
+#endif
+
+ return child;
+}
+
+void MainWindow::createActions()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+ QToolBar *fileToolBar = addToolBar(tr("File"));
+
+ const QIcon newIcon = QIcon::fromTheme("document-new", QIcon(":/images/new.png"));
+ newAct = new QAction(newIcon, tr("&New"), this);
+ newAct->setShortcuts(QKeySequence::New);
+ newAct->setStatusTip(tr("Create a new file"));
+ connect(newAct, &QAction::triggered, this, &MainWindow::newFile);
+ fileMenu->addAction(newAct);
+ fileToolBar->addAction(newAct);
+
+//! [qaction setup]
+ const QIcon openIcon = QIcon::fromTheme("document-open", QIcon(":/images/open.png"));
+ QAction *openAct = new QAction(openIcon, tr("&Open..."), this);
+ openAct->setShortcuts(QKeySequence::Open);
+ openAct->setStatusTip(tr("Open an existing file"));
+ connect(openAct, &QAction::triggered, this, &MainWindow::open);
+ fileMenu->addAction(openAct);
+ fileToolBar->addAction(openAct);
+//! [qaction setup]
+
+ const QIcon saveIcon = QIcon::fromTheme("document-save", QIcon(":/images/save.png"));
+ saveAct = new QAction(saveIcon, tr("&Save"), this);
+ saveAct->setShortcuts(QKeySequence::Save);
+ saveAct->setStatusTip(tr("Save the document to disk"));
+ connect(saveAct, &QAction::triggered, this, &MainWindow::save);
+ fileToolBar->addAction(saveAct);
+
+ const QIcon saveAsIcon = QIcon::fromTheme("document-save-as");
+ saveAsAct = new QAction(saveAsIcon, tr("Save &As..."), this);
+ saveAsAct->setShortcuts(QKeySequence::SaveAs);
+ saveAsAct->setStatusTip(tr("Save the document under a new name"));
+ connect(saveAsAct, &QAction::triggered, this, &MainWindow::saveAs);
+ fileMenu->addAction(saveAsAct);
+
+ fileMenu->addSeparator();
+
+ QMenu *recentMenu = fileMenu->addMenu(tr("Recent..."));
+ connect(recentMenu, &QMenu::aboutToShow, this, &MainWindow::updateRecentFileActions);
+ recentFileSubMenuAct = recentMenu->menuAction();
+
+ for (int i = 0; i < MaxRecentFiles; ++i) {
+ recentFileActs[i] = recentMenu->addAction(QString(), this, &MainWindow::openRecentFile);
+ recentFileActs[i]->setVisible(false);
+ }
+
+ recentFileSeparator = fileMenu->addSeparator();
+
+ setRecentFilesVisible(MainWindow::hasRecentFiles());
+
+ fileMenu->addAction(tr("Switch layout direction"), this, &MainWindow::switchLayoutDirection);
+
+ fileMenu->addSeparator();
+
+//! [0]
+ const QIcon exitIcon = QIcon::fromTheme("application-exit");
+ QAction *exitAct = fileMenu->addAction(exitIcon, tr("E&xit"), qApp, &QApplication::quit);
+ exitAct->setShortcuts(QKeySequence::Quit);
+ exitAct->setStatusTip(tr("Exit the application"));
+ fileMenu->addAction(exitAct);
+//! [0]
+
+#ifndef QT_NO_CLIPBOARD
+ QMenu *editMenu = menuBar()->addMenu(tr("&Edit"));
+ QToolBar *editToolBar = addToolBar(tr("Edit"));
+
+ const QIcon cutIcon = QIcon::fromTheme("edit-cut", QIcon(":/images/cut.png"));
+ cutAct = new QAction(cutIcon, tr("Cu&t"), this);
+ cutAct->setShortcuts(QKeySequence::Cut);
+ cutAct->setStatusTip(tr("Cut the current selection's contents to the "
+ "clipboard"));
+ connect(cutAct, &QAction::triggered, this, &MainWindow::cut);
+ editMenu->addAction(cutAct);
+ editToolBar->addAction(cutAct);
+
+ const QIcon copyIcon = QIcon::fromTheme("edit-copy", QIcon(":/images/copy.png"));
+ copyAct = new QAction(copyIcon, tr("&Copy"), this);
+ copyAct->setShortcuts(QKeySequence::Copy);
+ copyAct->setStatusTip(tr("Copy the current selection's contents to the "
+ "clipboard"));
+ connect(copyAct, &QAction::triggered, this, &MainWindow::copy);
+ editMenu->addAction(copyAct);
+ editToolBar->addAction(copyAct);
+
+ const QIcon pasteIcon = QIcon::fromTheme("edit-paste", QIcon(":/images/paste.png"));
+ pasteAct = new QAction(pasteIcon, tr("&Paste"), this);
+ pasteAct->setShortcuts(QKeySequence::Paste);
+ pasteAct->setStatusTip(tr("Paste the clipboard's contents into the current "
+ "selection"));
+ connect(pasteAct, &QAction::triggered, this, &MainWindow::paste);
+ editMenu->addAction(pasteAct);
+ editToolBar->addAction(pasteAct);
+#endif
+
+ windowMenu = menuBar()->addMenu(tr("&Window"));
+ connect(windowMenu, &QMenu::aboutToShow, this, &MainWindow::updateWindowMenu);
+
+ newWindowAct = new QAction(tr("&New view"), this);
+ newWindowAct->setStatusTip(tr("Make another window viewing the same document"));
+ connect(newWindowAct, &QAction::triggered,
+ this, &MainWindow::newSubWindow);
+
+ closeAct = new QAction(tr("Cl&ose"), this);
+ closeAct->setStatusTip(tr("Close the active window"));
+ connect(closeAct, &QAction::triggered,
+ mdiArea, &QMdiArea::closeActiveSubWindow);
+
+ closeAllAct = new QAction(tr("Close &All"), this);
+ closeAllAct->setStatusTip(tr("Close all the windows"));
+ connect(closeAllAct, &QAction::triggered, mdiArea, &QMdiArea::closeAllSubWindows);
+
+ tileAct = new QAction(tr("&Tile"), this);
+ tileAct->setStatusTip(tr("Tile the windows"));
+ connect(tileAct, &QAction::triggered, mdiArea, &QMdiArea::tileSubWindows);
+
+ cascadeAct = new QAction(tr("&Cascade"), this);
+ cascadeAct->setStatusTip(tr("Cascade the windows"));
+ connect(cascadeAct, &QAction::triggered, mdiArea, &QMdiArea::cascadeSubWindows);
+
+ nextAct = new QAction(tr("Ne&xt"), this);
+ nextAct->setShortcuts(QKeySequence::NextChild);
+ nextAct->setStatusTip(tr("Move the focus to the next window"));
+ connect(nextAct, &QAction::triggered, mdiArea, &QMdiArea::activateNextSubWindow);
+
+ previousAct = new QAction(tr("Pre&vious"), this);
+ previousAct->setShortcuts(QKeySequence::PreviousChild);
+ previousAct->setStatusTip(tr("Move the focus to the previous "
+ "window"));
+ connect(previousAct, &QAction::triggered, mdiArea, &QMdiArea::activatePreviousSubWindow);
+
+ windowMenuSeparatorAct = new QAction(this);
+ windowMenuSeparatorAct->setSeparator(true);
+
+ updateWindowMenu();
+
+ menuBar()->addSeparator();
+
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+
+ QAction *aboutAct = helpMenu->addAction(tr("&About"), this, &MainWindow::about);
+ aboutAct->setStatusTip(tr("Show the application's About box"));
+
+ QAction *aboutQtAct = helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+ aboutQtAct->setStatusTip(tr("Show the Qt library's About box"));
+}
+
+void MainWindow::createStatusBar()
+{
+ statusBar()->showMessage(tr("Ready"));
+}
+
+void MainWindow::readSettings()
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+ const QByteArray geometry = settings.value("geometry", QByteArray()).toByteArray();
+ if (geometry.isEmpty()) {
+ const QRect availableGeometry = screen()->availableGeometry();
+ resize(availableGeometry.width() / 3, availableGeometry.height() / 2);
+ move((availableGeometry.width() - width()) / 2,
+ (availableGeometry.height() - height()) / 2);
+ } else {
+ restoreGeometry(geometry);
+ }
+}
+
+void MainWindow::writeSettings()
+{
+ QSettings settings(QCoreApplication::organizationName(), QCoreApplication::applicationName());
+ settings.setValue("geometry", saveGeometry());
+}
+
+MdiChild *MainWindow::activeMdiChild() const
+{
+ if (QMdiSubWindow *activeSubWindow = mdiArea->activeSubWindow())
+ return qobject_cast<MdiChild *>(activeSubWindow->widget());
+ return nullptr;
+}
+
+QMdiSubWindow *MainWindow::findMdiChild(const QString &fileName) const
+{
+ QString canonicalFilePath = QFileInfo(fileName).canonicalFilePath();
+
+ const QList<QMdiSubWindow *> subWindows = mdiArea->subWindowList();
+ for (QMdiSubWindow *window : subWindows) {
+ MdiChild *mdiChild = qobject_cast<MdiChild *>(window->widget());
+ if (mdiChild->currentFile() == canonicalFilePath)
+ return window;
+ }
+ return nullptr;
+}
+
+void MainWindow::switchLayoutDirection()
+{
+ if (layoutDirection() == Qt::LeftToRight)
+ QGuiApplication::setLayoutDirection(Qt::RightToLeft);
+ else
+ QGuiApplication::setLayoutDirection(Qt::LeftToRight);
+}
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/mainwindow.h b/tests/manual/examples/widgets/mainwindows/mdi/mainwindow.h
new file mode 100644
index 0000000000..c8b720e216
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/mainwindow.h
@@ -0,0 +1,87 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+class MdiChild;
+QT_BEGIN_NAMESPACE
+class QAction;
+class QMenu;
+class QMdiArea;
+class QMdiSubWindow;
+class QTextDocument;
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+ bool openFile(const QString &fileName);
+
+protected:
+ void closeEvent(QCloseEvent *event) override;
+
+private slots:
+ void newFile();
+ void open();
+ void save();
+ void saveAs();
+ void updateRecentFileActions();
+ void openRecentFile();
+#ifndef QT_NO_CLIPBOARD
+ void cut();
+ void copy();
+ void paste();
+#endif
+ void about();
+ void updateMenus();
+ void updateWindowMenu();
+ MdiChild *createMdiChild(MdiChild *other = nullptr);
+ void switchLayoutDirection();
+ void newSubWindow();
+
+private:
+ enum { MaxRecentFiles = 5 };
+
+ void createActions();
+ void createStatusBar();
+ void readSettings();
+ void writeSettings();
+ bool loadFile(const QString &fileName);
+ static bool hasRecentFiles();
+ void prependToRecentFiles(const QString &fileName);
+ void setRecentFilesVisible(bool visible);
+ MdiChild *activeMdiChild() const;
+ QMdiSubWindow *findMdiChild(const QString &fileName) const;
+
+ QMdiArea *mdiArea;
+
+ QMenu *windowMenu;
+ QAction *newAct;
+ QAction *saveAct;
+ QAction *saveAsAct;
+ QAction *recentFileActs[MaxRecentFiles];
+ QAction *recentFileSeparator;
+ QAction *recentFileSubMenuAct;
+#ifndef QT_NO_CLIPBOARD
+ QAction *cutAct;
+ QAction *copyAct;
+ QAction *pasteAct;
+#endif
+ QAction *newWindowAct;
+ QAction *closeAct;
+ QAction *closeAllAct;
+ QAction *tileAct;
+ QAction *cascadeAct;
+ QAction *nextAct;
+ QAction *previousAct;
+ QAction *windowMenuSeparatorAct;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/mdi.pro b/tests/manual/examples/widgets/mainwindows/mdi/mdi.pro
new file mode 100644
index 0000000000..f2c236f7e2
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/mdi.pro
@@ -0,0 +1,13 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+HEADERS = mainwindow.h \
+ mdichild.h
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ mdichild.cpp
+RESOURCES = mdi.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/mainwindows/mdi
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/mdi.qrc b/tests/manual/examples/widgets/mainwindows/mdi/mdi.qrc
new file mode 100644
index 0000000000..0a776fab4d
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/mdi.qrc
@@ -0,0 +1,10 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/copy.png</file>
+ <file>images/cut.png</file>
+ <file>images/new.png</file>
+ <file>images/open.png</file>
+ <file>images/paste.png</file>
+ <file>images/save.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/mdichild.cpp b/tests/manual/examples/widgets/mainwindows/mdi/mdichild.cpp
new file mode 100644
index 0000000000..b922826ae3
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/mdichild.cpp
@@ -0,0 +1,158 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "mdichild.h"
+
+MdiChild::MdiChild(MdiChild *other)
+{
+ setAttribute(Qt::WA_DeleteOnClose);
+ if (other) {
+ auto *doc = other->document();
+ setDocument(doc);
+ setWindowModified(other->isWindowModified());
+ connect(doc, &QTextDocument::contentsChanged,
+ this, &MdiChild::documentWasModified);
+ curFile = other->curFile;
+ setWindowTitle(userFriendlyCurrentFile() + "[*]");
+ }
+}
+
+void MdiChild::newFile()
+{
+ static int sequenceNumber = 1;
+
+ isUntitled = true;
+ curFile = tr("document%1.txt").arg(sequenceNumber++);
+ setWindowTitle(curFile + "[*]");
+
+ connect(document(), &QTextDocument::contentsChanged,
+ this, &MdiChild::documentWasModified);
+}
+
+bool MdiChild::loadFile(const QString &fileName)
+{
+ QFile file(fileName);
+ if (!file.open(QFile::ReadOnly | QFile::Text)) {
+ QMessageBox::warning(this, tr("MDI"),
+ tr("Cannot read file %1:\n%2.")
+ .arg(fileName)
+ .arg(file.errorString()));
+ return false;
+ }
+
+ QTextStream in(&file);
+ QGuiApplication::setOverrideCursor(Qt::WaitCursor);
+ setPlainText(in.readAll());
+ QGuiApplication::restoreOverrideCursor();
+
+ setCurrentFile(fileName);
+
+ connect(document(), &QTextDocument::contentsChanged,
+ this, &MdiChild::documentWasModified);
+
+ return true;
+}
+
+bool MdiChild::save()
+{
+ if (isUntitled) {
+ return saveAs();
+ } else {
+ return saveFile(curFile);
+ }
+}
+
+bool MdiChild::saveAs()
+{
+ QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"),
+ curFile);
+ if (fileName.isEmpty())
+ return false;
+
+ return saveFile(fileName);
+}
+
+bool MdiChild::saveFile(const QString &fileName)
+{
+ QString errorMessage;
+
+ QGuiApplication::setOverrideCursor(Qt::WaitCursor);
+ QSaveFile file(fileName);
+ if (file.open(QFile::WriteOnly | QFile::Text)) {
+ QTextStream out(&file);
+ out << toPlainText();
+ if (!file.commit()) {
+ errorMessage = tr("Cannot write file %1:\n%2.")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ }
+ } else {
+ errorMessage = tr("Cannot open file %1 for writing:\n%2.")
+ .arg(QDir::toNativeSeparators(fileName), file.errorString());
+ }
+ QGuiApplication::restoreOverrideCursor();
+
+ if (!errorMessage.isEmpty()) {
+ QMessageBox::warning(this, tr("MDI"), errorMessage);
+ return false;
+ }
+
+ setCurrentFile(fileName);
+ return true;
+}
+
+QString MdiChild::userFriendlyCurrentFile()
+{
+ return strippedName(curFile);
+}
+
+void MdiChild::closeEvent(QCloseEvent *event)
+{
+ if (maybeSave()) {
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+
+void MdiChild::documentWasModified()
+{
+ setWindowModified(document()->isModified());
+}
+
+bool MdiChild::maybeSave()
+{
+ if (!document()->isModified())
+ return true;
+ const QMessageBox::StandardButton ret
+ = QMessageBox::warning(this, tr("MDI"),
+ tr("'%1' has been modified.\n"
+ "Do you want to save your changes?")
+ .arg(userFriendlyCurrentFile()),
+ QMessageBox::Save | QMessageBox::Discard
+ | QMessageBox::Cancel);
+ switch (ret) {
+ case QMessageBox::Save:
+ return save();
+ case QMessageBox::Cancel:
+ return false;
+ default:
+ break;
+ }
+ return true;
+}
+
+void MdiChild::setCurrentFile(const QString &fileName)
+{
+ curFile = QFileInfo(fileName).canonicalFilePath();
+ isUntitled = false;
+ document()->setModified(false);
+ setWindowModified(false);
+ setWindowTitle(userFriendlyCurrentFile() + "[*]");
+}
+
+QString MdiChild::strippedName(const QString &fullFileName)
+{
+ return QFileInfo(fullFileName).fileName();
+}
diff --git a/tests/manual/examples/widgets/mainwindows/mdi/mdichild.h b/tests/manual/examples/widgets/mainwindows/mdi/mdichild.h
new file mode 100644
index 0000000000..813a845594
--- /dev/null
+++ b/tests/manual/examples/widgets/mainwindows/mdi/mdichild.h
@@ -0,0 +1,39 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MDICHILD_H
+#define MDICHILD_H
+
+#include <QTextEdit>
+
+class MdiChild : public QTextEdit
+{
+ Q_OBJECT
+
+public:
+ MdiChild(MdiChild *other = nullptr);
+
+ void newFile();
+ bool loadFile(const QString &fileName);
+ bool save();
+ bool saveAs();
+ bool saveFile(const QString &fileName);
+ QString userFriendlyCurrentFile();
+ QString currentFile() { return curFile; }
+
+protected:
+ void closeEvent(QCloseEvent *event) override;
+
+private slots:
+ void documentWasModified();
+
+private:
+ bool maybeSave();
+ void setCurrentFile(const QString &fileName);
+ QString strippedName(const QString &fullFileName);
+
+ QString curFile;
+ bool isUntitled = true;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/painting/fontsampler/CMakeLists.txt b/tests/manual/examples/widgets/painting/fontsampler/CMakeLists.txt
new file mode 100644
index 0000000000..576bd122a0
--- /dev/null
+++ b/tests/manual/examples/widgets/painting/fontsampler/CMakeLists.txt
@@ -0,0 +1,45 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(fontsampler LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/painting/fontsampler")
+
+find_package(Qt6
+ REQUIRED COMPONENTS Core Gui Widgets
+ OPTIONAL_COMPONENTS PrintSupport
+)
+
+qt_standard_project_setup()
+
+qt_add_executable(fontsampler
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ mainwindowbase.ui
+)
+
+set_target_properties(fontsampler PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(fontsampler PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+if(TARGET Qt6::PrintSupport)
+ target_link_libraries(fontsampler PRIVATE Qt6::PrintSupport)
+endif()
+
+install(TARGETS fontsampler
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/painting/fontsampler/fontsampler.pro b/tests/manual/examples/widgets/painting/fontsampler/fontsampler.pro
new file mode 100644
index 0000000000..5d3461f4b8
--- /dev/null
+++ b/tests/manual/examples/widgets/painting/fontsampler/fontsampler.pro
@@ -0,0 +1,12 @@
+QT += widgets
+requires(qtConfig(combobox))
+qtHaveModule(printsupport): QT += printsupport
+
+FORMS = mainwindowbase.ui
+HEADERS = mainwindow.h
+SOURCES = main.cpp \
+ mainwindow.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/painting/fontsampler
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/painting/fontsampler/main.cpp b/tests/manual/examples/widgets/painting/fontsampler/main.cpp
new file mode 100644
index 0000000000..7d7cf3e573
--- /dev/null
+++ b/tests/manual/examples/widgets/painting/fontsampler/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/painting/fontsampler/mainwindow.cpp b/tests/manual/examples/widgets/painting/fontsampler/mainwindow.cpp
new file mode 100644
index 0000000000..e2bd768f79
--- /dev/null
+++ b/tests/manual/examples/widgets/painting/fontsampler/mainwindow.cpp
@@ -0,0 +1,314 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#if defined(QT_PRINTSUPPORT_LIB)
+#include <QtPrintSupport/qtprintsupportglobal.h>
+#if QT_CONFIG(printdialog)
+#include <QPrinter>
+#include <QPrintDialog>
+#if QT_CONFIG(printpreviewdialog)
+#include <QPrintPreviewDialog>
+#endif
+#endif
+#endif
+
+#include "mainwindow.h"
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ setupUi(this);
+
+ sampleSizes << 32 << 24 << 16 << 14 << 12 << 8 << 4 << 2 << 1;
+ markedCount = 0;
+ setupFontTree();
+
+ connect(quitAction, &QAction::triggered,
+ qApp, &QApplication::quit);
+ connect(fontTree, &QTreeWidget::currentItemChanged,
+ this, &MainWindow::showFont);
+ connect(fontTree, &QTreeWidget::itemChanged,
+ this, &MainWindow::updateStyles);
+
+ fontTree->topLevelItem(0)->setSelected(true);
+ showFont(fontTree->topLevelItem(0));
+}
+
+void MainWindow::setupFontTree()
+{
+ fontTree->setColumnCount(1);
+ fontTree->setHeaderLabels({ tr("Font") });
+
+ const QStringList fontFamilies = QFontDatabase::families();
+ for (const QString &family : fontFamilies) {
+ const QStringList styles = QFontDatabase::styles(family);
+ if (styles.isEmpty())
+ continue;
+
+ QTreeWidgetItem *familyItem = new QTreeWidgetItem(fontTree);
+ familyItem->setText(0, family);
+ familyItem->setCheckState(0, Qt::Unchecked);
+ familyItem->setFlags(familyItem->flags() | Qt::ItemIsAutoTristate);
+
+ for (const QString &style : styles) {
+ QTreeWidgetItem *styleItem = new QTreeWidgetItem(familyItem);
+ styleItem->setText(0, style);
+ styleItem->setCheckState(0, Qt::Unchecked);
+ styleItem->setData(0, Qt::UserRole, QVariant(QFontDatabase::weight(family, style)));
+ styleItem->setData(0, Qt::UserRole + 1, QVariant(QFontDatabase::italic(family, style)));
+ }
+ }
+}
+
+void MainWindow::on_clearAction_triggered()
+{
+ const QList<QTreeWidgetItem *> items = fontTree->selectedItems();
+ for (QTreeWidgetItem *item : items)
+ item->setSelected(false);
+ fontTree->currentItem()->setSelected(true);
+}
+
+void MainWindow::on_markAction_triggered()
+{
+ markUnmarkFonts(Qt::Checked);
+}
+
+void MainWindow::on_unmarkAction_triggered()
+{
+ markUnmarkFonts(Qt::Unchecked);
+}
+
+void MainWindow::markUnmarkFonts(Qt::CheckState state)
+{
+ const QList<QTreeWidgetItem *> items = fontTree->selectedItems();
+ for (QTreeWidgetItem *item : items) {
+ if (item->checkState(0) != state)
+ item->setCheckState(0, state);
+ }
+}
+
+void MainWindow::showFont(QTreeWidgetItem *item)
+{
+ if (!item)
+ return;
+
+ QString family;
+ QString style;
+ int weight;
+ bool italic;
+
+ if (item->parent()) {
+ family = item->parent()->text(0);
+ style = item->text(0);
+ weight = item->data(0, Qt::UserRole).toInt();
+ italic = item->data(0, Qt::UserRole + 1).toBool();
+ } else {
+ family = item->text(0);
+ style = item->child(0)->text(0);
+ weight = item->child(0)->data(0, Qt::UserRole).toInt();
+ italic = item->child(0)->data(0, Qt::UserRole + 1).toBool();
+ }
+
+ QString oldText = textEdit->toPlainText().trimmed();
+ bool modified = textEdit->document()->isModified();
+ textEdit->clear();
+ QFont font(family, 32, weight, italic);
+ font.setStyleName(style);
+ textEdit->document()->setDefaultFont(font);
+
+ QTextCursor cursor = textEdit->textCursor();
+ QTextBlockFormat blockFormat;
+ blockFormat.setAlignment(Qt::AlignCenter);
+ cursor.insertBlock(blockFormat);
+
+ if (modified)
+ cursor.insertText(QString(oldText));
+ else
+ cursor.insertText(QString("%1 %2").arg(family).arg(style));
+
+ textEdit->document()->setModified(modified);
+}
+
+void MainWindow::updateStyles(QTreeWidgetItem *item, int column)
+{
+ if (!item || column != 0)
+ return;
+
+ Qt::CheckState state = item->checkState(0);
+ QTreeWidgetItem *parent = item->parent();
+
+ if (parent) {
+ // Only count style items.
+ if (state == Qt::Checked)
+ ++markedCount;
+ else
+ --markedCount;
+ }
+
+ printAction->setEnabled(markedCount > 0);
+ printPreviewAction->setEnabled(markedCount > 0);
+}
+
+QMap<QString, StyleItems> MainWindow::currentPageMap()
+{
+ QMap<QString, StyleItems> pageMap;
+
+ for (int row = 0; row < fontTree->topLevelItemCount(); ++row) {
+ QTreeWidgetItem *familyItem = fontTree->topLevelItem(row);
+ QString family;
+
+ if (familyItem->checkState(0) == Qt::Checked) {
+ family = familyItem->text(0);
+ pageMap[family] = StyleItems();
+ }
+
+ for (int childRow = 0; childRow < familyItem->childCount(); ++childRow) {
+ QTreeWidgetItem *styleItem = familyItem->child(childRow);
+ if (styleItem->checkState(0) == Qt::Checked)
+ pageMap[family].append(styleItem);
+ }
+ }
+
+ return pageMap;
+}
+
+void MainWindow::on_printAction_triggered()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ pageMap = currentPageMap();
+
+ if (pageMap.count() == 0)
+ return;
+
+ QPrinter printer(QPrinter::HighResolution);
+ QPrintDialog dialog(&printer, this);
+ if (dialog.exec() != QDialog::Accepted)
+ return;
+
+ int from = printer.fromPage();
+ int to = printer.toPage();
+ if (from <= 0 && to <= 0)
+ printer.setFromTo(1, pageMap.keys().count());
+
+ printDocument(&printer);
+#endif
+}
+
+void MainWindow::printDocument(QPrinter *printer)
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ printer->setFromTo(1, pageMap.count());
+
+ QProgressDialog progress(tr("Preparing font samples..."), tr("&Cancel"),
+ 0, pageMap.count(), this);
+ progress.setWindowModality(Qt::ApplicationModal);
+ progress.setWindowTitle(tr("Font Sampler"));
+ progress.setMinimum(printer->fromPage() - 1);
+ progress.setMaximum(printer->toPage());
+
+ QPainter painter;
+ painter.begin(printer);
+ bool firstPage = true;
+
+ for (int page = printer->fromPage(); page <= printer->toPage(); ++page) {
+
+ if (!firstPage)
+ printer->newPage();
+
+ qApp->processEvents();
+ if (progress.wasCanceled())
+ break;
+
+ printPage(page - 1, &painter, printer);
+ progress.setValue(page);
+ firstPage = false;
+ }
+
+ painter.end();
+#endif
+}
+
+void MainWindow::on_printPreviewAction_triggered()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printpreviewdialog)
+ pageMap = currentPageMap();
+
+ if (pageMap.count() == 0)
+ return;
+
+ QPrinter printer(QPrinter::HighResolution);
+ QPrintPreviewDialog preview(&printer, this);
+ connect(&preview, &QPrintPreviewDialog::paintRequested,
+ this, &MainWindow::printDocument);
+ preview.exec();
+#endif
+}
+
+void MainWindow::printPage(int index, QPainter *painter, QPrinter *printer)
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ const QString family = std::next(pageMap.begin(), index).key();
+ const StyleItems items = pageMap.value(family);
+
+ // Find the dimensions of the text on each page.
+ qreal width = 0.0;
+ qreal height = 0.0;
+ for (const QTreeWidgetItem *item : items) {
+ QString style = item->text(0);
+ int weight = item->data(0, Qt::UserRole).toInt();
+ bool italic = item->data(0, Qt::UserRole + 1).toBool();
+
+ // Calculate the maximum width and total height of the text.
+ for (int size : std::as_const(sampleSizes)) {
+ QFont font(family, size, weight, italic);
+ font.setStyleName(style);
+ font = QFont(font, painter->device());
+ QFontMetricsF fontMetrics(font);
+ QRectF rect = fontMetrics.boundingRect(
+ QString("%1 %2").arg(family).arg(style));
+ width = qMax(rect.width(), width);
+ height += rect.height();
+ }
+ }
+
+ qreal xScale = printer->pageRect(QPrinter::DevicePixel).width() / width;
+ qreal yScale = printer->pageRect(QPrinter::DevicePixel).height() / height;
+ qreal scale = qMin(xScale, yScale);
+
+ qreal remainingHeight = printer->pageRect(QPrinter::DevicePixel).height()/scale - height;
+ qreal spaceHeight = (remainingHeight / 4.0) / (items.count() + 1);
+ qreal interLineHeight = (remainingHeight / 4.0) / (sampleSizes.count() * items.count());
+
+ painter->save();
+ painter->translate(printer->pageRect(QPrinter::DevicePixel).width() / 2.0, printer->pageRect(QPrinter::DevicePixel).height() / 2.0);
+ painter->scale(scale, scale);
+ painter->setBrush(QBrush(Qt::black));
+
+ qreal x = -width / 2.0;
+ qreal y = -height / 2.0 - remainingHeight / 4.0 + spaceHeight;
+
+ for (const QTreeWidgetItem *item : items) {
+ QString style = item->text(0);
+ int weight = item->data(0, Qt::UserRole).toInt();
+ bool italic = item->data(0, Qt::UserRole + 1).toBool();
+
+ // Draw each line of text.
+ for (int size : std::as_const(sampleSizes)) {
+ QFont font(family, size, weight, italic);
+ font.setStyleName(style);
+ font = QFont(font, painter->device());
+ QFontMetricsF fontMetrics(font);
+ QRectF rect = fontMetrics.boundingRect(QString("%1 %2").arg(
+ font.family()).arg(style));
+ y += rect.height();
+ painter->setFont(font);
+ painter->drawText(QPointF(x, y), QString("%1 %2").arg(family).arg(style));
+ y += interLineHeight;
+ }
+ y += spaceHeight;
+ }
+
+ painter->restore();
+#endif
+}
diff --git a/tests/manual/examples/widgets/painting/fontsampler/mainwindow.h b/tests/manual/examples/widgets/painting/fontsampler/mainwindow.h
new file mode 100644
index 0000000000..131fb06312
--- /dev/null
+++ b/tests/manual/examples/widgets/painting/fontsampler/mainwindow.h
@@ -0,0 +1,54 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include "ui_mainwindowbase.h"
+
+#if defined(QT_PRINTSUPPORT_LIB)
+#include <QtPrintSupport/qtprintsupportglobal.h>
+#endif
+
+#include <QList>
+#include <QMap>
+#include <QString>
+
+QT_BEGIN_NAMESPACE
+class QPrinter;
+class QTextEdit;
+class QTreeWidget;
+class QTreeWidgetItem;
+QT_END_NAMESPACE
+
+typedef QList<QTreeWidgetItem *> StyleItems;
+
+class MainWindow : public QMainWindow, private Ui::MainWindowBase
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+public slots:
+ void on_clearAction_triggered();
+ void on_markAction_triggered();
+ void on_unmarkAction_triggered();
+ void on_printAction_triggered();
+ void on_printPreviewAction_triggered();
+ void printDocument(QPrinter *printer);
+ void printPage(int index, QPainter *painter, QPrinter *printer);
+ void showFont(QTreeWidgetItem *item);
+ void updateStyles(QTreeWidgetItem *item, int column);
+
+private:
+ QMap<QString, StyleItems> currentPageMap();
+ void markUnmarkFonts(Qt::CheckState state);
+ void setupFontTree();
+
+ QList<int> sampleSizes;
+ QMap<QString, StyleItems> pageMap;
+ int markedCount;
+};
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/painting/fontsampler/mainwindowbase.ui b/tests/manual/examples/widgets/painting/fontsampler/mainwindowbase.ui
new file mode 100644
index 0000000000..1a95ebd6d1
--- /dev/null
+++ b/tests/manual/examples/widgets/painting/fontsampler/mainwindowbase.ui
@@ -0,0 +1,142 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MainWindowBase</class>
+ <widget class="QMainWindow" name="MainWindowBase">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>345</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Font Sampler</string>
+ </property>
+ <widget class="QWidget" name="centralwidget">
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QTextEdit" name="textEdit"/>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>18</height>
+ </rect>
+ </property>
+ <widget class="QMenu" name="menu_Selection">
+ <property name="title">
+ <string>&amp;Selection</string>
+ </property>
+ <addaction name="markAction"/>
+ <addaction name="unmarkAction"/>
+ <addaction name="clearAction"/>
+ </widget>
+ <widget class="QMenu" name="menu_File">
+ <property name="title">
+ <string>&amp;File</string>
+ </property>
+ <addaction name="printPreviewAction"/>
+ <addaction name="printAction"/>
+ <addaction name="quitAction"/>
+ </widget>
+ <addaction name="menu_File"/>
+ <addaction name="menu_Selection"/>
+ </widget>
+ <widget class="QStatusBar" name="statusbar"/>
+ <widget class="QDockWidget" name="dockWidget">
+ <property name="features">
+ <set>QDockWidget::DockWidgetFloatable|QDockWidget::DockWidgetMovable</set>
+ </property>
+ <property name="windowTitle">
+ <string>Available Fonts</string>
+ </property>
+ <attribute name="dockWidgetArea">
+ <number>1</number>
+ </attribute>
+ <widget class="QWidget" name="dockWidgetContents">
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QTreeWidget" name="fontTree">
+ <property name="selectionMode">
+ <enum>QAbstractItemView::ExtendedSelection</enum>
+ </property>
+ <column>
+ <property name="text">
+ <string notr="true">1</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </widget>
+ <action name="printAction">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>&amp;Print...</string>
+ </property>
+ <property name="shortcut">
+ <string>Ctrl+P</string>
+ </property>
+ </action>
+ <action name="quitAction">
+ <property name="text">
+ <string>E&amp;xit</string>
+ </property>
+ <property name="shortcut">
+ <string>Ctrl+Q</string>
+ </property>
+ </action>
+ <action name="markAction">
+ <property name="text">
+ <string>&amp;Mark</string>
+ </property>
+ <property name="shortcut">
+ <string>Ctrl+M</string>
+ </property>
+ </action>
+ <action name="unmarkAction">
+ <property name="text">
+ <string>&amp;Unmark</string>
+ </property>
+ <property name="shortcut">
+ <string>Ctrl+U</string>
+ </property>
+ </action>
+ <action name="clearAction">
+ <property name="text">
+ <string>&amp;Clear</string>
+ </property>
+ </action>
+ <action name="printPreviewAction">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Print Preview...</string>
+ </property>
+ </action>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/richtext/calendar/CMakeLists.txt b/tests/manual/examples/widgets/richtext/calendar/CMakeLists.txt
new file mode 100644
index 0000000000..7b8e10060b
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/calendar/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(calendar LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/richtext/calendar")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(calendar
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(calendar PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(calendar PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS calendar
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/richtext/calendar/calendar.pro b/tests/manual/examples/widgets/richtext/calendar/calendar.pro
new file mode 100644
index 0000000000..199c1dbb8d
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/calendar/calendar.pro
@@ -0,0 +1,10 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS = mainwindow.h
+SOURCES = main.cpp \
+ mainwindow.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/richtext/calendar
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/richtext/calendar/main.cpp b/tests/manual/examples/widgets/richtext/calendar/main.cpp
new file mode 100644
index 0000000000..5641ae527a
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/calendar/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.resize(640, 256);
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/richtext/calendar/mainwindow.cpp b/tests/manual/examples/widgets/richtext/calendar/mainwindow.cpp
new file mode 100644
index 0000000000..0b44c96d46
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/calendar/mainwindow.cpp
@@ -0,0 +1,179 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+
+#include <QtWidgets>
+
+//! [0]
+MainWindow::MainWindow()
+{
+ selectedDate = QDate::currentDate();
+ fontSize = 10;
+
+ QWidget *centralWidget = new QWidget;
+//! [0]
+
+//! [1]
+ QLabel *dateLabel = new QLabel(tr("Date:"));
+ QComboBox *monthCombo = new QComboBox;
+
+ for (int month = 1; month <= 12; ++month)
+ monthCombo->addItem(QLocale::system().monthName(month));
+
+ QDateTimeEdit *yearEdit = new QDateTimeEdit;
+ yearEdit->setDisplayFormat("yyyy");
+ yearEdit->setDateRange(QDate(1753, 1, 1), QDate(8000, 1, 1));
+//! [1]
+
+ monthCombo->setCurrentIndex(selectedDate.month() - 1);
+ yearEdit->setDate(selectedDate);
+
+//! [2]
+ QLabel *fontSizeLabel = new QLabel(tr("Font size:"));
+ QSpinBox *fontSizeSpinBox = new QSpinBox;
+ fontSizeSpinBox->setRange(1, 64);
+
+ editor = new QTextBrowser;
+ insertCalendar();
+//! [2]
+
+//! [3]
+ connect(monthCombo, &QComboBox::activated,
+ this, &MainWindow::setMonth);
+ connect(yearEdit, &QDateTimeEdit::dateChanged,
+ this, &MainWindow::setYear);
+ connect(fontSizeSpinBox, &QSpinBox::valueChanged,
+ this, &MainWindow::setFontSize);
+//! [3]
+
+ fontSizeSpinBox->setValue(10);
+
+//! [4]
+ QHBoxLayout *controlsLayout = new QHBoxLayout;
+ controlsLayout->addWidget(dateLabel);
+ controlsLayout->addWidget(monthCombo);
+ controlsLayout->addWidget(yearEdit);
+ controlsLayout->addSpacing(24);
+ controlsLayout->addWidget(fontSizeLabel);
+ controlsLayout->addWidget(fontSizeSpinBox);
+ controlsLayout->addStretch(1);
+
+ QVBoxLayout *centralLayout = new QVBoxLayout;
+ centralLayout->addLayout(controlsLayout);
+ centralLayout->addWidget(editor, 1);
+ centralWidget->setLayout(centralLayout);
+
+ setCentralWidget(centralWidget);
+//! [4]
+}
+
+//! [5]
+void MainWindow::insertCalendar()
+{
+ editor->clear();
+ QTextCursor cursor = editor->textCursor();
+ cursor.beginEditBlock();
+
+ QDate date(selectedDate.year(), selectedDate.month(), 1);
+//! [5]
+
+//! [6]
+ QTextTableFormat tableFormat;
+ tableFormat.setAlignment(Qt::AlignHCenter);
+ tableFormat.setBackground(QColor("#e0e0e0"));
+ tableFormat.setCellPadding(2);
+ tableFormat.setCellSpacing(4);
+//! [6] //! [7]
+ QList<QTextLength> constraints;
+ constraints << QTextLength(QTextLength::PercentageLength, 14)
+ << QTextLength(QTextLength::PercentageLength, 14)
+ << QTextLength(QTextLength::PercentageLength, 14)
+ << QTextLength(QTextLength::PercentageLength, 14)
+ << QTextLength(QTextLength::PercentageLength, 14)
+ << QTextLength(QTextLength::PercentageLength, 14)
+ << QTextLength(QTextLength::PercentageLength, 14);
+ tableFormat.setColumnWidthConstraints(constraints);
+//! [7]
+
+//! [8]
+ QTextTable *table = cursor.insertTable(1, 7, tableFormat);
+//! [8]
+
+//! [9]
+ QTextFrame *frame = cursor.currentFrame();
+ QTextFrameFormat frameFormat = frame->frameFormat();
+ frameFormat.setBorder(1);
+ frame->setFrameFormat(frameFormat);
+//! [9]
+
+//! [10]
+ QTextCharFormat format = cursor.charFormat();
+ format.setFontPointSize(fontSize);
+
+ QTextCharFormat boldFormat = format;
+ boldFormat.setFontWeight(QFont::Bold);
+
+ QTextCharFormat highlightedFormat = boldFormat;
+ highlightedFormat.setBackground(Qt::yellow);
+//! [10]
+
+//! [11]
+ for (int weekDay = 1; weekDay <= 7; ++weekDay) {
+ QTextTableCell cell = table->cellAt(0, weekDay-1);
+//! [11] //! [12]
+ QTextCursor cellCursor = cell.firstCursorPosition();
+ cellCursor.insertText(QLocale::system().dayName(weekDay), boldFormat);
+ }
+//! [12]
+
+//! [13]
+ table->insertRows(table->rows(), 1);
+//! [13]
+
+ while (date.month() == selectedDate.month()) {
+ int weekDay = date.dayOfWeek();
+ QTextTableCell cell = table->cellAt(table->rows()-1, weekDay-1);
+ QTextCursor cellCursor = cell.firstCursorPosition();
+
+ if (date == QDate::currentDate())
+ cellCursor.insertText(QString("%1").arg(date.day()), highlightedFormat);
+ else
+ cellCursor.insertText(QString("%1").arg(date.day()), format);
+
+ date = date.addDays(1);
+ if (weekDay == 7 && date.month() == selectedDate.month())
+ table->insertRows(table->rows(), 1);
+ }
+
+ cursor.endEditBlock();
+//! [14]
+ setWindowTitle(tr("Calendar for %1 %2"
+ ).arg(QLocale::system().monthName(selectedDate.month())
+ ).arg(selectedDate.year()));
+}
+//! [14]
+
+//! [15]
+void MainWindow::setFontSize(int size)
+{
+ fontSize = size;
+ insertCalendar();
+}
+//! [15]
+
+//! [16]
+void MainWindow::setMonth(int month)
+{
+ selectedDate = QDate(selectedDate.year(), month + 1, selectedDate.day());
+ insertCalendar();
+}
+//! [16]
+
+//! [17]
+void MainWindow::setYear(QDate date)
+{
+ selectedDate = QDate(date.year(), selectedDate.month(), selectedDate.day());
+ insertCalendar();
+}
+//! [17]
diff --git a/tests/manual/examples/widgets/richtext/calendar/mainwindow.h b/tests/manual/examples/widgets/richtext/calendar/mainwindow.h
new file mode 100644
index 0000000000..76632820d6
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/calendar/mainwindow.h
@@ -0,0 +1,36 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QDate>
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+class QTextBrowser;
+QT_END_NAMESPACE
+
+//! [0]
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+public slots:
+ void setFontSize(int size);
+ void setMonth(int month);
+ void setYear(QDate date);
+
+private:
+ void insertCalendar();
+
+ int fontSize;
+ QDate selectedDate;
+ QTextBrowser *editor;
+};
+//! [0]
+
+#endif // MAINWINDOW_H
diff --git a/tests/manual/examples/widgets/richtext/textedit/CMakeLists.txt b/tests/manual/examples/widgets/richtext/textedit/CMakeLists.txt
new file mode 100644
index 0000000000..6e8df9134d
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/CMakeLists.txt
@@ -0,0 +1,105 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(textedit LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/richtext/textedit")
+
+find_package(Qt6
+ REQUIRED COMPONENTS Core Gui Widgets
+ OPTIONAL_COMPONENTS PrintSupport
+)
+
+qt_standard_project_setup()
+
+qt_add_executable(textedit
+ main.cpp
+ textedit.cpp textedit.h
+)
+
+set_target_properties(textedit PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(textedit PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+if (TARGET Qt6::PrintSupport)
+ target_link_libraries(textedit PRIVATE Qt6::PrintSupport)
+endif()
+
+# Resources:
+set(textedit_resource_files
+ "example.html"
+ "images/logo32.png"
+ "images/mac/checkbox-checked.png"
+ "images/mac/checkbox.png"
+ "images/mac/editcopy.png"
+ "images/mac/editcut.png"
+ "images/mac/editpaste.png"
+ "images/mac/editredo.png"
+ "images/mac/editundo.png"
+ "images/mac/exportpdf.png"
+ "images/mac/filenew.png"
+ "images/mac/fileopen.png"
+ "images/mac/fileprint.png"
+ "images/mac/filesave.png"
+ "images/mac/format-indent-less.png"
+ "images/mac/format-indent-more.png"
+ "images/mac/textbold.png"
+ "images/mac/textcenter.png"
+ "images/mac/textitalic.png"
+ "images/mac/textjustify.png"
+ "images/mac/textleft.png"
+ "images/mac/textright.png"
+ "images/mac/textunder.png"
+ "images/mac/textundercolor.png"
+ "images/mac/zoomin.png"
+ "images/mac/zoomout.png"
+ "images/win/checkbox-checked.png"
+ "images/win/checkbox.png"
+ "images/win/editcopy.png"
+ "images/win/editcut.png"
+ "images/win/editpaste.png"
+ "images/win/editredo.png"
+ "images/win/editundo.png"
+ "images/win/exportpdf.png"
+ "images/win/filenew.png"
+ "images/win/fileopen.png"
+ "images/win/fileprint.png"
+ "images/win/filesave.png"
+ "images/win/format-indent-less.png"
+ "images/win/format-indent-more.png"
+ "images/win/textbold.png"
+ "images/win/textcenter.png"
+ "images/win/textitalic.png"
+ "images/win/textjustify.png"
+ "images/win/textleft.png"
+ "images/win/textright.png"
+ "images/win/textunder.png"
+ "images/win/textundercolor.png"
+ "images/win/zoomin.png"
+ "images/win/zoomout.png"
+)
+
+qt_add_resources(textedit "textedit"
+ PREFIX
+ "/"
+ FILES
+ ${textedit_resource_files}
+)
+
+install(TARGETS textedit
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/richtext/textedit/example.html b/tests/manual/examples/widgets/richtext/textedit/example.html
new file mode 100644
index 0000000000..ebae3362e9
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/example.html
@@ -0,0 +1,84 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
+<html><head><meta name="qrichtext" content="1" /><meta charset="utf-8" /><title>QTextEdit Example</title><style type="text/css">
+p, li { white-space: pre-wrap; }
+hr { height: 1px; border-width: 0; }
+</style></head><body style=" font-family:'Helvetica'; font-size:9pt; font-weight:400; font-style:normal;">
+<h1 align="center" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:20pt; font-weight:600;">QTextEdit</span></h1>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:11pt;">The QTextEdit widget is an advanced editor that supports formatted rich text. It can be used to display HTML and other rich document formats. Internally, QTextEdit uses the QTextDocument class to describe both the high-level structure of each document and the low-level formatting of paragraphs.</span></p>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;">If you are viewing this document in the <span style=" font-style:italic;">textedit</span> example, you can edit this document to explore Qt's rich text editing features. We have included some comments in each of the following sections to encourage you to experiment. </p>
+<h2 style=" margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:18pt; font-weight:600;"><span style=" font-size:16pt;">Font and Paragraph Styles</span></h2>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:11pt;">QTextEdit supports </span><span style=" font-size:11pt; font-weight:600;">bold</span><span style=" font-size:11pt;">, </span><span style=" font-size:11pt; font-style:italic;">italic</span><span style=" font-size:11pt;">, and </span><span style=" font-size:11pt; text-decoration: underline;">underlined</span><span style=" font-size:11pt;"> font styles, and can display </span><span style=" font-size:11pt; font-weight:600; color:#00007f;">multicolored</span><span style=" font-size:11pt;"> </span><span style=" font-size:11pt; font-weight:600; color:#aa0000;">text</span><span style=" font-size:11pt;">. Font families such as </span><span style=" font-family:'Times New Roman'; font-size:11pt; font-weight:600;">Times New Roman</span><span style=" font-size:11pt;"> and </span><span style=" font-family:'Courier'; font-size:11pt; font-weight:600;">Courier</span><span style=" font-size:11pt;"> can also be used directly. </span><span style=" font-size:11pt; font-style:italic;">If you place the cursor in a region of styled text, the controls in the tool bars will change to reflect the current style.</span></p>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;">Paragraphs can be formatted so that the text is left-aligned, right-aligned, centered, or fully justified.</p>
+<p align="center" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><span style=" font-style:italic;">Try changing the alignment of some text and resize the editor to see how the text layout changes.</span> </p>
+<h2 align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:16pt; font-weight:600;">Lists</span></h2>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:16pt; font-weight:600;"><span style=" font-size:11pt; font-weight:400;">Different kinds of lists can be included in rich text documents. Standard bullet lists can be nested, using different symbols for each level of the list: </span></p>
+<ul style="-qt-list-indent: 1;"><li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Disc symbols are typically used for top-level list items. </li></ul>
+<ul type=circle style="-qt-list-indent: 2;"><li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Circle symbols can be used to distinguish between items in lower-level lists.</li></ul>
+<ul type=square style="-qt-list-indent: 3;"><li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Square symbols provide a reasonable alternative to discs and circles. </li></ul>
+<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;">Ordered lists can be created that can be used for tables of contents. Different characters can be used to enumerate items, and we can use both Roman and Arabic numerals in the same list structure: </p>
+<ol style="-qt-list-indent: 1;"><li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Introduction</li>
+<li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Qt Tools </li></ol>
+<ol type=a style="-qt-list-indent: 2;"><li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Qt Assistant</li>
+<li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Qt Designer</li>
+<ol type=A style="-qt-list-indent: 3;"><li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Form Editor</li>
+<li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Component Architecture</li></ol>
+<li style=" font-size:11pt;" style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Qt Linguist</li></ol>
+<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"></p>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;">The list will automatically be renumbered if you add or remove items. <span style=" font-style:italic;">Try adding new sections to the above list or removing existing item to see the numbers change.</span> </p>
+<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"></p>
+<h2 style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><span style=" font-size:16pt; font-weight:600;">Images</span></h2>
+<p style=" margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:16pt; font-weight:600;"><span style=" font-size:11pt; font-weight:400;">Inline images are treated like ordinary ranges of characters in the text editor, so they flow with the surrounding text. Images can also be selected in the same way as text, making it easy to cut, copy, and paste them. </span></p>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><img src=":/images/logo32.png" /><span style=" font-style:italic;"> Try to select this image by clicking and dragging over it with the mouse, or use the text cursor to select it by holding down Shift and using the arrow keys. You can then cut or copy it, and paste it into different parts of this document.</span></p>
+<h2 align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:16pt; font-weight:600;">Horizontal Rule</span></h2>
+<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Here is an example:</p>
+<hr width="50%" style=" background-color:green;"/>
+<h2 align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><span style=" font-size:16pt; font-weight:600;">Tables</span></h2>
+<p align="justify" style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:16pt; font-weight:600;"><span style=" font-size:11pt; font-weight:400;">QTextEdit can arrange and format tables, supporting features such as row and column spans, text formatting within cells, and size constraints for columns. </span></p>
+<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"></p>
+<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"></p>
+<table border="1" align="center" width="90%" cellspacing="0" cellpadding="4">
+<tr>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> </p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Development Tools </span></p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Programming Techniques </span></p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Graphical User Interfaces </span></p></td></tr>
+<tr>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">9:00 - 11:00 </span></p></td>
+<td colspan="3">
+<p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Introduction to <span style=" font-style:italic;">Qt </span></p></td></tr>
+<tr>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">11:00 - 13:00 </span></p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Using <span style=" font-style:italic;">qmake</span> </p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Object-oriented Programming </p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Layouts in <span style=" font-style:italic;">Qt</span> </p></td></tr>
+<tr>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">13:00 - 15:00 </span></p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-style:italic;">Qt Designer</span> Tutorial </p></td>
+<td rowspan="2">
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Extreme Programming </p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Writing Custom Styles </p></td></tr>
+<tr>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">15:00 - 17:00 </span></p></td>
+<td>
+<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-style:italic;">Qt Linguist</span> and Internationalization </p></td>
+<td></td></tr></table>
+<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"></p>
+<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt; font-style:italic;">Try adding text to the cells in the table and experiment with the alignment of the paragraphs.</p>
+<h2 style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><span style=" font-size:16pt; font-weight:600;">Hyperlinks</span></h2>
+<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:11pt;">QTextEdit is designed to support hyperlinks between documents, and this feature is used extensively in </span><span style=" font-size:11pt; font-style:italic;">Qt Assistant</span><span style=" font-size:11pt;">. Hyperlinks are automatically created when an HTML file is imported into an editor. Since the rich text framework supports hyperlinks natively, they can also be created programmatically.</span></p>
+<h2 style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><span style=" font-size:16pt; font-weight:600;">Undo and Redo</span></h2>
+<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;">Full support for undo and redo operations is built into QTextEdit and the underlying rich text framework. Operations on a document can be packaged together to make editing a more comfortable experience for the user.</p>
+<p style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:11pt;"><span style=" font-style:italic;">Try making changes to this document and press Ctrl+Z to undo them. You can always recover the original contents of the document.</span> </p></body></html>
diff --git a/tests/manual/examples/widgets/richtext/textedit/example.md b/tests/manual/examples/widgets/richtext/textedit/example.md
new file mode 100644
index 0000000000..15f3c3cacf
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@@ -0,0 +1,104 @@
+# QTextEdit
+
+The QTextEdit widget is an advanced editor that supports formatted rich text.
+It can be used to display HTML and other rich document formats. Internally,
+QTextEdit uses the QTextDocument class to describe both the high-level
+structure of each document and the low-level formatting of paragraphs.
+
+If you are viewing this document in the textedit example, you can edit this
+document to explore Qt's rich text editing features. We have included some
+comments in each of the following sections to encourage you to experiment.
+
+## Font and Paragraph Styles
+
+QTextEdit supports **bold**, *italic*, _underline_ &amp; ~~strikethrough~~ font
+styles, and can display
+<span style="font-size:10pt; font-weight:600; color:#00007f;"> multicolored</span>
+text. Font families such as
+<span style="font-family:Times New Roman">Times New Roman</span> and
+<span style="font-family:Courier">Courier</span>
+can also be used directly. *If you place the cursor in a region of styled text,
+the controls in the tool bars will change to reflect the current style.*
+
+Paragraphs can be formatted so that the text is left-aligned, right-aligned,
+centered, or fully justified.
+
+*Try changing the alignment of some text and resize the editor to see how the
+text layout changes.*
+
+## Lists
+
+Different kinds of lists can be included in rich text documents. Standard
+bullet lists can be nested, using different symbols for each level of the list:
+
+- Disc symbols are typically used for top-level list items.
+ * Circle symbols can be used to distinguish between items in lower-level
+ lists.
+ + Square symbols provide a reasonable alternative to discs and circles.
+
+Ordered lists can be created that can be used for tables of contents. Different
+characters can be used to enumerate items, and we can use both Roman and Arabic
+numerals in the same list structure:
+
+1. Introduction
+2. Qt Tools
+ 1) Qt Assistant
+ 2) Qt Designer
+ 1. Form Editor
+ 2. Component Architecture
+ 3) Qt Linguist
+
+The list will automatically be renumbered if you add or remove items. *Try
+adding new sections to the above list or removing existing item to see the
+numbers change.*
+
+Task lists can be used to track progress on projects:
+
+- [ ] This is not yet done
+- This is just a bullet point
+- [x] This is done
+
+## Images
+
+Inline images are treated like ordinary ranges of characters in the text
+editor, so they flow with the surrounding text. Images can also be selected in
+the same way as text, making it easy to cut, copy, and paste them.
+
+![logo](images/logo32.png "logo") *Try to select this image by clicking and
+dragging over it with the mouse, or use the text cursor to select it by holding
+down Shift and using the arrow keys. You can then cut or copy it, and paste it
+into different parts of this document.*
+
+## Tables
+
+QTextEdit can arrange and format tables, supporting features such as row and
+column spans, text formatting within cells, and size constraints for columns.
+
+| | Development Tools | Programming Techniques | Graphical User Interfaces |
+| ------------: | ----------------- | ---------------------- | ------------------------- |
+| 9:00 - 11:00 | Introduction to Qt |||
+| 11:00 - 13:00 | Using qmake | Object-oriented Programming | Layouts in Qt |
+| 13:00 - 15:00 | Qt Designer Tutorial | Extreme Programming | Writing Custom Styles |
+| 15:00 - 17:00 | Qt Linguist and Internationalization | &nbsp; | &nbsp; |
+
+*Try adding text to the cells in the table and experiment with the alignment of
+the paragraphs.*
+
+## Hyperlinks
+
+QTextEdit is designed to support hyperlinks between documents, and this feature
+is used extensively in
+[Qt Assistant](http://doc.qt.io/qt-5/qtassistant-index.html). Hyperlinks are
+automatically created when an HTML file is imported into an editor. Since the
+rich text framework supports hyperlinks natively, they can also be created
+programmatically.
+
+## Undo and Redo
+
+Full support for undo and redo operations is built into QTextEdit and the
+underlying rich text framework. Operations on a document can be packaged
+together to make editing a more comfortable experience for the user.
+
+*Try making changes to this document and press `Ctrl+Z` to undo them. You can
+always recover the original contents of the document.*
+
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diff --git a/tests/manual/examples/widgets/richtext/textedit/images/win/textleft.png b/tests/manual/examples/widgets/richtext/textedit/images/win/textleft.png
new file mode 100644
index 0000000000..16f80bc325
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/images/win/textleft.png
Binary files differ
diff --git a/tests/manual/examples/widgets/richtext/textedit/images/win/textright.png b/tests/manual/examples/widgets/richtext/textedit/images/win/textright.png
new file mode 100644
index 0000000000..16872df62a
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/images/win/textright.png
Binary files differ
diff --git a/tests/manual/examples/widgets/richtext/textedit/images/win/textunder.png b/tests/manual/examples/widgets/richtext/textedit/images/win/textunder.png
new file mode 100644
index 0000000000..c72eff53fb
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/images/win/textunder.png
Binary files differ
diff --git a/tests/manual/examples/widgets/richtext/textedit/images/win/textundercolor.png b/tests/manual/examples/widgets/richtext/textedit/images/win/textundercolor.png
new file mode 100644
index 0000000000..30e24e61c3
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/images/win/textundercolor.png
Binary files differ
diff --git a/tests/manual/examples/widgets/richtext/textedit/images/win/zoomin.png b/tests/manual/examples/widgets/richtext/textedit/images/win/zoomin.png
new file mode 100644
index 0000000000..2e586fc7bf
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/images/win/zoomin.png
Binary files differ
diff --git a/tests/manual/examples/widgets/richtext/textedit/images/win/zoomout.png b/tests/manual/examples/widgets/richtext/textedit/images/win/zoomout.png
new file mode 100644
index 0000000000..a736d39343
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/images/win/zoomout.png
Binary files differ
diff --git a/tests/manual/examples/widgets/richtext/textedit/main.cpp b/tests/manual/examples/widgets/richtext/textedit/main.cpp
new file mode 100644
index 0000000000..4d46dcd51c
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/main.cpp
@@ -0,0 +1,36 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "textedit.h"
+
+#include <QApplication>
+#include <QCommandLineParser>
+#include <QCommandLineOption>
+#include <QScreen>
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+ QCoreApplication::setOrganizationName("QtProject");
+ QCoreApplication::setApplicationName("Rich Text");
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser parser;
+ parser.setApplicationDescription(QCoreApplication::applicationName());
+ parser.addHelpOption();
+ parser.addVersionOption();
+ parser.addPositionalArgument("file", "The file to open.");
+ parser.process(a);
+
+ TextEdit mw;
+
+ const QRect availableGeometry = mw.screen()->availableGeometry();
+ mw.resize(availableGeometry.width() / 2, (availableGeometry.height() * 2) / 3);
+ mw.move((availableGeometry.width() - mw.width()) / 2,
+ (availableGeometry.height() - mw.height()) / 2);
+
+ if (!mw.load(parser.positionalArguments().value(0, QLatin1String(":/example.html"))))
+ mw.fileNew();
+
+ mw.show();
+ return a.exec();
+}
diff --git a/tests/manual/examples/widgets/richtext/textedit/textedit.cpp b/tests/manual/examples/widgets/richtext/textedit/textedit.cpp
new file mode 100644
index 0000000000..5f9e8d87b7
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/textedit.cpp
@@ -0,0 +1,904 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "textedit.h"
+
+#include <QActionGroup>
+#include <QApplication>
+#include <QClipboard>
+#include <QColorDialog>
+#include <QComboBox>
+#include <QFontComboBox>
+#include <QFile>
+#include <QFileDialog>
+#include <QFileInfo>
+#include <QFontDatabase>
+#include <QMenu>
+#include <QMenuBar>
+#include <QTextEdit>
+#include <QStatusBar>
+#include <QToolBar>
+#include <QTextCursor>
+#include <QTextDocumentWriter>
+#include <QTextList>
+#include <QTimer>
+#include <QtDebug>
+#include <QCloseEvent>
+#include <QMessageBox>
+#include <QMimeData>
+#include <QMimeDatabase>
+#include <QStringDecoder>
+#if defined(QT_PRINTSUPPORT_LIB)
+#include <QtPrintSupport/qtprintsupportglobal.h>
+#if QT_CONFIG(printer)
+#if QT_CONFIG(printdialog)
+#include <QPrintDialog>
+#endif
+#include <QPrinter>
+#if QT_CONFIG(printpreviewdialog)
+#include <QPrintPreviewDialog>
+#endif
+#endif
+#endif
+
+#ifdef Q_OS_MAC
+const QString rsrcPath = ":/images/mac";
+#else
+const QString rsrcPath = ":/images/win";
+#endif
+
+TextEdit::TextEdit(QWidget *parent)
+ : QMainWindow(parent)
+{
+#ifdef Q_OS_MACOS
+ setUnifiedTitleAndToolBarOnMac(true);
+#endif
+ setWindowTitle(QCoreApplication::applicationName());
+
+ textEdit = new QTextEdit(this);
+ connect(textEdit, &QTextEdit::currentCharFormatChanged,
+ this, &TextEdit::currentCharFormatChanged);
+ connect(textEdit, &QTextEdit::cursorPositionChanged,
+ this, &TextEdit::cursorPositionChanged);
+ setCentralWidget(textEdit);
+
+ setToolButtonStyle(Qt::ToolButtonFollowStyle);
+ setupFileActions();
+ setupEditActions();
+ setupTextActions();
+
+ {
+ QMenu *helpMenu = menuBar()->addMenu(tr("Help"));
+ helpMenu->addAction(tr("About"), this, &TextEdit::about);
+ helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+ }
+
+ QFont textFont("Helvetica");
+ textFont.setStyleHint(QFont::SansSerif);
+ textEdit->setFont(textFont);
+ fontChanged(textEdit->font());
+ colorChanged(textEdit->textColor());
+ alignmentChanged(textEdit->alignment());
+
+ auto *document = textEdit->document();
+ connect(document, &QTextDocument::modificationChanged,
+ actionSave, &QAction::setEnabled);
+ connect(document, &QTextDocument::modificationChanged,
+ this, &QWidget::setWindowModified);
+ connect(document, &QTextDocument::undoAvailable,
+ actionUndo, &QAction::setEnabled);
+ connect(document, &QTextDocument::redoAvailable,
+ actionRedo, &QAction::setEnabled);
+
+ setWindowModified(document->isModified());
+ actionSave->setEnabled(document->isModified());
+ actionUndo->setEnabled(document->isUndoAvailable());
+ actionRedo->setEnabled(document->isRedoAvailable());
+
+#ifndef QT_NO_CLIPBOARD
+ actionCut->setEnabled(false);
+ connect(textEdit, &QTextEdit::copyAvailable, actionCut, &QAction::setEnabled);
+ actionCopy->setEnabled(false);
+ connect(textEdit, &QTextEdit::copyAvailable, actionCopy, &QAction::setEnabled);
+
+ connect(QGuiApplication::clipboard(), &QClipboard::dataChanged,
+ this, &TextEdit::clipboardDataChanged);
+#endif
+
+ textEdit->setFocus();
+ setCurrentFileName(QString());
+
+#ifdef Q_OS_MACOS
+ // Use dark text on light background on macOS, also in dark mode.
+ QPalette pal = textEdit->palette();
+ pal.setColor(QPalette::Base, QColor(Qt::white));
+ pal.setColor(QPalette::Text, QColor(Qt::black));
+ textEdit->setPalette(pal);
+#endif
+}
+
+//! [closeevent]
+void TextEdit::closeEvent(QCloseEvent *e)
+{
+ if (closeAccepted) {
+ e->accept();
+ return;
+ }
+
+ e->ignore();
+ maybeSave(SaveContinuation::Close);
+}
+//! [closeevent]
+
+void TextEdit::setupFileActions()
+{
+ QToolBar *tb = addToolBar(tr("File Actions"));
+ QMenu *menu = menuBar()->addMenu(tr("&File"));
+
+ const QIcon newIcon = QIcon::fromTheme("document-new", QIcon(rsrcPath + "/filenew.png"));
+ QAction *a = menu->addAction(newIcon, tr("&New"), this, &TextEdit::fileNew);
+ tb->addAction(a);
+ a->setPriority(QAction::LowPriority);
+ a->setShortcut(QKeySequence::New);
+
+ const QIcon openIcon = QIcon::fromTheme("document-open", QIcon(rsrcPath + "/fileopen.png"));
+ a = menu->addAction(openIcon, tr("&Open..."), this, &TextEdit::fileOpen);
+ a->setShortcut(QKeySequence::Open);
+ tb->addAction(a);
+
+ menu->addSeparator();
+
+ const QIcon saveIcon = QIcon::fromTheme("document-save", QIcon(rsrcPath + "/filesave.png"));
+ actionSave = menu->addAction(saveIcon, tr("&Save"), this,
+ [this]() { fileSave(SaveContinuation::None); });
+ actionSave->setShortcut(QKeySequence::Save);
+ actionSave->setEnabled(false);
+ tb->addAction(actionSave);
+
+ a = menu->addAction(tr("Save &As..."), this, [this]() { fileSaveAs(SaveContinuation::None); });
+ a->setPriority(QAction::LowPriority);
+ menu->addSeparator();
+
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printer)
+ const QIcon printIcon = QIcon::fromTheme("document-print", QIcon(rsrcPath + "/fileprint.png"));
+ a = menu->addAction(printIcon, tr("&Print..."), this, &TextEdit::filePrint);
+ a->setPriority(QAction::LowPriority);
+ a->setShortcut(QKeySequence::Print);
+ tb->addAction(a);
+
+ const QIcon filePrintIcon = QIcon::fromTheme("fileprint", QIcon(rsrcPath + "/fileprint.png"));
+ menu->addAction(filePrintIcon, tr("Print Preview..."), this, &TextEdit::filePrintPreview);
+
+ const QIcon exportPdfIcon = QIcon::fromTheme("exportpdf", QIcon(rsrcPath + "/exportpdf.png"));
+ a = menu->addAction(exportPdfIcon, tr("&Export PDF..."), this, &TextEdit::filePrintPdf);
+ a->setPriority(QAction::LowPriority);
+ a->setShortcut(Qt::CTRL | Qt::Key_D);
+ tb->addAction(a);
+
+ menu->addSeparator();
+#endif
+
+ a = menu->addAction(tr("&Quit"), qApp, &QCoreApplication::quit);
+ a->setShortcut(Qt::CTRL | Qt::Key_Q);
+}
+
+void TextEdit::setupEditActions()
+{
+ QToolBar *tb = addToolBar(tr("Edit Actions"));
+ QMenu *menu = menuBar()->addMenu(tr("&Edit"));
+
+ const QIcon undoIcon = QIcon::fromTheme("edit-undo", QIcon(rsrcPath + "/editundo.png"));
+ actionUndo = menu->addAction(undoIcon, tr("&Undo"), textEdit, &QTextEdit::undo);
+ actionUndo->setShortcut(QKeySequence::Undo);
+ tb->addAction(actionUndo);
+
+ const QIcon redoIcon = QIcon::fromTheme("edit-redo", QIcon(rsrcPath + "/editredo.png"));
+ actionRedo = menu->addAction(redoIcon, tr("&Redo"), textEdit, &QTextEdit::redo);
+ actionRedo->setPriority(QAction::LowPriority);
+ actionRedo->setShortcut(QKeySequence::Redo);
+ tb->addAction(actionRedo);
+ menu->addSeparator();
+
+#ifndef QT_NO_CLIPBOARD
+ const QIcon cutIcon = QIcon::fromTheme("edit-cut", QIcon(rsrcPath + "/editcut.png"));
+ actionCut = menu->addAction(cutIcon, tr("Cu&t"), textEdit, &QTextEdit::cut);
+ actionCut->setPriority(QAction::LowPriority);
+ actionCut->setShortcut(QKeySequence::Cut);
+ tb->addAction(actionCut);
+
+ const QIcon copyIcon = QIcon::fromTheme("edit-copy", QIcon(rsrcPath + "/editcopy.png"));
+ actionCopy = menu->addAction(copyIcon, tr("&Copy"), textEdit, &QTextEdit::copy);
+ actionCopy->setPriority(QAction::LowPriority);
+ actionCopy->setShortcut(QKeySequence::Copy);
+ tb->addAction(actionCopy);
+
+ const QIcon pasteIcon = QIcon::fromTheme("edit-paste", QIcon(rsrcPath + "/editpaste.png"));
+ actionPaste = menu->addAction(pasteIcon, tr("&Paste"), textEdit, &QTextEdit::paste);
+ actionPaste->setPriority(QAction::LowPriority);
+ actionPaste->setShortcut(QKeySequence::Paste);
+ tb->addAction(actionPaste);
+ if (const QMimeData *md = QGuiApplication::clipboard()->mimeData())
+ actionPaste->setEnabled(md->hasText());
+#endif
+}
+
+void TextEdit::setupTextActions()
+{
+ QToolBar *tb = addToolBar(tr("Format Actions"));
+ QMenu *menu = menuBar()->addMenu(tr("F&ormat"));
+
+ const QIcon boldIcon = QIcon::fromTheme("format-text-bold", QIcon(rsrcPath + "/textbold.png"));
+ actionTextBold = menu->addAction(boldIcon, tr("&Bold"), this, &TextEdit::textBold);
+ actionTextBold->setShortcut(Qt::CTRL | Qt::Key_B);
+ actionTextBold->setPriority(QAction::LowPriority);
+ QFont bold;
+ bold.setBold(true);
+ actionTextBold->setFont(bold);
+ tb->addAction(actionTextBold);
+ actionTextBold->setCheckable(true);
+
+ const QIcon italicIcon = QIcon::fromTheme("format-text-italic", QIcon(rsrcPath + "/textitalic.png"));
+ actionTextItalic = menu->addAction(italicIcon, tr("&Italic"), this, &TextEdit::textItalic);
+ actionTextItalic->setPriority(QAction::LowPriority);
+ actionTextItalic->setShortcut(Qt::CTRL | Qt::Key_I);
+ QFont italic;
+ italic.setItalic(true);
+ actionTextItalic->setFont(italic);
+ tb->addAction(actionTextItalic);
+ actionTextItalic->setCheckable(true);
+
+ const QIcon underlineIcon = QIcon::fromTheme("format-text-underline", QIcon(rsrcPath + "/textunder.png"));
+ actionTextUnderline = menu->addAction(underlineIcon, tr("&Underline"), this, &TextEdit::textUnderline);
+ actionTextUnderline->setShortcut(Qt::CTRL | Qt::Key_U);
+ actionTextUnderline->setPriority(QAction::LowPriority);
+ QFont underline;
+ underline.setUnderline(true);
+ actionTextUnderline->setFont(underline);
+ tb->addAction(actionTextUnderline);
+ actionTextUnderline->setCheckable(true);
+
+ menu->addSeparator();
+
+ const QIcon leftIcon = QIcon::fromTheme("format-justify-left", QIcon(rsrcPath + "/textleft.png"));
+ actionAlignLeft = new QAction(leftIcon, tr("&Left"), this);
+ actionAlignLeft->setShortcut(Qt::CTRL | Qt::Key_L);
+ actionAlignLeft->setCheckable(true);
+ actionAlignLeft->setPriority(QAction::LowPriority);
+ const QIcon centerIcon = QIcon::fromTheme("format-justify-center", QIcon(rsrcPath + "/textcenter.png"));
+ actionAlignCenter = new QAction(centerIcon, tr("C&enter"), this);
+ actionAlignCenter->setShortcut(Qt::CTRL | Qt::Key_E);
+ actionAlignCenter->setCheckable(true);
+ actionAlignCenter->setPriority(QAction::LowPriority);
+ const QIcon rightIcon = QIcon::fromTheme("format-justify-right", QIcon(rsrcPath + "/textright.png"));
+ actionAlignRight = new QAction(rightIcon, tr("&Right"), this);
+ actionAlignRight->setShortcut(Qt::CTRL | Qt::Key_R);
+ actionAlignRight->setCheckable(true);
+ actionAlignRight->setPriority(QAction::LowPriority);
+ const QIcon fillIcon = QIcon::fromTheme("format-justify-fill", QIcon(rsrcPath + "/textjustify.png"));
+ actionAlignJustify = new QAction(fillIcon, tr("&Justify"), this);
+ actionAlignJustify->setShortcut(Qt::CTRL | Qt::Key_J);
+ actionAlignJustify->setCheckable(true);
+ actionAlignJustify->setPriority(QAction::LowPriority);
+ const QIcon indentMoreIcon = QIcon::fromTheme("format-indent-more", QIcon(rsrcPath + "/format-indent-more.png"));
+ actionIndentMore = menu->addAction(indentMoreIcon, tr("&Indent"), this, &TextEdit::indent);
+ actionIndentMore->setShortcut(Qt::CTRL | Qt::Key_BracketRight);
+ actionIndentMore->setPriority(QAction::LowPriority);
+ const QIcon indentLessIcon = QIcon::fromTheme("format-indent-less", QIcon(rsrcPath + "/format-indent-less.png"));
+ actionIndentLess = menu->addAction(indentLessIcon, tr("&Unindent"), this, &TextEdit::unindent);
+ actionIndentLess->setShortcut(Qt::CTRL | Qt::Key_BracketLeft);
+ actionIndentLess->setPriority(QAction::LowPriority);
+
+ // Make sure the alignLeft is always left of the alignRight
+ QActionGroup *alignGroup = new QActionGroup(this);
+ connect(alignGroup, &QActionGroup::triggered, this, &TextEdit::textAlign);
+
+ if (QGuiApplication::isLeftToRight()) {
+ alignGroup->addAction(actionAlignLeft);
+ alignGroup->addAction(actionAlignCenter);
+ alignGroup->addAction(actionAlignRight);
+ } else {
+ alignGroup->addAction(actionAlignRight);
+ alignGroup->addAction(actionAlignCenter);
+ alignGroup->addAction(actionAlignLeft);
+ }
+ alignGroup->addAction(actionAlignJustify);
+
+ tb->addActions(alignGroup->actions());
+ menu->addActions(alignGroup->actions());
+ tb->addAction(actionIndentMore);
+ tb->addAction(actionIndentLess);
+ menu->addAction(actionIndentMore);
+ menu->addAction(actionIndentLess);
+
+ menu->addSeparator();
+
+ QPixmap pix(16, 16);
+ pix.fill(Qt::black);
+ actionTextColor = menu->addAction(pix, tr("&Color..."), this, &TextEdit::textColor);
+ tb->addAction(actionTextColor);
+
+ const QIcon underlineColorIcon(rsrcPath + "/textundercolor.png");
+ actionUnderlineColor = menu->addAction(underlineColorIcon, tr("Underline color..."), this, &TextEdit::underlineColor);
+ tb->addAction(actionUnderlineColor);
+
+ menu->addSeparator();
+
+ const QIcon checkboxIcon = QIcon::fromTheme("status-checkbox-checked", QIcon(rsrcPath + "/checkbox-checked.png"));
+ actionToggleCheckState = menu->addAction(checkboxIcon, tr("Chec&ked"), this, &TextEdit::setChecked);
+ actionToggleCheckState->setShortcut(Qt::CTRL | Qt::Key_K);
+ actionToggleCheckState->setCheckable(true);
+ actionToggleCheckState->setPriority(QAction::LowPriority);
+ tb->addAction(actionToggleCheckState);
+
+ tb = addToolBar(tr("Format Actions"));
+ tb->setAllowedAreas(Qt::TopToolBarArea | Qt::BottomToolBarArea);
+ addToolBarBreak(Qt::TopToolBarArea);
+ addToolBar(tb);
+
+ comboStyle = new QComboBox(tb);
+ tb->addWidget(comboStyle);
+ comboStyle->addItems({"Standard",
+ "Bullet List (Disc)",
+ "Bullet List (Circle)",
+ "Bullet List (Square)",
+ "Task List (Unchecked)",
+ "Task List (Checked)",
+ "Ordered List (Decimal)",
+ "Ordered List (Alpha lower)",
+ "Ordered List (Alpha upper)",
+ "Ordered List (Roman lower)",
+ "Ordered List (Roman upper)",
+ "Heading 1",
+ "Heading 2",
+ "Heading 3",
+ "Heading 4",
+ "Heading 5",
+ "Heading 6"}),
+
+ connect(comboStyle, &QComboBox::activated, this, &TextEdit::textStyle);
+
+ comboFont = new QFontComboBox(tb);
+ tb->addWidget(comboFont);
+ connect(comboFont, &QComboBox::textActivated, this, &TextEdit::textFamily);
+
+ comboSize = new QComboBox(tb);
+ comboSize->setObjectName("comboSize");
+ tb->addWidget(comboSize);
+ comboSize->setEditable(true);
+
+ const QList<int> standardSizes = QFontDatabase::standardSizes();
+ for (int size : standardSizes)
+ comboSize->addItem(QString::number(size));
+ comboSize->setCurrentIndex(standardSizes.indexOf(QApplication::font().pointSize()));
+
+ connect(comboSize, &QComboBox::textActivated, this, &TextEdit::textSize);
+}
+
+bool TextEdit::load(const QString &f)
+{
+ if (!QFile::exists(f))
+ return false;
+ QFile file(f);
+ if (!file.open(QFile::ReadOnly))
+ return false;
+
+ QByteArray data = file.readAll();
+ QMimeDatabase db;
+ const QString &mimeTypeName = db.mimeTypeForFileNameAndData(f, data).name();
+ if (mimeTypeName == u"text/html") {
+ auto encoding = QStringDecoder::encodingForHtml(data);
+ QString str = QStringDecoder(encoding ? *encoding : QStringDecoder::Utf8)(data);
+ QUrl fileUrl = f.startsWith(u':') ? QUrl(f) : QUrl::fromLocalFile(f);
+ textEdit->document()->setBaseUrl(fileUrl.adjusted(QUrl::RemoveFilename));
+ textEdit->setHtml(str);
+#if QT_CONFIG(textmarkdownreader)
+ } else if (mimeTypeName == u"text/markdown") {
+ textEdit->setMarkdown(QString::fromUtf8(data));
+#endif
+ } else {
+ textEdit->setPlainText(QString::fromUtf8(data));
+ }
+
+ setCurrentFileName(f);
+ return true;
+}
+
+void TextEdit::maybeSave(SaveContinuation continuation)
+{
+ if (!textEdit->document()->isModified()) {
+ // Execute continuation as soon as control has returned to the event loop so that existing
+ // dialogs do not get in the way of closing the window.
+ QTimer::singleShot(0, [this, continuation]() { fileSaveComplete(continuation); });
+ return;
+ }
+
+ QMessageBox *msgBox =
+ new QMessageBox(QMessageBox::Icon::Warning, QCoreApplication::applicationName(),
+ tr("The document has been modified.\n"
+ "Do you want to save your changes?"),
+ QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, this);
+
+ connect(msgBox, &QMessageBox::finished, [=](int result) {
+ if (result == QMessageBox::Save) {
+ fileSave(continuation);
+ return;
+ }
+ fileSaveComplete(result == QMessageBox::Discard ? continuation : SaveContinuation::None);
+ });
+
+ msgBox->setAttribute(Qt::WA_DeleteOnClose);
+ msgBox->open();
+}
+
+void TextEdit::setCurrentFileName(const QString &fileName)
+{
+ this->fileName = fileName;
+ textEdit->document()->setModified(false);
+
+ QString shownName;
+ if (fileName.isEmpty())
+ shownName = "untitled.txt";
+ else
+ shownName = QFileInfo(fileName).fileName();
+
+ setWindowTitle(tr("%1[*] - %2").arg(shownName, QCoreApplication::applicationName()));
+ setWindowModified(false);
+}
+
+void TextEdit::fileNew()
+{
+ maybeSave(SaveContinuation::Clear);
+}
+
+void TextEdit::fileOpen()
+{
+ QFileDialog *fileDialog = new QFileDialog(this, tr("Open File..."));
+ fileDialog->setAcceptMode(QFileDialog::AcceptOpen);
+ fileDialog->setFileMode(QFileDialog::ExistingFile);
+ fileDialog->setMimeTypeFilters({
+#if QT_CONFIG(texthtmlparser)
+ "text/html",
+#endif
+#if QT_CONFIG(textmarkdownreader)
+
+ "text/markdown",
+#endif
+ "text/plain"});
+
+ connect(fileDialog, &QFileDialog::fileSelected, [=](const QString &file) {
+ statusBar()->showMessage(
+ load(file) ? tr(R"(Opened "%1")").arg(QDir::toNativeSeparators(file))
+ : tr(R"(Could not open "%1")").arg(QDir::toNativeSeparators(file)));
+ });
+ fileDialog->setAttribute(Qt::WA_DeleteOnClose);
+ fileDialog->open();
+}
+
+void TextEdit::fileSave(SaveContinuation continuation)
+{
+ if (fileName.isEmpty() || fileName.startsWith(u":/"))
+ return fileSaveAs(continuation);
+
+ QTextDocumentWriter writer(fileName);
+ bool success = writer.write(textEdit->document());
+ if (success) {
+ textEdit->document()->setModified(false);
+ statusBar()->showMessage(tr("Wrote \"%1\"").arg(QDir::toNativeSeparators(fileName)));
+ } else {
+ statusBar()->showMessage(tr("Could not write to file \"%1\"")
+ .arg(QDir::toNativeSeparators(fileName)));
+ }
+ fileSaveComplete(success ? continuation : SaveContinuation::None);
+}
+
+void TextEdit::fileSaveAs(SaveContinuation continuation)
+{
+ QFileDialog *fileDialog = new QFileDialog(this, tr("Save as..."));
+ fileDialog->setAcceptMode(QFileDialog::AcceptSave);
+ QStringList mimeTypes{"text/plain",
+#if QT_CONFIG(textodfwriter)
+ "application/vnd.oasis.opendocument.text",
+#endif
+#if QT_CONFIG(textmarkdownwriter)
+ "text/markdown",
+#endif
+ "text/html"};
+ fileDialog->setMimeTypeFilters(mimeTypes);
+#if QT_CONFIG(textodfwriter)
+ fileDialog->setDefaultSuffix("odt");
+#endif
+ connect(fileDialog, &QFileDialog::finished, [this, continuation, fileDialog](int result) {
+ if (result != QDialog::Accepted)
+ return;
+ setCurrentFileName(fileDialog->selectedFiles().constFirst());
+ fileSave(continuation);
+ });
+ fileDialog->setAttribute(Qt::WA_DeleteOnClose);
+ fileDialog->open();
+}
+
+void TextEdit::fileSaveComplete(SaveContinuation continuation)
+{
+ switch (continuation) {
+ case SaveContinuation::Clear:
+ textEdit->clear();
+ setCurrentFileName({});
+ return;
+ case SaveContinuation::Close:
+ closeAccepted = true;
+ close();
+ return;
+ case SaveContinuation::None:
+ // NOOP as promised
+ return;
+ }
+}
+
+void TextEdit::filePrint()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ auto printer = std::make_shared<QPrinter>(QPrinter::HighResolution);
+ QPrintDialog *dlg = new QPrintDialog(printer.get(), this);
+ if (textEdit->textCursor().hasSelection())
+ dlg->setOption(QAbstractPrintDialog::PrintSelection);
+ dlg->setWindowTitle(tr("Print Document"));
+ dlg->setAttribute(Qt::WA_DeleteOnClose);
+ connect(dlg, qOverload<QPrinter *>(&QPrintDialog::accepted),
+ [this](QPrinter *printer) { textEdit->print(printer); });
+ connect(dlg, &QPrintDialog::finished, [printer]() mutable { printer.reset(); });
+ dlg->open();
+#endif
+}
+
+void TextEdit::filePrintPreview()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printpreviewdialog)
+ auto printer = std::make_shared<QPrinter>(QPrinter::HighResolution);
+ QPrintPreviewDialog *preview = new QPrintPreviewDialog(printer.get(), this);
+ preview->setAttribute(Qt::WA_DeleteOnClose);
+ connect(preview, &QPrintPreviewDialog::paintRequested, textEdit, &QTextEdit::print);
+ connect(preview, &QPrintPreviewDialog::finished, [printer]() mutable { printer.reset(); });
+ preview->open();
+#endif
+}
+
+void TextEdit::filePrintPdf()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printer)
+ QFileDialog *fileDialog = new QFileDialog(this, tr("Export PDF"));
+ fileDialog->setAcceptMode(QFileDialog::AcceptSave);
+ fileDialog->setMimeTypeFilters(QStringList("application/pdf"));
+ fileDialog->setDefaultSuffix("pdf");
+ fileDialog->setAttribute(Qt::WA_DeleteOnClose);
+ connect(fileDialog, &QFileDialog::fileSelected, [this](const QString &file) {
+ QPrinter printer(QPrinter::HighResolution);
+ printer.setOutputFormat(QPrinter::PdfFormat);
+ printer.setOutputFileName(file);
+ textEdit->document()->print(&printer);
+ statusBar()->showMessage(tr("Exported \"%1\"").arg(QDir::toNativeSeparators(file)));
+ });
+
+ fileDialog->open();
+#endif
+}
+
+void TextEdit::textBold()
+{
+ QTextCharFormat fmt;
+ fmt.setFontWeight(actionTextBold->isChecked() ? QFont::Bold : QFont::Normal);
+ mergeFormatOnWordOrSelection(fmt);
+}
+
+void TextEdit::textUnderline()
+{
+ QTextCharFormat fmt;
+ fmt.setFontUnderline(actionTextUnderline->isChecked());
+ mergeFormatOnWordOrSelection(fmt);
+}
+
+void TextEdit::textItalic()
+{
+ QTextCharFormat fmt;
+ fmt.setFontItalic(actionTextItalic->isChecked());
+ mergeFormatOnWordOrSelection(fmt);
+}
+
+void TextEdit::textFamily(const QString &f)
+{
+ QTextCharFormat fmt;
+ fmt.setFontFamilies({f});
+ mergeFormatOnWordOrSelection(fmt);
+}
+
+void TextEdit::textSize(const QString &p)
+{
+ qreal pointSize = p.toFloat();
+ if (pointSize > 0) {
+ QTextCharFormat fmt;
+ fmt.setFontPointSize(pointSize);
+ mergeFormatOnWordOrSelection(fmt);
+ }
+}
+
+void TextEdit::textStyle(int styleIndex)
+{
+ QTextCursor cursor = textEdit->textCursor();
+ QTextListFormat::Style style = QTextListFormat::ListStyleUndefined;
+ QTextBlockFormat::MarkerType marker = QTextBlockFormat::MarkerType::NoMarker;
+
+ switch (styleIndex) {
+ case 1:
+ style = QTextListFormat::ListDisc;
+ break;
+ case 2:
+ style = QTextListFormat::ListCircle;
+ break;
+ case 3:
+ style = QTextListFormat::ListSquare;
+ break;
+ case 4:
+ if (cursor.currentList())
+ style = cursor.currentList()->format().style();
+ else
+ style = QTextListFormat::ListDisc;
+ marker = QTextBlockFormat::MarkerType::Unchecked;
+ break;
+ case 5:
+ if (cursor.currentList())
+ style = cursor.currentList()->format().style();
+ else
+ style = QTextListFormat::ListDisc;
+ marker = QTextBlockFormat::MarkerType::Checked;
+ break;
+ case 6:
+ style = QTextListFormat::ListDecimal;
+ break;
+ case 7:
+ style = QTextListFormat::ListLowerAlpha;
+ break;
+ case 8:
+ style = QTextListFormat::ListUpperAlpha;
+ break;
+ case 9:
+ style = QTextListFormat::ListLowerRoman;
+ break;
+ case 10:
+ style = QTextListFormat::ListUpperRoman;
+ break;
+ default:
+ break;
+ }
+
+ cursor.beginEditBlock();
+
+ QTextBlockFormat blockFmt = cursor.blockFormat();
+
+ if (style == QTextListFormat::ListStyleUndefined) {
+ blockFmt.setObjectIndex(-1);
+ int headingLevel = styleIndex >= 11 ? styleIndex - 11 + 1 : 0; // H1 to H6, or Standard
+ blockFmt.setHeadingLevel(headingLevel);
+ cursor.setBlockFormat(blockFmt);
+
+ int sizeAdjustment = headingLevel ? 4 - headingLevel : 0; // H1 to H6: +3 to -2
+ QTextCharFormat fmt;
+ fmt.setFontWeight(headingLevel ? QFont::Bold : QFont::Normal);
+ fmt.setProperty(QTextFormat::FontSizeAdjustment, sizeAdjustment);
+ cursor.select(QTextCursor::LineUnderCursor);
+ cursor.mergeCharFormat(fmt);
+ textEdit->mergeCurrentCharFormat(fmt);
+ } else {
+ blockFmt.setMarker(marker);
+ cursor.setBlockFormat(blockFmt);
+ QTextListFormat listFmt;
+ if (cursor.currentList()) {
+ listFmt = cursor.currentList()->format();
+ } else {
+ listFmt.setIndent(blockFmt.indent() + 1);
+ blockFmt.setIndent(0);
+ cursor.setBlockFormat(blockFmt);
+ }
+ listFmt.setStyle(style);
+ cursor.createList(listFmt);
+ }
+
+ cursor.endEditBlock();
+}
+
+void TextEdit::textColor()
+{
+ QColorDialog *dlg = new QColorDialog(this);
+ dlg->setCurrentColor(textEdit->textColor());
+ connect(dlg, &QColorDialog::colorSelected, [this](const QColor &color) {
+ if (!color.isValid())
+ return;
+ QTextCharFormat fmt;
+ fmt.setForeground(color);
+ mergeFormatOnWordOrSelection(fmt);
+ colorChanged(color);
+ });
+ dlg->setAttribute(Qt::WA_DeleteOnClose);
+ dlg->open();
+}
+
+void TextEdit::underlineColor()
+{
+ QColorDialog *dlg = new QColorDialog(this);
+ dlg->setCurrentColor(textEdit->textColor());
+ connect(dlg, &QColorDialog::colorSelected, [this](const QColor &color) {
+ if (!color.isValid())
+ return;
+ QTextCharFormat fmt;
+ fmt.setUnderlineColor(color);
+ mergeFormatOnWordOrSelection(fmt);
+ colorChanged(color);
+ });
+ dlg->setAttribute(Qt::WA_DeleteOnClose);
+ dlg->open();
+}
+
+void TextEdit::textAlign(QAction *a)
+{
+ if (a == actionAlignLeft)
+ textEdit->setAlignment(Qt::AlignLeft | Qt::AlignAbsolute);
+ else if (a == actionAlignCenter)
+ textEdit->setAlignment(Qt::AlignHCenter);
+ else if (a == actionAlignRight)
+ textEdit->setAlignment(Qt::AlignRight | Qt::AlignAbsolute);
+ else if (a == actionAlignJustify)
+ textEdit->setAlignment(Qt::AlignJustify);
+}
+
+void TextEdit::setChecked(bool checked)
+{
+ textStyle(checked ? 5 : 4);
+}
+
+void TextEdit::indent()
+{
+ modifyIndentation(1);
+}
+
+void TextEdit::unindent()
+{
+ modifyIndentation(-1);
+}
+
+void TextEdit::modifyIndentation(int amount)
+{
+ QTextCursor cursor = textEdit->textCursor();
+ cursor.beginEditBlock();
+ if (cursor.currentList()) {
+ QTextListFormat listFmt = cursor.currentList()->format();
+ // See whether the line above is the list we want to move this item into,
+ // or whether we need a new list.
+ QTextCursor above(cursor);
+ above.movePosition(QTextCursor::Up);
+ if (above.currentList() && listFmt.indent() + amount == above.currentList()->format().indent()) {
+ above.currentList()->add(cursor.block());
+ } else {
+ listFmt.setIndent(listFmt.indent() + amount);
+ cursor.createList(listFmt);
+ }
+ } else {
+ QTextBlockFormat blockFmt = cursor.blockFormat();
+ blockFmt.setIndent(blockFmt.indent() + amount);
+ cursor.setBlockFormat(blockFmt);
+ }
+ cursor.endEditBlock();
+}
+
+void TextEdit::currentCharFormatChanged(const QTextCharFormat &format)
+{
+ fontChanged(format.font());
+ colorChanged(format.foreground().color());
+}
+
+void TextEdit::cursorPositionChanged()
+{
+ alignmentChanged(textEdit->alignment());
+ QTextList *list = textEdit->textCursor().currentList();
+ if (list) {
+ switch (list->format().style()) {
+ case QTextListFormat::ListDisc:
+ comboStyle->setCurrentIndex(1);
+ break;
+ case QTextListFormat::ListCircle:
+ comboStyle->setCurrentIndex(2);
+ break;
+ case QTextListFormat::ListSquare:
+ comboStyle->setCurrentIndex(3);
+ break;
+ case QTextListFormat::ListDecimal:
+ comboStyle->setCurrentIndex(6);
+ break;
+ case QTextListFormat::ListLowerAlpha:
+ comboStyle->setCurrentIndex(7);
+ break;
+ case QTextListFormat::ListUpperAlpha:
+ comboStyle->setCurrentIndex(8);
+ break;
+ case QTextListFormat::ListLowerRoman:
+ comboStyle->setCurrentIndex(9);
+ break;
+ case QTextListFormat::ListUpperRoman:
+ comboStyle->setCurrentIndex(10);
+ break;
+ default:
+ comboStyle->setCurrentIndex(-1);
+ break;
+ }
+ switch (textEdit->textCursor().block().blockFormat().marker()) {
+ case QTextBlockFormat::MarkerType::NoMarker:
+ actionToggleCheckState->setChecked(false);
+ break;
+ case QTextBlockFormat::MarkerType::Unchecked:
+ comboStyle->setCurrentIndex(4);
+ actionToggleCheckState->setChecked(false);
+ break;
+ case QTextBlockFormat::MarkerType::Checked:
+ comboStyle->setCurrentIndex(5);
+ actionToggleCheckState->setChecked(true);
+ break;
+ }
+ } else {
+ int headingLevel = textEdit->textCursor().blockFormat().headingLevel();
+ comboStyle->setCurrentIndex(headingLevel ? headingLevel + 10 : 0);
+ }
+}
+
+void TextEdit::clipboardDataChanged()
+{
+#ifndef QT_NO_CLIPBOARD
+ if (const QMimeData *md = QGuiApplication::clipboard()->mimeData())
+ actionPaste->setEnabled(md->hasText());
+#endif
+}
+
+void TextEdit::about()
+{
+ QMessageBox *msgBox =
+ new QMessageBox(QMessageBox::Icon::Information, tr("About"),
+ tr("This example demonstrates Qt's rich text editing facilities in "
+ "action, providing an example document for you to experiment with."),
+ QMessageBox::NoButton, this);
+ msgBox->setAttribute(Qt::WA_DeleteOnClose);
+ msgBox->open();
+}
+
+void TextEdit::mergeFormatOnWordOrSelection(const QTextCharFormat &format)
+{
+ QTextCursor cursor = textEdit->textCursor();
+ if (!cursor.hasSelection())
+ cursor.select(QTextCursor::WordUnderCursor);
+ cursor.mergeCharFormat(format);
+ textEdit->mergeCurrentCharFormat(format);
+}
+
+void TextEdit::fontChanged(const QFont &f)
+{
+ comboFont->setCurrentIndex(comboFont->findText(QFontInfo(f).family()));
+ comboSize->setCurrentIndex(comboSize->findText(QString::number(f.pointSize())));
+ actionTextBold->setChecked(f.bold());
+ actionTextItalic->setChecked(f.italic());
+ actionTextUnderline->setChecked(f.underline());
+}
+
+void TextEdit::colorChanged(const QColor &c)
+{
+ QPixmap pix(16, 16);
+ pix.fill(c);
+ actionTextColor->setIcon(pix);
+}
+
+void TextEdit::alignmentChanged(Qt::Alignment a)
+{
+ if (a.testFlag(Qt::AlignLeft))
+ actionAlignLeft->setChecked(true);
+ else if (a.testFlag(Qt::AlignHCenter))
+ actionAlignCenter->setChecked(true);
+ else if (a.testFlag(Qt::AlignRight))
+ actionAlignRight->setChecked(true);
+ else if (a.testFlag(Qt::AlignJustify))
+ actionAlignJustify->setChecked(true);
+}
+
diff --git a/tests/manual/examples/widgets/richtext/textedit/textedit.h b/tests/manual/examples/widgets/richtext/textedit/textedit.h
new file mode 100644
index 0000000000..f0f4abb827
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/textedit.h
@@ -0,0 +1,110 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef TEXTEDIT_H
+#define TEXTEDIT_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QComboBox;
+class QFontComboBox;
+class QTextEdit;
+class QTextCharFormat;
+class QMenu;
+class QPrinter;
+QT_END_NAMESPACE
+
+class TextEdit : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ TextEdit(QWidget *parent = nullptr);
+
+ bool load(const QString &f);
+
+public slots:
+ void fileNew();
+
+protected:
+ void closeEvent(QCloseEvent *e) override;
+
+private:
+ enum class SaveContinuation { None, Close, Clear };
+
+private slots:
+ void fileOpen();
+ void filePrint();
+ void filePrintPreview();
+ void filePrintPdf();
+
+ void textBold();
+ void textUnderline();
+ void textItalic();
+ void textFamily(const QString &f);
+ void textSize(const QString &p);
+ void textStyle(int styleIndex);
+ void textColor();
+ void underlineColor();
+ void textAlign(QAction *a);
+ void setChecked(bool checked);
+ void indent();
+ void unindent();
+
+ void currentCharFormatChanged(const QTextCharFormat &format);
+ void cursorPositionChanged();
+
+ void clipboardDataChanged();
+ void about();
+
+private:
+ void setupFileActions();
+ void setupEditActions();
+ void setupTextActions();
+ void maybeSave(SaveContinuation saveContinuation);
+ void setCurrentFileName(const QString &fileName);
+ void modifyIndentation(int amount);
+
+ void mergeFormatOnWordOrSelection(const QTextCharFormat &format);
+ void fontChanged(const QFont &f);
+ void colorChanged(const QColor &c);
+ void alignmentChanged(Qt::Alignment a);
+
+ void fileSave(SaveContinuation continuation);
+ void fileSaveAs(SaveContinuation continuation);
+ void fileSaveComplete(SaveContinuation continuation);
+
+ QAction *actionSave;
+ QAction *actionTextBold;
+ QAction *actionTextUnderline;
+ QAction *actionTextItalic;
+ QAction *actionTextColor;
+ QAction *actionUnderlineColor;
+ QAction *actionAlignLeft;
+ QAction *actionAlignCenter;
+ QAction *actionAlignRight;
+ QAction *actionAlignJustify;
+ QAction *actionIndentLess;
+ QAction *actionIndentMore;
+ QAction *actionToggleCheckState;
+ QAction *actionUndo;
+ QAction *actionRedo;
+#ifndef QT_NO_CLIPBOARD
+ QAction *actionCut;
+ QAction *actionCopy;
+ QAction *actionPaste;
+#endif
+
+ QComboBox *comboStyle;
+ QFontComboBox *comboFont;
+ QComboBox *comboSize;
+
+ QString fileName;
+ QTextEdit *textEdit;
+
+ bool closeAccepted = false;
+};
+
+#endif // TEXTEDIT_H
diff --git a/tests/manual/examples/widgets/richtext/textedit/textedit.pro b/tests/manual/examples/widgets/richtext/textedit/textedit.pro
new file mode 100644
index 0000000000..b7a2155b0b
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/textedit.pro
@@ -0,0 +1,22 @@
+QT += widgets
+requires(qtConfig(filedialog))
+qtHaveModule(printsupport): QT += printsupport
+
+TEMPLATE = app
+TARGET = textedit
+
+HEADERS = textedit.h
+SOURCES = textedit.cpp \
+ main.cpp
+
+RESOURCES += textedit.qrc
+build_all:!build_pass {
+ CONFIG -= build_all
+ CONFIG += release
+}
+
+EXAMPLE_FILES = textedit.qdoc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/richtext/textedit
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/richtext/textedit/textedit.qdoc b/tests/manual/examples/widgets/richtext/textedit/textedit.qdoc
new file mode 100644
index 0000000000..ce574353b4
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/textedit.qdoc
@@ -0,0 +1,20 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*! \page textedit-example.html
+
+ \ingroup examples
+ \title Text Edit Example
+
+ \brief This example displays a text editor with the user interface written
+ in pure C++.
+
+ A similar example which uses \QD to produce the user
+ interface is in the \l {Qt Widgets Designer Manual}.
+
+
+ See \c{$QTDIR/examples/textedit} for the source code.
+
+*/
+
+
diff --git a/tests/manual/examples/widgets/richtext/textedit/textedit.qrc b/tests/manual/examples/widgets/richtext/textedit/textedit.qrc
new file mode 100644
index 0000000000..a30d50fdbf
--- /dev/null
+++ b/tests/manual/examples/widgets/richtext/textedit/textedit.qrc
@@ -0,0 +1,54 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource prefix="/">
+ <file>images/logo32.png</file>
+ <file>images/mac/checkbox.png</file>
+ <file>images/mac/checkbox-checked.png</file>
+ <file>images/mac/editcopy.png</file>
+ <file>images/mac/editcut.png</file>
+ <file>images/mac/editpaste.png</file>
+ <file>images/mac/editredo.png</file>
+ <file>images/mac/editundo.png</file>
+ <file>images/mac/exportpdf.png</file>
+ <file>images/mac/filenew.png</file>
+ <file>images/mac/fileopen.png</file>
+ <file>images/mac/fileprint.png</file>
+ <file>images/mac/filesave.png</file>
+ <file>images/mac/format-indent-less.png</file>
+ <file>images/mac/format-indent-more.png</file>
+ <file>images/mac/textbold.png</file>
+ <file>images/mac/textcenter.png</file>
+ <file>images/mac/textitalic.png</file>
+ <file>images/mac/textjustify.png</file>
+ <file>images/mac/textleft.png</file>
+ <file>images/mac/textright.png</file>
+ <file>images/mac/textunder.png</file>
+ <file>images/mac/textundercolor.png</file>
+ <file>images/mac/zoomin.png</file>
+ <file>images/mac/zoomout.png</file>
+ <file>images/win/checkbox.png</file>
+ <file>images/win/checkbox-checked.png</file>
+ <file>images/win/editcopy.png</file>
+ <file>images/win/editcut.png</file>
+ <file>images/win/editpaste.png</file>
+ <file>images/win/editredo.png</file>
+ <file>images/win/editundo.png</file>
+ <file>images/win/exportpdf.png</file>
+ <file>images/win/filenew.png</file>
+ <file>images/win/fileopen.png</file>
+ <file>images/win/fileprint.png</file>
+ <file>images/win/filesave.png</file>
+ <file>images/win/format-indent-less.png</file>
+ <file>images/win/format-indent-more.png</file>
+ <file>images/win/textbold.png</file>
+ <file>images/win/textcenter.png</file>
+ <file>images/win/textitalic.png</file>
+ <file>images/win/textjustify.png</file>
+ <file>images/win/textleft.png</file>
+ <file>images/win/textright.png</file>
+ <file>images/win/textunder.png</file>
+ <file>images/win/textundercolor.png</file>
+ <file>images/win/zoomin.png</file>
+ <file>images/win/zoomout.png</file>
+ <file>example.html</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/scroller/CMakeLists.txt b/tests/manual/examples/widgets/scroller/CMakeLists.txt
new file mode 100644
index 0000000000..fb9ebc2848
--- /dev/null
+++ b/tests/manual/examples/widgets/scroller/CMakeLists.txt
@@ -0,0 +1 @@
+qt_internal_add_example(graphicsview)
diff --git a/tests/manual/examples/widgets/scroller/graphicsview/CMakeLists.txt b/tests/manual/examples/widgets/scroller/graphicsview/CMakeLists.txt
new file mode 100644
index 0000000000..3c50b6d99f
--- /dev/null
+++ b/tests/manual/examples/widgets/scroller/graphicsview/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(graphicsview LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/scroller/graphicsview")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(graphicsview
+ main.cpp
+)
+
+set_target_properties(graphicsview PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(graphicsview PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS graphicsview
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/scroller/graphicsview/graphicsview.pro b/tests/manual/examples/widgets/scroller/graphicsview/graphicsview.pro
new file mode 100644
index 0000000000..39bdb2bc2c
--- /dev/null
+++ b/tests/manual/examples/widgets/scroller/graphicsview/graphicsview.pro
@@ -0,0 +1,8 @@
+QT += widgets
+
+TEMPLATE = app
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/scroller/graphicsview
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/scroller/graphicsview/main.cpp b/tests/manual/examples/widgets/scroller/graphicsview/main.cpp
new file mode 100644
index 0000000000..b8df2b1b2e
--- /dev/null
+++ b/tests/manual/examples/widgets/scroller/graphicsview/main.cpp
@@ -0,0 +1,255 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtCore>
+#include <QtWidgets>
+
+#define NUM_ITEMS 100
+#define NUM_LISTS 10
+
+/*!
+ \class RectObject
+ Note that it needs to be a QGraphicsObject or else the gestures will not work correctly.
+*/
+class RectObject : public QGraphicsObject
+{
+ Q_OBJECT
+
+public:
+
+ RectObject(const QString &text, qreal x, qreal y, qreal width, qreal height, QBrush brush, QGraphicsItem *parent = nullptr)
+ : QGraphicsObject(parent)
+ , m_text(text)
+ , m_rect(x, y, width, height)
+ , m_pen(brush.color().lighter(), 3.0)
+ , m_brush(brush)
+ {
+ setFlag(QGraphicsItem::ItemClipsToShape, true);
+ }
+
+ QRectF boundingRect() const override
+ {
+ // here we only want the size of the children and not the size of the children of the children...
+ qreal halfpw = m_pen.widthF() / 2;
+ QRectF rect = m_rect;
+ if (halfpw > 0.0)
+ rect.adjust(-halfpw, -halfpw, halfpw, halfpw);
+
+ return rect;
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override
+ {
+ Q_UNUSED(option);
+ Q_UNUSED(widget);
+ painter->setPen(m_pen);
+ painter->setBrush(m_brush);
+ painter->drawRect(m_rect);
+
+ painter->setPen(Qt::black);
+ QFont f;
+ f.setPixelSize(m_rect.height());
+ painter->setFont(f);
+ painter->drawText(m_rect, Qt::AlignCenter, m_text);
+ }
+
+ QString m_text;
+ QRectF m_rect;
+ QPen m_pen;
+ QBrush m_brush;
+};
+
+class ViewObject : public QGraphicsObject
+{
+ Q_OBJECT
+public:
+ ViewObject(QGraphicsObject *parent)
+ : QGraphicsObject(parent)
+ { }
+
+ QRectF boundingRect() const override
+ {
+ QRectF rect;
+ const auto items = childItems();
+ for (const QGraphicsItem *item : items)
+ rect |= item->boundingRect().translated(item->pos());
+ return rect;
+ }
+
+ void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *) override
+ { }
+};
+
+class ListObject : public QGraphicsObject
+{
+ Q_OBJECT
+
+public:
+ ListObject(const QSizeF &size, bool useTouch)
+ {
+ m_size = size;
+ setFlag(QGraphicsItem::ItemClipsChildrenToShape, true);
+ // grab gesture via Touch or Mouse events
+ QScroller::grabGesture(this, useTouch ? QScroller::TouchGesture : QScroller::LeftMouseButtonGesture);
+
+ // this needs to be QGraphicsOBJECT - otherwise gesture recognition
+ // will not work for the parent of the viewport (in this case the
+ // list)
+ m_viewport = new ViewObject(this);
+
+ }
+
+ QGraphicsObject *viewport() const
+ {
+ return m_viewport;
+ }
+
+ bool event(QEvent *e) override
+ {
+ switch (e->type()) {
+// ![2]
+ case QEvent::ScrollPrepare: {
+ QScrollPrepareEvent *se = static_cast<QScrollPrepareEvent *>(e);
+ se->setViewportSize(m_size);
+ QRectF br = m_viewport->boundingRect();
+ se->setContentPosRange(QRectF(0, 0,
+ qMax(qreal(0), br.width() - m_size.width()),
+ qMax(qreal(0), br.height() - m_size.height())));
+ se->setContentPos(-m_viewport->pos());
+ se->accept();
+ return true;
+ }
+// ![1]
+// ![2]
+ case QEvent::Scroll: {
+ QScrollEvent *se = static_cast<QScrollEvent *>(e);
+ m_viewport->setPos(-se->contentPos() - se->overshootDistance());
+ return true;
+ }
+// ![2]
+ default:
+ break;
+ }
+ return QGraphicsObject::event(e);
+ }
+
+ bool sceneEvent(QEvent *e) override
+ {
+ switch (e->type()) {
+ case QEvent::TouchBegin: {
+ // We need to return true for the TouchBegin here in the
+ // top-most graphics object - otherwise gestures in our parent
+ // objects will NOT work at all (the accept() flag is already
+ // set due to our setAcceptTouchEvents(true) call in the c'tor
+ return true;
+
+ }
+ case QEvent::GraphicsSceneMousePress: {
+ // We need to return true for the MousePress here in the
+ // top-most graphics object - otherwise gestures in our parent
+ // objects will NOT work at all (the accept() flag is already
+ // set to true by Qt)
+ return true;
+
+ }
+ default:
+ break;
+ }
+ return QGraphicsObject::sceneEvent(e);
+ }
+
+ QRectF boundingRect() const override
+ {
+ return QRectF(0, 0, m_size.width() + 3, m_size.height());
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override
+ {
+ Q_UNUSED(option);
+ Q_UNUSED(widget);
+ painter->setPen(QPen(QColor(100, 100, 100), 3.0));
+ painter->drawRect(QRectF(1.5, 1.5, m_size.width() - 3, m_size.height() - 3));
+ }
+
+ QSizeF m_size;
+ ViewObject *m_viewport;
+};
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(bool useTouch)
+ {
+ m_scene = new QGraphicsScene();
+
+ // -- make the main list
+ ListObject *mainList = new ListObject(QSizeF(780, 400), useTouch);
+ mainList->setObjectName(QLatin1String("MainList"));
+ m_scene->addItem(mainList);
+// ![3]
+ for (int i=0; i<NUM_LISTS; i++) {
+ ListObject *childList = new ListObject(QSizeF(mainList->m_size.width()/3, mainList->m_size.height()), useTouch);
+ childList->setObjectName(QString("ChildList %1").arg(i));
+ fillList(childList);
+ childList->setParentItem(mainList->viewport());
+ childList->setPos(i*mainList->m_size.width()/3, 0);
+ }
+ mainList->viewport()->setPos(0, 0);
+
+
+ /*
+ list1->setTransformOriginPoint(200, 200);
+ list1->setRotation(135);
+ list1->setPos(20 + 200 * .41, 20 + 200 * .41);
+ */
+// ![3]
+
+ m_view = new QGraphicsView(m_scene);
+ setCentralWidget(m_view);
+ setWindowTitle(tr("Gesture example"));
+ m_scene->setSceneRect(0, 0, m_view->viewport()->width(), m_view->viewport()->height());
+ }
+
+ /**
+ * Fills the list object \a list with RectObjects.
+ */
+ void fillList(ListObject *list)
+ {
+ qreal h = list->m_size.height() / 10;
+ for (int i=0; i<NUM_ITEMS; i++) {
+ QColor color = QColor(255*i/NUM_ITEMS, 255*(NUM_ITEMS-i)/NUM_ITEMS, 127*(i%2)+64*(i/2%2));
+ QString text = QLatin1String("Item #") + QString::number(i);
+ QGraphicsItem *rect = new RectObject(text, 0, 0, list->m_size.width() - 6, h - 3, QBrush(color), list->viewport());
+ rect->setPos(3, h*i+3);
+ }
+ list->viewport()->setPos(0, 0);
+ }
+
+
+protected:
+ void resizeEvent(QResizeEvent *e) override
+ {
+ // resize the scene according to our own size to prevent scrolling
+ m_scene->setSceneRect(0, 0, m_view->viewport()->width(), m_view->viewport()->height());
+ QMainWindow::resizeEvent(e);
+ }
+
+ QGraphicsScene *m_scene;
+ QGraphicsView *m_view;
+};
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+ bool touch = (a.arguments().contains(QLatin1String("--touch")));
+ MainWindow mw(touch);
+ mw.show();
+#ifdef Q_OS_MAC
+ mw.raise();
+#endif
+ return a.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/examples/widgets/scroller/scroller.pro b/tests/manual/examples/widgets/scroller/scroller.pro
new file mode 100644
index 0000000000..bac3f26554
--- /dev/null
+++ b/tests/manual/examples/widgets/scroller/scroller.pro
@@ -0,0 +1,2 @@
+TEMPLATE = subdirs
+SUBDIRS += graphicsview
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/CMakeLists.txt b/tests/manual/examples/widgets/tools/plugandpaint/CMakeLists.txt
new file mode 100644
index 0000000000..16b261f2f1
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/CMakeLists.txt
@@ -0,0 +1,18 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(plugandpaint LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tools/plugandpaint")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+add_subdirectory(plugins)
+add_subdirectory(app)
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/CMakeLists.txt b/tests/manual/examples/widgets/tools/plugandpaint/app/CMakeLists.txt
new file mode 100644
index 0000000000..b4b6277e2a
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/CMakeLists.txt
@@ -0,0 +1,36 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+qt_add_executable(plugandpaint
+ interfaces.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ paintarea.cpp paintarea.h
+ plugindialog.cpp plugindialog.h
+)
+
+set_target_properties(plugandpaint PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(plugandpaint PRIVATE
+ Qt6::Widgets
+ pnp_basictools
+)
+
+if(QT6_IS_SHARED_LIBS_BUILD)
+ # Build the shared plugin too when building this example target.
+ add_dependencies(plugandpaint pnp_extrafilters)
+else()
+ # Link the extrafilters plugin if Qt is built statically.
+ target_link_libraries(plugandpaint PRIVATE
+ pnp_extrafilters
+ )
+endif()
+
+install(TARGETS plugandpaint
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/app.pro b/tests/manual/examples/widgets/tools/plugandpaint/app/app.pro
new file mode 100644
index 0000000000..e5ff02ecf2
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/app.pro
@@ -0,0 +1,37 @@
+#! [0]
+TARGET = plugandpaint
+DESTDIR = ..
+
+QT += widgets
+
+HEADERS = interfaces.h \
+ mainwindow.h \
+ paintarea.h \
+ plugindialog.h
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ paintarea.cpp \
+ plugindialog.cpp
+
+LIBS = -L../plugins
+
+macx-xcode {
+ LIBS += -lpnp_basictools$($${QMAKE_XCODE_LIBRARY_SUFFIX_SETTING})
+} else {
+ android {
+ LIBS += -lpnp_basictools_$${QT_ARCH}
+ } else {
+ LIBS += -lpnp_basictools
+ }
+ if(!debug_and_release|build_pass):CONFIG(debug, debug|release) {
+ mac:LIBS = $$member(LIBS, 0) $$member(LIBS, 1)_debug
+ win32:LIBS = $$member(LIBS, 0) $$member(LIBS, 1)d
+ }
+}
+#! [0]
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tools/plugandpaint
+INSTALLS += target
+
+CONFIG += install_ok # Do not cargo-cult this!
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/interfaces.h b/tests/manual/examples/widgets/tools/plugandpaint/app/interfaces.h
new file mode 100644
index 0000000000..9cd0e34fda
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/interfaces.h
@@ -0,0 +1,76 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef INTERFACES_H
+#define INTERFACES_H
+
+#include <QtPlugin>
+
+QT_BEGIN_NAMESPACE
+class QImage;
+class QPainter;
+class QWidget;
+class QPainterPath;
+class QPoint;
+class QRect;
+class QString;
+QT_END_NAMESPACE
+
+//! [0]
+class BrushInterface
+{
+public:
+ virtual ~BrushInterface() = default;
+
+ virtual QStringList brushes() const = 0;
+ virtual QRect mousePress(const QString &brush, QPainter &painter,
+ const QPoint &pos) = 0;
+ virtual QRect mouseMove(const QString &brush, QPainter &painter,
+ const QPoint &oldPos, const QPoint &newPos) = 0;
+ virtual QRect mouseRelease(const QString &brush, QPainter &painter,
+ const QPoint &pos) = 0;
+};
+//! [0]
+
+//! [1]
+class ShapeInterface
+{
+public:
+ virtual ~ShapeInterface() = default;
+
+ virtual QStringList shapes() const = 0;
+ virtual QPainterPath generateShape(const QString &shape,
+ QWidget *parent) = 0;
+};
+//! [1]
+
+//! [2]
+class FilterInterface
+{
+public:
+ virtual ~FilterInterface() = default;
+
+ virtual QStringList filters() const = 0;
+ virtual QImage filterImage(const QString &filter, const QImage &image,
+ QWidget *parent) = 0;
+};
+//! [2]
+
+QT_BEGIN_NAMESPACE
+//! [3] //! [4]
+#define BrushInterface_iid "org.qt-project.Qt.Examples.PlugAndPaint.BrushInterface/1.0"
+
+Q_DECLARE_INTERFACE(BrushInterface, BrushInterface_iid)
+//! [3]
+
+#define ShapeInterface_iid "org.qt-project.Qt.Examples.PlugAndPaint.ShapeInterface/1.0"
+
+Q_DECLARE_INTERFACE(ShapeInterface, ShapeInterface_iid)
+//! [5]
+#define FilterInterface_iid "org.qt-project.Qt.Examples.PlugAndPaint.FilterInterface/1.0"
+
+Q_DECLARE_INTERFACE(FilterInterface, FilterInterface_iid)
+//! [4] //! [5]
+QT_END_NAMESPACE
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/main.cpp b/tests/manual/examples/widgets/tools/plugandpaint/app/main.cpp
new file mode 100644
index 0000000000..3fc647dcca
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/main.cpp
@@ -0,0 +1,19 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+//! [0]
+#include "mainwindow.h"
+
+#include <QApplication>
+#include <QtPlugin>
+
+Q_IMPORT_PLUGIN(BasicToolsPlugin)
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+ return app.exec();
+}
+//! [0]
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/mainwindow.cpp b/tests/manual/examples/widgets/tools/plugandpaint/app/mainwindow.cpp
new file mode 100644
index 0000000000..8e58ae4ba8
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/mainwindow.cpp
@@ -0,0 +1,282 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+
+#include "mainwindow.h"
+#include "interfaces.h"
+#include "paintarea.h"
+#include "plugindialog.h"
+
+#include <QAction>
+#include <QActionGroup>
+#include <QApplication>
+#include <QColorDialog>
+#include <QFileDialog>
+#include <QInputDialog>
+#include <QMenu>
+#include <QMenuBar>
+#include <QMessageBox>
+#include <QPluginLoader>
+#include <QScrollArea>
+#include <QTimer>
+
+MainWindow::MainWindow() : paintArea(new PaintArea)
+ , scrollArea(new QScrollArea)
+{
+ scrollArea->setBackgroundRole(QPalette::Dark);
+ scrollArea->setWidget(paintArea);
+ setCentralWidget(scrollArea);
+
+ createActions();
+ createMenus();
+ loadPlugins();
+
+ setWindowTitle(tr("Plug & Paint"));
+
+ if (!brushActionGroup->actions().isEmpty())
+ brushActionGroup->actions().first()->trigger();
+
+ QTimer::singleShot(500, this, &MainWindow::aboutPlugins);
+}
+
+void MainWindow::open()
+{
+ const QString fileName = QFileDialog::getOpenFileName(this,
+ tr("Open File"),
+ QDir::currentPath());
+ if (!fileName.isEmpty()) {
+ if (!paintArea->openImage(fileName)) {
+ QMessageBox::information(this, tr("Plug & Paint"),
+ tr("Cannot load %1.").arg(fileName));
+ return;
+ }
+ paintArea->adjustSize();
+ }
+}
+
+bool MainWindow::saveAs()
+{
+ const QString initialPath = QDir::currentPath() + "/untitled.png";
+
+ const QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"),
+ initialPath);
+ if (fileName.isEmpty())
+ return false;
+
+ return paintArea->saveImage(fileName, "png");
+}
+
+void MainWindow::brushColor()
+{
+ const QColor newColor = QColorDialog::getColor(paintArea->brushColor());
+ if (newColor.isValid())
+ paintArea->setBrushColor(newColor);
+}
+
+void MainWindow::brushWidth()
+{
+ bool ok;
+ const int newWidth = QInputDialog::getInt(this, tr("Plug & Paint"),
+ tr("Select brush width:"),
+ paintArea->brushWidth(),
+ 1, 50, 1, &ok);
+ if (ok)
+ paintArea->setBrushWidth(newWidth);
+}
+
+//! [0]
+void MainWindow::changeBrush()
+{
+ auto action = qobject_cast<QAction *>(sender());
+ if (!action)
+ return;
+ auto iBrush = qobject_cast<BrushInterface *>(action->parent());
+ if (!iBrush)
+ return;
+ const QString brush = action->text();
+
+ paintArea->setBrush(iBrush, brush);
+}
+//! [0]
+
+//! [1]
+void MainWindow::insertShape()
+{
+ auto action = qobject_cast<QAction *>(sender());
+ if (!action)
+ return;
+ auto iShape = qobject_cast<ShapeInterface *>(action->parent());
+ if (!iShape)
+ return;
+
+ const QPainterPath path = iShape->generateShape(action->text(), this);
+ if (!path.isEmpty())
+ paintArea->insertShape(path);
+}
+//! [1]
+
+//! [2]
+void MainWindow::applyFilter()
+{
+ auto action = qobject_cast<QAction *>(sender());
+ if (!action)
+ return;
+ auto iFilter = qobject_cast<FilterInterface *>(action->parent());
+ if (!iFilter)
+ return;
+
+ const QImage image = iFilter->filterImage(action->text(), paintArea->image(),
+ this);
+ paintArea->setImage(image);
+}
+//! [2]
+
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About Plug & Paint"),
+ tr("The <b>Plug & Paint</b> example demonstrates how to write Qt "
+ "applications that can be extended through plugins."));
+}
+
+//! [3]
+void MainWindow::aboutPlugins()
+{
+ PluginDialog dialog(pluginsDir.path(), pluginFileNames, this);
+ dialog.exec();
+}
+//! [3]
+
+void MainWindow::createActions()
+{
+ openAct = new QAction(tr("&Open..."), this);
+ openAct->setShortcuts(QKeySequence::Open);
+ connect(openAct, &QAction::triggered, this, &MainWindow::open);
+
+ saveAsAct = new QAction(tr("&Save As..."), this);
+ saveAsAct->setShortcuts(QKeySequence::SaveAs);
+ connect(saveAsAct, &QAction::triggered, this, &MainWindow::saveAs);
+
+ exitAct = new QAction(tr("E&xit"), this);
+ exitAct->setShortcuts(QKeySequence::Quit);
+ connect(exitAct, &QAction::triggered, this, &MainWindow::close);
+
+ brushColorAct = new QAction(tr("&Brush Color..."), this);
+ connect(brushColorAct, &QAction::triggered, this, &MainWindow::brushColor);
+
+ brushWidthAct = new QAction(tr("&Brush Width..."), this);
+ connect(brushWidthAct, &QAction::triggered, this, &MainWindow::brushWidth);
+
+ brushActionGroup = new QActionGroup(this);
+
+ aboutAct = new QAction(tr("&About"), this);
+ connect(aboutAct, &QAction::triggered, this, &MainWindow::about);
+
+ aboutQtAct = new QAction(tr("About &Qt"), this);
+ connect(aboutQtAct, &QAction::triggered, qApp, &QApplication::aboutQt);
+
+ aboutPluginsAct = new QAction(tr("About &Plugins"), this);
+ connect(aboutPluginsAct, &QAction::triggered, this, &MainWindow::aboutPlugins);
+}
+
+void MainWindow::createMenus()
+{
+ fileMenu = menuBar()->addMenu(tr("&File"));
+ fileMenu->addAction(openAct);
+ fileMenu->addAction(saveAsAct);
+ fileMenu->addSeparator();
+ fileMenu->addAction(exitAct);
+
+ brushMenu = menuBar()->addMenu(tr("&Brush"));
+ brushMenu->addAction(brushColorAct);
+ brushMenu->addAction(brushWidthAct);
+ brushMenu->addSeparator();
+
+ shapesMenu = menuBar()->addMenu(tr("&Shapes"));
+
+ filterMenu = menuBar()->addMenu(tr("&Filter"));
+
+ menuBar()->addSeparator();
+
+ helpMenu = menuBar()->addMenu(tr("&Help"));
+ helpMenu->addAction(aboutAct);
+ helpMenu->addAction(aboutQtAct);
+ helpMenu->addAction(aboutPluginsAct);
+}
+
+//! [4]
+void MainWindow::loadPlugins()
+{
+ const auto staticInstances = QPluginLoader::staticInstances();
+ for (QObject *plugin : staticInstances)
+ populateMenus(plugin);
+//! [4] //! [5]
+
+ pluginsDir = QDir(QCoreApplication::applicationDirPath());
+
+#if defined(Q_OS_WIN)
+ if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release")
+ pluginsDir.cdUp();
+#elif defined(Q_OS_MAC)
+ if (pluginsDir.dirName() == "MacOS") {
+ pluginsDir.cdUp();
+ pluginsDir.cdUp();
+ pluginsDir.cdUp();
+ }
+#endif
+ pluginsDir.cd("plugins");
+//! [5]
+
+//! [6]
+ const auto entryList = pluginsDir.entryList(QDir::Files);
+ for (const QString &fileName : entryList) {
+ QPluginLoader loader(pluginsDir.absoluteFilePath(fileName));
+ QObject *plugin = loader.instance();
+ if (plugin) {
+ populateMenus(plugin);
+ pluginFileNames += fileName;
+//! [6] //! [7]
+ }
+//! [7] //! [8]
+ }
+//! [8]
+
+//! [9]
+ brushMenu->setEnabled(!brushActionGroup->actions().isEmpty());
+ shapesMenu->setEnabled(!shapesMenu->actions().isEmpty());
+ filterMenu->setEnabled(!filterMenu->actions().isEmpty());
+}
+//! [9]
+
+//! [10]
+void MainWindow::populateMenus(QObject *plugin)
+{
+ auto iBrush = qobject_cast<BrushInterface *>(plugin);
+ if (iBrush)
+ addToMenu(plugin, iBrush->brushes(), brushMenu, &MainWindow::changeBrush,
+ brushActionGroup);
+
+ auto iShape = qobject_cast<ShapeInterface *>(plugin);
+ if (iShape)
+ addToMenu(plugin, iShape->shapes(), shapesMenu, &MainWindow::insertShape);
+
+ auto iFilter = qobject_cast<FilterInterface *>(plugin);
+ if (iFilter)
+ addToMenu(plugin, iFilter->filters(), filterMenu, &MainWindow::applyFilter);
+}
+//! [10]
+
+void MainWindow::addToMenu(QObject *plugin, const QStringList &texts,
+ QMenu *menu, Member member,
+ QActionGroup *actionGroup)
+{
+ for (const QString &text : texts) {
+ auto action = new QAction(text, plugin);
+ connect(action, &QAction::triggered, this, member);
+ menu->addAction(action);
+
+ if (actionGroup) {
+ action->setCheckable(true);
+ actionGroup->addAction(action);
+ }
+ }
+}
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/mainwindow.h b/tests/manual/examples/widgets/tools/plugandpaint/app/mainwindow.h
new file mode 100644
index 0000000000..bc09471ba5
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/mainwindow.h
@@ -0,0 +1,68 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QDir>
+#include <QMainWindow>
+#include <QStringList>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QActionGroup;
+class QMenu;
+class QScrollArea;
+QT_END_NAMESPACE
+class PaintArea;
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+private slots:
+ void open();
+ bool saveAs();
+ void brushColor();
+ void brushWidth();
+ void changeBrush();
+ void insertShape();
+ void applyFilter();
+ void about();
+ void aboutPlugins();
+
+private:
+ typedef void (MainWindow::*Member)();
+
+ void createActions();
+ void createMenus();
+ void loadPlugins();
+ void populateMenus(QObject *plugin);
+ void addToMenu(QObject *plugin, const QStringList &texts, QMenu *menu,
+ Member member, QActionGroup *actionGroup = nullptr);
+
+ PaintArea *paintArea = nullptr;
+ QScrollArea *scrollArea = nullptr;
+ QDir pluginsDir;
+ QStringList pluginFileNames;
+
+ QMenu *fileMenu = nullptr;
+ QMenu *brushMenu = nullptr;
+ QMenu *shapesMenu = nullptr;
+ QMenu *filterMenu = nullptr;
+ QMenu *helpMenu = nullptr;
+ QActionGroup *brushActionGroup = nullptr;
+ QAction *openAct = nullptr;
+ QAction *saveAsAct = nullptr;
+ QAction *exitAct = nullptr;
+ QAction *brushWidthAct = nullptr;
+ QAction *brushColorAct = nullptr;
+ QAction *aboutAct = nullptr;
+ QAction *aboutQtAct = nullptr;
+ QAction *aboutPluginsAct = nullptr;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/paintarea.cpp b/tests/manual/examples/widgets/tools/plugandpaint/app/paintarea.cpp
new file mode 100644
index 0000000000..3596f7979c
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/paintarea.cpp
@@ -0,0 +1,152 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+
+#include "paintarea.h"
+#include "interfaces.h"
+
+#include <QMouseEvent>
+#include <QPainter>
+
+PaintArea::PaintArea(QWidget *parent) : QWidget(parent)
+{
+ setAttribute(Qt::WA_StaticContents);
+ setAttribute(Qt::WA_OpaquePaintEvent);
+
+ theImage.fill(qRgb(255, 255, 255));
+}
+
+bool PaintArea::openImage(const QString &fileName)
+{
+ QImage image;
+ if (!image.load(fileName))
+ return false;
+
+ setImage(image);
+ return true;
+}
+
+bool PaintArea::saveImage(const QString &fileName, const char *fileFormat)
+{
+ return theImage.save(fileName, fileFormat);
+}
+
+void PaintArea::setImage(const QImage &image)
+{
+ theImage = image.convertToFormat(QImage::Format_RGB32);
+ update();
+ updateGeometry();
+}
+
+void PaintArea::insertShape(const QPainterPath &path)
+{
+ pendingPath = path;
+#ifndef QT_NO_CURSOR
+ setCursor(Qt::CrossCursor);
+#endif
+}
+
+void PaintArea::setBrushColor(const QColor &color)
+{
+ this->color = color;
+}
+
+void PaintArea::setBrushWidth(int width)
+{
+ thickness = width;
+}
+
+//! [0]
+void PaintArea::setBrush(BrushInterface *brushInterface, const QString &brush)
+{
+ this->brushInterface = brushInterface;
+ this->brush = brush;
+}
+//! [0]
+
+QSize PaintArea::sizeHint() const
+{
+ return theImage.size();
+}
+
+void PaintArea::paintEvent(QPaintEvent * /* event */)
+{
+ QPainter painter(this);
+ painter.drawImage(QPoint(0, 0), theImage);
+}
+
+void PaintArea::mousePressEvent(QMouseEvent *event)
+{
+ if (event->button() == Qt::LeftButton) {
+ if (!pendingPath.isEmpty()) {
+ QPainter painter(&theImage);
+ setupPainter(painter);
+
+ const QRectF boundingRect = pendingPath.boundingRect();
+ QLinearGradient gradient(boundingRect.topRight(),
+ boundingRect.bottomLeft());
+ gradient.setColorAt(0.0, QColor(color.red(), color.green(),
+ color.blue(), 63));
+ gradient.setColorAt(1.0, QColor(color.red(), color.green(),
+ color.blue(), 191));
+ painter.setBrush(gradient);
+ painter.translate(event->position().toPoint() - boundingRect.center());
+ painter.drawPath(pendingPath);
+
+ pendingPath = QPainterPath();
+#ifndef QT_NO_CURSOR
+ unsetCursor();
+#endif
+ update();
+ } else {
+ if (brushInterface) {
+ QPainter painter(&theImage);
+ setupPainter(painter);
+ const QRect rect = brushInterface->mousePress(brush, painter,
+ event->position().toPoint());
+ update(rect);
+ }
+
+ lastPos = event->position().toPoint();
+ }
+ }
+}
+
+//! [1]
+void PaintArea::mouseMoveEvent(QMouseEvent *event)
+{
+ if ((event->buttons() & Qt::LeftButton) && lastPos != QPoint(-1, -1)) {
+ if (brushInterface) {
+ QPainter painter(&theImage);
+ setupPainter(painter);
+ const QRect rect = brushInterface->mouseMove(brush, painter, lastPos,
+ event->position().toPoint());
+ update(rect);
+ }
+
+ lastPos = event->position().toPoint();
+ }
+}
+//! [1]
+
+void PaintArea::mouseReleaseEvent(QMouseEvent *event)
+{
+ if (event->button() == Qt::LeftButton && lastPos != QPoint(-1, -1)) {
+ if (brushInterface) {
+ QPainter painter(&theImage);
+ setupPainter(painter);
+ QRect rect = brushInterface->mouseRelease(brush, painter,
+ event->position().toPoint());
+ update(rect);
+ }
+
+ lastPos = QPoint(-1, -1);
+ }
+}
+
+void PaintArea::setupPainter(QPainter &painter)
+{
+ painter.setRenderHint(QPainter::Antialiasing, true);
+ painter.setPen(QPen(color, thickness, Qt::SolidLine, Qt::RoundCap,
+ Qt::RoundJoin));
+}
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/paintarea.h b/tests/manual/examples/widgets/tools/plugandpaint/app/paintarea.h
new file mode 100644
index 0000000000..f24db0ba89
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/paintarea.h
@@ -0,0 +1,54 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PAINTAREA_H
+#define PAINTAREA_H
+
+#include <QColor>
+#include <QImage>
+#include <QPainterPath>
+#include <QWidget>
+
+class BrushInterface;
+
+class PaintArea : public QWidget
+{
+ Q_OBJECT
+
+public:
+ PaintArea(QWidget *parent = nullptr);
+
+ bool openImage(const QString &fileName);
+ bool saveImage(const QString &fileName, const char *fileFormat);
+ void setImage(const QImage &image);
+ void insertShape(const QPainterPath &path);
+ void setBrushColor(const QColor &color);
+ void setBrushWidth(int width);
+ void setBrush(BrushInterface *brushInterface, const QString &brush);
+
+ QImage image() const { return theImage; }
+ QColor brushColor() const { return color; }
+ int brushWidth() const { return thickness; }
+ QSize sizeHint() const override;
+
+protected:
+ void paintEvent(QPaintEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+ void mouseMoveEvent(QMouseEvent *event) override;
+ void mouseReleaseEvent(QMouseEvent *event) override;
+
+private:
+ void setupPainter(QPainter &painter);
+
+ QImage theImage = {500, 400, QImage::Format_RGB32};
+ QColor color = Qt::blue;
+ int thickness = 3;
+
+ BrushInterface *brushInterface = nullptr;
+ QString brush;
+ QPoint lastPos = {-1, -1};
+
+ QPainterPath pendingPath;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/plugindialog.cpp b/tests/manual/examples/widgets/tools/plugandpaint/app/plugindialog.cpp
new file mode 100644
index 0000000000..2ff5c4b1e3
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/plugindialog.cpp
@@ -0,0 +1,118 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+
+#include "plugindialog.h"
+#include "interfaces.h"
+
+#include <QDir>
+#include <QGridLayout>
+#include <QHeaderView>
+#include <QLabel>
+#include <QPluginLoader>
+#include <QPushButton>
+#include <QStringList>
+#include <QTreeWidget>
+#include <QTreeWidgetItem>
+
+PluginDialog::PluginDialog(const QString &path, const QStringList &fileNames,
+ QWidget *parent) :
+ QDialog(parent),
+ label(new QLabel),
+ treeWidget(new QTreeWidget),
+ okButton(new QPushButton(tr("OK")))
+{
+ treeWidget->setAlternatingRowColors(false);
+ treeWidget->setSelectionMode(QAbstractItemView::NoSelection);
+ treeWidget->setColumnCount(1);
+ treeWidget->header()->hide();
+
+ okButton->setDefault(true);
+
+ connect(okButton, &QAbstractButton::clicked, this, &QWidget::close);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->setColumnStretch(0, 1);
+ mainLayout->setColumnStretch(2, 1);
+ mainLayout->addWidget(label, 0, 0, 1, 3);
+ mainLayout->addWidget(treeWidget, 1, 0, 1, 3);
+ mainLayout->addWidget(okButton, 2, 1);
+ setLayout(mainLayout);
+
+ interfaceIcon.addPixmap(style()->standardPixmap(QStyle::SP_DirOpenIcon),
+ QIcon::Normal, QIcon::On);
+ interfaceIcon.addPixmap(style()->standardPixmap(QStyle::SP_DirClosedIcon),
+ QIcon::Normal, QIcon::Off);
+ featureIcon.addPixmap(style()->standardPixmap(QStyle::SP_FileIcon));
+
+ setWindowTitle(tr("Plugin Information"));
+ findPlugins(path, fileNames);
+}
+
+//! [0]
+void PluginDialog::findPlugins(const QString &path,
+ const QStringList &fileNames)
+{
+ label->setText(tr("Plug & Paint found the following plugins\n"
+ "(looked in %1):")
+ .arg(QDir::toNativeSeparators(path)));
+
+ const QDir dir(path);
+
+ const auto staticInstances = QPluginLoader::staticInstances();
+ for (QObject *plugin : staticInstances)
+ populateTreeWidget(plugin, tr("%1 (Static Plugin)")
+ .arg(plugin->metaObject()->className()));
+
+ for (const QString &fileName : fileNames) {
+ QPluginLoader loader(dir.absoluteFilePath(fileName));
+ QObject *plugin = loader.instance();
+ if (plugin)
+ populateTreeWidget(plugin, fileName);
+ }
+}
+//! [0]
+
+//! [1]
+void PluginDialog::populateTreeWidget(QObject *plugin, const QString &text)
+{
+ auto pluginItem = new QTreeWidgetItem(treeWidget);
+ pluginItem->setText(0, text);
+ pluginItem->setExpanded(true);
+
+ QFont boldFont = pluginItem->font(0);
+ boldFont.setBold(true);
+ pluginItem->setFont(0, boldFont);
+
+ if (plugin) {
+ auto iBrush = qobject_cast<BrushInterface *>(plugin);
+ if (iBrush)
+ addItems(pluginItem, "BrushInterface", iBrush->brushes());
+
+ auto iShape = qobject_cast<ShapeInterface *>(plugin);
+ if (iShape)
+ addItems(pluginItem, "ShapeInterface", iShape->shapes());
+
+ auto iFilter = qobject_cast<FilterInterface *>(plugin);
+ if (iFilter)
+ addItems(pluginItem, "FilterInterface", iFilter->filters());
+ }
+}
+//! [1]
+
+void PluginDialog::addItems(QTreeWidgetItem *pluginItem,
+ const char *interfaceName,
+ const QStringList &features)
+{
+ auto interfaceItem = new QTreeWidgetItem(pluginItem);
+ interfaceItem->setText(0, interfaceName);
+ interfaceItem->setIcon(0, interfaceIcon);
+
+ for (QString feature : features) {
+ if (feature.endsWith("..."))
+ feature.chop(3);
+ auto featureItem = new QTreeWidgetItem(interfaceItem);
+ featureItem->setText(0, feature);
+ featureItem->setIcon(0, featureIcon);
+ }
+}
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/app/plugindialog.h b/tests/manual/examples/widgets/tools/plugandpaint/app/plugindialog.h
new file mode 100644
index 0000000000..32b8aa6fe0
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/app/plugindialog.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef PLUGINDIALOG_H
+#define PLUGINDIALOG_H
+
+#include <QDialog>
+#include <QIcon>
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+class QPushButton;
+class QTreeWidget;
+class QTreeWidgetItem;
+QT_END_NAMESPACE
+
+class PluginDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ PluginDialog(const QString &path, const QStringList &fileNames,
+ QWidget *parent = nullptr);
+
+private:
+ void findPlugins(const QString &path, const QStringList &fileNames);
+ void populateTreeWidget(QObject *plugin, const QString &text);
+ void addItems(QTreeWidgetItem *pluginItem, const char *interfaceName,
+ const QStringList &features);
+
+ QLabel *label = nullptr;
+ QTreeWidget *treeWidget = nullptr;
+ QPushButton *okButton = nullptr;
+ QIcon interfaceIcon;
+ QIcon featureIcon;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugandpaint.pro b/tests/manual/examples/widgets/tools/plugandpaint/plugandpaint.pro
new file mode 100644
index 0000000000..58c4dbbb6e
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugandpaint.pro
@@ -0,0 +1,7 @@
+QT_FOR_CONFIG += widgets
+requires(qtConfig(inputdialog))
+
+TEMPLATE = subdirs
+SUBDIRS = plugins app
+
+app.depends = plugins
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/CMakeLists.txt b/tests/manual/examples/widgets/tools/plugandpaint/plugins/CMakeLists.txt
new file mode 100644
index 0000000000..9a2d66d99e
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/CMakeLists.txt
@@ -0,0 +1,2 @@
+add_subdirectory(basictools)
+add_subdirectory(extrafilters)
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/CMakeLists.txt b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/CMakeLists.txt
new file mode 100644
index 0000000000..8b6436173b
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/CMakeLists.txt
@@ -0,0 +1,18 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+qt_add_plugin(pnp_basictools
+ STATIC
+ CLASS_NAME BasicToolsPlugin
+ basictoolsplugin.cpp basictoolsplugin.h
+)
+
+target_include_directories(pnp_basictools PRIVATE
+ ../../app
+)
+
+target_link_libraries(pnp_basictools PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictools.json b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictools.json
new file mode 100644
index 0000000000..0967ef424b
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictools.json
@@ -0,0 +1 @@
+{}
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictools.pro b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictools.pro
new file mode 100644
index 0000000000..f5ba95252c
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictools.pro
@@ -0,0 +1,17 @@
+#! [0]
+TEMPLATE = lib
+CONFIG += plugin static
+QT += widgets
+INCLUDEPATH += ../../app
+HEADERS = basictoolsplugin.h
+SOURCES = basictoolsplugin.cpp
+TARGET = $$qtLibraryTarget(pnp_basictools)
+DESTDIR = ../../plugins
+#! [0]
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tools/plugandpaint/plugins
+INSTALLS += target
+
+CONFIG += install_ok # Do not cargo-cult this!
+uikit: CONFIG += debug_and_release
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp
new file mode 100644
index 0000000000..6a350f38a4
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.cpp
@@ -0,0 +1,150 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "basictoolsplugin.h"
+
+#include <QInputDialog>
+#include <QPainter>
+#include <QRandomGenerator>
+#include <QtMath>
+
+//! [0]
+QStringList BasicToolsPlugin::brushes() const
+{
+ return {tr("Pencil"), tr("Air Brush"), tr("Random Letters")};
+}
+//! [0]
+
+//! [1]
+QRect BasicToolsPlugin::mousePress(const QString &brush, QPainter &painter,
+ const QPoint &pos)
+{
+ return mouseMove(brush, painter, pos, pos);
+}
+//! [1]
+
+//! [2]
+QRect BasicToolsPlugin::mouseMove(const QString &brush, QPainter &painter,
+ const QPoint &oldPos, const QPoint &newPos)
+{
+ painter.save();
+
+ int rad = painter.pen().width() / 2;
+ QRect boundingRect = QRect(oldPos, newPos).normalized()
+ .adjusted(-rad, -rad, +rad, +rad);
+ QColor color = painter.pen().color();
+ int thickness = painter.pen().width();
+ QColor transparentColor(color.red(), color.green(), color.blue(), 0);
+//! [2] //! [3]
+
+ if (brush == tr("Pencil")) {
+ painter.drawLine(oldPos, newPos);
+ } else if (brush == tr("Air Brush")) {
+ int numSteps = 2 + (newPos - oldPos).manhattanLength() / 2;
+
+ painter.setBrush(QBrush(color, Qt::Dense6Pattern));
+ painter.setPen(Qt::NoPen);
+
+ for (int i = 0; i < numSteps; ++i) {
+ int x = oldPos.x() + i * (newPos.x() - oldPos.x()) / (numSteps - 1);
+ int y = oldPos.y() + i * (newPos.y() - oldPos.y()) / (numSteps - 1);
+
+ painter.drawEllipse(x - (thickness / 2), y - (thickness / 2),
+ thickness, thickness);
+ }
+ } else if (brush == tr("Random Letters")) {
+ QChar ch(QRandomGenerator::global()->bounded('A', 'Z' + 1));
+
+ QFont biggerFont = painter.font();
+ biggerFont.setBold(true);
+ biggerFont.setPointSize(biggerFont.pointSize() + thickness);
+ painter.setFont(biggerFont);
+
+ painter.drawText(newPos, QString(ch));
+
+ QFontMetrics metrics(painter.font());
+ boundingRect = metrics.boundingRect(ch);
+ boundingRect.translate(newPos);
+ boundingRect.adjust(-10, -10, +10, +10);
+ }
+ painter.restore();
+ return boundingRect;
+}
+//! [3]
+
+//! [4]
+QRect BasicToolsPlugin::mouseRelease(const QString & /* brush */,
+ QPainter & /* painter */,
+ const QPoint & /* pos */)
+{
+ return QRect(0, 0, 0, 0);
+}
+//! [4]
+
+//! [5]
+QStringList BasicToolsPlugin::shapes() const
+{
+ return {tr("Circle"), tr("Star"), tr("Text...")};
+}
+//! [5]
+
+//! [6]
+QPainterPath BasicToolsPlugin::generateShape(const QString &shape,
+ QWidget *parent)
+{
+ QPainterPath path;
+
+ if (shape == tr("Circle")) {
+ path.addEllipse(0, 0, 50, 50);
+ } else if (shape == tr("Star")) {
+ path.moveTo(90, 50);
+ for (int i = 1; i < 5; ++i) {
+ path.lineTo(50 + 40 * std::cos(0.8 * i * M_PI),
+ 50 + 40 * std::sin(0.8 * i * M_PI));
+ }
+ path.closeSubpath();
+ } else if (shape == tr("Text...")) {
+ QString text = QInputDialog::getText(parent, tr("Text Shape"),
+ tr("Enter text:"),
+ QLineEdit::Normal, tr("Qt"));
+ if (!text.isEmpty()) {
+ QFont timesFont("Times", 50);
+ timesFont.setStyleStrategy(QFont::ForceOutline);
+ path.addText(0, 0, timesFont, text);
+ }
+ }
+
+ return path;
+}
+//! [6]
+
+//! [7]
+QStringList BasicToolsPlugin::filters() const
+{
+ return {tr("Invert Pixels"), tr("Swap RGB"), tr("Grayscale")};
+}
+//! [7]
+
+//! [8]
+QImage BasicToolsPlugin::filterImage(const QString &filter, const QImage &image,
+ QWidget * /* parent */)
+{
+ QImage result = image.convertToFormat(QImage::Format_RGB32);
+
+ if (filter == tr("Invert Pixels")) {
+ result.invertPixels();
+ } else if (filter == tr("Swap RGB")) {
+ result = result.rgbSwapped();
+ } else if (filter == tr("Grayscale")) {
+ for (int y = 0; y < result.height(); ++y) {
+ for (int x = 0; x < result.width(); ++x) {
+ QRgb pixel = result.pixel(x, y);
+ int gray = qGray(pixel);
+ int alpha = qAlpha(pixel);
+ result.setPixel(x, y, qRgba(gray, gray, gray, alpha));
+ }
+ }
+ }
+ return result;
+}
+//! [8]
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h
new file mode 100644
index 0000000000..9fb3295bf5
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/basictools/basictoolsplugin.h
@@ -0,0 +1,54 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef BASICTOOLSPLUGIN_H
+#define BASICTOOLSPLUGIN_H
+
+//! [0]
+#include <interfaces.h>
+
+#include <QImage>
+#include <QObject>
+#include <QPainterPath>
+#include <QRect>
+#include <QStringList>
+#include <QtPlugin>
+
+//! [1]
+class BasicToolsPlugin : public QObject,
+ public BrushInterface,
+ public ShapeInterface,
+ public FilterInterface
+{
+ Q_OBJECT
+//! [4]
+ Q_PLUGIN_METADATA(IID "org.qt-project.Qt.Examples.PlugAndPaint.BrushInterface" FILE "basictools.json")
+//! [4]
+ Q_INTERFACES(BrushInterface ShapeInterface FilterInterface)
+//! [0]
+
+//! [2]
+public:
+//! [1]
+ // BrushInterface
+ QStringList brushes() const override;
+ QRect mousePress(const QString &brush, QPainter &painter,
+ const QPoint &pos) override;
+ QRect mouseMove(const QString &brush, QPainter &painter,
+ const QPoint &oldPos, const QPoint &newPos) override;
+ QRect mouseRelease(const QString &brush, QPainter &painter,
+ const QPoint &pos) override;
+
+ // ShapeInterface
+ QStringList shapes() const override;
+ QPainterPath generateShape(const QString &shape, QWidget *parent) override;
+
+ // FilterInterface
+ QStringList filters() const override;
+ QImage filterImage(const QString &filter, const QImage &image,
+ QWidget *parent) override;
+//! [3]
+};
+//! [2] //! [3]
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/CMakeLists.txt b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/CMakeLists.txt
new file mode 100644
index 0000000000..ead67decd5
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/CMakeLists.txt
@@ -0,0 +1,26 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+qt_add_plugin(pnp_extrafilters
+ CLASS_NAME ExtraFiltersPlugin
+ extrafiltersplugin.cpp extrafiltersplugin.h
+)
+
+set_target_properties(pnp_extrafilters PROPERTIES
+ LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}/app"
+)
+
+target_include_directories(pnp_extrafilters PRIVATE
+ ../../app
+)
+
+target_link_libraries(pnp_extrafilters PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS pnp_extrafilters
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}/plugins"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}/plugins"
+)
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafilters.json b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafilters.json
new file mode 100644
index 0000000000..0967ef424b
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafilters.json
@@ -0,0 +1 @@
+{}
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafilters.pro b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafilters.pro
new file mode 100644
index 0000000000..e137b04823
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafilters.pro
@@ -0,0 +1,17 @@
+#! [0]
+TEMPLATE = lib
+CONFIG += plugin
+QT += widgets
+INCLUDEPATH += ../../app
+HEADERS = extrafiltersplugin.h
+SOURCES = extrafiltersplugin.cpp
+TARGET = $$qtLibraryTarget(pnp_extrafilters)
+DESTDIR = ../../plugins
+
+#! [0]
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tools/plugandpaint/plugins
+INSTALLS += target
+
+CONFIG += install_ok # Do not cargo-cult this!
+uikit: CONFIG += debug_and_release
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.cpp b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.cpp
new file mode 100644
index 0000000000..5356efc328
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.cpp
@@ -0,0 +1,82 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "extrafiltersplugin.h"
+
+#include <QInputDialog>
+
+QStringList ExtraFiltersPlugin::filters() const
+{
+ return {tr("Flip Horizontally"), tr("Flip Vertically"),
+ tr("Smudge..."), tr("Threshold...")};
+}
+
+QImage ExtraFiltersPlugin::filterImage(const QString &filter,
+ const QImage &image, QWidget *parent)
+{
+ QImage original = image.convertToFormat(QImage::Format_RGB32);
+ QImage result = original;
+
+ if (filter == tr("Flip Horizontally")) {
+ for (int y = 0; y < original.height(); ++y) {
+ for (int x = 0; x < original.width(); ++x) {
+ QRgb pixel = original.pixel(original.width() - x - 1, y);
+ result.setPixel(x, y, pixel);
+ }
+ }
+ } else if (filter == tr("Flip Vertically")) {
+ for (int y = 0; y < original.height(); ++y) {
+ for (int x = 0; x < original.width(); ++x) {
+ QRgb pixel = original.pixel(x, original.height() - y - 1);
+ result.setPixel(x, y, pixel);
+ }
+ }
+ } else if (filter == tr("Smudge...")) {
+ bool ok;
+ int numIters = QInputDialog::getInt(parent, tr("Smudge Filter"),
+ tr("Enter number of iterations:"),
+ 5, 1, 20, 1, &ok);
+ if (ok) {
+ for (int i = 0; i < numIters; ++i) {
+ for (int y = 1; y < original.height() - 1; ++y) {
+ for (int x = 1; x < original.width() - 1; ++x) {
+ QRgb p1 = original.pixel(x, y);
+ QRgb p2 = original.pixel(x, y + 1);
+ QRgb p3 = original.pixel(x, y - 1);
+ QRgb p4 = original.pixel(x + 1, y);
+ QRgb p5 = original.pixel(x - 1, y);
+
+ int red = (qRed(p1) + qRed(p2) + qRed(p3) + qRed(p4)
+ + qRed(p5)) / 5;
+ int green = (qGreen(p1) + qGreen(p2) + qGreen(p3)
+ + qGreen(p4) + qGreen(p5)) / 5;
+ int blue = (qBlue(p1) + qBlue(p2) + qBlue(p3)
+ + qBlue(p4) + qBlue(p5)) / 5;
+ int alpha = (qAlpha(p1) + qAlpha(p2) + qAlpha(p3)
+ + qAlpha(p4) + qAlpha(p5)) / 5;
+
+ result.setPixel(x, y, qRgba(red, green, blue, alpha));
+ }
+ }
+ }
+ }
+ } else if (filter == tr("Threshold...")) {
+ bool ok;
+ int threshold = QInputDialog::getInt(parent, tr("Threshold Filter"),
+ tr("Enter threshold:"),
+ 10, 1, 256, 1, &ok);
+ if (ok) {
+ int factor = 256 / threshold;
+ for (int y = 0; y < original.height(); ++y) {
+ for (int x = 0; x < original.width(); ++x) {
+ QRgb pixel = original.pixel(x, y);
+ result.setPixel(x, y, qRgba(qRed(pixel) / factor * factor,
+ qGreen(pixel) / factor * factor,
+ qBlue(pixel) / factor * factor,
+ qAlpha(pixel)));
+ }
+ }
+ }
+ }
+ return result;
+}
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.h b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.h
new file mode 100644
index 0000000000..0fc50d2fd0
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/extrafilters/extrafiltersplugin.h
@@ -0,0 +1,28 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef EXTRAFILTERSPLUGIN_H
+#define EXTRAFILTERSPLUGIN_H
+
+//! [0]
+#include <interfaces.h>
+
+#include <QObject>
+#include <QtPlugin>
+#include <QStringList>
+#include <QImage>
+
+class ExtraFiltersPlugin : public QObject, public FilterInterface
+{
+ Q_OBJECT
+ Q_PLUGIN_METADATA(IID "org.qt-project.Qt.Examples.PlugAndPaint.FilterInterface" FILE "extrafilters.json")
+ Q_INTERFACES(FilterInterface)
+
+public:
+ QStringList filters() const override;
+ QImage filterImage(const QString &filter, const QImage &image,
+ QWidget *parent) override;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/plugandpaint/plugins/plugins.pro b/tests/manual/examples/widgets/tools/plugandpaint/plugins/plugins.pro
new file mode 100644
index 0000000000..e15220c621
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/plugandpaint/plugins/plugins.pro
@@ -0,0 +1,3 @@
+TEMPLATE = subdirs
+SUBDIRS = basictools \
+ extrafilters
diff --git a/tests/manual/examples/widgets/tools/settingseditor/CMakeLists.txt b/tests/manual/examples/widgets/tools/settingseditor/CMakeLists.txt
new file mode 100644
index 0000000000..3b934a9ae9
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/CMakeLists.txt
@@ -0,0 +1,20 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+if(NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
+ cmake_minimum_required(VERSION 3.16)
+ project(settingseditor LANGUAGES CXX)
+ find_package(Qt6BuildInternals REQUIRED COMPONENTS STANDALONE_TEST)
+endif()
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+qt_internal_add_manual_test(settingseditor
+ SOURCES
+ locationdialog.cpp locationdialog.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ settingstree.cpp settingstree.h
+ variantdelegate.cpp variantdelegate.h
+ LIBRARIES
+ Qt::Widgets
+)
diff --git a/tests/manual/examples/widgets/tools/settingseditor/inifiles/licensepage.ini b/tests/manual/examples/widgets/tools/settingseditor/inifiles/licensepage.ini
new file mode 100644
index 0000000000..608d1b7885
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/inifiles/licensepage.ini
@@ -0,0 +1,46 @@
+[Field%201]
+Bottom=89
+Flags=MULTILINE|VSCROLL|READONLY
+Left=4
+Right=296
+State=No license agreement file found. Please contact support.
+Top=14
+Type=Text
+
+[Field%202]
+Bottom=8
+Left=4
+Right=294
+Text=Press Page Down to see the rest of the agreement.
+Top=0
+Type=Label
+
+[Field%203]
+Bottom=111
+Left=4
+Right=297
+Text=If you accept the terms of the agreement, select the first option below. You must accept the agreement to install this software. Click Next to continue.
+Top=92
+Type=Label
+
+[Field%204]
+Bottom=129
+Flags=GROUP|NOTIFY
+Left=4
+Right=299
+Text=I &accept the terms in the License Agreement
+Top=120
+Type=RadioButton
+
+[Field%205]
+Bottom=140
+Flags=NOTIFY
+Left=4
+Right=300
+State=1
+Text=I &do not accept the terms in the License Agreement
+Top=129
+Type=RadioButton
+
+[Settings]
+NumFields=5
diff --git a/tests/manual/examples/widgets/tools/settingseditor/inifiles/qsa.ini b/tests/manual/examples/widgets/tools/settingseditor/inifiles/qsa.ini
new file mode 100644
index 0000000000..56a2964ee5
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/inifiles/qsa.ini
@@ -0,0 +1,26 @@
+[Field%201]
+Bottom=65
+Left=0
+Right=299
+Text=QSA Build Options
+Top=9
+Type=Groupbox
+
+[Field%202]
+Bottom=37
+Left=20
+Right=284
+Text=Don't compile QSA Workbench into QSA.
+Top=27
+Type=Checkbox
+
+[Field%203]
+Bottom=56
+Left=20
+Right=247
+Text=Don't compile QSA Workbench nor QSA Editor into QSA.
+Top=45
+Type=Checkbox
+
+[Settings]
+NumFields=3
diff --git a/tests/manual/examples/widgets/tools/settingseditor/locationdialog.cpp b/tests/manual/examples/widgets/tools/settingseditor/locationdialog.cpp
new file mode 100644
index 0000000000..1c41d45009
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/locationdialog.cpp
@@ -0,0 +1,192 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "locationdialog.h"
+
+#include <QBoxLayout>
+#include <QComboBox>
+#include <QDialogButtonBox>
+#include <QDir>
+#include <QPushButton>
+#include <QGroupBox>
+#include <QHeaderView>
+#include <QLabel>
+#include <QLineEdit>
+#include <QTableWidget>
+#include <QTableWidgetItem>
+
+LocationDialog::LocationDialog(QWidget *parent)
+ : QDialog(parent)
+{
+ formatComboBox = new QComboBox;
+ formatComboBox->addItem(tr("Native"));
+ formatComboBox->addItem(tr("INI"));
+
+ scopeComboBox = new QComboBox;
+ scopeComboBox->addItem(tr("User"));
+ scopeComboBox->addItem(tr("System"));
+
+ organizationComboBox = new QComboBox;
+ organizationComboBox->addItem(tr("QtProject"));
+ organizationComboBox->setEditable(true);
+
+ applicationComboBox = new QComboBox;
+ applicationComboBox->addItem(tr("Any"));
+ applicationComboBox->addItem(tr("Qt Creator"));
+ applicationComboBox->addItem(tr("Assistant"));
+ applicationComboBox->addItem(tr("Designer"));
+ applicationComboBox->addItem(tr("Linguist"));
+ applicationComboBox->setEditable(true);
+ applicationComboBox->setCurrentIndex(1);
+
+ formatLabel = new QLabel(tr("&Format:"));
+ formatLabel->setBuddy(formatComboBox);
+
+ scopeLabel = new QLabel(tr("&Scope:"));
+ scopeLabel->setBuddy(scopeComboBox);
+
+ organizationLabel = new QLabel(tr("&Organization:"));
+ organizationLabel->setBuddy(organizationComboBox);
+
+ applicationLabel = new QLabel(tr("&Application:"));
+ applicationLabel->setBuddy(applicationComboBox);
+
+ locationsGroupBox = new QGroupBox(tr("Setting Locations"));
+
+ const QStringList labels{tr("Location"), tr("Access")};
+
+ locationsTable = new QTableWidget;
+ locationsTable->setSelectionMode(QAbstractItemView::SingleSelection);
+ locationsTable->setSelectionBehavior(QAbstractItemView::SelectRows);
+ locationsTable->setEditTriggers(QAbstractItemView::NoEditTriggers);
+ locationsTable->setColumnCount(2);
+ locationsTable->setHorizontalHeaderLabels(labels);
+ locationsTable->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Stretch);
+ locationsTable->horizontalHeader()->resizeSection(1, 180);
+ connect(locationsTable, &QTableWidget::itemActivated, this, &LocationDialog::itemActivated);
+
+ buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
+
+ connect(formatComboBox, &QComboBox::activated,
+ this, &LocationDialog::updateLocationsTable);
+ connect(scopeComboBox, &QComboBox::activated,
+ this, &LocationDialog::updateLocationsTable);
+ connect(organizationComboBox->lineEdit(),
+ &QLineEdit::editingFinished,
+ this, &LocationDialog::updateLocationsTable);
+ connect(applicationComboBox->lineEdit(),
+ &QLineEdit::editingFinished,
+ this, &LocationDialog::updateLocationsTable);
+ connect(applicationComboBox, &QComboBox::activated,
+ this, &LocationDialog::updateLocationsTable);
+ connect(buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
+ connect(buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
+
+ QVBoxLayout *locationsLayout = new QVBoxLayout(locationsGroupBox);
+ locationsLayout->addWidget(locationsTable);
+
+ QGridLayout *mainLayout = new QGridLayout(this);
+ mainLayout->addWidget(formatLabel, 0, 0);
+ mainLayout->addWidget(formatComboBox, 0, 1);
+ mainLayout->addWidget(scopeLabel, 1, 0);
+ mainLayout->addWidget(scopeComboBox, 1, 1);
+ mainLayout->addWidget(organizationLabel, 2, 0);
+ mainLayout->addWidget(organizationComboBox, 2, 1);
+ mainLayout->addWidget(applicationLabel, 3, 0);
+ mainLayout->addWidget(applicationComboBox, 3, 1);
+ mainLayout->addWidget(locationsGroupBox, 4, 0, 1, 2);
+ mainLayout->addWidget(buttonBox, 5, 0, 1, 2);
+
+ updateLocationsTable();
+
+ setWindowTitle(tr("Open Application Settings"));
+ resize(650, 400);
+}
+
+QSettings::Format LocationDialog::format() const
+{
+ if (formatComboBox->currentIndex() == 0)
+ return QSettings::NativeFormat;
+ else
+ return QSettings::IniFormat;
+}
+
+QSettings::Scope LocationDialog::scope() const
+{
+ if (scopeComboBox->currentIndex() == 0)
+ return QSettings::UserScope;
+ else
+ return QSettings::SystemScope;
+}
+
+QString LocationDialog::organization() const
+{
+ return organizationComboBox->currentText();
+}
+
+QString LocationDialog::application() const
+{
+ if (applicationComboBox->currentText() == tr("Any"))
+ return QString();
+ else
+ return applicationComboBox->currentText();
+}
+
+void LocationDialog::itemActivated(QTableWidgetItem *)
+{
+ buttonBox->button(QDialogButtonBox::Ok)->animateClick();
+}
+
+void LocationDialog::updateLocationsTable()
+{
+ locationsTable->setUpdatesEnabled(false);
+ locationsTable->setRowCount(0);
+
+ for (int i = 0; i < 2; ++i) {
+ if (i == 0 && scope() == QSettings::SystemScope)
+ continue;
+
+ QSettings::Scope actualScope = (i == 0) ? QSettings::UserScope
+ : QSettings::SystemScope;
+ for (int j = 0; j < 2; ++j) {
+ if (j == 0 && application().isEmpty())
+ continue;
+
+ QString actualApplication;
+ if (j == 0)
+ actualApplication = application();
+ QSettings settings(format(), actualScope, organization(),
+ actualApplication);
+
+ int row = locationsTable->rowCount();
+ locationsTable->setRowCount(row + 1);
+
+ QTableWidgetItem *item0 = new QTableWidgetItem(QDir::toNativeSeparators(settings.fileName()));
+
+ QTableWidgetItem *item1 = new QTableWidgetItem;
+ bool disable = (settings.childKeys().isEmpty()
+ && settings.childGroups().isEmpty());
+
+ if (row == 0) {
+ if (settings.isWritable()) {
+ item1->setText(tr("Read-write"));
+ disable = false;
+ } else {
+ item1->setText(tr("Read-only"));
+ }
+ buttonBox->button(QDialogButtonBox::Ok)->setDisabled(disable);
+ } else {
+ item1->setText(tr("Read-only fallback"));
+ }
+
+ if (disable) {
+ item0->setFlags(item0->flags() & ~Qt::ItemIsEnabled);
+ item1->setFlags(item1->flags() & ~Qt::ItemIsEnabled);
+ }
+
+ locationsTable->setItem(row, 0, item0);
+ locationsTable->setItem(row, 1, item1);
+ }
+ }
+ locationsTable->setUpdatesEnabled(true);
+}
diff --git a/tests/manual/examples/widgets/tools/settingseditor/locationdialog.h b/tests/manual/examples/widgets/tools/settingseditor/locationdialog.h
new file mode 100644
index 0000000000..4bcef76ce7
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/locationdialog.h
@@ -0,0 +1,49 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef LOCATIONDIALOG_H
+#define LOCATIONDIALOG_H
+
+#include <QDialog>
+#include <QSettings>
+
+QT_BEGIN_NAMESPACE
+class QComboBox;
+class QDialogButtonBox;
+class QGroupBox;
+class QLabel;
+class QTableWidget;
+class QTableWidgetItem;
+QT_END_NAMESPACE
+
+class LocationDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ LocationDialog(QWidget *parent = nullptr);
+
+ QSettings::Format format() const;
+ QSettings::Scope scope() const;
+ QString organization() const;
+ QString application() const;
+
+private slots:
+ void updateLocationsTable();
+ void itemActivated(QTableWidgetItem *);
+
+private:
+ QLabel *formatLabel;
+ QLabel *scopeLabel;
+ QLabel *organizationLabel;
+ QLabel *applicationLabel;
+ QComboBox *formatComboBox;
+ QComboBox *scopeComboBox;
+ QComboBox *organizationComboBox;
+ QComboBox *applicationComboBox;
+ QGroupBox *locationsGroupBox;
+ QTableWidget *locationsTable;
+ QDialogButtonBox *buttonBox;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/settingseditor/main.cpp b/tests/manual/examples/widgets/tools/settingseditor/main.cpp
new file mode 100644
index 0000000000..f49701be5c
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/main.cpp
@@ -0,0 +1,17 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QCoreApplication::setApplicationName("Settings Editor");
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+
+ MainWindow mainWin;
+ mainWin.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/tools/settingseditor/mainwindow.cpp b/tests/manual/examples/widgets/tools/settingseditor/mainwindow.cpp
new file mode 100644
index 0000000000..be9f19e8cc
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/mainwindow.cpp
@@ -0,0 +1,175 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "locationdialog.h"
+#include "mainwindow.h"
+#include "settingstree.h"
+
+#include <QAction>
+#include <QApplication>
+#include <QFileDialog>
+#include <QInputDialog>
+#include <QLineEdit>
+#include <QMenuBar>
+#include <QMessageBox>
+#include <QScreen>
+#include <QStandardPaths>
+#include <QStatusBar>
+
+MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent)
+ , settingsTree(new SettingsTree)
+{
+ setCentralWidget(settingsTree);
+
+ createActions();
+
+ autoRefreshAct->setChecked(true);
+ fallbacksAct->setChecked(true);
+
+ setWindowTitle(QCoreApplication::applicationName());
+ const QRect availableGeometry = screen()->availableGeometry();
+ adjustSize();
+ move((availableGeometry.width() - width()) / 2, (availableGeometry.height() - height()) / 2);
+}
+
+void MainWindow::openSettings()
+{
+ if (!locationDialog)
+ locationDialog = new LocationDialog(this);
+
+ if (locationDialog->exec() != QDialog::Accepted)
+ return;
+
+ SettingsPtr settings(new QSettings(locationDialog->format(),
+ locationDialog->scope(),
+ locationDialog->organization(),
+ locationDialog->application()));
+
+ setSettingsObject(settings);
+ fallbacksAct->setEnabled(true);
+}
+
+void MainWindow::openIniFile()
+{
+ const QString directory = QStandardPaths::writableLocation(QStandardPaths::ConfigLocation);
+ const QString fileName =
+ QFileDialog::getOpenFileName(this, tr("Open INI File"),
+ directory, tr("INI Files (*.ini *.conf)"));
+ if (fileName.isEmpty())
+ return;
+
+ SettingsPtr settings(new QSettings(fileName, QSettings::IniFormat));
+
+ setSettingsObject(settings);
+ fallbacksAct->setEnabled(false);
+}
+
+void MainWindow::openPropertyList()
+{
+ const QString directory = QStandardPaths::writableLocation(QStandardPaths::ConfigLocation);
+ const QString fileName =
+ QFileDialog::getOpenFileName(this, tr("Open Property List"),
+ directory, tr("Property List Files (*.plist)"));
+ if (fileName.isEmpty())
+ return;
+
+ SettingsPtr settings(new QSettings(fileName, QSettings::NativeFormat));
+ setSettingsObject(settings);
+ fallbacksAct->setEnabled(false);
+}
+
+void MainWindow::openRegistryPath()
+{
+ const QString path =
+ QInputDialog::getText(this, tr("Open Registry Path"),
+ tr("Enter the path in the Windows registry:"),
+ QLineEdit::Normal, "HKEY_CURRENT_USER\\");
+ if (path.isEmpty())
+ return;
+
+ SettingsPtr settings(new QSettings(path, QSettings::NativeFormat));
+
+ setSettingsObject(settings);
+ fallbacksAct->setEnabled(false);
+}
+
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About Settings Editor"),
+ tr("The <b>Settings Editor</b> example shows how to access "
+ "application settings using Qt."));
+}
+
+void MainWindow::createActions()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ QAction *openSettingsAct = fileMenu->addAction(tr("&Open Application Settings..."), this, &MainWindow::openSettings);
+ openSettingsAct->setShortcuts(QKeySequence::Open);
+
+ QAction *openIniFileAct = fileMenu->addAction(tr("Open I&NI File..."), this, &MainWindow::openIniFile);
+ openIniFileAct->setShortcut(tr("Ctrl+N"));
+
+#ifdef Q_OS_MACOS
+ QAction *openPropertyListAct = fileMenu->addAction(tr("Open Apple &Property List..."), this, &MainWindow::openPropertyList);
+ openPropertyListAct->setShortcut(tr("Ctrl+P"));
+#endif // Q_OS_MACOS
+
+#ifdef Q_OS_WIN
+ QAction *openRegistryPathAct = fileMenu->addAction(tr("Open Windows &Registry Path..."), this, &MainWindow::openRegistryPath);
+ openRegistryPathAct->setShortcut(tr("Ctrl+G"));
+#endif // Q_OS_WIN
+
+ fileMenu->addSeparator();
+
+ refreshAct = fileMenu->addAction(tr("&Refresh"), settingsTree, &SettingsTree::refresh);
+ refreshAct->setShortcut(tr("Ctrl+R"));
+ refreshAct->setEnabled(false);
+
+ fileMenu->addSeparator();
+
+ QAction *exitAct = fileMenu->addAction(tr("E&xit"), this, &QWidget::close);
+ exitAct->setShortcuts(QKeySequence::Quit);
+
+ QMenu *optionsMenu = menuBar()->addMenu(tr("&Options"));
+
+ autoRefreshAct = optionsMenu->addAction(tr("&Auto-Refresh"));
+ autoRefreshAct->setShortcut(tr("Ctrl+A"));
+ autoRefreshAct->setCheckable(true);
+ autoRefreshAct->setEnabled(false);
+ connect(autoRefreshAct, &QAction::triggered,
+ settingsTree, &SettingsTree::setAutoRefresh);
+ connect(autoRefreshAct, &QAction::triggered,
+ refreshAct, &QAction::setDisabled);
+
+ fallbacksAct = optionsMenu->addAction(tr("&Fallbacks"));
+ fallbacksAct->setShortcut(tr("Ctrl+F"));
+ fallbacksAct->setCheckable(true);
+ fallbacksAct->setEnabled(false);
+ connect(fallbacksAct, &QAction::triggered,
+ settingsTree, &SettingsTree::setFallbacksEnabled);
+
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+ helpMenu->addAction(tr("&About"), this, &MainWindow::about);
+ helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+}
+
+void MainWindow::setSettingsObject(const SettingsPtr &settings)
+{
+ settings->setFallbacksEnabled(fallbacksAct->isChecked());
+ settingsTree->setSettingsObject(settings);
+
+ refreshAct->setEnabled(true);
+ autoRefreshAct->setEnabled(true);
+
+ QString niceName = QDir::cleanPath(settings->fileName());
+ int pos = niceName.lastIndexOf(QLatin1Char('/'));
+ if (pos != -1)
+ niceName.remove(0, pos + 1);
+
+ if (!settings->isWritable())
+ niceName = tr("%1 (read only)").arg(niceName);
+
+ setWindowTitle(tr("%1 - %2").arg(niceName, QCoreApplication::applicationName()));
+ statusBar()->showMessage(tr("Opened \"%1\"").arg(QDir::toNativeSeparators(settings->fileName())));
+}
diff --git a/tests/manual/examples/widgets/tools/settingseditor/mainwindow.h b/tests/manual/examples/widgets/tools/settingseditor/mainwindow.h
new file mode 100644
index 0000000000..84bdaef966
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/mainwindow.h
@@ -0,0 +1,44 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QSharedPointer>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QSettings;
+QT_END_NAMESPACE
+class LocationDialog;
+class SettingsTree;
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ typedef QSharedPointer<QSettings> SettingsPtr;
+
+ MainWindow(QWidget *parent = nullptr);
+
+private slots:
+ void openSettings();
+ void openIniFile();
+ void openPropertyList();
+ void openRegistryPath();
+ void about();
+
+private:
+ void createActions();
+ void setSettingsObject(const SettingsPtr &settings);
+
+ SettingsTree *settingsTree = nullptr;
+ LocationDialog *locationDialog = nullptr;
+ QAction *refreshAct = nullptr;
+ QAction *autoRefreshAct = nullptr;
+ QAction *fallbacksAct = nullptr;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/settingseditor/settingseditor.pro b/tests/manual/examples/widgets/tools/settingseditor/settingseditor.pro
new file mode 100644
index 0000000000..4880b7e582
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/settingseditor.pro
@@ -0,0 +1,18 @@
+QT += widgets
+requires(qtConfig(tablewidget))
+
+HEADERS = locationdialog.h \
+ mainwindow.h \
+ settingstree.h \
+ variantdelegate.h
+SOURCES = locationdialog.cpp \
+ main.cpp \
+ mainwindow.cpp \
+ settingstree.cpp \
+ variantdelegate.cpp
+
+EXAMPLE_FILES = inifiles
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tools/settingseditor
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tools/settingseditor/settingstree.cpp b/tests/manual/examples/widgets/tools/settingseditor/settingstree.cpp
new file mode 100644
index 0000000000..5de2a8cff1
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/settingstree.cpp
@@ -0,0 +1,231 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "settingstree.h"
+#include "variantdelegate.h"
+
+#include <QApplication>
+#include <QHeaderView>
+#include <QScreen>
+#include <QSettings>
+
+SettingsTree::SettingsTree(QWidget *parent)
+ : QTreeWidget(parent),
+ m_typeChecker(new TypeChecker)
+{
+ setItemDelegate(new VariantDelegate(m_typeChecker, this));
+
+ setHeaderLabels({tr("Setting"), tr("Type"), tr("Value")});
+ header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
+ header()->setSectionResizeMode(1, QHeaderView::ResizeToContents);
+ header()->setSectionResizeMode(2, QHeaderView::Stretch);
+
+ refreshTimer.setInterval(2000);
+
+ groupIcon.addPixmap(style()->standardPixmap(QStyle::SP_DirClosedIcon),
+ QIcon::Normal, QIcon::Off);
+ groupIcon.addPixmap(style()->standardPixmap(QStyle::SP_DirOpenIcon),
+ QIcon::Normal, QIcon::On);
+ keyIcon.addPixmap(style()->standardPixmap(QStyle::SP_FileIcon));
+
+ connect(&refreshTimer, &QTimer::timeout, this, &SettingsTree::maybeRefresh);
+}
+
+SettingsTree::~SettingsTree() = default;
+
+void SettingsTree::setSettingsObject(const SettingsPtr &newSettings)
+{
+ settings = newSettings;
+ clear();
+
+ if (settings.isNull()) {
+ refreshTimer.stop();
+ } else {
+ refresh();
+ if (autoRefresh)
+ refreshTimer.start();
+ }
+}
+
+QSize SettingsTree::sizeHint() const
+{
+ const QRect availableGeometry = screen()->availableGeometry();
+ return QSize(availableGeometry.width() * 2 / 3, availableGeometry.height() * 2 / 3);
+}
+
+void SettingsTree::setAutoRefresh(bool autoRefresh)
+{
+ this->autoRefresh = autoRefresh;
+ if (!settings.isNull()) {
+ if (autoRefresh) {
+ maybeRefresh();
+ refreshTimer.start();
+ } else {
+ refreshTimer.stop();
+ }
+ }
+}
+
+void SettingsTree::setFallbacksEnabled(bool enabled)
+{
+ if (!settings.isNull()) {
+ settings->setFallbacksEnabled(enabled);
+ refresh();
+ }
+}
+
+void SettingsTree::maybeRefresh()
+{
+ if (state() != EditingState)
+ refresh();
+}
+
+void SettingsTree::refresh()
+{
+ if (settings.isNull())
+ return;
+
+ disconnect(this, &QTreeWidget::itemChanged,
+ this, &SettingsTree::updateSetting);
+
+ settings->sync();
+ updateChildItems(nullptr);
+
+ connect(this, &QTreeWidget::itemChanged,
+ this, &SettingsTree::updateSetting);
+}
+
+bool SettingsTree::event(QEvent *event)
+{
+ if (event->type() == QEvent::WindowActivate) {
+ if (isActiveWindow() && autoRefresh)
+ maybeRefresh();
+ }
+ return QTreeWidget::event(event);
+}
+
+void SettingsTree::updateSetting(QTreeWidgetItem *item)
+{
+ QString key = item->text(0);
+ QTreeWidgetItem *ancestor = item->parent();
+ while (ancestor) {
+ key.prepend(ancestor->text(0) + QLatin1Char('/'));
+ ancestor = ancestor->parent();
+ }
+
+ settings->setValue(key, item->data(2, Qt::UserRole));
+ if (autoRefresh)
+ refresh();
+}
+
+void SettingsTree::updateChildItems(QTreeWidgetItem *parent)
+{
+ int dividerIndex = 0;
+
+ const QStringList childGroups = settings->childGroups();
+ for (const QString &group : childGroups) {
+ QTreeWidgetItem *child;
+ int childIndex = findChild(parent, group, dividerIndex);
+ if (childIndex != -1) {
+ child = childAt(parent, childIndex);
+ child->setText(1, QString());
+ child->setText(2, QString());
+ child->setData(2, Qt::UserRole, QVariant());
+ moveItemForward(parent, childIndex, dividerIndex);
+ } else {
+ child = createItem(group, parent, dividerIndex);
+ }
+ child->setIcon(0, groupIcon);
+ ++dividerIndex;
+
+ settings->beginGroup(group);
+ updateChildItems(child);
+ settings->endGroup();
+ }
+
+ const QStringList childKeys = settings->childKeys();
+ for (const QString &key : childKeys) {
+ QTreeWidgetItem *child;
+ int childIndex = findChild(parent, key, 0);
+
+ if (childIndex == -1 || childIndex >= dividerIndex) {
+ if (childIndex != -1) {
+ child = childAt(parent, childIndex);
+ for (int i = 0; i < child->childCount(); ++i)
+ delete childAt(child, i);
+ moveItemForward(parent, childIndex, dividerIndex);
+ } else {
+ child = createItem(key, parent, dividerIndex);
+ }
+ child->setIcon(0, keyIcon);
+ ++dividerIndex;
+ } else {
+ child = childAt(parent, childIndex);
+ }
+
+ QVariant value = settings->value(key);
+ if (value.userType() == QMetaType::UnknownType) {
+ child->setText(1, "Invalid");
+ } else {
+ if (value.typeId() == QMetaType::QString) {
+ const QString stringValue = value.toString();
+ if (m_typeChecker->boolExp.match(stringValue).hasMatch()) {
+ value.setValue(stringValue.compare("true", Qt::CaseInsensitive) == 0);
+ } else if (m_typeChecker->signedIntegerExp.match(stringValue).hasMatch())
+ value.setValue(stringValue.toInt());
+ }
+
+ child->setText(1, value.typeName());
+ }
+ child->setText(2, VariantDelegate::displayText(value));
+ child->setData(2, Qt::UserRole, value);
+ }
+
+ while (dividerIndex < childCount(parent))
+ delete childAt(parent, dividerIndex);
+}
+
+QTreeWidgetItem *SettingsTree::createItem(const QString &text,
+ QTreeWidgetItem *parent, int index)
+{
+ QTreeWidgetItem *after = nullptr;
+ if (index != 0)
+ after = childAt(parent, index - 1);
+
+ QTreeWidgetItem *item;
+ if (parent)
+ item = new QTreeWidgetItem(parent, after);
+ else
+ item = new QTreeWidgetItem(this, after);
+
+ item->setText(0, text);
+ item->setFlags(item->flags() | Qt::ItemIsEditable);
+ return item;
+}
+
+QTreeWidgetItem *SettingsTree::childAt(QTreeWidgetItem *parent, int index) const
+{
+ return (parent ? parent->child(index) : topLevelItem(index));
+}
+
+int SettingsTree::childCount(QTreeWidgetItem *parent) const
+{
+ return (parent ? parent->childCount() : topLevelItemCount());
+}
+
+int SettingsTree::findChild(QTreeWidgetItem *parent, const QString &text,
+ int startIndex) const
+{
+ for (int i = startIndex; i < childCount(parent); ++i) {
+ if (childAt(parent, i)->text(0) == text)
+ return i;
+ }
+ return -1;
+}
+
+void SettingsTree::moveItemForward(QTreeWidgetItem *parent, int oldIndex,
+ int newIndex)
+{
+ for (int i = 0; i < oldIndex - newIndex; ++i)
+ delete childAt(parent, newIndex);
+}
diff --git a/tests/manual/examples/widgets/tools/settingseditor/settingstree.h b/tests/manual/examples/widgets/tools/settingseditor/settingstree.h
new file mode 100644
index 0000000000..8dfa52113f
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/settingstree.h
@@ -0,0 +1,61 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef SETTINGSTREE_H
+#define SETTINGSTREE_H
+
+#include <QIcon>
+#include <QTimer>
+#include <QTreeWidget>
+#include <QSharedPointer>
+
+QT_BEGIN_NAMESPACE
+class QSettings;
+QT_END_NAMESPACE
+
+struct TypeChecker;
+
+class SettingsTree : public QTreeWidget
+{
+ Q_OBJECT
+
+public:
+ using SettingsPtr = QSharedPointer<QSettings>;
+ using TypeCheckerPtr = QSharedPointer<TypeChecker>;
+
+ SettingsTree(QWidget *parent = nullptr);
+ ~SettingsTree();
+
+ void setSettingsObject(const SettingsPtr &settings);
+ QSize sizeHint() const override;
+
+public slots:
+ void setAutoRefresh(bool autoRefresh);
+ void setFallbacksEnabled(bool enabled);
+ void maybeRefresh();
+ void refresh();
+
+protected:
+ bool event(QEvent *event) override;
+
+private slots:
+ void updateSetting(QTreeWidgetItem *item);
+
+private:
+ void updateChildItems(QTreeWidgetItem *parent);
+ QTreeWidgetItem *createItem(const QString &text, QTreeWidgetItem *parent,
+ int index);
+ QTreeWidgetItem *childAt(QTreeWidgetItem *parent, int index) const;
+ int childCount(QTreeWidgetItem *parent) const;
+ int findChild(QTreeWidgetItem *parent, const QString &text, int startIndex) const;
+ void moveItemForward(QTreeWidgetItem *parent, int oldIndex, int newIndex);
+
+ SettingsPtr settings;
+ TypeCheckerPtr m_typeChecker;
+ QTimer refreshTimer;
+ QIcon groupIcon;
+ QIcon keyIcon;
+ bool autoRefresh = false;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tools/settingseditor/variantdelegate.cpp b/tests/manual/examples/widgets/tools/settingseditor/variantdelegate.cpp
new file mode 100644
index 0000000000..ed51a1645b
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/variantdelegate.cpp
@@ -0,0 +1,377 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "variantdelegate.h"
+
+#include <QCheckBox>
+#include <QDateTime>
+#include <QLineEdit>
+#include <QSpinBox>
+#include <QRegularExpressionValidator>
+#include <QTextStream>
+
+#include <algorithm>
+
+static bool isPrintableChar(char c)
+{
+ return uchar(c) >= 32 && uchar(c) < 128;
+}
+
+static bool isPrintable(const QByteArray &ba)
+{
+ return std::all_of(ba.cbegin(), ba.cend(), isPrintableChar);
+}
+
+static QString byteArrayToString(const QByteArray &ba)
+{
+ if (isPrintable(ba))
+ return QString::fromLatin1(ba);
+ QString result;
+ for (char c : ba) {
+ if (isPrintableChar(c)) {
+ if (c == '\\')
+ result += QLatin1Char(c);
+ result += QLatin1Char(c);
+ } else {
+ const uint uc = uchar(c);
+ result += "\\x";
+ if (uc < 16)
+ result += '0';
+ result += QString::number(uc, 16);
+ }
+ }
+ return result;
+}
+
+TypeChecker::TypeChecker()
+{
+ boolExp.setPattern("^(true)|(false)$");
+ boolExp.setPatternOptions(QRegularExpression::CaseInsensitiveOption);
+ Q_ASSERT(boolExp.isValid());
+
+ byteArrayExp.setPattern(R"RX(^[\x00-\xff]*$)RX");
+ charExp.setPattern("^.$");
+ Q_ASSERT(charExp.isValid());
+ colorExp.setPattern(R"RX(^\(([0-9]*),([0-9]*),([0-9]*),([0-9]*)\)$)RX");
+ Q_ASSERT(colorExp.isValid());
+ doubleExp.setPattern("");
+ pointExp.setPattern(R"RX(^\((-?[0-9]*),(-?[0-9]*)\)$)RX");
+ Q_ASSERT(pointExp.isValid());
+ rectExp.setPattern(R"RX(^\((-?[0-9]*),(-?[0-9]*),(-?[0-9]*),(-?[0-9]*)\)$)RX");
+ Q_ASSERT(rectExp.isValid());
+ signedIntegerExp.setPattern("^-?[0-9]*$");
+ Q_ASSERT(signedIntegerExp.isValid());
+ sizeExp = pointExp;
+ unsignedIntegerExp.setPattern("^[0-9]+$");
+ Q_ASSERT(unsignedIntegerExp.isValid());
+
+ const QString datePattern = "([0-9]{,4})-([0-9]{,2})-([0-9]{,2})";
+ dateExp.setPattern('^' + datePattern + '$');
+ Q_ASSERT(dateExp.isValid());
+ const QString timePattern = "([0-9]{,2}):([0-9]{,2}):([0-9]{,2})";
+ timeExp.setPattern('^' + timePattern + '$');
+ Q_ASSERT(timeExp.isValid());
+ dateTimeExp.setPattern('^' + datePattern + 'T' + timePattern + '$');
+ Q_ASSERT(dateTimeExp.isValid());
+}
+
+VariantDelegate::VariantDelegate(const QSharedPointer<TypeChecker> &typeChecker,
+ QObject *parent)
+ : QStyledItemDelegate(parent),
+ m_typeChecker(typeChecker)
+{
+}
+
+void VariantDelegate::paint(QPainter *painter,
+ const QStyleOptionViewItem &option,
+ const QModelIndex &index) const
+{
+ if (index.column() == 2) {
+ QVariant value = index.model()->data(index, Qt::UserRole);
+ if (!isSupportedType(value.userType())) {
+ QStyleOptionViewItem myOption = option;
+ myOption.state &= ~QStyle::State_Enabled;
+ QStyledItemDelegate::paint(painter, myOption, index);
+ return;
+ }
+ }
+
+ QStyledItemDelegate::paint(painter, option, index);
+}
+
+QWidget *VariantDelegate::createEditor(QWidget *parent,
+ const QStyleOptionViewItem & /* option */,
+ const QModelIndex &index) const
+{
+ if (index.column() != 2)
+ return nullptr;
+
+ QVariant originalValue = index.model()->data(index, Qt::UserRole);
+ if (!isSupportedType(originalValue.userType()))
+ return nullptr;
+
+ switch (originalValue.userType()) {
+ case QMetaType::Bool:
+ return new QCheckBox(parent);
+ break;
+ case QMetaType::Int:
+ case QMetaType::LongLong: {
+ auto spinBox = new QSpinBox(parent);
+ spinBox->setRange(-32767, 32767);
+ return spinBox;
+ }
+ case QMetaType::UInt:
+ case QMetaType::ULongLong: {
+ auto spinBox = new QSpinBox(parent);
+ spinBox->setRange(0, 63335);
+ return spinBox;
+ }
+ default:
+ break;
+ }
+
+ QLineEdit *lineEdit = new QLineEdit(parent);
+ lineEdit->setFrame(false);
+
+ QRegularExpression regExp;
+
+ switch (originalValue.userType()) {
+ case QMetaType::Bool:
+ regExp = m_typeChecker->boolExp;
+ break;
+ case QMetaType::QByteArray:
+ regExp = m_typeChecker->byteArrayExp;
+ break;
+ case QMetaType::QChar:
+ regExp = m_typeChecker->charExp;
+ break;
+ case QMetaType::QColor:
+ regExp = m_typeChecker->colorExp;
+ break;
+ case QMetaType::QDate:
+ regExp = m_typeChecker->dateExp;
+ break;
+ case QMetaType::QDateTime:
+ regExp = m_typeChecker->dateTimeExp;
+ break;
+ case QMetaType::Double:
+ regExp = m_typeChecker->doubleExp;
+ break;
+ case QMetaType::Int:
+ case QMetaType::LongLong:
+ regExp = m_typeChecker->signedIntegerExp;
+ break;
+ case QMetaType::QPoint:
+ regExp = m_typeChecker->pointExp;
+ break;
+ case QMetaType::QRect:
+ regExp = m_typeChecker->rectExp;
+ break;
+ case QMetaType::QSize:
+ regExp = m_typeChecker->sizeExp;
+ break;
+ case QMetaType::QTime:
+ regExp = m_typeChecker->timeExp;
+ break;
+ case QMetaType::UInt:
+ case QMetaType::ULongLong:
+ regExp = m_typeChecker->unsignedIntegerExp;
+ break;
+ default:
+ break;
+ }
+
+ if (regExp.isValid()) {
+ QValidator *validator = new QRegularExpressionValidator(regExp, lineEdit);
+ lineEdit->setValidator(validator);
+ }
+
+ return lineEdit;
+}
+
+void VariantDelegate::setEditorData(QWidget *editor,
+ const QModelIndex &index) const
+{
+ QVariant value = index.model()->data(index, Qt::UserRole);
+ if (auto spinBox = qobject_cast<QSpinBox *>(editor)) {
+ const auto userType = value.userType();
+ if (userType == QMetaType::UInt || userType == QMetaType::ULongLong)
+ spinBox->setValue(value.toUInt());
+ else
+ spinBox->setValue(value.toInt());
+ } else if (auto checkBox = qobject_cast<QCheckBox *>(editor)) {
+ checkBox->setChecked(value.toBool());
+ } else if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(editor)) {
+ if (value.userType() == QMetaType::QByteArray
+ && !isPrintable(value.toByteArray())) {
+ lineEdit->setReadOnly(true);
+ }
+ lineEdit->setText(displayText(value));
+ }
+}
+
+void VariantDelegate::setModelData(QWidget *editor, QAbstractItemModel *model,
+ const QModelIndex &index) const
+{
+ const QVariant originalValue = index.model()->data(index, Qt::UserRole);
+ QVariant value;
+
+ if (auto spinBox = qobject_cast<QSpinBox *>(editor)) {
+ value.setValue(spinBox->value());
+ } else if (auto checkBox = qobject_cast<QCheckBox *>(editor)) {
+ value.setValue(checkBox->isChecked());
+ } else if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(editor)) {
+ if (!lineEdit->isModified())
+ return;
+
+ QString text = lineEdit->text();
+ const QValidator *validator = lineEdit->validator();
+ if (validator) {
+ int pos;
+ if (validator->validate(text, pos) != QValidator::Acceptable)
+ return;
+ }
+
+ QRegularExpressionMatch match;
+
+ switch (originalValue.userType()) {
+ case QMetaType::QChar:
+ value = text.at(0);
+ break;
+ case QMetaType::QColor:
+ match = m_typeChecker->colorExp.match(text);
+ value = QColor(qMin(match.captured(1).toInt(), 255),
+ qMin(match.captured(2).toInt(), 255),
+ qMin(match.captured(3).toInt(), 255),
+ qMin(match.captured(4).toInt(), 255));
+ break;
+ case QMetaType::QDate:
+ {
+ QDate date = QDate::fromString(text, Qt::ISODate);
+ if (!date.isValid())
+ return;
+ value = date;
+ }
+ break;
+ case QMetaType::QDateTime:
+ {
+ QDateTime dateTime = QDateTime::fromString(text, Qt::ISODate);
+ if (!dateTime.isValid())
+ return;
+ value = dateTime;
+ }
+ break;
+ case QMetaType::QPoint:
+ match = m_typeChecker->pointExp.match(text);
+ value = QPoint(match.captured(1).toInt(), match.captured(2).toInt());
+ break;
+ case QMetaType::QRect:
+ match = m_typeChecker->rectExp.match(text);
+ value = QRect(match.captured(1).toInt(), match.captured(2).toInt(),
+ match.captured(3).toInt(), match.captured(4).toInt());
+ break;
+ case QMetaType::QSize:
+ match = m_typeChecker->sizeExp.match(text);
+ value = QSize(match.captured(1).toInt(), match.captured(2).toInt());
+ break;
+ case QMetaType::QStringList:
+ value = text.split(',');
+ break;
+ case QMetaType::QTime:
+ {
+ QTime time = QTime::fromString(text, Qt::ISODate);
+ if (!time.isValid())
+ return;
+ value = time;
+ }
+ break;
+ default:
+ value = text;
+ value.convert(originalValue.metaType());
+ }
+ }
+
+ model->setData(index, displayText(value), Qt::DisplayRole);
+ model->setData(index, value, Qt::UserRole);
+}
+
+bool VariantDelegate::isSupportedType(int type)
+{
+ switch (type) {
+ case QMetaType::Bool:
+ case QMetaType::QByteArray:
+ case QMetaType::QChar:
+ case QMetaType::QColor:
+ case QMetaType::QDate:
+ case QMetaType::QDateTime:
+ case QMetaType::Double:
+ case QMetaType::Int:
+ case QMetaType::LongLong:
+ case QMetaType::QPoint:
+ case QMetaType::QRect:
+ case QMetaType::QSize:
+ case QMetaType::QString:
+ case QMetaType::QStringList:
+ case QMetaType::QTime:
+ case QMetaType::UInt:
+ case QMetaType::ULongLong:
+ return true;
+ default:
+ return false;
+ }
+}
+
+QString VariantDelegate::displayText(const QVariant &value)
+{
+ switch (value.userType()) {
+ case QMetaType::Bool:
+ return value.toBool() ? "✓" : "☐";
+ case QMetaType::QByteArray:
+ return byteArrayToString(value.toByteArray());
+ case QMetaType::QChar:
+ case QMetaType::Double:
+ case QMetaType::Int:
+ case QMetaType::LongLong:
+ case QMetaType::QString:
+ case QMetaType::UInt:
+ case QMetaType::ULongLong:
+ return value.toString();
+ case QMetaType::QColor:
+ {
+ QColor color = qvariant_cast<QColor>(value);
+ return QString("(%1,%2,%3,%4)")
+ .arg(color.red()).arg(color.green())
+ .arg(color.blue()).arg(color.alpha());
+ }
+ case QMetaType::QDate:
+ return value.toDate().toString(Qt::ISODate);
+ case QMetaType::QDateTime:
+ return value.toDateTime().toString(Qt::ISODate);
+ case QMetaType::UnknownType:
+ return "<Invalid>";
+ case QMetaType::QPoint:
+ {
+ QPoint point = value.toPoint();
+ return QString("(%1,%2)").arg(point.x()).arg(point.y());
+ }
+ case QMetaType::QRect:
+ {
+ QRect rect = value.toRect();
+ return QString("(%1,%2,%3,%4)")
+ .arg(rect.x()).arg(rect.y())
+ .arg(rect.width()).arg(rect.height());
+ }
+ case QMetaType::QSize:
+ {
+ QSize size = value.toSize();
+ return QString("(%1,%2)").arg(size.width()).arg(size.height());
+ }
+ case QMetaType::QStringList:
+ return value.toStringList().join(',');
+ case QMetaType::QTime:
+ return value.toTime().toString(Qt::ISODate);
+ default:
+ break;
+ }
+ return QString("<%1>").arg(value.typeName());
+}
diff --git a/tests/manual/examples/widgets/tools/settingseditor/variantdelegate.h b/tests/manual/examples/widgets/tools/settingseditor/variantdelegate.h
new file mode 100644
index 0000000000..dc06d51bbc
--- /dev/null
+++ b/tests/manual/examples/widgets/tools/settingseditor/variantdelegate.h
@@ -0,0 +1,53 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef VARIANTDELEGATE_H
+#define VARIANTDELEGATE_H
+
+#include <QStyledItemDelegate>
+#include <QRegularExpression>
+#include <QSharedPointer>
+
+struct TypeChecker
+{
+ TypeChecker();
+
+ QRegularExpression boolExp;
+ QRegularExpression byteArrayExp;
+ QRegularExpression charExp;
+ QRegularExpression colorExp;
+ QRegularExpression dateExp;
+ QRegularExpression dateTimeExp;
+ QRegularExpression doubleExp;
+ QRegularExpression pointExp;
+ QRegularExpression rectExp;
+ QRegularExpression signedIntegerExp;
+ QRegularExpression sizeExp;
+ QRegularExpression timeExp;
+ QRegularExpression unsignedIntegerExp;
+};
+
+class VariantDelegate : public QStyledItemDelegate
+{
+ Q_OBJECT
+
+public:
+ explicit VariantDelegate(const QSharedPointer<TypeChecker> &typeChecker,
+ QObject *parent = nullptr);
+
+ void paint(QPainter *painter, const QStyleOptionViewItem &option,
+ const QModelIndex &index) const override;
+ QWidget *createEditor(QWidget *parent, const QStyleOptionViewItem &option,
+ const QModelIndex &index) const override;
+ void setEditorData(QWidget *editor, const QModelIndex &index) const override;
+ void setModelData(QWidget *editor, QAbstractItemModel *model,
+ const QModelIndex &index) const override;
+
+ static bool isSupportedType(int type);
+ static QString displayText(const QVariant &value);
+
+private:
+ QSharedPointer<TypeChecker> m_typeChecker;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/touch/dials/CMakeLists.txt b/tests/manual/examples/widgets/touch/dials/CMakeLists.txt
new file mode 100644
index 0000000000..fd4b7859a9
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/dials/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(dials LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/touch/dials")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(dials
+ dials.ui
+ main.cpp
+)
+
+set_target_properties(dials PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(dials PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS dials
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/touch/dials/dials.pro b/tests/manual/examples/widgets/touch/dials/dials.pro
new file mode 100644
index 0000000000..0e823551cc
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/dials/dials.pro
@@ -0,0 +1,8 @@
+QT += widgets
+
+SOURCES += main.cpp
+FORMS += dials.ui
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/touch/dials
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/touch/dials/dials.ui b/tests/manual/examples/widgets/touch/dials/dials.ui
new file mode 100644
index 0000000000..8ca7ae9475
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/dials/dials.ui
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>Dials</class>
+ <widget class="QWidget" name="Dials">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QDial" name="dial_1">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QDial" name="dial_2">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QDial" name="dial_3">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QDial" name="dial_4">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QDial" name="dial_5">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QDial" name="dial_6">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QDial" name="dial_7">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QDial" name="dial_8">
+ <property name="notchesVisible">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/touch/dials/doc/images/touch-dials-example.png b/tests/manual/examples/widgets/touch/dials/doc/images/touch-dials-example.png
new file mode 100644
index 0000000000..60e1776fc3
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/dials/doc/images/touch-dials-example.png
Binary files differ
diff --git a/tests/manual/examples/widgets/touch/dials/doc/src/touch-dials.qdoc b/tests/manual/examples/widgets/touch/dials/doc/src/touch-dials.qdoc
new file mode 100644
index 0000000000..448430ed79
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/dials/doc/src/touch-dials.qdoc
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \example touch/dials
+ \title Touch Dials Example
+ \ingroup touchinputexamples
+ \brief Shows how to apply touch to a set of standard Qt widgets.
+
+ The Touch Dials example shows how to apply touch to a set of
+ standard Qt widgets.
+
+ \image touch-dials-example.png
+*/
diff --git a/tests/manual/examples/widgets/touch/dials/main.cpp b/tests/manual/examples/widgets/touch/dials/main.cpp
new file mode 100644
index 0000000000..63fdb7db3b
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/dials/main.cpp
@@ -0,0 +1,21 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QWidget>
+#include <QDial>
+
+#include "ui_dials.h"
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+ QWidget window;
+ Ui::Dials dialsUi;
+ dialsUi.setupUi(&window);
+ const QList<QAbstractSlider *> sliders = window.findChildren<QAbstractSlider *>();
+ for (QAbstractSlider *slider : sliders)
+ slider->setAttribute(Qt::WA_AcceptTouchEvents);
+ window.showMaximized();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/CMakeLists.txt b/tests/manual/examples/widgets/touch/fingerpaint/CMakeLists.txt
new file mode 100644
index 0000000000..c06a91b53b
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/CMakeLists.txt
@@ -0,0 +1,45 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(fingerpaint LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/touch/fingerpaint")
+
+find_package(Qt6
+ REQUIRED COMPONENTS Core Gui Widgets
+ OPTIONAL_COMPONENTS PrintSupport
+)
+
+qt_standard_project_setup()
+
+qt_add_executable(fingerpaint
+ main.cpp
+ mainwindow.cpp mainwindow.h
+ scribblearea.cpp scribblearea.h
+)
+
+set_target_properties(fingerpaint PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(fingerpaint PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+if (TARGET Qt6::PrintSupport)
+ target_link_libraries(fingerpaint PRIVATE Qt6::PrintSupport)
+endif()
+
+install(TARGETS fingerpaint
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/doc/src/fingerpaint.qdoc b/tests/manual/examples/widgets/touch/fingerpaint/doc/src/fingerpaint.qdoc
new file mode 100644
index 0000000000..0e3319004c
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/doc/src/fingerpaint.qdoc
@@ -0,0 +1,18 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \example touch/fingerpaint
+ \title Finger Paint Example
+ \ingroup touchinputexamples
+ \brief Shows the use of a touchscreen to make a simple painting application.
+
+ The Finger Paint example shows the use of a touchscreen with a custom widget
+ to create a simple painting application.
+
+ \image touch-fingerpaint-example.png
+
+ This example was specifically designed to work with a touchscreen, using
+ QTouchEvent instead of QMouseEvent to handle user input over the custom
+ widget. As a result, it is not possible to draw with the mouse cursor.
+*/
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/fingerpaint.pro b/tests/manual/examples/widgets/touch/fingerpaint/fingerpaint.pro
new file mode 100644
index 0000000000..6370da6607
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/fingerpaint.pro
@@ -0,0 +1,13 @@
+QT += widgets
+requires(qtConfig(filedialog))
+qtHaveModule(printsupport): QT += printsupport
+
+HEADERS = mainwindow.h \
+ scribblearea.h
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ scribblearea.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/touch/fingerpaint
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/main.cpp b/tests/manual/examples/widgets/touch/fingerpaint/main.cpp
new file mode 100644
index 0000000000..d283c7b85c
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.showMaximized();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/mainwindow.cpp b/tests/manual/examples/widgets/touch/fingerpaint/mainwindow.cpp
new file mode 100644
index 0000000000..b9109fceeb
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/mainwindow.cpp
@@ -0,0 +1,180 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+
+#include "mainwindow.h"
+#include "scribblearea.h"
+
+//! [0]
+MainWindow::MainWindow()
+{
+ scribbleArea = new ScribbleArea;
+ setCentralWidget(scribbleArea);
+
+ createActions();
+ createMenus();
+
+ setWindowTitle(tr("Finger Paint"));
+ resize(500, 500);
+}
+//! [0]
+
+//! [1]
+void MainWindow::closeEvent(QCloseEvent *event)
+//! [1] //! [2]
+{
+ if (maybeSave()) {
+ event->accept();
+ } else {
+ event->ignore();
+ }
+}
+//! [2]
+
+//! [3]
+void MainWindow::open()
+//! [3] //! [4]
+{
+ if (maybeSave()) {
+ QString fileName = QFileDialog::getOpenFileName(this,
+ tr("Open File"), QDir::currentPath());
+ if (!fileName.isEmpty())
+ scribbleArea->openImage(fileName);
+ }
+}
+//! [4]
+
+//! [5]
+void MainWindow::save()
+//! [5] //! [6]
+{
+ QAction *action = qobject_cast<QAction *>(sender());
+ QByteArray fileFormat = action->data().toByteArray();
+ saveFile(fileFormat);
+}
+//! [6]
+
+//! [11]
+void MainWindow::about()
+//! [11] //! [12]
+{
+ QMessageBox::about(this, tr("About Scribble"),
+ tr("<p>The <b>Scribble</b> example shows how to use QMainWindow as the "
+ "base widget for an application, and how to reimplement some of "
+ "QWidget's event handlers to receive the events generated for "
+ "the application's widgets:</p><p> We reimplement the mouse event "
+ "handlers to facilitate drawing, the paint event handler to "
+ "update the application and the resize event handler to optimize "
+ "the application's appearance. In addition we reimplement the "
+ "close event handler to intercept the close events before "
+ "terminating the application.</p><p> The example also demonstrates "
+ "how to use QPainter to draw an image in real time, as well as "
+ "to repaint widgets.</p>"));
+}
+//! [12]
+
+//! [13]
+void MainWindow::createActions()
+//! [13] //! [14]
+{
+ openAct = new QAction(tr("&Open..."), this);
+ openAct->setShortcut(tr("Ctrl+O"));
+ connect(openAct, &QAction::triggered, this, &MainWindow::open);
+
+ const QList<QByteArray> imageFormats = QImageWriter::supportedImageFormats();
+ for (const QByteArray &format : imageFormats) {
+ QString text = tr("%1...").arg(QString(format).toUpper());
+
+ QAction *action = new QAction(text, this);
+ action->setData(format);
+ connect(action, &QAction::triggered, this, &MainWindow::save);
+ saveAsActs.append(action);
+ }
+
+ printAct = new QAction(tr("&Print..."), this);
+ connect(printAct, &QAction::triggered, scribbleArea, &ScribbleArea::print);
+
+ exitAct = new QAction(tr("E&xit"), this);
+ exitAct->setShortcut(tr("Ctrl+Q"));
+ connect(exitAct, &QAction::triggered, this, &QWidget::close);
+
+ clearScreenAct = new QAction(tr("&Clear Screen"), this);
+ clearScreenAct->setShortcut(tr("Ctrl+L"));
+ connect(clearScreenAct, &QAction::triggered,
+ scribbleArea, &ScribbleArea::clearImage);
+
+ aboutAct = new QAction(tr("&About"), this);
+ connect(aboutAct, &QAction::triggered, this, &MainWindow::about);
+
+ aboutQtAct = new QAction(tr("About &Qt"), this);
+ connect(aboutQtAct, &QAction::triggered, qApp, &QApplication::aboutQt);
+}
+//! [14]
+
+//! [15]
+void MainWindow::createMenus()
+//! [15] //! [16]
+{
+ saveAsMenu = new QMenu(tr("&Save As"), this);
+ saveAsMenu->addActions(saveAsActs);
+
+ fileMenu = new QMenu(tr("&File"), this);
+ fileMenu->addAction(openAct);
+ fileMenu->addMenu(saveAsMenu);
+ fileMenu->addAction(printAct);
+ fileMenu->addSeparator();
+ fileMenu->addAction(exitAct);
+
+ optionMenu = new QMenu(tr("&Options"), this);
+ optionMenu->addAction(clearScreenAct);
+
+ helpMenu = new QMenu(tr("&Help"), this);
+ helpMenu->addAction(aboutAct);
+ helpMenu->addAction(aboutQtAct);
+
+ menuBar()->addMenu(fileMenu);
+ menuBar()->addMenu(optionMenu);
+ menuBar()->addMenu(helpMenu);
+}
+//! [16]
+
+//! [17]
+bool MainWindow::maybeSave()
+//! [17] //! [18]
+{
+ if (scribbleArea->isModified()) {
+ QMessageBox::StandardButton ret;
+ ret = QMessageBox::warning(this, tr("Scribble"),
+ tr("The image has been modified.\n"
+ "Do you want to save your changes?"),
+ QMessageBox::Save | QMessageBox::Discard
+ | QMessageBox::Cancel);
+ if (ret == QMessageBox::Save) {
+ return saveFile("png");
+ } else if (ret == QMessageBox::Cancel) {
+ return false;
+ }
+ }
+ return true;
+}
+//! [18]
+
+//! [19]
+bool MainWindow::saveFile(const QByteArray &fileFormat)
+//! [19] //! [20]
+{
+ QString initialPath = QDir::currentPath() + "/untitled." + fileFormat;
+
+ QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"),
+ initialPath,
+ tr("%1 Files (*.%2);;All Files (*)")
+ .arg(QString::fromLatin1(fileFormat.toUpper()))
+ .arg(QString::fromLatin1(fileFormat)));
+ if (fileName.isEmpty()) {
+ return false;
+ } else {
+ return scribbleArea->saveImage(fileName, fileFormat.constData());
+ }
+}
+//! [20]
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/mainwindow.h b/tests/manual/examples/widgets/touch/fingerpaint/mainwindow.h
new file mode 100644
index 0000000000..a4aac1e36b
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/mainwindow.h
@@ -0,0 +1,51 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QList>
+#include <QMainWindow>
+
+class ScribbleArea;
+
+//! [0]
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow();
+
+protected:
+ void closeEvent(QCloseEvent *event) override;
+
+private slots:
+ void open();
+ void save();
+ void about();
+
+private:
+ void createActions();
+ void createMenus();
+ bool maybeSave();
+ bool saveFile(const QByteArray &fileFormat);
+
+ ScribbleArea *scribbleArea;
+
+ QMenu *saveAsMenu;
+ QMenu *fileMenu;
+ QMenu *optionMenu;
+ QMenu *helpMenu;
+
+ QAction *openAct;
+ QList<QAction *> saveAsActs;
+ QAction *exitAct;
+ QAction *printAct;
+ QAction *clearScreenAct;
+ QAction *aboutAct;
+ QAction *aboutQtAct;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/scribblearea.cpp b/tests/manual/examples/widgets/touch/fingerpaint/scribblearea.cpp
new file mode 100644
index 0000000000..fb5e62906b
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/scribblearea.cpp
@@ -0,0 +1,190 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#if defined(QT_PRINTSUPPORT_LIB)
+#include <QtPrintSupport/qtprintsupportglobal.h>
+#if QT_CONFIG(printdialog)
+#include <QPrinter>
+#include <QPrintDialog>
+#endif
+#endif
+
+#include "scribblearea.h"
+
+static const qreal MinimumDiameter = 3.0;
+static const qreal MaximumDiameter = 50.0;
+
+//! [0]
+ScribbleArea::ScribbleArea(QWidget *parent)
+ : QWidget(parent)
+{
+ setAttribute(Qt::WA_AcceptTouchEvents);
+ setAttribute(Qt::WA_StaticContents);
+ modified = false;
+
+ myPenColors
+ << QColor("green")
+ << QColor("purple")
+ << QColor("red")
+ << QColor("blue")
+ << QColor("yellow")
+
+ << QColor("pink")
+ << QColor("orange")
+ << QColor("brown")
+ << QColor("grey")
+ << QColor("black");
+}
+//! [0]
+
+//! [1]
+bool ScribbleArea::openImage(const QString &fileName)
+//! [1] //! [2]
+{
+ QImage loadedImage;
+ if (!loadedImage.load(fileName))
+ return false;
+
+ QSize newSize = loadedImage.size().expandedTo(size());
+ resizeImage(&loadedImage, newSize);
+ image = loadedImage;
+ modified = false;
+ update();
+ return true;
+}
+//! [2]
+
+//! [3]
+bool ScribbleArea::saveImage(const QString &fileName, const char *fileFormat)
+//! [3] //! [4]
+{
+ QImage visibleImage = image;
+ resizeImage(&visibleImage, size());
+
+ if (visibleImage.save(fileName, fileFormat)) {
+ modified = false;
+ return true;
+ } else {
+ return false;
+ }
+}
+//! [4]
+
+//! [9]
+void ScribbleArea::clearImage()
+//! [9] //! [10]
+{
+ image.fill(qRgb(255, 255, 255));
+ modified = true;
+ update();
+}
+//! [10]
+
+//! [12] //! [13]
+void ScribbleArea::paintEvent(QPaintEvent *event)
+//! [13] //! [14]
+{
+ QPainter painter(this);
+ const QRect rect = event->rect();
+ painter.drawImage(rect.topLeft(), image, rect);
+}
+//! [14]
+
+//! [15]
+void ScribbleArea::resizeEvent(QResizeEvent *event)
+//! [15] //! [16]
+{
+ if (width() > image.width() || height() > image.height()) {
+ int newWidth = qMax(width() + 128, image.width());
+ int newHeight = qMax(height() + 128, image.height());
+ resizeImage(&image, QSize(newWidth, newHeight));
+ update();
+ }
+ QWidget::resizeEvent(event);
+}
+//! [16]
+
+//! [19]
+void ScribbleArea::resizeImage(QImage *image, const QSize &newSize)
+//! [19] //! [20]
+{
+ if (image->size() == newSize)
+ return;
+
+ QImage newImage(newSize, QImage::Format_RGB32);
+ newImage.fill(qRgb(255, 255, 255));
+ QPainter painter(&newImage);
+ painter.drawImage(QPoint(0, 0), *image);
+ *image = newImage;
+}
+//! [20]
+
+//! [21]
+void ScribbleArea::print()
+{
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+ QPrinter printer(QPrinter::HighResolution);
+
+ QPrintDialog printDialog(&printer, this);
+//! [21] //! [22]
+ if (printDialog.exec() == QDialog::Accepted) {
+ QPainter painter(&printer);
+ QRect rect = painter.viewport();
+ QSize size = image.size();
+ size.scale(rect.size(), Qt::KeepAspectRatio);
+ painter.setViewport(rect.x(), rect.y(), size.width(), size.height());
+ painter.setWindow(image.rect());
+ painter.drawImage(0, 0, image);
+ }
+#endif // QT_CONFIG(printdialog)
+}
+//! [22]
+
+bool ScribbleArea::event(QEvent *event)
+{
+ switch (event->type()) {
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ {
+ const QTouchEvent *touch = static_cast<QTouchEvent *>(event);
+ const auto touchPoints = static_cast<QTouchEvent *>(event)->points();
+ for (const QTouchEvent::TouchPoint &touchPoint : touchPoints) {
+ switch (touchPoint.state()) {
+ case QEventPoint::Stationary:
+ case QEventPoint::Released:
+ // don't do anything if this touch point hasn't moved or has been released
+ continue;
+ default:
+ {
+ QSizeF diams = touchPoint.ellipseDiameters();
+ if (diams.isEmpty()) {
+ qreal diameter = MaximumDiameter;
+ if (touch->pointingDevice()->capabilities().testFlag(QPointingDevice::Capability::Pressure))
+ diameter = MinimumDiameter + (MaximumDiameter - MinimumDiameter) * touchPoint.pressure();
+ diams = QSizeF(diameter, diameter);
+ }
+
+ QPainter painter(&image);
+ painter.setPen(Qt::NoPen);
+ painter.setBrush(myPenColors.at(touchPoint.id() % myPenColors.count()));
+ painter.drawEllipse(touchPoint.position(), diams.width() / 2, diams.height() / 2);
+ painter.end();
+
+ modified = true;
+ const int rad = 2;
+ QRectF rect(QPointF(), diams);
+ rect.moveCenter(touchPoint.position());
+ update(rect.toRect().adjusted(-rad,-rad, +rad, +rad));
+ }
+ break;
+ }
+ }
+ break;
+ }
+ default:
+ return QWidget::event(event);
+ }
+ return true;
+}
diff --git a/tests/manual/examples/widgets/touch/fingerpaint/scribblearea.h b/tests/manual/examples/widgets/touch/fingerpaint/scribblearea.h
new file mode 100644
index 0000000000..624f07074a
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/fingerpaint/scribblearea.h
@@ -0,0 +1,43 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef SCRIBBLEAREA_H
+#define SCRIBBLEAREA_H
+
+#include <QColor>
+#include <QImage>
+#include <QPoint>
+#include <QWidget>
+
+//! [0]
+class ScribbleArea : public QWidget
+{
+ Q_OBJECT
+
+public:
+ ScribbleArea(QWidget *parent = nullptr);
+
+ bool openImage(const QString &fileName);
+ bool saveImage(const QString &fileName, const char *fileFormat);
+
+ bool isModified() const { return modified; }
+
+public slots:
+ void clearImage();
+ void print();
+
+protected:
+ void paintEvent(QPaintEvent *event) override;
+ void resizeEvent(QResizeEvent *event) override;
+ bool event(QEvent *event) override;
+
+private:
+ void resizeImage(QImage *image, const QSize &newSize);
+
+ bool modified;
+ QList<QColor> myPenColors;
+ QImage image;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/CMakeLists.txt b/tests/manual/examples/widgets/touch/pinchzoom/CMakeLists.txt
new file mode 100644
index 0000000000..8820d8d44b
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/CMakeLists.txt
@@ -0,0 +1,50 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(pinchzoom LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/touch/pinchzoom")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(pinchzoom
+ graphicsview.cpp graphicsview.h
+ main.cpp
+ mouse.cpp mouse.h
+)
+
+set_target_properties(pinchzoom PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(pinchzoom PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(mice_resource_files
+ "images/cheese.jpg"
+)
+
+qt_add_resources(pinchzoom "mice"
+ PREFIX
+ "/"
+ FILES
+ ${mice_resource_files}
+)
+
+install(TARGETS pinchzoom
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/doc/images/pinch-zoom-example.png b/tests/manual/examples/widgets/touch/pinchzoom/doc/images/pinch-zoom-example.png
new file mode 100644
index 0000000000..7db51fbf55
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/doc/images/pinch-zoom-example.png
Binary files differ
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/doc/src/pinchzoom.qdoc b/tests/manual/examples/widgets/touch/pinchzoom/doc/src/pinchzoom.qdoc
new file mode 100644
index 0000000000..aef5c59407
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/doc/src/pinchzoom.qdoc
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \example touch/pinchzoom
+ \title Pinch Zoom Example
+ \ingroup touchinputexamples
+ \brief Shows how to recognize a gesture.
+
+ The Pinch Zoom example shows how to use low-level touch information
+ to recognize a gesture.
+
+ \image touch-pinchzoom-example.png
+*/
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/graphicsview.cpp b/tests/manual/examples/widgets/touch/pinchzoom/graphicsview.cpp
new file mode 100644
index 0000000000..61042e7e02
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/graphicsview.cpp
@@ -0,0 +1,48 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "graphicsview.h"
+
+#include <QScrollBar>
+#include <QTouchEvent>
+
+GraphicsView::GraphicsView(QGraphicsScene *scene, QWidget *parent)
+ : QGraphicsView(scene, parent)
+{
+ viewport()->setAttribute(Qt::WA_AcceptTouchEvents);
+ setDragMode(ScrollHandDrag);
+}
+
+bool GraphicsView::viewportEvent(QEvent *event)
+{
+ switch (event->type()) {
+ case QEvent::TouchBegin:
+ case QEvent::TouchUpdate:
+ case QEvent::TouchEnd:
+ {
+ QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
+ const auto touchPoints = touchEvent->points();
+ if (touchPoints.count() == 2) {
+ // determine scale factor
+ const QEventPoint &touchPoint0 = touchPoints.first();
+ const QEventPoint &touchPoint1 = touchPoints.last();
+ qreal currentScaleFactor =
+ QLineF(touchPoint0.position(), touchPoint1.position()).length()
+ / QLineF(touchPoint0.pressPosition(), touchPoint1.pressPosition()).length();
+ if (touchEvent->touchPointStates() & QEventPoint::Released) {
+ // if one of the fingers is released, remember the current scale
+ // factor so that adding another finger later will continue zooming
+ // by adding new scale factor to the existing remembered value.
+ totalScaleFactor *= currentScaleFactor;
+ currentScaleFactor = 1;
+ }
+ setTransform(QTransform::fromScale(totalScaleFactor * currentScaleFactor,
+ totalScaleFactor * currentScaleFactor));
+ }
+ return true;
+ }
+ default:
+ break;
+ }
+ return QGraphicsView::viewportEvent(event);
+}
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/graphicsview.h b/tests/manual/examples/widgets/touch/pinchzoom/graphicsview.h
new file mode 100644
index 0000000000..e6a300f418
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/graphicsview.h
@@ -0,0 +1,18 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#pragma once
+#include <QGraphicsView>
+
+class GraphicsView : public QGraphicsView
+{
+ Q_OBJECT
+
+public:
+ GraphicsView(QGraphicsScene *scene = nullptr, QWidget *parent = nullptr);
+
+ bool viewportEvent(QEvent *event) override;
+
+private:
+ qreal totalScaleFactor = 1;
+};
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/images/cheese.jpg b/tests/manual/examples/widgets/touch/pinchzoom/images/cheese.jpg
new file mode 100644
index 0000000000..dea5795fd0
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/images/cheese.jpg
Binary files differ
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/main.cpp b/tests/manual/examples/widgets/touch/pinchzoom/main.cpp
new file mode 100644
index 0000000000..85b5cad1f8
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/main.cpp
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "graphicsview.h"
+#include "mouse.h"
+
+#include <QApplication>
+#include <cmath>
+
+static constexpr int MouseCount = 7;
+
+//! [0]
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+//! [0]
+
+//! [1]
+ QGraphicsScene scene;
+ scene.setSceneRect(-300, -300, 600, 600);
+//! [1] //! [2]
+ scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+//! [2]
+
+//! [3]
+ for (int i = 0; i < MouseCount; ++i) {
+ Mouse *mouse = new Mouse;
+ mouse->setPos(::sin((i * 6.28) / MouseCount) * 200,
+ ::cos((i * 6.28) / MouseCount) * 200);
+ scene.addItem(mouse);
+ }
+//! [3]
+
+//! [4]
+ GraphicsView view(&scene);
+ view.setRenderHint(QPainter::Antialiasing);
+ view.setBackgroundBrush(QPixmap(":/images/cheese.jpg"));
+//! [4] //! [5]
+ view.setCacheMode(QGraphicsView::CacheBackground);
+ view.setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
+//! [5] //! [6]
+ view.setWindowTitle(QT_TRANSLATE_NOOP(QGraphicsView, "Colliding Mice"));
+ view.showMaximized();
+
+ return app.exec();
+}
+//! [6]
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/mice.qrc b/tests/manual/examples/widgets/touch/pinchzoom/mice.qrc
new file mode 100644
index 0000000000..accdb4d0a6
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/mice.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/" >
+ <file>images/cheese.jpg</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp b/tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp
new file mode 100644
index 0000000000..ae0d497833
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/mouse.cpp
@@ -0,0 +1,158 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mouse.h"
+
+#include <QGraphicsScene>
+#include <QPainter>
+#include <QRandomGenerator>
+#include <QStyleOption>
+#include <qmath.h>
+
+constexpr qreal Pi = M_PI;
+constexpr qreal TwoPi = 2 * M_PI;
+
+static qreal normalizeAngle(qreal angle)
+{
+ while (angle < 0)
+ angle += TwoPi;
+ while (angle > TwoPi)
+ angle -= TwoPi;
+ return angle;
+}
+
+//! [0]
+Mouse::Mouse() : color(QRandomGenerator::global()->bounded(256),
+ QRandomGenerator::global()->bounded(256),
+ QRandomGenerator::global()->bounded(256))
+{
+ setTransform(QTransform().rotate(QRandomGenerator::global()->bounded(360 * 16)), true);
+ startTimer(1000 / 33);
+}
+//! [0]
+
+//! [1]
+QRectF Mouse::boundingRect() const
+{
+ qreal adjust = 0.5;
+ return QRectF(-18 - adjust, -22 - adjust,
+ 36 + adjust, 60 + adjust);
+}
+//! [1]
+
+//! [2]
+QPainterPath Mouse::shape() const
+{
+ QPainterPath path;
+ path.addRect(-10, -20, 20, 40);
+ return path;
+}
+//! [2]
+
+//! [3]
+void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
+{
+ // Body
+ painter->setBrush(color);
+ painter->drawEllipse(-10, -20, 20, 40);
+
+ // Eyes
+ painter->setBrush(Qt::white);
+ painter->drawEllipse(-10, -17, 8, 8);
+ painter->drawEllipse(2, -17, 8, 8);
+
+ // Nose
+ painter->setBrush(Qt::black);
+ painter->drawEllipse(QRectF(-2, -22, 4, 4));
+
+ // Pupils
+ painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4));
+ painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4));
+
+ // Ears
+ painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red);
+ painter->drawEllipse(-17, -12, 16, 16);
+ painter->drawEllipse(1, -12, 16, 16);
+
+ // Tail
+ QPainterPath path(QPointF(0, 20));
+ path.cubicTo(-5, 22, -5, 22, 0, 25);
+ path.cubicTo(5, 27, 5, 32, 0, 30);
+ path.cubicTo(-5, 32, -5, 42, 0, 35);
+ painter->setBrush(Qt::NoBrush);
+ painter->drawPath(path);
+}
+//! [3]
+
+//! [4]
+void Mouse::timerEvent(QTimerEvent *)
+{
+//! [4]
+ // Don't move too far away
+//! [5]
+ QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0));
+ if (lineToCenter.length() > 150) {
+ qreal angleToCenter = std::atan2(lineToCenter.dy(), lineToCenter.dx());
+ angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2);
+
+ if (angleToCenter < Pi && angleToCenter > Pi / 4) {
+ // Rotate left
+ angle += (angle < -Pi / 2) ? 0.25 : -0.25;
+ } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) {
+ // Rotate right
+ angle += (angle < Pi / 2) ? 0.25 : -0.25;
+ }
+ } else if (::sin(angle) < 0) {
+ angle += 0.25;
+ } else if (::sin(angle) > 0) {
+ angle -= 0.25;
+//! [5] //! [6]
+ }
+//! [6]
+
+ // Try not to crash with any other mice
+//! [7]
+ QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF()
+ << mapToScene(0, 0)
+ << mapToScene(-30, -50)
+ << mapToScene(30, -50));
+ for (QGraphicsItem *item : dangerMice) {
+ if (item == this)
+ continue;
+
+ QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0));
+ qreal angleToMouse = std::atan2(lineToMouse.dy(), lineToMouse.dx());
+ angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2);
+
+ if (angleToMouse >= 0 && angleToMouse < Pi / 2) {
+ // Rotate right
+ angle += 0.5;
+ } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) {
+ // Rotate left
+ angle -= 0.5;
+//! [7] //! [8]
+ }
+//! [8] //! [9]
+ }
+//! [9]
+
+ // Add some random movement
+//! [10]
+ if (dangerMice.size() > 1 && QRandomGenerator::global()->bounded(10) == 0) {
+ if (QRandomGenerator::global()->bounded(1))
+ angle += QRandomGenerator::global()->bounded(1 / 500.0);
+ else
+ angle -= QRandomGenerator::global()->bounded(1 / 500.0);
+ }
+//! [10]
+
+//! [11]
+ speed += (-50 + QRandomGenerator::global()->bounded(100)) / 100.0;
+
+ qreal dx = ::sin(angle) * 10;
+ mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5;
+
+ setTransform(QTransform().rotate(dx), true);
+ setPos(mapToParent(0, -(3 + sin(speed) * 3)));
+}
+//! [11]
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/mouse.h b/tests/manual/examples/widgets/touch/pinchzoom/mouse.h
new file mode 100644
index 0000000000..6b3ef98c22
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/mouse.h
@@ -0,0 +1,33 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MOUSE_H
+#define MOUSE_H
+
+#include <QGraphicsObject>
+
+//! [0]
+class Mouse : public QGraphicsObject
+{
+ Q_OBJECT
+
+public:
+ Mouse();
+
+ QRectF boundingRect() const override;
+ QPainterPath shape() const override;
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
+ QWidget *widget) override;
+
+protected:
+ void timerEvent(QTimerEvent *event) override;
+
+private:
+ qreal angle = 0;
+ qreal speed = 0;
+ qreal mouseEyeDirection = 0;
+ QColor color;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/touch/pinchzoom/pinchzoom.pro b/tests/manual/examples/widgets/touch/pinchzoom/pinchzoom.pro
new file mode 100644
index 0000000000..ebbc7ddf1f
--- /dev/null
+++ b/tests/manual/examples/widgets/touch/pinchzoom/pinchzoom.pro
@@ -0,0 +1,16 @@
+QT += widgets
+
+HEADERS += \
+ mouse.h \
+ graphicsview.h
+SOURCES += \
+ main.cpp \
+ mouse.cpp \
+ graphicsview.cpp
+
+RESOURCES += \
+ mice.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/touch/pinchzoom
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/CMakeLists.txt
new file mode 100644
index 0000000000..066a323d61
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/CMakeLists.txt
@@ -0,0 +1,10 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+qt_internal_add_example(part1)
+qt_internal_add_example(part2)
+qt_internal_add_example(part3)
+qt_internal_add_example(part4)
+qt_internal_add_example(part5)
+qt_internal_add_example(part6)
+qt_internal_add_example(part7)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/README b/tests/manual/examples/widgets/tutorials/addressbook/README
new file mode 100644
index 0000000000..07897b9683
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/README
@@ -0,0 +1,40 @@
+The Address Book Tutorial shows how to put together a simple yet
+fully-functioning GUI application. The tutorial chapters can be found in the
+Qt documentation, which can be viewed using Qt Assistant or a Web browser.
+
+The tutorial is also available online at
+
+http://qt-project.org/doc/qt-5.0/qtwidgets/tutorials-addressbook.html
+
+All programs corresponding to the chapters in the tutorial should
+automatically be built when Qt is compiled, or will be provided as
+pre-built executables if you have obtained a binary package of Qt.
+
+If you have only compiled the Qt libraries, use the following instructions
+to build the tutorial.
+
+On Linux/Unix:
+
+Typing 'make' in this directory builds all the programs (part1/part1,
+part2/part2, part3/part3 and so on). Typing 'make' in each subdirectory
+builds just that tutorial program.
+
+On Windows:
+
+Create a single Visual Studio project for the tutorial directory in
+the usual way. You can do this by typing the following at the command
+line:
+
+qmake -tp vc
+
+You should now be able to open the project file in Visual Studio and
+build all of the tutorial programs at the same time.
+
+On Mac OS X:
+
+Create an Xcode project with the .pro file in the tutorial directory.
+You can do this by typing the following at the command line:
+
+qmake -spec macx-xcode
+
+Then open the generated Xcode project in Xcode and build it.
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/addressbook-tutorial-part1-labeled-layout.png b/tests/manual/examples/widgets/tutorials/addressbook/addressbook-tutorial-part1-labeled-layout.png
new file mode 100644
index 0000000000..b19cb360a1
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@@ -0,0 +1,948 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \page tutorials-addressbook.html
+
+ \title Address Book Tutorial
+ \ingroup examples-layout
+ \brief An introduction to GUI programming, showing how to put together a
+ simple yet fully-functioning application.
+
+ This tutorial is an introduction to GUI programming with the Qt
+ cross-platform framework.
+
+ \image addressbook-tutorial-screenshot.png
+
+ \omit
+ It doesn't cover everything; the emphasis is on teaching the programming
+ philosophy of GUI programming, and Qt's features are introduced as needed.
+ Some commonly used features are never used in this tutorial.
+ \endomit
+
+ In this tutorial, you will learn about some of the basic
+ components of Qt, including:
+
+ \list
+ \li Widgets and layout managers
+ \li Container classes
+ \li Signals and slots
+ \li Input and output devices
+ \endlist
+
+ Tutorial contents:
+
+ \list 1
+ \li \l{tutorials/addressbook/part1}{Designing the User Interface}
+ \li \l{tutorials/addressbook/part2}{Adding Addresses}
+ \li \l{tutorials/addressbook/part3}{Navigating between Entries}
+ \li \l{tutorials/addressbook/part4}{Editing and Removing Addresses}
+ \li \l{tutorials/addressbook/part5}{Adding a Find Function}
+ \li \l{tutorials/addressbook/part6}{Loading and Saving}
+ \li \l{tutorials/addressbook/part7}{Additional Features}
+ \endlist
+
+ The tutorial source code is located in \c{tutorials/addressbook}.
+
+ Although this little application does not look much like a
+ fully-fledged modern GUI application, it uses many of the basic
+ elements that are used in more complex applications. After you
+ have worked through this tutorial, we recommend reading the
+ \l{mainwindows/application}{Application} example, which presents a
+ small GUI application, with menus, toolbars, a status bar, and so
+ on.
+*/
+
+/*!
+ \example tutorials/addressbook/part1
+ \title Part 1 - Designing the User Interface
+ \brief Describes how to code the user interface of the Address Book Example.
+ This first part covers the design of the basic graphical user
+ interface (GUI) for our address book application.
+
+ The first step in creating a GUI program is to design the user
+ interface. Here the our goal is to set up the labels and input
+ fields to implement a basic address book. The figure below is a
+ screenshot of the expected output.
+
+ \image addressbook-tutorial-part1-screenshot.png
+
+ We require two QLabel objects, \c nameLabel and \c addressLabel, as well
+ as two input fields, a QLineEdit object, \c nameLine, and a QTextEdit
+ object, \c addressText, to enable the user to enter a contact's name and
+ address. The widgets used and their positions are shown in the figure
+ below.
+
+ \image addressbook-tutorial-part1-labeled-screenshot.png
+
+ There are three files used to implement this address book:
+
+ \list
+ \li \c{addressbook.h} - the definition file for the \c AddressBook
+ class,
+ \li \c{addressbook.cpp} - the implementation file for the
+ \c AddressBook class, and
+ \li \c{main.cpp} - the file containing a \c main() function, with
+ an instance of \c AddressBook.
+ \endlist
+
+ \section1 Qt Programming - Subclassing
+
+ When writing Qt programs, we usually subclass Qt objects to add
+ functionality. This is one of the essential concepts behind creating
+ custom widgets or collections of standard widgets. Subclassing to
+ extend or change the behavior of a widget has the following advantages:
+
+ \list
+ \li We can write implementations of virtual or pure virtual functions to
+ obtain exactly what we need, falling back on the base class's implementation
+ when necessary.
+ \li It allows us to encapsulate parts of the user interface within a class,
+ so that the other parts of the application don't need to know about the
+ individual widgets in the user interface.
+ \li The subclass can be used to create multiple custom widgets in the same
+ application or library, and the code for the subclass can be reused in other
+ projects.
+ \endlist
+
+ Since Qt does not provide a specific address book widget, we subclass a
+ standard Qt widget class and add features to it. The \c AddressBook class
+ we create in this tutorial can be reused in situations where a basic address
+ book widget is needed.
+
+ \section1 Defining the AddressBook Class
+
+ The \c{tutorials/addressbook/part1/addressbook.h} file is
+ used to define the \c AddressBook class.
+
+ We start by defining \c AddressBook as a QWidget subclass and declaring
+ a constructor. We also use the Q_OBJECT macro to indicate that the class
+ uses internationalization and Qt's signals and slots features, even
+ if we do not use all of these features at this stage.
+
+ \snippet tutorials/addressbook/part1/addressbook.h class definition
+
+ The class holds declarations of \c nameLine and \c addressText,
+ the private instances of QLineEdit and QTextEdit mentioned
+ earlier. The data stored in \c nameLine and \c addressText will
+ be needed for many of the address book functions.
+
+ We don't include declarations of the QLabel objects we will use
+ because we will not need to reference them once they have been
+ created. The way Qt tracks the ownership of objects is explained
+ in the next section.
+
+ The Q_OBJECT macro itself implements some of the more advanced features of Qt.
+ For now, it is useful to think of the Q_OBJECT macro as a shortcut which allows
+ us to use the \l{QObject::}{tr()} and \l{QObject::}{connect()} functions.
+
+ We have now completed the \c addressbook.h file and we move on to
+ implement the corresponding \c addressbook.cpp file.
+
+ \section1 Implementing the AddressBook Class
+
+ The constructor of \c AddressBook accepts a QWidget parameter, \a parent.
+ By convention, we pass this parameter to the base class's constructor.
+ This concept of ownership, where a parent can have one or more children,
+ is useful for grouping widgets in Qt. For example, if you delete a parent,
+ all of its children will be deleted as well.
+
+ \snippet tutorials/addressbook/part1/addressbook.cpp constructor and input fields
+
+ In this constructor, the QLabel objects \c nameLabel and \c
+ addressLabel are instantiated, as well as \c nameLine and \c
+ addressText. The \l{QObject::tr()}{tr()} function returns a
+ translated version of the string, if there is one
+ available. Otherwise it returns the string itself. This function
+ marks its QString parameter as one that should be translated into
+ other languages. It should be used wherever a translatable string
+ appears.
+
+ When programming with Qt, it is useful to know how layouts work.
+ Qt provides three main layout classes: QHBoxLayout, QVBoxLayout
+ and QGridLayout to handle the positioning of widgets.
+
+ \image addressbook-tutorial-part1-labeled-layout.png
+
+ We use a QGridLayout to position our labels and input fields in a
+ structured manner. QGridLayout divides the available space into a grid and
+ places widgets in the cells we specify with row and column numbers. The
+ diagram above shows the layout cells and the position of our widgets, and
+ we specify this arrangement using the following code:
+
+ \snippet tutorials/addressbook/part1/addressbook.cpp layout
+
+ Notice that \c addressLabel is positioned using Qt::AlignTop as an
+ additional argument. This is to make sure it is not vertically centered in
+ cell (1,0). For a basic overview on Qt Layouts, refer to the
+ \l{Layout Management} documentation.
+
+ In order to install the layout object onto the widget, we have to invoke
+ the widget's \l{QWidget::setLayout()}{setLayout()} function:
+
+ \snippet tutorials/addressbook/part1/addressbook.cpp setting the layout
+
+ Lastly, we set the widget's title to "Simple Address Book".
+
+ \section1 Running the Application
+
+ A separate file, \c main.cpp, is used for the \c main() function. Within
+ this function, we instantiate a QApplication object, \c app. QApplication
+ is responsible for various application-wide resources, such as the default
+ font and cursor, and for running an event loop. Hence, there is always one
+ QApplication object in every GUI application using Qt.
+
+ \snippet tutorials/addressbook/part1/main.cpp main function
+
+ We construct a new \c AddressBook widget on the stack and invoke
+ its \l{QWidget::show()}{show()} function to display it.
+ However, the widget will not be shown until the application's event loop
+ is started. We start the event loop by calling the application's
+ \l{QApplication::}{exec()} function; the result returned by this function
+ is used as the return value from the \c main() function. At this point,
+ it becomes apparent why we instantiated \c AddressBook on the stack: It
+ will now go out of scope. Therefore, \c AddressBook and all its child widgets
+ will be deleted, thus preventing memory leaks.
+*/
+
+/*!
+ \example tutorials/addressbook/part2
+ \title Part 2 - Adding Addresses
+ \brief Describes the code for inserting records in the Address Book Example.
+
+ The next step in creating the address book is to implement some
+ user interactions.
+
+ \image addressbook-tutorial-part2-add-contact.png
+
+ We will provide a push button that the user can click to add a new contact.
+ Also, some form of data structure is needed to store these contacts in an
+ organized way.
+
+ \section1 Defining the AddressBook Class
+
+ Now that we have the labels and input fields set up, we add push buttons to
+ complete the process of adding a contact. This means that our
+ \c addressbook.h file now has three QPushButton objects declared and three
+ corresponding public slots.
+
+ \snippet tutorials/addressbook/part2/addressbook.h slots
+
+ A slot is a function that responds to a particular signal. We will discuss
+ this concept in further detail when implementing the \c AddressBook class.
+ However, for an overview of Qt's signals and slots concept, you can refer
+ to the \l{Signals and Slots} document.
+
+ Three QPushButton objects (\c addButton, \c submitButton, and
+ \c cancelButton) are now included in our private variable declarations,
+ along with \c nameLine and \c addressText.
+
+ \snippet tutorials/addressbook/part2/addressbook.h pushbutton declaration
+
+ We need a container to store our address book contacts, so that we can
+ traverse and display them. A QMap object, \c contacts, is used for this
+ purpose as it holds a key-value pair: the contact's name as the \e key,
+ and the contact's address as the \e{value}.
+
+ \snippet tutorials/addressbook/part2/addressbook.h remaining private variables
+
+ We also declare two private QString objects, \c oldName and \c oldAddress.
+ These objects are needed to hold the name and address of the contact that
+ was last displayed, before the user clicked \uicontrol Add. So, when the user clicks
+ \uicontrol Cancel, we can revert to displaying the details of the last contact.
+
+ \section1 Implementing the AddressBook Class
+
+ Within the constructor of \c AddressBook, we set the \c nameLine and
+ \c addressText to read-only, so that we can only display but not edit
+ existing contact details.
+
+ \dots
+ \snippet tutorials/addressbook/part2/addressbook.cpp setting readonly 1
+ \dots
+ \snippet tutorials/addressbook/part2/addressbook.cpp setting readonly 2
+
+ Then, we instantiate our push buttons: \c addButton, \c submitButton, and
+ \c cancelButton.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp pushbutton declaration
+
+ The \c addButton is displayed by invoking the \l{QPushButton::show()}
+ {show()} function, while the \c submitButton and \c cancelButton are
+ hidden by invoking \l{QPushButton::hide()}{hide()}. These two push
+ buttons will only be displayed when the user clicks \uicontrol Add and this is
+ handled by the \c addContact() function discussed below.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp connecting signals and slots
+
+ We connect the push buttons' \l{QPushButton::clicked()}{clicked()} signal
+ to their respective slots. The figure below illustrates this.
+
+ \image addressbook-tutorial-part2-signals-and-slots.png
+
+ Next, we arrange our push buttons neatly to the right of our address book
+ widget, using a QVBoxLayout to line them up vertically.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp vertical layout
+
+ The \l{QBoxLayout::addStretch()}{addStretch()} function is used to ensure
+ the push buttons are not evenly spaced, but arranged closer to the top of
+ the widget. The figure below shows the difference between using
+ \l{QBoxLayout::addStretch()}{addStretch()} and not using it.
+
+ \image addressbook-tutorial-part2-stretch-effects.png
+
+ We then add \c buttonLayout1 to \c mainLayout, using
+ \l{QGridLayout::addLayout()}{addLayout()}. This gives us nested layouts
+ as \c buttonLayout1 is now a child of \c mainLayout.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp grid layout
+
+ Our layout coordinates now look like this:
+
+ \image addressbook-tutorial-part2-labeled-layout.png
+
+ In the \c addContact() function, we store the last displayed contact
+ details in \c oldName and \c oldAddress. Then we clear these input
+ fields and turn off the read-only mode. The focus is set on \c nameLine
+ and we display \c submitButton and \c cancelButton.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp addContact
+
+ The \c submitContact() function can be divided into three parts:
+
+ \list 1
+ \li We extract the contact's details from \c nameLine and \c addressText
+ and store them in QString objects. We also validate to make sure that the
+ user did not click \uicontrol Submit with empty input fields; otherwise, a
+ QMessageBox is displayed to remind the user for a name and address.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp submitContact part1
+
+ \li We then proceed to check if the contact already exists. If it does not
+ exist, we add the contact to \c contacts and we display a QMessageBox to
+ inform the user that the contact has been added.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp submitContact part2
+
+ If the contact already exists, again, we display a QMessageBox to inform
+ the user about this, preventing the user from adding duplicate contacts.
+ Our \c contacts object is based on key-value pairs of name and address,
+ hence, we want to ensure that \e key is unique.
+
+ \li Once we have handled both cases mentioned above, we restore the push
+ buttons to their normal state with the following code:
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp submitContact part3
+
+ \endlist
+
+ The screenshot below shows the QMessageBox object we use to display
+ information messages to the user.
+
+ \image addressbook-tutorial-part2-add-successful.png
+
+ The \c cancel() function restores the last displayed contact details and
+ enables \c addButton, as well as hides \c submitButton and
+ \c cancelButton.
+
+ \snippet tutorials/addressbook/part2/addressbook.cpp cancel
+
+ The general idea behind adding a contact is to give the user the
+ flexibility to click \uicontrol Submit or \uicontrol Cancel at any time. The flowchart below
+ further explains this concept:
+
+ \image addressbook-tutorial-part2-add-flowchart.png
+*/
+
+/*!
+ \example tutorials/addressbook/part3
+ \title Part 3 - Navigating between Entries
+ \brief Explains the code that enables navigating the contacts.
+
+ The address book is now about half complete. We should add the
+ capability to navigate the contacts, but first we must
+ decide what sort of a data structure we need for containing these
+ contacts.
+
+ In the previous section, we used a QMap of key-value pairs with
+ the contact's name as the \e key, and the contact's address as the
+ \e value. This works well for our case. However, in order to
+ navigate and display each entry, a little bit of enhancement is
+ needed.
+
+ We enhance the QMap by making it replicate a data structure similar to a
+ circularly-linked list, where all elements are connected, including the
+ first element and the last element. The figure below illustrates this data
+ structure.
+
+ \image addressbook-tutorial-part3-linkedlist.png
+
+ \section1 Defining the AddressBook Class
+
+ To add navigation functions to the address book, we must add two
+ more slots to the \c AddressBook class: \c next() and \c
+ previous() to the \c addressbook.h file:
+
+ \snippet tutorials/addressbook/part3/addressbook.h navigation functions
+
+ We also require another two QPushButton objects, so we declare \c nextButton
+ and \c previousButton as private variables:
+
+ \snippet tutorials/addressbook/part3/addressbook.h navigation pushbuttons
+
+ \section1 Implementing the AddressBook Class
+
+ In the \c AddressBook constructor in \c addressbook.cpp, we instantiate
+ \c nextButton and \c previousButton and disable them by default. This is
+ because navigation is only enabled when there is more than one contact
+ in the address book.
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp navigation pushbuttons
+
+ We then connect these push buttons to their respective slots:
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp connecting navigation signals
+
+ The image below is the expected graphical user interface.
+
+ \image addressbook-tutorial-part3-screenshot.png
+
+ We follow basic conventions for \c next() and \c previous() functions by
+ placing the \c nextButton on the right and the \c previousButton on the
+ left. In order to achieve this intuitive layout, we use QHBoxLayout to
+ place the widgets side-by-side:
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp navigation layout
+
+ The QHBoxLayout object, \c buttonLayout2, is then added to \c mainLayout.
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp adding navigation layout
+
+ The figure below shows the coordinates of the widgets in \c mainLayout.
+ \image addressbook-tutorial-part3-labeled-layout.png
+
+ Within our \c addContact() function, we have to disable these buttons so
+ that the user does not attempt to navigate while adding a contact.
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp disabling navigation
+
+ Also, in our \c submitContact() function, we enable the navigation
+ buttons, \c nextButton and \c previousButton, depending on the size
+ of \c contacts. As mentioned earlier, navigation is only enabled when
+ there is more than one contact in the address book. The following lines
+ of code demonstrates how to do this:
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp enabling navigation
+
+ We also include these lines of code in the \c cancel() function.
+
+ Recall that we intend to emulate a circularly-linked list with our QMap
+ object, \c contacts. So, in the \c next() function, we obtain an iterator
+ for \c contacts and then:
+
+ \list
+ \li If the iterator is not at the end of \c contacts, we increment it
+ by one.
+ \li If the iterator is at the end of \c contacts, we move it to the
+ beginning of \c contacts. This gives us the illusion that our QMap is
+ working like a circularly-linked list.
+ \endlist
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp next() function
+
+ Once we have iterated to the correct object in \c contacts, we display
+ its contents on \c nameLine and \c addressText.
+
+ Similarly, for the \c previous() function, we obtain an iterator for
+ \c contacts and then:
+
+ \list
+ \li If the iterator is at the end of \c contacts, we clear the
+ display and return.
+ \li If the iterator is at the beginning of \c contacts, we move it to
+ the end.
+ \li We then decrement the iterator by one.
+ \endlist
+
+ \snippet tutorials/addressbook/part3/addressbook.cpp previous() function
+
+ Again, we display the contents of the current object in \c contacts.
+
+*/
+
+/*!
+ \example tutorials/addressbook/part4
+ \title Part 4 - Editing and Removing Addresses
+ \brief Explains how to add edit and remove functionality.
+
+ Now we look at ways to modify the contents of contacts stored in
+ the address book.
+
+ \image addressbook-tutorial-screenshot.png
+
+ We now have an address book that not only holds contacts in an
+ organized manner, but also allows navigation. It would be
+ convenient to include edit and remove functions so that a
+ contact's details can be changed when needed. However, this
+ requires a little improvement, in the form of enums. We defined
+ two modes: \c{AddingMode} and \c{NavigationMode}, but they were
+ not defined as enum values. Instead, we enabled and disabled the
+ corresponding buttons manually, resulting in multiple lines of
+ repeated code.
+
+ Here we define the \c Mode enum with three different values:
+
+ \list
+ \li \c{NavigationMode},
+ \li \c{AddingMode}, and
+ \li \c{EditingMode}.
+ \endlist
+
+ \section1 Defining the AddressBook Class
+
+ The \c addressbook.h file is updated to contain the \c Mode enum:
+
+ \snippet tutorials/addressbook/part4/addressbook.h Mode enum
+
+ We also add two new slots, \c editContact() and \c removeContact(), to
+ our current list of public slots.
+
+ \snippet tutorials/addressbook/part4/addressbook.h edit and remove slots
+
+ In order to switch between modes, we introduce the \c updateInterface() function
+ to control the enabling and disabling of all QPushButton objects. We also
+ add two new push buttons, \c editButton and \c removeButton, for the edit
+ and remove functions mentioned earlier.
+
+ \snippet tutorials/addressbook/part4/addressbook.h updateInterface() declaration
+ \dots
+ \snippet tutorials/addressbook/part4/addressbook.h buttons declaration
+ \dots
+ \snippet tutorials/addressbook/part4/addressbook.h mode declaration
+
+ Lastly, we declare \c currentMode to keep track of the enum's current mode.
+
+ \section1 Implementing the AddressBook Class
+
+ We now implement the mode-changing features of the address
+ book. The \c editButton and \c removeButton are instantiated and
+ disabled by default. The address book starts with zero contacts
+ in memory.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp edit and remove buttons
+
+ These buttons are then connected to their respective slots, \c editContact()
+ and \c removeContact(), and we add them to \c buttonLayout1.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp connecting edit and remove
+ \dots
+ \snippet tutorials/addressbook/part4/addressbook.cpp adding edit and remove to the layout
+
+ The \c editContact() function stores the contact's old details in
+ \c oldName and \c oldAddress, before switching the mode to \c EditingMode.
+ In this mode, the \c submitButton and \c cancelButton are both enabled,
+ hence, the user can change the contact's details and click either button.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp editContact() function
+
+ The \c submitContact() function has been divided in two with an \c{if-else}
+ statement. We check \c currentMode to see if it's in \c AddingMode. If it is,
+ we proceed with our adding process.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp submitContact() function beginning
+ \dots
+ \snippet tutorials/addressbook/part4/addressbook.cpp submitContact() function part1
+
+ Otherwise, we check to see if \c currentMode is in \c EditingMode. If it
+ is, we compare \c oldName with \c name. If the name has changed, we remove
+ the old contact from \c contacts and insert the newly updated contact.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp submitContact() function part2
+
+ If only the address has changed (i.e., \c oldAddress is not the same as \c address),
+ we update the contact's address. Lastly, we set \c currentMode to
+ \c NavigationMode. This is an important step as it re-enables all the
+ disabled push buttons.
+
+ To remove a contact from the address book, we implement the
+ \c removeContact() function. This function checks to see if the contact
+ exists in \c contacts.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp removeContact() function
+
+ If it does, we display a QMessageBox, to confirm the removal with the
+ user. Once the user has confirmed, we call \c previous() to ensure that the
+ user interface shows another contact, and we remove the contact using \l{QMap}'s
+ \l{QMap::remove()}{remove()} function. As a courtesy, we display a QMessageBox
+ to inform the user. Both the message boxes used in this function are shown below:
+
+ \image addressbook-tutorial-part4-remove.png
+
+ \section2 Updating the User Interface
+
+ We mentioned the \c updateInterface() function earlier as a means to
+ enable and disable the push buttons depending on the current mode.
+ The function updates the current mode according to the \c mode argument
+ passed to it, assigning it to \c currentMode before checking its value.
+
+ Each of the push buttons is then enabled or disabled, depending on the
+ current mode. The code for \c AddingMode and \c EditingMode is shown below:
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp update interface() part 1
+
+ For \c NavigationMode, however, we include conditions within the parameters
+ of the QPushButton::setEnabled() function. This is to ensure that
+ \c editButton and \c removeButton are enabled when there is at least one
+ contact in the address book; \c nextButton and \c previousButton are only
+ enabled when there is more than one contact in the address book.
+
+ \snippet tutorials/addressbook/part4/addressbook.cpp update interface() part 2
+
+ By setting the mode and updating the user interface in the same
+ function, we avoid the possibility of the user interface getting
+ out of sync with the internal state of the application.
+ */
+
+/*!
+ \example tutorials/addressbook/part5
+ \title Part 5 - Adding a Find Function
+ \brief Describes how to add a find function.
+
+ Here we look at ways to locate contacts and addresses in the
+ address book.
+
+ \image addressbook-tutorial-part5-screenshot.png
+
+ As we add contacts to our address book, it becomes tedious to
+ navigate the list with the \e Next and \e Previous buttons. A \e
+ Find function would be more efficient. The screenshot above shows
+ the \e Find button and its position on the panel of buttons.
+
+ When the user clicks on the \e Find button, it is useful to
+ display a dialog that prompts for a contact's name. Qt provides
+ QDialog, which we subclass here to implement a \c FindDialog
+ class.
+
+ \section1 Defining the FindDialog Class
+
+ \image addressbook-tutorial-part5-finddialog.png
+
+ In order to subclass QDialog, we first include the header for QDialog in
+ the \c finddialog.h file. Also, we use forward declaration to declare
+ QLineEdit and QPushButton since we will be using those widgets in our
+ dialog class.
+
+ As in our \c AddressBook class, the \c FindDialog class includes
+ the Q_OBJECT macro and its constructor is defined to accept a parent
+ QWidget, even though the dialog will be opened as a separate window.
+
+ \snippet tutorials/addressbook/part5/finddialog.h FindDialog header
+
+ We define a public function, \c getFindText(), to be used by classes that
+ instantiate \c FindDialog. This function allows these classes to obtain the
+ search string entered by the user. A public slot, \c findClicked(), is also
+ defined to handle the search string when the user clicks the \uicontrol Find
+ button.
+
+ Lastly, we define the private variables, \c findButton, \c lineEdit
+ and \c findText, corresponding to the \uicontrol Find button, the line edit
+ into which the user types the search string, and an internal string
+ used to store the search string for later use.
+
+ \section1 Implementing the FindDialog Class
+
+ Within the constructor of \c FindDialog, we set up the private variables,
+ \c lineEdit, \c findButton and \c findText. We use a QHBoxLayout to
+ position the widgets.
+
+ \snippet tutorials/addressbook/part5/finddialog.cpp constructor
+
+ We set the layout and window title, as well as connect the signals to their
+ respective slots. Notice that \c{findButton}'s \l{QPushButton::clicked()}
+ {clicked()} signal is connected to \c findClicked() and
+ \l{QDialog::accept()}{accept()}. The \l{QDialog::accept()}{accept()} slot
+ provided by QDialog hides the dialog and sets the result code to
+ \l{QDialog::}{Accepted}. We use this function to help \c{AddressBook}'s
+ \c findContact() function know when the \c FindDialog object has been
+ closed. We will explain this logic in further detail when discussing the
+ \c findContact() function.
+
+ \image addressbook-tutorial-part5-signals-and-slots.png
+
+ In \c findClicked(), we validate \c lineEdit to ensure that the user
+ did not click the \uicontrol Find button without entering a contact's name. Then, we set
+ \c findText to the search string, extracted from \c lineEdit. After that,
+ we clear the contents of \c lineEdit and hide the dialog.
+
+ \snippet tutorials/addressbook/part5/finddialog.cpp findClicked() function
+
+ The \c findText variable has a public getter function, \c getFindText(),
+ associated with it. Since we only ever set \c findText directly in both the
+ constructor and in the \c findClicked() function, we do not create a
+ setter function to accompany \c getFindText().
+ Because \c getFindText() is public, classes instantiating and using
+ \c FindDialog can always access the search string that the user has
+ entered and accepted.
+
+ \snippet tutorials/addressbook/part5/finddialog.cpp getFindText() function
+
+ \section1 Defining the AddressBook Class
+
+ To ensure we can use \c FindDialog from within our \c AddressBook class, we
+ include \c finddialog.h in the \c addressbook.h file.
+
+ \snippet tutorials/addressbook/part5/addressbook.h include finddialog's header
+
+ So far, all our address book features have a QPushButton and a
+ corresponding slot. Similarly, for the \uicontrol Find feature we have
+ \c findButton and \c findContact().
+
+ The \c findButton is declared as a private variable and the
+ \c findContact() function is declared as a public slot.
+
+ \snippet tutorials/addressbook/part5/addressbook.h findContact() declaration
+ \dots
+ \snippet tutorials/addressbook/part5/addressbook.h findButton declaration
+
+ Lastly, we declare the private variable, \c dialog, which we will use to
+ refer to an instance of \c FindDialog.
+
+ \snippet tutorials/addressbook/part5/addressbook.h FindDialog declaration
+
+ Once we have instantiated a dialog, we will want to use it more than once;
+ using a private variable allows us to refer to it from more than one place
+ in the class.
+
+ \section1 Implementing the AddressBook Class
+
+ Within the \c AddressBook class's constructor, we instantiate our private
+ objects, \c findButton and \c findDialog:
+
+ \snippet tutorials/addressbook/part5/addressbook.cpp instantiating findButton
+ \dots
+ \snippet tutorials/addressbook/part5/addressbook.cpp instantiating FindDialog
+
+ Next, we connect the \c{findButton}'s
+ \l{QPushButton::clicked()}{clicked()} signal to \c findContact().
+
+ \snippet tutorials/addressbook/part5/addressbook.cpp signals and slots for find
+
+ Now all that is left is the code for our \c findContact() function:
+
+ \snippet tutorials/addressbook/part5/addressbook.cpp findContact() function
+
+ We start out by displaying the \c FindDialog instance, \c dialog. This is
+ when the user enters a contact name to look up. Once the user clicks
+ the dialog's \c findButton, the dialog is hidden and the result code is
+ set to QDialog::Accepted. This ensures that
+ our \c if statement is always true.
+
+ We then proceed to extract the search string, which in this case is
+ \c contactName, using \c{FindDialog}'s \c getFindText() function. If the
+ contact exists in our address book, we display it immediately. Otherwise,
+ we display the QMessageBox shown below to indicate that their search
+ failed.
+
+ \image addressbook-tutorial-part5-notfound.png
+*/
+
+/*!
+ \example tutorials/addressbook/part6
+ \title Part 6 - Loading and Saving
+ \brief Describes how to add save and load functionality.
+
+ This part covers the Qt file handling features we use to write
+ loading and saving routines for the address book.
+
+ \image addressbook-tutorial-part6-screenshot.png
+
+ Although browsing and searching the contact list are useful
+ features, our address book is not complete until we can save
+ existing contacts and load them again at a later time.
+
+ Qt provides a number of classes for \l{Input/Output and Networking}
+ {input and output}, but we have chosen to use two which are simple to use
+ in combination: QFile and QDataStream.
+
+ A QFile object represents a file on disk that can be read from and written
+ to. QFile is a subclass of the more general QIODevice class which
+ represents many different kinds of devices.
+
+ A QDataStream object is used to serialize binary data so that it can be
+ stored in a QIODevice and retrieved again later. Reading from a QIODevice
+ and writing to it is as simple as opening the stream - with the respective
+ device as a parameter - and reading from or writing to it.
+
+
+ \section1 Defining the AddressBook Class
+
+ We declare two public slots, \c saveToFile() and \c loadFromFile(), as well
+ as two QPushButton objects, \c loadButton and \c saveButton.
+
+ \snippet tutorials/addressbook/part6/addressbook.h save and load functions declaration
+ \dots
+ \snippet tutorials/addressbook/part6/addressbook.h save and load buttons declaration
+
+ \section1 Implementing the AddressBook Class
+
+ In our constructor, we instantiate \c loadButton and \c saveButton.
+ Ideally, it would be more user-friendly to set the push buttons' labels
+ to "Load contacts from a file" and "Save contacts to a file". However, due
+ to the size of our other push buttons, we set the labels to \uicontrol{Load...}
+ and \uicontrol{Save...}. Fortunately, Qt provides a simple way to set tooltips with
+ \l{QWidget::setToolTip()}{setToolTip()} and we use it in the following way
+ for our push buttons:
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp tooltip 1
+ \dots
+ \snippet tutorials/addressbook/part6/addressbook.cpp tooltip 2
+
+ Although it is not shown here, just like the other features we implemented,
+ we add the push buttons to the layout panel on the right, \c buttonLayout1,
+ and we connect the push buttons' \l{QPushButton::clicked()}{clicked()}
+ signals to their respective slots.
+
+ For the saving feature, we first obtain \c fileName using
+ QFileDialog::getSaveFileName(). This is a convenience function provided
+ by QFileDialog, which pops up a modal file dialog and allows the user to
+ enter a file name or select any existing \c{.abk} file. The \c{.abk} file
+ is our Address Book extension that we create when we save contacts.
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp saveToFile() function part1
+
+ The file dialog that pops up is displayed in the screenshot below:
+
+ \image addressbook-tutorial-part6-save.png
+
+ If \c fileName is not empty, we create a QFile object, \c file, with
+ \c fileName. QFile works with QDataStream as QFile is a QIODevice.
+
+ Next, we attempt to open the file in \l{QIODeviceBase::}{WriteOnly} mode.
+ If this is unsuccessful, we display a QMessageBox to inform the user.
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp saveToFile() function part2
+
+ Otherwise, we instantiate a QDataStream object, \c out, to write the open
+ file. QDataStream requires that the same version of the stream is used
+ for reading and writing. We ensure that this is the case by setting the
+ version used to the \l{QDataStream::Qt_4_5}{version introduced with Qt 4.5}
+ before serializing the data to \c file.
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp saveToFile() function part3
+
+ For the loading feature, we also obtain \c fileName using
+ QFileDialog::getOpenFileName(). This function, the counterpart to
+ QFileDialog::getSaveFileName(), also pops up the modal file dialog and
+ allows the user to enter a file name or select any existing \c{.abk} file
+ to load it into the address book.
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp loadFromFile() function part1
+
+ On Windows, for example, this function pops up a native file dialog, as
+ shown in the following screenshot.
+
+ \image addressbook-tutorial-part6-load.png
+
+ If \c fileName is not empty, again, we use a QFile object, \c file, and
+ attempt to open it in \l{QIODeviceBase::}{ReadOnly} mode. Similar to our
+ implementation of \c saveToFile(), if this attempt is unsuccessful, we
+ display a QMessageBox to inform the user.
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp loadFromFile() function part2
+
+ Otherwise, we instantiate a QDataStream object, \c in, set its version as
+ above and read the serialized data into the \c contacts data structure.
+ The \c contacts object is emptied before data is read into it to simplify
+ the file reading process. A more advanced method would be to read the
+ contacts into a temporary QMap object, and copy over non-duplicate contacts
+ into \c contacts.
+
+ \snippet tutorials/addressbook/part6/addressbook.cpp loadFromFile() function part3
+
+ To display the contacts that have been read from the file, we must first
+ validate the data obtained to ensure that the file we read from actually
+ contains address book contacts. If it does, we display the first contact;
+ otherwise, we display a QMessageBox to inform the user about the problem.
+ Lastly, we update the interface to enable and disable the push buttons
+ accordingly.
+*/
+
+/*!
+ \example tutorials/addressbook/part7
+ \title Part 7 - Additional Features
+ \brief Describes how to export data in VCard format.
+
+ This part covers some additional features that make the address
+ book more convenient for the frequent user.
+
+ \image addressbook-tutorial-part7-screenshot.png
+
+ Although our address book is useful in isolation, it would be
+ better if we could exchange contact data with other applications.
+ The vCard format is a popular file format that can be used for
+ this purpose. Here we extend our address book client to allow
+ contacts to be exported to vCard \c{.vcf} files.
+
+ \section1 Defining the AddressBook Class
+
+ We add a QPushButton object, \c exportButton, and a corresponding public
+ slot, \c exportAsVCard() to our \c AddressBook class in the
+ \c addressbook.h file.
+
+ \snippet tutorials/addressbook/part7/addressbook.h exportAsVCard() declaration
+ \dots
+ \snippet tutorials/addressbook/part7/addressbook.h exportButton declaration
+
+ \section1 Implementing the AddressBook Class
+
+ Within the \c AddressBook constructor, we connect \c{exportButton}'s
+ \l{QPushButton::clicked()}{clicked()} signal to \c exportAsVCard().
+ We also add this button to our \c buttonLayout1, the layout responsible
+ for our panel of buttons on the right.
+
+ In our \c exportAsVCard() function, we start by extracting the contact's
+ name into \c name. We declare \c firstName, \c lastName and \c nameList.
+ Next, we look for the index of the first white space in \c name. If there
+ is a white space, we split the contact's name into \c firstName and
+ \c lastName. Then, we replace the space with an underscore ("_").
+ Alternately, if there is no white space, we assume that the contact only
+ has a first name.
+
+ \snippet tutorials/addressbook/part7/addressbook.cpp export function part1
+
+ As with the \c saveToFile() function, we open a file dialog to let the user
+ choose a location for the file. Using the file name chosen, we create an
+ instance of QFile to write to.
+
+ We attempt to open the file in \l{QIODeviceBase::}{WriteOnly} mode. If this
+ process fails, we display a QMessageBox to inform the user about the
+ problem and return. Otherwise, we pass the file as a parameter to a
+ QTextStream object, \c out. Like QDataStream, the QTextStream class
+ provides functionality to read and write plain text to files. As a result,
+ the \c{.vcf} file generated can be opened for editing in a text editor.
+
+ \snippet tutorials/addressbook/part7/addressbook.cpp export function part2
+
+ We then write out a vCard file with the \c{BEGIN:VCARD} tag, followed by
+ the \c{VERSION:2.1} tag. The contact's name is written with the \c{N:}
+ tag. For the \c{FN:} tag, which fills in the "File as" property of a vCard,
+ we have to check whether the contact has a last name or not. If the contact
+ does, we use the details in \c nameList to fill it. Otherwise, we write
+ \c firstName only.
+
+ \snippet tutorials/addressbook/part7/addressbook.cpp export function part3
+
+ We proceed to write the contact's address. The semicolons in the address
+ are escaped with "\\", the newlines are replaced with semicolons, and the
+ commas are replaced with spaces. Lastly, we write the \c{ADR;HOME:;}
+ tag, followed by \c address and then the \c{END:VCARD} tag.
+
+ \snippet tutorials/addressbook/part7/addressbook.cpp export function part4
+
+ In the end, a QMessageBox is displayed to inform the user that the vCard
+ has been successfully exported.
+
+ \e{vCard is a trademark of the \l{http://www.imc.org}
+ {Internet Mail Consortium}}.
+*/
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/addressbook.pro b/tests/manual/examples/widgets/tutorials/addressbook/addressbook.pro
new file mode 100644
index 0000000000..d31424998e
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/addressbook.pro
@@ -0,0 +1,6 @@
+TEMPLATE = subdirs
+SUBDIRS = part1 part2 part3 part4 part5 part6 part7
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part1/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part1/CMakeLists.txt
new file mode 100644
index 0000000000..12eaccd384
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part1/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part1 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part1")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part1
+ addressbook.cpp addressbook.h
+ main.cpp
+)
+
+set_target_properties(part1 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part1 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part1
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part1/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part1/addressbook.cpp
new file mode 100644
index 0000000000..eae818dbbf
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part1/addressbook.cpp
@@ -0,0 +1,30 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+//! [constructor and input fields]
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+//! [constructor and input fields]
+
+//! [layout]
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+//! [layout]
+
+//![setting the layout]
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+//! [setting the layout]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part1/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part1/addressbook.h
new file mode 100644
index 0000000000..f2e28b4135
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part1/addressbook.h
@@ -0,0 +1,29 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+class QLineEdit;
+class QTextEdit;
+QT_END_NAMESPACE
+
+//! [class definition]
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+
+private:
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+};
+//! [class definition]
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part1/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part1/main.cpp
new file mode 100644
index 0000000000..879fb606a2
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part1/main.cpp
@@ -0,0 +1,17 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+//! [main function]
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
+//! [main function]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part1/part1.pro b/tests/manual/examples/widgets/tutorials/addressbook/part1/part1.pro
new file mode 100644
index 0000000000..35d4a0152e
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part1/part1.pro
@@ -0,0 +1,11 @@
+QT += widgets
+
+SOURCES = addressbook.cpp \
+ main.cpp
+HEADERS = addressbook.h
+
+QMAKE_PROJECT_NAME = ab_part1
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part1
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part2/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part2/CMakeLists.txt
new file mode 100644
index 0000000000..0231e7bce8
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part2/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part2 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part2")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part2
+ addressbook.cpp addressbook.h
+ main.cpp
+)
+
+set_target_properties(part2 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part2 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part2
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part2/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part2/addressbook.cpp
new file mode 100644
index 0000000000..085103c791
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part2/addressbook.cpp
@@ -0,0 +1,123 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+//! [setting readonly 1]
+ nameLine->setReadOnly(true);
+//! [setting readonly 1]
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+//! [setting readonly 2]
+ addressText->setReadOnly(true);
+//! [setting readonly 2]
+
+//! [pushbutton declaration]
+ addButton = new QPushButton(tr("&Add"));
+ addButton->show();
+ submitButton = new QPushButton(tr("&Submit"));
+ submitButton->hide();
+ cancelButton = new QPushButton(tr("&Cancel"));
+ cancelButton->hide();
+//! [pushbutton declaration]
+//! [connecting signals and slots]
+ connect(addButton, &QPushButton::clicked,
+ this, &AddressBook::addContact);
+ connect(submitButton, &QPushButton::clicked,
+ this, &AddressBook::submitContact);
+ connect(cancelButton, &QPushButton::clicked,
+ this, &AddressBook::cancel);
+//! [connecting signals and slots]
+//! [vertical layout]
+ QVBoxLayout *buttonLayout1 = new QVBoxLayout;
+ buttonLayout1->addWidget(addButton, Qt::AlignTop);
+ buttonLayout1->addWidget(submitButton);
+ buttonLayout1->addWidget(cancelButton);
+ buttonLayout1->addStretch();
+//! [vertical layout]
+//! [grid layout]
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+ mainLayout->addLayout(buttonLayout1, 1, 2);
+//! [grid layout]
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+//! [addContact]
+void AddressBook::addContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ nameLine->clear();
+ addressText->clear();
+
+ nameLine->setReadOnly(false);
+ nameLine->setFocus(Qt::OtherFocusReason);
+ addressText->setReadOnly(false);
+
+ addButton->setEnabled(false);
+ submitButton->show();
+ cancelButton->show();
+}
+//! [addContact]
+
+//! [submitContact part1]
+void AddressBook::submitContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (name.isEmpty() || address.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name and address."));
+ return;
+ }
+//! [submitContact part1]
+//! [submitContact part2]
+ if (!contacts.contains(name)) {
+ contacts.insert(name, address);
+ QMessageBox::information(this, tr("Add Successful"),
+ tr("\"%1\" has been added to your address book.").arg(name));
+ } else {
+ QMessageBox::information(this, tr("Add Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ return;
+ }
+//! [submitContact part2]
+//! [submitContact part3]
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+ submitButton->hide();
+ cancelButton->hide();
+}
+//! [submitContact part3]
+//! [cancel]
+void AddressBook::cancel()
+{
+ nameLine->setText(oldName);
+ nameLine->setReadOnly(true);
+
+ addressText->setText(oldAddress);
+ addressText->setReadOnly(true);
+
+ addButton->setEnabled(true);
+ submitButton->hide();
+ cancelButton->hide();
+}
+//! [cancel]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part2/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part2/addressbook.h
new file mode 100644
index 0000000000..ecc1a71cee
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part2/addressbook.h
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+#include <QMap>
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+class QLineEdit;
+class QPushButton;
+class QTextEdit;
+QT_END_NAMESPACE
+
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+
+//! [slots]
+public slots:
+ void addContact();
+ void submitContact();
+ void cancel();
+//! [slots]
+
+//! [pushbutton declaration]
+private:
+ QPushButton *addButton;
+ QPushButton *submitButton;
+ QPushButton *cancelButton;
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+//! [pushbutton declaration]
+
+//! [remaining private variables]
+ QMap<QString, QString> contacts;
+ QString oldName;
+ QString oldAddress;
+};
+//! [remaining private variables]
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part2/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part2/main.cpp
new file mode 100644
index 0000000000..879fb606a2
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part2/main.cpp
@@ -0,0 +1,17 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+//! [main function]
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
+//! [main function]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part2/part2.pro b/tests/manual/examples/widgets/tutorials/addressbook/part2/part2.pro
new file mode 100644
index 0000000000..643ffcfebd
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part2/part2.pro
@@ -0,0 +1,11 @@
+QT += widgets
+
+SOURCES = addressbook.cpp \
+ main.cpp
+HEADERS = addressbook.h
+
+QMAKE_PROJECT_NAME = ab_part2
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part2
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part3/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part3/CMakeLists.txt
new file mode 100644
index 0000000000..77d8d8a610
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part3/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part3 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part3")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part3
+ addressbook.cpp addressbook.h
+ main.cpp
+)
+
+set_target_properties(part3 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part3 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part3
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part3/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part3/addressbook.cpp
new file mode 100644
index 0000000000..1b37e56880
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part3/addressbook.cpp
@@ -0,0 +1,182 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+ nameLine->setReadOnly(true);
+
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+ addressText->setReadOnly(true);
+
+ addButton = new QPushButton(tr("&Add"));
+ addButton->show();
+ submitButton = new QPushButton(tr("&Submit"));
+ submitButton->hide();
+ cancelButton = new QPushButton(tr("&Cancel"));
+ cancelButton->hide();
+//! [navigation pushbuttons]
+ nextButton = new QPushButton(tr("&Next"));
+ nextButton->setEnabled(false);
+ previousButton = new QPushButton(tr("&Previous"));
+ previousButton->setEnabled(false);
+//! [navigation pushbuttons]
+ connect(addButton, &QPushButton::clicked,
+ this, &AddressBook::addContact);
+ connect(submitButton, &QPushButton::clicked,
+ this, &AddressBook::submitContact);
+ connect(cancelButton, &QPushButton::clicked,
+ this, &AddressBook::cancel);
+//! [connecting navigation signals]
+ connect(nextButton, &QPushButton::clicked,
+ this, &AddressBook::next);
+ connect(previousButton, &QPushButton::clicked,
+ this, &AddressBook::previous);
+//! [connecting navigation signals]
+
+ QVBoxLayout *buttonLayout1 = new QVBoxLayout;
+ buttonLayout1->addWidget(addButton, Qt::AlignTop);
+ buttonLayout1->addWidget(submitButton);
+ buttonLayout1->addWidget(cancelButton);
+ buttonLayout1->addStretch();
+//! [navigation layout]
+ QHBoxLayout *buttonLayout2 = new QHBoxLayout;
+ buttonLayout2->addWidget(previousButton);
+ buttonLayout2->addWidget(nextButton);
+//! [ navigation layout]
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+ mainLayout->addLayout(buttonLayout1, 1, 2);
+//! [adding navigation layout]
+ mainLayout->addLayout(buttonLayout2, 2, 1);
+//! [adding navigation layout]
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+
+void AddressBook::addContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ nameLine->clear();
+ addressText->clear();
+
+ nameLine->setReadOnly(false);
+ nameLine->setFocus(Qt::OtherFocusReason);
+ addressText->setReadOnly(false);
+
+ addButton->setEnabled(false);
+//! [disabling navigation]
+ nextButton->setEnabled(false);
+ previousButton->setEnabled(false);
+//! [disabling navigation]
+ submitButton->show();
+ cancelButton->show();
+}
+
+void AddressBook::submitContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (name.isEmpty() || address.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name and address."));
+ return;
+ }
+
+ if (!contacts.contains(name)) {
+ contacts.insert(name, address);
+ QMessageBox::information(this, tr("Add Successful"),
+ tr("\"%1\" has been added to your address book.").arg(name));
+ } else {
+ QMessageBox::information(this, tr("Add Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+
+//! [enabling navigation]
+ int number = contacts.size();
+ nextButton->setEnabled(number > 1);
+ previousButton->setEnabled(number > 1);
+//! [enabling navigation]
+ submitButton->hide();
+ cancelButton->hide();
+}
+
+void AddressBook::cancel()
+{
+ nameLine->setText(oldName);
+ addressText->setText(oldAddress);
+
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+
+ int number = contacts.size();
+ nextButton->setEnabled(number > 1);
+ previousButton->setEnabled(number > 1);
+
+ submitButton->hide();
+ cancelButton->hide();
+}
+
+//! [next() function]
+void AddressBook::next()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i != contacts.end())
+ i++;
+
+ if (i == contacts.end())
+ i = contacts.begin();
+
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+//! [next() function]
+//! [previous() function]
+void AddressBook::previous()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i == contacts.end()){
+ nameLine->clear();
+ addressText->clear();
+ return;
+ }
+
+ if (i == contacts.begin())
+ i = contacts.end();
+
+ i--;
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+//! [previous() function]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part3/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part3/addressbook.h
new file mode 100644
index 0000000000..0e3aea1e05
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part3/addressbook.h
@@ -0,0 +1,49 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+#include <QMap>
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+class QLineEdit;
+class QPushButton;
+class QTextEdit;
+QT_END_NAMESPACE
+
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+
+public slots:
+ void addContact();
+ void submitContact();
+ void cancel();
+//! [navigation functions]
+ void next();
+ void previous();
+//! [navigation functions]
+
+private:
+ QPushButton *addButton;
+ QPushButton *submitButton;
+ QPushButton *cancelButton;
+//! [navigation pushbuttons]
+ QPushButton *nextButton;
+ QPushButton *previousButton;
+//! [navigation pushbuttons]
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+
+ QMap<QString, QString> contacts;
+ QString oldName;
+ QString oldAddress;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part3/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part3/main.cpp
new file mode 100644
index 0000000000..1f3aac3397
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part3/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part3/part3.pro b/tests/manual/examples/widgets/tutorials/addressbook/part3/part3.pro
new file mode 100644
index 0000000000..3bacdd9501
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part3/part3.pro
@@ -0,0 +1,11 @@
+QT += widgets
+
+SOURCES = addressbook.cpp \
+ main.cpp
+HEADERS = addressbook.h
+
+QMAKE_PROJECT_NAME = ab_part3
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part3
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part4/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part4/CMakeLists.txt
new file mode 100644
index 0000000000..eb136dbf10
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part4/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part4 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part4")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part4
+ addressbook.cpp addressbook.h
+ main.cpp
+)
+
+set_target_properties(part4 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part4 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part4
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part4/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part4/addressbook.cpp
new file mode 100644
index 0000000000..a54a888073
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part4/addressbook.cpp
@@ -0,0 +1,258 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+ nameLine->setReadOnly(true);
+
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+ addressText->setReadOnly(true);
+
+ addButton = new QPushButton(tr("&Add"));
+//! [edit and remove buttons]
+ editButton = new QPushButton(tr("&Edit"));
+ editButton->setEnabled(false);
+ removeButton = new QPushButton(tr("&Remove"));
+ removeButton->setEnabled(false);
+//! [edit and remove buttons]
+ submitButton = new QPushButton(tr("&Submit"));
+ submitButton->hide();
+ cancelButton = new QPushButton(tr("&Cancel"));
+ cancelButton->hide();
+
+ nextButton = new QPushButton(tr("&Next"));
+ nextButton->setEnabled(false);
+ previousButton = new QPushButton(tr("&Previous"));
+ previousButton->setEnabled(false);
+
+ connect(addButton, &QPushButton::clicked,
+ this, &AddressBook::addContact);
+ connect(submitButton, &QPushButton::clicked,
+ this, &AddressBook::submitContact);
+//! [connecting edit and remove]
+ connect(editButton, &QPushButton::clicked,
+ this, &AddressBook::editContact);
+ connect(removeButton, &QPushButton::clicked,
+ this, &AddressBook::removeContact);
+//! [connecting edit and remove]
+ connect(cancelButton, &QPushButton::clicked,
+ this, &AddressBook::cancel);
+ connect(nextButton, &QPushButton::clicked,
+ this, &AddressBook::next);
+ connect(previousButton, &QPushButton::clicked,
+ this, &AddressBook::previous);
+
+ QVBoxLayout *buttonLayout1 = new QVBoxLayout;
+ buttonLayout1->addWidget(addButton);
+//! [adding edit and remove to the layout]
+ buttonLayout1->addWidget(editButton);
+ buttonLayout1->addWidget(removeButton);
+//! [adding edit and remove to the layout]
+ buttonLayout1->addWidget(submitButton);
+ buttonLayout1->addWidget(cancelButton);
+ buttonLayout1->addStretch();
+
+ QHBoxLayout *buttonLayout2 = new QHBoxLayout;
+ buttonLayout2->addWidget(previousButton);
+ buttonLayout2->addWidget(nextButton);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+ mainLayout->addLayout(buttonLayout1, 1, 2);
+ mainLayout->addLayout(buttonLayout2, 2, 1);
+
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+
+void AddressBook::addContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ nameLine->clear();
+ addressText->clear();
+
+ updateInterface(AddingMode);
+}
+//! [editContact() function]
+void AddressBook::editContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ updateInterface(EditingMode);
+}
+//! [editContact() function]
+//! [submitContact() function beginning]
+void AddressBook::submitContact()
+{
+//! [submitContact() function beginning]
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (name.isEmpty() || address.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name and address."));
+ return;
+ }
+//! [submitContact() function part1]
+ if (currentMode == AddingMode) {
+
+ if (!contacts.contains(name)) {
+ contacts.insert(name, address);
+ QMessageBox::information(this, tr("Add Successful"),
+ tr("\"%1\" has been added to your address book.").arg(name));
+ } else {
+ QMessageBox::information(this, tr("Add Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+//! [submitContact() function part1]
+//! [submitContact() function part2]
+ } else if (currentMode == EditingMode) {
+
+ if (oldName != name) {
+ if (!contacts.contains(name)) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(oldName));
+ contacts.remove(oldName);
+ contacts.insert(name, address);
+ } else {
+ QMessageBox::information(this, tr("Edit Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (oldAddress != address) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(name));
+ contacts[name] = address;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+//! [submitContact() function part2]
+
+void AddressBook::cancel()
+{
+ nameLine->setText(oldName);
+ addressText->setText(oldAddress);
+ updateInterface(NavigationMode);
+}
+//! [removeContact() function]
+void AddressBook::removeContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (contacts.contains(name)) {
+
+ int button = QMessageBox::question(this,
+ tr("Confirm Remove"),
+ tr("Are you sure you want to remove \"%1\"?").arg(name),
+ QMessageBox::Yes | QMessageBox::No);
+
+ if (button == QMessageBox::Yes) {
+
+ previous();
+ contacts.remove(name);
+
+ QMessageBox::information(this, tr("Remove Successful"),
+ tr("\"%1\" has been removed from your address book.").arg(name));
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+//! [removeContact() function]
+void AddressBook::next()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i != contacts.end())
+ i++;
+
+ if (i == contacts.end())
+ i = contacts.begin();
+
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+
+void AddressBook::previous()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i == contacts.end()) {
+ nameLine->clear();
+ addressText->clear();
+ return;
+ }
+
+ if (i == contacts.begin())
+ i = contacts.end();
+
+ i--;
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+//! [update interface() part 1]
+void AddressBook::updateInterface(Mode mode)
+{
+ currentMode = mode;
+
+ switch (currentMode) {
+
+ case AddingMode:
+ case EditingMode:
+
+ nameLine->setReadOnly(false);
+ nameLine->setFocus(Qt::OtherFocusReason);
+ addressText->setReadOnly(false);
+
+ addButton->setEnabled(false);
+ editButton->setEnabled(false);
+ removeButton->setEnabled(false);
+
+ nextButton->setEnabled(false);
+ previousButton->setEnabled(false);
+
+ submitButton->show();
+ cancelButton->show();
+ break;
+//! [update interface() part 1]
+//! [update interface() part 2]
+ case NavigationMode:
+
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+
+ int number = contacts.size();
+ editButton->setEnabled(number >= 1);
+ removeButton->setEnabled(number >= 1);
+ nextButton->setEnabled(number > 1);
+ previousButton->setEnabled(number >1 );
+
+ submitButton->hide();
+ cancelButton->hide();
+ break;
+ }
+}
+//! [update interface() part 2]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part4/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part4/addressbook.h
new file mode 100644
index 0000000000..e77bbd3961
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part4/addressbook.h
@@ -0,0 +1,62 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+#include <QMap>
+
+QT_BEGIN_NAMESPACE
+class QPushButton;
+class QLabel;
+class QLineEdit;
+class QTextEdit;
+QT_END_NAMESPACE
+
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+//! [Mode enum]
+ enum Mode { NavigationMode, AddingMode, EditingMode };
+//! [Mode enum]
+
+public slots:
+ void addContact();
+ void submitContact();
+ void cancel();
+//! [edit and remove slots]
+ void editContact();
+ void removeContact();
+//! [edit and remove slots]
+ void next();
+ void previous();
+
+private:
+//! [updateInterface() declaration]
+ void updateInterface(Mode mode);
+//! [updateInterface() declaration]
+ QPushButton *addButton;
+//! [buttons declaration]
+ QPushButton *editButton;
+ QPushButton *removeButton;
+//! [buttons declaration]
+ QPushButton *submitButton;
+ QPushButton *cancelButton;
+ QPushButton *nextButton;
+ QPushButton *previousButton;
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+
+ QMap<QString, QString> contacts;
+ QString oldName;
+ QString oldAddress;
+//! [mode declaration]
+ Mode currentMode;
+//! [mode declaration]
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part4/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part4/main.cpp
new file mode 100644
index 0000000000..1f3aac3397
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part4/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part4/part4.pro b/tests/manual/examples/widgets/tutorials/addressbook/part4/part4.pro
new file mode 100644
index 0000000000..02cc5b8e07
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part4/part4.pro
@@ -0,0 +1,11 @@
+QT += widgets
+
+SOURCES = addressbook.cpp \
+ main.cpp
+HEADERS = addressbook.h
+
+QMAKE_PROJECT_NAME = ab_part4
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part4
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part5/CMakeLists.txt
new file mode 100644
index 0000000000..4c6ec27fae
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part5 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part5")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part5
+ addressbook.cpp addressbook.h
+ finddialog.cpp finddialog.h
+ main.cpp
+)
+
+set_target_properties(part5 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part5 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part5
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part5/addressbook.cpp
new file mode 100644
index 0000000000..52aa5a0b28
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/addressbook.cpp
@@ -0,0 +1,283 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+ nameLine->setReadOnly(true);
+
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+ addressText->setReadOnly(true);
+
+ addButton = new QPushButton(tr("&Add"));
+
+ editButton = new QPushButton(tr("&Edit"));
+ editButton->setEnabled(false);
+ removeButton = new QPushButton(tr("&Remove"));
+ removeButton->setEnabled(false);
+//! [instantiating findButton]
+ findButton = new QPushButton(tr("&Find"));
+ findButton->setEnabled(false);
+//! [instantiating findButton]
+ submitButton = new QPushButton(tr("&Submit"));
+ submitButton->hide();
+ cancelButton = new QPushButton(tr("&Cancel"));
+ cancelButton->hide();
+
+ nextButton = new QPushButton(tr("&Next"));
+ nextButton->setEnabled(false);
+ previousButton = new QPushButton(tr("&Previous"));
+ previousButton->setEnabled(false);
+
+//! [instantiating FindDialog]
+ dialog = new FindDialog(this);
+//! [instantiating FindDialog]
+
+ connect(addButton, &QPushButton::clicked,
+ this, &AddressBook::addContact);
+ connect(submitButton, &QPushButton::clicked,
+ this, &AddressBook::submitContact);
+ connect(editButton, &QPushButton::clicked,
+ this, &AddressBook::editContact);
+ connect(removeButton, &QPushButton::clicked,
+ this, &AddressBook::removeContact);
+ connect(cancelButton, &QPushButton::clicked,
+ this, &AddressBook::cancel);
+//! [signals and slots for find]
+ connect(findButton, &QPushButton::clicked,
+ this, &AddressBook::findContact);
+//! [signals and slots for find]
+ connect(nextButton, &QPushButton::clicked,
+ this, &AddressBook::next);
+ connect(previousButton, &QPushButton::clicked,
+ this, &AddressBook::previous);
+
+ QVBoxLayout *buttonLayout1 = new QVBoxLayout;
+ buttonLayout1->addWidget(addButton);
+ buttonLayout1->addWidget(editButton);
+ buttonLayout1->addWidget(removeButton);
+//! [adding findButton to layout]
+ buttonLayout1->addWidget(findButton);
+//! [adding findButton to layout]
+ buttonLayout1->addWidget(submitButton);
+ buttonLayout1->addWidget(cancelButton);
+ buttonLayout1->addStretch();
+
+ QHBoxLayout *buttonLayout2 = new QHBoxLayout;
+ buttonLayout2->addWidget(previousButton);
+ buttonLayout2->addWidget(nextButton);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+ mainLayout->addLayout(buttonLayout1, 1, 2);
+ mainLayout->addLayout(buttonLayout2, 2, 1);
+
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+
+void AddressBook::addContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ nameLine->clear();
+ addressText->clear();
+
+ updateInterface(AddingMode);
+}
+
+void AddressBook::editContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ updateInterface(EditingMode);
+}
+
+void AddressBook::submitContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (name.isEmpty() || address.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name and address."));
+ return;
+ }
+
+ if (currentMode == AddingMode) {
+
+ if (!contacts.contains(name)) {
+ contacts.insert(name, address);
+ QMessageBox::information(this, tr("Add Successful"),
+ tr("\"%1\" has been added to your address book.").arg(name));
+ } else {
+ QMessageBox::information(this, tr("Add Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (currentMode == EditingMode) {
+
+ if (oldName != name) {
+ if (!contacts.contains(name)) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(oldName));
+ contacts.remove(oldName);
+ contacts.insert(name, address);
+ } else {
+ QMessageBox::information(this, tr("Edit Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (oldAddress != address) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(name));
+ contacts[name] = address;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::cancel()
+{
+ nameLine->setText(oldName);
+ addressText->setText(oldAddress);
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::removeContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (contacts.contains(name)) {
+
+ int button = QMessageBox::question(this,
+ tr("Confirm Remove"),
+ tr("Are you sure you want to remove \"%1\"?").arg(name),
+ QMessageBox::Yes | QMessageBox::No);
+
+ if (button == QMessageBox::Yes) {
+
+ previous();
+ contacts.remove(name);
+
+ QMessageBox::information(this, tr("Remove Successful"),
+ tr("\"%1\" has been removed from your address book.").arg(name));
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::next()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i != contacts.end())
+ i++;
+
+ if (i == contacts.end())
+ i = contacts.begin();
+
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+
+void AddressBook::previous()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i == contacts.end()) {
+ nameLine->clear();
+ addressText->clear();
+ return;
+ }
+
+ if (i == contacts.begin())
+ i = contacts.end();
+
+ i--;
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+//! [findContact() function]
+void AddressBook::findContact()
+{
+ dialog->show();
+
+ if (dialog->exec() == QDialog::Accepted) {
+ QString contactName = dialog->getFindText();
+
+ if (contacts.contains(contactName)) {
+ nameLine->setText(contactName);
+ addressText->setText(contacts.value(contactName));
+ } else {
+ QMessageBox::information(this, tr("Contact Not Found"),
+ tr("Sorry, \"%1\" is not in your address book.").arg(contactName));
+ return;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+//! [findContact() function]
+
+void AddressBook::updateInterface(Mode mode)
+{
+ currentMode = mode;
+
+ switch (currentMode) {
+
+ case AddingMode:
+ case EditingMode:
+
+ nameLine->setReadOnly(false);
+ nameLine->setFocus(Qt::OtherFocusReason);
+ addressText->setReadOnly(false);
+
+ addButton->setEnabled(false);
+ editButton->setEnabled(false);
+ removeButton->setEnabled(false);
+
+ nextButton->setEnabled(false);
+ previousButton->setEnabled(false);
+
+ submitButton->show();
+ cancelButton->show();
+ break;
+
+ case NavigationMode:
+
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+
+ int number = contacts.size();
+ editButton->setEnabled(number >= 1);
+ removeButton->setEnabled(number >= 1);
+ findButton->setEnabled(number > 2);
+ nextButton->setEnabled(number > 1);
+ previousButton->setEnabled(number > 1);
+
+ submitButton->hide();
+ cancelButton->hide();
+ break;
+ }
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part5/addressbook.h
new file mode 100644
index 0000000000..93da08038c
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/addressbook.h
@@ -0,0 +1,65 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+#include <QMap>
+//! [include finddialog's header]
+#include "finddialog.h"
+//! [include finddialog's header]
+QT_BEGIN_NAMESPACE
+class QPushButton;
+class QLabel;
+class QLineEdit;
+class QTextEdit;
+QT_END_NAMESPACE
+
+
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+ enum Mode { NavigationMode, AddingMode, EditingMode };
+
+public slots:
+ void addContact();
+ void editContact();
+ void submitContact();
+ void cancel();
+ void removeContact();
+//! [findContact() declaration]
+ void findContact();
+//! [findContact() declaration]
+ void next();
+ void previous();
+
+private:
+ void updateInterface(Mode mode);
+
+ QPushButton *addButton;
+ QPushButton *editButton;
+ QPushButton *removeButton;
+//! [findButton declaration]
+ QPushButton *findButton;
+//! [findButton declaration]
+ QPushButton *submitButton;
+ QPushButton *cancelButton;
+ QPushButton *nextButton;
+ QPushButton *previousButton;
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+
+ QMap<QString, QString> contacts;
+//! [FindDialog declaration]
+ FindDialog *dialog;
+//! [FindDialog declaration]
+ QString oldName;
+ QString oldAddress;
+ Mode currentMode;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/finddialog.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part5/finddialog.cpp
new file mode 100644
index 0000000000..d5daa661d0
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/finddialog.cpp
@@ -0,0 +1,51 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "finddialog.h"
+
+//! [constructor]
+FindDialog::FindDialog(QWidget *parent)
+ : QDialog(parent)
+{
+ QLabel *findLabel = new QLabel(tr("Enter the name of a contact:"));
+ lineEdit = new QLineEdit;
+
+ findButton = new QPushButton(tr("&Find"));
+ findText = "";
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(findLabel);
+ layout->addWidget(lineEdit);
+ layout->addWidget(findButton);
+
+ setLayout(layout);
+ setWindowTitle(tr("Find a Contact"));
+ connect(findButton, &QPushButton::clicked,
+ this, &FindDialog::findClicked);
+ connect(findButton, &QPushButton::clicked,
+ this, &FindDialog::accept);
+}
+//! [constructor]
+//! [findClicked() function]
+void FindDialog::findClicked()
+{
+ QString text = lineEdit->text();
+
+ if (text.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name."));
+ return;
+ } else {
+ findText = text;
+ lineEdit->clear();
+ hide();
+ }
+}
+//! [findClicked() function]
+//! [getFindText() function]
+QString FindDialog::getFindText()
+{
+ return findText;
+}
+//! [getFindText() function]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/finddialog.h b/tests/manual/examples/widgets/tutorials/addressbook/part5/finddialog.h
new file mode 100644
index 0000000000..7cedcffa60
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/finddialog.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FINDDIALOG_H
+#define FINDDIALOG_H
+//! [FindDialog header]
+#include <QDialog>
+
+QT_BEGIN_NAMESPACE
+class QLineEdit;
+class QPushButton;
+QT_END_NAMESPACE
+
+class FindDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ FindDialog(QWidget *parent = nullptr);
+ QString getFindText();
+
+public slots:
+ void findClicked();
+
+private:
+ QPushButton *findButton;
+ QLineEdit *lineEdit;
+ QString findText;
+};
+//! [FindDialog header]
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part5/main.cpp
new file mode 100644
index 0000000000..1f3aac3397
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part5/part5.pro b/tests/manual/examples/widgets/tutorials/addressbook/part5/part5.pro
new file mode 100644
index 0000000000..da5469f655
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part5/part5.pro
@@ -0,0 +1,13 @@
+QT += widgets
+
+SOURCES = addressbook.cpp \
+ finddialog.cpp \
+ main.cpp
+HEADERS = addressbook.h \
+ finddialog.h
+
+QMAKE_PROJECT_NAME = ab_part5
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part5
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part6/CMakeLists.txt
new file mode 100644
index 0000000000..007e0c5171
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part6 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part6")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part6
+ addressbook.cpp addressbook.h
+ finddialog.cpp finddialog.h
+ main.cpp
+)
+
+set_target_properties(part6 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part6 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part6
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part6/addressbook.cpp
new file mode 100644
index 0000000000..455ccc899a
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/addressbook.cpp
@@ -0,0 +1,366 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+ nameLine->setReadOnly(true);
+
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+ addressText->setReadOnly(true);
+
+ addButton = new QPushButton(tr("&Add"));
+
+ editButton = new QPushButton(tr("&Edit"));
+ editButton->setEnabled(false);
+ removeButton = new QPushButton(tr("&Remove"));
+ removeButton->setEnabled(false);
+ findButton = new QPushButton(tr("&Find"));
+ findButton->setEnabled(false);
+ submitButton = new QPushButton(tr("&Submit"));
+ submitButton->hide();
+ cancelButton = new QPushButton(tr("&Cancel"));
+ cancelButton->hide();
+
+ nextButton = new QPushButton(tr("&Next"));
+ nextButton->setEnabled(false);
+ previousButton = new QPushButton(tr("&Previous"));
+ previousButton->setEnabled(false);
+
+ loadButton = new QPushButton(tr("&Load..."));
+//! [tooltip 1]
+ loadButton->setToolTip(tr("Load contacts from a file"));
+//! [tooltip 1]
+ saveButton = new QPushButton(tr("&Save..."));
+//! [tooltip 2]
+ saveButton->setToolTip(tr("Save contacts to a file"));
+//! [tooltip 2]
+ saveButton->setEnabled(false);
+
+ dialog = new FindDialog(this);
+
+ connect(addButton, &QPushButton::clicked,
+ this, &AddressBook::addContact);
+ connect(submitButton, &QPushButton::clicked,
+ this, &AddressBook::submitContact);
+ connect(editButton, &QPushButton::clicked,
+ this, &AddressBook::editContact);
+ connect(removeButton, &QPushButton::clicked,
+ this, &AddressBook::removeContact);
+ connect(cancelButton, &QPushButton::clicked,
+ this, &AddressBook::cancel);
+ connect(findButton, &QPushButton::clicked,
+ this, &AddressBook::findContact);
+ connect(nextButton, &QPushButton::clicked,
+ this, &AddressBook::next);
+ connect(previousButton, &QPushButton::clicked,
+ this, &AddressBook::previous);
+ connect(loadButton, &QPushButton::clicked,
+ this, &AddressBook::loadFromFile);
+ connect(saveButton, &QPushButton::clicked,
+ this, &AddressBook::saveToFile);
+
+ QVBoxLayout *buttonLayout1 = new QVBoxLayout;
+ buttonLayout1->addWidget(addButton);
+ buttonLayout1->addWidget(editButton);
+ buttonLayout1->addWidget(removeButton);
+ buttonLayout1->addWidget(findButton);
+ buttonLayout1->addWidget(submitButton);
+ buttonLayout1->addWidget(cancelButton);
+ buttonLayout1->addWidget(loadButton);
+ buttonLayout1->addWidget(saveButton);
+ buttonLayout1->addStretch();
+
+ QHBoxLayout *buttonLayout2 = new QHBoxLayout;
+ buttonLayout2->addWidget(previousButton);
+ buttonLayout2->addWidget(nextButton);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+ mainLayout->addLayout(buttonLayout1, 1, 2);
+ mainLayout->addLayout(buttonLayout2, 2, 1);
+
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+
+void AddressBook::addContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ nameLine->clear();
+ addressText->clear();
+
+ updateInterface(AddingMode);
+}
+
+void AddressBook::editContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ updateInterface(EditingMode);
+}
+
+void AddressBook::submitContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (name.isEmpty() || address.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name and address."));
+ return;
+ }
+
+ if (currentMode == AddingMode) {
+
+ if (!contacts.contains(name)) {
+ contacts.insert(name, address);
+ QMessageBox::information(this, tr("Add Successful"),
+ tr("\"%1\" has been added to your address book.").arg(name));
+ } else {
+ QMessageBox::information(this, tr("Add Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (currentMode == EditingMode) {
+
+ if (oldName != name) {
+ if (!contacts.contains(name)) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(oldName));
+ contacts.remove(oldName);
+ contacts.insert(name, address);
+ } else {
+ QMessageBox::information(this, tr("Edit Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (oldAddress != address) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(name));
+ contacts[name] = address;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::cancel()
+{
+ nameLine->setText(oldName);
+ addressText->setText(oldAddress);
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::removeContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (contacts.contains(name)) {
+
+ int button = QMessageBox::question(this,
+ tr("Confirm Remove"),
+ tr("Are you sure you want to remove \"%1\"?").arg(name),
+ QMessageBox::Yes | QMessageBox::No);
+
+ if (button == QMessageBox::Yes) {
+
+ previous();
+ contacts.remove(name);
+
+ QMessageBox::information(this, tr("Remove Successful"),
+ tr("\"%1\" has been removed from your address book.").arg(name));
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::next()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i != contacts.end())
+ i++;
+
+ if (i == contacts.end())
+ i = contacts.begin();
+
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+
+void AddressBook::previous()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i == contacts.end()) {
+ nameLine->clear();
+ addressText->clear();
+ return;
+ }
+
+ if (i == contacts.begin())
+ i = contacts.end();
+
+ i--;
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+
+void AddressBook::findContact()
+{
+ dialog->show();
+
+ if (dialog->exec() == 1) {
+ QString contactName = dialog->getFindText();
+
+ if (contacts.contains(contactName)) {
+ nameLine->setText(contactName);
+ addressText->setText(contacts.value(contactName));
+ } else {
+ QMessageBox::information(this, tr("Contact Not Found"),
+ tr("Sorry, \"%1\" is not in your address book.").arg(contactName));
+ return;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::updateInterface(Mode mode)
+{
+ currentMode = mode;
+
+ switch (currentMode) {
+
+ case AddingMode:
+ case EditingMode:
+
+ nameLine->setReadOnly(false);
+ nameLine->setFocus(Qt::OtherFocusReason);
+ addressText->setReadOnly(false);
+
+ addButton->setEnabled(false);
+ editButton->setEnabled(false);
+ removeButton->setEnabled(false);
+
+ nextButton->setEnabled(false);
+ previousButton->setEnabled(false);
+
+ submitButton->show();
+ cancelButton->show();
+
+ loadButton->setEnabled(false);
+ saveButton->setEnabled(false);
+ break;
+
+ case NavigationMode:
+
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+
+ int number = contacts.size();
+ editButton->setEnabled(number >= 1);
+ removeButton->setEnabled(number >= 1);
+ findButton->setEnabled(number > 2);
+ nextButton->setEnabled(number > 1);
+ previousButton->setEnabled(number > 1);
+
+ submitButton->hide();
+ cancelButton->hide();
+
+ loadButton->setEnabled(true);
+ saveButton->setEnabled(number >= 1);
+ break;
+ }
+}
+
+//! [saveToFile() function part1]
+void AddressBook::saveToFile()
+{
+ QString fileName = QFileDialog::getSaveFileName(this,
+ tr("Save Address Book"), "",
+ tr("Address Book (*.abk);;All Files (*)"));
+
+//! [saveToFile() function part1]
+//! [saveToFile() function part2]
+ if (fileName.isEmpty())
+ return;
+ else {
+ QFile file(fileName);
+ if (!file.open(QIODevice::WriteOnly)) {
+ QMessageBox::information(this, tr("Unable to open file"),
+ file.errorString());
+ return;
+ }
+
+//! [saveToFile() function part2]
+//! [saveToFile() function part3]
+ QDataStream out(&file);
+ out.setVersion(QDataStream::Qt_4_5);
+ out << contacts;
+ }
+}
+//! [saveToFile() function part3]
+
+//! [loadFromFile() function part1]
+void AddressBook::loadFromFile()
+{
+ QString fileName = QFileDialog::getOpenFileName(this,
+ tr("Open Address Book"), "",
+ tr("Address Book (*.abk);;All Files (*)"));
+//! [loadFromFile() function part1]
+
+//! [loadFromFile() function part2]
+ if (fileName.isEmpty())
+ return;
+ else {
+
+ QFile file(fileName);
+
+ if (!file.open(QIODevice::ReadOnly)) {
+ QMessageBox::information(this, tr("Unable to open file"),
+ file.errorString());
+ return;
+ }
+
+ QDataStream in(&file);
+ in.setVersion(QDataStream::Qt_4_5);
+ contacts.clear(); // clear existing contacts
+ in >> contacts;
+//! [loadFromFile() function part2]
+
+//! [loadFromFile() function part3]
+ if (contacts.isEmpty()) {
+ QMessageBox::information(this, tr("No contacts in file"),
+ tr("The file you are attempting to open contains no contacts."));
+ } else {
+ QMap<QString, QString>::iterator i = contacts.begin();
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+//! [loadFromFile() function part3]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part6/addressbook.h
new file mode 100644
index 0000000000..26389d7446
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/addressbook.h
@@ -0,0 +1,66 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+#include <QMap>
+#include "finddialog.h"
+
+QT_BEGIN_NAMESPACE
+class QPushButton;
+class QLabel;
+class QLineEdit;
+class QTextEdit;
+QT_END_NAMESPACE
+
+
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+ enum Mode { NavigationMode, AddingMode, EditingMode };
+
+public slots:
+ void addContact();
+ void editContact();
+ void submitContact();
+ void cancel();
+ void removeContact();
+ void findContact();
+ void next();
+ void previous();
+//! [save and load functions declaration]
+ void saveToFile();
+ void loadFromFile();
+//! [save and load functions declaration]
+
+private:
+ void updateInterface(Mode mode);
+
+ QPushButton *addButton;
+ QPushButton *editButton;
+ QPushButton *removeButton;
+ QPushButton *findButton;
+ QPushButton *submitButton;
+ QPushButton *cancelButton;
+ QPushButton *nextButton;
+ QPushButton *previousButton;
+//! [save and load buttons declaration]
+ QPushButton *loadButton;
+ QPushButton *saveButton;
+//! [save and load buttons declaration]
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+
+ QMap<QString, QString> contacts;
+ FindDialog *dialog;
+ QString oldName;
+ QString oldAddress;
+ Mode currentMode;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/finddialog.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part6/finddialog.cpp
new file mode 100644
index 0000000000..90729d9c12
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/finddialog.cpp
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "finddialog.h"
+
+FindDialog::FindDialog(QWidget *parent)
+ : QDialog(parent)
+{
+ QLabel *findLabel = new QLabel(tr("Enter the name of a contact:"));
+ lineEdit = new QLineEdit;
+
+ findButton = new QPushButton(tr("&Find"));
+ findText = "";
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(findLabel);
+ layout->addWidget(lineEdit);
+ layout->addWidget(findButton);
+
+ setLayout(layout);
+ setWindowTitle(tr("Find a Contact"));
+ connect(findButton, &QPushButton::clicked,
+ this, &FindDialog::findClicked);
+ connect(findButton, &QPushButton::clicked,
+ this, &FindDialog::accept);
+}
+
+void FindDialog::findClicked()
+{
+ QString text = lineEdit->text();
+
+ if (text.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name."));
+ return;
+ } else {
+ findText = text;
+ lineEdit->clear();
+ hide();
+ }
+}
+
+QString FindDialog::getFindText()
+{
+ return findText;
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/finddialog.h b/tests/manual/examples/widgets/tutorials/addressbook/part6/finddialog.h
new file mode 100644
index 0000000000..7c9a3af30f
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/finddialog.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FINDDIALOG_H
+#define FINDDIALOG_H
+
+#include <QDialog>
+
+QT_BEGIN_NAMESPACE
+class QLineEdit;
+class QPushButton;
+QT_END_NAMESPACE
+
+class FindDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ FindDialog(QWidget *parent = nullptr);
+ QString getFindText();
+
+public slots:
+ void findClicked();
+
+private:
+ QPushButton *findButton;
+ QLineEdit *lineEdit;
+ QString findText;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part6/main.cpp
new file mode 100644
index 0000000000..1f3aac3397
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part6/part6.pro b/tests/manual/examples/widgets/tutorials/addressbook/part6/part6.pro
new file mode 100644
index 0000000000..6796f30a73
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part6/part6.pro
@@ -0,0 +1,14 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+SOURCES = addressbook.cpp \
+ finddialog.cpp \
+ main.cpp
+HEADERS = addressbook.h \
+ finddialog.h
+
+QMAKE_PROJECT_NAME = ab_part6
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part6
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/CMakeLists.txt b/tests/manual/examples/widgets/tutorials/addressbook/part7/CMakeLists.txt
new file mode 100644
index 0000000000..f480e22c21
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(part7 LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/tutorials/addressbook/part7")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(part7
+ addressbook.cpp addressbook.h
+ finddialog.cpp finddialog.h
+ main.cpp
+)
+
+set_target_properties(part7 PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(part7 PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS part7
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/addressbook.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part7/addressbook.cpp
new file mode 100644
index 0000000000..30878d7bbc
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/addressbook.cpp
@@ -0,0 +1,419 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+AddressBook::AddressBook(QWidget *parent)
+ : QWidget(parent)
+{
+ QLabel *nameLabel = new QLabel(tr("Name:"));
+ nameLine = new QLineEdit;
+ nameLine->setReadOnly(true);
+
+ QLabel *addressLabel = new QLabel(tr("Address:"));
+ addressText = new QTextEdit;
+ addressText->setReadOnly(true);
+
+ addButton = new QPushButton(tr("&Add"));
+
+ editButton = new QPushButton(tr("&Edit"));
+ editButton->setEnabled(false);
+ removeButton = new QPushButton(tr("&Remove"));
+ removeButton->setEnabled(false);
+ findButton = new QPushButton(tr("&Find"));
+ findButton->setEnabled(false);
+ submitButton = new QPushButton(tr("&Submit"));
+ submitButton->hide();
+ cancelButton = new QPushButton(tr("&Cancel"));
+ cancelButton->hide();
+
+ nextButton = new QPushButton(tr("&Next"));
+ nextButton->setEnabled(false);
+ previousButton = new QPushButton(tr("&Previous"));
+ previousButton->setEnabled(false);
+
+ loadButton = new QPushButton(tr("&Load..."));
+ loadButton->setToolTip(tr("Load contacts from a file"));
+ saveButton = new QPushButton(tr("&Save..."));
+ saveButton->setToolTip(tr("Save contacts to a file"));
+ saveButton->setEnabled(false);
+
+ exportButton = new QPushButton(tr("E&xport"));
+ exportButton->setToolTip(tr("Export as vCard"));
+ exportButton->setEnabled(false);
+
+ dialog = new FindDialog(this);
+
+ connect(addButton, &QPushButton::clicked,
+ this, &AddressBook::addContact);
+ connect(submitButton, &QPushButton::clicked,
+ this, &AddressBook::submitContact);
+ connect(editButton, &QPushButton::clicked,
+ this, &AddressBook::editContact);
+ connect(removeButton, &QPushButton::clicked,
+ this, &AddressBook::removeContact);
+ connect(cancelButton, &QPushButton::clicked,
+ this, &AddressBook::cancel);
+ connect(findButton, &QPushButton::clicked,
+ this, &AddressBook::findContact);
+ connect(nextButton, &QPushButton::clicked,
+ this, &AddressBook::next);
+ connect(previousButton, &QPushButton::clicked,
+ this, &AddressBook::previous);
+ connect(loadButton, &QPushButton::clicked,
+ this, &AddressBook::loadFromFile);
+ connect(saveButton, &QPushButton::clicked,
+ this, &AddressBook::saveToFile);
+ connect(exportButton, &QPushButton::clicked,
+ this, &AddressBook::exportAsVCard);
+
+ QVBoxLayout *buttonLayout1 = new QVBoxLayout;
+ buttonLayout1->addWidget(addButton);
+ buttonLayout1->addWidget(editButton);
+ buttonLayout1->addWidget(removeButton);
+ buttonLayout1->addWidget(findButton);
+ buttonLayout1->addWidget(submitButton);
+ buttonLayout1->addWidget(cancelButton);
+ buttonLayout1->addWidget(loadButton);
+ buttonLayout1->addWidget(saveButton);
+ buttonLayout1->addWidget(exportButton);
+ buttonLayout1->addStretch();
+
+ QHBoxLayout *buttonLayout2 = new QHBoxLayout;
+ buttonLayout2->addWidget(previousButton);
+ buttonLayout2->addWidget(nextButton);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addWidget(nameLabel, 0, 0);
+ mainLayout->addWidget(nameLine, 0, 1);
+ mainLayout->addWidget(addressLabel, 1, 0, Qt::AlignTop);
+ mainLayout->addWidget(addressText, 1, 1);
+ mainLayout->addLayout(buttonLayout1, 1, 2);
+ mainLayout->addLayout(buttonLayout2, 2, 1);
+
+ setLayout(mainLayout);
+ setWindowTitle(tr("Simple Address Book"));
+}
+
+void AddressBook::addContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ nameLine->clear();
+ addressText->clear();
+
+ updateInterface(AddingMode);
+}
+
+void AddressBook::editContact()
+{
+ oldName = nameLine->text();
+ oldAddress = addressText->toPlainText();
+
+ updateInterface(EditingMode);
+}
+
+void AddressBook::submitContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (name.isEmpty() || address.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name and address."));
+ return;
+ }
+
+ if (currentMode == AddingMode) {
+
+ if (!contacts.contains(name)) {
+ contacts.insert(name, address);
+ QMessageBox::information(this, tr("Add Successful"),
+ tr("\"%1\" has been added to your address book.").arg(name));
+ } else {
+ QMessageBox::information(this, tr("Add Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (currentMode == EditingMode) {
+
+ if (oldName != name) {
+ if (!contacts.contains(name)) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(oldName));
+ contacts.remove(oldName);
+ contacts.insert(name, address);
+ } else {
+ QMessageBox::information(this, tr("Edit Unsuccessful"),
+ tr("Sorry, \"%1\" is already in your address book.").arg(name));
+ }
+ } else if (oldAddress != address) {
+ QMessageBox::information(this, tr("Edit Successful"),
+ tr("\"%1\" has been edited in your address book.").arg(name));
+ contacts[name] = address;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::cancel()
+{
+ nameLine->setText(oldName);
+ addressText->setText(oldAddress);
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::removeContact()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+
+ if (contacts.contains(name)) {
+
+ int button = QMessageBox::question(this,
+ tr("Confirm Remove"),
+ tr("Are you sure you want to remove \"%1\"?").arg(name),
+ QMessageBox::Yes | QMessageBox::No);
+
+ if (button == QMessageBox::Yes) {
+
+ previous();
+ contacts.remove(name);
+
+ QMessageBox::information(this, tr("Remove Successful"),
+ tr("\"%1\" has been removed from your address book.").arg(name));
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::next()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i != contacts.end())
+ i++;
+
+ if (i == contacts.end())
+ i = contacts.begin();
+
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+
+void AddressBook::previous()
+{
+ QString name = nameLine->text();
+ QMap<QString, QString>::iterator i = contacts.find(name);
+
+ if (i == contacts.end()) {
+ nameLine->clear();
+ addressText->clear();
+ return;
+ }
+
+ if (i == contacts.begin())
+ i = contacts.end();
+
+ i--;
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+}
+
+void AddressBook::findContact()
+{
+ dialog->show();
+
+ if (dialog->exec() == 1) {
+ QString contactName = dialog->getFindText();
+
+ if (contacts.contains(contactName)) {
+ nameLine->setText(contactName);
+ addressText->setText(contacts.value(contactName));
+ } else {
+ QMessageBox::information(this, tr("Contact Not Found"),
+ tr("Sorry, \"%1\" is not in your address book.").arg(contactName));
+ return;
+ }
+ }
+
+ updateInterface(NavigationMode);
+}
+void AddressBook::updateInterface(Mode mode)
+{
+ currentMode = mode;
+
+ switch (currentMode) {
+
+ case AddingMode:
+ case EditingMode:
+
+ nameLine->setReadOnly(false);
+ nameLine->setFocus(Qt::OtherFocusReason);
+ addressText->setReadOnly(false);
+
+ addButton->setEnabled(false);
+ editButton->setEnabled(false);
+ removeButton->setEnabled(false);
+
+ nextButton->setEnabled(false);
+ previousButton->setEnabled(false);
+
+ submitButton->show();
+ cancelButton->show();
+
+ loadButton->setEnabled(false);
+ saveButton->setEnabled(false);
+ exportButton->setEnabled(false);
+ break;
+
+ case NavigationMode:
+
+ if (contacts.isEmpty()) {
+ nameLine->clear();
+ addressText->clear();
+ }
+
+ nameLine->setReadOnly(true);
+ addressText->setReadOnly(true);
+ addButton->setEnabled(true);
+
+ int number = contacts.size();
+ editButton->setEnabled(number >= 1);
+ removeButton->setEnabled(number >= 1);
+ findButton->setEnabled(number > 2);
+ nextButton->setEnabled(number > 1);
+ previousButton->setEnabled(number > 1);
+
+ submitButton->hide();
+ cancelButton->hide();
+
+ exportButton->setEnabled(number >= 1);
+
+ loadButton->setEnabled(true);
+ saveButton->setEnabled(number >= 1);
+ break;
+ }
+}
+
+void AddressBook::saveToFile()
+{
+ QString fileName = QFileDialog::getSaveFileName(this,
+ tr("Save Address Book"), "",
+ tr("Address Book (*.abk);;All Files (*)"));
+
+ if (fileName.isEmpty())
+ return;
+ else {
+ QFile file(fileName);
+
+ if (!file.open(QIODevice::WriteOnly)) {
+ QMessageBox::information(this, tr("Unable to open file"),
+ file.errorString());
+ return;
+ }
+
+ QDataStream out(&file);
+ out.setVersion(QDataStream::Qt_4_3);
+ out << contacts;
+ }
+
+ updateInterface(NavigationMode);
+}
+
+void AddressBook::loadFromFile()
+{
+ QString fileName = QFileDialog::getOpenFileName(this,
+ tr("Open Address Book"), "",
+ tr("Address Book (*.abk);;All Files (*)"));
+
+ if (fileName.isEmpty())
+ return;
+ else {
+ QFile file(fileName);
+
+ if (!file.open(QIODevice::ReadOnly)) {
+ QMessageBox::information(this, tr("Unable to open file"),
+ file.errorString());
+ return;
+ }
+
+ QDataStream in(&file);
+ in.setVersion(QDataStream::Qt_4_3);
+ in >> contacts;
+
+ QMap<QString, QString>::iterator i = contacts.begin();
+ nameLine->setText(i.key());
+ addressText->setText(i.value());
+ }
+
+ updateInterface(NavigationMode);
+}
+
+//! [export function part1]
+void AddressBook::exportAsVCard()
+{
+ QString name = nameLine->text();
+ QString address = addressText->toPlainText();
+ QString firstName;
+ QString lastName;
+ QStringList nameList;
+
+ int index = name.indexOf(" ");
+
+ if (index != -1) {
+ nameList = name.split(QRegularExpression("\\s+"), Qt::SkipEmptyParts);
+ firstName = nameList.first();
+ lastName = nameList.last();
+ } else {
+ firstName = name;
+ lastName = "";
+ }
+
+ QString fileName = QFileDialog::getSaveFileName(this,
+ tr("Export Contact"), "",
+ tr("vCard Files (*.vcf);;All Files (*)"));
+
+ if (fileName.isEmpty())
+ return;
+
+ QFile file(fileName);
+//! [export function part1]
+
+//! [export function part2]
+ if (!file.open(QIODevice::WriteOnly)) {
+ QMessageBox::information(this, tr("Unable to open file"),
+ file.errorString());
+ return;
+ }
+
+ QTextStream out(&file);
+//! [export function part2]
+
+//! [export function part3]
+ out << "BEGIN:VCARD" << '\n';
+ out << "VERSION:2.1" << '\n';
+ out << "N:" << lastName << ';' << firstName << '\n';
+
+ if (!nameList.isEmpty())
+ out << "FN:" << nameList.join(' ') << '\n';
+ else
+ out << "FN:" << firstName << '\n';
+//! [export function part3]
+
+//! [export function part4]
+ address.replace(";", "\\;", Qt::CaseInsensitive);
+ address.replace('\n', ";", Qt::CaseInsensitive);
+ address.replace(",", " ", Qt::CaseInsensitive);
+
+ out << "ADR;HOME:;" << address << '\n';
+ out << "END:VCARD" << '\n';
+
+ QMessageBox::information(this, tr("Export Successful"),
+ tr("\"%1\" has been exported as a vCard.").arg(name));
+}
+//! [export function part4]
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/addressbook.h b/tests/manual/examples/widgets/tutorials/addressbook/part7/addressbook.h
new file mode 100644
index 0000000000..c408a97642
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/addressbook.h
@@ -0,0 +1,68 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ADDRESSBOOK_H
+#define ADDRESSBOOK_H
+
+#include <QWidget>
+#include <QMap>
+#include "finddialog.h"
+
+QT_BEGIN_NAMESPACE
+class QPushButton;
+class QLabel;
+class QLineEdit;
+class QTextEdit;
+QT_END_NAMESPACE
+
+
+class AddressBook : public QWidget
+{
+ Q_OBJECT
+
+public:
+ AddressBook(QWidget *parent = nullptr);
+ enum Mode { NavigationMode, AddingMode, EditingMode };
+
+public slots:
+ void addContact();
+ void editContact();
+ void submitContact();
+ void cancel();
+ void removeContact();
+ void findContact();
+ void next();
+ void previous();
+ void saveToFile();
+ void loadFromFile();
+//! [exportAsVCard() declaration]
+ void exportAsVCard();
+//! [exportAsVCard() declaration]
+
+private:
+ void updateInterface(Mode mode);
+
+ QPushButton *addButton;
+ QPushButton *editButton;
+ QPushButton *removeButton;
+ QPushButton *findButton;
+ QPushButton *submitButton;
+ QPushButton *cancelButton;
+ QPushButton *nextButton;
+ QPushButton *previousButton;
+ QPushButton *loadButton;
+ QPushButton *saveButton;
+//! [exportButton declaration]
+ QPushButton *exportButton;
+//! [exportButton declaration]
+ QLineEdit *nameLine;
+ QTextEdit *addressText;
+
+ QMap<QString, QString> contacts;
+ FindDialog *dialog;
+ QString oldName;
+ QString oldAddress;
+ Mode currentMode;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/finddialog.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part7/finddialog.cpp
new file mode 100644
index 0000000000..90729d9c12
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/finddialog.cpp
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "finddialog.h"
+
+FindDialog::FindDialog(QWidget *parent)
+ : QDialog(parent)
+{
+ QLabel *findLabel = new QLabel(tr("Enter the name of a contact:"));
+ lineEdit = new QLineEdit;
+
+ findButton = new QPushButton(tr("&Find"));
+ findText = "";
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(findLabel);
+ layout->addWidget(lineEdit);
+ layout->addWidget(findButton);
+
+ setLayout(layout);
+ setWindowTitle(tr("Find a Contact"));
+ connect(findButton, &QPushButton::clicked,
+ this, &FindDialog::findClicked);
+ connect(findButton, &QPushButton::clicked,
+ this, &FindDialog::accept);
+}
+
+void FindDialog::findClicked()
+{
+ QString text = lineEdit->text();
+
+ if (text.isEmpty()) {
+ QMessageBox::information(this, tr("Empty Field"),
+ tr("Please enter a name."));
+ return;
+ } else {
+ findText = text;
+ lineEdit->clear();
+ hide();
+ }
+}
+
+QString FindDialog::getFindText()
+{
+ return findText;
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/finddialog.h b/tests/manual/examples/widgets/tutorials/addressbook/part7/finddialog.h
new file mode 100644
index 0000000000..7c9a3af30f
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/finddialog.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef FINDDIALOG_H
+#define FINDDIALOG_H
+
+#include <QDialog>
+
+QT_BEGIN_NAMESPACE
+class QLineEdit;
+class QPushButton;
+QT_END_NAMESPACE
+
+class FindDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ FindDialog(QWidget *parent = nullptr);
+ QString getFindText();
+
+public slots:
+ void findClicked();
+
+private:
+ QPushButton *findButton;
+ QLineEdit *lineEdit;
+ QString findText;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/main.cpp b/tests/manual/examples/widgets/tutorials/addressbook/part7/main.cpp
new file mode 100644
index 0000000000..1f3aac3397
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QtWidgets>
+#include "addressbook.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ AddressBook addressBook;
+ addressBook.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/tutorials/addressbook/part7/part7.pro b/tests/manual/examples/widgets/tutorials/addressbook/part7/part7.pro
new file mode 100644
index 0000000000..6a99799c67
--- /dev/null
+++ b/tests/manual/examples/widgets/tutorials/addressbook/part7/part7.pro
@@ -0,0 +1,14 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+SOURCES = addressbook.cpp \
+ finddialog.cpp \
+ main.cpp
+HEADERS = addressbook.h \
+ finddialog.h
+
+QMAKE_PROJECT_NAME = ab_part7
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/tutorials/addressbook/part7
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/charactermap/CMakeLists.txt b/tests/manual/examples/widgets/widgets/charactermap/CMakeLists.txt
new file mode 100644
index 0000000000..f02ac52689
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(charactermap LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/charactermap")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(charactermap
+ characterwidget.cpp characterwidget.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(charactermap PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(charactermap PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS charactermap
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/charactermap/charactermap.pro b/tests/manual/examples/widgets/widgets/charactermap/charactermap.pro
new file mode 100644
index 0000000000..373aabca73
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/charactermap.pro
@@ -0,0 +1,12 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS = characterwidget.h \
+ mainwindow.h
+SOURCES = characterwidget.cpp \
+ mainwindow.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/charactermap
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/charactermap/characterwidget.cpp b/tests/manual/examples/widgets/widgets/charactermap/characterwidget.cpp
new file mode 100644
index 0000000000..6287a44e80
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/characterwidget.cpp
@@ -0,0 +1,145 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "characterwidget.h"
+
+#include <QFontDatabase>
+#include <QMouseEvent>
+#include <QPainter>
+#include <QToolTip>
+
+//! [0]
+CharacterWidget::CharacterWidget(QWidget *parent)
+ : QWidget(parent)
+{
+ calculateSquareSize();
+ setMouseTracking(true);
+}
+//! [0]
+
+//! [1]
+void CharacterWidget::updateFont(const QFont &font)
+{
+ displayFont.setFamily(font.family());
+ calculateSquareSize();
+ adjustSize();
+ update();
+}
+//! [1]
+
+//! [2]
+void CharacterWidget::updateSize(const QString &fontSize)
+{
+ displayFont.setPointSize(fontSize.toInt());
+ calculateSquareSize();
+ adjustSize();
+ update();
+}
+//! [2]
+
+void CharacterWidget::updateStyle(const QString &fontStyle)
+{
+ const QFont::StyleStrategy oldStrategy = displayFont.styleStrategy();
+ displayFont = QFontDatabase::font(displayFont.family(), fontStyle, displayFont.pointSize());
+ displayFont.setStyleStrategy(oldStrategy);
+ calculateSquareSize();
+ adjustSize();
+ update();
+}
+
+void CharacterWidget::updateFontMerging(bool enable)
+{
+ if (enable)
+ displayFont.setStyleStrategy(QFont::PreferDefault);
+ else
+ displayFont.setStyleStrategy(QFont::NoFontMerging);
+ adjustSize();
+ update();
+}
+
+void CharacterWidget::calculateSquareSize()
+{
+ squareSize = qMax(16, 4 + QFontMetrics(displayFont, this).height());
+}
+
+//! [3]
+QSize CharacterWidget::sizeHint() const
+{
+ return QSize(columns*squareSize, (65536 / columns) * squareSize);
+}
+//! [3]
+
+//! [4]
+void CharacterWidget::mouseMoveEvent(QMouseEvent *event)
+{
+ QPoint widgetPosition = mapFromGlobal(event->globalPosition().toPoint());
+ uint key = (widgetPosition.y() / squareSize) * columns + widgetPosition.x() / squareSize;
+
+ QString text = QString::fromLatin1("<p>Character: <span style=\"font-size: 24pt; font-family: %1\">").arg(displayFont.family())
+ + QChar(key)
+ + QString::fromLatin1("</span><p>Value: 0x")
+ + QString::number(key, 16);
+ QToolTip::showText(event->globalPosition().toPoint(), text, this);
+}
+//! [4]
+
+//! [5]
+void CharacterWidget::mousePressEvent(QMouseEvent *event)
+{
+ if (event->button() == Qt::LeftButton) {
+ lastKey = (event->position().toPoint().y() / squareSize) * columns + event->position().toPoint().x() / squareSize;
+ if (QChar(lastKey).category() != QChar::Other_NotAssigned)
+ emit characterSelected(QString(QChar(lastKey)));
+ update();
+ }
+ else
+ QWidget::mousePressEvent(event);
+}
+//! [5]
+
+//! [6]
+void CharacterWidget::paintEvent(QPaintEvent *event)
+{
+ QPainter painter(this);
+ painter.fillRect(event->rect(), QBrush(Qt::white));
+ painter.setFont(displayFont);
+//! [6]
+
+//! [7]
+ QRect redrawRect = event->rect();
+ int beginRow = redrawRect.top() / squareSize;
+ int endRow = redrawRect.bottom() / squareSize;
+ int beginColumn = redrawRect.left() / squareSize;
+ int endColumn = redrawRect.right() / squareSize;
+//! [7]
+
+//! [8]
+ painter.setPen(QPen(Qt::gray));
+ for (int row = beginRow; row <= endRow; ++row) {
+ for (int column = beginColumn; column <= endColumn; ++column) {
+ painter.drawRect(column * squareSize, row * squareSize, squareSize, squareSize);
+ }
+//! [8] //! [9]
+ }
+//! [9]
+
+//! [10]
+ QFontMetrics fontMetrics(displayFont);
+ painter.setPen(QPen(Qt::black));
+ for (int row = beginRow; row <= endRow; ++row) {
+ for (int column = beginColumn; column <= endColumn; ++column) {
+ int key = row * columns + column;
+ painter.setClipRect(column * squareSize, row * squareSize, squareSize, squareSize);
+
+ if (key == lastKey)
+ painter.fillRect(column * squareSize + 1, row * squareSize + 1,
+ squareSize, squareSize, QBrush(Qt::red));
+
+ painter.drawText(column * squareSize + (squareSize / 2) -
+ fontMetrics.horizontalAdvance(QChar(key)) / 2,
+ row * squareSize + 4 + fontMetrics.ascent(),
+ QString(QChar(key)));
+ }
+ }
+}
+//! [10]
diff --git a/tests/manual/examples/widgets/widgets/charactermap/characterwidget.h b/tests/manual/examples/widgets/widgets/charactermap/characterwidget.h
new file mode 100644
index 0000000000..b8aa76d111
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/characterwidget.h
@@ -0,0 +1,50 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef CHARACTERWIDGET_H
+#define CHARACTERWIDGET_H
+
+#include <QFont>
+#include <QSize>
+#include <QString>
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QMouseEvent;
+class QPaintEvent;
+QT_END_NAMESPACE
+
+//! [0]
+class CharacterWidget : public QWidget
+{
+ Q_OBJECT
+
+public:
+ CharacterWidget(QWidget *parent = nullptr);
+ QSize sizeHint() const override;
+
+public slots:
+ void updateFont(const QFont &font);
+ void updateSize(const QString &fontSize);
+ void updateStyle(const QString &fontStyle);
+ void updateFontMerging(bool enable);
+
+signals:
+ void characterSelected(const QString &character);
+
+protected:
+ void mouseMoveEvent(QMouseEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+ void paintEvent(QPaintEvent *event) override;
+
+private:
+ void calculateSquareSize();
+
+ QFont displayFont;
+ int columns = 16;
+ int lastKey = -1;
+ int squareSize = 0;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/charactermap/main.cpp b/tests/manual/examples/widgets/widgets/charactermap/main.cpp
new file mode 100644
index 0000000000..7d7cf3e573
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/charactermap/mainwindow.cpp b/tests/manual/examples/widgets/widgets/charactermap/mainwindow.cpp
new file mode 100644
index 0000000000..fcc00f9642
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/mainwindow.cpp
@@ -0,0 +1,264 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "characterwidget.h"
+
+#include <QApplication>
+#include <QBoxLayout>
+#include <QCheckBox>
+#include <QClipboard>
+#include <QDialog>
+#include <QDialogButtonBox>
+#include <QFontComboBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QMenuBar>
+#include <QPlainTextEdit>
+#include <QPushButton>
+#include <QScreen>
+#include <QScrollArea>
+#include <QStatusBar>
+#include <QTextStream>
+
+//! [0]
+Q_DECLARE_METATYPE(QFontComboBox::FontFilter)
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("File"));
+ fileMenu->addAction(tr("Quit"), this, &QWidget::close);
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+ helpMenu->addAction(tr("Show Font Info"), this, &MainWindow::showInfo);
+ helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+
+ QWidget *centralWidget = new QWidget;
+
+ QLabel *filterLabel = new QLabel(tr("Filter:"));
+ filterCombo = new QComboBox;
+ filterCombo->addItem(tr("All"), QVariant::fromValue(QFontComboBox::AllFonts));
+ filterCombo->addItem(tr("Scalable"), QVariant::fromValue(QFontComboBox::ScalableFonts));
+ filterCombo->addItem(tr("Monospaced"), QVariant::fromValue(QFontComboBox::MonospacedFonts));
+ filterCombo->addItem(tr("Proportional"), QVariant::fromValue(QFontComboBox::ProportionalFonts));
+ filterCombo->setCurrentIndex(0);
+ connect(filterCombo, &QComboBox::currentIndexChanged,
+ this, &MainWindow::filterChanged);
+
+ QLabel *fontLabel = new QLabel(tr("Font:"));
+ fontCombo = new QFontComboBox;
+ QLabel *sizeLabel = new QLabel(tr("Size:"));
+ sizeCombo = new QComboBox;
+ QLabel *styleLabel = new QLabel(tr("Style:"));
+ styleCombo = new QComboBox;
+ QLabel *fontMergingLabel = new QLabel(tr("Automatic Font Merging:"));
+ fontMerging = new QCheckBox;
+ fontMerging->setChecked(true);
+
+ scrollArea = new QScrollArea;
+ characterWidget = new CharacterWidget;
+ scrollArea->setWidget(characterWidget);
+//! [0]
+
+//! [1]
+ findStyles(fontCombo->currentFont());
+//! [1]
+ findSizes(fontCombo->currentFont());
+
+//! [2]
+ lineEdit = new QLineEdit;
+ lineEdit->setClearButtonEnabled(true);
+#ifndef QT_NO_CLIPBOARD
+ QPushButton *clipboardButton = new QPushButton(tr("&To clipboard"));
+//! [2]
+
+#endif
+
+//! [4]
+ connect(fontCombo, &QFontComboBox::currentFontChanged,
+ this, &MainWindow::findStyles);
+ connect(fontCombo, &QFontComboBox::currentFontChanged,
+ this, &MainWindow::findSizes);
+ connect(fontCombo, &QFontComboBox::currentFontChanged,
+ characterWidget, &CharacterWidget::updateFont);
+ connect(sizeCombo, &QComboBox::currentTextChanged,
+ characterWidget, &CharacterWidget::updateSize);
+ connect(styleCombo, &QComboBox::currentTextChanged,
+ characterWidget, &CharacterWidget::updateStyle);
+//! [4] //! [5]
+ connect(characterWidget, &CharacterWidget::characterSelected,
+ this, &MainWindow::insertCharacter);
+
+#ifndef QT_NO_CLIPBOARD
+ connect(clipboardButton, &QAbstractButton::clicked, this, &MainWindow::updateClipboard);
+#endif
+//! [5]
+ connect(fontMerging, &QAbstractButton::toggled, characterWidget, &CharacterWidget::updateFontMerging);
+
+//! [6]
+ QHBoxLayout *controlsLayout = new QHBoxLayout;
+ controlsLayout->addWidget(filterLabel);
+ controlsLayout->addWidget(filterCombo, 1);
+ controlsLayout->addWidget(fontLabel);
+ controlsLayout->addWidget(fontCombo, 1);
+ controlsLayout->addWidget(sizeLabel);
+ controlsLayout->addWidget(sizeCombo, 1);
+ controlsLayout->addWidget(styleLabel);
+ controlsLayout->addWidget(styleCombo, 1);
+ controlsLayout->addWidget(fontMergingLabel);
+ controlsLayout->addWidget(fontMerging, 1);
+ controlsLayout->addStretch(1);
+
+ QHBoxLayout *lineLayout = new QHBoxLayout;
+ lineLayout->addWidget(lineEdit, 1);
+ lineLayout->addSpacing(12);
+#ifndef QT_NO_CLIPBOARD
+ lineLayout->addWidget(clipboardButton);
+#endif
+
+ QVBoxLayout *centralLayout = new QVBoxLayout;
+ centralLayout->addLayout(controlsLayout);
+ centralLayout->addWidget(scrollArea, 1);
+ centralLayout->addSpacing(4);
+ centralLayout->addLayout(lineLayout);
+ centralWidget->setLayout(centralLayout);
+
+ setCentralWidget(centralWidget);
+ setWindowTitle(tr("Character Map"));
+}
+//! [6]
+
+//! [7]
+void MainWindow::findStyles(const QFont &font)
+{
+ QString currentItem = styleCombo->currentText();
+ styleCombo->clear();
+//! [7]
+
+//! [8]
+ const QStringList styles = QFontDatabase::styles(font.family());
+ for (const QString &style : styles)
+ styleCombo->addItem(style);
+
+ int styleIndex = styleCombo->findText(currentItem);
+
+ if (styleIndex == -1)
+ styleCombo->setCurrentIndex(0);
+ else
+ styleCombo->setCurrentIndex(styleIndex);
+}
+//! [8]
+
+void MainWindow::filterChanged(int f)
+{
+ const QFontComboBox::FontFilter filter =
+ qvariant_cast<QFontComboBox::FontFilter>(filterCombo->itemData(f));
+ fontCombo->setFontFilters(filter);
+ statusBar()->showMessage(tr("%n font(s) found", nullptr, fontCombo->count()));
+}
+
+void MainWindow::findSizes(const QFont &font)
+{
+ QString currentSize = sizeCombo->currentText();
+
+ {
+ const QSignalBlocker blocker(sizeCombo);
+ // sizeCombo signals are now blocked until end of scope
+ sizeCombo->clear();
+
+ if (QFontDatabase::isSmoothlyScalable(font.family(), QFontDatabase::styleString(font))) {
+ const QList<int> sizes = QFontDatabase::standardSizes();
+ for (const int size : sizes) {
+ sizeCombo->addItem(QVariant(size).toString());
+ sizeCombo->setEditable(true);
+ }
+
+ } else {
+ const QList<int> sizes = QFontDatabase::smoothSizes(font.family(), QFontDatabase::styleString(font));
+ for (const int size : sizes ) {
+ sizeCombo->addItem(QVariant(size).toString());
+ sizeCombo->setEditable(false);
+ }
+ }
+ }
+
+ int sizeIndex = sizeCombo->findText(currentSize);
+
+ if(sizeIndex == -1)
+ sizeCombo->setCurrentIndex(qMax(0, sizeCombo->count() / 3));
+ else
+ sizeCombo->setCurrentIndex(sizeIndex);
+}
+
+//! [9]
+void MainWindow::insertCharacter(const QString &character)
+{
+ lineEdit->insert(character);
+}
+//! [9]
+
+//! [10]
+#ifndef QT_NO_CLIPBOARD
+void MainWindow::updateClipboard()
+{
+//! [11]
+ QGuiApplication::clipboard()->setText(lineEdit->text(), QClipboard::Clipboard);
+//! [11]
+ QGuiApplication::clipboard()->setText(lineEdit->text(), QClipboard::Selection);
+}
+#endif
+
+class FontInfoDialog : public QDialog
+{
+public:
+ explicit FontInfoDialog(QWidget *parent = nullptr);
+
+private:
+ QString text() const;
+};
+
+FontInfoDialog::FontInfoDialog(QWidget *parent) : QDialog(parent)
+{
+ setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
+ QVBoxLayout *mainLayout = new QVBoxLayout(this);
+ QPlainTextEdit *textEdit = new QPlainTextEdit(text(), this);
+ textEdit->setReadOnly(true);
+ textEdit->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
+ mainLayout->addWidget(textEdit);
+ QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Close, this);
+ connect(buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
+ mainLayout->addWidget(buttonBox);
+}
+
+QString FontInfoDialog::text() const
+{
+ QString text;
+ QTextStream str(&text);
+ const QFont defaultFont = QFontDatabase::systemFont(QFontDatabase::GeneralFont);
+ const QFont fixedFont = QFontDatabase::systemFont(QFontDatabase::FixedFont);
+ const QFont titleFont = QFontDatabase::systemFont(QFontDatabase::TitleFont);
+ const QFont smallestReadableFont = QFontDatabase::systemFont(QFontDatabase::SmallestReadableFont);
+
+ str << "Qt " << QT_VERSION_STR << " on " << QGuiApplication::platformName()
+ << ", " << logicalDpiX() << "DPI";
+ if (!qFuzzyCompare(devicePixelRatio(), qreal(1)))
+ str << ", device pixel ratio: " << devicePixelRatio();
+ str << "\n\nDefault font : " << defaultFont.family() << ", " << defaultFont.pointSizeF() << "pt\n"
+ << "Fixed font : " << fixedFont.family() << ", " << fixedFont.pointSizeF() << "pt\n"
+ << "Title font : " << titleFont.family() << ", " << titleFont.pointSizeF() << "pt\n"
+ << "Smallest font: " << smallestReadableFont.family() << ", " << smallestReadableFont.pointSizeF() << "pt\n";
+
+ return text;
+}
+
+void MainWindow::showInfo()
+{
+ const QRect screenGeometry = screen()->geometry();
+ FontInfoDialog *dialog = new FontInfoDialog(this);
+ dialog->setWindowTitle(tr("Fonts"));
+ dialog->setAttribute(Qt::WA_DeleteOnClose);
+ dialog->resize(screenGeometry.width() / 4, screenGeometry.height() / 4);
+ dialog->show();
+}
+
+//! [10]
diff --git a/tests/manual/examples/widgets/widgets/charactermap/mainwindow.h b/tests/manual/examples/widgets/widgets/charactermap/mainwindow.h
new file mode 100644
index 0000000000..b8f3c166eb
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/charactermap/mainwindow.h
@@ -0,0 +1,50 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QString>
+
+QT_BEGIN_NAMESPACE
+class QClipboard;
+class QComboBox;
+class QFontComboBox;
+class QLineEdit;
+class QScrollArea;
+class QCheckBox;
+QT_END_NAMESPACE
+class CharacterWidget;
+
+//! [0]
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+public slots:
+ void filterChanged(int);
+ void findStyles(const QFont &font);
+ void findSizes(const QFont &font);
+ void insertCharacter(const QString &character);
+#ifndef QT_NO_CLIPBOARD
+ void updateClipboard();
+#endif
+ void showInfo();
+
+private:
+ CharacterWidget *characterWidget;
+ QComboBox *filterCombo;
+ QComboBox *styleCombo;
+ QComboBox *sizeCombo;
+ QFontComboBox *fontCombo;
+ QLineEdit *lineEdit;
+ QScrollArea *scrollArea;
+ QCheckBox *fontMerging;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/digitalclock/CMakeLists.txt b/tests/manual/examples/widgets/widgets/digitalclock/CMakeLists.txt
new file mode 100644
index 0000000000..04d9c53ed3
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/digitalclock/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(digitalclock LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/digitalclock")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(digitalclock
+ digitalclock.cpp digitalclock.h
+ main.cpp
+)
+
+set_target_properties(digitalclock PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(digitalclock PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS digitalclock
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.cpp b/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.cpp
new file mode 100644
index 0000000000..4eec982c25
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.cpp
@@ -0,0 +1,36 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "digitalclock.h"
+
+#include <QTime>
+#include <QTimer>
+
+//! [0]
+DigitalClock::DigitalClock(QWidget *parent)
+ : QLCDNumber(parent)
+{
+ setSegmentStyle(Filled);
+
+ QTimer *timer = new QTimer(this);
+ connect(timer, &QTimer::timeout, this, &DigitalClock::showTime);
+ timer->start(1000);
+
+ showTime();
+
+ setWindowTitle(tr("Digital Clock"));
+ resize(150, 60);
+}
+//! [0]
+
+//! [1]
+void DigitalClock::showTime()
+//! [1] //! [2]
+{
+ QTime time = QTime::currentTime();
+ QString text = time.toString("hh:mm");
+ if ((time.second() % 2) == 0)
+ text[2] = ' ';
+ display(text);
+}
+//! [2]
diff --git a/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.h b/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.h
new file mode 100644
index 0000000000..7b028cb06e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.h
@@ -0,0 +1,22 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DIGITALCLOCK_H
+#define DIGITALCLOCK_H
+
+#include <QLCDNumber>
+
+//! [0]
+class DigitalClock : public QLCDNumber
+{
+ Q_OBJECT
+
+public:
+ DigitalClock(QWidget *parent = nullptr);
+
+private slots:
+ void showTime();
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.pro b/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.pro
new file mode 100644
index 0000000000..4e4bc0f557
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/digitalclock/digitalclock.pro
@@ -0,0 +1,9 @@
+QT += widgets
+
+HEADERS = digitalclock.h
+SOURCES = digitalclock.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/digitalclock
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/digitalclock/main.cpp b/tests/manual/examples/widgets/widgets/digitalclock/main.cpp
new file mode 100644
index 0000000000..d930e72f23
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/digitalclock/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "digitalclock.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ DigitalClock clock;
+ clock.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/icons/CMakeLists.txt b/tests/manual/examples/widgets/widgets/icons/CMakeLists.txt
new file mode 100644
index 0000000000..f36e47bef6
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/CMakeLists.txt
@@ -0,0 +1,44 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(icons LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/icons")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(icons
+ iconpreviewarea.cpp iconpreviewarea.h
+ iconsizespinbox.cpp iconsizespinbox.h
+ imagedelegate.cpp imagedelegate.h
+ main.cpp
+ mainwindow.cpp mainwindow.h
+)
+
+set_target_properties(icons PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_compile_definitions(icons PRIVATE
+ SRCDIR="${CMAKE_CURRENT_SOURCE_DIR}"
+)
+
+target_link_libraries(icons PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS icons
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/icons/iconpreviewarea.cpp b/tests/manual/examples/widgets/widgets/icons/iconpreviewarea.cpp
new file mode 100644
index 0000000000..42a5fa7914
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/iconpreviewarea.cpp
@@ -0,0 +1,130 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "iconpreviewarea.h"
+
+#include <QGridLayout>
+#include <QLabel>
+#include <QWindow>
+
+//! [0]
+IconPreviewArea::IconPreviewArea(QWidget *parent)
+ : QWidget(parent)
+{
+ QGridLayout *mainLayout = new QGridLayout(this);
+
+ for (int row = 0; row < NumStates; ++row) {
+ stateLabels[row] = createHeaderLabel(IconPreviewArea::iconStateNames().at(row));
+ mainLayout->addWidget(stateLabels[row], row + 1, 0);
+ }
+ Q_ASSERT(NumStates == 2);
+
+ for (int column = 0; column < NumModes; ++column) {
+ modeLabels[column] = createHeaderLabel(IconPreviewArea::iconModeNames().at(column));
+ mainLayout->addWidget(modeLabels[column], 0, column + 1);
+ }
+ Q_ASSERT(NumModes == 4);
+
+ for (int column = 0; column < NumModes; ++column) {
+ for (int row = 0; row < NumStates; ++row) {
+ pixmapLabels[column][row] = createPixmapLabel();
+ mainLayout->addWidget(pixmapLabels[column][row], row + 1, column + 1);
+ }
+ }
+}
+//! [0]
+
+//! [42]
+QList<QIcon::Mode> IconPreviewArea::iconModes()
+{
+ static const QList<QIcon::Mode> result = { QIcon::Normal, QIcon::Active, QIcon::Disabled,
+ QIcon::Selected };
+ return result;
+}
+
+QList<QIcon::State> IconPreviewArea::iconStates()
+{
+ static const QList<QIcon::State> result = { QIcon::Off, QIcon::On };
+ return result;
+}
+
+QStringList IconPreviewArea::iconModeNames()
+{
+ static const QStringList result = {tr("Normal"), tr("Active"), tr("Disabled"), tr("Selected")};
+ return result;
+}
+
+QStringList IconPreviewArea::iconStateNames()
+{
+ static const QStringList result = {tr("Off"), tr("On")};
+ return result;
+}
+//! [42]
+
+//! [1]
+void IconPreviewArea::setIcon(const QIcon &icon)
+{
+ this->icon = icon;
+ updatePixmapLabels();
+}
+//! [1]
+
+//! [2]
+void IconPreviewArea::setSize(const QSize &size)
+{
+ if (size != this->size) {
+ this->size = size;
+ updatePixmapLabels();
+ }
+}
+//! [2]
+
+//! [3]
+QLabel *IconPreviewArea::createHeaderLabel(const QString &text)
+{
+ QLabel *label = new QLabel(tr("<b>%1</b>").arg(text));
+ label->setAlignment(Qt::AlignCenter);
+ return label;
+}
+//! [3]
+
+//! [4]
+QLabel *IconPreviewArea::createPixmapLabel()
+{
+ QLabel *label = new QLabel;
+ label->setEnabled(false);
+ label->setAlignment(Qt::AlignCenter);
+ label->setFrameShape(QFrame::Box);
+ label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ label->setBackgroundRole(QPalette::Base);
+ label->setAutoFillBackground(true);
+ label->setMinimumSize(132, 132);
+ return label;
+}
+//! [4]
+
+//! [5]
+void IconPreviewArea::updatePixmapLabels()
+{
+ for (int column = 0; column < NumModes; ++column) {
+ for (int row = 0; row < NumStates; ++row) {
+ const QPixmap pixmap =
+ icon.pixmap(size, devicePixelRatio(), IconPreviewArea::iconModes().at(column),
+ IconPreviewArea::iconStates().at(row));
+ QLabel *pixmapLabel = pixmapLabels[column][row];
+ pixmapLabel->setPixmap(pixmap);
+ pixmapLabel->setEnabled(!pixmap.isNull());
+ QString toolTip;
+ if (!pixmap.isNull()) {
+ const QSize actualSize = icon.actualSize(size);
+ toolTip =
+ tr("Size: %1x%2\nActual size: %3x%4\nDevice pixel ratio: %5")
+ .arg(size.width()).arg(size.height())
+ .arg(actualSize.width()).arg(actualSize.height())
+ .arg(pixmap.devicePixelRatio());
+ }
+ pixmapLabel->setToolTip(toolTip);
+ }
+ }
+}
+//! [5]
diff --git a/tests/manual/examples/widgets/widgets/icons/iconpreviewarea.h b/tests/manual/examples/widgets/widgets/icons/iconpreviewarea.h
new file mode 100644
index 0000000000..c59ebc42ba
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/iconpreviewarea.h
@@ -0,0 +1,47 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ICONPREVIEWAREA_H
+#define ICONPREVIEWAREA_H
+
+#include <QIcon>
+#include <QWidget>
+#include <QStringList>
+#include <QList>
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+QT_END_NAMESPACE
+
+//! [0]
+class IconPreviewArea : public QWidget
+{
+ Q_OBJECT
+
+public:
+ explicit IconPreviewArea(QWidget *parent = nullptr);
+
+ void setIcon(const QIcon &icon);
+ void setSize(const QSize &size);
+
+ static QList<QIcon::Mode> iconModes();
+ static QList<QIcon::State> iconStates();
+ static QStringList iconModeNames();
+ static QStringList iconStateNames();
+
+private:
+ QLabel *createHeaderLabel(const QString &text);
+ QLabel *createPixmapLabel();
+ void updatePixmapLabels();
+
+ enum { NumModes = 4, NumStates = 2 };
+
+ QIcon icon;
+ QSize size;
+ QLabel *stateLabels[NumStates];
+ QLabel *modeLabels[NumModes];
+ QLabel *pixmapLabels[NumModes][NumStates];
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/icons/icons.pro b/tests/manual/examples/widgets/widgets/icons/icons.pro
new file mode 100644
index 0000000000..243ce6b092
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/icons.pro
@@ -0,0 +1,20 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS = iconpreviewarea.h \
+ iconsizespinbox.h \
+ imagedelegate.h \
+ mainwindow.h
+SOURCES = iconpreviewarea.cpp \
+ iconsizespinbox.cpp \
+ imagedelegate.cpp \
+ main.cpp \
+ mainwindow.cpp
+
+DEFINES += SRCDIR=\\\"$$PWD/\\\"
+
+EXAMPLE_FILES = images/*
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/icons
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/icons/iconsizespinbox.cpp b/tests/manual/examples/widgets/widgets/icons/iconsizespinbox.cpp
new file mode 100644
index 0000000000..16c88f4dd0
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/iconsizespinbox.cpp
@@ -0,0 +1,33 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "iconsizespinbox.h"
+
+#include <QRegularExpression>
+
+//! [0]
+IconSizeSpinBox::IconSizeSpinBox(QWidget *parent)
+ : QSpinBox(parent)
+{
+}
+//! [0]
+
+//! [1]
+int IconSizeSpinBox::valueFromText(const QString &text) const
+{
+ static const QRegularExpression regExp(tr("(\\d+)(\\s*[xx]\\s*\\d+)?"));
+ Q_ASSERT(regExp.isValid());
+
+ const QRegularExpressionMatch match = regExp.match(text);
+ if (match.isValid())
+ return match.captured(1).toInt();
+ return 0;
+}
+//! [1]
+
+//! [2]
+QString IconSizeSpinBox::textFromValue(int value) const
+{
+ return tr("%1 x %1").arg(value);
+}
+//! [2]
diff --git a/tests/manual/examples/widgets/widgets/icons/iconsizespinbox.h b/tests/manual/examples/widgets/widgets/icons/iconsizespinbox.h
new file mode 100644
index 0000000000..ac304b4794
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/iconsizespinbox.h
@@ -0,0 +1,22 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef ICONSIZESPINBOX_H
+#define ICONSIZESPINBOX_H
+
+#include <QSpinBox>
+
+//! [0]
+class IconSizeSpinBox : public QSpinBox
+{
+ Q_OBJECT
+
+public:
+ explicit IconSizeSpinBox(QWidget *parent = nullptr);
+
+ int valueFromText(const QString &text) const override;
+ QString textFromValue(int value) const override;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/icons/imagedelegate.cpp b/tests/manual/examples/widgets/widgets/icons/imagedelegate.cpp
new file mode 100644
index 0000000000..ec3c227c71
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/imagedelegate.cpp
@@ -0,0 +1,64 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "imagedelegate.h"
+#include "iconpreviewarea.h"
+
+#include <QComboBox>
+
+//! [0]
+ImageDelegate::ImageDelegate(QObject *parent)
+ : QStyledItemDelegate(parent)
+{}
+//! [0]
+
+//! [1]
+QWidget *ImageDelegate::createEditor(QWidget *parent,
+ const QStyleOptionViewItem & /* option */,
+ const QModelIndex &index) const
+{
+ QComboBox *comboBox = new QComboBox(parent);
+ if (index.column() == 1)
+ comboBox->addItems(IconPreviewArea::iconModeNames());
+ else if (index.column() == 2)
+ comboBox->addItems(IconPreviewArea::iconStateNames());
+
+ connect(comboBox, &QComboBox::activated,
+ this, &ImageDelegate::emitCommitData);
+
+ return comboBox;
+}
+//! [1]
+
+//! [2]
+void ImageDelegate::setEditorData(QWidget *editor,
+ const QModelIndex &index) const
+{
+ QComboBox *comboBox = qobject_cast<QComboBox *>(editor);
+ if (!comboBox)
+ return;
+
+ int pos = comboBox->findText(index.model()->data(index).toString(),
+ Qt::MatchExactly);
+ comboBox->setCurrentIndex(pos);
+}
+//! [2]
+
+//! [3]
+void ImageDelegate::setModelData(QWidget *editor, QAbstractItemModel *model,
+ const QModelIndex &index) const
+{
+ QComboBox *comboBox = qobject_cast<QComboBox *>(editor);
+ if (!comboBox)
+ return;
+
+ model->setData(index, comboBox->currentText());
+}
+//! [3]
+
+//! [4]
+void ImageDelegate::emitCommitData()
+{
+ emit commitData(qobject_cast<QWidget *>(sender()));
+}
+//! [4]
diff --git a/tests/manual/examples/widgets/widgets/icons/imagedelegate.h b/tests/manual/examples/widgets/widgets/icons/imagedelegate.h
new file mode 100644
index 0000000000..29707e68c6
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/imagedelegate.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef IMAGEDELEGATE_H
+#define IMAGEDELEGATE_H
+
+#include <QStyledItemDelegate>
+
+//! [0]
+class ImageDelegate : public QStyledItemDelegate
+{
+ Q_OBJECT
+
+public:
+ explicit ImageDelegate(QObject *parent = nullptr);
+//! [0]
+
+//! [1]
+ QWidget *createEditor(QWidget *parent, const QStyleOptionViewItem &option,
+ const QModelIndex &index) const override;
+ void setEditorData(QWidget *editor, const QModelIndex &index) const override;
+ void setModelData(QWidget *editor, QAbstractItemModel *model,
+ const QModelIndex &index) const override;
+
+//! [1] //! [2]
+private slots:
+ void emitCommitData();
+//! [2]
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/icons/images/designer.png b/tests/manual/examples/widgets/widgets/icons/images/designer.png
new file mode 100644
index 0000000000..9f8578b49e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/images/designer.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/find_disabled.png b/tests/manual/examples/widgets/widgets/icons/images/find_disabled.png
new file mode 100644
index 0000000000..e85e33fe05
--- /dev/null
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/find_normal.png b/tests/manual/examples/widgets/widgets/icons/images/find_normal.png
new file mode 100644
index 0000000000..728c27f905
--- /dev/null
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_off_128x128.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_off_128x128.png
new file mode 100644
index 0000000000..f878267287
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_off_16x16.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_off_16x16.png
new file mode 100644
index 0000000000..0ac57d7d4f
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_off_32x32.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_off_32x32.png
new file mode 100644
index 0000000000..1f7fab694c
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_off_64x64.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_off_64x64.png
new file mode 100644
index 0000000000..47d8f6de35
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+++ b/tests/manual/examples/widgets/widgets/icons/images/monkey_off_64x64.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_on_128x128.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_128x128.png
new file mode 100644
index 0000000000..8e1c7468bf
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+++ b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_128x128.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_on_16x16.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_16x16.png
new file mode 100644
index 0000000000..082e8527f1
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_16x16.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_on_32x32.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_32x32.png
new file mode 100644
index 0000000000..bf9acc6cae
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_32x32.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/monkey_on_64x64.png b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_64x64.png
new file mode 100644
index 0000000000..990f604d98
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/images/monkey_on_64x64.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/qt_extended_16x16.png b/tests/manual/examples/widgets/widgets/icons/images/qt_extended_16x16.png
new file mode 100644
index 0000000000..30bcb45ed2
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+++ b/tests/manual/examples/widgets/widgets/icons/images/qt_extended_16x16.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/qt_extended_32x32.png b/tests/manual/examples/widgets/widgets/icons/images/qt_extended_32x32.png
new file mode 100644
index 0000000000..d609c1e1e5
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/images/qt_extended_32x32.png
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diff --git a/tests/manual/examples/widgets/widgets/icons/images/qt_extended_48x48.png b/tests/manual/examples/widgets/widgets/icons/images/qt_extended_48x48.png
new file mode 100644
index 0000000000..0e524fed5f
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diff --git a/tests/manual/examples/widgets/widgets/icons/main.cpp b/tests/manual/examples/widgets/widgets/icons/main.cpp
new file mode 100644
index 0000000000..b7ed18ff94
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/main.cpp
@@ -0,0 +1,34 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QCommandLineParser>
+#include <QScreen>
+
+#include "mainwindow.h"
+
+//! [45]
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QCoreApplication::setApplicationName(MainWindow::tr("Icons"));
+ QCoreApplication::setApplicationVersion(QT_VERSION_STR);
+ QCommandLineParser commandLineParser;
+ commandLineParser.setSingleDashWordOptionMode(QCommandLineParser::ParseAsLongOptions);
+ commandLineParser.addHelpOption();
+ commandLineParser.addVersionOption();
+ commandLineParser.addPositionalArgument(MainWindow::tr("[file]"), MainWindow::tr("Icon file(s) to open."));
+ commandLineParser.process(QCoreApplication::arguments());
+
+ MainWindow mainWin;
+ if (!commandLineParser.positionalArguments().isEmpty())
+ mainWin.loadImages(commandLineParser.positionalArguments());
+
+ const QRect availableGeometry = mainWin.screen()->availableGeometry();
+ mainWin.resize(availableGeometry.width() / 2, availableGeometry.height() * 2 / 3);
+ mainWin.move((availableGeometry.width() - mainWin.width()) / 2, (availableGeometry.height() - mainWin.height()) / 2);
+
+ mainWin.show();
+ return app.exec();
+}
+//! [45]
diff --git a/tests/manual/examples/widgets/widgets/icons/mainwindow.cpp b/tests/manual/examples/widgets/widgets/icons/mainwindow.cpp
new file mode 100644
index 0000000000..f893575f76
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/mainwindow.cpp
@@ -0,0 +1,478 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "iconpreviewarea.h"
+#include "iconsizespinbox.h"
+#include "imagedelegate.h"
+
+#include <QActionGroup>
+#include <QApplication>
+#include <QButtonGroup>
+#include <QCheckBox>
+#include <QFileDialog>
+#include <QHeaderView>
+#include <QFormLayout>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QImageReader>
+#include <QLabel>
+#include <QMenuBar>
+#include <QMessageBox>
+#include <QRadioButton>
+#include <QScreen>
+#include <QStandardPaths>
+#include <QStyleFactory>
+#include <QTableWidget>
+#include <QWindow>
+
+//! [40]
+enum { OtherSize = QStyle::PM_CustomBase };
+//! [40]
+
+//! [0]
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ QWidget *centralWidget = new QWidget(this);
+ setCentralWidget(centralWidget);
+
+ createActions();
+
+ QGridLayout *mainLayout = new QGridLayout(centralWidget);
+
+ QGroupBox *previewGroupBox = new QGroupBox(tr("Preview"));
+ previewArea = new IconPreviewArea(previewGroupBox);
+ QVBoxLayout *previewLayout = new QVBoxLayout(previewGroupBox);
+ previewLayout->addWidget(previewArea);
+
+ mainLayout->addWidget(previewGroupBox, 0, 0, 1, 2);
+ mainLayout->addWidget(createImagesGroupBox(), 1, 0);
+ QVBoxLayout *vBox = new QVBoxLayout;
+ vBox->addWidget(createIconSizeGroupBox());
+ vBox->addWidget(createHighDpiIconSizeGroupBox());
+ vBox->addItem(new QSpacerItem(0, 0, QSizePolicy::Ignored, QSizePolicy::MinimumExpanding));
+ mainLayout->addLayout(vBox, 1, 1);
+ createContextMenu();
+
+ setWindowTitle(tr("Icons"));
+ checkCurrentStyle();
+ sizeButtonGroup->button(OtherSize)->click();
+}
+//! [0]
+
+//! [44]
+void MainWindow::show()
+{
+ QMainWindow::show();
+ connect(windowHandle(), &QWindow::screenChanged, this, &MainWindow::screenChanged);
+ screenChanged();
+}
+//! [44]
+
+//! [1]
+void MainWindow::about()
+{
+ QMessageBox::about(this, tr("About Icons"),
+ tr("The <b>Icons</b> example illustrates how Qt renders an icon in "
+ "different modes (active, normal, disabled, and selected) and "
+ "states (on and off) based on a set of images."));
+}
+//! [1]
+
+//! [2]
+void MainWindow::changeStyle(bool checked)
+{
+ if (!checked)
+ return;
+
+ const QAction *action = qobject_cast<QAction *>(sender());
+//! [2] //! [3]
+ QStyle *style = QStyleFactory::create(action->data().toString());
+//! [3] //! [4]
+ Q_ASSERT(style);
+ QApplication::setStyle(style);
+
+ const QList<QAbstractButton*> buttons = sizeButtonGroup->buttons();
+ for (QAbstractButton *button : buttons) {
+ const QStyle::PixelMetric metric = static_cast<QStyle::PixelMetric>(sizeButtonGroup->id(button));
+ const int value = style->pixelMetric(metric);
+ switch (metric) {
+ case QStyle::PM_SmallIconSize:
+ button->setText(tr("Small (%1 x %1)").arg(value));
+ break;
+ case QStyle::PM_LargeIconSize:
+ button->setText(tr("Large (%1 x %1)").arg(value));
+ break;
+ case QStyle::PM_ToolBarIconSize:
+ button->setText(tr("Toolbars (%1 x %1)").arg(value));
+ break;
+ case QStyle::PM_ListViewIconSize:
+ button->setText(tr("List views (%1 x %1)").arg(value));
+ break;
+ case QStyle::PM_IconViewIconSize:
+ button->setText(tr("Icon views (%1 x %1)").arg(value));
+ break;
+ case QStyle::PM_TabBarIconSize:
+ button->setText(tr("Tab bars (%1 x %1)").arg(value));
+ break;
+ default:
+ break;
+ }
+ }
+
+ triggerChangeSize();
+}
+//! [4]
+
+//! [5]
+void MainWindow::changeSize(QAbstractButton *button, bool checked)
+{
+ if (!checked)
+ return;
+
+ const int index = sizeButtonGroup->id(button);
+ const bool other = index == int(OtherSize);
+ const int extent = other
+ ? otherSpinBox->value()
+ : QApplication::style()->pixelMetric(static_cast<QStyle::PixelMetric>(index));
+
+ previewArea->setSize(QSize(extent, extent));
+ otherSpinBox->setEnabled(other);
+}
+
+void MainWindow::triggerChangeSize()
+{
+ changeSize(sizeButtonGroup->checkedButton(), true);
+}
+//! [5]
+
+//! [6]
+void MainWindow::changeIcon()
+{
+ QIcon icon;
+
+ for (int row = 0; row < imagesTable->rowCount(); ++row) {
+ const QTableWidgetItem *fileItem = imagesTable->item(row, 0);
+ const QTableWidgetItem *modeItem = imagesTable->item(row, 1);
+ const QTableWidgetItem *stateItem = imagesTable->item(row, 2);
+
+ if (fileItem->checkState() == Qt::Checked) {
+ const int modeIndex = IconPreviewArea::iconModeNames().indexOf(modeItem->text());
+ Q_ASSERT(modeIndex >= 0);
+ const int stateIndex = IconPreviewArea::iconStateNames().indexOf(stateItem->text());
+ Q_ASSERT(stateIndex >= 0);
+ const QIcon::Mode mode = IconPreviewArea::iconModes().at(modeIndex);
+ const QIcon::State state = IconPreviewArea::iconStates().at(stateIndex);
+//! [6]
+
+//! [8]
+ const QString fileName = fileItem->data(Qt::UserRole).toString();
+ QImage image(fileName);
+ if (!image.isNull())
+ icon.addPixmap(QPixmap::fromImage(image), mode, state);
+//! [8]
+ }
+ }
+//! [11]
+ previewArea->setIcon(icon);
+//! [11]
+}
+
+void MainWindow::addSampleImages()
+{
+ addImages(QLatin1String(SRCDIR) + QLatin1String("/images"));
+}
+
+void MainWindow::addOtherImages()
+{
+ static bool firstInvocation = true;
+ QString directory;
+ if (firstInvocation) {
+ firstInvocation = false;
+ directory = QStandardPaths::standardLocations(QStandardPaths::PicturesLocation).value(0, QString());
+ }
+ addImages(directory);
+}
+
+//! [12]
+void MainWindow::addImages(const QString &directory)
+{
+ QFileDialog fileDialog(this, tr("Open Images"), directory);
+ QStringList mimeTypeFilters;
+ const QList<QByteArray> mimeTypes = QImageReader::supportedMimeTypes();
+ for (const QByteArray &mimeTypeName : mimeTypes)
+ mimeTypeFilters.append(mimeTypeName);
+ mimeTypeFilters.sort();
+ fileDialog.setMimeTypeFilters(mimeTypeFilters);
+ fileDialog.selectMimeTypeFilter(QLatin1String("image/png"));
+ fileDialog.setAcceptMode(QFileDialog::AcceptOpen);
+ fileDialog.setFileMode(QFileDialog::ExistingFiles);
+ if (!nativeFileDialogAct->isChecked())
+ fileDialog.setOption(QFileDialog::DontUseNativeDialog);
+ if (fileDialog.exec() == QDialog::Accepted)
+ loadImages(fileDialog.selectedFiles());
+//! [12]
+}
+
+void MainWindow::loadImages(const QStringList &fileNames)
+{
+ for (const QString &fileName : fileNames) {
+ const int row = imagesTable->rowCount();
+ imagesTable->setRowCount(row + 1);
+//! [13]
+ const QFileInfo fileInfo(fileName);
+ const QString imageName = fileInfo.baseName();
+ const QString fileName2x = fileInfo.absolutePath()
+ + QLatin1Char('/') + imageName + QLatin1String("@2x.") + fileInfo.suffix();
+ const QFileInfo fileInfo2x(fileName2x);
+ const QImage image(fileName);
+ const QString toolTip =
+ tr("Directory: %1\nFile: %2\nFile@2x: %3\nSize: %4x%5")
+ .arg(QDir::toNativeSeparators(fileInfo.absolutePath()), fileInfo.fileName())
+ .arg(fileInfo2x.exists() ? fileInfo2x.fileName() : tr("<None>"))
+ .arg(image.width()).arg(image.height());
+ QTableWidgetItem *fileItem = new QTableWidgetItem(imageName);
+ fileItem->setData(Qt::UserRole, fileName);
+ fileItem->setIcon(QPixmap::fromImage(image));
+ fileItem->setFlags((fileItem->flags() | Qt::ItemIsUserCheckable) & ~Qt::ItemIsEditable);
+ fileItem->setToolTip(toolTip);
+//! [13]
+
+//! [15]
+ QIcon::Mode mode = QIcon::Normal;
+ QIcon::State state = QIcon::Off;
+ if (guessModeStateAct->isChecked()) {
+ if (imageName.contains(QLatin1String("_act"), Qt::CaseInsensitive))
+ mode = QIcon::Active;
+ else if (imageName.contains(QLatin1String("_dis"), Qt::CaseInsensitive))
+ mode = QIcon::Disabled;
+ else if (imageName.contains(QLatin1String("_sel"), Qt::CaseInsensitive))
+ mode = QIcon::Selected;
+
+ if (imageName.contains(QLatin1String("_on"), Qt::CaseInsensitive))
+ state = QIcon::On;
+//! [15]
+ }
+
+//! [18]
+ imagesTable->setItem(row, 0, fileItem);
+ QTableWidgetItem *modeItem =
+ new QTableWidgetItem(IconPreviewArea::iconModeNames().at(IconPreviewArea::iconModes().indexOf(mode)));
+ modeItem->setToolTip(toolTip);
+ imagesTable->setItem(row, 1, modeItem);
+ QTableWidgetItem *stateItem =
+ new QTableWidgetItem(IconPreviewArea::iconStateNames().at(IconPreviewArea::iconStates().indexOf(state)));
+ stateItem->setToolTip(toolTip);
+ imagesTable->setItem(row, 2, stateItem);
+ imagesTable->openPersistentEditor(modeItem);
+ imagesTable->openPersistentEditor(stateItem);
+
+ fileItem->setCheckState(Qt::Checked);
+//! [18]
+ }
+}
+
+//! [20]
+void MainWindow::removeAllImages()
+{
+ imagesTable->setRowCount(0);
+ changeIcon();
+}
+//! [20]
+
+//! [21]
+QWidget *MainWindow::createImagesGroupBox()
+{
+ QGroupBox *imagesGroupBox = new QGroupBox(tr("Images"));
+
+ imagesTable = new QTableWidget;
+ imagesTable->setSelectionMode(QAbstractItemView::NoSelection);
+ imagesTable->setItemDelegate(new ImageDelegate(this));
+//! [21]
+
+//! [22]
+ const QStringList labels({tr("Image"), tr("Mode"), tr("State")});
+
+ imagesTable->horizontalHeader()->setDefaultSectionSize(90);
+ imagesTable->setColumnCount(3);
+ imagesTable->setHorizontalHeaderLabels(labels);
+ imagesTable->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Stretch);
+ imagesTable->horizontalHeader()->setSectionResizeMode(1, QHeaderView::Fixed);
+ imagesTable->horizontalHeader()->setSectionResizeMode(2, QHeaderView::Fixed);
+ imagesTable->verticalHeader()->hide();
+//! [22]
+
+//! [24]
+ connect(imagesTable, &QTableWidget::itemChanged,
+ this, &MainWindow::changeIcon);
+
+ QVBoxLayout *layout = new QVBoxLayout(imagesGroupBox);
+ layout->addWidget(imagesTable);
+ return imagesGroupBox;
+//! [24]
+}
+
+//! [26]
+QWidget *MainWindow::createIconSizeGroupBox()
+{
+ QGroupBox *iconSizeGroupBox = new QGroupBox(tr("Icon Size"));
+
+ sizeButtonGroup = new QButtonGroup(this);
+ sizeButtonGroup->setExclusive(true);
+
+ connect(sizeButtonGroup, &QButtonGroup::buttonToggled,
+ this, &MainWindow::changeSize);
+
+ QRadioButton *smallRadioButton = new QRadioButton;
+ sizeButtonGroup->addButton(smallRadioButton, QStyle::PM_SmallIconSize);
+ QRadioButton *largeRadioButton = new QRadioButton;
+ sizeButtonGroup->addButton(largeRadioButton, QStyle::PM_LargeIconSize);
+ QRadioButton *toolBarRadioButton = new QRadioButton;
+ sizeButtonGroup->addButton(toolBarRadioButton, QStyle::PM_ToolBarIconSize);
+ QRadioButton *listViewRadioButton = new QRadioButton;
+ sizeButtonGroup->addButton(listViewRadioButton, QStyle::PM_ListViewIconSize);
+ QRadioButton *iconViewRadioButton = new QRadioButton;
+ sizeButtonGroup->addButton(iconViewRadioButton, QStyle::PM_IconViewIconSize);
+ QRadioButton *tabBarRadioButton = new QRadioButton;
+ sizeButtonGroup->addButton(tabBarRadioButton, QStyle::PM_TabBarIconSize);
+ QRadioButton *otherRadioButton = new QRadioButton(tr("Other:"));
+ sizeButtonGroup->addButton(otherRadioButton, OtherSize);
+ otherSpinBox = new IconSizeSpinBox;
+ otherSpinBox->setRange(8, 256);
+ const QString spinBoxToolTip =
+ tr("Enter a custom size within %1..%2")
+ .arg(otherSpinBox->minimum()).arg(otherSpinBox->maximum());
+ otherSpinBox->setValue(64);
+ otherSpinBox->setToolTip(spinBoxToolTip);
+ otherRadioButton->setToolTip(spinBoxToolTip);
+//! [26]
+
+//! [27]
+ connect(otherSpinBox, &QSpinBox::valueChanged,
+ this, &MainWindow::triggerChangeSize);
+
+ QHBoxLayout *otherSizeLayout = new QHBoxLayout;
+ otherSizeLayout->addWidget(otherRadioButton);
+ otherSizeLayout->addWidget(otherSpinBox);
+ otherSizeLayout->addStretch();
+
+ QGridLayout *layout = new QGridLayout(iconSizeGroupBox);
+ layout->addWidget(smallRadioButton, 0, 0);
+ layout->addWidget(largeRadioButton, 1, 0);
+ layout->addWidget(toolBarRadioButton, 2, 0);
+ layout->addWidget(listViewRadioButton, 0, 1);
+ layout->addWidget(iconViewRadioButton, 1, 1);
+ layout->addWidget(tabBarRadioButton, 2, 1);
+ layout->addLayout(otherSizeLayout, 3, 0, 1, 2);
+ layout->setRowStretch(4, 1);
+ return iconSizeGroupBox;
+//! [27]
+}
+
+void MainWindow::screenChanged()
+{
+ devicePixelRatioLabel->setText(QString::number(devicePixelRatio()));
+ if (const QWindow *window = windowHandle()) {
+ const QScreen *screen = window->screen();
+ const QString screenDescription =
+ tr("\"%1\" (%2x%3)").arg(screen->name())
+ .arg(screen->geometry().width()).arg(screen->geometry().height());
+ screenNameLabel->setText(screenDescription);
+ }
+ changeIcon();
+}
+
+QWidget *MainWindow::createHighDpiIconSizeGroupBox()
+{
+ QGroupBox *highDpiGroupBox = new QGroupBox(tr("High DPI Scaling"));
+ QFormLayout *layout = new QFormLayout(highDpiGroupBox);
+ devicePixelRatioLabel = new QLabel(highDpiGroupBox);
+ screenNameLabel = new QLabel(highDpiGroupBox);
+ layout->addRow(tr("Screen:"), screenNameLabel);
+ layout->addRow(tr("Device pixel ratio:"), devicePixelRatioLabel);
+ return highDpiGroupBox;
+}
+
+//! [28]
+void MainWindow::createActions()
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ addSampleImagesAct = new QAction(tr("Add &Sample Images..."), this);
+ addSampleImagesAct->setShortcut(tr("Ctrl+A"));
+ connect(addSampleImagesAct, &QAction::triggered, this, &MainWindow::addSampleImages);
+ fileMenu->addAction(addSampleImagesAct);
+
+ addOtherImagesAct = new QAction(tr("&Add Images..."), this);
+ addOtherImagesAct->setShortcut(QKeySequence::Open);
+ connect(addOtherImagesAct, &QAction::triggered, this, &MainWindow::addOtherImages);
+ fileMenu->addAction(addOtherImagesAct);
+
+ removeAllImagesAct = new QAction(tr("&Remove All Images"), this);
+ removeAllImagesAct->setShortcut(tr("Ctrl+R"));
+ connect(removeAllImagesAct, &QAction::triggered,
+ this, &MainWindow::removeAllImages);
+ fileMenu->addAction(removeAllImagesAct);
+
+ fileMenu->addSeparator();
+
+ QAction *exitAct = fileMenu->addAction(tr("&Quit"), qApp, &QCoreApplication::quit);
+ exitAct->setShortcuts(QKeySequence::Quit);
+
+ QMenu *viewMenu = menuBar()->addMenu(tr("&View"));
+
+ styleActionGroup = new QActionGroup(this);
+ const QStringList styleKeys = QStyleFactory::keys();
+ for (const QString &styleName : styleKeys) {
+ QAction *action = new QAction(tr("%1 Style").arg(styleName), styleActionGroup);
+ action->setData(styleName);
+ action->setCheckable(true);
+ connect(action, &QAction::triggered, this, &MainWindow::changeStyle);
+ viewMenu->addAction(action);
+ }
+
+ QMenu *settingsMenu = menuBar()->addMenu(tr("&Settings"));
+
+ guessModeStateAct = new QAction(tr("&Guess Image Mode/State"), this);
+ guessModeStateAct->setCheckable(true);
+ guessModeStateAct->setChecked(true);
+ settingsMenu->addAction(guessModeStateAct);
+
+ nativeFileDialogAct = new QAction(tr("&Use Native File Dialog"), this);
+ nativeFileDialogAct->setCheckable(true);
+ nativeFileDialogAct->setChecked(true);
+ settingsMenu->addAction(nativeFileDialogAct);
+
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+ helpMenu->addAction(tr("&About"), this, &MainWindow::about);
+ helpMenu->addAction(tr("About &Qt"), qApp, &QApplication::aboutQt);
+}
+//! [28]
+
+//! [30]
+void MainWindow::createContextMenu()
+{
+ imagesTable->setContextMenuPolicy(Qt::ActionsContextMenu);
+ imagesTable->addAction(addSampleImagesAct);
+ imagesTable->addAction(addOtherImagesAct);
+ imagesTable->addAction(removeAllImagesAct);
+}
+//! [30]
+
+//! [31]
+void MainWindow::checkCurrentStyle()
+{
+ const QList<QAction *> actions = styleActionGroup->actions();
+ for (QAction *action : actions) {
+ const QString styleName = action->data().toString();
+ const std::unique_ptr<QStyle> candidate{QStyleFactory::create(styleName)};
+ Q_ASSERT(candidate);
+ if (candidate->metaObject()->className()
+ == QApplication::style()->metaObject()->className()) {
+ action->trigger();
+ return;
+ }
+ }
+}
+//! [31]
diff --git a/tests/manual/examples/widgets/widgets/icons/mainwindow.h b/tests/manual/examples/widgets/widgets/icons/mainwindow.h
new file mode 100644
index 0000000000..fb6e0493f7
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/icons/mainwindow.h
@@ -0,0 +1,74 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QIcon>
+#include <QList>
+#include <QMainWindow>
+#include <QPixmap>
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QActionGroup;
+class QLabel;
+class QButtonGroup;
+class QTableWidget;
+class QAbstractButton;
+QT_END_NAMESPACE
+class IconPreviewArea;
+class IconSizeSpinBox;
+
+//! [0]
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+ void loadImages(const QStringList &fileNames);
+
+ void show();
+
+private slots:
+ void about();
+ void changeStyle(bool checked);
+ void changeSize(QAbstractButton *button, bool);
+ void triggerChangeSize();
+ void changeIcon();
+ void addSampleImages();
+ void addOtherImages();
+ void removeAllImages();
+ void screenChanged();
+
+private:
+ QWidget *createImagesGroupBox();
+ QWidget *createIconSizeGroupBox();
+ QWidget *createHighDpiIconSizeGroupBox();
+ void createActions();
+ void createContextMenu();
+ void checkCurrentStyle();
+ void addImages(const QString &directory);
+
+ IconPreviewArea *previewArea;
+
+ QTableWidget *imagesTable;
+
+ QButtonGroup *sizeButtonGroup;
+ IconSizeSpinBox *otherSpinBox;
+
+ QLabel *devicePixelRatioLabel;
+ QLabel *screenNameLabel;
+
+ QAction *addOtherImagesAct;
+ QAction *addSampleImagesAct;
+ QAction *removeAllImagesAct;
+ QAction *guessModeStateAct;
+ QAction *nativeFileDialogAct;
+ QActionGroup *styleActionGroup;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/imageviewer/CMakeLists.txt b/tests/manual/examples/widgets/widgets/imageviewer/CMakeLists.txt
new file mode 100644
index 0000000000..fd2f051210
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/imageviewer/CMakeLists.txt
@@ -0,0 +1,44 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(imageviewer LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/imageviewer")
+
+find_package(Qt6
+ REQUIRED COMPONENTS Core Gui Widgets
+ OPTIONAL_COMPONENTS PrintSupport
+)
+
+qt_standard_project_setup()
+
+qt_add_executable(imageviewer
+ imageviewer.cpp imageviewer.h
+ main.cpp
+)
+
+set_target_properties(imageviewer PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(imageviewer PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+if (TARGET Qt6::PrintSupport)
+ target_link_libraries(imageviewer PRIVATE Qt6::PrintSupport)
+endif()
+
+install(TARGETS imageviewer
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.cpp b/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.cpp
new file mode 100644
index 0000000000..72a93dbf1b
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.cpp
@@ -0,0 +1,364 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "imageviewer.h"
+
+#include <QApplication>
+#include <QClipboard>
+#include <QColorSpace>
+#include <QDir>
+#include <QFileDialog>
+#include <QImageReader>
+#include <QImageWriter>
+#include <QLabel>
+#include <QMenuBar>
+#include <QMessageBox>
+#include <QMimeData>
+#include <QPainter>
+#include <QScreen>
+#include <QScrollArea>
+#include <QScrollBar>
+#include <QStandardPaths>
+#include <QStatusBar>
+
+#if defined(QT_PRINTSUPPORT_LIB)
+# include <QtPrintSupport/qtprintsupportglobal.h>
+
+# if QT_CONFIG(printdialog)
+# include <QPrintDialog>
+# endif
+#endif
+
+//! [0]
+ImageViewer::ImageViewer(QWidget *parent)
+ : QMainWindow(parent), imageLabel(new QLabel)
+ , scrollArea(new QScrollArea)
+{
+ imageLabel->setBackgroundRole(QPalette::Base);
+ imageLabel->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored);
+ imageLabel->setScaledContents(true);
+
+ scrollArea->setBackgroundRole(QPalette::Dark);
+ scrollArea->setWidget(imageLabel);
+ scrollArea->setVisible(false);
+ setCentralWidget(scrollArea);
+
+ createActions();
+
+ resize(QGuiApplication::primaryScreen()->availableSize() * 3 / 5);
+}
+
+//! [0]
+//! [2]
+
+bool ImageViewer::loadFile(const QString &fileName)
+{
+ QImageReader reader(fileName);
+ reader.setAutoTransform(true);
+ const QImage newImage = reader.read();
+ if (newImage.isNull()) {
+ QMessageBox::information(this, QGuiApplication::applicationDisplayName(),
+ tr("Cannot load %1: %2")
+ .arg(QDir::toNativeSeparators(fileName), reader.errorString()));
+ return false;
+ }
+//! [2]
+
+ setImage(newImage);
+
+ setWindowFilePath(fileName);
+
+ const QString description = image.colorSpace().isValid()
+ ? image.colorSpace().description() : tr("unknown");
+ const QString message = tr("Opened \"%1\", %2x%3, Depth: %4 (%5)")
+ .arg(QDir::toNativeSeparators(fileName)).arg(image.width()).arg(image.height())
+ .arg(image.depth()).arg(description);
+ statusBar()->showMessage(message);
+ return true;
+}
+
+void ImageViewer::setImage(const QImage &newImage)
+{
+ if (newImage.colorSpace().isValid())
+ image = newImage.convertedToColorSpace(QColorSpace::SRgb);
+ else
+ image = newImage;
+ imageLabel->setPixmap(QPixmap::fromImage(image, Qt::NoFormatConversion));
+//! [4]
+ scaleFactor = 1.0;
+
+ scrollArea->setVisible(true);
+ printAct->setEnabled(true);
+ fitToWindowAct->setEnabled(true);
+ updateActions();
+
+ if (!fitToWindowAct->isChecked())
+ imageLabel->adjustSize();
+}
+
+//! [4]
+
+bool ImageViewer::saveFile(const QString &fileName)
+{
+ QImageWriter writer(fileName);
+
+ if (!writer.write(image)) {
+ QMessageBox::information(this, QGuiApplication::applicationDisplayName(),
+ tr("Cannot write %1: %2")
+ .arg(QDir::toNativeSeparators(fileName), writer.errorString()));
+ return false;
+ }
+ const QString message = tr("Wrote \"%1\"").arg(QDir::toNativeSeparators(fileName));
+ statusBar()->showMessage(message);
+ return true;
+}
+
+//! [1]
+
+static void initializeImageFileDialog(QFileDialog &dialog, QFileDialog::AcceptMode acceptMode)
+{
+ static bool firstDialog = true;
+
+ if (firstDialog) {
+ firstDialog = false;
+ const QStringList picturesLocations = QStandardPaths::standardLocations(QStandardPaths::PicturesLocation);
+ dialog.setDirectory(picturesLocations.isEmpty() ? QDir::currentPath() : picturesLocations.last());
+ }
+
+ QStringList mimeTypeFilters;
+ const QByteArrayList supportedMimeTypes = acceptMode == QFileDialog::AcceptOpen
+ ? QImageReader::supportedMimeTypes() : QImageWriter::supportedMimeTypes();
+ for (const QByteArray &mimeTypeName : supportedMimeTypes)
+ mimeTypeFilters.append(mimeTypeName);
+ mimeTypeFilters.sort();
+ dialog.setMimeTypeFilters(mimeTypeFilters);
+ dialog.selectMimeTypeFilter("image/jpeg");
+ dialog.setAcceptMode(acceptMode);
+ if (acceptMode == QFileDialog::AcceptSave)
+ dialog.setDefaultSuffix("jpg");
+}
+
+void ImageViewer::open()
+{
+ QFileDialog dialog(this, tr("Open File"));
+ initializeImageFileDialog(dialog, QFileDialog::AcceptOpen);
+
+ while (dialog.exec() == QDialog::Accepted && !loadFile(dialog.selectedFiles().constFirst())) {}
+}
+//! [1]
+
+void ImageViewer::saveAs()
+{
+ QFileDialog dialog(this, tr("Save File As"));
+ initializeImageFileDialog(dialog, QFileDialog::AcceptSave);
+
+ while (dialog.exec() == QDialog::Accepted && !saveFile(dialog.selectedFiles().constFirst())) {}
+}
+
+//! [5]
+void ImageViewer::print()
+//! [5] //! [6]
+{
+ Q_ASSERT(!imageLabel->pixmap().isNull());
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printdialog)
+//! [6] //! [7]
+ QPrintDialog dialog(&printer, this);
+//! [7] //! [8]
+ if (dialog.exec()) {
+ QPainter painter(&printer);
+ QPixmap pixmap = imageLabel->pixmap();
+ QRect rect = painter.viewport();
+ QSize size = pixmap.size();
+ size.scale(rect.size(), Qt::KeepAspectRatio);
+ painter.setViewport(rect.x(), rect.y(), size.width(), size.height());
+ painter.setWindow(pixmap.rect());
+ painter.drawPixmap(0, 0, pixmap);
+ }
+#endif
+}
+//! [8]
+
+void ImageViewer::copy()
+{
+#ifndef QT_NO_CLIPBOARD
+ QGuiApplication::clipboard()->setImage(image);
+#endif // !QT_NO_CLIPBOARD
+}
+
+#ifndef QT_NO_CLIPBOARD
+static QImage clipboardImage()
+{
+ if (const QMimeData *mimeData = QGuiApplication::clipboard()->mimeData()) {
+ if (mimeData->hasImage()) {
+ const QImage image = qvariant_cast<QImage>(mimeData->imageData());
+ if (!image.isNull())
+ return image;
+ }
+ }
+ return QImage();
+}
+#endif // !QT_NO_CLIPBOARD
+
+void ImageViewer::paste()
+{
+#ifndef QT_NO_CLIPBOARD
+ const QImage newImage = clipboardImage();
+ if (newImage.isNull()) {
+ statusBar()->showMessage(tr("No image in clipboard"));
+ } else {
+ setImage(newImage);
+ setWindowFilePath(QString());
+ const QString message = tr("Obtained image from clipboard, %1x%2, Depth: %3")
+ .arg(newImage.width()).arg(newImage.height()).arg(newImage.depth());
+ statusBar()->showMessage(message);
+ }
+#endif // !QT_NO_CLIPBOARD
+}
+
+//! [9]
+void ImageViewer::zoomIn()
+//! [9] //! [10]
+{
+ scaleImage(1.25);
+}
+
+void ImageViewer::zoomOut()
+{
+ scaleImage(0.8);
+}
+
+//! [10] //! [11]
+void ImageViewer::normalSize()
+//! [11] //! [12]
+{
+ imageLabel->adjustSize();
+ scaleFactor = 1.0;
+}
+//! [12]
+
+//! [13]
+void ImageViewer::fitToWindow()
+//! [13] //! [14]
+{
+ bool fitToWindow = fitToWindowAct->isChecked();
+ scrollArea->setWidgetResizable(fitToWindow);
+ if (!fitToWindow)
+ normalSize();
+ updateActions();
+}
+//! [14]
+
+
+//! [15]
+void ImageViewer::about()
+//! [15] //! [16]
+{
+ QMessageBox::about(this, tr("About Image Viewer"),
+ tr("<p>The <b>Image Viewer</b> example shows how to combine QLabel "
+ "and QScrollArea to display an image. QLabel is typically used "
+ "for displaying a text, but it can also display an image. "
+ "QScrollArea provides a scrolling view around another widget. "
+ "If the child widget exceeds the size of the frame, QScrollArea "
+ "automatically provides scroll bars. </p><p>The example "
+ "demonstrates how QLabel's ability to scale its contents "
+ "(QLabel::scaledContents), and QScrollArea's ability to "
+ "automatically resize its contents "
+ "(QScrollArea::widgetResizable), can be used to implement "
+ "zooming and scaling features. </p><p>In addition the example "
+ "shows how to use QPainter to print an image.</p>"));
+}
+//! [16]
+
+//! [17]
+void ImageViewer::createActions()
+//! [17] //! [18]
+{
+ QMenu *fileMenu = menuBar()->addMenu(tr("&File"));
+
+ QAction *openAct = fileMenu->addAction(tr("&Open..."), this, &ImageViewer::open);
+ openAct->setShortcut(QKeySequence::Open);
+
+ saveAsAct = fileMenu->addAction(tr("&Save As..."), this, &ImageViewer::saveAs);
+ saveAsAct->setEnabled(false);
+
+ printAct = fileMenu->addAction(tr("&Print..."), this, &ImageViewer::print);
+ printAct->setShortcut(QKeySequence::Print);
+ printAct->setEnabled(false);
+
+ fileMenu->addSeparator();
+
+ QAction *exitAct = fileMenu->addAction(tr("E&xit"), this, &QWidget::close);
+ exitAct->setShortcut(tr("Ctrl+Q"));
+
+ QMenu *editMenu = menuBar()->addMenu(tr("&Edit"));
+
+ copyAct = editMenu->addAction(tr("&Copy"), this, &ImageViewer::copy);
+ copyAct->setShortcut(QKeySequence::Copy);
+ copyAct->setEnabled(false);
+
+ QAction *pasteAct = editMenu->addAction(tr("&Paste"), this, &ImageViewer::paste);
+ pasteAct->setShortcut(QKeySequence::Paste);
+
+ QMenu *viewMenu = menuBar()->addMenu(tr("&View"));
+
+ zoomInAct = viewMenu->addAction(tr("Zoom &In (25%)"), this, &ImageViewer::zoomIn);
+ zoomInAct->setShortcut(QKeySequence::ZoomIn);
+ zoomInAct->setEnabled(false);
+
+ zoomOutAct = viewMenu->addAction(tr("Zoom &Out (25%)"), this, &ImageViewer::zoomOut);
+ zoomOutAct->setShortcut(QKeySequence::ZoomOut);
+ zoomOutAct->setEnabled(false);
+
+ normalSizeAct = viewMenu->addAction(tr("&Normal Size"), this, &ImageViewer::normalSize);
+ normalSizeAct->setShortcut(tr("Ctrl+S"));
+ normalSizeAct->setEnabled(false);
+
+ viewMenu->addSeparator();
+
+ fitToWindowAct = viewMenu->addAction(tr("&Fit to Window"), this, &ImageViewer::fitToWindow);
+ fitToWindowAct->setEnabled(false);
+ fitToWindowAct->setCheckable(true);
+ fitToWindowAct->setShortcut(tr("Ctrl+F"));
+
+ QMenu *helpMenu = menuBar()->addMenu(tr("&Help"));
+
+ helpMenu->addAction(tr("&About"), this, &ImageViewer::about);
+ helpMenu->addAction(tr("About &Qt"), this, &QApplication::aboutQt);
+}
+//! [18]
+
+//! [21]
+void ImageViewer::updateActions()
+//! [21] //! [22]
+{
+ saveAsAct->setEnabled(!image.isNull());
+ copyAct->setEnabled(!image.isNull());
+ zoomInAct->setEnabled(!fitToWindowAct->isChecked());
+ zoomOutAct->setEnabled(!fitToWindowAct->isChecked());
+ normalSizeAct->setEnabled(!fitToWindowAct->isChecked());
+}
+//! [22]
+
+//! [23]
+void ImageViewer::scaleImage(double factor)
+//! [23] //! [24]
+{
+ scaleFactor *= factor;
+ imageLabel->resize(scaleFactor * imageLabel->pixmap().size());
+
+ adjustScrollBar(scrollArea->horizontalScrollBar(), factor);
+ adjustScrollBar(scrollArea->verticalScrollBar(), factor);
+
+ zoomInAct->setEnabled(scaleFactor < 3.0);
+ zoomOutAct->setEnabled(scaleFactor > 0.333);
+}
+//! [24]
+
+//! [25]
+void ImageViewer::adjustScrollBar(QScrollBar *scrollBar, double factor)
+//! [25] //! [26]
+{
+ scrollBar->setValue(int(factor * scrollBar->value()
+ + ((factor - 1) * scrollBar->pageStep()/2)));
+}
+//! [26]
diff --git a/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.h b/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.h
new file mode 100644
index 0000000000..e9e6858c74
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.h
@@ -0,0 +1,74 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef IMAGEVIEWER_H
+#define IMAGEVIEWER_H
+
+#include <QMainWindow>
+#include <QImage>
+#if defined(QT_PRINTSUPPORT_LIB)
+# include <QtPrintSupport/qtprintsupportglobal.h>
+
+# if QT_CONFIG(printer)
+# include <QPrinter>
+# endif
+#endif
+
+QT_BEGIN_NAMESPACE
+class QAction;
+class QLabel;
+class QMenu;
+class QScrollArea;
+class QScrollBar;
+QT_END_NAMESPACE
+
+//! [0]
+class ImageViewer : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ ImageViewer(QWidget *parent = nullptr);
+ bool loadFile(const QString &);
+
+private slots:
+ void open();
+ void saveAs();
+ void print();
+ void copy();
+ void paste();
+ void zoomIn();
+ void zoomOut();
+ void normalSize();
+ void fitToWindow();
+ void about();
+
+private:
+ void createActions();
+ void createMenus();
+ void updateActions();
+ bool saveFile(const QString &fileName);
+ void setImage(const QImage &newImage);
+ void scaleImage(double factor);
+ void adjustScrollBar(QScrollBar *scrollBar, double factor);
+
+ QImage image;
+ QLabel *imageLabel;
+ QScrollArea *scrollArea;
+ double scaleFactor = 1;
+
+#if defined(QT_PRINTSUPPORT_LIB) && QT_CONFIG(printer)
+ QPrinter printer;
+#endif
+
+ QAction *saveAsAct;
+ QAction *printAct;
+ QAction *copyAct;
+ QAction *zoomInAct;
+ QAction *zoomOutAct;
+ QAction *normalSizeAct;
+ QAction *fitToWindowAct;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.pro b/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.pro
new file mode 100644
index 0000000000..d3db63ec20
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/imageviewer/imageviewer.pro
@@ -0,0 +1,11 @@
+QT += widgets
+requires(qtConfig(filedialog))
+qtHaveModule(printsupport): QT += printsupport
+
+HEADERS = imageviewer.h
+SOURCES = imageviewer.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/imageviewer
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/imageviewer/main.cpp b/tests/manual/examples/widgets/widgets/imageviewer/main.cpp
new file mode 100644
index 0000000000..013f7d8689
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/imageviewer/main.cpp
@@ -0,0 +1,24 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+#include <QCommandLineParser>
+
+#include "imageviewer.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QGuiApplication::setApplicationDisplayName(ImageViewer::tr("Image Viewer"));
+ QCommandLineParser commandLineParser;
+ commandLineParser.addHelpOption();
+ commandLineParser.addPositionalArgument(ImageViewer::tr("[file]"), ImageViewer::tr("Image file to open."));
+ commandLineParser.process(QCoreApplication::arguments());
+ ImageViewer imageViewer;
+ if (!commandLineParser.positionalArguments().isEmpty()
+ && !imageViewer.loadFile(commandLineParser.positionalArguments().constFirst())) {
+ return -1;
+ }
+ imageViewer.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/movie/CMakeLists.txt b/tests/manual/examples/widgets/widgets/movie/CMakeLists.txt
new file mode 100644
index 0000000000..49b766a11d
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/movie/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(movie LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/movie")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(movie
+ main.cpp
+ movieplayer.cpp movieplayer.h
+)
+
+set_target_properties(movie PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(movie PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS movie
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/movie/animation.gif b/tests/manual/examples/widgets/widgets/movie/animation.gif
new file mode 100644
index 0000000000..f674369efc
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/movie/animation.gif
Binary files differ
diff --git a/tests/manual/examples/widgets/widgets/movie/main.cpp b/tests/manual/examples/widgets/widgets/movie/main.cpp
new file mode 100644
index 0000000000..e5d4d3f040
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/movie/main.cpp
@@ -0,0 +1,15 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "movieplayer.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MoviePlayer player;
+ player.show();
+ player.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/movie/movie.pro b/tests/manual/examples/widgets/widgets/movie/movie.pro
new file mode 100644
index 0000000000..f9f89109e4
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/movie/movie.pro
@@ -0,0 +1,12 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+HEADERS = movieplayer.h
+SOURCES = main.cpp \
+ movieplayer.cpp
+
+EXAMPLE_FILES = animation.gif
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/movie
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/movie/movieplayer.cpp b/tests/manual/examples/widgets/widgets/movie/movieplayer.cpp
new file mode 100644
index 0000000000..6f6ec14bb1
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/movie/movieplayer.cpp
@@ -0,0 +1,180 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "movieplayer.h"
+
+#include <QCheckBox>
+#include <QFileDialog>
+#include <QLabel>
+#include <QMovie>
+#include <QSlider>
+#include <QSpinBox>
+#include <QStyle>
+#include <QToolButton>
+#include <QVBoxLayout>
+
+MoviePlayer::MoviePlayer(QWidget *parent)
+ : QWidget(parent)
+{
+ movie = new QMovie(this);
+ movie->setCacheMode(QMovie::CacheAll);
+
+ movieLabel = new QLabel(tr("No movie loaded"));
+ movieLabel->setAlignment(Qt::AlignCenter);
+ movieLabel->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored);
+ movieLabel->setBackgroundRole(QPalette::Dark);
+ movieLabel->setAutoFillBackground(true);
+
+ currentMovieDirectory = "movies";
+
+ createControls();
+ createButtons();
+
+ connect(movie, &QMovie::frameChanged, this, &MoviePlayer::updateFrameSlider);
+ connect(movie, &QMovie::stateChanged, this, &MoviePlayer::updateButtons);
+ connect(fitCheckBox, &QCheckBox::clicked, this, &MoviePlayer::fitToWindow);
+ connect(frameSlider, &QSlider::valueChanged, this, &MoviePlayer::goToFrame);
+ connect(speedSpinBox, &QSpinBox::valueChanged,
+ movie, &QMovie::setSpeed);
+
+ mainLayout = new QVBoxLayout;
+ mainLayout->addWidget(movieLabel);
+ mainLayout->addLayout(controlsLayout);
+ mainLayout->addLayout(buttonsLayout);
+ setLayout(mainLayout);
+
+ updateFrameSlider();
+ updateButtons();
+
+ setWindowTitle(tr("Movie Player"));
+ resize(400, 400);
+}
+
+void MoviePlayer::open()
+{
+ QString fileName = QFileDialog::getOpenFileName(this, tr("Open a Movie"),
+ currentMovieDirectory);
+ if (!fileName.isEmpty())
+ openFile(fileName);
+}
+
+void MoviePlayer::openFile(const QString &fileName)
+{
+ currentMovieDirectory = QFileInfo(fileName).path();
+
+ movie->stop();
+ movieLabel->setMovie(movie);
+ movie->setFileName(fileName);
+ movie->start();
+
+ updateFrameSlider();
+ updateButtons();
+}
+
+void MoviePlayer::goToFrame(int frame)
+{
+ movie->jumpToFrame(frame);
+}
+
+void MoviePlayer::fitToWindow()
+{
+ movieLabel->setScaledContents(fitCheckBox->isChecked());
+}
+
+void MoviePlayer::updateFrameSlider()
+{
+ bool hasFrames = (movie->currentFrameNumber() >= 0);
+
+ if (hasFrames) {
+ if (movie->frameCount() > 0) {
+ frameSlider->setMaximum(movie->frameCount() - 1);
+ } else {
+ if (movie->currentFrameNumber() > frameSlider->maximum())
+ frameSlider->setMaximum(movie->currentFrameNumber());
+ }
+ frameSlider->setValue(movie->currentFrameNumber());
+ } else {
+ frameSlider->setMaximum(0);
+ }
+ frameLabel->setEnabled(hasFrames);
+ frameSlider->setEnabled(hasFrames);
+}
+
+void MoviePlayer::updateButtons()
+{
+ playButton->setEnabled(movie->isValid() && movie->frameCount() != 1
+ && movie->state() == QMovie::NotRunning);
+ pauseButton->setEnabled(movie->state() != QMovie::NotRunning);
+ pauseButton->setChecked(movie->state() == QMovie::Paused);
+ stopButton->setEnabled(movie->state() != QMovie::NotRunning);
+}
+
+void MoviePlayer::createControls()
+{
+ fitCheckBox = new QCheckBox(tr("Fit to Window"));
+
+ frameLabel = new QLabel(tr("Current frame:"));
+
+ frameSlider = new QSlider(Qt::Horizontal);
+ frameSlider->setTickPosition(QSlider::TicksBelow);
+ frameSlider->setTickInterval(10);
+
+ speedLabel = new QLabel(tr("Speed:"));
+
+ speedSpinBox = new QSpinBox;
+ speedSpinBox->setRange(1, 9999);
+ speedSpinBox->setValue(100);
+ speedSpinBox->setSuffix(tr("%"));
+
+ controlsLayout = new QGridLayout;
+ controlsLayout->addWidget(fitCheckBox, 0, 0, 1, 2);
+ controlsLayout->addWidget(frameLabel, 1, 0);
+ controlsLayout->addWidget(frameSlider, 1, 1, 1, 2);
+ controlsLayout->addWidget(speedLabel, 2, 0);
+ controlsLayout->addWidget(speedSpinBox, 2, 1);
+}
+
+void MoviePlayer::createButtons()
+{
+ QSize iconSize(36, 36);
+
+ openButton = new QToolButton;
+ openButton->setIcon(style()->standardIcon(QStyle::SP_DialogOpenButton));
+ openButton->setIconSize(iconSize);
+ openButton->setToolTip(tr("Open File"));
+ connect(openButton, &QToolButton::clicked, this, &MoviePlayer::open);
+
+ playButton = new QToolButton;
+ playButton->setIcon(style()->standardIcon(QStyle::SP_MediaPlay));
+ playButton->setIconSize(iconSize);
+ playButton->setToolTip(tr("Play"));
+ connect(playButton, &QToolButton::clicked, movie, &QMovie::start);
+
+ pauseButton = new QToolButton;
+ pauseButton->setCheckable(true);
+ pauseButton->setIcon(style()->standardIcon(QStyle::SP_MediaPause));
+ pauseButton->setIconSize(iconSize);
+ pauseButton->setToolTip(tr("Pause"));
+ connect(pauseButton, &QToolButton::clicked, movie, &QMovie::setPaused);
+
+ stopButton = new QToolButton;
+ stopButton->setIcon(style()->standardIcon(QStyle::SP_MediaStop));
+ stopButton->setIconSize(iconSize);
+ stopButton->setToolTip(tr("Stop"));
+ connect(stopButton, &QToolButton::clicked, movie, &QMovie::stop);
+
+ quitButton = new QToolButton;
+ quitButton->setIcon(style()->standardIcon(QStyle::SP_DialogCloseButton));
+ quitButton->setIconSize(iconSize);
+ quitButton->setToolTip(tr("Quit"));
+ connect(quitButton, &QToolButton::clicked, this, &MoviePlayer::close);
+
+ buttonsLayout = new QHBoxLayout;
+ buttonsLayout->addStretch();
+ buttonsLayout->addWidget(openButton);
+ buttonsLayout->addWidget(playButton);
+ buttonsLayout->addWidget(pauseButton);
+ buttonsLayout->addWidget(stopButton);
+ buttonsLayout->addWidget(quitButton);
+ buttonsLayout->addStretch();
+}
diff --git a/tests/manual/examples/widgets/widgets/movie/movieplayer.h b/tests/manual/examples/widgets/widgets/movie/movieplayer.h
new file mode 100644
index 0000000000..362fd50535
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/movie/movieplayer.h
@@ -0,0 +1,59 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MOVIEPLAYER_H
+#define MOVIEPLAYER_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QCheckBox;
+class QGridLayout;
+class QHBoxLayout;
+class QLabel;
+class QMovie;
+class QSlider;
+class QSpinBox;
+class QToolButton;
+class QVBoxLayout;
+QT_END_NAMESPACE
+
+class MoviePlayer : public QWidget
+{
+ Q_OBJECT
+
+public:
+ MoviePlayer(QWidget *parent = nullptr);
+ void openFile(const QString &fileName);
+
+private slots:
+ void open();
+ void goToFrame(int frame);
+ void fitToWindow();
+ void updateButtons();
+ void updateFrameSlider();
+
+private:
+ void createControls();
+ void createButtons();
+
+ QString currentMovieDirectory;
+ QLabel *movieLabel;
+ QMovie *movie;
+ QToolButton *openButton;
+ QToolButton *playButton;
+ QToolButton *pauseButton;
+ QToolButton *stopButton;
+ QToolButton *quitButton;
+ QCheckBox *fitCheckBox;
+ QSlider *frameSlider;
+ QSpinBox *speedSpinBox;
+ QLabel *frameLabel;
+ QLabel *speedLabel;
+
+ QGridLayout *controlsLayout;
+ QHBoxLayout *buttonsLayout;
+ QVBoxLayout *mainLayout;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/styles/CMakeLists.txt b/tests/manual/examples/widgets/widgets/styles/CMakeLists.txt
new file mode 100644
index 0000000000..ff1d64b9d9
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/CMakeLists.txt
@@ -0,0 +1,51 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(styles LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/styles")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(styles
+ main.cpp
+ norwegianwoodstyle.cpp norwegianwoodstyle.h
+ widgetgallery.cpp widgetgallery.h
+)
+
+set_target_properties(styles PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(styles PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(styles_resource_files
+ "images/woodbackground.png"
+ "images/woodbutton.png"
+)
+
+qt_add_resources(styles "styles"
+ PREFIX
+ "/"
+ FILES
+ ${styles_resource_files}
+)
+
+install(TARGETS styles
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/styles/images/woodbackground.png b/tests/manual/examples/widgets/widgets/styles/images/woodbackground.png
new file mode 100644
index 0000000000..8be3366bb4
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/images/woodbackground.png
Binary files differ
diff --git a/tests/manual/examples/widgets/widgets/styles/images/woodbutton.png b/tests/manual/examples/widgets/widgets/styles/images/woodbutton.png
new file mode 100644
index 0000000000..adb59ef633
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/images/woodbutton.png
Binary files differ
diff --git a/tests/manual/examples/widgets/widgets/styles/main.cpp b/tests/manual/examples/widgets/widgets/styles/main.cpp
new file mode 100644
index 0000000000..5c33895ea4
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/main.cpp
@@ -0,0 +1,17 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "norwegianwoodstyle.h"
+#include "widgetgallery.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication::setStyle(new NorwegianWoodStyle);
+
+ QApplication app(argc, argv);
+ WidgetGallery gallery;
+ gallery.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/styles/norwegianwoodstyle.cpp b/tests/manual/examples/widgets/widgets/styles/norwegianwoodstyle.cpp
new file mode 100644
index 0000000000..a8969dfd54
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/norwegianwoodstyle.cpp
@@ -0,0 +1,310 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "norwegianwoodstyle.h"
+
+#include <QComboBox>
+#include <QPainter>
+#include <QPainterPath>
+#include <QPushButton>
+#include <QStyleFactory>
+
+NorwegianWoodStyle::NorwegianWoodStyle() :
+ QProxyStyle(QStyleFactory::create("windows"))
+{
+ setObjectName("NorwegianWood");
+}
+
+//! [0]
+QPalette NorwegianWoodStyle::standardPalette() const
+{
+ if (!m_standardPalette.isBrushSet(QPalette::Disabled, QPalette::Mid)) {
+ QColor brown(212, 140, 95);
+ QColor beige(236, 182, 120);
+ QColor slightlyOpaqueBlack(0, 0, 0, 63);
+
+ QImage backgroundImage(":/images/woodbackground.png");
+ QImage buttonImage(":/images/woodbutton.png");
+ QImage midImage = buttonImage.convertToFormat(QImage::Format_RGB32);
+
+ QPainter painter;
+ painter.begin(&midImage);
+ painter.setPen(Qt::NoPen);
+ painter.fillRect(midImage.rect(), slightlyOpaqueBlack);
+ painter.end();
+ //! [0]
+
+ //! [1]
+ QPalette palette(brown);
+
+ palette.setBrush(QPalette::BrightText, Qt::white);
+ palette.setBrush(QPalette::Base, beige);
+ palette.setBrush(QPalette::Highlight, Qt::darkGreen);
+ setTexture(palette, QPalette::Button, buttonImage);
+ setTexture(palette, QPalette::Mid, midImage);
+ setTexture(palette, QPalette::Window, backgroundImage);
+
+ QBrush brush = palette.window();
+ brush.setColor(brush.color().darker());
+
+ palette.setBrush(QPalette::Disabled, QPalette::WindowText, brush);
+ palette.setBrush(QPalette::Disabled, QPalette::Text, brush);
+ palette.setBrush(QPalette::Disabled, QPalette::ButtonText, brush);
+ palette.setBrush(QPalette::Disabled, QPalette::Base, brush);
+ palette.setBrush(QPalette::Disabled, QPalette::Button, brush);
+ palette.setBrush(QPalette::Disabled, QPalette::Mid, brush);
+
+ m_standardPalette = palette;
+ }
+
+ return m_standardPalette;
+}
+//! [1]
+
+//! [3]
+void NorwegianWoodStyle::polish(QWidget *widget)
+//! [3] //! [4]
+{
+ if (qobject_cast<QPushButton *>(widget)
+ || qobject_cast<QComboBox *>(widget))
+ widget->setAttribute(Qt::WA_Hover, true);
+}
+//! [4]
+
+//! [5]
+void NorwegianWoodStyle::unpolish(QWidget *widget)
+//! [5] //! [6]
+{
+ if (qobject_cast<QPushButton *>(widget)
+ || qobject_cast<QComboBox *>(widget))
+ widget->setAttribute(Qt::WA_Hover, false);
+}
+//! [6]
+
+//! [7]
+int NorwegianWoodStyle::pixelMetric(PixelMetric metric,
+//! [7] //! [8]
+ const QStyleOption *option,
+ const QWidget *widget) const
+{
+ switch (metric) {
+ case PM_ComboBoxFrameWidth:
+ return 8;
+ case PM_ScrollBarExtent:
+ return QProxyStyle::pixelMetric(metric, option, widget) + 4;
+ default:
+ return QProxyStyle::pixelMetric(metric, option, widget);
+ }
+}
+//! [8]
+
+//! [9]
+int NorwegianWoodStyle::styleHint(StyleHint hint, const QStyleOption *option,
+//! [9] //! [10]
+ const QWidget *widget,
+ QStyleHintReturn *returnData) const
+{
+ switch (hint) {
+ case SH_DitherDisabledText:
+ return int(false);
+ case SH_EtchDisabledText:
+ return int(true);
+ default:
+ return QProxyStyle::styleHint(hint, option, widget, returnData);
+ }
+}
+//! [10]
+
+//! [11]
+void NorwegianWoodStyle::drawPrimitive(PrimitiveElement element,
+//! [11] //! [12]
+ const QStyleOption *option,
+ QPainter *painter,
+ const QWidget *widget) const
+{
+ switch (element) {
+ case PE_PanelButtonCommand:
+ {
+ int delta = (option->state & State_MouseOver) ? 64 : 0;
+ QColor slightlyOpaqueBlack(0, 0, 0, 63);
+ QColor semiTransparentWhite(255, 255, 255, 127 + delta);
+ QColor semiTransparentBlack(0, 0, 0, 127 - delta);
+
+ int x, y, width, height;
+ option->rect.getRect(&x, &y, &width, &height);
+//! [12]
+
+//! [13]
+ QPainterPath roundRect = roundRectPath(option->rect);
+//! [13] //! [14]
+ int radius = qMin(width, height) / 2;
+//! [14]
+
+//! [15]
+ QBrush brush;
+//! [15] //! [16]
+ bool darker;
+
+ const QStyleOptionButton *buttonOption =
+ qstyleoption_cast<const QStyleOptionButton *>(option);
+ if (buttonOption
+ && (buttonOption->features & QStyleOptionButton::Flat)) {
+ brush = option->palette.window();
+ darker = (option->state & (State_Sunken | State_On));
+ } else {
+ if (option->state & (State_Sunken | State_On)) {
+ brush = option->palette.mid();
+ darker = !(option->state & State_Sunken);
+ } else {
+ brush = option->palette.button();
+ darker = false;
+//! [16] //! [17]
+ }
+//! [17] //! [18]
+ }
+//! [18]
+
+//! [19]
+ painter->save();
+//! [19] //! [20]
+ painter->setRenderHint(QPainter::Antialiasing, true);
+//! [20] //! [21]
+ painter->fillPath(roundRect, brush);
+//! [21] //! [22]
+ if (darker)
+//! [22] //! [23]
+ painter->fillPath(roundRect, slightlyOpaqueBlack);
+//! [23]
+
+//! [24]
+ int penWidth;
+//! [24] //! [25]
+ if (radius < 10)
+ penWidth = 3;
+ else if (radius < 20)
+ penWidth = 5;
+ else
+ penWidth = 7;
+
+ QPen topPen(semiTransparentWhite, penWidth);
+ QPen bottomPen(semiTransparentBlack, penWidth);
+
+ if (option->state & (State_Sunken | State_On))
+ qSwap(topPen, bottomPen);
+//! [25]
+
+//! [26]
+ int x1 = x;
+ int x2 = x + radius;
+ int x3 = x + width - radius;
+ int x4 = x + width;
+
+ if (option->direction == Qt::RightToLeft) {
+ qSwap(x1, x4);
+ qSwap(x2, x3);
+ }
+
+ QPolygon topHalf;
+ topHalf << QPoint(x1, y)
+ << QPoint(x4, y)
+ << QPoint(x3, y + radius)
+ << QPoint(x2, y + height - radius)
+ << QPoint(x1, y + height);
+
+ painter->setClipPath(roundRect);
+ painter->setClipRegion(topHalf, Qt::IntersectClip);
+ painter->setPen(topPen);
+ painter->drawPath(roundRect);
+//! [26] //! [32]
+
+ QPolygon bottomHalf = topHalf;
+ bottomHalf[0] = QPoint(x4, y + height);
+
+ painter->setClipPath(roundRect);
+ painter->setClipRegion(bottomHalf, Qt::IntersectClip);
+ painter->setPen(bottomPen);
+ painter->drawPath(roundRect);
+
+ painter->setPen(option->palette.windowText().color());
+ painter->setClipping(false);
+ painter->drawPath(roundRect);
+
+ painter->restore();
+ }
+ break;
+//! [32] //! [33]
+ default:
+//! [33] //! [34]
+ QProxyStyle::drawPrimitive(element, option, painter, widget);
+ }
+}
+//! [34]
+
+//! [35]
+void NorwegianWoodStyle::drawControl(ControlElement element,
+//! [35] //! [36]
+ const QStyleOption *option,
+ QPainter *painter,
+ const QWidget *widget) const
+{
+ switch (element) {
+ case CE_PushButtonLabel:
+ {
+ QStyleOptionButton myButtonOption;
+ const QStyleOptionButton *buttonOption =
+ qstyleoption_cast<const QStyleOptionButton *>(option);
+ if (buttonOption) {
+ myButtonOption = *buttonOption;
+ if (myButtonOption.palette.currentColorGroup()
+ != QPalette::Disabled) {
+ if (myButtonOption.state & (State_Sunken | State_On)) {
+ myButtonOption.palette.setBrush(QPalette::ButtonText,
+ myButtonOption.palette.brightText());
+ }
+ }
+ }
+ QProxyStyle::drawControl(element, &myButtonOption, painter, widget);
+ }
+ break;
+ default:
+ QProxyStyle::drawControl(element, option, painter, widget);
+ }
+}
+//! [36]
+
+//! [37]
+void NorwegianWoodStyle::setTexture(QPalette &palette, QPalette::ColorRole role,
+//! [37] //! [38]
+ const QImage &image)
+{
+ for (int i = 0; i < QPalette::NColorGroups; ++i) {
+ QBrush brush(image);
+ brush.setColor(palette.brush(QPalette::ColorGroup(i), role).color());
+ palette.setBrush(QPalette::ColorGroup(i), role, brush);
+ }
+}
+//! [38]
+
+//! [39]
+QPainterPath NorwegianWoodStyle::roundRectPath(const QRect &rect)
+//! [39] //! [40]
+{
+ int radius = qMin(rect.width(), rect.height()) / 2;
+ int diam = 2 * radius;
+
+ int x1, y1, x2, y2;
+ rect.getCoords(&x1, &y1, &x2, &y2);
+
+ QPainterPath path;
+ path.moveTo(x2, y1 + radius);
+ path.arcTo(QRect(x2 - diam, y1, diam, diam), 0.0, +90.0);
+ path.lineTo(x1 + radius, y1);
+ path.arcTo(QRect(x1, y1, diam, diam), 90.0, +90.0);
+ path.lineTo(x1, y2 - radius);
+ path.arcTo(QRect(x1, y2 - diam, diam, diam), 180.0, +90.0);
+ path.lineTo(x1 + radius, y2);
+ path.arcTo(QRect(x2 - diam, y2 - diam, diam, diam), 270.0, +90.0);
+ path.closeSubpath();
+ return path;
+}
+//! [40]
diff --git a/tests/manual/examples/widgets/widgets/styles/norwegianwoodstyle.h b/tests/manual/examples/widgets/widgets/styles/norwegianwoodstyle.h
new file mode 100644
index 0000000000..5af2171f35
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/norwegianwoodstyle.h
@@ -0,0 +1,43 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef NORWEGIANWOODSTYLE_H
+#define NORWEGIANWOODSTYLE_H
+
+#include <QProxyStyle>
+#include <QPalette>
+
+QT_BEGIN_NAMESPACE
+class QPainterPath;
+QT_END_NAMESPACE
+
+//! [0]
+class NorwegianWoodStyle : public QProxyStyle
+{
+ Q_OBJECT
+
+public:
+ NorwegianWoodStyle();
+
+ QPalette standardPalette() const override;
+
+ void polish(QWidget *widget) override;
+ void unpolish(QWidget *widget) override;
+ int pixelMetric(PixelMetric metric, const QStyleOption *option,
+ const QWidget *widget) const override;
+ int styleHint(StyleHint hint, const QStyleOption *option,
+ const QWidget *widget, QStyleHintReturn *returnData) const override;
+ void drawPrimitive(PrimitiveElement element, const QStyleOption *option,
+ QPainter *painter, const QWidget *widget) const override;
+ void drawControl(ControlElement control, const QStyleOption *option,
+ QPainter *painter, const QWidget *widget) const override;
+
+private:
+ static void setTexture(QPalette &palette, QPalette::ColorRole role,
+ const QImage &image);
+ static QPainterPath roundRectPath(const QRect &rect);
+ mutable QPalette m_standardPalette;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/styles/styles.pro b/tests/manual/examples/widgets/widgets/styles/styles.pro
new file mode 100644
index 0000000000..87dee7e04c
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/styles.pro
@@ -0,0 +1,13 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS = norwegianwoodstyle.h \
+ widgetgallery.h
+SOURCES = main.cpp \
+ norwegianwoodstyle.cpp \
+ widgetgallery.cpp
+RESOURCES = styles.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/styles
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/styles/styles.qrc b/tests/manual/examples/widgets/widgets/styles/styles.qrc
new file mode 100644
index 0000000000..4fdad8d914
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/styles.qrc
@@ -0,0 +1,6 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/woodbutton.png</file>
+ <file>images/woodbackground.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/widgets/styles/widgetgallery.cpp b/tests/manual/examples/widgets/widgets/styles/widgetgallery.cpp
new file mode 100644
index 0000000000..83cb99a52c
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/widgetgallery.cpp
@@ -0,0 +1,277 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "widgetgallery.h"
+#include "norwegianwoodstyle.h"
+
+#include <QApplication>
+#include <QCheckBox>
+#include <QComboBox>
+#include <QDateTimeEdit>
+#include <QDial>
+#include <QGridLayout>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QProgressBar>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QScrollBar>
+#include <QSpinBox>
+#include <QStyle>
+#include <QStyleFactory>
+#include <QTableWidget>
+#include <QTextEdit>
+#include <QTimer>
+
+//! [0]
+WidgetGallery::WidgetGallery(QWidget *parent)
+ : QDialog(parent)
+{
+ styleComboBox = new QComboBox;
+ const QString defaultStyleName = QApplication::style()->objectName();
+ QStringList styleNames = QStyleFactory::keys();
+ styleNames.append("NorwegianWood");
+ for (int i = 1, size = styleNames.size(); i < size; ++i) {
+ if (defaultStyleName.compare(styleNames.at(i), Qt::CaseInsensitive) == 0) {
+ styleNames.swapItemsAt(0, i);
+ break;
+ }
+ }
+ styleComboBox->addItems(styleNames);
+
+ styleLabel = new QLabel(tr("&Style:"));
+ styleLabel->setBuddy(styleComboBox);
+
+ useStylePaletteCheckBox = new QCheckBox(tr("&Use style's standard palette"));
+ useStylePaletteCheckBox->setChecked(true);
+
+ disableWidgetsCheckBox = new QCheckBox(tr("&Disable widgets"));
+
+ createTopLeftGroupBox();
+ createTopRightGroupBox();
+ createBottomLeftTabWidget();
+ createBottomRightGroupBox();
+ createProgressBar();
+//! [0]
+
+//! [1]
+ connect(styleComboBox, &QComboBox::textActivated,
+//! [1] //! [2]
+ this, &WidgetGallery::changeStyle);
+ connect(useStylePaletteCheckBox, &QCheckBox::toggled,
+ this, &WidgetGallery::changePalette);
+ connect(disableWidgetsCheckBox, &QCheckBox::toggled,
+ topLeftGroupBox, &QGroupBox::setDisabled);
+ connect(disableWidgetsCheckBox, &QCheckBox::toggled,
+ topRightGroupBox, &QGroupBox::setDisabled);
+ connect(disableWidgetsCheckBox, &QCheckBox::toggled,
+ bottomLeftTabWidget, &QGroupBox::setDisabled);
+ connect(disableWidgetsCheckBox, &QCheckBox::toggled,
+ bottomRightGroupBox, &QGroupBox::setDisabled);
+//! [2]
+
+//! [3]
+ QHBoxLayout *topLayout = new QHBoxLayout;
+//! [3] //! [4]
+ topLayout->addWidget(styleLabel);
+ topLayout->addWidget(styleComboBox);
+ topLayout->addStretch(1);
+ topLayout->addWidget(useStylePaletteCheckBox);
+ topLayout->addWidget(disableWidgetsCheckBox);
+
+ QGridLayout *mainLayout = new QGridLayout;
+ mainLayout->addLayout(topLayout, 0, 0, 1, 2);
+ mainLayout->addWidget(topLeftGroupBox, 1, 0);
+ mainLayout->addWidget(topRightGroupBox, 1, 1);
+ mainLayout->addWidget(bottomLeftTabWidget, 2, 0);
+ mainLayout->addWidget(bottomRightGroupBox, 2, 1);
+ mainLayout->addWidget(progressBar, 3, 0, 1, 2);
+ mainLayout->setRowStretch(1, 1);
+ mainLayout->setRowStretch(2, 1);
+ mainLayout->setColumnStretch(0, 1);
+ mainLayout->setColumnStretch(1, 1);
+ setLayout(mainLayout);
+
+ setWindowTitle(tr("Styles"));
+ styleChanged();
+}
+//! [4]
+
+//! [5]
+void WidgetGallery::changeStyle(const QString &styleName)
+//! [5] //! [6]
+{
+ if (styleName == "NorwegianWood")
+ QApplication::setStyle(new NorwegianWoodStyle);
+ else
+ QApplication::setStyle(QStyleFactory::create(styleName));
+}
+//! [6]
+
+//! [7]
+void WidgetGallery::changePalette()
+//! [7] //! [8]
+{
+ QApplication::setPalette(useStylePaletteCheckBox->isChecked() ?
+ QApplication::style()->standardPalette() : QPalette());
+}
+//! [8]
+
+void WidgetGallery::changeEvent(QEvent *event)
+{
+ if (event->type() == QEvent::StyleChange)
+ styleChanged();
+}
+
+void WidgetGallery::styleChanged()
+{
+ auto styleName = QApplication::style()->objectName();
+ for (int i = 0; i < styleComboBox->count(); ++i) {
+ if (QString::compare(styleComboBox->itemText(i), styleName, Qt::CaseInsensitive) == 0) {
+ styleComboBox->setCurrentIndex(i);
+ break;
+ }
+ }
+
+ changePalette();
+}
+
+//! [9]
+void WidgetGallery::advanceProgressBar()
+//! [9] //! [10]
+{
+ int curVal = progressBar->value();
+ int maxVal = progressBar->maximum();
+ progressBar->setValue(curVal + (maxVal - curVal) / 100);
+}
+//! [10]
+
+//! [11]
+void WidgetGallery::createTopLeftGroupBox()
+//! [11] //! [12]
+{
+ topLeftGroupBox = new QGroupBox(tr("Group 1"));
+
+ radioButton1 = new QRadioButton(tr("Radio button 1"));
+ radioButton2 = new QRadioButton(tr("Radio button 2"));
+ radioButton3 = new QRadioButton(tr("Radio button 3"));
+ radioButton1->setChecked(true);
+
+ checkBox = new QCheckBox(tr("Tri-state check box"));
+ checkBox->setTristate(true);
+ checkBox->setCheckState(Qt::PartiallyChecked);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(radioButton1);
+ layout->addWidget(radioButton2);
+ layout->addWidget(radioButton3);
+ layout->addWidget(checkBox);
+ layout->addStretch(1);
+ topLeftGroupBox->setLayout(layout);
+}
+//! [12]
+
+void WidgetGallery::createTopRightGroupBox()
+{
+ topRightGroupBox = new QGroupBox(tr("Group 2"));
+
+ defaultPushButton = new QPushButton(tr("Default Push Button"));
+ defaultPushButton->setDefault(true);
+
+ togglePushButton = new QPushButton(tr("Toggle Push Button"));
+ togglePushButton->setCheckable(true);
+ togglePushButton->setChecked(true);
+
+ flatPushButton = new QPushButton(tr("Flat Push Button"));
+ flatPushButton->setFlat(true);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(defaultPushButton);
+ layout->addWidget(togglePushButton);
+ layout->addWidget(flatPushButton);
+ layout->addStretch(1);
+ topRightGroupBox->setLayout(layout);
+}
+
+void WidgetGallery::createBottomLeftTabWidget()
+{
+ bottomLeftTabWidget = new QTabWidget;
+ bottomLeftTabWidget->setSizePolicy(QSizePolicy::Preferred,
+ QSizePolicy::Ignored);
+
+ QWidget *tab1 = new QWidget;
+ tableWidget = new QTableWidget(10, 10);
+
+ QHBoxLayout *tab1hbox = new QHBoxLayout;
+ tab1hbox->setContentsMargins(5,5, 5, 5);
+ tab1hbox->addWidget(tableWidget);
+ tab1->setLayout(tab1hbox);
+
+ QWidget *tab2 = new QWidget;
+ textEdit = new QTextEdit;
+
+ textEdit->setPlainText(tr("Twinkle, twinkle, little star,\n"
+ "How I wonder what you are.\n"
+ "Up above the world so high,\n"
+ "Like a diamond in the sky.\n"
+ "Twinkle, twinkle, little star,\n"
+ "How I wonder what you are!\n"));
+
+ QHBoxLayout *tab2hbox = new QHBoxLayout;
+ tab2hbox->setContentsMargins(5, 5, 5, 5);
+ tab2hbox->addWidget(textEdit);
+ tab2->setLayout(tab2hbox);
+
+ bottomLeftTabWidget->addTab(tab1, tr("&Table"));
+ bottomLeftTabWidget->addTab(tab2, tr("Text &Edit"));
+}
+
+void WidgetGallery::createBottomRightGroupBox()
+{
+ bottomRightGroupBox = new QGroupBox(tr("Group 3"));
+ bottomRightGroupBox->setCheckable(true);
+ bottomRightGroupBox->setChecked(true);
+
+ lineEdit = new QLineEdit("s3cRe7");
+ lineEdit->setEchoMode(QLineEdit::Password);
+
+ spinBox = new QSpinBox(bottomRightGroupBox);
+ spinBox->setValue(50);
+
+ dateTimeEdit = new QDateTimeEdit(bottomRightGroupBox);
+ dateTimeEdit->setDateTime(QDateTime::currentDateTime());
+
+ slider = new QSlider(Qt::Horizontal, bottomRightGroupBox);
+ slider->setValue(40);
+
+ scrollBar = new QScrollBar(Qt::Horizontal, bottomRightGroupBox);
+ scrollBar->setValue(60);
+
+ dial = new QDial(bottomRightGroupBox);
+ dial->setValue(30);
+ dial->setNotchesVisible(true);
+
+ QGridLayout *layout = new QGridLayout;
+ layout->addWidget(lineEdit, 0, 0, 1, 2);
+ layout->addWidget(spinBox, 1, 0, 1, 2);
+ layout->addWidget(dateTimeEdit, 2, 0, 1, 2);
+ layout->addWidget(slider, 3, 0);
+ layout->addWidget(scrollBar, 4, 0);
+ layout->addWidget(dial, 3, 1, 2, 1);
+ layout->setRowStretch(5, 1);
+ bottomRightGroupBox->setLayout(layout);
+}
+
+//! [13]
+void WidgetGallery::createProgressBar()
+{
+ progressBar = new QProgressBar;
+ progressBar->setRange(0, 10000);
+ progressBar->setValue(0);
+
+ QTimer *timer = new QTimer(this);
+ connect(timer, &QTimer::timeout, this, &WidgetGallery::advanceProgressBar);
+ timer->start(1000);
+}
+//! [13]
diff --git a/tests/manual/examples/widgets/widgets/styles/widgetgallery.h b/tests/manual/examples/widgets/widgets/styles/widgetgallery.h
new file mode 100644
index 0000000000..f4c43e7b4f
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/styles/widgetgallery.h
@@ -0,0 +1,86 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WIDGETGALLERY_H
+#define WIDGETGALLERY_H
+
+#include <QDialog>
+
+QT_BEGIN_NAMESPACE
+class QCheckBox;
+class QComboBox;
+class QDateTimeEdit;
+class QDial;
+class QGroupBox;
+class QLabel;
+class QLineEdit;
+class QProgressBar;
+class QPushButton;
+class QRadioButton;
+class QScrollBar;
+class QSlider;
+class QSpinBox;
+class QTabWidget;
+class QTableWidget;
+class QTextEdit;
+QT_END_NAMESPACE
+
+//! [0]
+class WidgetGallery : public QDialog
+{
+ Q_OBJECT
+
+public:
+ WidgetGallery(QWidget *parent = nullptr);
+
+protected:
+ void changeEvent(QEvent *) override;
+
+private slots:
+ void changeStyle(const QString &styleName);
+ void styleChanged();
+ void changePalette();
+ void advanceProgressBar();
+
+private:
+ void createTopLeftGroupBox();
+ void createTopRightGroupBox();
+ void createBottomLeftTabWidget();
+ void createBottomRightGroupBox();
+ void createProgressBar();
+
+ QLabel *styleLabel;
+ QComboBox *styleComboBox;
+ QCheckBox *useStylePaletteCheckBox;
+ QCheckBox *disableWidgetsCheckBox;
+//! [0]
+
+ QGroupBox *topLeftGroupBox;
+ QRadioButton *radioButton1;
+ QRadioButton *radioButton2;
+ QRadioButton *radioButton3;
+ QCheckBox *checkBox;
+
+ QGroupBox *topRightGroupBox;
+ QPushButton *defaultPushButton;
+ QPushButton *togglePushButton;
+ QPushButton *flatPushButton;
+
+ QTabWidget *bottomLeftTabWidget;
+ QTableWidget *tableWidget;
+ QTextEdit *textEdit;
+
+ QGroupBox *bottomRightGroupBox;
+ QLineEdit *lineEdit;
+ QSpinBox *spinBox;
+ QDateTimeEdit *dateTimeEdit;
+ QSlider *slider;
+ QScrollBar *scrollBar;
+ QDial *dial;
+
+ QProgressBar *progressBar;
+//! [1]
+};
+//! [1]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/CMakeLists.txt b/tests/manual/examples/widgets/widgets/stylesheet/CMakeLists.txt
new file mode 100644
index 0000000000..7937f6076f
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/CMakeLists.txt
@@ -0,0 +1,84 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(stylesheet LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/stylesheet")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(stylesheet
+ main.cpp
+ mainwindow.cpp mainwindow.h mainwindow.ui
+ stylesheeteditor.cpp stylesheeteditor.h stylesheeteditor.ui
+)
+
+set_target_properties(stylesheet PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(stylesheet PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(stylesheet_resource_files
+ "images/checkbox_checked.png"
+ "images/checkbox_checked_hover.png"
+ "images/checkbox_checked_pressed.png"
+ "images/checkbox_unchecked.png"
+ "images/checkbox_unchecked_hover.png"
+ "images/checkbox_unchecked_pressed.png"
+ "images/down_arrow.png"
+ "images/down_arrow_disabled.png"
+ "images/frame.png"
+ "images/pagefold.png"
+ "images/pushbutton.png"
+ "images/pushbutton_hover.png"
+ "images/pushbutton_pressed.png"
+ "images/radiobutton_checked.png"
+ "images/radiobutton_checked_hover.png"
+ "images/radiobutton_checked_pressed.png"
+ "images/radiobutton_unchecked.png"
+ "images/radiobutton_unchecked_hover.png"
+ "images/radiobutton_unchecked_pressed.png"
+ "images/sizegrip.png"
+ "images/spindown.png"
+ "images/spindown_hover.png"
+ "images/spindown_off.png"
+ "images/spindown_pressed.png"
+ "images/spinup.png"
+ "images/spinup_hover.png"
+ "images/spinup_off.png"
+ "images/spinup_pressed.png"
+ "images/up_arrow.png"
+ "images/up_arrow_disabled.png"
+ "layouts/default.ui"
+ "layouts/pagefold.ui"
+ "qss/coffee.qss"
+ "qss/default.qss"
+ "qss/pagefold.qss"
+)
+
+qt_add_resources(stylesheet "stylesheet"
+ PREFIX
+ "/"
+ FILES
+ ${stylesheet_resource_files}
+)
+
+install(TARGETS stylesheet
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked.png b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked.png
new file mode 100644
index 0000000000..cbf06f6513
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked_hover.png
new file mode 100644
index 0000000000..fb4d4d3fdb
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked_hover.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked_pressed.png
new file mode 100644
index 0000000000..852fcc0306
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_checked_pressed.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked.png b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked.png
new file mode 100644
index 0000000000..5f5465582a
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked_hover.png
new file mode 100644
index 0000000000..687364497e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked_hover.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked_pressed.png
new file mode 100644
index 0000000000..6a768c44de
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/checkbox_unchecked_pressed.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/down_arrow.png b/tests/manual/examples/widgets/widgets/stylesheet/images/down_arrow.png
new file mode 100644
index 0000000000..85004aeaf6
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/down_arrow.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/down_arrow_disabled.png b/tests/manual/examples/widgets/widgets/stylesheet/images/down_arrow_disabled.png
new file mode 100644
index 0000000000..d9eefed4c8
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/down_arrow_disabled.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/frame.png b/tests/manual/examples/widgets/widgets/stylesheet/images/frame.png
new file mode 100644
index 0000000000..05a600502e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/frame.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/pagefold.png b/tests/manual/examples/widgets/widgets/stylesheet/images/pagefold.png
new file mode 100644
index 0000000000..69be8f2a38
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/pagefold.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton.png b/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton.png
new file mode 100644
index 0000000000..c7529ba02d
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton_hover.png
new file mode 100644
index 0000000000..af0ef9d561
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton_hover.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton_pressed.png
new file mode 100644
index 0000000000..f7381f752a
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/pushbutton_pressed.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked.png b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked.png
new file mode 100644
index 0000000000..8ab9157578
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked_hover.png
new file mode 100644
index 0000000000..d68cb009a7
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked_hover.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked_pressed.png
new file mode 100644
index 0000000000..e3cd5a59e4
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_checked_pressed.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked.png b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked.png
new file mode 100644
index 0000000000..321a9a1558
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked_hover.png
new file mode 100644
index 0000000000..666a3b0bdd
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked_hover.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked_pressed.png
new file mode 100644
index 0000000000..c4b0567aa9
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/radiobutton_unchecked_pressed.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/sizegrip.png b/tests/manual/examples/widgets/widgets/stylesheet/images/sizegrip.png
new file mode 100644
index 0000000000..350583aaac
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/sizegrip.png
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index 0000000000..7ff3c64926
--- /dev/null
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_hover.png
new file mode 100644
index 0000000000..1486c4dfe4
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_hover.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_off.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_off.png
new file mode 100644
index 0000000000..a90ab3f038
--- /dev/null
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spindown_pressed.png
new file mode 100644
index 0000000000..f6271cbde2
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spinup.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spinup.png
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index 0000000000..1069dd00df
--- /dev/null
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spinup_hover.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spinup_hover.png
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index 0000000000..884c8d77c5
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spinup_off.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spinup_off.png
new file mode 100644
index 0000000000..02dad1fb29
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/spinup_pressed.png b/tests/manual/examples/widgets/widgets/stylesheet/images/spinup_pressed.png
new file mode 100644
index 0000000000..b1843e2a1f
--- /dev/null
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/up_arrow.png b/tests/manual/examples/widgets/widgets/stylesheet/images/up_arrow.png
new file mode 100644
index 0000000000..e7f7ddb3a6
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/up_arrow.png
Binary files differ
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/images/up_arrow_disabled.png b/tests/manual/examples/widgets/widgets/stylesheet/images/up_arrow_disabled.png
new file mode 100644
index 0000000000..4d2c27770f
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/images/up_arrow_disabled.png
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diff --git a/tests/manual/examples/widgets/widgets/stylesheet/layouts/default.ui b/tests/manual/examples/widgets/widgets/stylesheet/layouts/default.ui
new file mode 100644
index 0000000000..431a40956e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/layouts/default.ui
@@ -0,0 +1,329 @@
+<ui version="4.0" >
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>388</width>
+ <height>413</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralwidget" >
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>9</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="nameLabel" >
+ <property name="text" >
+ <string>&amp;Name:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>nameCombo</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="3" >
+ <widget class="QComboBox" name="nameCombo" >
+ <property name="toolTip" >
+ <string>Specify your name</string>
+ </property>
+ <property name="editable" >
+ <bool>true</bool>
+ </property>
+ <property name="currentIndex" >
+ <number>-1</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Girish</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Jasmin</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Simon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Zack</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QRadioButton" name="femaleRadioButton" >
+ <property name="toolTip" >
+ <string>Check this if you are female</string>
+ </property>
+ <property name="text" >
+ <string>&amp;Female</string>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0" colspan="4" >
+ <widget class="QCheckBox" name="agreeCheckBox" >
+ <property name="toolTip" >
+ <string>Please read the license before checking this</string>
+ </property>
+ <property name="text" >
+ <string>I &amp;accept the terms and conditions</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QRadioButton" name="maleRadioButton" >
+ <property name="toolTip" >
+ <string>Check this if you are male</string>
+ </property>
+ <property name="text" >
+ <string>&amp;Male</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="genderLabel" >
+ <property name="text" >
+ <string>Gender:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="3" >
+ <widget class="QSpinBox" name="ageSpinBox" >
+ <property name="toolTip" >
+ <string>Specify your age</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your age here</string>
+ </property>
+ <property name="minimum" >
+ <number>12</number>
+ </property>
+ <property name="value" >
+ <number>22</number>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="2" colspan="2" >
+ <widget class="QDialogButtonBox" name="buttonBox" >
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons" >
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="ageLabel" >
+ <property name="text" >
+ <string>&amp;Age:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>ageSpinBox</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="passwordLabel" >
+ <property name="text" >
+ <string>&amp;Password:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>passwordEdit</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="3" >
+ <widget class="QLineEdit" name="passwordEdit" >
+ <property name="toolTip" >
+ <string>Specify your password</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your password here</string>
+ </property>
+ <property name="text" >
+ <string>Password</string>
+ </property>
+ <property name="echoMode" >
+ <enum>QLineEdit::Password</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="label" >
+ <property name="text" >
+ <string>Profession</string>
+ </property>
+ <property name="buddy" >
+ <cstring>professionList</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="QLabel" name="countryLabel" >
+ <property name="text" >
+ <string>&amp;Country</string>
+ </property>
+ <property name="buddy" >
+ <cstring>professionList</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="3" >
+ <widget class="QListWidget" name="professionList" >
+ <property name="toolTip" >
+ <string>Select your profession</string>
+ </property>
+ <property name="statusTip" >
+ <string>Select your profession</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Select your profession</string>
+ </property>
+ <property name="currentRow" >
+ <number>1</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Developer</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Student</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Fisherman</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="3" >
+ <widget class="QComboBox" name="countryCombo" >
+ <property name="toolTip" >
+ <string>Specify your country</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your country here</string>
+ </property>
+ <property name="currentIndex" >
+ <number>2</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Germany</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>India</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Norway</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>United States Of America</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>United Kingdom</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>388</width>
+ <height>21</height>
+ </rect>
+ </property>
+ <widget class="QMenu" name="menu_File" >
+ <property name="title" >
+ <string>&amp;File</string>
+ </property>
+ <addaction name="editStyleAction" />
+ <addaction name="separator" />
+ <addaction name="exitAction" />
+ </widget>
+ <widget class="QMenu" name="menu_Help" >
+ <property name="title" >
+ <string>&amp;Help</string>
+ </property>
+ <addaction name="aboutAction" />
+ <addaction name="separator" />
+ <addaction name="aboutQtAction" />
+ </widget>
+ <addaction name="menu_File" />
+ <addaction name="menu_Help" />
+ </widget>
+ <widget class="QStatusBar" name="statusbar" />
+ <action name="exitAction" >
+ <property name="text" >
+ <string>&amp;Exit</string>
+ </property>
+ </action>
+ <action name="aboutQtAction" >
+ <property name="text" >
+ <string>About Qt</string>
+ </property>
+ </action>
+ <action name="editStyleAction" >
+ <property name="text" >
+ <string>Edit &amp;Style</string>
+ </property>
+ </action>
+ <action name="aboutAction" >
+ <property name="text" >
+ <string>About</string>
+ </property>
+ </action>
+ </widget>
+ <tabstops>
+ <tabstop>maleRadioButton</tabstop>
+ <tabstop>femaleRadioButton</tabstop>
+ <tabstop>ageSpinBox</tabstop>
+ <tabstop>passwordEdit</tabstop>
+ <tabstop>professionList</tabstop>
+ <tabstop>agreeCheckBox</tabstop>
+ </tabstops>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/layouts/pagefold.ui b/tests/manual/examples/widgets/widgets/stylesheet/layouts/pagefold.ui
new file mode 100644
index 0000000000..7ae313c331
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/layouts/pagefold.ui
@@ -0,0 +1,349 @@
+<ui version="4.0" >
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>392</width>
+ <height>412</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralwidget" >
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>9</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QFrame" name="mainFrame" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>9</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="1" colspan="3" >
+ <widget class="QComboBox" name="nameCombo" >
+ <property name="toolTip" >
+ <string>Specify your name</string>
+ </property>
+ <property name="editable" >
+ <bool>true</bool>
+ </property>
+ <property name="currentIndex" >
+ <number>-1</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Girish</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Jasmin</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Simon</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Zack</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="3" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="1" column="2" >
+ <widget class="QRadioButton" name="femaleRadioButton" >
+ <property name="styleSheet" >
+ <string>Check this if you are female</string>
+ </property>
+ <property name="text" >
+ <string>&amp;Female</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="genderLabel" >
+ <property name="text" >
+ <string>Gender:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="ageLabel" >
+ <property name="text" >
+ <string>&amp;Age:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>ageSpinBox</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QRadioButton" name="maleRadioButton" >
+ <property name="toolTip" >
+ <string>Check this if you are male</string>
+ </property>
+ <property name="text" >
+ <string>&amp;Male</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="nameLabel" >
+ <property name="text" >
+ <string>&amp;Name:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>nameCombo</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="passwordLabel" >
+ <property name="text" >
+ <string>&amp;Password:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>passwordEdit</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="3" >
+ <widget class="QSpinBox" name="ageSpinBox" >
+ <property name="toolTip" >
+ <string>Specify your age</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your age</string>
+ </property>
+ <property name="minimum" >
+ <number>12</number>
+ </property>
+ <property name="value" >
+ <number>22</number>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="2" colspan="2" >
+ <widget class="QDialogButtonBox" name="buttonBox" >
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons" >
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0" colspan="4" >
+ <widget class="QCheckBox" name="agreeCheckBox" >
+ <property name="toolTip" >
+ <string>Please read the LICENSE file before checking</string>
+ </property>
+ <property name="text" >
+ <string>I &amp;accept the terms and &amp;conditions</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="3" >
+ <widget class="QLineEdit" name="passwordEdit" >
+ <property name="toolTip" >
+ <string>Specify your password</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your password</string>
+ </property>
+ <property name="text" >
+ <string>Password</string>
+ </property>
+ <property name="echoMode" >
+ <enum>QLineEdit::Password</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="3" >
+ <widget class="QListWidget" name="professionList" >
+ <property name="toolTip" >
+ <string>Select your profession</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your name here</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Specify your name here</string>
+ </property>
+ <property name="currentRow" >
+ <number>0</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Developer</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Student</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Fisherman</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="label" >
+ <property name="text" >
+ <string>Profession:</string>
+ </property>
+ <property name="buddy" >
+ <cstring>professionList</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="3" >
+ <widget class="QComboBox" name="countryCombo" >
+ <property name="toolTip" >
+ <string>Specify country of origin</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify country of origin</string>
+ </property>
+ <property name="currentIndex" >
+ <number>6</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Egypt</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>France</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Germany</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>India</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Italy</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Korea</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Norway</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="QLabel" name="countryLabel" >
+ <property name="text" >
+ <string>Pro&amp;fession</string>
+ </property>
+ <property name="buddy" >
+ <cstring>professionList</cstring>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>392</width>
+ <height>25</height>
+ </rect>
+ </property>
+ <widget class="QMenu" name="menu_File" >
+ <property name="title" >
+ <string>&amp;File</string>
+ </property>
+ <addaction name="editStyleAction" />
+ <addaction name="separator" />
+ <addaction name="exitAction" />
+ </widget>
+ <widget class="QMenu" name="menu_Help" >
+ <property name="title" >
+ <string>&amp;Help</string>
+ </property>
+ <addaction name="aboutAction" />
+ <addaction name="separator" />
+ <addaction name="aboutQtAction" />
+ </widget>
+ <addaction name="menu_File" />
+ <addaction name="menu_Help" />
+ </widget>
+ <widget class="QStatusBar" name="statusbar" />
+ <action name="exitAction" >
+ <property name="text" >
+ <string>&amp;Exit</string>
+ </property>
+ </action>
+ <action name="aboutQtAction" >
+ <property name="text" >
+ <string>About Qt</string>
+ </property>
+ </action>
+ <action name="editStyleAction" >
+ <property name="text" >
+ <string>Edit &amp;Style</string>
+ </property>
+ </action>
+ <action name="aboutAction" >
+ <property name="text" >
+ <string>About</string>
+ </property>
+ </action>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/main.cpp b/tests/manual/examples/widgets/widgets/stylesheet/main.cpp
new file mode 100644
index 0000000000..7d7cf3e573
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QApplication>
+
+#include "mainwindow.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.cpp b/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.cpp
new file mode 100644
index 0000000000..a43613c757
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.cpp
@@ -0,0 +1,41 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "mainwindow.h"
+#include "stylesheeteditor.h"
+
+#include <QMessageBox>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+{
+ ui.setupUi(this);
+
+ ui.nameLabel->setProperty("class", "mandatory QLabel");
+ ui.nameCombo->lineEdit()->setPlaceholderText(tr("Last, First"));
+
+ styleSheetEditor = new StyleSheetEditor(this);
+
+ statusBar()->addWidget(new QLabel(tr("Ready")));
+
+ connect(ui.exitAction, &QAction::triggered, qApp, &QApplication::quit);
+ connect(ui.aboutQtAction, &QAction::triggered, qApp, &QApplication::aboutQt);
+}
+
+void MainWindow::on_editStyleAction_triggered()
+{
+ styleSheetEditor->show();
+ styleSheetEditor->activateWindow();
+}
+
+void MainWindow::on_aboutAction_triggered()
+{
+ const QString url = QStringLiteral("http://doc.qt.io/qt-%1/stylesheet.html")
+ .arg(QT_VERSION_MAJOR);
+ QMessageBox::about(this, tr("About Style sheet"),
+ tr("The <b>Style Sheet</b> example shows how widgets can be styled "
+ "using <a href=\"%1\">Qt "
+ "Style Sheets</a>. Click <b>File|Edit Style Sheet</b> to pop up the "
+ "style editor, and either choose an existing style sheet or design "
+ "your own.").arg(url));
+}
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.h b/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.h
new file mode 100644
index 0000000000..877636bddf
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.h
@@ -0,0 +1,29 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+#include "ui_mainwindow.h"
+
+class StyleSheetEditor;
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+
+private slots:
+ void on_editStyleAction_triggered();
+ void on_aboutAction_triggered();
+
+private:
+ StyleSheetEditor *styleSheetEditor;
+ Ui::MainWindow ui;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.ui b/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.ui
new file mode 100644
index 0000000000..cc29257afb
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/mainwindow.ui
@@ -0,0 +1,356 @@
+<ui version="4.0" >
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>413</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>Style Sheet</string>
+ </property>
+ <widget class="QWidget" name="centralwidget" >
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>9</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QFrame" name="mainFrame" >
+ <property name="frameShape" >
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow" >
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>9</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item row="6" column="0" colspan="5" >
+ <widget class="QCheckBox" name="agreeCheckBox" >
+ <property name="toolTip" >
+ <string>Please read the LICENSE file before checking</string>
+ </property>
+ <property name="text" >
+ <string>I accept the terms and &amp;conditions</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0" >
+ <widget class="QLabel" name="label" >
+ <property name="text" >
+ <string>Profession:</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignRight|Qt::AlignTop|Qt::AlignTrailing</set>
+ </property>
+ <property name="buddy" >
+ <cstring>professionList</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" >
+ <widget class="QLabel" name="nameLabel" >
+ <property name="text" >
+ <string>&amp;Name:</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="buddy" >
+ <cstring>nameCombo</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" >
+ <widget class="QRadioButton" name="maleRadioButton" >
+ <property name="toolTip" >
+ <string>Check this if you are male</string>
+ </property>
+ <property name="text" >
+ <string>&amp;Male</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" >
+ <widget class="QLabel" name="passwordLabel" >
+ <property name="text" >
+ <string>&amp;Password:</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="buddy" >
+ <cstring>passwordEdit</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="4" >
+ <widget class="QComboBox" name="countryCombo" >
+ <property name="toolTip" >
+ <string>Specify country of origin</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify country of origin</string>
+ </property>
+ <property name="currentIndex" >
+ <number>6</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Egypt</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>France</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Germany</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>India</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Italy</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Norway</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Pakistan</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="2" column="0" >
+ <widget class="QLabel" name="ageLabel" >
+ <property name="text" >
+ <string>&amp;Age:</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="buddy" >
+ <cstring>ageSpinBox</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" >
+ <widget class="QLabel" name="countryLabel" >
+ <property name="text" >
+ <string>Country:</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="buddy" >
+ <cstring>countryCombo</cstring>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" >
+ <widget class="QLabel" name="genderLabel" >
+ <property name="text" >
+ <string>Gender:</string>
+ </property>
+ <property name="alignment" >
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="4" >
+ <widget class="QLineEdit" name="passwordEdit" >
+ <property name="toolTip" >
+ <string>Specify your password</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your password</string>
+ </property>
+ <property name="text" >
+ <string>Password</string>
+ </property>
+ <property name="echoMode" >
+ <enum>QLineEdit::Password</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2" >
+ <widget class="QRadioButton" name="femaleRadioButton" >
+ <property name="toolTip">
+ <string>Check this if you are female</string>
+ </property>
+ <property name="text" >
+ <string>&amp;Female</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="2" >
+ <widget class="QSpinBox" name="ageSpinBox" >
+ <property name="toolTip" >
+ <string>Specify your age</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your age</string>
+ </property>
+ <property name="minimum" >
+ <number>12</number>
+ </property>
+ <property name="value" >
+ <number>22</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="4" >
+ <widget class="QComboBox" name="nameCombo" >
+ <property name="toolTip" >
+ <string>Specify your name</string>
+ </property>
+ <property name="editable" >
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="2" column="3" colspan="2" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>61</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="7" column="3" colspan="2" >
+ <widget class="QDialogButtonBox" name="buttonBox" >
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="standardButtons" >
+ <set>QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="4" >
+ <widget class="QListWidget" name="professionList" >
+ <property name="toolTip" >
+ <string>Select your profession</string>
+ </property>
+ <property name="statusTip" >
+ <string>Specify your name here</string>
+ </property>
+ <property name="whatsThis" >
+ <string>Specify your name here</string>
+ </property>
+ <property name="currentRow" >
+ <number>0</number>
+ </property>
+ <item>
+ <property name="text" >
+ <string>Developer</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Student</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Fisherman</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>400</width>
+ <height>29</height>
+ </rect>
+ </property>
+ <widget class="QMenu" name="menu_File" >
+ <property name="title" >
+ <string>&amp;File</string>
+ </property>
+ <addaction name="editStyleAction" />
+ <addaction name="separator" />
+ <addaction name="exitAction" />
+ </widget>
+ <widget class="QMenu" name="menu_Help" >
+ <property name="title" >
+ <string>&amp;Help</string>
+ </property>
+ <addaction name="aboutAction" />
+ <addaction name="aboutQtAction" />
+ </widget>
+ <addaction name="menu_File" />
+ <addaction name="menu_Help" />
+ </widget>
+ <widget class="QStatusBar" name="statusbar" />
+ <action name="exitAction" >
+ <property name="text" >
+ <string>&amp;Exit</string>
+ </property>
+ </action>
+ <action name="aboutQtAction" >
+ <property name="text" >
+ <string>About Qt</string>
+ </property>
+ </action>
+ <action name="editStyleAction" >
+ <property name="text" >
+ <string>Edit &amp;Style...</string>
+ </property>
+ </action>
+ <action name="aboutAction" >
+ <property name="text" >
+ <string>About</string>
+ </property>
+ </action>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/qss/coffee.qss b/tests/manual/examples/widgets/widgets/stylesheet/qss/coffee.qss
new file mode 100644
index 0000000000..8f72a15ee5
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/qss/coffee.qss
@@ -0,0 +1,117 @@
+.QWidget {
+ background-color: beige;
+}
+
+/* Nice Windows-XP-style password character. */
+QLineEdit[echoMode="2"] {
+ lineedit-password-character: 9679;
+}
+
+/* We provide a min-width and min-height for push buttons
+ so that they look elegant regardless of the width of the text. */
+QPushButton {
+ background-color: palegoldenrod;
+ border-width: 2px;
+ border-color: darkkhaki;
+ border-style: solid;
+ border-radius: 5;
+ padding: 3px;
+ min-width: 9ex;
+ min-height: 2.5ex;
+}
+
+QPushButton:hover {
+ background-color: khaki;
+}
+
+/* Increase the padding, so the text is shifted when the button is
+ pressed. */
+QPushButton:pressed {
+ padding-left: 5px;
+ padding-top: 5px;
+ background-color: #d0d67c;
+}
+
+QLabel, QAbstractButton {
+ font: bold;
+}
+
+/* Mark mandatory fields with a brownish color. */
+.mandatory {
+ color: brown;
+}
+
+/* Bold text on status bar looks awful. */
+QStatusBar QLabel {
+ font: normal;
+}
+
+QStatusBar::item {
+ border-width: 1;
+ border-color: darkkhaki;
+ border-style: solid;
+ border-radius: 2;
+}
+
+QComboBox, QLineEdit, QSpinBox, QTextEdit, QListView {
+ background-color: cornsilk;
+ selection-color: #0a214c;
+ selection-background-color: #C19A6B;
+}
+
+/* Make placeholder text a matching semi-transparent color */
+QComboBox, QLineEdit {
+ placeholder-text-color: #80C19A6B;
+}
+
+QListView {
+ show-decoration-selected: 1;
+}
+
+QListView::item:hover {
+ background-color: wheat;
+}
+
+/* We reserve 1 pixel space in padding. When we get the focus,
+ we kill the padding and enlarge the border. This makes the items
+ glow. */
+QLineEdit, QFrame {
+ border-width: 2px;
+ padding: 1px;
+ border-style: solid;
+ border-color: darkkhaki;
+ border-radius: 5px;
+}
+
+/* As mentioned above, eliminate the padding and increase the border. */
+QLineEdit:focus, QFrame:focus {
+ border-width: 3px;
+ padding: 0px;
+}
+
+/* A QLabel is a QFrame ... */
+QLabel {
+ border: none;
+ padding: 0;
+ background: none;
+}
+
+/* A QToolTip is a QLabel ... */
+QToolTip {
+ border: 2px solid darkkhaki;
+ padding: 5px;
+ border-radius: 3px;
+ opacity: 200;
+}
+
+/* Nice to have the background color change when hovered. */
+QRadioButton:hover, QCheckBox:hover {
+ background-color: wheat;
+}
+
+/* Force the dialog's buttons to follow the Windows guidelines. */
+QDialogButtonBox {
+ button-layout: 0;
+}
+
+
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/qss/default.qss b/tests/manual/examples/widgets/widgets/stylesheet/qss/default.qss
new file mode 100644
index 0000000000..84eb5e0bc2
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/qss/default.qss
@@ -0,0 +1 @@
+/* empty stylesheet */
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/qss/pagefold.qss b/tests/manual/examples/widgets/widgets/stylesheet/qss/pagefold.qss
new file mode 100644
index 0000000000..3701fc713c
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/qss/pagefold.qss
@@ -0,0 +1,299 @@
+/* Customize any plain widget that is a child of a QMainWindow. */
+QMainWindow > .QWidget {
+ background-color: gainsboro;
+ background-image: url(:/images/pagefold.png);
+ background-position: top right;
+ background-repeat: no-repeat
+}
+
+/* Provide a padding for the layout inside the frame. The frame
+ exists only to provide a padding for the top-right image, so we
+ explicitly disable the border. */
+#mainFrame {
+ padding-right: 30px;
+ border-style: none;
+ border-image: none; /* since we set a border-image below */
+}
+
+/* mainFrame won't have this border-image since we have
+ explicitly set it to 'none' using a more specific selector. */
+QFrame, QLineEdit, QComboBox[editable="true"], QSpinBox {
+ border-image: url(:/images/frame.png) 4;
+ border-width: 3;
+}
+
+QLabel {
+ border: none;
+ border-image: none;
+ padding: 0;
+ background: none;
+}
+
+/* Make text in message boxes selectable. */
+QMessageBox {
+ /* LinksAccessibleByMouse | TextSelectableByMouse */
+ messagebox-text-interaction-flags: 5;
+}
+
+/* Set the selection colors for all widgets. */
+QWidget {
+ selection-color: black;
+ selection-background-color: Silver;
+ color: black;
+}
+
+/* Make the entire row selected in item views. */
+QAbstractItemView {
+ show-decoration-selected: 1;
+}
+
+/* Nice WindowsXP-style password character for password line edits. */
+QLineEdit[echoMode="2"] {
+ lineedit-password-character: 9679;
+}
+
+/* Customize tooltips. */
+QToolTip {
+ background-color: rgb(200,200,255);
+ border-color: darkslategray;
+ border-width: 1px;
+ border-style: solid;
+ padding: 3px;
+ font: bold;
+ border-radius: 3px;
+ opacity: 200;
+}
+
+/* Customize radio buttons. */
+
+QRadioButton {
+ spacing: 5px;
+}
+
+QRadioButton::indicator {
+ width: 13px;
+ height: 13px;
+}
+
+QRadioButton::indicator::unchecked {
+ image: url(:/images/radiobutton_unchecked.png);
+}
+
+QRadioButton::indicator:unchecked:hover {
+ image: url(:/images/radiobutton_unchecked_hover.png);
+}
+
+QRadioButton::indicator:unchecked:pressed {
+ image: url(:/images/radiobutton_unchecked_pressed.png);
+}
+
+QRadioButton::indicator::checked {
+ image: url(:/images/radiobutton_checked.png);
+}
+
+QRadioButton::indicator:checked:hover {
+ image: url(:/images/radiobutton_checked_hover.png);
+}
+
+QRadioButton::indicator:checked:pressed {
+ image: url(:/images/radiobutton_checked_pressed.png);
+}
+
+/* Customize arrows. */
+
+*::down-arrow, *::menu-indicator {
+ image: url(:/images/down_arrow.png);
+ width: 7px;
+ height: 7px;
+}
+
+*::down-arrow:disabled, *::down-arrow:off {
+ image: url(:/images/down_arrow_disabled.png);
+}
+
+*::up-arrow {
+ image: url(:/images/up_arrow.png);
+ width: 7px;
+ height: 7px;
+}
+
+*::up-arrow:disabled, *::up-arrow:off {
+ image: url(:/images/up_arrow_disabled.png);
+}
+
+/* Customize push buttons and comboboxes. Our read-only combobox
+ is very similar to a push button, so they share the same border image. */
+
+QPushButton {
+ min-width: 4em;
+}
+
+QPushButton, QComboBox[editable="false"],
+QComboBox[editable="true"]::drop-down {
+ border-image: url(:/images/pushbutton.png) 5;
+ border-width: 5;
+}
+
+QPushButton:hover, QComboBox[editable="false"]:hover,
+QComboBox[editable="true"]::drop-down:hover, QMenuBar::item:hover {
+ border-image: url(:/images/pushbutton_hover.png) 5;
+ border-width: 5;
+}
+
+QPushButton:pressed, QComboBox[editable="false"]:on,
+QComboBox[editable="true"]::drop-down:on, QMenuBar::item:on {
+ border-image: url(:/images/pushbutton_pressed.png) 5;
+ border-width: 5;
+}
+
+/* Customize read-only comboboxes. */
+
+QComboBox[editable="false"] {
+ padding-left: 3px;
+ padding-right: 20px; /* space for the arrow */
+}
+
+QComboBox[editable="false"]::drop-down {
+ subcontrol-origin: padding;
+ subcontrol-position: top right;
+ width: 15px;
+ border-left-style: solid;
+ border-left-color: darkgray;
+ border-left-width: 1px;
+}
+
+QComboBox[editable="false"]::down-arrow {
+ subcontrol-origin: content;
+ subcontrol-position: center;
+ position: relative;
+ left: 1px; /* 1 pixel dropdown border */
+}
+
+/* The combobox arrow is on when the popup is open. */
+QComboBox[editable="false"]::down-arrow:on {
+ position: relative;
+ top: 1px;
+ left: 2px;
+}
+
+/* Customize editable comboboxes. */
+
+QComboBox[editable="true"] {
+ padding-right: 16px;
+}
+
+QComboBox[editable="true"]::drop-down {
+ subcontrol-origin: border;
+ subcontrol-position: top right;
+ width: 13px;
+ position: absolute;
+ top: 2px;
+ bottom: 2px;
+ right: 2px;
+}
+
+QComboBox[editable="true"]::drop-down,
+QComboBox[editable="true"]::drop-down:hover,
+QComboBox[editable="true"]::drop-down:on {
+ border-width: 0px;
+ border-left-width: 3px; /* we need only left and center part */
+}
+
+/* Shift the arrow when it's open. */
+QComboBox[editable="true"]::down-arrow:on {
+ position: relative;
+ top: 1px;
+ left: 1px;
+}
+
+/* Customize check boxes. */
+QCheckBox {
+ spacing: 5px;
+}
+
+QCheckBox::indicator {
+ width: 13px;
+ height: 13px;
+}
+
+QCheckBox::indicator:unchecked {
+ image: url(:/images/checkbox_unchecked.png);
+}
+
+QCheckBox::indicator:unchecked:hover {
+ image: url(:/images/checkbox_unchecked_hover.png);
+}
+
+QCheckBox::indicator:unchecked:pressed {
+ image: url(:/images/checkbox_unchecked_pressed.png);
+}
+
+QCheckBox::indicator:checked {
+ image: url(:/images/checkbox_checked.png);
+}
+
+QCheckBox::indicator:checked:hover {
+ image: url(:/images/checkbox_checked_hover.png);
+}
+
+QCheckBox::indicator:checked:pressed {
+ image: url(:/images/checkbox_checked_pressed.png);
+}
+
+/* Customize the size grip. */
+QSizeGrip {
+ image: url(:/images/sizegrip.png);
+ width: 16px;
+ height: 16px;
+}
+
+/* Customize the menu bar. */
+QMenuBar {
+ border-image: none;
+ border-style: none;
+ border-width: 1px;
+ border-bottom-style: solid;
+ border-bottom-color: darkslategray;
+ padding: 2px;
+}
+
+/* Customize spin boxes. */
+
+QSpinBox {
+ padding-right: 15px;
+}
+
+QSpinBox::up-button {
+ subcontrol-origin: border;
+ subcontrol-position: top right;
+
+ width: 16px; /* 16 + 2*1px border-width = 15px padding + 3px parent border */
+ border-image: url(:/images/spinup.png) 1;
+ border-width: 1px;
+}
+
+QSpinBox::up-button:hover {
+ border-image: url(:/images/spinup_hover.png) 1;
+}
+
+QSpinBox::up-button:pressed {
+ border-image: url(:/images/spinup_pressed.png) 1;
+}
+
+QSpinBox::down-button {
+ subcontrol-origin: border;
+ subcontrol-position: bottom right;
+
+ width: 16px;
+ border-image: url(:/images/spindown.png) 1;
+ border-width: 1px;
+ border-top-width: 0;
+}
+
+QSpinBox::down-button:hover {
+ border-image: url(:/images/spindown_hover.png) 1;
+}
+
+QSpinBox::down-button:pressed {
+ border-image: url(:/images/spindown_pressed.png) 1;
+}
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/stylesheet.pro b/tests/manual/examples/widgets/widgets/stylesheet/stylesheet.pro
new file mode 100644
index 0000000000..0fe3187f63
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/stylesheet.pro
@@ -0,0 +1,15 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+HEADERS = mainwindow.h \
+ stylesheeteditor.h
+FORMS = mainwindow.ui \
+ stylesheeteditor.ui
+RESOURCES = stylesheet.qrc
+SOURCES = main.cpp \
+ mainwindow.cpp \
+ stylesheeteditor.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/stylesheet
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/stylesheet.qrc b/tests/manual/examples/widgets/widgets/stylesheet/stylesheet.qrc
new file mode 100644
index 0000000000..e1e61a920a
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/stylesheet.qrc
@@ -0,0 +1,39 @@
+<RCC>
+<qresource prefix="/">
+ <file>layouts/default.ui</file>
+ <file>layouts/pagefold.ui</file>
+ <file>qss/coffee.qss</file>
+ <file>qss/default.qss</file>
+ <file>qss/pagefold.qss</file>
+ <file>images/pagefold.png</file>
+ <file>images/frame.png</file>
+ <file>images/radiobutton_unchecked.png</file>
+ <file>images/radiobutton_unchecked_pressed.png</file>
+ <file>images/radiobutton_unchecked_hover.png</file>
+ <file>images/radiobutton_checked.png</file>
+ <file>images/radiobutton_checked_pressed.png</file>
+ <file>images/radiobutton_checked_hover.png</file>
+ <file>images/pushbutton.png</file>
+ <file>images/pushbutton_hover.png</file>
+ <file>images/pushbutton_pressed.png</file>
+ <file>images/checkbox_unchecked.png</file>
+ <file>images/checkbox_unchecked_pressed.png</file>
+ <file>images/checkbox_unchecked_hover.png</file>
+ <file>images/checkbox_checked.png</file>
+ <file>images/checkbox_checked_pressed.png</file>
+ <file>images/checkbox_checked_hover.png</file>
+ <file>images/down_arrow.png</file>
+ <file>images/down_arrow_disabled.png</file>
+ <file>images/up_arrow.png</file>
+ <file>images/up_arrow_disabled.png</file>
+ <file>images/sizegrip.png</file>
+ <file>images/spinup.png</file>
+ <file>images/spinup_off.png</file>
+ <file>images/spinup_hover.png</file>
+ <file>images/spinup_pressed.png</file>
+ <file>images/spindown.png</file>
+ <file>images/spindown_off.png</file>
+ <file>images/spindown_hover.png</file>
+ <file>images/spindown_pressed.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.cpp b/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.cpp
new file mode 100644
index 0000000000..84fda79a16
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.cpp
@@ -0,0 +1,64 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "stylesheeteditor.h"
+
+#include <QFile>
+#include <QRegularExpression>
+#include <QStyleFactory>
+
+StyleSheetEditor::StyleSheetEditor(QWidget *parent)
+ : QDialog(parent)
+{
+ ui.setupUi(this);
+
+ connect(ui.styleCombo, &QComboBox::textActivated, this, &StyleSheetEditor::setStyleName);
+ connect(ui.styleSheetCombo, &QComboBox::textActivated, this, &StyleSheetEditor::setStyleSheetName);
+ connect(ui.styleTextEdit, &QTextEdit::textChanged, this, &StyleSheetEditor::setModified);
+ connect(ui.applyButton, &QAbstractButton::clicked, this, &StyleSheetEditor::apply);
+
+ QRegularExpression regExp("^.(.*)\\+?Style$");
+ QString defaultStyle = QApplication::style()->metaObject()->className();
+ QRegularExpressionMatch match = regExp.match(defaultStyle);
+
+ if (match.hasMatch())
+ defaultStyle = match.captured(1);
+
+ ui.styleCombo->addItems(QStyleFactory::keys());
+ ui.styleCombo->setCurrentIndex(ui.styleCombo->findText(defaultStyle, Qt::MatchContains));
+ ui.styleSheetCombo->setCurrentIndex(ui.styleSheetCombo->findText("Coffee"));
+ loadStyleSheet("Coffee");
+}
+
+void StyleSheetEditor::setStyleName(const QString &styleName)
+{
+ qApp->setStyle(styleName);
+ ui.applyButton->setEnabled(false);
+}
+
+void StyleSheetEditor::setStyleSheetName(const QString &sheetName)
+{
+ loadStyleSheet(sheetName);
+}
+
+void StyleSheetEditor::setModified()
+{
+ ui.applyButton->setEnabled(true);
+}
+
+void StyleSheetEditor::apply()
+{
+ qApp->setStyleSheet(ui.styleTextEdit->toPlainText());
+ ui.applyButton->setEnabled(false);
+}
+
+void StyleSheetEditor::loadStyleSheet(const QString &sheetName)
+{
+ QFile file(":/qss/" + sheetName.toLower() + ".qss");
+ file.open(QFile::ReadOnly);
+ QString styleSheet = QString::fromLatin1(file.readAll());
+
+ ui.styleTextEdit->setPlainText(styleSheet);
+ qApp->setStyleSheet(styleSheet);
+ ui.applyButton->setEnabled(false);
+}
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.h b/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.h
new file mode 100644
index 0000000000..e61534a4f9
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.h
@@ -0,0 +1,30 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef STYLESHEETEDITOR_H
+#define STYLESHEETEDITOR_H
+
+#include <QDialog>
+
+#include "ui_stylesheeteditor.h"
+
+class StyleSheetEditor : public QDialog
+{
+ Q_OBJECT
+
+public:
+ StyleSheetEditor(QWidget *parent = nullptr);
+
+private slots:
+ void setStyleName(const QString &styleName);
+ void setStyleSheetName(const QString &styleSheetName);
+ void setModified();
+ void apply();
+
+private:
+ void loadStyleSheet(const QString &sheetName);
+
+ Ui::StyleSheetEditor ui;
+};
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.ui b/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.ui
new file mode 100644
index 0000000000..34cd7f6d04
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/stylesheet/stylesheeteditor.ui
@@ -0,0 +1,171 @@
+<ui version="4.0" >
+ <class>StyleSheetEditor</class>
+ <widget class="QWidget" name="StyleSheetEditor" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>445</width>
+ <height>289</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>Style Editor</string>
+ </property>
+ <layout class="QGridLayout" >
+ <property name="margin" >
+ <number>9</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item row="0" column="6" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::MinimumExpanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>32</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="0" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::MinimumExpanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>32</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="5" >
+ <widget class="QComboBox" name="styleSheetCombo" >
+ <item>
+ <property name="text" >
+ <string>Default</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Coffee</string>
+ </property>
+ </item>
+ <item>
+ <property name="text" >
+ <string>Pagefold</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="0" column="3" >
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>10</width>
+ <height>16</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item row="0" column="2" >
+ <widget class="QComboBox" name="styleCombo" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>5</hsizetype>
+ <vsizetype>0</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" >
+ <widget class="QLabel" name="label_7" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>0</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Style:</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="7" >
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>321</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="applyButton" >
+ <property name="enabled" >
+ <bool>false</bool>
+ </property>
+ <property name="text" >
+ <string>&amp;Apply</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="0" colspan="7" >
+ <widget class="QTextEdit" name="styleTextEdit" />
+ </item>
+ <item row="0" column="4" >
+ <widget class="QLabel" name="label_8" >
+ <property name="sizePolicy" >
+ <sizepolicy>
+ <hsizetype>0</hsizetype>
+ <vsizetype>5</vsizetype>
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text" >
+ <string>Style Sheet:</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/examples/widgets/widgets/tetrix/CMakeLists.txt b/tests/manual/examples/widgets/widgets/tetrix/CMakeLists.txt
new file mode 100644
index 0000000000..c591684ee6
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/CMakeLists.txt
@@ -0,0 +1,39 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(tetrix LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/tetrix")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(tetrix
+ main.cpp
+ tetrixboard.cpp tetrixboard.h
+ tetrixpiece.cpp tetrixpiece.h
+ tetrixwindow.cpp tetrixwindow.h
+)
+
+set_target_properties(tetrix PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(tetrix PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS tetrix
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/tetrix/main.cpp b/tests/manual/examples/widgets/widgets/tetrix/main.cpp
new file mode 100644
index 0000000000..24791bde26
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "tetrixwindow.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ TetrixWindow window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrix.pro b/tests/manual/examples/widgets/widgets/tetrix/tetrix.pro
new file mode 100644
index 0000000000..bb9f855fb0
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrix.pro
@@ -0,0 +1,13 @@
+QT += widgets
+
+HEADERS = tetrixboard.h \
+ tetrixpiece.h \
+ tetrixwindow.h
+SOURCES = main.cpp \
+ tetrixboard.cpp \
+ tetrixpiece.cpp \
+ tetrixwindow.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/tetrix
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrixboard.cpp b/tests/manual/examples/widgets/widgets/tetrix/tetrixboard.cpp
new file mode 100644
index 0000000000..0c5771ad89
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrixboard.cpp
@@ -0,0 +1,371 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "tetrixboard.h"
+
+#include <QKeyEvent>
+#include <QLabel>
+#include <QPainter>
+
+//! [0]
+TetrixBoard::TetrixBoard(QWidget *parent)
+ : QFrame(parent), isStarted(false), isPaused(false)
+{
+ setFrameStyle(QFrame::Panel | QFrame::Sunken);
+ setFocusPolicy(Qt::StrongFocus);
+ clearBoard();
+
+ nextPiece.setRandomShape();
+}
+//! [0]
+
+//! [1]
+void TetrixBoard::setNextPieceLabel(QLabel *label)
+{
+ nextPieceLabel = label;
+}
+//! [1]
+
+//! [2]
+QSize TetrixBoard::sizeHint() const
+{
+ return QSize(BoardWidth * 15 + frameWidth() * 2,
+ BoardHeight * 15 + frameWidth() * 2);
+}
+
+QSize TetrixBoard::minimumSizeHint() const
+//! [2] //! [3]
+{
+ return QSize(BoardWidth * 5 + frameWidth() * 2,
+ BoardHeight * 5 + frameWidth() * 2);
+}
+//! [3]
+
+//! [4]
+void TetrixBoard::start()
+{
+ if (isPaused)
+ return;
+
+ isStarted = true;
+ isWaitingAfterLine = false;
+ numLinesRemoved = 0;
+ numPiecesDropped = 0;
+ score = 0;
+ level = 1;
+ clearBoard();
+
+ emit linesRemovedChanged(numLinesRemoved);
+ emit scoreChanged(score);
+ emit levelChanged(level);
+
+ newPiece();
+ timer.start(timeoutTime(), this);
+}
+//! [4]
+
+//! [5]
+void TetrixBoard::pause()
+{
+ if (!isStarted)
+ return;
+
+ isPaused = !isPaused;
+ if (isPaused) {
+ timer.stop();
+ } else {
+ timer.start(timeoutTime(), this);
+ }
+ update();
+//! [5] //! [6]
+}
+//! [6]
+
+//! [7]
+void TetrixBoard::paintEvent(QPaintEvent *event)
+{
+ QFrame::paintEvent(event);
+
+ QPainter painter(this);
+ QRect rect = contentsRect();
+//! [7]
+
+ if (isPaused) {
+ painter.drawText(rect, Qt::AlignCenter, tr("Pause"));
+ return;
+ }
+
+//! [8]
+ int boardTop = rect.bottom() - BoardHeight*squareHeight();
+
+ for (int i = 0; i < BoardHeight; ++i) {
+ for (int j = 0; j < BoardWidth; ++j) {
+ TetrixShape shape = shapeAt(j, BoardHeight - i - 1);
+ if (shape != NoShape)
+ drawSquare(painter, rect.left() + j * squareWidth(),
+ boardTop + i * squareHeight(), shape);
+ }
+//! [8] //! [9]
+ }
+//! [9]
+
+//! [10]
+ if (curPiece.shape() != NoShape) {
+ for (int i = 0; i < 4; ++i) {
+ int x = curX + curPiece.x(i);
+ int y = curY - curPiece.y(i);
+ drawSquare(painter, rect.left() + x * squareWidth(),
+ boardTop + (BoardHeight - y - 1) * squareHeight(),
+ curPiece.shape());
+ }
+//! [10] //! [11]
+ }
+//! [11] //! [12]
+}
+//! [12]
+
+//! [13]
+void TetrixBoard::keyPressEvent(QKeyEvent *event)
+{
+ if (!isStarted || isPaused || curPiece.shape() == NoShape) {
+ QFrame::keyPressEvent(event);
+ return;
+ }
+//! [13]
+
+//! [14]
+ switch (event->key()) {
+ case Qt::Key_Left:
+ tryMove(curPiece, curX - 1, curY);
+ break;
+ case Qt::Key_Right:
+ tryMove(curPiece, curX + 1, curY);
+ break;
+ case Qt::Key_Down:
+ tryMove(curPiece.rotatedRight(), curX, curY);
+ break;
+ case Qt::Key_Up:
+ tryMove(curPiece.rotatedLeft(), curX, curY);
+ break;
+ case Qt::Key_Space:
+ dropDown();
+ break;
+ case Qt::Key_D:
+ oneLineDown();
+ break;
+ default:
+ QFrame::keyPressEvent(event);
+ }
+//! [14]
+}
+
+//! [15]
+void TetrixBoard::timerEvent(QTimerEvent *event)
+{
+ if (event->timerId() == timer.timerId()) {
+ if (isWaitingAfterLine) {
+ isWaitingAfterLine = false;
+ newPiece();
+ timer.start(timeoutTime(), this);
+ } else {
+ oneLineDown();
+ }
+ } else {
+ QFrame::timerEvent(event);
+//! [15] //! [16]
+ }
+//! [16] //! [17]
+}
+//! [17]
+
+//! [18]
+void TetrixBoard::clearBoard()
+{
+ for (int i = 0; i < BoardHeight * BoardWidth; ++i)
+ board[i] = NoShape;
+}
+//! [18]
+
+//! [19]
+void TetrixBoard::dropDown()
+{
+ int dropHeight = 0;
+ int newY = curY;
+ while (newY > 0) {
+ if (!tryMove(curPiece, curX, newY - 1))
+ break;
+ --newY;
+ ++dropHeight;
+ }
+ pieceDropped(dropHeight);
+//! [19] //! [20]
+}
+//! [20]
+
+//! [21]
+void TetrixBoard::oneLineDown()
+{
+ if (!tryMove(curPiece, curX, curY - 1))
+ pieceDropped(0);
+}
+//! [21]
+
+//! [22]
+void TetrixBoard::pieceDropped(int dropHeight)
+{
+ for (int i = 0; i < 4; ++i) {
+ int x = curX + curPiece.x(i);
+ int y = curY - curPiece.y(i);
+ shapeAt(x, y) = curPiece.shape();
+ }
+
+ ++numPiecesDropped;
+ if (numPiecesDropped % 25 == 0) {
+ ++level;
+ timer.start(timeoutTime(), this);
+ emit levelChanged(level);
+ }
+
+ score += dropHeight + 7;
+ emit scoreChanged(score);
+ removeFullLines();
+
+ if (!isWaitingAfterLine)
+ newPiece();
+//! [22] //! [23]
+}
+//! [23]
+
+//! [24]
+void TetrixBoard::removeFullLines()
+{
+ int numFullLines = 0;
+
+ for (int i = BoardHeight - 1; i >= 0; --i) {
+ bool lineIsFull = true;
+
+ for (int j = 0; j < BoardWidth; ++j) {
+ if (shapeAt(j, i) == NoShape) {
+ lineIsFull = false;
+ break;
+ }
+ }
+
+ if (lineIsFull) {
+//! [24] //! [25]
+ ++numFullLines;
+ for (int k = i; k < BoardHeight - 1; ++k) {
+ for (int j = 0; j < BoardWidth; ++j)
+ shapeAt(j, k) = shapeAt(j, k + 1);
+ }
+//! [25] //! [26]
+ for (int j = 0; j < BoardWidth; ++j)
+ shapeAt(j, BoardHeight - 1) = NoShape;
+ }
+//! [26] //! [27]
+ }
+//! [27]
+
+//! [28]
+ if (numFullLines > 0) {
+ numLinesRemoved += numFullLines;
+ score += 10 * numFullLines;
+ emit linesRemovedChanged(numLinesRemoved);
+ emit scoreChanged(score);
+
+ timer.start(500, this);
+ isWaitingAfterLine = true;
+ curPiece.setShape(NoShape);
+ update();
+ }
+//! [28] //! [29]
+}
+//! [29]
+
+//! [30]
+void TetrixBoard::newPiece()
+{
+ curPiece = nextPiece;
+ nextPiece.setRandomShape();
+ showNextPiece();
+ curX = BoardWidth / 2 + 1;
+ curY = BoardHeight - 1 + curPiece.minY();
+
+ if (!tryMove(curPiece, curX, curY)) {
+ curPiece.setShape(NoShape);
+ timer.stop();
+ isStarted = false;
+ }
+//! [30] //! [31]
+}
+//! [31]
+
+//! [32]
+void TetrixBoard::showNextPiece()
+{
+ if (!nextPieceLabel)
+ return;
+
+ int dx = nextPiece.maxX() - nextPiece.minX() + 1;
+ int dy = nextPiece.maxY() - nextPiece.minY() + 1;
+
+ QPixmap pixmap(dx * squareWidth(), dy * squareHeight());
+ QPainter painter(&pixmap);
+ painter.fillRect(pixmap.rect(), nextPieceLabel->palette().window());
+
+ for (int i = 0; i < 4; ++i) {
+ int x = nextPiece.x(i) - nextPiece.minX();
+ int y = nextPiece.y(i) - nextPiece.minY();
+ drawSquare(painter, x * squareWidth(), y * squareHeight(),
+ nextPiece.shape());
+ }
+ nextPieceLabel->setPixmap(pixmap);
+//! [32] //! [33]
+}
+//! [33]
+
+//! [34]
+bool TetrixBoard::tryMove(const TetrixPiece &newPiece, int newX, int newY)
+{
+ for (int i = 0; i < 4; ++i) {
+ int x = newX + newPiece.x(i);
+ int y = newY - newPiece.y(i);
+ if (x < 0 || x >= BoardWidth || y < 0 || y >= BoardHeight)
+ return false;
+ if (shapeAt(x, y) != NoShape)
+ return false;
+ }
+//! [34]
+
+//! [35]
+ curPiece = newPiece;
+ curX = newX;
+ curY = newY;
+ update();
+ return true;
+}
+//! [35]
+
+//! [36]
+void TetrixBoard::drawSquare(QPainter &painter, int x, int y, TetrixShape shape)
+{
+ static constexpr QRgb colorTable[8] = {
+ 0x000000, 0xCC6666, 0x66CC66, 0x6666CC,
+ 0xCCCC66, 0xCC66CC, 0x66CCCC, 0xDAAA00
+ };
+
+ QColor color = colorTable[int(shape)];
+ painter.fillRect(x + 1, y + 1, squareWidth() - 2, squareHeight() - 2,
+ color);
+
+ painter.setPen(color.lighter());
+ painter.drawLine(x, y + squareHeight() - 1, x, y);
+ painter.drawLine(x, y, x + squareWidth() - 1, y);
+
+ painter.setPen(color.darker());
+ painter.drawLine(x + 1, y + squareHeight() - 1,
+ x + squareWidth() - 1, y + squareHeight() - 1);
+ painter.drawLine(x + squareWidth() - 1, y + squareHeight() - 1,
+ x + squareWidth() - 1, y + 1);
+}
+//! [36]
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrixboard.h b/tests/manual/examples/widgets/widgets/tetrix/tetrixboard.h
new file mode 100644
index 0000000000..c2fe3fd01e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrixboard.h
@@ -0,0 +1,79 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef TETRIXBOARD_H
+#define TETRIXBOARD_H
+
+#include <QBasicTimer>
+#include <QFrame>
+#include <QPointer>
+
+#include "tetrixpiece.h"
+
+QT_BEGIN_NAMESPACE
+class QLabel;
+QT_END_NAMESPACE
+
+//! [0]
+class TetrixBoard : public QFrame
+{
+ Q_OBJECT
+
+public:
+ TetrixBoard(QWidget *parent = nullptr);
+
+ void setNextPieceLabel(QLabel *label);
+ QSize sizeHint() const override;
+ QSize minimumSizeHint() const override;
+
+public slots:
+ void start();
+ void pause();
+
+signals:
+ void scoreChanged(int score);
+ void levelChanged(int level);
+ void linesRemovedChanged(int numLines);
+
+protected:
+ void paintEvent(QPaintEvent *event) override;
+ void keyPressEvent(QKeyEvent *event) override;
+ void timerEvent(QTimerEvent *event) override;
+//! [0]
+
+//! [1]
+private:
+ enum { BoardWidth = 10, BoardHeight = 22 };
+
+ TetrixShape &shapeAt(int x, int y) { return board[(y * BoardWidth) + x]; }
+ int timeoutTime() { return 1000 / (1 + level); }
+ int squareWidth() { return contentsRect().width() / BoardWidth; }
+ int squareHeight() { return contentsRect().height() / BoardHeight; }
+ void clearBoard();
+ void dropDown();
+ void oneLineDown();
+ void pieceDropped(int dropHeight);
+ void removeFullLines();
+ void newPiece();
+ void showNextPiece();
+ bool tryMove(const TetrixPiece &newPiece, int newX, int newY);
+ void drawSquare(QPainter &painter, int x, int y, TetrixShape shape);
+
+ QBasicTimer timer;
+ QPointer<QLabel> nextPieceLabel;
+ bool isStarted;
+ bool isPaused;
+ bool isWaitingAfterLine;
+ TetrixPiece curPiece;
+ TetrixPiece nextPiece;
+ int curX;
+ int curY;
+ int numLinesRemoved;
+ int numPiecesDropped;
+ int score;
+ int level;
+ TetrixShape board[BoardWidth * BoardHeight];
+};
+//! [1]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrixpiece.cpp b/tests/manual/examples/widgets/widgets/tetrix/tetrixpiece.cpp
new file mode 100644
index 0000000000..5dc9e11c49
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrixpiece.cpp
@@ -0,0 +1,106 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "tetrixpiece.h"
+
+#include <QtCore>
+
+//! [0]
+void TetrixPiece::setRandomShape()
+{
+ setShape(TetrixShape(QRandomGenerator::global()->bounded(7) + 1));
+}
+//! [0]
+
+//! [1]
+void TetrixPiece::setShape(TetrixShape shape)
+{
+ static constexpr int coordsTable[8][4][2] = {
+ { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } },
+ { { 0, -1 }, { 0, 0 }, { -1, 0 }, { -1, 1 } },
+ { { 0, -1 }, { 0, 0 }, { 1, 0 }, { 1, 1 } },
+ { { 0, -1 }, { 0, 0 }, { 0, 1 }, { 0, 2 } },
+ { { -1, 0 }, { 0, 0 }, { 1, 0 }, { 0, 1 } },
+ { { 0, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } },
+ { { -1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } },
+ { { 1, -1 }, { 0, -1 }, { 0, 0 }, { 0, 1 } }
+ };
+
+ for (int i = 0; i < 4 ; i++) {
+ for (int j = 0; j < 2; ++j)
+ coords[i][j] = coordsTable[shape][i][j];
+ }
+ pieceShape = shape;
+//! [1] //! [2]
+}
+//! [2]
+
+//! [3]
+int TetrixPiece::minX() const
+{
+ int min = coords[0][0];
+ for (int i = 1; i < 4; ++i)
+ min = qMin(min, coords[i][0]);
+ return min;
+}
+
+int TetrixPiece::maxX() const
+//! [3] //! [4]
+{
+ int max = coords[0][0];
+ for (int i = 1; i < 4; ++i)
+ max = qMax(max, coords[i][0]);
+ return max;
+}
+//! [4]
+
+//! [5]
+int TetrixPiece::minY() const
+{
+ int min = coords[0][1];
+ for (int i = 1; i < 4; ++i)
+ min = qMin(min, coords[i][1]);
+ return min;
+}
+
+int TetrixPiece::maxY() const
+//! [5] //! [6]
+{
+ int max = coords[0][1];
+ for (int i = 1; i < 4; ++i)
+ max = qMax(max, coords[i][1]);
+ return max;
+}
+//! [6]
+
+//! [7]
+TetrixPiece TetrixPiece::rotatedLeft() const
+{
+ if (pieceShape == SquareShape)
+ return *this;
+
+ TetrixPiece result;
+ result.pieceShape = pieceShape;
+ for (int i = 0; i < 4; ++i) {
+ result.setX(i, y(i));
+ result.setY(i, -x(i));
+ }
+//! [7]
+ return result;
+}
+
+//! [9]
+TetrixPiece TetrixPiece::rotatedRight() const
+{
+ if (pieceShape == SquareShape)
+ return *this;
+
+ TetrixPiece result;
+ result.pieceShape = pieceShape;
+ for (int i = 0; i < 4; ++i) {
+ result.setX(i, -y(i));
+ result.setY(i, x(i));
+ }
+//! [9]
+ return result;
+}
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrixpiece.h b/tests/manual/examples/widgets/widgets/tetrix/tetrixpiece.h
new file mode 100644
index 0000000000..86a513a76e
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrixpiece.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef TETRIXPIECE_H
+#define TETRIXPIECE_H
+
+enum TetrixShape { NoShape, ZShape, SShape, LineShape, TShape, SquareShape,
+ LShape, MirroredLShape };
+
+//! [0]
+class TetrixPiece
+{
+public:
+ TetrixPiece() { setShape(NoShape); }
+
+ void setRandomShape();
+ void setShape(TetrixShape shape);
+
+ TetrixShape shape() const { return pieceShape; }
+ int x(int index) const { return coords[index][0]; }
+ int y(int index) const { return coords[index][1]; }
+ int minX() const;
+ int maxX() const;
+ int minY() const;
+ int maxY() const;
+ TetrixPiece rotatedLeft() const;
+ TetrixPiece rotatedRight() const;
+
+private:
+ void setX(int index, int x) { coords[index][0] = x; }
+ void setY(int index, int y) { coords[index][1] = y; }
+
+ TetrixShape pieceShape;
+ int coords[4][2];
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrixwindow.cpp b/tests/manual/examples/widgets/widgets/tetrix/tetrixwindow.cpp
new file mode 100644
index 0000000000..ae10a778e7
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrixwindow.cpp
@@ -0,0 +1,82 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "tetrixboard.h"
+#include "tetrixwindow.h"
+
+#include <QCoreApplication>
+#include <QGridLayout>
+#include <QLabel>
+#include <QLCDNumber>
+#include <QPushButton>
+
+//! [0]
+TetrixWindow::TetrixWindow(QWidget *parent)
+ : QWidget(parent), board(new TetrixBoard)
+{
+//! [0]
+ nextPieceLabel = new QLabel;
+ nextPieceLabel->setFrameStyle(QFrame::Box | QFrame::Raised);
+ nextPieceLabel->setAlignment(Qt::AlignCenter);
+ board->setNextPieceLabel(nextPieceLabel);
+//! [1]
+ scoreLcd = new QLCDNumber(5);
+ scoreLcd->setSegmentStyle(QLCDNumber::Filled);
+//! [1]
+ levelLcd = new QLCDNumber(2);
+ levelLcd->setSegmentStyle(QLCDNumber::Filled);
+ linesLcd = new QLCDNumber(5);
+ linesLcd->setSegmentStyle(QLCDNumber::Filled);
+
+//! [2]
+ startButton = new QPushButton(tr("&Start"));
+ startButton->setFocusPolicy(Qt::NoFocus);
+ quitButton = new QPushButton(tr("&Quit"));
+ quitButton->setFocusPolicy(Qt::NoFocus);
+ pauseButton = new QPushButton(tr("&Pause"));
+//! [2] //! [3]
+ pauseButton->setFocusPolicy(Qt::NoFocus);
+//! [3] //! [4]
+
+ connect(startButton, &QPushButton::clicked, board, &TetrixBoard::start);
+//! [4] //! [5]
+ connect(quitButton , &QPushButton::clicked, qApp, &QCoreApplication::quit);
+ connect(pauseButton, &QPushButton::clicked, board, &TetrixBoard::pause);
+ connect(board, &TetrixBoard::scoreChanged,
+ scoreLcd, qOverload<int>(&QLCDNumber::display));
+ connect(board, &TetrixBoard::levelChanged,
+ levelLcd, qOverload<int>(&QLCDNumber::display));
+ connect(board, &TetrixBoard::linesRemovedChanged,
+ linesLcd, qOverload<int>(&QLCDNumber::display));
+//! [5]
+
+//! [6]
+ QGridLayout *layout = new QGridLayout;
+ layout->addWidget(createLabel(tr("NEXT")), 0, 0);
+ layout->addWidget(nextPieceLabel, 1, 0);
+ layout->addWidget(createLabel(tr("LEVEL")), 2, 0);
+ layout->addWidget(levelLcd, 3, 0);
+ layout->addWidget(startButton, 4, 0);
+ layout->addWidget(board, 0, 1, 6, 1);
+ layout->addWidget(createLabel(tr("SCORE")), 0, 2);
+ layout->addWidget(scoreLcd, 1, 2);
+ layout->addWidget(createLabel(tr("LINES REMOVED")), 2, 2);
+ layout->addWidget(linesLcd, 3, 2);
+ layout->addWidget(quitButton, 4, 2);
+ layout->addWidget(pauseButton, 5, 2);
+ setLayout(layout);
+
+ setWindowTitle(tr("Tetrix"));
+ resize(550, 370);
+}
+//! [6]
+
+//! [7]
+QLabel *TetrixWindow::createLabel(const QString &text)
+{
+ QLabel *label = new QLabel(text);
+ label->setAlignment(Qt::AlignHCenter | Qt::AlignBottom);
+ return label;
+}
+//! [7]
+
diff --git a/tests/manual/examples/widgets/widgets/tetrix/tetrixwindow.h b/tests/manual/examples/widgets/widgets/tetrix/tetrixwindow.h
new file mode 100644
index 0000000000..2ed468717d
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/tetrix/tetrixwindow.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef TETRIXWINDOW_H
+#define TETRIXWINDOW_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QLCDNumber;
+class QLabel;
+class QPushButton;
+QT_END_NAMESPACE
+class TetrixBoard;
+
+//! [0]
+class TetrixWindow : public QWidget
+{
+ Q_OBJECT
+
+public:
+ TetrixWindow(QWidget *parent = nullptr);
+
+private:
+ QLabel *createLabel(const QString &text);
+
+ TetrixBoard *board;
+ QLabel *nextPieceLabel;
+ QLCDNumber *scoreLcd;
+ QLCDNumber *levelLcd;
+ QLCDNumber *linesLcd;
+ QPushButton *startButton;
+ QPushButton *quitButton;
+ QPushButton *pauseButton;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/widgets/validators/CMakeLists.txt b/tests/manual/examples/widgets/widgets/validators/CMakeLists.txt
new file mode 100644
index 0000000000..653b8eba78
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/CMakeLists.txt
@@ -0,0 +1,55 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(validators LANGUAGES CXX)
+
+set(CMAKE_INCLUDE_CURRENT_DIR ON)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/validators")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(validators
+ ledwidget.cpp ledwidget.h
+ localeselector.cpp localeselector.h
+ main.cpp
+ validators.ui
+ validatorwidget.cpp validatorwidget.h
+)
+
+set_target_properties(validators PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(validators PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+# Resources:
+set(validators_resource_files
+ "ledoff.png"
+ "ledon.png"
+)
+
+qt_add_resources(validators "validators"
+ PREFIX
+ "/"
+ FILES
+ ${validators_resource_files}
+)
+
+install(TARGETS validators
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/widgets/validators/ledoff.png b/tests/manual/examples/widgets/widgets/validators/ledoff.png
new file mode 100644
index 0000000000..8b1f2ed123
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/ledoff.png
Binary files differ
diff --git a/tests/manual/examples/widgets/widgets/validators/ledon.png b/tests/manual/examples/widgets/widgets/validators/ledon.png
new file mode 100644
index 0000000000..601c34d5a8
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/ledon.png
Binary files differ
diff --git a/tests/manual/examples/widgets/widgets/validators/ledwidget.cpp b/tests/manual/examples/widgets/widgets/validators/ledwidget.cpp
new file mode 100644
index 0000000000..5b95595a75
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/ledwidget.cpp
@@ -0,0 +1,25 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "ledwidget.h"
+
+LEDWidget::LEDWidget(QWidget *parent)
+ : QLabel(parent), onPixmap(":/ledon.png"), offPixmap(":/ledoff.png")
+{
+ setPixmap(offPixmap);
+ flashTimer.setInterval(200);
+ flashTimer.setSingleShot(true);
+ connect(&flashTimer, &QTimer::timeout, this, &LEDWidget::extinguish);
+};
+
+void LEDWidget::extinguish()
+{
+ setPixmap(offPixmap);
+}
+
+void LEDWidget::flash()
+{
+ setPixmap(onPixmap);
+ flashTimer.start();
+}
+
diff --git a/tests/manual/examples/widgets/widgets/validators/ledwidget.h b/tests/manual/examples/widgets/widgets/validators/ledwidget.h
new file mode 100644
index 0000000000..81215b668f
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/ledwidget.h
@@ -0,0 +1,27 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef LEDWIDGET_H
+#define LEDWIDGET_H
+
+#include <QLabel>
+#include <QPixmap>
+#include <QTimer>
+
+class LEDWidget : public QLabel
+{
+ Q_OBJECT
+public:
+ LEDWidget(QWidget *parent = nullptr);
+public slots:
+ void flash();
+
+private slots:
+ void extinguish();
+
+private:
+ QPixmap onPixmap, offPixmap;
+ QTimer flashTimer;
+};
+
+#endif // LEDWIDGET_H
diff --git a/tests/manual/examples/widgets/widgets/validators/localeselector.cpp b/tests/manual/examples/widgets/widgets/validators/localeselector.cpp
new file mode 100644
index 0000000000..c74faa8c9d
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/localeselector.cpp
@@ -0,0 +1,48 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "localeselector.h"
+
+#include <QLocale>
+
+LocaleSelector::LocaleSelector(QWidget *parent)
+ : QComboBox(parent)
+{
+ int curIndex = -1;
+ int index = 0;
+ for (int _lang = QLocale::C; _lang <= QLocale::LastLanguage; ++_lang) {
+ QLocale::Language lang = static_cast<QLocale::Language>(_lang);
+ const QList<QLocale> locales =
+ QLocale::matchingLocales(lang, QLocale::AnyScript, QLocale::AnyTerritory);
+ for (const QLocale &l : locales) {
+ QString label = QLocale::languageToString(l.language());
+ label += QLatin1Char('/');
+ label += QLocale::territoryToString(l.territory());
+ // distinguish locales by script, if there are more than one script for a language/territory pair
+ if (QLocale::matchingLocales(l.language(), QLocale::AnyScript, l.territory()).size() > 1)
+ label += QLatin1String(" (") + QLocale::scriptToString(l.script()) + QLatin1Char(')');
+
+ addItem(label, QVariant::fromValue(l));
+
+ if (l.language() == locale().language() && l.territory() == locale().territory()
+ && (locale().script() == QLocale::AnyScript || l.script() == locale().script())) {
+ curIndex = index;
+ }
+ ++index;
+ }
+ }
+ if (curIndex != -1)
+ setCurrentIndex(curIndex);
+
+ connect(this, QOverload<int>::of(&LocaleSelector::activated),
+ this, &LocaleSelector::emitLocaleSelected);
+}
+
+void LocaleSelector::emitLocaleSelected(int index)
+{
+ QVariant v = itemData(index);
+ if (!v.isValid())
+ return;
+ const QLocale l = qvariant_cast<QLocale>(v);
+ emit localeSelected(l);
+}
diff --git a/tests/manual/examples/widgets/widgets/validators/localeselector.h b/tests/manual/examples/widgets/widgets/validators/localeselector.h
new file mode 100644
index 0000000000..c684e18d40
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/localeselector.h
@@ -0,0 +1,23 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef LOCALESELECTOR_H
+#define LOCALESELECTOR_H
+
+#include <QComboBox>
+
+class LocaleSelector : public QComboBox
+{
+ Q_OBJECT
+
+public:
+ LocaleSelector(QWidget *parent = nullptr);
+
+signals:
+ void localeSelected(const QLocale &locale);
+
+private slots:
+ void emitLocaleSelected(int index);
+};
+
+#endif //LOCALESELECTOR_H
diff --git a/tests/manual/examples/widgets/widgets/validators/main.cpp b/tests/manual/examples/widgets/widgets/validators/main.cpp
new file mode 100644
index 0000000000..c09d428416
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/main.cpp
@@ -0,0 +1,16 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "validatorwidget.h"
+
+#include <QApplication>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ ValidatorWidget w;
+ w.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/widgets/validators/validators.pro b/tests/manual/examples/widgets/widgets/validators/validators.pro
new file mode 100644
index 0000000000..029cf95aca
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/validators.pro
@@ -0,0 +1,12 @@
+QT += widgets
+requires(qtConfig(combobox))
+
+FORMS += validators.ui
+RESOURCES += validators.qrc
+
+SOURCES += main.cpp ledwidget.cpp localeselector.cpp validatorwidget.cpp
+HEADERS += ledwidget.h localeselector.h validatorwidget.h
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/validators
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/widgets/validators/validators.qrc b/tests/manual/examples/widgets/widgets/validators/validators.qrc
new file mode 100644
index 0000000000..94874317a8
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/validators.qrc
@@ -0,0 +1,6 @@
+<RCC>
+ <qresource prefix="/" >
+ <file>ledoff.png</file>
+ <file>ledon.png</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/examples/widgets/widgets/validators/validators.ui b/tests/manual/examples/widgets/widgets/validators/validators.ui
new file mode 100644
index 0000000000..cd984e6b97
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/validators.ui
@@ -0,0 +1,468 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ValidatorsForm</class>
+ <widget class="QWidget" name="ValidatorsForm">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>526</width>
+ <height>443</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Validators</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="LocaleSelector" name="localeSelector"/>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>QIntValidator</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Min:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="minVal">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>1</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimum">
+ <number>-1000000</number>
+ </property>
+ <property name="maximum">
+ <number>1000000</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Max:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="maxVal">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>1</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimum">
+ <number>-1000000</number>
+ </property>
+ <property name="maximum">
+ <number>1000000</number>
+ </property>
+ <property name="value">
+ <number>1000</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QFrame" name="frame">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="LEDWidget" name="ledWidget">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="pixmap">
+ <pixmap resource="validators.qrc">:/ledoff.png</pixmap>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>editingFinished()</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="editor"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>QDoubleValidator</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Min:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QDoubleSpinBox" name="doubleMinVal">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>1</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimum">
+ <double>-100000.000000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>100000.000000000000000</double>
+ </property>
+ <property name="value">
+ <double>0.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Format:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QComboBox" name="doubleFormat">
+ <item>
+ <property name="text">
+ <string>Standard</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Scientific</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Max:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QDoubleSpinBox" name="doubleMaxVal">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>1</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimum">
+ <double>-100000.000000000000000</double>
+ </property>
+ <property name="maximum">
+ <double>100000.000000000000000</double>
+ </property>
+ <property name="value">
+ <double>1000.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>Decimals:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QSpinBox" name="doubleDecimals">
+ <property name="value">
+ <number>2</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QFrame" name="frame_2">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="LEDWidget" name="doubleLedWidget">
+ <property name="text">
+ <string/>
+ </property>
+ <property name="pixmap">
+ <pixmap resource="validators.qrc">:/ledoff.png</pixmap>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_8">
+ <property name="text">
+ <string>editingFinished()</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Fixed</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="doubleEditor"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>111</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pushButton">
+ <property name="text">
+ <string>Quit</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>LEDWidget</class>
+ <extends>QLabel</extends>
+ <header>ledwidget.h</header>
+ </customwidget>
+ <customwidget>
+ <class>LocaleSelector</class>
+ <extends>QComboBox</extends>
+ <header>localeselector.h</header>
+ </customwidget>
+ </customwidgets>
+ <resources>
+ <include location="validators.qrc"/>
+ </resources>
+ <connections>
+ <connection>
+ <sender>pushButton</sender>
+ <signal>clicked()</signal>
+ <receiver>ValidatorsForm</receiver>
+ <slot>close()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>94</x>
+ <y>274</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>131</x>
+ <y>260</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/tests/manual/examples/widgets/widgets/validators/validatorwidget.cpp b/tests/manual/examples/widgets/widgets/validators/validatorwidget.cpp
new file mode 100644
index 0000000000..7782342221
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/validatorwidget.cpp
@@ -0,0 +1,75 @@
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "validatorwidget.h"
+
+#include <QIntValidator>
+
+ValidatorWidget::ValidatorWidget(QWidget *parent)
+ : QWidget(parent)
+{
+ setupUi(this);
+
+ connect(localeSelector, &LocaleSelector::localeSelected,
+ this, &ValidatorWidget::setLocale);
+ connect(localeSelector, &LocaleSelector::localeSelected,
+ this, &ValidatorWidget::updateValidator);
+ connect(localeSelector, &LocaleSelector::localeSelected,
+ this, &ValidatorWidget::updateDoubleValidator);
+
+ connect(minVal, &QSpinBox::editingFinished,
+ this, &ValidatorWidget::updateValidator);
+ connect(maxVal, &QSpinBox::editingFinished,
+ this, &ValidatorWidget::updateValidator);
+ connect(editor, &QLineEdit::editingFinished,
+ ledWidget, &LEDWidget::flash);
+
+ connect(doubleMaxVal, &QDoubleSpinBox::editingFinished,
+ this, &ValidatorWidget::updateDoubleValidator);
+ connect(doubleMinVal, &QDoubleSpinBox::editingFinished,
+ this, &ValidatorWidget::updateDoubleValidator);
+ connect(doubleDecimals, &QSpinBox::valueChanged,
+ this, &ValidatorWidget::updateDoubleValidator);
+ connect(doubleFormat, &QComboBox::activated,
+ this, &ValidatorWidget::updateDoubleValidator);
+ connect(doubleEditor, &QLineEdit::editingFinished,
+ doubleLedWidget, &LEDWidget::flash);
+
+ updateValidator();
+ updateDoubleValidator();
+}
+
+void ValidatorWidget::updateValidator()
+{
+ QIntValidator *v = new QIntValidator(minVal->value(), maxVal->value(), this);
+ v->setLocale(locale());
+ delete editor->validator();
+ editor->setValidator(v);
+
+ QString s = editor->text();
+ int i = 0;
+ if (v->validate(s, i) == QValidator::Invalid) {
+ editor->clear();
+ } else {
+ editor->setText(s);
+ }
+}
+
+void ValidatorWidget::updateDoubleValidator()
+{
+ QDoubleValidator *v
+ = new QDoubleValidator(doubleMinVal->value(), doubleMaxVal->value(),
+ doubleDecimals->value(), this);
+ v->setNotation(static_cast<QDoubleValidator::Notation>(doubleFormat->currentIndex()));
+ v->setLocale(locale());
+ delete doubleEditor->validator();
+ doubleEditor->setValidator(v);
+
+ QString s = doubleEditor->text();
+ int i = 0;
+ if (v->validate(s, i) == QValidator::Invalid) {
+ doubleEditor->clear();
+ } else {
+ doubleEditor->setText(s);
+ }
+}
diff --git a/tests/manual/examples/widgets/widgets/validators/validatorwidget.h b/tests/manual/examples/widgets/widgets/validators/validatorwidget.h
new file mode 100644
index 0000000000..d186c5863b
--- /dev/null
+++ b/tests/manual/examples/widgets/widgets/validators/validatorwidget.h
@@ -0,0 +1,22 @@
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef VALIDATORWIDGET_H
+#define VALIDATORWIDGET_H
+
+#include <QWidget>
+
+#include "ui_validators.h"
+
+class ValidatorWidget : public QWidget, public Ui::ValidatorsForm
+{
+ Q_OBJECT
+public:
+ ValidatorWidget(QWidget *parent = nullptr);
+
+private slots:
+ void updateValidator();
+ void updateDoubleValidator();
+};
+
+#endif // VALIDATORWIDGET_H
diff --git a/tests/manual/examples/widgets/wiggly/CMakeLists.txt b/tests/manual/examples/widgets/wiggly/CMakeLists.txt
new file mode 100644
index 0000000000..fe68396f92
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/CMakeLists.txt
@@ -0,0 +1,38 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(wiggly LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/wiggly")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(wiggly
+ dialog.cpp dialog.h
+ main.cpp
+ wigglywidget.cpp wigglywidget.h
+)
+
+set_target_properties(wiggly PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(wiggly PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS wiggly
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/wiggly/dialog.cpp b/tests/manual/examples/widgets/wiggly/dialog.cpp
new file mode 100644
index 0000000000..0f3aa84fd8
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/dialog.cpp
@@ -0,0 +1,27 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "dialog.h"
+#include "wigglywidget.h"
+
+#include <QLineEdit>
+#include <QVBoxLayout>
+
+//! [0]
+Dialog::Dialog(QWidget *parent)
+ : QDialog(parent)
+{
+ WigglyWidget *wigglyWidget = new WigglyWidget;
+ QLineEdit *lineEdit = new QLineEdit;
+
+ QVBoxLayout *layout = new QVBoxLayout(this);
+ layout->addWidget(wigglyWidget);
+ layout->addWidget(lineEdit);
+
+ connect(lineEdit, &QLineEdit::textChanged, wigglyWidget, &WigglyWidget::setText);
+ lineEdit->setText(u8"🖖 " + tr("Hello world!"));
+
+ setWindowTitle(tr("Wiggly"));
+ resize(360, 145);
+}
+//! [0]
diff --git a/tests/manual/examples/widgets/wiggly/dialog.h b/tests/manual/examples/widgets/wiggly/dialog.h
new file mode 100644
index 0000000000..1f27668f4a
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/dialog.h
@@ -0,0 +1,19 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef DIALOG_H
+#define DIALOG_H
+
+#include <QDialog>
+
+//! [0]
+class Dialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+ explicit Dialog(QWidget *parent = nullptr);
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/wiggly/main.cpp b/tests/manual/examples/widgets/wiggly/main.cpp
new file mode 100644
index 0000000000..e7df19b6a0
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/main.cpp
@@ -0,0 +1,16 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "dialog.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ Dialog dialog;
+ dialog.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/examples/widgets/wiggly/wiggly.pro b/tests/manual/examples/widgets/wiggly/wiggly.pro
new file mode 100644
index 0000000000..0e39f18add
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/wiggly.pro
@@ -0,0 +1,11 @@
+QT += widgets
+
+HEADERS = wigglywidget.h \
+ dialog.h
+SOURCES = wigglywidget.cpp \
+ dialog.cpp \
+ main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/wiggly
+INSTALLS += target
diff --git a/tests/manual/examples/widgets/wiggly/wigglywidget.cpp b/tests/manual/examples/widgets/wiggly/wigglywidget.cpp
new file mode 100644
index 0000000000..3e686a67cf
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/wigglywidget.cpp
@@ -0,0 +1,65 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "wigglywidget.h"
+
+#include <QFontMetrics>
+#include <QPainter>
+#include <QTimerEvent>
+
+//! [0]
+WigglyWidget::WigglyWidget(QWidget *parent)
+ : QWidget(parent), step(0)
+{
+ setBackgroundRole(QPalette::Midlight);
+ setAutoFillBackground(true);
+
+ QFont newFont = font();
+ newFont.setPointSize(newFont.pointSize() + 20);
+ setFont(newFont);
+
+ timer.start(60, this);
+}
+//! [0]
+
+//! [1]
+void WigglyWidget::paintEvent(QPaintEvent * /* event */)
+//! [1] //! [2]
+{
+ static constexpr int sineTable[16] = {
+ 0, 38, 71, 92, 100, 92, 71, 38, 0, -38, -71, -92, -100, -92, -71, -38
+ };
+
+ QFontMetrics metrics(font());
+ int x = (width() - metrics.horizontalAdvance(text)) / 2;
+ int y = (height() + metrics.ascent() - metrics.descent()) / 2;
+ QColor color;
+//! [2]
+
+//! [3]
+ QPainter painter(this);
+//! [3] //! [4]
+ int offset = 0;
+ for (char32_t codePoint : text.toUcs4()) {
+ int index = (step + offset++) % 16;
+ color.setHsv((15 - index) * 16, 255, 191);
+ painter.setPen(color);
+ QString symbol = QString::fromUcs4(&codePoint, 1);
+ painter.drawText(x, y - ((sineTable[index] * metrics.height()) / 400), symbol);
+ x += metrics.horizontalAdvance(symbol);
+ }
+}
+//! [4]
+
+//! [5]
+void WigglyWidget::timerEvent(QTimerEvent *event)
+//! [5] //! [6]
+{
+ if (event->timerId() == timer.timerId()) {
+ ++step;
+ update();
+ } else {
+ QWidget::timerEvent(event);
+ }
+//! [6]
+}
diff --git a/tests/manual/examples/widgets/wiggly/wigglywidget.h b/tests/manual/examples/widgets/wiggly/wigglywidget.h
new file mode 100644
index 0000000000..1c21e52234
--- /dev/null
+++ b/tests/manual/examples/widgets/wiggly/wigglywidget.h
@@ -0,0 +1,32 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#ifndef WIGGLYWIDGET_H
+#define WIGGLYWIDGET_H
+
+#include <QBasicTimer>
+#include <QWidget>
+
+//! [0]
+class WigglyWidget : public QWidget
+{
+ Q_OBJECT
+
+public:
+ WigglyWidget(QWidget *parent = nullptr);
+
+public slots:
+ void setText(const QString &newText) { text = newText; }
+
+protected:
+ void paintEvent(QPaintEvent *event) override;
+ void timerEvent(QTimerEvent *event) override;
+
+private:
+ QBasicTimer timer;
+ QString text;
+ int step;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/examples/widgets/windowcontainer/CMakeLists.txt b/tests/manual/examples/widgets/windowcontainer/CMakeLists.txt
new file mode 100644
index 0000000000..8e58ff0c84
--- /dev/null
+++ b/tests/manual/examples/widgets/windowcontainer/CMakeLists.txt
@@ -0,0 +1,42 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(windowcontainer LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/windowcontainer")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui OpenGL Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(windowcontainer
+ ../../opengl/openglwindow/openglwindow.cpp ../../opengl/openglwindow/openglwindow.h
+ windowcontainer.cpp
+)
+
+set_target_properties(windowcontainer PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_include_directories(windowcontainer PRIVATE
+ ../../opengl/openglwindow
+)
+
+target_link_libraries(windowcontainer PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::OpenGL
+ Qt6::Widgets
+)
+
+install(TARGETS windowcontainer
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/examples/widgets/windowcontainer/windowcontainer.cpp b/tests/manual/examples/widgets/windowcontainer/windowcontainer.cpp
new file mode 100644
index 0000000000..fa66684294
--- /dev/null
+++ b/tests/manual/examples/widgets/windowcontainer/windowcontainer.cpp
@@ -0,0 +1,136 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include "openglwindow.h"
+
+#include <QApplication>
+#include <QFocusEvent>
+#include <QHBoxLayout>
+#include <QKeyEvent>
+#include <QLineEdit>
+#include <QMouseEvent>
+#include <QPainter>
+#include <QWidget>
+
+
+// Making use of the class from the openglwindow example
+class Window : public OpenGLWindow
+{
+ Q_OBJECT
+public:
+ using OpenGLWindow::OpenGLWindow;
+
+ void render(QPainter *p) override
+ {
+ QLinearGradient g(0, 0, 0, height());
+ g.setColorAt(0, QColor("lightsteelblue"));
+ g.setColorAt(1, Qt::black);
+ p->fillRect(0, 0, width(), height(), g);
+
+ p->setPen(Qt::white);
+
+ p->drawText(20, 30, QLatin1String("This is an OpenGL based QWindow"));
+
+ if (m_key.trimmed().length() > 0) {
+ QRect bounds = p->boundingRect(QRect(0, 0, width(), height()), Qt::AlignTop | Qt::AlignLeft, m_key);
+ p->save();
+ p->translate(width() / 2.0, height() / 2.0);
+ p->scale(10, 10);
+ p->translate(-bounds.width() / 2.0, -bounds.height() / 2.0);
+ p->drawText(bounds, Qt::AlignCenter, m_key);
+ p->restore();
+ }
+
+ if (m_focus)
+ p->drawText(20, height() - 20, QLatin1String("Window has focus!"));
+
+ p->setRenderHint(QPainter::Antialiasing);
+ p->drawPolyline(m_polygon);
+ }
+
+ void mousePressEvent(QMouseEvent *e) override
+ {
+ if (!m_mouseDown) {
+ m_mouseDown = true;
+ m_polygon.clear();
+ m_polygon.append(e->position().toPoint());
+ renderLater();
+ }
+ }
+
+ void mouseMoveEvent(QMouseEvent *e) override
+ {
+ if (m_mouseDown) {
+ m_polygon.append(e->position().toPoint());
+ renderLater();
+ }
+ }
+
+ void mouseReleaseEvent(QMouseEvent *e) override
+ {
+ if (m_mouseDown) {
+ m_mouseDown = false;
+ m_polygon.append(e->position().toPoint());
+ renderLater();
+ }
+ }
+
+ void focusInEvent(QFocusEvent *) override
+ {
+ m_focus = true;
+ renderLater();
+ }
+
+ void focusOutEvent(QFocusEvent *) override
+ {
+ m_focus = false;
+ m_polygon.clear();
+ renderLater();
+ }
+
+ void keyPressEvent(QKeyEvent *e) override
+ {
+ m_key = e->text();
+ renderLater();
+ }
+
+ void keyReleaseEvent(QKeyEvent *) override
+ {
+ m_key = QString();
+ renderLater();
+ }
+private:
+ QPolygon m_polygon;
+ QString m_key;
+ bool m_mouseDown = false;
+ bool m_focus = false;
+};
+
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QWidget *widget = new QWidget;
+ QHBoxLayout *layout = new QHBoxLayout(widget);
+
+ Window *window = new Window;
+
+ QWidget *container = QWidget::createWindowContainer(window);
+ container->setMinimumSize(300, 300);
+ container->setMaximumSize(600, 600);
+ container->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
+ container->setFocusPolicy(Qt::StrongFocus);
+
+ window->setGeometry(100, 100, 300, 200);
+
+ layout->addWidget(new QLineEdit(QLatin1String("A QLineEdit")));
+ layout->addWidget(container);
+ layout->addWidget(new QLineEdit(QLatin1String("A QLabel")));
+
+ widget->show();
+
+ return app.exec();
+}
+
+#include "windowcontainer.moc"
diff --git a/tests/manual/examples/widgets/windowcontainer/windowcontainer.pro b/tests/manual/examples/widgets/windowcontainer/windowcontainer.pro
new file mode 100644
index 0000000000..664ac938a2
--- /dev/null
+++ b/tests/manual/examples/widgets/windowcontainer/windowcontainer.pro
@@ -0,0 +1,9 @@
+SOURCES = windowcontainer.cpp
+
+QT += widgets
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/windowcontainer
+INSTALLS += target
+
+include(../../opengl/openglwindow/openglwindow.pri)
diff --git a/tests/manual/filetest/CMakeLists.txt b/tests/manual/filetest/CMakeLists.txt
index e8c04be928..bd3818a78e 100644
--- a/tests/manual/filetest/CMakeLists.txt
+++ b/tests/manual/filetest/CMakeLists.txt
@@ -1,13 +1,11 @@
-# Generated from filetest.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## filetest Binary:
#####################################################################
-qt_add_manual_test(filetest
+qt_internal_add_manual_test(filetest
SOURCES
main.cpp
)
-
-#### Keys ignored in scope 1:.:.:filetest.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/filetest/main.cpp b/tests/manual/filetest/main.cpp
index 290dc7064e..d30b6c62c2 100644
--- a/tests/manual/filetest/main.cpp
+++ b/tests/manual/filetest/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDateTime>
#include <QDebug>
@@ -41,12 +16,14 @@ static const char usage1[] =
"Usage: ";
static const char usage2[] =" [KEYWORD] [ARGUMENTS]\n\n"
"Keywords: ls FILES list file information\n"
+" find FILES list file information recursively\n"
" stat FILES print detailed file information\n"
" mv SOURCE TARGET rename files using QFile::rename\n"
" cp SOURCE TARGET copy files using QFile::copy\n"
" rm FILE remove file using QFile::remove\n"
" rmr DIR remove directory recursively\n"
-" using QDir::removeRecursively\n";
+" using QDir::removeRecursively\n"
+" trash FILES moves the file or directory to trash\n";
std::ostream &operator<<(std::ostream &o, const QString &str)
{
@@ -94,7 +71,7 @@ static inline std::string permissions(const QFileInfo &fi)
return result;
}
-static int ls(int argCount, const char **args, bool recursive = false)
+static int ls(int argCount, const char **args, int depth = 0, int maxDepth = 1)
{
for (int i = 0 ; i < argCount; ++i) {
const QFileInfo fi(QString::fromLocal8Bit(args[i]));
@@ -113,13 +90,13 @@ static int ls(int argCount, const char **args, bool recursive = false)
std::cout << std::endl;
- if (recursive && fi.isDir()) {
- QDir dir(fi.fileName());
+ if (depth < maxDepth && fi.isDir()) {
+ QDir dir(fi.absoluteFilePath());
const QStringList entries = dir.entryList(QDir::AllEntries | QDir::NoDotAndDotDot);
for (const QString &s : entries) {
- QByteArray encoded = QFile::encodeName(s);
+ QByteArray encoded = QFile::encodeName(dir.filePath(s));
const char *ptr = encoded.constData();
- ls(1, &ptr, false);
+ ls(1, &ptr, depth + 1, maxDepth);
}
}
}
@@ -196,10 +173,6 @@ static int rm(const char *fileName)
static int rmr(const char *dirName)
{
-#if QT_VERSION < 0x050000
- Q_UNUSED(dirName);
- return 1;
-#else
QDir dir(QString::fromLocal8Bit(dirName));
if (!dir.removeRecursively()) {
qWarning().nospace() << "Failed to remove " << dir.absolutePath();
@@ -207,7 +180,17 @@ static int rmr(const char *dirName)
}
return 0;
-#endif
+}
+
+static int trash(const char *filename)
+{
+ QFile f(QString::fromLocal8Bit(filename));
+ if (!f.moveToTrash()) {
+ qWarning().nospace() << "Failed to trash " << f.fileName()
+ << ": " << f.errorString();
+ return -1;
+ }
+ return 0;
}
int main(int argc, char *argv[])
@@ -215,7 +198,10 @@ int main(int argc, char *argv[])
QCoreApplication a(argc, argv);
Q_UNUSED(a);
if (argc >= 3 && !qstrcmp(argv[1], "ls"))
- return ls(argc -2, const_cast<const char **>(argv + 2), true);
+ return ls(argc -2, const_cast<const char **>(argv + 2));
+
+ if (argc >= 3 && !qstrcmp(argv[1], "find"))
+ return ls(argc -2, const_cast<const char **>(argv + 2), 0, std::numeric_limits<int>::max());
if (argc >= 3 && !qstrcmp(argv[1], "stat"))
return stat(argc -2, argv + 2);
@@ -232,6 +218,9 @@ int main(int argc, char *argv[])
if (argc == 3 && !qstrcmp(argv[1], "rmr"))
return rmr(argv[2]);
+ if (argc == 3 && !qstrcmp(argv[1], "trash"))
+ return trash(argv[2]);
+
std::cerr << usage1 << argv[0] << usage2;
return 0;
}
diff --git a/tests/manual/findfiles/CMakeLists.txt b/tests/manual/findfiles/CMakeLists.txt
new file mode 100644
index 0000000000..db27300b1e
--- /dev/null
+++ b/tests/manual/findfiles/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(findfiles LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/dialogs/findfiles")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(findfiles
+ main.cpp
+ window.cpp window.h
+)
+
+set_target_properties(findfiles PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(findfiles PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS findfiles
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/findfiles/findfiles.pro b/tests/manual/findfiles/findfiles.pro
new file mode 100644
index 0000000000..4fb77f0dd7
--- /dev/null
+++ b/tests/manual/findfiles/findfiles.pro
@@ -0,0 +1,10 @@
+QT += widgets
+requires(qtConfig(filedialog))
+
+HEADERS = window.h
+SOURCES = main.cpp \
+ window.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/dialogs/findfiles
+INSTALLS += target
diff --git a/tests/manual/findfiles/findfiles.qdoc b/tests/manual/findfiles/findfiles.qdoc
new file mode 100644
index 0000000000..ec00698703
--- /dev/null
+++ b/tests/manual/findfiles/findfiles.qdoc
@@ -0,0 +1,269 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \example dialogs/findfiles
+ \title Find Files Example
+ \ingroup examples-dialogs
+
+ \brief A dialog for finding files in a specified folder.
+
+ The Find Files application allows the user to search for files in a
+ specified directory, matching a given file name or wildcard,
+ and containing a specified string (if filled in). The search
+ result is displayed in a table containing the names of the files
+ and their sizes. The application also shows the number of files found.
+
+ The Find Files example illustrates the use of several classes:
+
+ \table
+ \row
+ \li QProgressDialog
+ \li Provide feedback on the progress of a search operation
+ \row
+ \li QFileDialog
+ \li Browse through a file list
+ \row
+ \li QTextStream
+ \li Use stream operators to read a file
+ \row
+ \li QTableWidget
+ \li Browse through the search results in a table
+ \row
+ \li QDesktopServices
+ \li Open files in the result list in a suitable application
+ \endtable
+
+ \image findfiles-example.png Screenshot of the Find Files example
+
+
+ \section1 Window Class Definition
+
+ The \c Window class inherits QWidget, and is the main application
+ widget. It shows the search options and displays the search
+ results.
+
+ \snippet dialogs/findfiles/window.h 0
+
+ The application has two private slots:
+ \table
+ \row
+ \li The \c browse() slot
+ \li Called whenever the user wants to browse for a directory to search in
+ \row
+ \li The \c find() slot
+ \li Called whenever the user launches a search with the \uicontrol Find button
+ \endtable
+
+ In addition we declare several private functions:
+
+ \table
+ \row
+ \li findFiles()
+ \li Search for files matching the search parameters
+ \row
+ \li showFiles()
+ \li Display the search result
+ \row
+ \li ceateButton()
+ \li Construct the widget
+ \row
+ \li createComboBox()
+ \li Construct the widget
+ \row
+ \li createFilesTable()
+ \li Construct the widget
+ \endtable
+
+ \section1 Window Class Implementation
+
+ In the constructor we first create the application's widgets.
+
+ \snippet dialogs/findfiles/window.cpp 0
+
+ We create the widgets to build up the UI, and we add them to a main layout
+ using QGridLayout. We have, however, put the \c Find and \c Quit buttons
+ and a stretchable space in a separate \l QHBoxLayout first, to make the
+ buttons appear in the \c Window widget's bottom right corner.
+
+ Alternatively, we could have used \QD to construct a UI file,
+ and \l {uic} to generate this code.
+
+ \snippet dialogs/findfiles/window.cpp 1
+
+ We did not create a \l QMenuBar with a \uicontrol Quit menu item; but we
+ would still like to have a keyboard shortcut for quitting. Since we
+ construct a \l QShortcut with \l QKeySequence::Quit, and connect it to
+ \l QApplication::quit(), on most platforms it will be possible to press
+ Control-Q to quit (or whichever standard Quit key is configured on that platform).
+ (On \macos, this is redundant, because every application gets a
+ \uicontrol Quit menu item automatically; but it helps to make the application portable.)
+
+ \snippet dialogs/findfiles/window.cpp 2
+
+ The \c browse() slot presents a file dialog to the user, using the
+ QFileDialog class. QFileDialog enables a user to traverse the file
+ system in order to select one or many files or a directory. The
+ easiest way to create a QFileDialog is to use the convenience
+ static functions.
+
+ Here we use the static QFileDialog::getExistingDirectory()
+ function which returns an existing directory selected by the
+ user. Then we display the directory in the directory combobox
+ using the QComboBox::addItem() function and update the current
+ index.
+
+ QComboBox::addItem() adds an item to the combobox with the given
+ text (if not already present in the list), and containing
+ the specified userData. The item is appended to the list of
+ existing items.
+
+ \snippet dialogs/findfiles/window.cpp 3
+
+ The \c find() slot is called whenever the user requests a new
+ search by pressing the \uicontrol Find button.
+
+ First we eliminate any previous search results by setting the
+ table widgets row count to zero. Then we retrieve the
+ specified file name, text, and directory path from the respective
+ comboboxes.
+
+ \snippet dialogs/findfiles/window.cpp 4
+
+ We use the directory's path to create a QDir; the QDir class
+ provides access to the directory structure and its contents.
+
+ We use QDirIterator to iterate over the files that match the
+ specified file name and build a QStringList of paths.
+
+ Then we search through all the files in the list, using the private
+ \c findFiles() function, eliminating the ones that don't contain the
+ specified text. We sort them (because QDirIterator did not). And finally,
+ we display the results using the private \c showFiles() function.
+
+ If the user didn't specify any text, there is no reason to search
+ through the files, so we sort and display the results immediately.
+
+ \image findfiles_progress_dialog.png Screenshot of the Progress Dialog
+
+ \snippet dialogs/findfiles/window.cpp 5
+
+ In the private \c findFiles() function we search through a list of
+ files, looking for the ones that contain a specified text. This
+ can be a very slow operation depending on the number of files as
+ well as their sizes. QProgressDialog displays a progress dialog
+ if the application has to search through a large number of files,
+ or if some of the files have a large size. QProgressDialog can
+ also allow the user to abort the operation if it takes too much
+ time.
+
+ \snippet dialogs/findfiles/window.cpp 6
+
+ We run through the files, one at a time, and for each file we
+ update the QProgressDialog value. This property holds the current
+ amount of progress made. We also update the progress dialog's
+ label.
+
+ Then we call the QCoreApplication::processEvents() function using
+ the QApplication object. In this way we interleave the display of
+ the progress made with the process of searching through the files
+ so the application doesn't appear to be frozen.
+
+ The QApplication class manages the GUI application's control flow
+ and main settings. It contains the main event loop, where all
+ events from the window system and other sources are processed and
+ dispatched. QApplication inherits QCoreApplication. The
+ QCoreApplication::processEvents() function processes all pending
+ events according to the specified QEventLoop::ProcessEventFlags
+ until there are no more events to process. The default flags are
+ QEventLoop::AllEvents.
+
+ \snippet dialogs/findfiles/window.cpp 7
+
+ After updating the QProgressDialog, we open the file in read-only
+ mode, and read one line at a time using QTextStream.
+
+ The QTextStream class provides a convenient interface for reading
+ and writing text. Using QTextStream's streaming operators, you can
+ conveniently read and write words, lines and numbers.
+
+ For each line we read we check if the QProgressDialog has been
+ canceled. If it has, we abort the operation, otherwise we check if
+ the line contains the specified text. When we find the text within
+ one of the files, we add the file's name to a list of found files
+ that contain the specified text, and start searching a new file.
+
+ Finally, we return the list of the files found.
+
+ \snippet dialogs/findfiles/window.cpp 8
+
+ Both the \c findFiles() and \c showFiles() functions are called from
+ the \c find() slot. In the \c showFiles() function we run through
+ the provided list of file names, adding each relative file name to the
+ first column in the table widget and retrieving the file's size using
+ QFileInfo for the second column. We use \l QLocale::formattedDataSize()
+ to format the file size in a human-readable form. For later use, we set
+ the absolute path as a data on the QTableWidget using the
+ the role absoluteFileNameRole defined to be Qt::UserRole + 1.
+
+ \snippet dialogs/findfiles/window.cpp 17
+
+ This allows for retrieving the name of an item using a
+ convenience function:
+
+ \snippet dialogs/findfiles/window.cpp 18
+
+ We also update the total number of files found.
+
+ \snippet dialogs/findfiles/window.cpp 10
+
+ The private \c createComboBox() function is also called from the
+ constructor. We create a QComboBox with the given text, and make it
+ editable.
+
+ When the user enters a new string in an editable combobox, the
+ widget may or may not insert it, and it can insert it in several
+ locations, depending on the QComboBox::InsertPolicy. The default
+ policy is is QComboBox::InsertAtBottom.
+
+ Then we add the provided text to the combobox, and specify the
+ widget's size policies, before we return a pointer to the
+ combobox.
+
+ \snippet dialogs/findfiles/window.cpp 11
+
+ The private \c createFilesTable() function is called from the
+ constructor. In this function we create the QTableWidget that
+ will display the search results. We set its horizontal headers and
+ their resize mode.
+
+ QTableWidget inherits QTableView which provides a default
+ model/view implementation of a table view. The
+ QTableView::horizontalHeader() function returns the table view's
+ horizontal header as a QHeaderView. The QHeaderView class provides
+ a header row or header column for item views, and the
+ QHeaderView::setResizeMode() function sets the constraints on how
+ the section in the header can be resized.
+
+ Finally, we hide the QTableWidget's vertical headers using the
+ QWidget::hide() function, and remove the default grid drawn for
+ the table using the QTableView::setShowGrid() function.
+
+ \snippet dialogs/findfiles/window.cpp 12
+
+ \snippet dialogs/findfiles/window.cpp 14
+
+ The \c openFileOfItem() slot is invoked when the user double
+ clicks on a cell in the table. The QDesktopServices::openUrl()
+ knows how to open a file given the file name.
+
+ \snippet dialogs/findfiles/window.cpp 15
+ \snippet dialogs/findfiles/window.cpp 16
+
+ We set the context menu policy to of the table view to Qt::CustomContextMenu
+ and connect a slot contextMenu() to its signal
+ customContextMenuRequested(). We retrieve the absolute file name
+ from the data of the QTableWidgetItem and populate the context menu
+ with actions offering to copy the file name and to open the file.
+*/
+
diff --git a/tests/manual/findfiles/main.cpp b/tests/manual/findfiles/main.cpp
new file mode 100644
index 0000000000..8c25b7e031
--- /dev/null
+++ b/tests/manual/findfiles/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+
+#include "window.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ Window window;
+ window.show();
+ return app.exec();
+}
diff --git a/tests/manual/findfiles/window.cpp b/tests/manual/findfiles/window.cpp
new file mode 100644
index 0000000000..278fb7dd62
--- /dev/null
+++ b/tests/manual/findfiles/window.cpp
@@ -0,0 +1,264 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+
+#include "window.h"
+
+//! [17]
+enum { absoluteFileNameRole = Qt::UserRole + 1 };
+//! [17]
+
+//! [18]
+static inline QString fileNameOfItem(const QTableWidgetItem *item)
+{
+ return item->data(absoluteFileNameRole).toString();
+}
+//! [18]
+
+//! [14]
+static inline void openFile(const QString &fileName)
+{
+ QDesktopServices::openUrl(QUrl::fromLocalFile(fileName));
+}
+//! [14]
+
+//! [0]
+Window::Window(QWidget *parent)
+ : QWidget(parent)
+{
+ setWindowTitle(tr("Find Files"));
+ QPushButton *browseButton = new QPushButton(tr("&Browse..."), this);
+ connect(browseButton, &QAbstractButton::clicked, this, &Window::browse);
+ findButton = new QPushButton(tr("&Find"), this);
+ connect(findButton, &QAbstractButton::clicked, this, &Window::find);
+
+ fileComboBox = createComboBox(tr("*"));
+ connect(fileComboBox->lineEdit(), &QLineEdit::returnPressed,
+ this, &Window::animateFindClick);
+ textComboBox = createComboBox();
+ connect(textComboBox->lineEdit(), &QLineEdit::returnPressed,
+ this, &Window::animateFindClick);
+ directoryComboBox = createComboBox(QDir::toNativeSeparators(QDir::currentPath()));
+ connect(directoryComboBox->lineEdit(), &QLineEdit::returnPressed,
+ this, &Window::animateFindClick);
+
+ filesFoundLabel = new QLabel;
+
+ createFilesTable();
+
+ QGridLayout *mainLayout = new QGridLayout(this);
+ mainLayout->addWidget(new QLabel(tr("Named:")), 0, 0);
+ mainLayout->addWidget(fileComboBox, 0, 1, 1, 2);
+ mainLayout->addWidget(new QLabel(tr("Containing text:")), 1, 0);
+ mainLayout->addWidget(textComboBox, 1, 1, 1, 2);
+ mainLayout->addWidget(new QLabel(tr("In directory:")), 2, 0);
+ mainLayout->addWidget(directoryComboBox, 2, 1);
+ mainLayout->addWidget(browseButton, 2, 2);
+ mainLayout->addWidget(filesTable, 3, 0, 1, 3);
+ mainLayout->addWidget(filesFoundLabel, 4, 0, 1, 2);
+ mainLayout->addWidget(findButton, 4, 2);
+//! [0]
+
+//! [1]
+ connect(new QShortcut(QKeySequence::Quit, this), &QShortcut::activated,
+ qApp, &QApplication::quit);
+//! [1]
+}
+
+//! [2]
+void Window::browse()
+{
+ QString directory =
+ QDir::toNativeSeparators(QFileDialog::getExistingDirectory(this, tr("Find Files"), QDir::currentPath()));
+
+ if (!directory.isEmpty()) {
+ if (directoryComboBox->findText(directory) == -1)
+ directoryComboBox->addItem(directory);
+ directoryComboBox->setCurrentIndex(directoryComboBox->findText(directory));
+ }
+}
+//! [2]
+
+static void updateComboBox(QComboBox *comboBox)
+{
+ if (comboBox->findText(comboBox->currentText()) == -1)
+ comboBox->addItem(comboBox->currentText());
+}
+
+//! [3]
+void Window::find()
+{
+ filesTable->setRowCount(0);
+
+ QString fileName = fileComboBox->currentText();
+ QString text = textComboBox->currentText();
+ QString path = QDir::cleanPath(directoryComboBox->currentText());
+ currentDir = QDir(path);
+//! [3]
+
+ updateComboBox(fileComboBox);
+ updateComboBox(textComboBox);
+ updateComboBox(directoryComboBox);
+
+//! [4]
+ QStringList filter;
+ if (!fileName.isEmpty())
+ filter << fileName;
+ QDirIterator it(path, filter, QDir::AllEntries | QDir::NoSymLinks | QDir::NoDotAndDotDot, QDirIterator::Subdirectories);
+ QStringList files;
+ while (it.hasNext())
+ files << it.next();
+ if (!text.isEmpty())
+ files = findFiles(files, text);
+ files.sort();
+ showFiles(files);
+}
+//! [4]
+
+void Window::animateFindClick()
+{
+ findButton->animateClick();
+}
+
+//! [5]
+QStringList Window::findFiles(const QStringList &files, const QString &text)
+{
+ QProgressDialog progressDialog(this);
+ progressDialog.setCancelButtonText(tr("&Cancel"));
+ progressDialog.setRange(0, files.size());
+ progressDialog.setWindowTitle(tr("Find Files"));
+
+//! [5] //! [6]
+ QMimeDatabase mimeDatabase;
+ QStringList foundFiles;
+
+ for (int i = 0; i < files.size(); ++i) {
+ progressDialog.setValue(i);
+ progressDialog.setLabelText(tr("Searching file number %1 of %n...", nullptr, files.size()).arg(i));
+ QCoreApplication::processEvents();
+//! [6]
+
+ if (progressDialog.wasCanceled())
+ break;
+
+//! [7]
+ const QString fileName = files.at(i);
+ const QMimeType mimeType = mimeDatabase.mimeTypeForFile(fileName);
+ if (mimeType.isValid() && !mimeType.inherits(QStringLiteral("text/plain"))) {
+ qWarning() << "Not searching binary file " << QDir::toNativeSeparators(fileName);
+ continue;
+ }
+ QFile file(fileName);
+ if (file.open(QIODevice::ReadOnly)) {
+ QString line;
+ QTextStream in(&file);
+ while (!in.atEnd()) {
+ if (progressDialog.wasCanceled())
+ break;
+ line = in.readLine();
+ if (line.contains(text, Qt::CaseInsensitive)) {
+ foundFiles << files[i];
+ break;
+ }
+ }
+ }
+ }
+ return foundFiles;
+}
+//! [7]
+
+//! [8]
+void Window::showFiles(const QStringList &paths)
+{
+ for (const QString &filePath : paths) {
+ const QString toolTip = QDir::toNativeSeparators(filePath);
+ const QString relativePath = QDir::toNativeSeparators(currentDir.relativeFilePath(filePath));
+ const qint64 size = QFileInfo(filePath).size();
+ QTableWidgetItem *fileNameItem = new QTableWidgetItem(relativePath);
+ fileNameItem->setData(absoluteFileNameRole, QVariant(filePath));
+ fileNameItem->setToolTip(toolTip);
+ fileNameItem->setFlags(fileNameItem->flags() ^ Qt::ItemIsEditable);
+ QTableWidgetItem *sizeItem = new QTableWidgetItem(QLocale().formattedDataSize(size));
+ sizeItem->setData(absoluteFileNameRole, QVariant(filePath));
+ sizeItem->setToolTip(toolTip);
+ sizeItem->setTextAlignment(Qt::AlignRight | Qt::AlignVCenter);
+ sizeItem->setFlags(sizeItem->flags() ^ Qt::ItemIsEditable);
+
+ int row = filesTable->rowCount();
+ filesTable->insertRow(row);
+ filesTable->setItem(row, 0, fileNameItem);
+ filesTable->setItem(row, 1, sizeItem);
+ }
+ filesFoundLabel->setText(tr("%n file(s) found (Double click on a file to open it)", nullptr, paths.size()));
+ filesFoundLabel->setWordWrap(true);
+}
+//! [8]
+
+//! [10]
+QComboBox *Window::createComboBox(const QString &text)
+{
+ QComboBox *comboBox = new QComboBox;
+ comboBox->setEditable(true);
+ comboBox->addItem(text);
+ comboBox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
+ return comboBox;
+}
+//! [10]
+
+//! [11]
+void Window::createFilesTable()
+{
+ filesTable = new QTableWidget(0, 2);
+ filesTable->setSelectionBehavior(QAbstractItemView::SelectRows);
+
+ QStringList labels;
+ labels << tr("Filename") << tr("Size");
+ filesTable->setHorizontalHeaderLabels(labels);
+ filesTable->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Stretch);
+ filesTable->verticalHeader()->hide();
+ filesTable->setShowGrid(false);
+//! [15]
+ filesTable->setContextMenuPolicy(Qt::CustomContextMenu);
+ connect(filesTable, &QTableWidget::customContextMenuRequested,
+ this, &Window::contextMenu);
+ connect(filesTable, &QTableWidget::cellActivated,
+ this, &Window::openFileOfItem);
+//! [15]
+}
+//! [11]
+
+
+//! [12]
+
+void Window::openFileOfItem(int row, int /* column */)
+{
+ const QTableWidgetItem *item = filesTable->item(row, 0);
+ openFile(fileNameOfItem(item));
+}
+
+//! [12]
+
+//! [16]
+void Window::contextMenu(const QPoint &pos)
+{
+ const QTableWidgetItem *item = filesTable->itemAt(pos);
+ if (!item)
+ return;
+ QMenu menu;
+#ifndef QT_NO_CLIPBOARD
+ QAction *copyAction = menu.addAction("Copy Name");
+#endif
+ QAction *openAction = menu.addAction("Open");
+ QAction *action = menu.exec(filesTable->mapToGlobal(pos));
+ if (!action)
+ return;
+ const QString fileName = fileNameOfItem(item);
+ if (action == openAction)
+ openFile(fileName);
+#ifndef QT_NO_CLIPBOARD
+ else if (action == copyAction)
+ QGuiApplication::clipboard()->setText(QDir::toNativeSeparators(fileName));
+#endif
+}
+//! [16]
diff --git a/tests/manual/findfiles/window.h b/tests/manual/findfiles/window.h
new file mode 100644
index 0000000000..ff166bf63d
--- /dev/null
+++ b/tests/manual/findfiles/window.h
@@ -0,0 +1,50 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+#include <QDir>
+
+QT_BEGIN_NAMESPACE
+class QComboBox;
+class QLabel;
+class QPushButton;
+class QTableWidget;
+class QTableWidgetItem;
+QT_END_NAMESPACE
+
+//! [0]
+class Window : public QWidget
+{
+ Q_OBJECT
+
+public:
+ Window(QWidget *parent = nullptr);
+
+private slots:
+ void browse();
+ void find();
+ void animateFindClick();
+ void openFileOfItem(int row, int column);
+ void contextMenu(const QPoint &pos);
+
+private:
+ QStringList findFiles(const QStringList &files, const QString &text);
+ void showFiles(const QStringList &paths);
+ QComboBox *createComboBox(const QString &text = QString());
+ void createFilesTable();
+
+ QComboBox *fileComboBox;
+ QComboBox *textComboBox;
+ QComboBox *directoryComboBox;
+ QLabel *filesFoundLabel;
+ QPushButton *findButton;
+ QTableWidget *filesTable;
+
+ QDir currentDir;
+};
+//! [0]
+
+#endif
diff --git a/tests/manual/fontfeatures/fontfeatures.pro b/tests/manual/fontfeatures/fontfeatures.pro
new file mode 100644
index 0000000000..62769072b4
--- /dev/null
+++ b/tests/manual/fontfeatures/fontfeatures.pro
@@ -0,0 +1,17 @@
+TEMPLATE = app
+TARGET = fontfeatures
+INCLUDEPATH += .
+QT += widgets
+
+# You can make your code fail to compile if you use deprecated APIs.
+# In order to do so, uncomment the following line.
+# Please consult the documentation of the deprecated API in order to know
+# how to port your code away from it.
+# You can also select to disable deprecated APIs only up to a certain version of Qt.
+#DEFINES += QT_DISABLE_DEPRECATED_UP_TO=0x060000 # disables all APIs deprecated in Qt 6.0.0 and earlier
+
+# Input
+HEADERS += mainwindow.h
+FORMS += mainwindow.ui
+SOURCES += main.cpp \
+ mainwindow.cpp \
diff --git a/tests/manual/fontfeatures/main.cpp b/tests/manual/fontfeatures/main.cpp
new file mode 100644
index 0000000000..38c32b1bd3
--- /dev/null
+++ b/tests/manual/fontfeatures/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+ MainWindow w;
+ w.show();
+ return a.exec();
+}
diff --git a/tests/manual/fontfeatures/mainwindow.cpp b/tests/manual/fontfeatures/mainwindow.cpp
new file mode 100644
index 0000000000..5e61a14d5e
--- /dev/null
+++ b/tests/manual/fontfeatures/mainwindow.cpp
@@ -0,0 +1,225 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+#include "ui_mainwindow.h"
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+ , ui(new Ui::MainWindow)
+{
+ ui->setupUi(this);
+
+ setup();
+ updateSampleText();
+}
+
+MainWindow::~MainWindow()
+{
+ delete ui;
+}
+
+void MainWindow::updateSampleText()
+{
+ QFont font = ui->fontComboBox->currentFont();
+ font.setPixelSize(54);
+
+ for (int i = 0; i < ui->lwFeatures->count(); ++i) {
+ QListWidgetItem *it = ui->lwFeatures->item(i);
+ if (it->checkState() != Qt::PartiallyChecked) {
+ if (const auto maybeTag = QFont::Tag::fromString(it->text().toLatin1()))
+ font.setFeature(*maybeTag, !!it->checkState());
+ }
+ }
+
+ ui->lSampleDisplay->setFont(font);
+ ui->lSampleDisplay->setText(ui->leSampleText->text());
+}
+
+void MainWindow::enableAll()
+{
+ for (int i = 0; i < ui->lwFeatures->count(); ++i) {
+ QListWidgetItem *it = ui->lwFeatures->item(i);
+ it->setCheckState(Qt::Checked);
+ }
+}
+
+void MainWindow::disableAll()
+{
+ for (int i = 0; i < ui->lwFeatures->count(); ++i) {
+ QListWidgetItem *it = ui->lwFeatures->item(i);
+ it->setCheckState(Qt::Unchecked);
+ }
+}
+
+void MainWindow::reset()
+{
+ for (int i = 0; i < ui->lwFeatures->count(); ++i) {
+ QListWidgetItem *it = ui->lwFeatures->item(i);
+ it->setCheckState(Qt::PartiallyChecked);
+ }
+}
+
+void MainWindow::setup()
+{
+ connect(ui->fontComboBox, &QFontComboBox::currentFontChanged, this, &MainWindow::updateSampleText);
+ connect(ui->leSampleText, &QLineEdit::textChanged, this, &MainWindow::updateSampleText);
+ connect(ui->lwFeatures, &QListWidget::itemChanged, this, &MainWindow::updateSampleText);
+ connect(ui->pbEnableAll, &QPushButton::clicked, this, &MainWindow::enableAll);
+ connect(ui->pbDisableAll, &QPushButton::clicked, this, &MainWindow::disableAll);
+ connect(ui->pbReset, &QPushButton::clicked, this, &MainWindow::reset);
+
+ QList<QByteArray> featureList =
+ {
+ "aalt",
+ "abvf",
+ "abvm",
+ "abvs",
+ "afrc",
+ "akhn",
+ "blwf",
+ "blwm",
+ "blws",
+ "calt",
+ "case",
+ "ccmp",
+ "cfar",
+ "chws",
+ "cjct",
+ "clig",
+ "cpct",
+ "cpsp",
+ "cswh",
+ "curs",
+ "cv01",
+ "c2pc",
+ "c2sc",
+ "dist",
+ "dlig",
+ "dnom",
+ "dtls",
+ "expt",
+ "falt",
+ "fin2",
+ "fin3",
+ "fina",
+ "flac",
+ "frac",
+ "fwid",
+ "half",
+ "haln",
+ "halt",
+ "hist",
+ "hkna",
+ "hlig",
+ "hngl",
+ "hojo",
+ "hwid",
+ "init",
+ "isol",
+ "ital",
+ "jalt",
+ "jp78",
+ "jp83",
+ "jp90",
+ "jp04",
+ "kern",
+ "lfbd",
+ "liga",
+ "ljmo",
+ "lnum",
+ "locl",
+ "ltra",
+ "ltrm",
+ "mark",
+ "med2",
+ "medi",
+ "mgrk",
+ "mkmk",
+ "mset",
+ "nalt",
+ "nlck",
+ "nukt",
+ "numr",
+ "onum",
+ "opbd",
+ "ordn",
+ "ornm",
+ "palt",
+ "pcap",
+ "pkna",
+ "pnum",
+ "pref",
+ "pres",
+ "pstf",
+ "psts",
+ "pwid",
+ "qwid",
+ "rand",
+ "rclt",
+ "rkrf",
+ "rlig",
+ "rphf",
+ "rtbd",
+ "rtla",
+ "rtlm",
+ "ruby",
+ "rvrn",
+ "salt",
+ "sinf",
+ "size",
+ "smcp",
+ "smpl",
+ "ss01",
+ "ss02",
+ "ss03",
+ "ss04",
+ "ss05",
+ "ss06",
+ "ss07",
+ "ss08",
+ "ss09",
+ "ss10",
+ "ss11",
+ "ss12",
+ "ss13",
+ "ss14",
+ "ss15",
+ "ss16",
+ "ss17",
+ "ss18",
+ "ss19",
+ "ss20",
+ "ssty",
+ "stch",
+ "subs",
+ "sups",
+ "swsh",
+ "titl",
+ "tjmo",
+ "tnam",
+ "tnum",
+ "trad",
+ "twid",
+ "unic",
+ "valt",
+ "vatu",
+ "vchw",
+ "vert",
+ "vhal",
+ "vjmo",
+ "vkna",
+ "vkrn",
+ "vpal",
+ "vrt2",
+ "vrtr",
+ "zero"
+ };
+
+ for (auto it = featureList.constBegin(); it != featureList.constEnd(); ++it) {
+ QListWidgetItem *item = new QListWidgetItem(*it);
+ item->setFlags(Qt::ItemIsUserTristate | Qt::ItemIsUserCheckable | Qt::ItemIsEnabled);
+ item->setCheckState(Qt::PartiallyChecked);
+ ui->lwFeatures->addItem(item);
+ }
+}
diff --git a/tests/manual/fontfeatures/mainwindow.h b/tests/manual/fontfeatures/mainwindow.h
new file mode 100644
index 0000000000..8df130edd6
--- /dev/null
+++ b/tests/manual/fontfeatures/mainwindow.h
@@ -0,0 +1,32 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+namespace Ui { class MainWindow; }
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+ ~MainWindow();
+
+private slots:
+ void updateSampleText();
+ void enableAll();
+ void disableAll();
+ void reset();
+
+private:
+ Ui::MainWindow *ui;
+
+ void setup();
+};
+#endif // MAINWINDOW_H
diff --git a/tests/manual/fontfeatures/mainwindow.ui b/tests/manual/fontfeatures/mainwindow.ui
new file mode 100644
index 0000000000..17f56c5a01
--- /dev/null
+++ b/tests/manual/fontfeatures/mainwindow.ui
@@ -0,0 +1,116 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>600</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralwidget">
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QFontComboBox" name="fontComboBox"/>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Sample text:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="leSampleText">
+ <property name="text">
+ <string>Foobar</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QPushButton" name="pbEnableAll">
+ <property name="text">
+ <string>Enable all</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pbDisableAll">
+ <property name="text">
+ <string>Disable all</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pbReset">
+ <property name="text">
+ <string>Reset</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QListWidget" name="lwFeatures">
+ <property name="alternatingRowColors">
+ <bool>true</bool>
+ </property>
+ <property name="flow">
+ <enum>QListView::TopToBottom</enum>
+ </property>
+ <property name="isWrapping" stdset="0">
+ <bool>false</bool>
+ </property>
+ <property name="viewMode">
+ <enum>QListView::ListMode</enum>
+ </property>
+ <property name="uniformItemSizes">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QLabel" name="lSampleDisplay">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>LABEL</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>21</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QStatusBar" name="statusbar"/>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/foreignwindows/CMakeLists.txt b/tests/manual/foreignwindows/CMakeLists.txt
index bd0af73058..41b2260946 100644
--- a/tests/manual/foreignwindows/CMakeLists.txt
+++ b/tests/manual/foreignwindows/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from foreignwindows.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## foreignwindows Binary:
#####################################################################
-qt_add_manual_test(foreignwindows
+qt_internal_add_manual_test(foreignwindows
SOURCES
../diaglib/eventfilter.cpp ../diaglib/eventfilter.h
../diaglib/nativewindowdump.h
@@ -15,7 +16,7 @@ qt_add_manual_test(foreignwindows
QT_DIAG_LIB
INCLUDE_DIRECTORIES
../diaglib
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
@@ -23,37 +24,34 @@ qt_add_manual_test(foreignwindows
Qt::Widgets
)
-#### Keys ignored in scope 1:.:.:foreignwindows.pro:<TRUE>:
-# TEMPLATE = "app"
-
## Scopes:
#####################################################################
-qt_extend_target(foreignwindows CONDITION WIN32
+qt_internal_extend_target(foreignwindows CONDITION WIN32
SOURCES
../diaglib/nativewindowdump_win.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
user32
)
-qt_extend_target(foreignwindows CONDITION UNIX
+qt_internal_extend_target(foreignwindows CONDITION UNIX
SOURCES
../diaglib/nativewindowdump.cpp
)
-qt_extend_target(foreignwindows CONDITION QT_FEATURE_widgets
+qt_internal_extend_target(foreignwindows CONDITION QT_FEATURE_widgets
SOURCES
../diaglib/debugproxystyle.cpp ../diaglib/debugproxystyle.h
../diaglib/logwidget.cpp ../diaglib/logwidget.h
../diaglib/qwidgetdump.cpp ../diaglib/qwidgetdump.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::WidgetsPrivate
)
-qt_extend_target(foreignwindows CONDITION QT_FEATURE_opengl
+qt_internal_extend_target(foreignwindows CONDITION QT_FEATURE_opengl
SOURCES
../diaglib/glinfo.cpp ../diaglib/glinfo.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::OpenGL
Qt::OpenGLWidgets
)
diff --git a/tests/manual/foreignwindows/main.cpp b/tests/manual/foreignwindows/main.cpp
index cc5b16391c..1fb4b0c167 100644
--- a/tests/manual/foreignwindows/main.cpp
+++ b/tests/manual/foreignwindows/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui/QAction>
#include <QtWidgets/QApplication>
@@ -142,7 +117,7 @@ EmbeddingWindow::EmbeddingWindow(QWindow *window) : m_window(window)
fileMenu->addSeparator();
action = fileMenu->addAction("Quit", qApp, &QCoreApplication::quit);
toolbar->addAction(action);
- action->setShortcut(Qt::CTRL + Qt::Key_Q);
+ action->setShortcut(Qt::CTRL | Qt::Key_Q);
}
void EmbeddingWindow::releaseForeignWindow()
@@ -226,9 +201,6 @@ static inline bool isOptionSet(int argc, char *argv[], const char *option)
int main(int argc, char *argv[])
{
- // Check for no scaling before QApplication is instantiated.
- if (isOptionSet(argc, argv, "-s"))
- QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling);
QCoreApplication::setApplicationVersion(QLatin1String(QT_VERSION_STR));
QGuiApplication::setApplicationDisplayName("Foreign window tester");
@@ -305,7 +277,7 @@ int main(int argc, char *argv[])
QPoint pos = availableGeometry.topLeft() + QPoint(availableGeometry.width(), availableGeometry.height()) / 3;
WidgetPtrList mainWindows;
- for (QWindow *window : qAsConst(windows)) {
+ for (QWindow *window : std::as_const(windows)) {
WidgetPtr mainWindow(new EmbeddingWindow(window));
mainWindow->move(pos);
mainWindow->resize(availableGeometry.size() / 4);
diff --git a/tests/manual/gestures/CMakeLists.txt b/tests/manual/gestures/CMakeLists.txt
index 7011d3221d..7ae6ae38eb 100644
--- a/tests/manual/gestures/CMakeLists.txt
+++ b/tests/manual/gestures/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from gestures.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(graphicsview)
add_subdirectory(scrollarea)
diff --git a/tests/manual/gestures/graphicsview/CMakeLists.txt b/tests/manual/gestures/graphicsview/CMakeLists.txt
index e998bf113e..acb4eb5463 100644
--- a/tests/manual/gestures/graphicsview/CMakeLists.txt
+++ b/tests/manual/gestures/graphicsview/CMakeLists.txt
@@ -1,17 +1,18 @@
-# Generated from graphicsview.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_graphicsview Binary:
#####################################################################
-qt_add_manual_test(tst_manual_graphicsview
+qt_internal_add_manual_test(tst_manual_graphicsview
GUI
SOURCES
gestures.cpp gestures.h
imageitem.cpp imageitem.h
main.cpp
mousepangesturerecognizer.cpp mousepangesturerecognizer.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/gestures/graphicsview/gestures.cpp b/tests/manual/gestures/graphicsview/gestures.cpp
index 6e5b07bf18..5a46246143 100644
--- a/tests/manual/gestures/graphicsview/gestures.cpp
+++ b/tests/manual/gestures/graphicsview/gestures.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "gestures.h"
@@ -54,17 +29,15 @@ QGestureRecognizer::Result ThreeFingerSlideGestureRecognizer::recognize(QGesture
case QEvent::TouchUpdate:
if (d->state() != Qt::NoGesture) {
QTouchEvent *ev = static_cast<QTouchEvent*>(event);
- if (ev->touchPoints().size() == 3) {
+ if (ev->points().size() == 3) {
d->gestureFired = true;
result = QGestureRecognizer::TriggerGesture;
} else {
result = QGestureRecognizer::MayBeGesture;
- for (int i = 0; i < ev->touchPoints().size(); ++i) {
- const QTouchEvent::TouchPoint &pt = ev->touchPoints().at(i);
- const int distance = (pt.pos().toPoint() - pt.startPos().toPoint()).manhattanLength();
- if (distance > 20) {
+ for (const QEventPoint &pt : ev->points()) {
+ const int distance = (pt.globalPosition().toPoint() - pt.globalPressPosition().toPoint()).manhattanLength();
+ if (distance > 20)
result = QGestureRecognizer::CancelGesture;
- }
}
}
} else {
diff --git a/tests/manual/gestures/graphicsview/gestures.h b/tests/manual/gestures/graphicsview/gestures.h
index 4cfabc35df..525e9f04f6 100644
--- a/tests/manual/gestures/graphicsview/gestures.h
+++ b/tests/manual/gestures/graphicsview/gestures.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef GESTURE_H
#define GESTURE_H
@@ -38,7 +13,7 @@ class ThreeFingerSlideGesture : public QGesture
public:
static Qt::GestureType Type;
- ThreeFingerSlideGesture(QObject *parent = 0) : QGesture(parent) { }
+ ThreeFingerSlideGesture(QObject *parent = nullptr) : QGesture(parent) { }
bool gestureFired;
};
diff --git a/tests/manual/gestures/graphicsview/imageitem.cpp b/tests/manual/gestures/graphicsview/imageitem.cpp
index cdb3b70766..6e93232f96 100644
--- a/tests/manual/gestures/graphicsview/imageitem.cpp
+++ b/tests/manual/gestures/graphicsview/imageitem.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "imageitem.h"
#include "gestures.h"
diff --git a/tests/manual/gestures/graphicsview/imageitem.h b/tests/manual/gestures/graphicsview/imageitem.h
index b66b377896..f3dd4cec9f 100644
--- a/tests/manual/gestures/graphicsview/imageitem.h
+++ b/tests/manual/gestures/graphicsview/imageitem.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef IMAGEITEM_H
#define IMAGEITEM_H
diff --git a/tests/manual/gestures/graphicsview/main.cpp b/tests/manual/gestures/graphicsview/main.cpp
index f08b2c3549..69d97bd0bc 100644
--- a/tests/manual/gestures/graphicsview/main.cpp
+++ b/tests/manual/gestures/graphicsview/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QMainWindow>
@@ -44,7 +19,7 @@
class GraphicsView : public QGraphicsView
{
public:
- GraphicsView(QGraphicsScene *scene, QWidget *parent = 0)
+ GraphicsView(QGraphicsScene *scene, QWidget *parent = nullptr)
: QGraphicsView(scene, parent)
{
}
@@ -78,7 +53,7 @@ protected:
class StandardGestures : public QWidget
{
public:
- StandardGestures(QWidget *parent = 0)
+ StandardGestures(QWidget *parent = nullptr)
: QWidget(parent)
{
scene = new QGraphicsScene(this);
@@ -96,7 +71,7 @@ class GlobalViewGestures : public QWidget
{
Q_OBJECT
public:
- GlobalViewGestures(QWidget *parent = 0)
+ GlobalViewGestures(QWidget *parent = nullptr)
: QWidget(parent)
{
scene = new QGraphicsScene(this);
@@ -116,7 +91,7 @@ class GraphicsItemGestures : public QWidget
{
Q_OBJECT
public:
- GraphicsItemGestures(QWidget *parent = 0)
+ GraphicsItemGestures(QWidget *parent = nullptr)
: QWidget(parent)
{
scene = new QGraphicsScene(this);
@@ -168,8 +143,8 @@ MainWindow::MainWindow()
void MainWindow::setDirectory(const QString &path)
{
QDir dir(path);
- QStringList files = dir.entryList(QDir::Files | QDir::Readable | QDir::NoDotAndDotDot);
- foreach(const QString &file, files) {
+ const QStringList files = dir.entryList(QDir::Files | QDir::Readable | QDir::NoDotAndDotDot);
+ for (const QString &file : files) {
QImageReader img(path + QLatin1Char('/') +file);
QImage image = img.read();
if (!image.isNull()) {
diff --git a/tests/manual/gestures/graphicsview/mousepangesturerecognizer.cpp b/tests/manual/gestures/graphicsview/mousepangesturerecognizer.cpp
index 032fed933e..45580f8e88 100644
--- a/tests/manual/gestures/graphicsview/mousepangesturerecognizer.cpp
+++ b/tests/manual/gestures/graphicsview/mousepangesturerecognizer.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mousepangesturerecognizer.h"
@@ -57,7 +32,7 @@ QGestureRecognizer::Result MousePanGestureRecognizer::recognize(QGesture *state,
case QEvent::MouseButtonPress:
case QEvent::MouseMove:
case QEvent::MouseButtonRelease:
- globalPos = static_cast<QMouseEvent *>(event)->globalPos();
+ globalPos = static_cast<QMouseEvent *>(event)->globalPosition().toPoint();
break;
default:
break;
diff --git a/tests/manual/gestures/graphicsview/mousepangesturerecognizer.h b/tests/manual/gestures/graphicsview/mousepangesturerecognizer.h
index 81eaea4f37..512171f1ae 100644
--- a/tests/manual/gestures/graphicsview/mousepangesturerecognizer.h
+++ b/tests/manual/gestures/graphicsview/mousepangesturerecognizer.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MOUSEPANGESTURERECOGNIZER_H
#define MOUSEPANGESTURERECOGNIZER_H
diff --git a/tests/manual/gestures/scrollarea/CMakeLists.txt b/tests/manual/gestures/scrollarea/CMakeLists.txt
index d1446964cd..02ea63d040 100644
--- a/tests/manual/gestures/scrollarea/CMakeLists.txt
+++ b/tests/manual/gestures/scrollarea/CMakeLists.txt
@@ -1,15 +1,18 @@
-# Generated from scrollarea.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## scrollarea Binary:
#####################################################################
-qt_add_manual_test(scrollarea
+qt_internal_add_manual_test(scrollarea
GUI
SOURCES
main.cpp
mousepangesturerecognizer.cpp mousepangesturerecognizer.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ main.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/gestures/scrollarea/main.cpp b/tests/manual/gestures/scrollarea/main.cpp
index 517054eeb9..911c3530cf 100644
--- a/tests/manual/gestures/scrollarea/main.cpp
+++ b/tests/manual/gestures/scrollarea/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include <QApplication>
#include <QSlider>
@@ -44,7 +21,7 @@ class ScrollArea : public QScrollArea
{
Q_OBJECT
public:
- ScrollArea(QWidget *parent = 0)
+ ScrollArea(QWidget *parent = nullptr)
: QScrollArea(parent), outside(false)
{
viewport()->grabGesture(Qt::PanGesture, Qt::ReceivePartialGestures);
@@ -112,7 +89,7 @@ private:
class Slider : public QSlider
{
public:
- Slider(Qt::Orientation orientation, QWidget *parent = 0)
+ Slider(Qt::Orientation orientation, QWidget *parent = nullptr)
: QSlider(orientation, parent)
{
grabGesture(Qt::PanGesture);
diff --git a/tests/manual/gestures/scrollarea/mousepangesturerecognizer.cpp b/tests/manual/gestures/scrollarea/mousepangesturerecognizer.cpp
index 9cf69abd97..c6d4295868 100644
--- a/tests/manual/gestures/scrollarea/mousepangesturerecognizer.cpp
+++ b/tests/manual/gestures/scrollarea/mousepangesturerecognizer.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mousepangesturerecognizer.h"
diff --git a/tests/manual/gestures/scrollarea/mousepangesturerecognizer.h b/tests/manual/gestures/scrollarea/mousepangesturerecognizer.h
index 81eaea4f37..512171f1ae 100644
--- a/tests/manual/gestures/scrollarea/mousepangesturerecognizer.h
+++ b/tests/manual/gestures/scrollarea/mousepangesturerecognizer.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MOUSEPANGESTURERECOGNIZER_H
#define MOUSEPANGESTURERECOGNIZER_H
diff --git a/tests/manual/graphicsframecapture/CMakeLists.txt b/tests/manual/graphicsframecapture/CMakeLists.txt
new file mode 100644
index 0000000000..8d5fc5952d
--- /dev/null
+++ b/tests/manual/graphicsframecapture/CMakeLists.txt
@@ -0,0 +1,35 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## graphicsframecapture Binary:
+#####################################################################
+
+qt_internal_add_manual_test(graphicsframecapture
+ SOURCES
+ examplewindow.cpp examplewindow.h
+ main.cpp
+ window.cpp window.h
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+# Resources:
+set_source_files_properties("../rhi/shared/color.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "color.frag.qsb"
+)
+set_source_files_properties("../rhi/shared/color.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "color.vert.qsb"
+)
+set(graphicsframecapture_resource_files
+ "../rhi/shared/color.frag.qsb"
+ "../rhi/shared/color.vert.qsb"
+)
+
+qt_internal_add_resource(graphicsframecapture "graphicsframecapture"
+ PREFIX
+ "/"
+ FILES
+ ${graphicsframecapture_resource_files}
+)
diff --git a/tests/manual/graphicsframecapture/examplewindow.cpp b/tests/manual/graphicsframecapture/examplewindow.cpp
new file mode 100644
index 0000000000..6bc49a81ce
--- /dev/null
+++ b/tests/manual/graphicsframecapture/examplewindow.cpp
@@ -0,0 +1,116 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "examplewindow.h"
+#include <QFile>
+#include <rhi/qshader.h>
+
+static float vertexData[] = {
+ // Y up (note clipSpaceCorrMatrix in m_proj), CCW
+ -0.5f, 0.5f, 1.0f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 1.0f, 0.0f, 0.0f,
+ 0.5f, 0.5f, 1.0f, 0.0f, 0.0f,
+
+ 0.5f, 0.5f, 1.0f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 1.0f, 0.0f, 0.0f,
+ 0.5f, -0.5f, 1.0f, 0.0f, 0.0f,
+};
+
+ExampleWindow::ExampleWindow(QRhi::Implementation graphicsApi)
+ : Window(graphicsApi)
+{
+}
+
+QShader ExampleWindow::getShader(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return QShader::fromSerialized(f.readAll());
+
+ return QShader();
+}
+
+void ExampleWindow::customInit()
+{
+ m_vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(vertexData)));
+ m_vbuf->create();
+ m_vbufReady = false;
+
+ m_ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68));
+ m_ubuf->create();
+
+ m_srb.reset(m_rhi->newShaderResourceBindings());
+ m_srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage,
+ m_ubuf.get())
+ });
+ m_srb->create();
+
+ m_ps.reset(m_rhi->newGraphicsPipeline());
+
+ QRhiGraphicsPipeline::TargetBlend premulAlphaBlend;
+ premulAlphaBlend.enable = true;
+ m_ps->setTargetBlends({ premulAlphaBlend });
+
+ const QShader vs = getShader(QLatin1String(":/color.vert.qsb"));
+ if (!vs.isValid())
+ qFatal("Failed to load shader pack (vertex)");
+ const QShader fs = getShader(QLatin1String(":/color.frag.qsb"));
+ if (!fs.isValid())
+ qFatal("Failed to load shader pack (fragment)");
+
+ m_ps->setShaderStages({
+ { QRhiShaderStage::Vertex, vs },
+ { QRhiShaderStage::Fragment, fs }
+ });
+
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 5 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float3, 2 * sizeof(float) }
+ });
+
+ m_ps->setVertexInputLayout(inputLayout);
+ m_ps->setShaderResourceBindings(m_srb.get());
+ m_ps->setRenderPassDescriptor(m_rp.get());
+
+ m_ps->create();
+}
+
+// called once per frame
+void ExampleWindow::customRender()
+{
+ QRhiResourceUpdateBatch *u = m_rhi->nextResourceUpdateBatch();
+ if (!m_vbufReady) {
+ m_vbufReady = true;
+ u->uploadStaticBuffer(m_vbuf.get(), vertexData);
+ }
+ m_rotation += 1.0f;
+ QMatrix4x4 mvp = m_proj;
+ mvp.rotate(m_rotation, 0, 0, 1);
+ u->updateDynamicBuffer(m_ubuf.get(), 0, 64, mvp.constData());
+ m_opacity += m_opacityDir * 0.005f;
+ if (m_opacity < 0.0f || m_opacity > 1.0f) {
+ m_opacityDir *= -1;
+ m_opacity = qBound(0.0f, m_opacity, 1.0f);
+ }
+ u->updateDynamicBuffer(m_ubuf.get(), 64, 4, &m_opacity);
+
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), QColor::fromRgbF(0.0f, 0.0f, 0.0f, 1.0f), { 1.0f, 0 }, u);
+
+ cb->setGraphicsPipeline(m_ps.get());
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+
+ const QRhiCommandBuffer::VertexInput vbufBinding(m_vbuf.get(), 0);
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(6);
+
+ cb->endPass();
+}
diff --git a/tests/manual/graphicsframecapture/examplewindow.h b/tests/manual/graphicsframecapture/examplewindow.h
new file mode 100644
index 0000000000..88442efb31
--- /dev/null
+++ b/tests/manual/graphicsframecapture/examplewindow.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef EXAMPLEWINDOW_H
+#define EXAMPLEWINDOW_H
+
+#include "window.h"
+
+class ExampleWindow : public Window
+{
+public:
+ ExampleWindow(QRhi::Implementation graphicsApi);
+
+ void customInit() override;
+ void customRender() override;
+
+private:
+ QShader getShader(const QString &name);
+
+ std::unique_ptr<QRhiBuffer> m_vbuf;
+ bool m_vbufReady = false;
+ std::unique_ptr<QRhiBuffer> m_ubuf;
+ std::unique_ptr<QRhiShaderResourceBindings> m_srb;
+ std::unique_ptr<QRhiGraphicsPipeline> m_ps;
+
+ float m_rotation = 0;
+ float m_opacity = 1;
+ int m_opacityDir = -1;
+};
+
+#endif
diff --git a/tests/manual/graphicsframecapture/main.cpp b/tests/manual/graphicsframecapture/main.cpp
new file mode 100644
index 0000000000..b13f2f4184
--- /dev/null
+++ b/tests/manual/graphicsframecapture/main.cpp
@@ -0,0 +1,128 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+// This is a compact, minimal demo of deciding the backend at runtime while
+// using the exact same shaders and rendering code without any branching
+// whatsoever once the QWindow is up and the RHI is initialized.
+
+#include <QGuiApplication>
+#include <QCommandLineParser>
+#include "examplewindow.h"
+
+
+QString graphicsApiName(QRhi::Implementation graphicsApi);
+QRhi::Implementation graphicsApiFromCmd(const QGuiApplication &app);
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+ QRhi::Implementation graphicsApi = graphicsApiFromCmd(app);
+
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+ fmt.setStencilBufferSize(8);
+ QSurfaceFormat::setDefaultFormat(fmt);
+
+ ExampleWindow w(graphicsApi);
+
+#if QT_CONFIG(vulkan)
+ QVulkanInstance inst;
+ if (graphicsApi == QRhi::Vulkan) {
+ inst.setLayers({ "VK_LAYER_KHRONOS_validation" });
+ inst.setExtensions(QRhiVulkanInitParams::preferredInstanceExtensions());
+ if (!inst.create()) {
+ qWarning("Failed to create Vulkan instance, switching to OpenGL");
+ graphicsApi = QRhi::OpenGLES2;
+ }
+ }
+#endif
+
+#if QT_CONFIG(vulkan)
+ if (graphicsApi == QRhi::Vulkan)
+ w.setVulkanInstance(&inst);
+#endif
+ w.resize(1280, 720);
+ w.setTitle(QCoreApplication::applicationName() + QLatin1String(" - ") + graphicsApiName(graphicsApi));
+ w.show();
+
+ int ret = app.exec();
+
+ // Window::event() will not get invoked when the
+ // PlatformSurfaceAboutToBeDestroyed event is sent during the QWindow
+ // destruction. That happens only when exiting via app::quit() instead of
+ // the more common QWindow::close(). Take care of it: if the QPlatformWindow
+ // is still around (there was no close() yet), get rid of the swapchain
+ // while it's not too late.
+ if (w.handle())
+ w.releaseSwapChain();
+
+ return ret;
+}
+
+QString graphicsApiName(QRhi::Implementation graphicsApi)
+{
+ switch (graphicsApi) {
+ case QRhi::Null:
+ return QLatin1String("Null (no output)");
+ case QRhi::OpenGLES2:
+ return QLatin1String("OpenGL 2.x");
+ case QRhi::Vulkan:
+ return QLatin1String("Vulkan");
+ case QRhi::D3D11:
+ return QLatin1String("Direct3D 11");
+ case QRhi::D3D12:
+ return QLatin1String("Direct3D 12");
+ case QRhi::Metal:
+ return QLatin1String("Metal");
+ default:
+ break;
+ }
+ return QString();
+}
+
+QRhi::Implementation graphicsApiFromCmd(const QGuiApplication &app) {
+ QRhi::Implementation graphicsApi;
+#if defined(Q_OS_WIN)
+ graphicsApi = QRhi::D3D11;
+#elif QT_CONFIG(metal)
+ graphicsApi = QRhi::Metal;
+#elif QT_CONFIG(vulkan)
+ graphicsApi = QRhi::Vulkan;
+#else
+ graphicsApi = QRhi::OpenGLES2;
+#endif
+
+ QCommandLineParser cmdLineParser;
+ cmdLineParser.addHelpOption();
+ QCommandLineOption nullOption({ "n", "null" }, QLatin1String("Null"));
+ cmdLineParser.addOption(nullOption);
+ QCommandLineOption glOption({ "g", "opengl" }, QLatin1String("OpenGL (2.x)"));
+ cmdLineParser.addOption(glOption);
+ QCommandLineOption vkOption({ "v", "vulkan" }, QLatin1String("Vulkan"));
+ cmdLineParser.addOption(vkOption);
+ QCommandLineOption d3d11Option({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
+ cmdLineParser.addOption(d3d11Option);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
+ QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
+ cmdLineParser.addOption(mtlOption);
+
+ cmdLineParser.process(app);
+ if (cmdLineParser.isSet(nullOption))
+ graphicsApi = QRhi::Null;
+ if (cmdLineParser.isSet(glOption))
+ graphicsApi = QRhi::OpenGLES2;
+ if (cmdLineParser.isSet(vkOption))
+ graphicsApi = QRhi::Vulkan;
+ if (cmdLineParser.isSet(d3d11Option))
+ graphicsApi = QRhi::D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = QRhi::D3D12;
+ if (cmdLineParser.isSet(mtlOption))
+ graphicsApi = QRhi::Metal;
+
+ qDebug("Selected graphics API is %s", qPrintable(graphicsApiName(graphicsApi)));
+ qDebug("This is a multi-api example, use command line arguments to override:\n%s", qPrintable(cmdLineParser.helpText()));
+
+ return graphicsApi;
+}
diff --git a/tests/manual/graphicsframecapture/window.cpp b/tests/manual/graphicsframecapture/window.cpp
new file mode 100644
index 0000000000..92a5483634
--- /dev/null
+++ b/tests/manual/graphicsframecapture/window.cpp
@@ -0,0 +1,256 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "window.h"
+#include <QPlatformSurfaceEvent>
+#include <QTimer>
+
+Window::Window(QRhi::Implementation graphicsApi)
+ : m_graphicsApi(graphicsApi)
+{
+ m_capturer.reset(new QGraphicsFrameCapture);
+#if QT_CONFIG(metal)
+ qDebug("This example uses Metal Capture Manager In App API to capture frames. Press F9 to capture a frame and F10 to open it for analysis");
+#else
+ qDebug("This example uses RenderDoc In App API to capture frames. Press F9 to capture a frame and F10 to open it for analysis");
+ qDebug("On Linux with OpenGL, make sure that librenderdoc.so is loaded using LD_PRELOAD");
+#endif
+ qDebug("The Frame Capturer API will save captures in this directory : %s", qPrintable(m_capturer->capturePath()));
+
+ switch (graphicsApi) {
+ case QRhi::OpenGLES2:
+ setSurfaceType(OpenGLSurface);
+ break;
+ case QRhi::Vulkan:
+ setSurfaceType(VulkanSurface);
+ break;
+ case QRhi::D3D11:
+ case QRhi::D3D12:
+ setSurfaceType(Direct3DSurface);
+ break;
+ case QRhi::Metal:
+ setSurfaceType(MetalSurface);
+ break;
+ default:
+ break;
+ }
+}
+
+void Window::exposeEvent(QExposeEvent *)
+{
+ // initialize and start rendering when the window becomes usable for graphics purposes
+ if (isExposed() && !m_running) {
+ qDebug("init");
+ m_running = true;
+ init();
+ resizeSwapChain();
+ }
+
+ const QSize surfaceSize = m_hasSwapChain ? m_sc->surfacePixelSize() : QSize();
+
+ // stop pushing frames when not exposed (or size is 0)
+ if ((!isExposed() || (m_hasSwapChain && surfaceSize.isEmpty())) && m_running && !m_notExposed) {
+ qDebug("not exposed");
+ m_notExposed = true;
+ }
+
+ // Continue when exposed again and the surface has a valid size. Note that
+ // surfaceSize can be (0, 0) even though size() reports a valid one, hence
+ // trusting surfacePixelSize() and not QWindow.
+ if (isExposed() && m_running && m_notExposed && !surfaceSize.isEmpty()) {
+ qDebug("exposed again");
+ m_notExposed = false;
+ m_newlyExposed = true;
+ }
+
+ // always render a frame on exposeEvent() (when exposed) in order to update
+ // immediately on window resize.
+ if (isExposed() && !surfaceSize.isEmpty())
+ render();
+}
+
+bool Window::event(QEvent *e)
+{
+
+ switch (e->type()) {
+ case QEvent::UpdateRequest:
+ render();
+ break;
+
+ case QEvent::PlatformSurface:
+ // this is the proper time to tear down the swapchain (while the native window and surface are still around)
+ if (static_cast<QPlatformSurfaceEvent *>(e)->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed)
+ releaseSwapChain();
+ break;
+
+ case QEvent::KeyRelease:
+ if (static_cast<QKeyEvent *>(e)->key() == Qt::Key::Key_F9 && !static_cast<QKeyEvent *>(e)->isAutoRepeat()) {
+ m_shouldCapture = true;
+ return true;
+ }
+ else if (static_cast<QKeyEvent *>(e)->key() == Qt::Key::Key_F10 && !static_cast<QKeyEvent *>(e)->isAutoRepeat()) {
+ if (!m_capturer.isNull())
+ m_capturer->openCapture();
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ return QWindow::event(e);
+
+}
+
+void Window::init()
+{
+ QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers;
+
+ if (m_graphicsApi == QRhi::Null) {
+ QRhiNullInitParams params;
+ m_rhi.reset(QRhi::create(QRhi::Null, &params, rhiFlags));
+ }
+
+#if QT_CONFIG(opengl)
+ if (m_graphicsApi == QRhi::OpenGLES2) {
+ m_fallbackSurface.reset(QRhiGles2InitParams::newFallbackSurface());
+ QRhiGles2InitParams params;
+ params.fallbackSurface = m_fallbackSurface.get();
+ params.window = this;
+ m_rhi.reset(QRhi::create(QRhi::OpenGLES2, &params, rhiFlags));
+ }
+#endif
+
+#if QT_CONFIG(vulkan)
+ if (m_graphicsApi == QRhi::Vulkan) {
+ QRhiVulkanInitParams params;
+ params.inst = vulkanInstance();
+ params.window = this;
+ m_rhi.reset(QRhi::create(QRhi::Vulkan, &params, rhiFlags));
+ }
+#endif
+
+#ifdef Q_OS_WIN
+ if (m_graphicsApi == QRhi::D3D11) {
+ QRhiD3D11InitParams params;
+ params.enableDebugLayer = true;
+ m_rhi.reset(QRhi::create(QRhi::D3D11, &params, rhiFlags));
+ } else if (m_graphicsApi == QRhi::D3D12) {
+ QRhiD3D12InitParams params;
+ params.enableDebugLayer = true;
+ m_rhi.reset(QRhi::create(QRhi::D3D12, &params, rhiFlags));
+ }
+#endif
+
+#if QT_CONFIG(metal)
+ if (m_graphicsApi == QRhi::Metal) {
+ QRhiMetalInitParams params;
+ m_rhi.reset(QRhi::create(QRhi::Metal, &params, rhiFlags));
+ }
+#endif
+
+ if (!m_rhi)
+ qFatal("Failed to create RHI backend");
+
+ m_sc.reset(m_rhi->newSwapChain());
+ m_ds.reset(m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil,
+ QSize(), // no need to set the size here, due to UsedWithSwapChainOnly
+ 1,
+ QRhiRenderBuffer::UsedWithSwapChainOnly));
+ m_sc->setWindow(this);
+ m_sc->setDepthStencil(m_ds.get());
+ m_rp.reset(m_sc->newCompatibleRenderPassDescriptor());
+ m_sc->setRenderPassDescriptor(m_rp.get());
+
+ m_capturer->setRhi(m_rhi.get());
+
+ customInit();
+}
+
+void Window::resizeSwapChain()
+{
+ m_hasSwapChain = m_sc->createOrResize(); // also handles m_ds
+
+ const QSize outputSize = m_sc->currentPixelSize();
+ m_proj = m_rhi->clipSpaceCorrMatrix();
+ m_proj.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 1000.0f);
+ m_proj.translate(0, 0, -4);
+}
+
+void Window::releaseSwapChain()
+{
+ if (m_hasSwapChain) {
+ m_hasSwapChain = false;
+ m_sc->destroy();
+ }
+}
+
+void Window::render()
+{
+ if (!m_hasSwapChain || m_notExposed)
+ return;
+
+ // If the window got resized or newly exposed, resize the swapchain. (the
+ // newly-exposed case is not actually required by some platforms, but
+ // f.ex. Vulkan on Windows seems to need it)
+ //
+ // This (exposeEvent + the logic here) is the only safe way to perform
+ // resize handling. Note the usage of the RHI's surfacePixelSize(), and
+ // never QWindow::size(). (the two may or may not be the same under the hood,
+ // depending on the backend and platform)
+ //
+ if (m_sc->currentPixelSize() != m_sc->surfacePixelSize() || m_newlyExposed) {
+ resizeSwapChain();
+ if (!m_hasSwapChain)
+ return;
+ m_newlyExposed = false;
+ }
+
+ if (m_shouldCapture)
+ m_capturer->startCaptureFrame();
+
+ QRhi::FrameOpResult r = m_rhi->beginFrame(m_sc.get());
+ if (r == QRhi::FrameOpSwapChainOutOfDate) {
+ resizeSwapChain();
+ if (!m_hasSwapChain)
+ return;
+ r = m_rhi->beginFrame(m_sc.get());
+ }
+ if (r != QRhi::FrameOpSuccess) {
+ qDebug("beginFrame failed with %d, retry", r);
+ requestUpdate();
+ return;
+ }
+
+ customRender();
+
+ m_rhi->endFrame(m_sc.get());
+
+ if (m_shouldCapture) {
+ m_capturer->endCaptureFrame();
+ m_shouldCapture = false;
+ }
+
+// Always request the next frame via requestUpdate(). On some platforms this is backed
+// by a platform-specific solution, e.g. CVDisplayLink on macOS, which is potentially
+// more efficient than a timer, queued metacalls, etc.
+//
+// However, the rendering behavior is identical no matter how the next round of
+// rendering is triggered: the rendering thread is throttled to the presentation rate
+// (either in beginFrame() or endFrame()) so the triangle should rotate at the exact
+// same speed no matter which approach is taken here.
+
+#if 1
+ requestUpdate();
+#else
+ QTimer::singleShot(0, this, [this] { render(); });
+#endif
+}
+
+void Window::customInit()
+{
+}
+
+void Window::customRender()
+{
+}
diff --git a/tests/manual/graphicsframecapture/window.h b/tests/manual/graphicsframecapture/window.h
new file mode 100644
index 0000000000..d7e75c6f98
--- /dev/null
+++ b/tests/manual/graphicsframecapture/window.h
@@ -0,0 +1,55 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWindow>
+#include <QOffscreenSurface>
+#include <rhi/qrhi.h>
+#include <QtGui/private/qgraphicsframecapture_p.h>
+
+class Window : public QWindow
+{
+public:
+ Window(QRhi::Implementation graphicsApi);
+
+ void releaseSwapChain();
+
+protected:
+ virtual void customInit();
+ virtual void customRender();
+
+ // destruction order matters to a certain degree: the fallbackSurface must
+ // outlive the rhi, the rhi must outlive all other resources. The resources
+ // need no special order when destroying.
+#if QT_CONFIG(opengl)
+ std::unique_ptr<QOffscreenSurface> m_fallbackSurface;
+#endif
+ std::unique_ptr<QRhi> m_rhi;
+ std::unique_ptr<QRhiSwapChain> m_sc;
+ std::unique_ptr<QRhiRenderBuffer> m_ds;
+ std::unique_ptr<QRhiRenderPassDescriptor> m_rp;
+
+ bool m_hasSwapChain = false;
+ QMatrix4x4 m_proj;
+
+private:
+ void init();
+ void resizeSwapChain();
+ void render();
+
+ void exposeEvent(QExposeEvent *) override;
+ bool event(QEvent *) override;
+
+ QRhi::Implementation m_graphicsApi;
+
+ bool m_running = false;
+ bool m_notExposed = false;
+ bool m_newlyExposed = false;
+
+ QScopedPointer<QGraphicsFrameCapture> m_capturer;
+ bool m_shouldCapture = false;
+};
+
+#endif
diff --git a/tests/manual/highdpi/CMakeLists.txt b/tests/manual/highdpi/CMakeLists.txt
index 72ed49bb71..d32e2a52fc 100644
--- a/tests/manual/highdpi/CMakeLists.txt
+++ b/tests/manual/highdpi/CMakeLists.txt
@@ -1,40 +1,5 @@
-# Generated from highdpi.pro.
-#####################################################################
-## highdpi Binary:
-#####################################################################
-
-qt_add_manual_test(highdpi
- SOURCES
- dragwidget.cpp dragwidget.h
- main.cpp
- DEFINES
- HAVE_SCREEN_BASE_DPI
- INCLUDE_DIRECTORIES
- .
- PUBLIC_LIBRARIES
- Qt::Gui
- Qt::GuiPrivate
- Qt::Widgets
-)
-
-# Resources:
-set(highdpi_resource_files
- "qticon16.png"
- "qticon16@2x.png"
- "qticon16@3x.png"
- "qticon32.png"
- "qticon32@2x.png"
- "qticon64.png"
-)
-
-qt_add_resource(highdpi "highdpi"
- PREFIX
- "/"
- FILES
- ${highdpi_resource_files}
-)
-
-
-#### Keys ignored in scope 1:.:.:highdpi.pro:<TRUE>:
-# TEMPLATE = "app"
+add_subdirectory(dprgadget)
+add_subdirectory(kitchensink)
+add_subdirectory(pixelgadget)
+add_subdirectory(screengadget)
diff --git a/tests/manual/highdpi/dprgadget/CMakeLists.txt b/tests/manual/highdpi/dprgadget/CMakeLists.txt
new file mode 100644
index 0000000000..2c6bd91f0d
--- /dev/null
+++ b/tests/manual/highdpi/dprgadget/CMakeLists.txt
@@ -0,0 +1,13 @@
+
+#####################################################################
+## dprgadget Binary:
+#####################################################################
+
+qt_internal_add_manual_test(dprgadget
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+ Qt::GuiPrivate
+)
diff --git a/tests/manual/highdpi/dprgadget/dprgadget.pro b/tests/manual/highdpi/dprgadget/dprgadget.pro
new file mode 100644
index 0000000000..900402409e
--- /dev/null
+++ b/tests/manual/highdpi/dprgadget/dprgadget.pro
@@ -0,0 +1,5 @@
+
+CONFIG += console
+SOURCES += main.cpp
+QT += widgets gui_private
+
diff --git a/tests/manual/highdpi/dprgadget/main.cpp b/tests/manual/highdpi/dprgadget/main.cpp
new file mode 100644
index 0000000000..26a653e849
--- /dev/null
+++ b/tests/manual/highdpi/dprgadget/main.cpp
@@ -0,0 +1,260 @@
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/qtversion.h>
+#include <QtGui/qpa/qplatformscreen.h>
+#include <QtGui/qpa/qplatformwindow.h>
+#include <QtGui/private/qhighdpiscaling_p.h>
+#include <QtWidgets/QtWidgets>
+#include <iostream>
+
+/*
+ DprGadget: The focused High-DPI settings debug utility
+
+ DprGadget displays the device pixel ratio ("DPR") for the screen
+ it's on in a large font, as well as the inputs (from the platform
+ plugin or environment) currently in use for determinging the DPR.
+
+ Non-relevant inputs are not displayed. See qttools/src/qtdiag for
+ an utility which displays all inputs.
+*/
+
+bool g_qtScaleFactor = false;
+bool g_qtUsePhysicalDpi = false;
+bool g_qtFontDpi = false;
+bool g_qtScaleFactorRoundingPolicy = false;
+bool g_qtHighDpiDownscale = false;
+bool g_displayEvents = false;
+
+
+class DprGadget : public QWidget
+{
+public:
+ std::function<void(void)> m_clearFn;
+ std::function<void(void)> m_updateFn;
+ qreal m_currentDpr = -1;
+ QString m_eventsText;
+
+ DprGadget() {
+ setWindowTitle(QString("DprGadget - Qt %1").arg(qVersion()));
+
+ QFont tinyFont;
+ tinyFont.setPointSize(8);
+ QFont smallFont;
+ smallFont.setPointSize(12);
+ QFont bigFont;
+ bigFont.setPointSize(42);
+ QFont biggerFont;
+ biggerFont.setPointSize(80);
+
+ QLabel *dprLabel = new QLabel("Device Pixel Ratio");
+ dprLabel->setFont(bigFont);
+ dprLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *dprValue = new QLabel();
+ dprValue->setFont(biggerFont);
+ dprValue->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *screenLabel = new QLabel("Current Screen:");
+ screenLabel->setFont(smallFont);
+
+ QLabel *sizeLabel = new QLabel("Window size:");
+ sizeLabel->setFont(smallFont);
+ sizeLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *nativeSizeLabel = new QLabel("Native:");
+ nativeSizeLabel->setFont(smallFont);
+ nativeSizeLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *dpiLabel = new QLabel("Logical DPI:");
+ dpiLabel->setFont(smallFont);
+ dpiLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *windowDpiLabel = new QLabel("Window DPI:");
+ windowDpiLabel->setFont(smallFont);
+ windowDpiLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *platformDpiLabel = new QLabel("Native Device Pixel Ratio:");
+ platformDpiLabel->setFont(smallFont);
+ platformDpiLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *windowDprLabel = new QLabel("Window DPR:");
+ windowDprLabel->setFont(smallFont);
+ windowDprLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *plarformDprLabel = new QLabel("Native DPI:");
+ plarformDprLabel->setFont(smallFont);
+ plarformDprLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QLabel *qtScaleFactorLabel = new QLabel("Qt Internal Scale Factor:");
+ qtScaleFactorLabel->setFont(smallFont);
+
+ QLabel *eventsLabel = new QLabel(m_eventsText);
+ eventsLabel->setFont(tinyFont);
+ eventsLabel->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ QVBoxLayout *layout = new QVBoxLayout();
+ layout->addWidget(dprLabel);
+ layout->setAlignment(dprLabel, Qt::AlignHCenter);
+ layout->addWidget(dprValue);
+ layout->setAlignment(dprValue, Qt::AlignHCenter);
+
+ bool displayLogicalDpi = false;
+ if (displayLogicalDpi)
+ layout->addWidget(dpiLabel);
+
+ layout->addStretch();
+
+ QHBoxLayout *screenLabelLayout = new QHBoxLayout();
+ screenLabelLayout->addStretch();
+ screenLabelLayout->addWidget(screenLabel);
+ screenLabelLayout->addStretch();
+ layout->addLayout(screenLabelLayout);
+
+ QHBoxLayout *windowSizeLayout = new QHBoxLayout();
+ windowSizeLayout->addWidget(sizeLabel);
+ windowSizeLayout->addStretch();
+ windowSizeLayout->addWidget(nativeSizeLabel);
+ layout->addLayout(windowSizeLayout);
+
+ QHBoxLayout *dpiLayout = new QHBoxLayout();
+ dpiLayout->addWidget(windowDpiLabel);
+ dpiLayout->addStretch();
+ dpiLayout->addWidget(platformDpiLabel);
+ layout->addLayout(dpiLayout);
+
+ QHBoxLayout *dprLayout = new QHBoxLayout();
+ dprLayout->addWidget(windowDprLabel);
+ dprLayout->addStretch();
+ dprLayout->addWidget(plarformDprLabel);
+ layout->addLayout(dprLayout);
+
+ QHBoxLayout *qtScaleFactorLabelLayout = new QHBoxLayout();
+ qtScaleFactorLabelLayout->addStretch();
+ qtScaleFactorLabelLayout->addWidget(qtScaleFactorLabel);
+ qtScaleFactorLabelLayout->addStretch();
+ layout->addLayout(qtScaleFactorLabelLayout);
+
+ if (g_displayEvents)
+ layout->addWidget(eventsLabel);
+
+ bool activeEnvironment = g_qtScaleFactor || g_qtUsePhysicalDpi || g_qtFontDpi || g_qtScaleFactorRoundingPolicy || g_qtHighDpiDownscale;
+ if (activeEnvironment) {
+ layout->addWidget(new QLabel("Active Environment:"));
+ if (g_qtScaleFactor) {
+ QString text = QString("QT_SCALE_FACTOR=") + qgetenv("QT_SCALE_FACTOR");
+ layout->addWidget(new QLabel(text));
+ }
+ if (g_qtUsePhysicalDpi) {
+ QString text = QString("QT_USE_PHYSICAL_DPI=") + qgetenv("QT_USE_PHYSICAL_DPI");
+ layout->addWidget(new QLabel(text));
+ }
+ if (g_qtFontDpi) {
+ QString text = QString("QT_FONT_DPI=") + qgetenv("QT_FONT_DPI");
+ layout->addWidget(new QLabel(text));
+ }
+ if (g_qtScaleFactorRoundingPolicy) {
+ QString text = QString("QT_SCALE_FACTOR_ROUNDING_POLICY=") + qgetenv("QT_SCALE_FACTOR_ROUNDING_POLICY");
+ layout->addWidget(new QLabel(text));
+ }
+ if (g_qtHighDpiDownscale) {
+ QString text = QString("QT_WIDGETS_HIGHDPI_DOWNSCALE=") + qgetenv("QT_WIDGETS_HIGHDPI_DOWNSCALE");
+ layout->addWidget(new QLabel(text));
+ }
+ }
+
+ auto updateValues = [=]() {
+ dprValue->setText(QString("%1").arg(devicePixelRatioF()));
+ windowDpiLabel->setText(QString("QWindow DPI: %1").arg(logicalDpiX()));
+ dpiLabel->setText(QString("Logical DPI: %1").arg(logicalDpiX()));
+ sizeLabel->setText(QString("QWindow size: %1 %2").arg(width()).arg(height()));
+
+ QPlatformWindow *platformWindow = windowHandle()->handle();
+ nativeSizeLabel->setText(QString("native size %1 %2").arg(platformWindow->geometry().width())
+ .arg(platformWindow->geometry().height()));
+ QPlatformScreen *pscreen = screen()->handle();
+ if (g_qtUsePhysicalDpi) {
+ int physicalDpi = qRound(pscreen->geometry().width() / pscreen->physicalSize().width() * qreal(25.4));
+ platformDpiLabel->setText(QString("Native Physical DPI: %1").arg(physicalDpi));
+ } else {
+ platformDpiLabel->setText(QString("native logical DPI: %1").arg(pscreen->logicalDpi().first));
+ }
+
+ windowDprLabel->setText(QString("QWindow DPR: %1").arg(windowHandle()->devicePixelRatio()));
+ plarformDprLabel->setText(QString("native DPR: %1").arg(pscreen->devicePixelRatio()));
+
+ screenLabel->setText(QString("Current Screen: %1").arg(screen()->name()));
+ qtScaleFactorLabel->setText(QString("Qt Internal Scale Factor: %1").arg(QHighDpiScaling::factor(windowHandle())));
+ eventsLabel->setText(QString(m_eventsText));
+ };
+ m_updateFn = updateValues;
+
+ m_clearFn = [=]() {
+ dprValue->setText(QString(""));
+ m_eventsText.clear();
+ };
+
+ create();
+
+ QObject::connect(this->windowHandle(), &QWindow::screenChanged, [updateValues, this](QScreen *screen){
+ Q_UNUSED(screen);
+ this->m_eventsText.prepend(QString("ScreenChange "));
+ this->m_eventsText.truncate(80);
+ updateValues();
+ });
+
+ setLayout(layout);
+
+ updateValues();
+ }
+
+ void paintEvent(QPaintEvent *) override {
+
+ // Update the UI in the paint event - normally not good
+ // practice but it looks like we can get away with it here
+ this->m_eventsText.prepend(QString("Paint "));
+ this->m_eventsText.truncate(80);
+
+ // Dpr change should trigger a repaint, update display values here
+ if (m_currentDpr == devicePixelRatioF())
+ return;
+ m_currentDpr = devicePixelRatioF();
+
+ m_updateFn();
+ }
+
+ void resizeEvent(QResizeEvent *event) override {
+ QSize size = event->size();
+ m_eventsText.prepend(QString("Resize(%1 %2) ").arg(size.width()).arg(size.height()));
+ m_eventsText.truncate(80);
+ m_updateFn();
+ }
+
+ void mousePressEvent(QMouseEvent *) override {
+ m_clearFn();
+ QTimer::singleShot(500, this, [this](){
+ m_updateFn();
+ });
+ }
+};
+
+int main(int argc, char **argv) {
+
+ // Set sensible defaults
+ QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+ QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
+
+ // Display any set high-dpi eviornment variable.
+ g_qtScaleFactor = qEnvironmentVariableIsSet("QT_SCALE_FACTOR");
+ g_qtUsePhysicalDpi = qgetenv("QT_USE_PHYSICAL_DPI") == QByteArray("1");
+ g_qtFontDpi = qEnvironmentVariableIsSet("QT_FONT_DPI");
+ g_qtScaleFactorRoundingPolicy = qEnvironmentVariableIsSet("QT_SCALE_FACTOR_ROUNDING_POLICY");
+ g_qtHighDpiDownscale = qEnvironmentVariableIsSet("QT_WIDGETS_HIGHDPI_DOWNSCALE");
+
+ QApplication app(argc, argv);
+
+ DprGadget dprGadget;
+ dprGadget.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/highdpi/dragwidget.h b/tests/manual/highdpi/dragwidget.h
deleted file mode 100644
index 06663fc74a..0000000000
--- a/tests/manual/highdpi/dragwidget.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
-
-#ifndef DRAGWIDGET_H
-#define DRAGWIDGET_H
-
-#include <QWidget>
-#include <QBasicTimer>
-
-QT_BEGIN_NAMESPACE
-class QDragEnterEvent;
-class QDropEvent;
-QT_END_NAMESPACE
-
-class DragWidget : public QWidget
-{
-public:
- DragWidget(QString text = QString(), QWidget *parent = nullptr);
-
-protected:
- void dragEnterEvent(QDragEnterEvent *event) override;
- void dragLeaveEvent(QDragLeaveEvent *event) override;
- void dropEvent(QDropEvent *event) override;
- void mousePressEvent(QMouseEvent *event) override;
- void dragMoveEvent(QDragMoveEvent * event) override;
- void paintEvent(QPaintEvent *) override;
- void timerEvent(QTimerEvent *event) override;
- void showEvent(QShowEvent *event) override;
- void hideEvent(QHideEvent *event) override;
-
-private:
- QPoint dragPos;
- QPoint dropPos;
- QBasicTimer dragTimer;
- QBasicTimer dropTimer;
- QWidget *otherWindow = nullptr;
-};
-
-#endif // DRAGWIDGET_H
diff --git a/tests/manual/highdpi/highdpi.pro b/tests/manual/highdpi/highdpi.pro
index 2de8ed3bb5..fcf4a5f09e 100644
--- a/tests/manual/highdpi/highdpi.pro
+++ b/tests/manual/highdpi/highdpi.pro
@@ -1,18 +1,3 @@
-TEMPLATE = app
-TARGET = highdpi
-INCLUDEPATH += .
-QT += widgets gui-private
-CONFIG += cmdline
-CONFIG += c++11
-# Input
-SOURCES += \
- dragwidget.cpp \
- main.cpp
+TEMPLATE = subdirs
-HEADERS += \
- dragwidget.h
-
-RESOURCES += \
- highdpi.qrc
-
-DEFINES += HAVE_SCREEN_BASE_DPI
+SUBDIRS = dprgadget kitchensink pixelgadget screengadget
diff --git a/tests/manual/highdpi/kitchensink/CMakeLists.txt b/tests/manual/highdpi/kitchensink/CMakeLists.txt
new file mode 100644
index 0000000000..8caf85983e
--- /dev/null
+++ b/tests/manual/highdpi/kitchensink/CMakeLists.txt
@@ -0,0 +1,35 @@
+
+#####################################################################
+## kitchensink Binary:
+#####################################################################
+
+qt_internal_add_manual_test(kitchensink
+ SOURCES
+ dragwidget.cpp dragwidget.h
+ main.cpp
+ DEFINES
+ HAVE_SCREEN_BASE_DPI
+ INCLUDE_DIRECTORIES
+ .
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::Widgets
+)
+
+# Resources:
+set(kitchensink_resource_files
+ "qticon16.png"
+ "qticon16@2x.png"
+ "qticon16@3x.png"
+ "qticon32.png"
+ "qticon32@2x.png"
+ "qticon64.png"
+)
+
+qt_internal_add_resource(kitchensink "kitchensink"
+ PREFIX
+ "/"
+ FILES
+ ${kitchensink_resource_files}
+)
diff --git a/tests/manual/highdpi/dragwidget.cpp b/tests/manual/highdpi/kitchensink/dragwidget.cpp
index 674b2e6a0d..4088a56a80 100644
--- a/tests/manual/highdpi/dragwidget.cpp
+++ b/tests/manual/highdpi/kitchensink/dragwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
#include "dragwidget.h"
@@ -109,8 +84,8 @@ void DragWidget::dropEvent(QDropEvent *event)
{
if (event->mimeData()->hasText()) {
const QMimeData *mime = event->mimeData();
- QStringList pieces = mime->text().split(QRegularExpression("\\s+"),
- Qt::SkipEmptyParts);
+ const QStringList pieces = mime->text().split(QRegularExpression("\\s+"),
+ Qt::SkipEmptyParts);
QPoint position = event->pos();
QPoint hotSpot;
@@ -123,7 +98,7 @@ void DragWidget::dropEvent(QDropEvent *event)
dropTimer.start(500, this);
update();
- foreach (QString piece, pieces) {
+ for (const QString &piece : pieces) {
FramedLabel *newLabel = new FramedLabel(piece, this);
newLabel->move(position - hotSpot);
newLabel->show();
@@ -162,8 +137,8 @@ void DragWidget::mousePressEvent(QMouseEvent *event)
mimeData->setData("application/x-hotspot",
QByteArray::number(hotSpot.x()) + ' ' + QByteArray::number(hotSpot.y()));
- const qreal dpr = devicePixelRatioF() > 1 && !(QGuiApplication::keyboardModifiers() & Qt::ShiftModifier)
- ? devicePixelRatioF() : 1;
+ const qreal dpr = devicePixelRatio() > 1 && !(QGuiApplication::keyboardModifiers() & Qt::ShiftModifier)
+ ? devicePixelRatio() : 1;
QPixmap pixmap(child->size() * dpr);
pixmap.setDevicePixelRatio(dpr);
diff --git a/tests/manual/highdpi/kitchensink/dragwidget.h b/tests/manual/highdpi/kitchensink/dragwidget.h
new file mode 100644
index 0000000000..d444f7f0a6
--- /dev/null
+++ b/tests/manual/highdpi/kitchensink/dragwidget.h
@@ -0,0 +1,39 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef DRAGWIDGET_H
+#define DRAGWIDGET_H
+
+#include <QWidget>
+#include <QBasicTimer>
+
+QT_BEGIN_NAMESPACE
+class QDragEnterEvent;
+class QDropEvent;
+QT_END_NAMESPACE
+
+class DragWidget : public QWidget
+{
+public:
+ DragWidget(QString text = QString(), QWidget *parent = nullptr);
+
+protected:
+ void dragEnterEvent(QDragEnterEvent *event) override;
+ void dragLeaveEvent(QDragLeaveEvent *event) override;
+ void dropEvent(QDropEvent *event) override;
+ void mousePressEvent(QMouseEvent *event) override;
+ void dragMoveEvent(QDragMoveEvent * event) override;
+ void paintEvent(QPaintEvent *) override;
+ void timerEvent(QTimerEvent *event) override;
+ void showEvent(QShowEvent *event) override;
+ void hideEvent(QHideEvent *event) override;
+
+private:
+ QPoint dragPos;
+ QPoint dropPos;
+ QBasicTimer dragTimer;
+ QBasicTimer dropTimer;
+ QWidget *otherWindow = nullptr;
+};
+
+#endif // DRAGWIDGET_H
diff --git a/tests/manual/highdpi/kitchensink/kitchensink.pro b/tests/manual/highdpi/kitchensink/kitchensink.pro
new file mode 100644
index 0000000000..29a40b1ffc
--- /dev/null
+++ b/tests/manual/highdpi/kitchensink/kitchensink.pro
@@ -0,0 +1,18 @@
+TEMPLATE = app
+TARGET = kitchensink
+INCLUDEPATH += .
+QT += widgets gui-private
+CONFIG += cmdline
+CONFIG += c++11
+# Input
+SOURCES += \
+ dragwidget.cpp \
+ main.cpp
+
+HEADERS += \
+ dragwidget.h
+
+RESOURCES += \
+ kitchensink.qrc
+
+DEFINES += HAVE_SCREEN_BASE_DPI
diff --git a/tests/manual/highdpi/highdpi.qrc b/tests/manual/highdpi/kitchensink/kitchensink.qrc
index 0e33ed33d7..0e33ed33d7 100644
--- a/tests/manual/highdpi/highdpi.qrc
+++ b/tests/manual/highdpi/kitchensink/kitchensink.qrc
diff --git a/tests/manual/highdpi/main.cpp b/tests/manual/highdpi/kitchensink/main.cpp
index f976d1c590..5fe46828bd 100644
--- a/tests/manual/highdpi/main.cpp
+++ b/tests/manual/highdpi/kitchensink/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2016 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QMainWindow>
#include <QMenuBar>
@@ -749,9 +724,6 @@ public:
int maxSize = 64;
int sizeIncrement = 5;
- // Disable high-dpi icons
- QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps, false);
-
// normal icon
for (int size = minSize; size < maxSize; size += sizeIncrement) {
QPainter p(this);
@@ -771,36 +743,6 @@ public:
y+=dy;
x = ((x + dx) % maxX);
}
-
- x = 10;
- y+=dy;
-
- // Enable high-dpi icons
- QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps, true);
-
- // normal icon
- for (int size = minSize; size < maxSize; size += sizeIncrement) {
- QPainter p(this);
- p.drawPixmap(x, y, iconNormalDpi->pixmap(size, size));
- if (x + dx > maxX)
- y+=dy;
- x = ((x + dx) % maxX);
- }
- x = 10;
- y+=dy;
-
- // high-dpi icon (draw point)
- for (int size = minSize; size < maxSize; size += sizeIncrement) {
- QPainter p(this);
- p.drawPixmap(x, y, iconHighDPI->pixmap(size, size));
- if (x + dx > maxX)
- y+=dy;
- x = ((x + dx) % maxX);
- }
-
- x = 10;
- y+=dy;
-
}
private:
@@ -982,7 +924,7 @@ public:
{
if (!moving)
return;
- QPoint pos = useCursorPos ? QCursor::pos() : e->globalPos();
+ QPoint pos = useCursorPos ? QCursor::pos() : e->globalPosition().toPoint();
pos -= moveLabel->rect().center();
moveLabel->move(pos);
mousePos = e->pos();
@@ -1326,7 +1268,7 @@ QT_DPI_ADJUSTMENT_POLICY=AdjustDpi|DontAdjustDpi|AdjustUpOnly)";
<< "\n\n";
}
- str << "widget devicePixelRatio: " << this->devicePixelRatioF()
+ str << "widget devicePixelRatio: " << this->devicePixelRatio()
<< "\nwidget logicalDpi: " << this->logicalDpiX()
<< "\n\nQT_FONT_DPI: " << qgetenv("QT_FONT_DPI")
<< "\nQT_SCALE_FACTOR: " << qgetenv("QT_SCALE_FACTOR")
@@ -1457,26 +1399,9 @@ void MetricsTest::logScreenChangeSignal(const QObject *o, const char *name, cons
int main(int argc, char **argv)
{
-#define NOSCALINGOPTION "noscaling"
-#define SCALINGOPTION "scaling"
-
qInfo("High DPI tester %s", QT_VERSION_STR);
- int preAppOptionCount = 0;
- for (int a = 1; a < argc; ++a) {
- if (qstrcmp(argv[a], "--" NOSCALINGOPTION) == 0) {
- QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling);
- preAppOptionCount++;
- qInfo("AA_DisableHighDpiScaling");
- } else if (qstrcmp(argv[a], "--" SCALINGOPTION) == 0) {
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
- preAppOptionCount++;
- qInfo("AA_EnableHighDpiScaling");
- }
- }
-
QApplication app(argc, argv);
- QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setApplicationVersion(QT_VERSION_STR);
QCommandLineParser parser;
@@ -1488,8 +1413,6 @@ int main(int argc, char **argv)
parser.addVersionOption();
QCommandLineOption controllerOption("interactive", "Show configuration window.");
parser.addOption(controllerOption);
- parser.addOption(QCommandLineOption(NOSCALINGOPTION, "Set AA_DisableHighDpiScaling"));
- parser.addOption(QCommandLineOption(SCALINGOPTION, "Set AA_EnableHighDpiScaling"));
DemoContainerList demoList;
demoList << new DemoContainer<PixmapPainter>("pixmap", "Test pixmap painter");
@@ -1510,7 +1433,7 @@ int main(int argc, char **argv)
demoList << new DemoContainer<GraphicsViewCaching>("graphicsview", "Test QGraphicsView caching");
demoList << new DemoContainer<MetricsTest>("metrics", "Show screen metrics");
- for (DemoContainerBase *demo : qAsConst(demoList))
+ for (DemoContainerBase *demo : std::as_const(demoList))
parser.addOption(demo->option());
parser.process(app);
@@ -1518,7 +1441,7 @@ int main(int argc, char **argv)
//controller takes ownership of all demos
DemoController controller(demoList, &parser);
- if (parser.isSet(controllerOption) || (QCoreApplication::arguments().count() - preAppOptionCount) <= 1)
+ if (parser.isSet(controllerOption) || (QCoreApplication::arguments().count()) <= 1)
controller.show();
if (QApplication::topLevelWidgets().isEmpty())
diff --git a/tests/manual/highdpi/qticon16.png b/tests/manual/highdpi/kitchensink/qticon16.png
index b6b01a4d64..b6b01a4d64 100644
--- a/tests/manual/highdpi/qticon16.png
+++ b/tests/manual/highdpi/kitchensink/qticon16.png
Binary files differ
diff --git a/tests/manual/highdpi/qticon16@2x.png b/tests/manual/highdpi/kitchensink/qticon16@2x.png
index 205461daf0..205461daf0 100644
--- a/tests/manual/highdpi/qticon16@2x.png
+++ b/tests/manual/highdpi/kitchensink/qticon16@2x.png
Binary files differ
diff --git a/tests/manual/highdpi/qticon16@3x.png b/tests/manual/highdpi/kitchensink/qticon16@3x.png
index de92658241..de92658241 100644
--- a/tests/manual/highdpi/qticon16@3x.png
+++ b/tests/manual/highdpi/kitchensink/qticon16@3x.png
Binary files differ
diff --git a/tests/manual/highdpi/qticon32.png b/tests/manual/highdpi/kitchensink/qticon32.png
index 205461daf0..205461daf0 100644
--- a/tests/manual/highdpi/qticon32.png
+++ b/tests/manual/highdpi/kitchensink/qticon32.png
Binary files differ
diff --git a/tests/manual/highdpi/qticon32@2x.png b/tests/manual/highdpi/kitchensink/qticon32@2x.png
index 76f02c6c96..76f02c6c96 100644
--- a/tests/manual/highdpi/qticon32@2x.png
+++ b/tests/manual/highdpi/kitchensink/qticon32@2x.png
Binary files differ
diff --git a/tests/manual/highdpi/qticon64.png b/tests/manual/highdpi/kitchensink/qticon64.png
index 76f02c6c96..76f02c6c96 100644
--- a/tests/manual/highdpi/qticon64.png
+++ b/tests/manual/highdpi/kitchensink/qticon64.png
Binary files differ
diff --git a/tests/manual/highdpi/pixelgadget/CMakeLists.txt b/tests/manual/highdpi/pixelgadget/CMakeLists.txt
new file mode 100644
index 0000000000..2cc04225df
--- /dev/null
+++ b/tests/manual/highdpi/pixelgadget/CMakeLists.txt
@@ -0,0 +1,13 @@
+
+#####################################################################
+## pixelgadget Binary:
+#####################################################################
+
+qt_internal_add_manual_test(pixelgadget
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+)
diff --git a/tests/manual/highdpi/pixelgadget/main.cpp b/tests/manual/highdpi/pixelgadget/main.cpp
new file mode 100644
index 0000000000..51174bc6d9
--- /dev/null
+++ b/tests/manual/highdpi/pixelgadget/main.cpp
@@ -0,0 +1,399 @@
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtGui>
+#include <QtWidgets>
+
+class PixelGridViewWidget: public QWidget
+{
+public:
+ PixelGridViewWidget() {
+ setMinimumSize(200, 200);
+ }
+
+ QImage sampleImage;
+ qreal scale = 1;
+ qreal deviceIndependentPixelSize = 40;
+ bool drawDipGrid = true;
+ bool drawDpGrid = false;
+ QVector<QRectF> dpClipRects;
+ QVector<QRectF> dipClipRects;
+
+ void paintEvent(QPaintEvent *ev) override {
+ QPainter p(this);
+
+ const qreal devicePixelSize = deviceIndependentPixelSize / scale;
+ QSize widgetSize = geometry().size();
+
+ p.setClipRect(ev->rect());
+ p.fillRect(ev->rect(), QColorConstants::Svg::gray);
+
+ // draw device pixel grid and content
+ for (qreal y = 0; y < widgetSize.height(); y += devicePixelSize) {
+ for (qreal x = 0; x < widgetSize.width(); x += devicePixelSize) {
+ QRectF pixelRect = QRect(x,y, qCeil(devicePixelSize), qCeil(devicePixelSize));
+
+ QPen pen;
+ pen.setWidth(1);
+ pen.setColor(QColor(100, 100, 100, 100));
+
+ // draw pixel outline
+ if (drawDpGrid)
+ p.drawRect(pixelRect);
+
+ // draw content (if in QImage range)
+ QPoint imagePos(qRound(x / devicePixelSize), qRound(y / devicePixelSize));
+ if (imagePos.x() < sampleImage.width() && imagePos.y() < sampleImage.height()) {
+ QColor pixel = sampleImage.pixelColor(imagePos);
+ p.fillRect(pixelRect, pixel);
+ }
+ }
+ }
+
+ // draw device-independent pixel grid
+ if (drawDipGrid)
+ for (qreal y = 0; y < widgetSize.height(); y += deviceIndependentPixelSize) {
+ for (qreal x = 0; x < widgetSize.width(); x += deviceIndependentPixelSize) {
+
+ QRectF pixelRect = QRect(x,y, deviceIndependentPixelSize, deviceIndependentPixelSize);
+ QPen pen;
+ pen.setWidth(1);
+ pen.setColor(QColor(250, 100, 100, 255));
+ p.setPen(pen);
+ p.drawRect(pixelRect); // pixel outline
+ }
+ }
+
+ // draw clip rects
+ for (auto it = dpClipRects.begin(); it != dpClipRects.end(); ++it) {
+ QRect clipRectRect(it->x() * devicePixelSize, it->y() * devicePixelSize,
+ it->width() * devicePixelSize, it->height() * devicePixelSize);
+ QColor yellow(QColorConstants::Svg::yellow);
+ p.fillRect(clipRectRect, yellow);
+ }
+ for (auto it = dipClipRects.begin(); it != dipClipRects.end(); ++it) {
+ QRect clipRectRect(it->x() * deviceIndependentPixelSize, it->y() * deviceIndependentPixelSize,
+ it->width() * deviceIndependentPixelSize, it->height() * deviceIndependentPixelSize);
+ QColor yellow(QColorConstants::Svg::yellow);
+ p.fillRect(clipRectRect, yellow);
+ }
+ }
+};
+
+class PixelGadgetWidget : public QWidget
+{
+public:
+ std::function<void ()> updateSampleImage;
+ QVector<QRectF> dpClipRects;
+ QVector<QRectF> dipClipRects;
+
+ PixelGadgetWidget() {
+
+ QHBoxLayout *layout = new QHBoxLayout();
+
+ PixelGridViewWidget *pixelGridView = new PixelGridViewWidget();
+ layout->addWidget(pixelGridView, 10);
+
+ QVBoxLayout *controlLayout = new QVBoxLayout();
+ layout->addLayout(controlLayout);
+
+ controlLayout->addWidget(new QLabel("<b>Content</b>"));
+
+ QComboBox *contentSelect = new QComboBox();
+ contentSelect->addItem("<empty>");
+ contentSelect->addItem("lines");
+ contentSelect->addItem("CE_ShapedFrame (fusion)");
+ contentSelect->addItem("CC_ScrollBar (fusion)");
+ connect(contentSelect, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(contentSelect);
+
+ QCheckBox *clipping = new QCheckBox("Clipping");
+ connect(clipping, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(clipping);
+
+ controlLayout->addWidget(new QLabel("Start Point"));
+ QSpinBox *startX = new QSpinBox();
+ startX->setValue(1);
+ startX->setMinimum(-1000);
+ startX->setMaximum(1000);
+ connect(startX, QOverload<int>::of(&QSpinBox::valueChanged), [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(startX);
+
+ QSpinBox *startY = new QSpinBox();
+ startY->setValue(1);
+ startX->setMinimum(-1000);
+ startX->setMaximum(1000);
+ connect(startY, QOverload<int>::of(&QSpinBox::valueChanged), [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(startY);
+
+ controlLayout->addWidget(new QLabel("<b>Paint Settings</b>"));
+
+ controlLayout->addWidget(new QLabel("Scale"));
+
+ QCheckBox *quarterIncrement = new QCheckBox("25% Scale Increments");
+ quarterIncrement->setChecked(true);
+ controlLayout->addWidget(quarterIncrement);
+
+ QSpinBox *scale = new QSpinBox();
+ scale->setSuffix("%");
+ scale->setSingleStep(25);
+ connect(quarterIncrement, &QCheckBox::stateChanged, [scale](int val){
+ scale->setSingleStep(val > 0 ? 25 : 1);
+ });
+ scale->setMinimum(100);
+ scale->setMaximum(200);
+ scale->setValue(100); // 1x
+ connect(scale, QOverload<int>::of(&QSpinBox::valueChanged), [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(scale);
+
+ QCheckBox *antialising = new QCheckBox("Antialiasing");
+ connect(antialising, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(antialising);
+
+ QCheckBox *offset = new QCheckBox("+0.5 Offset");
+ connect(offset, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(offset);
+
+ QCheckBox *dpAllign = new QCheckBox("Device Pixel Aligned Painting");
+ connect(dpAllign, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(dpAllign);
+
+ controlLayout->addWidget(new QLabel("<b>Visualization Settings</b>"));
+
+ QSpinBox *pixelSize = new QSpinBox();
+ pixelSize->setValue(40);
+ pixelSize->setMinimum(10);
+ connect(pixelSize, QOverload<int>::of(&QSpinBox::valueChanged), [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(pixelSize);
+
+ QCheckBox *dipGrid = new QCheckBox("Device Independent Pixel Grid");
+ dipGrid->setChecked(true);
+ connect(dipGrid, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(dipGrid);
+
+ QCheckBox *dpGrid = new QCheckBox("Device Pixel Grid");
+ dpGrid->setChecked(false);
+ connect(dpGrid, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(dpGrid);
+
+ QCheckBox *dipClipRects = new QCheckBox("Device Independent Clip Rects");
+ dipClipRects->setChecked(false);
+ connect(dipClipRects, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(dipClipRects);
+
+ QCheckBox *dpClipRects = new QCheckBox("Device Clip Rects");
+ dpClipRects->setChecked(false);
+ connect(dpClipRects, &QCheckBox::stateChanged, [this](int){ this->updateSampleImage(); });
+ controlLayout->addWidget(dpClipRects);
+
+ controlLayout->addStretch(10);
+
+ setLayout(layout);
+
+ auto setClip = [this](QPainter *p, QRect clipRect, bool enableClip, qreal currentScale, QPoint currentStart) {
+ if (enableClip) {
+ // Set the clip rect without the sub-pixel offset in order to
+ // get the same device clip rect as the no-offset case. (This
+ // simulates the case where painting code does not control clip
+ // rects which have already been set.)
+ p->setClipRect(clipRect);
+
+ // Print/record clip debug info - device and device independent rects.
+ p->save();
+ p->translate(-currentStart.x(), -currentStart.y());
+ QRegion dipClip = p->clipRegion();
+ p->scale(qreal(1) / currentScale, qreal(1) / currentScale);
+ QRegion dpClip = p->clipRegion();
+ this->dipClipRects.append(dipClip.boundingRect());
+ this->dpClipRects.append(dpClip.boundingRect());
+ p->restore();
+ } else {
+// p->setClipEnabled(false);
+ }
+ };
+
+ auto initPainter_1 = [](QPainter *p, QPoint start, qreal scale) {
+ p->scale(scale, scale);
+ p->translate(start);
+ };
+
+ auto initPainter_2 = [](QPainter *p, bool antialias, QPointF offset) {
+ p->setRenderHint(QPainter::Antialiasing, antialias);
+ p->translate(offset); // sub-(device-independent) pixel offset
+ };
+
+ auto drawLines = [=](QPainter *p, QPoint start, qreal scale, bool antialias, bool clip, QPointF offset) {
+ QPen pen;
+ pen.setColor(QColor(50, 50, 250));
+
+ // 1-width line
+
+ p->save(); {
+ QPoint drawPoint = start + QPoint(0, 0);
+ pen.setWidth(1);
+ p->setPen(pen);
+ initPainter_1(p, drawPoint, scale);
+ setClip(p, QRect(0, 0, 1, 7), clip, scale, drawPoint);
+ initPainter_2(p, antialias, offset);
+ p->drawLine(0, 0, 0, 6);
+ } p->restore();
+
+
+ // 2-width line
+ p->save(); {
+ QPoint drawPoint = start + QPoint(4, 0);
+ pen.setWidth(2);
+ p->setPen(pen);
+ initPainter_1(p, drawPoint, scale);
+ setClip(p, QRect(-1, -1, 2, 9), clip, scale, drawPoint);
+ initPainter_2(p, antialias, offset);
+ p->drawLine(0, 0, 0, 7);
+ } p->restore();
+
+ // cosmetic line
+ p->save(); {
+ QPoint drawPoint = start + QPoint(8, 0);
+ pen.setWidth(0);
+ p->setPen(pen);
+ initPainter_1(p, drawPoint, scale);
+ setClip(p, QRect(0, 0, 1, 7), clip, scale, drawPoint);
+ initPainter_2(p, antialias, offset);
+ p->drawLine(0, 0, 0, 7);
+ } p->restore();
+ };
+
+ auto drawCE_ShapedFrame = [=](QPainter *p, QPoint start, qreal scale, bool antialias, bool clip, QPointF offset) {
+
+ QRect frameRect(0, 0, 8, 8);
+
+ QStyleOptionFrame opt;
+ opt.initFrom(this);
+ opt.rect = frameRect;
+ opt.frameShape = QFrame::StyledPanel;
+
+ initPainter_1(p, start, scale);
+ setClip(p, frameRect, clip, scale, start);
+ initPainter_2(p, antialias, offset);
+
+ QStyle *style = QStyleFactory::create("fusion");
+ style->drawControl(QStyle::CE_ShapedFrame, &opt, p, nullptr);
+ };
+
+ auto drawCC_ScrollBar = [=](QPainter *p, QPoint start, qreal scale, bool antialias, bool clip, QPointF offset) {
+
+ QRect scrollBarRect(0, 0, 100, 18);
+
+ QStyleOptionSlider opt;
+ opt.initFrom(this);
+// opt.palette = QPalette(QColor(200, 200, 200)); // force light mode
+ opt.rect = scrollBarRect;
+ opt.subControls = QStyle::SC_All;
+ opt.orientation = Qt::Horizontal;
+ opt.minimum = 0;
+ opt.maximum = 10;
+ opt.sliderPosition = 0;
+ opt.sliderValue = 0;
+ opt.singleStep = 1;
+ opt.pageStep = 5;
+ opt.upsideDown = false;
+ opt.state |= QStyle::State_Horizontal;
+ //opt.state |= QStyle::State_On;
+
+ initPainter_1(p, start, scale);
+ setClip(p, scrollBarRect.adjusted(0, 0, 0, 2), clip, scale, start);
+ initPainter_2(p, antialias, offset);
+
+ QStyle *style = QStyleFactory::create("fusion");
+ style->drawComplexControl(QStyle::CC_ScrollBar, &opt, p, nullptr);
+ };
+
+ updateSampleImage = [=]() {
+
+ bool clip = clipping->isChecked();
+ QPoint start(startX->value(), startY->value());
+ qreal _scale = qreal(scale->value()) / 100.0;
+ bool antialias = antialising->isChecked();
+
+ // Set up sub-pixel offset
+ QPointF _offset(0, 0);
+ if (offset->isChecked()) {
+ _offset += QPointF(0.5, 0.5);
+ }
+ if (dpAllign->isChecked()) {
+
+ // Align to the closest device pixel, in accordance
+ QPointF dpStart = QPointF(start) * _scale;
+ QPointF dpStartRounded(qCeil(dpStart.x()), qCeil(dpStart.y())); // down/right
+// QPointF dpStartRounded(qRound(dpStart.x()), qRound(dpStart.y())); // nearest
+
+ QPointF offset = dpStartRounded - dpStart;
+/*
+ qDebug() << "";
+ qDebug() << "start" << start;
+ qDebug() << "dpStart" << dpStart;
+ qDebug() << "dpStartRounded" << dpStartRounded;
+ qDebug() << "offset" << offset;
+*/
+ _offset += offset;
+ }
+
+// qDebug() << "offset" << _offset;
+
+ QImage img(200, 200, QImage::Format_ARGB32_Premultiplied);
+ img.fill(QColorConstants::Svg::gray);
+ QPainter painter(&img);
+
+ // Prepare for recording clip rects during paint
+ this->dipClipRects.clear();
+ this->dpClipRects.clear();
+
+ // paint currently selected content
+ switch (contentSelect->currentIndex()) {
+ case 0:
+ break;
+ case 1:
+ drawLines(&painter, start, _scale, antialias, clip, _offset);
+ break;
+ case 2:
+ drawCE_ShapedFrame(&painter, start, _scale, antialias, clip, _offset);
+ break;
+ case 3:
+ drawCC_ScrollBar(&painter, start, _scale, antialias, clip, _offset);
+ break;
+ };
+
+ img.save("sampleimage.png");
+
+ // Update the pixel grid view
+ pixelGridView->sampleImage = img;
+ pixelGridView->scale = _scale;
+ pixelGridView->deviceIndependentPixelSize = pixelSize->value();
+ pixelGridView->drawDipGrid = dipGrid->isChecked();
+ pixelGridView->drawDpGrid = dpGrid->isChecked();
+ pixelGridView->dipClipRects.clear();
+ if (dipClipRects->isChecked())
+ pixelGridView->dipClipRects = this->dipClipRects;
+ pixelGridView->dpClipRects.clear();
+ if (dpClipRects->isChecked())
+ pixelGridView->dpClipRects = this->dpClipRects;
+ pixelGridView->update();
+ };
+
+ updateSampleImage();
+ }
+};
+
+int main(int argc, char **argv) {
+
+ QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
+ QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
+
+ QApplication app(argc, argv);
+
+ PixelGadgetWidget pixelGadget;
+ pixelGadget.resize(400, 300);
+ pixelGadget.show();
+
+ return app.exec();
+}
+
diff --git a/tests/manual/highdpi/pixelgadget/pixelgadget.pro b/tests/manual/highdpi/pixelgadget/pixelgadget.pro
new file mode 100644
index 0000000000..ada4f6bea1
--- /dev/null
+++ b/tests/manual/highdpi/pixelgadget/pixelgadget.pro
@@ -0,0 +1,3 @@
+
+QT += widgets
+SOURCES += main.cpp
diff --git a/tests/manual/rhi/qrhiprof/CMakeLists.txt b/tests/manual/highdpi/screengadget/CMakeLists.txt
index a10161afaf..d9045541bb 100644
--- a/tests/manual/rhi/qrhiprof/CMakeLists.txt
+++ b/tests/manual/highdpi/screengadget/CMakeLists.txt
@@ -1,19 +1,14 @@
-# Generated from qrhiprof.pro.
#####################################################################
-## qrhiprof Binary:
+## screengadget Binary:
#####################################################################
-qt_add_manual_test(qrhiprof
+qt_internal_add_manual_test(screengadget
GUI
SOURCES
- qrhiprof.cpp
- PUBLIC_LIBRARIES
+ main.cpp
+ LIBRARIES
Qt::Gui
- Qt::GuiPrivate
- Qt::Network
Qt::Widgets
+ Qt::GuiPrivate
)
-
-#### Keys ignored in scope 1:.:.:qrhiprof.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/highdpi/screengadget/main.cpp b/tests/manual/highdpi/screengadget/main.cpp
new file mode 100644
index 0000000000..68343a31c5
--- /dev/null
+++ b/tests/manual/highdpi/screengadget/main.cpp
@@ -0,0 +1,219 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtGui>
+#include <QtWidgets>
+
+#include <QtGui/qpa/qplatformscreen.h>
+#include <QtGui/qpa/qplatformwindow.h>
+#include <QtGui/qpa/qplatformcursor.h>
+
+// This test app optionally doubles as a manual test for QScreen::mapToNative()
+// #define TEST_MAP_TO_NATIVE
+
+// ScreenDisplayer based on original impl from qtbase/tests/manual/highdpi
+class ScreenDisplayer : public QWidget
+{
+public:
+ ScreenDisplayer() = default;
+
+ void setTitle() {
+
+ QPoint deviceIndependentPos = pos();
+ QPlatformWindow *platformWindow = windowHandle()->handle();
+ QPoint nativePos = platformWindow->geometry().topLeft();
+
+ QString windowDebug = QString("pos ")
+ + QString("device independent %1 %2 ").arg(deviceIndependentPos.x()).arg(deviceIndependentPos.y())
+ + QString("native %1 %2 ").arg(nativePos.x()).arg(nativePos.y())
+ ;
+
+ setWindowTitle(windowDebug);
+ }
+
+ void updateMapToNative(QPointF pos)
+ {
+#ifdef TEST_MAP_TO_NATIVE
+ mappedToNative = QGuiApplication::mapToNative(QRectF(pos, QPointF(1,1))).topLeft(); // there
+ mappedFromNative = QGuiApplication::mapFromNative(QRectF(mappedToNative, QPointF(1,1))).topLeft(); // and back again
+#endif
+ }
+
+ void timerEvent(QTimerEvent *) override
+ {
+ update();
+ setTitle();
+ }
+
+ void mousePressEvent(QMouseEvent *) override
+ {
+ displayMappedToNativeCursor = true;
+ }
+
+ void mouseMoveEvent(QMouseEvent *e) override
+ {
+ setTitle();
+ updateMapToNative(e->globalPosition());
+ }
+
+ void mouseReleaseEvent(QMouseEvent *) override
+ {
+ }
+
+ void showEvent(QShowEvent *) override
+ {
+ refreshTimer.start(60, this);
+ }
+
+ void hideEvent(QHideEvent *) override
+ {
+ refreshTimer.stop();
+ }
+
+ void paintScreensInRect(QPainter &p, QRect rect, bool native) {
+ p.save();
+
+ QRectF total;
+ const auto screens = QGuiApplication::screens();
+ for (const QScreen *screen : screens)
+ total |= native ? screen->handle()->geometry() : screen->geometry();
+ if (total.isEmpty())
+ return;
+
+ qreal scaleMargin = 0.9;
+ scaleFactor = scaleMargin * qMin(rect.width()/total.width(), rect.height()/total.height());
+
+ // p.fillRect(rect, Qt::black);
+ int margin = 20;
+ p.translate(margin, margin + rect.y());
+ p.scale(scaleFactor, scaleFactor);
+ p.translate(-total.topLeft());
+ p.setPen(QPen(Qt::white, 10));
+ p.setBrush(Qt::gray);
+
+ for (const QScreen *screen : screens) {
+ QRect geometry = native ? screen->handle()->geometry() : screen->geometry();
+ p.drawRect(geometry);
+ QFont f("Courier New");
+ f.setPixelSize(geometry.height() / 16);
+ p.setFont(f);
+
+ if (displayInfo) {
+ QString text = "Name: " + screen->name() + "\n";
+ text += QString("\nGeometry: %1 %2 %3 %4 \n ").arg(geometry.x()).arg(geometry.y()).arg(geometry.width()).arg(geometry.height());
+ p.save();
+ p.translate(20, 0);
+ p.drawText(geometry, Qt::AlignLeft | Qt::AlignVCenter, text);
+ p.restore();
+ }
+ }
+ p.setBrush(QColor(200,220,255,127));
+
+ const auto topLevels = QApplication::topLevelWidgets();
+ for (QWidget *widget : topLevels) {
+ if (!widget->isHidden())
+ p.drawRect(native ? widget->windowHandle()->handle()->geometry() : widget->geometry());
+ }
+
+ QPolygon cursorShape;
+ cursorShape << QPoint(0,0) << QPoint(20, 60)
+ << QPoint(30, 50) << QPoint(60, 80)
+ << QPoint(80, 60) << QPoint(50, 30)
+ << QPoint(60, 20);
+
+ p.save();
+ p.translate(native ? qApp->primaryScreen()->handle()->cursor()->pos() : QCursor::pos());
+ p.drawPolygon(cursorShape);
+ p.restore();
+
+#ifdef TEST_MAP_TO_NATIVE
+ // Draw red "mapped to native" cursor. We expect this
+ // cursor to track the normal blue cursor if everything
+ // works out ok.
+ if (displayMappedToNativeCursor) {
+ p.save();
+ p.setBrush(QColor(230,120,155,127));
+ p.translate(native ? mappedToNative: mappedFromNative);
+ p.drawPolygon(cursorShape);
+ p.restore();
+ }
+#endif
+
+ p.restore();
+ }
+
+ void paintEvent(QPaintEvent *) override
+ {
+ QPainter p(this);
+
+ QRect g = geometry();
+ int halfHeight = g.height() / 2;
+ QRect topHalf = QRect(0, 0, g.width(), halfHeight);
+ QRect bottomHalf = QRect(0, halfHeight, g.width(), halfHeight);
+
+ if (displayDeviceIndependentGeometry)
+ paintScreensInRect(p, topHalf, false);
+ if (displayNativeGeometry)
+ paintScreensInRect(p, bottomHalf, true);
+ }
+
+ bool displayInfo = false;
+ bool displayDeviceIndependentGeometry = true;
+ bool displayNativeGeometry = false;
+private:
+ bool displayMappedToNativeCursor = false;
+ QPointF mappedToNative;
+ QPointF mappedFromNative;
+ qreal scaleFactor = 1;
+ QBasicTimer refreshTimer;
+};
+
+class Controller : public QWidget {
+public:
+ Controller(ScreenDisplayer *displayer) {
+ setWindowTitle("Controller");
+
+ QVBoxLayout *layout = new QVBoxLayout();
+ setLayout(layout);
+
+ layout->addWidget(new QLabel("Coordinate System:"));
+
+ QCheckBox *deviceIndpendentGeometry = new QCheckBox("Device Independent");
+ deviceIndpendentGeometry->setChecked(true);
+ connect(deviceIndpendentGeometry, &QCheckBox::stateChanged, [displayer](int checked){ displayer->displayDeviceIndependentGeometry = checked > 0; });
+ layout->addWidget(deviceIndpendentGeometry);
+
+ QCheckBox *nativeGeometry = new QCheckBox("Native");
+ nativeGeometry->setChecked(false);
+ connect(nativeGeometry, &QCheckBox::stateChanged, [displayer](int checked){ displayer->displayNativeGeometry = checked > 0; });
+ layout->addWidget(nativeGeometry);
+
+ layout->addSpacing(40);
+
+ QCheckBox *debug = new QCheckBox("Debug!");
+ debug->setChecked(false);
+ connect(debug, &QCheckBox::stateChanged, [displayer](int checked){ displayer->displayInfo = checked > 0; });
+ layout->addWidget(debug);
+
+ layout->addStretch();
+ }
+};
+
+int main(int argc, char **argv) {
+
+ QApplication app(argc, argv);
+
+ ScreenDisplayer displayer;
+ displayer.resize(300, 200);
+ displayer.show();
+
+ Controller controller(&displayer);
+ controller.resize(100, 200);
+
+ QTimer::singleShot(300, [&controller, &displayer](){
+ controller.move(displayer.pos() + QPoint(displayer.width(), 0) + QPoint(50, 0));
+ controller.show();
+ });
+
+ return app.exec();
+}
diff --git a/tests/manual/highdpi/screengadget/screengadget.pro b/tests/manual/highdpi/screengadget/screengadget.pro
new file mode 100644
index 0000000000..cdbaa8c2a1
--- /dev/null
+++ b/tests/manual/highdpi/screengadget/screengadget.pro
@@ -0,0 +1,2 @@
+QT += widgets gui_private
+SOURCES += main.cpp
diff --git a/tests/manual/iconbrowser/CMakeLists.txt b/tests/manual/iconbrowser/CMakeLists.txt
new file mode 100644
index 0000000000..b0fefba5db
--- /dev/null
+++ b/tests/manual/iconbrowser/CMakeLists.txt
@@ -0,0 +1,64 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+find_package(Qt6 REQUIRED COMPONENTS Gui Widgets)
+
+qt_internal_add_manual_test(iconbrowser
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::Widgets
+ Qt::WidgetsPrivate
+)
+
+if (TARGET Qt::Quick)
+find_package(Qt6 COMPONENTS QuickWidgets REQUIRED)
+
+qt_add_qml_module(iconbrowser
+ URI main
+ VERSION 1.0
+ QML_FILES "Main.qml"
+ NO_RESOURCE_TARGET_PATH
+)
+target_link_libraries(iconbrowser PRIVATE
+ Qt6::QuickWidgets
+)
+endif()
+
+if (ANDROID)
+ set(font_filename "MaterialSymbolsOutlined[FILL,GRAD,opsz,wght].ttf")
+ if (QT_ALLOW_DOWNLOAD)
+ include(FetchContent)
+
+ FetchContent_Declare(
+ MaterialIcons
+ URL
+ "https://github.com/google/material-design-icons/raw/master/variablefont/${font_filename}"
+ DOWNLOAD_DIR ${CMAKE_CURRENT_BINARY_DIR}
+ DOWNLOAD_NAME "${font_filename}"
+ DOWNLOAD_NO_EXTRACT TRUE
+ )
+
+ FetchContent_MakeAvailable(MaterialIcons)
+ endif()
+
+ if (EXISTS "${CMAKE_CURRENT_BINARY_DIR}/${font_filename}")
+ set_source_files_properties("${CMAKE_CURRENT_BINARY_DIR}/${font_filename}"
+ PROPERTIES QT_RESOURCE_ALIAS ${font_filename})
+ target_compile_definitions(iconbrowser PRIVATE "ICONBROWSER_RESOURCE")
+ qt_add_resources(iconbrowser "icons"
+ PREFIX
+ "/qt-project.org/icons"
+ FILES
+ "${CMAKE_CURRENT_BINARY_DIR}/${font_filename}"
+ )
+ else()
+ message(WARNING "Font file ${font_filename} not found and not downloaded!\n"
+ "Make sure the font file ${font_filename} is available in ${CMAKE_CURRENT_BINARY_DIR}.\n"
+ "Consider configuring with -DQT_ALLOW_DOWNLOAD=ON to download the font automatically.")
+ endif()
+endif()
+
diff --git a/tests/manual/iconbrowser/Main.qml b/tests/manual/iconbrowser/Main.qml
new file mode 100644
index 0000000000..fd16df58ec
--- /dev/null
+++ b/tests/manual/iconbrowser/Main.qml
@@ -0,0 +1,31 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+import QtQuick
+import QtQuick.Controls
+
+Rectangle {
+ anchors.fill: parent
+ Column {
+ Row {
+ ToolButton {
+ id: normalButton
+ icon.name: iconName.text
+ }
+ ToolButton {
+ id: disabledButton
+ enabled: false
+ icon.name: iconName.text
+ }
+ ToolButton {
+ id: checkedButton
+ checked: true
+ icon.name: iconName.text
+ }
+ }
+ TextField {
+ id: iconName
+ text: "folder"
+ }
+ }
+}
diff --git a/tests/manual/iconbrowser/main.cpp b/tests/manual/iconbrowser/main.cpp
new file mode 100644
index 0000000000..e4749de6cc
--- /dev/null
+++ b/tests/manual/iconbrowser/main.cpp
@@ -0,0 +1,570 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+
+#include <QtWidgets/private/qapplication_p.h>
+#include <QtGui/qpa/qplatformtheme.h>
+
+#ifdef QT_QUICKWIDGETS_LIB
+#include <QQuickWidget>
+#endif
+
+using namespace Qt::StringLiterals;
+
+class IconModel : public QAbstractItemModel
+{
+ const QStringList themedIcons = {
+ u"address-book-new"_s,
+ u"application-exit"_s,
+ u"appointment-new"_s,
+ u"call-start"_s,
+ u"call-stop"_s,
+ u"contact-new"_s,
+ u"document-new"_s,
+ u"document-open"_s,
+ u"document-open-recent"_s,
+ u"document-page-setup"_s,
+ u"document-print"_s,
+ u"document-print-preview"_s,
+ u"document-properties"_s,
+ u"document-revert"_s,
+ u"document-save"_s,
+ u"document-save-as"_s,
+ u"document-send"_s,
+ u"edit-clear"_s,
+ u"edit-copy"_s,
+ u"edit-cut"_s,
+ u"edit-delete"_s,
+ u"edit-find"_s,
+ u"edit-find-replace"_s,
+ u"edit-paste"_s,
+ u"edit-redo"_s,
+ u"edit-select-all"_s,
+ u"edit-undo"_s,
+ u"folder-new"_s,
+ u"format-indent-less"_s,
+ u"format-indent-more"_s,
+ u"format-justify-center"_s,
+ u"format-justify-fill"_s,
+ u"format-justify-left"_s,
+ u"format-justify-right"_s,
+ u"format-text-direction-ltr"_s,
+ u"format-text-direction-rtl"_s,
+ u"format-text-bold"_s,
+ u"format-text-italic"_s,
+ u"format-text-underline"_s,
+ u"format-text-strikethrough"_s,
+ u"go-bottom"_s,
+ u"go-down"_s,
+ u"go-first"_s,
+ u"go-home"_s,
+ u"go-jump"_s,
+ u"go-last"_s,
+ u"go-next"_s,
+ u"go-previous"_s,
+ u"go-top"_s,
+ u"go-up"_s,
+ u"help-about"_s,
+ u"help-contents"_s,
+ u"help-faq"_s,
+ u"insert-image"_s,
+ u"insert-link"_s,
+ u"insert-object"_s,
+ u"insert-text"_s,
+ u"list-add"_s,
+ u"list-remove"_s,
+ u"mail-forward"_s,
+ u"mail-mark-important"_s,
+ u"mail-mark-junk"_s,
+ u"mail-mark-notjunk"_s,
+ u"mail-mark-read"_s,
+ u"mail-mark-unread"_s,
+ u"mail-message-new"_s,
+ u"mail-reply-all"_s,
+ u"mail-reply-sender"_s,
+ u"mail-send"_s,
+ u"mail-send-receive"_s,
+ u"media-eject"_s,
+ u"media-playback-pause"_s,
+ u"media-playback-start"_s,
+ u"media-playback-stop"_s,
+ u"media-record"_s,
+ u"media-seek-backward"_s,
+ u"media-seek-forward"_s,
+ u"media-skip-backward"_s,
+ u"media-skip-forward"_s,
+ u"object-flip-horizontal"_s,
+ u"object-flip-vertical"_s,
+ u"object-rotate-left"_s,
+ u"object-rotate-right"_s,
+ u"process-stop"_s,
+ u"system-lock-screen"_s,
+ u"system-log-out"_s,
+ u"system-run"_s,
+ u"system-search"_s,
+ u"system-reboot"_s,
+ u"system-shutdown"_s,
+ u"tools-check-spelling"_s,
+ u"view-fullscreen"_s,
+ u"view-refresh"_s,
+ u"view-restore"_s,
+ u"view-sort-ascending"_s,
+ u"view-sort-descending"_s,
+ u"window-close"_s,
+ u"window-new"_s,
+ u"zoom-fit-best"_s,
+ u"zoom-in"_s,
+ u"zoom-original"_s,
+ u"zoom-out"_s,
+
+
+ u"process-working"_s,
+
+
+ u"accessories-calculator"_s,
+ u"accessories-character-map"_s,
+ u"accessories-dictionary"_s,
+ u"accessories-text-editor"_s,
+ u"help-browser"_s,
+ u"multimedia-volume-control"_s,
+ u"preferences-desktop-accessibility"_s,
+ u"preferences-desktop-font"_s,
+ u"preferences-desktop-keyboard"_s,
+ u"preferences-desktop-locale"_s,
+ u"preferences-desktop-multimedia"_s,
+ u"preferences-desktop-screensaver"_s,
+ u"preferences-desktop-theme"_s,
+ u"preferences-desktop-wallpaper"_s,
+ u"system-file-manager"_s,
+ u"system-software-install"_s,
+ u"system-software-update"_s,
+ u"utilities-system-monitor"_s,
+ u"utilities-terminal"_s,
+
+
+ u"applications-accessories"_s,
+ u"applications-development"_s,
+ u"applications-engineering"_s,
+ u"applications-games"_s,
+ u"applications-graphics"_s,
+ u"applications-internet"_s,
+ u"applications-multimedia"_s,
+ u"applications-office"_s,
+ u"applications-other"_s,
+ u"applications-science"_s,
+ u"applications-system"_s,
+ u"applications-utilities"_s,
+ u"preferences-desktop"_s,
+ u"preferences-desktop-peripherals"_s,
+ u"preferences-desktop-personal"_s,
+ u"preferences-other"_s,
+ u"preferences-system"_s,
+ u"preferences-system-network"_s,
+ u"system-help"_s,
+
+
+ u"audio-card"_s,
+ u"audio-input-microphone"_s,
+ u"battery"_s,
+ u"camera-photo"_s,
+ u"camera-video"_s,
+ u"camera-web"_s,
+ u"computer"_s,
+ u"drive-harddisk"_s,
+ u"drive-optical"_s,
+ u"drive-removable-media"_s,
+ u"input-gaming"_s,
+ u"input-keyboard"_s,
+ u"input-mouse"_s,
+ u"input-tablet"_s,
+ u"media-flash"_s,
+ u"media-floppy"_s,
+ u"media-optical"_s,
+ u"media-tape"_s,
+ u"modem"_s,
+ u"multimedia-player"_s,
+ u"network-wired"_s,
+ u"network-wireless"_s,
+ u"pda"_s,
+ u"phone"_s,
+ u"printer"_s,
+ u"scanner"_s,
+ u"video-display"_s,
+
+
+ u"emblem-default"_s,
+ u"emblem-documents"_s,
+ u"emblem-downloads"_s,
+ u"emblem-favorite"_s,
+ u"emblem-important"_s,
+ u"emblem-mail"_s,
+ u"emblem-photos"_s,
+ u"emblem-readonly"_s,
+ u"emblem-shared"_s,
+ u"emblem-symbolic-link"_s,
+ u"emblem-synchronized"_s,
+ u"emblem-system"_s,
+ u"emblem-unreadable"_s,
+
+
+ u"face-angel"_s,
+ u"face-angry"_s,
+ u"face-cool"_s,
+ u"face-crying"_s,
+ u"face-devilish"_s,
+ u"face-embarrassed"_s,
+ u"face-kiss"_s,
+ u"face-laugh"_s,
+ u"face-monkey"_s,
+ u"face-plain"_s,
+ u"face-raspberry"_s,
+ u"face-sad"_s,
+ u"face-sick"_s,
+ u"face-smile"_s,
+ u"face-smile-big"_s,
+ u"face-smirk"_s,
+ u"face-surprise"_s,
+ u"face-tired"_s,
+ u"face-uncertain"_s,
+ u"face-wink"_s,
+ u"face-worried"_s,
+
+
+ u"flag-aa"_s,
+
+
+ u"application-x-executable"_s,
+ u"audio-x-generic"_s,
+ u"font-x-generic"_s,
+ u"image-x-generic"_s,
+ u"package-x-generic"_s,
+ u"text-html"_s,
+ u"text-x-generic"_s,
+ u"text-x-generic-template"_s,
+ u"text-x-script"_s,
+ u"video-x-generic"_s,
+ u"x-office-address-book"_s,
+ u"x-office-calendar"_s,
+ u"x-office-document"_s,
+ u"x-office-presentation"_s,
+ u"x-office-spreadsheet"_s,
+
+
+ u"folder"_s,
+ u"folder-remote"_s,
+ u"network-server"_s,
+ u"network-workgroup"_s,
+ u"start-here"_s,
+ u"user-bookmarks"_s,
+ u"user-desktop"_s,
+ u"user-home"_s,
+ u"user-trash"_s,
+
+
+ u"appointment-missed"_s,
+ u"appointment-soon"_s,
+ u"audio-volume-high"_s,
+ u"audio-volume-low"_s,
+ u"audio-volume-medium"_s,
+ u"audio-volume-muted"_s,
+ u"battery-caution"_s,
+ u"battery-low"_s,
+ u"dialog-error"_s,
+ u"dialog-information"_s,
+ u"dialog-password"_s,
+ u"dialog-question"_s,
+ u"dialog-warning"_s,
+ u"folder-drag-accept"_s,
+ u"folder-open"_s,
+ u"folder-visiting"_s,
+ u"image-loading"_s,
+ u"image-missing"_s,
+ u"mail-attachment"_s,
+ u"mail-unread"_s,
+ u"mail-read"_s,
+ u"mail-replied"_s,
+ u"mail-signed"_s,
+ u"mail-signed-verified"_s,
+ u"media-playlist-repeat"_s,
+ u"media-playlist-shuffle"_s,
+ u"network-error"_s,
+ u"network-idle"_s,
+ u"network-offline"_s,
+ u"network-receive"_s,
+ u"network-transmit"_s,
+ u"network-transmit-receive"_s,
+ u"printer-error"_s,
+ u"printer-printing"_s,
+ u"security-high"_s,
+ u"security-medium"_s,
+ u"security-low"_s,
+ u"software-update-available"_s,
+ u"software-update-urgent"_s,
+ u"sync-error"_s,
+ u"sync-synchronizing"_s,
+ u"task-due"_s,
+ u"task-past-due"_s,
+ u"user-available"_s,
+ u"user-away"_s,
+ u"user-idle"_s,
+ u"user-offline"_s,
+ u"user-trash-full"_s,
+ u"weather-clear"_s,
+ u"weather-clear-night"_s,
+ u"weather-few-clouds"_s,
+ u"weather-few-clouds-night"_s,
+ u"weather-fog"_s,
+ u"weather-overcast"_s,
+ u"weather-severe-alert"_s,
+ u"weather-showers"_s,
+ u"weather-showers-scattered"_s,
+ u"weather-snow"_s,
+ u"weather-storm"_s,
+ };
+public:
+ using QAbstractItemModel::QAbstractItemModel;
+
+ enum Columns {
+ Name,
+ Style,
+ Theme,
+ Icon
+ };
+
+ int rowCount(const QModelIndex &parent) const override
+ {
+ if (parent.isValid())
+ return 0;
+ return themedIcons.size() + QStyle::NStandardPixmap;
+ }
+ int columnCount(const QModelIndex &parent) const override
+ {
+ if (parent.isValid())
+ return 0;
+ return Icon + 1;
+ }
+ QModelIndex index(int row, int column, const QModelIndex &parent) const override
+ {
+ if (parent.isValid())
+ return {};
+ if (column > columnCount(parent) || row > rowCount(parent))
+ return {};
+ return createIndex(row, column, quintptr(row));
+ }
+ QModelIndex parent(const QModelIndex &) const override
+ {
+ return {};
+ }
+
+ QVariant data(const QModelIndex &index, int role) const override
+ {
+ int row = index.row();
+ const Columns column = Columns(index.column());
+ if (!index.isValid() || row >= rowCount(index.parent()) || column >= columnCount(index.parent()))
+ return {};
+ const bool fromIcon = row < themedIcons.size();
+ if (!fromIcon)
+ row -= themedIcons.size();
+ switch (role) {
+ case Qt::DisplayRole:
+ if (fromIcon) {
+ return themedIcons.at(row);
+ } else {
+ const QMetaObject *styleMO = &QStyle::staticMetaObject;
+ const int pixmapIndex = styleMO->indexOfEnumerator("StandardPixmap");
+ Q_ASSERT(pixmapIndex >= 0);
+ const QMetaEnum pixmapEnum = styleMO->enumerator(pixmapIndex);
+ const QString pixmapName = QString::fromUtf8(pixmapEnum.key(row));
+ return QVariant(pixmapName);
+ }
+ break;
+ case Qt::DecorationRole:
+ switch (index.column()) {
+ case Name:
+ break;
+ case Style:
+ if (fromIcon)
+ break;
+ return QApplication::style()->standardIcon(QStyle::StandardPixmap(row));
+ case Theme:
+ if (fromIcon)
+ break;
+ return QIcon(QApplicationPrivate::platformTheme()->standardPixmap(QPlatformTheme::StandardPixmap(row), {36, 36}));
+ case Icon:
+ if (fromIcon)
+ return QIcon::fromTheme(themedIcons.at(row));
+ break;
+ }
+ break;
+ default:
+ break;
+ }
+ return {};
+ }
+ QVariant headerData(int section, Qt::Orientation orientation, int role) const override
+ {
+ switch (orientation) {
+ case Qt::Vertical:
+ break;
+ case Qt::Horizontal:
+ if (role == Qt::DisplayRole) {
+ switch (section) {
+ case Name:
+ return "Name";
+ case Style:
+ return "Style";
+ case Theme:
+ return "Theme";
+ case Icon:
+ return"Icon";
+ }
+ }
+ }
+ return QAbstractItemModel::headerData(section, orientation, role);
+ }
+};
+
+template<IconModel::Columns Column>
+struct ColumnModel : public QSortFilterProxyModel
+{
+ bool filterAcceptsColumn(int sourceColumn, const QModelIndex &) const override
+ {
+ return sourceColumn == Column;
+ }
+
+ bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override
+ {
+ const QModelIndex sourceIndex = sourceModel()->index(sourceRow, Column, sourceParent);
+ const QIcon iconData = sourceModel()->data(sourceIndex, Qt::DecorationRole).template value<QIcon>();
+ return !iconData.isNull();
+ }
+};
+
+template<IconModel::Columns Column>
+struct IconView : public QListView
+{
+ ColumnModel<Column> proxyModel;
+
+ IconView(QAbstractItemModel *model)
+ {
+ setViewMode(QListView::ListMode);
+ setIconSize(QSize(64, 64));
+ setUniformItemSizes(true);
+ proxyModel.setSourceModel(model);
+ setModel(&proxyModel);
+ }
+};
+
+class IconInspector : public QFrame
+{
+public:
+ IconInspector()
+ {
+ setFrameShape(QFrame::StyledPanel);
+
+ QLineEdit *lineEdit = new QLineEdit;
+ connect(lineEdit, &QLineEdit::textChanged,
+ this, &IconInspector::updateIcon);
+
+ QVBoxLayout *vbox = new QVBoxLayout;
+ vbox->addStretch(10);
+ vbox->addWidget(lineEdit);
+ setLayout(vbox);
+ }
+
+protected:
+ void paintEvent(QPaintEvent *event) override
+ {
+ QPainter painter(this);
+ painter.fillRect(event->rect(), palette().window());
+ if (!icon.isNull()) {
+ const QString modeLabels[] = { u"Normal"_s, u"Disabled"_s, u"Active"_s, u"Selected"_s};
+ const QString stateLabels[] = { u"On"_s, u"Off"_s};
+ const int labelWidth = fontMetrics().horizontalAdvance(u"Disabled"_s);
+ const int labelHeight = fontMetrics().height();
+ int labelYs[4] = {};
+ int labelXs[2] = {};
+
+ painter.save();
+ painter.translate(labelWidth + contentsMargins().left(), labelHeight * 2);
+ const QBrush brush(palette().base().color(), Qt::CrossPattern);
+
+ QPoint point;
+ for (const auto &mode : {QIcon::Normal, QIcon::Disabled, QIcon::Active, QIcon::Selected}) {
+ int height = 0;
+ for (const auto &state : {QIcon::On, QIcon::Off}) {
+ int totalWidth = 0;
+ const int relativeX = point.x();
+ const auto sizes = icon.availableSizes(mode, state);
+ for (const auto &size : sizes) {
+ if (size.width() > 256)
+ continue;
+ const QRect iconRect(point, size);
+ painter.fillRect(iconRect, brush);
+ icon.paint(&painter, iconRect, Qt::AlignCenter, mode, state);
+ totalWidth += size.width();
+ point.rx() += size.width();
+ height = std::max(height, size.height());
+ }
+ labelXs[state] = relativeX + totalWidth / 2;
+ }
+ point.rx() = 0;
+ labelYs[mode] = point.ry() + height / 2;
+ point.ry() += height;
+ }
+ painter.restore();
+
+ painter.translate(contentsMargins().left(), labelHeight);
+ for (const auto &mode : {QIcon::Normal, QIcon::Disabled, QIcon::Active, QIcon::Selected})
+ painter.drawText(QPoint(0, labelYs[mode]), modeLabels[mode]);
+ painter.translate(labelWidth, 0);
+ for (const auto &state : {QIcon::On, QIcon::Off})
+ painter.drawText(QPoint(labelXs[state], 0), stateLabels[state]);
+ }
+ QFrame::paintEvent(event);
+ }
+private:
+ QIcon icon;
+ void updateIcon(const QString &iconName)
+ {
+ icon = QIcon::fromTheme(iconName);
+ update();
+ }
+};
+
+int main(int argc, char* argv[])
+{
+ QApplication app(argc, argv);
+
+#ifdef ICONBROWSER_RESOURCE
+ Q_INIT_RESOURCE(icons);
+#endif
+
+ IconModel model;
+
+ QTabWidget widget;
+ widget.setTabPosition(QTabWidget::West);
+ widget.addTab(new IconInspector, "Inspect");
+ widget.addTab(new IconView<IconModel::Icon>(&model), "QIcon::fromTheme");
+ widget.addTab(new IconView<IconModel::Style>(&model), "QStyle");
+ widget.addTab(new IconView<IconModel::Theme>(&model), "QPlatformTheme");
+
+#ifdef QT_QUICKWIDGETS_LIB
+ QQuickWidget *quickBrowser = new QQuickWidget;
+ quickBrowser->setSource(QUrl(u"qrc:/Main.qml"_s));
+ quickBrowser->setResizeMode(QQuickWidget::SizeRootObjectToView);
+ widget.addTab(quickBrowser, "Qt Quick");
+ QObject::connect(quickBrowser, &QQuickWidget::statusChanged, quickBrowser,
+ [](QQuickWidget::Status status){
+ qDebug() << status;
+ });
+ QObject::connect(quickBrowser, &QQuickWidget::sceneGraphError, quickBrowser,
+ [](QQuickWindow::SceneGraphError error, const QString &message){
+ qDebug() << error << message;
+ });
+#endif
+
+ widget.show();
+ return app.exec();
+}
diff --git a/tests/manual/inputdevices/CMakeLists.txt b/tests/manual/inputdevices/CMakeLists.txt
new file mode 100644
index 0000000000..9440705a9b
--- /dev/null
+++ b/tests/manual/inputdevices/CMakeLists.txt
@@ -0,0 +1,17 @@
+project(inputdevices)
+cmake_minimum_required(VERSION 3.19)
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_add_executable(inputdevices
+ main.cpp
+ inputdevicemodel.h inputdevicemodel.cpp
+)
+
+set_target_properties(inputdevices PROPERTIES
+ AUTOMOC TRUE
+)
+
+target_link_libraries(inputdevices PUBLIC
+ Qt::Widgets
+)
diff --git a/tests/manual/inputdevices/inputdevicemodel.cpp b/tests/manual/inputdevices/inputdevicemodel.cpp
new file mode 100644
index 0000000000..c0b594a7da
--- /dev/null
+++ b/tests/manual/inputdevices/inputdevicemodel.cpp
@@ -0,0 +1,264 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "inputdevicemodel.h"
+
+#include <QEvent>
+#include <QInputDevice>
+#include <QLoggingCategory>
+#include <QMetaEnum>
+#include <QPointingDevice>
+
+Q_LOGGING_CATEGORY(lcIPDM, "qt.inputdevicemodel")
+
+static QString enumToString(const QObject *obj, const char* enumName, int enumValue)
+{
+ const auto *metaobj = obj->metaObject();
+ Q_ASSERT(metaobj);
+ const int enumIdx = metaobj->indexOfEnumerator(enumName);
+ if (enumIdx < 0)
+ return {};
+ Q_ASSERT(metaobj->enumerator(enumIdx).isValid());
+ const char *ret = metaobj->enumerator(enumIdx).valueToKey(enumValue);
+ if (!ret)
+ return {};
+ return QString::fromUtf8(ret);
+}
+
+static QString capabilitiesString(const QInputDevice *dev)
+{
+ QStringList ret;
+ const auto caps = dev->capabilities();
+ if (caps.testFlag(QInputDevice::Capability::Position))
+ ret << InputDeviceModel::tr("pos");
+ if (caps.testFlag(QInputDevice::Capability::Area))
+ ret << InputDeviceModel::tr("area");
+ if (caps.testFlag(QInputDevice::Capability::Pressure))
+ ret << InputDeviceModel::tr("press");
+ if (caps.testFlag(QInputDevice::Capability::Velocity))
+ ret << InputDeviceModel::tr("vel");
+ if (caps.testFlag(QInputDevice::Capability::NormalizedPosition))
+ ret << InputDeviceModel::tr("norm");
+ if (caps.testFlag(QInputDevice::Capability::MouseEmulation))
+ ret << InputDeviceModel::tr("m-emu");
+ if (caps.testFlag(QInputDevice::Capability::Scroll))
+ ret << InputDeviceModel::tr("scroll");
+ if (caps.testFlag(QInputDevice::Capability::PixelScroll))
+ ret << InputDeviceModel::tr("pxscroll");
+ if (caps.testFlag(QInputDevice::Capability::Hover))
+ ret << InputDeviceModel::tr("hover");
+ if (caps.testFlag(QInputDevice::Capability::Rotation))
+ ret << InputDeviceModel::tr("rot");
+ if (caps.testFlag(QInputDevice::Capability::XTilt))
+ ret << InputDeviceModel::tr("xtilt");
+ if (caps.testFlag(QInputDevice::Capability::YTilt))
+ ret << InputDeviceModel::tr("ytilt");
+ if (caps.testFlag(QInputDevice::Capability::TangentialPressure))
+ ret << InputDeviceModel::tr("tan");
+ if (caps.testFlag(QInputDevice::Capability::ZPosition))
+ ret << InputDeviceModel::tr("z");
+ return ret.join(u'|');
+}
+
+/*!
+ Returns true only if the given \a device is a master:
+ that is, if its parent is \e not another QInputDevice.
+*/
+static const auto masterDevicePred = [](const QInputDevice *device)
+{
+ return !qobject_cast<QInputDevice*>(device->parent());
+};
+
+/*!
+ Returns the master device at index \a i:
+ that is, the i'th of the devices that satisfy masterDevicePred().
+*/
+static const QInputDevice *masterDevice(int i)
+{
+ const auto devices = QInputDevice::devices();
+ auto it = std::find_if(devices.constBegin(), devices.constEnd(), masterDevicePred);
+ it += i;
+ return (it == devices.constEnd() ? nullptr : *it);
+}
+
+/*!
+ Returns the index of the master \a device: that is, the index within the
+ subset of QInputDevice::devices() that satisfy masterDevicePred().
+*/
+static const int masterDeviceIndex(const QInputDevice *device)
+{
+ Q_ASSERT(masterDevicePred(device)); // assume dev is not a slave
+ const auto devices = QInputDevice::devices();
+ auto it = std::find_if(devices.constBegin(), devices.constEnd(), masterDevicePred);
+ for (int i = 0; it != devices.constEnd(); ++i, ++it)
+ if (*it == device)
+ return i;
+ return -1;
+}
+
+InputDeviceModel::InputDeviceModel(QObject *parent)
+ : QAbstractItemModel{parent}
+{
+ connect(this, &InputDeviceModel::deviceAdded, this, &InputDeviceModel::onDeviceAdded, Qt::QueuedConnection);
+}
+
+// invariant: always call createIndex(row, column, QInputDevice*) or else nullptr for the last argument
+
+QModelIndex InputDeviceModel::index(int row, int column, const QModelIndex &parent) const
+{
+ const QInputDevice *par = static_cast<QInputDevice *>(parent.internalPointer());
+ const QInputDevice *ret = par ? qobject_cast<const QInputDevice *>(par->children().at(row)) : masterDevice(row);
+ qCDebug(lcIPDM) << row << column << "under parent" << par << ":" << ret;
+ return createIndex(row, column, ret);
+}
+
+QModelIndex InputDeviceModel::parent(const QModelIndex &index) const
+{
+ if (!index.internalPointer())
+ return {};
+ const QInputDevice *par = qobject_cast<const QInputDevice *>(
+ static_cast<QInputDevice *>(index.internalPointer())->parent());
+ if (par)
+ return createIndex(masterDeviceIndex(par), index.column(), par);
+ return {};
+}
+
+int InputDeviceModel::rowCount(const QModelIndex &parent) const
+{
+ int ret = 0;
+ const QInputDevice *par = qobject_cast<const QInputDevice *>(static_cast<QObject *>(parent.internalPointer()));
+ if (par) {
+ ret = par->children().count();
+ } else {
+ const auto devices = QInputDevice::devices();
+ ret = std::count_if(devices.constBegin(), devices.constEnd(), masterDevicePred);
+ }
+ qCDebug(lcIPDM) << ret << "under parent" << parent << par;
+ return ret;
+}
+
+int InputDeviceModel::columnCount(const QModelIndex &) const
+{
+ return NRoles;
+}
+
+QVariant InputDeviceModel::headerData(int section, Qt::Orientation orientation, int role) const
+{
+ if (orientation == Qt::Horizontal && role == Qt::DisplayRole) {
+ switch (section + Name) {
+ case Name:
+ return tr("Device Name");
+ case DeviceType:
+ return tr("Device Type");
+ case PointerType:
+ return tr("Pointer Type");
+ case Capabilities:
+ return tr("Capabilities");
+ case SystemId:
+ return tr("System ID");
+ case SeatName:
+ return tr("Seat Name");
+ case AvailableVirtualGeometry:
+ return tr("Available Virtual Geometry");
+ case MaximumPoints:
+ return tr("Maximum Points");
+ case ButtonCount:
+ return tr("Button Count");
+ case UniqueId:
+ return tr("Unique ID");
+ case NRoles:
+ break;
+ }
+ }
+ return {};
+}
+
+bool InputDeviceModel::eventFilter(QObject *obj, QEvent *event)
+{
+ if (event->type() == QEvent::ChildAdded)
+ // At this time, the child is not fully-constructed.
+ // Emit a signal which is connected to onDeviceAdded via queued connection, to delay row insertion.
+ emit deviceAdded(static_cast<QChildEvent *>(event)->child());
+ return false;
+}
+
+void InputDeviceModel::onDeviceAdded(const QObject *o)
+{
+ const QInputDevice *child = qobject_cast<const QInputDevice *>(o);
+ const QInputDevice *parent = qobject_cast<const QInputDevice *>(child->parent());
+ const int idx = parent->children().indexOf(child);
+ qCDebug(lcIPDM) << parent << "has a baby!" << child << "@" << idx;
+ beginInsertRows(createIndex(masterDeviceIndex(parent), 0, parent), idx, idx);
+ endInsertRows();
+}
+
+void InputDeviceModel::watchDevice(const QInputDevice *dev) const
+{
+ if (!m_known.contains(dev)) {
+ m_known << dev;
+ connect(dev, &QObject::destroyed, this, &InputDeviceModel::deviceDestroyed);
+ if (masterDevicePred(dev))
+ const_cast<QInputDevice *>(dev)->installEventFilter(const_cast<InputDeviceModel *>(this));
+ }
+}
+
+void InputDeviceModel::deviceDestroyed(QObject *o)
+{
+ beginResetModel();
+ const QInputDevice *dev = static_cast<QInputDevice *>(o);
+ bool needsReset = true;
+ if (!masterDevicePred(dev)) {
+ const QInputDevice *parent = static_cast<const QInputDevice *>(dev->parent());
+ const int idx = parent->children().indexOf(dev);
+ Q_ASSERT(idx >= 0);
+ beginRemoveRows(createIndex(masterDeviceIndex(parent), 0, parent), idx, idx);
+ endRemoveRows();
+ needsReset = false;
+ }
+ m_known.removeOne(dev);
+ if (needsReset)
+ endResetModel();
+}
+
+QVariant InputDeviceModel::data(const QModelIndex &index, int role) const
+{
+ if (role == Qt::DisplayRole)
+ role = index.column() + Role::Name;
+ if (role >= NRoles)
+ return {};
+ const QInputDevice *dev = static_cast<QInputDevice *>(index.internalPointer());
+ watchDevice(dev);
+ if (role < Name)
+ qCDebug(lcIPDM) << index << Qt::ItemDataRole(role) << dev;
+ else
+ qCDebug(lcIPDM) << index << Role(role) << dev;
+ const QPointingDevice *pdev = qobject_cast<const QPointingDevice *>(dev);
+ switch (role) {
+ case Name:
+ return dev->name();
+ case DeviceType:
+ return enumToString(dev, "DeviceType", int(dev->type()));
+ case PointerType:
+ return pdev ? enumToString(pdev, "PointerType", int(pdev->pointerType()))
+ : QString();
+ case Capabilities:
+ return capabilitiesString(dev);
+ case SystemId:
+ return dev->systemId();
+ case SeatName:
+ return dev->seatName();
+ case AvailableVirtualGeometry: {
+ const auto rect = dev->availableVirtualGeometry();
+ return tr("%1 x %2 %3 %4").arg(rect.width()).arg(rect.height()).arg(rect.x()).arg(rect.y());
+ }
+ case MaximumPoints:
+ return pdev ? pdev->maximumPoints() : 0;
+ case ButtonCount:
+ return pdev ? pdev->buttonCount() : 0;
+ case UniqueId:
+ return pdev ? pdev->uniqueId().numericId() : 0;
+ }
+ return {};
+}
+
+#include "moc_inputdevicemodel.cpp"
diff --git a/tests/manual/inputdevices/inputdevicemodel.h b/tests/manual/inputdevices/inputdevicemodel.h
new file mode 100644
index 0000000000..7c72d498e0
--- /dev/null
+++ b/tests/manual/inputdevices/inputdevicemodel.h
@@ -0,0 +1,55 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef INPUTDEVICEMODEL_H
+#define INPUTDEVICEMODEL_H
+
+#include <QAbstractItemModel>
+
+class QInputDevice;
+
+class InputDeviceModel : public QAbstractItemModel
+{
+ Q_OBJECT
+
+public:
+ enum Role {
+ Name = Qt::UserRole + 1,
+ DeviceType,
+ PointerType,
+ Capabilities,
+ SystemId,
+ SeatName,
+ AvailableVirtualGeometry,
+ MaximumPoints,
+ ButtonCount,
+ UniqueId,
+ NRoles
+ };
+ Q_ENUM(Role);
+
+ explicit InputDeviceModel(QObject *parent = nullptr);
+ QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
+ QModelIndex parent(const QModelIndex &index) const override;
+ int rowCount(const QModelIndex &parent = QModelIndex()) const override;
+ int columnCount(const QModelIndex &parent = QModelIndex()) const override;
+ QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
+ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
+
+protected:
+ bool eventFilter(QObject *obj, QEvent *event) override;
+
+signals:
+ void deviceAdded(const QObject *o);
+
+private slots:
+ void onDeviceAdded(const QObject *o);
+
+private:
+ void watchDevice(const QInputDevice *dev) const;
+ void deviceDestroyed(QObject *o);
+
+ mutable QList<const QInputDevice *> m_known;
+};
+
+#endif // INPUTDEVICEMODEL_H
diff --git a/tests/manual/inputdevices/main.cpp b/tests/manual/inputdevices/main.cpp
new file mode 100644
index 0000000000..2857fd0fb6
--- /dev/null
+++ b/tests/manual/inputdevices/main.cpp
@@ -0,0 +1,24 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include <QLoggingCategory>
+#include <QTreeView>
+
+#include "inputdevicemodel.h"
+
+int main(int argc, char **argv)
+{
+ QLoggingCategory::setFilterRules(QStringLiteral("qt.qpa.input.devices=true"));
+
+ QApplication app(argc, argv);
+
+ QTreeView view;
+ view.setModel(new InputDeviceModel(&view));
+ view.resize(1280, 600);
+ view.show();
+ view.resizeColumnToContents(0);
+
+ app.exec();
+}
+
diff --git a/tests/manual/inputmethodhints/CMakeLists.txt b/tests/manual/inputmethodhints/CMakeLists.txt
index 8b501f66a0..491c9d5b59 100644
--- a/tests/manual/inputmethodhints/CMakeLists.txt
+++ b/tests/manual/inputmethodhints/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from inputmethodhints.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_inputmethodhints Binary:
#####################################################################
-qt_add_manual_test(tst_inputmethodhints
+qt_internal_add_manual_test(tst_inputmethodhints
GUI
SOURCES
inputmethodhints.cpp inputmethodhints.h inputmethodhints.ui
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:inputmethodhints.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/inputmethodhints/inputmethodhints.cpp b/tests/manual/inputmethodhints/inputmethodhints.cpp
index 0949777af1..89fa9ab0be 100644
--- a/tests/manual/inputmethodhints/inputmethodhints.cpp
+++ b/tests/manual/inputmethodhints/inputmethodhints.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "inputmethodhints.h"
diff --git a/tests/manual/inputmethodhints/inputmethodhints.h b/tests/manual/inputmethodhints/inputmethodhints.h
index e128c5271e..24461d87b0 100644
--- a/tests/manual/inputmethodhints/inputmethodhints.h
+++ b/tests/manual/inputmethodhints/inputmethodhints.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef INPUTMETHODHINTS_H
#define INPUTMETHODHINTS_H
@@ -37,7 +12,7 @@ class inputmethodhints : public QMainWindow
Q_OBJECT
public:
- inputmethodhints(QWidget *parent = 0);
+ inputmethodhints(QWidget *parent = nullptr);
~inputmethodhints();
public slots:
diff --git a/tests/manual/inputmethodhints/main.cpp b/tests/manual/inputmethodhints/main.cpp
index e7114b2e6a..1b511b91f8 100644
--- a/tests/manual/inputmethodhints/main.cpp
+++ b/tests/manual/inputmethodhints/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "inputmethodhints.h"
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon1024x1024.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon1024x1024.png
new file mode 100644
index 0000000000..91d71a1b45
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon1024x1024.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon167x167.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon167x167.png
new file mode 100644
index 0000000000..c184c7f93d
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon167x167.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon60x60@2x.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon60x60@2x.png
new file mode 100644
index 0000000000..14eb31e401
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon60x60@2x.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon76x76@2x~ipad.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon76x76@2x~ipad.png
new file mode 100644
index 0000000000..ffa1d4729a
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/AppIcon76x76@2x~ipad.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/Contents.json b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/Contents.json
new file mode 100644
index 0000000000..c7cc581ac4
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/AppIcon.appiconset/Contents.json
@@ -0,0 +1,102 @@
+{
+ "images" : [
+ {
+ "idiom" : "iphone",
+ "scale" : "2x",
+ "size" : "20x20"
+ },
+ {
+ "idiom" : "iphone",
+ "scale" : "3x",
+ "size" : "20x20"
+ },
+ {
+ "idiom" : "iphone",
+ "scale" : "2x",
+ "size" : "29x29"
+ },
+ {
+ "idiom" : "iphone",
+ "scale" : "3x",
+ "size" : "29x29"
+ },
+ {
+ "idiom" : "iphone",
+ "scale" : "2x",
+ "size" : "40x40"
+ },
+ {
+ "idiom" : "iphone",
+ "scale" : "3x",
+ "size" : "40x40"
+ },
+ {
+ "filename" : "AppIcon60x60@2x.png",
+ "idiom" : "iphone",
+ "scale" : "2x",
+ "size" : "60x60"
+ },
+ {
+ "idiom" : "iphone",
+ "scale" : "3x",
+ "size" : "60x60"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "1x",
+ "size" : "20x20"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "2x",
+ "size" : "20x20"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "1x",
+ "size" : "29x29"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "2x",
+ "size" : "29x29"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "1x",
+ "size" : "40x40"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "2x",
+ "size" : "40x40"
+ },
+ {
+ "idiom" : "ipad",
+ "scale" : "1x",
+ "size" : "76x76"
+ },
+ {
+ "filename" : "AppIcon76x76@2x~ipad.png",
+ "idiom" : "ipad",
+ "scale" : "2x",
+ "size" : "76x76"
+ },
+ {
+ "filename" : "AppIcon167x167.png",
+ "idiom" : "ipad",
+ "scale" : "2x",
+ "size" : "83.5x83.5"
+ },
+ {
+ "filename" : "AppIcon1024x1024.png",
+ "idiom" : "ios-marketing",
+ "scale" : "1x",
+ "size" : "1024x1024"
+ }
+ ],
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Contents.json b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Contents.json
new file mode 100644
index 0000000000..73c00596a7
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Contents.json
@@ -0,0 +1,6 @@
+{
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Contents.json b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Contents.json
new file mode 100644
index 0000000000..2108ce2651
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Contents.json
@@ -0,0 +1,23 @@
+{
+ "images" : [
+ {
+ "filename" : "Face-16.png",
+ "idiom" : "universal",
+ "scale" : "1x"
+ },
+ {
+ "filename" : "Face-32.png",
+ "idiom" : "universal",
+ "scale" : "2x"
+ },
+ {
+ "filename" : "Face-48.png",
+ "idiom" : "universal",
+ "scale" : "3x"
+ }
+ ],
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-16.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-16.png
new file mode 100644
index 0000000000..670beb4fbb
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-16.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-32.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-32.png
new file mode 100644
index 0000000000..ee159b6061
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-32.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-48.png b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-48.png
new file mode 100644
index 0000000000..f0783cd533
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode13.0.xcassets/Face.imageset/Face-48.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/AppIcon.appiconset/AppIcon1024x1024.png b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/AppIcon.appiconset/AppIcon1024x1024.png
new file mode 100644
index 0000000000..91d71a1b45
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/AppIcon.appiconset/AppIcon1024x1024.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/AppIcon.appiconset/Contents.json b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/AppIcon.appiconset/Contents.json
new file mode 100644
index 0000000000..7baa233d94
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/AppIcon.appiconset/Contents.json
@@ -0,0 +1,104 @@
+{
+ "images" : [
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "20x20"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "3x",
+ "size" : "20x20"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "29x29"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "3x",
+ "size" : "29x29"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "38x38"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "3x",
+ "size" : "38x38"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "40x40"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "3x",
+ "size" : "40x40"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "60x60"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "3x",
+ "size" : "60x60"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "64x64"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "3x",
+ "size" : "64x64"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "68x68"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "76x76"
+ },
+ {
+ "idiom" : "universal",
+ "platform" : "ios",
+ "scale" : "2x",
+ "size" : "83.5x83.5"
+ },
+ {
+ "filename" : "AppIcon1024x1024.png",
+ "idiom" : "universal",
+ "platform" : "ios",
+ "size" : "1024x1024"
+ }
+ ],
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Contents.json b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Contents.json
new file mode 100644
index 0000000000..73c00596a7
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Contents.json
@@ -0,0 +1,6 @@
+{
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Contents.json b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Contents.json
new file mode 100644
index 0000000000..2108ce2651
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Contents.json
@@ -0,0 +1,23 @@
+{
+ "images" : [
+ {
+ "filename" : "Face-16.png",
+ "idiom" : "universal",
+ "scale" : "1x"
+ },
+ {
+ "filename" : "Face-32.png",
+ "idiom" : "universal",
+ "scale" : "2x"
+ },
+ {
+ "filename" : "Face-48.png",
+ "idiom" : "universal",
+ "scale" : "3x"
+ }
+ ],
+ "info" : {
+ "author" : "xcode",
+ "version" : 1
+ }
+}
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-16.png b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-16.png
new file mode 100644
index 0000000000..670beb4fbb
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-16.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-32.png b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-32.png
new file mode 100644
index 0000000000..ee159b6061
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-32.png
Binary files differ
diff --git a/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-48.png b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-48.png
new file mode 100644
index 0000000000..f0783cd533
--- /dev/null
+++ b/tests/manual/ios_assets/AssetsXcode14.3.xcassets/Face.imageset/Face-48.png
Binary files differ
diff --git a/tests/manual/ios_assets/CMakeLists.txt b/tests/manual/ios_assets/CMakeLists.txt
new file mode 100644
index 0000000000..a9abe52b02
--- /dev/null
+++ b/tests/manual/ios_assets/CMakeLists.txt
@@ -0,0 +1,114 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(ios_assets LANGUAGES CXX)
+
+set(CMAKE_AUTOMOC ON)
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Test)
+
+qt_add_executable(tst_manual_ios_assets
+ main.cpp
+)
+
+set_target_properties(tst_manual_ios_assets PROPERTIES
+ MACOSX_BUNDLE TRUE
+)
+target_link_libraries(tst_manual_ios_assets PRIVATE
+ Qt::Core
+ Qt::Gui
+ Qt::Test
+)
+
+# Custom Info.plist
+if(IOS)
+ if(XCODE_VERSION AND XCODE_VERSION VERSION_LESS "14")
+ set(plist_path "${CMAKE_CURRENT_SOURCE_DIR}/Info.ios.cmake.xcode.13.0.plist")
+ else()
+ set(plist_path "${CMAKE_CURRENT_SOURCE_DIR}/Info.ios.cmake.xcode.14.3.plist")
+ endif()
+ set_target_properties(tst_manual_ios_assets
+ PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${plist_path}")
+endif()
+
+# Custom resources
+file(GLOB_RECURSE text_files CONFIGURE_DEPENDS "*.txt")
+if(text_files)
+ list(FILTER text_files EXCLUDE REGEX CMakeLists.txt)
+ target_sources(tst_manual_ios_assets PRIVATE ${text_files})
+ # On iOS the 'Resources' prefix is removed by Xcode because on iOS app bundles are shallow,
+ # so the final location of the text file will be
+ # tst_manual_ios_assets.app/textFiles/foo.txt
+ # On macOS the location will be
+ # tst_manual_ios_assets.app/Contents/Resources/textFiles/foo.txt
+ set_source_files_properties(
+ ${text_files}
+ PROPERTIES MACOSX_PACKAGE_LOCATION Resources/textFiles)
+endif()
+
+# App icons
+# https://developer.apple.com/library/archive/qa/qa1686/_index.html
+# https://help.apple.com/xcode/mac/current/#/dev10510b1f7
+# https://web.archive.org/web/20180124234409/https://developer.apple.com/ios/human-interface-guidelines/icons-and-images/app-icon/
+# https://doc.qt.io/qt-6/ios-platform-notes.html#icons
+# No need to copy the icons into the bundle manually when using Xcode 13+.
+# - rely on Xcode 13 to copy the needed icon files that are specified in the asset catalog (all the
+# required ones should be specified manually)
+# - rely on Xcode 14 to generate the needed icon files based on the 1024x1024 sized image in the
+# asset catalog
+
+# Asset catalog with images and icons.
+if(IOS)
+ enable_language(OBJCXX)
+ if(XCODE_VERSION AND XCODE_VERSION VERSION_LESS "14")
+ set(asset_catalog_path "${CMAKE_CURRENT_SOURCE_DIR}/AssetsXcode13.0.xcassets")
+ else()
+ set(asset_catalog_path "${CMAKE_CURRENT_SOURCE_DIR}/AssetsXcode14.3.xcassets")
+ endif()
+ target_sources(tst_manual_ios_assets PRIVATE "${asset_catalog_path}")
+ set_source_files_properties(
+ ${asset_catalog_path}
+ PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
+
+ # Make sure asset catalog compilation generates the needed app icons image sizes.
+ # This might not be needed in a future Qt version where qt_add_executable might do it
+ # automatically. Unclear how to do it cleanly though, because specifying the option when
+ # the asset catalog doesn't have an AppIcon set will cause a build failure.
+ set_target_properties(tst_manual_ios_assets PROPERTIES
+ XCODE_ATTRIBUTE_ASSETCATALOG_COMPILER_APPICON_NAME AppIcon)
+
+ target_sources(tst_manual_ios_assets PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/utils.mm")
+endif()
+
+# Set custom launch screen.
+# iOS has evolved and provides a few ways to handle this.
+# - UILaunchImageFile Info.plist key, introduced in iOS 3.2, supposedly deprecated in iOS 10.
+# - UILaunchImages, Info.plist keys, introduced in iOS 7, deprecated in iOS 13
+# - UILaunchStoryboardName, Info.plist key, introduced in iOS 9, not deprecated
+# - UILaunchScreen / UILaunchScreens, Info.plist dictionaries, introduced in iOS 14, not
+# deprecated
+# The first two expect images, the third one expects a storyboard / .xib file.
+# The last ones expect a dictionary of keys to configure the launch screen.
+# At the moment, UILaunchStoryboardName represents the lower bound of what Qt supports,
+# so use it here.
+# Reference info
+# https://developer.apple.com/documentation/xcode/specifying-your-apps-launch-screen/
+# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/iPhoneOSKeys.html#//apple_ref/doc/uid/TP40009252-SW24
+# https://developer.apple.com/documentation/uikit/uilocalnotification/1616660-alertlaunchimage?language=objc
+# https://developer.apple.com/documentation/bundleresources/information_property_list/uilaunchimages?language=objc
+# https://developer.apple.com/documentation/bundleresources/information_property_list/uilaunchstoryboardname?language=objc
+# https://developer.apple.com/documentation/bundleresources/information_property_list/uilaunchscreen?language=objc
+# https://forum.qt.io/topic/106251/use-launch-images-in-ios-project/4
+# https://codereview.qt-project.org/c/qt/qtdoc/+/100846
+if(IOS)
+ # Because we're not using the automatically generated Info.plist, it needs to be manually
+ # modified to have the UILaunchStoryboardName key.
+ set_target_properties(tst_manual_ios_assets PROPERTIES
+ QT_IOS_LAUNCH_SCREEN "${CMAKE_CURRENT_SOURCE_DIR}/CustomLaunchScreen.storyboard")
+endif()
+
+# Flip to TRUE to debug
+if(FALSE)
+ target_compile_definitions(tst_manual_ios_assets PRIVATE DEBUG_APP_DATA_LOCATION=1)
+endif()
diff --git a/tests/manual/ios_assets/CustomLaunchScreen.storyboard b/tests/manual/ios_assets/CustomLaunchScreen.storyboard
new file mode 100644
index 0000000000..889aa39d73
--- /dev/null
+++ b/tests/manual/ios_assets/CustomLaunchScreen.storyboard
@@ -0,0 +1,48 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13142" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
+ <dependencies>
+ <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12042"/>
+ <capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
+ <capability name="Safe area layout guides" minToolsVersion="9.0"/>
+ <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+ </dependencies>
+ <scenes>
+ <!--View Controller-->
+ <scene sceneID="EHf-IW-A2E">
+ <objects>
+ <viewController id="01J-lp-oVM" sceneMemberID="viewController">
+ <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
+ <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
+ <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+ <subviews>
+ <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="" textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="obG-Y5-kRd">
+ <rect key="frame" x="0.0" y="626.5" width="375" height="20.5"/>
+ <fontDescription key="fontDescription" type="system" pointSize="17"/>
+ <color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
+ <nil key="highlightedColor"/>
+ </label>
+ <label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Pretty launch screen" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="GJd-Yh-RWb">
+ <rect key="frame" x="0.0" y="202" width="375" height="43"/>
+ <fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
+ <color key="textColor" red="0.0" green="0.0" blue="0.0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
+ <nil key="highlightedColor"/>
+ </label>
+ </subviews>
+ <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
+ <constraints>
+ <constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="obG-Y5-kRd" secondAttribute="centerX" id="5cz-MP-9tL"/>
+ <constraint firstItem="Bcu-3y-fUS" firstAttribute="centerX" secondItem="GJd-Yh-RWb" secondAttribute="centerX" id="Q3B-4B-g5h"/>
+ <constraint firstItem="obG-Y5-kRd" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="SfN-ll-jLj"/>
+ <constraint firstAttribute="bottom" secondItem="obG-Y5-kRd" secondAttribute="bottom" constant="20" id="Y44-ml-fuU"/>
+ <constraint firstItem="GJd-Yh-RWb" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="bottom" multiplier="1/3" constant="1" id="moa-c2-u7t"/>
+ <constraint firstItem="GJd-Yh-RWb" firstAttribute="leading" secondItem="Bcu-3y-fUS" secondAttribute="leading" constant="20" symbolic="YES" id="x7j-FC-K8j"/>
+ </constraints>
+ <viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
+ </view>
+ </viewController>
+ <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
+ </objects>
+ <point key="canvasLocation" x="53" y="375"/>
+ </scene>
+ </scenes>
+</document>
diff --git a/tests/manual/ios_assets/Info.ios.cmake.xcode.13.0.plist b/tests/manual/ios_assets/Info.ios.cmake.xcode.13.0.plist
new file mode 100644
index 0000000000..b83c922e24
--- /dev/null
+++ b/tests/manual/ios_assets/Info.ios.cmake.xcode.13.0.plist
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+
+ <key>CFBundleName</key>
+ <string>$(PRODUCT_NAME)</string>
+
+ <key>CFBundleDisplayName</key>
+ <string>$(PRODUCT_NAME)</string>
+
+ <key>CFBundleIdentifier</key>
+ <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+
+ <key>CFBundleExecutable</key>
+ <string>$(EXECUTABLE_NAME)</string>
+
+ <key>CFBundleVersion</key>
+ <string>$(CURRENT_PROJECT_VERSION)</string>
+
+ <key>CFBundleShortVersionString</key>
+ <string>$(MARKETING_VERSION)</string>
+
+ <key>NSHumanReadableCopyright</key>
+ <string></string>
+
+ <key>CFBundleIconFile</key>
+ <string></string>
+
+ <key>CFBundleDevelopmentRegion</key>
+ <string>en</string>
+ <key>CFBundleAllowMixedLocalizations</key>
+ <true/>
+
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+
+ <key>UILaunchStoryboardName</key>
+ <string>CustomLaunchScreen</string>
+
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+
+ <key>CFBundleIcons</key>
+ <dict>
+ <key>CFBundlePrimaryIcon</key>
+ <dict>
+ <key>CFBundleIconFiles</key>
+ <array>
+ <string>AppIcon60x60@2x.png</string>
+ </array>
+ <key>CFBundleIconName</key>
+ <string>AppIcon</string>
+ </dict>
+ </dict>
+ <key>CFBundleIcons~ipad</key>
+ <dict>
+ <key>CFBundlePrimaryIcon</key>
+ <dict>
+ <key>CFBundleIconFiles</key>
+ <array>
+ <string>AppIcon76x76@2x~ipad.png</string>
+ </array>
+ </dict>
+ </dict>
+</dict>
+</plist>
diff --git a/tests/manual/ios_assets/Info.ios.cmake.xcode.14.3.plist b/tests/manual/ios_assets/Info.ios.cmake.xcode.14.3.plist
new file mode 100644
index 0000000000..282ad81c94
--- /dev/null
+++ b/tests/manual/ios_assets/Info.ios.cmake.xcode.14.3.plist
@@ -0,0 +1,54 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+
+ <key>CFBundleName</key>
+ <string>$(PRODUCT_NAME)</string>
+
+ <key>CFBundleDisplayName</key>
+ <string>$(PRODUCT_NAME)</string>
+
+ <key>CFBundleIdentifier</key>
+ <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+
+ <key>CFBundleExecutable</key>
+ <string>$(EXECUTABLE_NAME)</string>
+
+ <key>CFBundleVersion</key>
+ <string>$(CURRENT_PROJECT_VERSION)</string>
+
+ <key>CFBundleShortVersionString</key>
+ <string>$(MARKETING_VERSION)</string>
+
+ <key>NSHumanReadableCopyright</key>
+ <string></string>
+
+ <key>CFBundleIconFile</key>
+ <string></string>
+
+ <key>CFBundleDevelopmentRegion</key>
+ <string>en</string>
+ <key>CFBundleAllowMixedLocalizations</key>
+ <true/>
+
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+
+ <key>UILaunchStoryboardName</key>
+ <string>CustomLaunchScreen</string>
+
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+</dict>
+</plist>
diff --git a/tests/manual/ios_assets/Info.ios.qmake.xcode.13.0.plist b/tests/manual/ios_assets/Info.ios.qmake.xcode.13.0.plist
new file mode 100644
index 0000000000..7b1454beeb
--- /dev/null
+++ b/tests/manual/ios_assets/Info.ios.qmake.xcode.13.0.plist
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDisplayName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundleExecutable</key>
+ <string>${EXECUTABLE_NAME}</string>
+ <key>CFBundleIconFile</key>
+ <string>${ASSETCATALOG_COMPILER_APPICON_NAME}</string>
+ <key>CFBundleIdentifier</key>
+ <string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
+ <key>CFBundleName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>${QMAKE_SHORT_VERSION}</string>
+ <key>CFBundleSignature</key>
+ <string>${QMAKE_PKGINFO_TYPEINFO}</string>
+ <key>CFBundleVersion</key>
+ <string>${QMAKE_FULL_VERSION}</string>
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+ <key>MinimumOSVersion</key>
+ <string>${IPHONEOS_DEPLOYMENT_TARGET}</string>
+ <key>UILaunchStoryboardName</key>
+ <string>CustomLaunchScreen</string>
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+
+ <key>CFBundleIcons</key>
+ <dict>
+ <key>CFBundlePrimaryIcon</key>
+ <dict>
+ <key>CFBundleIconFiles</key>
+ <array>
+ <string>AppIcon60x60@2x.png</string>
+ </array>
+ <key>CFBundleIconName</key>
+ <string>AppIcon</string>
+ </dict>
+ </dict>
+ <key>CFBundleIcons~ipad</key>
+ <dict>
+ <key>CFBundlePrimaryIcon</key>
+ <dict>
+ <key>CFBundleIconFiles</key>
+ <array>
+ <string>AppIcon76x76@2x~ipad.png</string>
+ </array>
+ </dict>
+ </dict>
+</dict>
+</plist>
diff --git a/tests/manual/ios_assets/Info.ios.qmake.xcode.14.3.plist b/tests/manual/ios_assets/Info.ios.qmake.xcode.14.3.plist
new file mode 100644
index 0000000000..9df52cb2f7
--- /dev/null
+++ b/tests/manual/ios_assets/Info.ios.qmake.xcode.14.3.plist
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDisplayName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundleExecutable</key>
+ <string>${EXECUTABLE_NAME}</string>
+ <key>CFBundleIconFile</key>
+ <string>${ASSETCATALOG_COMPILER_APPICON_NAME}</string>
+ <key>CFBundleIdentifier</key>
+ <string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
+ <key>CFBundleName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>${QMAKE_SHORT_VERSION}</string>
+ <key>CFBundleSignature</key>
+ <string>${QMAKE_PKGINFO_TYPEINFO}</string>
+ <key>CFBundleVersion</key>
+ <string>${QMAKE_FULL_VERSION}</string>
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+ <key>MinimumOSVersion</key>
+ <string>${IPHONEOS_DEPLOYMENT_TARGET}</string>
+ <key>UILaunchStoryboardName</key>
+ <string>CustomLaunchScreen</string>
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+</dict>
+</plist>
diff --git a/tests/manual/ios_assets/foo.txt b/tests/manual/ios_assets/foo.txt
new file mode 100644
index 0000000000..ce01362503
--- /dev/null
+++ b/tests/manual/ios_assets/foo.txt
@@ -0,0 +1 @@
+hello
diff --git a/tests/manual/ios_assets/ios_assets.pro b/tests/manual/ios_assets/ios_assets.pro
new file mode 100644
index 0000000000..a2aa348771
--- /dev/null
+++ b/tests/manual/ios_assets/ios_assets.pro
@@ -0,0 +1,52 @@
+TEMPLATE = app
+SOURCES += main.cpp
+QT += core gui testlib
+CONFIG += app_bundle
+TARGET = tst_manual_ios_assets
+
+# Custom Info.plist
+ios {
+ versionAtLeast(QMAKE_XCODE_VERSION, 14.0) {
+ plist_path = Info.ios.qmake.xcode.14.3.plist
+ } else {
+ plist_path = Info.ios.qmake.xcode.13.0.plist
+ }
+ QMAKE_INFO_PLIST = $$plist_path
+}
+
+# Custom resources
+textFiles.files = $$files(*.txt)
+# On iOS no 'Resources' prefix is needed because iOS app bundles are shallow,
+# so the final location of the text file will be
+# tst_manual_ios_assets.app/textFiles/foo.txt
+# Specifying a Resources prefix actually causes code signing error for some reason.
+# On macOS the location will be
+# tst_manual_ios_assets.app/Contents/Resources/textFiles/foo.txt
+ios {
+ textFiles.path = textFiles
+}
+macos {
+ textFiles.path = Contents/Resources/textFiles
+}
+textFiles.files -= CMakeLists.txt
+QMAKE_BUNDLE_DATA += textFiles
+
+# Asset catalog with images and app icons
+ios {
+ # The asset catalog needs to have at least an empty AppIcon.appiconset, otherwise Xcode refuses
+ # to compile the asset catalog.
+ versionAtLeast(QMAKE_XCODE_VERSION, 14.0) {
+ QMAKE_ASSET_CATALOGS += AssetsXcode14.3.xcassets
+ } else {
+ QMAKE_ASSET_CATALOGS += AssetsXcode13.0.xcassets
+ }
+ SOURCES += utils.mm
+ LIBS += -framework UIKit
+}
+
+# Set custom launch screen
+ios {
+ # Underneath, this uses QMAKE_BUNDLE_DATA, prevents the default launch screen from being set
+ # and bundles the custom one.
+ QMAKE_IOS_LAUNCH_SCREEN = $$PWD/CustomLaunchScreen.storyboard
+}
diff --git a/tests/manual/ios_assets/main.cpp b/tests/manual/ios_assets/main.cpp
new file mode 100644
index 0000000000..bbad425b62
--- /dev/null
+++ b/tests/manual/ios_assets/main.cpp
@@ -0,0 +1,70 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QStandardPaths>
+#include <QtCore/QDir>
+#include <QtTest/QtTest>
+
+#ifdef DEBUG_APP_DATA_LOCATION
+ #include <QtCore/QDebug>
+#endif
+
+class AssetsIos : public QObject
+{
+ Q_OBJECT
+private slots:
+ void bundledTextFiles();
+ void bundledAppIcons();
+ void bundledImageInAssetCatalog();
+};
+
+void AssetsIos::bundledTextFiles()
+{
+#ifdef DEBUG_APP_DATA_LOCATION
+ auto paths = QStandardPaths::standardLocations(QStandardPaths::AppDataLocation);
+ qDebug() << paths;
+
+ for (const QString& path: paths) {
+ QDir oneDir = QDir(path);
+ qDebug() << "path" << path << "entries" << oneDir.entryList();
+ }
+#endif
+
+ /*
+ AppDataLocation returns the following 3 paths on iOS
+ /var/mobile/Containers/Data/Application/uuid/Library/Application Support/tst_manual_ios_assets
+ /Library/Application Support/tst_manual_ios_assets
+ /private/var/containers/Bundle/Application/<uuid>/tst_manual_ios_assets.app
+
+ The textFiles/foo.txt file only exists in the third location at
+ /private/var/containers/Bundle/Application/<uuid>/tst_manual_ios_assets.app/textFiles/foo.txt
+
+ AppDataLocation returns the following 3 paths on macOS
+ /Users/<user>/Library/Application Support/tst_manual_ios_assets
+ /Library/Application Support/tst_manual_ios_assets
+ <build-dir>/tst_manual_ios_assets.app/Contents/Resources
+
+ Once again the file only exists in the third location at
+ <build-dir>/tst_manual_ios_assets.app/Contents/Resources/textFiles/foo.txt
+ */
+ QString textFile = QStandardPaths::locate(QStandardPaths::AppDataLocation,
+ QStringLiteral("textFiles/foo.txt"));
+ QVERIFY(!textFile.isEmpty());
+}
+
+void AssetsIos::bundledAppIcons() {
+ // Confirm one of the app icons are present.
+ QString appIcon = QStandardPaths::locate(QStandardPaths::AppDataLocation,
+ QStringLiteral("AppIcon40x40@2x.png"));
+ QVERIFY(!appIcon.isEmpty());
+}
+
+bool imageExistsInAssetCatalog(QString imageName);
+
+void AssetsIos::bundledImageInAssetCatalog() {
+ // Asset catalog images can be accessed only via a name, not a path.
+ QVERIFY(imageExistsInAssetCatalog(QStringLiteral("Face")));
+}
+
+QTEST_MAIN(AssetsIos)
+#include "main.moc"
diff --git a/tests/manual/ios_assets/utils.mm b/tests/manual/ios_assets/utils.mm
new file mode 100644
index 0000000000..44a333f673
--- /dev/null
+++ b/tests/manual/ios_assets/utils.mm
@@ -0,0 +1,18 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QString>
+
+#ifdef Q_OS_IOS
+#include <UIKit/UIKit.h>
+#endif
+
+bool imageExistsInAssetCatalog(QString imageName) {
+#ifdef Q_OS_IOS
+ UIImage* image = [UIImage imageNamed:imageName.toNSString()];
+ return image != nil;
+#else
+ // Don't fail the test when building on platforms other than iOS.
+ return true;
+#endif
+}
diff --git a/tests/manual/keyevents/CMakeLists.txt b/tests/manual/keyevents/CMakeLists.txt
new file mode 100644
index 0000000000..92a9f6f0b4
--- /dev/null
+++ b/tests/manual/keyevents/CMakeLists.txt
@@ -0,0 +1,12 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(keyevents
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::Widgets
+)
diff --git a/tests/manual/keyevents/keyevents.pro b/tests/manual/keyevents/keyevents.pro
new file mode 100644
index 0000000000..dd53f0645d
--- /dev/null
+++ b/tests/manual/keyevents/keyevents.pro
@@ -0,0 +1,6 @@
+QT += core gui widgets gui-private
+
+TARGET = keyevents
+TEMPLATE = app
+
+SOURCES += main.cpp
diff --git a/tests/manual/keyevents/main.cpp b/tests/manual/keyevents/main.cpp
new file mode 100644
index 0000000000..888b7f9d3f
--- /dev/null
+++ b/tests/manual/keyevents/main.cpp
@@ -0,0 +1,305 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+#include <vector>
+#include <memory>
+#include <type_traits>
+
+#include <private/qkeymapper_p.h>
+#include <private/qguiapplication_p.h>
+
+static const QKeySequence keySequences[] = {
+ QKeySequence("Ctrl+C"),
+ QKeySequence("Ctrl++"),
+};
+
+class KeyEventModel : public QAbstractTableModel
+{
+ Q_OBJECT
+public:
+ explicit KeyEventModel(QObject *parent = nullptr)
+ : QAbstractTableModel(parent)
+ {
+ }
+
+ enum Columns {
+ Language,
+ Direction,
+ Type,
+ ScanCode,
+ VirtualKey,
+ Modifiers,
+ Key,
+ Text,
+ PortableText,
+ NativeText,
+ PossibleKeys,
+ FirstKeySequence,
+ LastKeySequence = FirstKeySequence + std::size(keySequences) - 1,
+ KeySequenceEdit,
+ ColumnCount
+ };
+
+ int rowCount(const QModelIndex & = QModelIndex()) const override
+ {
+ return int(m_events.size());
+ }
+
+ int columnCount(const QModelIndex & = QModelIndex()) const override
+ {
+ return ColumnCount;
+ }
+
+ QVariant headerData(int column, Qt::Orientation orientation, int role) const override
+ {
+ if (role == Qt::DisplayRole && orientation == Qt::Horizontal) {
+ switch (column) {
+ case Language: return QString("language");
+ case Direction: return QString("direction");
+ case Type: return QString("type");
+ case ScanCode: return QString("nativeScanCode");
+ case VirtualKey: return QString("nativeVirtualKey");
+ case Modifiers: return QString("modifiers");
+ case Key: return QString("key");
+ case Text: return QString("text");
+ case PortableText: return QString("PortableText");
+ case NativeText: return QString("NativeText");
+ case PossibleKeys: return QString("keyCombinations");
+ case KeySequenceEdit: return m_customKeySequence.toString();
+ default: {
+ auto keySequence = keySequences[column - FirstKeySequence];
+ return keySequence.toString();
+ }
+ }
+ }
+ return QVariant();
+ }
+
+ template <typename T>
+ static QString toString(T &&object, int verbosity = QDebug::DefaultVerbosity)
+ {
+ QString buffer;
+ QDebug stream(&buffer);
+ stream.setVerbosity(verbosity);
+ stream.nospace() << std::forward<T>(object);
+ return buffer;
+ }
+
+ QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override
+ {
+ if (role == Qt::DisplayRole) {
+ auto &event = m_events.at(index.row());
+ auto *keyEvent = event.keyEvent.get();
+ switch (int column = index.column()) {
+ case Language: return event.language;
+ case Direction: return toString(event.layoutDirection, QDebug::MinimumVerbosity);
+ case Type: return toString(keyEvent->type(), QDebug::MinimumVerbosity);
+ case ScanCode: return keyEvent->nativeScanCode();
+ case VirtualKey: return keyEvent->nativeVirtualKey();
+ case Modifiers: return toString(keyEvent->modifiers(), QDebug::MinimumVerbosity);
+ case Key: return toString(Qt::Key(keyEvent->key()), QDebug::MinimumVerbosity);
+ case Text: return keyEvent->text();
+ case PortableText: return event.keySequence.toString(QKeySequence::PortableText);
+ case NativeText: return event.keySequence.toString(QKeySequence::NativeText);
+ case PossibleKeys: {
+ QStringList keyCombinations;
+ for (auto combination : event.possibleKeyCombinations)
+ keyCombinations << QKeySequence(combination).toString(QKeySequence::NativeText);
+ static constexpr auto leftToRightOverride = QChar(0x202d);
+ return leftToRightOverride + keyCombinations.join(" ");
+ }
+ default: {
+ QStringList matches;
+ if (event.keySequenceEquals[column - FirstKeySequence])
+ matches << "K";
+ if (event.shortcutMatches[column - FirstKeySequence])
+ matches << "S";
+ return matches.join(" ");
+ }
+ }
+ } else if (role == Qt::TextAlignmentRole) {
+ return Qt::AlignCenter;
+ }
+
+ return QVariant();
+ }
+
+ struct Event {
+ std::unique_ptr<QKeyEvent> keyEvent;
+ QString language;
+ Qt::LayoutDirection layoutDirection;
+ QKeySequence keySequence;
+ using PossibleKeysList = decltype(std::declval<QKeyMapper>().possibleKeys(nullptr));
+ PossibleKeysList possibleKeyCombinations;
+ // Hard-coded key sequences, plus room for KeySequenceEdit
+ bool keySequenceEquals[std::size(keySequences) + 1] = {};
+ bool shortcutMatches[std::size(keySequences) + 1] = {};
+ };
+
+ bool eventFilter(QObject *object, QEvent *event) override
+ {
+ if (!m_enabled)
+ return false;
+
+ switch (auto type = event->type()) {
+ case QEvent::KeyPress:
+ case QEvent::KeyRelease: {
+ auto *keyEvent = static_cast<QKeyEvent*>(event);
+ auto *inputMethod = qGuiApp->inputMethod();
+ auto row = int(m_events.size());
+ beginInsertRows(QModelIndex(), row, row);
+ m_events.push_back({
+ std::unique_ptr<QKeyEvent>(keyEvent->clone()),
+ QLocale::languageToString(inputMethod->locale().language()),
+ inputMethod->inputDirection(),
+ QKeySequence(keyEvent->keyCombination()),
+ QKeyMapper::instance()->possibleKeys(keyEvent)
+ });
+
+ Event &event = m_events.back();
+
+ if (type == QEvent::KeyPress) {
+ for (size_t i = 0; i < std::size(event.keySequenceEquals); ++i) {
+ QKeySequence keySequence = i == std::size(keySequences) ?
+ m_customKeySequence : keySequences[i];
+
+ event.keySequenceEquals[i] = event.keySequence == keySequence;
+
+ QShortcut shortcut(keySequence, object, [&] {
+ event.shortcutMatches[i] = true;
+ }, Qt::ApplicationShortcut);
+ QShortcutMap &shortcutMap = QGuiApplicationPrivate::instance()->shortcutMap;
+ shortcutMap.tryShortcut(keyEvent);
+ }
+ }
+
+ endInsertRows();
+ return false;
+ }
+ case QEvent::ShortcutOverride: {
+ auto *keyEvent = static_cast<QKeyEvent*>(event);
+ if (!keyEvent->matches(QKeySequence::Quit)) {
+ event->accept();
+ return true;
+ }
+ return false;
+ }
+ default:
+ return false;
+ }
+ }
+
+ void reset()
+ {
+ beginResetModel();
+ m_events.clear();
+ endResetModel();
+ }
+
+ Q_SLOT void setCustomKeySequence(const QKeySequence &keySequence)
+ {
+ m_customKeySequence = keySequence;
+ emit headerDataChanged(Qt::Horizontal, KeySequenceEdit, ColumnCount);
+ }
+
+ bool m_enabled = true;
+ std::vector<Event> m_events;
+ QKeySequence m_customKeySequence;
+};
+
+class KeyEventWindow : public QMainWindow
+{
+public:
+ KeyEventWindow()
+ {
+ setWindowTitle(QString("Qt %1 on %2").arg(QT_VERSION_STR).arg(QSysInfo::prettyProductName()));
+ auto *tableView = new QTableView(this);
+ m_keyEventModel = new KeyEventModel(this);
+ tableView->setModel(m_keyEventModel);
+ tableView->installEventFilter(m_keyEventModel);
+
+ tableView->setFocusPolicy(Qt::ClickFocus);
+ tableView->setEditTriggers(QAbstractItemView::NoEditTriggers);
+ tableView->setSelectionMode(QAbstractItemView::NoSelection);
+ tableView->setWordWrap(false);
+
+ QObject::connect(tableView->model(), &QAbstractItemModel::rowsInserted,
+ tableView, &QTableView::scrollToBottom);
+
+ QMenu *menu = menuBar()->addMenu("File");
+ menu->addAction("Save...", this, &KeyEventWindow::save);
+ menu->addAction("Clear", this, [this]{
+ m_keyEventModel->reset();
+ });
+ auto *enableAction = menu->addAction("Enabled", this, [this]{
+ auto *action = static_cast<QAction*>(sender());
+ m_keyEventModel->m_enabled = action->isChecked();
+ });
+ enableAction->setCheckable(true);
+ enableAction->setChecked(true);
+
+ auto *toolBar = addToolBar("Tools");
+ toolBar->setMovable(false);
+ toolBar->addWidget(new QLabel("Key sequence editor:"));
+ auto *keySequenceEdit = new QKeySequenceEdit;
+ keySequenceEdit->setMaximumSequenceLength(1);
+ connect(keySequenceEdit, &QKeySequenceEdit::keySequenceChanged,
+ m_keyEventModel, &KeyEventModel::setCustomKeySequence);
+ keySequenceEdit->installEventFilter(m_keyEventModel);
+ toolBar->addWidget(keySequenceEdit);
+ toolBar->addWidget(new QLabel("Free form text input:"));
+ toolBar->addWidget(new QLineEdit);
+
+ setCentralWidget(tableView);
+ centralWidget()->setFocus();
+ }
+
+ void save()
+ {
+ auto homeDirectory = QStandardPaths::writableLocation(QStandardPaths::HomeLocation);
+ QString fileName = QFileDialog::getSaveFileName(this, "Save events",
+ QString("%1/events.csv").arg(homeDirectory));
+
+ QFile file(fileName);
+ if (!file.open(QFile::WriteOnly | QFile::Truncate)) {
+ QMessageBox::critical(this, "Could not open file", file.errorString());
+ return;
+ }
+ QTextStream output(&file);
+ const auto columns = m_keyEventModel->columnCount();
+ for (int c = 0; c < columns; ++c) {
+ output << m_keyEventModel->headerData(c, Qt::Horizontal, Qt::DisplayRole).toString()
+ << ((c < columns - 1) ? ";" : "");
+ }
+ output << "\n";
+ for (int r = 0; r < m_keyEventModel->rowCount(); ++r) {
+ for (int c = 0; c < m_keyEventModel->columnCount(); ++c) {
+ auto index = m_keyEventModel->index(r, c);
+ output << m_keyEventModel->data(index).toString()
+ << ((c < columns - 1) ? ";" : "");
+ }
+ output << "\n";
+ }
+ }
+
+ void keyPressEvent(QKeyEvent *keyEvent) override
+ {
+ if (keyEvent->matches(QKeySequence::Quit))
+ qGuiApp->quit();
+ }
+
+ KeyEventModel *m_keyEventModel = nullptr;
+};
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+
+ KeyEventWindow keyEventWindow;
+ keyEventWindow.showMaximized();
+
+ return a.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/keypadnavigation/CMakeLists.txt b/tests/manual/keypadnavigation/CMakeLists.txt
index 34946e643f..bb8478c2fb 100644
--- a/tests/manual/keypadnavigation/CMakeLists.txt
+++ b/tests/manual/keypadnavigation/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from keypadnavigation.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## keypadnavigation Binary:
#####################################################################
-qt_add_manual_test(keypadnavigation
+qt_internal_add_manual_test(keypadnavigation
GUI
SOURCES
keypadnavigation.ui
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
diff --git a/tests/manual/keypadnavigation/main.cpp b/tests/manual/keypadnavigation/main.cpp
index dad4376514..4cfd8975d2 100644
--- a/tests/manual/keypadnavigation/main.cpp
+++ b/tests/manual/keypadnavigation/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QMainWindow>
#include <QApplication>
@@ -40,7 +15,7 @@ class KeypadNavigation : public QMainWindow
Q_OBJECT
public:
- KeypadNavigation(QWidget *parent = 0)
+ KeypadNavigation(QWidget *parent = nullptr)
: QMainWindow(parent)
, ui(new Ui_KeypadNavigation)
{
diff --git a/tests/manual/lance/CMakeLists.txt b/tests/manual/lance/CMakeLists.txt
index d0d898b257..41eb18b6c2 100644
--- a/tests/manual/lance/CMakeLists.txt
+++ b/tests/manual/lance/CMakeLists.txt
@@ -1,19 +1,22 @@
-# Generated from lance.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## lance Binary:
#####################################################################
-qt_add_manual_test(lance
+qt_internal_add_manual_test(lance
SOURCES
- ../../auto/other/lancelot/paintcommands.cpp ../../auto/other/lancelot/paintcommands.h
+ ../../baseline/shared/paintcommands.cpp ../../baseline/shared/paintcommands.h
interactivewidget.cpp interactivewidget.h
main.cpp
widgets.h
+ NO_PCH_SOURCES
+ interactivewidget.cpp # undef QT_NO_FOREACH
INCLUDE_DIRECTORIES
.
- ../../auto/other/lancelot
- PUBLIC_LIBRARIES
+ ../../baseline/shared
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
@@ -28,148 +31,56 @@ set(icons_resource_files
"tools.png"
)
-qt_add_resource(lance "icons"
+qt_internal_add_resource(lance "icons"
PREFIX
"/icons"
FILES
${icons_resource_files}
)
-set_source_files_properties("../../auto/other/lancelot/images/alpha.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/alpha.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/alpha2x2.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/alpha2x2.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/bitmap.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/bitmap.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/border.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/border.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/borderimage.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/borderimage.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_argb32.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_argb32.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_indexed.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_indexed.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_indexed_mask.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_indexed_mask.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_mono.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_mono.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_mono_128.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_mono_128.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_mono_palette.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_mono_palette.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dome_rgb32.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dome_rgb32.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/dot.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/dot.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/face.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/face.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/gam030.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/gam030.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/gam045.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/gam045.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/gam056.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/gam056.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/gam100.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/gam100.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/gam200.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/gam200.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/image.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/image.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/mask.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/mask.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/mask_100.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/mask_100.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/masked.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/masked.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/sign.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/sign.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/solid.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/solid.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/solid2x2.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/solid2x2.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/struct-image-01.jpg"
- PROPERTIES QT_RESOURCE_ALIAS "images/struct-image-01.jpg"
-)
-set_source_files_properties("../../auto/other/lancelot/images/struct-image-01.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/struct-image-01.png"
-)
-set_source_files_properties("../../auto/other/lancelot/images/zebra.png"
- PROPERTIES QT_RESOURCE_ALIAS "images/zebra.png"
-)
set(images_resource_files
- "images/alpha.png"
- "images/alpha2x2.png"
- "images/bitmap.png"
- "images/border.png"
- "images/borderimage.png"
- "images/dome_argb32.png"
- "images/dome_indexed.png"
- "images/dome_indexed_mask.png"
- "images/dome_mono.png"
- "images/dome_mono_128.png"
- "images/dome_mono_palette.png"
- "images/dome_rgb32.png"
- "images/dot.png"
- "images/face.png"
- "images/gam030.png"
- "images/gam045.png"
- "images/gam056.png"
- "images/gam100.png"
- "images/gam200.png"
- "images/image.png"
- "images/mask.png"
- "images/mask_100.png"
- "images/masked.png"
- "images/sign.png"
- "images/solid.png"
- "images/solid2x2.png"
- "images/struct-image-01.jpg"
- "images/struct-image-01.png"
- "images/zebra.png"
-)
-
-qt_add_resource(lance "images"
+ "../../baseline/painting/images/alpha.png"
+ "../../baseline/painting/images/alpha2x2.png"
+ "../../baseline/painting/images/bitmap.png"
+ "../../baseline/painting/images/border.png"
+ "../../baseline/painting/images/borderimage.png"
+ "../../baseline/painting/images/dome_argb32.png"
+ "../../baseline/painting/images/dome_indexed.png"
+ "../../baseline/painting/images/dome_indexed_mask.png"
+ "../../baseline/painting/images/dome_mono.png"
+ "../../baseline/painting/images/dome_mono_128.png"
+ "../../baseline/painting/images/dome_mono_palette.png"
+ "../../baseline/painting/images/dome_rgb32.png"
+ "../../baseline/painting/images/dot.png"
+ "../../baseline/painting/images/face.png"
+ "../../baseline/painting/images/gam030.png"
+ "../../baseline/painting/images/gam045.png"
+ "../../baseline/painting/images/gam056.png"
+ "../../baseline/painting/images/gam100.png"
+ "../../baseline/painting/images/gam200.png"
+ "../../baseline/painting/images/image.png"
+ "../../baseline/painting/images/mask.png"
+ "../../baseline/painting/images/mask_100.png"
+ "../../baseline/painting/images/masked.png"
+ "../../baseline/painting/images/sign.png"
+ "../../baseline/painting/images/solid.png"
+ "../../baseline/painting/images/solid2x2.png"
+ "../../baseline/painting/images/struct-image-01.jpg"
+ "../../baseline/painting/images/struct-image-01.png"
+ "../../baseline/painting/images/zebra.png"
+)
+qt_internal_add_resource(lance "images"
PREFIX
"/"
BASE
- "../../auto/other/lancelot"
+ "../../baseline/painting"
FILES
${images_resource_files}
)
-
-#### Keys ignored in scope 1:.:.:lance.pro:<TRUE>:
-# TEMPLATE = "app"
-
## Scopes:
#####################################################################
-qt_extend_target(lance CONDITION TARGET Qt::OpenGL
- PUBLIC_LIBRARIES
+qt_internal_extend_target(lance CONDITION TARGET Qt::OpenGL
+ LIBRARIES
Qt::OpenGL
)
diff --git a/tests/manual/lance/README b/tests/manual/lance/README
index 6e89b29b08..68a9d647bc 100644
--- a/tests/manual/lance/README
+++ b/tests/manual/lance/README
@@ -1,6 +1,6 @@
The "lance" tool can be used to edit and run QPainter script (.qps)
files. They are used in the "lancelot" qpainter regression autotest.
-A collection of scripts can be found in the directory
-tests/auto/lancelot/scripts
+A collection of scripts can be found in subdirectories under
+tests/baseline
See lance -help for options.
diff --git a/tests/manual/lance/interactivewidget.cpp b/tests/manual/lance/interactivewidget.cpp
index 62c3b5586a..03bfca8566 100644
--- a/tests/manual/lance/interactivewidget.cpp
+++ b/tests/manual/lance/interactivewidget.cpp
@@ -1,30 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
+
#include "interactivewidget.h"
#include <QtWidgets>
diff --git a/tests/manual/lance/interactivewidget.h b/tests/manual/lance/interactivewidget.h
index 442f372db7..b11c6cfee2 100644
--- a/tests/manual/lance/interactivewidget.h
+++ b/tests/manual/lance/interactivewidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef INTERACTIVEWIDGET_H
#define INTERACTIVEWIDGET_H
@@ -50,7 +25,7 @@ public slots:
void save();
protected:
- bool eventFilter(QObject *o, QEvent *e);
+ bool eventFilter(QObject *o, QEvent *e) override;
protected slots:
void cmdSelected(QListWidgetItem *item);
diff --git a/tests/manual/lance/lance.pro b/tests/manual/lance/lance.pro
index 4437cb4539..68f5368f7d 100644
--- a/tests/manual/lance/lance.pro
+++ b/tests/manual/lance/lance.pro
@@ -1,4 +1,4 @@
-LANCELOT_DIR = $$PWD/../../auto/other/lancelot
+LANCELOT_DIR = $$[QT_HOST_PREFIX]/tests/baseline/shared
CONFIG += cmdline moc
TEMPLATE = app
INCLUDEPATH += . $$LANCELOT_DIR
@@ -11,7 +11,7 @@ SOURCES += interactivewidget.cpp \
main.cpp \
$$LANCELOT_DIR/paintcommands.cpp
RESOURCES += icons.qrc \
- $$LANCELOT_DIR/images.qrc
+ $$LANCELOT_DIR/../painting/images.qrc
qtHaveModule(opengl): QT += opengl
diff --git a/tests/manual/lance/main.cpp b/tests/manual/lance/main.cpp
index 662fc35ad6..f39001f3c2 100644
--- a/tests/manual/lance/main.cpp
+++ b/tests/manual/lance/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "interactivewidget.h"
#include "widgets.h"
#include "paintcommands.h"
@@ -216,6 +191,7 @@ int main(int argc, char **argv)
DeviceType type = WidgetType;
QSurfaceFormat contextFormat;
+ contextFormat.setStencilBufferSize(8);
bool checkers_background = true;
QImage::Format imageFormat = QImage::Format_ARGB32_Premultiplied;
@@ -633,7 +609,7 @@ int main(int argc, char **argv)
+ input.suffix() + QStringLiteral(".pdf");
p.setOutputFormat(QPrinter::PdfFormat);
p.setOutputFileName(file);
- p.setPageSize(QPrinter::A4);
+ p.setPageSize(QPageSize(QPageSize::A4));
QPainter pt(&p);
pcmd.setPainter(&pt);
pcmd.setFilePath(fileinfo.absolutePath());
diff --git a/tests/manual/lance/widgets.h b/tests/manual/lance/widgets.h
index d8cc12cab5..ae2e75fbdc 100644
--- a/tests/manual/lance/widgets.h
+++ b/tests/manual/lance/widgets.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WIDGETS_H
#define WIDGETS_H
@@ -131,12 +106,12 @@ public:
void setCheckersBackground(bool b) { m_checkersBackground = b; }
void setType(DeviceType t) { m_deviceType = t; }
- void resizeEvent(QResizeEvent *e) {
+ void resizeEvent(QResizeEvent *e) override {
m_image = QImage();
T::resizeEvent(e);
}
- void paintEvent(QPaintEvent *) {
+ void paintEvent(QPaintEvent *) override {
switch (m_view_mode) {
case RenderView: paintRenderView(); break;
case BaselineView: paintBaselineView(); break;
@@ -254,7 +229,7 @@ public:
}
- void mouseMoveEvent(QMouseEvent *e)
+ void mouseMoveEvent(QMouseEvent *e) override
{
if (m_currentPoint == -1)
return;
@@ -263,7 +238,7 @@ public:
T::update();
}
- void mousePressEvent(QMouseEvent *e)
+ void mousePressEvent(QMouseEvent *e) override
{
if (e->button() == Qt::RightButton) {
m_showControlPoints = true;
@@ -280,7 +255,7 @@ public:
T::update();
}
- void mouseReleaseEvent(QMouseEvent *e)
+ void mouseReleaseEvent(QMouseEvent *e) override
{
if (e->button() == Qt::LeftButton)
m_currentPoint = -1;
@@ -289,7 +264,7 @@ public:
T::update();
}
- QSize sizeHint() const { return QSize(800, 800); }
+ QSize sizeHint() const override { return QSize(800, 800); }
QList<QPointF> m_controlPoints;
int m_currentPoint;
diff --git a/tests/manual/manual.pro b/tests/manual/manual.pro
index a5a82e30cc..ef52a60952 100644
--- a/tests/manual/manual.pro
+++ b/tests/manual/manual.pro
@@ -5,16 +5,17 @@ SUBDIRS = \
filetest \
embeddedintoforeignwindow \
foreignwindows \
+fontfeatures \
gestures \
highdpi \
inputmethodhints \
keypadnavigation \
+keyevents \
lance \
network_remote_stresstest \
network_stresstest \
qcursor \
qdesktopservices \
-qdesktopwidget \
qgraphicsitem \
qgraphicsitemgroup \
qgraphicslayout/flicker \
@@ -28,6 +29,7 @@ qnetworkaccessmanager/qget \
qnetworkreply \
qstorageinfo \
qscreen \
+qscreen_xrandr \
qssloptions \
qsslsocket \
qsysinfo \
@@ -47,8 +49,7 @@ windowflags \
windowgeometry \
windowmodality \
widgetgrab \
-xembed-raster \
-xembed-widgets \
+xmlstreamlint \
shortcuts \
dialogs \
windowtransparency \
@@ -66,3 +67,5 @@ qtConfig(opengl) {
win32: SUBDIRS -= network_remote_stresstest network_stresstest
qtConfig(vulkan): SUBDIRS += qvulkaninstance
+
+qtConfig(xcb): SUBDIRS += xembed
diff --git a/tests/manual/markdown/CMakeLists.txt b/tests/manual/markdown/CMakeLists.txt
index 33af58f812..8f2f9684c8 100644
--- a/tests/manual/markdown/CMakeLists.txt
+++ b/tests/manual/markdown/CMakeLists.txt
@@ -1,18 +1,16 @@
-# Generated from html2md.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## html2md Binary:
#####################################################################
-qt_add_manual_test(html2md
+qt_internal_add_manual_test(html2md
GUI
SOURCES
html2md.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
)
-
-#### Keys ignored in scope 1:.:.:html2md.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/markdown/html2md.cpp b/tests/manual/markdown/html2md.cpp
index 19d6ff06af..f813330242 100644
--- a/tests/manual/markdown/html2md.cpp
+++ b/tests/manual/markdown/html2md.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2019 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QCommandLineParser>
#include <QDebug>
diff --git a/tests/manual/mkspecs/test.sh b/tests/manual/mkspecs/test.sh
index 902b566294..c2d3215cf7 100755
--- a/tests/manual/mkspecs/test.sh
+++ b/tests/manual/mkspecs/test.sh
@@ -1,31 +1,6 @@
#!/bin/bash
-#############################################################################
-##
-## Copyright (C) 2016 The Qt Company Ltd.
-## Contact: https://www.qt.io/licensing/
-##
-## This file is part of the test suite of the Qt Toolkit.
-##
-## $QT_BEGIN_LICENSE:GPL-EXCEPT$
-## Commercial License Usage
-## Licensees holding valid commercial Qt licenses may use this file in
-## accordance with the commercial license agreement provided with the
-## Software or, alternatively, in accordance with the terms contained in
-## a written agreement between you and The Qt Company. For licensing terms
-## and conditions see https://www.qt.io/terms-conditions. For further
-## information use the contact form at https://www.qt.io/contact-us.
-##
-## GNU General Public License Usage
-## Alternatively, this file may be used under the terms of the GNU
-## General Public License version 3 as published by the Free Software
-## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-## included in the packaging of this file. Please review the following
-## information to ensure the GNU General Public License requirements will
-## be met: https://www.gnu.org/licenses/gpl-3.0.html.
-##
-## $QT_END_LICENSE$
-##
-#############################################################################
+# Copyright (C) 2016 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
if [ "$1" == "--help" ]; then
diff --git a/tests/manual/network/ssl/client-auth/CMakeLists.txt b/tests/manual/network/ssl/client-auth/CMakeLists.txt
new file mode 100644
index 0000000000..67ecc20bf4
--- /dev/null
+++ b/tests/manual/network/ssl/client-auth/CMakeLists.txt
@@ -0,0 +1,24 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(tst_manual_ssl_client_auth
+ SOURCES
+ tst_manual_ssl_client_auth.cpp
+ LIBRARIES
+ Qt::Network
+)
+
+qt_internal_add_resource(tst_manual_ssl_client_auth "tst_manual_ssl_client_auth"
+ PREFIX
+ "/"
+ FILES
+ "certs/127.0.0.1.pem"
+ "certs/127.0.0.1-key.pem"
+ "certs/127.0.0.1-client.pem"
+ "certs/127.0.0.1-client-key.pem"
+ "certs/accepted-client.pem"
+ "certs/accepted-client-key.pem"
+ "certs/rootCA.pem"
+ BASE
+ "certs"
+)
diff --git a/tests/manual/network/ssl/client-auth/certs/.gitignore b/tests/manual/network/ssl/client-auth/certs/.gitignore
new file mode 100644
index 0000000000..5866f7b609
--- /dev/null
+++ b/tests/manual/network/ssl/client-auth/certs/.gitignore
@@ -0,0 +1,4 @@
+*
+!/.gitignore
+!/generate.sh
+!/accepted-client.conf
diff --git a/tests/manual/network/ssl/client-auth/certs/accepted-client.conf b/tests/manual/network/ssl/client-auth/certs/accepted-client.conf
new file mode 100644
index 0000000000..a88b276efe
--- /dev/null
+++ b/tests/manual/network/ssl/client-auth/certs/accepted-client.conf
@@ -0,0 +1,14 @@
+[req]
+default_md = sha512
+basicConstraints = CA:FALSE
+extendedKeyUsage = clientAuth
+[req]
+distinguished_name = client_distinguished_name
+prompt = no
+[client_distinguished_name]
+C = NO
+ST = Oslo
+L = Oslo
+O = The Qt Project
+OU = The Qt Project
+CN = Fake Qt Project Client Certificate
diff --git a/tests/manual/network/ssl/client-auth/certs/generate.sh b/tests/manual/network/ssl/client-auth/certs/generate.sh
new file mode 100755
index 0000000000..5dbe3b3712
--- /dev/null
+++ b/tests/manual/network/ssl/client-auth/certs/generate.sh
@@ -0,0 +1,33 @@
+#!/bin/bash
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
+
+# Requires mkcert and openssl
+
+warn () { echo "$@" >&2; }
+die () { warn "$@"; exit 1; }
+
+
+command -v mkcert 1>/dev/null 2>&1 || die "Failed to find mkcert"
+command -v openssl 1>/dev/null 2>&1 || die "Failed to find openssl"
+
+SCRIPT=$(realpath "$0")
+SCRIPTPATH=$(dirname "$SCRIPT")
+
+pushd "$SCRIPTPATH" || die "Unable to pushd to $SCRIPTPATH"
+mkcert 127.0.0.1
+mkcert -client 127.0.0.1
+warn "Remember to run mkcert -install if you haven't already"
+
+# Generate CA
+openssl genrsa -out ca-key.pem 2048
+openssl req -new -x509 -noenc -days 365 -key ca-key.pem -out rootCA.pem
+
+# Generate accepted client certificate
+openssl genrsa -out accepted-client-key.pem 2048
+openssl req -new -sha512 -nodes -key accepted-client-key.pem -out accepted-client.csr -config accepted-client.conf
+openssl x509 -req -sha512 -days 45 -in accepted-client.csr -CA rootCA.pem -CAkey ca-key.pem -CAcreateserial -out accepted-client.pem
+rm accepted-client.csr
+rm rootCA.srl
+
+popd || die "Unable to popd"
diff --git a/tests/manual/network/ssl/client-auth/tst_manual_ssl_client_auth.cpp b/tests/manual/network/ssl/client-auth/tst_manual_ssl_client_auth.cpp
new file mode 100644
index 0000000000..7730105f36
--- /dev/null
+++ b/tests/manual/network/ssl/client-auth/tst_manual_ssl_client_auth.cpp
@@ -0,0 +1,136 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/qcoreapplication.h>
+
+#include <QtCore/qthread.h>
+#include <QtCore/qfile.h>
+#include <QtCore/qdir.h>
+
+#include <QtNetwork/qsslsocket.h>
+#include <QtNetwork/qsslserver.h>
+#include <QtNetwork/qsslconfiguration.h>
+#include <QtNetwork/qsslkey.h>
+
+// Client and/or server presents a certificate signed by a system-trusted CA
+// but the other side presents a certificate signed by a different CA.
+constexpr bool TestServerPresentsIncorrectCa = false;
+constexpr bool TestClientPresentsIncorrectCa = true;
+// Decides whether or not to put the root CA into the global ssl configuration
+// or into the socket's specific ssl configuration.
+constexpr bool UseGlobalConfiguration = true;
+
+class ServerThread : public QThread
+{
+ Q_OBJECT
+public:
+ void run() override
+ {
+ QSslServer server;
+
+ QSslConfiguration config = server.sslConfiguration();
+ if (!UseGlobalConfiguration) {
+ QList<QSslCertificate> certs = QSslCertificate::fromPath(QStringLiteral(":/rootCA.pem"));
+ config.setCaCertificates(certs);
+ }
+ config.setLocalCertificate(QSslCertificate::fromPath(QStringLiteral(":/127.0.0.1.pem"))
+ .first());
+ QFile keyFile(QStringLiteral(":/127.0.0.1-key.pem"));
+ if (!keyFile.open(QIODevice::ReadOnly))
+ qFatal("Failed to open key file");
+ config.setPrivateKey(QSslKey(&keyFile, QSsl::Rsa));
+ config.setPeerVerifyMode(QSslSocket::VerifyPeer);
+ server.setSslConfiguration(config);
+
+ connect(&server, &QSslServer::pendingConnectionAvailable, [&server]() {
+ QSslSocket *socket = static_cast<QSslSocket *>(server.nextPendingConnection());
+ qDebug() << "[s] newConnection" << socket->peerAddress() << socket->peerPort();
+ socket->disconnectFromHost();
+ qApp->quit();
+ });
+ connect(&server, &QSslServer::startedEncryptionHandshake, [](QSslSocket *socket) {
+ qDebug() << "[s] new handshake" << socket->peerAddress() << socket->peerPort();
+ });
+ connect(&server, &QSslServer::errorOccurred,
+ [](QSslSocket *socket, QAbstractSocket::SocketError error) {
+ qDebug() << "[s] errorOccurred" << socket->peerAddress() << socket->peerPort()
+ << error << socket->errorString();
+ });
+ connect(&server, &QSslServer::peerVerifyError,
+ [](QSslSocket *socket, const QSslError &error) {
+ qDebug() << "[s] peerVerifyError" << socket->peerAddress() << socket->peerPort()
+ << error;
+ });
+ server.listen(QHostAddress::LocalHost, 24242);
+
+ exec();
+
+ server.close();
+ }
+};
+
+int main(int argc, char **argv)
+{
+ QCoreApplication app(argc, argv);
+
+ using namespace Qt::StringLiterals;
+
+ if (!QFileInfo(u":/rootCA.pem"_s).exists())
+ qFatal("rootCA.pem not found. Did you run generate.sh in the certs directory?");
+
+ if (UseGlobalConfiguration) {
+ QSslConfiguration config = QSslConfiguration::defaultConfiguration();
+ config.setCaCertificates(QSslCertificate::fromPath(u":/rootCA.pem"_s));
+ QSslConfiguration::setDefaultConfiguration(config);
+ }
+
+ ServerThread serverThread;
+ serverThread.start();
+
+ QSslSocket socket;
+ QSslConfiguration config = socket.sslConfiguration();
+ QString certificatePath;
+ QString keyFileName;
+ if constexpr (TestClientPresentsIncorrectCa) { // true: Present cert signed with incorrect CA: should fail
+ certificatePath = u":/127.0.0.1-client.pem"_s;
+ keyFileName = u":/127.0.0.1-client-key.pem"_s;
+ } else { // false: Use correct CA: should succeed
+ certificatePath = u":/accepted-client.pem"_s;
+ keyFileName = u":/accepted-client-key.pem"_s;
+ }
+ config.setLocalCertificate(QSslCertificate::fromPath(certificatePath).first());
+ if (!UseGlobalConfiguration && TestServerPresentsIncorrectCa) {
+ // Verify server using incorrect CA: should fail
+ config.setCaCertificates(QSslCertificate::fromPath(u":/rootCA.pem"_s));
+ } else if (UseGlobalConfiguration && !TestServerPresentsIncorrectCa) {
+ // Verify server using correct CA, we need to explicitly set the
+ // system CAs when the global config is overridden.
+ config.setCaCertificates(QSslConfiguration::systemCaCertificates());
+ }
+ QFile keyFile(keyFileName);
+ if (!keyFile.open(QIODevice::ReadOnly))
+ qFatal("Failed to open key file");
+ config.setPrivateKey(QSslKey(&keyFile, QSsl::Rsa));
+
+ socket.setSslConfiguration(config);
+
+ QObject::connect(&socket, &QSslSocket::encrypted, []() { qDebug() << "[c] encrypted"; });
+ QObject::connect(&socket, &QSslSocket::errorOccurred,
+ [&socket](QAbstractSocket::SocketError error) {
+ qDebug() << "[c] errorOccurred" << error << socket.errorString();
+ qApp->quit();
+ });
+ QObject::connect(&socket, &QSslSocket::sslErrors, [](const QList<QSslError> &errors) {
+ qDebug() << "[c] sslErrors" << errors;
+ });
+ QObject::connect(&socket, &QSslSocket::connected, []() { qDebug() << "[c] connected"; });
+
+ socket.connectToHostEncrypted(QStringLiteral("127.0.0.1"), 24242);
+
+ const int res = app.exec();
+ serverThread.quit();
+ serverThread.wait();
+ return res;
+}
+
+#include "tst_manual_ssl_client_auth.moc"
diff --git a/tests/manual/network_remote_stresstest/CMakeLists.txt b/tests/manual/network_remote_stresstest/CMakeLists.txt
index 409f5c2833..d8a3e6c8e5 100644
--- a/tests/manual/network_remote_stresstest/CMakeLists.txt
+++ b/tests/manual/network_remote_stresstest/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from network_remote_stresstest.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_network_remote_stresstest Binary:
#####################################################################
-qt_add_manual_test(tst_network_remote_stresstest
+qt_internal_add_manual_test(tst_network_remote_stresstest
SOURCES
tst_network_remote_stresstest.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Network
Qt::NetworkPrivate
@@ -19,7 +20,7 @@ set(url-list_resource_files
"url-list.txt"
)
-qt_add_resource(tst_network_remote_stresstest "url-list"
+qt_internal_add_resource(tst_network_remote_stresstest "url-list"
PREFIX
"/"
FILES
diff --git a/tests/manual/network_remote_stresstest/tst_network_remote_stresstest.cpp b/tests/manual/network_remote_stresstest/tst_network_remote_stresstest.cpp
index c7fd8b0cf3..fd4e62c92b 100644
--- a/tests/manual/network_remote_stresstest/tst_network_remote_stresstest.cpp
+++ b/tests/manual/network_remote_stresstest/tst_network_remote_stresstest.cpp
@@ -1,32 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtTest/QtTest>
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QTest>
+#include <QtTest/qtesteventloop.h>
#include <QtCore/QElapsedTimer>
#include <QtCore/QList>
#include <QtCore/QSemaphore>
diff --git a/tests/manual/network_stresstest/CMakeLists.txt b/tests/manual/network_stresstest/CMakeLists.txt
index 664457caef..56b23a4b21 100644
--- a/tests/manual/network_stresstest/CMakeLists.txt
+++ b/tests/manual/network_stresstest/CMakeLists.txt
@@ -1,16 +1,15 @@
-# Generated from network_stresstest.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_network_stresstest Binary:
#####################################################################
-qt_add_manual_test(tst_network_stresstest
+qt_internal_add_manual_test(tst_network_stresstest
SOURCES
minihttpserver.cpp minihttpserver.h
tst_network_stresstest.cpp
- DEFINES
- QT_DISABLE_DEPRECATED_BEFORE=0
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::NetworkPrivate
Qt::Test
@@ -21,13 +20,9 @@ set(wwwfiles_resource_files
"qtest"
)
-qt_add_resource(tst_network_stresstest "wwwfiles"
+qt_internal_add_resource(tst_network_stresstest "wwwfiles"
PREFIX
"/"
FILES
${wwwfiles_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:network_stresstest.pro:<TRUE>:
-# QMAKE_RESOURCE_FLAGS = "-no-compress"
diff --git a/tests/manual/network_stresstest/minihttpserver.cpp b/tests/manual/network_stresstest/minihttpserver.cpp
index c96e4df0d7..cd07f585b1 100644
--- a/tests/manual/network_stresstest/minihttpserver.cpp
+++ b/tests/manual/network_stresstest/minihttpserver.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "minihttpserver.h"
diff --git a/tests/manual/network_stresstest/minihttpserver.h b/tests/manual/network_stresstest/minihttpserver.h
index fcce9cd480..d630e29c9a 100644
--- a/tests/manual/network_stresstest/minihttpserver.h
+++ b/tests/manual/network_stresstest/minihttpserver.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MINIHTTPSERVER_H
@@ -43,7 +18,7 @@ class MiniHttpServer : public QThread
{
Q_OBJECT
public:
- explicit MiniHttpServer(QObject *parent = 0);
+ explicit MiniHttpServer(QObject *parent = nullptr);
~MiniHttpServer();
int port() { return portnum; }
diff --git a/tests/manual/network_stresstest/network_stresstest.pro b/tests/manual/network_stresstest/network_stresstest.pro
index cefb064020..2644c2b18f 100644
--- a/tests/manual/network_stresstest/network_stresstest.pro
+++ b/tests/manual/network_stresstest/network_stresstest.pro
@@ -11,4 +11,3 @@ HEADERS += \
RESOURCES += wwwfiles.qrc
QMAKE_RESOURCE_FLAGS += -no-compress
LIBS += $$QMAKE_LIBS_NETWORK
-DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0
diff --git a/tests/manual/network_stresstest/tst_network_stresstest.cpp b/tests/manual/network_stresstest/tst_network_stresstest.cpp
index 330a52c3e3..5796dd8e77 100644
--- a/tests/manual/network_stresstest/tst_network_stresstest.cpp
+++ b/tests/manual/network_stresstest/tst_network_stresstest.cpp
@@ -1,32 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtTest/QtTest>
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QTest>
+#include <QtTest/qtesteventloop.h>
#include <QtCore/QElapsedTimer>
#include <QtCore/QList>
#include <QtCore/QSemaphore>
diff --git a/tests/manual/permissions/.gitignore b/tests/manual/permissions/.gitignore
new file mode 100644
index 0000000000..bd59d3407e
--- /dev/null
+++ b/tests/manual/permissions/.gitignore
@@ -0,0 +1 @@
+tst_qpermissions
diff --git a/tests/manual/permissions/CMakeLists.txt b/tests/manual/permissions/CMakeLists.txt
new file mode 100644
index 0000000000..f9fac7e362
--- /dev/null
+++ b/tests/manual/permissions/CMakeLists.txt
@@ -0,0 +1,61 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_test(tst_manual_qpermissions
+ SOURCES
+ tst_qpermissions.cpp
+ LIBRARIES
+ Qt::CorePrivate
+)
+
+if(ANDROID)
+ set_property(TARGET tst_manual_qpermissions
+ PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
+elseif(APPLE)
+ # Test an app bundle, but without any usage descriptions
+
+ qt_internal_add_test(tst_qpermissions_app
+ SOURCES
+ tst_qpermissions.cpp
+ DEFINES
+ tst_QPermissions=tst_QPermissionsApp
+ LIBRARIES
+ Qt::CorePrivate
+ )
+
+ set_property(TARGET tst_qpermissions_app
+ PROPERTY MACOSX_BUNDLE TRUE)
+ set_property(TARGET tst_qpermissions_app
+ PROPERTY MACOSX_BUNDLE_GUI_IDENTIFIER "io.qt.dev.tst_permissions_app")
+
+ # Test an app bundle with all the required usage descriptions
+
+ qt_internal_add_test(tst_qpermissions_app_with_usage_descriptions
+ SOURCES
+ tst_qpermissions.cpp
+ DEFINES
+ tst_QPermissions=tst_QPermissionsAppWithUsageDescriptions
+ HAVE_USAGE_DESCRIPTION=1
+ LIBRARIES
+ Qt::CorePrivate
+ Qt::Gui
+ )
+
+ set_property(TARGET tst_qpermissions_app_with_usage_descriptions
+ PROPERTY MACOSX_BUNDLE TRUE)
+ set_property(TARGET tst_qpermissions_app_with_usage_descriptions
+ PROPERTY MACOSX_BUNDLE_GUI_IDENTIFIER "io.qt.dev.tst_qpermissions_app_with_usage_descriptions")
+ set_property(TARGET tst_qpermissions_app_with_usage_descriptions
+ PROPERTY MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Info.plist")
+
+ foreach(permission_plugin IN LISTS QT_ALL_PLUGINS_FOUND_BY_FIND_PACKAGE_permissions)
+ set(permission_plugin "${QT_CMAKE_EXPORT_NAMESPACE}::${permission_plugin}")
+ qt6_import_plugins(tst_qpermissions_app INCLUDE ${permission_plugin})
+ qt6_import_plugins(tst_qpermissions_app_with_usage_descriptions INCLUDE ${permission_plugin})
+ endforeach()
+
+ if(NOT CMAKE_GENERATOR STREQUAL "Xcode")
+ add_custom_command(TARGET tst_qpermissions_app_with_usage_descriptions
+ POST_BUILD COMMAND codesign -s - tst_qpermissions_app_with_usage_descriptions.app)
+ endif()
+endif()
diff --git a/tests/manual/permissions/Info.plist b/tests/manual/permissions/Info.plist
new file mode 100644
index 0000000000..dce43caf12
--- /dev/null
+++ b/tests/manual/permissions/Info.plist
@@ -0,0 +1,59 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+
+ <key>CFBundleName</key>
+ <string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
+ <key>CFBundleIdentifier</key>
+ <string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
+ <key>CFBundleExecutable</key>
+ <string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
+
+ <key>CFBundleVersion</key>
+ <string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
+ <key>CFBundleShortVersionString</key>
+ <string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
+
+ <key>LSMinimumSystemVersion</key>
+ <string>${CMAKE_OSX_DEPLOYMENT_TARGET}</string>
+
+ <key>NSHumanReadableCopyright</key>
+ <string>${MACOSX_BUNDLE_COPYRIGHT}</string>
+
+ <key>CFBundleIconFile</key>
+ <string>${MACOSX_BUNDLE_ICON_FILE}</string>
+
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+
+ <key>NSSupportsAutomaticGraphicsSwitching</key>
+ <true/>
+
+ <key>NSBluetoothAlwaysUsageDescription</key>
+ <string>Testing BluetoothAlways</string>
+ <key>NSCalendarsUsageDescription</key>
+ <string>Testing Calendars</string>
+ <key>NSCameraUsageDescription</key>
+ <string>Testing Camera</string>
+ <key>NSContactsUsageDescription</key>
+ <string>Testing Contacts</string>
+ <key>NSHealthShareUsageDescription</key>
+ <string>Testing HealthShare</string>
+ <key>NSHealthUpdateUsageDescription</key>
+ <string>Testing HealthUpdate</string>
+ <key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
+ <string>Testing LocationAlwaysAndWhenInUse</string>
+ <key>NSLocationAlwaysUsageDescription</key>
+ <string>Testing LocationAlways</string>
+ <key>NSLocationWhenInUseUsageDescription</key>
+ <string>Testing LocationWhenInUse</string>
+ <key>NSMicrophoneUsageDescription</key>
+ <string>Testing Microphone</string>
+
+</dict>
+</plist>
diff --git a/tests/manual/permissions/android/AndroidManifest.xml b/tests/manual/permissions/android/AndroidManifest.xml
new file mode 100644
index 0000000000..041c920ad1
--- /dev/null
+++ b/tests/manual/permissions/android/AndroidManifest.xml
@@ -0,0 +1,48 @@
+<?xml version="1.0"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="org.qtproject.example"
+ android:installLocation="auto"
+ android:versionCode="-- %%INSERT_VERSION_CODE%% --"
+ android:versionName="-- %%INSERT_VERSION_NAME%% --">
+ <uses-permission android:name="android.permission.CAMERA" />
+ <uses-permission android:name="android.permission.ACCESS_BACKGROUND_LOCATION" />
+ <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
+ <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
+ <uses-permission android:name="android.permission.RECORD_AUDIO" />
+ <uses-permission android:name="android.permission.BLUETOOTH" />
+ <uses-permission android:name="android.permission.READ_CONTACTS" />
+ <uses-permission android:name="android.permission.WRITE_CONTACTS" />
+ <uses-permission android:name="android.permission.READ_CALENDAR" />
+ <uses-permission android:name="android.permission.WRITE_CALENDAR" />
+ <!-- %%INSERT_PERMISSIONS -->
+ <!-- %%INSERT_FEATURES -->
+ <supports-screens
+ android:anyDensity="true"
+ android:largeScreens="true"
+ android:normalScreens="true"
+ android:smallScreens="true" />
+ <application
+ android:name="org.qtproject.qt.android.bindings.QtApplication"
+ android:hardwareAccelerated="true"
+ android:label="-- %%INSERT_APP_NAME%% --"
+ android:requestLegacyExternalStorage="true"
+ android:allowBackup="true"
+ android:fullBackupOnly="false">
+ <activity
+ android:name="org.qtproject.qt.android.bindings.QtActivity"
+ android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|layoutDirection|locale|fontScale|keyboard|keyboardHidden|navigation|mcc|mnc|density"
+ android:label="-- %%INSERT_APP_NAME%% --"
+ android:launchMode="singleTop"
+ android:screenOrientation="unspecified"
+ android:exported="true">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+
+ <meta-data
+ android:name="android.app.lib_name"
+ android:value="-- %%INSERT_APP_LIB_NAME%% --" />
+ </activity>
+ </application>
+</manifest>
diff --git a/tests/manual/permissions/tst_qpermissions.cpp b/tests/manual/permissions/tst_qpermissions.cpp
new file mode 100644
index 0000000000..7df2fdc2fe
--- /dev/null
+++ b/tests/manual/permissions/tst_qpermissions.cpp
@@ -0,0 +1,116 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QTest>
+
+#include <QtCore/qpermissions.h>
+#include <QtCore/qthread.h>
+#include <QtCore/qmutex.h>
+#include <QtCore/qwaitcondition.h>
+#include <QtCore/qtimer.h>
+
+#if defined(Q_OS_MACOS) && defined(QT_BUILD_INTERNAL)
+#include <private/qcore_mac_p.h>
+Q_CONSTRUCTOR_FUNCTION(qt_mac_ensureResponsible);
+#endif
+
+class tst_QPermissions : public QObject
+{
+ Q_OBJECT
+
+private slots:
+ void initTestCase_data();
+
+ void checkPermission();
+ void checkPermissionInNonMainThread();
+
+ void requestPermission();
+ void requestPermissionInNonMainThread();
+};
+
+void tst_QPermissions::initTestCase_data()
+{
+ QTest::addColumn<QPermission>("permission");
+
+ QTest::newRow("Camera") << QPermission(QCameraPermission{});
+ QTest::newRow("Microphone") << QPermission(QMicrophonePermission{});
+ QTest::newRow("Bluetooth") << QPermission(QBluetoothPermission{});
+ QTest::newRow("Contacts") << QPermission(QContactsPermission{});
+ QTest::newRow("Calendar") << QPermission(QCalendarPermission{});
+ QTest::newRow("Location") << QPermission(QLocationPermission{});
+}
+
+void tst_QPermissions::checkPermission()
+{
+ QFETCH_GLOBAL(QPermission, permission);
+ qApp->checkPermission(permission);
+}
+
+class Thread : public QThread
+{
+public:
+ QMutex mutex;
+ QWaitCondition cond;
+ std::function<void()> function;
+
+ void run() override
+ {
+ QMutexLocker locker(&mutex);
+ function();
+ cond.wakeOne();
+ }
+};
+
+void tst_QPermissions::checkPermissionInNonMainThread()
+{
+ QFETCH_GLOBAL(QPermission, permission);
+
+ Thread thread;
+ thread.function = [=]{
+ qApp->checkPermission(permission);
+ };
+
+ QVERIFY(!thread.isFinished());
+ QMutexLocker locker(&thread.mutex);
+ thread.start();
+ QVERIFY(!thread.isFinished());
+ thread.cond.wait(locker.mutex());
+ QVERIFY(thread.wait(1000));
+ QVERIFY(thread.isFinished());
+}
+
+void tst_QPermissions::requestPermission()
+{
+ QFETCH_GLOBAL(QPermission, permission);
+ QTimer::singleShot(0, this, [=] {
+ qApp->requestPermission(permission, [=](auto result) {
+ qDebug() << result;
+ Q_ASSERT(QThread::currentThread() == thread());
+ qApp->exit();
+ });
+ });
+ qApp->exec();
+}
+
+void tst_QPermissions::requestPermissionInNonMainThread()
+{
+ QFETCH_GLOBAL(QPermission, permission);
+
+ QTest::ignoreMessage(QtWarningMsg, "Permissions can only be requested from the GUI (main) thread");
+
+ Thread thread;
+ thread.function = [&]{
+ qApp->requestPermission(permission, [&]() {});
+ };
+
+ QVERIFY(!thread.isFinished());
+ QMutexLocker locker(&thread.mutex);
+ thread.start();
+ QVERIFY(!thread.isFinished());
+ thread.cond.wait(locker.mutex());
+ QVERIFY(thread.wait(1000));
+ QVERIFY(thread.isFinished());
+}
+
+QTEST_MAIN(tst_QPermissions)
+#include "tst_qpermissions.moc"
diff --git a/tests/manual/qcursor/CMakeLists.txt b/tests/manual/qcursor/CMakeLists.txt
index 1824c0c1a4..3f6e73818e 100644
--- a/tests/manual/qcursor/CMakeLists.txt
+++ b/tests/manual/qcursor/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from qcursor.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(allcursors)
add_subdirectory(childwidget)
diff --git a/tests/manual/qcursor/allcursors/CMakeLists.txt b/tests/manual/qcursor/allcursors/CMakeLists.txt
index cfaf947ff9..91b365ed6c 100644
--- a/tests/manual/qcursor/allcursors/CMakeLists.txt
+++ b/tests/manual/qcursor/allcursors/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from allcursors.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_allcursors Binary:
#####################################################################
-qt_add_manual_test(tst_allcursors
+qt_internal_add_manual_test(tst_allcursors
GUI
SOURCES
main.cpp
mainwindow.cpp mainwindow.h mainwindow.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:allcursors.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qcursor/allcursors/main.cpp b/tests/manual/qcursor/allcursors/main.cpp
index 5cf1c29d65..b688308b13 100644
--- a/tests/manual/qcursor/allcursors/main.cpp
+++ b/tests/manual/qcursor/allcursors/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "mainwindow.h"
diff --git a/tests/manual/qcursor/allcursors/mainwindow.cpp b/tests/manual/qcursor/allcursors/mainwindow.cpp
index f2fa438330..917f17520f 100644
--- a/tests/manual/qcursor/allcursors/mainwindow.cpp
+++ b/tests/manual/qcursor/allcursors/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "ui_mainwindow.h"
@@ -51,6 +26,9 @@ void MainWindow::keyPressEvent(QKeyEvent* event)
{
QPoint off(0, 0);
switch (event->key()) {
+ case Qt::Key_Q:
+ qApp->quit();
+ break;
case Qt::Key_Up:
off.setY(-4);
break;
diff --git a/tests/manual/qcursor/allcursors/mainwindow.h b/tests/manual/qcursor/allcursors/mainwindow.h
index 9ae6f0483e..ebe81855f8 100644
--- a/tests/manual/qcursor/allcursors/mainwindow.h
+++ b/tests/manual/qcursor/allcursors/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -43,7 +18,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- MainWindow(QWidget *parent = 0);
+ MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
diff --git a/tests/manual/qcursor/childwidget/CMakeLists.txt b/tests/manual/qcursor/childwidget/CMakeLists.txt
index bb357f348d..3475948d8b 100644
--- a/tests/manual/qcursor/childwidget/CMakeLists.txt
+++ b/tests/manual/qcursor/childwidget/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from childwidget.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_childwidget Binary:
#####################################################################
-qt_add_manual_test(tst_manual_childwidget
+qt_internal_add_manual_test(tst_manual_childwidget
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:childwidget.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qcursor/childwidget/main.cpp b/tests/manual/qcursor/childwidget/main.cpp
index 39d52a97e8..fd2a010a01 100644
--- a/tests/manual/qcursor/childwidget/main.cpp
+++ b/tests/manual/qcursor/childwidget/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/qcursor/childwindow/CMakeLists.txt b/tests/manual/qcursor/childwindow/CMakeLists.txt
index 5399735075..52ad23374a 100644
--- a/tests/manual/qcursor/childwindow/CMakeLists.txt
+++ b/tests/manual/qcursor/childwindow/CMakeLists.txt
@@ -1,18 +1,16 @@
-# Generated from childwindow.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## childwindow Binary:
#####################################################################
-qt_add_manual_test(childwindow
+qt_internal_add_manual_test(childwindow
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
)
-
-#### Keys ignored in scope 1:.:.:childwindow.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qcursor/childwindow/main.cpp b/tests/manual/qcursor/childwindow/main.cpp
index c6b8faca4d..af84816463 100644
--- a/tests/manual/qcursor/childwindow/main.cpp
+++ b/tests/manual/qcursor/childwindow/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui>
diff --git a/tests/manual/qcursor/childwindowcontainer/CMakeLists.txt b/tests/manual/qcursor/childwindowcontainer/CMakeLists.txt
index 1653e5764f..6fe9611f02 100644
--- a/tests/manual/qcursor/childwindowcontainer/CMakeLists.txt
+++ b/tests/manual/qcursor/childwindowcontainer/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from childwindowcontainer.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## childwindowcontainer Binary:
#####################################################################
-qt_add_manual_test(childwindowcontainer
+qt_internal_add_manual_test(childwindowcontainer
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:childwindowcontainer.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qcursor/childwindowcontainer/main.cpp b/tests/manual/qcursor/childwindowcontainer/main.cpp
index e9bf927929..ae1e415545 100644
--- a/tests/manual/qcursor/childwindowcontainer/main.cpp
+++ b/tests/manual/qcursor/childwindowcontainer/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/qcursor/grab_override/CMakeLists.txt b/tests/manual/qcursor/grab_override/CMakeLists.txt
index d2395630e8..17f4b80ee2 100644
--- a/tests/manual/qcursor/grab_override/CMakeLists.txt
+++ b/tests/manual/qcursor/grab_override/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from grab_override.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## t_cursors Binary:
#####################################################################
-qt_add_manual_test(t_cursors
+qt_internal_add_manual_test(t_cursors
GUI
SOURCES
main.cpp
mainwindow.cpp mainwindow.h mainwindow.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
@@ -21,13 +22,9 @@ set(images_resource_files
"data/monkey_on_64x64.png"
)
-qt_add_resource(t_cursors "images"
+qt_internal_add_resource(t_cursors "images"
PREFIX
"/"
FILES
${images_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:grab_override.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qcursor/grab_override/main.cpp b/tests/manual/qcursor/grab_override/main.cpp
index 5cf1c29d65..b688308b13 100644
--- a/tests/manual/qcursor/grab_override/main.cpp
+++ b/tests/manual/qcursor/grab_override/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "mainwindow.h"
diff --git a/tests/manual/qcursor/grab_override/mainwindow.cpp b/tests/manual/qcursor/grab_override/mainwindow.cpp
index 087ee8d1d8..4ed3dfe979 100644
--- a/tests/manual/qcursor/grab_override/mainwindow.cpp
+++ b/tests/manual/qcursor/grab_override/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "ui_mainwindow.h"
diff --git a/tests/manual/qcursor/grab_override/mainwindow.h b/tests/manual/qcursor/grab_override/mainwindow.h
index ce753fa114..ded9059991 100644
--- a/tests/manual/qcursor/grab_override/mainwindow.h
+++ b/tests/manual/qcursor/grab_override/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -43,7 +18,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- MainWindow(QWidget *parent = 0);
+ MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
diff --git a/tests/manual/qcursor/qcursorhighdpi/CMakeLists.txt b/tests/manual/qcursor/qcursorhighdpi/CMakeLists.txt
index 635536c9ed..171377e42f 100644
--- a/tests/manual/qcursor/qcursorhighdpi/CMakeLists.txt
+++ b/tests/manual/qcursor/qcursorhighdpi/CMakeLists.txt
@@ -1,26 +1,24 @@
-# Generated from qcursorhighdpi.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qcursorhighdpi Binary:
#####################################################################
-qt_add_manual_test(qcursorhighdpi
+qt_internal_add_manual_test(qcursorhighdpi
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
Qt::Widgets
)
-#### Keys ignored in scope 1:.:.:qcursorhighdpi.pro:<TRUE>:
-# TEMPLATE = "app"
-
## Scopes:
#####################################################################
-qt_extend_target(qcursorhighdpi CONDITION WIN32
- PUBLIC_LIBRARIES
- User32
+qt_internal_extend_target(qcursorhighdpi CONDITION WIN32
+ LIBRARIES
+ user32
)
diff --git a/tests/manual/qcursor/qcursorhighdpi/main.cpp b/tests/manual/qcursor/qcursorhighdpi/main.cpp
index 5a8bc542b9..9997e93967 100644
--- a/tests/manual/qcursor/qcursorhighdpi/main.cpp
+++ b/tests/manual/qcursor/qcursorhighdpi/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QAction>
#include <QApplication>
@@ -47,15 +22,10 @@
#include <QStringList>
#include <QTextStream>
-#if QT_VERSION > 0x050000
-# include <QScreen>
-# include <QWindow>
-# include <private/qhighdpiscaling_p.h>
-# include <qpa/qplatformwindow.h>
-#else
-# define Q_NULLPTR 0
-# define Q_DECL_OVERRIDE
-#endif
+#include <QScreen>
+#include <QWindow>
+#include <private/qhighdpiscaling_p.h>
+#include <qpa/qplatformwindow.h>
#ifdef Q_OS_WIN
# include <qt_windows.h>
@@ -64,14 +34,6 @@
#include <algorithm>
#include <iterator>
-#if QT_VERSION < 0x050000
-QDebug operator<<(QDebug d, const QPixmap &p)
-{
- d.nospace() << "QPixmap(" << p.size() << ')';
- return d;
-}
-#endif // Qt 4
-
// High DPI cursor test for testing cursor sizes in multi-screen setups.
// It creates one widget per screen with a grid of standard cursors,
// pixmap / bitmap cursors and pixmap / bitmap cursors with device pixel ratio 2.
@@ -139,7 +101,6 @@ static QCursor bitmapCursor(int size)
return QCursor(bitmaps.first, bitmaps.second, size / 2, size / 2);
}
-#if QT_VERSION > 0x050000
static QCursor pixmapCursorDevicePixelRatio(int size, int dpr)
{
QPixmap pixmap = paintPixmap(dpr * size, Qt::yellow);
@@ -154,7 +115,6 @@ static QCursor bitmapCursorDevicePixelRatio(int size, int dpr)
bitmaps.second.setDevicePixelRatio(dpr);
return QCursor(bitmaps.first, bitmaps.second, size / 2, size / 2);
}
-#endif // Qt 5
// A label from which a pixmap can be dragged for testing drag with pixmaps/DPR.
class DraggableLabel : public QLabel {
@@ -191,9 +151,7 @@ void DraggableLabel::mousePressEvent(QMouseEvent *)
drag->setMimeData(mimeData);
drag->setPixmap(pixmap);
QPoint sizeP = QPoint(m_pixmap.width(), m_pixmap.height());
-#if QT_VERSION > 0x050000
sizeP /= int(m_pixmap.devicePixelRatio());
-#endif // Qt 5
drag->setHotSpot(sizeP / 2);
qDebug() << "Dragging:" << m_pixmap;
drag->exec(Qt::CopyAction | Qt::MoveAction, Qt::CopyAction);
@@ -244,10 +202,8 @@ static QLabel *createCursorLabel(const QCursor &cursor, const QString &additiona
{
QString labelText;
QDebug(&labelText).nospace() << cursor.shape();
-#if QT_VERSION > 0x050000
labelText.remove(0, labelText.indexOf('(') + 1);
labelText.chop(1);
-#endif // Qt 5
if (!additionalText.isEmpty())
labelText += ' ' + additionalText;
const QPixmap cursorPixmap = cursor.pixmap();
@@ -279,15 +235,13 @@ MainWindow::MainWindow(QWidget *parent)
, m_screenInfoLabel(new QLabel)
{
QString title = "Cursors ";
-#if QT_VERSION > 0x050000
title += '(' + QGuiApplication::platformName() + ") ";
-#endif
title += QT_VERSION_STR;
setWindowTitle(title);
QMenu *fileMenu = menuBar()->addMenu("File");
QAction *quitAction = fileMenu->addAction("Quit");
- quitAction->setShortcut(Qt::CTRL + Qt::Key_Q);
+ quitAction->setShortcut(Qt::CTRL | Qt::Key_Q);
connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
QToolBar *fileToolBar = addToolBar("File");
@@ -315,7 +269,6 @@ MainWindow::MainWindow(QWidget *parent)
QLatin1String("Plain BM ") + QString::number(size)),
gridLayout, columnCount, row, col);
-#if QT_VERSION > 0x050000
addToGrid(createCursorLabel(QCursor(pixmapCursorDevicePixelRatio(size, 2)),
"PX with DPR 2 " + QString::number(size)),
gridLayout, columnCount, row, col);
@@ -323,7 +276,6 @@ MainWindow::MainWindow(QWidget *parent)
addToGrid(createCursorLabel(QCursor(bitmapCursorDevicePixelRatio(size, 2)),
"BM with DPR 2 " + QString::number(size)),
gridLayout, columnCount, row, col);
-#endif // Qt 5
gridLayout->addWidget(m_screenInfoLabel, row + 1, 0, 1, columnCount);
@@ -338,13 +290,6 @@ int main(int argc, char *argv[])
QStringList arguments;
std::copy(argv + 1, argv + argc, std::back_inserter(arguments));
-#if QT_VERSION > 0x050000
- if (arguments.contains("-s"))
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
- else if (arguments.contains("-n"))
- QCoreApplication::setAttribute(Qt::AA_DisableHighDpiScaling);
-#endif // Qt 5
-
QApplication app(argc, argv);
MainWindowPtrList windows;
@@ -358,10 +303,8 @@ int main(int argc, char *argv[])
windows.append(window);
window->show();
window->updateScreenInfo();
-#if QT_VERSION > 0x050000
QObject::connect(window->windowHandle(), &QWindow::screenChanged,
window.data(), &MainWindow::updateScreenInfo);
-#endif
}
return app.exec();
}
diff --git a/tests/manual/qcursor/qcursorhighdpi/qcursorhighdpi.pro b/tests/manual/qcursor/qcursorhighdpi/qcursorhighdpi.pro
index b0a5a75a67..309a756532 100644
--- a/tests/manual/qcursor/qcursorhighdpi/qcursorhighdpi.pro
+++ b/tests/manual/qcursor/qcursorhighdpi/qcursorhighdpi.pro
@@ -2,4 +2,4 @@ TEMPLATE = app
QT = core gui gui-private core-private widgets
CONFIG -= app_bundle
SOURCES += main.cpp
-win32: LIBS += -lUser32
+win32: LIBS += -luser32
diff --git a/tests/manual/qdesktopservices/CMakeLists.txt b/tests/manual/qdesktopservices/CMakeLists.txt
index 8b93835b66..f81bb7c367 100644
--- a/tests/manual/qdesktopservices/CMakeLists.txt
+++ b/tests/manual/qdesktopservices/CMakeLists.txt
@@ -1,19 +1,16 @@
-# Generated from qdesktopservices.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_qdesktopservices Binary:
#####################################################################
-qt_add_manual_test(tst_manual_qdesktopservices
+qt_internal_add_manual_test(tst_manual_qdesktopservices
SOURCES
tst_qdesktopservices.cpp
DEFINES
- SRCDIR=\\\"${CMAKE_CURRENT_SOURCE_DIR}/\\\"
- PUBLIC_LIBRARIES
+ SRCDIR="${CMAKE_CURRENT_SOURCE_DIR}/"
+ LIBRARIES
Qt::Gui
Qt::Test
)
-
-#### Keys ignored in scope 1:.:.:qdesktopservices.pro:<TRUE>:
-# OTHER_FILES = "test.txt"
-# TEMPLATE = "app"
diff --git a/tests/manual/qdesktopservices/tst_qdesktopservices.cpp b/tests/manual/qdesktopservices/tst_qdesktopservices.cpp
index f17491ec7d..96340d5e7c 100644
--- a/tests/manual/qdesktopservices/tst_qdesktopservices.cpp
+++ b/tests/manual/qdesktopservices/tst_qdesktopservices.cpp
@@ -1,33 +1,8 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Intel Corporation.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 Intel Corporation.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QString>
-#include <QtTest>
+#include <QTest>
#include <QCoreApplication>
#include <QDesktopServices>
diff --git a/tests/manual/qdnslookup/CMakeLists.txt b/tests/manual/qdnslookup/CMakeLists.txt
new file mode 100644
index 0000000000..646e972b30
--- /dev/null
+++ b/tests/manual/qdnslookup/CMakeLists.txt
@@ -0,0 +1,9 @@
+# Copyright (C) 2023 Intel Corporation.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(qdnslookup
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Network
+)
diff --git a/tests/manual/qdnslookup/main.cpp b/tests/manual/qdnslookup/main.cpp
new file mode 100644
index 0000000000..aa80f4df78
--- /dev/null
+++ b/tests/manual/qdnslookup/main.cpp
@@ -0,0 +1,184 @@
+// Copyright (C) 2023 Intel Corporation.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QDebug>
+#include <QtCore/QElapsedTimer>
+#include <QtCore/QMetaEnum>
+#include <QtCore/QTimer>
+#include <QtCore/QUrl>
+#include <QtNetwork/QHostAddress>
+#include <QtNetwork/QHostInfo>
+#include <QtNetwork/QDnsLookup>
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <chrono>
+
+using namespace Qt::StringLiterals;
+using namespace std::chrono;
+using namespace std::chrono_literals;
+
+static QDnsLookup::Type typeFromString(QString str)
+{
+ // we can use the meta object
+ QMetaEnum me = QMetaEnum::fromType<QDnsLookup::Type>();
+
+ bool ok;
+ int value = me.keyToValue(str.toUpper().toLatin1(), &ok);
+ if (!ok)
+ return QDnsLookup::Type(0);
+ return QDnsLookup::Type(value);
+}
+
+static int showHelp(const char *argv0, int exitcode)
+{
+ // like dig
+ printf("%s [@global-server] [domain] [query-type]\n", argv0);
+ return exitcode;
+}
+
+static auto parseServerAddress(QString server)
+{
+ struct R {
+ QHostAddress address;
+ int port = -1;
+ } r;
+
+ // let's use QUrl to help us
+ QUrl url;
+ url.setAuthority(server);
+ if (!url.isValid() || !url.userInfo().isNull())
+ return r; // failed
+
+ r.port = url.port();
+ r.address.setAddress(url.host());
+ return r;
+}
+
+static void printAnswers(const QDnsLookup &lookup)
+{
+ printf("\n;; ANSWER:\n");
+ static auto printRecordCommon = [](const auto &rr, const char *rrtype) {
+ printf("%-23s %6d IN %s\t", qPrintable(rr.name()), rr.timeToLive(), rrtype);
+ };
+ auto printNameRecords = [](const char *rrtype, const QList<QDnsDomainNameRecord> list) {
+ for (const QDnsDomainNameRecord &rr : list) {
+ printRecordCommon(rr, rrtype);
+ printf("%s\n", qPrintable(rr.value()));
+ }
+ };
+
+ for (const QDnsMailExchangeRecord &rr : lookup.mailExchangeRecords()) {
+ printRecordCommon(rr, "MX");
+ printf("%d %s\n", rr.preference(), qPrintable(rr.exchange()));
+ }
+ for (const QDnsServiceRecord &rr : lookup.serviceRecords()) {
+ printRecordCommon(rr, "SRV");
+ printf("%d %d %d %s\n", rr.priority(), rr.weight(), rr.port(),
+ qPrintable(rr.target()));
+ }
+ printNameRecords("NS", lookup.nameServerRecords());
+ printNameRecords("PTR", lookup.pointerRecords());
+ printNameRecords("CNAME", lookup.canonicalNameRecords());
+
+ for (const QDnsHostAddressRecord &rr : lookup.hostAddressRecords()) {
+ QHostAddress addr = rr.value();
+ printRecordCommon(rr, addr.protocol() == QHostAddress::IPv6Protocol ? "AAAA" : "A");
+ printf("%s\n", qPrintable(addr.toString()));
+ }
+
+ for (const QDnsTextRecord &rr : lookup.textRecords()) {
+ printRecordCommon(rr, "TXT");
+ for (const QByteArray &data : rr.values())
+ printf("%s ", qPrintable(QDebug::toString(data)));
+ puts("");
+ }
+}
+
+static void printResults(const QDnsLookup &lookup, QElapsedTimer::Duration duration)
+{
+ if (QDnsLookup::Error error = lookup.error())
+ printf(";; status: %s (%s)\n", QMetaEnum::fromType<QDnsLookup::Error>().valueToKey(error),
+ qPrintable(lookup.errorString()));
+ else
+ printf(";; status: NoError\n");
+
+ QMetaEnum me = QMetaEnum::fromType<QDnsLookup::Type>();
+ printf(";; QUESTION:\n");
+ printf(";%-30s IN %s\n", qPrintable(lookup.name()),
+ me.valueToKey(lookup.type()));
+
+ if (lookup.error() == QDnsLookup::NoError)
+ printAnswers(lookup);
+
+ printf("\n;; Query time: %lld ms\n", qint64(duration_cast<milliseconds>(duration).count()));
+ if (QHostAddress server = lookup.nameserver(); !server.isNull())
+ printf(";; SERVER: %s#%d\n", qPrintable(server.toString()), lookup.nameserverPort());
+}
+
+int main(int argc, char *argv[])
+{
+ QCoreApplication a(argc, argv);
+
+ QDnsLookup::Type type = {};
+ QString domain, server;
+ const QStringList args = QCoreApplication::arguments().sliced(1);
+ for (const QString &arg : args) {
+ if (arg.startsWith(u'@')) {
+ server = arg.mid(1);
+ continue;
+ }
+ if (arg == u"-h")
+ return showHelp(argv[0], EXIT_SUCCESS);
+ if (domain.isNull()) {
+ domain = arg;
+ continue;
+ }
+ if (type != QDnsLookup::Type{})
+ return showHelp(argv[0], EXIT_FAILURE);
+
+ type = typeFromString(arg);
+ if (type == QDnsLookup::Type{}) {
+ fprintf(stderr, "%s: unknown DNS record type '%s'. Valid types are:\n",
+ argv[0], qPrintable(arg));
+ QMetaEnum me = QMetaEnum::fromType<QDnsLookup::Type>();
+ for (int i = 0; i < me.keyCount(); ++i)
+ fprintf(stderr, " %s\n", me.key(i));
+ return EXIT_FAILURE;
+ }
+ }
+
+ if (domain.isEmpty())
+ domain = u"qt-project.org"_s;
+ if (type == QDnsLookup::Type{})
+ type = QDnsLookup::A;
+
+ QDnsLookup lookup(type, domain);
+ if (!server.isEmpty()) {
+ auto addr = parseServerAddress(server);
+ if (addr.address.isNull()) {
+ fprintf(stderr, "%s: could not parse name server address '%s'\n",
+ argv[0], qPrintable(server));
+ return EXIT_FAILURE;
+ }
+ lookup.setNameserver(addr.address);
+ if (addr.port > 0)
+ lookup.setNameserverPort(addr.port);
+ }
+
+ // execute the lookup
+ QObject::connect(&lookup, &QDnsLookup::finished, qApp, &QCoreApplication::quit);
+ QTimer::singleShot(15s, []() { qApp->exit(EXIT_FAILURE); });
+
+ QElapsedTimer timer;
+ timer.start();
+ lookup.lookup();
+ if (a.exec() == EXIT_FAILURE)
+ return EXIT_FAILURE;
+ printf("; <<>> QDnsLookup " QT_VERSION_STR " <<>> %s %s\n",
+ qPrintable(QCoreApplication::applicationName()), qPrintable(args.join(u' ')));
+ printResults(lookup, timer.durationElapsed());
+ return 0;
+}
diff --git a/tests/manual/qglyphruns/CMakeLists.txt b/tests/manual/qglyphruns/CMakeLists.txt
new file mode 100644
index 0000000000..4af9c3e241
--- /dev/null
+++ b/tests/manual/qglyphruns/CMakeLists.txt
@@ -0,0 +1,17 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(qglyphrun
+ GUI
+ SOURCES
+ main.cpp
+ controller.h controller.cpp controller.ui
+ view.h view.cpp
+ glyphruninspector.h glyphruninspector.cpp
+ singleglyphrun.h singleglyphrun.cpp singleglyphrun.ui
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+ ENABLE_AUTOGEN_TOOLS
+ uic
+)
diff --git a/tests/manual/qglyphruns/controller.cpp b/tests/manual/qglyphruns/controller.cpp
new file mode 100644
index 0000000000..0037d11b5b
--- /dev/null
+++ b/tests/manual/qglyphruns/controller.cpp
@@ -0,0 +1,57 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "controller.h"
+#include "ui_controller.h"
+
+Controller::Controller(QWidget *parent) :
+ QWidget(parent),
+ ui(new Ui::Controller)
+{
+ ui->setupUi(this);
+
+ connect(ui->cbWrap, &QCheckBox::toggled, this, &Controller::updateViews);
+ connect(ui->gbRange, &QGroupBox::toggled, this, &Controller::updateViews);
+ connect(ui->teSourceString, &QPlainTextEdit::textChanged, this, &Controller::updateViews);
+ connect(ui->hsLineWidth, &QSlider::valueChanged, this, &Controller::updateViews);
+ connect(ui->inspector, &GlyphRunInspector::updateBounds, ui->view, &View::setVisualizedBounds);
+ connect(ui->sbFrom, &QSpinBox::valueChanged, this, &Controller::updateViews);
+ connect(ui->sbTo, &QSpinBox::valueChanged, this, &Controller::updateViews);
+ connect(ui->teSourceString, &QPlainTextEdit::selectionChanged, this, &Controller::updateRange);
+ connect(ui->fcbFont, &QFontComboBox::currentFontChanged, this, &Controller::updateViews);
+}
+
+Controller::~Controller()
+{
+ delete ui;
+}
+
+void Controller::updateRange()
+{
+ if (ui->gbRange->isChecked()) {
+ QTextCursor cursor = ui->teSourceString->textCursor();
+ if (cursor.hasSelection()) {
+ ui->sbFrom->setValue(cursor.selectionStart());
+ ui->sbTo->setValue(cursor.selectionEnd() - 1);
+
+ updateViews();
+ }
+ }
+}
+
+void Controller::updateViews()
+{
+ QString s = ui->teSourceString->toPlainText();
+ ui->sbFrom->setMaximum(s.length());
+ ui->sbTo->setMaximum(s.length());
+
+ s.replace('\n', QChar::LineSeparator);
+ ui->view->updateLayout(s,
+ qreal(ui->hsLineWidth->value()) * ui->hsLineWidth->width() / 100.0f,
+ ui->cbWrap ? QTextOption::WrapAtWordBoundaryOrAnywhere : QTextOption::ManualWrap,
+ ui->fcbFont->currentFont());
+
+ int start = ui->gbRange->isChecked() ? ui->sbFrom->value() : -1;
+ int length = ui->gbRange->isChecked() ? ui->sbTo->value() - start + 1 : -1;
+ ui->inspector->updateLayout(ui->view->layout(), start, length);
+}
diff --git a/tests/manual/qglyphruns/controller.h b/tests/manual/qglyphruns/controller.h
new file mode 100644
index 0000000000..75289165f8
--- /dev/null
+++ b/tests/manual/qglyphruns/controller.h
@@ -0,0 +1,29 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef CONTROLLER_H
+#define CONTROLLER_H
+
+#include <QWidget>
+
+namespace Ui {
+class Controller;
+}
+
+class Controller : public QWidget
+{
+ Q_OBJECT
+
+public:
+ explicit Controller(QWidget *parent = nullptr);
+ ~Controller();
+
+private slots:
+ void updateViews();
+ void updateRange();
+
+private:
+ Ui::Controller *ui;
+};
+
+#endif // CONTROLLER_H
diff --git a/tests/manual/qglyphruns/controller.ui b/tests/manual/qglyphruns/controller.ui
new file mode 100644
index 0000000000..903135a281
--- /dev/null
+++ b/tests/manual/qglyphruns/controller.ui
@@ -0,0 +1,200 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>Controller</class>
+ <widget class="QWidget" name="Controller">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>549</width>
+ <height>419</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Source string:</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPlainTextEdit" name="teSourceString"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <item>
+ <widget class="QCheckBox" name="cbWrap">
+ <property name="text">
+ <string>Wrap</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QFontComboBox" name="fcbFont"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="gbRange">
+ <property name="title">
+ <string>Range</string>
+ </property>
+ <property name="checkable">
+ <bool>true</bool>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>From</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="sbFrom"/>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>To</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="sbTo"/>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Display</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="1" column="0">
+ <widget class="View" name="view" native="true">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSlider" name="hsLineWidth">
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>100</number>
+ </property>
+ <property name="value">
+ <number>100</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="GlyphRunInspector" name="inspector" native="true">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pbQuit">
+ <property name="text">
+ <string>Quit</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>View</class>
+ <extends>QWidget</extends>
+ <header>view.h</header>
+ <container>1</container>
+ </customwidget>
+ <customwidget>
+ <class>GlyphRunInspector</class>
+ <extends>QWidget</extends>
+ <header>glyphruninspector.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>pbQuit</sender>
+ <signal>clicked()</signal>
+ <receiver>Controller</receiver>
+ <slot>close()</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>517</x>
+ <y>398</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>35</x>
+ <y>-16</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/tests/manual/qglyphruns/glyphruninspector.cpp b/tests/manual/qglyphruns/glyphruninspector.cpp
new file mode 100644
index 0000000000..0e35a1f94b
--- /dev/null
+++ b/tests/manual/qglyphruns/glyphruninspector.cpp
@@ -0,0 +1,48 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "glyphruninspector.h"
+#include "singleglyphrun.h"
+
+#include <QTextLayout>
+#include <QtWidgets>
+
+GlyphRunInspector::GlyphRunInspector(QWidget *parent)
+ : QWidget{parent}
+{
+ QHBoxLayout *layout = new QHBoxLayout(this);
+
+ m_tabWidget = new QTabWidget;
+ layout->addWidget(m_tabWidget);
+
+ connect(m_tabWidget,
+ &QTabWidget::currentChanged,
+ this,
+ &GlyphRunInspector::updateVisualizationForTab);
+}
+
+void GlyphRunInspector::updateVisualizationForTab()
+{
+ int currentTab = m_tabWidget->currentIndex();
+ SingleGlyphRun *gr = currentTab >= 0 && currentTab < m_content.size() ? m_content.at(currentTab) : nullptr;
+ if (gr != nullptr)
+ emit updateBounds(gr->bounds());
+}
+
+void GlyphRunInspector::updateLayout(QTextLayout *layout, int start, int length)
+{
+ QList<QGlyphRun> glyphRuns = layout->glyphRuns(start, length, QTextLayout::RetrieveAll);
+
+ m_tabWidget->clear();
+ qDeleteAll(m_content);
+ m_content.clear();
+ for (int i = 0; i < glyphRuns.size(); ++i) {
+ SingleGlyphRun *w = new SingleGlyphRun(m_tabWidget);
+ w->updateGlyphRun(glyphRuns.at(i));
+
+ m_tabWidget->addTab(w, QStringLiteral("%1").arg(glyphRuns.at(i).rawFont().familyName()));
+ m_content.append(w);
+ }
+
+ updateVisualizationForTab();
+}
diff --git a/tests/manual/qglyphruns/glyphruninspector.h b/tests/manual/qglyphruns/glyphruninspector.h
new file mode 100644
index 0000000000..d2aa6033db
--- /dev/null
+++ b/tests/manual/qglyphruns/glyphruninspector.h
@@ -0,0 +1,31 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef GLYPHRUNINSPECTOR_H
+#define GLYPHRUNINSPECTOR_H
+
+#include <QWidget>
+
+class QTextLayout;
+class QTabWidget;
+class SingleGlyphRun;
+class GlyphRunInspector : public QWidget
+{
+ Q_OBJECT
+public:
+ explicit GlyphRunInspector(QWidget *parent = nullptr);
+
+ void updateLayout(QTextLayout *layout, int start, int length);
+
+private slots:
+ void updateVisualizationForTab();
+
+signals:
+ void updateBounds(const QRegion &region);
+
+private:
+ QTabWidget *m_tabWidget;
+ QList<SingleGlyphRun *> m_content;
+};
+
+#endif // GLYPHRUNINSPECTOR_H
diff --git a/tests/manual/qglyphruns/main.cpp b/tests/manual/qglyphruns/main.cpp
new file mode 100644
index 0000000000..0f192e051f
--- /dev/null
+++ b/tests/manual/qglyphruns/main.cpp
@@ -0,0 +1,18 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "controller.h"
+
+#include <QtWidgets>
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ Controller controller;
+ controller.showMaximized();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/qglyphruns/singleglyphrun.cpp b/tests/manual/qglyphruns/singleglyphrun.cpp
new file mode 100644
index 0000000000..9a5bd3e139
--- /dev/null
+++ b/tests/manual/qglyphruns/singleglyphrun.cpp
@@ -0,0 +1,73 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "singleglyphrun.h"
+#include "ui_singleglyphrun.h"
+
+SingleGlyphRun::SingleGlyphRun(QWidget *parent) :
+ QWidget(parent),
+ ui(new Ui::SingleGlyphRun)
+{
+ ui->setupUi(this);
+}
+
+SingleGlyphRun::~SingleGlyphRun()
+{
+ delete ui;
+}
+
+void SingleGlyphRun::updateGlyphRun(const QGlyphRun &glyphRun)
+{
+ m_bounds = QRegion();
+
+ QList<quint32> glyphIndexes = glyphRun.glyphIndexes();
+ QList<qsizetype> stringIndexes = glyphRun.stringIndexes();
+ QList<QPointF> glyphPositions = glyphRun.positions();
+
+ ui->twGlyphRun->clearContents();
+ ui->twGlyphRun->setRowCount(glyphIndexes.size());
+
+ for (int i = 0; i < glyphIndexes.size(); ++i) {
+ {
+ QTableWidgetItem *glyphIndex = new QTableWidgetItem(QString::number(glyphIndexes.at(i)));
+ ui->twGlyphRun->setItem(i, 0, glyphIndex);
+ }
+
+ {
+ QPointF position = glyphPositions.at(i);
+ QTableWidgetItem *glyphPosition = new QTableWidgetItem(QStringLiteral("(%1, %2)")
+ .arg(position.x())
+ .arg(position.y()));
+ ui->twGlyphRun->setItem(i, 1, glyphPosition);
+ }
+
+ {
+ QTableWidgetItem *stringIndex = new QTableWidgetItem(QString::number(stringIndexes.at(i)));
+ ui->twGlyphRun->setItem(i, 2, stringIndex);
+ }
+
+ QChar c = glyphRun.sourceString().at(stringIndexes.at(i));
+
+ {
+ QTableWidgetItem *unicode = new QTableWidgetItem(QString::number(c.unicode(), 16));
+ ui->twGlyphRun->setItem(i, 3, unicode);
+ }
+
+ {
+ QTableWidgetItem *character = new QTableWidgetItem(c);
+ ui->twGlyphRun->setItem(i, 4, character);
+ }
+
+ {
+ QImage image = glyphRun.rawFont().alphaMapForGlyph(glyphIndexes.at(i));
+
+ QTableWidgetItem *glyphImage = new QTableWidgetItem(QIcon(QPixmap::fromImage(image)), QString{});
+ ui->twGlyphRun->setItem(i, 5, glyphImage);
+ }
+
+ QRectF brect = glyphRun.rawFont().boundingRect(glyphIndexes.at(i));
+ brect.adjust(glyphPositions.at(i).x(), glyphPositions.at(i).y(),
+ glyphPositions.at(i).x(), glyphPositions.at(i).y());
+ m_bounds += brect.toAlignedRect();
+ }
+}
diff --git a/tests/manual/qglyphruns/singleglyphrun.h b/tests/manual/qglyphruns/singleglyphrun.h
new file mode 100644
index 0000000000..138d820ad4
--- /dev/null
+++ b/tests/manual/qglyphruns/singleglyphrun.h
@@ -0,0 +1,30 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef SINGLEGLYPHRUN_H
+#define SINGLEGLYPHRUN_H
+
+#include <QWidget>
+#include <QGlyphRun>
+
+namespace Ui {
+class SingleGlyphRun;
+}
+
+class SingleGlyphRun : public QWidget
+{
+ Q_OBJECT
+
+public:
+ explicit SingleGlyphRun(QWidget *parent = nullptr);
+ ~SingleGlyphRun();
+
+ void updateGlyphRun(const QGlyphRun &glyphRun);
+ QRegion bounds() const { return m_bounds; }
+
+private:
+ Ui::SingleGlyphRun *ui;
+ QRegion m_bounds;
+};
+
+#endif // SINGLEGLYPHRUN_H
diff --git a/tests/manual/qglyphruns/singleglyphrun.ui b/tests/manual/qglyphruns/singleglyphrun.ui
new file mode 100644
index 0000000000..e2c8860de0
--- /dev/null
+++ b/tests/manual/qglyphruns/singleglyphrun.ui
@@ -0,0 +1,61 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>SingleGlyphRun</class>
+ <widget class="QWidget" name="SingleGlyphRun">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>599</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="windowTitle">
+ <string>Form</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QTableWidget" name="twGlyphRun">
+ <column>
+ <property name="text">
+ <string>Glyph index</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Glyph position</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>String index</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Unicode</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Character</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Font glyph</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/qglyphruns/view.cpp b/tests/manual/qglyphruns/view.cpp
new file mode 100644
index 0000000000..0e7d6dd478
--- /dev/null
+++ b/tests/manual/qglyphruns/view.cpp
@@ -0,0 +1,70 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "view.h"
+#include <QTextLayout>
+#include <QPainter>
+
+View::View(QWidget *parent)
+ : QWidget{parent}
+{
+ setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Maximum));
+}
+
+View::~View()
+{
+ delete m_layout;
+}
+
+void View::updateLayout(const QString &sourceString,
+ float width,
+ QTextOption::WrapMode mode,
+ const QFont &font)
+{
+ if (m_layout == nullptr)
+ m_layout = new QTextLayout;
+
+ m_layout->setText(sourceString);
+ QTextOption option;
+ option.setWrapMode(mode);
+ m_layout->setTextOption(option);
+ m_layout->setFont(font);
+ m_layout->beginLayout();
+ float y = 0.0f;
+ forever {
+ QTextLine line = m_layout->createLine();
+ if (!line.isValid())
+ break;
+
+ line.setLineWidth(width);
+ line.setPosition(QPointF(0, y));
+ y += line.height();
+ }
+ m_layout->endLayout();
+
+ update();
+ updateGeometry();
+}
+
+QSize View::sizeHint() const
+{
+ if (m_layout != nullptr)
+ return m_layout->boundingRect().size().toSize();
+ else
+ return QSize(100, 100);
+}
+
+void View::paintEvent(QPaintEvent *)
+{
+ QPainter p(this);
+ if (m_layout != nullptr)
+ m_layout->draw(&p, QPointF(0, 0));
+ if (!m_bounds.isEmpty()) {
+ p.setPen(Qt::NoPen);
+ p.setBrush(Qt::yellow);
+ p.setOpacity(0.25);
+ for (const QRect &r : m_bounds) {
+ p.drawRect(r);
+ }
+ }
+}
diff --git a/tests/manual/qglyphruns/view.h b/tests/manual/qglyphruns/view.h
new file mode 100644
index 0000000000..a8c3c1aed9
--- /dev/null
+++ b/tests/manual/qglyphruns/view.h
@@ -0,0 +1,42 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef VIEW_H
+#define VIEW_H
+
+#include <QWidget>
+#include <QTextOption>
+
+class QTextLayout;
+class View : public QWidget
+{
+ Q_OBJECT
+public:
+ explicit View(QWidget *parent = nullptr);
+ ~View() override;
+
+ void updateLayout(const QString &sourceString,
+ float width,
+ QTextOption::WrapMode mode,
+ const QFont &font);
+
+ QSize sizeHint() const override;
+
+ QTextLayout *layout() const { return m_layout; }
+
+public slots:
+ void setVisualizedBounds(const QRegion &region)
+ {
+ m_bounds = region;
+ update();
+ }
+
+protected:
+ void paintEvent(QPaintEvent *e) override;
+
+private:
+ QTextLayout *m_layout = nullptr;
+ QRegion m_bounds;
+};
+
+#endif // VIEW_H
diff --git a/tests/manual/qgraphicsitem/CMakeLists.txt b/tests/manual/qgraphicsitem/CMakeLists.txt
index 32814afb33..c6a8cd23d2 100644
--- a/tests/manual/qgraphicsitem/CMakeLists.txt
+++ b/tests/manual/qgraphicsitem/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from qgraphicsitem.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qgraphicsitem Binary:
#####################################################################
-qt_add_manual_test(qgraphicsitem
+qt_internal_add_manual_test(qgraphicsitem
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/qgraphicsitem/main.cpp b/tests/manual/qgraphicsitem/main.cpp
index 284a4c877c..9a852f4fab 100644
--- a/tests/manual/qgraphicsitem/main.cpp
+++ b/tests/manual/qgraphicsitem/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QGraphicsView>
@@ -35,7 +10,7 @@
class MyObject : public QObject
{
public:
- MyObject(QGraphicsItem *i, QObject *parent = 0) : QObject(parent), itemToToggle(i)
+ MyObject(QGraphicsItem *i, QObject *parent = nullptr) : QObject(parent), itemToToggle(i)
{
startTimer(500);
}
diff --git a/tests/manual/qgraphicsitemgroup/CMakeLists.txt b/tests/manual/qgraphicsitemgroup/CMakeLists.txt
index 0558b9475d..d6a158fac5 100644
--- a/tests/manual/qgraphicsitemgroup/CMakeLists.txt
+++ b/tests/manual/qgraphicsitemgroup/CMakeLists.txt
@@ -1,21 +1,21 @@
-# Generated from qgraphicsitemgroup.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qgraphicsitemgroup Binary:
#####################################################################
-qt_add_manual_test(qgraphicsitemgroup
+qt_internal_add_manual_test(qgraphicsitemgroup
GUI
SOURCES
customitem.cpp customitem.h
main.cpp
widget.cpp widget.h widget.ui
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ widget.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:qgraphicsitemgroup.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qgraphicsitemgroup/customitem.cpp b/tests/manual/qgraphicsitemgroup/customitem.cpp
index 81ecd3d76b..5df16291ad 100644
--- a/tests/manual/qgraphicsitemgroup/customitem.cpp
+++ b/tests/manual/qgraphicsitemgroup/customitem.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "customitem.h"
@@ -34,10 +9,10 @@
QList<CustomGroup*> CustomScene::selectedCustomGroups() const
{
- QList<QGraphicsItem*> all = selectedItems();
+ const QList<QGraphicsItem*> all = selectedItems();
QList<CustomGroup*> groups;
- foreach (QGraphicsItem *item, all) {
+ for (QGraphicsItem *item : all) {
CustomGroup* group = qgraphicsitem_cast<CustomGroup*>(item);
if (group)
groups.append(group);
@@ -48,10 +23,10 @@ QList<CustomGroup*> CustomScene::selectedCustomGroups() const
QList<CustomItem*> CustomScene::selectedCustomItems() const
{
- QList<QGraphicsItem*> all = selectedItems();
+ const QList<QGraphicsItem*> all = selectedItems();
QList<CustomItem*> items;
- foreach (QGraphicsItem *item, all) {
+ for (QGraphicsItem *item : all) {
CustomItem* citem = qgraphicsitem_cast<CustomItem*>(item);
if (citem)
items.append(citem);
diff --git a/tests/manual/qgraphicsitemgroup/customitem.h b/tests/manual/qgraphicsitemgroup/customitem.h
index 84a3b265fc..78f195629d 100644
--- a/tests/manual/qgraphicsitemgroup/customitem.h
+++ b/tests/manual/qgraphicsitemgroup/customitem.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CUSTOMITEM_H
#define CUSTOMITEM_H
diff --git a/tests/manual/qgraphicsitemgroup/main.cpp b/tests/manual/qgraphicsitemgroup/main.cpp
index 0150369ecb..d586e84d20 100644
--- a/tests/manual/qgraphicsitemgroup/main.cpp
+++ b/tests/manual/qgraphicsitemgroup/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "widget.h"
diff --git a/tests/manual/qgraphicsitemgroup/widget.cpp b/tests/manual/qgraphicsitemgroup/widget.cpp
index ba9ed815fa..25362d52a4 100644
--- a/tests/manual/qgraphicsitemgroup/widget.cpp
+++ b/tests/manual/qgraphicsitemgroup/widget.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "widget.h"
#include "ui_widget.h"
@@ -120,15 +97,15 @@ void Widget::on_scaleItem_valueChanged(int value)
void Widget::on_group_clicked()
{
- QList<QGraphicsItem*> all = scene->selectedItems();
+ const QList<QGraphicsItem*> all = scene->selectedItems();
if (all.size() < 2)
return;
- QList<CustomItem*> items = scene->selectedCustomItems();
+ const QList<CustomItem*> items = scene->selectedCustomItems();
QList<CustomGroup*> groups = scene->selectedCustomGroups();
if (groups.size() == 1) {
- foreach (CustomItem *item, items) {
+ for (CustomItem *item : items) {
item->setSelected(false);
groups[0]->addToGroup(item);
}
@@ -138,7 +115,7 @@ void Widget::on_group_clicked()
CustomGroup* group = new CustomGroup;
scene->addItem(group);
- foreach (QGraphicsItem *item, all) {
+ for (QGraphicsItem *item : all) {
item->setSelected(false);
group->addToGroup(item);
}
@@ -149,9 +126,9 @@ void Widget::on_group_clicked()
void Widget::on_dismantle_clicked()
{
- QList<CustomGroup*> groups = scene->selectedCustomGroups();
+ const QList<CustomGroup*> groups = scene->selectedCustomGroups();
- foreach (CustomGroup *group, groups) {
+ for (CustomGroup *group : groups) {
foreach (QGraphicsItem *item, group->childItems())
group->removeFromGroup(item);
diff --git a/tests/manual/qgraphicsitemgroup/widget.h b/tests/manual/qgraphicsitemgroup/widget.h
index 0da34babdd..51b2943282 100644
--- a/tests/manual/qgraphicsitemgroup/widget.h
+++ b/tests/manual/qgraphicsitemgroup/widget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WIDGET_H
#define WIDGET_H
@@ -46,7 +21,7 @@ class Widget : public QWidget
{
Q_OBJECT
public:
- Widget(QWidget *parent = 0);
+ Widget(QWidget *parent = nullptr);
~Widget();
protected Q_SLOTS:
diff --git a/tests/manual/qgraphicslayout/anchorlayout/CMakeLists.txt b/tests/manual/qgraphicslayout/anchorlayout/CMakeLists.txt
new file mode 100644
index 0000000000..13331a74a8
--- /dev/null
+++ b/tests/manual/qgraphicslayout/anchorlayout/CMakeLists.txt
@@ -0,0 +1,17 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## anchorlayout Binary:
+#####################################################################
+cmake_minimum_required(VERSION 3.16)
+
+qt_internal_add_manual_test(anchorlayout
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+)
+
diff --git a/tests/manual/qgraphicslayout/anchorlayout/anchorlayout.pro b/tests/manual/qgraphicslayout/anchorlayout/anchorlayout.pro
new file mode 100644
index 0000000000..1afba2747c
--- /dev/null
+++ b/tests/manual/qgraphicslayout/anchorlayout/anchorlayout.pro
@@ -0,0 +1,9 @@
+TARGET = anchorlayout
+
+QT += widgets
+
+SOURCES = main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/graphicsview/anchorlayout
+INSTALLS += target
diff --git a/tests/manual/qgraphicslayout/anchorlayout/main.cpp b/tests/manual/qgraphicslayout/anchorlayout/main.cpp
new file mode 100644
index 0000000000..93f712753b
--- /dev/null
+++ b/tests/manual/qgraphicslayout/anchorlayout/main.cpp
@@ -0,0 +1,89 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+
+static QGraphicsProxyWidget *createItem(const QSizeF &minimum = QSizeF(100.0, 100.0),
+ const QSizeF &preferred = QSize(150.0, 100.0),
+ const QSizeF &maximum = QSizeF(200.0, 100.0),
+ const QString &name = "0")
+{
+ QGraphicsProxyWidget *w = new QGraphicsProxyWidget;
+ w->setWidget(new QPushButton(name));
+ w->setData(0, name);
+ w->setMinimumSize(minimum);
+ w->setPreferredSize(preferred);
+ w->setMaximumSize(maximum);
+
+ w->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
+ return w;
+}
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ QGraphicsScene scene;
+ scene.setSceneRect(0, 0, 800, 480);
+
+ QSizeF minSize(30, 100);
+ QSizeF prefSize(210, 100);
+ QSizeF maxSize(300, 100);
+
+ QGraphicsProxyWidget *a = createItem(minSize, prefSize, maxSize, "A");
+ QGraphicsProxyWidget *b = createItem(minSize, prefSize, maxSize, "B");
+ QGraphicsProxyWidget *c = createItem(minSize, prefSize, maxSize, "C");
+ QGraphicsProxyWidget *d = createItem(minSize, prefSize, maxSize, "D");
+ QGraphicsProxyWidget *e = createItem(minSize, prefSize, maxSize, "E");
+ QGraphicsProxyWidget *f = createItem(QSizeF(30, 50), QSizeF(150, 50), maxSize, "F (overflow)");
+ QGraphicsProxyWidget *g = createItem(QSizeF(30, 50), QSizeF(30, 100), maxSize, "G (overflow)");
+
+ QGraphicsAnchorLayout *l = new QGraphicsAnchorLayout;
+ l->setSpacing(0);
+
+ QGraphicsWidget *w = new QGraphicsWidget(nullptr, Qt::Window);
+ w->setPos(20, 20);
+ w->setLayout(l);
+
+ // vertical
+ l->addAnchor(a, Qt::AnchorTop, l, Qt::AnchorTop);
+ l->addAnchor(b, Qt::AnchorTop, l, Qt::AnchorTop);
+
+ l->addAnchor(c, Qt::AnchorTop, a, Qt::AnchorBottom);
+ l->addAnchor(c, Qt::AnchorTop, b, Qt::AnchorBottom);
+ l->addAnchor(c, Qt::AnchorBottom, d, Qt::AnchorTop);
+ l->addAnchor(c, Qt::AnchorBottom, e, Qt::AnchorTop);
+
+ l->addAnchor(d, Qt::AnchorBottom, l, Qt::AnchorBottom);
+ l->addAnchor(e, Qt::AnchorBottom, l, Qt::AnchorBottom);
+
+ l->addAnchor(c, Qt::AnchorTop, f, Qt::AnchorTop);
+ l->addAnchor(c, Qt::AnchorVerticalCenter, f, Qt::AnchorBottom);
+ l->addAnchor(f, Qt::AnchorBottom, g, Qt::AnchorTop);
+ l->addAnchor(c, Qt::AnchorBottom, g, Qt::AnchorBottom);
+
+ // horizontal
+ l->addAnchor(l, Qt::AnchorLeft, a, Qt::AnchorLeft);
+ l->addAnchor(l, Qt::AnchorLeft, d, Qt::AnchorLeft);
+ l->addAnchor(a, Qt::AnchorRight, b, Qt::AnchorLeft);
+
+ l->addAnchor(a, Qt::AnchorRight, c, Qt::AnchorLeft);
+ l->addAnchor(c, Qt::AnchorRight, e, Qt::AnchorLeft);
+
+ l->addAnchor(b, Qt::AnchorRight, l, Qt::AnchorRight);
+ l->addAnchor(e, Qt::AnchorRight, l, Qt::AnchorRight);
+ l->addAnchor(d, Qt::AnchorRight, e, Qt::AnchorLeft);
+
+ l->addAnchor(l, Qt::AnchorLeft, f, Qt::AnchorLeft);
+ l->addAnchor(l, Qt::AnchorLeft, g, Qt::AnchorLeft);
+ l->addAnchor(f, Qt::AnchorRight, g, Qt::AnchorRight);
+
+
+ scene.addItem(w);
+ scene.setBackgroundBrush(Qt::darkGreen);
+ QGraphicsView view(&scene);
+
+ view.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/qgraphicslayout/flicker/CMakeLists.txt b/tests/manual/qgraphicslayout/flicker/CMakeLists.txt
index 005c6ca07f..f49cfa5015 100644
--- a/tests/manual/qgraphicslayout/flicker/CMakeLists.txt
+++ b/tests/manual/qgraphicslayout/flicker/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from flicker.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## flicker Binary:
#####################################################################
-qt_add_manual_test(flicker
+qt_internal_add_manual_test(flicker
GUI
SOURCES
main.cpp
window.cpp window.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/qgraphicslayout/flicker/main.cpp b/tests/manual/qgraphicslayout/flicker/main.cpp
index 9e6d98e1dd..f7a227a401 100644
--- a/tests/manual/qgraphicslayout/flicker/main.cpp
+++ b/tests/manual/qgraphicslayout/flicker/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QMainWindow>
#include <QApplication>
diff --git a/tests/manual/qgraphicslayout/flicker/window.cpp b/tests/manual/qgraphicslayout/flicker/window.cpp
index f5f4131ab7..a30c1e0cf6 100644
--- a/tests/manual/qgraphicslayout/flicker/window.cpp
+++ b/tests/manual/qgraphicslayout/flicker/window.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "window.h"
diff --git a/tests/manual/qgraphicslayout/flicker/window.h b/tests/manual/qgraphicslayout/flicker/window.h
index cb1ac16016..d54c69050f 100644
--- a/tests/manual/qgraphicslayout/flicker/window.h
+++ b/tests/manual/qgraphicslayout/flicker/window.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WINDOW_H
#define WINDOW_H
@@ -58,11 +33,7 @@ struct Statistics {
QLabel *output;
void sleep()
{
-#if QT_VERSION >= 0x050000
QThread::msleep(sleepMsecs);
-#else
- qWarning("%s unimplemented", Q_FUNC_INFO);
-#endif
}
int currentBenchmarkIteration;
bool relayoutClicked;
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/CMakeLists.txt b/tests/manual/qgraphicslayout/weatheranchorlayout/CMakeLists.txt
new file mode 100644
index 0000000000..9f9f3f56f9
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/CMakeLists.txt
@@ -0,0 +1,34 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## weatheranchorlayout Binary:
+#####################################################################
+cmake_minimum_required(VERSION 3.16)
+
+qt_internal_add_manual_test(weatheranchorlayout
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+)
+
+# Resources:
+set(weatheranchorlayout_resource_files
+ "images/5days.jpg"
+ "images/details.jpg"
+ "images/place.jpg"
+ "images/tabbar.jpg"
+ "images/title.jpg"
+ "images/weather-few-clouds.png"
+)
+
+qt_add_resources(weatheranchorlayout "weatheranchorlayout"
+ PREFIX
+ "/"
+ FILES
+ ${weatheranchorlayout_resource_files}
+)
+
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/images/5days.jpg b/tests/manual/qgraphicslayout/weatheranchorlayout/images/5days.jpg
new file mode 100644
index 0000000000..fd92ba8ba7
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/images/5days.jpg
Binary files differ
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/images/details.jpg b/tests/manual/qgraphicslayout/weatheranchorlayout/images/details.jpg
new file mode 100644
index 0000000000..fde0448c69
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/images/details.jpg
Binary files differ
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/images/place.jpg b/tests/manual/qgraphicslayout/weatheranchorlayout/images/place.jpg
new file mode 100644
index 0000000000..03e5344330
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/images/place.jpg
Binary files differ
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/images/tabbar.jpg b/tests/manual/qgraphicslayout/weatheranchorlayout/images/tabbar.jpg
new file mode 100644
index 0000000000..7777662901
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/images/tabbar.jpg
Binary files differ
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/images/title.jpg b/tests/manual/qgraphicslayout/weatheranchorlayout/images/title.jpg
new file mode 100644
index 0000000000..fa84c8156c
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/images/title.jpg
Binary files differ
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/images/weather-few-clouds.png b/tests/manual/qgraphicslayout/weatheranchorlayout/images/weather-few-clouds.png
new file mode 100644
index 0000000000..eea6ce6529
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/images/weather-few-clouds.png
Binary files differ
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/main.cpp b/tests/manual/qgraphicslayout/weatheranchorlayout/main.cpp
new file mode 100644
index 0000000000..bdf7c00942
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/main.cpp
@@ -0,0 +1,239 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include <QLabel>
+#include <QGraphicsAnchorLayout>
+#include <QGraphicsProxyWidget>
+#include <QGraphicsScene>
+#include <QGraphicsSceneResizeEvent>
+#include <QGraphicsView>
+#include <QGraphicsWidget>
+#include <QPainter>
+#include <QPushButton>
+
+
+class GraphicsView : public QGraphicsView
+{
+public:
+ GraphicsView(QGraphicsScene *scene, QGraphicsWidget *widget)
+ : QGraphicsView(scene), w(widget)
+ {
+ }
+
+ void resizeEvent(QResizeEvent *event) override
+ {
+ w->setGeometry(0, 0, event->size().width(), event->size().height());
+ }
+
+ QGraphicsWidget *w;
+};
+
+class PixmapWidget : public QGraphicsLayoutItem
+{
+public:
+ PixmapWidget(const QPixmap &pix)
+ : QGraphicsLayoutItem(), original(new QGraphicsPixmapItem(pix))
+ , r(QRectF(QPointF(0, 0), pix.size()))
+ {
+ setGraphicsItem(original);
+ original->show();
+ }
+
+ ~PixmapWidget()
+ {
+ setGraphicsItem(nullptr);
+ delete original;
+ }
+
+ void setZValue(qreal z)
+ {
+ original->setZValue(z);
+ }
+
+ void setGeometry(const QRectF &rect) override
+ {
+ original->setTransform(QTransform::fromScale(rect.width() / r.width(),
+ rect.height() / r.height()), true);
+ original->setPos(rect.x(), rect.y());
+ r = rect;
+ }
+
+protected:
+ QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const override
+ {
+ Q_UNUSED(constraint);
+ QSizeF sh;
+ switch (which) {
+ case Qt::MinimumSize:
+ sh = QSizeF(0, 0);
+ break;
+ case Qt::PreferredSize:
+ sh = QSizeF(50, 50);
+ break;
+ case Qt::MaximumSize:
+ sh = QSizeF(QWIDGETSIZE_MAX, QWIDGETSIZE_MAX);
+ break;
+ default:
+ break;
+ }
+ return sh;
+ }
+
+private:
+ QGraphicsPixmapItem *original;
+ QRectF r;
+};
+
+
+class PlaceWidget : public QGraphicsWidget
+{
+ Q_OBJECT
+
+public:
+ PlaceWidget(const QPixmap &pix)
+ : QGraphicsWidget()
+ , original(pix)
+ , scaled(pix)
+ {
+ }
+
+ void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) override
+ {
+ const QPointF reflection(0, scaled.height() + 2);
+
+ painter->drawPixmap(QPointF(), scaled);
+
+ QPixmap tmp(scaled.size());
+ tmp.fill(Qt::transparent);
+ QPainter p(&tmp);
+
+ // create gradient
+ QPoint p1(scaled.width() / 2, 0);
+ QPoint p2(scaled.width() / 2, scaled.height());
+ QLinearGradient linearGrad(p1, p2);
+ linearGrad.setColorAt(0, QColor(0, 0, 0, 0));
+ linearGrad.setColorAt(0.65, QColor(0, 0, 0, 127));
+ linearGrad.setColorAt(1, QColor(0, 0, 0, 255));
+
+ // apply 'mask'
+ p.setBrush(linearGrad);
+ p.fillRect(0, 0, tmp.width(), tmp.height(), QBrush(linearGrad));
+ p.fillRect(0, 0, tmp.width(), tmp.height(), QBrush(linearGrad));
+
+ // paint the image flipped
+ p.setCompositionMode(QPainter::CompositionMode_DestinationOver);
+ p.drawPixmap(0, 0, QPixmap::fromImage(scaled.toImage().mirrored(false, true)));
+ p.end();
+
+ painter->drawPixmap(reflection, tmp);
+ }
+
+ void resizeEvent(QGraphicsSceneResizeEvent *event) override
+ {
+ QSize newSize = event->newSize().toSize();
+ newSize.setHeight(newSize.height() / 2);
+ scaled = original.scaled(newSize);
+ }
+
+ QRectF boundingRect() const override
+ {
+ QSize size(scaled.width(), scaled.height() * 2 + 2);
+ return QRectF(QPointF(0, 0), size);
+ }
+
+private:
+ QPixmap original;
+ QPixmap scaled;
+};
+
+
+int main(int argc, char *argv[])
+{
+ Q_INIT_RESOURCE(weatheranchorlayout);
+
+ QApplication app(argc, argv);
+
+ QGraphicsScene scene;
+ scene.setSceneRect(0, 0, 800, 480);
+
+ // pixmaps widgets
+ PixmapWidget *title = new PixmapWidget(QPixmap(":/images/title.jpg"));
+ PlaceWidget *place = new PlaceWidget(QPixmap(":/images/place.jpg"));
+ PixmapWidget *details = new PixmapWidget(QPixmap(":/images/5days.jpg"));
+ PixmapWidget *sunnyWeather = new PixmapWidget(QPixmap(":/images/weather-few-clouds.png"));
+ PixmapWidget *tabbar = new PixmapWidget(QPixmap(":/images/tabbar.jpg"));
+
+
+ // setup sizes
+ title->setPreferredSize(QSizeF(348, 45));
+ title->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
+
+ place->setPreferredSize(QSizeF(96, 72));
+ place->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
+
+ details->setMinimumSize(QSizeF(200, 112));
+ details->setPreferredSize(QSizeF(200, 112));
+ details->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
+
+ tabbar->setPreferredSize(QSizeF(70, 24));
+ tabbar->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
+
+ sunnyWeather->setPreferredSize(QSizeF(128, 97));
+ sunnyWeather->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
+ sunnyWeather->setZValue(9999);
+
+ // start anchor layout
+ QGraphicsAnchorLayout *layout = new QGraphicsAnchorLayout;
+ layout->setSpacing(0);
+
+ // setup the main widget
+ QGraphicsWidget *widget = new QGraphicsWidget(nullptr, Qt::Window);
+ QPalette p;
+ p.setColor(QPalette::Window, Qt::black);
+ widget->setPalette(p);
+ widget->setPos(20, 20);
+ widget->setLayout(layout);
+
+ // vertical anchors
+ QGraphicsAnchor *anchor = layout->addAnchor(title, Qt::AnchorTop, layout, Qt::AnchorTop);
+ anchor = layout->addAnchor(place, Qt::AnchorTop, title, Qt::AnchorBottom);
+ anchor->setSpacing(12);
+ anchor = layout->addAnchor(place, Qt::AnchorBottom, layout, Qt::AnchorBottom);
+ anchor->setSpacing(12);
+
+ anchor = layout->addAnchor(sunnyWeather, Qt::AnchorTop, title, Qt::AnchorTop);
+ anchor = layout->addAnchor(sunnyWeather, Qt::AnchorBottom, layout, Qt::AnchorVerticalCenter);
+
+ anchor = layout->addAnchor(tabbar, Qt::AnchorTop, title, Qt::AnchorBottom);
+ anchor->setSpacing(5);
+ anchor = layout->addAnchor(details, Qt::AnchorTop, tabbar, Qt::AnchorBottom);
+ anchor->setSpacing(2);
+ anchor = layout->addAnchor(details, Qt::AnchorBottom, layout, Qt::AnchorBottom);
+ anchor->setSpacing(12);
+
+ // horizontal anchors
+ anchor = layout->addAnchor(layout, Qt::AnchorLeft, title, Qt::AnchorLeft);
+ anchor = layout->addAnchor(title, Qt::AnchorRight, layout, Qt::AnchorRight);
+
+ anchor = layout->addAnchor(place, Qt::AnchorLeft, layout, Qt::AnchorLeft);
+ anchor->setSpacing(15);
+ anchor = layout->addAnchor(place, Qt::AnchorRight, details, Qt::AnchorLeft);
+ anchor->setSpacing(35);
+
+ anchor = layout->addAnchor(sunnyWeather, Qt::AnchorLeft, place, Qt::AnchorHorizontalCenter);
+ anchor = layout->addAnchor(sunnyWeather, Qt::AnchorRight, layout, Qt::AnchorHorizontalCenter);
+
+ anchor = layout->addAnchor(tabbar, Qt::AnchorHorizontalCenter, details, Qt::AnchorHorizontalCenter);
+ anchor = layout->addAnchor(details, Qt::AnchorRight, layout, Qt::AnchorRight);
+
+ // QGV setup
+ scene.addItem(widget);
+ scene.setBackgroundBrush(Qt::white);
+ QGraphicsView *view = new QGraphicsView(&scene);
+ view->show();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/weatheranchorlayout.pro b/tests/manual/qgraphicslayout/weatheranchorlayout/weatheranchorlayout.pro
new file mode 100644
index 0000000000..db1c453cb4
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/weatheranchorlayout.pro
@@ -0,0 +1,8 @@
+QT += widgets
+
+SOURCES += main.cpp
+RESOURCES += weatheranchorlayout.qrc
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/graphicsview/weatheranchorlayout
+INSTALLS += target
diff --git a/tests/manual/qgraphicslayout/weatheranchorlayout/weatheranchorlayout.qrc b/tests/manual/qgraphicslayout/weatheranchorlayout/weatheranchorlayout.qrc
new file mode 100644
index 0000000000..e39f8c0423
--- /dev/null
+++ b/tests/manual/qgraphicslayout/weatheranchorlayout/weatheranchorlayout.qrc
@@ -0,0 +1,10 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file>images/5days.jpg</file>
+ <file>images/title.jpg</file>
+ <file>images/place.jpg</file>
+ <file>images/tabbar.jpg</file>
+ <file>images/details.jpg</file>
+ <file>images/weather-few-clouds.png</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/qhttpnetworkconnection/CMakeLists.txt b/tests/manual/qhttpnetworkconnection/CMakeLists.txt
index 08308011a6..b58187f970 100644
--- a/tests/manual/qhttpnetworkconnection/CMakeLists.txt
+++ b/tests/manual/qhttpnetworkconnection/CMakeLists.txt
@@ -1,16 +1,14 @@
-# Generated from qhttpnetworkconnection.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_qhttpnetworkconnection Binary:
#####################################################################
-qt_add_manual_test(tst_manual_qhttpnetworkconnection
+qt_internal_add_manual_test(tst_manual_qhttpnetworkconnection
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Network
Qt::Test
)
-
-#### Keys ignored in scope 1:.:.:qhttpnetworkconnection.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qhttpnetworkconnection/main.cpp b/tests/manual/qhttpnetworkconnection/main.cpp
index a588e08e9b..9be3b32fa2 100644
--- a/tests/manual/qhttpnetworkconnection/main.cpp
+++ b/tests/manual/qhttpnetworkconnection/main.cpp
@@ -1,35 +1,11 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This file contains benchmarks for QNetworkReply functions.
#include <QDebug>
#include <qtest.h>
-#include <QtTest/QtTest>
+#include <QTest>
+#include <QtTest/qtesteventloop.h>
#include <QtNetwork/qnetworkreply.h>
#include <QtNetwork/qnetworkrequest.h>
#include <QtNetwork/qnetworkaccessmanager.h>
diff --git a/tests/manual/qimagereader/CMakeLists.txt b/tests/manual/qimagereader/CMakeLists.txt
index 898cdbae0e..abfd7c6697 100644
--- a/tests/manual/qimagereader/CMakeLists.txt
+++ b/tests/manual/qimagereader/CMakeLists.txt
@@ -1,14 +1,24 @@
-# Generated from qimagereader.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qimagereader Binary:
#####################################################################
-qt_add_manual_test(qimagereader
+qt_internal_add_manual_test(qimagereader
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
+set(qimagereader_resource_files
+ "Qt_logostrap_CMYK.jpg"
+)
+qt_add_resources(qimagereader "qimagereader"
+ PREFIX
+ "/"
+ FILES
+ ${qimagereader_resource_files}
+)
diff --git a/tests/manual/qimagereader/main.cpp b/tests/manual/qimagereader/main.cpp
index cf86162022..c4ea74b6d2 100644
--- a/tests/manual/qimagereader/main.cpp
+++ b/tests/manual/qimagereader/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QWidget>
#include <QHBoxLayout>
@@ -42,7 +17,7 @@ public:
}
- virtual void paintEvent(QPaintEvent * /*event*/)
+ void paintEvent(QPaintEvent * /*event*/) override
{
QPainter painter(this);
QImageReader reader(fileName);
@@ -79,8 +54,8 @@ int main(int argc, char** argv)
mainWidget.setWindowTitle("Colors in images are identical?");
mainWidget.setMinimumSize(400,400);
QHBoxLayout *l = new QHBoxLayout;
- MyWidget *w1 = new MyWidget(&mainWidget,"Qt_logostrap_CMYK.jpg", false);
- MyWidget *w2 = new MyWidget(&mainWidget,"Qt_logostrap_CMYK.jpg", true);
+ MyWidget *w1 = new MyWidget(&mainWidget,":/Qt_logostrap_CMYK.jpg", false);
+ MyWidget *w2 = new MyWidget(&mainWidget,":/Qt_logostrap_CMYK.jpg", true);
l->addWidget(w1);
l->addWidget(w2);
mainWidget.setLayout(l);
diff --git a/tests/manual/qimagereader/qimagereader.pro b/tests/manual/qimagereader/qimagereader.pro
index 3523257f3e..9a5ad4de13 100644
--- a/tests/manual/qimagereader/qimagereader.pro
+++ b/tests/manual/qimagereader/qimagereader.pro
@@ -1,2 +1,3 @@
QT += widgets
SOURCES += main.cpp
+RESOURCES += qimagereader.qrc
diff --git a/tests/manual/qimagereader/qimagereader.qrc b/tests/manual/qimagereader/qimagereader.qrc
new file mode 100644
index 0000000000..30a11fd17d
--- /dev/null
+++ b/tests/manual/qimagereader/qimagereader.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/" >
+ <file>Qt_logostrap_CMYK.jpg</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/qlayout/CMakeLists.txt b/tests/manual/qlayout/CMakeLists.txt
index 72702a4701..925cf5175e 100644
--- a/tests/manual/qlayout/CMakeLists.txt
+++ b/tests/manual/qlayout/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from qlayout.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qlayout Binary:
#####################################################################
-qt_add_manual_test(qlayout
+qt_internal_add_manual_test(qlayout
GUI
SOURCES
gridwidget.cpp gridwidget.h
@@ -12,10 +13,7 @@ qt_add_manual_test(qlayout
main.cpp
mainwindow.cpp mainwindow.h
vbwidget.cpp vbwidget.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qlayout.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qlayout/gridwidget.cpp b/tests/manual/qlayout/gridwidget.cpp
index f19b3eac6f..1dda49654c 100644
--- a/tests/manual/qlayout/gridwidget.cpp
+++ b/tests/manual/qlayout/gridwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "gridwidget.h"
#include <QGridLayout>
diff --git a/tests/manual/qlayout/gridwidget.h b/tests/manual/qlayout/gridwidget.h
index a3792b03c4..3a957c9fa5 100644
--- a/tests/manual/qlayout/gridwidget.h
+++ b/tests/manual/qlayout/gridwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef GRIDWIDGET_H
#define GRIDWIDGET_H
@@ -35,7 +10,7 @@ class GridWidget : public QWidget
{
Q_OBJECT
public:
- explicit GridWidget(QWidget *parent = 0);
+ explicit GridWidget(QWidget *parent = nullptr);
signals:
diff --git a/tests/manual/qlayout/hbwidget.cpp b/tests/manual/qlayout/hbwidget.cpp
index 80219d01fd..a3bcffc315 100644
--- a/tests/manual/qlayout/hbwidget.cpp
+++ b/tests/manual/qlayout/hbwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "hbwidget.h"
#include <QHBoxLayout>
diff --git a/tests/manual/qlayout/hbwidget.h b/tests/manual/qlayout/hbwidget.h
index 03642db395..61ee916a85 100644
--- a/tests/manual/qlayout/hbwidget.h
+++ b/tests/manual/qlayout/hbwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef HBWIDGET_H
#define HBWIDGET_H
@@ -35,7 +10,7 @@ class HbWidget : public QWidget
{
Q_OBJECT
public:
- explicit HbWidget(QWidget *parent = 0);
+ explicit HbWidget(QWidget *parent = nullptr);
signals:
diff --git a/tests/manual/qlayout/main.cpp b/tests/manual/qlayout/main.cpp
index c218120aa0..9bcf883e36 100644
--- a/tests/manual/qlayout/main.cpp
+++ b/tests/manual/qlayout/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "mainwindow.h"
diff --git a/tests/manual/qlayout/mainwindow.cpp b/tests/manual/qlayout/mainwindow.cpp
index 4f7ffdfdad..24a3d6bb27 100644
--- a/tests/manual/qlayout/mainwindow.cpp
+++ b/tests/manual/qlayout/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "hbwidget.h"
diff --git a/tests/manual/qlayout/mainwindow.h b/tests/manual/qlayout/mainwindow.h
index fdeb80f150..efcf2259a8 100644
--- a/tests/manual/qlayout/mainwindow.h
+++ b/tests/manual/qlayout/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -38,7 +13,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- MainWindow(QWidget *parent = 0);
+ MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
diff --git a/tests/manual/qlayout/vbwidget.cpp b/tests/manual/qlayout/vbwidget.cpp
index 97f240f9a0..c99f533d64 100644
--- a/tests/manual/qlayout/vbwidget.cpp
+++ b/tests/manual/qlayout/vbwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "vbwidget.h"
#include <QVBoxLayout>
diff --git a/tests/manual/qlayout/vbwidget.h b/tests/manual/qlayout/vbwidget.h
index b722f9f95a..9292852307 100644
--- a/tests/manual/qlayout/vbwidget.h
+++ b/tests/manual/qlayout/vbwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef VBWIDGET_H
#define VBWIDGET_H
@@ -35,7 +10,7 @@ class VbWidget : public QWidget
{
Q_OBJECT
public:
- explicit VbWidget(QWidget *parent = 0);
+ explicit VbWidget(QWidget *parent = nullptr);
signals:
diff --git a/tests/manual/qlocale/CMakeLists.txt b/tests/manual/qlocale/CMakeLists.txt
index c837bf5a9b..e749565129 100644
--- a/tests/manual/qlocale/CMakeLists.txt
+++ b/tests/manual/qlocale/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from qlocale.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qlocale Binary:
#####################################################################
-qt_add_manual_test(qlocale
+qt_internal_add_manual_test(qlocale
GUI
SOURCES
calendar.cpp calendar.h
@@ -16,7 +17,9 @@ qt_add_manual_test(qlocale
miscellaneous.cpp miscellaneous.h
numberformats.cpp numberformats.h
window.cpp window.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ languages.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/qlocale/calendar.cpp b/tests/manual/qlocale/calendar.cpp
index f127c81656..c79e4ae02c 100644
--- a/tests/manual/qlocale/calendar.cpp
+++ b/tests/manual/qlocale/calendar.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "calendar.h"
diff --git a/tests/manual/qlocale/calendar.h b/tests/manual/qlocale/calendar.h
index 6a72a4e2d2..a8b35a5989 100644
--- a/tests/manual/qlocale/calendar.h
+++ b/tests/manual/qlocale/calendar.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CALENDAR_H
#define CALENDAR_H
diff --git a/tests/manual/qlocale/currency.cpp b/tests/manual/qlocale/currency.cpp
index 7ea435d9bb..8e0d126f84 100644
--- a/tests/manual/qlocale/currency.cpp
+++ b/tests/manual/qlocale/currency.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "currency.h"
#include <QLineEdit>
diff --git a/tests/manual/qlocale/currency.h b/tests/manual/qlocale/currency.h
index 6a53667cd9..a528e406ee 100644
--- a/tests/manual/qlocale/currency.h
+++ b/tests/manual/qlocale/currency.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CURRENCY_H
#define CURRENCY_H
diff --git a/tests/manual/qlocale/dateformats.cpp b/tests/manual/qlocale/dateformats.cpp
index 3cac1d2479..c47a96c8e5 100644
--- a/tests/manual/qlocale/dateformats.cpp
+++ b/tests/manual/qlocale/dateformats.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "dateformats.h"
diff --git a/tests/manual/qlocale/dateformats.h b/tests/manual/qlocale/dateformats.h
index f82333b3d5..ddfc5d8548 100644
--- a/tests/manual/qlocale/dateformats.h
+++ b/tests/manual/qlocale/dateformats.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef DATEFORMATS_H
#define DATEFORMATS_H
diff --git a/tests/manual/qlocale/info.cpp b/tests/manual/qlocale/info.cpp
index 4d082577d4..86de7e5b69 100644
--- a/tests/manual/qlocale/info.cpp
+++ b/tests/manual/qlocale/info.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "info.h"
@@ -53,8 +28,8 @@ InfoWidget::InfoWidget()
languageName = addItem("Language name:");
nativeLanguageName = addItem("Native language name:");
scriptName = addItem("Script name:");
- countryName = addItem("Country name:");
- nativeCountryName = addItem("Native country name:");
+ territoryName = addItem("Territory name:");
+ nativeTerritoryName = addItem("Native territory name:");
}
void InfoWidget::localeChanged(QLocale locale)
@@ -65,8 +40,8 @@ void InfoWidget::localeChanged(QLocale locale)
languageName->setText(QLocale::languageToString(locale.language()));
nativeLanguageName->setText(locale.nativeLanguageName());
scriptName->setText(QLocale::scriptToString(locale.script()));
- countryName->setText(QLocale::countryToString(locale.country()));
- nativeCountryName->setText(locale.nativeCountryName());
+ territoryName->setText(QLocale::territoryToString(locale.territory()));
+ nativeTerritoryName->setText(locale.nativeTerritoryName());
}
void InfoWidget::addItem(const QString &label, QWidget *w)
diff --git a/tests/manual/qlocale/info.h b/tests/manual/qlocale/info.h
index 1003f84c4f..820a2435ad 100644
--- a/tests/manual/qlocale/info.h
+++ b/tests/manual/qlocale/info.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef INFO_H
#define INFO_H
@@ -55,8 +30,8 @@ private:
QLineEdit *languageName;
QLineEdit *nativeLanguageName;
QLineEdit *scriptName;
- QLineEdit *countryName;
- QLineEdit *nativeCountryName;
+ QLineEdit *territoryName;
+ QLineEdit *nativeTerritoryName;
private slots:
void localeChanged(QLocale locale);
diff --git a/tests/manual/qlocale/languages.cpp b/tests/manual/qlocale/languages.cpp
index 6a750b9f7b..f5085fcd3e 100644
--- a/tests/manual/qlocale/languages.cpp
+++ b/tests/manual/qlocale/languages.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "languages.h"
@@ -53,7 +30,7 @@ void LanguagesWidget::localeChanged(QLocale locale)
QLocale l(lang);
if (l.language() != QLocale::C) {
QString language = QLocale::languageToString(l.language());
- QString country = QLocale::countryToString(l.country());
+ QString country = QLocale::territoryToString(l.territory());
QString tooltip = QString(QLatin1String("%1: %2/%3")).arg(l.name(), language, country);
item->setToolTip(tooltip);
}
diff --git a/tests/manual/qlocale/languages.h b/tests/manual/qlocale/languages.h
index e0b9420a56..b1fc997156 100644
--- a/tests/manual/qlocale/languages.h
+++ b/tests/manual/qlocale/languages.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef LANGUAGES_H
#define LANGUAGES_H
diff --git a/tests/manual/qlocale/main.cpp b/tests/manual/qlocale/main.cpp
index 19fe8604bb..6a108e7757 100644
--- a/tests/manual/qlocale/main.cpp
+++ b/tests/manual/qlocale/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
diff --git a/tests/manual/qlocale/miscellaneous.cpp b/tests/manual/qlocale/miscellaneous.cpp
index 636378b70c..6eb33972bf 100644
--- a/tests/manual/qlocale/miscellaneous.cpp
+++ b/tests/manual/qlocale/miscellaneous.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "miscellaneous.h"
diff --git a/tests/manual/qlocale/miscellaneous.h b/tests/manual/qlocale/miscellaneous.h
index bffffe8399..a1a5c810ac 100644
--- a/tests/manual/qlocale/miscellaneous.h
+++ b/tests/manual/qlocale/miscellaneous.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MISCELLANEOUS_H
#define MISCELLANEOUS_H
diff --git a/tests/manual/qlocale/numberformats.cpp b/tests/manual/qlocale/numberformats.cpp
index 6f09b3dc7a..8545b8c6fc 100644
--- a/tests/manual/qlocale/numberformats.cpp
+++ b/tests/manual/qlocale/numberformats.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "numberformats.h"
diff --git a/tests/manual/qlocale/numberformats.h b/tests/manual/qlocale/numberformats.h
index e822ea9240..7bb44f46e5 100644
--- a/tests/manual/qlocale/numberformats.h
+++ b/tests/manual/qlocale/numberformats.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef NUMBERFORMATS_H
#define NUMBERFORMATS_H
diff --git a/tests/manual/qlocale/window.cpp b/tests/manual/qlocale/window.cpp
index 059192492c..48fdec5f4d 100644
--- a/tests/manual/qlocale/window.cpp
+++ b/tests/manual/qlocale/window.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "window.h"
@@ -41,15 +16,15 @@ Window::Window()
localeCombo->addItem("System", QLocale::system());
- QList<QLocale> locales = QLocale::matchingLocales(QLocale::AnyLanguage, QLocale::AnyScript, QLocale::AnyCountry);
- foreach (const QLocale &locale, locales) {
+ const QList<QLocale> locales = QLocale::matchingLocales(QLocale::AnyLanguage, QLocale::AnyScript, QLocale::AnyTerritory);
+ for (const QLocale &locale : locales) {
QString label = QLocale::languageToString(locale.language());
label += QLatin1Char('/');
if (locale.script() != QLocale::AnyScript) {
label += QLocale::scriptToString(locale.script());
label += QLatin1Char('/');
}
- label += QLocale::countryToString(locale.country());
+ label += QLocale::territoryToString(locale.territory());
localeCombo->addItem(label, locale);
}
@@ -103,11 +78,11 @@ void Window::systemLocaleChanged()
QLocale l = QLocale::system();
QString lang = QLocale::languageToString(l.language());
QString script = QLocale::scriptToString(l.script());
- QString country = QLocale::countryToString(l.country());
+ QString territory = QLocale::territoryToString(l.territory());
if (l.script() != QLocale::AnyScript)
- localeCombo->setItemText(0, QString("System: %1-%2-%3").arg(lang, script, country));
+ localeCombo->setItemText(0, QString("System: %1-%2-%3").arg(lang, script, territory));
else
- localeCombo->setItemText(0, QString("System: %1-%2").arg(lang, country));
+ localeCombo->setItemText(0, QString("System: %1-%2").arg(lang, territory));
emit localeChanged(0);
}
diff --git a/tests/manual/qlocale/window.h b/tests/manual/qlocale/window.h
index b45545d477..c12651348a 100644
--- a/tests/manual/qlocale/window.h
+++ b/tests/manual/qlocale/window.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WINDOW_H
#define WINDOW_H
diff --git a/tests/manual/qmetatype/CMakeLists.txt b/tests/manual/qmetatype/CMakeLists.txt
index 696c74ee34..e3448a528d 100644
--- a/tests/manual/qmetatype/CMakeLists.txt
+++ b/tests/manual/qmetatype/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from qmetatype.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qmetatype_expect_fail Test:
#####################################################################
-qt_add_test(tst_qmetatype_expect_fail
+qt_internal_add_test(tst_qmetatype_expect_fail
GUI
SOURCES
declare_metatype_noninline.cpp declare_metatype_noninline.h
diff --git a/tests/manual/qmetatype/declare_metatype_noninline.cpp b/tests/manual/qmetatype/declare_metatype_noninline.cpp
index f6466c5e06..dcb34e75ac 100644
--- a/tests/manual/qmetatype/declare_metatype_noninline.cpp
+++ b/tests/manual/qmetatype/declare_metatype_noninline.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Marc Mutz <marc.mutz@kdab.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Marc Mutz <marc.mutz@kdab.com>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "declare_metatype_noninline.h"
diff --git a/tests/manual/qmetatype/declare_metatype_noninline.h b/tests/manual/qmetatype/declare_metatype_noninline.h
index 5dfe1782c3..8b2e34744c 100644
--- a/tests/manual/qmetatype/declare_metatype_noninline.h
+++ b/tests/manual/qmetatype/declare_metatype_noninline.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Marc Mutz <marc.mutz@kdab.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Marc Mutz <marc.mutz@kdab.com>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef DECLARE_METATYPE_NONINLINE_H
#define DECLARE_METATYPE_NONINLINE_H
diff --git a/tests/manual/qmetatype/tst_qmetatype.cpp b/tests/manual/qmetatype/tst_qmetatype.cpp
index 98baf11aaf..21c139200c 100644
--- a/tests/manual/qmetatype/tst_qmetatype.cpp
+++ b/tests/manual/qmetatype/tst_qmetatype.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Marc Mutz <marc.mutz@kdab.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Marc Mutz <marc.mutz@kdab.com>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtCore>
diff --git a/tests/manual/qmimedatabase/CMakeLists.txt b/tests/manual/qmimedatabase/CMakeLists.txt
index 4b15506e1c..d8e94f61c8 100644
--- a/tests/manual/qmimedatabase/CMakeLists.txt
+++ b/tests/manual/qmimedatabase/CMakeLists.txt
@@ -1,13 +1,11 @@
-# Generated from qmimedatabase.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qmimedatabase Binary:
#####################################################################
-qt_add_manual_test(qmimedatabase
+qt_internal_add_manual_test(qmimedatabase
SOURCES
main.cpp
)
-
-#### Keys ignored in scope 1:.:.:qmimedatabase.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qmimedatabase/main.cpp b/tests/manual/qmimedatabase/main.cpp
index 7db21ce92d..a28a64a2e7 100644
--- a/tests/manual/qmimedatabase/main.cpp
+++ b/tests/manual/qmimedatabase/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include <QtCore/QMimeDatabase>
#include <QtCore/QMimeType>
diff --git a/tests/manual/qnetconmonitor/.prev_CMakeLists.txt b/tests/manual/qnetconmonitor/.prev_CMakeLists.txt
deleted file mode 100644
index 0c08769907..0000000000
--- a/tests/manual/qnetconmonitor/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,16 +0,0 @@
-# Generated from qnetconmonitor.pro.
-
-#####################################################################
-## qnetconmonitor Binary:
-#####################################################################
-
-qt_add_manual_test(qnetconmonitor
- SOURCES
- tst_qnetconmonitor.cpp
- PUBLIC_LIBRARIES
- Qt::NetworkPrivate
- Qt::Test
-)
-
-#### Keys ignored in scope 1:.:.:qnetconmonitor.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qnetconmonitor/CMakeLists.txt b/tests/manual/qnetconmonitor/CMakeLists.txt
index 714344e1d9..0aa095f276 100644
--- a/tests/manual/qnetconmonitor/CMakeLists.txt
+++ b/tests/manual/qnetconmonitor/CMakeLists.txt
@@ -1,22 +1,18 @@
-# Generated from qnetconmonitor.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qnetconmonitor Binary:
#####################################################################
-# special case begin
if (NOT QT_FEATURE_private_tests)
return()
endif()
-# special case end
-qt_add_manual_test(qnetconmonitor
+qt_internal_add_manual_test(qnetconmonitor
SOURCES
tst_qnetconmonitor.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::NetworkPrivate
Qt::Test
)
-
-#### Keys ignored in scope 1:.:.:qnetconmonitor.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qnetconmonitor/tst_qnetconmonitor.cpp b/tests/manual/qnetconmonitor/tst_qnetconmonitor.cpp
index 92daee3348..a052932dd2 100644
--- a/tests/manual/qnetconmonitor/tst_qnetconmonitor.cpp
+++ b/tests/manual/qnetconmonitor/tst_qnetconmonitor.cpp
@@ -1,48 +1,23 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtCore/qcoreapplication.h>
#include <QtCore/qdeadlinetimer.h>
#include <QtNetwork/qhostinfo.h>
+#include <QtNetwork/qnetworkinformation.h>
#include <QtNetwork/private/qnetconmonitor_p.h>
#include <QtTest/qsignalspy.h>
-void testDetectDisconnection();
void testDetectRouteDisrupted();
int main(int argc, char *argv[])
{
QCoreApplication app(argc, argv);
- if (!QNetworkStatusMonitor::isEnabled()) {
- qWarning("QNetworkStatusMonitor is not enabled for this platform!");
+ if (!QNetworkConnectionMonitor::isEnabled()) {
+ qWarning("QNetworkConnectionMonitor is not enabled for this platform!");
return 0;
}
@@ -51,10 +26,8 @@ int main(int argc, char *argv[])
QByteArray indent(" ");
{
QTextStream writer(stdout);
- writer << "Manual test for QNetwork{Status|Connection}Monitor\n"
+ writer << "Manual test for QNetworkConnection}Monitor\n"
<< "The tests are grouped by what they test. Run them in any order\n"
- << "- QNetworkStatusMonitor tests:\n"
- << indent << "c" << indent << "Test connection and disconnection detection.\n"
<< "- QNetworkConnectionMonitor tests:\n"
<< indent << "r" << indent << "Test detection of disruption of route to target.\n"
<< "- General\n"
@@ -70,9 +43,6 @@ int main(int argc, char *argv[])
};
switch (getCommand()) {
- case 'c':
- testDetectDisconnection();
- break;
case 'r':
testDetectRouteDisrupted();
break;
@@ -84,16 +54,19 @@ int main(int argc, char *argv[])
return 0;
}
-bool ensureNetworkAccessible(QNetworkStatusMonitor &status, QTextStream &writer)
+bool ensureNetworkAccessible(QTextStream &writer)
{
- if (!status.isNetworkAccessible()) {
+ auto netInfo = QNetworkInformation::instance();
+ if (netInfo->reachability() == QNetworkInformation::Reachability::Disconnected) {
writer << "Network currently not accessible, please make sure you have an internet "
"connection. Will wait for a connection for 20 seconds.\n";
writer.flush();
QDeadlineTimer timer{ 20 * 1000 };
- while (!timer.hasExpired() && !status.isNetworkAccessible())
+ while (!timer.hasExpired()
+ && netInfo->reachability() == QNetworkInformation::Reachability::Disconnected) {
QCoreApplication::processEvents();
- if (!status.isNetworkAccessible()) {
+ }
+ if (netInfo->reachability() == QNetworkInformation::Reachability::Disconnected) {
writer << "Error: No network in 20 seconds, ending now!\n";
return false;
}
@@ -102,53 +75,16 @@ bool ensureNetworkAccessible(QNetworkStatusMonitor &status, QTextStream &writer)
return true;
}
-void testDetectDisconnection()
-{
- QTextStream writer(stdout);
- QNetworkStatusMonitor status;
-
- if (!status.start()) {
- writer << "Error: Failed to start";
- return;
- }
-
- if (!ensureNetworkAccessible(status, writer))
- return;
-
- QSignalSpy onlineStateSpy(&status, &QNetworkStatusMonitor::onlineStateChanged);
-
- writer << "Please disconnect from the internet within 20 seconds\n";
- writer.flush();
- QDeadlineTimer timer{ 20 * 1000 };
- while (!timer.hasExpired() && status.isNetworkAccessible())
- QCoreApplication::processEvents();
- if (status.isNetworkAccessible()) {
- writer << "Error: Still connected after 20 seconds, ending now!\n";
- return;
- }
- if (onlineStateSpy.count() == 0) {
- writer << "Error: There was a disconnection but there was no signal emitted!\n";
- return;
- }
- // Get the final parameter of the final signal emission and make sure it is false.
- if (onlineStateSpy.last().last().toBool()) {
- writer << "Error: There was a disconnection but the latest signal emitted says we are online!\n";
- return;
- }
- writer << "Success, connection loss was detected!\n";
-}
-
void testDetectRouteDisrupted()
{
QTextStream writer(stdout);
{
- QNetworkStatusMonitor status;
- if (!status.start()) {
+ if (!QNetworkInformation::loadDefaultBackend()) {
writer << "Error: Failed to start";
return;
}
- if (!ensureNetworkAccessible(status, writer))
+ if (!ensureNetworkAccessible(writer))
return;
}
diff --git a/tests/manual/qnetworkaccessmanager/qget/CMakeLists.txt b/tests/manual/qnetworkaccessmanager/qget/CMakeLists.txt
index 21d129d09f..e870ab2b62 100644
--- a/tests/manual/qnetworkaccessmanager/qget/CMakeLists.txt
+++ b/tests/manual/qnetworkaccessmanager/qget/CMakeLists.txt
@@ -1,17 +1,18 @@
-# Generated from qget.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qget Binary:
#####################################################################
-qt_add_manual_test(qget
+qt_internal_add_manual_test(qget
SOURCES
downloadmanager.cpp
qget.cpp qget.h
transferitem.cpp
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ downloadmanager.cpp # undef QT_NO_FOREACH
+ qget.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Network
)
-
-#### Keys ignored in scope 1:.:.:qget.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qnetworkaccessmanager/qget/downloadmanager.cpp b/tests/manual/qnetworkaccessmanager/qget/downloadmanager.cpp
index 4154188770..b9ad330e1e 100644
--- a/tests/manual/qnetworkaccessmanager/qget/downloadmanager.cpp
+++ b/tests/manual/qnetworkaccessmanager/qget/downloadmanager.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "qget.h"
#include <QAuthenticator>
diff --git a/tests/manual/qnetworkaccessmanager/qget/qget.cpp b/tests/manual/qnetworkaccessmanager/qget/qget.cpp
index 14415ee890..9577275b5b 100644
--- a/tests/manual/qnetworkaccessmanager/qget/qget.cpp
+++ b/tests/manual/qnetworkaccessmanager/qget/qget.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "qget.h"
diff --git a/tests/manual/qnetworkaccessmanager/qget/qget.h b/tests/manual/qnetworkaccessmanager/qget/qget.h
index 75e9161c1c..20c1b97db4 100644
--- a/tests/manual/qnetworkaccessmanager/qget/qget.h
+++ b/tests/manual/qnetworkaccessmanager/qget/qget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QGET_H
#define QGET_H
diff --git a/tests/manual/qnetworkaccessmanager/qget/transferitem.cpp b/tests/manual/qnetworkaccessmanager/qget/transferitem.cpp
index 267a64ba14..fc06b3d5b0 100644
--- a/tests/manual/qnetworkaccessmanager/qget/transferitem.cpp
+++ b/tests/manual/qnetworkaccessmanager/qget/transferitem.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qget.h"
#include <QDebug>
diff --git a/tests/manual/qnetworkinformation/CMakeLists.txt b/tests/manual/qnetworkinformation/CMakeLists.txt
new file mode 100644
index 0000000000..3456c350a2
--- /dev/null
+++ b/tests/manual/qnetworkinformation/CMakeLists.txt
@@ -0,0 +1,18 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(qnetworkinformation
+ SOURCES
+ tst_qnetworkinformation.cpp
+ LIBRARIES
+ Qt::Network
+ Qt::Test
+)
+
+qt_internal_extend_target(qnetworkinformation CONDITION ANDROID OR UIKIT
+ SOURCES
+ mainwindow.h
+ LIBRARIES
+ Qt::Widgets
+ DEFINES
+ MOBILE)
diff --git a/tests/manual/qnetworkinformation/mainwindow.h b/tests/manual/qnetworkinformation/mainwindow.h
new file mode 100644
index 0000000000..822511a5f9
--- /dev/null
+++ b/tests/manual/qnetworkinformation/mainwindow.h
@@ -0,0 +1,76 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QtWidgets/qmainwindow.h>
+#include <QtWidgets/qlabel.h>
+#include <QtCore/qmetaobject.h>
+
+#include <QtNetwork/qnetworkinformation.h>
+
+template<typename QEnum>
+QString enumToString(const QEnum value)
+{
+ return QString::fromUtf8(QMetaEnum::fromType<QEnum>().valueToKey(int(value)));
+}
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+ using Reachability = QNetworkInformation::Reachability;
+ using TransportMedium = QNetworkInformation::TransportMedium;
+
+public:
+ MainWindow() : QMainWindow(nullptr)
+ {
+ label->setText("hello");
+ setCentralWidget(label);
+ }
+
+public slots:
+ void updateReachability(Reachability newValue)
+ {
+ reachability = newValue;
+ updateText();
+ }
+
+ void updateCaptiveState(bool newValue)
+ {
+ captive = newValue;
+ updateText();
+ }
+
+ void updateTransportMedium(TransportMedium newValue)
+ {
+ transportMedium = newValue;
+ updateText();
+ }
+
+ void updateMetered(bool newValue)
+ {
+ metered = newValue;
+ updateText();
+ }
+
+private:
+ void updateText()
+ {
+ QString str =
+ QLatin1String("Reachability: %1\nBehind captive portal: %2\nTransport medium: %3"
+ "\nMetered: %4")
+ .arg(enumToString(reachability), captive ? u"true" : u"false",
+ enumToString(transportMedium), metered ? u"true" : u"false");
+ label->setText(str);
+ }
+
+ QLabel *const label = new QLabel(this);
+ Reachability reachability = Reachability::Unknown;
+ TransportMedium transportMedium = TransportMedium::Unknown;
+ bool captive = false;
+ bool metered = false;
+};
+
+#endif
diff --git a/tests/manual/qnetworkinformation/tst_qnetworkinformation.cpp b/tests/manual/qnetworkinformation/tst_qnetworkinformation.cpp
new file mode 100644
index 0000000000..5b7d55c7ce
--- /dev/null
+++ b/tests/manual/qnetworkinformation/tst_qnetworkinformation.cpp
@@ -0,0 +1,76 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifdef MOBILE
+# include "mainwindow.h"
+# include <QtWidgets/qapplication.h>
+#else
+# include <QtCore/qcoreapplication.h>
+#endif
+
+#include <QtCore/qdebug.h>
+#include <QtNetwork/qnetworkinformation.h>
+
+int main(int argc, char **argv)
+{
+#ifdef MOBILE
+ QApplication app(argc, argv);
+ MainWindow window;
+ window.show();
+#else
+ QCoreApplication app(argc, argv);
+#endif
+
+ // Use the platform-default:
+ if (!QNetworkInformation::loadDefaultBackend()) {
+ qWarning("Failed to load any backend");
+ qDebug() << "Backends available:" << QNetworkInformation::availableBackends().join(", ");
+ return -1;
+ }
+ QNetworkInformation *info = QNetworkInformation::instance();
+ qDebug() << "Backend loaded:" << info->backendName();
+ qDebug() << "Supports:" << info->supportedFeatures();
+ qDebug() << "Now you can make changes to the current network connection. Qt should see the "
+ "changes and notify about it.";
+ QObject::connect(info, &QNetworkInformation::reachabilityChanged,
+ [](QNetworkInformation::Reachability newStatus) {
+ qDebug() << "Updated:" << newStatus;
+ });
+
+ QObject::connect(info, &QNetworkInformation::isBehindCaptivePortalChanged,
+ [](bool status) { qDebug() << "Updated, behind captive portal:" << status; });
+
+ QObject::connect(info, &QNetworkInformation::transportMediumChanged,
+ [](QNetworkInformation::TransportMedium newMedium) {
+ qDebug() << "Updated, current transport medium:" << newMedium;
+ });
+
+ QObject::connect(info, &QNetworkInformation::isMeteredChanged,
+ [](bool metered) {
+ qDebug() << "Updated, metered:" << metered;
+ });
+
+#ifdef MOBILE
+ // Some extra connections to update the window if we're on mobile
+ QObject::connect(info, &QNetworkInformation::reachabilityChanged, &window,
+ &MainWindow::updateReachability);
+ QObject::connect(info, &QNetworkInformation::isBehindCaptivePortalChanged, &window,
+ &MainWindow::updateCaptiveState);
+ QObject::connect(info, &QNetworkInformation::transportMediumChanged, &window,
+ &MainWindow::updateTransportMedium);
+ QObject::connect(info, &QNetworkInformation::isMeteredChanged, &window,
+ &MainWindow::updateMetered);
+#endif
+
+ qDebug() << "Initial reachability:" << info->reachability();
+ qDebug() << "Behind captive portal:" << info->isBehindCaptivePortal();
+ qDebug() << "Transport medium:" << info->transportMedium();
+ qDebug() << "Is metered:" << info->isMetered();
+
+ return app.exec();
+}
+
+// Include the moc output of the MainWindow from here
+#ifdef MOBILE
+# include "moc_mainwindow.cpp"
+#endif
diff --git a/tests/manual/qnetworkreply/.prev_CMakeLists.txt b/tests/manual/qnetworkreply/.prev_CMakeLists.txt
deleted file mode 100644
index 2b2ba41e0b..0000000000
--- a/tests/manual/qnetworkreply/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,18 +0,0 @@
-# Generated from qnetworkreply.pro.
-
-#####################################################################
-## tst_manual_qnetworkreply Binary:
-#####################################################################
-
-qt_add_manual_test(tst_manual_qnetworkreply
- SOURCES
- main.cpp
- PUBLIC_LIBRARIES
- Qt::CorePrivate
- Qt::Network
- Qt::NetworkPrivate
- Qt::Test
-)
-
-#### Keys ignored in scope 1:.:.:qnetworkreply.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qnetworkreply/CMakeLists.txt b/tests/manual/qnetworkreply/CMakeLists.txt
index 9af59aae91..2cea067a78 100644
--- a/tests/manual/qnetworkreply/CMakeLists.txt
+++ b/tests/manual/qnetworkreply/CMakeLists.txt
@@ -1,24 +1,20 @@
-# Generated from qnetworkreply.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_qnetworkreply Binary:
#####################################################################
-# special case begin
if (NOT QT_FEATURE_private_tests)
return()
endif()
-# special case end
-qt_add_manual_test(tst_manual_qnetworkreply
+qt_internal_add_manual_test(tst_manual_qnetworkreply
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Network
Qt::NetworkPrivate
Qt::Test
)
-
-#### Keys ignored in scope 1:.:.:qnetworkreply.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qnetworkreply/main.cpp b/tests/manual/qnetworkreply/main.cpp
index 8cf725dbd3..aece9e1045 100644
--- a/tests/manual/qnetworkreply/main.cpp
+++ b/tests/manual/qnetworkreply/main.cpp
@@ -1,36 +1,11 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Copyright (C) 2014 BlackBerry Limited. All rights reserved.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// Copyright (C) 2014 BlackBerry Limited. All rights reserved.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This file contains benchmarks for QNetworkReply functions.
#include <QDebug>
#include <qtest.h>
-#include <QtTest/QtTest>
+#include <QTest>
#include <QtNetwork/qnetworkreply.h>
#include <QtNetwork/qnetworkrequest.h>
#include <QtNetwork/qnetworkaccessmanager.h>
@@ -386,7 +361,6 @@ void tst_qnetworkreply::npnWithEmptyList() // QTBUG-40714
QUrl url(QStringLiteral("https://www.ossifrage.net/"));
QNetworkRequest request(url);
- request.setAttribute(QNetworkRequest::Http2AllowedAttribute, QVariant(true));
QNetworkReply *reply = m_manager.get(request);
QObject::connect(reply, SIGNAL(finished()), &QTestEventLoop::instance(), SLOT(exitLoop()));
diff --git a/tests/manual/qopenglcontext/CMakeLists.txt b/tests/manual/qopenglcontext/CMakeLists.txt
index 396da589ca..1a77aa3a35 100644
--- a/tests/manual/qopenglcontext/CMakeLists.txt
+++ b/tests/manual/qopenglcontext/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from qopenglcontext.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qopenglcontext Binary:
#####################################################################
-qt_add_manual_test(qopenglcontext
+qt_internal_add_manual_test(qopenglcontext
GUI
SOURCES
main.cpp
qopenglcontextwindow.cpp qopenglcontextwindow.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::EglSupportPrivate
Qt::Gui
Qt::GuiPrivate
Qt::OpenGL
)
-
-#### Keys ignored in scope 1:.:.:qopenglcontext.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qopenglcontext/main.cpp b/tests/manual/qopenglcontext/main.cpp
index 73931c24af..dee1321576 100644
--- a/tests/manual/qopenglcontext/main.cpp
+++ b/tests/manual/qopenglcontext/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui/QGuiApplication>
#include "qopenglcontextwindow.h"
diff --git a/tests/manual/qopenglcontext/qopenglcontextwindow.cpp b/tests/manual/qopenglcontext/qopenglcontextwindow.cpp
index 4a369f8eda..7640fb5ba7 100644
--- a/tests/manual/qopenglcontext/qopenglcontextwindow.cpp
+++ b/tests/manual/qopenglcontext/qopenglcontextwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qopenglcontextwindow.h"
#include <QtGui/QOpenGLFunctions>
@@ -97,8 +72,8 @@ void QOpenGLContextWindow::createForeignContext()
// underlying native context. This way the texture, that belongs to the context
// created here, will be accessible from m_context too.
- using namespace QPlatformInterface;
- auto *eglContext = m_context->platformInterface<QEGLContext>();
+ using namespace QNativeInterface;
+ auto *eglContext = m_context->nativeInterface<QEGLContext>();
if (!eglContext)
qFatal("Not running with EGL backend");
@@ -132,7 +107,7 @@ void QOpenGLContextWindow::createForeignContext()
// Wrap ctx into a QOpenGLContext.
QOpenGLContext *ctxWrap = QEGLContext::fromNative(ctx, dpy, m_context);
- Q_ASSERT(ctxWrap->platformInterface<QEGLContext>()->nativeContext() == ctx);
+ Q_ASSERT(ctxWrap->nativeInterface<QEGLContext>()->nativeContext() == ctx);
QOffscreenSurface surface;
surface.setFormat(fmt);
diff --git a/tests/manual/qopenglcontext/qopenglcontextwindow.h b/tests/manual/qopenglcontext/qopenglcontextwindow.h
index 1a497a750c..1822667070 100644
--- a/tests/manual/qopenglcontext/qopenglcontextwindow.h
+++ b/tests/manual/qopenglcontext/qopenglcontextwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QOPENGLCONTEXTWINDOW_H
#define QOPENGLCONTEXTWINDOW_H
diff --git a/tests/manual/qopengltextureblitter/.prev_CMakeLists.txt b/tests/manual/qopengltextureblitter/.prev_CMakeLists.txt
deleted file mode 100644
index db7fff8093..0000000000
--- a/tests/manual/qopengltextureblitter/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,20 +0,0 @@
-# Generated from qopengltextureblitter.pro.
-
-#####################################################################
-## qopengltextureblitter Binary:
-#####################################################################
-
-qt_add_manual_test(qopengltextureblitter
- GUI
- SOURCES
- main.cpp
- qopengltextureblitwindow.cpp qopengltextureblitwindow.h
- INCLUDE_DIRECTORIES
- .
- PUBLIC_LIBRARIES
- Qt::Gui
- Qt::GuiPrivate
-)
-
-#### Keys ignored in scope 1:.:.:qopengltextureblitter.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qopengltextureblitter/CMakeLists.txt b/tests/manual/qopengltextureblitter/CMakeLists.txt
index c9e9a49901..4f71562483 100644
--- a/tests/manual/qopengltextureblitter/CMakeLists.txt
+++ b/tests/manual/qopengltextureblitter/CMakeLists.txt
@@ -1,21 +1,19 @@
-# Generated from qopengltextureblitter.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qopengltextureblitter Binary:
#####################################################################
-qt_add_manual_test(qopengltextureblitter
+qt_internal_add_manual_test(qopengltextureblitter
GUI
SOURCES
main.cpp
qopengltextureblitwindow.cpp qopengltextureblitwindow.h
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
- Qt::OpenGL # special case
+ Qt::OpenGL
)
-
-#### Keys ignored in scope 1:.:.:qopengltextureblitter.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qopengltextureblitter/main.cpp b/tests/manual/qopengltextureblitter/main.cpp
index 5a30d821d7..b213994898 100644
--- a/tests/manual/qopengltextureblitter/main.cpp
+++ b/tests/manual/qopengltextureblitter/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qopengltextureblitwindow.h"
#include <QtGui/QGuiApplication>
diff --git a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp
index f8e033c927..90557c7dc4 100644
--- a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp
+++ b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "qopengltextureblitwindow.h"
diff --git a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.h b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.h
index 0912f096e4..0978d8cc2d 100644
--- a/tests/manual/qopengltextureblitter/qopengltextureblitwindow.h
+++ b/tests/manual/qopengltextureblitter/qopengltextureblitwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QOPENGLTEXTUREBLITWINDOW_H
#define QOPENGLTEXTUREBLITWINDOW_H
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/CMakeLists.txt b/tests/manual/qopenglwidget/dockedopenglwidget/CMakeLists.txt
new file mode 100644
index 0000000000..e34342fc37
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/CMakeLists.txt
@@ -0,0 +1,31 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+set(CMAKE_AUTOUIC ON)
+
+qt_internal_add_manual_test(dockedopenglwidget
+ GUI
+ SOURCES
+ main.cpp
+ geometryengine.cpp geometryengine.h
+ mainwidget.cpp mainwidget.h
+ mainwindow.cpp mainwindow.h
+ mainwindow.ui
+ LIBRARIES
+ Qt::CorePrivate
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::OpenGL
+ Qt::OpenGLWidgets
+ Qt::Widgets
+ Qt::WidgetsPrivate
+)
+
+qt_add_resources(dockedopenglwidget "dockedopenglwidget"
+ PREFIX
+ "/"
+ FILES
+ vshader.glsl
+ fshader.glsl
+ cube.png
+)
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/cube.png b/tests/manual/qopenglwidget/dockedopenglwidget/cube.png
new file mode 100644
index 0000000000..42c8c51b3a
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/cube.png
Binary files differ
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/fshader.glsl b/tests/manual/qopenglwidget/dockedopenglwidget/fshader.glsl
new file mode 100644
index 0000000000..8e5a4de8fc
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/fshader.glsl
@@ -0,0 +1,8 @@
+uniform sampler2D texture;
+varying vec2 v_texcoord;
+
+void main()
+{
+ gl_FragColor = texture2D(texture, v_texcoord);
+}
+
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/geometryengine.cpp b/tests/manual/qopenglwidget/dockedopenglwidget/geometryengine.cpp
new file mode 100644
index 0000000000..d7b9b8d05a
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/geometryengine.cpp
@@ -0,0 +1,126 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "geometryengine.h"
+
+#include <QVector2D>
+#include <QVector3D>
+
+struct VertexData
+{
+ QVector3D position;
+ QVector2D texCoord;
+};
+
+GeometryEngine::GeometryEngine()
+ : indexBuf(QOpenGLBuffer::IndexBuffer)
+{
+ initializeOpenGLFunctions();
+
+ // Generate 2 VBOs
+ arrayBuf.create();
+ indexBuf.create();
+
+ // Initializes cube geometry and transfers it to VBOs
+ initCubeGeometry();
+}
+
+GeometryEngine::~GeometryEngine()
+{
+ arrayBuf.destroy();
+ indexBuf.destroy();
+}
+
+void GeometryEngine::initCubeGeometry()
+{
+ // For cube we would need only 8 vertices but we have to
+ // duplicate vertex for each face because texture coordinate
+ // is different.
+ VertexData vertices[] = {
+ // Vertex data for face 0
+ {QVector3D(-1.0f, -1.0f, 1.0f), QVector2D(0.0f, 0.0f)}, // v0
+ {QVector3D( 1.0f, -1.0f, 1.0f), QVector2D(0.33f, 0.0f)}, // v1
+ {QVector3D(-1.0f, 1.0f, 1.0f), QVector2D(0.0f, 0.5f)}, // v2
+ {QVector3D( 1.0f, 1.0f, 1.0f), QVector2D(0.33f, 0.5f)}, // v3
+
+ // Vertex data for face 1
+ {QVector3D( 1.0f, -1.0f, 1.0f), QVector2D( 0.0f, 0.5f)}, // v4
+ {QVector3D( 1.0f, -1.0f, -1.0f), QVector2D(0.33f, 0.5f)}, // v5
+ {QVector3D( 1.0f, 1.0f, 1.0f), QVector2D(0.0f, 1.0f)}, // v6
+ {QVector3D( 1.0f, 1.0f, -1.0f), QVector2D(0.33f, 1.0f)}, // v7
+
+ // Vertex data for face 2
+ {QVector3D( 1.0f, -1.0f, -1.0f), QVector2D(0.66f, 0.5f)}, // v8
+ {QVector3D(-1.0f, -1.0f, -1.0f), QVector2D(1.0f, 0.5f)}, // v9
+ {QVector3D( 1.0f, 1.0f, -1.0f), QVector2D(0.66f, 1.0f)}, // v10
+ {QVector3D(-1.0f, 1.0f, -1.0f), QVector2D(1.0f, 1.0f)}, // v11
+
+ // Vertex data for face 3
+ {QVector3D(-1.0f, -1.0f, -1.0f), QVector2D(0.66f, 0.0f)}, // v12
+ {QVector3D(-1.0f, -1.0f, 1.0f), QVector2D(1.0f, 0.0f)}, // v13
+ {QVector3D(-1.0f, 1.0f, -1.0f), QVector2D(0.66f, 0.5f)}, // v14
+ {QVector3D(-1.0f, 1.0f, 1.0f), QVector2D(1.0f, 0.5f)}, // v15
+
+ // Vertex data for face 4
+ {QVector3D(-1.0f, -1.0f, -1.0f), QVector2D(0.33f, 0.0f)}, // v16
+ {QVector3D( 1.0f, -1.0f, -1.0f), QVector2D(0.66f, 0.0f)}, // v17
+ {QVector3D(-1.0f, -1.0f, 1.0f), QVector2D(0.33f, 0.5f)}, // v18
+ {QVector3D( 1.0f, -1.0f, 1.0f), QVector2D(0.66f, 0.5f)}, // v19
+
+ // Vertex data for face 5
+ {QVector3D(-1.0f, 1.0f, 1.0f), QVector2D(0.33f, 0.5f)}, // v20
+ {QVector3D( 1.0f, 1.0f, 1.0f), QVector2D(0.66f, 0.5f)}, // v21
+ {QVector3D(-1.0f, 1.0f, -1.0f), QVector2D(0.33f, 1.0f)}, // v22
+ {QVector3D( 1.0f, 1.0f, -1.0f), QVector2D(0.66f, 1.0f)} // v23
+ };
+
+ // Indices for drawing cube faces using triangle strips.
+ // Triangle strips can be connected by duplicating indices
+ // between the strips. If connecting strips have opposite
+ // vertex order then last index of the first strip and first
+ // index of the second strip needs to be duplicated. If
+ // connecting strips have same vertex order then only last
+ // index of the first strip needs to be duplicated.
+ GLushort indices[] = {
+ 0, 1, 2, 3, 3, // Face 0 - triangle strip ( v0, v1, v2, v3)
+ 4, 4, 5, 6, 7, 7, // Face 1 - triangle strip ( v4, v5, v6, v7)
+ 8, 8, 9, 10, 11, 11, // Face 2 - triangle strip ( v8, v9, v10, v11)
+ 12, 12, 13, 14, 15, 15, // Face 3 - triangle strip (v12, v13, v14, v15)
+ 16, 16, 17, 18, 19, 19, // Face 4 - triangle strip (v16, v17, v18, v19)
+ 20, 20, 21, 22, 23 // Face 5 - triangle strip (v20, v21, v22, v23)
+ };
+
+ // Transfer vertex data to VBO 0
+ arrayBuf.bind();
+ arrayBuf.allocate(vertices, 24 * sizeof(VertexData));
+
+ // Transfer index data to VBO 1
+ indexBuf.bind();
+ indexBuf.allocate(indices, 34 * sizeof(GLushort));
+}
+
+void GeometryEngine::drawCubeGeometry(QOpenGLShaderProgram *program)
+{
+ // Tell OpenGL which VBOs to use
+ arrayBuf.bind();
+ indexBuf.bind();
+
+ // Offset for position
+ quintptr offset = 0;
+
+ // Tell OpenGL programmable pipeline how to locate vertex position data
+ int vertexLocation = program->attributeLocation("a_position");
+ program->enableAttributeArray(vertexLocation);
+ program->setAttributeBuffer(vertexLocation, GL_FLOAT, offset, 3, sizeof(VertexData));
+
+ // Offset for texture coordinate
+ offset += sizeof(QVector3D);
+
+ // Tell OpenGL programmable pipeline how to locate vertex texture coordinate data
+ int texcoordLocation = program->attributeLocation("a_texcoord");
+ program->enableAttributeArray(texcoordLocation);
+ program->setAttributeBuffer(texcoordLocation, GL_FLOAT, offset, 2, sizeof(VertexData));
+
+ // Draw cube geometry using indices from VBO 1
+ glDrawElements(GL_TRIANGLE_STRIP, 34, GL_UNSIGNED_SHORT, nullptr);
+}
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/geometryengine.h b/tests/manual/qopenglwidget/dockedopenglwidget/geometryengine.h
new file mode 100644
index 0000000000..646d6570c8
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/geometryengine.h
@@ -0,0 +1,26 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef GEOMETRYENGINE_H
+#define GEOMETRYENGINE_H
+
+#include <QOpenGLFunctions>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLBuffer>
+
+class GeometryEngine : protected QOpenGLFunctions
+{
+public:
+ GeometryEngine();
+ virtual ~GeometryEngine();
+
+ void drawCubeGeometry(QOpenGLShaderProgram *program);
+
+private:
+ void initCubeGeometry();
+
+ QOpenGLBuffer arrayBuf;
+ QOpenGLBuffer indexBuf;
+};
+
+#endif // GEOMETRYENGINE_H
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/main.cpp b/tests/manual/qopenglwidget/dockedopenglwidget/main.cpp
new file mode 100644
index 0000000000..e21a976ca7
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+
+ MainWindow w;
+ w.show();
+ return a.exec();
+}
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/mainwidget.cpp b/tests/manual/qopenglwidget/dockedopenglwidget/mainwidget.cpp
new file mode 100644
index 0000000000..b9dc4c5fe2
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/mainwidget.cpp
@@ -0,0 +1,161 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwidget.h"
+#include <QMouseEvent>
+#include <cmath>
+
+MainWidget::~MainWidget()
+{
+ cleanup();
+}
+
+void MainWidget::cleanup()
+{
+ makeCurrent();
+ delete texture;
+ texture = nullptr;
+ delete geometries;
+ geometries = nullptr;
+ delete program;
+ program = nullptr;
+ doneCurrent();
+
+ QObject::disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &MainWidget::cleanup);
+}
+
+void MainWidget::mousePressEvent(QMouseEvent *e)
+{
+ // Save mouse press position
+ mousePressPosition = QVector2D(e->position());
+}
+
+void MainWidget::mouseReleaseEvent(QMouseEvent *e)
+{
+ // Mouse release position - mouse press position
+ QVector2D diff = QVector2D(e->position()) - mousePressPosition;
+
+ // Rotation axis is perpendicular to the mouse position difference
+ // vector
+ QVector3D n = QVector3D(diff.y(), diff.x(), 0.0).normalized();
+
+ // Accelerate angular speed relative to the length of the mouse sweep
+ qreal acc = diff.length() / 100.0;
+
+ // Calculate new rotation axis as weighted sum
+ rotationAxis = (rotationAxis * angularSpeed + n * acc).normalized();
+
+ // Increase angular speed
+ angularSpeed += acc;
+}
+
+void MainWidget::timerEvent(QTimerEvent *)
+{
+ // Decrease angular speed (friction)
+ angularSpeed *= 0.99;
+
+ // Stop rotation when speed goes below threshold
+ if (angularSpeed < 0.01) {
+ angularSpeed = 0.0;
+ } else {
+ // Update rotation
+ rotation = QQuaternion::fromAxisAndAngle(rotationAxis, angularSpeed) * rotation;
+
+ // Request an update
+ update();
+ }
+}
+
+void MainWidget::initializeGL()
+{
+ initializeOpenGLFunctions();
+
+ glClearColor(0, 0, 0, 1);
+
+ initShaders();
+ initTextures();
+
+ glEnable(GL_DEPTH_TEST);
+
+ glEnable(GL_CULL_FACE);
+
+ geometries = new GeometryEngine;
+
+ // Use QBasicTimer because its faster than QTimer
+ timer.start(12, this);
+
+ connect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &MainWidget::cleanup);
+}
+
+void MainWidget::initShaders()
+{
+ program = new QOpenGLShaderProgram;
+ // Compile vertex shader
+ if (!program->addShaderFromSourceFile(QOpenGLShader::Vertex, ":/vshader.glsl"))
+ close();
+
+ // Compile fragment shader
+ if (!program->addShaderFromSourceFile(QOpenGLShader::Fragment, ":/fshader.glsl"))
+ close();
+
+ // Link shader pipeline
+ if (!program->link())
+ close();
+
+ // Bind shader pipeline for use
+ if (!program->bind())
+ close();
+}
+
+void MainWidget::initTextures()
+{
+ // Load cube.png image
+ texture = new QOpenGLTexture(QImage(":/cube.png").mirrored());
+
+ // Set nearest filtering mode for texture minification
+ texture->setMinificationFilter(QOpenGLTexture::Nearest);
+
+ // Set bilinear filtering mode for texture magnification
+ texture->setMagnificationFilter(QOpenGLTexture::Linear);
+
+ // Wrap texture coordinates by repeating
+ // f.ex. texture coordinate (1.1, 1.2) is same as (0.1, 0.2)
+ texture->setWrapMode(QOpenGLTexture::Repeat);
+}
+
+void MainWidget::resizeGL(int w, int h)
+{
+ // Calculate aspect ratio
+ qreal aspect = qreal(w) / qreal(h ? h : 1);
+
+ // Set near plane to 3.0, far plane to 7.0, field of view 45 degrees
+ const qreal zNear = 3.0, zFar = 7.0, fov = 45.0;
+
+ // Reset projection
+ projection.setToIdentity();
+
+ // Set perspective projection
+ projection.perspective(fov, aspect, zNear, zFar);
+}
+
+void MainWidget::paintGL()
+{
+ // Clear color and depth buffer
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ texture->bind();
+
+ // Calculate model view transformation
+ QMatrix4x4 matrix;
+ matrix.translate(0.0, 0.0, -5.0);
+ matrix.rotate(rotation);
+
+ // Set modelview-projection matrix
+ program->setUniformValue("mvp_matrix", projection * matrix);
+
+ // Use texture unit 0 which contains cube.png
+ program->setUniformValue("texture", 0);
+
+ // Draw cube geometry
+ geometries->drawCubeGeometry(program);
+}
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/mainwidget.h b/tests/manual/qopenglwidget/dockedopenglwidget/mainwidget.h
new file mode 100644
index 0000000000..b21131d485
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/mainwidget.h
@@ -0,0 +1,57 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MAINWIDGET_H
+#define MAINWIDGET_H
+
+#include "geometryengine.h"
+
+#include <QOpenGLWidget>
+#include <QOpenGLFunctions>
+#include <QMatrix4x4>
+#include <QQuaternion>
+#include <QVector2D>
+#include <QBasicTimer>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLTexture>
+
+class GeometryEngine;
+
+class MainWidget : public QOpenGLWidget, protected QOpenGLFunctions
+{
+ Q_OBJECT
+
+public:
+ using QOpenGLWidget::QOpenGLWidget;
+ ~MainWidget();
+
+protected:
+ void mousePressEvent(QMouseEvent *e) override;
+ void mouseReleaseEvent(QMouseEvent *e) override;
+ void timerEvent(QTimerEvent *e) override;
+
+ void initializeGL() override;
+ void resizeGL(int w, int h) override;
+ void paintGL() override;
+
+ void initShaders();
+ void initTextures();
+
+private slots:
+ void cleanup();
+
+private:
+ QBasicTimer timer;
+ QOpenGLShaderProgram *program = nullptr;
+ GeometryEngine *geometries = nullptr;
+ QOpenGLTexture *texture = nullptr;
+
+ QMatrix4x4 projection;
+
+ QVector2D mousePressPosition;
+ QVector3D rotationAxis;
+ qreal angularSpeed = 0;
+ QQuaternion rotation;
+};
+
+#endif // MAINWIDGET_H
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.cpp b/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.cpp
new file mode 100644
index 0000000000..9a530bc4f7
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.cpp
@@ -0,0 +1,31 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+#include "ui_mainwindow.h"
+#include "mainwidget.h"
+#include <QDockWidget>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+ , ui(new Ui::MainWindow)
+{
+ ui->setupUi(this);
+
+ MainWidget *w1 = new MainWidget();
+ centralWidget()->layout()->addWidget(w1);
+
+ MainWidget *w2 = new MainWidget();
+ QDockWidget *dock = new QDockWidget("OpenGL Dock", this);
+ w2->setFixedSize(300, 300);
+ dock->setWidget(w2);
+ dock->setFixedSize(300, 300);
+
+ addDockWidget(Qt::RightDockWidgetArea, dock);
+ dock->setFloating(false);
+}
+
+MainWindow::~MainWindow()
+{
+ delete ui;
+}
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.h b/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.h
new file mode 100644
index 0000000000..bea5cc41cc
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.h
@@ -0,0 +1,24 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+namespace Ui { class MainWindow; }
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+ ~MainWindow();
+
+private:
+ Ui::MainWindow *ui;
+};
+#endif // MAINWINDOW_H
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.ui b/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.ui
new file mode 100644
index 0000000000..f013b8ec25
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/mainwindow.ui
@@ -0,0 +1,33 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>600</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralwidget">
+ <layout class="QHBoxLayout" name="horizontalLayout"/>
+ </widget>
+ <widget class="QMenuBar" name="menubar">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>800</width>
+ <height>20</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QStatusBar" name="statusbar"/>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/qopenglwidget/dockedopenglwidget/vshader.glsl b/tests/manual/qopenglwidget/dockedopenglwidget/vshader.glsl
new file mode 100644
index 0000000000..098eda946e
--- /dev/null
+++ b/tests/manual/qopenglwidget/dockedopenglwidget/vshader.glsl
@@ -0,0 +1,12 @@
+uniform mat4 mvp_matrix;
+
+attribute vec4 a_position;
+attribute vec2 a_texcoord;
+
+varying vec2 v_texcoord;
+
+void main()
+{
+ gl_Position = mvp_matrix * a_position;
+ v_texcoord = a_texcoord;
+}
diff --git a/tests/manual/qopenglwidget/openglwidget/CMakeLists.txt b/tests/manual/qopenglwidget/openglwidget/CMakeLists.txt
index 66c7b8495e..967feda558 100644
--- a/tests/manual/qopenglwidget/openglwidget/CMakeLists.txt
+++ b/tests/manual/qopenglwidget/openglwidget/CMakeLists.txt
@@ -1,21 +1,23 @@
-# Generated from openglwidget.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## openglwidget Binary:
#####################################################################
-qt_add_manual_test(openglwidget
+qt_internal_add_manual_test(openglwidget
GUI
SOURCES
main.cpp
openglwidget.cpp openglwidget.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ main.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
+ Qt::OpenGL
+ Qt::OpenGLWidgets
Qt::Widgets
Qt::WidgetsPrivate
)
-
-#### Keys ignored in scope 1:.:.:openglwidget.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qopenglwidget/openglwidget/main.cpp b/tests/manual/qopenglwidget/openglwidget/main.cpp
index 4e9ea13267..3a0e019b06 100644
--- a/tests/manual/qopenglwidget/openglwidget/main.cpp
+++ b/tests/manual/qopenglwidget/openglwidget/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "openglwidget.h"
#include <QApplication>
@@ -56,7 +33,6 @@ public:
private slots:
void turnNative();
void hideShowAllGL();
- void dumpCompositingStatus();
signals:
void aboutToShowGLWidgets();
@@ -108,12 +84,6 @@ void Tools::dumpWidget(QWidget *w, int indent)
}
}
-void Tools::dumpCompositingStatus()
-{
- QWindow *w = m_root->window()->windowHandle();
- qDebug() << "Compositing status for" << w << m_root->window() << "is" << QWindowPrivate::get(w)->compositing;
-}
-
class TabWidgetResetter : public QObject
{
Q_OBJECT
@@ -218,10 +188,6 @@ int main(int argc, char *argv[])
toolsMenu->addAction("&Turn widgets (or some parent) into native", &t, SLOT(turnNative()));
toolsMenu->addAction("&Hide/show all OpenGL widgets", &t, SLOT(hideShowAllGL()));
- QTimer compStatusDumpTimer;
- QObject::connect(&compStatusDumpTimer, SIGNAL(timeout()), &t, SLOT(dumpCompositingStatus()));
- compStatusDumpTimer.start(5000);
-
wnd.show();
if (glw->isValid())
diff --git a/tests/manual/qopenglwidget/openglwidget/openglwidget.cpp b/tests/manual/qopenglwidget/openglwidget/openglwidget.cpp
index 031558a787..7e39945639 100644
--- a/tests/manual/qopenglwidget/openglwidget/openglwidget.cpp
+++ b/tests/manual/qopenglwidget/openglwidget/openglwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#define GL_GLEXT_PROTOTYPES
@@ -39,7 +14,7 @@
#include <QtGui/QOpenGLFunctions>
#include <QtGui/QGuiApplication>
#include <QtGui/QMatrix4x4>
-#include <QtGui/QOpenGLShaderProgram>
+#include <QOpenGLShaderProgram>
#include <QtGui/QScreen>
#include <QtCore/qmath.h>
diff --git a/tests/manual/qopenglwidget/openglwidget/openglwidget.h b/tests/manual/qopenglwidget/openglwidget/openglwidget.h
index 32fb4e2660..8366d17a11 100644
--- a/tests/manual/qopenglwidget/openglwidget/openglwidget.h
+++ b/tests/manual/qopenglwidget/openglwidget/openglwidget.h
@@ -1,35 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef OPENGLWIDGET_H
#define OPENGLWIDGET_H
-#include <QtWidgets/QOpenGLWidget>
+#include <QOpenGLWidget>
#include <QtGui/QVector3D>
class OpenGLWidgetPrivate;
@@ -37,7 +12,7 @@ class OpenGLWidget : public QOpenGLWidget
{
Q_OBJECT
public:
- OpenGLWidget(int interval = 30, const QVector3D &rotAxis = QVector3D(0, 1, 0), QWidget *parent = 0);
+ OpenGLWidget(int interval = 30, const QVector3D &rotAxis = QVector3D(0, 1, 0), QWidget *parent = nullptr);
~OpenGLWidget();
void initializeGL();
diff --git a/tests/manual/qopenglwindow/multiwindow/CMakeLists.txt b/tests/manual/qopenglwindow/multiwindow/CMakeLists.txt
index c322d40027..bc40407af4 100644
--- a/tests/manual/qopenglwindow/multiwindow/CMakeLists.txt
+++ b/tests/manual/qopenglwindow/multiwindow/CMakeLists.txt
@@ -1,16 +1,14 @@
-# Generated from multiwindow.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## multiwindow Binary:
#####################################################################
-qt_add_manual_test(multiwindow
+qt_internal_add_manual_test(multiwindow
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
)
-
-#### Keys ignored in scope 1:.:.:multiwindow.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qopenglwindow/multiwindow/main.cpp b/tests/manual/qopenglwindow/multiwindow/main.cpp
index 1f84758bc9..0b351d5796 100644
--- a/tests/manual/qopenglwindow/multiwindow/main.cpp
+++ b/tests/manual/qopenglwindow/multiwindow/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui>
diff --git a/tests/manual/qprintdevice_dump/CMakeLists.txt b/tests/manual/qprintdevice_dump/CMakeLists.txt
index 73e25b6677..e4393ff624 100644
--- a/tests/manual/qprintdevice_dump/CMakeLists.txt
+++ b/tests/manual/qprintdevice_dump/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from qprintdevice_dump.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qprintdevice_dump Binary:
#####################################################################
-qt_add_manual_test(qprintdevice_dump
+qt_internal_add_manual_test(qprintdevice_dump
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::PrintSupportPrivate
)
-
-#### Keys ignored in scope 1:.:.:qprintdevice_dump.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qprintdevice_dump/main.cpp b/tests/manual/qprintdevice_dump/main.cpp
index 1d76e858c8..9d1de96221 100644
--- a/tests/manual/qprintdevice_dump/main.cpp
+++ b/tests/manual/qprintdevice_dump/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 John Layt <jlayt@kde.org>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2014 John Layt <jlayt@kde.org>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include <qpa/qplatformprintplugin.h>
#include <qpa/qplatformprintersupport.h>
diff --git a/tests/manual/qscreen/CMakeLists.txt b/tests/manual/qscreen/CMakeLists.txt
index 3c5622536a..4149310df4 100644
--- a/tests/manual/qscreen/CMakeLists.txt
+++ b/tests/manual/qscreen/CMakeLists.txt
@@ -1,18 +1,18 @@
-# Generated from qscreen.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qscreen Binary:
#####################################################################
-qt_add_manual_test(qscreen
+qt_internal_add_manual_test(qscreen
SOURCES
main.cpp
propertyfield.cpp propertyfield.h
propertywatcher.cpp propertywatcher.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ main.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qscreen.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qscreen/README b/tests/manual/qscreen/README
index cd1324276d..9170c83ffb 100644
--- a/tests/manual/qscreen/README
+++ b/tests/manual/qscreen/README
@@ -14,8 +14,7 @@ the two monitors connected to the outputs are combined into a single virtual
"screen", but each screen has multiple outputs. In that case there will be a
unique QScreen for each output, and they will be virtual siblings. The virtual
geometry depends on how you arrange the monitors (second one is to the right,
-or above the first one, for example). It should be about the same if you are
-using two graphics cards but using Xinerama to combine them. This test app will
+or above the first one, for example). This test app will
create two windows, and will center one each screen, by setting the geometry.
Alternatively you can configure xorg.conf to create separate screens for each
diff --git a/tests/manual/qscreen/main.cpp b/tests/manual/qscreen/main.cpp
index e6f0dc9fd7..f85271923c 100644
--- a/tests/manual/qscreen/main.cpp
+++ b/tests/manual/qscreen/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "propertywatcher.h"
#include <QApplication>
@@ -171,15 +148,15 @@ ScreenWatcherMainWindow::ScreenWatcherMainWindow(QScreen *screen)
QMenu *fileMenu = menuBar()->addMenu(QLatin1String("&File"));
QAction *a = fileMenu->addAction(QLatin1String("Close"));
- a->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_W));
+ a->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_W));
connect(a, SIGNAL(triggered()), this, SLOT(close()));
a = fileMenu->addAction(QLatin1String("Quit"));
- a->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Q));
+ a->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
connect(a, SIGNAL(triggered()), qApp, SLOT(quit()));
QMenu *toolsMenu = menuBar()->addMenu(QLatin1String("&Tools"));
a = toolsMenu->addAction(QLatin1String("Mouse Monitor"));
- a->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_M));
+ a->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_M));
connect(a, &QAction::triggered, this, &ScreenWatcherMainWindow::startMouseMonitor);
}
@@ -228,12 +205,7 @@ void screenAdded(QScreen* screen)
(screen->virtualSiblings().isEmpty() ? "none" : qPrintable(screen->virtualSiblings().first()->name())));
ScreenWatcherMainWindow *w = new ScreenWatcherMainWindow(screen);
- // Set the screen; this corresponds to setScreen() for the underlying
- // QWindow. This is essential when having separate X screens since the
- // positioning below is not sufficient to get the windows show up on the
- // desired screen.
- w->setParent(qApp->desktop(screen));
-
+ w->setScreen(screen);
w->show();
// Position the windows so that they end up at the center of the corresponding screen.
diff --git a/tests/manual/qscreen/propertyfield.cpp b/tests/manual/qscreen/propertyfield.cpp
index e310798573..1a637e302f 100644
--- a/tests/manual/qscreen/propertyfield.cpp
+++ b/tests/manual/qscreen/propertyfield.cpp
@@ -1,36 +1,11 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "propertyfield.h"
#include <QDebug>
PropertyField::PropertyField(QObject* subject, const QMetaProperty& prop, QWidget *parent)
- : QLineEdit(parent), m_subject(subject), m_lastChangeTime(QTime::currentTime()), m_prop(prop)
+ : QLineEdit(parent), m_subject(subject), m_lastChangeTime(), m_prop(prop)
, m_defaultBrush(palette().brush(QPalette::Active, QPalette::Text))
{
setReadOnly(true);
@@ -82,7 +57,6 @@ void PropertyField::propertyChanged()
if (m_lastText.isEmpty()) {
m_lastText = text;
m_lastTextShowing = text;
- m_lastChangeTime = QTime::currentTime().addSecs(-5);
}
qDebug() << " " << QString::fromUtf8(m_prop.name()) << ':' << val;
diff --git a/tests/manual/qscreen/propertyfield.h b/tests/manual/qscreen/propertyfield.h
index 4d7074f913..62e9f9e99c 100644
--- a/tests/manual/qscreen/propertyfield.h
+++ b/tests/manual/qscreen/propertyfield.h
@@ -1,37 +1,12 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef PROPERTYFIELD_H
#define PROPERTYFIELD_H
#include <QLineEdit>
#include <QMetaProperty>
-#include <QTime>
+#include <QElapsedTimer>
/*!
A QLineEdit for viewing the text form of a property on an object.
@@ -42,7 +17,7 @@ class PropertyField : public QLineEdit
{
Q_OBJECT
public:
- explicit PropertyField(QObject* subject, const QMetaProperty& prop, QWidget *parent = 0);
+ explicit PropertyField(QObject* subject, const QMetaProperty& prop, QWidget *parent = nullptr);
signals:
@@ -56,7 +31,7 @@ private:
QObject* m_subject;
QString m_lastText;
QString m_lastTextShowing;
- QTime m_lastChangeTime;
+ QElapsedTimer m_lastChangeTime;
const QMetaProperty m_prop;
QBrush m_defaultBrush;
};
diff --git a/tests/manual/qscreen/propertywatcher.cpp b/tests/manual/qscreen/propertywatcher.cpp
index d2a552f108..6ba6f5c351 100644
--- a/tests/manual/qscreen/propertywatcher.cpp
+++ b/tests/manual/qscreen/propertywatcher.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "propertywatcher.h"
#include <QMetaProperty>
@@ -110,8 +85,8 @@ void PropertyWatcher::setSubject(QObject *s, const QString &annotation)
void PropertyWatcher::updateAllFields()
{
- QList<PropertyField *> fields = findChildren<PropertyField*>();
- foreach (PropertyField *field, fields)
+ const QList<PropertyField *> fields = findChildren<PropertyField*>();
+ for (PropertyField *field : fields)
field->propertyChanged();
emit updatedAllFields(this);
}
diff --git a/tests/manual/qscreen/propertywatcher.h b/tests/manual/qscreen/propertywatcher.h
index d988d96c91..061d94964e 100644
--- a/tests/manual/qscreen/propertywatcher.h
+++ b/tests/manual/qscreen/propertywatcher.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef PROPERTY_WATCHER_H
#define PROPERTY_WATCHER_H
diff --git a/tests/manual/qscreen_xrandr/CMakeLists.txt b/tests/manual/qscreen_xrandr/CMakeLists.txt
new file mode 100644
index 0000000000..32057e375d
--- /dev/null
+++ b/tests/manual/qscreen_xrandr/CMakeLists.txt
@@ -0,0 +1,15 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## tst_qscreen2 Test:
+#####################################################################
+
+qt_internal_add_test(tst_qscreen_xrandr
+ SOURCES
+ tst_qscreen_xrandr.cpp
+ LIBRARIES
+ Qt::CorePrivate
+ Qt::Gui
+ Qt::GuiPrivate
+)
diff --git a/tests/manual/qscreen_xrandr/qscreen_xrandr.pro b/tests/manual/qscreen_xrandr/qscreen_xrandr.pro
new file mode 100644
index 0000000000..61132f63c2
--- /dev/null
+++ b/tests/manual/qscreen_xrandr/qscreen_xrandr.pro
@@ -0,0 +1,6 @@
+CONFIG += testcase
+TARGET = tst_qscreen_xrandr
+
+QT += core-private gui-private testlib
+
+SOURCES += tst_qscreen_xrandr.cpp
diff --git a/tests/manual/qscreen_xrandr/tst_qscreen_xrandr.cpp b/tests/manual/qscreen_xrandr/tst_qscreen_xrandr.cpp
new file mode 100644
index 0000000000..542214792c
--- /dev/null
+++ b/tests/manual/qscreen_xrandr/tst_qscreen_xrandr.cpp
@@ -0,0 +1,280 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <qpainter.h>
+#include <qrasterwindow.h>
+#include <qscreen.h>
+#include <qpa/qwindowsysteminterface.h>
+#include <QProcess>
+
+#include <QtTest/QtTest>
+
+class tst_QScreen_Xrandr: public QObject
+{
+ Q_OBJECT
+
+private slots:
+ void xrandr_15_merge_and_unmerge();
+ void xrandr_15_scale();
+ void xrandr_15_off_and_on();
+ void xrandr_15_primary();
+ void xrandr_15_rotate();
+
+private:
+ void xrandr_process(const QStringList &arguments = {});
+};
+
+// this test requires an X11 desktop with at least two screens
+void tst_QScreen_Xrandr::xrandr_15_merge_and_unmerge()
+{
+ QStringList originalScreenNames;
+ QStringList mergedScreenNames;
+ {
+ QList<QScreen *> screens = QGuiApplication::screens();
+ if (screens.size() < 2)
+ QSKIP("This test requires two or more screens.");
+ qDebug() << "initial set of screens:" << screens.size();
+ for (QScreen *s : screens) {
+ qDebug() << "screen: " << s->name();
+ originalScreenNames << s->name();
+ if (mergedScreenNames.size() < 2)
+ mergedScreenNames << s->name();
+ }
+ }
+
+ QSignalSpy addedSpy(qApp, &QGuiApplication::screenAdded);
+ QSignalSpy removedSpy(qApp, &QGuiApplication::screenRemoved);
+
+ // combine the first two screens into one monitor
+ // e.g. "xrandr --setmonitor Qt-merged auto eDP,HDMI-0"
+ QStringList args;
+ args << "--setmonitor" << "Qt-merged" << "auto" << mergedScreenNames.join(',');
+ xrandr_process(args);
+
+ QTRY_COMPARE(removedSpy.count(), 2);
+ QVERIFY(QGuiApplication::screens().size() != originalScreenNames.size());
+ auto combinedScreens = QGuiApplication::screens();
+ qDebug() << "added" << addedSpy.count() << "removed" << removedSpy.count() << "combined screen(s):" << combinedScreens.size();
+ QScreen *merged = nullptr;
+ for (QScreen *s : combinedScreens) {
+ qDebug() << "screen: " << s->name();
+ if (s->name() == QLatin1String("Qt-merged"))
+ merged = s;
+ }
+ // the screen that we created must be in the list now
+ QVERIFY(merged);
+ QCOMPARE(QGuiApplication::screens().size(), originalScreenNames.size() - 1);
+ addedSpy.clear();
+ removedSpy.clear();
+
+ // "xrandr --delmonitor Qt-merged"
+ args.clear();
+ args << "--delmonitor" << "Qt-merged";
+ xrandr_process(args);
+
+ QTRY_COMPARE(removedSpy.count(), 1);
+ QVERIFY(QGuiApplication::screens().size() != combinedScreens.size());
+ auto separatedScreens = QGuiApplication::screens();
+ qDebug() << "added" << addedSpy.count() << "removed" << removedSpy.count() << "separated screen(s):" << separatedScreens.size();
+ for (QScreen *s : separatedScreens)
+ qDebug() << "screen: " << s->name();
+
+ QCOMPARE(QGuiApplication::screens().size(), originalScreenNames.size());
+}
+
+// try to scale the first screen to 1.5x1.5 and scale back to 1x1
+void tst_QScreen_Xrandr::xrandr_15_scale()
+{
+ QList<QScreen *> screens = QGuiApplication::screens();
+ if (screens.size() < 1)
+ QSKIP("This test requires at least one screen.");
+
+ QScreen *screen1 = screens.at(0);
+ QString name1 = screen1->name();
+ int height1 = screen1->size().height();
+ int width1 = screen1->size().width();
+ qDebug() << "screen " << name1 << ": height=" << height1 << ", width=" << width1;
+
+ int expectedHeight = height1 * 1.5;
+ int expectedWidth = width1 * 1.5;
+
+ QSignalSpy geometryChangedSpy1(screen1, &QScreen::geometryChanged);
+
+ // "xrandr --output name1 --scale 1.5x1.5"
+ QStringList args;
+ args << "--output" << name1 << "--scale" << "1.5x1.5";
+ xrandr_process(args);
+ QTRY_COMPARE(geometryChangedSpy1.count(), 1);
+
+ QList<QScreen *> screens2 = QGuiApplication::screens();
+ QVERIFY(screens2.size() >= 1);
+ QScreen *screen2 = nullptr;
+ for (QScreen *s : screens2) {
+ if (s->name() == name1)
+ screen2 = s;
+ }
+ int height2 = screen2->size().height();
+ int width2 = screen2->size().width();
+ qDebug() << "screen " << name1 << ": height=" << height2 << ", width=" << width2;
+ QVERIFY(height2 == expectedHeight);
+ QVERIFY(width2 == expectedWidth);
+
+ QSignalSpy geometryChangedSpy2(screen2, &QScreen::geometryChanged);
+
+ // "xrandr --output name1 --scale 1x1"
+ args.clear();
+ args << "--output" << name1 << "--scale" << "1x1";
+ xrandr_process(args);
+ QTRY_COMPARE(geometryChangedSpy2.count(), 1);
+
+ QList<QScreen *> screens3 = QGuiApplication::screens();
+ QVERIFY(screens3.size() >= 1);
+ QScreen *screen3 = nullptr;
+ for (QScreen *s : screens3) {
+ if (s->name() == name1)
+ screen3 = s;
+ }
+ int height3 = screen3->size().height();
+ int width3 = screen3->size().width();
+ qDebug() << "screen " << name1 << ": height=" << height3 << ", width=" << width3;
+ QVERIFY(height3 == height1);
+ QVERIFY(width3 == width1);
+}
+
+void tst_QScreen_Xrandr::xrandr_15_off_and_on()
+{
+ QList<QScreen *> screens = QGuiApplication::screens();
+ int ss = screens.size();
+ if (ss < 1)
+ QSKIP("This test requires at least one screen.");
+
+ QStringList names;
+ for (QScreen *s : screens)
+ names << s->name();
+
+ QStringList args;
+ for (int i = ss; i > 0; i--) {
+ QString name = names.at(i-1);
+ qDebug() << "i=" << i << ", name:" << name;
+ args.clear();
+ args << "--output" << name << "--off";
+ xrandr_process(args);
+ QTest::qWait(500);
+
+ QVERIFY(QGuiApplication::screens().size() == (i != 1 ? i - 1 : i));
+ }
+
+ for (int i = ss; i > 0; i--) {
+ QString name = names.at(i-1);
+ qDebug() << "i=" << i << ", name:" << name;
+ args.clear();
+ args << "--output" << name << "--auto";
+ xrandr_process(args);
+ QTest::qWait(500);
+
+ QVERIFY(QGuiApplication::screens().size() == (i == ss ? 1 : ss - i + 1));
+ }
+}
+
+void tst_QScreen_Xrandr::xrandr_15_primary()
+{
+ QList<QScreen *> screens = QGuiApplication::screens();
+ int ss = screens.size();
+ if (ss < 2)
+ QSKIP("This test requires at least two screens.");
+
+ QStringList names;
+ for (QScreen *s : screens)
+ names << s->name();
+
+ qDebug() << "All screens: " << names;
+ QScreen *ps = qGuiApp->primaryScreen();
+ qDebug() << "Current primary screen: " << ps;
+
+ QStringList args;
+ for (QString name : names) {
+ qDebug() << "Trying to set primary screen:" << name;
+ args.clear();
+ args << "--output" << name << "--primary";
+ xrandr_process(args);
+ QTest::qWait(500);
+
+ QScreen *ps = qGuiApp->primaryScreen();
+ qDebug() << "Current primary screen: " << ps;
+ if (ps) {
+ qDebug() << "primary screen name: " << ps->name();
+ QVERIFY(ps->name() == name);
+ }
+ }
+}
+
+void tst_QScreen_Xrandr::xrandr_15_rotate()
+{
+ QList<QScreen *> screens = QGuiApplication::screens();
+ int ss = screens.size();
+ if (ss < 1)
+ QSKIP("This test requires at least one screen.");
+
+ QScreen *screen1 = screens.at(0);
+ QString name1 = screen1->name();
+ int height1 = screen1->size().height();
+ int width1 = screen1->size().width();
+ qDebug() << "screen " << name1 << ": height=" << height1 << ", width=" << width1;
+
+ int expectedHeight = width1;
+ int expectedWidth = height1;
+
+ QSignalSpy geometryChangedSpy1(screen1, &QScreen::geometryChanged);
+
+ // "xrandr --output name1 --rotate left"
+ QStringList args;
+ args << "--output" << name1 << "--rotate" << "left";
+ xrandr_process(args);
+ QTRY_COMPARE(geometryChangedSpy1.count(), 1);
+
+ QList<QScreen *> screens2 = QGuiApplication::screens();
+ QVERIFY(screens2.size() >= 1);
+ QScreen *screen2 = nullptr;
+ for (QScreen *s : screens2) {
+ if (s->name() == name1)
+ screen2 = s;
+ }
+ int height2 = screen2->size().height();
+ int width2 = screen2->size().width();
+ qDebug() << "screen " << name1 << ": height=" << height2 << ", width=" << width2;
+ QVERIFY(height2 == expectedHeight);
+ QVERIFY(width2 == expectedWidth);
+
+ QSignalSpy geometryChangedSpy2(screen2, &QScreen::geometryChanged);
+
+ // "xrandr --output name1 --rotate normal"
+ args.clear();
+ args << "--output" << name1 << "--rotate" << "normal";
+ xrandr_process(args);
+ QTRY_COMPARE(geometryChangedSpy2.count(), 1);
+
+ QList<QScreen *> screens3 = QGuiApplication::screens();
+ QVERIFY(screens3.size() >= 1);
+ QScreen *screen3 = nullptr;
+ for (QScreen *s : screens3) {
+ if (s->name() == name1)
+ screen3 = s;
+ }
+ int height3 = screen3->size().height();
+ int width3 = screen3->size().width();
+ qDebug() << "screen " << name1 << ": height=" << height3 << ", width=" << width3;
+ QVERIFY(height3 == height1);
+ QVERIFY(width3 == width1);
+}
+
+void tst_QScreen_Xrandr::xrandr_process(const QStringList &args)
+{
+ QString prog = "xrandr";
+ QProcess *process = new QProcess(this);
+ qDebug() << Q_FUNC_INFO << prog << args;
+ process->start(prog, args);
+ QVERIFY(process->waitForFinished());
+}
+
+#include <tst_qscreen_xrandr.moc>
+QTEST_MAIN(tst_QScreen_Xrandr);
diff --git a/tests/manual/qssloptions/CMakeLists.txt b/tests/manual/qssloptions/CMakeLists.txt
index 92983a7a5b..ee83371d89 100644
--- a/tests/manual/qssloptions/CMakeLists.txt
+++ b/tests/manual/qssloptions/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from qssloptions.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qssloptions Binary:
#####################################################################
-qt_add_manual_test(tst_qssloptions
+qt_internal_add_manual_test(tst_qssloptions
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Network
Qt::Test
)
diff --git a/tests/manual/qssloptions/main.cpp b/tests/manual/qssloptions/main.cpp
index cc65c57f33..36d3ae57d3 100644
--- a/tests/manual/qssloptions/main.cpp
+++ b/tests/manual/qssloptions/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtNetwork/qsslconfiguration.h>
#include <QtCore/QCoreApplication>
diff --git a/tests/manual/qsslsocket/CMakeLists.txt b/tests/manual/qsslsocket/CMakeLists.txt
index a0d0fd23a0..59f902a301 100644
--- a/tests/manual/qsslsocket/CMakeLists.txt
+++ b/tests/manual/qsslsocket/CMakeLists.txt
@@ -1,12 +1,13 @@
-# Generated from qsslsocket.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_qsslsocket Test:
#####################################################################
-qt_add_test(tst_manual_qsslsocket
+qt_internal_add_test(tst_manual_qsslsocket
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Network
)
diff --git a/tests/manual/qsslsocket/main.cpp b/tests/manual/qsslsocket/main.cpp
index 58da520c07..cc3cdb92d6 100644
--- a/tests/manual/qsslsocket/main.cpp
+++ b/tests/manual/qsslsocket/main.cpp
@@ -1,35 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 BlackBerry Limited. All rights reserved.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2014 BlackBerry Limited. All rights reserved.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtNetwork/qsslconfiguration.h>
#include <QtNetwork/qsslsocket.h>
-#include <QtTest/QtTest>
+#include <QTest>
#ifndef QT_NO_SSL
Q_DECLARE_METATYPE(QSslConfiguration::NextProtocolNegotiationStatus)
@@ -55,14 +30,15 @@ void tst_QSslSocket::nextProtocolNegotiation_data()
QTest::addColumn<QByteArray>("expectedProtocol");
QTest::addColumn<QSslConfiguration::NextProtocolNegotiationStatus>("expectedStatus");
- QList<QString> hosts = QList<QString>()
- << QStringLiteral("www.google.com")
- << QStringLiteral("www.facebook.com")
- << QStringLiteral("www.twitter.com")
- << QStringLiteral("graph.facebook.com")
- << QStringLiteral("api.twitter.com");
+ const QString hosts[] = {
+ QStringLiteral("www.google.com"),
+ QStringLiteral("www.facebook.com"),
+ QStringLiteral("www.twitter.com"),
+ QStringLiteral("graph.facebook.com"),
+ QStringLiteral("api.twitter.com"),
+ };
- foreach (QString host, hosts) {
+ for (const QString &host : hosts) {
QByteArray tag = host.toLocal8Bit();
tag.append("-none");
QTest::newRow(tag)
diff --git a/tests/manual/qstorageinfo/CMakeLists.txt b/tests/manual/qstorageinfo/CMakeLists.txt
index 58782c138d..a72cc2d92c 100644
--- a/tests/manual/qstorageinfo/CMakeLists.txt
+++ b/tests/manual/qstorageinfo/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from qstorageinfo.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qstorageinfo Binary:
#####################################################################
-qt_add_manual_test(qstorageinfo
+qt_internal_add_manual_test(qstorageinfo
SOURCES
main.cpp
)
diff --git a/tests/manual/qstorageinfo/main.cpp b/tests/manual/qstorageinfo/main.cpp
index 12e767baf4..f6890b0c3b 100644
--- a/tests/manual/qstorageinfo/main.cpp
+++ b/tests/manual/qstorageinfo/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Intel Corporation
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 Intel Corporation
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtCore/QCoreApplication>
@@ -40,7 +15,7 @@ int main(int argc, char *argv[])
QStringList args = a.arguments();
args.takeFirst(); // skip application name
- foreach (const QString &path, args) {
+ for (const QString &path : std::as_const(args)) {
QStorageInfo info(path);
if (!info.isValid()) {
// no error string...
diff --git a/tests/manual/qstorageinfo/printvolumes.cpp b/tests/manual/qstorageinfo/printvolumes.cpp
index b56e871109..d6bf9dab52 100644
--- a/tests/manual/qstorageinfo/printvolumes.cpp
+++ b/tests/manual/qstorageinfo/printvolumes.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Intel Corporation
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 Intel Corporation
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtCore/QStorageInfo>
@@ -37,21 +12,31 @@ void printVolumes(const QList<QStorageInfo> &volumes, int (*printer)(const char
// 214958080 39088272 4096 /
// /dev/disk1s2 (hfs) RW 488050672 419909696 4096 Macintosh HD2 /Volumes/Macintosh HD2
- printer("Filesystem (Type) Size Available BSize Label Mounted on\n");
- foreach (const QStorageInfo &info, volumes) {
+ int fsColumnWidth = 25;
+ int labelColumnWidth = 20;
+ for (const QStorageInfo &info : volumes) {
+ int len = 3 + info.device().size() + info.fileSystemType().size();
+ fsColumnWidth = qMax(fsColumnWidth, len);
+ if (QString subvol = info.subvolume(); !subvol.isEmpty())
+ labelColumnWidth = qMax(labelColumnWidth, int(subvol.size() + strlen("subvol=")));
+ else
+ labelColumnWidth = qMax(labelColumnWidth, int(info.name().size()));
+ }
+
+ printer("%*s Size Available BSize %*s Mounted on\n",
+ -fsColumnWidth, "Filesystem (Type)",
+ -labelColumnWidth, "Label");
+ for (const QStorageInfo &info : volumes) {
QByteArray fsAndType = info.device();
if (info.fileSystemType() != fsAndType)
fsAndType += " (" + info.fileSystemType() + ')';
- printer("%-19s R%c ", fsAndType.constData(), info.isReadOnly() ? 'O' : 'W');
- if (fsAndType.size() > 19)
- printer("\n%23s", "");
-
+ printer("%*s R%c ", -fsColumnWidth, fsAndType.constData(), info.isReadOnly() ? 'O' : 'W');
printer("%10llu %10llu %5u ", info.bytesTotal() / 1024, info.bytesFree() / 1024, info.blockSize());
if (!info.subvolume().isEmpty())
- printer("subvol=%-18s ", qPrintable(info.subvolume()));
+ printer("subvol=%*s ", -labelColumnWidth + int(strlen("subvol=")), qPrintable(info.subvolume()));
else
- printer("%-25s ", qPrintable(info.name()));
+ printer("%*s ", -labelColumnWidth, qPrintable(info.name()));
printer("%s\n", qPrintable(info.rootPath()));
}
}
diff --git a/tests/manual/qsysinfo/CMakeLists.txt b/tests/manual/qsysinfo/CMakeLists.txt
index e0e49fa1bf..1d46ba1146 100644
--- a/tests/manual/qsysinfo/CMakeLists.txt
+++ b/tests/manual/qsysinfo/CMakeLists.txt
@@ -1,13 +1,11 @@
-# Generated from qsysinfo.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qsysinfo Binary:
#####################################################################
-qt_add_manual_test(qsysinfo
+qt_internal_add_manual_test(qsysinfo
SOURCES
main.cpp
)
-
-#### Keys ignored in scope 1:.:.:qsysinfo.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qsysinfo/main.cpp b/tests/manual/qsysinfo/main.cpp
index 119bb7682e..247553d624 100644
--- a/tests/manual/qsysinfo/main.cpp
+++ b/tests/manual/qsysinfo/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 Intel Corporation.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 Intel Corporation.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QCoreApplication>
#include <QOperatingSystemVersion>
diff --git a/tests/manual/qt_poll/CMakeLists.txt b/tests/manual/qt_poll/CMakeLists.txt
index d8784a6ed3..06226a47e3 100644
--- a/tests/manual/qt_poll/CMakeLists.txt
+++ b/tests/manual/qt_poll/CMakeLists.txt
@@ -1,16 +1,17 @@
-# Generated from qt_poll.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_qt_poll Test:
#####################################################################
-qt_add_test(tst_qt_poll
+qt_internal_add_test(tst_qt_poll
SOURCES
../../../src/corelib/kernel/qpoll.cpp
tst_qt_poll.cpp
INCLUDE_DIRECTORIES
../../../src/corelib/kernel
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Network
)
diff --git a/tests/manual/qt_poll/tst_qt_poll.cpp b/tests/manual/qt_poll/tst_qt_poll.cpp
index 557323478e..068120666e 100644
--- a/tests/manual/qt_poll/tst_qt_poll.cpp
+++ b/tests/manual/qt_poll/tst_qt_poll.cpp
@@ -1,36 +1,11 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QT_NO_NATIVE_POLL
#define QT_NO_NATIVE_POLL
#endif
-#include <QtTest/QtTest>
+#include <QTest>
#include <QtNetwork>
#include <private/qcore_unix_p.h>
diff --git a/tests/manual/qtabbar/CMakeLists.txt b/tests/manual/qtabbar/CMakeLists.txt
index 157c64250f..c4219e7457 100644
--- a/tests/manual/qtabbar/CMakeLists.txt
+++ b/tests/manual/qtabbar/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from qtabbar.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtabbar Binary:
#####################################################################
-qt_add_manual_test(qtabbar
+qt_internal_add_manual_test(tst_manual_qtabbar
GUI
SOURCES
main.cpp
tabbarform.cpp tabbarform.h tabbarform.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:qtabbar.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qtabbar/main.cpp b/tests/manual/qtabbar/main.cpp
index f916141497..02d4229973 100644
--- a/tests/manual/qtabbar/main.cpp
+++ b/tests/manual/qtabbar/main.cpp
@@ -1,56 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QWidget>
#include <QStackedWidget>
+#include <QMap>
#include <QTabBar>
#include <QLabel>
#include <QLayout>
diff --git a/tests/manual/qtabbar/tabbarform.h b/tests/manual/qtabbar/tabbarform.h
index 7db3f71fa5..ac101d6402 100644
--- a/tests/manual/qtabbar/tabbarform.h
+++ b/tests/manual/qtabbar/tabbarform.h
@@ -13,7 +13,7 @@ class TabBarForm : public QWidget
Q_OBJECT
public:
- explicit TabBarForm(QWidget *parent = 0);
+ explicit TabBarForm(QWidget *parent = nullptr);
~TabBarForm();
Ui::TabBarForm *ui;
diff --git a/tests/manual/qtabletevent/.prev_CMakeLists.txt b/tests/manual/qtabletevent/.prev_CMakeLists.txt
deleted file mode 100644
index 06a0bab2d8..0000000000
--- a/tests/manual/qtabletevent/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-# Generated from qtabletevent.pro.
-
-add_subdirectory(device_information)
-add_subdirectory(event_compression)
-add_subdirectory(regular_widgets)
diff --git a/tests/manual/qtabletevent/CMakeLists.txt b/tests/manual/qtabletevent/CMakeLists.txt
index 422664e2a4..df4a66c8f1 100644
--- a/tests/manual/qtabletevent/CMakeLists.txt
+++ b/tests/manual/qtabletevent/CMakeLists.txt
@@ -1,5 +1,6 @@
-# Generated from qtabletevent.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
-#add_subdirectory(device_information) # special case no member named 'staticQtMetaObject'
+#add_subdirectory(device_information) # TODO: no member named 'staticQtMetaObject'
add_subdirectory(event_compression)
add_subdirectory(regular_widgets)
diff --git a/tests/manual/qtabletevent/device_information/CMakeLists.txt b/tests/manual/qtabletevent/device_information/CMakeLists.txt
index 8a13e6e730..a0583b1f93 100644
--- a/tests/manual/qtabletevent/device_information/CMakeLists.txt
+++ b/tests/manual/qtabletevent/device_information/CMakeLists.txt
@@ -1,15 +1,20 @@
-# Generated from device_information.pro.
-
-#####################################################################
-## device_information Binary:
-#####################################################################
-
-qt_add_manual_test(device_information
- GUI
- SOURCES
- main.cpp
- tabletwidget.cpp tabletwidget.h
- PUBLIC_LIBRARIES
- Qt::Gui
- Qt::Widgets
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+project(tablet_device_info)
+cmake_minimum_required(VERSION 3.19)
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_add_executable(tablet_device_info
+ main.cpp
+ tabletwidget.h tabletwidget.cpp
+)
+
+set_target_properties(tablet_device_info PROPERTIES
+ AUTOMOC TRUE
+)
+
+target_link_libraries(tablet_device_info PUBLIC
+ Qt::Widgets
)
diff --git a/tests/manual/qtabletevent/device_information/main.cpp b/tests/manual/qtabletevent/device_information/main.cpp
index d1ccd28928..cb18e79eac 100644
--- a/tests/manual/qtabletevent/device_information/main.cpp
+++ b/tests/manual/qtabletevent/device_information/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QDebug>
diff --git a/tests/manual/qtabletevent/device_information/tabletwidget.cpp b/tests/manual/qtabletevent/device_information/tabletwidget.cpp
index c4d706d4eb..747c807e02 100644
--- a/tests/manual/qtabletevent/device_information/tabletwidget.cpp
+++ b/tests/manual/qtabletevent/device_information/tabletwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "tabletwidget.h"
#include <QPainter>
@@ -82,6 +57,8 @@ bool TabletWidget::eventFilter(QObject *, QEvent *ev)
mPos = event->pos();
mGPos = event->globalPosition();
mTimestamp = event->timestamp();
+ if (isVisible())
+ update();
}
break;
case QEvent::Wheel:
@@ -132,11 +109,11 @@ void TabletWidget::paintEvent(QPaintEvent *)
eventInfo << QString("Device info missing");
} else {
eventInfo << QString("Seat: %1").arg(mDev->seatName());
+ eventInfo << QString("Name: %1").arg(mDev->name());
eventInfo << QString("Device type: %1").arg(deviceTypeToString(mDev->type()));
eventInfo << QString("Pointer type: %1").arg(pointerTypeToString(mDev->pointerType()));
eventInfo << QString("Capabilities: %1").arg(pointerCapabilitiesToString(mDev->capabilities()));
eventInfo << QString("Unique Id: %1").arg(QString::number(mDev->uniqueId().numericId(), 16));
- eventInfo << QString("System Id: %1").arg(mDev->id());
}
eventInfo << QString("Button: %1 (0x%2)").arg(buttonToString(mButton)).arg(mButton, 0, 16);
eventInfo << QString("Buttons currently pressed: %1 (0x%2)").arg(buttonsToString(mButtons)).arg(mButtons, 0, 16);
diff --git a/tests/manual/qtabletevent/device_information/tabletwidget.h b/tests/manual/qtabletevent/device_information/tabletwidget.h
index b58442ccda..477ae55b1b 100644
--- a/tests/manual/qtabletevent/device_information/tabletwidget.h
+++ b/tests/manual/qtabletevent/device_information/tabletwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TABLETWIDGET_H
#define TABLETWIDGET_H
diff --git a/tests/manual/qtabletevent/event_compression/CMakeLists.txt b/tests/manual/qtabletevent/event_compression/CMakeLists.txt
index 1f959a51e2..74fa0fb790 100644
--- a/tests/manual/qtabletevent/event_compression/CMakeLists.txt
+++ b/tests/manual/qtabletevent/event_compression/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from event_compression.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## event_compression Binary:
#####################################################################
-qt_add_manual_test(event_compression
+qt_internal_add_manual_test(event_compression
SOURCES
main.cpp
mousestatwidget.cpp mousestatwidget.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Test
Qt::Widgets
diff --git a/tests/manual/qtabletevent/event_compression/main.cpp b/tests/manual/qtabletevent/event_compression/main.cpp
index 10a26a976a..13edf8e704 100644
--- a/tests/manual/qtabletevent/event_compression/main.cpp
+++ b/tests/manual/qtabletevent/event_compression/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mousestatwidget.h"
diff --git a/tests/manual/qtabletevent/event_compression/mousestatwidget.cpp b/tests/manual/qtabletevent/event_compression/mousestatwidget.cpp
index a26c62d2e1..483ce0019d 100644
--- a/tests/manual/qtabletevent/event_compression/mousestatwidget.cpp
+++ b/tests/manual/qtabletevent/event_compression/mousestatwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mousestatwidget.h"
diff --git a/tests/manual/qtabletevent/event_compression/mousestatwidget.h b/tests/manual/qtabletevent/event_compression/mousestatwidget.h
index 78294c2d25..f204a753a3 100644
--- a/tests/manual/qtabletevent/event_compression/mousestatwidget.h
+++ b/tests/manual/qtabletevent/event_compression/mousestatwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MOUSESTATWIDGET_H
#define MOUSESTATWIDGET_H
diff --git a/tests/manual/qtabletevent/regular_widgets/CMakeLists.txt b/tests/manual/qtabletevent/regular_widgets/CMakeLists.txt
index f4630a3789..d95c33df18 100644
--- a/tests/manual/qtabletevent/regular_widgets/CMakeLists.txt
+++ b/tests/manual/qtabletevent/regular_widgets/CMakeLists.txt
@@ -1,17 +1,17 @@
-# Generated from regular_widgets.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## regular_widgets Binary:
#####################################################################
-qt_add_manual_test(regular_widgets
+qt_internal_add_manual_test(regular_widgets
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
+ Qt::CorePrivate
Qt::Gui
+ Qt::GuiPrivate
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:regular_widgets.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qtabletevent/regular_widgets/main.cpp b/tests/manual/qtabletevent/regular_widgets/main.cpp
index 056ff88dac..3aee2bcdba 100644
--- a/tests/manual/qtabletevent/regular_widgets/main.cpp
+++ b/tests/manual/qtabletevent/regular_widgets/main.cpp
@@ -1,35 +1,12 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QAction>
#include <QApplication>
#include <QCursor>
#include <QDebug>
+#include <QDialog>
+#include <QDialogButtonBox>
#include <QList>
#include <QMainWindow>
#include <QMenu>
@@ -37,8 +14,18 @@
#include <QMouseEvent>
#include <QPainter>
#include <QPainterPath>
+#include <QPlainTextEdit>
+#include <QPointingDevice>
+#include <QPointer>
+#include <QPushButton>
#include <QStatusBar>
#include <QTabletEvent>
+#include <QVBoxLayout>
+
+#ifdef Q_OS_WIN
+# include <QtGui/private/qguiapplication_p.h>
+# include <QtGui/qpa/qplatformintegration.h>
+#endif
enum TabletPointType {
TabletButtonPress,
@@ -46,6 +33,22 @@ enum TabletPointType {
TabletMove
};
+#ifdef Q_OS_WIN
+using QWindowsApplication = QNativeInterface::Private::QWindowsApplication;
+
+static void setWinTabEnabled(bool e)
+{
+ if (auto nativeWindowsApp = dynamic_cast<QWindowsApplication *>(QGuiApplicationPrivate::platformIntegration()))
+ nativeWindowsApp->setWinTabEnabled(e);
+}
+
+static bool isWinTabEnabled()
+{
+ auto nativeWindowsApp = dynamic_cast<QWindowsApplication *>(QGuiApplicationPrivate::platformIntegration());
+ return nativeWindowsApp && nativeWindowsApp->isWinTabEnabled();
+}
+#endif // Q_OS_WIN
+
struct TabletPoint
{
TabletPoint(const QPointF &p = QPointF(), TabletPointType t = TabletMove, Qt::MouseButton b = Qt::LeftButton,
@@ -149,7 +152,7 @@ void EventReportWidget::paintEvent(QPaintEvent *)
p.setPen(Qt::white);
QPainterPath ellipse;
ellipse.addEllipse(0, 0, halfLineSpacing * 5, halfLineSpacing);
- for (const TabletPoint &t : qAsConst(m_points)) {
+ for (const TabletPoint &t : std::as_const(m_points)) {
if (geom.contains(t.pos)) {
QPainterPath pp;
pp.addEllipse(t.pos, halfLineSpacing, halfLineSpacing);
@@ -244,7 +247,7 @@ bool EventReportWidget::event(QEvent *event)
case QEvent::TouchUpdate:
event->accept();
m_touchPoints.clear();
- for (const QTouchEvent::TouchPoint &p : static_cast<const QTouchEvent *>(event)->touchPoints())
+ for (const QEventPoint &p : static_cast<const QPointerEvent *>(event)->points())
m_touchPoints.append(p.position());
update();
break;
@@ -275,25 +278,108 @@ void EventReportWidget::timerEvent(QTimerEvent *)
m_paintEventCount = 0;
}
-int main(int argc, char *argv[])
+class DevicesDialog : public QDialog
{
- QApplication app(argc, argv);
+ Q_OBJECT
+public:
+ explicit DevicesDialog(QWidget *p);
- ProximityEventFilter *proximityEventFilter = new ProximityEventFilter(&app);
- app.installEventFilter(proximityEventFilter);
- QMainWindow mainWindow;
- mainWindow.setWindowTitle(QString::fromLatin1("Tablet Test %1").arg(QT_VERSION_STR));
- EventReportWidget *widget = new EventReportWidget;
+public slots:
+ void refresh();
+
+private:
+ QPlainTextEdit *m_edit;
+};
+
+DevicesDialog::DevicesDialog(QWidget *p) : QDialog(p)
+{
+ auto layout = new QVBoxLayout(this);
+ m_edit = new QPlainTextEdit(this);
+ m_edit->setReadOnly(true);
+ layout->addWidget(m_edit);
+ auto box = new QDialogButtonBox(QDialogButtonBox::Close, this);
+ connect(box, &QDialogButtonBox::rejected, this, &QDialog::reject);
+ auto refreshButton = box->addButton("Refresh", QDialogButtonBox::ActionRole);
+ connect(refreshButton, &QAbstractButton::clicked, this, &DevicesDialog::refresh);
+ layout->addWidget(box);
+ setWindowTitle("Devices");
+ refresh();
+}
+
+void DevicesDialog::refresh()
+{
+ QString text;
+ QDebug d(&text);
+ d.noquote();
+ d.nospace();
+ for (auto device : QInputDevice::devices())
+ d << device<< "\n\n";
+ m_edit->setPlainText(text);
+}
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+public:
+ explicit MainWindow(ProximityEventFilter *proximityEventFilter);
+
+public slots:
+ void showDevices();
+
+private:
+ QPointer<DevicesDialog> m_devicesDialog;
+};
+
+MainWindow::MainWindow(ProximityEventFilter *proximityEventFilter)
+{
+ setWindowTitle(QString::fromLatin1("Tablet Test %1").arg(QT_VERSION_STR));
+ auto widget = new EventReportWidget;
QObject::connect(proximityEventFilter, &ProximityEventFilter::proximityChanged,
widget, QOverload<>::of(&QWidget::update));
widget->setMinimumSize(640, 480);
- QMenu *fileMenu = mainWindow.menuBar()->addMenu("File");
+ auto fileMenu = menuBar()->addMenu("File");
fileMenu->addAction("Clear", widget, &EventReportWidget::clearPoints);
+ auto showAction = fileMenu->addAction("Show Devices", this, &MainWindow::showDevices);
+ showAction->setShortcut(Qt::CTRL | Qt::Key_D);
QObject::connect(widget, &EventReportWidget::stats,
- mainWindow.statusBar(), &QStatusBar::showMessage);
+ statusBar(), &QStatusBar::showMessage);
QAction *quitAction = fileMenu->addAction("Quit", qApp, &QCoreApplication::quit);
- quitAction->setShortcut(Qt::CTRL + Qt::Key_Q);
- mainWindow.setCentralWidget(widget);
+ quitAction->setShortcut(Qt::CTRL | Qt::Key_Q);
+
+ auto settingsMenu = menuBar()->addMenu("Settings");
+ auto winTabAction = settingsMenu->addAction("WinTab");
+ winTabAction->setCheckable(true);
+#ifdef Q_OS_WIN
+ winTabAction->setChecked(isWinTabEnabled());
+ connect(winTabAction, &QAction::toggled, this, setWinTabEnabled);
+#else
+ winTabAction->setEnabled(false);
+#endif
+
+ setCentralWidget(widget);
+}
+
+void MainWindow::showDevices()
+{
+ if (m_devicesDialog.isNull()) {
+ m_devicesDialog = new DevicesDialog(nullptr);
+ m_devicesDialog->setModal(false);
+ m_devicesDialog->resize(500, 300);
+ m_devicesDialog->move(frameGeometry().topRight() + QPoint(20, 0));
+ m_devicesDialog->setAttribute(Qt::WA_DeleteOnClose);
+ }
+ m_devicesDialog->show();
+ m_devicesDialog->raise();
+ m_devicesDialog->refresh();
+}
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ ProximityEventFilter *proximityEventFilter = new ProximityEventFilter(&app);
+ app.installEventFilter(proximityEventFilter);
+ MainWindow mainWindow(proximityEventFilter);
mainWindow.show();
return app.exec();
}
diff --git a/tests/manual/qtabletevent/regular_widgets/regular_widgets.pro b/tests/manual/qtabletevent/regular_widgets/regular_widgets.pro
index 8f1f4342ee..1428d10a04 100644
--- a/tests/manual/qtabletevent/regular_widgets/regular_widgets.pro
+++ b/tests/manual/qtabletevent/regular_widgets/regular_widgets.pro
@@ -1,4 +1,4 @@
TEMPLATE = app
-QT += widgets
+QT += widgets gui-private core-private
SOURCES += main.cpp
diff --git a/tests/manual/qtbug-52641/CMakeLists.txt b/tests/manual/qtbug-52641/CMakeLists.txt
index 7ae762b62f..f96a5f27a0 100644
--- a/tests/manual/qtbug-52641/CMakeLists.txt
+++ b/tests/manual/qtbug-52641/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from qtbug-52641.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtbug-52641 Binary:
#####################################################################
-qt_add_manual_test(qtbug-52641
+qt_internal_add_manual_test(qtbug-52641
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qtbug-52641.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qtbug-52641/main.cpp b/tests/manual/qtbug-52641/main.cpp
index 513b6d6291..71cfcb4075 100644
--- a/tests/manual/qtbug-52641/main.cpp
+++ b/tests/manual/qtbug-52641/main.cpp
@@ -1,34 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Kai Pastor
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 Kai Pastor
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QFileDialog>
#include <QPainter>
+#include <QPainterPath>
#include <QPdfWriter>
int main(int argc, char *argv[])
diff --git a/tests/manual/qtbug-8933/CMakeLists.txt b/tests/manual/qtbug-8933/CMakeLists.txt
index ec47dd5ce7..ecb4b8a70a 100644
--- a/tests/manual/qtbug-8933/CMakeLists.txt
+++ b/tests/manual/qtbug-8933/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from qtbug-8933.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtbug-8933 Binary:
#####################################################################
-qt_add_manual_test(qtbug-8933
+qt_internal_add_manual_test(qtbug-8933
GUI
SOURCES
main.cpp
widget.cpp widget.h widget.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:qtbug-8933.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qtbug-8933/main.cpp b/tests/manual/qtbug-8933/main.cpp
index 0150369ecb..d586e84d20 100644
--- a/tests/manual/qtbug-8933/main.cpp
+++ b/tests/manual/qtbug-8933/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "widget.h"
diff --git a/tests/manual/qtbug-8933/widget.cpp b/tests/manual/qtbug-8933/widget.cpp
index b9444f3e77..77ec831d65 100644
--- a/tests/manual/qtbug-8933/widget.cpp
+++ b/tests/manual/qtbug-8933/widget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "widget.h"
#include "ui_widget.h"
diff --git a/tests/manual/qtbug-8933/widget.h b/tests/manual/qtbug-8933/widget.h
index aac6134d09..e3d3dee0d0 100644
--- a/tests/manual/qtbug-8933/widget.h
+++ b/tests/manual/qtbug-8933/widget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WIDGET_H
#define WIDGET_H
@@ -40,7 +15,7 @@ namespace Ui {
class Widget : public QWidget {
Q_OBJECT
public:
- Widget(QWidget *parent = 0);
+ Widget(QWidget *parent = nullptr);
~Widget();
public slots:
diff --git a/tests/manual/qtextcursorinsert/CMakeLists.txt b/tests/manual/qtextcursorinsert/CMakeLists.txt
new file mode 100644
index 0000000000..064b636bdd
--- /dev/null
+++ b/tests/manual/qtextcursorinsert/CMakeLists.txt
@@ -0,0 +1,14 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(qtextcursorinsert
+ GUI
+ SOURCES
+ main.cpp
+ widget.cpp widget.h widget.ui
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+ ENABLE_AUTOGEN_TOOLS
+ uic
+)
diff --git a/tests/manual/qtextcursorinsert/main.cpp b/tests/manual/qtextcursorinsert/main.cpp
new file mode 100644
index 0000000000..f4fa2f705f
--- /dev/null
+++ b/tests/manual/qtextcursorinsert/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "widget.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+ Widget w;
+ w.show();
+ return a.exec();
+}
diff --git a/tests/manual/qtextcursorinsert/widget.cpp b/tests/manual/qtextcursorinsert/widget.cpp
new file mode 100644
index 0000000000..14440b7b7a
--- /dev/null
+++ b/tests/manual/qtextcursorinsert/widget.cpp
@@ -0,0 +1,188 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "widget.h"
+#include "./ui_widget.h"
+
+#include <QBuffer>
+#include <QShortcut>
+#include <QTextBlock>
+#include <QTextDocumentWriter>
+#include <QTextList>
+
+using namespace Qt::StringLiterals;
+
+Widget::Widget(QWidget *parent)
+ : QWidget(parent)
+ , ui(new Ui::Widget)
+{
+ ui->setupUi(this);
+
+ m_texts.insert(u"0-numbered html list"_s, u"<ol start=\"0\">\n<li>eggs</li>\n<li>maple syrup</li>\n</ol>"_s);
+ m_texts.insert(u"0-numbered markdown list"_s, u"0) eggs\n1) maple syrup\n"_s);
+ m_texts.insert(u"lorem ipsum markdown"_s,
+ u"Lorem ipsum dolor sit amet quod scimus quomodo legere et scribere Markdown, non solum applicationes interrete."_s);
+ m_texts.insert(u"markdown checkboxes"_s,
+ u"- [ ] kürbis-kernöl\n- [ ] mon cheri (große schachtel)\n- [ ] bergkäse\n- [ ] mannerwaffln\n"_s);
+ m_texts.insert(u"markdown checkboxes (3 hidden list styles)"_s,
+ u"- [ ] kürbis-kernöl\n- [ ] mon cheri (große schachtel)\n+ [ ] bergkäse\n* [ ] mannerwaffln\n"_s);
+ m_texts.insert(u"numbered html list"_s, u"<ol>\n<li>eggs</li>\n<li>maple syrup</li>\n</ol>"_s);
+ m_texts.insert(u"numbered markdown list"_s, u"1. bread\n1. milk\n"_s);
+
+ for (auto it = m_texts.constBegin(); it != m_texts.constEnd(); ++it) {
+ ui->richTextCB->addItem(it.key(), it.value());
+ ui->plainTextCB->addItem(it.key(), it.value());
+ }
+
+ ui->richTextCB->setCurrentIndex(m_texts.count() - 1);
+ ui->plainTextCB->setCurrentIndex(1);
+
+ m_fileDialog.setWindowTitle(tr("Save rich text"));
+ m_fileDialog.setAcceptMode(QFileDialog::AcceptSave);
+ m_fileDialog.setMimeTypeFilters({"text/markdown", "text/html", "text/plain",
+ "application/vnd.oasis.opendocument.text"});
+ connect(&m_fileDialog, &QFileDialog::fileSelected, this, &Widget::onSave);
+
+ connect(new QShortcut(QKeySequence::Save, this), &QShortcut::activated, [this]() { m_fileDialog.open(); });
+ connect(new QShortcut(QKeySequence::Quit, this), &QShortcut::activated, [this]() { qApp->quit(); });
+}
+
+Widget::~Widget()
+{
+ delete ui;
+}
+
+void Widget::on_insertMarkdownButton_clicked()
+{
+ if (ui->newBlockBeforeCB->isChecked()) {
+ if (ui->moveToBeginningRB->isChecked())
+ ui->textEdit->moveCursor(QTextCursor::StartOfBlock);
+ if (ui->moveToEndRB->isChecked())
+ ui->textEdit->moveCursor(QTextCursor::EndOfBlock);
+ if (ui->defaultBlockFormatCB->isChecked())
+ ui->textEdit->textCursor().insertBlock(QTextBlockFormat());
+ else
+ ui->textEdit->textCursor().insertBlock();
+ }
+ ui->textEdit->textCursor().insertMarkdown(ui->plainTextEdit->toPlainText());
+ if (ui->newBlockBeforeCB->isChecked()) {
+ if (ui->defaultBlockFormatCB->isChecked())
+ ui->textEdit->textCursor().insertBlock(QTextBlockFormat());
+ else
+ ui->textEdit->textCursor().insertBlock();
+ }
+}
+
+void Widget::on_insertHtmlButton_clicked()
+{
+ if (ui->newBlockBeforeCB->isChecked()) {
+ if (ui->moveToBeginningRB->isChecked())
+ ui->textEdit->moveCursor(QTextCursor::StartOfBlock);
+ if (ui->moveToEndRB->isChecked())
+ ui->textEdit->moveCursor(QTextCursor::EndOfBlock);
+ if (ui->defaultBlockFormatCB->isChecked())
+ ui->textEdit->textCursor().insertBlock(QTextBlockFormat());
+ else
+ ui->textEdit->textCursor().insertBlock();
+ }
+ ui->textEdit->insertHtml(ui->plainTextEdit->toPlainText());
+ if (ui->newBlockBeforeCB->isChecked()) {
+ if (ui->defaultBlockFormatCB->isChecked())
+ ui->textEdit->textCursor().insertBlock(QTextBlockFormat());
+ else
+ ui->textEdit->textCursor().insertBlock();
+ }
+}
+
+void Widget::on_insertPlainButton_clicked()
+{
+ if (ui->newBlockBeforeCB->isChecked()) {
+ if (ui->moveToBeginningRB->isChecked())
+ ui->textEdit->moveCursor(QTextCursor::StartOfBlock);
+ if (ui->moveToEndRB->isChecked())
+ ui->textEdit->moveCursor(QTextCursor::EndOfBlock);
+ if (ui->defaultBlockFormatCB->isChecked())
+ ui->textEdit->textCursor().insertBlock(QTextBlockFormat());
+ else
+ ui->textEdit->textCursor().insertBlock();
+ }
+ ui->textEdit->insertPlainText(ui->plainTextEdit->toPlainText());
+ if (ui->newBlockBeforeCB->isChecked()) {
+ if (ui->defaultBlockFormatCB->isChecked())
+ ui->textEdit->textCursor().insertBlock(QTextBlockFormat());
+ else
+ ui->textEdit->textCursor().insertBlock();
+ }
+}
+
+void Widget::on_plainTextCB_activated(int index)
+{
+ if (index < m_texts.size()) {
+ auto it = m_texts.constBegin();
+ std::advance(it, index);
+ ui->plainTextEdit->setPlainText(it.value());
+ }
+}
+
+void Widget::on_richTextCB_activated(int index)
+{
+ if (index < m_texts.size()) {
+ auto it = m_texts.constBegin();
+ std::advance(it, index);
+ if (it.key().contains(u"markdown", Qt::CaseInsensitive))
+ ui->textEdit->setMarkdown(it.value());
+ else if (it.key().contains(u"html", Qt::CaseInsensitive))
+ ui->textEdit->setHtml(it.value());
+ else
+ ui->textEdit->setPlainText(it.value());
+ }
+}
+
+void Widget::on_textEdit_cursorPositionChanged()
+{
+ QTextBlock block = ui->textEdit->textCursor().block();
+ ui->blockDesc->setText(u"%1 of %2"_s
+ .arg(block.blockNumber())
+ .arg(ui->textEdit->document()->blockCount()));
+ QTextList *list = block.textList();
+ if (list) {
+ QTextBlock first = list->item(0);
+ ui->listDesc->setText(u"index %1: \"%2\" is in list\nwith style %3 and %4 items starting with %5: %6 %7"_s
+ .arg(list->itemNumber(block))
+ .arg(block.text())
+ .arg(list->format().style())
+ .arg(list->count())
+ .arg(list->format().start())
+ .arg(list->format().style() > QTextListFormat::ListDecimal ? u""_s : list->itemText(first))
+ .arg(first.text()) );
+ } else {
+ ui->listDesc->setText(u"not in a list"_s);
+ }
+}
+
+void Widget::on_saveButton_clicked()
+{
+ m_fileDialog.open();
+}
+
+void Widget::onSave(const QString &file)
+{
+ QFile f(file);
+ if (f.open(QFile::WriteOnly)) {
+ if (m_fileDialog.selectedMimeTypeFilter() == u"text/markdown")
+ f.write(ui->textEdit->toMarkdown().toUtf8());
+ else if (m_fileDialog.selectedMimeTypeFilter() == u"text/html")
+ f.write(ui->textEdit->toHtml().toUtf8());
+ else if (m_fileDialog.selectedMimeTypeFilter() == u"text/plain")
+ f.write(ui->textEdit->toPlainText().toUtf8());
+ else if (m_fileDialog.selectedMimeTypeFilter() == u"application/vnd.oasis.opendocument.text") {
+ QBuffer buffer;
+ QTextDocumentWriter writer(&buffer, "ODF");
+ writer.write(ui->textEdit->document());
+ buffer.close();
+ f.write(buffer.data());
+ }
+ f.close();
+ }
+}
+
diff --git a/tests/manual/qtextcursorinsert/widget.h b/tests/manual/qtextcursorinsert/widget.h
new file mode 100644
index 0000000000..9185da975c
--- /dev/null
+++ b/tests/manual/qtextcursorinsert/widget.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef WIDGET_H
+#define WIDGET_H
+
+#include <QFileDialog>
+#include <QMap>
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+namespace Ui { class Widget; }
+QT_END_NAMESPACE
+
+class Widget : public QWidget
+{
+ Q_OBJECT
+
+public:
+ Widget(QWidget *parent = nullptr);
+ ~Widget();
+
+private slots:
+ void on_insertMarkdownButton_clicked();
+ void on_insertHtmlButton_clicked();
+ void on_insertPlainButton_clicked();
+ void on_plainTextCB_activated(int index);
+ void on_richTextCB_activated(int index);
+ void on_textEdit_cursorPositionChanged();
+ void on_saveButton_clicked();
+ void onSave(const QString &file);
+
+private:
+ Ui::Widget *ui;
+ QMap<QString, QString> m_texts;
+ QFileDialog m_fileDialog;
+};
+#endif // WIDGET_H
diff --git a/tests/manual/qtextcursorinsert/widget.ui b/tests/manual/qtextcursorinsert/widget.ui
new file mode 100644
index 0000000000..42a4a60acb
--- /dev/null
+++ b/tests/manual/qtextcursorinsert/widget.ui
@@ -0,0 +1,222 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>Widget</class>
+ <widget class="QWidget" name="Widget">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1200</width>
+ <height>600</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Try inserting (or dragging) text on right into text on left</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QTextEdit" name="textEdit">
+ <property name="html">
+ <string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;meta charset=&quot;utf-8&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+p, li { white-space: pre-wrap; }
+hr { height: 1px; border-width: 0; }
+li.unchecked::marker { content: &quot;\2610&quot;; }
+li.checked::marker { content: &quot;\2612&quot;; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Sans Serif'; font-size:9pt; font-weight:400; font-style:normal;&quot;&gt;
+&lt;ol style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;
+&lt;li style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;bread&lt;/li&gt;
+&lt;li style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;milk&lt;/li&gt;&lt;/ol&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QPlainTextEdit" name="plainTextEdit">
+ <property name="plainText">
+ <string>0) eggs
+1) maple syrup</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <layout class="QFormLayout" name="formLayout">
+ <item row="2" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>List</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="listDesc">
+ <property name="text">
+ <string/>
+ </property>
+ <property name="textFormat">
+ <enum>Qt::PlainText</enum>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="richTextCB"/>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Change to</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Block</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="blockDesc">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QPushButton" name="saveButton">
+ <property name="text">
+ <string>Save</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ <item row="1" column="1">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QComboBox" name="plainTextCB"/>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>Before</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="4" column="0">
+ <widget class="QCheckBox" name="newBlockBeforeCB">
+ <property name="text">
+ <string>new block</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QRadioButton" name="moveToEndRB">
+ <property name="text">
+ <string>move to end of block</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QRadioButton" name="moveToBeginningRB">
+ <property name="text">
+ <string>move to beginning of block</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QRadioButton" name="radioButton">
+ <property name="text">
+ <string>nothing</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QCheckBox" name="defaultBlockFormatCB">
+ <property name="text">
+ <string>default block format</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Insert</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="insertMarkdownButton">
+ <property name="text">
+ <string>Markdown</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="insertHtmlButton">
+ <property name="text">
+ <string>HTML</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="insertPlainButton">
+ <property name="text">
+ <string>Plain</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="groupBox_3">
+ <property name="title">
+ <string>After</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QCheckBox" name="newBlockAfterCB">
+ <property name="text">
+ <string>new block</string>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/qtexteditlist/CMakeLists.txt b/tests/manual/qtexteditlist/CMakeLists.txt
index 49647ca7c0..e0cf2f0f4d 100644
--- a/tests/manual/qtexteditlist/CMakeLists.txt
+++ b/tests/manual/qtexteditlist/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from qtexteditlist.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtexteditlist Binary:
#####################################################################
-qt_add_manual_test(qtexteditlist
+qt_internal_add_manual_test(qtexteditlist
GUI
SOURCES
main.cpp
widget.cpp widget.h widget.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:qtexteditlist.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qtexteditlist/main.cpp b/tests/manual/qtexteditlist/main.cpp
index 7efcdf88a4..916855bb89 100644
--- a/tests/manual/qtexteditlist/main.cpp
+++ b/tests/manual/qtexteditlist/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "widget.h"
#include <QApplication>
diff --git a/tests/manual/qtexteditlist/widget.cpp b/tests/manual/qtexteditlist/widget.cpp
index b356093200..671328d804 100644
--- a/tests/manual/qtexteditlist/widget.cpp
+++ b/tests/manual/qtexteditlist/widget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "widget.h"
#include "ui_widget.h"
diff --git a/tests/manual/qtexteditlist/widget.h b/tests/manual/qtexteditlist/widget.h
index ffece6a6db..a376b358d7 100644
--- a/tests/manual/qtexteditlist/widget.h
+++ b/tests/manual/qtexteditlist/widget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WIDGET_H
#define WIDGET_H
@@ -41,7 +16,7 @@ class Widget : public QWidget
Q_OBJECT
public:
- explicit Widget(QWidget *parent = 0);
+ explicit Widget(QWidget *parent = nullptr);
~Widget();
public slots:
void setFontPointSize(int value);
diff --git a/tests/manual/qtexttableborders/CMakeLists.txt b/tests/manual/qtexttableborders/CMakeLists.txt
index 83c46c5ad5..edae83e643 100644
--- a/tests/manual/qtexttableborders/CMakeLists.txt
+++ b/tests/manual/qtexttableborders/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from qtexttableborders.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtexttableborders Binary:
#####################################################################
-qt_add_manual_test(qtexttableborders
+qt_internal_add_manual_test(qtexttableborders
GUI
SOURCES
main.cpp
widget.cpp widget.h widget.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::PrintSupport
Qt::Widgets
@@ -23,13 +24,9 @@ set(resources_resource_files
"table-border-test.html"
)
-qt_add_resource(qtexttableborders "resources"
+qt_internal_add_resource(qtexttableborders "resources"
PREFIX
"/"
FILES
${resources_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:qtexttableborders.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qtexttableborders/main.cpp b/tests/manual/qtexttableborders/main.cpp
index a8fdf7becc..b45e853938 100644
--- a/tests/manual/qtexttableborders/main.cpp
+++ b/tests/manual/qtexttableborders/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "widget.h"
#include <QApplication>
diff --git a/tests/manual/qtexttableborders/widget.cpp b/tests/manual/qtexttableborders/widget.cpp
index 21d958ce81..80479a3d99 100644
--- a/tests/manual/qtexttableborders/widget.cpp
+++ b/tests/manual/qtexttableborders/widget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "widget.h"
#include "ui_widget.h"
@@ -93,7 +68,7 @@ void Widget::onPrint()
QPrinter printer(QPrinter::HighResolution);
QPrintDialog dlg(&printer, this);
if (ui->htmlEdit->textCursor().hasSelection())
- dlg.addEnabledOption(QAbstractPrintDialog::PrintSelection);
+ dlg.setOption(QAbstractPrintDialog::PrintSelection, true);
dlg.setWindowTitle(tr("Print Document"));
if (dlg.exec() == QDialog::Accepted) {
ui->htmlEdit->print(&printer);
diff --git a/tests/manual/qtexttableborders/widget.h b/tests/manual/qtexttableborders/widget.h
index 9cf459e1cd..d604861144 100644
--- a/tests/manual/qtexttableborders/widget.h
+++ b/tests/manual/qtexttableborders/widget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WIDGET_H
#define WIDGET_H
diff --git a/tests/manual/qtouchevent/CMakeLists.txt b/tests/manual/qtouchevent/CMakeLists.txt
index 031d2b3521..6dbaa840cb 100644
--- a/tests/manual/qtouchevent/CMakeLists.txt
+++ b/tests/manual/qtouchevent/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from qtouchevent.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtouchevent Binary:
#####################################################################
-qt_add_manual_test(qtouchevent
+qt_internal_add_manual_test(qtouchevent
SOURCES
form.ui
main.cpp
touchwidget.cpp touchwidget.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Test
Qt::Widgets
diff --git a/tests/manual/qtouchevent/main.cpp b/tests/manual/qtouchevent/main.cpp
index 099aff22c4..25b63fafb3 100644
--- a/tests/manual/qtouchevent/main.cpp
+++ b/tests/manual/qtouchevent/main.cpp
@@ -1,33 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
-#include <QtTest>
+#include <QTest>
+#include <QTimer>
#include "ui_form.h"
#include "touchwidget.h"
@@ -37,7 +13,7 @@ class MultitouchTestWidget : public QWidget, public Ui::Form
Q_OBJECT
public:
- MultitouchTestWidget(QWidget *parent = 0)
+ MultitouchTestWidget(QWidget *parent = nullptr)
: QWidget(parent)
{
setAttribute(Qt::WA_QuitOnClose, false);
diff --git a/tests/manual/qtouchevent/touchwidget.cpp b/tests/manual/qtouchevent/touchwidget.cpp
index 7eb53ab720..7a8a0098e0 100644
--- a/tests/manual/qtouchevent/touchwidget.cpp
+++ b/tests/manual/qtouchevent/touchwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "touchwidget.h"
diff --git a/tests/manual/qtouchevent/touchwidget.h b/tests/manual/qtouchevent/touchwidget.h
index 792c14e765..d4128634f3 100644
--- a/tests/manual/qtouchevent/touchwidget.h
+++ b/tests/manual/qtouchevent/touchwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TOUCHWIDGET_H
#define TOUCHWIDGET_H
@@ -45,7 +20,7 @@ public:
bool seenMousePress, seenMouseMove, seenMouseRelease;
bool closeWindowOnMouseRelease;
- inline TouchWidget(QWidget *parent = 0)
+ inline TouchWidget(QWidget *parent = nullptr)
: QWidget(parent)
{
reset();
diff --git a/tests/manual/qvulkaninstance/CMakeLists.txt b/tests/manual/qvulkaninstance/CMakeLists.txt
index e645ee007c..9b44ca3116 100644
--- a/tests/manual/qvulkaninstance/CMakeLists.txt
+++ b/tests/manual/qvulkaninstance/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from qvulkaninstance.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qvulkaninstance Binary:
#####################################################################
-qt_add_manual_test(qvulkaninstance
+qt_internal_add_manual_test(qvulkaninstance
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
-
-#### Keys ignored in scope 1:.:.:qvulkaninstance.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/qvulkaninstance/main.cpp b/tests/manual/qvulkaninstance/main.cpp
index f1bfa79669..48825b34f6 100644
--- a/tests/manual/qvulkaninstance/main.cpp
+++ b/tests/manual/qvulkaninstance/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QGuiApplication>
#include <QVulkanInstance>
@@ -222,8 +197,8 @@ void VWindow::init()
}
QList<const char *> devLayers;
- if (inst->layers().contains("VK_LAYER_LUNARG_standard_validation"))
- devLayers.append("VK_LAYER_LUNARG_standard_validation");
+ if (inst->layers().contains("VK_LAYER_KHRONOS_validation"))
+ devLayers.append("VK_LAYER_KHRONOS_validation");
QList<const char *> devExts;
devExts.append("VK_KHR_swapchain");
@@ -697,7 +672,7 @@ int main(int argc, char *argv[])
qDebug() << inst.supportedLayers() << inst.supportedExtensions();
// Enable validation layer, if supported.
- inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
+ inst.setLayers(QByteArrayList() << "VK_LAYER_KHRONOS_validation");
bool ok = inst.create();
qDebug("QVulkanInstance::create() returned %d", ok);
diff --git a/tests/manual/qwidget_zorder/CMakeLists.txt b/tests/manual/qwidget_zorder/CMakeLists.txt
index 62c3963481..dc7188a8ba 100644
--- a/tests/manual/qwidget_zorder/CMakeLists.txt
+++ b/tests/manual/qwidget_zorder/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from qwidget_zorder.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qwidget_zorder Binary:
#####################################################################
-qt_add_manual_test(qwidget_zorder
+qt_internal_add_manual_test(qwidget_zorder
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/qwidget_zorder/main.cpp b/tests/manual/qwidget_zorder/main.cpp
index 437e8a1619..45285f9b8e 100644
--- a/tests/manual/qwidget_zorder/main.cpp
+++ b/tests/manual/qwidget_zorder/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QPushButton>
diff --git a/tests/manual/repaint/CMakeLists.txt b/tests/manual/repaint/CMakeLists.txt
index fd579a76a2..909e66d8bc 100644
--- a/tests/manual/repaint/CMakeLists.txt
+++ b/tests/manual/repaint/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from repaint.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(mainwindow)
add_subdirectory(scrollarea)
diff --git a/tests/manual/repaint/mainwindow/CMakeLists.txt b/tests/manual/repaint/mainwindow/CMakeLists.txt
index 24bbbc93c0..82b0c1ccdb 100644
--- a/tests/manual/repaint/mainwindow/CMakeLists.txt
+++ b/tests/manual/repaint/mainwindow/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from mainwindow.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_mainwindow Binary:
#####################################################################
-qt_add_manual_test(tst_manual_mainwindow
+qt_internal_add_manual_test(tst_manual_mainwindow
GUI
SOURCES
../shared/shared.h
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/mainwindow/main.cpp b/tests/manual/repaint/mainwindow/main.cpp
index adb102ad32..ea024d22a5 100644
--- a/tests/manual/repaint/mainwindow/main.cpp
+++ b/tests/manual/repaint/mainwindow/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QMainWindow>
@@ -51,9 +26,9 @@ int main(int argc, char **argv)
QToolBar *toolBar = new QToolBar();
- toolBar->addWidget(new StaticWidget())->setVisible(true);;
+ toolBar->addWidget(new StaticWidget())->setVisible(true);
- toolBar->addWidget(new QSpinBox())->setVisible(true);;
+ toolBar->addWidget(new QSpinBox())->setVisible(true);
mainWindow.addToolBar(toolBar);
mainWindow.resize(600, 400);
diff --git a/tests/manual/repaint/scrollarea/CMakeLists.txt b/tests/manual/repaint/scrollarea/CMakeLists.txt
index 1c1bfdfb3f..a21cdb3f1c 100644
--- a/tests/manual/repaint/scrollarea/CMakeLists.txt
+++ b/tests/manual/repaint/scrollarea/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from scrollarea.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_scrollarea Binary:
#####################################################################
-qt_add_manual_test(tst_manual_scrollarea
+qt_internal_add_manual_test(tst_manual_scrollarea
GUI
SOURCES
../shared/shared.h
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/scrollarea/main.cpp b/tests/manual/repaint/scrollarea/main.cpp
index 926c5ab853..b45a85c353 100644
--- a/tests/manual/repaint/scrollarea/main.cpp
+++ b/tests/manual/repaint/scrollarea/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QMainWindow>
diff --git a/tests/manual/repaint/shared/shared.h b/tests/manual/repaint/shared/shared.h
index 9ca5cbe2be..0a69011b6c 100644
--- a/tests/manual/repaint/shared/shared.h
+++ b/tests/manual/repaint/shared/shared.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QWidget>
#include <QPainter>
@@ -37,7 +12,7 @@ Q_OBJECT
public:
int hue;
bool pressed;
- StaticWidget(QWidget *parent = 0)
+ StaticWidget(QWidget *parent = nullptr)
:QWidget(parent)
{
setAttribute(Qt::WA_StaticContents);
@@ -53,20 +28,20 @@ public:
const int rectSize = 10;
QRect rect(pos.x() - rectSize, pos.y() - rectSize, rectSize *2, rectSize * 2);
- QList<QRect> updateRects;
- updateRects.append(rect.translated(rectSize * 2, rectSize * 2));
- updateRects.append(rect.translated(rectSize * 2, -rectSize * 2));
- updateRects.append(rect.translated(-rectSize * 2, rectSize * 2));
- updateRects.append(rect.translated(-rectSize * 2, -rectSize * 2));
-
+ const QRect updateRects[] = {
+ rect.translated(rectSize * 2, rectSize * 2),
+ rect.translated(rectSize * 2, -rectSize * 2),
+ rect.translated(-rectSize * 2, rectSize * 2),
+ rect.translated(-rectSize * 2, -rectSize * 2),
+ };
bool useRegion = false;
if (useRegion) {
QRegion region;
- region.setRects(updateRects.data(), 4);
+ region.setRects(updateRects, 4);
update(region);
} else {
- foreach (QRect rect, updateRects)
+ for (QRect rect : updateRects)
update(rect);
}
}
diff --git a/tests/manual/repaint/splitter/CMakeLists.txt b/tests/manual/repaint/splitter/CMakeLists.txt
index 2cecbc3741..f9328ed000 100644
--- a/tests/manual/repaint/splitter/CMakeLists.txt
+++ b/tests/manual/repaint/splitter/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from splitter.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## splitter Binary:
#####################################################################
-qt_add_manual_test(splitter
+qt_internal_add_manual_test(splitter
GUI
SOURCES
../shared/shared.h
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/splitter/main.cpp b/tests/manual/repaint/splitter/main.cpp
index 6f5174ef87..62f9f74d5b 100644
--- a/tests/manual/repaint/splitter/main.cpp
+++ b/tests/manual/repaint/splitter/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/shared.h"
diff --git a/tests/manual/repaint/tableview/CMakeLists.txt b/tests/manual/repaint/tableview/CMakeLists.txt
index 0c7ed5d532..172957c631 100644
--- a/tests/manual/repaint/tableview/CMakeLists.txt
+++ b/tests/manual/repaint/tableview/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from tableview.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tableview Binary:
#####################################################################
-qt_add_manual_test(tableview
+qt_internal_add_manual_test(tableview
GUI
SOURCES
../shared/shared.h
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/tableview/main.cpp b/tests/manual/repaint/tableview/main.cpp
index 8fd4f3b424..f7d04c6a60 100644
--- a/tests/manual/repaint/tableview/main.cpp
+++ b/tests/manual/repaint/tableview/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/shared.h"
@@ -36,7 +11,7 @@
class CellWidget : public QWidget
{
public:
- CellWidget(QWidget *parent = 0) : QWidget(parent) {}
+ CellWidget(QWidget *parent = nullptr) : QWidget(parent) {}
void paintEvent(QPaintEvent * event)
{
static int value = 200;
diff --git a/tests/manual/repaint/task141091/CMakeLists.txt b/tests/manual/repaint/task141091/CMakeLists.txt
index 3d899d79e3..6483e08ddb 100644
--- a/tests/manual/repaint/task141091/CMakeLists.txt
+++ b/tests/manual/repaint/task141091/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from task141091.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## task141091 Binary:
#####################################################################
-qt_add_manual_test(task141091
+qt_internal_add_manual_test(task141091
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/task141091/main.cpp b/tests/manual/repaint/task141091/main.cpp
index 4fb5bcaeaf..2fceea0148 100644
--- a/tests/manual/repaint/task141091/main.cpp
+++ b/tests/manual/repaint/task141091/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QMainWindow>
diff --git a/tests/manual/repaint/toplevel/CMakeLists.txt b/tests/manual/repaint/toplevel/CMakeLists.txt
index a4e603686a..30dfcab689 100644
--- a/tests/manual/repaint/toplevel/CMakeLists.txt
+++ b/tests/manual/repaint/toplevel/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from toplevel.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_toplevel Binary:
#####################################################################
-qt_add_manual_test(tst_manual_toplevel
+qt_internal_add_manual_test(tst_manual_toplevel
SOURCES
../shared/shared.h
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/toplevel/main.cpp b/tests/manual/repaint/toplevel/main.cpp
index 670e24b69e..b93bf2fec8 100644
--- a/tests/manual/repaint/toplevel/main.cpp
+++ b/tests/manual/repaint/toplevel/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/shared.h"
diff --git a/tests/manual/repaint/widget/CMakeLists.txt b/tests/manual/repaint/widget/CMakeLists.txt
index 681f1e090c..27097a980f 100644
--- a/tests/manual/repaint/widget/CMakeLists.txt
+++ b/tests/manual/repaint/widget/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from widget.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## widget Binary:
#####################################################################
-qt_add_manual_test(widget
+qt_internal_add_manual_test(widget
GUI
SOURCES
../shared/shared.h
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/repaint/widget/main.cpp b/tests/manual/repaint/widget/main.cpp
index 681d1fb67a..b4400d5170 100644
--- a/tests/manual/repaint/widget/main.cpp
+++ b/tests/manual/repaint/widget/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/shared.h"
diff --git a/tests/manual/rhi/CMakeLists.txt b/tests/manual/rhi/CMakeLists.txt
index 8f35c98aef..8f48bf219d 100644
--- a/tests/manual/rhi/CMakeLists.txt
+++ b/tests/manual/rhi/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from rhi.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(hellominimalcrossgfxtriangle)
add_subdirectory(compressedtexture_bc1)
@@ -20,6 +21,19 @@ add_subdirectory(shadowmap)
add_subdirectory(computebuffer)
add_subdirectory(computeimage)
add_subdirectory(instancing)
+add_subdirectory(noninstanced)
+add_subdirectory(tex3d)
+add_subdirectory(texturearray)
+add_subdirectory(polygonmode)
+add_subdirectory(tessellation)
+add_subdirectory(geometryshader)
+add_subdirectory(stenciloutline)
+add_subdirectory(stereo)
+add_subdirectory(tex1d)
+add_subdirectory(displacement)
+add_subdirectory(imguirenderer)
+add_subdirectory(multiview)
+add_subdirectory(msaatextureresolve)
if(QT_FEATURE_widgets)
- add_subdirectory(qrhiprof)
+ add_subdirectory(rhiwidgetproto)
endif()
diff --git a/tests/manual/rhi/compressedtexture_bc1/CMakeLists.txt b/tests/manual/rhi/compressedtexture_bc1/CMakeLists.txt
index 294b6cb942..384eb55eb3 100644
--- a/tests/manual/rhi/compressedtexture_bc1/CMakeLists.txt
+++ b/tests/manual/rhi/compressedtexture_bc1/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from compressedtexture_bc1.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## compressedtexture_bc1 Binary:
#####################################################################
-qt_add_manual_test(compressedtexture_bc1
+qt_internal_add_manual_test(compressedtexture_bc1
GUI
SOURCES
compressedtexture_bc1.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -29,13 +30,9 @@ set(compressedtexture_bc1_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(compressedtexture_bc1 "compressedtexture_bc1"
+qt_internal_add_resource(compressedtexture_bc1 "compressedtexture_bc1"
PREFIX
"/"
FILES
${compressedtexture_bc1_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:compressedtexture_bc1.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/compressedtexture_bc1/compressedtexture_bc1.cpp b/tests/manual/rhi/compressedtexture_bc1/compressedtexture_bc1.cpp
index 24227305aa..80eb63783e 100644
--- a/tests/manual/rhi/compressedtexture_bc1/compressedtexture_bc1.cpp
+++ b/tests/manual/rhi/compressedtexture_bc1/compressedtexture_bc1.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include "../shared/cube.h"
diff --git a/tests/manual/rhi/compressedtexture_bc1_subupload/CMakeLists.txt b/tests/manual/rhi/compressedtexture_bc1_subupload/CMakeLists.txt
index 508df6b5d5..370f7bf6f4 100644
--- a/tests/manual/rhi/compressedtexture_bc1_subupload/CMakeLists.txt
+++ b/tests/manual/rhi/compressedtexture_bc1_subupload/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from compressedtexture_bc1_subupload.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## compressedtexture_bc1_subupload Binary:
#####################################################################
-qt_add_manual_test(compressedtexture_bc1_subupload
+qt_internal_add_manual_test(compressedtexture_bc1_subupload
GUI
SOURCES
compressedtexture_bc1_subupload.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -33,13 +34,9 @@ set(compressedtexture_bc1_subupload_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(compressedtexture_bc1_subupload "compressedtexture_bc1_subupload"
+qt_internal_add_resource(compressedtexture_bc1_subupload "compressedtexture_bc1_subupload"
PREFIX
"/"
FILES
${compressedtexture_bc1_subupload_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:compressedtexture_bc1_subupload.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/compressedtexture_bc1_subupload/compressedtexture_bc1_subupload.cpp b/tests/manual/rhi/compressedtexture_bc1_subupload/compressedtexture_bc1_subupload.cpp
index 04516dd9bf..a98744afc0 100644
--- a/tests/manual/rhi/compressedtexture_bc1_subupload/compressedtexture_bc1_subupload.cpp
+++ b/tests/manual/rhi/compressedtexture_bc1_subupload/compressedtexture_bc1_subupload.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include "../shared/cube.h"
@@ -170,7 +123,7 @@ void Window::customRender()
}
if (!d.compressedData.isEmpty()) {
{
- QRhiTextureUploadDescription desc({ 0, 0, { d.compressedData[0].constData(), d.compressedData[0].size() } });
+ QRhiTextureUploadDescription desc({ 0, 0, { d.compressedData[0].constData(), quint32(d.compressedData[0].size()) } });
u->uploadTexture(d.tex, desc);
d.compressedData.clear();
}
diff --git a/tests/manual/rhi/computebuffer/CMakeLists.txt b/tests/manual/rhi/computebuffer/CMakeLists.txt
index 3d19620dce..5deec908aa 100644
--- a/tests/manual/rhi/computebuffer/CMakeLists.txt
+++ b/tests/manual/rhi/computebuffer/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from computebuffer.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## computebuffer Binary:
#####################################################################
-qt_add_manual_test(computebuffer
+qt_internal_add_manual_test(computebuffer
GUI
SOURCES
computebuffer.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -20,7 +21,7 @@ set(computebuffer_resource_files
"main.vert.qsb"
)
-qt_add_resource(computebuffer "computebuffer"
+qt_internal_add_resource(computebuffer "computebuffer"
PREFIX
"/"
FILES
@@ -28,5 +29,4 @@ qt_add_resource(computebuffer "computebuffer"
)
-#### Keys ignored in scope 1:.:.:computebuffer.pro:<TRUE>:
# TEMPLATE = "app"
diff --git a/tests/manual/rhi/computebuffer/computebuffer.cpp b/tests/manual/rhi/computebuffer/computebuffer.cpp
index 942de2821b..a54c0817b4 100644
--- a/tests/manual/rhi/computebuffer/computebuffer.cpp
+++ b/tests/manual/rhi/computebuffer/computebuffer.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include <QRandomGenerator>
diff --git a/tests/manual/rhi/computeimage/CMakeLists.txt b/tests/manual/rhi/computeimage/CMakeLists.txt
index a5408233d5..955dd9a67c 100644
--- a/tests/manual/rhi/computeimage/CMakeLists.txt
+++ b/tests/manual/rhi/computeimage/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from computeimage.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## computeimage Binary:
#####################################################################
-qt_add_manual_test(computeimage
+qt_internal_add_manual_test(computeimage
GUI
SOURCES
computeimage.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -30,13 +31,9 @@ set(computeimage_resource_files
"image.comp.qsb"
)
-qt_add_resource(computeimage "computeimage"
+qt_internal_add_resource(computeimage "computeimage"
PREFIX
"/"
FILES
${computeimage_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:computeimage.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/computeimage/computeimage.cpp b/tests/manual/rhi/computeimage/computeimage.cpp
index 35c48a0451..5da68e4a18 100644
--- a/tests/manual/rhi/computeimage/computeimage.cpp
+++ b/tests/manual/rhi/computeimage/computeimage.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
diff --git a/tests/manual/rhi/cubemap/CMakeLists.txt b/tests/manual/rhi/cubemap/CMakeLists.txt
index 6a69d76065..9df6ca1927 100644
--- a/tests/manual/rhi/cubemap/CMakeLists.txt
+++ b/tests/manual/rhi/cubemap/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from cubemap.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## cubemap Binary:
#####################################################################
-qt_add_manual_test(cubemap
+qt_internal_add_manual_test(cubemap
GUI
SOURCES
cubemap.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -20,13 +21,9 @@ set(cubemap_resource_files
"cubemap.vert.qsb"
)
-qt_add_resource(cubemap "cubemap"
+qt_internal_add_resource(cubemap "cubemap"
PREFIX
"/"
FILES
${cubemap_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:cubemap.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/cubemap/cubemap.cpp b/tests/manual/rhi/cubemap/cubemap.cpp
index 6004c39ea9..bf027b49de 100644
--- a/tests/manual/rhi/cubemap/cubemap.cpp
+++ b/tests/manual/rhi/cubemap/cubemap.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include "../shared/cube.h"
@@ -73,7 +26,8 @@ void Window::customInit()
d.releasePool << d.ubuf;
const QSize cubeMapSize(512, 512);
- d.tex = m_r->newTexture(QRhiTexture::RGBA8, cubeMapSize, 1, QRhiTexture::CubeMap);
+ d.tex = m_r->newTexture(QRhiTexture::RGBA8, cubeMapSize, 1, QRhiTexture::CubeMap
+ | QRhiTexture::MipMapped | QRhiTexture::UsedWithGenerateMips); // exercise mipmap generation as well
d.releasePool << d.tex;
d.tex->create();
@@ -93,6 +47,8 @@ void Window::customInit()
});
d.initialUpdates->uploadTexture(d.tex, desc);
+ d.initialUpdates->generateMips(d.tex);
+
d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
QRhiSampler::Repeat, QRhiSampler::Repeat);
d.releasePool << d.sampler;
diff --git a/tests/manual/rhi/cubemap_render/CMakeLists.txt b/tests/manual/rhi/cubemap_render/CMakeLists.txt
index c21ebc40a3..e84bfd5920 100644
--- a/tests/manual/rhi/cubemap_render/CMakeLists.txt
+++ b/tests/manual/rhi/cubemap_render/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from cubemap_render.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## cubemap_render Binary:
#####################################################################
-qt_add_manual_test(cubemap_render
+qt_internal_add_manual_test(cubemap_render
GUI
SOURCES
cubemap_render.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -23,13 +24,9 @@ set(cubemap_render_resource_files
"cubemap_sample.vert.qsb"
)
-qt_add_resource(cubemap_render "cubemap_render"
+qt_internal_add_resource(cubemap_render "cubemap_render"
PREFIX
"/"
FILES
${cubemap_render_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:cubemap_render.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/cubemap_render/buildshader.bat b/tests/manual/rhi/cubemap_render/buildshaders.bat
index 3886c138d8..3886c138d8 100755..100644
--- a/tests/manual/rhi/cubemap_render/buildshader.bat
+++ b/tests/manual/rhi/cubemap_render/buildshaders.bat
diff --git a/tests/manual/rhi/cubemap_render/cubemap_mrt.frag.qsb b/tests/manual/rhi/cubemap_render/cubemap_mrt.frag.qsb
index 7a0be83a81..22870bced6 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_mrt.frag.qsb
+++ b/tests/manual/rhi/cubemap_render/cubemap_mrt.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/cubemap_render/cubemap_mrt.vert.qsb b/tests/manual/rhi/cubemap_render/cubemap_mrt.vert.qsb
index 9358ac2792..e8fd7ae0bf 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_mrt.vert.qsb
+++ b/tests/manual/rhi/cubemap_render/cubemap_mrt.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/cubemap_render/cubemap_oneface.frag.qsb b/tests/manual/rhi/cubemap_render/cubemap_oneface.frag.qsb
index a6187939a0..b254736068 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_oneface.frag.qsb
+++ b/tests/manual/rhi/cubemap_render/cubemap_oneface.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/cubemap_render/cubemap_oneface.vert.qsb b/tests/manual/rhi/cubemap_render/cubemap_oneface.vert.qsb
index 58772179e5..b28aacc30d 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_oneface.vert.qsb
+++ b/tests/manual/rhi/cubemap_render/cubemap_oneface.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/cubemap_render/cubemap_render.cpp b/tests/manual/rhi/cubemap_render/cubemap_render.cpp
index 3417fbf7c2..3eb013937f 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_render.cpp
+++ b/tests/manual/rhi/cubemap_render/cubemap_render.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Demonstrates rendering to two cubemaps in two different ways:
// - one by one, to each face,
diff --git a/tests/manual/rhi/cubemap_render/cubemap_sample.frag.qsb b/tests/manual/rhi/cubemap_render/cubemap_sample.frag.qsb
index f26e3985b6..1bfb00e778 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_sample.frag.qsb
+++ b/tests/manual/rhi/cubemap_render/cubemap_sample.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/cubemap_render/cubemap_sample.vert.qsb b/tests/manual/rhi/cubemap_render/cubemap_sample.vert.qsb
index 0cbc144011..4f7c3ad3b1 100644
--- a/tests/manual/rhi/cubemap_render/cubemap_sample.vert.qsb
+++ b/tests/manual/rhi/cubemap_render/cubemap_sample.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/cubemap_scissor/CMakeLists.txt b/tests/manual/rhi/cubemap_scissor/CMakeLists.txt
index 759c722006..02ecd3db20 100644
--- a/tests/manual/rhi/cubemap_scissor/CMakeLists.txt
+++ b/tests/manual/rhi/cubemap_scissor/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from cubemap_scissor.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## cubemap_scissor Binary:
#####################################################################
-qt_add_manual_test(cubemap_scissor
+qt_internal_add_manual_test(cubemap_scissor
GUI
SOURCES
cubemap_scissor.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -29,13 +30,9 @@ set(cubemap_scissor_resource_files
"../cubemap/cubemap.vert.qsb"
)
-qt_add_resource(cubemap_scissor "cubemap_scissor"
+qt_internal_add_resource(cubemap_scissor "cubemap_scissor"
PREFIX
"/"
FILES
${cubemap_scissor_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:cubemap_scissor.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/cubemap_scissor/cubemap_scissor.cpp b/tests/manual/rhi/cubemap_scissor/cubemap_scissor.cpp
index 9a6d55ed69..78933830a1 100644
--- a/tests/manual/rhi/cubemap_scissor/cubemap_scissor.cpp
+++ b/tests/manual/rhi/cubemap_scissor/cubemap_scissor.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This is a test for scissoring. Based on the cubemap test (because there the
// rendering covers the entire viewport which is what we need here). The
diff --git a/tests/manual/rhi/displacement/CMakeLists.txt b/tests/manual/rhi/displacement/CMakeLists.txt
new file mode 100644
index 0000000000..8157626f50
--- /dev/null
+++ b/tests/manual/rhi/displacement/CMakeLists.txt
@@ -0,0 +1,26 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(displacement
+ GUI
+ SOURCES
+ displacement.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+qt_internal_add_resource(displacement "displacement"
+ PREFIX
+ "/"
+ FILES
+ "material.vert.qsb"
+ "material.tesc.qsb"
+ "material.tese.qsb"
+ "material.frag.qsb"
+ "heightmap.png"
+)
+
+set(imgui_base ../shared/imgui)
+set(imgui_target displacement)
+include(${imgui_base}/imgui.cmakeinc)
diff --git a/tests/manual/rhi/displacement/buildshaders b/tests/manual/rhi/displacement/buildshaders
new file mode 100755
index 0000000000..87d14a4742
--- /dev/null
+++ b/tests/manual/rhi/displacement/buildshaders
@@ -0,0 +1,7 @@
+#!/bin/sh
+qsb --glsl 320es,410 --hlsl 50 --msl 12 --msltess material.vert -o material.vert.qsb
+qsb --glsl 320es,410 --hlsl 50 --msl 12 material.frag -o material.frag.qsb
+qsb --glsl 320es,410 --msl 12 --tess-mode triangles material.tesc -o material.tesc.qsb
+qsb --glsl 320es,410 --msl 12 --tess-vertex-count 3 material.tese -o material.tese.qsb
+qsb -r hlsl,50,material_hull.hlsl material.tesc.qsb
+qsb -r hlsl,50,material_domain.hlsl material.tese.qsb
diff --git a/tests/manual/rhi/displacement/buildshaders.bat b/tests/manual/rhi/displacement/buildshaders.bat
new file mode 100644
index 0000000000..552277491d
--- /dev/null
+++ b/tests/manual/rhi/displacement/buildshaders.bat
@@ -0,0 +1,8 @@
+qsb --glsl 320es,410 --hlsl 50 --msl 12 --msltess material.vert -o material.vert.qsb
+qsb --glsl 320es,410 --hlsl 50 --msl 12 material.frag -o material.frag.qsb
+
+qsb --glsl 320es,410 --msl 12 --tess-mode triangles material.tesc -o material.tesc.qsb
+qsb --glsl 320es,410 --msl 12 --tess-vertex-count 3 material.tese -o material.tese.qsb
+
+qsb -r hlsl,50,material_hull.hlsl material.tesc.qsb
+qsb -r hlsl,50,material_domain.hlsl material.tese.qsb
diff --git a/tests/manual/rhi/displacement/displacement.cpp b/tests/manual/rhi/displacement/displacement.cpp
new file mode 100644
index 0000000000..680ffa0628
--- /dev/null
+++ b/tests/manual/rhi/displacement/displacement.cpp
@@ -0,0 +1,199 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#define EXAMPLEFW_IMGUI
+#include "../shared/examplefw.h"
+#include "../shared/cube.h"
+
+// Another tessellation test. Compatible with Direct 3D via hand-written hull
+// and domain shaders, but this already pushes the limits of what is sensible
+// when it comes to injecting hand-written HLSL code to get tessellation
+// functional (cbuffer layout, resource registers all need to be figured out
+// manually and works only as long as the GLSL source is not changing, etc.).
+// Note that the domain shader must use SampleLevel (textureLod), it won't
+// compile for ds_5_0 otherwise.
+
+static const quint32 UBUF_SIZE = 80;
+
+struct {
+ QList<QRhiResource *> releasePool;
+
+ QRhiBuffer *vbuf;
+ QRhiBuffer *ubuf;
+ QRhiTexture *tex;
+ QRhiSampler *sampler;
+ QRhiShaderResourceBindings *srb;
+ QRhiGraphicsPipeline *psWire;
+ QRhiGraphicsPipeline *psSolid;
+ bool rotate = true;
+ float rotation = 0.0f;
+ float viewZ = 0.0f;
+ float displacementAmount = 0.0f;
+ int tessInner = 4;
+ int tessOuter = 4;
+ bool useTex = false;
+ bool wireframe = true;
+
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::Tessellation))
+ qFatal("Tessellation is not supported");
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, cube);
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, m_r->ubufAligned(UBUF_SIZE));
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ QImage image;
+ image.load(":/heightmap.png");
+ if (image.isNull())
+ qFatal("Failed to load displacement map");
+
+ d.tex = m_r->newTexture(QRhiTexture::RGBA8, image.size());
+ d.tex->create();
+ d.releasePool << d.tex;
+
+ d.initialUpdates->uploadTexture(d.tex, image);
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::Repeat, QRhiSampler::Repeat);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0,
+ QRhiShaderResourceBinding::TessellationControlStage
+ | QRhiShaderResourceBinding::TessellationEvaluationStage,
+ d.ubuf),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::TessellationEvaluationStage, d.tex, d.sampler)
+ });
+ d.srb->create();
+
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) },
+ { 3 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 },
+ { 2, 2, QRhiVertexInputAttribute::Float3, 0 }
+ });
+
+ const QRhiShaderStage stages[] = {
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/material.vert.qsb")) },
+ { QRhiShaderStage::TessellationControl, getShader(QLatin1String(":/material.tesc.qsb")) },
+ { QRhiShaderStage::TessellationEvaluation, getShader(QLatin1String(":/material.tese.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/material.frag.qsb")) }
+ };
+
+ d.psWire = m_r->newGraphicsPipeline();
+ d.releasePool << d.psWire;
+ d.psWire->setTopology(QRhiGraphicsPipeline::Patches);
+ d.psWire->setPatchControlPointCount(3);
+ d.psWire->setShaderStages(stages, stages + 4);
+ d.psWire->setDepthTest(true);
+ d.psWire->setDepthWrite(true);
+ d.psWire->setCullMode(QRhiGraphicsPipeline::Back);
+ d.psWire->setPolygonMode(QRhiGraphicsPipeline::Line);
+ d.psWire->setVertexInputLayout(inputLayout);
+ d.psWire->setShaderResourceBindings(d.srb);
+ d.psWire->setRenderPassDescriptor(m_rp);
+ d.psWire->create();
+
+ d.psSolid = m_r->newGraphicsPipeline();
+ d.releasePool << d.psSolid;
+ d.psSolid->setTopology(QRhiGraphicsPipeline::Patches);
+ d.psSolid->setPatchControlPointCount(3);
+ d.psSolid->setShaderStages(stages, stages + 4);
+ d.psSolid->setDepthTest(true);
+ d.psSolid->setDepthWrite(true);
+ d.psSolid->setCullMode(QRhiGraphicsPipeline::Back);
+ d.psSolid->setVertexInputLayout(inputLayout);
+ d.psSolid->setShaderResourceBindings(d.srb);
+ d.psSolid->setRenderPassDescriptor(m_rp);
+ d.psSolid->create();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = nullptr;
+ if (d.initialUpdates) {
+ u = d.initialUpdates;
+ d.initialUpdates = nullptr;
+ }
+
+ char *p = d.ubuf->beginFullDynamicBufferUpdateForCurrentFrame();
+ QMatrix4x4 mvp = m_proj;
+ mvp.translate(0, 0, d.viewZ);
+ mvp.rotate(d.rotation, 1, 1, 0);
+ mvp.scale(0.5f);
+
+ memcpy(p, mvp.constData(), 64);
+ memcpy(p + 64, &d.displacementAmount, sizeof(float));
+ float tessInnerFloat = d.tessInner;
+ memcpy(p + 68, &tessInnerFloat, sizeof(float));
+ float tessOuterFloat = d.tessOuter;
+ memcpy(p + 72, &tessOuterFloat, sizeof(float));
+ qint32 useTex = d.useTex ? 1 : 0;
+ memcpy(p + 76, &useTex, sizeof(qint32));
+
+ d.ubuf->endFullDynamicBufferUpdateForCurrentFrame();
+
+ const QRhiCommandBuffer::VertexInput vbufBinding[] = {
+ { d.vbuf, 0 },
+ { d.vbuf, quint32(36 * 3 * sizeof(float)) },
+ { d.vbuf, quint32(36 * (3 + 2) * sizeof(float)) }
+ };
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u, QRhiCommandBuffer::DoNotTrackResourcesForCompute);
+
+ cb->setGraphicsPipeline(d.wireframe ? d.psWire : d.psSolid);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources(d.srb);
+ cb->setVertexInput(0, 3, vbufBinding);
+ cb->draw(36);
+
+ m_imguiRenderer->render();
+
+ cb->endPass();
+
+ if (d.rotate)
+ d.rotation += 1;
+}
+
+void Window::customGui()
+{
+ ImGui::SetNextWindowPos(ImVec2(10, 10), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(500, 250), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Test");
+ ImGui::SliderInt("Inner", &d.tessInner, 0, 20);
+ ImGui::SliderInt("Outer", &d.tessOuter, 0, 20);
+ ImGui::SliderFloat("Displacement", &d.displacementAmount, 0.0f, 4.0f);
+ ImGui::Checkbox("Use displacement texture", &d.useTex);
+ ImGui::SliderFloat("Z", &d.viewZ, -16.0f, 4.0f);
+ ImGui::Checkbox("Rotate", &d.rotate);
+ ImGui::Checkbox("Wireframe", &d.wireframe);
+ ImGui::End();
+}
diff --git a/tests/manual/rhi/displacement/heightmap.png b/tests/manual/rhi/displacement/heightmap.png
new file mode 100644
index 0000000000..701bf7f7b1
--- /dev/null
+++ b/tests/manual/rhi/displacement/heightmap.png
Binary files differ
diff --git a/tests/manual/rhi/displacement/material.frag b/tests/manual/rhi/displacement/material.frag
new file mode 100644
index 0000000000..67c19e3c69
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.frag
@@ -0,0 +1,10 @@
+#version 440
+
+layout(location = 0) out vec4 fragColor;
+
+layout(location = 1) in vec3 in_normal;
+
+void main()
+{
+ fragColor = vec4((normalize(in_normal) + 1.0) / 2.0, 1.0);
+}
diff --git a/tests/manual/rhi/displacement/material.frag.qsb b/tests/manual/rhi/displacement/material.frag.qsb
new file mode 100644
index 0000000000..b3d55e61de
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/displacement/material.tesc b/tests/manual/rhi/displacement/material.tesc
new file mode 100644
index 0000000000..cb9e677034
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.tesc
@@ -0,0 +1,32 @@
+#version 440
+
+layout(vertices = 3) out;
+
+layout(location = 0) in vec2 in_uv[];
+layout(location = 1) in vec3 in_normal[];
+
+layout(location = 0) out vec2 out_uv[];
+layout(location = 1) out vec3 out_normal[];
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ float displacementAmount;
+ float tessInner;
+ float tessOuter;
+ int useTex;
+};
+
+void main()
+{
+ if (gl_InvocationID == 0) {
+ gl_TessLevelOuter[0] = tessOuter;
+ gl_TessLevelOuter[1] = tessOuter;
+ gl_TessLevelOuter[2] = tessOuter;
+
+ gl_TessLevelInner[0] = tessInner;
+ }
+
+ gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
+ out_uv[gl_InvocationID] = in_uv[gl_InvocationID];
+ out_normal[gl_InvocationID] = in_normal[gl_InvocationID];
+}
diff --git a/tests/manual/rhi/displacement/material.tesc.qsb b/tests/manual/rhi/displacement/material.tesc.qsb
new file mode 100644
index 0000000000..1199555e47
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.tesc.qsb
Binary files differ
diff --git a/tests/manual/rhi/displacement/material.tese b/tests/manual/rhi/displacement/material.tese
new file mode 100644
index 0000000000..ed05eaccf2
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.tese
@@ -0,0 +1,37 @@
+#version 440
+
+layout(triangles, fractional_odd_spacing, ccw) in;
+
+layout(location = 0) in vec2 in_uv[];
+layout(location = 1) in vec3 in_normal[];
+
+//layout(location = 0) out vec2 out_uv;
+layout(location = 1) out vec3 out_normal;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ float displacementAmount;
+ float tessInner;
+ float tessOuter;
+ int useTex;
+};
+
+layout(binding = 1) uniform sampler2D displacementMap;
+
+void main()
+{
+ vec4 pos = (gl_TessCoord.x * gl_in[0].gl_Position) + (gl_TessCoord.y * gl_in[1].gl_Position) + (gl_TessCoord.z * gl_in[2].gl_Position);
+ vec2 uv = gl_TessCoord.x * in_uv[0].xy + gl_TessCoord.y * in_uv[1].xy;
+ vec3 normal = normalize(gl_TessCoord.x * in_normal[0] + gl_TessCoord.y * in_normal[1] + gl_TessCoord.z * in_normal[2]);
+
+ vec4 c = texture(displacementMap, uv);
+ const vec3 yCoeff_709 = vec3(0.2126, 0.7152, 0.0722);
+ float df = dot(c.rgb, yCoeff_709);
+ if (useTex == 0)
+ df = 1.0;
+ vec3 displacedPos = pos.xyz + normal * df * displacementAmount;
+ gl_Position = mvp * vec4(displacedPos, 1.0);
+
+// out_uv = uv;
+ out_normal = normal;
+}
diff --git a/tests/manual/rhi/displacement/material.tese.qsb b/tests/manual/rhi/displacement/material.tese.qsb
new file mode 100644
index 0000000000..26f3e8278e
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.tese.qsb
Binary files differ
diff --git a/tests/manual/rhi/displacement/material.vert b/tests/manual/rhi/displacement/material.vert
new file mode 100644
index 0000000000..b84d1050ee
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.vert
@@ -0,0 +1,15 @@
+#version 440
+
+layout(location = 0) in vec3 position;
+layout(location = 1) in vec2 uv;
+layout(location = 2) in vec3 normal;
+
+layout(location = 0) out vec2 out_uv;
+layout(location = 1) out vec3 out_normal;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+ out_uv = uv;
+ out_normal = normal;
+}
diff --git a/tests/manual/rhi/displacement/material.vert.qsb b/tests/manual/rhi/displacement/material.vert.qsb
new file mode 100644
index 0000000000..07494b6218
--- /dev/null
+++ b/tests/manual/rhi/displacement/material.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/displacement/material_domain.hlsl b/tests/manual/rhi/displacement/material_domain.hlsl
new file mode 100644
index 0000000000..268ce0c65f
--- /dev/null
+++ b/tests/manual/rhi/displacement/material_domain.hlsl
@@ -0,0 +1,54 @@
+struct Input
+{
+ float edges[3] : SV_TessFactor;
+ float inside : SV_InsideTessFactor;
+};
+
+struct PatchInput
+{
+ float3 position : POSITION;
+ float2 uv : TEXCOORD0;
+ float3 normal : TEXCOORD1;
+};
+
+struct PixelInput
+{
+ //float2 uv : TEXCOORD0;
+ float3 normal : TEXCOORD1;
+ float4 position : SV_POSITION;
+};
+
+cbuffer buf : register(b0)
+{
+ row_major float4x4 mvp : packoffset(c0);
+ float displacementAmount : packoffset(c4);
+ float tessInner : packoffset(c4.y);
+ float tessOuter : packoffset(c4.z);
+ int useTex : packoffset(c4.w);
+};
+
+Texture2D<float4> tex : register(t1);
+SamplerState texsampler : register(s1);
+
+[domain("tri")]
+PixelInput main(Input input, float3 uvwCoord : SV_DomainLocation, const OutputPatch<PatchInput, 3> patch)
+{
+ PixelInput output;
+
+ float3 pos = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position;
+ float2 uv = uvwCoord.x * patch[0].uv + uvwCoord.y * patch[1].uv;
+ float3 normal = normalize(uvwCoord.x * patch[0].normal + uvwCoord.y * patch[1].normal + uvwCoord.z * patch[2].normal);
+
+ float4 c = tex.SampleLevel(texsampler, uv, 0.0);
+ const float3 yCoeff_709 = float3(0.2126, 0.7152, 0.0722);
+ float df = dot(c.rgb, yCoeff_709);
+ if (useTex == 0)
+ df = 1.0;
+ float3 displacedPos = pos + normal * df * displacementAmount;
+
+ output.position = mul(float4(displacedPos, 1.0), mvp);
+ //output.uv = uv;
+ output.normal = normal;
+
+ return output;
+}
diff --git a/tests/manual/rhi/displacement/material_hull.hlsl b/tests/manual/rhi/displacement/material_hull.hlsl
new file mode 100644
index 0000000000..03b476f64f
--- /dev/null
+++ b/tests/manual/rhi/displacement/material_hull.hlsl
@@ -0,0 +1,52 @@
+struct Input
+{
+ float2 uv : TEXCOORD0;
+ float3 normal : TEXCOORD1;
+ float4 position : SV_Position;
+};
+
+struct Output
+{
+ float3 position : POSITION;
+ float2 uv : TEXCOORD0;
+ float3 normal : TEXCOORD1;
+};
+
+struct ConstantData
+{
+ float edges[3] : SV_TessFactor;
+ float inside : SV_InsideTessFactor;
+};
+
+cbuffer buf : register(b0)
+{
+ row_major float4x4 mvp : packoffset(c0);
+ float displacementAmount : packoffset(c4);
+ float tessInner : packoffset(c4.y);
+ float tessOuter : packoffset(c4.z);
+ int useTex : packoffset(c4.w);
+};
+
+ConstantData patchConstFunc(InputPatch<Input, 3> ip, uint PatchID : SV_PrimitiveID )
+{
+ ConstantData d;
+ d.edges[0] = tessOuter;
+ d.edges[1] = tessOuter;
+ d.edges[2] = tessOuter;
+ d.inside = tessInner;
+ return d;
+}
+
+[domain("tri")]
+[partitioning("integer")]
+[outputtopology("triangle_cw")]
+[outputcontrolpoints(3)]
+[patchconstantfunc("patchConstFunc")]
+Output main(InputPatch<Input, 3> patch, uint pointId : SV_OutputControlPointID, uint patchId : SV_PrimitiveID)
+{
+ Output output;
+ output.position = patch[pointId].position;
+ output.uv = patch[pointId].uv;
+ output.normal = patch[pointId].normal;
+ return output;
+}
diff --git a/tests/manual/rhi/float16texture_with_compute/CMakeLists.txt b/tests/manual/rhi/float16texture_with_compute/CMakeLists.txt
index 935f653742..c697660edb 100644
--- a/tests/manual/rhi/float16texture_with_compute/CMakeLists.txt
+++ b/tests/manual/rhi/float16texture_with_compute/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from float16texture_with_compute.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## float16texture_with_compute Binary:
#####################################################################
-qt_add_manual_test(float16texture_with_compute
+qt_internal_add_manual_test(float16texture_with_compute
GUI
SOURCES
float16texture_with_compute.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -31,13 +32,9 @@ set(float16texture_with_compute_resource_files
"prefilter.comp.qsb"
)
-qt_add_resource(float16texture_with_compute "float16texture_with_compute"
+qt_internal_add_resource(float16texture_with_compute "float16texture_with_compute"
PREFIX
"/"
FILES
${float16texture_with_compute_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:float16texture_with_compute.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/float16texture_with_compute/buildshaders.sh b/tests/manual/rhi/float16texture_with_compute/buildshaders.bat
index 7d4d27741d..d1ffecf49d 100755..100644
--- a/tests/manual/rhi/float16texture_with_compute/buildshaders.sh
+++ b/tests/manual/rhi/float16texture_with_compute/buildshaders.bat
@@ -1,3 +1,2 @@
-#!/bin/sh
qsb --glsl "430,310 es" --hlsl 50 --msl 12 load.comp -o load.comp.qsb
qsb --glsl "430,310 es" --hlsl 50 --msl 12 prefilter.comp -o prefilter.comp.qsb
diff --git a/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.cpp b/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.cpp
index 7310872748..6bf3d222b4 100644
--- a/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.cpp
+++ b/tests/manual/rhi/float16texture_with_compute/float16texture_with_compute.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// An advanced version of floattexture. Instead of RGBA32F, we use RGBA16F, and
// also generate the floating point data from rgba with compute. Then there's a
diff --git a/tests/manual/rhi/float16texture_with_compute/load.comp.qsb b/tests/manual/rhi/float16texture_with_compute/load.comp.qsb
index bfdd7f5446..5a3015ccdb 100644
--- a/tests/manual/rhi/float16texture_with_compute/load.comp.qsb
+++ b/tests/manual/rhi/float16texture_with_compute/load.comp.qsb
Binary files differ
diff --git a/tests/manual/rhi/float16texture_with_compute/prefilter.comp.qsb b/tests/manual/rhi/float16texture_with_compute/prefilter.comp.qsb
index 77618a12b9..de00bf26e0 100644
--- a/tests/manual/rhi/float16texture_with_compute/prefilter.comp.qsb
+++ b/tests/manual/rhi/float16texture_with_compute/prefilter.comp.qsb
Binary files differ
diff --git a/tests/manual/rhi/floattexture/CMakeLists.txt b/tests/manual/rhi/floattexture/CMakeLists.txt
index 241387eb4b..0fde76ed51 100644
--- a/tests/manual/rhi/floattexture/CMakeLists.txt
+++ b/tests/manual/rhi/floattexture/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from floattexture.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## floattexture Binary:
#####################################################################
-qt_add_manual_test(floattexture
+qt_internal_add_manual_test(floattexture
GUI
SOURCES
floattexture.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -29,7 +30,7 @@ set(floattexture_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(floattexture "floattexture"
+qt_internal_add_resource(floattexture "floattexture"
PREFIX
"/"
FILES
@@ -37,5 +38,4 @@ qt_add_resource(floattexture "floattexture"
)
-#### Keys ignored in scope 1:.:.:floattexture.pro:<TRUE>:
# TEMPLATE = "app"
diff --git a/tests/manual/rhi/floattexture/floattexture.cpp b/tests/manual/rhi/floattexture/floattexture.cpp
index 02403ed0af..8cd41bcc58 100644
--- a/tests/manual/rhi/floattexture/floattexture.cpp
+++ b/tests/manual/rhi/floattexture/floattexture.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include <qmath.h>
@@ -289,7 +242,7 @@ void Window::customInit()
qint32 flip = 1;
d.initialUpdates->updateDynamicBuffer(d.ubuf, 64, 4, &flip);
- QRhiTextureUploadDescription desc({ 0, 0, { floatData.constData(), floatData.size() } });
+ QRhiTextureUploadDescription desc({ 0, 0, { floatData.constData(), quint32(floatData.size()) } });
d.initialUpdates->uploadTexture(d.tex, desc);
}
diff --git a/tests/manual/rhi/geometryshader/CMakeLists.txt b/tests/manual/rhi/geometryshader/CMakeLists.txt
new file mode 100644
index 0000000000..2a23058786
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/CMakeLists.txt
@@ -0,0 +1,24 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(geometryshader
+ GUI
+ SOURCES
+ geometryshader.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set(geometryshader_resource_files
+ "test.vert.qsb"
+ "test.geom.qsb"
+ "test.frag.qsb"
+)
+
+qt_internal_add_resource(geometryshader "geometryshader"
+ PREFIX
+ "/"
+ FILES
+ ${geometryshader_resource_files}
+)
diff --git a/tests/manual/rhi/geometryshader/buildshaders.bat b/tests/manual/rhi/geometryshader/buildshaders.bat
new file mode 100755
index 0000000000..6da26a6a2a
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/buildshaders.bat
@@ -0,0 +1,4 @@
+qsb --glsl 320es,410 --hlsl 50 test.vert -o test.vert.qsb
+qsb --glsl 320es,410 test.geom -o test.geom.qsb
+qsb -r hlsl,50,test_geom.hlsl test.geom.qsb
+qsb --glsl 320es,410 --hlsl 50 test.frag -o test.frag.qsb
diff --git a/tests/manual/rhi/geometryshader/geometryshader.cpp b/tests/manual/rhi/geometryshader/geometryshader.cpp
new file mode 100644
index 0000000000..e03f247e9f
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/geometryshader.cpp
@@ -0,0 +1,94 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+
+static const float points[] = { 0.0f, 0.0f, 0.0f };
+
+struct
+{
+ QVector<QRhiResource *> releasePool;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ float radius = 0.0f;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::GeometryShader))
+ qFatal("Geometry shaders are not supported");
+
+ m_clearColor.setRgb(0, 0, 0);
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(points));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 4);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ const QRhiShaderResourceBinding::StageFlags geom = QRhiShaderResourceBinding::GeometryStage;
+ d.srb->setBindings({ QRhiShaderResourceBinding::uniformBuffer(0, geom, d.ubuf) });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+
+ d.ps->setTopology(QRhiGraphicsPipeline::Points);
+
+ d.ps->setShaderStages(
+ { { QRhiShaderStage::Vertex, getShader(QLatin1String(":/test.vert.qsb")) },
+ { QRhiShaderStage::Geometry, getShader(QLatin1String(":/test.geom.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/test.frag.qsb")) } });
+
+ d.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ d.ps->setDepthTest(true);
+ d.ps->setDepthWrite(true);
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({ { 3 * sizeof(float) } });
+ inputLayout.setAttributes({ { 0, 0, QRhiVertexInputAttribute::Float3, 0 } });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, points);
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 0, 4, &d.radius);
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ u->updateDynamicBuffer(d.ubuf, 0, 4, &d.radius);
+ d.radius = std::fmod(d.radius + 0.01f, 1.0f);
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0);
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(1);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/geometryshader/test.frag b/tests/manual/rhi/geometryshader/test.frag
new file mode 100644
index 0000000000..4785a404d3
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.frag
@@ -0,0 +1,8 @@
+#version 440
+
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(1.0);
+}
diff --git a/tests/manual/rhi/geometryshader/test.frag.qsb b/tests/manual/rhi/geometryshader/test.frag.qsb
new file mode 100644
index 0000000000..b6a5877b95
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/geometryshader/test.geom b/tests/manual/rhi/geometryshader/test.geom
new file mode 100644
index 0000000000..750a3085bd
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.geom
@@ -0,0 +1,26 @@
+#version 430
+
+# define M_PI 3.14159265358979323846
+
+layout(points) in;
+layout(line_strip, max_vertices = 7) out;
+
+layout(std140, binding = 0) uniform buf {
+ float radius;
+};
+
+void main(void)
+{
+
+ for(int i=0;i<7;++i)
+ {
+ float theta = float(i) / 6.0f * 2.0 * M_PI;
+
+ gl_Position = gl_in[0].gl_Position;
+ gl_Position.xy += radius * vec2(cos(theta), sin(theta));
+
+ EmitVertex();
+ }
+ EndPrimitive();
+
+}
diff --git a/tests/manual/rhi/geometryshader/test.geom.qsb b/tests/manual/rhi/geometryshader/test.geom.qsb
new file mode 100644
index 0000000000..9aa4a0cf98
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.geom.qsb
Binary files differ
diff --git a/tests/manual/rhi/geometryshader/test.vert b/tests/manual/rhi/geometryshader/test.vert
new file mode 100644
index 0000000000..af06581f6a
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.vert
@@ -0,0 +1,8 @@
+#version 440
+
+layout(location = 0) in vec3 position;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+}
diff --git a/tests/manual/rhi/geometryshader/test.vert.qsb b/tests/manual/rhi/geometryshader/test.vert.qsb
new file mode 100644
index 0000000000..7238d8037b
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/geometryshader/test_geom.hlsl b/tests/manual/rhi/geometryshader/test_geom.hlsl
new file mode 100644
index 0000000000..e58659252b
--- /dev/null
+++ b/tests/manual/rhi/geometryshader/test_geom.hlsl
@@ -0,0 +1,26 @@
+struct VertexOutput
+{
+ float4 position : SV_Position;
+};
+
+struct PixelInput
+{
+ float4 position : SV_POSITION;
+};
+
+cbuffer buf : register(b0)
+{
+ float radius : packoffset(c0);
+};
+
+[maxvertexcount(7)]
+void main(point VertexOutput input[1], inout LineStream<PixelInput> OutputStream)
+{
+ PixelInput output;
+ for (int i = 0; i < 7; ++i) {
+ float theta = float(i) / 6.0f * 2.0 * 3.14159265;
+ output.position = input[0].position;
+ output.position.xy += radius * float2(cos(theta), sin(theta));
+ OutputStream.Append(output);
+ }
+}
diff --git a/tests/manual/rhi/hdr/CMakeLists.txt b/tests/manual/rhi/hdr/CMakeLists.txt
new file mode 100644
index 0000000000..cf6e7662a4
--- /dev/null
+++ b/tests/manual/rhi/hdr/CMakeLists.txt
@@ -0,0 +1,20 @@
+qt_internal_add_manual_test(hdr
+ GUI
+ SOURCES
+ hdr.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+qt_internal_add_resource(hdr "hdr"
+ PREFIX
+ "/"
+ FILES
+ "hdrtexture.vert.qsb"
+ "hdrtexture.frag.qsb"
+)
+
+set(imgui_base ../shared/imgui)
+set(imgui_target hdr)
+include(${imgui_base}/imgui.cmakeinc)
diff --git a/tests/manual/rhi/hdr/buildshaders.bat b/tests/manual/rhi/hdr/buildshaders.bat
new file mode 100644
index 0000000000..7710c85f83
--- /dev/null
+++ b/tests/manual/rhi/hdr/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --qt6 hdrtexture.vert -o hdrtexture.vert.qsb
+qsb --qt6 hdrtexture.frag -o hdrtexture.frag.qsb
diff --git a/tests/manual/rhi/hdr/hdr.cpp b/tests/manual/rhi/hdr/hdr.cpp
new file mode 100644
index 0000000000..1ea3b276de
--- /dev/null
+++ b/tests/manual/rhi/hdr/hdr.cpp
@@ -0,0 +1,457 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+// Test application for HDR with scRGB.
+// Launch with the argument "scrgb" or "sdr", perhaps side-by-side even.
+
+#define EXAMPLEFW_PREINIT
+#define EXAMPLEFW_IMGUI
+#include "../shared/examplefw.h"
+
+#include "../shared/cube.h"
+
+QByteArray loadHdr(const QString &fn, QSize *size)
+{
+ QFile f(fn);
+ if (!f.open(QIODevice::ReadOnly)) {
+ qWarning("Failed to open %s", qPrintable(fn));
+ return QByteArray();
+ }
+
+ char sig[256];
+ f.read(sig, 11);
+ if (strncmp(sig, "#?RADIANCE\n", 11))
+ return QByteArray();
+
+ QByteArray buf = f.readAll();
+ const char *p = buf.constData();
+ const char *pEnd = p + buf.size();
+
+ // Process lines until the empty one.
+ QByteArray line;
+ while (p < pEnd) {
+ char c = *p++;
+ if (c == '\n') {
+ if (line.isEmpty())
+ break;
+ if (line.startsWith(QByteArrayLiteral("FORMAT="))) {
+ const QByteArray format = line.mid(7).trimmed();
+ if (format != QByteArrayLiteral("32-bit_rle_rgbe")) {
+ qWarning("HDR format '%s' is not supported", format.constData());
+ return QByteArray();
+ }
+ }
+ line.clear();
+ } else {
+ line.append(c);
+ }
+ }
+ if (p == pEnd) {
+ qWarning("Malformed HDR image data at property strings");
+ return QByteArray();
+ }
+
+ // Get the resolution string.
+ while (p < pEnd) {
+ char c = *p++;
+ if (c == '\n')
+ break;
+ line.append(c);
+ }
+ if (p == pEnd) {
+ qWarning("Malformed HDR image data at resolution string");
+ return QByteArray();
+ }
+
+ int w = 0, h = 0;
+ // We only care about the standard orientation.
+ if (!sscanf(line.constData(), "-Y %d +X %d", &h, &w)) {
+ qWarning("Unsupported HDR resolution string '%s'", line.constData());
+ return QByteArray();
+ }
+ if (w <= 0 || h <= 0) {
+ qWarning("Invalid HDR resolution");
+ return QByteArray();
+ }
+
+ // output is RGBA32F
+ const int blockSize = 4 * sizeof(float);
+ QByteArray data;
+ data.resize(w * h * blockSize);
+
+ typedef unsigned char RGBE[4];
+ RGBE *scanline = new RGBE[w];
+
+ for (int y = 0; y < h; ++y) {
+ if (pEnd - p < 4) {
+ qWarning("Unexpected end of HDR data");
+ delete[] scanline;
+ return QByteArray();
+ }
+
+ scanline[0][0] = *p++;
+ scanline[0][1] = *p++;
+ scanline[0][2] = *p++;
+ scanline[0][3] = *p++;
+
+ if (scanline[0][0] == 2 && scanline[0][1] == 2 && scanline[0][2] < 128) {
+ // new rle, the first pixel was a dummy
+ for (int channel = 0; channel < 4; ++channel) {
+ for (int x = 0; x < w && p < pEnd; ) {
+ unsigned char c = *p++;
+ if (c > 128) { // run
+ if (p < pEnd) {
+ int repCount = c & 127;
+ c = *p++;
+ while (repCount--)
+ scanline[x++][channel] = c;
+ }
+ } else { // not a run
+ while (c-- && p < pEnd)
+ scanline[x++][channel] = *p++;
+ }
+ }
+ }
+ } else {
+ // old rle
+ scanline[0][0] = 2;
+ int bitshift = 0;
+ int x = 1;
+ while (x < w && pEnd - p >= 4) {
+ scanline[x][0] = *p++;
+ scanline[x][1] = *p++;
+ scanline[x][2] = *p++;
+ scanline[x][3] = *p++;
+
+ if (scanline[x][0] == 1 && scanline[x][1] == 1 && scanline[x][2] == 1) { // run
+ int repCount = scanline[x][3] << bitshift;
+ while (repCount--) {
+ memcpy(scanline[x], scanline[x - 1], 4);
+ ++x;
+ }
+ bitshift += 8;
+ } else { // not a run
+ ++x;
+ bitshift = 0;
+ }
+ }
+ }
+
+ // adjust for -Y orientation
+ float *fp = reinterpret_cast<float *>(data.data() + (h - 1 - y) * blockSize * w);
+ for (int x = 0; x < w; ++x) {
+ float d = qPow(2.0f, float(scanline[x][3]) - 128.0f);
+ float r = scanline[x][0] / 256.0f * d;
+ float g = scanline[x][1] / 256.0f * d;
+ float b = scanline[x][2] / 256.0f * d;
+ float a = 1.0f;
+ *fp++ = r;
+ *fp++ = g;
+ *fp++ = b;
+ *fp++ = a;
+ }
+ }
+
+ delete[] scanline;
+
+ *size = QSize(w, h);
+
+ return data;
+}
+
+struct {
+ QMatrix4x4 winProj;
+ QList<QRhiResource *> releasePool;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiTexture *tex = nullptr;
+ QRhiSampler *sampler = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ bool showDemoWindow = true;
+ QVector3D rotation;
+
+ bool usingHDRWindow;
+ bool adjustSDR = false;
+ float SDRWhiteLevelInNits = 200.0f;
+ bool tonemapHDR = false;
+ float tonemapInMax = 2.5f;
+ float tonemapOutMax = 0.0f;
+
+ QString imageFile;
+} d;
+
+void preInit()
+{
+ QStringList args = QCoreApplication::arguments();
+ if (args.contains("scrgb")) {
+ d.usingHDRWindow = true;
+ swapchainFormat = QRhiSwapChain::HDRExtendedSrgbLinear;
+ } else if (args.contains("p3")) {
+ d.usingHDRWindow = true;
+ swapchainFormat = QRhiSwapChain::HDRExtendedDisplayP3Linear;
+ } else if (args.contains("sdr")) {
+ d.usingHDRWindow = false;
+ swapchainFormat = QRhiSwapChain::SDR;
+ } else {
+ qFatal("Missing command line argument, specify scrgb or sdr");
+ }
+
+ if (args.contains("file")) {
+ d.imageFile = args[args.indexOf("file") + 1];
+ qDebug("Using HDR image file %s", qPrintable(d.imageFile));
+ } else {
+ qFatal("Missing command line argument, specify 'file' followed by a .hdr file. "
+ "Download for example the original .exr from https://viewer.openhdr.org/i/5fcb9a595812624a99d24c62/linear "
+ "and use ImageMagick's 'convert' to convert from .exr to .hdr");
+ }
+}
+
+void Window::customInit()
+{
+ if (!m_r->isTextureFormatSupported(QRhiTexture::RGBA32F))
+ qWarning("RGBA32F texture format is not supported");
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, cube);
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64 + 4 * 4);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ qint32 flip = 1;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 64, 4, &flip);
+
+ qint32 doLinearToSRGBInShader = !d.usingHDRWindow;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 68, 4, &doLinearToSRGBInShader);
+
+ QSize size;
+ QByteArray floatData = loadHdr(d.imageFile, &size);
+
+ d.tex = m_r->newTexture(QRhiTexture::RGBA32F, size);
+ d.releasePool << d.tex;
+ d.tex->create();
+ QRhiTextureUploadDescription desc({ 0, 0, { floatData.constData(), quint32(floatData.size()) } });
+ d.initialUpdates->uploadTexture(d.tex, desc);
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, d.tex, d.sampler)
+ });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ const QRhiShaderStage stages[] = {
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/hdrtexture.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/hdrtexture.frag.qsb")) }
+ };
+ d.ps->setShaderStages(stages, stages + 2);
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ if (d.tonemapOutMax == 0.0f) {
+ QRhiSwapChainHdrInfo info = m_sc->hdrInfo();
+ switch (info.limitsType) {
+ case QRhiSwapChainHdrInfo::LuminanceInNits:
+ d.tonemapOutMax = info.limits.luminanceInNits.maxLuminance / 80.0f;
+ break;
+ case QRhiSwapChainHdrInfo::ColorComponentValue:
+ // because on macOS it changes dynamically when starting up, so retry in next frame if it's still just 1.0
+ if (info.limits.colorComponentValue.maxColorComponentValue > 1.0f)
+ d.tonemapOutMax = info.limits.colorComponentValue.maxColorComponentValue;
+ break;
+ }
+ }
+
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ QMatrix4x4 mvp = m_proj;
+ mvp.rotate(d.rotation.x(), 1, 0, 0);
+ mvp.rotate(d.rotation.y(), 0, 1, 0);
+ mvp.rotate(d.rotation.z(), 0, 0, 1);
+ u->updateDynamicBuffer(d.ubuf, 0, 64, mvp.constData());
+
+ if (d.usingHDRWindow && d.tonemapHDR) {
+ u->updateDynamicBuffer(d.ubuf, 72, 4, &d.tonemapInMax);
+ u->updateDynamicBuffer(d.ubuf, 76, 4, &d.tonemapOutMax);
+ } else {
+ float zero[2] = {};
+ u->updateDynamicBuffer(d.ubuf, 72, 8, zero);
+ }
+
+ QColor clearColor = Qt::green; // sRGB
+ if (d.usingHDRWindow && d.adjustSDR) {
+ float sdrMultiplier = d.SDRWhiteLevelInNits / 80.0f; // scRGB 1.0 = 80 nits (and linear gamma)
+ clearColor = QColor::fromRgbF(clearColor.redF() * sdrMultiplier,
+ clearColor.greenF() * sdrMultiplier,
+ clearColor.blueF() * sdrMultiplier,
+ 1.0f);
+ }
+
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->beginPass(m_sc->currentFrameRenderTarget(), clearColor, { 1.0f, 0 }, u);
+
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport(QRhiViewport(0, 0, outputSizeInPixels.width(), outputSizeInPixels.height()));
+ cb->setShaderResources();
+ const QRhiCommandBuffer::VertexInput vbufBindings[] = {
+ { d.vbuf, 0 },
+ { d.vbuf, quint32(36 * 3 * sizeof(float)) }
+ };
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+
+ m_imguiRenderer->render();
+
+ cb->endPass();
+}
+
+static void addTip(const char *s)
+{
+ ImGui::SameLine();
+ ImGui::TextDisabled("(?)");
+ if (ImGui::IsItemHovered()) {
+ ImGui::BeginTooltip();
+ ImGui::PushTextWrapPos(300);
+ ImGui::TextUnformatted(s);
+ ImGui::PopTextWrapPos();
+ ImGui::EndTooltip();
+ }
+}
+
+void Window::customGui()
+{
+ ImGui::SetNextWindowBgAlpha(1.0f);
+ ImGui::SetNextWindowPos(ImVec2(10, 420), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(800, 300), ImGuiCond_FirstUseEver);
+ ImGui::Begin("HDR test");
+
+ if (d.usingHDRWindow) {
+ if (swapchainFormat == QRhiSwapChain::HDRExtendedDisplayP3Linear) {
+ ImGui::Text("The window is now Extended Linear Display P3 + FP16 color buffer,\n"
+ "the ImGui UI and the green background are considered SDR content,\n"
+ "the cube is using a HDR texture.");
+ } else {
+ ImGui::Text("The window is now scRGB (Extended Linear sRGB) + FP16 color buffer,\n"
+ "the ImGui UI and the green background are considered SDR content,\n"
+ "the cube is using a HDR texture.");
+ }
+ ImGui::Checkbox("Adjust SDR content", &d.adjustSDR);
+ addTip("Multiplies fragment colors for non-HDR content with sdr_white_level / 80. "
+ "Not relevant with macOS (due to EDR being display-referred).");
+ if (d.adjustSDR) {
+ ImGui::SliderFloat("SDR white level (nits)", &d.SDRWhiteLevelInNits, 0.0f, 1000.0f);
+ imguiHDRMultiplier = d.SDRWhiteLevelInNits / 80.0f; // scRGB 1.0 = 80 nits (and linear gamma)
+ } else {
+ imguiHDRMultiplier = 1.0f; // 0 would mean linear to sRGB; don't want that with HDR
+ }
+ ImGui::Separator();
+ ImGui::Checkbox("Tonemap HDR content", &d.tonemapHDR);
+ addTip("Perform some most basic Reinhard tonemapping (changed to suit HDR) on the 3D content (the cube). "
+ "Display max luminance is set to the max color component value (macOS) or max luminance in nits / 80 (Windows) by default.");
+ if (d.tonemapHDR) {
+ ImGui::SliderFloat("Content max luminance\n(color component value)", &d.tonemapInMax, 0.0f, 20.0f);
+ ImGui::SliderFloat("Display max luminance\n(color component value)", &d.tonemapOutMax, 0.0f, 20.0f);
+ }
+ } else {
+ ImGui::Text("The window is standard dynamic range (no HDR, so non-linear sRGB effectively).\n"
+ "Here we just do linear -> sRGB for everything (UI, textured cube)\n"
+ "at the end of the pipeline, while the Qt::green background is already sRGB.");
+ }
+
+ ImGui::End();
+
+ ImGui::SetNextWindowPos(ImVec2(850, 560), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(420, 140), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Misc");
+ float *rot = reinterpret_cast<float *>(&d.rotation);
+ ImGui::SliderFloat("Rotation X", &rot[0], 0.0f, 360.0f);
+ ImGui::SliderFloat("Rotation Y", &rot[1], 0.0f, 360.0f);
+ ImGui::SliderFloat("Rotation Z", &rot[2], 0.0f, 360.0f);
+ ImGui::End();
+
+ if (d.usingHDRWindow) {
+ ImGui::SetNextWindowPos(ImVec2(850, 10), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(420, 180), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Actual platform info");
+ QRhiSwapChainHdrInfo info = m_sc->hdrInfo();
+ switch (info.limitsType) {
+ case QRhiSwapChainHdrInfo::LuminanceInNits:
+ ImGui::Text("Platform provides luminance in nits");
+ addTip("Windows/D3D: On laptops this will be screen brightness dependent. Increasing brightness implies the max luminance decreases. "
+ "It also seems to be affected by HDR Content Brightness in the Settings, if there is one (e.g. on laptops; not to be confused with SDR Content Brightess). "
+ "(note that the DXGI query does not seem to return changed values if there are runtime changes unless restarting the app).");
+ ImGui::Text("Min luminance: %.4f\nMax luminance: %.4f",
+ info.limits.luminanceInNits.minLuminance,
+ info.limits.luminanceInNits.maxLuminance);
+ break;
+ case QRhiSwapChainHdrInfo::ColorComponentValue:
+ ImGui::Text("Platform provides color component values");
+ addTip("macOS/Metal: On laptops this will be screen brightness dependent. Increasing brightness decreases the max color value. "
+ "Max brightness may bring it down to 1.0.");
+ ImGui::Text("maxColorComponentValue: %.4f\nmaxPotentialColorComponentValue: %.4f",
+ info.limits.colorComponentValue.maxColorComponentValue,
+ info.limits.colorComponentValue.maxPotentialColorComponentValue);
+ break;
+ }
+ ImGui::Separator();
+ switch (info.luminanceBehavior) {
+ case QRhiSwapChainHdrInfo::SceneReferred:
+ ImGui::Text("Luminance behavior is scene-referred");
+ break;
+ case QRhiSwapChainHdrInfo::DisplayReferred:
+ ImGui::Text("Luminance behavior is display-referred");
+ break;
+ }
+ addTip("Windows (DWM) HDR is scene-referred: 1.0 = 80 nits.\n\n"
+ "Apple EDR is display-referred: the value of 1.0 refers to whatever the system's current SDR white level is (100, 200, ... nits depending on the brightness).");
+ if (info.luminanceBehavior == QRhiSwapChainHdrInfo::SceneReferred) {
+ ImGui::Text("SDR white level: %.4f nits", info.sdrWhiteLevel);
+ addTip("On Windows this is queried from DISPLAYCONFIG_SDR_WHITE_LEVEL. "
+ "Affected by the slider in the Windows Settings (System/Display/HDR/[S|H]DR Content Brightness). "
+ "With max screen brightness (laptops) the value will likely be the same as the max luminance.");
+ }
+ ImGui::End();
+ }
+}
diff --git a/tests/manual/rhi/hdr/hdrtexture.frag b/tests/manual/rhi/hdr/hdrtexture.frag
new file mode 100644
index 0000000000..9d5e12005a
--- /dev/null
+++ b/tests/manual/rhi/hdr/hdrtexture.frag
@@ -0,0 +1,44 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int sdr;
+ float tonemapInMax;
+ float tonemapOutMax;
+} ubuf;
+
+layout(binding = 1) uniform sampler2D tex;
+
+vec3 linearToSRGB(vec3 color)
+{
+ vec3 S1 = sqrt(color);
+ vec3 S2 = sqrt(S1);
+ vec3 S3 = sqrt(S2);
+ return 0.585122381 * S1 + 0.783140355 * S2 - 0.368262736 * S3;
+}
+
+// https://learn.microsoft.com/en-us/windows/win32/direct3darticles/high-dynamic-range
+vec3 simpleReinhardTonemapper(vec3 c, float inMax, float outMax)
+{
+ c /= vec3(inMax);
+ c.r = c.r / (1 + c.r);
+ c.g = c.g / (1 + c.g);
+ c.b = c.b / (1 + c.b);
+ c *= vec3(outMax);
+ return c;
+}
+
+void main()
+{
+ vec4 c = texture(tex, v_texcoord);
+ if (ubuf.tonemapInMax != 0)
+ c.rgb = simpleReinhardTonemapper(c.rgb, ubuf.tonemapInMax, ubuf.tonemapOutMax);
+ else if (ubuf.sdr != 0)
+ c.rgb = linearToSRGB(c.rgb);
+ fragColor = vec4(c.rgb * c.a, c.a);
+}
diff --git a/tests/manual/rhi/hdr/hdrtexture.frag.qsb b/tests/manual/rhi/hdr/hdrtexture.frag.qsb
new file mode 100644
index 0000000000..441b660f0b
--- /dev/null
+++ b/tests/manual/rhi/hdr/hdrtexture.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/hdr/hdrtexture.vert b/tests/manual/rhi/hdr/hdrtexture.vert
new file mode 100644
index 0000000000..336d5f8cfb
--- /dev/null
+++ b/tests/manual/rhi/hdr/hdrtexture.vert
@@ -0,0 +1,22 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int sdr;
+ float tonemapInMaxNits;
+ float tonemapOutMaxNits;
+};
+
+void main()
+{
+ v_texcoord = vec2(texcoord.x, texcoord.y);
+ if (flip != 0)
+ v_texcoord.y = 1.0 - v_texcoord.y;
+ gl_Position = mvp * position;
+}
diff --git a/tests/manual/rhi/hdr/hdrtexture.vert.qsb b/tests/manual/rhi/hdr/hdrtexture.vert.qsb
new file mode 100644
index 0000000000..bcfb0da273
--- /dev/null
+++ b/tests/manual/rhi/hdr/hdrtexture.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/CMakeLists.txt b/tests/manual/rhi/hellominimalcrossgfxtriangle/CMakeLists.txt
index c995f56de2..f5da850c8d 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/CMakeLists.txt
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/CMakeLists.txt
@@ -1,15 +1,16 @@
-# Generated from hellominimalcrossgfxtriangle.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## hellominimalcrossgfxtriangle Binary:
#####################################################################
-qt_add_manual_test(hellominimalcrossgfxtriangle
+qt_internal_add_manual_test(hellominimalcrossgfxtriangle
SOURCES
hellowindow.cpp hellowindow.h
main.cpp
window.cpp window.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -26,13 +27,9 @@ set(hellominimalcrossgfxtriangle_resource_files
"../shared/color.vert.qsb"
)
-qt_add_resource(hellominimalcrossgfxtriangle "hellominimalcrossgfxtriangle"
+qt_internal_add_resource(hellominimalcrossgfxtriangle "hellominimalcrossgfxtriangle"
PREFIX
"/"
FILES
${hellominimalcrossgfxtriangle_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:hellominimalcrossgfxtriangle.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.cpp b/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.cpp
index 308eecd199..2fb7405fa7 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.cpp
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.cpp
@@ -1,56 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "hellowindow.h"
#include <QFile>
-#include <QtGui/private/qshader_p.h>
+#include <rhi/qshader.h>
static float vertexData[] = {
// Y up (note clipSpaceCorrMatrix in m_proj), CCW
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.h b/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.h
index dd9890f11c..f3a91aeb09 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.h
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/hellowindow.h
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef HELLOWINDOW_H
#define HELLOWINDOW_H
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp b/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp
index 4ef3359ed0..89926c19cc 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/main.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This is a compact, minimal demo of deciding the backend at runtime while
// using the exact same shaders and rendering code without any branching
@@ -67,6 +20,8 @@ QString graphicsApiName(QRhi::Implementation graphicsApi)
return QLatin1String("Vulkan");
case QRhi::D3D11:
return QLatin1String("Direct3D 11");
+ case QRhi::D3D12:
+ return QLatin1String("Direct3D 12");
case QRhi::Metal:
return QLatin1String("Metal");
default:
@@ -77,13 +32,12 @@ QString graphicsApiName(QRhi::Implementation graphicsApi)
int main(int argc, char **argv)
{
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QRhi::Implementation graphicsApi;
#if defined(Q_OS_WIN)
graphicsApi = QRhi::D3D11;
-#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#elif QT_CONFIG(metal)
graphicsApi = QRhi::Metal;
#elif QT_CONFIG(vulkan)
graphicsApi = QRhi::Vulkan;
@@ -99,8 +53,10 @@ int main(int argc, char **argv)
cmdLineParser.addOption(glOption);
QCommandLineOption vkOption({ "v", "vulkan" }, QLatin1String("Vulkan"));
cmdLineParser.addOption(vkOption);
- QCommandLineOption d3dOption({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
- cmdLineParser.addOption(d3dOption);
+ QCommandLineOption d3d11Option({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
+ cmdLineParser.addOption(d3d11Option);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
cmdLineParser.addOption(mtlOption);
@@ -111,8 +67,10 @@ int main(int argc, char **argv)
graphicsApi = QRhi::OpenGLES2;
if (cmdLineParser.isSet(vkOption))
graphicsApi = QRhi::Vulkan;
- if (cmdLineParser.isSet(d3dOption))
+ if (cmdLineParser.isSet(d3d11Option))
graphicsApi = QRhi::D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = QRhi::D3D12;
if (cmdLineParser.isSet(mtlOption))
graphicsApi = QRhi::Metal;
@@ -127,19 +85,8 @@ int main(int argc, char **argv)
#if QT_CONFIG(vulkan)
QVulkanInstance inst;
if (graphicsApi == QRhi::Vulkan) {
-#ifndef Q_OS_ANDROID
- inst.setLayers({ "VK_LAYER_LUNARG_standard_validation" });
-#else
- inst.setLayers({
- "VK_LAYER_GOOGLE_threading",
- "VK_LAYER_LUNARG_parameter_validation",
- "VK_LAYER_LUNARG_object_tracker",
- "VK_LAYER_LUNARG_core_validation",
- "VK_LAYER_LUNARG_image",
- "VK_LAYER_LUNARG_swapchain",
- "VK_LAYER_GOOGLE_unique_objects"});
-#endif
- inst.setExtensions({ "VK_KHR_get_physical_device_properties2" });
+ inst.setLayers({ "VK_LAYER_KHRONOS_validation" });
+ inst.setExtensions(QRhiVulkanInitParams::preferredInstanceExtensions());
if (!inst.create()) {
qWarning("Failed to create Vulkan instance, switching to OpenGL");
graphicsApi = QRhi::OpenGLES2;
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/window.cpp b/tests/manual/rhi/hellominimalcrossgfxtriangle/window.cpp
index 0395ffd8bb..edbd048c63 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/window.cpp
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/window.cpp
@@ -1,55 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "window.h"
#include <QPlatformSurfaceEvent>
+#include <QTimer>
Window::Window(QRhi::Implementation graphicsApi)
: m_graphicsApi(graphicsApi)
@@ -57,15 +11,13 @@ Window::Window(QRhi::Implementation graphicsApi)
switch (graphicsApi) {
case QRhi::OpenGLES2:
setSurfaceType(OpenGLSurface);
-#if QT_CONFIG(opengl)
- setFormat(QRhiGles2InitParams::adjustedFormat());
-#endif
break;
case QRhi::Vulkan:
setSurfaceType(VulkanSurface);
break;
case QRhi::D3D11:
- setSurfaceType(OpenGLSurface);
+ case QRhi::D3D12:
+ setSurfaceType(Direct3DSurface);
break;
case QRhi::Metal:
setSurfaceType(MetalSurface);
@@ -130,7 +82,7 @@ bool Window::event(QEvent *e)
void Window::init()
{
- QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers | QRhi::EnableProfiling;
+ QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers;
if (m_graphicsApi == QRhi::Null) {
QRhiNullInitParams params;
@@ -161,10 +113,14 @@ void Window::init()
QRhiD3D11InitParams params;
params.enableDebugLayer = true;
m_rhi.reset(QRhi::create(QRhi::D3D11, &params, rhiFlags));
+ } else if (m_graphicsApi == QRhi::D3D12) {
+ QRhiD3D12InitParams params;
+ params.enableDebugLayer = true;
+ m_rhi.reset(QRhi::create(QRhi::D3D12, &params, rhiFlags));
}
#endif
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#if QT_CONFIG(metal)
if (m_graphicsApi == QRhi::Metal) {
QRhiMetalInitParams params;
m_rhi.reset(QRhi::create(QRhi::Metal, &params, rhiFlags));
@@ -243,7 +199,20 @@ void Window::render()
m_rhi->endFrame(m_sc.get());
+ // Always request the next frame via requestUpdate(). On some platforms this is backed
+ // by a platform-specific solution, e.g. CVDisplayLink on macOS, which is potentially
+ // more efficient than a timer, queued metacalls, etc.
+ //
+ // However, the rendering behavior is identical no matter how the next round of
+ // rendering is triggered: the rendering thread is throttled to the presentation rate
+ // (either in beginFrame() or endFrame()) so the triangle should rotate at the exact
+ // same speed no matter which approach is taken here.
+
+#if 1
requestUpdate();
+#else
+ QTimer::singleShot(0, this, [this] { render(); });
+#endif
}
void Window::customInit()
diff --git a/tests/manual/rhi/hellominimalcrossgfxtriangle/window.h b/tests/manual/rhi/hellominimalcrossgfxtriangle/window.h
index 30bfa2492c..eb43809096 100644
--- a/tests/manual/rhi/hellominimalcrossgfxtriangle/window.h
+++ b/tests/manual/rhi/hellominimalcrossgfxtriangle/window.h
@@ -1,72 +1,12 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WINDOW_H
#define WINDOW_H
#include <QWindow>
-
-#include <QtGui/private/qrhinull_p.h>
-#if QT_CONFIG(opengl)
-#include <QtGui/private/qrhigles2_p.h>
#include <QOffscreenSurface>
-#endif
-#if QT_CONFIG(vulkan)
-#include <QtGui/private/qrhivulkan_p.h>
-#endif
-#ifdef Q_OS_WIN
-#include <QtGui/private/qrhid3d11_p.h>
-#endif
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
-#include <QtGui/private/qrhimetal_p.h>
-#endif
+#include <rhi/qrhi.h>
class Window : public QWindow
{
diff --git a/tests/manual/rhi/imguirenderer/CMakeLists.txt b/tests/manual/rhi/imguirenderer/CMakeLists.txt
new file mode 100644
index 0000000000..619c351d7f
--- /dev/null
+++ b/tests/manual/rhi/imguirenderer/CMakeLists.txt
@@ -0,0 +1,30 @@
+qt_internal_add_manual_test(imguirenderer
+ GUI
+ SOURCES
+ imguirenderer.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set_source_files_properties("../shared/texture.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.vert.qsb"
+)
+set_source_files_properties("../shared/texture.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.frag.qsb"
+)
+set_source_files_properties("../shared/qt256.png"
+ PROPERTIES QT_RESOURCE_ALIAS "qt256.png"
+)
+qt_internal_add_resource(imguirenderer "imguirenderer"
+ PREFIX
+ "/"
+ FILES
+ "../shared/texture.vert.qsb"
+ "../shared/texture.frag.qsb"
+ "../shared/qt256.png"
+)
+
+set(imgui_base ../shared/imgui)
+set(imgui_target imguirenderer)
+include(${imgui_base}/imgui.cmakeinc)
diff --git a/tests/manual/rhi/imguirenderer/imguirenderer.cpp b/tests/manual/rhi/imguirenderer/imguirenderer.cpp
new file mode 100644
index 0000000000..ef675c2e5b
--- /dev/null
+++ b/tests/manual/rhi/imguirenderer/imguirenderer.cpp
@@ -0,0 +1,128 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#define EXAMPLEFW_IMGUI
+#include "../shared/examplefw.h"
+
+#include "../shared/cube.h"
+
+struct {
+ QMatrix4x4 winProj;
+ QList<QRhiResource *> releasePool;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiTexture *tex = nullptr;
+ QRhiSampler *sampler = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ bool showDemoWindow = true;
+ float rotation = 0.0f;
+} d;
+
+void Window::customInit()
+{
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, cube);
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+ float opacity = 1.0f;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 64, 4, &opacity);
+
+ QImage image = QImage(QLatin1String(":/qt256.png")).convertToFormat(QImage::Format_RGBA8888).mirrored();
+ d.tex = m_r->newTexture(QRhiTexture::RGBA8, QSize(image.width(), image.height()), 1, {});
+ d.releasePool << d.tex;
+ d.tex->create();
+ d.initialUpdates->uploadTexture(d.tex, image);
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, d.tex, d.sampler)
+ });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ const QRhiShaderStage stages[] = {
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture.frag.qsb")) }
+ };
+ d.ps->setShaderStages(stages, stages + 2);
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ QMatrix4x4 mvp = m_proj;
+ mvp.rotate(d.rotation, 0, 1, 0);
+ u->updateDynamicBuffer(d.ubuf, 0, 64, mvp.constData());
+
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport(QRhiViewport(0, 0, outputSizeInPixels.width(), outputSizeInPixels.height()));
+ cb->setShaderResources();
+ const QRhiCommandBuffer::VertexInput vbufBindings[] = {
+ { d.vbuf, 0 },
+ { d.vbuf, quint32(36 * 3 * sizeof(float)) }
+ };
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+
+ m_imguiRenderer->render();
+
+ cb->endPass();
+}
+
+void Window::customGui()
+{
+ ImGui::ShowDemoWindow(&d.showDemoWindow);
+
+ ImGui::SetNextWindowPos(ImVec2(50, 120), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(400, 100), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Test");
+ ImGui::SliderFloat("Rotation", &d.rotation, 0.0f, 360.0f);
+ ImGui::End();
+}
diff --git a/tests/manual/rhi/instancing/CMakeLists.txt b/tests/manual/rhi/instancing/CMakeLists.txt
index 6cc41c7a73..4d16b28b68 100644
--- a/tests/manual/rhi/instancing/CMakeLists.txt
+++ b/tests/manual/rhi/instancing/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from instancing.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## instancing Binary:
#####################################################################
-qt_add_manual_test(instancing
+qt_internal_add_manual_test(tst_manual_instancing
GUI
SOURCES
instancing.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -19,13 +20,9 @@ set(instancing_resource_files
"inst.vert.qsb"
)
-qt_add_resource(instancing "instancing"
+qt_internal_add_resource(tst_manual_instancing "instancing"
PREFIX
"/"
FILES
${instancing_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:instancing.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/instancing/inst.frag.qsb b/tests/manual/rhi/instancing/inst.frag.qsb
index cd6b948227..c2a738734f 100644
--- a/tests/manual/rhi/instancing/inst.frag.qsb
+++ b/tests/manual/rhi/instancing/inst.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/instancing/inst.vert b/tests/manual/rhi/instancing/inst.vert
index 3e1b117d58..c5a1e65e1b 100644
--- a/tests/manual/rhi/instancing/inst.vert
+++ b/tests/manual/rhi/instancing/inst.vert
@@ -2,9 +2,9 @@
layout(location = 0) in vec4 position;
-// Instanced attributes to variate the translation and color of the cube
-layout(location = 1) in vec3 instTranslate;
-layout(location = 2) in vec3 instColor;
+// Instanced attributes to variate the transform and color of the cube
+layout(location = 1) in mat4 instMat;
+layout(location = 5) in vec3 instColor;
layout(location = 0) out vec3 vColor;
@@ -17,9 +17,5 @@ layout(std140, binding = 0) uniform buf {
void main()
{
vColor = instColor;
- mat4 t = mat4(1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 1, 0,
- instTranslate.x, instTranslate.y, instTranslate.z, 1);
- gl_Position = ubuf.mvp * t * position;
+ gl_Position = ubuf.mvp * instMat * position;
}
diff --git a/tests/manual/rhi/instancing/inst.vert.qsb b/tests/manual/rhi/instancing/inst.vert.qsb
index 4b891636e7..d9420639f8 100644
--- a/tests/manual/rhi/instancing/inst.vert.qsb
+++ b/tests/manual/rhi/instancing/inst.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/instancing/instancing.cpp b/tests/manual/rhi/instancing/instancing.cpp
index 87a99b4581..320cc2d6c7 100644
--- a/tests/manual/rhi/instancing/instancing.cpp
+++ b/tests/manual/rhi/instancing/instancing.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include "../shared/cube.h"
@@ -83,8 +36,8 @@ void Window::customInit()
d.initialUpdates->uploadStaticBuffer(d.vbuf, cube);
- // translation + color (vec3 + vec3), interleaved, for each instance
- d.instBuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, INSTANCE_COUNT * 6 * sizeof(float));
+ // transform + color (mat4 + vec3), interleaved, for each instance
+ d.instBuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, INSTANCE_COUNT * 19 * sizeof(float));
d.instBuf->create();
d.releasePool << d.instBuf;
@@ -108,12 +61,15 @@ void Window::customInit()
QRhiVertexInputLayout inputLayout;
inputLayout.setBindings({
{ 3 * sizeof(float) }, // cube vertices
- { 6 * sizeof(float), QRhiVertexInputBinding::PerInstance } // per-instance translation and color
+ { 19 * sizeof(float), QRhiVertexInputBinding::PerInstance }, // per-instance transform and color
});
inputLayout.setAttributes({
- { 0, 0, QRhiVertexInputAttribute::Float3, 0 }, // position
- { 1, 1, QRhiVertexInputAttribute::Float3, 0 }, // instTranslate
- { 1, 2, QRhiVertexInputAttribute::Float3, 3 * sizeof(float) } // instColor
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 }, // position
+ { 1, 1, QRhiVertexInputAttribute::Float4, 0, 0 }, // instMat
+ { 1, 2, QRhiVertexInputAttribute::Float4, 4 * sizeof(float), 1 },
+ { 1, 3, QRhiVertexInputAttribute::Float4, 8 * sizeof(float), 2 },
+ { 1, 4, QRhiVertexInputAttribute::Float4, 12 * sizeof(float), 3 },
+ { 1, 5, QRhiVertexInputAttribute::Float3, 16 * sizeof(float) }, // instColor
});
d.ps->setVertexInputLayout(inputLayout);
d.ps->setShaderResourceBindings(d.srb);
@@ -121,14 +77,16 @@ void Window::customInit()
d.ps->create();
QByteArray instData;
- instData.resize(INSTANCE_COUNT * 6 * sizeof(float));
+ instData.resize(INSTANCE_COUNT * 19 * sizeof(float));
float *p = reinterpret_cast<float *>(instData.data());
QRandomGenerator *rgen = QRandomGenerator::global();
for (int i = 0; i < INSTANCE_COUNT; ++i) {
- // translation
- *p++ = rgen->bounded(8000) / 100.0f - 40.0f;
- *p++ = rgen->bounded(8000) / 100.0f - 40.0f;
- *p++ = 0.0f;
+ QMatrix4x4 m;
+ m.translate(rgen->bounded(8000) / 100.0f - 40.0f,
+ rgen->bounded(8000) / 100.0f - 40.0f,
+ 0.0f);
+ memcpy(p, m.constData(), 16 * sizeof(float));
+ p += 16;
// color
*p++ = i / float(INSTANCE_COUNT);
*p++ = 0.0f;
diff --git a/tests/manual/rhi/mrt/CMakeLists.txt b/tests/manual/rhi/mrt/CMakeLists.txt
index 0df83106d0..e86c6ef639 100644
--- a/tests/manual/rhi/mrt/CMakeLists.txt
+++ b/tests/manual/rhi/mrt/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from mrt.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## mrt Binary:
#####################################################################
-qt_add_manual_test(mrt
+qt_internal_add_manual_test(mrt
GUI
SOURCES
mrt.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -27,13 +28,9 @@ set(mrt_resource_files
"mrt.vert.qsb"
)
-qt_add_resource(mrt "mrt"
+qt_internal_add_resource(mrt "mrt"
PREFIX
"/"
FILES
${mrt_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:mrt.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/mrt/mrt.cpp b/tests/manual/rhi/mrt/mrt.cpp
index cfe79419d1..a548ed1592 100644
--- a/tests/manual/rhi/mrt/mrt.cpp
+++ b/tests/manual/rhi/mrt/mrt.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
diff --git a/tests/manual/rhi/msaarenderbuffer/CMakeLists.txt b/tests/manual/rhi/msaarenderbuffer/CMakeLists.txt
index 2b682d81f7..ae3988b4eb 100644
--- a/tests/manual/rhi/msaarenderbuffer/CMakeLists.txt
+++ b/tests/manual/rhi/msaarenderbuffer/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from msaarenderbuffer.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## msaarenderbuffer Binary:
#####################################################################
-qt_add_manual_test(msaarenderbuffer
+qt_internal_add_manual_test(msaarenderbuffer
GUI
SOURCES
msaarenderbuffer.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -33,13 +34,9 @@ set(msaarenderbuffer_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(msaarenderbuffer "msaarenderbuffer"
+qt_internal_add_resource(msaarenderbuffer "msaarenderbuffer"
PREFIX
"/"
FILES
${msaarenderbuffer_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:msaarenderbuffer.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/msaarenderbuffer/msaarenderbuffer.cpp b/tests/manual/rhi/msaarenderbuffer/msaarenderbuffer.cpp
index fb30758bc1..539a1b42e1 100644
--- a/tests/manual/rhi/msaarenderbuffer/msaarenderbuffer.cpp
+++ b/tests/manual/rhi/msaarenderbuffer/msaarenderbuffer.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
diff --git a/tests/manual/rhi/msaatexture/CMakeLists.txt b/tests/manual/rhi/msaatexture/CMakeLists.txt
index e2392e4c3d..d948319059 100644
--- a/tests/manual/rhi/msaatexture/CMakeLists.txt
+++ b/tests/manual/rhi/msaatexture/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from msaatexture.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## msaatexture Binary:
#####################################################################
-qt_add_manual_test(msaatexture
+qt_internal_add_manual_test(msaatexture
GUI
SOURCES
msaatexture.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -37,13 +38,9 @@ set(msaatexture_resource_files
"../shared/texture_ms4.frag.qsb"
)
-qt_add_resource(msaatexture "msaatexture"
+qt_internal_add_resource(msaatexture "msaatexture"
PREFIX
"/"
FILES
${msaatexture_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:msaatexture.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/msaatexture/msaatexture.cpp b/tests/manual/rhi/msaatexture/msaatexture.cpp
index c22873342a..9edc8f5714 100644
--- a/tests/manual/rhi/msaatexture/msaatexture.cpp
+++ b/tests/manual/rhi/msaatexture/msaatexture.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
diff --git a/tests/manual/rhi/msaatextureresolve/CMakeLists.txt b/tests/manual/rhi/msaatextureresolve/CMakeLists.txt
new file mode 100644
index 0000000000..fb14b119de
--- /dev/null
+++ b/tests/manual/rhi/msaatextureresolve/CMakeLists.txt
@@ -0,0 +1,41 @@
+# Copyright (C) 2024 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+if(NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
+ cmake_minimum_required(VERSION 3.16)
+ project(msaatextureresolve LANGUAGES CXX)
+ find_package(Qt6BuildInternals REQUIRED COMPONENTS STANDALONE_TEST)
+endif()
+
+qt_internal_add_manual_test(msaatextureresolve
+ GUI
+ SOURCES
+ msaatextureresolve.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+# Resources:
+set_source_files_properties("../shared/color.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "color.frag.qsb"
+)
+set_source_files_properties("../shared/color.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "color.vert.qsb"
+)
+set_source_files_properties("../shared/texture.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.frag.qsb"
+)
+set_source_files_properties("../shared/texture.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.vert.qsb"
+)
+
+qt_internal_add_resource(msaatextureresolve "msaatextureresolve"
+ PREFIX
+ "/"
+ FILES
+ "../shared/color.frag.qsb"
+ "../shared/color.vert.qsb"
+ "../shared/texture.frag.qsb"
+ "../shared/texture.vert.qsb"
+)
diff --git a/tests/manual/rhi/msaatextureresolve/msaatextureresolve.cpp b/tests/manual/rhi/msaatextureresolve/msaatextureresolve.cpp
new file mode 100644
index 0000000000..128cecf707
--- /dev/null
+++ b/tests/manual/rhi/msaatextureresolve/msaatextureresolve.cpp
@@ -0,0 +1,235 @@
+// Copyright (C) 2024 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+
+// Uses a multisample texture both for color and depth-stencil, renders into
+// those, and then resolves into non-multisample textures. Also the
+// depth-stencil, in order to exercise that rarely used path. If that is
+// functional, will not be visible on-screen. Frame captures with tools such as
+// RenderDoc can be used to verify that there is indeed a non-multisample depth
+// texture generated.
+
+static float vertexData[] =
+{ // Y up, CCW
+ -0.5f, 0.5f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f,
+ 0.5f, -0.5f, 1.0f, 1.0f,
+ 0.5f, 0.5f, 1.0f, 0.0f
+};
+
+static quint16 indexData[] =
+{
+ 0, 1, 2, 0, 2, 3
+};
+
+static float triangleData[] =
+{ // Y up, CCW
+ 0.0f, 0.5f, 1.0f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f, 0.0f,
+ 0.5f, -0.5f, 0.0f, 0.0f, 1.0f,
+};
+
+struct {
+ QList<QRhiResource *> releasePool;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiTexture *msaaColorTexture = nullptr;
+ QRhiTexture *msaaDepthTexture = nullptr;
+ QRhiTextureRenderTarget *rt = nullptr;
+ QRhiRenderPassDescriptor *rtRp = nullptr;
+ QRhiTexture *tex = nullptr;
+ QRhiTexture *depthTex = nullptr;
+ QRhiSampler *sampler = nullptr;
+ QRhiBuffer *triUbuf = nullptr;
+ QRhiShaderResourceBindings *triSrb = nullptr;
+ QRhiGraphicsPipeline *triPs = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QMatrix4x4 triBaseMvp;
+ float triRot = 0;
+ QMatrix4x4 winProj;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::MultisampleTexture))
+ qFatal("Multisample textures not supported by this backend");
+
+ // Skip the check for ResolveDepthStencil, and let it run regardless. When
+ // not supported, it won't be functional, but should be handled somewhat
+ // gracefully.
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(vertexData) + sizeof(triangleData));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(indexData));
+ d.ibuf->create();
+ d.releasePool << d.ibuf;
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ d.msaaColorTexture = m_r->newTexture(QRhiTexture::RGBA8, QSize(512, 512), 4, QRhiTexture::RenderTarget); // 4x MSAA
+ d.msaaColorTexture->create();
+ d.releasePool << d.msaaColorTexture;
+
+ d.msaaDepthTexture = m_r->newTexture(QRhiTexture::D24S8, QSize(512, 512), 4, QRhiTexture::RenderTarget); // 4x MSAA
+ d.msaaDepthTexture->create();
+ d.releasePool << d.msaaDepthTexture;
+
+ // the non-msaa texture that will be the destination in the resolve
+ d.tex = m_r->newTexture(QRhiTexture::RGBA8, d.msaaColorTexture->pixelSize(), 1, QRhiTexture::RenderTarget);
+ d.releasePool << d.tex;
+ d.tex->create();
+
+ d.depthTex = m_r->newTexture(QRhiTexture::D24S8, d.msaaDepthTexture->pixelSize(), 1, QRhiTexture::RenderTarget);
+ d.releasePool << d.depthTex;
+ d.depthTex->create();
+
+ QRhiTextureRenderTargetDescription rtDesc;
+ QRhiColorAttachment rtAtt(d.msaaColorTexture);
+ rtAtt.setResolveTexture(d.tex);
+ rtDesc.setColorAttachments({ rtAtt });
+ rtDesc.setDepthTexture(d.msaaDepthTexture);
+ rtDesc.setDepthResolveTexture(d.depthTex);
+
+ d.rt = m_r->newTextureRenderTarget(rtDesc);
+ d.releasePool << d.rt;
+ d.rtRp = d.rt->newCompatibleRenderPassDescriptor();
+ d.releasePool << d.rtRp;
+ d.rt->setRenderPassDescriptor(d.rtRp);
+ d.rt->create();
+
+ d.triUbuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68);
+ d.releasePool << d.triUbuf;
+ d.triUbuf->create();
+
+ d.triSrb = m_r->newShaderResourceBindings();
+ d.releasePool << d.triSrb;
+ d.triSrb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.triUbuf)
+ });
+ d.triSrb->create();
+
+ d.triPs = m_r->newGraphicsPipeline();
+ d.releasePool << d.triPs;
+ d.triPs->setDepthTest(true);
+ d.triPs->setDepthWrite(true);
+ d.triPs->setSampleCount(4); // must match the render target
+ d.triPs->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/color.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/color.frag.qsb")) }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 5 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float3, quint32(2 * sizeof(float)) }
+ });
+ d.triPs->setVertexInputLayout(inputLayout);
+ d.triPs->setShaderResourceBindings(d.triSrb);
+ d.triPs->setRenderPassDescriptor(d.rtRp);
+ d.triPs->create();
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, d.tex, d.sampler)
+ });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture.frag.qsb")) }
+ });
+ inputLayout.setBindings({
+ { 4 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, quint32(2 * sizeof(float)) }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, 0, sizeof(vertexData), vertexData);
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, sizeof(vertexData), sizeof(triangleData), triangleData);
+ d.initialUpdates->uploadStaticBuffer(d.ibuf, indexData);
+
+ d.triBaseMvp = m_r->clipSpaceCorrMatrix();
+ d.triBaseMvp.perspective(45.0f, d.msaaColorTexture->pixelSize().width() / float(d.msaaColorTexture->pixelSize().height()), 0.01f, 1000.0f);
+ d.triBaseMvp.translate(0, 0, -2);
+ float opacity = 1.0f;
+ d.initialUpdates->updateDynamicBuffer(d.triUbuf, 64, 4, &opacity);
+
+ qint32 flip = m_r->isYUpInFramebuffer() ? 1 : 0;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 64, 4, &flip);
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ QMatrix4x4 triMvp = d.triBaseMvp;
+ triMvp.rotate(d.triRot, 0, 1, 0);
+ d.triRot += 1;
+ u->updateDynamicBuffer(d.triUbuf, 0, 64, triMvp.constData());
+
+ if (d.winProj != m_proj) {
+ d.winProj = m_proj;
+ QMatrix4x4 mvp = m_proj;
+ mvp.scale(2.5f);
+ u->updateDynamicBuffer(d.ubuf, 0, 64, mvp.constData());
+ }
+
+ // offscreen (triangle, msaa)
+ cb->beginPass(d.rt, QColor::fromRgbF(0.5f, 0.2f, 0.0f, 1.0f), { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.triPs);
+ cb->setViewport({ 0, 0, float(d.msaaColorTexture->pixelSize().width()), float(d.msaaColorTexture->pixelSize().height()) });
+ cb->setShaderResources();
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, quint32(sizeof(vertexData)));
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(3);
+ cb->endPass();
+
+ // onscreen (quad)
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 });
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+ vbufBinding.second = 0;
+ cb->setVertexInput(0, 1, &vbufBinding, d.ibuf, 0, QRhiCommandBuffer::IndexUInt16);
+ cb->drawIndexed(6);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/multiview/CMakeLists.txt b/tests/manual/rhi/multiview/CMakeLists.txt
new file mode 100644
index 0000000000..1e2efa02cb
--- /dev/null
+++ b/tests/manual/rhi/multiview/CMakeLists.txt
@@ -0,0 +1,21 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(multiview
+ GUI
+ SOURCES
+ multiview.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+qt_internal_add_resource(multiview "multiview"
+ PREFIX
+ "/"
+ FILES
+ "multiview.vert.qsb"
+ "multiview.frag.qsb"
+ "texture.vert.qsb"
+ "texture.frag.qsb"
+)
diff --git a/tests/manual/rhi/multiview/buildshaders.bat b/tests/manual/rhi/multiview/buildshaders.bat
new file mode 100644
index 0000000000..c53119bd42
--- /dev/null
+++ b/tests/manual/rhi/multiview/buildshaders.bat
@@ -0,0 +1,4 @@
+qsb --view-count 2 --glsl "300 es,330" --hlsl 61 -c --msl 12 multiview.vert -o multiview.vert.qsb
+qsb --glsl "300 es,330" --hlsl 61 -c --msl 12 multiview.frag -o multiview.frag.qsb
+qsb --glsl "300 es,330" --hlsl 61 -c --msl 12 texture.vert -o texture.vert.qsb
+qsb --glsl "300 es,330" --hlsl 61 -c --msl 12 texture.frag -o texture.frag.qsb
diff --git a/tests/manual/rhi/multiview/multiview.cpp b/tests/manual/rhi/multiview/multiview.cpp
new file mode 100644
index 0000000000..a89821eb8e
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.cpp
@@ -0,0 +1,305 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+
+// Multiview rendering. Renders the same geometry (a triangle) with two
+// different transforms into two layers of a texture array object in a *single*
+// draw call. (NB under the hood it is at the hardware/driver's discretion what
+// happens; it may very well map to some simple looping and still drawing
+// twice, whereas with modern hardware it can be expected to be implemented
+// more efficiently, but that's hidden from us)
+
+// Toggle this to exercise 4x MSAA for the texture array that is the render
+// target of the multiview render pass. The elements written by the multiview
+// render pass get resolved to a non-multisample texture array at the end of
+// the pass.
+static bool MSAA = false;
+
+static float quadVertexData[] =
+{ // Y up, CCW
+ -0.5f, 0.5f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f,
+ 0.5f, -0.5f, 1.0f, 1.0f,
+ 0.5f, 0.5f, 1.0f, 0.0f
+};
+
+static quint16 quadIndexData[] =
+{
+ 0, 1, 2, 0, 2, 3
+};
+
+static float triangleData[] =
+{ // Y up, CCW
+ 0.0f, 0.5f, 1.0f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f, 0.0f,
+ 0.5f, -0.5f, 0.0f, 0.0f, 1.0f
+};
+
+static const int INSTANCE_COUNT = 5;
+
+static float instanceData[INSTANCE_COUNT * 3] =
+{
+ 0.4f, 0.0f, 0.0f,
+ 0.2f, 0.0f, 0.1f,
+ 0.0f, 0.0f, 0.2f,
+ -0.2f, 0.0f, 0.3f,
+ -0.4f, 0.0f, 0.4f
+};
+
+struct {
+ QList<QRhiResource *> releasePool;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *instanceBuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiTextureRenderTarget *rt = nullptr;
+ QRhiRenderPassDescriptor *rtRp = nullptr;
+ QRhiSampler *sampler = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QMatrix4x4 winProj;
+ QRhiTexture *tex = nullptr;
+ QRhiTexture *resolveTex = nullptr; // only if MSAA is true
+ QRhiTexture *ds = nullptr;
+ QRhiShaderResourceBindings *srb[2] = {};
+
+ QRhiBuffer *triUbuf = nullptr;
+ QRhiShaderResourceBindings *triSrb = nullptr;
+ QRhiGraphicsPipeline *triPs = nullptr;
+ QMatrix4x4 triBaseMvp;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::MultiView))
+ qFatal("Multiview is not supported");
+
+ int sampleCount = 1;
+ if (MSAA) {
+ qDebug("Using 4x MSAA for the multiview render pass");
+ sampleCount = 4;
+ }
+
+ // texture array with 2 elements, e.g. 0 is left eye, 1 is right
+ d.tex = m_r->newTextureArray(QRhiTexture::RGBA8, 2, QSize(512, 512), sampleCount, QRhiTexture::RenderTarget);
+ d.releasePool << d.tex;
+ d.tex->create();
+
+ if (MSAA) {
+ d.resolveTex = m_r->newTextureArray(QRhiTexture::RGBA8, 2, QSize(512, 512), 1, QRhiTexture::RenderTarget);
+ d.releasePool << d.resolveTex;
+ d.resolveTex->create();
+ }
+
+ // Have a depth-stencil buffer, just to exercise it, the triangles will be
+ // rendered with depth test/write enabled. The catch here is that we must
+ // use a texture array for depth/stencil as well, so QRhiRenderBuffer is
+ // not an option anymore.
+ d.ds = m_r->newTextureArray(QRhiTexture::D24S8, 2, QSize(512, 512), sampleCount, QRhiTexture::RenderTarget);
+ d.releasePool << d.ds;
+ d.ds->create();
+
+ // set up the multiview render target
+ QRhiColorAttachment multiViewAtt(d.tex);
+ // using array elements 0 and 1
+ multiViewAtt.setLayer(0);
+ multiViewAtt.setMultiViewCount(2); // the view count must be set both on the render target and the pipeline
+
+ // On-screen we work with a non-MSAA texture array, so the fragment shader
+ // does not need to deal with sampler2DMSArray, but can use sampler2DArray
+ // regardless of using multisampling or not. This means using an extra
+ // non-MSAA 2D texture array into which both array elements get resolved at
+ // the end of the multiview render pass.
+ QRhiTexture *textureForOnscreenView = d.tex;
+ if (MSAA) {
+ multiViewAtt.setResolveTexture(d.resolveTex);
+ textureForOnscreenView = d.resolveTex;
+ }
+
+ QRhiTextureRenderTargetDescription rtDesc(multiViewAtt);
+ rtDesc.setDepthTexture(d.ds);
+
+ d.rt = m_r->newTextureRenderTarget(rtDesc);
+ d.releasePool << d.rt;
+ d.rtRp = d.rt->newCompatibleRenderPassDescriptor();
+ d.releasePool << d.rtRp;
+ d.rt->setRenderPassDescriptor(d.rtRp);
+ d.rt->create();
+
+ // vertex buffer used by both passes
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(quadVertexData) + sizeof(triangleData));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ // data for the instanced translation attribute
+ d.instanceBuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(instanceData));
+ d.instanceBuf->create();
+ d.releasePool << d.instanceBuf;
+
+ // resources for the on-screen visualizer
+ d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(quadIndexData));
+ d.ibuf->create();
+ d.releasePool << d.ibuf;
+
+ const int oneRoundedUniformBlockSize = m_r->ubufAligned(72);
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, oneRoundedUniformBlockSize * 2);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ // two srbs, just for the quad positioning on-screen
+ for (int i = 0; i < 2; ++i) {
+ QRhiShaderResourceBindings *srb = m_r->newShaderResourceBindings();
+ d.releasePool << srb;
+ srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage,
+ d.ubuf, i * oneRoundedUniformBlockSize, 72),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage,
+ textureForOnscreenView, d.sampler)
+ });
+ srb->create();
+ d.srb[i] = srb;
+ }
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture.frag.qsb")) }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 4 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, quint32(2 * sizeof(float)) }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb[0]); // all of them are layout-compatible
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, 0, sizeof(quadVertexData), quadVertexData);
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, sizeof(quadVertexData), sizeof(triangleData), triangleData);
+ d.initialUpdates->uploadStaticBuffer(d.instanceBuf, instanceData);
+ d.initialUpdates->uploadStaticBuffer(d.ibuf, quadIndexData);
+
+ qint32 flip = m_r->isYUpInFramebuffer() ? 1 : 0;
+ for (int i = 0; i < 2; ++i) {
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, i * oneRoundedUniformBlockSize + 64, 4, &flip);
+ float layer = i;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, i * oneRoundedUniformBlockSize + 68, 4, &layer);
+ }
+
+ // create resources for the multiview render pass
+ d.triUbuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 128); // mat4 mvp[2]
+ d.releasePool << d.triUbuf;
+ d.triUbuf->create();
+
+ d.triSrb = m_r->newShaderResourceBindings();
+ d.releasePool << d.triSrb;
+ d.triSrb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.triUbuf)
+ });
+ d.triSrb->create();
+
+ d.triPs = m_r->newGraphicsPipeline();
+ d.releasePool << d.triPs;
+ d.triPs->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/multiview.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/multiview.frag.qsb")) }
+ });
+ d.triPs->setMultiViewCount(2); // the view count must be set both on the render target and the pipeline
+ inputLayout.setBindings({
+ { 5 * sizeof(float) },
+ { 3 * sizeof(float), QRhiVertexInputBinding::PerInstance }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float3, quint32(2 * sizeof(float)) },
+ { 1, 2, QRhiVertexInputAttribute::Float3, 0 }
+ });
+ d.triPs->setDepthTest(true);
+ d.triPs->setDepthWrite(true);
+ d.triPs->setSampleCount(sampleCount);
+ d.triPs->setVertexInputLayout(inputLayout);
+ d.triPs->setShaderResourceBindings(d.triSrb);
+ d.triPs->setRenderPassDescriptor(d.rtRp);
+ d.triPs->create();
+
+ d.triBaseMvp = m_r->clipSpaceCorrMatrix();
+ d.triBaseMvp.perspective(45.0f, d.rt->pixelSize().width() / float(d.rt->pixelSize().height()), 0.01f, 1000.0f);
+ d.triBaseMvp.translate(0, 0, -2);
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ QMatrix4x4 triMvp = d.triBaseMvp;
+ // let's say this is the left eye, make the triangle point left for now
+ triMvp.rotate(90, 0, 0, 1);
+ u->updateDynamicBuffer(d.triUbuf, 0, 64, triMvp.constData());
+ triMvp = d.triBaseMvp;
+ // right for the right eye
+ triMvp.rotate(270, 0, 0, 1);
+ u->updateDynamicBuffer(d.triUbuf, 64, 64, triMvp.constData());
+
+ cb->beginPass(d.rt, QColor::fromRgbF(0.5f, 0.2f, 0.0f, 1.0f), { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.triPs);
+ cb->setViewport({ 0, 0, float(d.rt->pixelSize().width()), float(d.rt->pixelSize().height()) });
+ cb->setShaderResources();
+ const QRhiCommandBuffer::VertexInput multiViewPassVbufBindings[] = {
+ { d.vbuf, quint32(sizeof(quadVertexData)) },
+ { d.instanceBuf, 0 }
+ };
+ cb->setVertexInput(0, 2, multiViewPassVbufBindings);
+ cb->draw(3, INSTANCE_COUNT);
+ cb->endPass();
+
+ // "blit" the two texture layers on-screen just to visualize the contents
+ u = m_r->nextResourceUpdateBatch();
+ if (d.winProj != m_proj) {
+ d.winProj = m_proj;
+ const int oneRoundedUniformBlockSize = m_r->ubufAligned(72);
+ for (int i = 0; i < 2; ++i) {
+ QMatrix4x4 mvp = m_proj;
+ mvp.translate(0, 0, 1);
+ if (i == 0)
+ mvp.translate(-1.0f, 0, 0);
+ else
+ mvp.translate(1.0f, 0, 0);
+ u->updateDynamicBuffer(d.ubuf, i * oneRoundedUniformBlockSize, 64, mvp.constData());
+ }
+ }
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ const QRhiCommandBuffer::VertexInput quadPassVBufBindings[] = { { d.vbuf, 0 } };
+ cb->setVertexInput(0, 1, quadPassVBufBindings, d.ibuf, 0, QRhiCommandBuffer::IndexUInt16);
+ for (int i = 0; i < 2; ++i) {
+ cb->setShaderResources(d.srb[i]);
+ cb->drawIndexed(6);
+ }
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/multiview/multiview.frag b/tests/manual/rhi/multiview/multiview.frag
new file mode 100644
index 0000000000..afcbff3504
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.frag
@@ -0,0 +1,11 @@
+#version 440
+
+layout(location = 0) in vec3 v_color;
+layout(location = 1) in flat uint v_viewIndex;
+
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(v_color + v_viewIndex * 0.5, 1.0);
+}
diff --git a/tests/manual/rhi/multiview/multiview.frag.qsb b/tests/manual/rhi/multiview/multiview.frag.qsb
new file mode 100644
index 0000000000..c02a3cd4b9
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/multiview/multiview.pro b/tests/manual/rhi/multiview/multiview.pro
new file mode 100644
index 0000000000..a9606f8898
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.pro
@@ -0,0 +1,8 @@
+TEMPLATE = app
+
+QT += gui-private
+
+SOURCES = \
+ multiview.cpp
+
+RESOURCES = multiview.qrc
diff --git a/tests/manual/rhi/multiview/multiview.qrc b/tests/manual/rhi/multiview/multiview.qrc
new file mode 100644
index 0000000000..e931dd8c11
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.qrc
@@ -0,0 +1,8 @@
+<!DOCTYPE RCC><RCC version="1.0">
+ <qresource>
+ <file>multiview.vert.qsb</file>
+ <file>multiview.frag.qsb</file>
+ <file>texture.vert.qsb</file>
+ <file>texture.frag.qsb</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/rhi/multiview/multiview.vert b/tests/manual/rhi/multiview/multiview.vert
new file mode 100644
index 0000000000..3dd17578d2
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.vert
@@ -0,0 +1,21 @@
+#version 440
+#extension GL_EXT_multiview : require
+
+layout(location = 0) in vec4 pos;
+layout(location = 1) in vec3 color;
+layout(location = 2) in vec3 translation;
+
+layout(location = 0) out vec3 v_color;
+layout(location = 1) out flat uint v_viewIndex;
+
+layout(std140, binding = 0) uniform buf
+{
+ mat4 mvp[2];
+};
+
+void main()
+{
+ v_color = color;
+ gl_Position = mvp[gl_ViewIndex] * (pos + vec4(translation, 0.0));
+ v_viewIndex = gl_ViewIndex;
+}
diff --git a/tests/manual/rhi/multiview/multiview.vert.qsb b/tests/manual/rhi/multiview/multiview.vert.qsb
new file mode 100644
index 0000000000..4903c54103
--- /dev/null
+++ b/tests/manual/rhi/multiview/multiview.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/multiview/texture.frag b/tests/manual/rhi/multiview/texture.frag
new file mode 100644
index 0000000000..148f4113c8
--- /dev/null
+++ b/tests/manual/rhi/multiview/texture.frag
@@ -0,0 +1,19 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(binding = 1) uniform sampler2DArray tex;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ float layer;
+};
+
+void main()
+{
+ vec4 c = texture(tex, vec3(v_texcoord, layer));
+ fragColor = vec4(c.rgb * c.a, c.a);
+}
diff --git a/tests/manual/rhi/multiview/texture.frag.qsb b/tests/manual/rhi/multiview/texture.frag.qsb
new file mode 100644
index 0000000000..5d0de425d1
--- /dev/null
+++ b/tests/manual/rhi/multiview/texture.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/multiview/texture.vert b/tests/manual/rhi/multiview/texture.vert
new file mode 100644
index 0000000000..156dca0db6
--- /dev/null
+++ b/tests/manual/rhi/multiview/texture.vert
@@ -0,0 +1,20 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ float layer;
+};
+
+void main()
+{
+ v_texcoord = vec2(texcoord.x, texcoord.y);
+ if (flip != 0)
+ v_texcoord.y = 1.0 - v_texcoord.y;
+ gl_Position = mvp * position;
+}
diff --git a/tests/manual/rhi/multiview/texture.vert.qsb b/tests/manual/rhi/multiview/texture.vert.qsb
new file mode 100644
index 0000000000..0d1078f394
--- /dev/null
+++ b/tests/manual/rhi/multiview/texture.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/multiwindow/CMakeLists.txt b/tests/manual/rhi/multiwindow/CMakeLists.txt
index eb6e739add..70e5d3823c 100644
--- a/tests/manual/rhi/multiwindow/CMakeLists.txt
+++ b/tests/manual/rhi/multiwindow/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from multiwindow.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## multiwindow Binary:
#####################################################################
-qt_add_manual_test(multiwindow
+qt_internal_add_manual_test(multiwindow
GUI
SOURCES
multiwindow.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
Qt::Widgets
@@ -26,13 +27,9 @@ set(multiwindow_resource_files
"../shared/color.vert.qsb"
)
-qt_add_resource(multiwindow "multiwindow"
+qt_internal_add_resource(multiwindow "multiwindow"
PREFIX
"/"
FILES
${multiwindow_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:multiwindow.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/multiwindow/multiwindow.cpp b/tests/manual/rhi/multiwindow/multiwindow.cpp
index 222f82b472..bea4af2d48 100644
--- a/tests/manual/rhi/multiwindow/multiwindow.cpp
+++ b/tests/manual/rhi/multiwindow/multiwindow.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QWidget>
@@ -60,33 +13,17 @@
#include <QWindow>
#include <QPlatformSurfaceEvent>
#include <QElapsedTimer>
-
-#include <QtGui/private/qshader_p.h>
#include <QFile>
-
-#ifndef QT_NO_OPENGL
-#include <QtGui/private/qrhigles2_p.h>
-#include <QOffscreenSurface>
-#endif
-
-#if QT_CONFIG(vulkan)
#include <QLoggingCategory>
-#include <QtGui/private/qrhivulkan_p.h>
-#endif
-
-#ifdef Q_OS_WIN
-#include <QtGui/private/qrhid3d11_p.h>
-#endif
-
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
-#include <QtGui/private/qrhimetal_p.h>
-#endif
+#include <QOffscreenSurface>
+#include <rhi/qrhi.h>
enum GraphicsApi
{
OpenGL,
Vulkan,
D3D11,
+ D3D12,
Metal
};
@@ -101,6 +38,8 @@ static QString graphicsApiName()
return QLatin1String("Vulkan");
case D3D11:
return QLatin1String("Direct3D 11");
+ case D3D12:
+ return QLatin1String("Direct3D 12");
case Metal:
return QLatin1String("Metal");
default:
@@ -145,10 +84,14 @@ void createRhi()
QRhiD3D11InitParams params;
params.enableDebugLayer = true;
r.r = QRhi::create(QRhi::D3D11, &params);
+ } else if (graphicsApi == D3D12) {
+ QRhiD3D12InitParams params;
+ params.enableDebugLayer = true;
+ r.r = QRhi::create(QRhi::D3D12, &params);
}
#endif
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#if QT_CONFIG(metal)
if (graphicsApi == Metal) {
QRhiMetalInitParams params;
r.r = QRhi::create(QRhi::Metal, &params);
@@ -315,27 +258,24 @@ Window::Window(const QString &title, const QColor &bgColor, int axis, bool noVSy
switch (graphicsApi) {
case OpenGL:
{
-#if QT_CONFIG(opengl)
setSurfaceType(OpenGLSurface);
- QSurfaceFormat fmt = QRhiGles2InitParams::adjustedFormat(); // default + depth/stencil
- fmt.setSwapInterval(noVSync ? 0 : 1); // + swap interval
+ QSurfaceFormat fmt = QSurfaceFormat::defaultFormat();
+ fmt.setSwapInterval(noVSync ? 0 : 1);
setFormat(fmt);
-#endif
}
break;
case Vulkan:
-#if QT_CONFIG(vulkan)
setSurfaceType(VulkanSurface);
+#if QT_CONFIG(vulkan)
setVulkanInstance(r.instance);
#endif
break;
case D3D11:
- setSurfaceType(OpenGLSurface); // not a typo
+ case D3D12:
+ setSurfaceType(Direct3DSurface);
break;
case Metal:
-#if (QT_VERSION >= QT_VERSION_CHECK(5, 12, 0))
setSurfaceType(MetalSurface);
-#endif
break;
default:
break;
@@ -525,12 +465,11 @@ void closeWindow()
int main(int argc, char **argv)
{
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication app(argc, argv);
#if defined(Q_OS_WIN)
graphicsApi = D3D11;
-#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#elif QT_CONFIG(metal)
graphicsApi = Metal;
#elif QT_CONFIG(vulkan)
graphicsApi = Vulkan;
@@ -546,6 +485,8 @@ int main(int argc, char **argv)
cmdLineParser.addOption(vkOption);
QCommandLineOption d3dOption({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
cmdLineParser.addOption(d3dOption);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
cmdLineParser.addOption(mtlOption);
cmdLineParser.process(app);
@@ -555,27 +496,23 @@ int main(int argc, char **argv)
graphicsApi = Vulkan;
if (cmdLineParser.isSet(d3dOption))
graphicsApi = D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = D3D12;
if (cmdLineParser.isSet(mtlOption))
graphicsApi = Metal;
qDebug("Selected graphics API is %s", qPrintable(graphicsApiName()));
qDebug("This is a multi-api example, use command line arguments to override:\n%s", qPrintable(cmdLineParser.helpText()));
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+ QSurfaceFormat::setDefaultFormat(fmt);
+
#if QT_CONFIG(vulkan)
r.instance = new QVulkanInstance;
if (graphicsApi == Vulkan) {
-#ifndef Q_OS_ANDROID
- r.instance->setLayers({ "VK_LAYER_LUNARG_standard_validation" });
-#else
- r.instance->setLayers(QByteArrayList()
- << "VK_LAYER_GOOGLE_threading"
- << "VK_LAYER_LUNARG_parameter_validation"
- << "VK_LAYER_LUNARG_object_tracker"
- << "VK_LAYER_LUNARG_core_validation"
- << "VK_LAYER_LUNARG_image"
- << "VK_LAYER_LUNARG_swapchain"
- << "VK_LAYER_GOOGLE_unique_objects");
-#endif
+ r.instance->setLayers({ "VK_LAYER_KHRONOS_validation" });
+ r.instance->setExtensions(QRhiVulkanInitParams::preferredInstanceExtensions());
if (!r.instance->create()) {
qWarning("Failed to create Vulkan instance, switching to OpenGL");
graphicsApi = OpenGL;
diff --git a/tests/manual/rhi/multiwindow_threaded/CMakeLists.txt b/tests/manual/rhi/multiwindow_threaded/CMakeLists.txt
index 2aad008e74..47dd4153f3 100644
--- a/tests/manual/rhi/multiwindow_threaded/CMakeLists.txt
+++ b/tests/manual/rhi/multiwindow_threaded/CMakeLists.txt
@@ -1,15 +1,17 @@
-# Generated from multiwindow_threaded.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## multiwindow_threaded Binary:
#####################################################################
-qt_add_manual_test(multiwindow_threaded
+qt_internal_add_manual_test(multiwindow_threaded
GUI
SOURCES
multiwindow_threaded.cpp
window.cpp window.h
- PUBLIC_LIBRARIES
+ LIBRARIES
+ Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
Qt::Widgets
@@ -31,7 +33,7 @@ set(multiwindow_threaded_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(multiwindow_threaded "multiwindow_threaded"
+qt_internal_add_resource(multiwindow_threaded "multiwindow_threaded"
PREFIX
"/"
FILES
@@ -39,5 +41,4 @@ qt_add_resource(multiwindow_threaded "multiwindow_threaded"
)
-#### Keys ignored in scope 1:.:.:multiwindow_threaded.pro:<TRUE>:
# TEMPLATE = "app"
diff --git a/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp b/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp
index 3a2de89291..634caebd8d 100644
--- a/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp
+++ b/tests/manual/rhi/multiwindow_threaded/multiwindow_threaded.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QWidget>
@@ -63,27 +16,13 @@
#include <QEvent>
#include <QCommandLineParser>
#include <QElapsedTimer>
-
-#include <QtGui/private/qshader_p.h>
#include <QFile>
-#include <QtGui/private/qrhiprofiler_p.h>
-
-#ifndef QT_NO_OPENGL
-#include <QtGui/private/qrhigles2_p.h>
-#include <QOffscreenSurface>
-#endif
-
-#if QT_CONFIG(vulkan)
#include <QLoggingCategory>
-#include <QtGui/private/qrhivulkan_p.h>
-#endif
-
-#ifdef Q_OS_WIN
-#include <QtGui/private/qrhid3d11_p.h>
-#endif
+#include <QOffscreenSurface>
+#include <rhi/qrhi.h>
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
-#include <QtGui/private/qrhimetal_p.h>
+#ifdef Q_OS_DARWIN
+#include <QtCore/private/qcore_mac_p.h>
#endif
#include "window.h"
@@ -110,6 +49,8 @@ static QString graphicsApiName()
return QLatin1String("Vulkan");
case D3D11:
return QLatin1String("Direct3D 11");
+ case D3D12:
+ return QLatin1String("Direct3D 12");
case Metal:
return QLatin1String("Metal");
default:
@@ -348,7 +289,7 @@ void Renderer::createRhi()
return;
qDebug() << "renderer" << this << "creating rhi";
- QRhi::Flags rhiFlags = QRhi::EnableProfiling;
+ QRhi::Flags rhiFlags;
#ifndef QT_NO_OPENGL
if (graphicsApi == OpenGL) {
@@ -373,10 +314,14 @@ void Renderer::createRhi()
QRhiD3D11InitParams params;
params.enableDebugLayer = true;
r = QRhi::create(QRhi::D3D11, &params, rhiFlags);
+ } else if (graphicsApi == D3D12) {
+ QRhiD3D12InitParams params;
+ params.enableDebugLayer = true;
+ r = QRhi::create(QRhi::D3D12, &params, rhiFlags);
}
#endif
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#if QT_CONFIG(metal)
if (graphicsApi == Metal) {
QRhiMetalInitParams params;
r = QRhi::create(QRhi::Metal, &params, rhiFlags);
@@ -625,26 +570,6 @@ void Renderer::render(bool newlyExposed, bool wakeBeforePresent)
r->endFrame(m_sc);
m_frameCount += 1;
- if ((m_frameCount % 300) == 0) {
- const QRhiProfiler::CpuTime ff = r->profiler()->frameToFrameTimes(m_sc);
- const QRhiProfiler::CpuTime be = r->profiler()->frameBuildTimes(m_sc);
- const QRhiProfiler::GpuTime gp = r->profiler()->gpuFrameTimes(m_sc);
- if (r->isFeatureSupported(QRhi::Timestamps)) {
- qDebug("[renderer %p] frame-to-frame: min %lld max %lld avg %f. "
- "frame build: min %lld max %lld avg %f. "
- "gpu frame time: min %f max %f avg %f",
- this,
- ff.minTime, ff.maxTime, ff.avgTime,
- be.minTime, be.maxTime, be.avgTime,
- gp.minTime, gp.maxTime, gp.avgTime);
- } else {
- qDebug("[renderer %p] frame-to-frame: min %lld max %lld avg %f. "
- "frame build: min %lld max %lld avg %f. ",
- this,
- ff.minTime, ff.maxTime, ff.avgTime,
- be.minTime, be.maxTime, be.avgTime);
- }
- }
}
void Renderer::sendInit()
@@ -698,7 +623,7 @@ void createWindow()
static QColor colors[] = { Qt::red, Qt::green, Qt::blue, Qt::yellow, Qt::cyan, Qt::gray };
const int n = windows.count();
Window *w = new Window(QString::asprintf("Window+Thread #%d (%s)", n, qPrintable(graphicsApiName())), graphicsApi);
- Renderer *renderer = new Renderer(w, colors[n % 6], n % 3);;
+ Renderer *renderer = new Renderer(w, colors[n % 6], n % 3);
QObject::connect(w, &Window::initRequested, w, [renderer] {
renderer->sendInit();
});
@@ -725,12 +650,11 @@ void closeWindow()
int main(int argc, char **argv)
{
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication app(argc, argv);
#if defined(Q_OS_WIN)
graphicsApi = D3D11;
-#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#elif QT_CONFIG(metal)
graphicsApi = Metal;
#elif QT_CONFIG(vulkan)
graphicsApi = Vulkan;
@@ -746,6 +670,8 @@ int main(int argc, char **argv)
cmdLineParser.addOption(vkOption);
QCommandLineOption d3dOption({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
cmdLineParser.addOption(d3dOption);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
cmdLineParser.addOption(mtlOption);
cmdLineParser.process(app);
@@ -755,27 +681,22 @@ int main(int argc, char **argv)
graphicsApi = Vulkan;
if (cmdLineParser.isSet(d3dOption))
graphicsApi = D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = D3D12;
if (cmdLineParser.isSet(mtlOption))
graphicsApi = Metal;
qDebug("Selected graphics API is %s", qPrintable(graphicsApiName()));
qDebug("This is a multi-api example, use command line arguments to override:\n%s", qPrintable(cmdLineParser.helpText()));
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+ QSurfaceFormat::setDefaultFormat(fmt);
+
#if QT_CONFIG(vulkan)
instance = new QVulkanInstance;
if (graphicsApi == Vulkan) {
-#ifndef Q_OS_ANDROID
- instance->setLayers({ "VK_LAYER_LUNARG_standard_validation" });
-#else
- instance->setLayers(QByteArrayList()
- << "VK_LAYER_GOOGLE_threading"
- << "VK_LAYER_LUNARG_parameter_validation"
- << "VK_LAYER_LUNARG_object_tracker"
- << "VK_LAYER_LUNARG_core_validation"
- << "VK_LAYER_LUNARG_image"
- << "VK_LAYER_LUNARG_swapchain"
- << "VK_LAYER_GOOGLE_unique_objects");
-#endif
+ instance->setLayers({ "VK_LAYER_KHRONOS_validation" });
if (!instance->create()) {
qWarning("Failed to create Vulkan instance, switching to OpenGL");
graphicsApi = OpenGL;
diff --git a/tests/manual/rhi/multiwindow_threaded/window.cpp b/tests/manual/rhi/multiwindow_threaded/window.cpp
index aa7b479047..d9c7340237 100644
--- a/tests/manual/rhi/multiwindow_threaded/window.cpp
+++ b/tests/manual/rhi/multiwindow_threaded/window.cpp
@@ -1,60 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "window.h"
#include <QPlatformSurfaceEvent>
-#ifndef QT_NO_OPENGL
-#include <QtGui/private/qrhigles2_p.h>
-#endif
-
#if QT_CONFIG(vulkan)
extern QVulkanInstance *instance;
#endif
@@ -63,24 +12,20 @@ Window::Window(const QString &title, GraphicsApi api)
{
switch (api) {
case OpenGL:
-#if QT_CONFIG(opengl)
setSurfaceType(OpenGLSurface);
- setFormat(QRhiGles2InitParams::adjustedFormat());
-#endif
break;
case Vulkan:
-#if QT_CONFIG(vulkan)
setSurfaceType(VulkanSurface);
+#if QT_CONFIG(vulkan)
setVulkanInstance(instance);
#endif
break;
case D3D11:
- setSurfaceType(OpenGLSurface); // not a typo
+ case D3D12:
+ setSurfaceType(Direct3DSurface);
break;
case Metal:
-#if (QT_VERSION >= QT_VERSION_CHECK(5, 12, 0))
setSurfaceType(MetalSurface);
-#endif
break;
default:
break;
diff --git a/tests/manual/rhi/multiwindow_threaded/window.h b/tests/manual/rhi/multiwindow_threaded/window.h
index 7810858d0a..e55e51de7d 100644
--- a/tests/manual/rhi/multiwindow_threaded/window.h
+++ b/tests/manual/rhi/multiwindow_threaded/window.h
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef WINDOW_H
#define WINDOW_H
@@ -58,6 +11,7 @@ enum GraphicsApi
OpenGL,
Vulkan,
D3D11,
+ D3D12,
Metal
};
diff --git a/tests/manual/rhi/noninstanced/CMakeLists.txt b/tests/manual/rhi/noninstanced/CMakeLists.txt
new file mode 100644
index 0000000000..b1f88282ba
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/CMakeLists.txt
@@ -0,0 +1,28 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## noninstanced Binary:
+#####################################################################
+
+qt_internal_add_manual_test(noninstanced
+ GUI
+ SOURCES
+ noninstanced.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+# Resources:
+set(noninstanced_resource_files
+ "material.frag.qsb"
+ "material.vert.qsb"
+)
+
+qt_internal_add_resource(noninstanced "noninstanced"
+ PREFIX
+ "/"
+ FILES
+ ${noninstanced_resource_files}
+)
diff --git a/tests/manual/rhi/noninstanced/buildshaders.bat b/tests/manual/rhi/noninstanced/buildshaders.bat
new file mode 100644
index 0000000000..fc274eeec2
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 material.vert -o material.vert.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 material.frag -o material.frag.qsb
diff --git a/tests/manual/rhi/noninstanced/material.frag b/tests/manual/rhi/noninstanced/material.frag
new file mode 100644
index 0000000000..719fd79ff5
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/material.frag
@@ -0,0 +1,9 @@
+#version 440
+
+layout(location = 0) in vec3 vColor;
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(vColor, 1.0);
+}
diff --git a/tests/manual/rhi/noninstanced/material.frag.qsb b/tests/manual/rhi/noninstanced/material.frag.qsb
new file mode 100644
index 0000000000..5c65ea5709
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/material.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/noninstanced/material.vert b/tests/manual/rhi/noninstanced/material.vert
new file mode 100644
index 0000000000..8ed1dadfbe
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/material.vert
@@ -0,0 +1,23 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+
+layout(location = 0) out vec3 vColor;
+
+out gl_PerVertex { vec4 gl_Position; };
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ vec3 translation;
+ vec3 color;
+} ubuf;
+
+void main()
+{
+ vColor = ubuf.color;
+ mat4 t = mat4(1, 0, 0, 0,
+ 0, 1, 0, 0,
+ 0, 0, 1, 0,
+ ubuf.translation.x, ubuf.translation.y, ubuf.translation.z, 1);
+ gl_Position = ubuf.mvp * t * position;
+}
diff --git a/tests/manual/rhi/noninstanced/material.vert.qsb b/tests/manual/rhi/noninstanced/material.vert.qsb
new file mode 100644
index 0000000000..63322aea79
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/material.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/noninstanced/noninstanced.cpp b/tests/manual/rhi/noninstanced/noninstanced.cpp
new file mode 100644
index 0000000000..830dd4c84b
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/noninstanced.cpp
@@ -0,0 +1,145 @@
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#define EXAMPLEFW_PREINIT
+#include "../shared/examplefw.h"
+#include "../shared/cube.h"
+#include <QRandomGenerator>
+
+// A variation on the instancing test. No instancing here, just
+// individual uniform buffer updates and draw calls.
+
+const int INSTANCE_COUNT = 25000;
+
+struct {
+ QList<QRhiResource *> releasePool;
+
+ QRhiBuffer *vbuf;
+ QRhiBuffer *ubuf[INSTANCE_COUNT];
+ QRhiShaderResourceBindings *srb[INSTANCE_COUNT];
+ QRhiGraphicsPipeline *ps;
+
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+
+ struct {
+ float x, y, z;
+ float r, g, b;
+ } instData[INSTANCE_COUNT];
+ float rot = 0.0f;
+} d;
+
+void preInit()
+{
+ debugLayer = false;
+}
+
+void Window::customInit()
+{
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, cube);
+
+ for (int i = 0; i < INSTANCE_COUNT; ++i) {
+ d.ubuf[i] = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 92);
+ d.ubuf[i]->create();
+ d.releasePool << d.ubuf[i];
+
+ d.srb[i] = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb[i];
+ d.srb[i]->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage, d.ubuf[i])
+ });
+ d.srb[i]->create();
+ }
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/material.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/material.frag.qsb")) }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb[0]);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ QRandomGenerator *rgen = QRandomGenerator::global();
+ for (int i = 0; i < INSTANCE_COUNT; ++i) {
+ d.instData[i].x = rgen->bounded(8000) / 100.0f - 40.0f;
+ d.instData[i].y = rgen->bounded(8000) / 100.0f - 40.0f;
+ d.instData[i].z = rgen->bounded(100) / -4.0f;
+ d.instData[i].r = i / float(INSTANCE_COUNT);
+ d.instData[i].g = 0.0f;
+ d.instData[i].b = 0.0f;
+ }
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = nullptr;
+ if (d.initialUpdates) {
+ u = d.initialUpdates;
+ d.initialUpdates = nullptr;
+ }
+
+ for (int i = 0; i < INSTANCE_COUNT; ++i) {
+ char *p = d.ubuf[i]->beginFullDynamicBufferUpdateForCurrentFrame();
+ QMatrix4x4 mvp = m_proj;
+ mvp.rotate(d.rot, 0, 1, 0);
+ mvp.scale(0.05f);
+ memcpy(p, mvp.constData(), 64);
+
+ // float *v = reinterpret_cast<float *>(p + 64);
+ // v[0] = d.instData[i].x;
+ // v[1] = d.instData[i].y;
+ // v[2] = d.instData[i].z;
+ memcpy(p + 64, &d.instData[i].x, 4);
+ memcpy(p + 68, &d.instData[i].y, 4);
+ memcpy(p + 72, &d.instData[i].z, 4);
+
+ // v = reinterpret_cast<float *>(p + 80);
+ // v[0] = d.instData[i].r;
+ // v[1] = d.instData[i].g;
+ // v[2] = d.instData[i].b;
+ memcpy(p + 80, &d.instData[i].r, 4);
+ memcpy(p + 84, &d.instData[i].g, 4);
+ memcpy(p + 88, &d.instData[i].b, 4);
+
+ d.ubuf[i]->endFullDynamicBufferUpdateForCurrentFrame();
+ }
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u, QRhiCommandBuffer::DoNotTrackResourcesForCompute);
+ for (int i = 0; i < INSTANCE_COUNT; ++i) {
+ cb->setGraphicsPipeline(d.ps);
+ if (i == 0)
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources(d.srb[i]);
+ const QRhiCommandBuffer::VertexInput vbufBinding[] = {
+ { d.vbuf, 0 },
+ };
+ cb->setVertexInput(0, 1, vbufBinding);
+ cb->draw(36);
+ }
+ cb->endPass();
+
+ d.rot += 0.1f;
+}
diff --git a/tests/manual/rhi/noninstanced/noninstanced.pro b/tests/manual/rhi/noninstanced/noninstanced.pro
new file mode 100644
index 0000000000..b45c60e58c
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/noninstanced.pro
@@ -0,0 +1,8 @@
+TEMPLATE = app
+
+QT += gui-private
+
+SOURCES = \
+ noninstanced.cpp
+
+RESOURCES = noninstanced.qrc
diff --git a/tests/manual/rhi/noninstanced/noninstanced.qrc b/tests/manual/rhi/noninstanced/noninstanced.qrc
new file mode 100644
index 0000000000..6a308d7f8f
--- /dev/null
+++ b/tests/manual/rhi/noninstanced/noninstanced.qrc
@@ -0,0 +1,6 @@
+<!DOCTYPE RCC><RCC version="1.0">
+ <qresource>
+ <file>material.vert.qsb</file>
+ <file>material.frag.qsb</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/rhi/offscreen/CMakeLists.txt b/tests/manual/rhi/offscreen/CMakeLists.txt
index ffda2b17b4..e77715e485 100644
--- a/tests/manual/rhi/offscreen/CMakeLists.txt
+++ b/tests/manual/rhi/offscreen/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from offscreen.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## offscreen Binary:
#####################################################################
-qt_add_manual_test(offscreen
+qt_internal_add_manual_test(offscreen
SOURCES
offscreen.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -24,13 +25,9 @@ set(offscreen_resource_files
"../shared/color.vert.qsb"
)
-qt_add_resource(offscreen "offscreen"
+qt_internal_add_resource(offscreen "offscreen"
PREFIX
"/"
FILES
${offscreen_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:offscreen.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/offscreen/offscreen.cpp b/tests/manual/rhi/offscreen/offscreen.cpp
index 2e2f505efb..86bf5ad5a9 100644
--- a/tests/manual/rhi/offscreen/offscreen.cpp
+++ b/tests/manual/rhi/offscreen/offscreen.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QGuiApplication>
#include <QImage>
@@ -54,27 +7,10 @@
#include <QFile>
#include <QLoggingCategory>
#include <QCommandLineParser>
-#include <QtGui/private/qshader_p.h>
-
-#include <QtGui/private/qrhinull_p.h>
-
-#ifndef QT_NO_OPENGL
-#include <QtGui/private/qrhigles2_p.h>
-#include <QOffscreenSurface>
-#endif
-
-#if QT_CONFIG(vulkan)
#include <QLoggingCategory>
-#include <QtGui/private/qrhivulkan_p.h>
-#endif
-
-#ifdef Q_OS_WIN
-#include <QtGui/private/qrhid3d11_p.h>
-#endif
+#include <QOffscreenSurface>
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
-#include <QtGui/private/qrhimetal_p.h>
-#endif
+#include <rhi/qrhi.h>
//#define TEST_FINISH
@@ -98,6 +34,7 @@ enum GraphicsApi
OpenGL,
Vulkan,
D3D11,
+ D3D12,
Metal,
Null
};
@@ -113,6 +50,8 @@ QString graphicsApiName()
return QLatin1String("Vulkan");
case D3D11:
return QLatin1String("Direct3D 11");
+ case D3D12:
+ return QLatin1String("Direct3D 12");
case Metal:
return QLatin1String("Metal");
case Null:
@@ -125,12 +64,11 @@ QString graphicsApiName()
int main(int argc, char **argv)
{
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
#if defined(Q_OS_WIN)
graphicsApi = D3D11;
-#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#elif QT_CONFIG(metal)
graphicsApi = Metal;
#elif QT_CONFIG(vulkan)
graphicsApi = Vulkan;
@@ -144,8 +82,10 @@ int main(int argc, char **argv)
cmdLineParser.addOption(glOption);
QCommandLineOption vkOption({ "v", "vulkan" }, QLatin1String("Vulkan"));
cmdLineParser.addOption(vkOption);
- QCommandLineOption d3dOption({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
- cmdLineParser.addOption(d3dOption);
+ QCommandLineOption d3d11Option({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
+ cmdLineParser.addOption(d3d11Option);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
cmdLineParser.addOption(mtlOption);
QCommandLineOption nullOption({ "n", "null" }, QLatin1String("Null"));
@@ -155,8 +95,10 @@ int main(int argc, char **argv)
graphicsApi = OpenGL;
if (cmdLineParser.isSet(vkOption))
graphicsApi = Vulkan;
- if (cmdLineParser.isSet(d3dOption))
+ if (cmdLineParser.isSet(d3d11Option))
graphicsApi = D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = D3D12;
if (cmdLineParser.isSet(mtlOption))
graphicsApi = Metal;
if (cmdLineParser.isSet(nullOption))
@@ -166,32 +108,23 @@ int main(int argc, char **argv)
qDebug("This is a multi-api example, use command line arguments to override:\n%s", qPrintable(cmdLineParser.helpText()));
QRhi *r = nullptr;
+ QRhi::Flags rhiFlags = QRhi::EnableTimestamps;
if (graphicsApi == Null) {
QRhiNullInitParams params;
- r = QRhi::create(QRhi::Null, &params);
+ r = QRhi::create(QRhi::Null, &params, rhiFlags);
}
#if QT_CONFIG(vulkan)
QVulkanInstance inst;
if (graphicsApi == Vulkan) {
QLoggingCategory::setFilterRules(QStringLiteral("qt.vulkan=true"));
-#ifndef Q_OS_ANDROID
- inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
-#else
- inst.setLayers(QByteArrayList()
- << "VK_LAYER_GOOGLE_threading"
- << "VK_LAYER_LUNARG_parameter_validation"
- << "VK_LAYER_LUNARG_object_tracker"
- << "VK_LAYER_LUNARG_core_validation"
- << "VK_LAYER_LUNARG_image"
- << "VK_LAYER_LUNARG_swapchain"
- << "VK_LAYER_GOOGLE_unique_objects");
-#endif
+ inst.setLayers({ "VK_LAYER_KHRONOS_validation" });
+ inst.setExtensions(QRhiVulkanInitParams::preferredInstanceExtensions());
if (inst.create()) {
QRhiVulkanInitParams params;
params.inst = &inst;
- r = QRhi::create(QRhi::Vulkan, &params);
+ r = QRhi::create(QRhi::Vulkan, &params, rhiFlags);
} else {
qWarning("Failed to create Vulkan instance, switching to OpenGL");
graphicsApi = OpenGL;
@@ -205,7 +138,7 @@ int main(int argc, char **argv)
offscreenSurface.reset(QRhiGles2InitParams::newFallbackSurface());
QRhiGles2InitParams params;
params.fallbackSurface = offscreenSurface.data();
- r = QRhi::create(QRhi::OpenGLES2, &params);
+ r = QRhi::create(QRhi::OpenGLES2, &params, rhiFlags);
}
#endif
@@ -213,14 +146,18 @@ int main(int argc, char **argv)
if (graphicsApi == D3D11) {
QRhiD3D11InitParams params;
params.enableDebugLayer = true;
- r = QRhi::create(QRhi::D3D11, &params);
+ r = QRhi::create(QRhi::D3D11, &params, rhiFlags);
+ } else if (graphicsApi == D3D12) {
+ QRhiD3D12InitParams params;
+ params.enableDebugLayer = true;
+ r = QRhi::create(QRhi::D3D12, &params, rhiFlags);
}
#endif
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#if QT_CONFIG(metal)
if (graphicsApi == Metal) {
QRhiMetalInitParams params;
- r = QRhi::create(QRhi::Metal, &params);
+ r = QRhi::create(QRhi::Metal, &params, rhiFlags);
}
#endif
@@ -347,6 +284,8 @@ int main(int argc, char **argv)
#ifdef TEST_FINISH
r->endOffscreenFrame();
#endif
+ if (r->isFeatureSupported(QRhi::Timestamps))
+ qDebug() << "GPU time:" << cb->lastCompletedGpuTime() << "seconds (may refer to a previous frame)";
}
delete ps;
diff --git a/tests/manual/rhi/polygonmode/CMakeLists.txt b/tests/manual/rhi/polygonmode/CMakeLists.txt
new file mode 100644
index 0000000000..ded4ca8d43
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/CMakeLists.txt
@@ -0,0 +1,23 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(polygonmode
+ GUI
+ SOURCES
+ polygonmode.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set(polygonmode_resource_files
+ "test.vert.qsb"
+ "test.frag.qsb"
+)
+
+qt_internal_add_resource(polygonmode "polygonmode"
+ PREFIX
+ "/"
+ FILES
+ ${polygonmode_resource_files}
+)
diff --git a/tests/manual/rhi/polygonmode/buildshaders.bat b/tests/manual/rhi/polygonmode/buildshaders.bat
new file mode 100755
index 0000000000..3cd87ed7a2
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --glsl 320es,410,120 test.vert --msl 12 --hlsl 50 -o test.vert.qsb
+qsb --glsl 320es,410,120 test.frag --msl 12 --hlsl 50 -o test.frag.qsb
diff --git a/tests/manual/rhi/polygonmode/polygonmode.cpp b/tests/manual/rhi/polygonmode/polygonmode.cpp
new file mode 100644
index 0000000000..466657ab03
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/polygonmode.cpp
@@ -0,0 +1,101 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+
+static const float geom[] = {
+ -0.5f, 0.5f, 0.0f, 1.0f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.5f, 0.0f, 0.0f, 0.0f, 1.0f,
+ 0.0f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f,
+ 0.5f, 0.5f, 0.0f, 1.0f, 1.0f, 0.0f,
+ 0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 1.0f,
+
+};
+
+struct {
+ QVector<QRhiResource *> releasePool;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ int count = 0;
+} d;
+
+void Window::customInit()
+{
+ m_clearColor = QColor("black");
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(geom));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+
+ d.ps->setTopology(QRhiGraphicsPipeline::TriangleStrip);
+
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/test.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/test.frag.qsb")) }
+ });
+
+ d.ps->setCullMode(QRhiGraphicsPipeline::None);
+ d.ps->setPolygonMode(QRhiGraphicsPipeline::Line);
+ d.ps->setDepthTest(true);
+ d.ps->setDepthWrite(true);
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 6 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float3, 3 * sizeof(float) }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, geom);
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ QRhiGraphicsPipeline::PolygonMode polygonMode =
+ (++d.count / 60) % 2 ? QRhiGraphicsPipeline::Fill : QRhiGraphicsPipeline::Line;
+
+ if (d.ps->polygonMode() != polygonMode) {
+ d.ps->setPolygonMode(polygonMode);
+ d.ps->create();
+ }
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0);
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(6);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/polygonmode/test.frag b/tests/manual/rhi/polygonmode/test.frag
new file mode 100644
index 0000000000..375587662f
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/test.frag
@@ -0,0 +1,10 @@
+#version 440
+
+layout(location = 0) in vec3 v_color;
+
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(v_color, 1.0);
+}
diff --git a/tests/manual/rhi/polygonmode/test.frag.qsb b/tests/manual/rhi/polygonmode/test.frag.qsb
new file mode 100644
index 0000000000..4c52be820b
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/test.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/polygonmode/test.vert b/tests/manual/rhi/polygonmode/test.vert
new file mode 100644
index 0000000000..3838d2f3bb
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/test.vert
@@ -0,0 +1,12 @@
+#version 440
+
+layout(location = 0) in vec3 position;
+layout(location = 1) in vec3 color;
+
+layout(location = 0) out vec3 v_color;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+ v_color = color;
+}
diff --git a/tests/manual/rhi/polygonmode/test.vert.qsb b/tests/manual/rhi/polygonmode/test.vert.qsb
new file mode 100644
index 0000000000..de4e434354
--- /dev/null
+++ b/tests/manual/rhi/polygonmode/test.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/qrhiprof/qrhiprof.cpp b/tests/manual/rhi/qrhiprof/qrhiprof.cpp
deleted file mode 100644
index 2dea20ec22..0000000000
--- a/tests/manual/rhi/qrhiprof/qrhiprof.cpp
+++ /dev/null
@@ -1,671 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-// Simple QRhiProfiler receiver app. Start it and then in a QRhi-based
-// application connect with a QTcpSocket to 127.0.0.1:30667 and set that as the
-// QRhiProfiler's device.
-
-#include <QTcpServer>
-#include <QTcpSocket>
-#include <QApplication>
-#include <QWidget>
-#include <QVBoxLayout>
-#include <QGroupBox>
-#include <QTextEdit>
-#include <QLabel>
-#include <QTime>
-#include <QtGui/private/qrhiprofiler_p.h>
-
-const int MIN_KNOWN_OP = 1;
-const int MAX_KNOWN_OP = 18;
-
-class Parser : public QObject
-{
- Q_OBJECT
-
-public:
- void feed(const QByteArray &line);
-
- struct Event {
- QRhiProfiler::StreamOp op;
- qint64 timestamp;
- quint64 resource;
- QByteArray resourceName;
-
- struct Param {
- enum ValueType {
- Int64,
- Float
- };
- QByteArray key;
- ValueType valueType;
- union {
- qint64 intValue;
- float floatValue;
- };
- };
-
- QList<Param> params;
-
- const Param *param(const char *key) const {
- auto it = std::find_if(params.cbegin(), params.cend(), [key](const Param &p) {
- return !strcmp(p.key.constData(), key);
- });
- return it == params.cend() ? nullptr : &*it;
- }
- };
-
-signals:
- void eventReceived(const Event &e);
-};
-
-void Parser::feed(const QByteArray &line)
-{
- const QList<QByteArray> elems = line.split(',');
- if (elems.count() < 4) {
- qWarning("Malformed line '%s'", line.constData());
- return;
- }
- bool ok = false;
- const int op = elems[0].toInt(&ok);
- if (!ok) {
- qWarning("Invalid op %s", elems[0].constData());
- return;
- }
- if (op < MIN_KNOWN_OP || op > MAX_KNOWN_OP) {
- qWarning("Unknown op %d", op);
- return;
- }
-
- Event e;
- e.op = QRhiProfiler::StreamOp(op);
- e.timestamp = elems[1].toLongLong();
- e.resource = elems[2].toULongLong();
- e.resourceName = elems[3];
-
- const int elemCount = elems.count();
- for (int i = 4; i < elemCount; i += 2) {
- if (i + 1 < elemCount && !elems[i].isEmpty() && !elems[i + 1].isEmpty()) {
- QByteArray key = elems[i];
- if (key.startsWith('F')) {
- key = key.mid(1);
- bool ok = false;
- const float value = elems[i + 1].toFloat(&ok);
- if (!ok) {
- qWarning("Failed to parse float %s in line '%s'", elems[i + 1].constData(), line.constData());
- continue;
- }
- Event::Param param;
- param.key = key;
- param.valueType = Event::Param::Float;
- param.floatValue = value;
- e.params.append(param);
- } else {
- const qint64 value = elems[i + 1].toLongLong();
- Event::Param param;
- param.key = key;
- param.valueType = Event::Param::Int64;
- param.intValue = value;
- e.params.append(param);
- }
- }
- }
-
- emit eventReceived(e);
-}
-
-class Tracker : public QObject
-{
- Q_OBJECT
-
-public slots:
- void handleEvent(const Parser::Event &e);
-
-signals:
- void buffersTouched();
- void texturesTouched();
- void swapchainsTouched();
- void frameTimeTouched();
- void gpuFrameTimeTouched();
- void gpuMemAllocStatsTouched();
-
-public:
- Tracker() {
- reset();
- }
-
- static const int MAX_STAGING_SLOTS = 3;
-
- struct Buffer {
- Buffer()
- {
- memset(stagingExtraSize, 0, sizeof(stagingExtraSize));
- }
- quint64 lastTimestamp;
- QByteArray resourceName;
- qint64 effectiveSize = 0;
- int backingGpuBufCount = 1;
- qint64 stagingExtraSize[MAX_STAGING_SLOTS];
- };
- QHash<qint64, Buffer> m_buffers;
- qint64 m_totalBufferApproxByteSize;
- qint64 m_peakBufferApproxByteSize;
- qint64 m_totalStagingBufferApproxByteSize;
- qint64 m_peakStagingBufferApproxByteSize;
-
- struct Texture {
- Texture()
- {
- memset(stagingExtraSize, 0, sizeof(stagingExtraSize));
- }
- quint64 lastTimestamp;
- QByteArray resourceName;
- qint64 approxByteSize = 0;
- bool ownsNativeResource = true;
- qint64 stagingExtraSize[MAX_STAGING_SLOTS];
- };
- QHash<qint64, Texture> m_textures;
- qint64 m_totalTextureApproxByteSize;
- qint64 m_peakTextureApproxByteSize;
- qint64 m_totalTextureStagingBufferApproxByteSize;
- qint64 m_peakTextureStagingBufferApproxByteSize;
-
- struct SwapChain {
- quint64 lastTimestamp;
- QByteArray resourceName;
- qint64 approxByteSize = 0;
- };
- QHash<qint64, SwapChain> m_swapchains;
- qint64 m_totalSwapChainApproxByteSize;
- qint64 m_peakSwapChainApproxByteSize;
-
- struct FrameTime {
- qint64 framesSinceResize = 0;
- int minDelta = 0;
- int maxDelta = 0;
- float avgDelta = 0;
- };
- FrameTime m_lastFrameTime;
-
- struct GpuFrameTime {
- float minTime = 0;
- float maxTime = 0;
- float avgTime = 0;
- };
- GpuFrameTime m_lastGpuFrameTime;
-
- struct GpuMemAllocStats {
- qint64 realAllocCount;
- qint64 subAllocCount;
- qint64 totalSize;
- qint64 unusedSize;
- };
- GpuMemAllocStats m_lastGpuMemAllocStats;
-
- void reset() {
- m_buffers.clear();
- m_textures.clear();
- m_totalBufferApproxByteSize = 0;
- m_peakBufferApproxByteSize = 0;
- m_totalStagingBufferApproxByteSize = 0;
- m_peakStagingBufferApproxByteSize = 0;
- m_totalTextureApproxByteSize = 0;
- m_peakTextureApproxByteSize = 0;
- m_totalTextureStagingBufferApproxByteSize = 0;
- m_peakTextureStagingBufferApproxByteSize = 0;
- m_totalSwapChainApproxByteSize = 0;
- m_peakSwapChainApproxByteSize = 0;
- m_lastFrameTime = FrameTime();
- m_lastGpuFrameTime = GpuFrameTime();
- m_lastGpuMemAllocStats = GpuMemAllocStats();
- emit buffersTouched();
- emit texturesTouched();
- emit swapchainsTouched();
- emit frameTimeTouched();
- emit gpuFrameTimeTouched();
- emit gpuMemAllocStatsTouched();
- }
-};
-
-Q_DECLARE_TYPEINFO(Tracker::Buffer, Q_MOVABLE_TYPE);
-Q_DECLARE_TYPEINFO(Tracker::Texture, Q_MOVABLE_TYPE);
-Q_DECLARE_TYPEINFO(Tracker::FrameTime, Q_MOVABLE_TYPE);
-Q_DECLARE_TYPEINFO(Tracker::GpuFrameTime, Q_MOVABLE_TYPE);
-
-void Tracker::handleEvent(const Parser::Event &e)
-{
- switch (e.op) {
- case QRhiProfiler::NewBuffer:
- {
- Buffer b;
- b.lastTimestamp = e.timestamp;
- b.resourceName = e.resourceName;
- // type,0,usage,1,logical_size,84,effective_size,84,backing_gpu_buf_count,1,backing_cpu_buf_count,0
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("effective_size"))
- b.effectiveSize = p.intValue;
- else if (p.key == QByteArrayLiteral("backing_gpu_buf_count"))
- b.backingGpuBufCount = p.intValue;
- }
- m_totalBufferApproxByteSize += b.effectiveSize * b.backingGpuBufCount;
- m_peakBufferApproxByteSize = qMax(m_peakBufferApproxByteSize, m_totalBufferApproxByteSize);
- m_buffers.insert(e.resource, b);
- emit buffersTouched();
- }
- break;
- case QRhiProfiler::ReleaseBuffer:
- {
- auto it = m_buffers.find(e.resource);
- if (it != m_buffers.end()) {
- m_totalBufferApproxByteSize -= it->effectiveSize * it->backingGpuBufCount;
- m_buffers.erase(it);
- emit buffersTouched();
- }
- }
- break;
-
- case QRhiProfiler::NewBufferStagingArea:
- {
- qint64 slot = -1;
- qint64 size = 0;
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("slot"))
- slot = p.intValue;
- else if (p.key == QByteArrayLiteral("size"))
- size = p.intValue;
- }
- if (slot >= 0 && slot < MAX_STAGING_SLOTS) {
- auto it = m_buffers.find(e.resource);
- if (it != m_buffers.end()) {
- it->stagingExtraSize[slot] = size;
- m_totalStagingBufferApproxByteSize += size;
- m_peakStagingBufferApproxByteSize = qMax(m_peakStagingBufferApproxByteSize, m_totalStagingBufferApproxByteSize);
- emit buffersTouched();
- }
- }
- }
- break;
- case QRhiProfiler::ReleaseBufferStagingArea:
- {
- qint64 slot = -1;
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("slot"))
- slot = p.intValue;
- }
- if (slot >= 0 && slot < MAX_STAGING_SLOTS) {
- auto it = m_buffers.find(e.resource);
- if (it != m_buffers.end()) {
- m_totalStagingBufferApproxByteSize -= it->stagingExtraSize[slot];
- it->stagingExtraSize[slot] = 0;
- emit buffersTouched();
- }
- }
- }
- break;
-
- case QRhiProfiler::NewTexture:
- {
- Texture t;
- t.lastTimestamp = e.timestamp;
- t.resourceName = e.resourceName;
- // width,256,height,256,format,1,owns_native_resource,1,mip_count,9,layer_count,1,effective_sample_count,1,approx_byte_size,349524
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("approx_byte_size"))
- t.approxByteSize = p.intValue;
- else if (p.key == QByteArrayLiteral("owns_native_resource"))
- t.ownsNativeResource = p.intValue;
- }
- if (t.ownsNativeResource) {
- m_totalTextureApproxByteSize += t.approxByteSize;
- m_peakTextureApproxByteSize = qMax(m_peakTextureApproxByteSize, m_totalTextureApproxByteSize);
- }
- m_textures.insert(e.resource, t);
- emit texturesTouched();
- }
- break;
- case QRhiProfiler::ReleaseTexture:
- {
- auto it = m_textures.find(e.resource);
- if (it != m_textures.end()) {
- if (it->ownsNativeResource)
- m_totalTextureApproxByteSize -= it->approxByteSize;
- m_textures.erase(it);
- emit texturesTouched();
- }
- }
- break;
-
- case QRhiProfiler::NewTextureStagingArea:
- {
- qint64 slot = -1;
- qint64 size = 0;
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("slot"))
- slot = p.intValue;
- else if (p.key == QByteArrayLiteral("size"))
- size = p.intValue;
- }
- if (slot >= 0 && slot < MAX_STAGING_SLOTS) {
- auto it = m_textures.find(e.resource);
- if (it != m_textures.end()) {
- it->stagingExtraSize[slot] = size;
- m_totalTextureStagingBufferApproxByteSize += size;
- m_peakTextureStagingBufferApproxByteSize = qMax(m_peakTextureStagingBufferApproxByteSize, m_totalTextureStagingBufferApproxByteSize);
- emit texturesTouched();
- }
- }
- }
- break;
- case QRhiProfiler::ReleaseTextureStagingArea:
- {
- qint64 slot = -1;
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("slot"))
- slot = p.intValue;
- }
- if (slot >= 0 && slot < MAX_STAGING_SLOTS) {
- auto it = m_textures.find(e.resource);
- if (it != m_textures.end()) {
- m_totalTextureStagingBufferApproxByteSize -= it->stagingExtraSize[slot];
- it->stagingExtraSize[slot] = 0;
- emit texturesTouched();
- }
- }
- }
- break;
-
- case QRhiProfiler::ResizeSwapChain:
- {
- auto it = m_swapchains.find(e.resource);
- if (it != m_swapchains.end())
- m_totalSwapChainApproxByteSize -= it->approxByteSize;
-
- SwapChain s;
- s.lastTimestamp = e.timestamp;
- s.resourceName = e.resourceName;
- // width,1280,height,720,buffer_count,2,msaa_buffer_count,0,effective_sample_count,1,approx_total_byte_size,7372800
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("approx_total_byte_size"))
- s.approxByteSize = p.intValue;
- }
- m_totalSwapChainApproxByteSize += s.approxByteSize;
- m_peakSwapChainApproxByteSize = qMax(m_peakSwapChainApproxByteSize, m_totalSwapChainApproxByteSize);
- m_swapchains.insert(e.resource, s);
- emit swapchainsTouched();
- }
- break;
- case QRhiProfiler::ReleaseSwapChain:
- {
- auto it = m_swapchains.find(e.resource);
- if (it != m_swapchains.end()) {
- m_totalSwapChainApproxByteSize -= it->approxByteSize;
- m_swapchains.erase(it);
- emit swapchainsTouched();
- }
- }
- break;
-
- case QRhiProfiler::GpuFrameTime:
- {
- // Fmin_ms_gpu_frame_time,0.15488,Fmax_ms_gpu_frame_time,0.494592,Favg_ms_gpu_frame_time,0.33462
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("min_ms_gpu_frame_time"))
- m_lastGpuFrameTime.minTime = p.floatValue;
- else if (p.key == QByteArrayLiteral("max_ms_gpu_frame_time"))
- m_lastGpuFrameTime.maxTime = p.floatValue;
- else if (p.key == QByteArrayLiteral("avg_ms_gpu_frame_time"))
- m_lastGpuFrameTime.avgTime = p.floatValue;
- }
- emit gpuFrameTimeTouched();
- }
- break;
- case QRhiProfiler::FrameToFrameTime:
- {
- // frames_since_resize,121,min_ms_frame_delta,9,max_ms_frame_delta,33,Favg_ms_frame_delta,16.1167
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("frames_since_resize"))
- m_lastFrameTime.framesSinceResize = p.intValue;
- else if (p.key == QByteArrayLiteral("min_ms_frame_delta"))
- m_lastFrameTime.minDelta = p.intValue;
- else if (p.key == QByteArrayLiteral("max_ms_frame_delta"))
- m_lastFrameTime.maxDelta = p.intValue;
- else if (p.key == QByteArrayLiteral("avg_ms_frame_delta"))
- m_lastFrameTime.avgDelta = p.floatValue;
- }
- emit frameTimeTouched();
- }
- break;
-
- case QRhiProfiler::GpuMemAllocStats:
- {
- // real_alloc_count,2,sub_alloc_count,154,total_size,10752,unused_size,50320896
- for (const Parser::Event::Param &p : e.params) {
- if (p.key == QByteArrayLiteral("real_alloc_count"))
- m_lastGpuMemAllocStats.realAllocCount = p.intValue;
- else if (p.key == QByteArrayLiteral("sub_alloc_count"))
- m_lastGpuMemAllocStats.subAllocCount = p.intValue;
- else if (p.key == QByteArrayLiteral("total_size"))
- m_lastGpuMemAllocStats.totalSize = p.intValue;
- else if (p.key == QByteArrayLiteral("unused_size"))
- m_lastGpuMemAllocStats.unusedSize = p.intValue;
- }
- emit gpuMemAllocStatsTouched();
- }
- break;
-
- default:
- break;
- }
-}
-
-class Server : public QTcpServer
-{
- Q_OBJECT
-
-protected:
- void incomingConnection(qintptr socketDescriptor) override;
-
-signals:
- void clientConnected();
- void clientDisconnected();
- void receiveStarted();
- void lineReceived(const QByteArray &line);
-
-private:
- bool m_valid = false;
- QTcpSocket m_socket;
- QByteArray m_buf;
-};
-
-void Server::incomingConnection(qintptr socketDescriptor)
-{
- if (m_valid)
- return;
-
- m_socket.setSocketDescriptor(socketDescriptor);
- m_valid = true;
- emit clientConnected();
- connect(&m_socket, &QAbstractSocket::readyRead, this, [this] {
- bool receiveStartedSent = false;
- m_buf += m_socket.readAll();
- while (m_buf.contains('\n')) {
- const int lfpos = m_buf.indexOf('\n');
- const QByteArray line = m_buf.left(lfpos).trimmed();
- m_buf = m_buf.mid(lfpos + 1);
- if (!receiveStartedSent) {
- receiveStartedSent = true;
- emit receiveStarted();
- }
- emit lineReceived(line);
- }
- });
- connect(&m_socket, &QAbstractSocket::disconnected, this, [this] {
- if (m_valid) {
- m_valid = false;
- emit clientDisconnected();
- }
- });
-}
-
-int main(int argc, char **argv)
-{
- QApplication app(argc, argv);
-
- Tracker tracker;
- Parser parser;
- QObject::connect(&parser, &Parser::eventReceived, &tracker, &Tracker::handleEvent);
-
- Server server;
- if (!server.listen(QHostAddress::Any, 30667))
- qFatal("Failed to start server: %s", qPrintable(server.errorString()));
-
- QVBoxLayout *layout = new QVBoxLayout;
-
- QLabel *infoLabel = new QLabel(QLatin1String("<i>Launch a Qt Quick application with QSG_RHI_PROFILE=1 and QSG_RHI_PROFILE_HOST set to the IP address.<br>"
- "(resource memory usage reporting works best with the Vulkan backend)</i>"));
- layout->addWidget(infoLabel);
-
- QGroupBox *groupBox = new QGroupBox(QLatin1String("RHI statistics"));
- QVBoxLayout *groupLayout = new QVBoxLayout;
-
- QLabel *buffersLabel = new QLabel;
- QObject::connect(&tracker, &Tracker::buffersTouched, buffersLabel, [buffersLabel, &tracker] {
- const QString msg = QString::asprintf("%d buffers with ca. %lld bytes of current memory (sub)allocations (peak %lld) + %lld bytes of known staging buffers (peak %lld)",
- int(tracker.m_buffers.count()),
- tracker.m_totalBufferApproxByteSize, tracker.m_peakBufferApproxByteSize,
- tracker.m_totalStagingBufferApproxByteSize, tracker.m_peakStagingBufferApproxByteSize);
- buffersLabel->setText(msg);
- });
- groupLayout->addWidget(buffersLabel);
-
- QLabel *texturesLabel = new QLabel;
- QObject::connect(&tracker, &Tracker::texturesTouched, texturesLabel, [texturesLabel, &tracker] {
- const QString msg = QString::asprintf("%d textures with ca. %lld bytes of current memory (sub)allocations (peak %lld) + %lld bytes of known staging buffers (peak %lld)",
- int(tracker.m_textures.count()),
- tracker.m_totalTextureApproxByteSize, tracker.m_peakTextureApproxByteSize,
- tracker.m_totalTextureStagingBufferApproxByteSize, tracker.m_peakTextureStagingBufferApproxByteSize);
- texturesLabel->setText(msg);
- });
- groupLayout->addWidget(texturesLabel);
-
- QLabel *swapchainsLabel = new QLabel;
- QObject::connect(&tracker, &Tracker::swapchainsTouched, swapchainsLabel, [swapchainsLabel, &tracker] {
- const QString msg = QString::asprintf("Estimated total swapchain color buffer size is %lld bytes (peak %lld)",
- tracker.m_totalSwapChainApproxByteSize, tracker.m_peakSwapChainApproxByteSize);
- swapchainsLabel->setText(msg);
- });
- groupLayout->addWidget(swapchainsLabel);
-
- QLabel *frameTimeLabel = new QLabel;
- QObject::connect(&tracker, &Tracker::frameTimeTouched, frameTimeLabel, [frameTimeLabel, &tracker] {
- const QString msg = QString::asprintf("Frames since resize %lld Frame delta min %d ms max %d ms avg %f ms",
- tracker.m_lastFrameTime.framesSinceResize,
- tracker.m_lastFrameTime.minDelta,
- tracker.m_lastFrameTime.maxDelta,
- tracker.m_lastFrameTime.avgDelta);
- frameTimeLabel->setText(msg);
- });
- groupLayout->addWidget(frameTimeLabel);
-
- QLabel *gpuFrameTimeLabel = new QLabel;
- QObject::connect(&tracker, &Tracker::gpuFrameTimeTouched, gpuFrameTimeLabel, [gpuFrameTimeLabel, &tracker] {
- const QString msg = QString::asprintf("GPU frame time min %f ms max %f ms avg %f ms",
- tracker.m_lastGpuFrameTime.minTime,
- tracker.m_lastGpuFrameTime.maxTime,
- tracker.m_lastGpuFrameTime.avgTime);
- gpuFrameTimeLabel->setText(msg);
- });
- groupLayout->addWidget(gpuFrameTimeLabel);
-
- QLabel *gpuMemAllocStatsLabel = new QLabel;
- QObject::connect(&tracker, &Tracker::gpuMemAllocStatsTouched, gpuMemAllocStatsLabel, [gpuMemAllocStatsLabel, &tracker] {
- const QString msg = QString::asprintf("GPU memory allocator status: %lld real allocations %lld sub-allocations %lld total bytes %lld unused bytes",
- tracker.m_lastGpuMemAllocStats.realAllocCount,
- tracker.m_lastGpuMemAllocStats.subAllocCount,
- tracker.m_lastGpuMemAllocStats.totalSize,
- tracker.m_lastGpuMemAllocStats.unusedSize);
- gpuMemAllocStatsLabel->setText(msg);
- });
- groupLayout->addWidget(gpuMemAllocStatsLabel);
-
- groupBox->setLayout(groupLayout);
- layout->addWidget(groupBox);
-
- QTextEdit *rawLog = new QTextEdit;
- rawLog->setReadOnly(true);
- layout->addWidget(rawLog);
-
- QObject::connect(&server, &Server::clientConnected, rawLog, [rawLog] {
- rawLog->append(QLatin1String("\nCONNECTED\n"));
- });
- QObject::connect(&server, &Server::clientDisconnected, rawLog, [rawLog, &tracker] {
- rawLog->append(QLatin1String("\nDISCONNECTED\n"));
- tracker.reset();
- });
- QObject::connect(&server, &Server::receiveStarted, rawLog, [rawLog] {
- rawLog->setFontItalic(true);
- rawLog->append(QLatin1String("[") + QTime::currentTime().toString() + QLatin1String("]"));
- rawLog->setFontItalic(false);
- });
-
- QObject::connect(&server, &Server::lineReceived, rawLog, [rawLog, &parser](const QByteArray &line) {
- rawLog->append(QString::fromUtf8(line));
- parser.feed(line);
- });
-
- QWidget w;
- w.resize(800, 600);
- w.setLayout(layout);
- w.show();
-
- return app.exec();
-}
-
-#include "qrhiprof.moc"
diff --git a/tests/manual/rhi/qrhiprof/qrhiprof.pro b/tests/manual/rhi/qrhiprof/qrhiprof.pro
deleted file mode 100644
index 2939dd7ce2..0000000000
--- a/tests/manual/rhi/qrhiprof/qrhiprof.pro
+++ /dev/null
@@ -1,6 +0,0 @@
-TEMPLATE = app
-
-QT += network widgets gui-private
-
-SOURCES = \
- qrhiprof.cpp
diff --git a/tests/manual/rhi/rhi.pro b/tests/manual/rhi/rhi.pro
deleted file mode 100644
index 4bee164969..0000000000
--- a/tests/manual/rhi/rhi.pro
+++ /dev/null
@@ -1,28 +0,0 @@
-TEMPLATE = subdirs
-
-SUBDIRS += \
- hellominimalcrossgfxtriangle \
- compressedtexture_bc1 \
- compressedtexture_bc1_subupload \
- texuploads \
- msaatexture \
- msaarenderbuffer \
- cubemap \
- cubemap_scissor \
- cubemap_render \
- multiwindow \
- multiwindow_threaded \
- triquadcube \
- offscreen \
- floattexture \
- float16texture_with_compute \
- mrt \
- shadowmap \
- computebuffer \
- computeimage \
- instancing
-
-qtConfig(widgets) {
- SUBDIRS += \
- qrhiprof
-}
diff --git a/tests/manual/rhi/rhiwidgetproto/CMakeLists.txt b/tests/manual/rhi/rhiwidgetproto/CMakeLists.txt
new file mode 100644
index 0000000000..5b62ef557d
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/CMakeLists.txt
@@ -0,0 +1,33 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(rhiwidgetproto
+ GUI
+ SOURCES
+ examplewidget.cpp examplewidget.h
+ rhiwidget.cpp rhiwidget.h rhiwidget_p.h
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::Widgets
+ Qt::WidgetsPrivate
+)
+
+set_source_files_properties("../shared/texture.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.vert.qsb"
+)
+set_source_files_properties("../shared/texture.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.frag.qsb"
+)
+set(rhiwidgetproto_resource_files
+ "../shared/texture.vert.qsb"
+ "../shared/texture.frag.qsb"
+)
+
+qt_internal_add_resource(rhiwidgetproto "rhiwidgetproto"
+ PREFIX
+ "/"
+ FILES
+ ${rhiwidgetproto_resource_files}
+)
diff --git a/tests/manual/rhi/rhiwidgetproto/examplewidget.cpp b/tests/manual/rhi/rhiwidgetproto/examplewidget.cpp
new file mode 100644
index 0000000000..6a6fd5b326
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/examplewidget.cpp
@@ -0,0 +1,182 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "examplewidget.h"
+#include "../shared/cube.h"
+#include <QFile>
+#include <QPainter>
+
+static const QSize CUBE_TEX_SIZE(512, 512);
+
+ExampleRhiWidget::ExampleRhiWidget(QWidget *parent, Qt::WindowFlags f)
+ : QRhiWidget(parent, f)
+{
+ setDebugLayer(true);
+}
+
+void ExampleRhiWidget::initialize(QRhi *rhi, QRhiTexture *outputTexture)
+{
+ if (m_rhi != rhi) {
+ m_rt.reset();
+ m_rp.reset();
+ m_ds.reset();
+ scene.vbuf.reset();
+ } else if (m_output != outputTexture) {
+ m_rt.reset();
+ m_rp.reset();
+ }
+
+ m_rhi = rhi;
+ m_output = outputTexture;
+
+ if (!m_ds) {
+ m_ds.reset(m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, m_output->pixelSize()));
+ m_ds->create();
+ } else if (m_ds->pixelSize() != m_output->pixelSize()) {
+ m_ds->setPixelSize(m_output->pixelSize());
+ m_ds->create();
+ }
+
+ if (!m_rt) {
+ m_rt.reset(m_rhi->newTextureRenderTarget({ { m_output }, m_ds.data() }));
+ m_rp.reset(m_rt->newCompatibleRenderPassDescriptor());
+ m_rt->setRenderPassDescriptor(m_rp.data());
+ m_rt->create();
+ }
+
+ if (!scene.vbuf) {
+ initScene();
+ updateCubeTexture();
+ }
+
+ const QSize outputSize = m_output->pixelSize();
+ scene.mvp = m_rhi->clipSpaceCorrMatrix();
+ scene.mvp.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 1000.0f);
+ scene.mvp.translate(0, 0, -4);
+ updateMvp();
+}
+
+void ExampleRhiWidget::updateMvp()
+{
+ QMatrix4x4 mvp = scene.mvp * QMatrix4x4(QQuaternion::fromEulerAngles(QVector3D(30, itemData.cubeRotation, 0)).toRotationMatrix());
+ if (!scene.resourceUpdates)
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->updateDynamicBuffer(scene.ubuf.data(), 0, 64, mvp.constData());
+}
+
+void ExampleRhiWidget::updateCubeTexture()
+{
+ QImage image(CUBE_TEX_SIZE, QImage::Format_RGBA8888);
+ const QRect r(QPoint(0, 0), CUBE_TEX_SIZE);
+ QPainter p(&image);
+ p.fillRect(r, QGradient::DeepBlue);
+ QFont font;
+ font.setPointSize(24);
+ p.setFont(font);
+ p.drawText(r, itemData.cubeText);
+ p.end();
+
+ if (!scene.resourceUpdates)
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->uploadTexture(scene.cubeTex.data(), image);
+}
+
+static QShader getShader(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return QShader::fromSerialized(f.readAll());
+
+ return QShader();
+}
+
+void ExampleRhiWidget::initScene()
+{
+ scene.vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube)));
+ scene.vbuf->create();
+
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->uploadStaticBuffer(scene.vbuf.data(), cube);
+
+ scene.ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68));
+ scene.ubuf->create();
+
+ const qint32 flip = 0;
+ scene.resourceUpdates->updateDynamicBuffer(scene.ubuf.data(), 64, 4, &flip);
+
+ scene.cubeTex.reset(m_rhi->newTexture(QRhiTexture::RGBA8, CUBE_TEX_SIZE));
+ scene.cubeTex->create();
+
+ scene.sampler.reset(m_rhi->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge));
+ scene.sampler->create();
+
+ scene.srb.reset(m_rhi->newShaderResourceBindings());
+ scene.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, scene.ubuf.data()),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, scene.cubeTex.data(), scene.sampler.data())
+ });
+ scene.srb->create();
+
+ scene.ps.reset(m_rhi->newGraphicsPipeline());
+ scene.ps->setDepthTest(true);
+ scene.ps->setDepthWrite(true);
+ scene.ps->setDepthOp(QRhiGraphicsPipeline::Less);
+ scene.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ scene.ps->setFrontFace(QRhiGraphicsPipeline::CCW);
+ QShader vs = getShader(QLatin1String(":/texture.vert.qsb"));
+ Q_ASSERT(vs.isValid());
+ QShader fs = getShader(QLatin1String(":/texture.frag.qsb"));
+ Q_ASSERT(fs.isValid());
+ scene.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, vs },
+ { QRhiShaderStage::Fragment, fs }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 }
+ });
+ scene.ps->setVertexInputLayout(inputLayout);
+ scene.ps->setShaderResourceBindings(scene.srb.data());
+ scene.ps->setRenderPassDescriptor(m_rp.data());
+ scene.ps->create();
+}
+
+void ExampleRhiWidget::render(QRhiCommandBuffer *cb)
+{
+ if (itemData.cubeRotationDirty) {
+ itemData.cubeRotationDirty = false;
+ updateMvp();
+ }
+
+ if (itemData.cubeTextDirty) {
+ itemData.cubeTextDirty = false;
+ updateCubeTexture();
+ }
+
+ QRhiResourceUpdateBatch *rub = scene.resourceUpdates;
+ if (rub)
+ scene.resourceUpdates = nullptr;
+
+ const QColor clearColor = QColor::fromRgbF(0.4f, 0.7f, 0.0f, 1.0f);
+
+ cb->beginPass(m_rt.data(), clearColor, { 1.0f, 0 }, rub);
+
+ cb->setGraphicsPipeline(scene.ps.data());
+ const QSize outputSize = m_output->pixelSize();
+ cb->setViewport(QRhiViewport(0, 0, outputSize.width(), outputSize.height()));
+ cb->setShaderResources();
+ const QRhiCommandBuffer::VertexInput vbufBindings[] = {
+ { scene.vbuf.data(), 0 },
+ { scene.vbuf.data(), quint32(36 * 3 * sizeof(float)) }
+ };
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/rhiwidgetproto/examplewidget.h b/tests/manual/rhi/rhiwidgetproto/examplewidget.h
new file mode 100644
index 0000000000..a17fe7bce1
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/examplewidget.h
@@ -0,0 +1,66 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef EXAMPLEWIDGET_H
+#define EXAMPLEWIDGET_H
+
+#include "rhiwidget.h"
+#include <rhi/qrhi.h>
+
+class ExampleRhiWidget : public QRhiWidget
+{
+public:
+ ExampleRhiWidget(QWidget *parent = nullptr, Qt::WindowFlags f = {});
+
+ void initialize(QRhi *rhi, QRhiTexture *outputTexture) override;
+ void render(QRhiCommandBuffer *cb) override;
+
+ void setCubeTextureText(const QString &s)
+ {
+ if (itemData.cubeText == s)
+ return;
+ itemData.cubeText = s;
+ itemData.cubeTextDirty = true;
+ update();
+ }
+
+ void setCubeRotation(float r)
+ {
+ if (itemData.cubeRotation == r)
+ return;
+ itemData.cubeRotation = r;
+ itemData.cubeRotationDirty = true;
+ update();
+ }
+
+private:
+ QRhi *m_rhi = nullptr;
+ QRhiTexture *m_output = nullptr;
+ QScopedPointer<QRhiRenderBuffer> m_ds;
+ QScopedPointer<QRhiTextureRenderTarget> m_rt;
+ QScopedPointer<QRhiRenderPassDescriptor> m_rp;
+
+ struct {
+ QRhiResourceUpdateBatch *resourceUpdates = nullptr;
+ QScopedPointer<QRhiBuffer> vbuf;
+ QScopedPointer<QRhiBuffer> ubuf;
+ QScopedPointer<QRhiShaderResourceBindings> srb;
+ QScopedPointer<QRhiGraphicsPipeline> ps;
+ QScopedPointer<QRhiSampler> sampler;
+ QScopedPointer<QRhiTexture> cubeTex;
+ QMatrix4x4 mvp;
+ } scene;
+
+ void initScene();
+ void updateMvp();
+ void updateCubeTexture();
+
+ struct {
+ QString cubeText;
+ bool cubeTextDirty = false;
+ float cubeRotation = 0.0f;
+ bool cubeRotationDirty = false;
+ } itemData;
+};
+
+#endif
diff --git a/tests/manual/rhi/rhiwidgetproto/main.cpp b/tests/manual/rhi/rhiwidgetproto/main.cpp
new file mode 100644
index 0000000000..a3b1741855
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/main.cpp
@@ -0,0 +1,97 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QSlider>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QLabel>
+#include <QCheckBox>
+#include <QFileDialog>
+#include "examplewidget.h"
+
+static const bool TEST_OFFSCREEN_GRAB = false;
+
+int main(int argc, char **argv)
+{
+ qputenv("QSG_INFO", "1");
+ QApplication app(argc, argv);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+
+ QLineEdit *edit = new QLineEdit(QLatin1String("Text on cube"));
+ QSlider *slider = new QSlider(Qt::Horizontal);
+ ExampleRhiWidget *rw = new ExampleRhiWidget;
+
+ QObject::connect(edit, &QLineEdit::textChanged, edit, [edit, rw] {
+ rw->setCubeTextureText(edit->text());
+ });
+
+ slider->setMinimum(0);
+ slider->setMaximum(360);
+ QObject::connect(slider, &QSlider::valueChanged, slider, [slider, rw] {
+ rw->setCubeRotation(slider->value());
+ });
+
+ QPushButton *btn = new QPushButton(QLatin1String("Grab to image"));
+ QObject::connect(btn, &QPushButton::clicked, btn, [rw] {
+ QImage image = rw->grabTexture();
+ qDebug() << image;
+ if (!image.isNull()) {
+ QFileDialog fd(rw->parentWidget());
+ fd.setAcceptMode(QFileDialog::AcceptSave);
+ fd.setDefaultSuffix("png");
+ fd.selectFile("test.png");
+ if (fd.exec() == QDialog::Accepted)
+ image.save(fd.selectedFiles().first());
+ }
+ });
+ QHBoxLayout *btnLayout = new QHBoxLayout;
+ btnLayout->addWidget(btn);
+ QCheckBox *cbExplicitSize = new QCheckBox(QLatin1String("Use explicit size"));
+ QObject::connect(cbExplicitSize, &QCheckBox::stateChanged, cbExplicitSize, [cbExplicitSize, rw] {
+ if (cbExplicitSize->isChecked())
+ rw->setExplicitSize(QSize(128, 128));
+ else
+ rw->setExplicitSize(QSize());
+ });
+ btnLayout->addWidget(cbExplicitSize);
+ QPushButton *btnMakeWindow = new QPushButton(QLatin1String("Make top-level window"));
+ QObject::connect(btnMakeWindow, &QPushButton::clicked, btnMakeWindow, [rw, btnMakeWindow, layout] {
+ if (rw->parentWidget()) {
+ rw->setParent(nullptr);
+ rw->setAttribute(Qt::WA_DeleteOnClose, true);
+ rw->show();
+ btnMakeWindow->setText(QLatin1String("Make child widget"));
+ } else {
+ rw->setAttribute(Qt::WA_DeleteOnClose, false);
+ layout->addWidget(rw);
+ btnMakeWindow->setText(QLatin1String("Make top-level window"));
+ }
+ });
+ btnLayout->addWidget(btnMakeWindow);
+
+ layout->addWidget(edit);
+ QHBoxLayout *sliderLayout = new QHBoxLayout;
+ sliderLayout->addWidget(new QLabel(QLatin1String("Cube rotation")));
+ sliderLayout->addWidget(slider);
+ layout->addLayout(sliderLayout);
+ layout->addLayout(btnLayout);
+ layout->addWidget(rw);
+
+ rw->setCubeTextureText(edit->text());
+
+ if (TEST_OFFSCREEN_GRAB) {
+ rw->resize(320, 200);
+ rw->grabTexture().save("offscreen_grab.png");
+ }
+
+ QWidget w;
+ w.setLayout(layout);
+ w.resize(1280, 720);
+ w.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp b/tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp
new file mode 100644
index 0000000000..d535c655d0
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp
@@ -0,0 +1,538 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "rhiwidget_p.h"
+
+#include <private/qguiapplication_p.h>
+#include <qpa/qplatformintegration.h>
+#include <private/qwidgetrepaintmanager_p.h>
+
+/*!
+ \class QRhiWidget
+ \inmodule QtWidgets
+ \since 6.x
+
+ \brief The QRhiWidget class is a widget for rendering 3D graphics via an
+ accelerated grapics API, such as Vulkan, Metal, or Direct 3D.
+
+ QRhiWidget provides functionality for displaying 3D content rendered through
+ the QRhi APIs within a QWidget-based application.
+
+ QRhiWidget is expected to be subclassed. To render into the 2D texture that
+ is implicitly created and managed by the QRhiWidget, subclasses should
+ reimplement the virtual functions initialize() and render().
+
+ The size of the texture will by default adapt to the size of the item. If a
+ fixed size is preferred, set an explicit size specified in pixels by
+ calling setExplicitSize().
+
+ The QRhi for the widget's top-level window is configured to use a platform
+ specific backend and graphics API by default: Metal on macOS and iOS,
+ Direct 3D 11 on Windows, OpenGL otherwise. Call setApi() to override this.
+
+ \note A single widget window can only use one QRhi backend, and so graphics
+ API. If two QRhiWidget or QQuickWidget widgets in the window's widget
+ hierarchy request different APIs, only one of them will function correctly.
+ */
+
+/*!
+ Constructs a widget which is a child of \a parent, with widget flags set to \a f.
+ */
+QRhiWidget::QRhiWidget(QWidget *parent, Qt::WindowFlags f)
+ : QWidget(*(new QRhiWidgetPrivate), parent, f)
+{
+ Q_D(QRhiWidget);
+ if (Q_UNLIKELY(!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::RhiBasedRendering)))
+ qWarning("QRhiWidget: QRhi is not supported on this platform.");
+ else
+ d->setRenderToTexture();
+
+ d->config.setEnabled(true);
+#if defined(Q_OS_DARWIN)
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Metal);
+#elif defined(Q_OS_WIN)
+ d->config.setApi(QPlatformBackingStoreRhiConfig::D3D11);
+#else
+ d->config.setApi(QPlatformBackingStoreRhiConfig::OpenGL);
+#endif
+}
+
+/*!
+ Destructor.
+ */
+QRhiWidget::~QRhiWidget()
+{
+ Q_D(QRhiWidget);
+ // rhi resources must be destroyed here, cannot be left to the private dtor
+ delete d->t;
+ d->offscreenRenderer.reset();
+}
+
+/*!
+ Handles resize events that are passed in the \a e event parameter. Calls
+ the virtual function initialize().
+
+ \note Avoid overriding this function in derived classes. If that is not
+ feasible, make sure that QRhiWidget's implementation is invoked too.
+ Otherwise the underlying texture object and related resources will not get
+ resized properly and will lead to incorrect rendering.
+ */
+void QRhiWidget::resizeEvent(QResizeEvent *e)
+{
+ Q_D(QRhiWidget);
+
+ if (e->size().isEmpty()) {
+ d->noSize = true;
+ return;
+ }
+ d->noSize = false;
+
+ d->sendPaintEvent(QRect(QPoint(0, 0), size()));
+}
+
+/*!
+ Handles paint events.
+
+ Calling QWidget::update() will lead to sending a paint event \a e, and thus
+ invoking this function. (NB this is asynchronous and will happen at some
+ point after returning from update()). This function will then, after some
+ preparation, call the virtual render() to update the contents of the
+ QRhiWidget's associated texture. The widget's top-level window will then
+ composite the texture with the rest of the window.
+ */
+void QRhiWidget::paintEvent(QPaintEvent *)
+{
+ Q_D(QRhiWidget);
+ if (!updatesEnabled() || d->noSize)
+ return;
+
+ d->ensureRhi();
+ if (!d->rhi) {
+ qWarning("QRhiWidget: No QRhi");
+ return;
+ }
+
+ const QSize prevSize = d->t ? d->t->pixelSize() : QSize();
+ d->ensureTexture();
+ if (!d->t)
+ return;
+ if (d->t->pixelSize() != prevSize)
+ initialize(d->rhi, d->t);
+
+ QRhiCommandBuffer *cb = nullptr;
+ d->rhi->beginOffscreenFrame(&cb);
+ render(cb);
+ d->rhi->endOffscreenFrame();
+}
+
+/*!
+ \reimp
+*/
+bool QRhiWidget::event(QEvent *e)
+{
+ Q_D(QRhiWidget);
+ switch (e->type()) {
+ case QEvent::WindowChangeInternal:
+ // the QRhi will almost certainly change, prevent texture() from
+ // returning the existing QRhiTexture in the meantime
+ d->textureInvalid = true;
+ break;
+ case QEvent::Show:
+ if (isVisible())
+ d->sendPaintEvent(QRect(QPoint(0, 0), size()));
+ break;
+ default:
+ break;
+ }
+ return QWidget::event(e);
+}
+
+QPlatformBackingStoreRhiConfig QRhiWidgetPrivate::rhiConfig() const
+{
+ return config;
+}
+
+void QRhiWidgetPrivate::ensureRhi()
+{
+ Q_Q(QRhiWidget);
+ QRhi *currentRhi = QWidgetPrivate::rhi();
+ if (currentRhi && currentRhi->backend() != QBackingStoreRhiSupport::apiToRhiBackend(config.api())) {
+ qWarning("The top-level window is already using another graphics API for composition, "
+ "'%s' is not compatible with this widget",
+ currentRhi->backendName());
+ return;
+ }
+
+ if (currentRhi && rhi && rhi != currentRhi) {
+ // the texture belongs to the old rhi, drop it, this will also lead to
+ // initialize() being called again
+ delete t;
+ t = nullptr;
+ // if previously we created our own but now get a QRhi from the
+ // top-level, then drop what we have and start using the top-level's
+ if (rhi == offscreenRenderer.rhi())
+ offscreenRenderer.reset();
+ }
+
+ rhi = currentRhi;
+}
+
+void QRhiWidgetPrivate::ensureTexture()
+{
+ Q_Q(QRhiWidget);
+
+ QSize newSize = explicitSize;
+ if (newSize.isEmpty())
+ newSize = q->size() * q->devicePixelRatio();
+
+ if (!t) {
+ if (!rhi->isTextureFormatSupported(format))
+ qWarning("QRhiWidget: The requested texture format is not supported by the graphics API implementation");
+ t = rhi->newTexture(format, newSize, 1, QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource);
+ if (!t->create()) {
+ qWarning("Failed to create backing texture for QRhiWidget");
+ delete t;
+ t = nullptr;
+ return;
+ }
+ }
+
+ if (t->pixelSize() != newSize) {
+ t->setPixelSize(newSize);
+ if (!t->create())
+ qWarning("Failed to rebuild texture for QRhiWidget after resizing");
+ }
+
+ textureInvalid = false;
+}
+
+/*!
+ \return the currently set graphics API (QRhi backend).
+
+ \sa setApi()
+ */
+QRhiWidget::Api QRhiWidget::api() const
+{
+ Q_D(const QRhiWidget);
+ switch (d->config.api()) {
+ case QPlatformBackingStoreRhiConfig::OpenGL:
+ return OpenGL;
+ case QPlatformBackingStoreRhiConfig::Metal:
+ return Metal;
+ case QPlatformBackingStoreRhiConfig::Vulkan:
+ return Vulkan;
+ case QPlatformBackingStoreRhiConfig::D3D11:
+ return D3D11;
+ default:
+ return Null;
+ }
+}
+
+/*!
+ Sets the graphics API and QRhi backend to use to \a api.
+
+ The default value depends on the platform: Metal on macOS and iOS, Direct
+ 3D 11 on Windows, OpenGL otherwise.
+
+ \note This function must be called early enough, before the widget is added
+ to a widget hierarchy and displayed on screen. For example, aim to call the
+ function for the subclass constructor. If called too late, the function
+ will have no effect.
+
+ The \a api can only be set once for the widget and its top-level window,
+ once it is done and takes effect, the window can only use that API and QRhi
+ backend to render. Attempting to set another value, or to add another
+ QRhiWidget with a different \a api will not function as expected.
+
+ \sa setTextureFormat(), setDebugLayer(), api()
+ */
+void QRhiWidget::setApi(Api api)
+{
+ Q_D(QRhiWidget);
+ switch (api) {
+ case OpenGL:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::OpenGL);
+ break;
+ case Metal:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Metal);
+ break;
+ case Vulkan:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Vulkan);
+ break;
+ case D3D11:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::D3D11);
+ break;
+ default:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Null);
+ break;
+ }
+}
+
+/*!
+ \return true if a debug or validation layer will be requested if applicable
+ to the graphics API in use.
+
+ \sa setDebugLayer()
+ */
+bool QRhiWidget::isDebugLayerEnabled() const
+{
+ Q_D(const QRhiWidget);
+ return d->config.isDebugLayerEnabled();
+}
+
+/*!
+ Requests the debug or validation layer of the underlying graphics API
+ when \a enable is true.
+
+ Applicable for Vulkan and Direct 3D.
+
+ \note This function must be called early enough, before the widget is added
+ to a widget hierarchy and displayed on screen. For example, aim to call the
+ function for the subclass constructor. If called too late, the function
+ will have no effect.
+
+ By default this is disabled.
+
+ \sa setApi(), isDebugLayerEnabled()
+ */
+void QRhiWidget::setDebugLayer(bool enable)
+{
+ Q_D(QRhiWidget);
+ d->config.setDebugLayer(enable);
+}
+
+/*!
+ \return the currently set texture format.
+
+ The default value is QRhiTexture::RGBA8.
+
+ \sa setTextureFormat()
+ */
+QRhiTexture::Format QRhiWidget::textureFormat() const
+{
+ Q_D(const QRhiWidget);
+ return d->format;
+}
+
+/*!
+ Sets the associated texture's \a format.
+
+ The default value is QRhiTexture::RGBA8. Only formats that are reported as
+ supported from QRhi::isTextureFormatSupported() should be specified,
+ rendering will not be functional otherwise.
+
+ \note This function must be called early enough, before the widget is added
+ to a widget hierarchy and displayed on screen. For example, aim to call the
+ function for the subclass constructor. If called too late, the function
+ will have no effect.
+
+ \sa setApi(), textureFormat()
+ */
+void QRhiWidget::setTextureFormat(QRhiTexture::Format format)
+{
+ Q_D(QRhiWidget);
+ d->format = format;
+}
+
+/*!
+ \property QRhiWidget::explicitSize
+
+ The fixed size (in pixels) of the QRhiWidget's associated texture.
+
+ Only relevant when a fixed texture size is desired that does not depend on
+ the widget's size.
+
+ By default the value is a null QSize. A null or empty QSize means that the
+ texture's size follows the QRhiWidget's size. (\c{texture size} = \c{widget
+ size} * \c{device pixel ratio}).
+ */
+
+QSize QRhiWidget::explicitSize() const
+{
+ Q_D(const QRhiWidget);
+ return d->explicitSize;
+}
+
+void QRhiWidget::setExplicitSize(const QSize &pixelSize)
+{
+ Q_D(QRhiWidget);
+ if (d->explicitSize != pixelSize) {
+ d->explicitSize = pixelSize;
+ emit explicitSizeChanged(pixelSize);
+ update();
+ }
+}
+
+/*!
+ Renders a new frame, reads the contents of the texture back, and returns it
+ as a QImage.
+
+ When an error occurs, a null QImage is returned.
+
+ \note This function only supports reading back QRhiTexture::RGBA8 textures
+ at the moment. For other formats, the implementer of render() should
+ implement their own readback logic as they see fit.
+
+ The returned QImage will have a format of QImage::Format_RGBA8888.
+ QRhiWidget does not know the renderer's approach to blending and
+ composition, and therefore cannot know if the output has alpha
+ premultiplied.
+
+ This function can also be called when the QRhiWidget is not added to a
+ widget hierarchy belonging to an on-screen top-level window. This allows
+ generating an image from a 3D rendering off-screen.
+
+ \sa setTextureFormat()
+ */
+QImage QRhiWidget::grabTexture()
+{
+ Q_D(QRhiWidget);
+ if (d->noSize)
+ return QImage();
+
+ if (d->format != QRhiTexture::RGBA8) {
+ qWarning("QRhiWidget::grabTexture() only supports RGBA8 textures");
+ return QImage();
+ }
+
+ d->ensureRhi();
+ if (!d->rhi) {
+ // The widget (and its parent chain, if any) may not be shown at
+ // all, yet one may still want to use it for grabs. This is
+ // ridiculous of course because the rendering infrastructure is
+ // tied to the top-level widget that initializes upon expose, but
+ // it has to be supported.
+ d->offscreenRenderer.setConfig(d->config);
+ // no window passed in, so no swapchain, but we get a functional QRhi which we own
+ d->offscreenRenderer.create();
+ d->rhi = d->offscreenRenderer.rhi();
+ if (!d->rhi) {
+ qWarning("QRhiWidget: Failed to create dedicated QRhi for grabbing");
+ return QImage();
+ }
+ }
+
+ const QSize prevSize = d->t ? d->t->pixelSize() : QSize();
+ d->ensureTexture();
+ if (!d->t)
+ return QImage();
+ if (d->t->pixelSize() != prevSize)
+ initialize(d->rhi, d->t);
+
+ QRhiReadbackResult readResult;
+ bool readCompleted = false;
+ readResult.completed = [&readCompleted] { readCompleted = true; };
+
+ QRhiCommandBuffer *cb = nullptr;
+ d->rhi->beginOffscreenFrame(&cb);
+ render(cb);
+ QRhiResourceUpdateBatch *readbackBatch = d->rhi->nextResourceUpdateBatch();
+ readbackBatch->readBackTexture(d->t, &readResult);
+ cb->resourceUpdate(readbackBatch);
+ d->rhi->endOffscreenFrame();
+
+ if (readCompleted) {
+ QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
+ readResult.pixelSize.width(), readResult.pixelSize.height(),
+ QImage::Format_RGBA8888);
+ QImage result = wrapperImage.copy();
+ result.setDevicePixelRatio(devicePixelRatio());
+ return result;
+ } else {
+ Q_UNREACHABLE();
+ }
+
+ return QImage();
+}
+
+/*!
+ Called when the widget is initialized, when the associated texture's size
+ changes, or when the QRhi and texture change for some reason.
+
+ The implementation should be prepared that both \a rhi and \a outputTexture
+ can change between invocations of this function, although this is not
+ always going to happen in practice. When the widget size changes, this
+ function is called with the same \a rhi and \a outputTexture as before, but
+ \a outputTexture may have been rebuilt, meaning its
+ \l{QRhiTexture::pixelSize()}{size} and the underlying native texture
+ resource may be different than in the last invocation.
+
+ One special case where the objects will be different is when performing a
+ grabTexture() with a widget that is not yet shown, and then making the
+ widget visible on-screen within a top-level widget. There the grab will
+ happen with a dedicated QRhi that is then replaced with the top-level
+ window's associated QRhi in subsequent initialize() and render()
+ invocations.
+
+ Another, more common case is when the widget is reparented so that it
+ belongs to a new top-level window. In this case \a rhi and \a outputTexture
+ will definitely be different in the subsequent call to this function. Is is
+ then important that all existing QRhi resources are destroyed because they
+ belong to the previous QRhi that should not be used by the widget anymore.
+
+ Implementations will typically create or rebuild a QRhiTextureRenderTarget
+ in order to allow the subsequent render() call to render into the texture.
+ When a depth buffer is necessary create a QRhiRenderBuffer as well. The
+ size if this must follow the size of \a outputTexture. A compact and
+ efficient way for this is the following:
+
+ \code
+ if (m_rhi != rhi) {
+ // reset all resources (incl. m_ds, m_rt, m_rp)
+ } else if (m_output != outputTexture) {
+ // reset m_rt and m_rp
+ }
+ m_rhi = rhi;
+ m_output = outputTexture;
+ if (!m_ds) {
+ // no depth-stencil buffer yet, create one
+ m_ds = m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, m_output->pixelSize());
+ m_ds->create();
+ } else if (m_ds->pixelSize() != m_output->pixelSize()) {
+ // the size has changed, update the size and rebuild
+ m_ds->setPixelSize(m_output->pixelSize());
+ m_ds->create();
+ }
+ if (!m_rt) {
+ m_rt = m_rhi->newTextureRenderTarget({ { m_output }, m_ds });
+ m_rp = m_rt->newCompatibleRenderPassDescriptor();
+ m_rt->setRenderPassDescriptor(m_rp);
+ m_rt->create();
+ }
+ \endcode
+
+ The above snippet is also prepared for \a rhi and \a outputTexture changing
+ between invocations, via the checks at the beginning of the function.
+
+ The created resources are expected to be released in the destructor
+ implementation of the subclass. \a rhi and \a outputTexture are not owned
+ by, and are guaranteed to outlive the QRhiWidget.
+
+ \sa render()
+ */
+void QRhiWidget::initialize(QRhi *rhi, QRhiTexture *outputTexture)
+{
+ Q_UNUSED(rhi);
+ Q_UNUSED(outputTexture);
+}
+
+/*!
+ Called when the widget contents (i.e. the contents of the texture) need
+ updating.
+
+ There is always at least one call to initialize() before this function is
+ called.
+
+ To request updates, call QWidget::update(). Calling update() from within
+ render() will lead to updating continuously, throttled by vsync.
+
+ \a cb is the QRhiCommandBuffer for the current frame of the Qt Quick
+ scenegraph. The function is called with a frame being recorded, but without
+ an active render pass.
+
+ \sa initialize()
+ */
+void QRhiWidget::render(QRhiCommandBuffer *cb)
+{
+ Q_UNUSED(cb);
+}
diff --git a/tests/manual/rhi/rhiwidgetproto/rhiwidget.h b/tests/manual/rhi/rhiwidgetproto/rhiwidget.h
new file mode 100644
index 0000000000..0ac947b058
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/rhiwidget.h
@@ -0,0 +1,56 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef RHIWIDGET_H
+#define RHIWIDGET_H
+
+#include <QWidget>
+#include <rhi/qrhi.h>
+
+class QRhiWidgetPrivate;
+
+class QRhiWidget : public QWidget
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QRhiWidget)
+ Q_PROPERTY(QSize explicitSize READ explicitSize WRITE setExplicitSize NOTIFY explicitSizeChanged)
+
+public:
+ QRhiWidget(QWidget *parent = nullptr, Qt::WindowFlags f = {});
+ ~QRhiWidget();
+
+ enum Api {
+ OpenGL,
+ Metal,
+ Vulkan,
+ D3D11,
+ Null
+ };
+
+ Api api() const;
+ void setApi(Api api);
+
+ bool isDebugLayerEnabled() const;
+ void setDebugLayer(bool enable);
+
+ QRhiTexture::Format textureFormat() const;
+ void setTextureFormat(QRhiTexture::Format format);
+
+ QSize explicitSize() const;
+ void setExplicitSize(const QSize &pixelSize);
+
+ virtual void initialize(QRhi *rhi, QRhiTexture *outputTexture);
+ virtual void render(QRhiCommandBuffer *cb);
+
+ QImage grabTexture();
+
+Q_SIGNALS:
+ void explicitSizeChanged(const QSize &pixelSize);
+
+protected:
+ void resizeEvent(QResizeEvent *e) override;
+ void paintEvent(QPaintEvent *e) override;
+ bool event(QEvent *e) override;
+};
+
+#endif
diff --git a/tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h b/tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h
new file mode 100644
index 0000000000..da8ebc5c8f
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef RHIWIDGET_P_H
+#define RHIWIDGET_P_H
+
+#include "rhiwidget.h"
+
+#include <private/qwidget_p.h>
+#include <private/qbackingstorerhisupport_p.h>
+
+class QRhiWidgetPrivate : public QWidgetPrivate
+{
+ Q_DECLARE_PUBLIC(QRhiWidget)
+public:
+ TextureData texture() const override
+ {
+ TextureData td;
+ if (!textureInvalid)
+ td.textureLeft = t;
+ return td;
+ }
+ QPlatformBackingStoreRhiConfig rhiConfig() const override;
+
+ void ensureRhi();
+ void ensureTexture();
+
+ QRhi *rhi = nullptr;
+ QRhiTexture *t = nullptr;
+ bool noSize = false;
+ QPlatformBackingStoreRhiConfig config;
+ QRhiTexture::Format format = QRhiTexture::RGBA8;
+ QSize explicitSize;
+ QBackingStoreRhiSupport offscreenRenderer;
+ bool textureInvalid = false;
+};
+
+#endif
diff --git a/tests/manual/rhi/shadowmap/CMakeLists.txt b/tests/manual/rhi/shadowmap/CMakeLists.txt
index 23e24c1762..7aa93b4b14 100644
--- a/tests/manual/rhi/shadowmap/CMakeLists.txt
+++ b/tests/manual/rhi/shadowmap/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from shadowmap.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## shadowmap Binary:
#####################################################################
-qt_add_manual_test(shadowmap
+qt_internal_add_manual_test(shadowmap
GUI
SOURCES
shadowmap.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -21,13 +22,9 @@ set(shadowmap_resource_files
"shadowmap.vert.qsb"
)
-qt_add_resource(shadowmap "shadowmap"
+qt_internal_add_resource(shadowmap "shadowmap"
PREFIX
"/"
FILES
${shadowmap_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:shadowmap.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/shadowmap/shadowmap.cpp b/tests/manual/rhi/shadowmap/shadowmap.cpp
index dc533fea29..626d7d9c49 100644
--- a/tests/manual/rhi/shadowmap/shadowmap.cpp
+++ b/tests/manual/rhi/shadowmap/shadowmap.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include "../shared/cube.h"
@@ -112,7 +65,7 @@ void Window::customInit()
d.releasePool << d.shadowMap;
d.shadowMap->create();
- d.shadowSampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ d.shadowSampler = m_r->newSampler(QRhiSampler::Nearest, QRhiSampler::Nearest, QRhiSampler::None,
QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
d.releasePool << d.shadowSampler;
d.shadowSampler->setTextureCompareOp(QRhiSampler::Less);
diff --git a/tests/manual/rhi/shared/buildshaders.bat b/tests/manual/rhi/shared/buildshaders.bat
index dde5f7b3d2..59cd69716e 100644
--- a/tests/manual/rhi/shared/buildshaders.bat
+++ b/tests/manual/rhi/shared/buildshaders.bat
@@ -1,5 +1,7 @@
-qsb --glsl "100 es,120" --hlsl 50 --msl 12 -c color.vert -o color.vert.qsb
-qsb --glsl "100 es,120" --hlsl 50 --msl 12 -c color.frag -o color.frag.qsb
-qsb --glsl "100 es,120" --hlsl 50 --msl 12 -c texture.vert -o texture.vert.qsb
-qsb --glsl "100 es,120" --hlsl 50 --msl 12 -c texture.frag -o texture.frag.qsb
-qsb --hlsl 50 --msl 12 -c texture_ms4.frag -o texture_ms4.frag.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c color.vert -o color.vert.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c color.frag -o color.frag.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c texture.vert -o texture.vert.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c texture.frag -o texture.frag.qsb
+qsb --glsl "310 es,150" --hlsl 50 --msl 12 -c texture_ms4.frag -o texture_ms4.frag.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c texture_arr.vert -o texture_arr.vert.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c texture_arr.frag -o texture_arr.frag.qsb
diff --git a/tests/manual/rhi/shared/color.frag.qsb b/tests/manual/rhi/shared/color.frag.qsb
index 51501ad5e6..753acda690 100644
--- a/tests/manual/rhi/shared/color.frag.qsb
+++ b/tests/manual/rhi/shared/color.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/color.vert.qsb b/tests/manual/rhi/shared/color.vert.qsb
index e342718fec..ef7545b621 100644
--- a/tests/manual/rhi/shared/color.vert.qsb
+++ b/tests/manual/rhi/shared/color.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/cube.h b/tests/manual/rhi/shared/cube.h
index 252e80c56c..e3ee11b66c 100644
--- a/tests/manual/rhi/shared/cube.h
+++ b/tests/manual/rhi/shared/cube.h
@@ -25,6 +25,8 @@
* Author: Bill Hollings <bill.hollings@brenwill.com>
*/
+// Normals added by Qt.
+
#ifndef CUBE_H
#define CUBE_H
@@ -72,6 +74,7 @@ static const float cube[] = {
1.0f,-1.0f, 1.0f,
1.0f, 1.0f, 1.0f,
+ // UVs
0.0f, 1.0f, // -X side
1.0f, 1.0f,
1.0f, 0.0f,
@@ -113,6 +116,49 @@ static const float cube[] = {
0.0f, 1.0f,
1.0f, 1.0f,
1.0f, 0.0f,
+
+ // normals
+ -1.0, 0.0, 0.0, // -X side
+ -1.0, 0.0, 0.0,
+ -1.0, 0.0, 0.0,
+ -1.0, 0.0, 0.0,
+ -1.0, 0.0, 0.0,
+ -1.0, 0.0, 0.0,
+
+ 0.0, 0.0, -1.0, // -Z side
+ 0.0, 0.0, -1.0,
+ 0.0, 0.0, -1.0,
+ 0.0, 0.0, -1.0,
+ 0.0, 0.0, -1.0,
+ 0.0, 0.0, -1.0,
+
+ 0.0, -1.0, 0.0, // -Y side
+ 0.0, -1.0, 0.0,
+ 0.0, -1.0, 0.0,
+ 0.0, -1.0, 0.0,
+ 0.0, -1.0, 0.0,
+ 0.0, -1.0, 0.0,
+
+ 0.0, 1.0, 0.0, // +Y side
+ 0.0, 1.0, 0.0,
+ 0.0, 1.0, 0.0,
+ 0.0, 1.0, 0.0,
+ 0.0, 1.0, 0.0,
+ 0.0, 1.0, 0.0,
+
+ 1.0, 0.0, 0.0, // +X side
+ 1.0, 0.0, 0.0,
+ 1.0, 0.0, 0.0,
+ 1.0, 0.0, 0.0,
+ 1.0, 0.0, 0.0,
+ 1.0, 0.0, 0.0,
+
+ 0.0, 0.0, 1.0, // +Z side
+ 0.0, 0.0, 1.0,
+ 0.0, 0.0, 1.0,
+ 0.0, 0.0, 1.0,
+ 0.0, 0.0, 1.0,
+ 0.0, 0.0, 1.0
};
// clang-format on
diff --git a/tests/manual/rhi/shared/dds_bc1.h b/tests/manual/rhi/shared/dds_bc1.h
index 3c98a94cfc..6d7236d068 100644
--- a/tests/manual/rhi/shared/dds_bc1.h
+++ b/tests/manual/rhi/shared/dds_bc1.h
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
static const quint32 DDS_MAGIC = 0x20534444; // 'DDS '
static const quint32 DDS_FOURCC = 4;
diff --git a/tests/manual/rhi/shared/examplefw.h b/tests/manual/rhi/shared/examplefw.h
index 880efb546e..f2ca57341c 100644
--- a/tests/manual/rhi/shared/examplefw.h
+++ b/tests/manual/rhi/shared/examplefw.h
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Adapted from hellominimalcrossgfxtriangle with the frame rendering stripped out.
// Include this file and implement Window::customInit, release and render.
@@ -59,27 +12,14 @@
#include <QElapsedTimer>
#include <QTimer>
#include <QLoggingCategory>
-
-#include <QtGui/private/qshader_p.h>
+#include <QColorSpace>
#include <QFile>
-#include <QtGui/private/qrhiprofiler_p.h>
-#include <QtGui/private/qrhinull_p.h>
-
-#ifndef QT_NO_OPENGL
-#include <QtGui/private/qrhigles2_p.h>
#include <QOffscreenSurface>
-#endif
+#include <rhi/qrhi.h>
-#if QT_CONFIG(vulkan)
-#include <QtGui/private/qrhivulkan_p.h>
-#endif
-
-#ifdef Q_OS_WIN
-#include <QtGui/private/qrhid3d11_p.h>
-#endif
-
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
-#include <QtGui/private/qrhimetal_p.h>
+#ifdef EXAMPLEFW_IMGUI
+#include "qrhiimgui_p.h"
+#include "imgui.h"
#endif
QShader getShader(const QString &name)
@@ -91,12 +31,22 @@ QShader getShader(const QString &name)
return QShader();
}
+QByteArray getResource(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return f.readAll();
+
+ return QByteArray();
+}
+
enum GraphicsApi
{
Null,
OpenGL,
Vulkan,
D3D11,
+ D3D12,
Metal
};
@@ -108,11 +58,13 @@ QString graphicsApiName()
case Null:
return QLatin1String("Null (no output)");
case OpenGL:
- return QLatin1String("OpenGL 2.x");
+ return QLatin1String("OpenGL");
case Vulkan:
return QLatin1String("Vulkan");
case D3D11:
return QLatin1String("Direct3D 11");
+ case D3D12:
+ return QLatin1String("Direct3D 12");
case Metal:
return QLatin1String("Metal");
default:
@@ -121,13 +73,15 @@ QString graphicsApiName()
return QString();
}
-QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers;
+QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers | QRhi::EnableTimestamps;
int sampleCount = 1;
QRhiSwapChain::Flags scFlags;
QRhi::BeginFrameFlags beginFrameFlags;
QRhi::EndFrameFlags endFrameFlags;
-int framesUntilTdr = -1;
bool transparentBackground = false;
+bool debugLayer = true;
+QRhiSwapChain::Format swapchainFormat = QRhiSwapChain::SDR;
+float imguiHDRMultiplier = 0.0f;
class Window : public QWindow
{
@@ -145,6 +99,9 @@ protected:
void customInit();
void customRelease();
void customRender();
+#ifdef EXAMPLEFW_IMGUI
+ void customGui();
+#endif
void exposeEvent(QExposeEvent *) override;
bool event(QEvent *) override;
@@ -173,6 +130,11 @@ protected:
QColor m_clearColor;
+#ifdef EXAMPLEFW_IMGUI
+ QRhiImguiRenderer *m_imguiRenderer;
+ QRhiImgui m_imgui;
+#endif
+
friend int main(int, char**);
};
@@ -181,21 +143,17 @@ Window::Window()
// Tell the platform plugin what we want.
switch (graphicsApi) {
case OpenGL:
-#if QT_CONFIG(opengl)
setSurfaceType(OpenGLSurface);
- setFormat(QRhiGles2InitParams::adjustedFormat());
-#endif
break;
case Vulkan:
setSurfaceType(VulkanSurface);
break;
case D3D11:
- setSurfaceType(OpenGLSurface); // not a typo
+ case D3D12:
+ setSurfaceType(Direct3DSurface);
break;
case Metal:
-#if (QT_VERSION >= QT_VERSION_CHECK(5, 12, 0))
setSurfaceType(MetalSurface);
-#endif
break;
default:
break;
@@ -251,6 +209,10 @@ bool Window::event(QEvent *e)
break;
default:
+#ifdef EXAMPLEFW_IMGUI
+ if (m_imgui.processEvent(e))
+ return true;
+#endif
break;
}
@@ -286,16 +248,20 @@ void Window::init()
#ifdef Q_OS_WIN
if (graphicsApi == D3D11) {
QRhiD3D11InitParams params;
- params.enableDebugLayer = true;
- if (framesUntilTdr > 0) {
- params.framesUntilKillingDeviceViaTdr = framesUntilTdr;
- params.repeatDeviceKill = true;
- }
+ if (debugLayer)
+ qDebug("Enabling D3D11 debug layer");
+ params.enableDebugLayer = debugLayer;
m_r = QRhi::create(QRhi::D3D11, &params, rhiFlags);
+ } else if (graphicsApi == D3D12) {
+ QRhiD3D12InitParams params;
+ if (debugLayer)
+ qDebug("Enabling D3D12 debug layer");
+ params.enableDebugLayer = debugLayer;
+ m_r = QRhi::create(QRhi::D3D12, &params, rhiFlags);
}
#endif
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#if QT_CONFIG(metal)
if (graphicsApi == Metal) {
QRhiMetalInitParams params;
m_r = QRhi::create(QRhi::Metal, &params, rhiFlags);
@@ -308,7 +274,6 @@ void Window::init()
// now onto the backend-independent init
m_sc = m_r->newSwapChain();
- // allow depth-stencil, although we do not actually enable depth test/write for the triangle
m_ds = m_r->newRenderBuffer(QRhiRenderBuffer::DepthStencil,
QSize(), // no need to set the size here, due to UsedWithSwapChainOnly
sampleCount,
@@ -317,9 +282,28 @@ void Window::init()
m_sc->setDepthStencil(m_ds);
m_sc->setSampleCount(sampleCount);
m_sc->setFlags(scFlags);
+ if (!m_sc->isFormatSupported(swapchainFormat))
+ qWarning("Swapchain reports that requested format %d is not supported", int(swapchainFormat));
+ else
+ m_sc->setFormat(swapchainFormat);
m_rp = m_sc->newCompatibleRenderPassDescriptor();
m_sc->setRenderPassDescriptor(m_rp);
+#ifdef EXAMPLEFW_IMGUI
+ ImGuiIO &io(ImGui::GetIO());
+ io.FontAllowUserScaling = true; // enable ctrl+wheel on windows
+ io.IniFilename = nullptr; // no imgui.ini
+
+ QByteArray font = getResource(QLatin1String(":/fonts/RobotoMono-Medium.ttf"));
+ ImFontConfig fontCfg;
+ fontCfg.FontDataOwnedByAtlas = false;
+ io.Fonts->Clear();
+ io.Fonts->AddFontFromMemoryTTF(font.data(), font.size(), 20.0f, &fontCfg);
+ m_imgui.rebuildFontAtlas();
+
+ m_imguiRenderer = new QRhiImguiRenderer;
+#endif
+
customInit();
}
@@ -336,6 +320,11 @@ void Window::releaseResources()
delete m_sc;
m_sc = nullptr;
+#ifdef EXAMPLEFW_IMGUI
+ delete m_imguiRenderer;
+ m_imguiRenderer = nullptr;
+#endif
+
delete m_r;
m_r = nullptr;
@@ -399,35 +388,25 @@ void Window::render()
m_frameCount += 1;
if (m_timer.elapsed() > 1000) {
- if (rhiFlags.testFlag(QRhi::EnableProfiling)) {
- const QRhiProfiler::CpuTime ff = m_r->profiler()->frameToFrameTimes(m_sc);
- const QRhiProfiler::CpuTime be = m_r->profiler()->frameBuildTimes(m_sc);
- const QRhiProfiler::GpuTime gp = m_r->profiler()->gpuFrameTimes(m_sc);
- if (m_r->isFeatureSupported(QRhi::Timestamps)) {
- qDebug("ca. %d fps. "
- "frame-to-frame: min %lld max %lld avg %f. "
- "frame build: min %lld max %lld avg %f. "
- "gpu frame time: min %f max %f avg %f",
- m_frameCount,
- ff.minTime, ff.maxTime, ff.avgTime,
- be.minTime, be.maxTime, be.avgTime,
- gp.minTime, gp.maxTime, gp.avgTime);
- } else {
- qDebug("ca. %d fps. "
- "frame-to-frame: min %lld max %lld avg %f. "
- "frame build: min %lld max %lld avg %f. ",
- m_frameCount,
- ff.minTime, ff.maxTime, ff.avgTime,
- be.minTime, be.maxTime, be.avgTime);
- }
- } else {
- qDebug("ca. %d fps", m_frameCount);
- }
-
+ qDebug("ca. %d fps", m_frameCount);
m_timer.restart();
m_frameCount = 0;
}
+#ifdef EXAMPLEFW_IMGUI
+ m_imgui.nextFrame(size(), devicePixelRatio(), QPointF(0, 0), std::bind(&Window::customGui, this));
+ m_imgui.syncRenderer(m_imguiRenderer);
+
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiRenderTarget *rt = m_sc->currentFrameRenderTarget();
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ const float dpr = devicePixelRatio();
+
+ QMatrix4x4 guiMvp = m_r->clipSpaceCorrMatrix();
+ guiMvp.ortho(0, outputSizeInPixels.width() / dpr, outputSizeInPixels.height() / dpr, 0, 1, -1);
+ m_imguiRenderer->prepare(m_r, rt, cb, guiMvp, 1.0f, imguiHDRMultiplier);
+#endif
+
customRender();
m_r->endFrame(m_sc, endFrameFlags);
@@ -440,7 +419,6 @@ void Window::render()
int main(int argc, char **argv)
{
- QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QLoggingCategory::setFilterRules(QLatin1String("qt.rhi.*=true"));
@@ -448,7 +426,7 @@ int main(int argc, char **argv)
// Defaults.
#if defined(Q_OS_WIN)
graphicsApi = D3D11;
-#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#elif QT_CONFIG(metal)
graphicsApi = Metal;
#elif QT_CONFIG(vulkan)
graphicsApi = Vulkan;
@@ -461,12 +439,14 @@ int main(int argc, char **argv)
cmdLineParser.addHelpOption();
QCommandLineOption nullOption({ "n", "null" }, QLatin1String("Null"));
cmdLineParser.addOption(nullOption);
- QCommandLineOption glOption({ "g", "opengl" }, QLatin1String("OpenGL (2.x)"));
+ QCommandLineOption glOption({ "g", "opengl" }, QLatin1String("OpenGL"));
cmdLineParser.addOption(glOption);
QCommandLineOption vkOption({ "v", "vulkan" }, QLatin1String("Vulkan"));
cmdLineParser.addOption(vkOption);
- QCommandLineOption d3dOption({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
- cmdLineParser.addOption(d3dOption);
+ QCommandLineOption d3d11Option({ "d", "d3d11" }, QLatin1String("Direct3D 11"));
+ cmdLineParser.addOption(d3d11Option);
+ QCommandLineOption d3d12Option({ "D", "d3d12" }, QLatin1String("Direct3D 12"));
+ cmdLineParser.addOption(d3d12Option);
QCommandLineOption mtlOption({ "m", "metal" }, QLatin1String("Metal"));
cmdLineParser.addOption(mtlOption);
// Testing cleanup both with QWindow::close() (hitting X or Alt-F4) and
@@ -474,12 +454,9 @@ int main(int argc, char **argv)
// Use this parameter for the latter.
QCommandLineOption sdOption({ "s", "self-destruct" }, QLatin1String("Self-destruct after 5 seconds."));
cmdLineParser.addOption(sdOption);
- // Attempt testing device lost situations on D3D at least.
- QCommandLineOption tdrOption(QLatin1String("curse"), QLatin1String("Curse the graphics device. "
- "(generate a device reset every <count> frames when on D3D11)"),
- QLatin1String("count"));
- cmdLineParser.addOption(tdrOption);
- // Allow testing preferring the software adapter (D3D).
+ QCommandLineOption coreProfOption({ "c", "core" }, QLatin1String("Request a core profile context for OpenGL"));
+ cmdLineParser.addOption(coreProfOption);
+ // Allow testing preferring the software adapter (D3D, Vulkan).
QCommandLineOption swOption(QLatin1String("software"), QLatin1String("Prefer a software renderer when choosing the adapter. "
"Only applicable with some APIs and platforms."));
cmdLineParser.addOption(swOption);
@@ -494,8 +471,10 @@ int main(int argc, char **argv)
graphicsApi = OpenGL;
if (cmdLineParser.isSet(vkOption))
graphicsApi = Vulkan;
- if (cmdLineParser.isSet(d3dOption))
+ if (cmdLineParser.isSet(d3d11Option))
graphicsApi = D3D11;
+ if (cmdLineParser.isSet(d3d12Option))
+ graphicsApi = D3D12;
if (cmdLineParser.isSet(mtlOption))
graphicsApi = Metal;
@@ -516,12 +495,20 @@ int main(int argc, char **argv)
QSurfaceFormat fmt;
fmt.setDepthBufferSize(24);
fmt.setStencilBufferSize(8);
+ if (cmdLineParser.isSet(coreProfOption)) {
+#ifdef Q_OS_DARWIN
+ fmt.setVersion(4, 1);
+#else
+ fmt.setVersion(4, 3);
+#endif
+ fmt.setProfile(QSurfaceFormat::CoreProfile);
+ }
if (sampleCount > 1)
fmt.setSamples(sampleCount);
if (scFlags.testFlag(QRhiSwapChain::NoVSync))
fmt.setSwapInterval(0);
if (scFlags.testFlag(QRhiSwapChain::sRGB))
- fmt.setColorSpace(QSurfaceFormat::sRGBColorSpace);
+ fmt.setColorSpace(QColorSpace::SRgb);
// Exception: The alpha size is not necessarily OpenGL specific.
if (transparentBackground)
fmt.setAlphaBufferSize(8);
@@ -531,20 +518,20 @@ int main(int argc, char **argv)
#if QT_CONFIG(vulkan)
QVulkanInstance inst;
if (graphicsApi == Vulkan) {
-#ifndef Q_OS_ANDROID
- inst.setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
-#else
- inst.setLayers(QByteArrayList()
- << "VK_LAYER_GOOGLE_threading"
- << "VK_LAYER_LUNARG_parameter_validation"
- << "VK_LAYER_LUNARG_object_tracker"
- << "VK_LAYER_LUNARG_core_validation"
- << "VK_LAYER_LUNARG_image"
- << "VK_LAYER_LUNARG_swapchain"
- << "VK_LAYER_GOOGLE_unique_objects");
-#endif
- inst.setExtensions(QByteArrayList()
- << "VK_KHR_get_physical_device_properties2");
+ if (debugLayer) {
+ qDebug("Enabling Vulkan validation layer (if available)");
+ inst.setLayers({ "VK_LAYER_KHRONOS_validation" });
+ }
+ const QVersionNumber supportedVersion = inst.supportedApiVersion();
+ if (supportedVersion >= QVersionNumber(1, 3))
+ inst.setApiVersion(QVersionNumber(1, 3));
+ else if (supportedVersion >= QVersionNumber(1, 2))
+ inst.setApiVersion(QVersionNumber(1, 2));
+ else if (supportedVersion >= QVersionNumber(1, 1))
+ inst.setApiVersion(QVersionNumber(1, 1));
+ qDebug() << "Requesting Vulkan API" << inst.apiVersion().toString();
+ qDebug() << "Instance-level version was reported as" << supportedVersion.toString();
+ inst.setExtensions(QRhiVulkanInitParams::preferredInstanceExtensions());
if (!inst.create()) {
qWarning("Failed to create Vulkan instance, switching to OpenGL");
graphicsApi = OpenGL;
@@ -552,9 +539,6 @@ int main(int argc, char **argv)
}
#endif
- if (cmdLineParser.isSet(tdrOption))
- framesUntilTdr = cmdLineParser.value(tdrOption).toInt();
-
if (cmdLineParser.isSet(swOption))
rhiFlags |= QRhi::PreferSoftwareRenderer;
diff --git a/tests/manual/rhi/shared/imgui/buildshaders.bat b/tests/manual/rhi/shared/imgui/buildshaders.bat
new file mode 100644
index 0000000000..eec4e3a070
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c imgui.vert -o imgui.vert.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 -c imgui.frag -o imgui.frag.qsb
diff --git a/tests/manual/rhi/shared/imgui/fonts/LICENSE.txt b/tests/manual/rhi/shared/imgui/fonts/LICENSE.txt
new file mode 100644
index 0000000000..d645695673
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/fonts/LICENSE.txt
@@ -0,0 +1,202 @@
+
+ Apache License
+ Version 2.0, January 2004
+ http://www.apache.org/licenses/
+
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+ 1. Definitions.
+
+ "License" shall mean the terms and conditions for use, reproduction,
+ and distribution as defined by Sections 1 through 9 of this document.
+
+ "Licensor" shall mean the copyright owner or entity authorized by
+ the copyright owner that is granting the License.
+
+ "Legal Entity" shall mean the union of the acting entity and all
+ other entities that control, are controlled by, or are under common
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+ direction or management of such entity, whether by contract or
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
+ outstanding shares, or (iii) beneficial ownership of such entity.
+
+ "You" (or "Your") shall mean an individual or Legal Entity
+ exercising permissions granted by this License.
+
+ "Source" form shall mean the preferred form for making modifications,
+ including but not limited to software source code, documentation
+ source, and configuration files.
+
+ "Object" form shall mean any form resulting from mechanical
+ transformation or translation of a Source form, including but
+ not limited to compiled object code, generated documentation,
+ and conversions to other media types.
+
+ "Work" shall mean the work of authorship, whether in Source or
+ Object form, made available under the License, as indicated by a
+ copyright notice that is included in or attached to the work
+ (an example is provided in the Appendix below).
+
+ "Derivative Works" shall mean any work, whether in Source or Object
+ form, that is based on (or derived from) the Work and for which the
+ editorial revisions, annotations, elaborations, or other modifications
+ represent, as a whole, an original work of authorship. For the purposes
+ of this License, Derivative Works shall not include works that remain
+ separable from, or merely link (or bind by name) to the interfaces of,
+ the Work and Derivative Works thereof.
+
+ "Contribution" shall mean any work of authorship, including
+ the original version of the Work and any modifications or additions
+ to that Work or Derivative Works thereof, that is intentionally
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+ 2. Grant of Copyright License. Subject to the terms and conditions of
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+ 4. Redistribution. You may reproduce and distribute copies of the
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+ meet the following conditions:
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+
+ (b) You must cause any modified files to carry prominent notices
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+ (c) You must retain, in the Source form of any Derivative Works
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+ the conditions stated in this License.
+
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
+ any Contribution intentionally submitted for inclusion in the Work
+ by You to the Licensor shall be under the terms and conditions of
+ this License, without any additional terms or conditions.
+ Notwithstanding the above, nothing herein shall supersede or modify
+ the terms of any separate license agreement you may have executed
+ with Licensor regarding such Contributions.
+
+ 6. Trademarks. This License does not grant permission to use the trade
+ names, trademarks, service marks, or product names of the Licensor,
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+ 7. Disclaimer of Warranty. Unless required by applicable law or
+ agreed to in writing, Licensor provides the Work (and each
+ Contributor provides its Contributions) on an "AS IS" BASIS,
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+
+ 8. Limitation of Liability. In no event and under no legal theory,
+ whether in tort (including negligence), contract, or otherwise,
+ unless required by applicable law (such as deliberate and grossly
+ negligent acts) or agreed to in writing, shall any Contributor be
+ liable to You for damages, including any direct, indirect, special,
+ incidental, or consequential damages of any character arising as a
+ result of this License or out of the use or inability to use the
+ Work (including but not limited to damages for loss of goodwill,
+ work stoppage, computer failure or malfunction, or any and all
+ other commercial damages or losses), even if such Contributor
+ has been advised of the possibility of such damages.
+
+ 9. Accepting Warranty or Additional Liability. While redistributing
+ the Work or Derivative Works thereof, You may choose to offer,
+ and charge a fee for, acceptance of support, warranty, indemnity,
+ or other liability obligations and/or rights consistent with this
+ License. However, in accepting such obligations, You may act only
+ on Your own behalf and on Your sole responsibility, not on behalf
+ of any other Contributor, and only if You agree to indemnify,
+ defend, and hold each Contributor harmless for any liability
+ incurred by, or claims asserted against, such Contributor by reason
+ of your accepting any such warranty or additional liability.
+
+ END OF TERMS AND CONDITIONS
+
+ APPENDIX: How to apply the Apache License to your work.
+
+ To apply the Apache License to your work, attach the following
+ boilerplate notice, with the fields enclosed by brackets "[]"
+ replaced with your own identifying information. (Don't include
+ the brackets!) The text should be enclosed in the appropriate
+ comment syntax for the file format. We also recommend that a
+ file or class name and description of purpose be included on the
+ same "printed page" as the copyright notice for easier
+ identification within third-party archives.
+
+ Copyright [yyyy] [name of copyright owner]
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
diff --git a/tests/manual/rhi/shared/imgui/fonts/RobotoMono-Medium.ttf b/tests/manual/rhi/shared/imgui/fonts/RobotoMono-Medium.ttf
new file mode 100644
index 0000000000..752d0fab78
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/fonts/RobotoMono-Medium.ttf
Binary files differ
diff --git a/tests/manual/rhi/shared/imgui/imgui.cmakeinc b/tests/manual/rhi/shared/imgui/imgui.cmakeinc
new file mode 100644
index 0000000000..3e7420409d
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui.cmakeinc
@@ -0,0 +1,29 @@
+set(imgui_sources
+ ${imgui_base}/imgui/imgui.cpp
+ ${imgui_base}/imgui/imgui_draw.cpp
+ ${imgui_base}/imgui/imgui_tables.cpp
+ ${imgui_base}/imgui/imgui_widgets.cpp
+ ${imgui_base}/imgui/imgui_demo.cpp
+ ${imgui_base}/qrhiimgui.cpp
+ ${imgui_base}/qrhiimgui_p.h
+)
+
+target_sources(${imgui_target} PRIVATE
+ ${imgui_sources}
+)
+
+target_include_directories(${imgui_target} PRIVATE
+ ${imgui_base}
+ ${imgui_base}/imgui
+)
+
+qt6_add_resources(${imgui_target} "imgui_resources"
+ PREFIX
+ "/"
+ BASE
+ ${imgui_base}
+ FILES
+ ${imgui_base}/imgui.vert.qsb
+ ${imgui_base}/imgui.frag.qsb
+ ${imgui_base}/fonts/RobotoMono-Medium.ttf
+)
diff --git a/tests/manual/rhi/shared/imgui/imgui.frag b/tests/manual/rhi/shared/imgui/imgui.frag
new file mode 100644
index 0000000000..6169dd639f
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui.frag
@@ -0,0 +1,37 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+layout(location = 1) in vec4 v_color;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ float opacity;
+ // Windows HDR: set to SDR_white_level_in_nits / 80
+ // macOS/iOS EDR: set to 1.0
+ // No HDR: set to 0.0, will do linear to sRGB at the end then.
+ float hdrWhiteLevelMult;
+};
+
+layout(binding = 1) uniform sampler2D tex;
+
+vec3 linearToSRGB(vec3 color)
+{
+ vec3 S1 = sqrt(color);
+ vec3 S2 = sqrt(S1);
+ vec3 S3 = sqrt(S2);
+ return 0.585122381 * S1 + 0.783140355 * S2 - 0.368262736 * S3;
+}
+
+void main()
+{
+ vec4 c = v_color * texture(tex, v_texcoord);
+ c.a *= opacity;
+ if (hdrWhiteLevelMult > 0.0)
+ c.rgb *= hdrWhiteLevelMult;
+ else
+ c.rgb = linearToSRGB(c.rgb);
+ c.rgb *= c.a; // premultiplied alpha
+ fragColor = c;
+}
diff --git a/tests/manual/rhi/shared/imgui/imgui.frag.qsb b/tests/manual/rhi/shared/imgui/imgui.frag.qsb
new file mode 100644
index 0000000000..09b1e44697
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/imgui/imgui.vert b/tests/manual/rhi/shared/imgui/imgui.vert
new file mode 100644
index 0000000000..45510ea0fe
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui.vert
@@ -0,0 +1,21 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+layout(location = 2) in vec4 color;
+
+layout(location = 0) out vec2 v_texcoord;
+layout(location = 1) out vec4 v_color;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ float opacity;
+ float sdrMult;
+};
+
+void main()
+{
+ v_texcoord = texcoord;
+ v_color = color;
+ gl_Position = mvp * vec4(position.xy, 0.0, 1.0);
+}
diff --git a/tests/manual/rhi/shared/imgui/imgui.vert.qsb b/tests/manual/rhi/shared/imgui/imgui.vert.qsb
new file mode 100644
index 0000000000..3ee5a7b716
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/imgui/imgui/LICENSE.txt b/tests/manual/rhi/shared/imgui/imgui/LICENSE.txt
new file mode 100644
index 0000000000..4023e0caa8
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/LICENSE.txt
@@ -0,0 +1,21 @@
+The MIT License (MIT)
+
+Copyright (c) 2014-2022 Omar Cornut
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/tests/manual/rhi/shared/imgui/imgui/imconfig.h b/tests/manual/rhi/shared/imgui/imgui/imconfig.h
new file mode 100644
index 0000000000..2a4e1975cd
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imconfig.h
@@ -0,0 +1,125 @@
+//-----------------------------------------------------------------------------
+// COMPILE-TIME OPTIONS FOR DEAR IMGUI
+// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
+// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
+//-----------------------------------------------------------------------------
+// A) You may edit imconfig.h (and not overwrite it when updating Dear ImGui, or maintain a patch/rebased branch with your modifications to it)
+// B) or '#define IMGUI_USER_CONFIG "my_imgui_config.h"' in your project and then add directives in your own file without touching this template.
+//-----------------------------------------------------------------------------
+// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
+// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
+// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
+// Call IMGUI_CHECKVERSION() from your .cpp files to verify that the data structures your files are using are matching the ones imgui.cpp is using.
+//-----------------------------------------------------------------------------
+
+#pragma once
+
+//---- Define assertion handler. Defaults to calling assert().
+// If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
+//#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
+//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts
+
+//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
+// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
+// DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
+// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
+//#define IMGUI_API __declspec( dllexport )
+//#define IMGUI_API __declspec( dllimport )
+
+//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
+//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
+
+//---- Disable all of Dear ImGui or don't implement standard windows/tools.
+// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
+//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
+//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
+//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
+
+//---- Don't implement some functions to reduce linkage requirements.
+//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
+//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
+//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
+//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
+//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
+//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
+//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
+//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
+//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
+//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
+//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
+
+//---- Include imgui_user.h at the end of imgui.h as a convenience
+//#define IMGUI_INCLUDE_IMGUI_USER_H
+
+//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
+//#define IMGUI_USE_BGRA_PACKED_COLOR
+
+//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
+//#define IMGUI_USE_WCHAR32
+
+//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
+// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
+//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
+//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
+//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
+//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
+//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
+
+//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
+// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
+//#define IMGUI_USE_STB_SPRINTF
+
+//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
+// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
+// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
+//#define IMGUI_ENABLE_FREETYPE
+
+//---- Use stb_truetype to build and rasterize the font atlas (default)
+// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
+//#define IMGUI_ENABLE_STB_TRUETYPE
+
+//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
+// This will be inlined as part of ImVec2 and ImVec4 class declarations.
+/*
+#define IM_VEC2_CLASS_EXTRA \
+ constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
+ operator MyVec2() const { return MyVec2(x,y); }
+
+#define IM_VEC4_CLASS_EXTRA \
+ constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
+ operator MyVec4() const { return MyVec4(x,y,z,w); }
+*/
+
+//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
+// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
+// Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.
+// Read about ImGuiBackendFlags_RendererHasVtxOffset for details.
+#define ImDrawIdx unsigned int
+
+//---- Override ImDrawCallback signature (will need to modify renderer backends accordingly)
+//struct ImDrawList;
+//struct ImDrawCmd;
+//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
+//#define ImDrawCallback MyImDrawCallback
+
+//---- Debug Tools: Macro to break in Debugger
+// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
+//#define IM_DEBUG_BREAK IM_ASSERT(0)
+//#define IM_DEBUG_BREAK __debugbreak()
+
+//---- Debug Tools: Have the Item Picker break in the ItemAdd() function instead of ItemHoverable(),
+// (which comes earlier in the code, will catch a few extra items, allow picking items other than Hovered one.)
+// This adds a small runtime cost which is why it is not enabled by default.
+//#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
+
+//---- Debug Tools: Enable slower asserts
+//#define IMGUI_DEBUG_PARANOID
+
+//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
+/*
+namespace ImGui
+{
+ void MyFunction(const char* name, const MyMatrix44& v);
+}
+*/
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui.cpp b/tests/manual/rhi/shared/imgui/imgui/imgui.cpp
new file mode 100644
index 0000000000..b979938d45
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui.cpp
@@ -0,0 +1,13444 @@
+// dear imgui, v1.88
+// (main code and documentation)
+
+// Help:
+// - Read FAQ at http://dearimgui.org/faq
+// - Newcomers, read 'Programmer guide' below for notes on how to setup Dear ImGui in your codebase.
+// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that.
+// Read imgui.cpp for details, links and comments.
+
+// Resources:
+// - FAQ http://dearimgui.org/faq
+// - Homepage & latest https://github.com/ocornut/imgui
+// - Releases & changelog https://github.com/ocornut/imgui/releases
+// - Gallery https://github.com/ocornut/imgui/issues/5243 (please post your screenshots/video there!)
+// - Wiki https://github.com/ocornut/imgui/wiki (lots of good stuff there)
+// - Glossary https://github.com/ocornut/imgui/wiki/Glossary
+// - Issues & support https://github.com/ocornut/imgui/issues
+
+// Getting Started?
+// - For first-time users having issues compiling/linking/running or issues loading fonts:
+// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above.
+
+// Developed by Omar Cornut and every direct or indirect contributors to the GitHub.
+// See LICENSE.txt for copyright and licensing details (standard MIT License).
+// This library is free but needs your support to sustain development and maintenance.
+// Businesses: you can support continued development via invoiced technical support, maintenance and sponsoring contracts. Please reach out to "contact AT dearimgui.com".
+// Individuals: you can support continued development via donations. See docs/README or web page.
+
+// It is recommended that you don't modify imgui.cpp! It will become difficult for you to update the library.
+// Note that 'ImGui::' being a namespace, you can add functions into the namespace from your own source files, without
+// modifying imgui.h or imgui.cpp. You may include imgui_internal.h to access internal data structures, but it doesn't
+// come with any guarantee of forward compatibility. Discussing your changes on the GitHub Issue Tracker may lead you
+// to a better solution or official support for them.
+
+/*
+
+Index of this file:
+
+DOCUMENTATION
+
+- MISSION STATEMENT
+- END-USER GUIDE
+- PROGRAMMER GUIDE
+ - READ FIRST
+ - HOW TO UPDATE TO A NEWER VERSION OF DEAR IMGUI
+ - GETTING STARTED WITH INTEGRATING DEAR IMGUI IN YOUR CODE/ENGINE
+ - HOW A SIMPLE APPLICATION MAY LOOK LIKE
+ - HOW A SIMPLE RENDERING FUNCTION MAY LOOK LIKE
+ - USING GAMEPAD/KEYBOARD NAVIGATION CONTROLS
+- API BREAKING CHANGES (read me when you update!)
+- FREQUENTLY ASKED QUESTIONS (FAQ)
+ - Read all answers online: https://www.dearimgui.org/faq, or in docs/FAQ.md (with a Markdown viewer)
+
+CODE
+(search for "[SECTION]" in the code to find them)
+
+// [SECTION] INCLUDES
+// [SECTION] FORWARD DECLARATIONS
+// [SECTION] CONTEXT AND MEMORY ALLOCATORS
+// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
+// [SECTION] MISC HELPERS/UTILITIES (Geometry functions)
+// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions)
+// [SECTION] MISC HELPERS/UTILITIES (File functions)
+// [SECTION] MISC HELPERS/UTILITIES (ImText* functions)
+// [SECTION] MISC HELPERS/UTILITIES (Color functions)
+// [SECTION] ImGuiStorage
+// [SECTION] ImGuiTextFilter
+// [SECTION] ImGuiTextBuffer
+// [SECTION] ImGuiListClipper
+// [SECTION] STYLING
+// [SECTION] RENDER HELPERS
+// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
+// [SECTION] INPUTS
+// [SECTION] ERROR CHECKING
+// [SECTION] LAYOUT
+// [SECTION] SCROLLING
+// [SECTION] TOOLTIPS
+// [SECTION] POPUPS
+// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
+// [SECTION] DRAG AND DROP
+// [SECTION] LOGGING/CAPTURING
+// [SECTION] SETTINGS
+// [SECTION] VIEWPORTS
+// [SECTION] PLATFORM DEPENDENT HELPERS
+// [SECTION] METRICS/DEBUGGER WINDOW
+// [SECTION] DEBUG LOG WINDOW
+// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, STACK TOOL)
+
+*/
+
+//-----------------------------------------------------------------------------
+// DOCUMENTATION
+//-----------------------------------------------------------------------------
+
+/*
+
+ MISSION STATEMENT
+ =================
+
+ - Easy to use to create code-driven and data-driven tools.
+ - Easy to use to create ad hoc short-lived tools and long-lived, more elaborate tools.
+ - Easy to hack and improve.
+ - Minimize setup and maintenance.
+ - Minimize state storage on user side.
+ - Minimize state synchronization.
+ - Portable, minimize dependencies, run on target (consoles, phones, etc.).
+ - Efficient runtime and memory consumption.
+
+ Designed for developers and content-creators, not the typical end-user! Some of the current weaknesses includes:
+
+ - Doesn't look fancy, doesn't animate.
+ - Limited layout features, intricate layouts are typically crafted in code.
+
+
+ END-USER GUIDE
+ ==============
+
+ - Double-click on title bar to collapse window.
+ - Click upper right corner to close a window, available when 'bool* p_open' is passed to ImGui::Begin().
+ - Click and drag on lower right corner to resize window (double-click to auto fit window to its contents).
+ - Click and drag on any empty space to move window.
+ - TAB/SHIFT+TAB to cycle through keyboard editable fields.
+ - CTRL+Click on a slider or drag box to input value as text.
+ - Use mouse wheel to scroll.
+ - Text editor:
+ - Hold SHIFT or use mouse to select text.
+ - CTRL+Left/Right to word jump.
+ - CTRL+Shift+Left/Right to select words.
+ - CTRL+A our Double-Click to select all.
+ - CTRL+X,CTRL+C,CTRL+V to use OS clipboard/
+ - CTRL+Z,CTRL+Y to undo/redo.
+ - ESCAPE to revert text to its original value.
+ - Controls are automatically adjusted for OSX to match standard OSX text editing operations.
+ - General Keyboard controls: enable with ImGuiConfigFlags_NavEnableKeyboard.
+ - General Gamepad controls: enable with ImGuiConfigFlags_NavEnableGamepad. See suggested mappings in imgui.h ImGuiNavInput_ + download PNG/PSD at http://dearimgui.org/controls_sheets
+
+
+ PROGRAMMER GUIDE
+ ================
+
+ READ FIRST
+ ----------
+ - Remember to check the wonderful Wiki (https://github.com/ocornut/imgui/wiki)
+ - Your code creates the UI, if your code doesn't run the UI is gone! The UI can be highly dynamic, there are no construction or
+ destruction steps, less superfluous data retention on your side, less state duplication, less state synchronization, fewer bugs.
+ - Call and read ImGui::ShowDemoWindow() for demo code demonstrating most features.
+ - The library is designed to be built from sources. Avoid pre-compiled binaries and packaged versions. See imconfig.h to configure your build.
+ - Dear ImGui is an implementation of the IMGUI paradigm (immediate-mode graphical user interface, a term coined by Casey Muratori).
+ You can learn about IMGUI principles at http://www.johno.se/book/imgui.html, http://mollyrocket.com/861 & more links in Wiki.
+ - Dear ImGui is a "single pass" rasterizing implementation of the IMGUI paradigm, aimed at ease of use and high-performances.
+ For every application frame, your UI code will be called only once. This is in contrast to e.g. Unity's implementation of an IMGUI,
+ where the UI code is called multiple times ("multiple passes") from a single entry point. There are pros and cons to both approaches.
+ - Our origin is on the top-left. In axis aligned bounding boxes, Min = top-left, Max = bottom-right.
+ - This codebase is also optimized to yield decent performances with typical "Debug" builds settings.
+ - Please make sure you have asserts enabled (IM_ASSERT redirects to assert() by default, but can be redirected).
+ If you get an assert, read the messages and comments around the assert.
+ - C++: this is a very C-ish codebase: we don't rely on C++11, we don't include any C++ headers, and ImGui:: is a namespace.
+ - C++: ImVec2/ImVec4 do not expose math operators by default, because it is expected that you use your own math types.
+ See FAQ "How can I use my own math types instead of ImVec2/ImVec4?" for details about setting up imconfig.h for that.
+ However, imgui_internal.h can optionally export math operators for ImVec2/ImVec4, which we use in this codebase.
+ - C++: pay attention that ImVector<> manipulates plain-old-data and does not honor construction/destruction (avoid using it in your code!).
+
+
+ HOW TO UPDATE TO A NEWER VERSION OF DEAR IMGUI
+ ----------------------------------------------
+ - Overwrite all the sources files except for imconfig.h (if you have modified your copy of imconfig.h)
+ - Or maintain your own branch where you have imconfig.h modified as a top-most commit which you can regularly rebase over "master".
+ - You can also use '#define IMGUI_USER_CONFIG "my_config_file.h" to redirect configuration to your own file.
+ - Read the "API BREAKING CHANGES" section (below). This is where we list occasional API breaking changes.
+ If a function/type has been renamed / or marked obsolete, try to fix the name in your code before it is permanently removed
+ from the public API. If you have a problem with a missing function/symbols, search for its name in the code, there will
+ likely be a comment about it. Please report any issue to the GitHub page!
+ - To find out usage of old API, you can add '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in your configuration file.
+ - Try to keep your copy of Dear ImGui reasonably up to date.
+
+
+ GETTING STARTED WITH INTEGRATING DEAR IMGUI IN YOUR CODE/ENGINE
+ ---------------------------------------------------------------
+ - Run and study the examples and demo in imgui_demo.cpp to get acquainted with the library.
+ - In the majority of cases you should be able to use unmodified backends files available in the backends/ folder.
+ - Add the Dear ImGui source files + selected backend source files to your projects or using your preferred build system.
+ It is recommended you build and statically link the .cpp files as part of your project and NOT as a shared library (DLL).
+ - You can later customize the imconfig.h file to tweak some compile-time behavior, such as integrating Dear ImGui types with your own maths types.
+ - When using Dear ImGui, your programming IDE is your friend: follow the declaration of variables, functions and types to find comments about them.
+ - Dear ImGui never touches or knows about your GPU state. The only function that knows about GPU is the draw function that you provide.
+ Effectively it means you can create widgets at any time in your code, regardless of considerations of being in "update" vs "render"
+ phases of your own application. All rendering information is stored into command-lists that you will retrieve after calling ImGui::Render().
+ - Refer to the backends and demo applications in the examples/ folder for instruction on how to setup your code.
+ - If you are running over a standard OS with a common graphics API, you should be able to use unmodified imgui_impl_*** files from the examples/ folder.
+
+
+ HOW A SIMPLE APPLICATION MAY LOOK LIKE
+ --------------------------------------
+ EXHIBIT 1: USING THE EXAMPLE BACKENDS (= imgui_impl_XXX.cpp files from the backends/ folder).
+ The sub-folders in examples/ contain examples applications following this structure.
+
+ // Application init: create a dear imgui context, setup some options, load fonts
+ ImGui::CreateContext();
+ ImGuiIO& io = ImGui::GetIO();
+ // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls.
+ // TODO: Fill optional fields of the io structure later.
+ // TODO: Load TTF/OTF fonts if you don't want to use the default font.
+
+ // Initialize helper Platform and Renderer backends (here we are using imgui_impl_win32.cpp and imgui_impl_dx11.cpp)
+ ImGui_ImplWin32_Init(hwnd);
+ ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
+
+ // Application main loop
+ while (true)
+ {
+ // Feed inputs to dear imgui, start new frame
+ ImGui_ImplDX11_NewFrame();
+ ImGui_ImplWin32_NewFrame();
+ ImGui::NewFrame();
+
+ // Any application code here
+ ImGui::Text("Hello, world!");
+
+ // Render dear imgui into screen
+ ImGui::Render();
+ ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
+ g_pSwapChain->Present(1, 0);
+ }
+
+ // Shutdown
+ ImGui_ImplDX11_Shutdown();
+ ImGui_ImplWin32_Shutdown();
+ ImGui::DestroyContext();
+
+ EXHIBIT 2: IMPLEMENTING CUSTOM BACKEND / CUSTOM ENGINE
+
+ // Application init: create a dear imgui context, setup some options, load fonts
+ ImGui::CreateContext();
+ ImGuiIO& io = ImGui::GetIO();
+ // TODO: Set optional io.ConfigFlags values, e.g. 'io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard' to enable keyboard controls.
+ // TODO: Fill optional fields of the io structure later.
+ // TODO: Load TTF/OTF fonts if you don't want to use the default font.
+
+ // Build and load the texture atlas into a texture
+ // (In the examples/ app this is usually done within the ImGui_ImplXXX_Init() function from one of the demo Renderer)
+ int width, height;
+ unsigned char* pixels = NULL;
+ io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
+
+ // At this point you've got the texture data and you need to upload that to your graphic system:
+ // After we have created the texture, store its pointer/identifier (_in whichever format your engine uses_) in 'io.Fonts->TexID'.
+ // This will be passed back to your via the renderer. Basically ImTextureID == void*. Read FAQ for details about ImTextureID.
+ MyTexture* texture = MyEngine::CreateTextureFromMemoryPixels(pixels, width, height, TEXTURE_TYPE_RGBA32)
+ io.Fonts->SetTexID((void*)texture);
+
+ // Application main loop
+ while (true)
+ {
+ // Setup low-level inputs, e.g. on Win32: calling GetKeyboardState(), or write to those fields from your Windows message handlers, etc.
+ // (In the examples/ app this is usually done within the ImGui_ImplXXX_NewFrame() function from one of the demo Platform Backends)
+ io.DeltaTime = 1.0f/60.0f; // set the time elapsed since the previous frame (in seconds)
+ io.DisplaySize.x = 1920.0f; // set the current display width
+ io.DisplaySize.y = 1280.0f; // set the current display height here
+ io.AddMousePosEvent(mouse_x, mouse_y); // update mouse position
+ io.AddMouseButtonEvent(0, mouse_b[0]); // update mouse button states
+ io.AddMouseButtonEvent(1, mouse_b[1]); // update mouse button states
+
+ // Call NewFrame(), after this point you can use ImGui::* functions anytime
+ // (So you want to try calling NewFrame() as early as you can in your main loop to be able to use Dear ImGui everywhere)
+ ImGui::NewFrame();
+
+ // Most of your application code here
+ ImGui::Text("Hello, world!");
+ MyGameUpdate(); // may use any Dear ImGui functions, e.g. ImGui::Begin("My window"); ImGui::Text("Hello, world!"); ImGui::End();
+ MyGameRender(); // may use any Dear ImGui functions as well!
+
+ // Render dear imgui, swap buffers
+ // (You want to try calling EndFrame/Render as late as you can, to be able to use Dear ImGui in your own game rendering code)
+ ImGui::EndFrame();
+ ImGui::Render();
+ ImDrawData* draw_data = ImGui::GetDrawData();
+ MyImGuiRenderFunction(draw_data);
+ SwapBuffers();
+ }
+
+ // Shutdown
+ ImGui::DestroyContext();
+
+ To decide whether to dispatch mouse/keyboard inputs to Dear ImGui to the rest of your application,
+ you should read the 'io.WantCaptureMouse', 'io.WantCaptureKeyboard' and 'io.WantTextInput' flags!
+ Please read the FAQ and example applications for details about this!
+
+
+ HOW A SIMPLE RENDERING FUNCTION MAY LOOK LIKE
+ ---------------------------------------------
+ The backends in impl_impl_XXX.cpp files contain many working implementations of a rendering function.
+
+ void void MyImGuiRenderFunction(ImDrawData* draw_data)
+ {
+ // TODO: Setup render state: alpha-blending enabled, no face culling, no depth testing, scissor enabled
+ // TODO: Setup texture sampling state: sample with bilinear filtering (NOT point/nearest filtering). Use 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines;' to allow point/nearest filtering.
+ // TODO: Setup viewport covering draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize
+ // TODO: Setup orthographic projection matrix cover draw_data->DisplayPos to draw_data->DisplayPos + draw_data->DisplaySize
+ // TODO: Setup shader: vertex { float2 pos, float2 uv, u32 color }, fragment shader sample color from 1 texture, multiply by vertex color.
+ ImVec2 clip_off = draw_data->DisplayPos;
+ for (int n = 0; n < draw_data->CmdListsCount; n++)
+ {
+ const ImDrawList* cmd_list = draw_data->CmdLists[n];
+ const ImDrawVert* vtx_buffer = cmd_list->VtxBuffer.Data; // vertex buffer generated by Dear ImGui
+ const ImDrawIdx* idx_buffer = cmd_list->IdxBuffer.Data; // index buffer generated by Dear ImGui
+ for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
+ {
+ const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
+ if (pcmd->UserCallback)
+ {
+ pcmd->UserCallback(cmd_list, pcmd);
+ }
+ else
+ {
+ // Project scissor/clipping rectangles into framebuffer space
+ ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y);
+ ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y);
+ if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y)
+ continue;
+
+ // We are using scissoring to clip some objects. All low-level graphics API should support it.
+ // - If your engine doesn't support scissoring yet, you may ignore this at first. You will get some small glitches
+ // (some elements visible outside their bounds) but you can fix that once everything else works!
+ // - Clipping coordinates are provided in imgui coordinates space:
+ // - For a given viewport, draw_data->DisplayPos == viewport->Pos and draw_data->DisplaySize == viewport->Size
+ // - In a single viewport application, draw_data->DisplayPos == (0,0) and draw_data->DisplaySize == io.DisplaySize, but always use GetMainViewport()->Pos/Size instead of hardcoding those values.
+ // - In the interest of supporting multi-viewport applications (see 'docking' branch on github),
+ // always subtract draw_data->DisplayPos from clipping bounds to convert them to your viewport space.
+ // - Note that pcmd->ClipRect contains Min+Max bounds. Some graphics API may use Min+Max, other may use Min+Size (size being Max-Min)
+ MyEngineSetScissor(clip_min.x, clip_min.y, clip_max.x, clip_max.y);
+
+ // The texture for the draw call is specified by pcmd->GetTexID().
+ // The vast majority of draw calls will use the Dear ImGui texture atlas, which value you have set yourself during initialization.
+ MyEngineBindTexture((MyTexture*)pcmd->GetTexID());
+
+ // Render 'pcmd->ElemCount/3' indexed triangles.
+ // By default the indices ImDrawIdx are 16-bit, you can change them to 32-bit in imconfig.h if your engine doesn't support 16-bit indices.
+ MyEngineDrawIndexedTriangles(pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer + pcmd->IdxOffset, vtx_buffer, pcmd->VtxOffset);
+ }
+ }
+ }
+ }
+
+
+ USING GAMEPAD/KEYBOARD NAVIGATION CONTROLS
+ ------------------------------------------
+ - The gamepad/keyboard navigation is fairly functional and keeps being improved.
+ - Gamepad support is particularly useful to use Dear ImGui on a console system (e.g. PS4, Switch, XB1) without a mouse!
+ - You can ask questions and report issues at https://github.com/ocornut/imgui/issues/787
+ - The initial focus was to support game controllers, but keyboard is becoming increasingly and decently usable.
+ - Keyboard:
+ - Application: Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard to enable.
+ - Internally: NewFrame() will automatically fill io.NavInputs[] based on backend's io.AddKeyEvent() calls.
+ - When keyboard navigation is active (io.NavActive + ImGuiConfigFlags_NavEnableKeyboard),
+ the io.WantCaptureKeyboard flag will be set. For more advanced uses, you may want to read from:
+ - io.NavActive: true when a window is focused and it doesn't have the ImGuiWindowFlags_NoNavInputs flag set.
+ - io.NavVisible: true when the navigation cursor is visible (and usually goes false when mouse is used).
+ - or query focus information with e.g. IsWindowFocused(ImGuiFocusedFlags_AnyWindow), IsItemFocused() etc. functions.
+ Please reach out if you think the game vs navigation input sharing could be improved.
+ - Gamepad:
+ - Application: Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad to enable.
+ - Backend: Set io.BackendFlags |= ImGuiBackendFlags_HasGamepad + call io.AddKeyEvent/AddKeyAnalogEvent() with ImGuiKey_Gamepad_XXX keys.
+ For analog values (0.0f to 1.0f), backend is responsible to handling a dead-zone and rescaling inputs accordingly.
+ Backend code will probably need to transform your raw inputs (such as e.g. remapping your 0.2..0.9 raw input range to 0.0..1.0 imgui range, etc.).
+ - Internally: NewFrame() will automatically fill io.NavInputs[] based on backend's io.AddKeyEvent() + io.AddKeyAnalogEvent() calls.
+ - BEFORE 1.87, BACKENDS USED TO WRITE DIRECTLY TO io.NavInputs[]. This is going to be obsoleted in the future. Please call io functions instead!
+ - You can download PNG/PSD files depicting the gamepad controls for common controllers at: http://dearimgui.org/controls_sheets
+ - If you need to share inputs between your game and the Dear ImGui interface, the easiest approach is to go all-or-nothing,
+ with a buttons combo to toggle the target. Please reach out if you think the game vs navigation input sharing could be improved.
+ - Mouse:
+ - PS4/PS5 users: Consider emulating a mouse cursor with DualShock4 touch pad or a spare analog stick as a mouse-emulation fallback.
+ - Consoles/Tablet/Phone users: Consider using a Synergy 1.x server (on your PC) + uSynergy.c (on your console/tablet/phone app) to share your PC mouse/keyboard.
+ - On a TV/console system where readability may be lower or mouse inputs may be awkward, you may want to set the ImGuiConfigFlags_NavEnableSetMousePos flag.
+ Enabling ImGuiConfigFlags_NavEnableSetMousePos + ImGuiBackendFlags_HasSetMousePos instructs dear imgui to move your mouse cursor along with navigation movements.
+ When enabled, the NewFrame() function may alter 'io.MousePos' and set 'io.WantSetMousePos' to notify you that it wants the mouse cursor to be moved.
+ When that happens your backend NEEDS to move the OS or underlying mouse cursor on the next frame. Some of the backends in examples/ do that.
+ (If you set the NavEnableSetMousePos flag but don't honor 'io.WantSetMousePos' properly, imgui will misbehave as it will see your mouse moving back and forth!)
+ (In a setup when you may not have easy control over the mouse cursor, e.g. uSynergy.c doesn't expose moving remote mouse cursor, you may want
+ to set a boolean to ignore your other external mouse positions until the external source is moved again.)
+
+
+ API BREAKING CHANGES
+ ====================
+
+ Occasionally introducing changes that are breaking the API. We try to make the breakage minor and easy to fix.
+ Below is a change-log of API breaking changes only. If you are using one of the functions listed, expect to have to fix some code.
+ When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
+ You can read releases logs https://github.com/ocornut/imgui/releases for more details.
+
+ - 2022/06/15 (1.88) - renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS for correctness. kept support for old define (will obsolete).
+ - 2022/05/03 (1.88) - backends: osx: removed ImGui_ImplOSX_HandleEvent() from backend API in favor of backend automatically handling event capture. All ImGui_ImplOSX_HandleEvent() calls should be removed as they are now unnecessary.
+ - 2022/04/05 (1.88) - inputs: renamed ImGuiKeyModFlags to ImGuiModFlags. Kept inline redirection enums (will obsolete). This was never used in public API functions but technically present in imgui.h and ImGuiIO.
+ - 2022/01/20 (1.87) - inputs: reworded gamepad IO.
+ - Backend writing to io.NavInputs[] -> backend should call io.AddKeyEvent()/io.AddKeyAnalogEvent() with ImGuiKey_GamepadXXX values.
+ - 2022/01/19 (1.87) - sliders, drags: removed support for legacy arithmetic operators (+,+-,*,/) when inputing text. This doesn't break any api/code but a feature that used to be accessible by end-users (which seemingly no one used).
+ - 2022/01/17 (1.87) - inputs: reworked mouse IO.
+ - Backend writing to io.MousePos -> backend should call io.AddMousePosEvent()
+ - Backend writing to io.MouseDown[] -> backend should call io.AddMouseButtonEvent()
+ - Backend writing to io.MouseWheel -> backend should call io.AddMouseWheelEvent()
+ - Backend writing to io.MouseHoveredViewport -> backend should call io.AddMouseViewportEvent() [Docking branch w/ multi-viewports only]
+ note: for all calls to IO new functions, the Dear ImGui context should be bound/current.
+ read https://github.com/ocornut/imgui/issues/4921 for details.
+ - 2022/01/10 (1.87) - inputs: reworked keyboard IO. Removed io.KeyMap[], io.KeysDown[] in favor of calling io.AddKeyEvent(). Removed GetKeyIndex(), now unecessary. All IsKeyXXX() functions now take ImGuiKey values. All features are still functional until IMGUI_DISABLE_OBSOLETE_KEYIO is defined. Read Changelog and Release Notes for details.
+ - IsKeyPressed(MY_NATIVE_KEY_XXX) -> use IsKeyPressed(ImGuiKey_XXX)
+ - IsKeyPressed(GetKeyIndex(ImGuiKey_XXX)) -> use IsKeyPressed(ImGuiKey_XXX)
+ - Backend writing to io.KeyMap[],io.KeysDown[] -> backend should call io.AddKeyEvent() (+ call io.SetKeyEventNativeData() if you want legacy user code to stil function with legacy key codes).
+ - Backend writing to io.KeyCtrl, io.KeyShift.. -> backend should call io.AddKeyEvent() with ImGuiKey_ModXXX values. *IF YOU PULLED CODE BETWEEN 2021/01/10 and 2021/01/27: We used to have a io.AddKeyModsEvent() function which was now replaced by io.AddKeyEvent() with ImGuiKey_ModXXX values.*
+ - one case won't work with backward compatibility: if your custom backend used ImGuiKey as mock native indices (e.g. "io.KeyMap[ImGuiKey_A] = ImGuiKey_A") because those values are now larger than the legacy KeyDown[] array. Will assert.
+ - inputs: added ImGuiKey_ModCtrl/ImGuiKey_ModShift/ImGuiKey_ModAlt/ImGuiKey_ModSuper values to submit keyboard modifiers using io.AddKeyEvent(), instead of writing directly to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper.
+ - 2022/01/05 (1.87) - inputs: renamed ImGuiKey_KeyPadEnter to ImGuiKey_KeypadEnter to align with new symbols. Kept redirection enum.
+ - 2022/01/05 (1.87) - removed io.ImeSetInputScreenPosFn() in favor of more flexible io.SetPlatformImeDataFn(). Removed 'void* io.ImeWindowHandle' in favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
+ - 2022/01/01 (1.87) - commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 (March-July 2019)
+ - ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen()
+ - ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x
+ - ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing());
+ - ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect
+ - ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex
+ - 2021/12/20 (1.86) - backends: removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. Find last supported version at https://github.com/ocornut/imgui/wiki/Bindings
+ - 2021/11/04 (1.86) - removed CalcListClipping() function. Prefer using ImGuiListClipper which can return non-contiguous ranges. Please open an issue if you think you really need this function.
+ - 2021/08/23 (1.85) - removed GetWindowContentRegionWidth() function. keep inline redirection helper. can use 'GetWindowContentRegionMax().x - GetWindowContentRegionMin().x' instead for generally 'GetContentRegionAvail().x' is more useful.
+ - 2021/07/26 (1.84) - commented out redirecting functions/enums names that were marked obsolete in 1.67 and 1.69 (March 2019):
+ - ImGui::GetOverlayDrawList() -> use ImGui::GetForegroundDrawList()
+ - ImFont::GlyphRangesBuilder -> use ImFontGlyphRangesBuilder
+ - 2021/05/19 (1.83) - backends: obsoleted direct access to ImDrawCmd::TextureId in favor of calling ImDrawCmd::GetTexID().
+ - if you are using official backends from the source tree: you have nothing to do.
+ - if you have copied old backend code or using your own: change access to draw_cmd->TextureId to draw_cmd->GetTexID().
+ - 2021/03/12 (1.82) - upgraded ImDrawList::AddRect(), AddRectFilled(), PathRect() to use ImDrawFlags instead of ImDrawCornersFlags.
+ - ImDrawCornerFlags_TopLeft -> use ImDrawFlags_RoundCornersTopLeft
+ - ImDrawCornerFlags_BotRight -> use ImDrawFlags_RoundCornersBottomRight
+ - ImDrawCornerFlags_None -> use ImDrawFlags_RoundCornersNone etc.
+ flags now sanely defaults to 0 instead of 0x0F, consistent with all other flags in the API.
+ breaking: the default with rounding > 0.0f is now "round all corners" vs old implicit "round no corners":
+ - rounding == 0.0f + flags == 0 --> meant no rounding --> unchanged (common use)
+ - rounding > 0.0f + flags != 0 --> meant rounding --> unchanged (common use)
+ - rounding == 0.0f + flags != 0 --> meant no rounding --> unchanged (unlikely use)
+ - rounding > 0.0f + flags == 0 --> meant no rounding --> BREAKING (unlikely use): will now round all corners --> use ImDrawFlags_RoundCornersNone or rounding == 0.0f.
+ this ONLY matters for hard coded use of 0 + rounding > 0.0f. Use of named ImDrawFlags_RoundCornersNone (new) or ImDrawCornerFlags_None (old) are ok.
+ the old ImDrawCornersFlags used awkward default values of ~0 or 0xF (4 lower bits set) to signify "round all corners" and we sometimes encouraged using them as shortcuts.
+ legacy path still support use of hard coded ~0 or any value from 0x1 or 0xF. They will behave the same with legacy paths enabled (will assert otherwise).
+ - 2021/03/11 (1.82) - removed redirecting functions/enums names that were marked obsolete in 1.66 (September 2018):
+ - ImGui::SetScrollHere() -> use ImGui::SetScrollHereY()
+ - 2021/03/11 (1.82) - clarified that ImDrawList::PathArcTo(), ImDrawList::PathArcToFast() won't render with radius < 0.0f. Previously it sorts of accidentally worked but would generally lead to counter-clockwise paths and have an effect on anti-aliasing.
+ - 2021/03/10 (1.82) - upgraded ImDrawList::AddPolyline() and PathStroke() "bool closed" parameter to "ImDrawFlags flags". The matching ImDrawFlags_Closed value is guaranteed to always stay == 1 in the future.
+ - 2021/02/22 (1.82) - (*undone in 1.84*) win32+mingw: Re-enabled IME functions by default even under MinGW. In July 2016, issue #738 had me incorrectly disable those default functions for MinGW. MinGW users should: either link with -limm32, either set their imconfig file with '#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS'.
+ - 2021/02/17 (1.82) - renamed rarely used style.CircleSegmentMaxError (old default = 1.60f) to style.CircleTessellationMaxError (new default = 0.30f) as the meaning of the value changed.
+ - 2021/02/03 (1.81) - renamed ListBoxHeader(const char* label, ImVec2 size) to BeginListBox(). Kept inline redirection function (will obsolete).
+ - removed ListBoxHeader(const char* label, int items_count, int height_in_items = -1) in favor of specifying size. Kept inline redirection function (will obsolete).
+ - renamed ListBoxFooter() to EndListBox(). Kept inline redirection function (will obsolete).
+ - 2021/01/26 (1.81) - removed ImGuiFreeType::BuildFontAtlas(). Kept inline redirection function. Prefer using '#define IMGUI_ENABLE_FREETYPE', but there's a runtime selection path available too. The shared extra flags parameters (very rarely used) are now stored in ImFontAtlas::FontBuilderFlags.
+ - renamed ImFontConfig::RasterizerFlags (used by FreeType) to ImFontConfig::FontBuilderFlags.
+ - renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API.
+ - 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.63 (August 2018):
+ - ImGui::IsItemDeactivatedAfterChange() -> use ImGui::IsItemDeactivatedAfterEdit().
+ - ImGuiCol_ModalWindowDarkening -> use ImGuiCol_ModalWindowDimBg
+ - ImGuiInputTextCallback -> use ImGuiTextEditCallback
+ - ImGuiInputTextCallbackData -> use ImGuiTextEditCallbackData
+ - 2020/12/21 (1.80) - renamed ImDrawList::AddBezierCurve() to AddBezierCubic(), and PathBezierCurveTo() to PathBezierCubicCurveTo(). Kept inline redirection function (will obsolete).
+ - 2020/12/04 (1.80) - added imgui_tables.cpp file! Manually constructed project files will need the new file added!
+ - 2020/11/18 (1.80) - renamed undocumented/internals ImGuiColumnsFlags_* to ImGuiOldColumnFlags_* in prevision of incoming Tables API.
+ - 2020/11/03 (1.80) - renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures
+ - 2020/10/14 (1.80) - backends: moved all backends files (imgui_impl_XXXX.cpp, imgui_impl_XXXX.h) from examples/ to backends/.
+ - 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.60 (April 2018):
+ - io.RenderDrawListsFn pointer -> use ImGui::GetDrawData() value and call the render function of your backend
+ - ImGui::IsAnyWindowFocused() -> use ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow)
+ - ImGui::IsAnyWindowHovered() -> use ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)
+ - ImGuiStyleVar_Count_ -> use ImGuiStyleVar_COUNT
+ - ImGuiMouseCursor_Count_ -> use ImGuiMouseCursor_COUNT
+ - removed redirecting functions names that were marked obsolete in 1.61 (May 2018):
+ - InputFloat (... int decimal_precision ...) -> use InputFloat (... const char* format ...) with format = "%.Xf" where X is your value for decimal_precision.
+ - same for InputFloat2()/InputFloat3()/InputFloat4() variants taking a `int decimal_precision` parameter.
+ - 2020/10/05 (1.79) - removed ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases (note: imgui_memory_editor <0.40 from imgui_club/ used this old clipper API. Update your copy if needed).
+ - 2020/09/25 (1.79) - renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. Kept redirection enum (will obsolete sooner because previous name was added recently).
+ - 2020/09/25 (1.79) - renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton.
+ - 2020/09/21 (1.79) - renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting the change from 1.77. For varieties of reason this is more self-explanatory.
+ - 2020/09/21 (1.79) - removed return value from OpenPopupOnItemClick() - returned true on mouse release on an item - because it is inconsistent with other popup APIs and makes others misleading. It's also and unnecessary: you can use IsWindowAppearing() after BeginPopup() for a similar result.
+ - 2020/09/17 (1.79) - removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. DisplayOffset was applied after scaling and not very meaningful/useful outside of being needed by the default ProggyClean font. If you scaled this value after calling AddFontDefault(), this is now done automatically. It was also getting in the way of better font scaling, so let's get rid of it now!
+ - 2020/08/17 (1.78) - obsoleted use of the trailing 'float power=1.0f' parameter for DragFloat(), DragFloat2(), DragFloat3(), DragFloat4(), DragFloatRange2(), DragScalar(), DragScalarN(), SliderFloat(), SliderFloat2(), SliderFloat3(), SliderFloat4(), SliderScalar(), SliderScalarN(), VSliderFloat() and VSliderScalar().
+ replaced the 'float power=1.0f' argument with integer-based flags defaulting to 0 (as with all our flags).
+ worked out a backward-compatibility scheme so hopefully most C++ codebase should not be affected. in short, when calling those functions:
+ - if you omitted the 'power' parameter (likely!), you are not affected.
+ - if you set the 'power' parameter to 1.0f (same as previous default value): 1/ your compiler may warn on float>int conversion, 2/ everything else will work. 3/ you can replace the 1.0f value with 0 to fix the warning, and be technically correct.
+ - if you set the 'power' parameter to >1.0f (to enable non-linear editing): 1/ your compiler may warn on float>int conversion, 2/ code will assert at runtime, 3/ in case asserts are disabled, the code will not crash and enable the _Logarithmic flag. 4/ you can replace the >1.0f value with ImGuiSliderFlags_Logarithmic to fix the warning/assert and get a _similar_ effect as previous uses of power >1.0f.
+ see https://github.com/ocornut/imgui/issues/3361 for all details.
+ kept inline redirection functions (will obsolete) apart for: DragFloatRange2(), VSliderFloat(), VSliderScalar(). For those three the 'float power=1.0f' version was removed directly as they were most unlikely ever used.
+ for shared code, you can version check at compile-time with `#if IMGUI_VERSION_NUM >= 17704`.
+ - obsoleted use of v_min > v_max in DragInt, DragFloat, DragScalar to lock edits (introduced in 1.73, was not demoed nor documented very), will be replaced by a more generic ReadOnly feature. You may use the ImGuiSliderFlags_ReadOnly internal flag in the meantime.
+ - 2020/06/23 (1.77) - removed BeginPopupContextWindow(const char*, int mouse_button, bool also_over_items) in favor of BeginPopupContextWindow(const char*, ImGuiPopupFlags flags) with ImGuiPopupFlags_NoOverItems.
+ - 2020/06/15 (1.77) - renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). [NOTE: THIS WAS REVERTED IN 1.79]
+ - 2020/06/15 (1.77) - removed CalcItemRectClosestPoint() entry point which was made obsolete and asserting in December 2017.
+ - 2020/04/23 (1.77) - removed unnecessary ID (first arg) of ImFontAtlas::AddCustomRectRegular().
+ - 2020/01/22 (1.75) - ImDrawList::AddCircle()/AddCircleFilled() functions don't accept negative radius any more.
+ - 2019/12/17 (1.75) - [undid this change in 1.76] made Columns() limited to 64 columns by asserting above that limit. While the current code technically supports it, future code may not so we're putting the restriction ahead.
+ - 2019/12/13 (1.75) - [imgui_internal.h] changed ImRect() default constructor initializes all fields to 0.0f instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). If you used ImRect::Add() to create bounding boxes by adding multiple points into it, you may need to fix your initial value.
+ - 2019/12/08 (1.75) - removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017):
+ - ShowTestWindow() -> use ShowDemoWindow()
+ - IsRootWindowFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootWindow)
+ - IsRootWindowOrAnyChildFocused() -> use IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows)
+ - SetNextWindowContentWidth(w) -> use SetNextWindowContentSize(ImVec2(w, 0.0f)
+ - GetItemsLineHeightWithSpacing() -> use GetFrameHeightWithSpacing()
+ - ImGuiCol_ChildWindowBg -> use ImGuiCol_ChildBg
+ - ImGuiStyleVar_ChildWindowRounding -> use ImGuiStyleVar_ChildRounding
+ - ImGuiTreeNodeFlags_AllowOverlapMode -> use ImGuiTreeNodeFlags_AllowItemOverlap
+ - IMGUI_DISABLE_TEST_WINDOWS -> use IMGUI_DISABLE_DEMO_WINDOWS
+ - 2019/12/08 (1.75) - obsoleted calling ImDrawList::PrimReserve() with a negative count (which was vaguely documented and rarely if ever used). Instead, we added an explicit PrimUnreserve() API.
+ - 2019/12/06 (1.75) - removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions (none of the other functions have it).
+ - 2019/11/21 (1.74) - ImFontAtlas::AddCustomRectRegular() now requires an ID larger than 0x110000 (instead of 0x10000) to conform with supporting Unicode planes 1-16 in a future update. ID below 0x110000 will now assert.
+ - 2019/11/19 (1.74) - renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS for consistency.
+ - 2019/11/19 (1.74) - renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS for consistency.
+ - 2019/10/22 (1.74) - removed redirecting functions/enums that were marked obsolete in 1.52 (October 2017):
+ - Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed
+ - IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows)
+ - AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding()
+ - SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f)
+ - ImFont::Glyph -> use ImFontGlyph
+ - 2019/10/14 (1.74) - inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
+ if you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix.
+ The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0). Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
+ If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
+ - 2019/07/15 (1.72) - removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete).
+ - 2019/07/12 (1.72) - renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Kept redirection typedef (will obsolete).
+ - 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names, or see how they were implemented until 1.71.
+ - 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have
+ overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering.
+ This optimization is disabled if the parent window has no visual output, because it appears to be the most common situation leading to the creation of overlapping child windows.
+ Please reach out if you are affected.
+ - 2019/05/13 (1.71) - renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Kept inline redirection function (will obsolete).
+ - 2019/05/11 (1.71) - changed io.AddInputCharacter(unsigned short c) signature to io.AddInputCharacter(unsigned int c).
+ - 2019/04/29 (1.70) - improved ImDrawList thick strokes (>1.0f) preserving correct thickness up to 90 degrees angles (e.g. rectangles). If you have custom rendering using thick lines, they will appear thicker now.
+ - 2019/04/29 (1.70) - removed GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function (will obsolete).
+ - 2019/03/04 (1.69) - renamed GetOverlayDrawList() to GetForegroundDrawList(). Kept redirection function (will obsolete).
+ - 2019/02/26 (1.69) - renamed ImGuiColorEditFlags_RGB/ImGuiColorEditFlags_HSV/ImGuiColorEditFlags_HEX to ImGuiColorEditFlags_DisplayRGB/ImGuiColorEditFlags_DisplayHSV/ImGuiColorEditFlags_DisplayHex. Kept redirection enums (will obsolete).
+ - 2019/02/14 (1.68) - made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame). If for some reason your time step calculation gives you a zero value, replace it with an arbitrarily small value!
+ - 2019/02/01 (1.68) - removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already).
+ - 2019/01/06 (1.67) - renamed io.InputCharacters[], marked internal as was always intended. Please don't access directly, and use AddInputCharacter() instead!
+ - 2019/01/06 (1.67) - renamed ImFontAtlas::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Kept redirection typedef (will obsolete).
+ - 2018/12/20 (1.67) - made it illegal to call Begin("") with an empty string. This somehow half-worked before but had various undesirable side-effects.
+ - 2018/12/10 (1.67) - renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges as we are doing a large pass on configuration flags.
+ - 2018/10/12 (1.66) - renamed misc/stl/imgui_stl.* to misc/cpp/imgui_stdlib.* in prevision for other C++ helper files.
+ - 2018/09/28 (1.66) - renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
+ - 2018/09/06 (1.65) - renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h.
+ If you were conveniently using the imgui copy of those STB headers in your project you will have to update your include paths.
+ - 2018/09/05 (1.65) - renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427)
+ - 2018/08/31 (1.64) - added imgui_widgets.cpp file, extracted and moved widgets code out of imgui.cpp into imgui_widgets.cpp. Re-ordered some of the code remaining in imgui.cpp.
+ NONE OF THE FUNCTIONS HAVE CHANGED. THE CODE IS SEMANTICALLY 100% IDENTICAL, BUT _EVERY_ FUNCTION HAS BEEN MOVED.
+ Because of this, any local modifications to imgui.cpp will likely conflict when you update. Read docs/CHANGELOG.txt for suggestions.
+ - 2018/08/22 (1.63) - renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete soonish as IsItemDeactivatedAfterChange() is very recent).
+ - 2018/08/21 (1.63) - renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
+ - 2018/08/21 (1.63) - removed ImGuiInputTextCallbackData::ReadOnly since it is a duplication of (ImGuiInputTextCallbackData::Flags & ImGuiInputTextFlags_ReadOnly).
+ - 2018/08/01 (1.63) - removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor of a global io.ConfigResizeWindowsFromEdges [update 1.67 renamed to ConfigWindowsResizeFromEdges] to enable the feature.
+ - 2018/08/01 (1.63) - renamed io.OptCursorBlink to io.ConfigCursorBlink [-> io.ConfigInputTextCursorBlink in 1.65], io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency.
+ - 2018/07/22 (1.63) - changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
+ - 2018/07/08 (1.63) - style: renamed ImGuiCol_ModalWindowDarkening to ImGuiCol_ModalWindowDimBg for consistency with other features. Kept redirection enum (will obsolete).
+ - 2018/06/08 (1.62) - examples: the imgui_impl_XXX files have been split to separate platform (Win32, GLFW, SDL2, etc.) from renderer (DX11, OpenGL, Vulkan, etc.).
+ old backends will still work as is, however prefer using the separated backends as they will be updated to support multi-viewports.
+ when adopting new backends follow the main.cpp code of your preferred examples/ folder to know which functions to call.
+ in particular, note that old backends called ImGui::NewFrame() at the end of their ImGui_ImplXXXX_NewFrame() function.
+ - 2018/06/06 (1.62) - renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set.
+ - 2018/06/06 (1.62) - TreeNodeEx()/TreeNodeBehavior(): the ImGuiTreeNodeFlags_CollapsingHeader helper now include the ImGuiTreeNodeFlags_NoTreePushOnOpen flag. See Changelog for details.
+ - 2018/05/03 (1.61) - DragInt(): the default compile-time format string has been changed from "%.0f" to "%d", as we are not using integers internally any more.
+ If you used DragInt() with custom format strings, make sure you change them to use %d or an integer-compatible format.
+ To honor backward-compatibility, the DragInt() code will currently parse and modify format strings to replace %*f with %d, giving time to users to upgrade their code.
+ If you have IMGUI_DISABLE_OBSOLETE_FUNCTIONS enabled, the code will instead assert! You may run a reg-exp search on your codebase for e.g. "DragInt.*%f" to help you find them.
+ - 2018/04/28 (1.61) - obsoleted InputFloat() functions taking an optional "int decimal_precision" in favor of an equivalent and more flexible "const char* format",
+ consistent with other functions. Kept redirection functions (will obsolete).
+ - 2018/04/09 (1.61) - IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
+ - 2018/03/20 (1.60) - renamed io.WantMoveMouse to io.WantSetMousePos for consistency and ease of understanding (was added in 1.52, _not_ used by core and only honored by some backend ahead of merging the Nav branch).
+ - 2018/03/12 (1.60) - removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now.
+ - 2018/03/08 (1.60) - changed ImFont::DisplayOffset.y to default to 0 instead of +1. Fixed rounding of Ascent/Descent to match TrueType renderer. If you were adding or subtracting to ImFont::DisplayOffset check if your fonts are correctly aligned vertically.
+ - 2018/03/03 (1.60) - renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT and ImGuiMouseCursor_Count_ to ImGuiMouseCursor_COUNT for consistency with other public enums.
+ - 2018/02/18 (1.60) - BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is not really usable in many situations at the moment.
+ - 2018/02/16 (1.60) - obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display.
+ - 2018/02/07 (1.60) - reorganized context handling to be more explicit,
+ - YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
+ - removed Shutdown() function, as DestroyContext() serve this purpose.
+ - you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwise CreateContext() will create its own font atlas instance.
+ - removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
+ - removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts.
+ - 2018/01/31 (1.60) - moved sample TTF files from extra_fonts/ to misc/fonts/. If you loaded files directly from the imgui repo you may need to update your paths.
+ - 2018/01/11 (1.60) - obsoleted IsAnyWindowHovered() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow). Kept redirection function (will obsolete).
+ - 2018/01/11 (1.60) - obsoleted IsAnyWindowFocused() in favor of IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Kept redirection function (will obsolete).
+ - 2018/01/03 (1.60) - renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
+ - 2017/12/29 (1.60) - removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
+ - 2017/12/24 (1.53) - renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
+ - 2017/12/21 (1.53) - ImDrawList: renamed style.AntiAliasedShapes to style.AntiAliasedFill for consistency and as a way to explicitly break code that manipulate those flag at runtime. You can now manipulate ImDrawList::Flags
+ - 2017/12/21 (1.53) - ImDrawList: removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Prefer manipulating ImDrawList::Flags if you need to toggle them during the frame.
+ - 2017/12/14 (1.53) - using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set.
+ - 2017/12/13 (1.53) - renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing(). Kept redirection function (will obsolete).
+ - 2017/12/13 (1.53) - obsoleted IsRootWindowFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow). Kept redirection function (will obsolete).
+ - obsoleted IsRootWindowOrAnyChildFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows). Kept redirection function (will obsolete).
+ - 2017/12/12 (1.53) - renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. Kept redirection enum (will obsolete).
+ - 2017/12/10 (1.53) - removed SetNextWindowContentWidth(), prefer using SetNextWindowContentSize(). Kept redirection function (will obsolete).
+ - 2017/11/27 (1.53) - renamed ImGuiTextBuffer::append() helper to appendf(), appendv() to appendfv(). If you copied the 'Log' demo in your code, it uses appendv() so that needs to be renamed.
+ - 2017/11/18 (1.53) - Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up.
+ Please note that the style system will keep evolving (hopefully stabilizing in Q1 2018), and so custom styles will probably subtly break over time. It is recommended you use the StyleColorsClassic(), StyleColorsDark(), StyleColorsLight() functions.
+ - 2017/11/18 (1.53) - Style: removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency.
+ - 2017/11/18 (1.53) - Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg.
+ - 2017/11/18 (1.53) - Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding.
+ - 2017/11/02 (1.53) - obsoleted IsRootWindowOrAnyChildHovered() in favor of using IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows);
+ - 2017/10/24 (1.52) - renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency.
+ - 2017/10/20 (1.52) - changed IsWindowHovered() default parameters behavior to return false if an item is active in another window (e.g. click-dragging item from another window to this window). You can use the newly introduced IsWindowHovered() flags to requests this specific behavior if you need it.
+ - 2017/10/20 (1.52) - marked IsItemHoveredRect()/IsMouseHoveringWindow() as obsolete, in favor of using the newly introduced flags for IsItemHovered() and IsWindowHovered(). See https://github.com/ocornut/imgui/issues/1382 for details.
+ removed the IsItemRectHovered()/IsWindowRectHovered() names introduced in 1.51 since they were merely more consistent names for the two functions we are now obsoleting.
+ IsItemHoveredRect() --> IsItemHovered(ImGuiHoveredFlags_RectOnly)
+ IsMouseHoveringAnyWindow() --> IsWindowHovered(ImGuiHoveredFlags_AnyWindow)
+ IsMouseHoveringWindow() --> IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) [weird, old behavior]
+ - 2017/10/17 (1.52) - marked the old 5-parameters version of Begin() as obsolete (still available). Use SetNextWindowSize()+Begin() instead!
+ - 2017/10/11 (1.52) - renamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete).
+ - 2017/09/26 (1.52) - renamed ImFont::Glyph to ImFontGlyph. Kept redirection typedef (will obsolete).
+ - 2017/09/25 (1.52) - removed SetNextWindowPosCenter() because SetNextWindowPos() now has the optional pivot information to do the same and more. Kept redirection function (will obsolete).
+ - 2017/08/25 (1.52) - io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we now accept negative mouse coordinates. In your backend if you need to support unavailable mouse, make sure to replace "io.MousePos = ImVec2(-1,-1)" with "io.MousePos = ImVec2(-FLT_MAX,-FLT_MAX)".
+ - 2017/08/22 (1.51) - renamed IsItemHoveredRect() to IsItemRectHovered(). Kept inline redirection function (will obsolete). -> (1.52) use IsItemHovered(ImGuiHoveredFlags_RectOnly)!
+ - renamed IsMouseHoveringAnyWindow() to IsAnyWindowHovered() for consistency. Kept inline redirection function (will obsolete).
+ - renamed IsMouseHoveringWindow() to IsWindowRectHovered() for consistency. Kept inline redirection function (will obsolete).
+ - 2017/08/20 (1.51) - renamed GetStyleColName() to GetStyleColorName() for consistency.
+ - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix.
+ - 2017/08/15 (1.51) - marked the weird IMGUI_ONCE_UPON_A_FRAME helper macro as obsolete. prefer using the more explicit ImGuiOnceUponAFrame type.
+ - 2017/08/15 (1.51) - changed parameter order for BeginPopupContextWindow() from (const char*,int buttons,bool also_over_items) to (const char*,int buttons,bool also_over_items). Note that most calls relied on default parameters completely.
+ - 2017/08/13 (1.51) - renamed ImGuiCol_Column to ImGuiCol_Separator, ImGuiCol_ColumnHovered to ImGuiCol_SeparatorHovered, ImGuiCol_ColumnActive to ImGuiCol_SeparatorActive. Kept redirection enums (will obsolete).
+ - 2017/08/11 (1.51) - renamed ImGuiSetCond_Always to ImGuiCond_Always, ImGuiSetCond_Once to ImGuiCond_Once, ImGuiSetCond_FirstUseEver to ImGuiCond_FirstUseEver, ImGuiSetCond_Appearing to ImGuiCond_Appearing. Kept redirection enums (will obsolete).
+ - 2017/08/09 (1.51) - removed ValueColor() helpers, they are equivalent to calling Text(label) + SameLine() + ColorButton().
+ - 2017/08/08 (1.51) - removed ColorEditMode() and ImGuiColorEditMode in favor of ImGuiColorEditFlags and parameters to the various Color*() functions. The SetColorEditOptions() allows to initialize default but the user can still change them with right-click context menu.
+ - changed prototype of 'ColorEdit4(const char* label, float col[4], bool show_alpha = true)' to 'ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags = 0)', where passing flags = 0x01 is a safe no-op (hello dodgy backward compatibility!). - check and run the demo window, under "Color/Picker Widgets", to understand the various new options.
+ - changed prototype of rarely used 'ColorButton(ImVec4 col, bool small_height = false, bool outline_border = true)' to 'ColorButton(const char* desc_id, ImVec4 col, ImGuiColorEditFlags flags = 0, ImVec2 size = ImVec2(0, 0))'
+ - 2017/07/20 (1.51) - removed IsPosHoveringAnyWindow(ImVec2), which was partly broken and misleading. ASSERT + redirect user to io.WantCaptureMouse
+ - 2017/05/26 (1.50) - removed ImFontConfig::MergeGlyphCenterV in favor of a more multipurpose ImFontConfig::GlyphOffset.
+ - 2017/05/01 (1.50) - renamed ImDrawList::PathFill() (rarely used directly) to ImDrawList::PathFillConvex() for clarity.
+ - 2016/11/06 (1.50) - BeginChild(const char*) now applies the stack id to the provided label, consistently with other functions as it should always have been. It shouldn't affect you unless (extremely unlikely) you were appending multiple times to a same child from different locations of the stack id. If that's the case, generate an id with GetID() and use it instead of passing string to BeginChild().
+ - 2016/10/15 (1.50) - avoid 'void* user_data' parameter to io.SetClipboardTextFn/io.GetClipboardTextFn pointers. We pass io.ClipboardUserData to it.
+ - 2016/09/25 (1.50) - style.WindowTitleAlign is now a ImVec2 (ImGuiAlign enum was removed). set to (0.5f,0.5f) for horizontal+vertical centering, (0.0f,0.0f) for upper-left, etc.
+ - 2016/07/30 (1.50) - SameLine(x) with x>0.0f is now relative to left of column/group if any, and not always to left of window. This was sort of always the intent and hopefully, breakage should be minimal.
+ - 2016/05/12 (1.49) - title bar (using ImGuiCol_TitleBg/ImGuiCol_TitleBgActive colors) isn't rendered over a window background (ImGuiCol_WindowBg color) anymore.
+ If your TitleBg/TitleBgActive alpha was 1.0f or you are using the default theme it will not affect you, otherwise if <1.0f you need to tweak your custom theme to readjust for the fact that we don't draw a WindowBg background behind the title bar.
+ This helper function will convert an old TitleBg/TitleBgActive color into a new one with the same visual output, given the OLD color and the OLD WindowBg color:
+ ImVec4 ConvertTitleBgCol(const ImVec4& win_bg_col, const ImVec4& title_bg_col) { float new_a = 1.0f - ((1.0f - win_bg_col.w) * (1.0f - title_bg_col.w)), k = title_bg_col.w / new_a; return ImVec4((win_bg_col.x * win_bg_col.w + title_bg_col.x) * k, (win_bg_col.y * win_bg_col.w + title_bg_col.y) * k, (win_bg_col.z * win_bg_col.w + title_bg_col.z) * k, new_a); }
+ If this is confusing, pick the RGB value from title bar from an old screenshot and apply this as TitleBg/TitleBgActive. Or you may just create TitleBgActive from a tweaked TitleBg color.
+ - 2016/05/07 (1.49) - removed confusing set of GetInternalState(), GetInternalStateSize(), SetInternalState() functions. Now using CreateContext(), DestroyContext(), GetCurrentContext(), SetCurrentContext().
+ - 2016/05/02 (1.49) - renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(), no redirection.
+ - 2016/05/01 (1.49) - obsoleted old signature of CollapsingHeader(const char* label, const char* str_id = NULL, bool display_frame = true, bool default_open = false) as extra parameters were badly designed and rarely used. You can replace the "default_open = true" flag in new API with CollapsingHeader(label, ImGuiTreeNodeFlags_DefaultOpen).
+ - 2016/04/26 (1.49) - changed ImDrawList::PushClipRect(ImVec4 rect) to ImDrawList::PushClipRect(Imvec2 min,ImVec2 max,bool intersect_with_current_clip_rect=false). Note that higher-level ImGui::PushClipRect() is preferable because it will clip at logic/widget level, whereas ImDrawList::PushClipRect() only affect your renderer.
+ - 2016/04/03 (1.48) - removed style.WindowFillAlphaDefault setting which was redundant. Bake default BG alpha inside style.Colors[ImGuiCol_WindowBg] and all other Bg color values. (ref GitHub issue #337).
+ - 2016/04/03 (1.48) - renamed ImGuiCol_TooltipBg to ImGuiCol_PopupBg, used by popups/menus and tooltips. popups/menus were previously using ImGuiCol_WindowBg. (ref github issue #337)
+ - 2016/03/21 (1.48) - renamed GetWindowFont() to GetFont(), GetWindowFontSize() to GetFontSize(). Kept inline redirection function (will obsolete).
+ - 2016/03/02 (1.48) - InputText() completion/history/always callbacks: if you modify the text buffer manually (without using DeleteChars()/InsertChars() helper) you need to maintain the BufTextLen field. added an assert.
+ - 2016/01/23 (1.48) - fixed not honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. if you had manual pixel-perfect alignment in place it might affect you.
+ - 2015/12/27 (1.48) - fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis.
+ - 2015/12/04 (1.47) - renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete.
+ - 2015/08/29 (1.45) - with the addition of horizontal scrollbar we made various fixes to inconsistencies with dealing with cursor position.
+ GetCursorPos()/SetCursorPos() functions now include the scrolled amount. It shouldn't affect the majority of users, but take note that SetCursorPosX(100.0f) puts you at +100 from the starting x position which may include scrolling, not at +100 from the window left side.
+ GetContentRegionMax()/GetWindowContentRegionMin()/GetWindowContentRegionMax() functions allow include the scrolled amount. Typically those were used in cases where no scrolling would happen so it may not be a problem, but watch out!
+ - 2015/08/29 (1.45) - renamed style.ScrollbarWidth to style.ScrollbarSize
+ - 2015/08/05 (1.44) - split imgui.cpp into extra files: imgui_demo.cpp imgui_draw.cpp imgui_internal.h that you need to add to your project.
+ - 2015/07/18 (1.44) - fixed angles in ImDrawList::PathArcTo(), PathArcToFast() (introduced in 1.43) being off by an extra PI for no justifiable reason
+ - 2015/07/14 (1.43) - add new ImFontAtlas::AddFont() API. For the old AddFont***, moved the 'font_no' parameter of ImFontAtlas::AddFont** functions to the ImFontConfig structure.
+ you need to render your textured triangles with bilinear filtering to benefit from sub-pixel positioning of text.
+ - 2015/07/08 (1.43) - switched rendering data to use indexed rendering. this is saving a fair amount of CPU/GPU and enables us to get anti-aliasing for a marginal cost.
+ this necessary change will break your rendering function! the fix should be very easy. sorry for that :(
+ - if you are using a vanilla copy of one of the imgui_impl_XXX.cpp provided in the example, you just need to update your copy and you can ignore the rest.
+ - the signature of the io.RenderDrawListsFn handler has changed!
+ old: ImGui_XXXX_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_count)
+ new: ImGui_XXXX_RenderDrawLists(ImDrawData* draw_data).
+ parameters: 'cmd_lists' becomes 'draw_data->CmdLists', 'cmd_lists_count' becomes 'draw_data->CmdListsCount'
+ ImDrawList: 'commands' becomes 'CmdBuffer', 'vtx_buffer' becomes 'VtxBuffer', 'IdxBuffer' is new.
+ ImDrawCmd: 'vtx_count' becomes 'ElemCount', 'clip_rect' becomes 'ClipRect', 'user_callback' becomes 'UserCallback', 'texture_id' becomes 'TextureId'.
+ - each ImDrawList now contains both a vertex buffer and an index buffer. For each command, render ElemCount/3 triangles using indices from the index buffer.
+ - if you REALLY cannot render indexed primitives, you can call the draw_data->DeIndexAllBuffers() method to de-index the buffers. This is slow and a waste of CPU/GPU. Prefer using indexed rendering!
+ - refer to code in the examples/ folder or ask on the GitHub if you are unsure of how to upgrade. please upgrade!
+ - 2015/07/10 (1.43) - changed SameLine() parameters from int to float.
+ - 2015/07/02 (1.42) - renamed SetScrollPosHere() to SetScrollFromCursorPos(). Kept inline redirection function (will obsolete).
+ - 2015/07/02 (1.42) - renamed GetScrollPosY() to GetScrollY(). Necessary to reduce confusion along with other scrolling functions, because positions (e.g. cursor position) are not equivalent to scrolling amount.
+ - 2015/06/14 (1.41) - changed ImageButton() default bg_col parameter from (0,0,0,1) (black) to (0,0,0,0) (transparent) - makes a difference when texture have transparence
+ - 2015/06/14 (1.41) - changed Selectable() API from (label, selected, size) to (label, selected, flags, size). Size override should have been rarely used. Sorry!
+ - 2015/05/31 (1.40) - renamed GetWindowCollapsed() to IsWindowCollapsed() for consistency. Kept inline redirection function (will obsolete).
+ - 2015/05/31 (1.40) - renamed IsRectClipped() to IsRectVisible() for consistency. Note that return value is opposite! Kept inline redirection function (will obsolete).
+ - 2015/05/27 (1.40) - removed the third 'repeat_if_held' parameter from Button() - sorry! it was rarely used and inconsistent. Use PushButtonRepeat(true) / PopButtonRepeat() to enable repeat on desired buttons.
+ - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened.
+ - 2015/05/03 (1.40) - removed style.AutoFitPadding, using style.WindowPadding makes more sense (the default values were already the same).
+ - 2015/04/13 (1.38) - renamed IsClipped() to IsRectClipped(). Kept inline redirection function until 1.50.
+ - 2015/04/09 (1.38) - renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API
+ - 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive.
+ - 2014/04/03 (1.38) - removed support for passing -FLT_MAX..+FLT_MAX as the range for a SliderFloat(). Use DragFloat() or Inputfloat() instead.
+ - 2015/03/17 (1.36) - renamed GetItemBoxMin()/GetItemBoxMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function until 1.50.
+ - 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing
+ - 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function until 1.50.
+ - 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth (casing)
+ - 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function until 1.50.
+ - 2015/02/27 (1.34) - renamed ImGuiSetCondition_*** to ImGuiSetCond_***, and _FirstUseThisSession becomes _Once.
+ - 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now.
+ - 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior
+ - 2015/02/08 (1.31) - renamed GetTextLineSpacing() to GetTextLineHeightWithSpacing()
+ - 2015/02/01 (1.31) - removed IO.MemReallocFn (unused)
+ - 2015/01/19 (1.30) - renamed ImGuiStorage::GetIntPtr()/GetFloatPtr() to GetIntRef()/GetIntRef() because Ptr was conflicting with actual pointer storage functions.
+ - 2015/01/11 (1.30) - big font/image API change! now loads TTF file. allow for multiple fonts. no need for a PNG loader.
+ - 2015/01/11 (1.30) - removed GetDefaultFontData(). uses io.Fonts->GetTextureData*() API to retrieve uncompressed pixels.
+ - old: const void* png_data; unsigned int png_size; ImGui::GetDefaultFontData(NULL, NULL, &png_data, &png_size); [..Upload texture to GPU..];
+ - new: unsigned char* pixels; int width, height; io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); [..Upload texture to GPU..]; io.Fonts->SetTexID(YourTexIdentifier);
+ you now have more flexibility to load multiple TTF fonts and manage the texture buffer for internal needs. It is now recommended that you sample the font texture with bilinear interpolation.
+ - 2015/01/11 (1.30) - added texture identifier in ImDrawCmd passed to your render function (we can now render images). make sure to call io.Fonts->SetTexID()
+ - 2015/01/11 (1.30) - removed IO.PixelCenterOffset (unnecessary, can be handled in user projection matrix)
+ - 2015/01/11 (1.30) - removed ImGui::IsItemFocused() in favor of ImGui::IsItemActive() which handles all widgets
+ - 2014/12/10 (1.18) - removed SetNewWindowDefaultPos() in favor of new generic API SetNextWindowPos(pos, ImGuiSetCondition_FirstUseEver)
+ - 2014/11/28 (1.17) - moved IO.Font*** options to inside the IO.Font-> structure (FontYOffset, FontTexUvForWhite, FontBaseScale, FontFallbackGlyph)
+ - 2014/11/26 (1.17) - reworked syntax of IMGUI_ONCE_UPON_A_FRAME helper macro to increase compiler compatibility
+ - 2014/11/07 (1.15) - renamed IsHovered() to IsItemHovered()
+ - 2014/10/02 (1.14) - renamed IMGUI_INCLUDE_IMGUI_USER_CPP to IMGUI_INCLUDE_IMGUI_USER_INL and imgui_user.cpp to imgui_user.inl (more IDE friendly)
+ - 2014/09/25 (1.13) - removed 'text_end' parameter from IO.SetClipboardTextFn (the string is now always zero-terminated for simplicity)
+ - 2014/09/24 (1.12) - renamed SetFontScale() to SetWindowFontScale()
+ - 2014/09/24 (1.12) - moved IM_MALLOC/IM_REALLOC/IM_FREE preprocessor defines to IO.MemAllocFn/IO.MemReallocFn/IO.MemFreeFn
+ - 2014/08/30 (1.09) - removed IO.FontHeight (now computed automatically)
+ - 2014/08/30 (1.09) - moved IMGUI_FONT_TEX_UV_FOR_WHITE preprocessor define to IO.FontTexUvForWhite
+ - 2014/08/28 (1.09) - changed the behavior of IO.PixelCenterOffset following various rendering fixes
+
+
+ FREQUENTLY ASKED QUESTIONS (FAQ)
+ ================================
+
+ Read all answers online:
+ https://www.dearimgui.org/faq or https://github.com/ocornut/imgui/blob/master/docs/FAQ.md (same url)
+ Read all answers locally (with a text editor or ideally a Markdown viewer):
+ docs/FAQ.md
+ Some answers are copied down here to facilitate searching in code.
+
+ Q&A: Basics
+ ===========
+
+ Q: Where is the documentation?
+ A: This library is poorly documented at the moment and expects the user to be acquainted with C/C++.
+ - Run the examples/ and explore them.
+ - See demo code in imgui_demo.cpp and particularly the ImGui::ShowDemoWindow() function.
+ - The demo covers most features of Dear ImGui, so you can read the code and see its output.
+ - See documentation and comments at the top of imgui.cpp + effectively imgui.h.
+ - Dozens of standalone example applications using e.g. OpenGL/DirectX are provided in the
+ examples/ folder to explain how to integrate Dear ImGui with your own engine/application.
+ - The Wiki (https://github.com/ocornut/imgui/wiki) has many resources and links.
+ - The Glossary (https://github.com/ocornut/imgui/wiki/Glossary) page also may be useful.
+ - Your programming IDE is your friend, find the type or function declaration to find comments
+ associated with it.
+
+ Q: What is this library called?
+ Q: Which version should I get?
+ >> This library is called "Dear ImGui", please don't call it "ImGui" :)
+ >> See https://www.dearimgui.org/faq for details.
+
+ Q&A: Integration
+ ================
+
+ Q: How to get started?
+ A: Read 'PROGRAMMER GUIDE' above. Read examples/README.txt.
+
+ Q: How can I tell whether to dispatch mouse/keyboard to Dear ImGui or my application?
+ A: You should read the 'io.WantCaptureMouse', 'io.WantCaptureKeyboard' and 'io.WantTextInput' flags!
+ >> See https://www.dearimgui.org/faq for a fully detailed answer. You really want to read this.
+
+ Q. How can I enable keyboard controls?
+ Q: How can I use this without a mouse, without a keyboard or without a screen? (gamepad, input share, remote display)
+ Q: I integrated Dear ImGui in my engine and little squares are showing instead of text...
+ Q: I integrated Dear ImGui in my engine and some elements are clipping or disappearing when I move windows around...
+ Q: I integrated Dear ImGui in my engine and some elements are displaying outside their expected windows boundaries...
+ >> See https://www.dearimgui.org/faq
+
+ Q&A: Usage
+ ----------
+
+ Q: About the ID Stack system..
+ - Why is my widget not reacting when I click on it?
+ - How can I have widgets with an empty label?
+ - How can I have multiple widgets with the same label?
+ - How can I have multiple windows with the same label?
+ Q: How can I display an image? What is ImTextureID, how does it works?
+ Q: How can I use my own math types instead of ImVec2/ImVec4?
+ Q: How can I interact with standard C++ types (such as std::string and std::vector)?
+ Q: How can I display custom shapes? (using low-level ImDrawList API)
+ >> See https://www.dearimgui.org/faq
+
+ Q&A: Fonts, Text
+ ================
+
+ Q: How should I handle DPI in my application?
+ Q: How can I load a different font than the default?
+ Q: How can I easily use icons in my application?
+ Q: How can I load multiple fonts?
+ Q: How can I display and input non-Latin characters such as Chinese, Japanese, Korean, Cyrillic?
+ >> See https://www.dearimgui.org/faq and https://github.com/ocornut/imgui/edit/master/docs/FONTS.md
+
+ Q&A: Concerns
+ =============
+
+ Q: Who uses Dear ImGui?
+ Q: Can you create elaborate/serious tools with Dear ImGui?
+ Q: Can you reskin the look of Dear ImGui?
+ Q: Why using C++ (as opposed to C)?
+ >> See https://www.dearimgui.org/faq
+
+ Q&A: Community
+ ==============
+
+ Q: How can I help?
+ A: - Businesses: please reach out to "contact AT dearimgui.com" if you work in a place using Dear ImGui!
+ We can discuss ways for your company to fund development via invoiced technical support, maintenance or sponsoring contacts.
+ This is among the most useful thing you can do for Dear ImGui. With increased funding, we can hire more people working on this project.
+ - Individuals: you can support continued development via PayPal donations. See README.
+ - If you are experienced with Dear ImGui and C++, look at the GitHub issues, look at the Wiki, read docs/TODO.txt
+ and see how you want to help and can help!
+ - Disclose your usage of Dear ImGui via a dev blog post, a tweet, a screenshot, a mention somewhere etc.
+ You may post screenshot or links in the gallery threads. Visuals are ideal as they inspire other programmers.
+ But even without visuals, disclosing your use of dear imgui helps the library grow credibility, and help other teams and programmers with taking decisions.
+ - If you have issues or if you need to hack into the library, even if you don't expect any support it is useful that you share your issues (on GitHub or privately).
+
+*/
+
+//-------------------------------------------------------------------------
+// [SECTION] INCLUDES
+//-------------------------------------------------------------------------
+
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include "imgui.h"
+#ifndef IMGUI_DISABLE
+
+#ifndef IMGUI_DEFINE_MATH_OPERATORS
+#define IMGUI_DEFINE_MATH_OPERATORS
+#endif
+#include "imgui_internal.h"
+
+// System includes
+#include <ctype.h> // toupper
+#include <stdio.h> // vsnprintf, sscanf, printf
+#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
+#include <stddef.h> // intptr_t
+#else
+#include <stdint.h> // intptr_t
+#endif
+
+// [Windows] On non-Visual Studio compilers, we default to IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS unless explicitly enabled
+#if defined(_WIN32) && !defined(_MSC_VER) && !defined(IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
+#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
+#endif
+
+// [Windows] OS specific includes (optional)
+#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
+#define IMGUI_DISABLE_WIN32_FUNCTIONS
+#endif
+#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
+#ifndef WIN32_LEAN_AND_MEAN
+#define WIN32_LEAN_AND_MEAN
+#endif
+#ifndef NOMINMAX
+#define NOMINMAX
+#endif
+#ifndef __MINGW32__
+#include <Windows.h> // _wfopen, OpenClipboard
+#else
+#include <windows.h>
+#endif
+#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP) // UWP doesn't have all Win32 functions
+#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
+#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
+#endif
+#endif
+
+// [Apple] OS specific includes
+#if defined(__APPLE__)
+#include <TargetConditionals.h>
+#endif
+
+// Visual Studio warnings
+#ifdef _MSC_VER
+#pragma warning (disable: 4127) // condition expression is constant
+#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
+#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
+#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
+#endif
+#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
+#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6).
+#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
+#endif
+
+// Clang/GCC warnings with -Weverything
+#if defined(__clang__)
+#if __has_warning("-Wunknown-warning-option")
+#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
+#endif
+#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
+#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
+#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok.
+#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code.
+#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals.
+#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is.
+#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
+#pragma clang diagnostic ignored "-Wformat-pedantic" // warning: format specifies type 'void *' but the argument has type 'xxxx *' // unreasonable, would lead to casting every %p arg to void*. probably enabled by -pedantic.
+#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning: cast to 'void *' from smaller integer type 'int'
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
+#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
+#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
+#elif defined(__GNUC__)
+// We disable -Wpragmas because GCC doesn't provide an has_warning equivalent and some forks/patches may not following the warning/version association.
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
+#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size
+#pragma GCC diagnostic ignored "-Wformat" // warning: format '%p' expects argument of type 'void*', but argument 6 has type 'ImGuiWindow*'
+#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
+#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
+#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
+#pragma GCC diagnostic ignored "-Wstrict-overflow" // warning: assuming signed overflow does not occur when assuming that (X - c) > X is always false
+#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
+#endif
+
+// Debug options
+#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Display last moving direction matches when holding CTRL
+#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window
+#define IMGUI_DEBUG_INI_SETTINGS 0 // Save additional comments in .ini file (particularly helps for Docking, but makes saving slower)
+
+// When using CTRL+TAB (or Gamepad Square+L/R) we delay the visual a little in order to reduce visual noise doing a fast switch.
+static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the highlight and screen dimming starts fading in
+static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the window list starts to appear
+
+// Window resizing from edges (when io.ConfigWindowsResizeFromEdges = true and ImGuiBackendFlags_HasMouseCursors is set in io.BackendFlags by backend)
+static const float WINDOWS_HOVER_PADDING = 4.0f; // Extend outside window for hovering/resizing (maxxed with TouchPadding) and inside windows for borders. Affect FindHoveredWindow().
+static const float WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER = 0.04f; // Reduce visual noise by only highlighting the border after a certain time.
+static const float WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER = 2.00f; // Lock scrolled window (so it doesn't pick child windows that are scrolling through) for a certain time, unless mouse moved.
+
+//-------------------------------------------------------------------------
+// [SECTION] FORWARD DECLARATIONS
+//-------------------------------------------------------------------------
+
+static void SetCurrentWindow(ImGuiWindow* window);
+static void FindHoveredWindow();
+static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags);
+static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window);
+
+static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list);
+static void AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window);
+
+// Settings
+static void WindowSettingsHandler_ClearAll(ImGuiContext*, ImGuiSettingsHandler*);
+static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name);
+static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line);
+static void WindowSettingsHandler_ApplyAll(ImGuiContext*, ImGuiSettingsHandler*);
+static void WindowSettingsHandler_WriteAll(ImGuiContext*, ImGuiSettingsHandler*, ImGuiTextBuffer* buf);
+
+// Platform Dependents default implementation for IO functions
+static const char* GetClipboardTextFn_DefaultImpl(void* user_data);
+static void SetClipboardTextFn_DefaultImpl(void* user_data, const char* text);
+static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport* viewport, ImGuiPlatformImeData* data);
+
+namespace ImGui
+{
+// Navigation
+static void NavUpdate();
+static void NavUpdateWindowing();
+static void NavUpdateWindowingOverlay();
+static void NavUpdateCancelRequest();
+static void NavUpdateCreateMoveRequest();
+static void NavUpdateCreateTabbingRequest();
+static float NavUpdatePageUpPageDown();
+static inline void NavUpdateAnyRequestFlag();
+static void NavUpdateCreateWrappingRequest();
+static void NavEndFrame();
+static bool NavScoreItem(ImGuiNavItemData* result);
+static void NavApplyItemToResult(ImGuiNavItemData* result);
+static void NavProcessItem();
+static void NavProcessItemForTabbingRequest(ImGuiID id);
+static ImVec2 NavCalcPreferredRefPos();
+static void NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window);
+static ImGuiWindow* NavRestoreLastChildNavWindow(ImGuiWindow* window);
+static void NavRestoreLayer(ImGuiNavLayer layer);
+static void NavRestoreHighlightAfterMove();
+static int FindWindowFocusIndex(ImGuiWindow* window);
+
+// Error Checking and Debug Tools
+static void ErrorCheckNewFrameSanityChecks();
+static void ErrorCheckEndFrameSanityChecks();
+static void UpdateDebugToolItemPicker();
+static void UpdateDebugToolStackQueries();
+
+// Misc
+static void UpdateSettings();
+static void UpdateKeyboardInputs();
+static void UpdateMouseInputs();
+static void UpdateMouseWheel();
+static bool UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect);
+static void RenderWindowOuterBorders(ImGuiWindow* window);
+static void RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size);
+static void RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open);
+static void RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col);
+static void RenderDimmedBackgrounds();
+static ImGuiWindow* FindBlockingModal(ImGuiWindow* window);
+
+// Viewports
+static void UpdateViewportsNewFrame();
+
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] CONTEXT AND MEMORY ALLOCATORS
+//-----------------------------------------------------------------------------
+
+// DLL users:
+// - Heaps and globals are not shared across DLL boundaries!
+// - You will need to call SetCurrentContext() + SetAllocatorFunctions() for each static/DLL boundary you are calling from.
+// - Same applies for hot-reloading mechanisms that are reliant on reloading DLL (note that many hot-reloading mechanisms work without DLL).
+// - Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
+// - Confused? In a debugger: add GImGui to your watch window and notice how its value changes depending on your current location (which DLL boundary you are in).
+
+// Current context pointer. Implicitly used by all Dear ImGui functions. Always assumed to be != NULL.
+// - ImGui::CreateContext() will automatically set this pointer if it is NULL.
+// Change to a different context by calling ImGui::SetCurrentContext().
+// - Important: Dear ImGui functions are not thread-safe because of this pointer.
+// If you want thread-safety to allow N threads to access N different contexts:
+// - Change this variable to use thread local storage so each thread can refer to a different context, in your imconfig.h:
+// struct ImGuiContext;
+// extern thread_local ImGuiContext* MyImGuiTLS;
+// #define GImGui MyImGuiTLS
+// And then define MyImGuiTLS in one of your cpp files. Note that thread_local is a C++11 keyword, earlier C++ uses compiler-specific keyword.
+// - Future development aims to make this context pointer explicit to all calls. Also read https://github.com/ocornut/imgui/issues/586
+// - If you need a finite number of contexts, you may compile and use multiple instances of the ImGui code from a different namespace.
+// - DLL users: read comments above.
+#ifndef GImGui
+ImGuiContext* GImGui = NULL;
+#endif
+
+// Memory Allocator functions. Use SetAllocatorFunctions() to change them.
+// - You probably don't want to modify that mid-program, and if you use global/static e.g. ImVector<> instances you may need to keep them accessible during program destruction.
+// - DLL users: read comments above.
+#ifndef IMGUI_DISABLE_DEFAULT_ALLOCATORS
+static void* MallocWrapper(size_t size, void* user_data) { IM_UNUSED(user_data); return malloc(size); }
+static void FreeWrapper(void* ptr, void* user_data) { IM_UNUSED(user_data); free(ptr); }
+#else
+static void* MallocWrapper(size_t size, void* user_data) { IM_UNUSED(user_data); IM_UNUSED(size); IM_ASSERT(0); return NULL; }
+static void FreeWrapper(void* ptr, void* user_data) { IM_UNUSED(user_data); IM_UNUSED(ptr); IM_ASSERT(0); }
+#endif
+static ImGuiMemAllocFunc GImAllocatorAllocFunc = MallocWrapper;
+static ImGuiMemFreeFunc GImAllocatorFreeFunc = FreeWrapper;
+static void* GImAllocatorUserData = NULL;
+
+//-----------------------------------------------------------------------------
+// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
+//-----------------------------------------------------------------------------
+
+ImGuiStyle::ImGuiStyle()
+{
+ Alpha = 1.0f; // Global alpha applies to everything in Dear ImGui.
+ DisabledAlpha = 0.60f; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
+ WindowPadding = ImVec2(8,8); // Padding within a window
+ WindowRounding = 0.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows. Large values tend to lead to variety of artifacts and are not recommended.
+ WindowBorderSize = 1.0f; // Thickness of border around windows. Generally set to 0.0f or 1.0f. Other values not well tested.
+ WindowMinSize = ImVec2(32,32); // Minimum window size
+ WindowTitleAlign = ImVec2(0.0f,0.5f);// Alignment for title bar text
+ WindowMenuButtonPosition= ImGuiDir_Left; // Position of the collapsing/docking button in the title bar (left/right). Defaults to ImGuiDir_Left.
+ ChildRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular child windows
+ ChildBorderSize = 1.0f; // Thickness of border around child windows. Generally set to 0.0f or 1.0f. Other values not well tested.
+ PopupRounding = 0.0f; // Radius of popup window corners rounding. Set to 0.0f to have rectangular child windows
+ PopupBorderSize = 1.0f; // Thickness of border around popup or tooltip windows. Generally set to 0.0f or 1.0f. Other values not well tested.
+ FramePadding = ImVec2(4,3); // Padding within a framed rectangle (used by most widgets)
+ FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets).
+ FrameBorderSize = 0.0f; // Thickness of border around frames. Generally set to 0.0f or 1.0f. Other values not well tested.
+ ItemSpacing = ImVec2(8,4); // Horizontal and vertical spacing between widgets/lines
+ ItemInnerSpacing = ImVec2(4,4); // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label)
+ CellPadding = ImVec2(4,2); // Padding within a table cell
+ TouchExtraPadding = ImVec2(0,0); // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
+ IndentSpacing = 21.0f; // Horizontal spacing when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
+ ColumnsMinSpacing = 6.0f; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1).
+ ScrollbarSize = 14.0f; // Width of the vertical scrollbar, Height of the horizontal scrollbar
+ ScrollbarRounding = 9.0f; // Radius of grab corners rounding for scrollbar
+ GrabMinSize = 12.0f; // Minimum width/height of a grab box for slider/scrollbar
+ GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
+ LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
+ TabRounding = 4.0f; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
+ TabBorderSize = 0.0f; // Thickness of border around tabs.
+ TabMinWidthForCloseButton = 0.0f; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
+ ColorButtonPosition = ImGuiDir_Right; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
+ ButtonTextAlign = ImVec2(0.5f,0.5f);// Alignment of button text when button is larger than text.
+ SelectableTextAlign = ImVec2(0.0f,0.0f);// Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line.
+ DisplayWindowPadding = ImVec2(19,19); // Window position are clamped to be visible within the display area or monitors by at least this amount. Only applies to regular windows.
+ DisplaySafeAreaPadding = ImVec2(3,3); // If you cannot see the edge of your screen (e.g. on a TV) increase the safe area padding. Covers popups/tooltips as well regular windows.
+ MouseCursorScale = 1.0f; // Scale software rendered mouse cursor (when io.MouseDrawCursor is enabled). May be removed later.
+ AntiAliasedLines = true; // Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU.
+ AntiAliasedLinesUseTex = true; // Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering).
+ AntiAliasedFill = true; // Enable anti-aliased filled shapes (rounded rectangles, circles, etc.).
+ CurveTessellationTol = 1.25f; // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality.
+ CircleTessellationMaxError = 0.30f; // Maximum error (in pixels) allowed when using AddCircle()/AddCircleFilled() or drawing rounded corner rectangles with no explicit segment count specified. Decrease for higher quality but more geometry.
+
+ // Default theme
+ ImGui::StyleColorsDark(this);
+}
+
+// To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is done separately and is up to you.
+// Important: This operation is lossy because we round all sizes to integer. If you need to change your scale multiples, call this over a freshly initialized ImGuiStyle structure rather than scaling multiple times.
+void ImGuiStyle::ScaleAllSizes(float scale_factor)
+{
+ WindowPadding = ImFloor(WindowPadding * scale_factor);
+ WindowRounding = ImFloor(WindowRounding * scale_factor);
+ WindowMinSize = ImFloor(WindowMinSize * scale_factor);
+ ChildRounding = ImFloor(ChildRounding * scale_factor);
+ PopupRounding = ImFloor(PopupRounding * scale_factor);
+ FramePadding = ImFloor(FramePadding * scale_factor);
+ FrameRounding = ImFloor(FrameRounding * scale_factor);
+ ItemSpacing = ImFloor(ItemSpacing * scale_factor);
+ ItemInnerSpacing = ImFloor(ItemInnerSpacing * scale_factor);
+ CellPadding = ImFloor(CellPadding * scale_factor);
+ TouchExtraPadding = ImFloor(TouchExtraPadding * scale_factor);
+ IndentSpacing = ImFloor(IndentSpacing * scale_factor);
+ ColumnsMinSpacing = ImFloor(ColumnsMinSpacing * scale_factor);
+ ScrollbarSize = ImFloor(ScrollbarSize * scale_factor);
+ ScrollbarRounding = ImFloor(ScrollbarRounding * scale_factor);
+ GrabMinSize = ImFloor(GrabMinSize * scale_factor);
+ GrabRounding = ImFloor(GrabRounding * scale_factor);
+ LogSliderDeadzone = ImFloor(LogSliderDeadzone * scale_factor);
+ TabRounding = ImFloor(TabRounding * scale_factor);
+ TabMinWidthForCloseButton = (TabMinWidthForCloseButton != FLT_MAX) ? ImFloor(TabMinWidthForCloseButton * scale_factor) : FLT_MAX;
+ DisplayWindowPadding = ImFloor(DisplayWindowPadding * scale_factor);
+ DisplaySafeAreaPadding = ImFloor(DisplaySafeAreaPadding * scale_factor);
+ MouseCursorScale = ImFloor(MouseCursorScale * scale_factor);
+}
+
+ImGuiIO::ImGuiIO()
+{
+ // Most fields are initialized with zero
+ memset(this, 0, sizeof(*this));
+ IM_STATIC_ASSERT(IM_ARRAYSIZE(ImGuiIO::MouseDown) == ImGuiMouseButton_COUNT && IM_ARRAYSIZE(ImGuiIO::MouseClicked) == ImGuiMouseButton_COUNT);
+
+ // Settings
+ ConfigFlags = ImGuiConfigFlags_None;
+ BackendFlags = ImGuiBackendFlags_None;
+ DisplaySize = ImVec2(-1.0f, -1.0f);
+ DeltaTime = 1.0f / 60.0f;
+ IniSavingRate = 5.0f;
+ IniFilename = "imgui.ini"; // Important: "imgui.ini" is relative to current working dir, most apps will want to lock this to an absolute path (e.g. same path as executables).
+ LogFilename = "imgui_log.txt";
+ MouseDoubleClickTime = 0.30f;
+ MouseDoubleClickMaxDist = 6.0f;
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ for (int i = 0; i < ImGuiKey_COUNT; i++)
+ KeyMap[i] = -1;
+#endif
+ KeyRepeatDelay = 0.275f;
+ KeyRepeatRate = 0.050f;
+ UserData = NULL;
+
+ Fonts = NULL;
+ FontGlobalScale = 1.0f;
+ FontDefault = NULL;
+ FontAllowUserScaling = false;
+ DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
+
+ // Miscellaneous options
+ MouseDrawCursor = false;
+#ifdef __APPLE__
+ ConfigMacOSXBehaviors = true; // Set Mac OS X style defaults based on __APPLE__ compile time flag
+#else
+ ConfigMacOSXBehaviors = false;
+#endif
+ ConfigInputTrickleEventQueue = true;
+ ConfigInputTextCursorBlink = true;
+ ConfigWindowsResizeFromEdges = true;
+ ConfigWindowsMoveFromTitleBarOnly = false;
+ ConfigMemoryCompactTimer = 60.0f;
+
+ // Platform Functions
+ BackendPlatformName = BackendRendererName = NULL;
+ BackendPlatformUserData = BackendRendererUserData = BackendLanguageUserData = NULL;
+ GetClipboardTextFn = GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations
+ SetClipboardTextFn = SetClipboardTextFn_DefaultImpl;
+ ClipboardUserData = NULL;
+ SetPlatformImeDataFn = SetPlatformImeDataFn_DefaultImpl;
+
+ // Input (NB: we already have memset zero the entire structure!)
+ MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
+ MousePosPrev = ImVec2(-FLT_MAX, -FLT_MAX);
+ MouseDragThreshold = 6.0f;
+ for (int i = 0; i < IM_ARRAYSIZE(MouseDownDuration); i++) MouseDownDuration[i] = MouseDownDurationPrev[i] = -1.0f;
+ for (int i = 0; i < IM_ARRAYSIZE(KeysData); i++) { KeysData[i].DownDuration = KeysData[i].DownDurationPrev = -1.0f; }
+ for (int i = 0; i < IM_ARRAYSIZE(NavInputsDownDuration); i++) NavInputsDownDuration[i] = -1.0f;
+ AppAcceptingEvents = true;
+ BackendUsingLegacyKeyArrays = (ImS8)-1;
+ BackendUsingLegacyNavInputArray = true; // assume using legacy array until proven wrong
+}
+
+// Pass in translated ASCII characters for text input.
+// - with glfw you can get those from the callback set in glfwSetCharCallback()
+// - on Windows you can get those using ToAscii+keyboard state, or via the WM_CHAR message
+// FIXME: Should in theory be called "AddCharacterEvent()" to be consistent with new API
+void ImGuiIO::AddInputCharacter(unsigned int c)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(&g.IO == this && "Can only add events to current context.");
+ if (c == 0 || !AppAcceptingEvents)
+ return;
+
+ ImGuiInputEvent e;
+ e.Type = ImGuiInputEventType_Text;
+ e.Source = ImGuiInputSource_Keyboard;
+ e.Text.Char = c;
+ g.InputEventsQueue.push_back(e);
+}
+
+// UTF16 strings use surrogate pairs to encode codepoints >= 0x10000, so
+// we should save the high surrogate.
+void ImGuiIO::AddInputCharacterUTF16(ImWchar16 c)
+{
+ if ((c == 0 && InputQueueSurrogate == 0) || !AppAcceptingEvents)
+ return;
+
+ if ((c & 0xFC00) == 0xD800) // High surrogate, must save
+ {
+ if (InputQueueSurrogate != 0)
+ AddInputCharacter(IM_UNICODE_CODEPOINT_INVALID);
+ InputQueueSurrogate = c;
+ return;
+ }
+
+ ImWchar cp = c;
+ if (InputQueueSurrogate != 0)
+ {
+ if ((c & 0xFC00) != 0xDC00) // Invalid low surrogate
+ {
+ AddInputCharacter(IM_UNICODE_CODEPOINT_INVALID);
+ }
+ else
+ {
+#if IM_UNICODE_CODEPOINT_MAX == 0xFFFF
+ cp = IM_UNICODE_CODEPOINT_INVALID; // Codepoint will not fit in ImWchar
+#else
+ cp = (ImWchar)(((InputQueueSurrogate - 0xD800) << 10) + (c - 0xDC00) + 0x10000);
+#endif
+ }
+
+ InputQueueSurrogate = 0;
+ }
+ AddInputCharacter((unsigned)cp);
+}
+
+void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
+{
+ if (!AppAcceptingEvents)
+ return;
+ while (*utf8_chars != 0)
+ {
+ unsigned int c = 0;
+ utf8_chars += ImTextCharFromUtf8(&c, utf8_chars, NULL);
+ if (c != 0)
+ AddInputCharacter(c);
+ }
+}
+
+void ImGuiIO::ClearInputCharacters()
+{
+ InputQueueCharacters.resize(0);
+}
+
+void ImGuiIO::ClearInputKeys()
+{
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ memset(KeysDown, 0, sizeof(KeysDown));
+#endif
+ for (int n = 0; n < IM_ARRAYSIZE(KeysData); n++)
+ {
+ KeysData[n].Down = false;
+ KeysData[n].DownDuration = -1.0f;
+ KeysData[n].DownDurationPrev = -1.0f;
+ }
+ KeyCtrl = KeyShift = KeyAlt = KeySuper = false;
+ KeyMods = ImGuiModFlags_None;
+ for (int n = 0; n < IM_ARRAYSIZE(NavInputsDownDuration); n++)
+ NavInputsDownDuration[n] = NavInputsDownDurationPrev[n] = -1.0f;
+}
+
+// Queue a new key down/up event.
+// - ImGuiKey key: Translated key (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character)
+// - bool down: Is the key down? use false to signify a key release.
+// - float analog_value: 0.0f..1.0f
+void ImGuiIO::AddKeyAnalogEvent(ImGuiKey key, bool down, float analog_value)
+{
+ //if (e->Down) { IMGUI_DEBUG_LOG_IO("AddKeyEvent() Key='%s' %d, NativeKeycode = %d, NativeScancode = %d\n", ImGui::GetKeyName(e->Key), e->Down, e->NativeKeycode, e->NativeScancode); }
+ if (key == ImGuiKey_None || !AppAcceptingEvents)
+ return;
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(&g.IO == this && "Can only add events to current context.");
+ IM_ASSERT(ImGui::IsNamedKey(key)); // Backend needs to pass a valid ImGuiKey_ constant. 0..511 values are legacy native key codes which are not accepted by this API.
+
+ // Verify that backend isn't mixing up using new io.AddKeyEvent() api and old io.KeysDown[] + io.KeyMap[] data.
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ IM_ASSERT((BackendUsingLegacyKeyArrays == -1 || BackendUsingLegacyKeyArrays == 0) && "Backend needs to either only use io.AddKeyEvent(), either only fill legacy io.KeysDown[] + io.KeyMap[]. Not both!");
+ if (BackendUsingLegacyKeyArrays == -1)
+ for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_NamedKey_END; n++)
+ IM_ASSERT(KeyMap[n] == -1 && "Backend needs to either only use io.AddKeyEvent(), either only fill legacy io.KeysDown[] + io.KeyMap[]. Not both!");
+ BackendUsingLegacyKeyArrays = 0;
+#endif
+ if (ImGui::IsGamepadKey(key))
+ BackendUsingLegacyNavInputArray = false;
+
+ // Partial filter of duplicates (not strictly needed, but makes data neater in particular for key mods and gamepad values which are most commonly spmamed)
+ ImGuiKeyData* key_data = ImGui::GetKeyData(key);
+ if (key_data->Down == down && key_data->AnalogValue == analog_value)
+ {
+ bool found = false;
+ for (int n = g.InputEventsQueue.Size - 1; n >= 0 && !found; n--)
+ if (g.InputEventsQueue[n].Type == ImGuiInputEventType_Key && g.InputEventsQueue[n].Key.Key == key)
+ found = true;
+ if (!found)
+ return;
+ }
+
+ // Add event
+ ImGuiInputEvent e;
+ e.Type = ImGuiInputEventType_Key;
+ e.Source = ImGui::IsGamepadKey(key) ? ImGuiInputSource_Gamepad : ImGuiInputSource_Keyboard;
+ e.Key.Key = key;
+ e.Key.Down = down;
+ e.Key.AnalogValue = analog_value;
+ g.InputEventsQueue.push_back(e);
+}
+
+void ImGuiIO::AddKeyEvent(ImGuiKey key, bool down)
+{
+ if (!AppAcceptingEvents)
+ return;
+ AddKeyAnalogEvent(key, down, down ? 1.0f : 0.0f);
+}
+
+// [Optional] Call after AddKeyEvent().
+// Specify native keycode, scancode + Specify index for legacy <1.87 IsKeyXXX() functions with native indices.
+// If you are writing a backend in 2022 or don't use IsKeyXXX() with native values that are not ImGuiKey values, you can avoid calling this.
+void ImGuiIO::SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index)
+{
+ if (key == ImGuiKey_None)
+ return;
+ IM_ASSERT(ImGui::IsNamedKey(key)); // >= 512
+ IM_ASSERT(native_legacy_index == -1 || ImGui::IsLegacyKey(native_legacy_index)); // >= 0 && <= 511
+ IM_UNUSED(native_keycode); // Yet unused
+ IM_UNUSED(native_scancode); // Yet unused
+
+ // Build native->imgui map so old user code can still call key functions with native 0..511 values.
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ const int legacy_key = (native_legacy_index != -1) ? native_legacy_index : native_keycode;
+ if (!ImGui::IsLegacyKey(legacy_key))
+ return;
+ KeyMap[legacy_key] = key;
+ KeyMap[key] = legacy_key;
+#else
+ IM_UNUSED(key);
+ IM_UNUSED(native_legacy_index);
+#endif
+}
+
+// Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application loop/refresh, and you want to disable events being queued while your app is frozen.
+void ImGuiIO::SetAppAcceptingEvents(bool accepting_events)
+{
+ AppAcceptingEvents = accepting_events;
+}
+
+// Queue a mouse move event
+void ImGuiIO::AddMousePosEvent(float x, float y)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(&g.IO == this && "Can only add events to current context.");
+ if (!AppAcceptingEvents)
+ return;
+
+ ImGuiInputEvent e;
+ e.Type = ImGuiInputEventType_MousePos;
+ e.Source = ImGuiInputSource_Mouse;
+ e.MousePos.PosX = x;
+ e.MousePos.PosY = y;
+ g.InputEventsQueue.push_back(e);
+}
+
+void ImGuiIO::AddMouseButtonEvent(int mouse_button, bool down)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(&g.IO == this && "Can only add events to current context.");
+ IM_ASSERT(mouse_button >= 0 && mouse_button < ImGuiMouseButton_COUNT);
+ if (!AppAcceptingEvents)
+ return;
+
+ ImGuiInputEvent e;
+ e.Type = ImGuiInputEventType_MouseButton;
+ e.Source = ImGuiInputSource_Mouse;
+ e.MouseButton.Button = mouse_button;
+ e.MouseButton.Down = down;
+ g.InputEventsQueue.push_back(e);
+}
+
+// Queue a mouse wheel event (most mouse/API will only have a Y component)
+void ImGuiIO::AddMouseWheelEvent(float wheel_x, float wheel_y)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(&g.IO == this && "Can only add events to current context.");
+ if ((wheel_x == 0.0f && wheel_y == 0.0f) || !AppAcceptingEvents)
+ return;
+
+ ImGuiInputEvent e;
+ e.Type = ImGuiInputEventType_MouseWheel;
+ e.Source = ImGuiInputSource_Mouse;
+ e.MouseWheel.WheelX = wheel_x;
+ e.MouseWheel.WheelY = wheel_y;
+ g.InputEventsQueue.push_back(e);
+}
+
+void ImGuiIO::AddFocusEvent(bool focused)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(&g.IO == this && "Can only add events to current context.");
+
+ ImGuiInputEvent e;
+ e.Type = ImGuiInputEventType_Focus;
+ e.AppFocused.Focused = focused;
+ g.InputEventsQueue.push_back(e);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] MISC HELPERS/UTILITIES (Geometry functions)
+//-----------------------------------------------------------------------------
+
+ImVec2 ImBezierCubicClosestPoint(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, int num_segments)
+{
+ IM_ASSERT(num_segments > 0); // Use ImBezierCubicClosestPointCasteljau()
+ ImVec2 p_last = p1;
+ ImVec2 p_closest;
+ float p_closest_dist2 = FLT_MAX;
+ float t_step = 1.0f / (float)num_segments;
+ for (int i_step = 1; i_step <= num_segments; i_step++)
+ {
+ ImVec2 p_current = ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step);
+ ImVec2 p_line = ImLineClosestPoint(p_last, p_current, p);
+ float dist2 = ImLengthSqr(p - p_line);
+ if (dist2 < p_closest_dist2)
+ {
+ p_closest = p_line;
+ p_closest_dist2 = dist2;
+ }
+ p_last = p_current;
+ }
+ return p_closest;
+}
+
+// Closely mimics PathBezierToCasteljau() in imgui_draw.cpp
+static void ImBezierCubicClosestPointCasteljauStep(const ImVec2& p, ImVec2& p_closest, ImVec2& p_last, float& p_closest_dist2, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level)
+{
+ float dx = x4 - x1;
+ float dy = y4 - y1;
+ float d2 = ((x2 - x4) * dy - (y2 - y4) * dx);
+ float d3 = ((x3 - x4) * dy - (y3 - y4) * dx);
+ d2 = (d2 >= 0) ? d2 : -d2;
+ d3 = (d3 >= 0) ? d3 : -d3;
+ if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy))
+ {
+ ImVec2 p_current(x4, y4);
+ ImVec2 p_line = ImLineClosestPoint(p_last, p_current, p);
+ float dist2 = ImLengthSqr(p - p_line);
+ if (dist2 < p_closest_dist2)
+ {
+ p_closest = p_line;
+ p_closest_dist2 = dist2;
+ }
+ p_last = p_current;
+ }
+ else if (level < 10)
+ {
+ float x12 = (x1 + x2)*0.5f, y12 = (y1 + y2)*0.5f;
+ float x23 = (x2 + x3)*0.5f, y23 = (y2 + y3)*0.5f;
+ float x34 = (x3 + x4)*0.5f, y34 = (y3 + y4)*0.5f;
+ float x123 = (x12 + x23)*0.5f, y123 = (y12 + y23)*0.5f;
+ float x234 = (x23 + x34)*0.5f, y234 = (y23 + y34)*0.5f;
+ float x1234 = (x123 + x234)*0.5f, y1234 = (y123 + y234)*0.5f;
+ ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1);
+ ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1);
+ }
+}
+
+// tess_tol is generally the same value you would find in ImGui::GetStyle().CurveTessellationTol
+// Because those ImXXX functions are lower-level than ImGui:: we cannot access this value automatically.
+ImVec2 ImBezierCubicClosestPointCasteljau(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, float tess_tol)
+{
+ IM_ASSERT(tess_tol > 0.0f);
+ ImVec2 p_last = p1;
+ ImVec2 p_closest;
+ float p_closest_dist2 = FLT_MAX;
+ ImBezierCubicClosestPointCasteljauStep(p, p_closest, p_last, p_closest_dist2, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, tess_tol, 0);
+ return p_closest;
+}
+
+ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p)
+{
+ ImVec2 ap = p - a;
+ ImVec2 ab_dir = b - a;
+ float dot = ap.x * ab_dir.x + ap.y * ab_dir.y;
+ if (dot < 0.0f)
+ return a;
+ float ab_len_sqr = ab_dir.x * ab_dir.x + ab_dir.y * ab_dir.y;
+ if (dot > ab_len_sqr)
+ return b;
+ return a + ab_dir * dot / ab_len_sqr;
+}
+
+bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p)
+{
+ bool b1 = ((p.x - b.x) * (a.y - b.y) - (p.y - b.y) * (a.x - b.x)) < 0.0f;
+ bool b2 = ((p.x - c.x) * (b.y - c.y) - (p.y - c.y) * (b.x - c.x)) < 0.0f;
+ bool b3 = ((p.x - a.x) * (c.y - a.y) - (p.y - a.y) * (c.x - a.x)) < 0.0f;
+ return ((b1 == b2) && (b2 == b3));
+}
+
+void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w)
+{
+ ImVec2 v0 = b - a;
+ ImVec2 v1 = c - a;
+ ImVec2 v2 = p - a;
+ const float denom = v0.x * v1.y - v1.x * v0.y;
+ out_v = (v2.x * v1.y - v1.x * v2.y) / denom;
+ out_w = (v0.x * v2.y - v2.x * v0.y) / denom;
+ out_u = 1.0f - out_v - out_w;
+}
+
+ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p)
+{
+ ImVec2 proj_ab = ImLineClosestPoint(a, b, p);
+ ImVec2 proj_bc = ImLineClosestPoint(b, c, p);
+ ImVec2 proj_ca = ImLineClosestPoint(c, a, p);
+ float dist2_ab = ImLengthSqr(p - proj_ab);
+ float dist2_bc = ImLengthSqr(p - proj_bc);
+ float dist2_ca = ImLengthSqr(p - proj_ca);
+ float m = ImMin(dist2_ab, ImMin(dist2_bc, dist2_ca));
+ if (m == dist2_ab)
+ return proj_ab;
+ if (m == dist2_bc)
+ return proj_bc;
+ return proj_ca;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] MISC HELPERS/UTILITIES (String, Format, Hash functions)
+//-----------------------------------------------------------------------------
+
+// Consider using _stricmp/_strnicmp under Windows or strcasecmp/strncasecmp. We don't actually use either ImStricmp/ImStrnicmp in the codebase any more.
+int ImStricmp(const char* str1, const char* str2)
+{
+ int d;
+ while ((d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; }
+ return d;
+}
+
+int ImStrnicmp(const char* str1, const char* str2, size_t count)
+{
+ int d = 0;
+ while (count > 0 && (d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; count--; }
+ return d;
+}
+
+void ImStrncpy(char* dst, const char* src, size_t count)
+{
+ if (count < 1)
+ return;
+ if (count > 1)
+ strncpy(dst, src, count - 1);
+ dst[count - 1] = 0;
+}
+
+char* ImStrdup(const char* str)
+{
+ size_t len = strlen(str);
+ void* buf = IM_ALLOC(len + 1);
+ return (char*)memcpy(buf, (const void*)str, len + 1);
+}
+
+char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* src)
+{
+ size_t dst_buf_size = p_dst_size ? *p_dst_size : strlen(dst) + 1;
+ size_t src_size = strlen(src) + 1;
+ if (dst_buf_size < src_size)
+ {
+ IM_FREE(dst);
+ dst = (char*)IM_ALLOC(src_size);
+ if (p_dst_size)
+ *p_dst_size = src_size;
+ }
+ return (char*)memcpy(dst, (const void*)src, src_size);
+}
+
+const char* ImStrchrRange(const char* str, const char* str_end, char c)
+{
+ const char* p = (const char*)memchr(str, (int)c, str_end - str);
+ return p;
+}
+
+int ImStrlenW(const ImWchar* str)
+{
+ //return (int)wcslen((const wchar_t*)str); // FIXME-OPT: Could use this when wchar_t are 16-bit
+ int n = 0;
+ while (*str++) n++;
+ return n;
+}
+
+// Find end-of-line. Return pointer will point to either first \n, either str_end.
+const char* ImStreolRange(const char* str, const char* str_end)
+{
+ const char* p = (const char*)memchr(str, '\n', str_end - str);
+ return p ? p : str_end;
+}
+
+const ImWchar* ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin) // find beginning-of-line
+{
+ while (buf_mid_line > buf_begin && buf_mid_line[-1] != '\n')
+ buf_mid_line--;
+ return buf_mid_line;
+}
+
+const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end)
+{
+ if (!needle_end)
+ needle_end = needle + strlen(needle);
+
+ const char un0 = (char)toupper(*needle);
+ while ((!haystack_end && *haystack) || (haystack_end && haystack < haystack_end))
+ {
+ if (toupper(*haystack) == un0)
+ {
+ const char* b = needle + 1;
+ for (const char* a = haystack + 1; b < needle_end; a++, b++)
+ if (toupper(*a) != toupper(*b))
+ break;
+ if (b == needle_end)
+ return haystack;
+ }
+ haystack++;
+ }
+ return NULL;
+}
+
+// Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligible.
+void ImStrTrimBlanks(char* buf)
+{
+ char* p = buf;
+ while (p[0] == ' ' || p[0] == '\t') // Leading blanks
+ p++;
+ char* p_start = p;
+ while (*p != 0) // Find end of string
+ p++;
+ while (p > p_start && (p[-1] == ' ' || p[-1] == '\t')) // Trailing blanks
+ p--;
+ if (p_start != buf) // Copy memory if we had leading blanks
+ memmove(buf, p_start, p - p_start);
+ buf[p - p_start] = 0; // Zero terminate
+}
+
+const char* ImStrSkipBlank(const char* str)
+{
+ while (str[0] == ' ' || str[0] == '\t')
+ str++;
+ return str;
+}
+
+// A) MSVC version appears to return -1 on overflow, whereas glibc appears to return total count (which may be >= buf_size).
+// Ideally we would test for only one of those limits at runtime depending on the behavior the vsnprintf(), but trying to deduct it at compile time sounds like a pandora can of worm.
+// B) When buf==NULL vsnprintf() will return the output size.
+#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
+
+// We support stb_sprintf which is much faster (see: https://github.com/nothings/stb/blob/master/stb_sprintf.h)
+// You may set IMGUI_USE_STB_SPRINTF to use our default wrapper, or set IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
+// and setup the wrapper yourself. (FIXME-OPT: Some of our high-level operations such as ImGuiTextBuffer::appendfv() are
+// designed using two-passes worst case, which probably could be improved using the stbsp_vsprintfcb() function.)
+#ifdef IMGUI_USE_STB_SPRINTF
+#define STB_SPRINTF_IMPLEMENTATION
+#ifdef IMGUI_STB_SPRINTF_FILENAME
+#include IMGUI_STB_SPRINTF_FILENAME
+#else
+#include "stb_sprintf.h"
+#endif
+#endif
+
+#if defined(_MSC_VER) && !defined(vsnprintf)
+#define vsnprintf _vsnprintf
+#endif
+
+int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+#ifdef IMGUI_USE_STB_SPRINTF
+ int w = stbsp_vsnprintf(buf, (int)buf_size, fmt, args);
+#else
+ int w = vsnprintf(buf, buf_size, fmt, args);
+#endif
+ va_end(args);
+ if (buf == NULL)
+ return w;
+ if (w == -1 || w >= (int)buf_size)
+ w = (int)buf_size - 1;
+ buf[w] = 0;
+ return w;
+}
+
+int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args)
+{
+#ifdef IMGUI_USE_STB_SPRINTF
+ int w = stbsp_vsnprintf(buf, (int)buf_size, fmt, args);
+#else
+ int w = vsnprintf(buf, buf_size, fmt, args);
+#endif
+ if (buf == NULL)
+ return w;
+ if (w == -1 || w >= (int)buf_size)
+ w = (int)buf_size - 1;
+ buf[w] = 0;
+ return w;
+}
+#endif // #ifdef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
+
+void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...)
+{
+ ImGuiContext& g = *GImGui;
+ va_list args;
+ va_start(args, fmt);
+ int buf_len = ImFormatStringV(g.TempBuffer.Data, g.TempBuffer.Size, fmt, args);
+ *out_buf = g.TempBuffer.Data;
+ if (out_buf_end) { *out_buf_end = g.TempBuffer.Data + buf_len; }
+ va_end(args);
+}
+
+void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args)
+{
+ ImGuiContext& g = *GImGui;
+ int buf_len = ImFormatStringV(g.TempBuffer.Data, g.TempBuffer.Size, fmt, args);
+ *out_buf = g.TempBuffer.Data;
+ if (out_buf_end) { *out_buf_end = g.TempBuffer.Data + buf_len; }
+}
+
+// CRC32 needs a 1KB lookup table (not cache friendly)
+// Although the code to generate the table is simple and shorter than the table itself, using a const table allows us to easily:
+// - avoid an unnecessary branch/memory tap, - keep the ImHashXXX functions usable by static constructors, - make it thread-safe.
+static const ImU32 GCrc32LookupTable[256] =
+{
+ 0x00000000,0x77073096,0xEE0E612C,0x990951BA,0x076DC419,0x706AF48F,0xE963A535,0x9E6495A3,0x0EDB8832,0x79DCB8A4,0xE0D5E91E,0x97D2D988,0x09B64C2B,0x7EB17CBD,0xE7B82D07,0x90BF1D91,
+ 0x1DB71064,0x6AB020F2,0xF3B97148,0x84BE41DE,0x1ADAD47D,0x6DDDE4EB,0xF4D4B551,0x83D385C7,0x136C9856,0x646BA8C0,0xFD62F97A,0x8A65C9EC,0x14015C4F,0x63066CD9,0xFA0F3D63,0x8D080DF5,
+ 0x3B6E20C8,0x4C69105E,0xD56041E4,0xA2677172,0x3C03E4D1,0x4B04D447,0xD20D85FD,0xA50AB56B,0x35B5A8FA,0x42B2986C,0xDBBBC9D6,0xACBCF940,0x32D86CE3,0x45DF5C75,0xDCD60DCF,0xABD13D59,
+ 0x26D930AC,0x51DE003A,0xC8D75180,0xBFD06116,0x21B4F4B5,0x56B3C423,0xCFBA9599,0xB8BDA50F,0x2802B89E,0x5F058808,0xC60CD9B2,0xB10BE924,0x2F6F7C87,0x58684C11,0xC1611DAB,0xB6662D3D,
+ 0x76DC4190,0x01DB7106,0x98D220BC,0xEFD5102A,0x71B18589,0x06B6B51F,0x9FBFE4A5,0xE8B8D433,0x7807C9A2,0x0F00F934,0x9609A88E,0xE10E9818,0x7F6A0DBB,0x086D3D2D,0x91646C97,0xE6635C01,
+ 0x6B6B51F4,0x1C6C6162,0x856530D8,0xF262004E,0x6C0695ED,0x1B01A57B,0x8208F4C1,0xF50FC457,0x65B0D9C6,0x12B7E950,0x8BBEB8EA,0xFCB9887C,0x62DD1DDF,0x15DA2D49,0x8CD37CF3,0xFBD44C65,
+ 0x4DB26158,0x3AB551CE,0xA3BC0074,0xD4BB30E2,0x4ADFA541,0x3DD895D7,0xA4D1C46D,0xD3D6F4FB,0x4369E96A,0x346ED9FC,0xAD678846,0xDA60B8D0,0x44042D73,0x33031DE5,0xAA0A4C5F,0xDD0D7CC9,
+ 0x5005713C,0x270241AA,0xBE0B1010,0xC90C2086,0x5768B525,0x206F85B3,0xB966D409,0xCE61E49F,0x5EDEF90E,0x29D9C998,0xB0D09822,0xC7D7A8B4,0x59B33D17,0x2EB40D81,0xB7BD5C3B,0xC0BA6CAD,
+ 0xEDB88320,0x9ABFB3B6,0x03B6E20C,0x74B1D29A,0xEAD54739,0x9DD277AF,0x04DB2615,0x73DC1683,0xE3630B12,0x94643B84,0x0D6D6A3E,0x7A6A5AA8,0xE40ECF0B,0x9309FF9D,0x0A00AE27,0x7D079EB1,
+ 0xF00F9344,0x8708A3D2,0x1E01F268,0x6906C2FE,0xF762575D,0x806567CB,0x196C3671,0x6E6B06E7,0xFED41B76,0x89D32BE0,0x10DA7A5A,0x67DD4ACC,0xF9B9DF6F,0x8EBEEFF9,0x17B7BE43,0x60B08ED5,
+ 0xD6D6A3E8,0xA1D1937E,0x38D8C2C4,0x4FDFF252,0xD1BB67F1,0xA6BC5767,0x3FB506DD,0x48B2364B,0xD80D2BDA,0xAF0A1B4C,0x36034AF6,0x41047A60,0xDF60EFC3,0xA867DF55,0x316E8EEF,0x4669BE79,
+ 0xCB61B38C,0xBC66831A,0x256FD2A0,0x5268E236,0xCC0C7795,0xBB0B4703,0x220216B9,0x5505262F,0xC5BA3BBE,0xB2BD0B28,0x2BB45A92,0x5CB36A04,0xC2D7FFA7,0xB5D0CF31,0x2CD99E8B,0x5BDEAE1D,
+ 0x9B64C2B0,0xEC63F226,0x756AA39C,0x026D930A,0x9C0906A9,0xEB0E363F,0x72076785,0x05005713,0x95BF4A82,0xE2B87A14,0x7BB12BAE,0x0CB61B38,0x92D28E9B,0xE5D5BE0D,0x7CDCEFB7,0x0BDBDF21,
+ 0x86D3D2D4,0xF1D4E242,0x68DDB3F8,0x1FDA836E,0x81BE16CD,0xF6B9265B,0x6FB077E1,0x18B74777,0x88085AE6,0xFF0F6A70,0x66063BCA,0x11010B5C,0x8F659EFF,0xF862AE69,0x616BFFD3,0x166CCF45,
+ 0xA00AE278,0xD70DD2EE,0x4E048354,0x3903B3C2,0xA7672661,0xD06016F7,0x4969474D,0x3E6E77DB,0xAED16A4A,0xD9D65ADC,0x40DF0B66,0x37D83BF0,0xA9BCAE53,0xDEBB9EC5,0x47B2CF7F,0x30B5FFE9,
+ 0xBDBDF21C,0xCABAC28A,0x53B39330,0x24B4A3A6,0xBAD03605,0xCDD70693,0x54DE5729,0x23D967BF,0xB3667A2E,0xC4614AB8,0x5D681B02,0x2A6F2B94,0xB40BBE37,0xC30C8EA1,0x5A05DF1B,0x2D02EF8D,
+};
+
+// Known size hash
+// It is ok to call ImHashData on a string with known length but the ### operator won't be supported.
+// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements.
+ImGuiID ImHashData(const void* data_p, size_t data_size, ImU32 seed)
+{
+ ImU32 crc = ~seed;
+ const unsigned char* data = (const unsigned char*)data_p;
+ const ImU32* crc32_lut = GCrc32LookupTable;
+ while (data_size-- != 0)
+ crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ *data++];
+ return ~crc;
+}
+
+// Zero-terminated string hash, with support for ### to reset back to seed value
+// We support a syntax of "label###id" where only "###id" is included in the hash, and only "label" gets displayed.
+// Because this syntax is rarely used we are optimizing for the common case.
+// - If we reach ### in the string we discard the hash so far and reset to the seed.
+// - We don't do 'current += 2; continue;' after handling ### to keep the code smaller/faster (measured ~10% diff in Debug build)
+// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements.
+ImGuiID ImHashStr(const char* data_p, size_t data_size, ImU32 seed)
+{
+ seed = ~seed;
+ ImU32 crc = seed;
+ const unsigned char* data = (const unsigned char*)data_p;
+ const ImU32* crc32_lut = GCrc32LookupTable;
+ if (data_size != 0)
+ {
+ while (data_size-- != 0)
+ {
+ unsigned char c = *data++;
+ if (c == '#' && data_size >= 2 && data[0] == '#' && data[1] == '#')
+ crc = seed;
+ crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c];
+ }
+ }
+ else
+ {
+ while (unsigned char c = *data++)
+ {
+ if (c == '#' && data[0] == '#' && data[1] == '#')
+ crc = seed;
+ crc = (crc >> 8) ^ crc32_lut[(crc & 0xFF) ^ c];
+ }
+ }
+ return ~crc;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] MISC HELPERS/UTILITIES (File functions)
+//-----------------------------------------------------------------------------
+
+// Default file functions
+#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
+
+ImFileHandle ImFileOpen(const char* filename, const char* mode)
+{
+#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(__CYGWIN__) && !defined(__GNUC__)
+ // We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames.
+ // Previously we used ImTextCountCharsFromUtf8/ImTextStrFromUtf8 here but we now need to support ImWchar16 and ImWchar32!
+ const int filename_wsize = ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, NULL, 0);
+ const int mode_wsize = ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, NULL, 0);
+ ImVector<ImWchar> buf;
+ buf.resize(filename_wsize + mode_wsize);
+ ::MultiByteToWideChar(CP_UTF8, 0, filename, -1, (wchar_t*)&buf[0], filename_wsize);
+ ::MultiByteToWideChar(CP_UTF8, 0, mode, -1, (wchar_t*)&buf[filename_wsize], mode_wsize);
+ return ::_wfopen((const wchar_t*)&buf[0], (const wchar_t*)&buf[filename_wsize]);
+#else
+ return fopen(filename, mode);
+#endif
+}
+
+// We should in theory be using fseeko()/ftello() with off_t and _fseeki64()/_ftelli64() with __int64, waiting for the PR that does that in a very portable pre-C++11 zero-warnings way.
+bool ImFileClose(ImFileHandle f) { return fclose(f) == 0; }
+ImU64 ImFileGetSize(ImFileHandle f) { long off = 0, sz = 0; return ((off = ftell(f)) != -1 && !fseek(f, 0, SEEK_END) && (sz = ftell(f)) != -1 && !fseek(f, off, SEEK_SET)) ? (ImU64)sz : (ImU64)-1; }
+ImU64 ImFileRead(void* data, ImU64 sz, ImU64 count, ImFileHandle f) { return fread(data, (size_t)sz, (size_t)count, f); }
+ImU64 ImFileWrite(const void* data, ImU64 sz, ImU64 count, ImFileHandle f) { return fwrite(data, (size_t)sz, (size_t)count, f); }
+#endif // #ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
+
+// Helper: Load file content into memory
+// Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree()
+// This can't really be used with "rt" because fseek size won't match read size.
+void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size, int padding_bytes)
+{
+ IM_ASSERT(filename && mode);
+ if (out_file_size)
+ *out_file_size = 0;
+
+ ImFileHandle f;
+ if ((f = ImFileOpen(filename, mode)) == NULL)
+ return NULL;
+
+ size_t file_size = (size_t)ImFileGetSize(f);
+ if (file_size == (size_t)-1)
+ {
+ ImFileClose(f);
+ return NULL;
+ }
+
+ void* file_data = IM_ALLOC(file_size + padding_bytes);
+ if (file_data == NULL)
+ {
+ ImFileClose(f);
+ return NULL;
+ }
+ if (ImFileRead(file_data, 1, file_size, f) != file_size)
+ {
+ ImFileClose(f);
+ IM_FREE(file_data);
+ return NULL;
+ }
+ if (padding_bytes > 0)
+ memset((void*)(((char*)file_data) + file_size), 0, (size_t)padding_bytes);
+
+ ImFileClose(f);
+ if (out_file_size)
+ *out_file_size = file_size;
+
+ return file_data;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] MISC HELPERS/UTILITIES (ImText* functions)
+//-----------------------------------------------------------------------------
+
+// Convert UTF-8 to 32-bit character, process single character input.
+// A nearly-branchless UTF-8 decoder, based on work of Christopher Wellons (https://github.com/skeeto/branchless-utf8).
+// We handle UTF-8 decoding error by skipping forward.
+int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end)
+{
+ static const char lengths[32] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 };
+ static const int masks[] = { 0x00, 0x7f, 0x1f, 0x0f, 0x07 };
+ static const uint32_t mins[] = { 0x400000, 0, 0x80, 0x800, 0x10000 };
+ static const int shiftc[] = { 0, 18, 12, 6, 0 };
+ static const int shifte[] = { 0, 6, 4, 2, 0 };
+ int len = lengths[*(const unsigned char*)in_text >> 3];
+ int wanted = len + !len;
+
+ if (in_text_end == NULL)
+ in_text_end = in_text + wanted; // Max length, nulls will be taken into account.
+
+ // Copy at most 'len' bytes, stop copying at 0 or past in_text_end. Branch predictor does a good job here,
+ // so it is fast even with excessive branching.
+ unsigned char s[4];
+ s[0] = in_text + 0 < in_text_end ? in_text[0] : 0;
+ s[1] = in_text + 1 < in_text_end ? in_text[1] : 0;
+ s[2] = in_text + 2 < in_text_end ? in_text[2] : 0;
+ s[3] = in_text + 3 < in_text_end ? in_text[3] : 0;
+
+ // Assume a four-byte character and load four bytes. Unused bits are shifted out.
+ *out_char = (uint32_t)(s[0] & masks[len]) << 18;
+ *out_char |= (uint32_t)(s[1] & 0x3f) << 12;
+ *out_char |= (uint32_t)(s[2] & 0x3f) << 6;
+ *out_char |= (uint32_t)(s[3] & 0x3f) << 0;
+ *out_char >>= shiftc[len];
+
+ // Accumulate the various error conditions.
+ int e = 0;
+ e = (*out_char < mins[len]) << 6; // non-canonical encoding
+ e |= ((*out_char >> 11) == 0x1b) << 7; // surrogate half?
+ e |= (*out_char > IM_UNICODE_CODEPOINT_MAX) << 8; // out of range?
+ e |= (s[1] & 0xc0) >> 2;
+ e |= (s[2] & 0xc0) >> 4;
+ e |= (s[3] ) >> 6;
+ e ^= 0x2a; // top two bits of each tail byte correct?
+ e >>= shifte[len];
+
+ if (e)
+ {
+ // No bytes are consumed when *in_text == 0 || in_text == in_text_end.
+ // One byte is consumed in case of invalid first byte of in_text.
+ // All available bytes (at most `len` bytes) are consumed on incomplete/invalid second to last bytes.
+ // Invalid or incomplete input may consume less bytes than wanted, therefore every byte has to be inspected in s.
+ wanted = ImMin(wanted, !!s[0] + !!s[1] + !!s[2] + !!s[3]);
+ *out_char = IM_UNICODE_CODEPOINT_INVALID;
+ }
+
+ return wanted;
+}
+
+int ImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_text_remaining)
+{
+ ImWchar* buf_out = buf;
+ ImWchar* buf_end = buf + buf_size;
+ while (buf_out < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text)
+ {
+ unsigned int c;
+ in_text += ImTextCharFromUtf8(&c, in_text, in_text_end);
+ if (c == 0)
+ break;
+ *buf_out++ = (ImWchar)c;
+ }
+ *buf_out = 0;
+ if (in_text_remaining)
+ *in_text_remaining = in_text;
+ return (int)(buf_out - buf);
+}
+
+int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end)
+{
+ int char_count = 0;
+ while ((!in_text_end || in_text < in_text_end) && *in_text)
+ {
+ unsigned int c;
+ in_text += ImTextCharFromUtf8(&c, in_text, in_text_end);
+ if (c == 0)
+ break;
+ char_count++;
+ }
+ return char_count;
+}
+
+// Based on stb_to_utf8() from github.com/nothings/stb/
+static inline int ImTextCharToUtf8_inline(char* buf, int buf_size, unsigned int c)
+{
+ if (c < 0x80)
+ {
+ buf[0] = (char)c;
+ return 1;
+ }
+ if (c < 0x800)
+ {
+ if (buf_size < 2) return 0;
+ buf[0] = (char)(0xc0 + (c >> 6));
+ buf[1] = (char)(0x80 + (c & 0x3f));
+ return 2;
+ }
+ if (c < 0x10000)
+ {
+ if (buf_size < 3) return 0;
+ buf[0] = (char)(0xe0 + (c >> 12));
+ buf[1] = (char)(0x80 + ((c >> 6) & 0x3f));
+ buf[2] = (char)(0x80 + ((c ) & 0x3f));
+ return 3;
+ }
+ if (c <= 0x10FFFF)
+ {
+ if (buf_size < 4) return 0;
+ buf[0] = (char)(0xf0 + (c >> 18));
+ buf[1] = (char)(0x80 + ((c >> 12) & 0x3f));
+ buf[2] = (char)(0x80 + ((c >> 6) & 0x3f));
+ buf[3] = (char)(0x80 + ((c ) & 0x3f));
+ return 4;
+ }
+ // Invalid code point, the max unicode is 0x10FFFF
+ return 0;
+}
+
+const char* ImTextCharToUtf8(char out_buf[5], unsigned int c)
+{
+ int count = ImTextCharToUtf8_inline(out_buf, 5, c);
+ out_buf[count] = 0;
+ return out_buf;
+}
+
+// Not optimal but we very rarely use this function.
+int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end)
+{
+ unsigned int unused = 0;
+ return ImTextCharFromUtf8(&unused, in_text, in_text_end);
+}
+
+static inline int ImTextCountUtf8BytesFromChar(unsigned int c)
+{
+ if (c < 0x80) return 1;
+ if (c < 0x800) return 2;
+ if (c < 0x10000) return 3;
+ if (c <= 0x10FFFF) return 4;
+ return 3;
+}
+
+int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end)
+{
+ char* buf_p = out_buf;
+ const char* buf_end = out_buf + out_buf_size;
+ while (buf_p < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text)
+ {
+ unsigned int c = (unsigned int)(*in_text++);
+ if (c < 0x80)
+ *buf_p++ = (char)c;
+ else
+ buf_p += ImTextCharToUtf8_inline(buf_p, (int)(buf_end - buf_p - 1), c);
+ }
+ *buf_p = 0;
+ return (int)(buf_p - out_buf);
+}
+
+int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end)
+{
+ int bytes_count = 0;
+ while ((!in_text_end || in_text < in_text_end) && *in_text)
+ {
+ unsigned int c = (unsigned int)(*in_text++);
+ if (c < 0x80)
+ bytes_count++;
+ else
+ bytes_count += ImTextCountUtf8BytesFromChar(c);
+ }
+ return bytes_count;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] MISC HELPERS/UTILITIES (Color functions)
+// Note: The Convert functions are early design which are not consistent with other API.
+//-----------------------------------------------------------------------------
+
+IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b)
+{
+ float t = ((col_b >> IM_COL32_A_SHIFT) & 0xFF) / 255.f;
+ int r = ImLerp((int)(col_a >> IM_COL32_R_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_R_SHIFT) & 0xFF, t);
+ int g = ImLerp((int)(col_a >> IM_COL32_G_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_G_SHIFT) & 0xFF, t);
+ int b = ImLerp((int)(col_a >> IM_COL32_B_SHIFT) & 0xFF, (int)(col_b >> IM_COL32_B_SHIFT) & 0xFF, t);
+ return IM_COL32(r, g, b, 0xFF);
+}
+
+ImVec4 ImGui::ColorConvertU32ToFloat4(ImU32 in)
+{
+ float s = 1.0f / 255.0f;
+ return ImVec4(
+ ((in >> IM_COL32_R_SHIFT) & 0xFF) * s,
+ ((in >> IM_COL32_G_SHIFT) & 0xFF) * s,
+ ((in >> IM_COL32_B_SHIFT) & 0xFF) * s,
+ ((in >> IM_COL32_A_SHIFT) & 0xFF) * s);
+}
+
+ImU32 ImGui::ColorConvertFloat4ToU32(const ImVec4& in)
+{
+ ImU32 out;
+ out = ((ImU32)IM_F32_TO_INT8_SAT(in.x)) << IM_COL32_R_SHIFT;
+ out |= ((ImU32)IM_F32_TO_INT8_SAT(in.y)) << IM_COL32_G_SHIFT;
+ out |= ((ImU32)IM_F32_TO_INT8_SAT(in.z)) << IM_COL32_B_SHIFT;
+ out |= ((ImU32)IM_F32_TO_INT8_SAT(in.w)) << IM_COL32_A_SHIFT;
+ return out;
+}
+
+// Convert rgb floats ([0-1],[0-1],[0-1]) to hsv floats ([0-1],[0-1],[0-1]), from Foley & van Dam p592
+// Optimized http://lolengine.net/blog/2013/01/13/fast-rgb-to-hsv
+void ImGui::ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v)
+{
+ float K = 0.f;
+ if (g < b)
+ {
+ ImSwap(g, b);
+ K = -1.f;
+ }
+ if (r < g)
+ {
+ ImSwap(r, g);
+ K = -2.f / 6.f - K;
+ }
+
+ const float chroma = r - (g < b ? g : b);
+ out_h = ImFabs(K + (g - b) / (6.f * chroma + 1e-20f));
+ out_s = chroma / (r + 1e-20f);
+ out_v = r;
+}
+
+// Convert hsv floats ([0-1],[0-1],[0-1]) to rgb floats ([0-1],[0-1],[0-1]), from Foley & van Dam p593
+// also http://en.wikipedia.org/wiki/HSL_and_HSV
+void ImGui::ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b)
+{
+ if (s == 0.0f)
+ {
+ // gray
+ out_r = out_g = out_b = v;
+ return;
+ }
+
+ h = ImFmod(h, 1.0f) / (60.0f / 360.0f);
+ int i = (int)h;
+ float f = h - (float)i;
+ float p = v * (1.0f - s);
+ float q = v * (1.0f - s * f);
+ float t = v * (1.0f - s * (1.0f - f));
+
+ switch (i)
+ {
+ case 0: out_r = v; out_g = t; out_b = p; break;
+ case 1: out_r = q; out_g = v; out_b = p; break;
+ case 2: out_r = p; out_g = v; out_b = t; break;
+ case 3: out_r = p; out_g = q; out_b = v; break;
+ case 4: out_r = t; out_g = p; out_b = v; break;
+ case 5: default: out_r = v; out_g = p; out_b = q; break;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiStorage
+// Helper: Key->value storage
+//-----------------------------------------------------------------------------
+
+// std::lower_bound but without the bullshit
+static ImGuiStorage::ImGuiStoragePair* LowerBound(ImVector<ImGuiStorage::ImGuiStoragePair>& data, ImGuiID key)
+{
+ ImGuiStorage::ImGuiStoragePair* first = data.Data;
+ ImGuiStorage::ImGuiStoragePair* last = data.Data + data.Size;
+ size_t count = (size_t)(last - first);
+ while (count > 0)
+ {
+ size_t count2 = count >> 1;
+ ImGuiStorage::ImGuiStoragePair* mid = first + count2;
+ if (mid->key < key)
+ {
+ first = ++mid;
+ count -= count2 + 1;
+ }
+ else
+ {
+ count = count2;
+ }
+ }
+ return first;
+}
+
+// For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
+void ImGuiStorage::BuildSortByKey()
+{
+ struct StaticFunc
+ {
+ static int IMGUI_CDECL PairComparerByID(const void* lhs, const void* rhs)
+ {
+ // We can't just do a subtraction because qsort uses signed integers and subtracting our ID doesn't play well with that.
+ if (((const ImGuiStoragePair*)lhs)->key > ((const ImGuiStoragePair*)rhs)->key) return +1;
+ if (((const ImGuiStoragePair*)lhs)->key < ((const ImGuiStoragePair*)rhs)->key) return -1;
+ return 0;
+ }
+ };
+ ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairComparerByID);
+}
+
+int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
+{
+ ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
+ if (it == Data.end() || it->key != key)
+ return default_val;
+ return it->val_i;
+}
+
+bool ImGuiStorage::GetBool(ImGuiID key, bool default_val) const
+{
+ return GetInt(key, default_val ? 1 : 0) != 0;
+}
+
+float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const
+{
+ ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
+ if (it == Data.end() || it->key != key)
+ return default_val;
+ return it->val_f;
+}
+
+void* ImGuiStorage::GetVoidPtr(ImGuiID key) const
+{
+ ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
+ if (it == Data.end() || it->key != key)
+ return NULL;
+ return it->val_p;
+}
+
+// References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
+int* ImGuiStorage::GetIntRef(ImGuiID key, int default_val)
+{
+ ImGuiStoragePair* it = LowerBound(Data, key);
+ if (it == Data.end() || it->key != key)
+ it = Data.insert(it, ImGuiStoragePair(key, default_val));
+ return &it->val_i;
+}
+
+bool* ImGuiStorage::GetBoolRef(ImGuiID key, bool default_val)
+{
+ return (bool*)GetIntRef(key, default_val ? 1 : 0);
+}
+
+float* ImGuiStorage::GetFloatRef(ImGuiID key, float default_val)
+{
+ ImGuiStoragePair* it = LowerBound(Data, key);
+ if (it == Data.end() || it->key != key)
+ it = Data.insert(it, ImGuiStoragePair(key, default_val));
+ return &it->val_f;
+}
+
+void** ImGuiStorage::GetVoidPtrRef(ImGuiID key, void* default_val)
+{
+ ImGuiStoragePair* it = LowerBound(Data, key);
+ if (it == Data.end() || it->key != key)
+ it = Data.insert(it, ImGuiStoragePair(key, default_val));
+ return &it->val_p;
+}
+
+// FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (maximum one a frame)
+void ImGuiStorage::SetInt(ImGuiID key, int val)
+{
+ ImGuiStoragePair* it = LowerBound(Data, key);
+ if (it == Data.end() || it->key != key)
+ {
+ Data.insert(it, ImGuiStoragePair(key, val));
+ return;
+ }
+ it->val_i = val;
+}
+
+void ImGuiStorage::SetBool(ImGuiID key, bool val)
+{
+ SetInt(key, val ? 1 : 0);
+}
+
+void ImGuiStorage::SetFloat(ImGuiID key, float val)
+{
+ ImGuiStoragePair* it = LowerBound(Data, key);
+ if (it == Data.end() || it->key != key)
+ {
+ Data.insert(it, ImGuiStoragePair(key, val));
+ return;
+ }
+ it->val_f = val;
+}
+
+void ImGuiStorage::SetVoidPtr(ImGuiID key, void* val)
+{
+ ImGuiStoragePair* it = LowerBound(Data, key);
+ if (it == Data.end() || it->key != key)
+ {
+ Data.insert(it, ImGuiStoragePair(key, val));
+ return;
+ }
+ it->val_p = val;
+}
+
+void ImGuiStorage::SetAllInt(int v)
+{
+ for (int i = 0; i < Data.Size; i++)
+ Data[i].val_i = v;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiTextFilter
+//-----------------------------------------------------------------------------
+
+// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
+ImGuiTextFilter::ImGuiTextFilter(const char* default_filter) //-V1077
+{
+ InputBuf[0] = 0;
+ CountGrep = 0;
+ if (default_filter)
+ {
+ ImStrncpy(InputBuf, default_filter, IM_ARRAYSIZE(InputBuf));
+ Build();
+ }
+}
+
+bool ImGuiTextFilter::Draw(const char* label, float width)
+{
+ if (width != 0.0f)
+ ImGui::SetNextItemWidth(width);
+ bool value_changed = ImGui::InputText(label, InputBuf, IM_ARRAYSIZE(InputBuf));
+ if (value_changed)
+ Build();
+ return value_changed;
+}
+
+void ImGuiTextFilter::ImGuiTextRange::split(char separator, ImVector<ImGuiTextRange>* out) const
+{
+ out->resize(0);
+ const char* wb = b;
+ const char* we = wb;
+ while (we < e)
+ {
+ if (*we == separator)
+ {
+ out->push_back(ImGuiTextRange(wb, we));
+ wb = we + 1;
+ }
+ we++;
+ }
+ if (wb != we)
+ out->push_back(ImGuiTextRange(wb, we));
+}
+
+void ImGuiTextFilter::Build()
+{
+ Filters.resize(0);
+ ImGuiTextRange input_range(InputBuf, InputBuf + strlen(InputBuf));
+ input_range.split(',', &Filters);
+
+ CountGrep = 0;
+ for (int i = 0; i != Filters.Size; i++)
+ {
+ ImGuiTextRange& f = Filters[i];
+ while (f.b < f.e && ImCharIsBlankA(f.b[0]))
+ f.b++;
+ while (f.e > f.b && ImCharIsBlankA(f.e[-1]))
+ f.e--;
+ if (f.empty())
+ continue;
+ if (Filters[i].b[0] != '-')
+ CountGrep += 1;
+ }
+}
+
+bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
+{
+ if (Filters.empty())
+ return true;
+
+ if (text == NULL)
+ text = "";
+
+ for (int i = 0; i != Filters.Size; i++)
+ {
+ const ImGuiTextRange& f = Filters[i];
+ if (f.empty())
+ continue;
+ if (f.b[0] == '-')
+ {
+ // Subtract
+ if (ImStristr(text, text_end, f.b + 1, f.e) != NULL)
+ return false;
+ }
+ else
+ {
+ // Grep
+ if (ImStristr(text, text_end, f.b, f.e) != NULL)
+ return true;
+ }
+ }
+
+ // Implicit * grep
+ if (CountGrep == 0)
+ return true;
+
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiTextBuffer
+//-----------------------------------------------------------------------------
+
+// On some platform vsnprintf() takes va_list by reference and modifies it.
+// va_copy is the 'correct' way to copy a va_list but Visual Studio prior to 2013 doesn't have it.
+#ifndef va_copy
+#if defined(__GNUC__) || defined(__clang__)
+#define va_copy(dest, src) __builtin_va_copy(dest, src)
+#else
+#define va_copy(dest, src) (dest = src)
+#endif
+#endif
+
+char ImGuiTextBuffer::EmptyString[1] = { 0 };
+
+void ImGuiTextBuffer::append(const char* str, const char* str_end)
+{
+ int len = str_end ? (int)(str_end - str) : (int)strlen(str);
+
+ // Add zero-terminator the first time
+ const int write_off = (Buf.Size != 0) ? Buf.Size : 1;
+ const int needed_sz = write_off + len;
+ if (write_off + len >= Buf.Capacity)
+ {
+ int new_capacity = Buf.Capacity * 2;
+ Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity);
+ }
+
+ Buf.resize(needed_sz);
+ memcpy(&Buf[write_off - 1], str, (size_t)len);
+ Buf[write_off - 1 + len] = 0;
+}
+
+void ImGuiTextBuffer::appendf(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ appendfv(fmt, args);
+ va_end(args);
+}
+
+// Helper: Text buffer for logging/accumulating text
+void ImGuiTextBuffer::appendfv(const char* fmt, va_list args)
+{
+ va_list args_copy;
+ va_copy(args_copy, args);
+
+ int len = ImFormatStringV(NULL, 0, fmt, args); // FIXME-OPT: could do a first pass write attempt, likely successful on first pass.
+ if (len <= 0)
+ {
+ va_end(args_copy);
+ return;
+ }
+
+ // Add zero-terminator the first time
+ const int write_off = (Buf.Size != 0) ? Buf.Size : 1;
+ const int needed_sz = write_off + len;
+ if (write_off + len >= Buf.Capacity)
+ {
+ int new_capacity = Buf.Capacity * 2;
+ Buf.reserve(needed_sz > new_capacity ? needed_sz : new_capacity);
+ }
+
+ Buf.resize(needed_sz);
+ ImFormatStringV(&Buf[write_off - 1], (size_t)len + 1, fmt, args_copy);
+ va_end(args_copy);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiListClipper
+// This is currently not as flexible/powerful as it should be and really confusing/spaghetti, mostly because we changed
+// the API mid-way through development and support two ways to using the clipper, needs some rework (see TODO)
+//-----------------------------------------------------------------------------
+
+// FIXME-TABLE: This prevents us from using ImGuiListClipper _inside_ a table cell.
+// The problem we have is that without a Begin/End scheme for rows using the clipper is ambiguous.
+static bool GetSkipItemForListClipping()
+{
+ ImGuiContext& g = *GImGui;
+ return (g.CurrentTable ? g.CurrentTable->HostSkipItems : g.CurrentWindow->SkipItems);
+}
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+// Legacy helper to calculate coarse clipping of large list of evenly sized items.
+// This legacy API is not ideal because it assume we will return a single contiguous rectangle.
+// Prefer using ImGuiListClipper which can returns non-contiguous ranges.
+void ImGui::CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.LogEnabled)
+ {
+ // If logging is active, do not perform any clipping
+ *out_items_display_start = 0;
+ *out_items_display_end = items_count;
+ return;
+ }
+ if (GetSkipItemForListClipping())
+ {
+ *out_items_display_start = *out_items_display_end = 0;
+ return;
+ }
+
+ // We create the union of the ClipRect and the scoring rect which at worst should be 1 page away from ClipRect
+ // We don't include g.NavId's rectangle in there (unless g.NavJustMovedToId is set) because the rectangle enlargement can get costly.
+ ImRect rect = window->ClipRect;
+ if (g.NavMoveScoringItems)
+ rect.Add(g.NavScoringNoClipRect);
+ if (g.NavJustMovedToId && window->NavLastIds[0] == g.NavJustMovedToId)
+ rect.Add(WindowRectRelToAbs(window, window->NavRectRel[0])); // Could store and use NavJustMovedToRectRel
+
+ const ImVec2 pos = window->DC.CursorPos;
+ int start = (int)((rect.Min.y - pos.y) / items_height);
+ int end = (int)((rect.Max.y - pos.y) / items_height);
+
+ // When performing a navigation request, ensure we have one item extra in the direction we are moving to
+ // FIXME: Verify this works with tabbing
+ const bool is_nav_request = (g.NavMoveScoringItems && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav);
+ if (is_nav_request && g.NavMoveClipDir == ImGuiDir_Up)
+ start--;
+ if (is_nav_request && g.NavMoveClipDir == ImGuiDir_Down)
+ end++;
+
+ start = ImClamp(start, 0, items_count);
+ end = ImClamp(end + 1, start, items_count);
+ *out_items_display_start = start;
+ *out_items_display_end = end;
+}
+#endif
+
+static void ImGuiListClipper_SortAndFuseRanges(ImVector<ImGuiListClipperRange>& ranges, int offset = 0)
+{
+ if (ranges.Size - offset <= 1)
+ return;
+
+ // Helper to order ranges and fuse them together if possible (bubble sort is fine as we are only sorting 2-3 entries)
+ for (int sort_end = ranges.Size - offset - 1; sort_end > 0; --sort_end)
+ for (int i = offset; i < sort_end + offset; ++i)
+ if (ranges[i].Min > ranges[i + 1].Min)
+ ImSwap(ranges[i], ranges[i + 1]);
+
+ // Now fuse ranges together as much as possible.
+ for (int i = 1 + offset; i < ranges.Size; i++)
+ {
+ IM_ASSERT(!ranges[i].PosToIndexConvert && !ranges[i - 1].PosToIndexConvert);
+ if (ranges[i - 1].Max < ranges[i].Min)
+ continue;
+ ranges[i - 1].Min = ImMin(ranges[i - 1].Min, ranges[i].Min);
+ ranges[i - 1].Max = ImMax(ranges[i - 1].Max, ranges[i].Max);
+ ranges.erase(ranges.Data + i);
+ i--;
+ }
+}
+
+static void ImGuiListClipper_SeekCursorAndSetupPrevLine(float pos_y, float line_height)
+{
+ // Set cursor position and a few other things so that SetScrollHereY() and Columns() can work when seeking cursor.
+ // FIXME: It is problematic that we have to do that here, because custom/equivalent end-user code would stumble on the same issue.
+ // The clipper should probably have a final step to display the last item in a regular manner, maybe with an opt-out flag for data sets which may have costly seek?
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ float off_y = pos_y - window->DC.CursorPos.y;
+ window->DC.CursorPos.y = pos_y;
+ window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, pos_y - g.Style.ItemSpacing.y);
+ window->DC.CursorPosPrevLine.y = window->DC.CursorPos.y - line_height; // Setting those fields so that SetScrollHereY() can properly function after the end of our clipper usage.
+ window->DC.PrevLineSize.y = (line_height - g.Style.ItemSpacing.y); // If we end up needing more accurate data (to e.g. use SameLine) we may as well make the clipper have a fourth step to let user process and display the last item in their list.
+ if (ImGuiOldColumns* columns = window->DC.CurrentColumns)
+ columns->LineMinY = window->DC.CursorPos.y; // Setting this so that cell Y position are set properly
+ if (ImGuiTable* table = g.CurrentTable)
+ {
+ if (table->IsInsideRow)
+ ImGui::TableEndRow(table);
+ table->RowPosY2 = window->DC.CursorPos.y;
+ const int row_increase = (int)((off_y / line_height) + 0.5f);
+ //table->CurrentRow += row_increase; // Can't do without fixing TableEndRow()
+ table->RowBgColorCounter += row_increase;
+ }
+}
+
+static void ImGuiListClipper_SeekCursorForItem(ImGuiListClipper* clipper, int item_n)
+{
+ // StartPosY starts from ItemsFrozen hence the subtraction
+ // Perform the add and multiply with double to allow seeking through larger ranges
+ ImGuiListClipperData* data = (ImGuiListClipperData*)clipper->TempData;
+ float pos_y = (float)((double)clipper->StartPosY + data->LossynessOffset + (double)(item_n - data->ItemsFrozen) * clipper->ItemsHeight);
+ ImGuiListClipper_SeekCursorAndSetupPrevLine(pos_y, clipper->ItemsHeight);
+}
+
+ImGuiListClipper::ImGuiListClipper()
+{
+ memset(this, 0, sizeof(*this));
+ ItemsCount = -1;
+}
+
+ImGuiListClipper::~ImGuiListClipper()
+{
+ End();
+}
+
+// Use case A: Begin() called from constructor with items_height<0, then called again from Step() in StepNo 1
+// Use case B: Begin() called from constructor with items_height>0
+// FIXME-LEGACY: Ideally we should remove the Begin/End functions but they are part of the legacy API we still support. This is why some of the code in Step() calling Begin() and reassign some fields, spaghetti style.
+void ImGuiListClipper::Begin(int items_count, float items_height)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ if (ImGuiTable* table = g.CurrentTable)
+ if (table->IsInsideRow)
+ ImGui::TableEndRow(table);
+
+ StartPosY = window->DC.CursorPos.y;
+ ItemsHeight = items_height;
+ ItemsCount = items_count;
+ DisplayStart = -1;
+ DisplayEnd = 0;
+
+ // Acquire temporary buffer
+ if (++g.ClipperTempDataStacked > g.ClipperTempData.Size)
+ g.ClipperTempData.resize(g.ClipperTempDataStacked, ImGuiListClipperData());
+ ImGuiListClipperData* data = &g.ClipperTempData[g.ClipperTempDataStacked - 1];
+ data->Reset(this);
+ data->LossynessOffset = window->DC.CursorStartPosLossyness.y;
+ TempData = data;
+}
+
+void ImGuiListClipper::End()
+{
+ ImGuiContext& g = *GImGui;
+ if (ImGuiListClipperData* data = (ImGuiListClipperData*)TempData)
+ {
+ // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
+ if (ItemsCount >= 0 && ItemsCount < INT_MAX && DisplayStart >= 0)
+ ImGuiListClipper_SeekCursorForItem(this, ItemsCount);
+
+ // Restore temporary buffer and fix back pointers which may be invalidated when nesting
+ IM_ASSERT(data->ListClipper == this);
+ data->StepNo = data->Ranges.Size;
+ if (--g.ClipperTempDataStacked > 0)
+ {
+ data = &g.ClipperTempData[g.ClipperTempDataStacked - 1];
+ data->ListClipper->TempData = data;
+ }
+ TempData = NULL;
+ }
+ ItemsCount = -1;
+}
+
+void ImGuiListClipper::ForceDisplayRangeByIndices(int item_min, int item_max)
+{
+ ImGuiListClipperData* data = (ImGuiListClipperData*)TempData;
+ IM_ASSERT(DisplayStart < 0); // Only allowed after Begin() and if there has not been a specified range yet.
+ IM_ASSERT(item_min <= item_max);
+ if (item_min < item_max)
+ data->Ranges.push_back(ImGuiListClipperRange::FromIndices(item_min, item_max));
+}
+
+bool ImGuiListClipper::Step()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiListClipperData* data = (ImGuiListClipperData*)TempData;
+ IM_ASSERT(data != NULL && "Called ImGuiListClipper::Step() too many times, or before ImGuiListClipper::Begin() ?");
+
+ ImGuiTable* table = g.CurrentTable;
+ if (table && table->IsInsideRow)
+ ImGui::TableEndRow(table);
+
+ // No items
+ if (ItemsCount == 0 || GetSkipItemForListClipping())
+ return (void)End(), false;
+
+ // While we are in frozen row state, keep displaying items one by one, unclipped
+ // FIXME: Could be stored as a table-agnostic state.
+ if (data->StepNo == 0 && table != NULL && !table->IsUnfrozenRows)
+ {
+ DisplayStart = data->ItemsFrozen;
+ DisplayEnd = data->ItemsFrozen + 1;
+ if (DisplayStart >= ItemsCount)
+ return (void)End(), false;
+ data->ItemsFrozen++;
+ return true;
+ }
+
+ // Step 0: Let you process the first element (regardless of it being visible or not, so we can measure the element height)
+ bool calc_clipping = false;
+ if (data->StepNo == 0)
+ {
+ StartPosY = window->DC.CursorPos.y;
+ if (ItemsHeight <= 0.0f)
+ {
+ // Submit the first item (or range) so we can measure its height (generally the first range is 0..1)
+ data->Ranges.push_front(ImGuiListClipperRange::FromIndices(data->ItemsFrozen, data->ItemsFrozen + 1));
+ DisplayStart = ImMax(data->Ranges[0].Min, data->ItemsFrozen);
+ DisplayEnd = ImMin(data->Ranges[0].Max, ItemsCount);
+ if (DisplayStart == DisplayEnd)
+ return (void)End(), false;
+ data->StepNo = 1;
+ return true;
+ }
+ calc_clipping = true; // If on the first step with known item height, calculate clipping.
+ }
+
+ // Step 1: Let the clipper infer height from first range
+ if (ItemsHeight <= 0.0f)
+ {
+ IM_ASSERT(data->StepNo == 1);
+ if (table)
+ IM_ASSERT(table->RowPosY1 == StartPosY && table->RowPosY2 == window->DC.CursorPos.y);
+
+ ItemsHeight = (window->DC.CursorPos.y - StartPosY) / (float)(DisplayEnd - DisplayStart);
+ bool affected_by_floating_point_precision = ImIsFloatAboveGuaranteedIntegerPrecision(StartPosY) || ImIsFloatAboveGuaranteedIntegerPrecision(window->DC.CursorPos.y);
+ if (affected_by_floating_point_precision)
+ ItemsHeight = window->DC.PrevLineSize.y + g.Style.ItemSpacing.y; // FIXME: Technically wouldn't allow multi-line entries.
+
+ IM_ASSERT(ItemsHeight > 0.0f && "Unable to calculate item height! First item hasn't moved the cursor vertically!");
+ calc_clipping = true; // If item height had to be calculated, calculate clipping afterwards.
+ }
+
+ // Step 0 or 1: Calculate the actual ranges of visible elements.
+ const int already_submitted = DisplayEnd;
+ if (calc_clipping)
+ {
+ if (g.LogEnabled)
+ {
+ // If logging is active, do not perform any clipping
+ data->Ranges.push_back(ImGuiListClipperRange::FromIndices(0, ItemsCount));
+ }
+ else
+ {
+ // Add range selected to be included for navigation
+ const bool is_nav_request = (g.NavMoveScoringItems && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav);
+ if (is_nav_request)
+ data->Ranges.push_back(ImGuiListClipperRange::FromPositions(g.NavScoringNoClipRect.Min.y, g.NavScoringNoClipRect.Max.y, 0, 0));
+ if (is_nav_request && (g.NavMoveFlags & ImGuiNavMoveFlags_Tabbing) && g.NavTabbingDir == -1)
+ data->Ranges.push_back(ImGuiListClipperRange::FromIndices(ItemsCount - 1, ItemsCount));
+
+ // Add focused/active item
+ ImRect nav_rect_abs = ImGui::WindowRectRelToAbs(window, window->NavRectRel[0]);
+ if (g.NavId != 0 && window->NavLastIds[0] == g.NavId)
+ data->Ranges.push_back(ImGuiListClipperRange::FromPositions(nav_rect_abs.Min.y, nav_rect_abs.Max.y, 0, 0));
+
+ // Add visible range
+ const int off_min = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Up) ? -1 : 0;
+ const int off_max = (is_nav_request && g.NavMoveClipDir == ImGuiDir_Down) ? 1 : 0;
+ data->Ranges.push_back(ImGuiListClipperRange::FromPositions(window->ClipRect.Min.y, window->ClipRect.Max.y, off_min, off_max));
+ }
+
+ // Convert position ranges to item index ranges
+ // - Very important: when a starting position is after our maximum item, we set Min to (ItemsCount - 1). This allows us to handle most forms of wrapping.
+ // - Due to how Selectable extra padding they tend to be "unaligned" with exact unit in the item list,
+ // which with the flooring/ceiling tend to lead to 2 items instead of one being submitted.
+ for (int i = 0; i < data->Ranges.Size; i++)
+ if (data->Ranges[i].PosToIndexConvert)
+ {
+ int m1 = (int)(((double)data->Ranges[i].Min - window->DC.CursorPos.y - data->LossynessOffset) / ItemsHeight);
+ int m2 = (int)((((double)data->Ranges[i].Max - window->DC.CursorPos.y - data->LossynessOffset) / ItemsHeight) + 0.999999f);
+ data->Ranges[i].Min = ImClamp(already_submitted + m1 + data->Ranges[i].PosToIndexOffsetMin, already_submitted, ItemsCount - 1);
+ data->Ranges[i].Max = ImClamp(already_submitted + m2 + data->Ranges[i].PosToIndexOffsetMax, data->Ranges[i].Min + 1, ItemsCount);
+ data->Ranges[i].PosToIndexConvert = false;
+ }
+ ImGuiListClipper_SortAndFuseRanges(data->Ranges, data->StepNo);
+ }
+
+ // Step 0+ (if item height is given in advance) or 1+: Display the next range in line.
+ if (data->StepNo < data->Ranges.Size)
+ {
+ DisplayStart = ImMax(data->Ranges[data->StepNo].Min, already_submitted);
+ DisplayEnd = ImMin(data->Ranges[data->StepNo].Max, ItemsCount);
+ if (DisplayStart > already_submitted) //-V1051
+ ImGuiListClipper_SeekCursorForItem(this, DisplayStart);
+ data->StepNo++;
+ return true;
+ }
+
+ // After the last step: Let the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd),
+ // Advance the cursor to the end of the list and then returns 'false' to end the loop.
+ if (ItemsCount < INT_MAX)
+ ImGuiListClipper_SeekCursorForItem(this, ItemsCount);
+
+ End();
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] STYLING
+//-----------------------------------------------------------------------------
+
+ImGuiStyle& ImGui::GetStyle()
+{
+ IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?");
+ return GImGui->Style;
+}
+
+ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul)
+{
+ ImGuiStyle& style = GImGui->Style;
+ ImVec4 c = style.Colors[idx];
+ c.w *= style.Alpha * alpha_mul;
+ return ColorConvertFloat4ToU32(c);
+}
+
+ImU32 ImGui::GetColorU32(const ImVec4& col)
+{
+ ImGuiStyle& style = GImGui->Style;
+ ImVec4 c = col;
+ c.w *= style.Alpha;
+ return ColorConvertFloat4ToU32(c);
+}
+
+const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx)
+{
+ ImGuiStyle& style = GImGui->Style;
+ return style.Colors[idx];
+}
+
+ImU32 ImGui::GetColorU32(ImU32 col)
+{
+ ImGuiStyle& style = GImGui->Style;
+ if (style.Alpha >= 1.0f)
+ return col;
+ ImU32 a = (col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT;
+ a = (ImU32)(a * style.Alpha); // We don't need to clamp 0..255 because Style.Alpha is in 0..1 range.
+ return (col & ~IM_COL32_A_MASK) | (a << IM_COL32_A_SHIFT);
+}
+
+// FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32
+void ImGui::PushStyleColor(ImGuiCol idx, ImU32 col)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiColorMod backup;
+ backup.Col = idx;
+ backup.BackupValue = g.Style.Colors[idx];
+ g.ColorStack.push_back(backup);
+ g.Style.Colors[idx] = ColorConvertU32ToFloat4(col);
+}
+
+void ImGui::PushStyleColor(ImGuiCol idx, const ImVec4& col)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiColorMod backup;
+ backup.Col = idx;
+ backup.BackupValue = g.Style.Colors[idx];
+ g.ColorStack.push_back(backup);
+ g.Style.Colors[idx] = col;
+}
+
+void ImGui::PopStyleColor(int count)
+{
+ ImGuiContext& g = *GImGui;
+ while (count > 0)
+ {
+ ImGuiColorMod& backup = g.ColorStack.back();
+ g.Style.Colors[backup.Col] = backup.BackupValue;
+ g.ColorStack.pop_back();
+ count--;
+ }
+}
+
+struct ImGuiStyleVarInfo
+{
+ ImGuiDataType Type;
+ ImU32 Count;
+ ImU32 Offset;
+ void* GetVarPtr(ImGuiStyle* style) const { return (void*)((unsigned char*)style + Offset); }
+};
+
+static const ImGuiStyleVarInfo GStyleVarInfo[] =
+{
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, Alpha) }, // ImGuiStyleVar_Alpha
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, DisabledAlpha) }, // ImGuiStyleVar_DisabledAlpha
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowPadding) }, // ImGuiStyleVar_WindowPadding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowRounding) }, // ImGuiStyleVar_WindowRounding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowBorderSize) }, // ImGuiStyleVar_WindowBorderSize
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowTitleAlign) }, // ImGuiStyleVar_WindowTitleAlign
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildRounding) }, // ImGuiStyleVar_ChildRounding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildBorderSize) }, // ImGuiStyleVar_ChildBorderSize
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupRounding) }, // ImGuiStyleVar_PopupRounding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupBorderSize) }, // ImGuiStyleVar_PopupBorderSize
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, FramePadding) }, // ImGuiStyleVar_FramePadding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_FrameRounding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameBorderSize) }, // ImGuiStyleVar_FrameBorderSize
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemSpacing) }, // ImGuiStyleVar_ItemSpacing
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemInnerSpacing) }, // ImGuiStyleVar_ItemInnerSpacing
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, IndentSpacing) }, // ImGuiStyleVar_IndentSpacing
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, CellPadding) }, // ImGuiStyleVar_CellPadding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarSize) }, // ImGuiStyleVar_ScrollbarSize
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarRounding) }, // ImGuiStyleVar_ScrollbarRounding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding
+ { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, TabRounding) }, // ImGuiStyleVar_TabRounding
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ButtonTextAlign) }, // ImGuiStyleVar_ButtonTextAlign
+ { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, SelectableTextAlign) }, // ImGuiStyleVar_SelectableTextAlign
+};
+
+static const ImGuiStyleVarInfo* GetStyleVarInfo(ImGuiStyleVar idx)
+{
+ IM_ASSERT(idx >= 0 && idx < ImGuiStyleVar_COUNT);
+ IM_ASSERT(IM_ARRAYSIZE(GStyleVarInfo) == ImGuiStyleVar_COUNT);
+ return &GStyleVarInfo[idx];
+}
+
+void ImGui::PushStyleVar(ImGuiStyleVar idx, float val)
+{
+ const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx);
+ if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1)
+ {
+ ImGuiContext& g = *GImGui;
+ float* pvar = (float*)var_info->GetVarPtr(&g.Style);
+ g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar));
+ *pvar = val;
+ return;
+ }
+ IM_ASSERT(0 && "Called PushStyleVar() float variant but variable is not a float!");
+}
+
+void ImGui::PushStyleVar(ImGuiStyleVar idx, const ImVec2& val)
+{
+ const ImGuiStyleVarInfo* var_info = GetStyleVarInfo(idx);
+ if (var_info->Type == ImGuiDataType_Float && var_info->Count == 2)
+ {
+ ImGuiContext& g = *GImGui;
+ ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&g.Style);
+ g.StyleVarStack.push_back(ImGuiStyleMod(idx, *pvar));
+ *pvar = val;
+ return;
+ }
+ IM_ASSERT(0 && "Called PushStyleVar() ImVec2 variant but variable is not a ImVec2!");
+}
+
+void ImGui::PopStyleVar(int count)
+{
+ ImGuiContext& g = *GImGui;
+ while (count > 0)
+ {
+ // We avoid a generic memcpy(data, &backup.Backup.., GDataTypeSize[info->Type] * info->Count), the overhead in Debug is not worth it.
+ ImGuiStyleMod& backup = g.StyleVarStack.back();
+ const ImGuiStyleVarInfo* info = GetStyleVarInfo(backup.VarIdx);
+ void* data = info->GetVarPtr(&g.Style);
+ if (info->Type == ImGuiDataType_Float && info->Count == 1) { ((float*)data)[0] = backup.BackupFloat[0]; }
+ else if (info->Type == ImGuiDataType_Float && info->Count == 2) { ((float*)data)[0] = backup.BackupFloat[0]; ((float*)data)[1] = backup.BackupFloat[1]; }
+ g.StyleVarStack.pop_back();
+ count--;
+ }
+}
+
+const char* ImGui::GetStyleColorName(ImGuiCol idx)
+{
+ // Create switch-case from enum with regexp: ImGuiCol_{.*}, --> case ImGuiCol_\1: return "\1";
+ switch (idx)
+ {
+ case ImGuiCol_Text: return "Text";
+ case ImGuiCol_TextDisabled: return "TextDisabled";
+ case ImGuiCol_WindowBg: return "WindowBg";
+ case ImGuiCol_ChildBg: return "ChildBg";
+ case ImGuiCol_PopupBg: return "PopupBg";
+ case ImGuiCol_Border: return "Border";
+ case ImGuiCol_BorderShadow: return "BorderShadow";
+ case ImGuiCol_FrameBg: return "FrameBg";
+ case ImGuiCol_FrameBgHovered: return "FrameBgHovered";
+ case ImGuiCol_FrameBgActive: return "FrameBgActive";
+ case ImGuiCol_TitleBg: return "TitleBg";
+ case ImGuiCol_TitleBgActive: return "TitleBgActive";
+ case ImGuiCol_TitleBgCollapsed: return "TitleBgCollapsed";
+ case ImGuiCol_MenuBarBg: return "MenuBarBg";
+ case ImGuiCol_ScrollbarBg: return "ScrollbarBg";
+ case ImGuiCol_ScrollbarGrab: return "ScrollbarGrab";
+ case ImGuiCol_ScrollbarGrabHovered: return "ScrollbarGrabHovered";
+ case ImGuiCol_ScrollbarGrabActive: return "ScrollbarGrabActive";
+ case ImGuiCol_CheckMark: return "CheckMark";
+ case ImGuiCol_SliderGrab: return "SliderGrab";
+ case ImGuiCol_SliderGrabActive: return "SliderGrabActive";
+ case ImGuiCol_Button: return "Button";
+ case ImGuiCol_ButtonHovered: return "ButtonHovered";
+ case ImGuiCol_ButtonActive: return "ButtonActive";
+ case ImGuiCol_Header: return "Header";
+ case ImGuiCol_HeaderHovered: return "HeaderHovered";
+ case ImGuiCol_HeaderActive: return "HeaderActive";
+ case ImGuiCol_Separator: return "Separator";
+ case ImGuiCol_SeparatorHovered: return "SeparatorHovered";
+ case ImGuiCol_SeparatorActive: return "SeparatorActive";
+ case ImGuiCol_ResizeGrip: return "ResizeGrip";
+ case ImGuiCol_ResizeGripHovered: return "ResizeGripHovered";
+ case ImGuiCol_ResizeGripActive: return "ResizeGripActive";
+ case ImGuiCol_Tab: return "Tab";
+ case ImGuiCol_TabHovered: return "TabHovered";
+ case ImGuiCol_TabActive: return "TabActive";
+ case ImGuiCol_TabUnfocused: return "TabUnfocused";
+ case ImGuiCol_TabUnfocusedActive: return "TabUnfocusedActive";
+ case ImGuiCol_PlotLines: return "PlotLines";
+ case ImGuiCol_PlotLinesHovered: return "PlotLinesHovered";
+ case ImGuiCol_PlotHistogram: return "PlotHistogram";
+ case ImGuiCol_PlotHistogramHovered: return "PlotHistogramHovered";
+ case ImGuiCol_TableHeaderBg: return "TableHeaderBg";
+ case ImGuiCol_TableBorderStrong: return "TableBorderStrong";
+ case ImGuiCol_TableBorderLight: return "TableBorderLight";
+ case ImGuiCol_TableRowBg: return "TableRowBg";
+ case ImGuiCol_TableRowBgAlt: return "TableRowBgAlt";
+ case ImGuiCol_TextSelectedBg: return "TextSelectedBg";
+ case ImGuiCol_DragDropTarget: return "DragDropTarget";
+ case ImGuiCol_NavHighlight: return "NavHighlight";
+ case ImGuiCol_NavWindowingHighlight: return "NavWindowingHighlight";
+ case ImGuiCol_NavWindowingDimBg: return "NavWindowingDimBg";
+ case ImGuiCol_ModalWindowDimBg: return "ModalWindowDimBg";
+ }
+ IM_ASSERT(0);
+ return "Unknown";
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] RENDER HELPERS
+// Some of those (internal) functions are currently quite a legacy mess - their signature and behavior will change,
+// we need a nicer separation between low-level functions and high-level functions relying on the ImGui context.
+// Also see imgui_draw.cpp for some more which have been reworked to not rely on ImGui:: context.
+//-----------------------------------------------------------------------------
+
+const char* ImGui::FindRenderedTextEnd(const char* text, const char* text_end)
+{
+ const char* text_display_end = text;
+ if (!text_end)
+ text_end = (const char*)-1;
+
+ while (text_display_end < text_end && *text_display_end != '\0' && (text_display_end[0] != '#' || text_display_end[1] != '#'))
+ text_display_end++;
+ return text_display_end;
+}
+
+// Internal ImGui functions to render text
+// RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText()
+void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool hide_text_after_hash)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // Hide anything after a '##' string
+ const char* text_display_end;
+ if (hide_text_after_hash)
+ {
+ text_display_end = FindRenderedTextEnd(text, text_end);
+ }
+ else
+ {
+ if (!text_end)
+ text_end = text + strlen(text); // FIXME-OPT
+ text_display_end = text_end;
+ }
+
+ if (text != text_display_end)
+ {
+ window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_end);
+ if (g.LogEnabled)
+ LogRenderedText(&pos, text, text_display_end);
+ }
+}
+
+void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ if (!text_end)
+ text_end = text + strlen(text); // FIXME-OPT
+
+ if (text != text_end)
+ {
+ window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wrap_width);
+ if (g.LogEnabled)
+ LogRenderedText(&pos, text, text_end);
+ }
+}
+
+// Default clip_rect uses (pos_min,pos_max)
+// Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clipping rectangle edges)
+void ImGui::RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_display_end, const ImVec2* text_size_if_known, const ImVec2& align, const ImRect* clip_rect)
+{
+ // Perform CPU side clipping for single clipped element to avoid using scissor state
+ ImVec2 pos = pos_min;
+ const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_display_end, false, 0.0f);
+
+ const ImVec2* clip_min = clip_rect ? &clip_rect->Min : &pos_min;
+ const ImVec2* clip_max = clip_rect ? &clip_rect->Max : &pos_max;
+ bool need_clipping = (pos.x + text_size.x >= clip_max->x) || (pos.y + text_size.y >= clip_max->y);
+ if (clip_rect) // If we had no explicit clipping rectangle then pos==clip_min
+ need_clipping |= (pos.x < clip_min->x) || (pos.y < clip_min->y);
+
+ // Align whole block. We should defer that to the better rendering function when we'll have support for individual line alignment.
+ if (align.x > 0.0f) pos.x = ImMax(pos.x, pos.x + (pos_max.x - pos.x - text_size.x) * align.x);
+ if (align.y > 0.0f) pos.y = ImMax(pos.y, pos.y + (pos_max.y - pos.y - text_size.y) * align.y);
+
+ // Render
+ if (need_clipping)
+ {
+ ImVec4 fine_clip_rect(clip_min->x, clip_min->y, clip_max->x, clip_max->y);
+ draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fine_clip_rect);
+ }
+ else
+ {
+ draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL);
+ }
+}
+
+void ImGui::RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align, const ImRect* clip_rect)
+{
+ // Hide anything after a '##' string
+ const char* text_display_end = FindRenderedTextEnd(text, text_end);
+ const int text_len = (int)(text_display_end - text);
+ if (text_len == 0)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ RenderTextClippedEx(window->DrawList, pos_min, pos_max, text, text_display_end, text_size_if_known, align, clip_rect);
+ if (g.LogEnabled)
+ LogRenderedText(&pos_min, text, text_display_end);
+}
+
+
+// Another overly complex function until we reorganize everything into a nice all-in-one helper.
+// This is made more complex because we have dissociated the layout rectangle (pos_min..pos_max) which define _where_ the ellipsis is, from actual clipping of text and limit of the ellipsis display.
+// This is because in the context of tabs we selectively hide part of the text when the Close Button appears, but we don't want the ellipsis to move.
+void ImGui::RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float clip_max_x, float ellipsis_max_x, const char* text, const char* text_end_full, const ImVec2* text_size_if_known)
+{
+ ImGuiContext& g = *GImGui;
+ if (text_end_full == NULL)
+ text_end_full = FindRenderedTextEnd(text);
+ const ImVec2 text_size = text_size_if_known ? *text_size_if_known : CalcTextSize(text, text_end_full, false, 0.0f);
+
+ //draw_list->AddLine(ImVec2(pos_max.x, pos_min.y - 4), ImVec2(pos_max.x, pos_max.y + 4), IM_COL32(0, 0, 255, 255));
+ //draw_list->AddLine(ImVec2(ellipsis_max_x, pos_min.y-2), ImVec2(ellipsis_max_x, pos_max.y+2), IM_COL32(0, 255, 0, 255));
+ //draw_list->AddLine(ImVec2(clip_max_x, pos_min.y), ImVec2(clip_max_x, pos_max.y), IM_COL32(255, 0, 0, 255));
+ // FIXME: We could technically remove (last_glyph->AdvanceX - last_glyph->X1) from text_size.x here and save a few pixels.
+ if (text_size.x > pos_max.x - pos_min.x)
+ {
+ // Hello wo...
+ // | | |
+ // min max ellipsis_max
+ // <-> this is generally some padding value
+
+ const ImFont* font = draw_list->_Data->Font;
+ const float font_size = draw_list->_Data->FontSize;
+ const char* text_end_ellipsis = NULL;
+
+ ImWchar ellipsis_char = font->EllipsisChar;
+ int ellipsis_char_count = 1;
+ if (ellipsis_char == (ImWchar)-1)
+ {
+ ellipsis_char = font->DotChar;
+ ellipsis_char_count = 3;
+ }
+ const ImFontGlyph* glyph = font->FindGlyph(ellipsis_char);
+
+ float ellipsis_glyph_width = glyph->X1; // Width of the glyph with no padding on either side
+ float ellipsis_total_width = ellipsis_glyph_width; // Full width of entire ellipsis
+
+ if (ellipsis_char_count > 1)
+ {
+ // Full ellipsis size without free spacing after it.
+ const float spacing_between_dots = 1.0f * (draw_list->_Data->FontSize / font->FontSize);
+ ellipsis_glyph_width = glyph->X1 - glyph->X0 + spacing_between_dots;
+ ellipsis_total_width = ellipsis_glyph_width * (float)ellipsis_char_count - spacing_between_dots;
+ }
+
+ // We can now claim the space between pos_max.x and ellipsis_max.x
+ const float text_avail_width = ImMax((ImMax(pos_max.x, ellipsis_max_x) - ellipsis_total_width) - pos_min.x, 1.0f);
+ float text_size_clipped_x = font->CalcTextSizeA(font_size, text_avail_width, 0.0f, text, text_end_full, &text_end_ellipsis).x;
+ if (text == text_end_ellipsis && text_end_ellipsis < text_end_full)
+ {
+ // Always display at least 1 character if there's no room for character + ellipsis
+ text_end_ellipsis = text + ImTextCountUtf8BytesFromChar(text, text_end_full);
+ text_size_clipped_x = font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text, text_end_ellipsis).x;
+ }
+ while (text_end_ellipsis > text && ImCharIsBlankA(text_end_ellipsis[-1]))
+ {
+ // Trim trailing space before ellipsis (FIXME: Supporting non-ascii blanks would be nice, for this we need a function to backtrack in UTF-8 text)
+ text_end_ellipsis--;
+ text_size_clipped_x -= font->CalcTextSizeA(font_size, FLT_MAX, 0.0f, text_end_ellipsis, text_end_ellipsis + 1).x; // Ascii blanks are always 1 byte
+ }
+
+ // Render text, render ellipsis
+ RenderTextClippedEx(draw_list, pos_min, ImVec2(clip_max_x, pos_max.y), text, text_end_ellipsis, &text_size, ImVec2(0.0f, 0.0f));
+ float ellipsis_x = pos_min.x + text_size_clipped_x;
+ if (ellipsis_x + ellipsis_total_width <= ellipsis_max_x)
+ for (int i = 0; i < ellipsis_char_count; i++)
+ {
+ font->RenderChar(draw_list, font_size, ImVec2(ellipsis_x, pos_min.y), GetColorU32(ImGuiCol_Text), ellipsis_char);
+ ellipsis_x += ellipsis_glyph_width;
+ }
+ }
+ else
+ {
+ RenderTextClippedEx(draw_list, pos_min, ImVec2(clip_max_x, pos_max.y), text, text_end_full, &text_size, ImVec2(0.0f, 0.0f));
+ }
+
+ if (g.LogEnabled)
+ LogRenderedText(&pos_min, text, text_end_full);
+}
+
+// Render a rectangle shaped with optional rounding and borders
+void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ window->DrawList->AddRectFilled(p_min, p_max, fill_col, rounding);
+ const float border_size = g.Style.FrameBorderSize;
+ if (border && border_size > 0.0f)
+ {
+ window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, 0, border_size);
+ window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, 0, border_size);
+ }
+}
+
+void ImGui::RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ const float border_size = g.Style.FrameBorderSize;
+ if (border_size > 0.0f)
+ {
+ window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, 0, border_size);
+ window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, 0, border_size);
+ }
+}
+
+void ImGui::RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ if (id != g.NavId)
+ return;
+ if (g.NavDisableHighlight && !(flags & ImGuiNavHighlightFlags_AlwaysDraw))
+ return;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->DC.NavHideHighlightOneFrame)
+ return;
+
+ float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding;
+ ImRect display_rect = bb;
+ display_rect.ClipWith(window->ClipRect);
+ if (flags & ImGuiNavHighlightFlags_TypeDefault)
+ {
+ const float THICKNESS = 2.0f;
+ const float DISTANCE = 3.0f + THICKNESS * 0.5f;
+ display_rect.Expand(ImVec2(DISTANCE, DISTANCE));
+ bool fully_visible = window->ClipRect.Contains(display_rect);
+ if (!fully_visible)
+ window->DrawList->PushClipRect(display_rect.Min, display_rect.Max);
+ window->DrawList->AddRect(display_rect.Min + ImVec2(THICKNESS * 0.5f, THICKNESS * 0.5f), display_rect.Max - ImVec2(THICKNESS * 0.5f, THICKNESS * 0.5f), GetColorU32(ImGuiCol_NavHighlight), rounding, 0, THICKNESS);
+ if (!fully_visible)
+ window->DrawList->PopClipRect();
+ }
+ if (flags & ImGuiNavHighlightFlags_TypeThin)
+ {
+ window->DrawList->AddRect(display_rect.Min, display_rect.Max, GetColorU32(ImGuiCol_NavHighlight), rounding, 0, 1.0f);
+ }
+}
+
+void ImGui::RenderMouseCursor(ImVec2 base_pos, float base_scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(mouse_cursor > ImGuiMouseCursor_None && mouse_cursor < ImGuiMouseCursor_COUNT);
+ for (int n = 0; n < g.Viewports.Size; n++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[n];
+ ImDrawList* draw_list = GetForegroundDrawList(viewport);
+ ImFontAtlas* font_atlas = draw_list->_Data->Font->ContainerAtlas;
+ ImVec2 offset, size, uv[4];
+ if (font_atlas->GetMouseCursorTexData(mouse_cursor, &offset, &size, &uv[0], &uv[2]))
+ {
+ const ImVec2 pos = base_pos - offset;
+ const float scale = base_scale;
+ ImTextureID tex_id = font_atlas->TexID;
+ draw_list->PushTextureID(tex_id);
+ draw_list->AddImage(tex_id, pos + ImVec2(1, 0) * scale, pos + (ImVec2(1, 0) + size) * scale, uv[2], uv[3], col_shadow);
+ draw_list->AddImage(tex_id, pos + ImVec2(2, 0) * scale, pos + (ImVec2(2, 0) + size) * scale, uv[2], uv[3], col_shadow);
+ draw_list->AddImage(tex_id, pos, pos + size * scale, uv[2], uv[3], col_border);
+ draw_list->AddImage(tex_id, pos, pos + size * scale, uv[0], uv[1], col_fill);
+ draw_list->PopTextureID();
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
+//-----------------------------------------------------------------------------
+
+// ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods
+ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name) : DrawListInst(NULL)
+{
+ memset(this, 0, sizeof(*this));
+ Name = ImStrdup(name);
+ NameBufLen = (int)strlen(name) + 1;
+ ID = ImHashStr(name);
+ IDStack.push_back(ID);
+ MoveId = GetID("#MOVE");
+ ScrollTarget = ImVec2(FLT_MAX, FLT_MAX);
+ ScrollTargetCenterRatio = ImVec2(0.5f, 0.5f);
+ AutoFitFramesX = AutoFitFramesY = -1;
+ AutoPosLastDirection = ImGuiDir_None;
+ SetWindowPosAllowFlags = SetWindowSizeAllowFlags = SetWindowCollapsedAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing;
+ SetWindowPosVal = SetWindowPosPivot = ImVec2(FLT_MAX, FLT_MAX);
+ LastFrameActive = -1;
+ LastTimeActive = -1.0f;
+ FontWindowScale = 1.0f;
+ SettingsOffset = -1;
+ DrawList = &DrawListInst;
+ DrawList->_Data = &context->DrawListSharedData;
+ DrawList->_OwnerName = Name;
+}
+
+ImGuiWindow::~ImGuiWindow()
+{
+ IM_ASSERT(DrawList == &DrawListInst);
+ IM_DELETE(Name);
+ ColumnsStorage.clear_destruct();
+}
+
+ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end)
+{
+ ImGuiID seed = IDStack.back();
+ ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed);
+ ImGuiContext& g = *GImGui;
+ if (g.DebugHookIdInfo == id)
+ ImGui::DebugHookIdInfo(id, ImGuiDataType_String, str, str_end);
+ return id;
+}
+
+ImGuiID ImGuiWindow::GetID(const void* ptr)
+{
+ ImGuiID seed = IDStack.back();
+ ImGuiID id = ImHashData(&ptr, sizeof(void*), seed);
+ ImGuiContext& g = *GImGui;
+ if (g.DebugHookIdInfo == id)
+ ImGui::DebugHookIdInfo(id, ImGuiDataType_Pointer, ptr, NULL);
+ return id;
+}
+
+ImGuiID ImGuiWindow::GetID(int n)
+{
+ ImGuiID seed = IDStack.back();
+ ImGuiID id = ImHashData(&n, sizeof(n), seed);
+ ImGuiContext& g = *GImGui;
+ if (g.DebugHookIdInfo == id)
+ ImGui::DebugHookIdInfo(id, ImGuiDataType_S32, (void*)(intptr_t)n, NULL);
+ return id;
+}
+
+// This is only used in rare/specific situations to manufacture an ID out of nowhere.
+ImGuiID ImGuiWindow::GetIDFromRectangle(const ImRect& r_abs)
+{
+ ImGuiID seed = IDStack.back();
+ ImRect r_rel = ImGui::WindowRectAbsToRel(this, r_abs);
+ ImGuiID id = ImHashData(&r_rel, sizeof(r_rel), seed);
+ return id;
+}
+
+static void SetCurrentWindow(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ g.CurrentWindow = window;
+ g.CurrentTable = window && window->DC.CurrentTableIdx != -1 ? g.Tables.GetByIndex(window->DC.CurrentTableIdx) : NULL;
+ if (window)
+ g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
+}
+
+void ImGui::GcCompactTransientMiscBuffers()
+{
+ ImGuiContext& g = *GImGui;
+ g.ItemFlagsStack.clear();
+ g.GroupStack.clear();
+ TableGcCompactSettings();
+}
+
+// Free up/compact internal window buffers, we can use this when a window becomes unused.
+// Not freed:
+// - ImGuiWindow, ImGuiWindowSettings, Name, StateStorage, ColumnsStorage (may hold useful data)
+// This should have no noticeable visual effect. When the window reappear however, expect new allocation/buffer growth/copy cost.
+void ImGui::GcCompactTransientWindowBuffers(ImGuiWindow* window)
+{
+ window->MemoryCompacted = true;
+ window->MemoryDrawListIdxCapacity = window->DrawList->IdxBuffer.Capacity;
+ window->MemoryDrawListVtxCapacity = window->DrawList->VtxBuffer.Capacity;
+ window->IDStack.clear();
+ window->DrawList->_ClearFreeMemory();
+ window->DC.ChildWindows.clear();
+ window->DC.ItemWidthStack.clear();
+ window->DC.TextWrapPosStack.clear();
+}
+
+void ImGui::GcAwakeTransientWindowBuffers(ImGuiWindow* window)
+{
+ // We stored capacity of the ImDrawList buffer to reduce growth-caused allocation/copy when awakening.
+ // The other buffers tends to amortize much faster.
+ window->MemoryCompacted = false;
+ window->DrawList->IdxBuffer.reserve(window->MemoryDrawListIdxCapacity);
+ window->DrawList->VtxBuffer.reserve(window->MemoryDrawListVtxCapacity);
+ window->MemoryDrawListIdxCapacity = window->MemoryDrawListVtxCapacity = 0;
+}
+
+void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+
+ // While most behaved code would make an effort to not steal active id during window move/drag operations,
+ // we at least need to be resilient to it. Cancelling the move is rather aggressive and users of 'master' branch
+ // may prefer the weird ill-defined half working situation ('docking' did assert), so may need to rework that.
+ if (g.MovingWindow != NULL && g.ActiveId == g.MovingWindow->MoveId)
+ {
+ IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() cancel MovingWindow\n");
+ g.MovingWindow = NULL;
+ }
+
+ // Set active id
+ g.ActiveIdIsJustActivated = (g.ActiveId != id);
+ if (g.ActiveIdIsJustActivated)
+ {
+ IMGUI_DEBUG_LOG_ACTIVEID("SetActiveID() old:0x%08X (window \"%s\") -> new:0x%08X (window \"%s\")\n", g.ActiveId, g.ActiveIdWindow ? g.ActiveIdWindow->Name : "", id, window ? window->Name : "");
+ g.ActiveIdTimer = 0.0f;
+ g.ActiveIdHasBeenPressedBefore = false;
+ g.ActiveIdHasBeenEditedBefore = false;
+ g.ActiveIdMouseButton = -1;
+ if (id != 0)
+ {
+ g.LastActiveId = id;
+ g.LastActiveIdTimer = 0.0f;
+ }
+ }
+ g.ActiveId = id;
+ g.ActiveIdAllowOverlap = false;
+ g.ActiveIdNoClearOnFocusLoss = false;
+ g.ActiveIdWindow = window;
+ g.ActiveIdHasBeenEditedThisFrame = false;
+ if (id)
+ {
+ g.ActiveIdIsAlive = id;
+ g.ActiveIdSource = (g.NavActivateId == id || g.NavActivateInputId == id || g.NavJustMovedToId == id) ? (ImGuiInputSource)ImGuiInputSource_Nav : ImGuiInputSource_Mouse;
+ }
+
+ // Clear declaration of inputs claimed by the widget
+ // (Please note that this is WIP and not all keys/inputs are thoroughly declared by all widgets yet)
+ g.ActiveIdUsingMouseWheel = false;
+ g.ActiveIdUsingNavDirMask = 0x00;
+ g.ActiveIdUsingNavInputMask = 0x00;
+ g.ActiveIdUsingKeyInputMask.ClearAllBits();
+}
+
+void ImGui::ClearActiveID()
+{
+ SetActiveID(0, NULL); // g.ActiveId = 0;
+}
+
+void ImGui::SetHoveredID(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ g.HoveredId = id;
+ g.HoveredIdAllowOverlap = false;
+ g.HoveredIdUsingMouseWheel = false;
+ if (id != 0 && g.HoveredIdPreviousFrame != id)
+ g.HoveredIdTimer = g.HoveredIdNotActiveTimer = 0.0f;
+}
+
+ImGuiID ImGui::GetHoveredID()
+{
+ ImGuiContext& g = *GImGui;
+ return g.HoveredId ? g.HoveredId : g.HoveredIdPreviousFrame;
+}
+
+// This is called by ItemAdd().
+// Code not using ItemAdd() may need to call this manually otherwise ActiveId will be cleared. In IMGUI_VERSION_NUM < 18717 this was called by GetID().
+void ImGui::KeepAliveID(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.ActiveId == id)
+ g.ActiveIdIsAlive = id;
+ if (g.ActiveIdPreviousFrame == id)
+ g.ActiveIdPreviousFrameIsAlive = true;
+}
+
+void ImGui::MarkItemEdited(ImGuiID id)
+{
+ // This marking is solely to be able to provide info for IsItemDeactivatedAfterEdit().
+ // ActiveId might have been released by the time we call this (as in the typical press/release button behavior) but still need need to fill the data.
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.ActiveId == id || g.ActiveId == 0 || g.DragDropActive);
+ IM_UNUSED(id); // Avoid unused variable warnings when asserts are compiled out.
+ //IM_ASSERT(g.CurrentWindow->DC.LastItemId == id);
+ g.ActiveIdHasBeenEditedThisFrame = true;
+ g.ActiveIdHasBeenEditedBefore = true;
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Edited;
+}
+
+static inline bool IsWindowContentHoverable(ImGuiWindow* window, ImGuiHoveredFlags flags)
+{
+ // An active popup disable hovering on other windows (apart from its own children)
+ // FIXME-OPT: This could be cached/stored within the window.
+ ImGuiContext& g = *GImGui;
+ if (g.NavWindow)
+ if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow)
+ if (focused_root_window->WasActive && focused_root_window != window->RootWindow)
+ {
+ // For the purpose of those flags we differentiate "standard popup" from "modal popup"
+ // NB: The order of those two tests is important because Modal windows are also Popups.
+ if (focused_root_window->Flags & ImGuiWindowFlags_Modal)
+ return false;
+ if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiHoveredFlags_AllowWhenBlockedByPopup))
+ return false;
+ }
+ return true;
+}
+
+// This is roughly matching the behavior of internal-facing ItemHoverable()
+// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered()
+// - this should work even for non-interactive items that have no ID, so we cannot use LastItemId
+bool ImGui::IsItemHovered(ImGuiHoveredFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.NavDisableMouseHover && !g.NavDisableHighlight && !(flags & ImGuiHoveredFlags_NoNavOverride))
+ {
+ if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled))
+ return false;
+ if (!IsItemFocused())
+ return false;
+ }
+ else
+ {
+ // Test for bounding box overlap, as updated as ItemAdd()
+ ImGuiItemStatusFlags status_flags = g.LastItemData.StatusFlags;
+ if (!(status_flags & ImGuiItemStatusFlags_HoveredRect))
+ return false;
+ IM_ASSERT((flags & (ImGuiHoveredFlags_AnyWindow | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_NoPopupHierarchy)) == 0); // Flags not supported by this function
+
+ // Test if we are hovering the right window (our window could be behind another window)
+ // [2021/03/02] Reworked / reverted the revert, finally. Note we want e.g. BeginGroup/ItemAdd/EndGroup to work as well. (#3851)
+ // [2017/10/16] Reverted commit 344d48be3 and testing RootWindow instead. I believe it is correct to NOT test for RootWindow but this leaves us unable
+ // to use IsItemHovered() after EndChild() itself. Until a solution is found I believe reverting to the test from 2017/09/27 is safe since this was
+ // the test that has been running for a long while.
+ if (g.HoveredWindow != window && (status_flags & ImGuiItemStatusFlags_HoveredWindow) == 0)
+ if ((flags & ImGuiHoveredFlags_AllowWhenOverlapped) == 0)
+ return false;
+
+ // Test if another item is active (e.g. being dragged)
+ if ((flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) == 0)
+ if (g.ActiveId != 0 && g.ActiveId != g.LastItemData.ID && !g.ActiveIdAllowOverlap && g.ActiveId != window->MoveId)
+ return false;
+
+ // Test if interactions on this window are blocked by an active popup or modal.
+ // The ImGuiHoveredFlags_AllowWhenBlockedByPopup flag will be tested here.
+ if (!IsWindowContentHoverable(window, flags))
+ return false;
+
+ // Test if the item is disabled
+ if ((g.LastItemData.InFlags & ImGuiItemFlags_Disabled) && !(flags & ImGuiHoveredFlags_AllowWhenDisabled))
+ return false;
+
+ // Special handling for calling after Begin() which represent the title bar or tab.
+ // When the window is collapsed (SkipItems==true) that last item will never be overwritten so we need to detect the case.
+ if (g.LastItemData.ID == window->MoveId && window->WriteAccessed)
+ return false;
+ }
+
+ return true;
+}
+
+// Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
+bool ImGui::ItemHoverable(const ImRect& bb, ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.HoveredId != 0 && g.HoveredId != id && !g.HoveredIdAllowOverlap)
+ return false;
+
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.HoveredWindow != window)
+ return false;
+ if (g.ActiveId != 0 && g.ActiveId != id && !g.ActiveIdAllowOverlap)
+ return false;
+ if (!IsMouseHoveringRect(bb.Min, bb.Max))
+ return false;
+ if (!IsWindowContentHoverable(window, ImGuiHoveredFlags_None))
+ {
+ g.HoveredIdDisabled = true;
+ return false;
+ }
+
+ // We exceptionally allow this function to be called with id==0 to allow using it for easy high-level
+ // hover test in widgets code. We could also decide to split this function is two.
+ if (id != 0)
+ SetHoveredID(id);
+
+ // When disabled we'll return false but still set HoveredId
+ ImGuiItemFlags item_flags = (g.LastItemData.ID == id ? g.LastItemData.InFlags : g.CurrentItemFlags);
+ if (item_flags & ImGuiItemFlags_Disabled)
+ {
+ // Release active id if turning disabled
+ if (g.ActiveId == id)
+ ClearActiveID();
+ g.HoveredIdDisabled = true;
+ return false;
+ }
+
+ if (id != 0)
+ {
+ // [DEBUG] Item Picker tool!
+ // We perform the check here because SetHoveredID() is not frequently called (1~ time a frame), making
+ // the cost of this tool near-zero. We can get slightly better call-stack and support picking non-hovered
+ // items if we perform the test in ItemAdd(), but that would incur a small runtime cost.
+ // #define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX in imconfig.h if you want this check to also be performed in ItemAdd().
+ if (g.DebugItemPickerActive && g.HoveredIdPreviousFrame == id)
+ GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 255, 0, 255));
+ if (g.DebugItemPickerBreakId == id)
+ IM_DEBUG_BREAK();
+ }
+
+ if (g.NavDisableMouseHover)
+ return false;
+
+ return true;
+}
+
+bool ImGui::IsClippedEx(const ImRect& bb, ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (!bb.Overlaps(window->ClipRect))
+ if (id == 0 || (id != g.ActiveId && id != g.NavId))
+ if (!g.LogEnabled)
+ return true;
+ return false;
+}
+
+// This is also inlined in ItemAdd()
+// Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set window->DC.LastItemDisplayRect!
+void ImGui::SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags item_flags, const ImRect& item_rect)
+{
+ ImGuiContext& g = *GImGui;
+ g.LastItemData.ID = item_id;
+ g.LastItemData.InFlags = in_flags;
+ g.LastItemData.StatusFlags = item_flags;
+ g.LastItemData.Rect = item_rect;
+}
+
+float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x)
+{
+ if (wrap_pos_x < 0.0f)
+ return 0.0f;
+
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (wrap_pos_x == 0.0f)
+ {
+ // We could decide to setup a default wrapping max point for auto-resizing windows,
+ // or have auto-wrap (with unspecified wrapping pos) behave as a ContentSize extending function?
+ //if (window->Hidden && (window->Flags & ImGuiWindowFlags_AlwaysAutoResize))
+ // wrap_pos_x = ImMax(window->WorkRect.Min.x + g.FontSize * 10.0f, window->WorkRect.Max.x);
+ //else
+ wrap_pos_x = window->WorkRect.Max.x;
+ }
+ else if (wrap_pos_x > 0.0f)
+ {
+ wrap_pos_x += window->Pos.x - window->Scroll.x; // wrap_pos_x is provided is window local space
+ }
+
+ return ImMax(wrap_pos_x - pos.x, 1.0f);
+}
+
+// IM_ALLOC() == ImGui::MemAlloc()
+void* ImGui::MemAlloc(size_t size)
+{
+ if (ImGuiContext* ctx = GImGui)
+ ctx->IO.MetricsActiveAllocations++;
+ return (*GImAllocatorAllocFunc)(size, GImAllocatorUserData);
+}
+
+// IM_FREE() == ImGui::MemFree()
+void ImGui::MemFree(void* ptr)
+{
+ if (ptr)
+ if (ImGuiContext* ctx = GImGui)
+ ctx->IO.MetricsActiveAllocations--;
+ return (*GImAllocatorFreeFunc)(ptr, GImAllocatorUserData);
+}
+
+const char* ImGui::GetClipboardText()
+{
+ ImGuiContext& g = *GImGui;
+ return g.IO.GetClipboardTextFn ? g.IO.GetClipboardTextFn(g.IO.ClipboardUserData) : "";
+}
+
+void ImGui::SetClipboardText(const char* text)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.IO.SetClipboardTextFn)
+ g.IO.SetClipboardTextFn(g.IO.ClipboardUserData, text);
+}
+
+const char* ImGui::GetVersion()
+{
+ return IMGUI_VERSION;
+}
+
+// Internal state access - if you want to share Dear ImGui state between modules (e.g. DLL) or allocate it yourself
+// Note that we still point to some static data and members (such as GFontAtlas), so the state instance you end up using will point to the static data within its module
+ImGuiContext* ImGui::GetCurrentContext()
+{
+ return GImGui;
+}
+
+void ImGui::SetCurrentContext(ImGuiContext* ctx)
+{
+#ifdef IMGUI_SET_CURRENT_CONTEXT_FUNC
+ IMGUI_SET_CURRENT_CONTEXT_FUNC(ctx); // For custom thread-based hackery you may want to have control over this.
+#else
+ GImGui = ctx;
+#endif
+}
+
+void ImGui::SetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void* user_data)
+{
+ GImAllocatorAllocFunc = alloc_func;
+ GImAllocatorFreeFunc = free_func;
+ GImAllocatorUserData = user_data;
+}
+
+// This is provided to facilitate copying allocators from one static/DLL boundary to another (e.g. retrieve default allocator of your executable address space)
+void ImGui::GetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, ImGuiMemFreeFunc* p_free_func, void** p_user_data)
+{
+ *p_alloc_func = GImAllocatorAllocFunc;
+ *p_free_func = GImAllocatorFreeFunc;
+ *p_user_data = GImAllocatorUserData;
+}
+
+ImGuiContext* ImGui::CreateContext(ImFontAtlas* shared_font_atlas)
+{
+ ImGuiContext* prev_ctx = GetCurrentContext();
+ ImGuiContext* ctx = IM_NEW(ImGuiContext)(shared_font_atlas);
+ SetCurrentContext(ctx);
+ Initialize();
+ if (prev_ctx != NULL)
+ SetCurrentContext(prev_ctx); // Restore previous context if any, else keep new one.
+ return ctx;
+}
+
+void ImGui::DestroyContext(ImGuiContext* ctx)
+{
+ ImGuiContext* prev_ctx = GetCurrentContext();
+ if (ctx == NULL) //-V1051
+ ctx = prev_ctx;
+ SetCurrentContext(ctx);
+ Shutdown();
+ SetCurrentContext((prev_ctx != ctx) ? prev_ctx : NULL);
+ IM_DELETE(ctx);
+}
+
+// No specific ordering/dependency support, will see as needed
+ImGuiID ImGui::AddContextHook(ImGuiContext* ctx, const ImGuiContextHook* hook)
+{
+ ImGuiContext& g = *ctx;
+ IM_ASSERT(hook->Callback != NULL && hook->HookId == 0 && hook->Type != ImGuiContextHookType_PendingRemoval_);
+ g.Hooks.push_back(*hook);
+ g.Hooks.back().HookId = ++g.HookIdNext;
+ return g.HookIdNext;
+}
+
+// Deferred removal, avoiding issue with changing vector while iterating it
+void ImGui::RemoveContextHook(ImGuiContext* ctx, ImGuiID hook_id)
+{
+ ImGuiContext& g = *ctx;
+ IM_ASSERT(hook_id != 0);
+ for (int n = 0; n < g.Hooks.Size; n++)
+ if (g.Hooks[n].HookId == hook_id)
+ g.Hooks[n].Type = ImGuiContextHookType_PendingRemoval_;
+}
+
+// Call context hooks (used by e.g. test engine)
+// We assume a small number of hooks so all stored in same array
+void ImGui::CallContextHooks(ImGuiContext* ctx, ImGuiContextHookType hook_type)
+{
+ ImGuiContext& g = *ctx;
+ for (int n = 0; n < g.Hooks.Size; n++)
+ if (g.Hooks[n].Type == hook_type)
+ g.Hooks[n].Callback(&g, &g.Hooks[n]);
+}
+
+ImGuiIO& ImGui::GetIO()
+{
+ IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?");
+ return GImGui->IO;
+}
+
+// Pass this to your backend rendering function! Valid after Render() and until the next call to NewFrame()
+ImDrawData* ImGui::GetDrawData()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiViewportP* viewport = g.Viewports[0];
+ return viewport->DrawDataP.Valid ? &viewport->DrawDataP : NULL;
+}
+
+double ImGui::GetTime()
+{
+ return GImGui->Time;
+}
+
+int ImGui::GetFrameCount()
+{
+ return GImGui->FrameCount;
+}
+
+static ImDrawList* GetViewportDrawList(ImGuiViewportP* viewport, size_t drawlist_no, const char* drawlist_name)
+{
+ // Create the draw list on demand, because they are not frequently used for all viewports
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(drawlist_no < IM_ARRAYSIZE(viewport->DrawLists));
+ ImDrawList* draw_list = viewport->DrawLists[drawlist_no];
+ if (draw_list == NULL)
+ {
+ draw_list = IM_NEW(ImDrawList)(&g.DrawListSharedData);
+ draw_list->_OwnerName = drawlist_name;
+ viewport->DrawLists[drawlist_no] = draw_list;
+ }
+
+ // Our ImDrawList system requires that there is always a command
+ if (viewport->DrawListsLastFrame[drawlist_no] != g.FrameCount)
+ {
+ draw_list->_ResetForNewFrame();
+ draw_list->PushTextureID(g.IO.Fonts->TexID);
+ draw_list->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size, false);
+ viewport->DrawListsLastFrame[drawlist_no] = g.FrameCount;
+ }
+ return draw_list;
+}
+
+ImDrawList* ImGui::GetBackgroundDrawList(ImGuiViewport* viewport)
+{
+ return GetViewportDrawList((ImGuiViewportP*)viewport, 0, "##Background");
+}
+
+ImDrawList* ImGui::GetBackgroundDrawList()
+{
+ ImGuiContext& g = *GImGui;
+ return GetBackgroundDrawList(g.Viewports[0]);
+}
+
+ImDrawList* ImGui::GetForegroundDrawList(ImGuiViewport* viewport)
+{
+ return GetViewportDrawList((ImGuiViewportP*)viewport, 1, "##Foreground");
+}
+
+ImDrawList* ImGui::GetForegroundDrawList()
+{
+ ImGuiContext& g = *GImGui;
+ return GetForegroundDrawList(g.Viewports[0]);
+}
+
+ImDrawListSharedData* ImGui::GetDrawListSharedData()
+{
+ return &GImGui->DrawListSharedData;
+}
+
+void ImGui::StartMouseMovingWindow(ImGuiWindow* window)
+{
+ // Set ActiveId even if the _NoMove flag is set. Without it, dragging away from a window with _NoMove would activate hover on other windows.
+ // We _also_ call this when clicking in a window empty space when io.ConfigWindowsMoveFromTitleBarOnly is set, but clear g.MovingWindow afterward.
+ // This is because we want ActiveId to be set even when the window is not permitted to move.
+ ImGuiContext& g = *GImGui;
+ FocusWindow(window);
+ SetActiveID(window->MoveId, window);
+ g.NavDisableHighlight = true;
+ g.ActiveIdClickOffset = g.IO.MouseClickedPos[0] - window->RootWindow->Pos;
+ g.ActiveIdNoClearOnFocusLoss = true;
+ SetActiveIdUsingNavAndKeys();
+
+ bool can_move_window = true;
+ if ((window->Flags & ImGuiWindowFlags_NoMove) || (window->RootWindow->Flags & ImGuiWindowFlags_NoMove))
+ can_move_window = false;
+ if (can_move_window)
+ g.MovingWindow = window;
+}
+
+// Handle mouse moving window
+// Note: moving window with the navigation keys (Square + d-pad / CTRL+TAB + Arrows) are processed in NavUpdateWindowing()
+// FIXME: We don't have strong guarantee that g.MovingWindow stay synched with g.ActiveId == g.MovingWindow->MoveId.
+// This is currently enforced by the fact that BeginDragDropSource() is setting all g.ActiveIdUsingXXXX flags to inhibit navigation inputs,
+// but if we should more thoroughly test cases where g.ActiveId or g.MovingWindow gets changed and not the other.
+void ImGui::UpdateMouseMovingWindowNewFrame()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.MovingWindow != NULL)
+ {
+ // We actually want to move the root window. g.MovingWindow == window we clicked on (could be a child window).
+ // We track it to preserve Focus and so that generally ActiveIdWindow == MovingWindow and ActiveId == MovingWindow->MoveId for consistency.
+ KeepAliveID(g.ActiveId);
+ IM_ASSERT(g.MovingWindow && g.MovingWindow->RootWindow);
+ ImGuiWindow* moving_window = g.MovingWindow->RootWindow;
+ if (g.IO.MouseDown[0] && IsMousePosValid(&g.IO.MousePos))
+ {
+ ImVec2 pos = g.IO.MousePos - g.ActiveIdClickOffset;
+ SetWindowPos(moving_window, pos, ImGuiCond_Always);
+ FocusWindow(g.MovingWindow);
+ }
+ else
+ {
+ g.MovingWindow = NULL;
+ ClearActiveID();
+ }
+ }
+ else
+ {
+ // When clicking/dragging from a window that has the _NoMove flag, we still set the ActiveId in order to prevent hovering others.
+ if (g.ActiveIdWindow && g.ActiveIdWindow->MoveId == g.ActiveId)
+ {
+ KeepAliveID(g.ActiveId);
+ if (!g.IO.MouseDown[0])
+ ClearActiveID();
+ }
+ }
+}
+
+// Initiate moving window when clicking on empty space or title bar.
+// Handle left-click and right-click focus.
+void ImGui::UpdateMouseMovingWindowEndFrame()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.ActiveId != 0 || g.HoveredId != 0)
+ return;
+
+ // Unless we just made a window/popup appear
+ if (g.NavWindow && g.NavWindow->Appearing)
+ return;
+
+ // Click on empty space to focus window and start moving
+ // (after we're done with all our widgets)
+ if (g.IO.MouseClicked[0])
+ {
+ // Handle the edge case of a popup being closed while clicking in its empty space.
+ // If we try to focus it, FocusWindow() > ClosePopupsOverWindow() will accidentally close any parent popups because they are not linked together any more.
+ ImGuiWindow* root_window = g.HoveredWindow ? g.HoveredWindow->RootWindow : NULL;
+ const bool is_closed_popup = root_window && (root_window->Flags & ImGuiWindowFlags_Popup) && !IsPopupOpen(root_window->PopupId, ImGuiPopupFlags_AnyPopupLevel);
+
+ if (root_window != NULL && !is_closed_popup)
+ {
+ StartMouseMovingWindow(g.HoveredWindow); //-V595
+
+ // Cancel moving if clicked outside of title bar
+ if (g.IO.ConfigWindowsMoveFromTitleBarOnly && !(root_window->Flags & ImGuiWindowFlags_NoTitleBar))
+ if (!root_window->TitleBarRect().Contains(g.IO.MouseClickedPos[0]))
+ g.MovingWindow = NULL;
+
+ // Cancel moving if clicked over an item which was disabled or inhibited by popups (note that we know HoveredId == 0 already)
+ if (g.HoveredIdDisabled)
+ g.MovingWindow = NULL;
+ }
+ else if (root_window == NULL && g.NavWindow != NULL && GetTopMostPopupModal() == NULL)
+ {
+ // Clicking on void disable focus
+ FocusWindow(NULL);
+ }
+ }
+
+ // With right mouse button we close popups without changing focus based on where the mouse is aimed
+ // Instead, focus will be restored to the window under the bottom-most closed popup.
+ // (The left mouse button path calls FocusWindow on the hovered window, which will lead NewFrame->ClosePopupsOverWindow to trigger)
+ if (g.IO.MouseClicked[1])
+ {
+ // Find the top-most window between HoveredWindow and the top-most Modal Window.
+ // This is where we can trim the popup stack.
+ ImGuiWindow* modal = GetTopMostPopupModal();
+ bool hovered_window_above_modal = g.HoveredWindow && (modal == NULL || IsWindowAbove(g.HoveredWindow, modal));
+ ClosePopupsOverWindow(hovered_window_above_modal ? g.HoveredWindow : modal, true);
+ }
+}
+
+static bool IsWindowActiveAndVisible(ImGuiWindow* window)
+{
+ return (window->Active) && (!window->Hidden);
+}
+
+static void ImGui::UpdateKeyboardInputs()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+
+ // Import legacy keys or verify they are not used
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ if (io.BackendUsingLegacyKeyArrays == 0)
+ {
+ // Backend used new io.AddKeyEvent() API: Good! Verify that old arrays are never written to externally.
+ for (int n = 0; n < ImGuiKey_LegacyNativeKey_END; n++)
+ IM_ASSERT((io.KeysDown[n] == false || IsKeyDown(n)) && "Backend needs to either only use io.AddKeyEvent(), either only fill legacy io.KeysDown[] + io.KeyMap[]. Not both!");
+ }
+ else
+ {
+ if (g.FrameCount == 0)
+ for (int n = ImGuiKey_LegacyNativeKey_BEGIN; n < ImGuiKey_LegacyNativeKey_END; n++)
+ IM_ASSERT(g.IO.KeyMap[n] == -1 && "Backend is not allowed to write to io.KeyMap[0..511]!");
+
+ // Build reverse KeyMap (Named -> Legacy)
+ for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_NamedKey_END; n++)
+ if (io.KeyMap[n] != -1)
+ {
+ IM_ASSERT(IsLegacyKey((ImGuiKey)io.KeyMap[n]));
+ io.KeyMap[io.KeyMap[n]] = n;
+ }
+
+ // Import legacy keys into new ones
+ for (int n = ImGuiKey_LegacyNativeKey_BEGIN; n < ImGuiKey_LegacyNativeKey_END; n++)
+ if (io.KeysDown[n] || io.BackendUsingLegacyKeyArrays == 1)
+ {
+ const ImGuiKey key = (ImGuiKey)(io.KeyMap[n] != -1 ? io.KeyMap[n] : n);
+ IM_ASSERT(io.KeyMap[n] == -1 || IsNamedKey(key));
+ io.KeysData[key].Down = io.KeysDown[n];
+ if (key != n)
+ io.KeysDown[key] = io.KeysDown[n]; // Allow legacy code using io.KeysDown[GetKeyIndex()] with old backends
+ io.BackendUsingLegacyKeyArrays = 1;
+ }
+ if (io.BackendUsingLegacyKeyArrays == 1)
+ {
+ io.KeysData[ImGuiKey_ModCtrl].Down = io.KeyCtrl;
+ io.KeysData[ImGuiKey_ModShift].Down = io.KeyShift;
+ io.KeysData[ImGuiKey_ModAlt].Down = io.KeyAlt;
+ io.KeysData[ImGuiKey_ModSuper].Down = io.KeySuper;
+ }
+ }
+#endif
+
+ // Synchronize io.KeyMods with individual modifiers io.KeyXXX bools
+ io.KeyMods = GetMergedModFlags();
+
+ // Clear gamepad data if disabled
+ if ((io.BackendFlags & ImGuiBackendFlags_HasGamepad) == 0)
+ for (int i = ImGuiKey_Gamepad_BEGIN; i < ImGuiKey_Gamepad_END; i++)
+ {
+ io.KeysData[i - ImGuiKey_KeysData_OFFSET].Down = false;
+ io.KeysData[i - ImGuiKey_KeysData_OFFSET].AnalogValue = 0.0f;
+ }
+
+ // Update keys
+ for (int i = 0; i < IM_ARRAYSIZE(io.KeysData); i++)
+ {
+ ImGuiKeyData* key_data = &io.KeysData[i];
+ key_data->DownDurationPrev = key_data->DownDuration;
+ key_data->DownDuration = key_data->Down ? (key_data->DownDuration < 0.0f ? 0.0f : key_data->DownDuration + io.DeltaTime) : -1.0f;
+ }
+}
+
+static void ImGui::UpdateMouseInputs()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+
+ // Round mouse position to avoid spreading non-rounded position (e.g. UpdateManualResize doesn't support them well)
+ if (IsMousePosValid(&io.MousePos))
+ io.MousePos = g.MouseLastValidPos = ImFloorSigned(io.MousePos);
+
+ // If mouse just appeared or disappeared (usually denoted by -FLT_MAX components) we cancel out movement in MouseDelta
+ if (IsMousePosValid(&io.MousePos) && IsMousePosValid(&io.MousePosPrev))
+ io.MouseDelta = io.MousePos - io.MousePosPrev;
+ else
+ io.MouseDelta = ImVec2(0.0f, 0.0f);
+
+ // If mouse moved we re-enable mouse hovering in case it was disabled by gamepad/keyboard. In theory should use a >0.0f threshold but would need to reset in everywhere we set this to true.
+ if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f)
+ g.NavDisableMouseHover = false;
+
+ io.MousePosPrev = io.MousePos;
+ for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
+ {
+ io.MouseClicked[i] = io.MouseDown[i] && io.MouseDownDuration[i] < 0.0f;
+ io.MouseClickedCount[i] = 0; // Will be filled below
+ io.MouseReleased[i] = !io.MouseDown[i] && io.MouseDownDuration[i] >= 0.0f;
+ io.MouseDownDurationPrev[i] = io.MouseDownDuration[i];
+ io.MouseDownDuration[i] = io.MouseDown[i] ? (io.MouseDownDuration[i] < 0.0f ? 0.0f : io.MouseDownDuration[i] + io.DeltaTime) : -1.0f;
+ if (io.MouseClicked[i])
+ {
+ bool is_repeated_click = false;
+ if ((float)(g.Time - io.MouseClickedTime[i]) < io.MouseDoubleClickTime)
+ {
+ ImVec2 delta_from_click_pos = IsMousePosValid(&io.MousePos) ? (io.MousePos - io.MouseClickedPos[i]) : ImVec2(0.0f, 0.0f);
+ if (ImLengthSqr(delta_from_click_pos) < io.MouseDoubleClickMaxDist * io.MouseDoubleClickMaxDist)
+ is_repeated_click = true;
+ }
+ if (is_repeated_click)
+ io.MouseClickedLastCount[i]++;
+ else
+ io.MouseClickedLastCount[i] = 1;
+ io.MouseClickedTime[i] = g.Time;
+ io.MouseClickedPos[i] = io.MousePos;
+ io.MouseClickedCount[i] = io.MouseClickedLastCount[i];
+ io.MouseDragMaxDistanceSqr[i] = 0.0f;
+ }
+ else if (io.MouseDown[i])
+ {
+ // Maintain the maximum distance we reaching from the initial click position, which is used with dragging threshold
+ float delta_sqr_click_pos = IsMousePosValid(&io.MousePos) ? ImLengthSqr(io.MousePos - io.MouseClickedPos[i]) : 0.0f;
+ io.MouseDragMaxDistanceSqr[i] = ImMax(io.MouseDragMaxDistanceSqr[i], delta_sqr_click_pos);
+ }
+
+ // We provide io.MouseDoubleClicked[] as a legacy service
+ io.MouseDoubleClicked[i] = (io.MouseClickedCount[i] == 2);
+
+ // Clicking any mouse button reactivate mouse hovering which may have been deactivated by gamepad/keyboard navigation
+ if (io.MouseClicked[i])
+ g.NavDisableMouseHover = false;
+ }
+}
+
+static void StartLockWheelingWindow(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.WheelingWindow == window)
+ return;
+ g.WheelingWindow = window;
+ g.WheelingWindowRefMousePos = g.IO.MousePos;
+ g.WheelingWindowTimer = WINDOWS_MOUSE_WHEEL_SCROLL_LOCK_TIMER;
+}
+
+void ImGui::UpdateMouseWheel()
+{
+ ImGuiContext& g = *GImGui;
+
+ // Reset the locked window if we move the mouse or after the timer elapses
+ if (g.WheelingWindow != NULL)
+ {
+ g.WheelingWindowTimer -= g.IO.DeltaTime;
+ if (IsMousePosValid() && ImLengthSqr(g.IO.MousePos - g.WheelingWindowRefMousePos) > g.IO.MouseDragThreshold * g.IO.MouseDragThreshold)
+ g.WheelingWindowTimer = 0.0f;
+ if (g.WheelingWindowTimer <= 0.0f)
+ {
+ g.WheelingWindow = NULL;
+ g.WheelingWindowTimer = 0.0f;
+ }
+ }
+
+ float wheel_x = g.IO.MouseWheelH;
+ float wheel_y = g.IO.MouseWheel;
+ if (wheel_x == 0.0f && wheel_y == 0.0f)
+ return;
+
+ if ((g.ActiveId != 0 && g.ActiveIdUsingMouseWheel) || (g.HoveredIdPreviousFrame != 0 && g.HoveredIdPreviousFrameUsingMouseWheel))
+ return;
+
+ ImGuiWindow* window = g.WheelingWindow ? g.WheelingWindow : g.HoveredWindow;
+ if (!window || window->Collapsed)
+ return;
+
+ // Zoom / Scale window
+ // FIXME-OBSOLETE: This is an old feature, it still works but pretty much nobody is using it and may be best redesigned.
+ if (wheel_y != 0.0f && g.IO.KeyCtrl && g.IO.FontAllowUserScaling)
+ {
+ StartLockWheelingWindow(window);
+ const float new_font_scale = ImClamp(window->FontWindowScale + g.IO.MouseWheel * 0.10f, 0.50f, 2.50f);
+ const float scale = new_font_scale / window->FontWindowScale;
+ window->FontWindowScale = new_font_scale;
+ if (window == window->RootWindow)
+ {
+ const ImVec2 offset = window->Size * (1.0f - scale) * (g.IO.MousePos - window->Pos) / window->Size;
+ SetWindowPos(window, window->Pos + offset, 0);
+ window->Size = ImFloor(window->Size * scale);
+ window->SizeFull = ImFloor(window->SizeFull * scale);
+ }
+ return;
+ }
+
+ // Mouse wheel scrolling
+ // If a child window has the ImGuiWindowFlags_NoScrollWithMouse flag, we give a chance to scroll its parent
+ if (g.IO.KeyCtrl)
+ return;
+
+ // As a standard behavior holding SHIFT while using Vertical Mouse Wheel triggers Horizontal scroll instead
+ // (we avoid doing it on OSX as it the OS input layer handles this already)
+ const bool swap_axis = g.IO.KeyShift && !g.IO.ConfigMacOSXBehaviors;
+ if (swap_axis)
+ {
+ wheel_x = wheel_y;
+ wheel_y = 0.0f;
+ }
+
+ // Vertical Mouse Wheel scrolling
+ if (wheel_y != 0.0f)
+ {
+ StartLockWheelingWindow(window);
+ while ((window->Flags & ImGuiWindowFlags_ChildWindow) && ((window->ScrollMax.y == 0.0f) || ((window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs))))
+ window = window->ParentWindow;
+ if (!(window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs))
+ {
+ float max_step = window->InnerRect.GetHeight() * 0.67f;
+ float scroll_step = ImFloor(ImMin(5 * window->CalcFontSize(), max_step));
+ SetScrollY(window, window->Scroll.y - wheel_y * scroll_step);
+ }
+ }
+
+ // Horizontal Mouse Wheel scrolling, or Vertical Mouse Wheel w/ Shift held
+ if (wheel_x != 0.0f)
+ {
+ StartLockWheelingWindow(window);
+ while ((window->Flags & ImGuiWindowFlags_ChildWindow) && ((window->ScrollMax.x == 0.0f) || ((window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs))))
+ window = window->ParentWindow;
+ if (!(window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(window->Flags & ImGuiWindowFlags_NoMouseInputs))
+ {
+ float max_step = window->InnerRect.GetWidth() * 0.67f;
+ float scroll_step = ImFloor(ImMin(2 * window->CalcFontSize(), max_step));
+ SetScrollX(window, window->Scroll.x - wheel_x * scroll_step);
+ }
+ }
+}
+
+// The reason this is exposed in imgui_internal.h is: on touch-based system that don't have hovering, we want to dispatch inputs to the right target (imgui vs imgui+app)
+void ImGui::UpdateHoveredWindowAndCaptureFlags()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+ g.WindowsHoverPadding = ImMax(g.Style.TouchExtraPadding, ImVec2(WINDOWS_HOVER_PADDING, WINDOWS_HOVER_PADDING));
+
+ // Find the window hovered by mouse:
+ // - Child windows can extend beyond the limit of their parent so we need to derive HoveredRootWindow from HoveredWindow.
+ // - When moving a window we can skip the search, which also conveniently bypasses the fact that window->WindowRectClipped is lagging as this point of the frame.
+ // - We also support the moved window toggling the NoInputs flag after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms.
+ bool clear_hovered_windows = false;
+ FindHoveredWindow();
+
+ // Modal windows prevents mouse from hovering behind them.
+ ImGuiWindow* modal_window = GetTopMostPopupModal();
+ if (modal_window && g.HoveredWindow && !IsWindowWithinBeginStackOf(g.HoveredWindow->RootWindow, modal_window))
+ clear_hovered_windows = true;
+
+ // Disabled mouse?
+ if (io.ConfigFlags & ImGuiConfigFlags_NoMouse)
+ clear_hovered_windows = true;
+
+ // We track click ownership. When clicked outside of a window the click is owned by the application and
+ // won't report hovering nor request capture even while dragging over our windows afterward.
+ const bool has_open_popup = (g.OpenPopupStack.Size > 0);
+ const bool has_open_modal = (modal_window != NULL);
+ int mouse_earliest_down = -1;
+ bool mouse_any_down = false;
+ for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
+ {
+ if (io.MouseClicked[i])
+ {
+ io.MouseDownOwned[i] = (g.HoveredWindow != NULL) || has_open_popup;
+ io.MouseDownOwnedUnlessPopupClose[i] = (g.HoveredWindow != NULL) || has_open_modal;
+ }
+ mouse_any_down |= io.MouseDown[i];
+ if (io.MouseDown[i])
+ if (mouse_earliest_down == -1 || io.MouseClickedTime[i] < io.MouseClickedTime[mouse_earliest_down])
+ mouse_earliest_down = i;
+ }
+ const bool mouse_avail = (mouse_earliest_down == -1) || io.MouseDownOwned[mouse_earliest_down];
+ const bool mouse_avail_unless_popup_close = (mouse_earliest_down == -1) || io.MouseDownOwnedUnlessPopupClose[mouse_earliest_down];
+
+ // If mouse was first clicked outside of ImGui bounds we also cancel out hovering.
+ // FIXME: For patterns of drag and drop across OS windows, we may need to rework/remove this test (first committed 311c0ca9 on 2015/02)
+ const bool mouse_dragging_extern_payload = g.DragDropActive && (g.DragDropSourceFlags & ImGuiDragDropFlags_SourceExtern) != 0;
+ if (!mouse_avail && !mouse_dragging_extern_payload)
+ clear_hovered_windows = true;
+
+ if (clear_hovered_windows)
+ g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL;
+
+ // Update io.WantCaptureMouse for the user application (true = dispatch mouse info to Dear ImGui only, false = dispatch mouse to Dear ImGui + underlying app)
+ // Update io.WantCaptureMouseAllowPopupClose (experimental) to give a chance for app to react to popup closure with a drag
+ if (g.WantCaptureMouseNextFrame != -1)
+ {
+ io.WantCaptureMouse = io.WantCaptureMouseUnlessPopupClose = (g.WantCaptureMouseNextFrame != 0);
+ }
+ else
+ {
+ io.WantCaptureMouse = (mouse_avail && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_popup;
+ io.WantCaptureMouseUnlessPopupClose = (mouse_avail_unless_popup_close && (g.HoveredWindow != NULL || mouse_any_down)) || has_open_modal;
+ }
+
+ // Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app)
+ if (g.WantCaptureKeyboardNextFrame != -1)
+ io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0);
+ else
+ io.WantCaptureKeyboard = (g.ActiveId != 0) || (modal_window != NULL);
+ if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard))
+ io.WantCaptureKeyboard = true;
+
+ // Update io.WantTextInput flag, this is to allow systems without a keyboard (e.g. mobile, hand-held) to show a software keyboard if possible
+ io.WantTextInput = (g.WantTextInputNextFrame != -1) ? (g.WantTextInputNextFrame != 0) : false;
+}
+
+// [Internal] Do not use directly (can read io.KeyMods instead)
+ImGuiModFlags ImGui::GetMergedModFlags()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiModFlags key_mods = ImGuiModFlags_None;
+ if (g.IO.KeyCtrl) { key_mods |= ImGuiModFlags_Ctrl; }
+ if (g.IO.KeyShift) { key_mods |= ImGuiModFlags_Shift; }
+ if (g.IO.KeyAlt) { key_mods |= ImGuiModFlags_Alt; }
+ if (g.IO.KeySuper) { key_mods |= ImGuiModFlags_Super; }
+ return key_mods;
+}
+
+void ImGui::NewFrame()
+{
+ IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?");
+ ImGuiContext& g = *GImGui;
+
+ // Remove pending delete hooks before frame start.
+ // This deferred removal avoid issues of removal while iterating the hook vector
+ for (int n = g.Hooks.Size - 1; n >= 0; n--)
+ if (g.Hooks[n].Type == ImGuiContextHookType_PendingRemoval_)
+ g.Hooks.erase(&g.Hooks[n]);
+
+ CallContextHooks(&g, ImGuiContextHookType_NewFramePre);
+
+ // Check and assert for various common IO and Configuration mistakes
+ ErrorCheckNewFrameSanityChecks();
+
+ // Load settings on first frame, save settings when modified (after a delay)
+ UpdateSettings();
+
+ g.Time += g.IO.DeltaTime;
+ g.WithinFrameScope = true;
+ g.FrameCount += 1;
+ g.TooltipOverrideCount = 0;
+ g.WindowsActiveCount = 0;
+ g.MenusIdSubmittedThisFrame.resize(0);
+
+ // Calculate frame-rate for the user, as a purely luxurious feature
+ g.FramerateSecPerFrameAccum += g.IO.DeltaTime - g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx];
+ g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx] = g.IO.DeltaTime;
+ g.FramerateSecPerFrameIdx = (g.FramerateSecPerFrameIdx + 1) % IM_ARRAYSIZE(g.FramerateSecPerFrame);
+ g.FramerateSecPerFrameCount = ImMin(g.FramerateSecPerFrameCount + 1, IM_ARRAYSIZE(g.FramerateSecPerFrame));
+ g.IO.Framerate = (g.FramerateSecPerFrameAccum > 0.0f) ? (1.0f / (g.FramerateSecPerFrameAccum / (float)g.FramerateSecPerFrameCount)) : FLT_MAX;
+
+ UpdateViewportsNewFrame();
+
+ // Setup current font and draw list shared data
+ g.IO.Fonts->Locked = true;
+ SetCurrentFont(GetDefaultFont());
+ IM_ASSERT(g.Font->IsLoaded());
+ ImRect virtual_space(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX);
+ for (int n = 0; n < g.Viewports.Size; n++)
+ virtual_space.Add(g.Viewports[n]->GetMainRect());
+ g.DrawListSharedData.ClipRectFullscreen = virtual_space.ToVec4();
+ g.DrawListSharedData.CurveTessellationTol = g.Style.CurveTessellationTol;
+ g.DrawListSharedData.SetCircleTessellationMaxError(g.Style.CircleTessellationMaxError);
+ g.DrawListSharedData.InitialFlags = ImDrawListFlags_None;
+ if (g.Style.AntiAliasedLines)
+ g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLines;
+ if (g.Style.AntiAliasedLinesUseTex && !(g.Font->ContainerAtlas->Flags & ImFontAtlasFlags_NoBakedLines))
+ g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLinesUseTex;
+ if (g.Style.AntiAliasedFill)
+ g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedFill;
+ if (g.IO.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset)
+ g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AllowVtxOffset;
+
+ // Mark rendering data as invalid to prevent user who may have a handle on it to use it.
+ for (int n = 0; n < g.Viewports.Size; n++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[n];
+ viewport->DrawDataP.Clear();
+ }
+
+ // Drag and drop keep the source ID alive so even if the source disappear our state is consistent
+ if (g.DragDropActive && g.DragDropPayload.SourceId == g.ActiveId)
+ KeepAliveID(g.DragDropPayload.SourceId);
+
+ // Update HoveredId data
+ if (!g.HoveredIdPreviousFrame)
+ g.HoveredIdTimer = 0.0f;
+ if (!g.HoveredIdPreviousFrame || (g.HoveredId && g.ActiveId == g.HoveredId))
+ g.HoveredIdNotActiveTimer = 0.0f;
+ if (g.HoveredId)
+ g.HoveredIdTimer += g.IO.DeltaTime;
+ if (g.HoveredId && g.ActiveId != g.HoveredId)
+ g.HoveredIdNotActiveTimer += g.IO.DeltaTime;
+ g.HoveredIdPreviousFrame = g.HoveredId;
+ g.HoveredIdPreviousFrameUsingMouseWheel = g.HoveredIdUsingMouseWheel;
+ g.HoveredId = 0;
+ g.HoveredIdAllowOverlap = false;
+ g.HoveredIdUsingMouseWheel = false;
+ g.HoveredIdDisabled = false;
+
+ // Clear ActiveID if the item is not alive anymore.
+ // In 1.87, the common most call to KeepAliveID() was moved from GetID() to ItemAdd().
+ // As a result, custom widget using ButtonBehavior() _without_ ItemAdd() need to call KeepAliveID() themselves.
+ if (g.ActiveId != 0 && g.ActiveIdIsAlive != g.ActiveId && g.ActiveIdPreviousFrame == g.ActiveId)
+ {
+ IMGUI_DEBUG_LOG_ACTIVEID("NewFrame(): ClearActiveID() because it isn't marked alive anymore!\n");
+ ClearActiveID();
+ }
+
+ // Update ActiveId data (clear reference to active widget if the widget isn't alive anymore)
+ if (g.ActiveId)
+ g.ActiveIdTimer += g.IO.DeltaTime;
+ g.LastActiveIdTimer += g.IO.DeltaTime;
+ g.ActiveIdPreviousFrame = g.ActiveId;
+ g.ActiveIdPreviousFrameWindow = g.ActiveIdWindow;
+ g.ActiveIdPreviousFrameHasBeenEditedBefore = g.ActiveIdHasBeenEditedBefore;
+ g.ActiveIdIsAlive = 0;
+ g.ActiveIdHasBeenEditedThisFrame = false;
+ g.ActiveIdPreviousFrameIsAlive = false;
+ g.ActiveIdIsJustActivated = false;
+ if (g.TempInputId != 0 && g.ActiveId != g.TempInputId)
+ g.TempInputId = 0;
+ if (g.ActiveId == 0)
+ {
+ g.ActiveIdUsingNavDirMask = 0x00;
+ g.ActiveIdUsingNavInputMask = 0x00;
+ g.ActiveIdUsingKeyInputMask.ClearAllBits();
+ }
+
+ // Drag and drop
+ g.DragDropAcceptIdPrev = g.DragDropAcceptIdCurr;
+ g.DragDropAcceptIdCurr = 0;
+ g.DragDropAcceptIdCurrRectSurface = FLT_MAX;
+ g.DragDropWithinSource = false;
+ g.DragDropWithinTarget = false;
+ g.DragDropHoldJustPressedId = 0;
+
+ // Close popups on focus lost (currently wip/opt-in)
+ //if (g.IO.AppFocusLost)
+ // ClosePopupsExceptModals();
+
+ // Process input queue (trickle as many events as possible)
+ g.InputEventsTrail.resize(0);
+ UpdateInputEvents(g.IO.ConfigInputTrickleEventQueue);
+
+ // Update keyboard input state
+ UpdateKeyboardInputs();
+
+ //IM_ASSERT(g.IO.KeyCtrl == IsKeyDown(ImGuiKey_LeftCtrl) || IsKeyDown(ImGuiKey_RightCtrl));
+ //IM_ASSERT(g.IO.KeyShift == IsKeyDown(ImGuiKey_LeftShift) || IsKeyDown(ImGuiKey_RightShift));
+ //IM_ASSERT(g.IO.KeyAlt == IsKeyDown(ImGuiKey_LeftAlt) || IsKeyDown(ImGuiKey_RightAlt));
+ //IM_ASSERT(g.IO.KeySuper == IsKeyDown(ImGuiKey_LeftSuper) || IsKeyDown(ImGuiKey_RightSuper));
+
+ // Update gamepad/keyboard navigation
+ NavUpdate();
+
+ // Update mouse input state
+ UpdateMouseInputs();
+
+ // Find hovered window
+ // (needs to be before UpdateMouseMovingWindowNewFrame so we fill g.HoveredWindowUnderMovingWindow on the mouse release frame)
+ UpdateHoveredWindowAndCaptureFlags();
+
+ // Handle user moving window with mouse (at the beginning of the frame to avoid input lag or sheering)
+ UpdateMouseMovingWindowNewFrame();
+
+ // Background darkening/whitening
+ if (GetTopMostPopupModal() != NULL || (g.NavWindowingTarget != NULL && g.NavWindowingHighlightAlpha > 0.0f))
+ g.DimBgRatio = ImMin(g.DimBgRatio + g.IO.DeltaTime * 6.0f, 1.0f);
+ else
+ g.DimBgRatio = ImMax(g.DimBgRatio - g.IO.DeltaTime * 10.0f, 0.0f);
+
+ g.MouseCursor = ImGuiMouseCursor_Arrow;
+ g.WantCaptureMouseNextFrame = g.WantCaptureKeyboardNextFrame = g.WantTextInputNextFrame = -1;
+
+ // Platform IME data: reset for the frame
+ g.PlatformImeDataPrev = g.PlatformImeData;
+ g.PlatformImeData.WantVisible = false;
+
+ // Mouse wheel scrolling, scale
+ UpdateMouseWheel();
+
+ // Mark all windows as not visible and compact unused memory.
+ IM_ASSERT(g.WindowsFocusOrder.Size <= g.Windows.Size);
+ const float memory_compact_start_time = (g.GcCompactAll || g.IO.ConfigMemoryCompactTimer < 0.0f) ? FLT_MAX : (float)g.Time - g.IO.ConfigMemoryCompactTimer;
+ for (int i = 0; i != g.Windows.Size; i++)
+ {
+ ImGuiWindow* window = g.Windows[i];
+ window->WasActive = window->Active;
+ window->BeginCount = 0;
+ window->Active = false;
+ window->WriteAccessed = false;
+
+ // Garbage collect transient buffers of recently unused windows
+ if (!window->WasActive && !window->MemoryCompacted && window->LastTimeActive < memory_compact_start_time)
+ GcCompactTransientWindowBuffers(window);
+ }
+
+ // Garbage collect transient buffers of recently unused tables
+ for (int i = 0; i < g.TablesLastTimeActive.Size; i++)
+ if (g.TablesLastTimeActive[i] >= 0.0f && g.TablesLastTimeActive[i] < memory_compact_start_time)
+ TableGcCompactTransientBuffers(g.Tables.GetByIndex(i));
+ for (int i = 0; i < g.TablesTempData.Size; i++)
+ if (g.TablesTempData[i].LastTimeActive >= 0.0f && g.TablesTempData[i].LastTimeActive < memory_compact_start_time)
+ TableGcCompactTransientBuffers(&g.TablesTempData[i]);
+ if (g.GcCompactAll)
+ GcCompactTransientMiscBuffers();
+ g.GcCompactAll = false;
+
+ // Closing the focused window restore focus to the first active root window in descending z-order
+ if (g.NavWindow && !g.NavWindow->WasActive)
+ FocusTopMostWindowUnderOne(NULL, NULL);
+
+ // No window should be open at the beginning of the frame.
+ // But in order to allow the user to call NewFrame() multiple times without calling Render(), we are doing an explicit clear.
+ g.CurrentWindowStack.resize(0);
+ g.BeginPopupStack.resize(0);
+ g.ItemFlagsStack.resize(0);
+ g.ItemFlagsStack.push_back(ImGuiItemFlags_None);
+ g.GroupStack.resize(0);
+
+ // [DEBUG] Update debug features
+ UpdateDebugToolItemPicker();
+ UpdateDebugToolStackQueries();
+
+ // Create implicit/fallback window - which we will only render it if the user has added something to it.
+ // We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags.
+ // This fallback is particularly important as it avoid ImGui:: calls from crashing.
+ g.WithinFrameScopeWithImplicitWindow = true;
+ SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
+ Begin("Debug##Default");
+ IM_ASSERT(g.CurrentWindow->IsFallbackWindow == true);
+
+ CallContextHooks(&g, ImGuiContextHookType_NewFramePost);
+}
+
+void ImGui::Initialize()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(!g.Initialized && !g.SettingsLoaded);
+
+ // Add .ini handle for ImGuiWindow type
+ {
+ ImGuiSettingsHandler ini_handler;
+ ini_handler.TypeName = "Window";
+ ini_handler.TypeHash = ImHashStr("Window");
+ ini_handler.ClearAllFn = WindowSettingsHandler_ClearAll;
+ ini_handler.ReadOpenFn = WindowSettingsHandler_ReadOpen;
+ ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine;
+ ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll;
+ ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll;
+ AddSettingsHandler(&ini_handler);
+ }
+
+ // Add .ini handle for ImGuiTable type
+ TableSettingsAddSettingsHandler();
+
+ // Create default viewport
+ ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)();
+ g.Viewports.push_back(viewport);
+ g.TempBuffer.resize(1024 * 3 + 1, 0);
+
+#ifdef IMGUI_HAS_DOCK
+#endif
+
+ g.Initialized = true;
+}
+
+// This function is merely here to free heap allocations.
+void ImGui::Shutdown()
+{
+ // The fonts atlas can be used prior to calling NewFrame(), so we clear it even if g.Initialized is FALSE (which would happen if we never called NewFrame)
+ ImGuiContext& g = *GImGui;
+ if (g.IO.Fonts && g.FontAtlasOwnedByContext)
+ {
+ g.IO.Fonts->Locked = false;
+ IM_DELETE(g.IO.Fonts);
+ }
+ g.IO.Fonts = NULL;
+
+ // Cleanup of other data are conditional on actually having initialized Dear ImGui.
+ if (!g.Initialized)
+ return;
+
+ // Save settings (unless we haven't attempted to load them: CreateContext/DestroyContext without a call to NewFrame shouldn't save an empty file)
+ if (g.SettingsLoaded && g.IO.IniFilename != NULL)
+ SaveIniSettingsToDisk(g.IO.IniFilename);
+
+ CallContextHooks(&g, ImGuiContextHookType_Shutdown);
+
+ // Clear everything else
+ g.Windows.clear_delete();
+ g.WindowsFocusOrder.clear();
+ g.WindowsTempSortBuffer.clear();
+ g.CurrentWindow = NULL;
+ g.CurrentWindowStack.clear();
+ g.WindowsById.Clear();
+ g.NavWindow = NULL;
+ g.HoveredWindow = g.HoveredWindowUnderMovingWindow = NULL;
+ g.ActiveIdWindow = g.ActiveIdPreviousFrameWindow = NULL;
+ g.MovingWindow = NULL;
+ g.ColorStack.clear();
+ g.StyleVarStack.clear();
+ g.FontStack.clear();
+ g.OpenPopupStack.clear();
+ g.BeginPopupStack.clear();
+
+ g.Viewports.clear_delete();
+
+ g.TabBars.Clear();
+ g.CurrentTabBarStack.clear();
+ g.ShrinkWidthBuffer.clear();
+
+ g.ClipperTempData.clear_destruct();
+
+ g.Tables.Clear();
+ g.TablesTempData.clear_destruct();
+ g.DrawChannelsTempMergeBuffer.clear();
+
+ g.ClipboardHandlerData.clear();
+ g.MenusIdSubmittedThisFrame.clear();
+ g.InputTextState.ClearFreeMemory();
+
+ g.SettingsWindows.clear();
+ g.SettingsHandlers.clear();
+
+ if (g.LogFile)
+ {
+#ifndef IMGUI_DISABLE_TTY_FUNCTIONS
+ if (g.LogFile != stdout)
+#endif
+ ImFileClose(g.LogFile);
+ g.LogFile = NULL;
+ }
+ g.LogBuffer.clear();
+ g.DebugLogBuf.clear();
+
+ g.Initialized = false;
+}
+
+// FIXME: Add a more explicit sort order in the window structure.
+static int IMGUI_CDECL ChildWindowComparer(const void* lhs, const void* rhs)
+{
+ const ImGuiWindow* const a = *(const ImGuiWindow* const *)lhs;
+ const ImGuiWindow* const b = *(const ImGuiWindow* const *)rhs;
+ if (int d = (a->Flags & ImGuiWindowFlags_Popup) - (b->Flags & ImGuiWindowFlags_Popup))
+ return d;
+ if (int d = (a->Flags & ImGuiWindowFlags_Tooltip) - (b->Flags & ImGuiWindowFlags_Tooltip))
+ return d;
+ return (a->BeginOrderWithinParent - b->BeginOrderWithinParent);
+}
+
+static void AddWindowToSortBuffer(ImVector<ImGuiWindow*>* out_sorted_windows, ImGuiWindow* window)
+{
+ out_sorted_windows->push_back(window);
+ if (window->Active)
+ {
+ int count = window->DC.ChildWindows.Size;
+ ImQsort(window->DC.ChildWindows.Data, (size_t)count, sizeof(ImGuiWindow*), ChildWindowComparer);
+ for (int i = 0; i < count; i++)
+ {
+ ImGuiWindow* child = window->DC.ChildWindows[i];
+ if (child->Active)
+ AddWindowToSortBuffer(out_sorted_windows, child);
+ }
+ }
+}
+
+static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list)
+{
+ if (draw_list->CmdBuffer.Size == 0)
+ return;
+ if (draw_list->CmdBuffer.Size == 1 && draw_list->CmdBuffer[0].ElemCount == 0 && draw_list->CmdBuffer[0].UserCallback == NULL)
+ return;
+
+ // Draw list sanity check. Detect mismatch between PrimReserve() calls and incrementing _VtxCurrentIdx, _VtxWritePtr etc.
+ // May trigger for you if you are using PrimXXX functions incorrectly.
+ IM_ASSERT(draw_list->VtxBuffer.Size == 0 || draw_list->_VtxWritePtr == draw_list->VtxBuffer.Data + draw_list->VtxBuffer.Size);
+ IM_ASSERT(draw_list->IdxBuffer.Size == 0 || draw_list->_IdxWritePtr == draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size);
+ if (!(draw_list->Flags & ImDrawListFlags_AllowVtxOffset))
+ IM_ASSERT((int)draw_list->_VtxCurrentIdx == draw_list->VtxBuffer.Size);
+
+ // Check that draw_list doesn't use more vertices than indexable (default ImDrawIdx = unsigned short = 2 bytes = 64K vertices per ImDrawList = per window)
+ // If this assert triggers because you are drawing lots of stuff manually:
+ // - First, make sure you are coarse clipping yourself and not trying to draw many things outside visible bounds.
+ // Be mindful that the ImDrawList API doesn't filter vertices. Use the Metrics/Debugger window to inspect draw list contents.
+ // - If you want large meshes with more than 64K vertices, you can either:
+ // (A) Handle the ImDrawCmd::VtxOffset value in your renderer backend, and set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset'.
+ // Most example backends already support this from 1.71. Pre-1.71 backends won't.
+ // Some graphics API such as GL ES 1/2 don't have a way to offset the starting vertex so it is not supported for them.
+ // (B) Or handle 32-bit indices in your renderer backend, and uncomment '#define ImDrawIdx unsigned int' line in imconfig.h.
+ // Most example backends already support this. For example, the OpenGL example code detect index size at compile-time:
+ // glDrawElements(GL_TRIANGLES, (GLsizei)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset);
+ // Your own engine or render API may use different parameters or function calls to specify index sizes.
+ // 2 and 4 bytes indices are generally supported by most graphics API.
+ // - If for some reason neither of those solutions works for you, a workaround is to call BeginChild()/EndChild() before reaching
+ // the 64K limit to split your draw commands in multiple draw lists.
+ if (sizeof(ImDrawIdx) == 2)
+ IM_ASSERT(draw_list->_VtxCurrentIdx < (1 << 16) && "Too many vertices in ImDrawList using 16-bit indices. Read comment above");
+
+ out_list->push_back(draw_list);
+}
+
+static void AddWindowToDrawData(ImGuiWindow* window, int layer)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiViewportP* viewport = g.Viewports[0];
+ g.IO.MetricsRenderWindows++;
+ AddDrawListToDrawData(&viewport->DrawDataBuilder.Layers[layer], window->DrawList);
+ for (int i = 0; i < window->DC.ChildWindows.Size; i++)
+ {
+ ImGuiWindow* child = window->DC.ChildWindows[i];
+ if (IsWindowActiveAndVisible(child)) // Clipped children may have been marked not active
+ AddWindowToDrawData(child, layer);
+ }
+}
+
+static inline int GetWindowDisplayLayer(ImGuiWindow* window)
+{
+ return (window->Flags & ImGuiWindowFlags_Tooltip) ? 1 : 0;
+}
+
+// Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu)
+static inline void AddRootWindowToDrawData(ImGuiWindow* window)
+{
+ AddWindowToDrawData(window, GetWindowDisplayLayer(window));
+}
+
+void ImDrawDataBuilder::FlattenIntoSingleLayer()
+{
+ int n = Layers[0].Size;
+ int size = n;
+ for (int i = 1; i < IM_ARRAYSIZE(Layers); i++)
+ size += Layers[i].Size;
+ Layers[0].resize(size);
+ for (int layer_n = 1; layer_n < IM_ARRAYSIZE(Layers); layer_n++)
+ {
+ ImVector<ImDrawList*>& layer = Layers[layer_n];
+ if (layer.empty())
+ continue;
+ memcpy(&Layers[0][n], &layer[0], layer.Size * sizeof(ImDrawList*));
+ n += layer.Size;
+ layer.resize(0);
+ }
+}
+
+static void SetupViewportDrawData(ImGuiViewportP* viewport, ImVector<ImDrawList*>* draw_lists)
+{
+ ImGuiIO& io = ImGui::GetIO();
+ ImDrawData* draw_data = &viewport->DrawDataP;
+ draw_data->Valid = true;
+ draw_data->CmdLists = (draw_lists->Size > 0) ? draw_lists->Data : NULL;
+ draw_data->CmdListsCount = draw_lists->Size;
+ draw_data->TotalVtxCount = draw_data->TotalIdxCount = 0;
+ draw_data->DisplayPos = viewport->Pos;
+ draw_data->DisplaySize = viewport->Size;
+ draw_data->FramebufferScale = io.DisplayFramebufferScale;
+ for (int n = 0; n < draw_lists->Size; n++)
+ {
+ ImDrawList* draw_list = draw_lists->Data[n];
+ draw_list->_PopUnusedDrawCmd();
+ draw_data->TotalVtxCount += draw_list->VtxBuffer.Size;
+ draw_data->TotalIdxCount += draw_list->IdxBuffer.Size;
+ }
+}
+
+// Push a clipping rectangle for both ImGui logic (hit-testing etc.) and low-level ImDrawList rendering.
+// - When using this function it is sane to ensure that float are perfectly rounded to integer values,
+// so that e.g. (int)(max.x-min.x) in user's render produce correct result.
+// - If the code here changes, may need to update code of functions like NextColumn() and PushColumnClipRect():
+// some frequently called functions which to modify both channels and clipping simultaneously tend to use the
+// more specialized SetWindowClipRectBeforeSetChannel() to avoid extraneous updates of underlying ImDrawCmds.
+void ImGui::PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DrawList->PushClipRect(clip_rect_min, clip_rect_max, intersect_with_current_clip_rect);
+ window->ClipRect = window->DrawList->_ClipRectStack.back();
+}
+
+void ImGui::PopClipRect()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DrawList->PopClipRect();
+ window->ClipRect = window->DrawList->_ClipRectStack.back();
+}
+
+static void ImGui::RenderDimmedBackgroundBehindWindow(ImGuiWindow* window, ImU32 col)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ ImGuiViewportP* viewport = (ImGuiViewportP*)GetMainViewport();
+ ImRect viewport_rect = viewport->GetMainRect();
+
+ // Draw behind window by moving the draw command at the FRONT of the draw list
+ {
+ // We've already called AddWindowToDrawData() which called DrawList->ChannelsMerge() on DockNodeHost windows,
+ // and draw list have been trimmed already, hence the explicit recreation of a draw command if missing.
+ // FIXME: This is creating complication, might be simpler if we could inject a drawlist in drawdata at a given position and not attempt to manipulate ImDrawCmd order.
+ ImDrawList* draw_list = window->RootWindow->DrawList;
+ if (draw_list->CmdBuffer.Size == 0)
+ draw_list->AddDrawCmd();
+ draw_list->PushClipRect(viewport_rect.Min - ImVec2(1, 1), viewport_rect.Max + ImVec2(1, 1), false); // Ensure ImDrawCmd are not merged
+ draw_list->AddRectFilled(viewport_rect.Min, viewport_rect.Max, col);
+ ImDrawCmd cmd = draw_list->CmdBuffer.back();
+ IM_ASSERT(cmd.ElemCount == 6);
+ draw_list->CmdBuffer.pop_back();
+ draw_list->CmdBuffer.push_front(cmd);
+ draw_list->PopClipRect();
+ draw_list->AddDrawCmd(); // We need to create a command as CmdBuffer.back().IdxOffset won't be correct if we append to same command.
+ }
+}
+
+ImGuiWindow* ImGui::FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* parent_window)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* bottom_most_visible_window = parent_window;
+ for (int i = FindWindowDisplayIndex(parent_window); i >= 0; i--)
+ {
+ ImGuiWindow* window = g.Windows[i];
+ if (window->Flags & ImGuiWindowFlags_ChildWindow)
+ continue;
+ if (!IsWindowWithinBeginStackOf(window, parent_window))
+ break;
+ if (IsWindowActiveAndVisible(window) && GetWindowDisplayLayer(window) <= GetWindowDisplayLayer(parent_window))
+ bottom_most_visible_window = window;
+ }
+ return bottom_most_visible_window;
+}
+
+static void ImGui::RenderDimmedBackgrounds()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* modal_window = GetTopMostAndVisiblePopupModal();
+ if (g.DimBgRatio <= 0.0f && g.NavWindowingHighlightAlpha <= 0.0f)
+ return;
+ const bool dim_bg_for_modal = (modal_window != NULL);
+ const bool dim_bg_for_window_list = (g.NavWindowingTargetAnim != NULL && g.NavWindowingTargetAnim->Active);
+ if (!dim_bg_for_modal && !dim_bg_for_window_list)
+ return;
+
+ if (dim_bg_for_modal)
+ {
+ // Draw dimming behind modal or a begin stack child, whichever comes first in draw order.
+ ImGuiWindow* dim_behind_window = FindBottomMostVisibleWindowWithinBeginStack(modal_window);
+ RenderDimmedBackgroundBehindWindow(dim_behind_window, GetColorU32(ImGuiCol_ModalWindowDimBg, g.DimBgRatio));
+ }
+ else if (dim_bg_for_window_list)
+ {
+ // Draw dimming behind CTRL+Tab target window
+ RenderDimmedBackgroundBehindWindow(g.NavWindowingTargetAnim, GetColorU32(ImGuiCol_NavWindowingDimBg, g.DimBgRatio));
+
+ // Draw border around CTRL+Tab target window
+ ImGuiWindow* window = g.NavWindowingTargetAnim;
+ ImGuiViewport* viewport = GetMainViewport();
+ float distance = g.FontSize;
+ ImRect bb = window->Rect();
+ bb.Expand(distance);
+ if (bb.GetWidth() >= viewport->Size.x && bb.GetHeight() >= viewport->Size.y)
+ bb.Expand(-distance - 1.0f); // If a window fits the entire viewport, adjust its highlight inward
+ if (window->DrawList->CmdBuffer.Size == 0)
+ window->DrawList->AddDrawCmd();
+ window->DrawList->PushClipRect(viewport->Pos, viewport->Pos + viewport->Size);
+ window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_NavWindowingHighlight, g.NavWindowingHighlightAlpha), window->WindowRounding, 0, 3.0f);
+ window->DrawList->PopClipRect();
+ }
+}
+
+// This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
+void ImGui::EndFrame()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.Initialized);
+
+ // Don't process EndFrame() multiple times.
+ if (g.FrameCountEnded == g.FrameCount)
+ return;
+ IM_ASSERT(g.WithinFrameScope && "Forgot to call ImGui::NewFrame()?");
+
+ CallContextHooks(&g, ImGuiContextHookType_EndFramePre);
+
+ ErrorCheckEndFrameSanityChecks();
+
+ // Notify Platform/OS when our Input Method Editor cursor has moved (e.g. CJK inputs using Microsoft IME)
+ if (g.IO.SetPlatformImeDataFn && memcmp(&g.PlatformImeData, &g.PlatformImeDataPrev, sizeof(ImGuiPlatformImeData)) != 0)
+ g.IO.SetPlatformImeDataFn(GetMainViewport(), &g.PlatformImeData);
+
+ // Hide implicit/fallback "Debug" window if it hasn't been used
+ g.WithinFrameScopeWithImplicitWindow = false;
+ if (g.CurrentWindow && !g.CurrentWindow->WriteAccessed)
+ g.CurrentWindow->Active = false;
+ End();
+
+ // Update navigation: CTRL+Tab, wrap-around requests
+ NavEndFrame();
+
+ // Drag and Drop: Elapse payload (if delivered, or if source stops being submitted)
+ if (g.DragDropActive)
+ {
+ bool is_delivered = g.DragDropPayload.Delivery;
+ bool is_elapsed = (g.DragDropPayload.DataFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceAutoExpirePayload) || !IsMouseDown(g.DragDropMouseButton));
+ if (is_delivered || is_elapsed)
+ ClearDragDrop();
+ }
+
+ // Drag and Drop: Fallback for source tooltip. This is not ideal but better than nothing.
+ if (g.DragDropActive && g.DragDropSourceFrameCount < g.FrameCount && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoPreviewTooltip))
+ {
+ g.DragDropWithinSource = true;
+ SetTooltip("...");
+ g.DragDropWithinSource = false;
+ }
+
+ // End frame
+ g.WithinFrameScope = false;
+ g.FrameCountEnded = g.FrameCount;
+
+ // Initiate moving window + handle left-click and right-click focus
+ UpdateMouseMovingWindowEndFrame();
+
+ // Sort the window list so that all child windows are after their parent
+ // We cannot do that on FocusWindow() because children may not exist yet
+ g.WindowsTempSortBuffer.resize(0);
+ g.WindowsTempSortBuffer.reserve(g.Windows.Size);
+ for (int i = 0; i != g.Windows.Size; i++)
+ {
+ ImGuiWindow* window = g.Windows[i];
+ if (window->Active && (window->Flags & ImGuiWindowFlags_ChildWindow)) // if a child is active its parent will add it
+ continue;
+ AddWindowToSortBuffer(&g.WindowsTempSortBuffer, window);
+ }
+
+ // This usually assert if there is a mismatch between the ImGuiWindowFlags_ChildWindow / ParentWindow values and DC.ChildWindows[] in parents, aka we've done something wrong.
+ IM_ASSERT(g.Windows.Size == g.WindowsTempSortBuffer.Size);
+ g.Windows.swap(g.WindowsTempSortBuffer);
+ g.IO.MetricsActiveWindows = g.WindowsActiveCount;
+
+ // Unlock font atlas
+ g.IO.Fonts->Locked = false;
+
+ // Clear Input data for next frame
+ g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f;
+ g.IO.InputQueueCharacters.resize(0);
+ memset(g.IO.NavInputs, 0, sizeof(g.IO.NavInputs));
+
+ CallContextHooks(&g, ImGuiContextHookType_EndFramePost);
+}
+
+// Prepare the data for rendering so you can call GetDrawData()
+// (As with anything within the ImGui:: namspace this doesn't touch your GPU or graphics API at all:
+// it is the role of the ImGui_ImplXXXX_RenderDrawData() function provided by the renderer backend)
+void ImGui::Render()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.Initialized);
+
+ if (g.FrameCountEnded != g.FrameCount)
+ EndFrame();
+ const bool first_render_of_frame = (g.FrameCountRendered != g.FrameCount);
+ g.FrameCountRendered = g.FrameCount;
+ g.IO.MetricsRenderWindows = 0;
+
+ CallContextHooks(&g, ImGuiContextHookType_RenderPre);
+
+ // Add background ImDrawList (for each active viewport)
+ for (int n = 0; n != g.Viewports.Size; n++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[n];
+ viewport->DrawDataBuilder.Clear();
+ if (viewport->DrawLists[0] != NULL)
+ AddDrawListToDrawData(&viewport->DrawDataBuilder.Layers[0], GetBackgroundDrawList(viewport));
+ }
+
+ // Draw modal/window whitening backgrounds
+ if (first_render_of_frame)
+ RenderDimmedBackgrounds();
+
+ // Add ImDrawList to render
+ ImGuiWindow* windows_to_render_top_most[2];
+ windows_to_render_top_most[0] = (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoBringToFrontOnFocus)) ? g.NavWindowingTarget->RootWindow : NULL;
+ windows_to_render_top_most[1] = (g.NavWindowingTarget ? g.NavWindowingListWindow : NULL);
+ for (int n = 0; n != g.Windows.Size; n++)
+ {
+ ImGuiWindow* window = g.Windows[n];
+ IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
+ if (IsWindowActiveAndVisible(window) && (window->Flags & ImGuiWindowFlags_ChildWindow) == 0 && window != windows_to_render_top_most[0] && window != windows_to_render_top_most[1])
+ AddRootWindowToDrawData(window);
+ }
+ for (int n = 0; n < IM_ARRAYSIZE(windows_to_render_top_most); n++)
+ if (windows_to_render_top_most[n] && IsWindowActiveAndVisible(windows_to_render_top_most[n])) // NavWindowingTarget is always temporarily displayed as the top-most window
+ AddRootWindowToDrawData(windows_to_render_top_most[n]);
+
+ // Draw software mouse cursor if requested by io.MouseDrawCursor flag
+ if (g.IO.MouseDrawCursor && first_render_of_frame && g.MouseCursor != ImGuiMouseCursor_None)
+ RenderMouseCursor(g.IO.MousePos, g.Style.MouseCursorScale, g.MouseCursor, IM_COL32_WHITE, IM_COL32_BLACK, IM_COL32(0, 0, 0, 48));
+
+ // Setup ImDrawData structures for end-user
+ g.IO.MetricsRenderVertices = g.IO.MetricsRenderIndices = 0;
+ for (int n = 0; n < g.Viewports.Size; n++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[n];
+ viewport->DrawDataBuilder.FlattenIntoSingleLayer();
+
+ // Add foreground ImDrawList (for each active viewport)
+ if (viewport->DrawLists[1] != NULL)
+ AddDrawListToDrawData(&viewport->DrawDataBuilder.Layers[0], GetForegroundDrawList(viewport));
+
+ SetupViewportDrawData(viewport, &viewport->DrawDataBuilder.Layers[0]);
+ ImDrawData* draw_data = &viewport->DrawDataP;
+ g.IO.MetricsRenderVertices += draw_data->TotalVtxCount;
+ g.IO.MetricsRenderIndices += draw_data->TotalIdxCount;
+ }
+
+ CallContextHooks(&g, ImGuiContextHookType_RenderPost);
+}
+
+// Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker.
+// CalcTextSize("") should return ImVec2(0.0f, g.FontSize)
+ImVec2 ImGui::CalcTextSize(const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width)
+{
+ ImGuiContext& g = *GImGui;
+
+ const char* text_display_end;
+ if (hide_text_after_double_hash)
+ text_display_end = FindRenderedTextEnd(text, text_end); // Hide anything after a '##' string
+ else
+ text_display_end = text_end;
+
+ ImFont* font = g.Font;
+ const float font_size = g.FontSize;
+ if (text == text_display_end)
+ return ImVec2(0.0f, font_size);
+ ImVec2 text_size = font->CalcTextSizeA(font_size, FLT_MAX, wrap_width, text, text_display_end, NULL);
+
+ // Round
+ // FIXME: This has been here since Dec 2015 (7b0bf230) but down the line we want this out.
+ // FIXME: Investigate using ceilf or e.g.
+ // - https://git.musl-libc.org/cgit/musl/tree/src/math/ceilf.c
+ // - https://embarkstudios.github.io/rust-gpu/api/src/libm/math/ceilf.rs.html
+ text_size.x = IM_FLOOR(text_size.x + 0.99999f);
+
+ return text_size;
+}
+
+// Find window given position, search front-to-back
+// FIXME: Note that we have an inconsequential lag here: OuterRectClipped is updated in Begin(), so windows moved programmatically
+// with SetWindowPos() and not SetNextWindowPos() will have that rectangle lagging by a frame at the time FindHoveredWindow() is
+// called, aka before the next Begin(). Moving window isn't affected.
+static void FindHoveredWindow()
+{
+ ImGuiContext& g = *GImGui;
+
+ ImGuiWindow* hovered_window = NULL;
+ ImGuiWindow* hovered_window_ignoring_moving_window = NULL;
+ if (g.MovingWindow && !(g.MovingWindow->Flags & ImGuiWindowFlags_NoMouseInputs))
+ hovered_window = g.MovingWindow;
+
+ ImVec2 padding_regular = g.Style.TouchExtraPadding;
+ ImVec2 padding_for_resize = g.IO.ConfigWindowsResizeFromEdges ? g.WindowsHoverPadding : padding_regular;
+ for (int i = g.Windows.Size - 1; i >= 0; i--)
+ {
+ ImGuiWindow* window = g.Windows[i];
+ IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer.
+ if (!window->Active || window->Hidden)
+ continue;
+ if (window->Flags & ImGuiWindowFlags_NoMouseInputs)
+ continue;
+
+ // Using the clipped AABB, a child window will typically be clipped by its parent (not always)
+ ImRect bb(window->OuterRectClipped);
+ if (window->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize))
+ bb.Expand(padding_regular);
+ else
+ bb.Expand(padding_for_resize);
+ if (!bb.Contains(g.IO.MousePos))
+ continue;
+
+ // Support for one rectangular hole in any given window
+ // FIXME: Consider generalizing hit-testing override (with more generic data, callback, etc.) (#1512)
+ if (window->HitTestHoleSize.x != 0)
+ {
+ ImVec2 hole_pos(window->Pos.x + (float)window->HitTestHoleOffset.x, window->Pos.y + (float)window->HitTestHoleOffset.y);
+ ImVec2 hole_size((float)window->HitTestHoleSize.x, (float)window->HitTestHoleSize.y);
+ if (ImRect(hole_pos, hole_pos + hole_size).Contains(g.IO.MousePos))
+ continue;
+ }
+
+ if (hovered_window == NULL)
+ hovered_window = window;
+ IM_MSVC_WARNING_SUPPRESS(28182); // [Static Analyzer] Dereferencing NULL pointer.
+ if (hovered_window_ignoring_moving_window == NULL && (!g.MovingWindow || window->RootWindow != g.MovingWindow->RootWindow))
+ hovered_window_ignoring_moving_window = window;
+ if (hovered_window && hovered_window_ignoring_moving_window)
+ break;
+ }
+
+ g.HoveredWindow = hovered_window;
+ g.HoveredWindowUnderMovingWindow = hovered_window_ignoring_moving_window;
+}
+
+bool ImGui::IsItemActive()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.ActiveId)
+ return g.ActiveId == g.LastItemData.ID;
+ return false;
+}
+
+bool ImGui::IsItemActivated()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.ActiveId)
+ if (g.ActiveId == g.LastItemData.ID && g.ActiveIdPreviousFrame != g.LastItemData.ID)
+ return true;
+ return false;
+}
+
+bool ImGui::IsItemDeactivated()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDeactivated)
+ return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Deactivated) != 0;
+ return (g.ActiveIdPreviousFrame == g.LastItemData.ID && g.ActiveIdPreviousFrame != 0 && g.ActiveId != g.LastItemData.ID);
+}
+
+bool ImGui::IsItemDeactivatedAfterEdit()
+{
+ ImGuiContext& g = *GImGui;
+ return IsItemDeactivated() && (g.ActiveIdPreviousFrameHasBeenEditedBefore || (g.ActiveId == 0 && g.ActiveIdHasBeenEditedBefore));
+}
+
+// == GetItemID() == GetFocusID()
+bool ImGui::IsItemFocused()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.NavId != g.LastItemData.ID || g.NavId == 0)
+ return false;
+ return true;
+}
+
+// Important: this can be useful but it is NOT equivalent to the behavior of e.g.Button()!
+// Most widgets have specific reactions based on mouse-up/down state, mouse position etc.
+bool ImGui::IsItemClicked(ImGuiMouseButton mouse_button)
+{
+ return IsMouseClicked(mouse_button) && IsItemHovered(ImGuiHoveredFlags_None);
+}
+
+bool ImGui::IsItemToggledOpen()
+{
+ ImGuiContext& g = *GImGui;
+ return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_ToggledOpen) ? true : false;
+}
+
+bool ImGui::IsItemToggledSelection()
+{
+ ImGuiContext& g = *GImGui;
+ return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_ToggledSelection) ? true : false;
+}
+
+bool ImGui::IsAnyItemHovered()
+{
+ ImGuiContext& g = *GImGui;
+ return g.HoveredId != 0 || g.HoveredIdPreviousFrame != 0;
+}
+
+bool ImGui::IsAnyItemActive()
+{
+ ImGuiContext& g = *GImGui;
+ return g.ActiveId != 0;
+}
+
+bool ImGui::IsAnyItemFocused()
+{
+ ImGuiContext& g = *GImGui;
+ return g.NavId != 0 && !g.NavDisableHighlight;
+}
+
+bool ImGui::IsItemVisible()
+{
+ ImGuiContext& g = *GImGui;
+ return g.CurrentWindow->ClipRect.Overlaps(g.LastItemData.Rect);
+}
+
+bool ImGui::IsItemEdited()
+{
+ ImGuiContext& g = *GImGui;
+ return (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Edited) != 0;
+}
+
+// Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority.
+// FIXME: Although this is exposed, its interaction and ideal idiom with using ImGuiButtonFlags_AllowItemOverlap flag are extremely confusing, need rework.
+void ImGui::SetItemAllowOverlap()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiID id = g.LastItemData.ID;
+ if (g.HoveredId == id)
+ g.HoveredIdAllowOverlap = true;
+ if (g.ActiveId == id)
+ g.ActiveIdAllowOverlap = true;
+}
+
+void ImGui::SetItemUsingMouseWheel()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiID id = g.LastItemData.ID;
+ if (g.HoveredId == id)
+ g.HoveredIdUsingMouseWheel = true;
+ if (g.ActiveId == id)
+ g.ActiveIdUsingMouseWheel = true;
+}
+
+void ImGui::SetActiveIdUsingNavAndKeys()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.ActiveId != 0);
+ g.ActiveIdUsingNavDirMask = ~(ImU32)0;
+ g.ActiveIdUsingNavInputMask = ~(ImU32)0;
+ g.ActiveIdUsingKeyInputMask.SetAllBits();
+ NavMoveRequestCancel();
+}
+
+ImVec2 ImGui::GetItemRectMin()
+{
+ ImGuiContext& g = *GImGui;
+ return g.LastItemData.Rect.Min;
+}
+
+ImVec2 ImGui::GetItemRectMax()
+{
+ ImGuiContext& g = *GImGui;
+ return g.LastItemData.Rect.Max;
+}
+
+ImVec2 ImGui::GetItemRectSize()
+{
+ ImGuiContext& g = *GImGui;
+ return g.LastItemData.Rect.GetSize();
+}
+
+bool ImGui::BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* parent_window = g.CurrentWindow;
+
+ flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_ChildWindow;
+ flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove); // Inherit the NoMove flag
+
+ // Size
+ const ImVec2 content_avail = GetContentRegionAvail();
+ ImVec2 size = ImFloor(size_arg);
+ const int auto_fit_axises = ((size.x == 0.0f) ? (1 << ImGuiAxis_X) : 0x00) | ((size.y == 0.0f) ? (1 << ImGuiAxis_Y) : 0x00);
+ if (size.x <= 0.0f)
+ size.x = ImMax(content_avail.x + size.x, 4.0f); // Arbitrary minimum child size (0.0f causing too much issues)
+ if (size.y <= 0.0f)
+ size.y = ImMax(content_avail.y + size.y, 4.0f);
+ SetNextWindowSize(size);
+
+ // Build up name. If you need to append to a same child from multiple location in the ID stack, use BeginChild(ImGuiID id) with a stable value.
+ const char* temp_window_name;
+ if (name)
+ ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%s_%08X", parent_window->Name, name, id);
+ else
+ ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%08X", parent_window->Name, id);
+
+ const float backup_border_size = g.Style.ChildBorderSize;
+ if (!border)
+ g.Style.ChildBorderSize = 0.0f;
+ bool ret = Begin(temp_window_name, NULL, flags);
+ g.Style.ChildBorderSize = backup_border_size;
+
+ ImGuiWindow* child_window = g.CurrentWindow;
+ child_window->ChildId = id;
+ child_window->AutoFitChildAxises = (ImS8)auto_fit_axises;
+
+ // Set the cursor to handle case where the user called SetNextWindowPos()+BeginChild() manually.
+ // While this is not really documented/defined, it seems that the expected thing to do.
+ if (child_window->BeginCount == 1)
+ parent_window->DC.CursorPos = child_window->Pos;
+
+ // Process navigation-in immediately so NavInit can run on first frame
+ if (g.NavActivateId == id && !(flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavHasScroll))
+ {
+ FocusWindow(child_window);
+ NavInitWindow(child_window, false);
+ SetActiveID(id + 1, child_window); // Steal ActiveId with another arbitrary id so that key-press won't activate child item
+ g.ActiveIdSource = ImGuiInputSource_Nav;
+ }
+ return ret;
+}
+
+bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ return BeginChildEx(str_id, window->GetID(str_id), size_arg, border, extra_flags);
+}
+
+bool ImGui::BeginChild(ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
+{
+ IM_ASSERT(id != 0);
+ return BeginChildEx(NULL, id, size_arg, border, extra_flags);
+}
+
+void ImGui::EndChild()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ IM_ASSERT(g.WithinEndChild == false);
+ IM_ASSERT(window->Flags & ImGuiWindowFlags_ChildWindow); // Mismatched BeginChild()/EndChild() calls
+
+ g.WithinEndChild = true;
+ if (window->BeginCount > 1)
+ {
+ End();
+ }
+ else
+ {
+ ImVec2 sz = window->Size;
+ if (window->AutoFitChildAxises & (1 << ImGuiAxis_X)) // Arbitrary minimum zero-ish child size of 4.0f causes less trouble than a 0.0f
+ sz.x = ImMax(4.0f, sz.x);
+ if (window->AutoFitChildAxises & (1 << ImGuiAxis_Y))
+ sz.y = ImMax(4.0f, sz.y);
+ End();
+
+ ImGuiWindow* parent_window = g.CurrentWindow;
+ ImRect bb(parent_window->DC.CursorPos, parent_window->DC.CursorPos + sz);
+ ItemSize(sz);
+ if ((window->DC.NavLayersActiveMask != 0 || window->DC.NavHasScroll) && !(window->Flags & ImGuiWindowFlags_NavFlattened))
+ {
+ ItemAdd(bb, window->ChildId);
+ RenderNavHighlight(bb, window->ChildId);
+
+ // When browsing a window that has no activable items (scroll only) we keep a highlight on the child (pass g.NavId to trick into always displaying)
+ if (window->DC.NavLayersActiveMask == 0 && window == g.NavWindow)
+ RenderNavHighlight(ImRect(bb.Min - ImVec2(2, 2), bb.Max + ImVec2(2, 2)), g.NavId, ImGuiNavHighlightFlags_TypeThin);
+ }
+ else
+ {
+ // Not navigable into
+ ItemAdd(bb, 0);
+ }
+ if (g.HoveredWindow == window)
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow;
+ }
+ g.WithinEndChild = false;
+ g.LogLinePosY = -FLT_MAX; // To enforce a carriage return
+}
+
+// Helper to create a child window / scrolling region that looks like a normal widget frame.
+bool ImGui::BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags extra_flags)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
+ PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
+ PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
+ PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);
+ bool ret = BeginChild(id, size, true, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysUseWindowPadding | extra_flags);
+ PopStyleVar(3);
+ PopStyleColor();
+ return ret;
+}
+
+void ImGui::EndChildFrame()
+{
+ EndChild();
+}
+
+static void SetWindowConditionAllowFlags(ImGuiWindow* window, ImGuiCond flags, bool enabled)
+{
+ window->SetWindowPosAllowFlags = enabled ? (window->SetWindowPosAllowFlags | flags) : (window->SetWindowPosAllowFlags & ~flags);
+ window->SetWindowSizeAllowFlags = enabled ? (window->SetWindowSizeAllowFlags | flags) : (window->SetWindowSizeAllowFlags & ~flags);
+ window->SetWindowCollapsedAllowFlags = enabled ? (window->SetWindowCollapsedAllowFlags | flags) : (window->SetWindowCollapsedAllowFlags & ~flags);
+}
+
+ImGuiWindow* ImGui::FindWindowByID(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ return (ImGuiWindow*)g.WindowsById.GetVoidPtr(id);
+}
+
+ImGuiWindow* ImGui::FindWindowByName(const char* name)
+{
+ ImGuiID id = ImHashStr(name);
+ return FindWindowByID(id);
+}
+
+static void ApplyWindowSettings(ImGuiWindow* window, ImGuiWindowSettings* settings)
+{
+ window->Pos = ImFloor(ImVec2(settings->Pos.x, settings->Pos.y));
+ if (settings->Size.x > 0 && settings->Size.y > 0)
+ window->Size = window->SizeFull = ImFloor(ImVec2(settings->Size.x, settings->Size.y));
+ window->Collapsed = settings->Collapsed;
+}
+
+static void UpdateWindowInFocusOrderList(ImGuiWindow* window, bool just_created, ImGuiWindowFlags new_flags)
+{
+ ImGuiContext& g = *GImGui;
+
+ const bool new_is_explicit_child = (new_flags & ImGuiWindowFlags_ChildWindow) != 0;
+ const bool child_flag_changed = new_is_explicit_child != window->IsExplicitChild;
+ if ((just_created || child_flag_changed) && !new_is_explicit_child)
+ {
+ IM_ASSERT(!g.WindowsFocusOrder.contains(window));
+ g.WindowsFocusOrder.push_back(window);
+ window->FocusOrder = (short)(g.WindowsFocusOrder.Size - 1);
+ }
+ else if (!just_created && child_flag_changed && new_is_explicit_child)
+ {
+ IM_ASSERT(g.WindowsFocusOrder[window->FocusOrder] == window);
+ for (int n = window->FocusOrder + 1; n < g.WindowsFocusOrder.Size; n++)
+ g.WindowsFocusOrder[n]->FocusOrder--;
+ g.WindowsFocusOrder.erase(g.WindowsFocusOrder.Data + window->FocusOrder);
+ window->FocusOrder = -1;
+ }
+ window->IsExplicitChild = new_is_explicit_child;
+}
+
+static ImGuiWindow* CreateNewWindow(const char* name, ImGuiWindowFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ //IMGUI_DEBUG_LOG("CreateNewWindow '%s', flags = 0x%08X\n", name, flags);
+
+ // Create window the first time
+ ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name);
+ window->Flags = flags;
+ g.WindowsById.SetVoidPtr(window->ID, window);
+
+ // Default/arbitrary window position. Use SetNextWindowPos() with the appropriate condition flag to change the initial position of a window.
+ const ImGuiViewport* main_viewport = ImGui::GetMainViewport();
+ window->Pos = main_viewport->Pos + ImVec2(60, 60);
+
+ // User can disable loading and saving of settings. Tooltip and child windows also don't store settings.
+ if (!(flags & ImGuiWindowFlags_NoSavedSettings))
+ if (ImGuiWindowSettings* settings = ImGui::FindWindowSettings(window->ID))
+ {
+ // Retrieve settings from .ini file
+ window->SettingsOffset = g.SettingsWindows.offset_from_ptr(settings);
+ SetWindowConditionAllowFlags(window, ImGuiCond_FirstUseEver, false);
+ ApplyWindowSettings(window, settings);
+ }
+ window->DC.CursorStartPos = window->DC.CursorMaxPos = window->DC.IdealMaxPos = window->Pos; // So first call to CalcWindowContentSizes() doesn't return crazy values
+
+ if ((flags & ImGuiWindowFlags_AlwaysAutoResize) != 0)
+ {
+ window->AutoFitFramesX = window->AutoFitFramesY = 2;
+ window->AutoFitOnlyGrows = false;
+ }
+ else
+ {
+ if (window->Size.x <= 0.0f)
+ window->AutoFitFramesX = 2;
+ if (window->Size.y <= 0.0f)
+ window->AutoFitFramesY = 2;
+ window->AutoFitOnlyGrows = (window->AutoFitFramesX > 0) || (window->AutoFitFramesY > 0);
+ }
+
+ if (flags & ImGuiWindowFlags_NoBringToFrontOnFocus)
+ g.Windows.push_front(window); // Quite slow but rare and only once
+ else
+ g.Windows.push_back(window);
+ UpdateWindowInFocusOrderList(window, true, window->Flags);
+
+ return window;
+}
+
+static ImVec2 CalcWindowSizeAfterConstraint(ImGuiWindow* window, const ImVec2& size_desired)
+{
+ ImGuiContext& g = *GImGui;
+ ImVec2 new_size = size_desired;
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint)
+ {
+ // Using -1,-1 on either X/Y axis to preserve the current size.
+ ImRect cr = g.NextWindowData.SizeConstraintRect;
+ new_size.x = (cr.Min.x >= 0 && cr.Max.x >= 0) ? ImClamp(new_size.x, cr.Min.x, cr.Max.x) : window->SizeFull.x;
+ new_size.y = (cr.Min.y >= 0 && cr.Max.y >= 0) ? ImClamp(new_size.y, cr.Min.y, cr.Max.y) : window->SizeFull.y;
+ if (g.NextWindowData.SizeCallback)
+ {
+ ImGuiSizeCallbackData data;
+ data.UserData = g.NextWindowData.SizeCallbackUserData;
+ data.Pos = window->Pos;
+ data.CurrentSize = window->SizeFull;
+ data.DesiredSize = new_size;
+ g.NextWindowData.SizeCallback(&data);
+ new_size = data.DesiredSize;
+ }
+ new_size.x = IM_FLOOR(new_size.x);
+ new_size.y = IM_FLOOR(new_size.y);
+ }
+
+ // Minimum size
+ if (!(window->Flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_AlwaysAutoResize)))
+ {
+ ImGuiWindow* window_for_height = window;
+ const float decoration_up_height = window_for_height->TitleBarHeight() + window_for_height->MenuBarHeight();
+ new_size = ImMax(new_size, g.Style.WindowMinSize);
+ new_size.y = ImMax(new_size.y, decoration_up_height + ImMax(0.0f, g.Style.WindowRounding - 1.0f)); // Reduce artifacts with very small windows
+ }
+ return new_size;
+}
+
+static void CalcWindowContentSizes(ImGuiWindow* window, ImVec2* content_size_current, ImVec2* content_size_ideal)
+{
+ bool preserve_old_content_sizes = false;
+ if (window->Collapsed && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0)
+ preserve_old_content_sizes = true;
+ else if (window->Hidden && window->HiddenFramesCannotSkipItems == 0 && window->HiddenFramesCanSkipItems > 0)
+ preserve_old_content_sizes = true;
+ if (preserve_old_content_sizes)
+ {
+ *content_size_current = window->ContentSize;
+ *content_size_ideal = window->ContentSizeIdeal;
+ return;
+ }
+
+ content_size_current->x = (window->ContentSizeExplicit.x != 0.0f) ? window->ContentSizeExplicit.x : IM_FLOOR(window->DC.CursorMaxPos.x - window->DC.CursorStartPos.x);
+ content_size_current->y = (window->ContentSizeExplicit.y != 0.0f) ? window->ContentSizeExplicit.y : IM_FLOOR(window->DC.CursorMaxPos.y - window->DC.CursorStartPos.y);
+ content_size_ideal->x = (window->ContentSizeExplicit.x != 0.0f) ? window->ContentSizeExplicit.x : IM_FLOOR(ImMax(window->DC.CursorMaxPos.x, window->DC.IdealMaxPos.x) - window->DC.CursorStartPos.x);
+ content_size_ideal->y = (window->ContentSizeExplicit.y != 0.0f) ? window->ContentSizeExplicit.y : IM_FLOOR(ImMax(window->DC.CursorMaxPos.y, window->DC.IdealMaxPos.y) - window->DC.CursorStartPos.y);
+}
+
+static ImVec2 CalcWindowAutoFitSize(ImGuiWindow* window, const ImVec2& size_contents)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiStyle& style = g.Style;
+ const float decoration_up_height = window->TitleBarHeight() + window->MenuBarHeight();
+ ImVec2 size_pad = window->WindowPadding * 2.0f;
+ ImVec2 size_desired = size_contents + size_pad + ImVec2(0.0f, decoration_up_height);
+ if (window->Flags & ImGuiWindowFlags_Tooltip)
+ {
+ // Tooltip always resize
+ return size_desired;
+ }
+ else
+ {
+ // Maximum window size is determined by the viewport size or monitor size
+ const bool is_popup = (window->Flags & ImGuiWindowFlags_Popup) != 0;
+ const bool is_menu = (window->Flags & ImGuiWindowFlags_ChildMenu) != 0;
+ ImVec2 size_min = style.WindowMinSize;
+ if (is_popup || is_menu) // Popups and menus bypass style.WindowMinSize by default, but we give then a non-zero minimum size to facilitate understanding problematic cases (e.g. empty popups)
+ size_min = ImMin(size_min, ImVec2(4.0f, 4.0f));
+
+ // FIXME-VIEWPORT-WORKAREA: May want to use GetWorkSize() instead of Size depending on the type of windows?
+ ImVec2 avail_size = ImGui::GetMainViewport()->Size;
+ ImVec2 size_auto_fit = ImClamp(size_desired, size_min, ImMax(size_min, avail_size - style.DisplaySafeAreaPadding * 2.0f));
+
+ // When the window cannot fit all contents (either because of constraints, either because screen is too small),
+ // we are growing the size on the other axis to compensate for expected scrollbar. FIXME: Might turn bigger than ViewportSize-WindowPadding.
+ ImVec2 size_auto_fit_after_constraint = CalcWindowSizeAfterConstraint(window, size_auto_fit);
+ bool will_have_scrollbar_x = (size_auto_fit_after_constraint.x - size_pad.x - 0.0f < size_contents.x && !(window->Flags & ImGuiWindowFlags_NoScrollbar) && (window->Flags & ImGuiWindowFlags_HorizontalScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar);
+ bool will_have_scrollbar_y = (size_auto_fit_after_constraint.y - size_pad.y - decoration_up_height < size_contents.y && !(window->Flags & ImGuiWindowFlags_NoScrollbar)) || (window->Flags & ImGuiWindowFlags_AlwaysVerticalScrollbar);
+ if (will_have_scrollbar_x)
+ size_auto_fit.y += style.ScrollbarSize;
+ if (will_have_scrollbar_y)
+ size_auto_fit.x += style.ScrollbarSize;
+ return size_auto_fit;
+ }
+}
+
+ImVec2 ImGui::CalcWindowNextAutoFitSize(ImGuiWindow* window)
+{
+ ImVec2 size_contents_current;
+ ImVec2 size_contents_ideal;
+ CalcWindowContentSizes(window, &size_contents_current, &size_contents_ideal);
+ ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, size_contents_ideal);
+ ImVec2 size_final = CalcWindowSizeAfterConstraint(window, size_auto_fit);
+ return size_final;
+}
+
+static ImGuiCol GetWindowBgColorIdx(ImGuiWindow* window)
+{
+ if (window->Flags & (ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_Popup))
+ return ImGuiCol_PopupBg;
+ if (window->Flags & ImGuiWindowFlags_ChildWindow)
+ return ImGuiCol_ChildBg;
+ return ImGuiCol_WindowBg;
+}
+
+static void CalcResizePosSizeFromAnyCorner(ImGuiWindow* window, const ImVec2& corner_target, const ImVec2& corner_norm, ImVec2* out_pos, ImVec2* out_size)
+{
+ ImVec2 pos_min = ImLerp(corner_target, window->Pos, corner_norm); // Expected window upper-left
+ ImVec2 pos_max = ImLerp(window->Pos + window->Size, corner_target, corner_norm); // Expected window lower-right
+ ImVec2 size_expected = pos_max - pos_min;
+ ImVec2 size_constrained = CalcWindowSizeAfterConstraint(window, size_expected);
+ *out_pos = pos_min;
+ if (corner_norm.x == 0.0f)
+ out_pos->x -= (size_constrained.x - size_expected.x);
+ if (corner_norm.y == 0.0f)
+ out_pos->y -= (size_constrained.y - size_expected.y);
+ *out_size = size_constrained;
+}
+
+// Data for resizing from corner
+struct ImGuiResizeGripDef
+{
+ ImVec2 CornerPosN;
+ ImVec2 InnerDir;
+ int AngleMin12, AngleMax12;
+};
+static const ImGuiResizeGripDef resize_grip_def[4] =
+{
+ { ImVec2(1, 1), ImVec2(-1, -1), 0, 3 }, // Lower-right
+ { ImVec2(0, 1), ImVec2(+1, -1), 3, 6 }, // Lower-left
+ { ImVec2(0, 0), ImVec2(+1, +1), 6, 9 }, // Upper-left (Unused)
+ { ImVec2(1, 0), ImVec2(-1, +1), 9, 12 } // Upper-right (Unused)
+};
+
+// Data for resizing from borders
+struct ImGuiResizeBorderDef
+{
+ ImVec2 InnerDir;
+ ImVec2 SegmentN1, SegmentN2;
+ float OuterAngle;
+};
+static const ImGuiResizeBorderDef resize_border_def[4] =
+{
+ { ImVec2(+1, 0), ImVec2(0, 1), ImVec2(0, 0), IM_PI * 1.00f }, // Left
+ { ImVec2(-1, 0), ImVec2(1, 0), ImVec2(1, 1), IM_PI * 0.00f }, // Right
+ { ImVec2(0, +1), ImVec2(0, 0), ImVec2(1, 0), IM_PI * 1.50f }, // Up
+ { ImVec2(0, -1), ImVec2(1, 1), ImVec2(0, 1), IM_PI * 0.50f } // Down
+};
+
+static ImRect GetResizeBorderRect(ImGuiWindow* window, int border_n, float perp_padding, float thickness)
+{
+ ImRect rect = window->Rect();
+ if (thickness == 0.0f)
+ rect.Max -= ImVec2(1, 1);
+ if (border_n == ImGuiDir_Left) { return ImRect(rect.Min.x - thickness, rect.Min.y + perp_padding, rect.Min.x + thickness, rect.Max.y - perp_padding); }
+ if (border_n == ImGuiDir_Right) { return ImRect(rect.Max.x - thickness, rect.Min.y + perp_padding, rect.Max.x + thickness, rect.Max.y - perp_padding); }
+ if (border_n == ImGuiDir_Up) { return ImRect(rect.Min.x + perp_padding, rect.Min.y - thickness, rect.Max.x - perp_padding, rect.Min.y + thickness); }
+ if (border_n == ImGuiDir_Down) { return ImRect(rect.Min.x + perp_padding, rect.Max.y - thickness, rect.Max.x - perp_padding, rect.Max.y + thickness); }
+ IM_ASSERT(0);
+ return ImRect();
+}
+
+// 0..3: corners (Lower-right, Lower-left, Unused, Unused)
+ImGuiID ImGui::GetWindowResizeCornerID(ImGuiWindow* window, int n)
+{
+ IM_ASSERT(n >= 0 && n < 4);
+ ImGuiID id = window->ID;
+ id = ImHashStr("#RESIZE", 0, id);
+ id = ImHashData(&n, sizeof(int), id);
+ return id;
+}
+
+// Borders (Left, Right, Up, Down)
+ImGuiID ImGui::GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir)
+{
+ IM_ASSERT(dir >= 0 && dir < 4);
+ int n = (int)dir + 4;
+ ImGuiID id = window->ID;
+ id = ImHashStr("#RESIZE", 0, id);
+ id = ImHashData(&n, sizeof(int), id);
+ return id;
+}
+
+// Handle resize for: Resize Grips, Borders, Gamepad
+// Return true when using auto-fit (double click on resize grip)
+static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindowFlags flags = window->Flags;
+
+ if ((flags & ImGuiWindowFlags_NoResize) || (flags & ImGuiWindowFlags_AlwaysAutoResize) || window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0)
+ return false;
+ if (window->WasActive == false) // Early out to avoid running this code for e.g. an hidden implicit/fallback Debug window.
+ return false;
+
+ bool ret_auto_fit = false;
+ const int resize_border_count = g.IO.ConfigWindowsResizeFromEdges ? 4 : 0;
+ const float grip_draw_size = IM_FLOOR(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.FontSize * 0.2f));
+ const float grip_hover_inner_size = IM_FLOOR(grip_draw_size * 0.75f);
+ const float grip_hover_outer_size = g.IO.ConfigWindowsResizeFromEdges ? WINDOWS_HOVER_PADDING : 0.0f;
+
+ ImVec2 pos_target(FLT_MAX, FLT_MAX);
+ ImVec2 size_target(FLT_MAX, FLT_MAX);
+
+ // Resize grips and borders are on layer 1
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
+
+ // Manual resize grips
+ PushID("#RESIZE");
+ for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++)
+ {
+ const ImGuiResizeGripDef& def = resize_grip_def[resize_grip_n];
+ const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, def.CornerPosN);
+
+ // Using the FlattenChilds button flag we make the resize button accessible even if we are hovering over a child window
+ bool hovered, held;
+ ImRect resize_rect(corner - def.InnerDir * grip_hover_outer_size, corner + def.InnerDir * grip_hover_inner_size);
+ if (resize_rect.Min.x > resize_rect.Max.x) ImSwap(resize_rect.Min.x, resize_rect.Max.x);
+ if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y);
+ ImGuiID resize_grip_id = window->GetID(resize_grip_n); // == GetWindowResizeCornerID()
+ KeepAliveID(resize_grip_id);
+ ButtonBehavior(resize_rect, resize_grip_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
+ //GetForegroundDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
+ if (hovered || held)
+ g.MouseCursor = (resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE;
+
+ if (held && g.IO.MouseClickedCount[0] == 2 && resize_grip_n == 0)
+ {
+ // Manual auto-fit when double-clicking
+ size_target = CalcWindowSizeAfterConstraint(window, size_auto_fit);
+ ret_auto_fit = true;
+ ClearActiveID();
+ }
+ else if (held)
+ {
+ // Resize from any of the four corners
+ // We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
+ ImVec2 clamp_min = ImVec2(def.CornerPosN.x == 1.0f ? visibility_rect.Min.x : -FLT_MAX, def.CornerPosN.y == 1.0f ? visibility_rect.Min.y : -FLT_MAX);
+ ImVec2 clamp_max = ImVec2(def.CornerPosN.x == 0.0f ? visibility_rect.Max.x : +FLT_MAX, def.CornerPosN.y == 0.0f ? visibility_rect.Max.y : +FLT_MAX);
+ ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(def.InnerDir * grip_hover_outer_size, def.InnerDir * -grip_hover_inner_size, def.CornerPosN); // Corner of the window corresponding to our corner grip
+ corner_target = ImClamp(corner_target, clamp_min, clamp_max);
+ CalcResizePosSizeFromAnyCorner(window, corner_target, def.CornerPosN, &pos_target, &size_target);
+ }
+
+ // Only lower-left grip is visible before hovering/activating
+ if (resize_grip_n == 0 || held || hovered)
+ resize_grip_col[resize_grip_n] = GetColorU32(held ? ImGuiCol_ResizeGripActive : hovered ? ImGuiCol_ResizeGripHovered : ImGuiCol_ResizeGrip);
+ }
+ for (int border_n = 0; border_n < resize_border_count; border_n++)
+ {
+ const ImGuiResizeBorderDef& def = resize_border_def[border_n];
+ const ImGuiAxis axis = (border_n == ImGuiDir_Left || border_n == ImGuiDir_Right) ? ImGuiAxis_X : ImGuiAxis_Y;
+
+ bool hovered, held;
+ ImRect border_rect = GetResizeBorderRect(window, border_n, grip_hover_inner_size, WINDOWS_HOVER_PADDING);
+ ImGuiID border_id = window->GetID(border_n + 4); // == GetWindowResizeBorderID()
+ KeepAliveID(border_id);
+ ButtonBehavior(border_rect, border_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
+ //GetForegroundDrawLists(window)->AddRect(border_rect.Min, border_rect.Max, IM_COL32(255, 255, 0, 255));
+ if ((hovered && g.HoveredIdTimer > WINDOWS_RESIZE_FROM_EDGES_FEEDBACK_TIMER) || held)
+ {
+ g.MouseCursor = (axis == ImGuiAxis_X) ? ImGuiMouseCursor_ResizeEW : ImGuiMouseCursor_ResizeNS;
+ if (held)
+ *border_held = border_n;
+ }
+ if (held)
+ {
+ ImVec2 clamp_min(border_n == ImGuiDir_Right ? visibility_rect.Min.x : -FLT_MAX, border_n == ImGuiDir_Down ? visibility_rect.Min.y : -FLT_MAX);
+ ImVec2 clamp_max(border_n == ImGuiDir_Left ? visibility_rect.Max.x : +FLT_MAX, border_n == ImGuiDir_Up ? visibility_rect.Max.y : +FLT_MAX);
+ ImVec2 border_target = window->Pos;
+ border_target[axis] = g.IO.MousePos[axis] - g.ActiveIdClickOffset[axis] + WINDOWS_HOVER_PADDING;
+ border_target = ImClamp(border_target, clamp_min, clamp_max);
+ CalcResizePosSizeFromAnyCorner(window, border_target, ImMin(def.SegmentN1, def.SegmentN2), &pos_target, &size_target);
+ }
+ }
+ PopID();
+
+ // Restore nav layer
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Main;
+
+ // Navigation resize (keyboard/gamepad)
+ if (g.NavWindowingTarget && g.NavWindowingTarget->RootWindow == window)
+ {
+ ImVec2 nav_resize_delta;
+ if (g.NavInputSource == ImGuiInputSource_Keyboard && g.IO.KeyShift)
+ nav_resize_delta = GetNavInputAmount2d(ImGuiNavDirSourceFlags_RawKeyboard, ImGuiNavReadMode_Down);
+ if (g.NavInputSource == ImGuiInputSource_Gamepad)
+ nav_resize_delta = GetNavInputAmount2d(ImGuiNavDirSourceFlags_PadDPad, ImGuiNavReadMode_Down);
+ if (nav_resize_delta.x != 0.0f || nav_resize_delta.y != 0.0f)
+ {
+ const float NAV_RESIZE_SPEED = 600.0f;
+ nav_resize_delta *= ImFloor(NAV_RESIZE_SPEED * g.IO.DeltaTime * ImMin(g.IO.DisplayFramebufferScale.x, g.IO.DisplayFramebufferScale.y));
+ nav_resize_delta = ImMax(nav_resize_delta, visibility_rect.Min - window->Pos - window->Size);
+ g.NavWindowingToggleLayer = false;
+ g.NavDisableMouseHover = true;
+ resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive);
+ // FIXME-NAV: Should store and accumulate into a separate size buffer to handle sizing constraints properly, right now a constraint will make us stuck.
+ size_target = CalcWindowSizeAfterConstraint(window, window->SizeFull + nav_resize_delta);
+ }
+ }
+
+ // Apply back modified position/size to window
+ if (size_target.x != FLT_MAX)
+ {
+ window->SizeFull = size_target;
+ MarkIniSettingsDirty(window);
+ }
+ if (pos_target.x != FLT_MAX)
+ {
+ window->Pos = ImFloor(pos_target);
+ MarkIniSettingsDirty(window);
+ }
+
+ window->Size = window->SizeFull;
+ return ret_auto_fit;
+}
+
+static inline void ClampWindowRect(ImGuiWindow* window, const ImRect& visibility_rect)
+{
+ ImGuiContext& g = *GImGui;
+ ImVec2 size_for_clamping = window->Size;
+ if (g.IO.ConfigWindowsMoveFromTitleBarOnly && !(window->Flags & ImGuiWindowFlags_NoTitleBar))
+ size_for_clamping.y = window->TitleBarHeight();
+ window->Pos = ImClamp(window->Pos, visibility_rect.Min - size_for_clamping, visibility_rect.Max);
+}
+
+static void ImGui::RenderWindowOuterBorders(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ float rounding = window->WindowRounding;
+ float border_size = window->WindowBorderSize;
+ if (border_size > 0.0f && !(window->Flags & ImGuiWindowFlags_NoBackground))
+ window->DrawList->AddRect(window->Pos, window->Pos + window->Size, GetColorU32(ImGuiCol_Border), rounding, 0, border_size);
+
+ int border_held = window->ResizeBorderHeld;
+ if (border_held != -1)
+ {
+ const ImGuiResizeBorderDef& def = resize_border_def[border_held];
+ ImRect border_r = GetResizeBorderRect(window, border_held, rounding, 0.0f);
+ window->DrawList->PathArcTo(ImLerp(border_r.Min, border_r.Max, def.SegmentN1) + ImVec2(0.5f, 0.5f) + def.InnerDir * rounding, rounding, def.OuterAngle - IM_PI * 0.25f, def.OuterAngle);
+ window->DrawList->PathArcTo(ImLerp(border_r.Min, border_r.Max, def.SegmentN2) + ImVec2(0.5f, 0.5f) + def.InnerDir * rounding, rounding, def.OuterAngle, def.OuterAngle + IM_PI * 0.25f);
+ window->DrawList->PathStroke(GetColorU32(ImGuiCol_SeparatorActive), 0, ImMax(2.0f, border_size)); // Thicker than usual
+ }
+ if (g.Style.FrameBorderSize > 0 && !(window->Flags & ImGuiWindowFlags_NoTitleBar))
+ {
+ float y = window->Pos.y + window->TitleBarHeight() - 1;
+ window->DrawList->AddLine(ImVec2(window->Pos.x + border_size, y), ImVec2(window->Pos.x + window->Size.x - border_size, y), GetColorU32(ImGuiCol_Border), g.Style.FrameBorderSize);
+ }
+}
+
+// Draw background and borders
+// Draw and handle scrollbars
+void ImGui::RenderWindowDecorations(ImGuiWindow* window, const ImRect& title_bar_rect, bool title_bar_is_highlight, int resize_grip_count, const ImU32 resize_grip_col[4], float resize_grip_draw_size)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiStyle& style = g.Style;
+ ImGuiWindowFlags flags = window->Flags;
+
+ // Ensure that ScrollBar doesn't read last frame's SkipItems
+ IM_ASSERT(window->BeginCount == 0);
+ window->SkipItems = false;
+
+ // Draw window + handle manual resize
+ // As we highlight the title bar when want_focus is set, multiple reappearing windows will have have their title bar highlighted on their reappearing frame.
+ const float window_rounding = window->WindowRounding;
+ const float window_border_size = window->WindowBorderSize;
+ if (window->Collapsed)
+ {
+ // Title bar only
+ float backup_border_size = style.FrameBorderSize;
+ g.Style.FrameBorderSize = window->WindowBorderSize;
+ ImU32 title_bar_col = GetColorU32((title_bar_is_highlight && !g.NavDisableHighlight) ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBgCollapsed);
+ RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding);
+ g.Style.FrameBorderSize = backup_border_size;
+ }
+ else
+ {
+ // Window background
+ if (!(flags & ImGuiWindowFlags_NoBackground))
+ {
+ ImU32 bg_col = GetColorU32(GetWindowBgColorIdx(window));
+ bool override_alpha = false;
+ float alpha = 1.0f;
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasBgAlpha)
+ {
+ alpha = g.NextWindowData.BgAlphaVal;
+ override_alpha = true;
+ }
+ if (override_alpha)
+ bg_col = (bg_col & ~IM_COL32_A_MASK) | (IM_F32_TO_INT8_SAT(alpha) << IM_COL32_A_SHIFT);
+ window->DrawList->AddRectFilled(window->Pos + ImVec2(0, window->TitleBarHeight()), window->Pos + window->Size, bg_col, window_rounding, (flags & ImGuiWindowFlags_NoTitleBar) ? 0 : ImDrawFlags_RoundCornersBottom);
+ }
+
+ // Title bar
+ if (!(flags & ImGuiWindowFlags_NoTitleBar))
+ {
+ ImU32 title_bar_col = GetColorU32(title_bar_is_highlight ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg);
+ window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, window_rounding, ImDrawFlags_RoundCornersTop);
+ }
+
+ // Menu bar
+ if (flags & ImGuiWindowFlags_MenuBar)
+ {
+ ImRect menu_bar_rect = window->MenuBarRect();
+ menu_bar_rect.ClipWith(window->Rect()); // Soft clipping, in particular child window don't have minimum size covering the menu bar so this is useful for them.
+ window->DrawList->AddRectFilled(menu_bar_rect.Min + ImVec2(window_border_size, 0), menu_bar_rect.Max - ImVec2(window_border_size, 0), GetColorU32(ImGuiCol_MenuBarBg), (flags & ImGuiWindowFlags_NoTitleBar) ? window_rounding : 0.0f, ImDrawFlags_RoundCornersTop);
+ if (style.FrameBorderSize > 0.0f && menu_bar_rect.Max.y < window->Pos.y + window->Size.y)
+ window->DrawList->AddLine(menu_bar_rect.GetBL(), menu_bar_rect.GetBR(), GetColorU32(ImGuiCol_Border), style.FrameBorderSize);
+ }
+
+ // Scrollbars
+ if (window->ScrollbarX)
+ Scrollbar(ImGuiAxis_X);
+ if (window->ScrollbarY)
+ Scrollbar(ImGuiAxis_Y);
+
+ // Render resize grips (after their input handling so we don't have a frame of latency)
+ if (!(flags & ImGuiWindowFlags_NoResize))
+ {
+ for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++)
+ {
+ const ImGuiResizeGripDef& grip = resize_grip_def[resize_grip_n];
+ const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, grip.CornerPosN);
+ window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(window_border_size, resize_grip_draw_size) : ImVec2(resize_grip_draw_size, window_border_size)));
+ window->DrawList->PathLineTo(corner + grip.InnerDir * ((resize_grip_n & 1) ? ImVec2(resize_grip_draw_size, window_border_size) : ImVec2(window_border_size, resize_grip_draw_size)));
+ window->DrawList->PathArcToFast(ImVec2(corner.x + grip.InnerDir.x * (window_rounding + window_border_size), corner.y + grip.InnerDir.y * (window_rounding + window_border_size)), window_rounding, grip.AngleMin12, grip.AngleMax12);
+ window->DrawList->PathFillConvex(resize_grip_col[resize_grip_n]);
+ }
+ }
+
+ // Borders
+ RenderWindowOuterBorders(window);
+ }
+}
+
+// Render title text, collapse button, close button
+void ImGui::RenderWindowTitleBarContents(ImGuiWindow* window, const ImRect& title_bar_rect, const char* name, bool* p_open)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiStyle& style = g.Style;
+ ImGuiWindowFlags flags = window->Flags;
+
+ const bool has_close_button = (p_open != NULL);
+ const bool has_collapse_button = !(flags & ImGuiWindowFlags_NoCollapse) && (style.WindowMenuButtonPosition != ImGuiDir_None);
+
+ // Close & Collapse button are on the Menu NavLayer and don't default focus (unless there's nothing else on that layer)
+ // FIXME-NAV: Might want (or not?) to set the equivalent of ImGuiButtonFlags_NoNavFocus so that mouse clicks on standard title bar items don't necessarily set nav/keyboard ref?
+ const ImGuiItemFlags item_flags_backup = g.CurrentItemFlags;
+ g.CurrentItemFlags |= ImGuiItemFlags_NoNavDefaultFocus;
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
+
+ // Layout buttons
+ // FIXME: Would be nice to generalize the subtleties expressed here into reusable code.
+ float pad_l = style.FramePadding.x;
+ float pad_r = style.FramePadding.x;
+ float button_sz = g.FontSize;
+ ImVec2 close_button_pos;
+ ImVec2 collapse_button_pos;
+ if (has_close_button)
+ {
+ pad_r += button_sz;
+ close_button_pos = ImVec2(title_bar_rect.Max.x - pad_r - style.FramePadding.x, title_bar_rect.Min.y);
+ }
+ if (has_collapse_button && style.WindowMenuButtonPosition == ImGuiDir_Right)
+ {
+ pad_r += button_sz;
+ collapse_button_pos = ImVec2(title_bar_rect.Max.x - pad_r - style.FramePadding.x, title_bar_rect.Min.y);
+ }
+ if (has_collapse_button && style.WindowMenuButtonPosition == ImGuiDir_Left)
+ {
+ collapse_button_pos = ImVec2(title_bar_rect.Min.x + pad_l - style.FramePadding.x, title_bar_rect.Min.y);
+ pad_l += button_sz;
+ }
+
+ // Collapse button (submitting first so it gets priority when choosing a navigation init fallback)
+ if (has_collapse_button)
+ if (CollapseButton(window->GetID("#COLLAPSE"), collapse_button_pos))
+ window->WantCollapseToggle = true; // Defer actual collapsing to next frame as we are too far in the Begin() function
+
+ // Close button
+ if (has_close_button)
+ if (CloseButton(window->GetID("#CLOSE"), close_button_pos))
+ *p_open = false;
+
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Main;
+ g.CurrentItemFlags = item_flags_backup;
+
+ // Title bar text (with: horizontal alignment, avoiding collapse/close button, optional "unsaved document" marker)
+ // FIXME: Refactor text alignment facilities along with RenderText helpers, this is WAY too much messy code..
+ const float marker_size_x = (flags & ImGuiWindowFlags_UnsavedDocument) ? button_sz * 0.80f : 0.0f;
+ const ImVec2 text_size = CalcTextSize(name, NULL, true) + ImVec2(marker_size_x, 0.0f);
+
+ // As a nice touch we try to ensure that centered title text doesn't get affected by visibility of Close/Collapse button,
+ // while uncentered title text will still reach edges correctly.
+ if (pad_l > style.FramePadding.x)
+ pad_l += g.Style.ItemInnerSpacing.x;
+ if (pad_r > style.FramePadding.x)
+ pad_r += g.Style.ItemInnerSpacing.x;
+ if (style.WindowTitleAlign.x > 0.0f && style.WindowTitleAlign.x < 1.0f)
+ {
+ float centerness = ImSaturate(1.0f - ImFabs(style.WindowTitleAlign.x - 0.5f) * 2.0f); // 0.0f on either edges, 1.0f on center
+ float pad_extend = ImMin(ImMax(pad_l, pad_r), title_bar_rect.GetWidth() - pad_l - pad_r - text_size.x);
+ pad_l = ImMax(pad_l, pad_extend * centerness);
+ pad_r = ImMax(pad_r, pad_extend * centerness);
+ }
+
+ ImRect layout_r(title_bar_rect.Min.x + pad_l, title_bar_rect.Min.y, title_bar_rect.Max.x - pad_r, title_bar_rect.Max.y);
+ ImRect clip_r(layout_r.Min.x, layout_r.Min.y, ImMin(layout_r.Max.x + g.Style.ItemInnerSpacing.x, title_bar_rect.Max.x), layout_r.Max.y);
+ if (flags & ImGuiWindowFlags_UnsavedDocument)
+ {
+ ImVec2 marker_pos;
+ marker_pos.x = ImClamp(layout_r.Min.x + (layout_r.GetWidth() - text_size.x) * style.WindowTitleAlign.x + text_size.x, layout_r.Min.x, layout_r.Max.x);
+ marker_pos.y = (layout_r.Min.y + layout_r.Max.y) * 0.5f;
+ if (marker_pos.x > layout_r.Min.x)
+ {
+ RenderBullet(window->DrawList, marker_pos, GetColorU32(ImGuiCol_Text));
+ clip_r.Max.x = ImMin(clip_r.Max.x, marker_pos.x - (int)(marker_size_x * 0.5f));
+ }
+ }
+ //if (g.IO.KeyShift) window->DrawList->AddRect(layout_r.Min, layout_r.Max, IM_COL32(255, 128, 0, 255)); // [DEBUG]
+ //if (g.IO.KeyCtrl) window->DrawList->AddRect(clip_r.Min, clip_r.Max, IM_COL32(255, 128, 0, 255)); // [DEBUG]
+ RenderTextClipped(layout_r.Min, layout_r.Max, name, NULL, &text_size, style.WindowTitleAlign, &clip_r);
+}
+
+void ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window)
+{
+ window->ParentWindow = parent_window;
+ window->RootWindow = window->RootWindowPopupTree = window->RootWindowForTitleBarHighlight = window->RootWindowForNav = window;
+ if (parent_window && (flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip))
+ window->RootWindow = parent_window->RootWindow;
+ if (parent_window && (flags & ImGuiWindowFlags_Popup))
+ window->RootWindowPopupTree = parent_window->RootWindowPopupTree;
+ if (parent_window && !(flags & ImGuiWindowFlags_Modal) && (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)))
+ window->RootWindowForTitleBarHighlight = parent_window->RootWindowForTitleBarHighlight;
+ while (window->RootWindowForNav->Flags & ImGuiWindowFlags_NavFlattened)
+ {
+ IM_ASSERT(window->RootWindowForNav->ParentWindow != NULL);
+ window->RootWindowForNav = window->RootWindowForNav->ParentWindow;
+ }
+}
+
+// When a modal popup is open, newly created windows that want focus (i.e. are not popups and do not specify ImGuiWindowFlags_NoFocusOnAppearing)
+// should be positioned behind that modal window, unless the window was created inside the modal begin-stack.
+// In case of multiple stacked modals newly created window honors begin stack order and does not go below its own modal parent.
+// - Window // FindBlockingModal() returns Modal1
+// - Window // .. returns Modal1
+// - Modal1 // .. returns Modal2
+// - Window // .. returns Modal2
+// - Window // .. returns Modal2
+// - Modal2 // .. returns Modal2
+static ImGuiWindow* ImGui::FindBlockingModal(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.OpenPopupStack.Size <= 0)
+ return NULL;
+
+ // Find a modal that has common parent with specified window. Specified window should be positioned behind that modal.
+ for (int i = g.OpenPopupStack.Size - 1; i >= 0; i--)
+ {
+ ImGuiWindow* popup_window = g.OpenPopupStack.Data[i].Window;
+ if (popup_window == NULL || !(popup_window->Flags & ImGuiWindowFlags_Modal))
+ continue;
+ if (!popup_window->Active && !popup_window->WasActive) // Check WasActive, because this code may run before popup renders on current frame, also check Active to handle newly created windows.
+ continue;
+ if (IsWindowWithinBeginStackOf(window, popup_window)) // Window is rendered over last modal, no render order change needed.
+ break;
+ for (ImGuiWindow* parent = popup_window->ParentWindowInBeginStack->RootWindow; parent != NULL; parent = parent->ParentWindowInBeginStack->RootWindow)
+ if (IsWindowWithinBeginStackOf(window, parent))
+ return popup_window; // Place window above its begin stack parent.
+ }
+ return NULL;
+}
+
+// Push a new Dear ImGui window to add widgets to.
+// - A default window called "Debug" is automatically stacked at the beginning of every frame so you can use widgets without explicitly calling a Begin/End pair.
+// - Begin/End can be called multiple times during the frame with the same window name to append content.
+// - The window name is used as a unique identifier to preserve window information across frames (and save rudimentary information to the .ini file).
+// You can use the "##" or "###" markers to use the same label with different id, or same id with different label. See documentation at the top of this file.
+// - Return false when window is collapsed, so you can early out in your code. You always need to call ImGui::End() even if false is returned.
+// - Passing 'bool* p_open' displays a Close button on the upper-right corner of the window, the pointed value will be set to false when the button is pressed.
+bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ IM_ASSERT(name != NULL && name[0] != '\0'); // Window name required
+ IM_ASSERT(g.WithinFrameScope); // Forgot to call ImGui::NewFrame()
+ IM_ASSERT(g.FrameCountEnded != g.FrameCount); // Called ImGui::Render() or ImGui::EndFrame() and haven't called ImGui::NewFrame() again yet
+
+ // Find or create
+ ImGuiWindow* window = FindWindowByName(name);
+ const bool window_just_created = (window == NULL);
+ if (window_just_created)
+ window = CreateNewWindow(name, flags);
+ else
+ UpdateWindowInFocusOrderList(window, window_just_created, flags);
+
+ // Automatically disable manual moving/resizing when NoInputs is set
+ if ((flags & ImGuiWindowFlags_NoInputs) == ImGuiWindowFlags_NoInputs)
+ flags |= ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize;
+
+ if (flags & ImGuiWindowFlags_NavFlattened)
+ IM_ASSERT(flags & ImGuiWindowFlags_ChildWindow);
+
+ const int current_frame = g.FrameCount;
+ const bool first_begin_of_the_frame = (window->LastFrameActive != current_frame);
+ window->IsFallbackWindow = (g.CurrentWindowStack.Size == 0 && g.WithinFrameScopeWithImplicitWindow);
+
+ // Update the Appearing flag
+ bool window_just_activated_by_user = (window->LastFrameActive < current_frame - 1); // Not using !WasActive because the implicit "Debug" window would always toggle off->on
+ if (flags & ImGuiWindowFlags_Popup)
+ {
+ ImGuiPopupData& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
+ window_just_activated_by_user |= (window->PopupId != popup_ref.PopupId); // We recycle popups so treat window as activated if popup id changed
+ window_just_activated_by_user |= (window != popup_ref.Window);
+ }
+ window->Appearing = window_just_activated_by_user;
+ if (window->Appearing)
+ SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, true);
+
+ // Update Flags, LastFrameActive, BeginOrderXXX fields
+ if (first_begin_of_the_frame)
+ {
+ window->Flags = (ImGuiWindowFlags)flags;
+ window->LastFrameActive = current_frame;
+ window->LastTimeActive = (float)g.Time;
+ window->BeginOrderWithinParent = 0;
+ window->BeginOrderWithinContext = (short)(g.WindowsActiveCount++);
+ }
+ else
+ {
+ flags = window->Flags;
+ }
+
+ // Parent window is latched only on the first call to Begin() of the frame, so further append-calls can be done from a different window stack
+ ImGuiWindow* parent_window_in_stack = g.CurrentWindowStack.empty() ? NULL : g.CurrentWindowStack.back().Window;
+ ImGuiWindow* parent_window = first_begin_of_the_frame ? ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)) ? parent_window_in_stack : NULL) : window->ParentWindow;
+ IM_ASSERT(parent_window != NULL || !(flags & ImGuiWindowFlags_ChildWindow));
+
+ // We allow window memory to be compacted so recreate the base stack when needed.
+ if (window->IDStack.Size == 0)
+ window->IDStack.push_back(window->ID);
+
+ // Add to stack
+ // We intentionally set g.CurrentWindow to NULL to prevent usage until when the viewport is set, then will call SetCurrentWindow()
+ g.CurrentWindow = window;
+ ImGuiWindowStackData window_stack_data;
+ window_stack_data.Window = window;
+ window_stack_data.ParentLastItemDataBackup = g.LastItemData;
+ window_stack_data.StackSizesOnBegin.SetToCurrentState();
+ g.CurrentWindowStack.push_back(window_stack_data);
+ g.CurrentWindow = NULL;
+ if (flags & ImGuiWindowFlags_ChildMenu)
+ g.BeginMenuCount++;
+
+ if (flags & ImGuiWindowFlags_Popup)
+ {
+ ImGuiPopupData& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
+ popup_ref.Window = window;
+ popup_ref.ParentNavLayer = parent_window_in_stack->DC.NavLayerCurrent;
+ g.BeginPopupStack.push_back(popup_ref);
+ window->PopupId = popup_ref.PopupId;
+ }
+
+ // Update ->RootWindow and others pointers (before any possible call to FocusWindow)
+ if (first_begin_of_the_frame)
+ {
+ UpdateWindowParentAndRootLinks(window, flags, parent_window);
+ window->ParentWindowInBeginStack = parent_window_in_stack;
+ }
+
+ // Process SetNextWindow***() calls
+ // (FIXME: Consider splitting the HasXXX flags into X/Y components
+ bool window_pos_set_by_api = false;
+ bool window_size_x_set_by_api = false, window_size_y_set_by_api = false;
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasPos)
+ {
+ window_pos_set_by_api = (window->SetWindowPosAllowFlags & g.NextWindowData.PosCond) != 0;
+ if (window_pos_set_by_api && ImLengthSqr(g.NextWindowData.PosPivotVal) > 0.00001f)
+ {
+ // May be processed on the next frame if this is our first frame and we are measuring size
+ // FIXME: Look into removing the branch so everything can go through this same code path for consistency.
+ window->SetWindowPosVal = g.NextWindowData.PosVal;
+ window->SetWindowPosPivot = g.NextWindowData.PosPivotVal;
+ window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing);
+ }
+ else
+ {
+ SetWindowPos(window, g.NextWindowData.PosVal, g.NextWindowData.PosCond);
+ }
+ }
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize)
+ {
+ window_size_x_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.x > 0.0f);
+ window_size_y_set_by_api = (window->SetWindowSizeAllowFlags & g.NextWindowData.SizeCond) != 0 && (g.NextWindowData.SizeVal.y > 0.0f);
+ SetWindowSize(window, g.NextWindowData.SizeVal, g.NextWindowData.SizeCond);
+ }
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasScroll)
+ {
+ if (g.NextWindowData.ScrollVal.x >= 0.0f)
+ {
+ window->ScrollTarget.x = g.NextWindowData.ScrollVal.x;
+ window->ScrollTargetCenterRatio.x = 0.0f;
+ }
+ if (g.NextWindowData.ScrollVal.y >= 0.0f)
+ {
+ window->ScrollTarget.y = g.NextWindowData.ScrollVal.y;
+ window->ScrollTargetCenterRatio.y = 0.0f;
+ }
+ }
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasContentSize)
+ window->ContentSizeExplicit = g.NextWindowData.ContentSizeVal;
+ else if (first_begin_of_the_frame)
+ window->ContentSizeExplicit = ImVec2(0.0f, 0.0f);
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasCollapsed)
+ SetWindowCollapsed(window, g.NextWindowData.CollapsedVal, g.NextWindowData.CollapsedCond);
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasFocus)
+ FocusWindow(window);
+ if (window->Appearing)
+ SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, false);
+
+ // When reusing window again multiple times a frame, just append content (don't need to setup again)
+ if (first_begin_of_the_frame)
+ {
+ // Initialize
+ const bool window_is_child_tooltip = (flags & ImGuiWindowFlags_ChildWindow) && (flags & ImGuiWindowFlags_Tooltip); // FIXME-WIP: Undocumented behavior of Child+Tooltip for pinned tooltip (#1345)
+ const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFramesCannotSkipItems > 0);
+ window->Active = true;
+ window->HasCloseButton = (p_open != NULL);
+ window->ClipRect = ImVec4(-FLT_MAX, -FLT_MAX, +FLT_MAX, +FLT_MAX);
+ window->IDStack.resize(1);
+ window->DrawList->_ResetForNewFrame();
+ window->DC.CurrentTableIdx = -1;
+
+ // Restore buffer capacity when woken from a compacted state, to avoid
+ if (window->MemoryCompacted)
+ GcAwakeTransientWindowBuffers(window);
+
+ // Update stored window name when it changes (which can _only_ happen with the "###" operator, so the ID would stay unchanged).
+ // The title bar always display the 'name' parameter, so we only update the string storage if it needs to be visible to the end-user elsewhere.
+ bool window_title_visible_elsewhere = false;
+ if (g.NavWindowingListWindow != NULL && (window->Flags & ImGuiWindowFlags_NoNavFocus) == 0) // Window titles visible when using CTRL+TAB
+ window_title_visible_elsewhere = true;
+ if (window_title_visible_elsewhere && !window_just_created && strcmp(name, window->Name) != 0)
+ {
+ size_t buf_len = (size_t)window->NameBufLen;
+ window->Name = ImStrdupcpy(window->Name, &buf_len, name);
+ window->NameBufLen = (int)buf_len;
+ }
+
+ // UPDATE CONTENTS SIZE, UPDATE HIDDEN STATUS
+
+ // Update contents size from last frame for auto-fitting (or use explicit size)
+ CalcWindowContentSizes(window, &window->ContentSize, &window->ContentSizeIdeal);
+ if (window->HiddenFramesCanSkipItems > 0)
+ window->HiddenFramesCanSkipItems--;
+ if (window->HiddenFramesCannotSkipItems > 0)
+ window->HiddenFramesCannotSkipItems--;
+ if (window->HiddenFramesForRenderOnly > 0)
+ window->HiddenFramesForRenderOnly--;
+
+ // Hide new windows for one frame until they calculate their size
+ if (window_just_created && (!window_size_x_set_by_api || !window_size_y_set_by_api))
+ window->HiddenFramesCannotSkipItems = 1;
+
+ // Hide popup/tooltip window when re-opening while we measure size (because we recycle the windows)
+ // We reset Size/ContentSize for reappearing popups/tooltips early in this function, so further code won't be tempted to use the old size.
+ if (window_just_activated_by_user && (flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) != 0)
+ {
+ window->HiddenFramesCannotSkipItems = 1;
+ if (flags & ImGuiWindowFlags_AlwaysAutoResize)
+ {
+ if (!window_size_x_set_by_api)
+ window->Size.x = window->SizeFull.x = 0.f;
+ if (!window_size_y_set_by_api)
+ window->Size.y = window->SizeFull.y = 0.f;
+ window->ContentSize = window->ContentSizeIdeal = ImVec2(0.f, 0.f);
+ }
+ }
+
+ // SELECT VIEWPORT
+ // FIXME-VIEWPORT: In the docking/viewport branch, this is the point where we select the current viewport (which may affect the style)
+
+ ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)GetMainViewport();
+ SetWindowViewport(window, viewport);
+ SetCurrentWindow(window);
+
+ // LOCK BORDER SIZE AND PADDING FOR THE FRAME (so that altering them doesn't cause inconsistencies)
+
+ if (flags & ImGuiWindowFlags_ChildWindow)
+ window->WindowBorderSize = style.ChildBorderSize;
+ else
+ window->WindowBorderSize = ((flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupBorderSize : style.WindowBorderSize;
+ window->WindowPadding = style.WindowPadding;
+ if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & (ImGuiWindowFlags_AlwaysUseWindowPadding | ImGuiWindowFlags_Popup)) && window->WindowBorderSize == 0.0f)
+ window->WindowPadding = ImVec2(0.0f, (flags & ImGuiWindowFlags_MenuBar) ? style.WindowPadding.y : 0.0f);
+
+ // Lock menu offset so size calculation can use it as menu-bar windows need a minimum size.
+ window->DC.MenuBarOffset.x = ImMax(ImMax(window->WindowPadding.x, style.ItemSpacing.x), g.NextWindowData.MenuBarOffsetMinVal.x);
+ window->DC.MenuBarOffset.y = g.NextWindowData.MenuBarOffsetMinVal.y;
+
+ // Collapse window by double-clicking on title bar
+ // At this point we don't have a clipping rectangle setup yet, so we can use the title bar area for hit detection and drawing
+ if (!(flags & ImGuiWindowFlags_NoTitleBar) && !(flags & ImGuiWindowFlags_NoCollapse))
+ {
+ // We don't use a regular button+id to test for double-click on title bar (mostly due to legacy reason, could be fixed), so verify that we don't have items over the title bar.
+ ImRect title_bar_rect = window->TitleBarRect();
+ if (g.HoveredWindow == window && g.HoveredId == 0 && g.HoveredIdPreviousFrame == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max) && g.IO.MouseClickedCount[0] == 2)
+ window->WantCollapseToggle = true;
+ if (window->WantCollapseToggle)
+ {
+ window->Collapsed = !window->Collapsed;
+ MarkIniSettingsDirty(window);
+ }
+ }
+ else
+ {
+ window->Collapsed = false;
+ }
+ window->WantCollapseToggle = false;
+
+ // SIZE
+
+ // Calculate auto-fit size, handle automatic resize
+ const ImVec2 size_auto_fit = CalcWindowAutoFitSize(window, window->ContentSizeIdeal);
+ bool use_current_size_for_scrollbar_x = window_just_created;
+ bool use_current_size_for_scrollbar_y = window_just_created;
+ if ((flags & ImGuiWindowFlags_AlwaysAutoResize) && !window->Collapsed)
+ {
+ // Using SetNextWindowSize() overrides ImGuiWindowFlags_AlwaysAutoResize, so it can be used on tooltips/popups, etc.
+ if (!window_size_x_set_by_api)
+ {
+ window->SizeFull.x = size_auto_fit.x;
+ use_current_size_for_scrollbar_x = true;
+ }
+ if (!window_size_y_set_by_api)
+ {
+ window->SizeFull.y = size_auto_fit.y;
+ use_current_size_for_scrollbar_y = true;
+ }
+ }
+ else if (window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0)
+ {
+ // Auto-fit may only grow window during the first few frames
+ // We still process initial auto-fit on collapsed windows to get a window width, but otherwise don't honor ImGuiWindowFlags_AlwaysAutoResize when collapsed.
+ if (!window_size_x_set_by_api && window->AutoFitFramesX > 0)
+ {
+ window->SizeFull.x = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.x, size_auto_fit.x) : size_auto_fit.x;
+ use_current_size_for_scrollbar_x = true;
+ }
+ if (!window_size_y_set_by_api && window->AutoFitFramesY > 0)
+ {
+ window->SizeFull.y = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.y, size_auto_fit.y) : size_auto_fit.y;
+ use_current_size_for_scrollbar_y = true;
+ }
+ if (!window->Collapsed)
+ MarkIniSettingsDirty(window);
+ }
+
+ // Apply minimum/maximum window size constraints and final size
+ window->SizeFull = CalcWindowSizeAfterConstraint(window, window->SizeFull);
+ window->Size = window->Collapsed && !(flags & ImGuiWindowFlags_ChildWindow) ? window->TitleBarRect().GetSize() : window->SizeFull;
+
+ // Decoration size
+ const float decoration_up_height = window->TitleBarHeight() + window->MenuBarHeight();
+
+ // POSITION
+
+ // Popup latch its initial position, will position itself when it appears next frame
+ if (window_just_activated_by_user)
+ {
+ window->AutoPosLastDirection = ImGuiDir_None;
+ if ((flags & ImGuiWindowFlags_Popup) != 0 && !(flags & ImGuiWindowFlags_Modal) && !window_pos_set_by_api) // FIXME: BeginPopup() could use SetNextWindowPos()
+ window->Pos = g.BeginPopupStack.back().OpenPopupPos;
+ }
+
+ // Position child window
+ if (flags & ImGuiWindowFlags_ChildWindow)
+ {
+ IM_ASSERT(parent_window && parent_window->Active);
+ window->BeginOrderWithinParent = (short)parent_window->DC.ChildWindows.Size;
+ parent_window->DC.ChildWindows.push_back(window);
+ if (!(flags & ImGuiWindowFlags_Popup) && !window_pos_set_by_api && !window_is_child_tooltip)
+ window->Pos = parent_window->DC.CursorPos;
+ }
+
+ const bool window_pos_with_pivot = (window->SetWindowPosVal.x != FLT_MAX && window->HiddenFramesCannotSkipItems == 0);
+ if (window_pos_with_pivot)
+ SetWindowPos(window, window->SetWindowPosVal - window->Size * window->SetWindowPosPivot, 0); // Position given a pivot (e.g. for centering)
+ else if ((flags & ImGuiWindowFlags_ChildMenu) != 0)
+ window->Pos = FindBestWindowPosForPopup(window);
+ else if ((flags & ImGuiWindowFlags_Popup) != 0 && !window_pos_set_by_api && window_just_appearing_after_hidden_for_resize)
+ window->Pos = FindBestWindowPosForPopup(window);
+ else if ((flags & ImGuiWindowFlags_Tooltip) != 0 && !window_pos_set_by_api && !window_is_child_tooltip)
+ window->Pos = FindBestWindowPosForPopup(window);
+
+ // Calculate the range of allowed position for that window (to be movable and visible past safe area padding)
+ // When clamping to stay visible, we will enforce that window->Pos stays inside of visibility_rect.
+ ImRect viewport_rect(viewport->GetMainRect());
+ ImRect viewport_work_rect(viewport->GetWorkRect());
+ ImVec2 visibility_padding = ImMax(style.DisplayWindowPadding, style.DisplaySafeAreaPadding);
+ ImRect visibility_rect(viewport_work_rect.Min + visibility_padding, viewport_work_rect.Max - visibility_padding);
+
+ // Clamp position/size so window stays visible within its viewport or monitor
+ // Ignore zero-sized display explicitly to avoid losing positions if a window manager reports zero-sized window when initializing or minimizing.
+ if (!window_pos_set_by_api && !(flags & ImGuiWindowFlags_ChildWindow) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0)
+ if (viewport_rect.GetWidth() > 0.0f && viewport_rect.GetHeight() > 0.0f)
+ ClampWindowRect(window, visibility_rect);
+ window->Pos = ImFloor(window->Pos);
+
+ // Lock window rounding for the frame (so that altering them doesn't cause inconsistencies)
+ // Large values tend to lead to variety of artifacts and are not recommended.
+ window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupRounding : style.WindowRounding;
+
+ // For windows with title bar or menu bar, we clamp to FrameHeight(FontSize + FramePadding.y * 2.0f) to completely hide artifacts.
+ //if ((window->Flags & ImGuiWindowFlags_MenuBar) || !(window->Flags & ImGuiWindowFlags_NoTitleBar))
+ // window->WindowRounding = ImMin(window->WindowRounding, g.FontSize + style.FramePadding.y * 2.0f);
+
+ // Apply window focus (new and reactivated windows are moved to front)
+ bool want_focus = false;
+ if (window_just_activated_by_user && !(flags & ImGuiWindowFlags_NoFocusOnAppearing))
+ {
+ if (flags & ImGuiWindowFlags_Popup)
+ want_focus = true;
+ else if ((flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip)) == 0)
+ want_focus = true;
+
+ ImGuiWindow* modal = GetTopMostPopupModal();
+ if (modal != NULL && !IsWindowWithinBeginStackOf(window, modal))
+ {
+ // Avoid focusing a window that is created outside of active modal. This will prevent active modal from being closed.
+ // Since window is not focused it would reappear at the same display position like the last time it was visible.
+ // In case of completely new windows it would go to the top (over current modal), but input to such window would still be blocked by modal.
+ // Position window behind a modal that is not a begin-parent of this window.
+ want_focus = false;
+ if (window == window->RootWindow)
+ {
+ ImGuiWindow* blocking_modal = FindBlockingModal(window);
+ IM_ASSERT(blocking_modal != NULL);
+ BringWindowToDisplayBehind(window, blocking_modal);
+ }
+ }
+ }
+
+ // [Test Engine] Register whole window in the item system
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+ if (g.TestEngineHookItems)
+ {
+ IM_ASSERT(window->IDStack.Size == 1);
+ window->IDStack.Size = 0;
+ IMGUI_TEST_ENGINE_ITEM_ADD(window->Rect(), window->ID);
+ IMGUI_TEST_ENGINE_ITEM_INFO(window->ID, window->Name, (g.HoveredWindow == window) ? ImGuiItemStatusFlags_HoveredRect : 0);
+ window->IDStack.Size = 1;
+ }
+#endif
+
+ // Handle manual resize: Resize Grips, Borders, Gamepad
+ int border_held = -1;
+ ImU32 resize_grip_col[4] = {};
+ const int resize_grip_count = g.IO.ConfigWindowsResizeFromEdges ? 2 : 1; // Allow resize from lower-left if we have the mouse cursor feedback for it.
+ const float resize_grip_draw_size = IM_FLOOR(ImMax(g.FontSize * 1.10f, window->WindowRounding + 1.0f + g.FontSize * 0.2f));
+ if (!window->Collapsed)
+ if (UpdateWindowManualResize(window, size_auto_fit, &border_held, resize_grip_count, &resize_grip_col[0], visibility_rect))
+ use_current_size_for_scrollbar_x = use_current_size_for_scrollbar_y = true;
+ window->ResizeBorderHeld = (signed char)border_held;
+
+ // SCROLLBAR VISIBILITY
+
+ // Update scrollbar visibility (based on the Size that was effective during last frame or the auto-resized Size).
+ if (!window->Collapsed)
+ {
+ // When reading the current size we need to read it after size constraints have been applied.
+ // When we use InnerRect here we are intentionally reading last frame size, same for ScrollbarSizes values before we set them again.
+ ImVec2 avail_size_from_current_frame = ImVec2(window->SizeFull.x, window->SizeFull.y - decoration_up_height);
+ ImVec2 avail_size_from_last_frame = window->InnerRect.GetSize() + window->ScrollbarSizes;
+ ImVec2 needed_size_from_last_frame = window_just_created ? ImVec2(0, 0) : window->ContentSize + window->WindowPadding * 2.0f;
+ float size_x_for_scrollbars = use_current_size_for_scrollbar_x ? avail_size_from_current_frame.x : avail_size_from_last_frame.x;
+ float size_y_for_scrollbars = use_current_size_for_scrollbar_y ? avail_size_from_current_frame.y : avail_size_from_last_frame.y;
+ //bool scrollbar_y_from_last_frame = window->ScrollbarY; // FIXME: May want to use that in the ScrollbarX expression? How many pros vs cons?
+ window->ScrollbarY = (flags & ImGuiWindowFlags_AlwaysVerticalScrollbar) || ((needed_size_from_last_frame.y > size_y_for_scrollbars) && !(flags & ImGuiWindowFlags_NoScrollbar));
+ window->ScrollbarX = (flags & ImGuiWindowFlags_AlwaysHorizontalScrollbar) || ((needed_size_from_last_frame.x > size_x_for_scrollbars - (window->ScrollbarY ? style.ScrollbarSize : 0.0f)) && !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar));
+ if (window->ScrollbarX && !window->ScrollbarY)
+ window->ScrollbarY = (needed_size_from_last_frame.y > size_y_for_scrollbars) && !(flags & ImGuiWindowFlags_NoScrollbar);
+ window->ScrollbarSizes = ImVec2(window->ScrollbarY ? style.ScrollbarSize : 0.0f, window->ScrollbarX ? style.ScrollbarSize : 0.0f);
+ }
+
+ // UPDATE RECTANGLES (1- THOSE NOT AFFECTED BY SCROLLING)
+ // Update various regions. Variables they depends on should be set above in this function.
+ // We set this up after processing the resize grip so that our rectangles doesn't lag by a frame.
+
+ // Outer rectangle
+ // Not affected by window border size. Used by:
+ // - FindHoveredWindow() (w/ extra padding when border resize is enabled)
+ // - Begin() initial clipping rect for drawing window background and borders.
+ // - Begin() clipping whole child
+ const ImRect host_rect = ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip) ? parent_window->ClipRect : viewport_rect;
+ const ImRect outer_rect = window->Rect();
+ const ImRect title_bar_rect = window->TitleBarRect();
+ window->OuterRectClipped = outer_rect;
+ window->OuterRectClipped.ClipWith(host_rect);
+
+ // Inner rectangle
+ // Not affected by window border size. Used by:
+ // - InnerClipRect
+ // - ScrollToRectEx()
+ // - NavUpdatePageUpPageDown()
+ // - Scrollbar()
+ window->InnerRect.Min.x = window->Pos.x;
+ window->InnerRect.Min.y = window->Pos.y + decoration_up_height;
+ window->InnerRect.Max.x = window->Pos.x + window->Size.x - window->ScrollbarSizes.x;
+ window->InnerRect.Max.y = window->Pos.y + window->Size.y - window->ScrollbarSizes.y;
+
+ // Inner clipping rectangle.
+ // Will extend a little bit outside the normal work region.
+ // This is to allow e.g. Selectable or CollapsingHeader or some separators to cover that space.
+ // Force round operator last to ensure that e.g. (int)(max.x-min.x) in user's render code produce correct result.
+ // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior.
+ // Affected by window/frame border size. Used by:
+ // - Begin() initial clip rect
+ float top_border_size = (((flags & ImGuiWindowFlags_MenuBar) || !(flags & ImGuiWindowFlags_NoTitleBar)) ? style.FrameBorderSize : window->WindowBorderSize);
+ window->InnerClipRect.Min.x = ImFloor(0.5f + window->InnerRect.Min.x + ImMax(ImFloor(window->WindowPadding.x * 0.5f), window->WindowBorderSize));
+ window->InnerClipRect.Min.y = ImFloor(0.5f + window->InnerRect.Min.y + top_border_size);
+ window->InnerClipRect.Max.x = ImFloor(0.5f + window->InnerRect.Max.x - ImMax(ImFloor(window->WindowPadding.x * 0.5f), window->WindowBorderSize));
+ window->InnerClipRect.Max.y = ImFloor(0.5f + window->InnerRect.Max.y - window->WindowBorderSize);
+ window->InnerClipRect.ClipWithFull(host_rect);
+
+ // Default item width. Make it proportional to window size if window manually resizes
+ if (window->Size.x > 0.0f && !(flags & ImGuiWindowFlags_Tooltip) && !(flags & ImGuiWindowFlags_AlwaysAutoResize))
+ window->ItemWidthDefault = ImFloor(window->Size.x * 0.65f);
+ else
+ window->ItemWidthDefault = ImFloor(g.FontSize * 16.0f);
+
+ // SCROLLING
+
+ // Lock down maximum scrolling
+ // The value of ScrollMax are ahead from ScrollbarX/ScrollbarY which is intentionally using InnerRect from previous rect in order to accommodate
+ // for right/bottom aligned items without creating a scrollbar.
+ window->ScrollMax.x = ImMax(0.0f, window->ContentSize.x + window->WindowPadding.x * 2.0f - window->InnerRect.GetWidth());
+ window->ScrollMax.y = ImMax(0.0f, window->ContentSize.y + window->WindowPadding.y * 2.0f - window->InnerRect.GetHeight());
+
+ // Apply scrolling
+ window->Scroll = CalcNextScrollFromScrollTargetAndClamp(window);
+ window->ScrollTarget = ImVec2(FLT_MAX, FLT_MAX);
+
+ // DRAWING
+
+ // Setup draw list and outer clipping rectangle
+ IM_ASSERT(window->DrawList->CmdBuffer.Size == 1 && window->DrawList->CmdBuffer[0].ElemCount == 0);
+ window->DrawList->PushTextureID(g.Font->ContainerAtlas->TexID);
+ PushClipRect(host_rect.Min, host_rect.Max, false);
+
+ // Child windows can render their decoration (bg color, border, scrollbars, etc.) within their parent to save a draw call (since 1.71)
+ // When using overlapping child windows, this will break the assumption that child z-order is mapped to submission order.
+ // FIXME: User code may rely on explicit sorting of overlapping child window and would need to disable this somehow. Please get in contact if you are affected (github #4493)
+ {
+ bool render_decorations_in_parent = false;
+ if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Popup) && !window_is_child_tooltip)
+ {
+ // - We test overlap with the previous child window only (testing all would end up being O(log N) not a good investment here)
+ // - We disable this when the parent window has zero vertices, which is a common pattern leading to laying out multiple overlapping childs
+ ImGuiWindow* previous_child = parent_window->DC.ChildWindows.Size >= 2 ? parent_window->DC.ChildWindows[parent_window->DC.ChildWindows.Size - 2] : NULL;
+ bool previous_child_overlapping = previous_child ? previous_child->Rect().Overlaps(window->Rect()) : false;
+ bool parent_is_empty = parent_window->DrawList->VtxBuffer.Size > 0;
+ if (window->DrawList->CmdBuffer.back().ElemCount == 0 && parent_is_empty && !previous_child_overlapping)
+ render_decorations_in_parent = true;
+ }
+ if (render_decorations_in_parent)
+ window->DrawList = parent_window->DrawList;
+
+ // Handle title bar, scrollbar, resize grips and resize borders
+ const ImGuiWindow* window_to_highlight = g.NavWindowingTarget ? g.NavWindowingTarget : g.NavWindow;
+ const bool title_bar_is_highlight = want_focus || (window_to_highlight && window->RootWindowForTitleBarHighlight == window_to_highlight->RootWindowForTitleBarHighlight);
+ RenderWindowDecorations(window, title_bar_rect, title_bar_is_highlight, resize_grip_count, resize_grip_col, resize_grip_draw_size);
+
+ if (render_decorations_in_parent)
+ window->DrawList = &window->DrawListInst;
+ }
+
+ // UPDATE RECTANGLES (2- THOSE AFFECTED BY SCROLLING)
+
+ // Work rectangle.
+ // Affected by window padding and border size. Used by:
+ // - Columns() for right-most edge
+ // - TreeNode(), CollapsingHeader() for right-most edge
+ // - BeginTabBar() for right-most edge
+ const bool allow_scrollbar_x = !(flags & ImGuiWindowFlags_NoScrollbar) && (flags & ImGuiWindowFlags_HorizontalScrollbar);
+ const bool allow_scrollbar_y = !(flags & ImGuiWindowFlags_NoScrollbar);
+ const float work_rect_size_x = (window->ContentSizeExplicit.x != 0.0f ? window->ContentSizeExplicit.x : ImMax(allow_scrollbar_x ? window->ContentSize.x : 0.0f, window->Size.x - window->WindowPadding.x * 2.0f - window->ScrollbarSizes.x));
+ const float work_rect_size_y = (window->ContentSizeExplicit.y != 0.0f ? window->ContentSizeExplicit.y : ImMax(allow_scrollbar_y ? window->ContentSize.y : 0.0f, window->Size.y - window->WindowPadding.y * 2.0f - decoration_up_height - window->ScrollbarSizes.y));
+ window->WorkRect.Min.x = ImFloor(window->InnerRect.Min.x - window->Scroll.x + ImMax(window->WindowPadding.x, window->WindowBorderSize));
+ window->WorkRect.Min.y = ImFloor(window->InnerRect.Min.y - window->Scroll.y + ImMax(window->WindowPadding.y, window->WindowBorderSize));
+ window->WorkRect.Max.x = window->WorkRect.Min.x + work_rect_size_x;
+ window->WorkRect.Max.y = window->WorkRect.Min.y + work_rect_size_y;
+ window->ParentWorkRect = window->WorkRect;
+
+ // [LEGACY] Content Region
+ // FIXME-OBSOLETE: window->ContentRegionRect.Max is currently very misleading / partly faulty, but some BeginChild() patterns relies on it.
+ // Used by:
+ // - Mouse wheel scrolling + many other things
+ window->ContentRegionRect.Min.x = window->Pos.x - window->Scroll.x + window->WindowPadding.x;
+ window->ContentRegionRect.Min.y = window->Pos.y - window->Scroll.y + window->WindowPadding.y + decoration_up_height;
+ window->ContentRegionRect.Max.x = window->ContentRegionRect.Min.x + (window->ContentSizeExplicit.x != 0.0f ? window->ContentSizeExplicit.x : (window->Size.x - window->WindowPadding.x * 2.0f - window->ScrollbarSizes.x));
+ window->ContentRegionRect.Max.y = window->ContentRegionRect.Min.y + (window->ContentSizeExplicit.y != 0.0f ? window->ContentSizeExplicit.y : (window->Size.y - window->WindowPadding.y * 2.0f - decoration_up_height - window->ScrollbarSizes.y));
+
+ // Setup drawing context
+ // (NB: That term "drawing context / DC" lost its meaning a long time ago. Initially was meant to hold transient data only. Nowadays difference between window-> and window->DC-> is dubious.)
+ window->DC.Indent.x = 0.0f + window->WindowPadding.x - window->Scroll.x;
+ window->DC.GroupOffset.x = 0.0f;
+ window->DC.ColumnsOffset.x = 0.0f;
+
+ // Record the loss of precision of CursorStartPos which can happen due to really large scrolling amount.
+ // This is used by clipper to compensate and fix the most common use case of large scroll area. Easy and cheap, next best thing compared to switching everything to double or ImU64.
+ double start_pos_highp_x = (double)window->Pos.x + window->WindowPadding.x - (double)window->Scroll.x + window->DC.ColumnsOffset.x;
+ double start_pos_highp_y = (double)window->Pos.y + window->WindowPadding.y - (double)window->Scroll.y + decoration_up_height;
+ window->DC.CursorStartPos = ImVec2((float)start_pos_highp_x, (float)start_pos_highp_y);
+ window->DC.CursorStartPosLossyness = ImVec2((float)(start_pos_highp_x - window->DC.CursorStartPos.x), (float)(start_pos_highp_y - window->DC.CursorStartPos.y));
+ window->DC.CursorPos = window->DC.CursorStartPos;
+ window->DC.CursorPosPrevLine = window->DC.CursorPos;
+ window->DC.CursorMaxPos = window->DC.CursorStartPos;
+ window->DC.IdealMaxPos = window->DC.CursorStartPos;
+ window->DC.CurrLineSize = window->DC.PrevLineSize = ImVec2(0.0f, 0.0f);
+ window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset = 0.0f;
+ window->DC.IsSameLine = false;
+
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Main;
+ window->DC.NavLayersActiveMask = window->DC.NavLayersActiveMaskNext;
+ window->DC.NavLayersActiveMaskNext = 0x00;
+ window->DC.NavHideHighlightOneFrame = false;
+ window->DC.NavHasScroll = (window->ScrollMax.y > 0.0f);
+
+ window->DC.MenuBarAppending = false;
+ window->DC.MenuColumns.Update(style.ItemSpacing.x, window_just_activated_by_user);
+ window->DC.TreeDepth = 0;
+ window->DC.TreeJumpToParentOnPopMask = 0x00;
+ window->DC.ChildWindows.resize(0);
+ window->DC.StateStorage = &window->StateStorage;
+ window->DC.CurrentColumns = NULL;
+ window->DC.LayoutType = ImGuiLayoutType_Vertical;
+ window->DC.ParentLayoutType = parent_window ? parent_window->DC.LayoutType : ImGuiLayoutType_Vertical;
+
+ window->DC.ItemWidth = window->ItemWidthDefault;
+ window->DC.TextWrapPos = -1.0f; // disabled
+ window->DC.ItemWidthStack.resize(0);
+ window->DC.TextWrapPosStack.resize(0);
+
+ if (window->AutoFitFramesX > 0)
+ window->AutoFitFramesX--;
+ if (window->AutoFitFramesY > 0)
+ window->AutoFitFramesY--;
+
+ // Apply focus (we need to call FocusWindow() AFTER setting DC.CursorStartPos so our initial navigation reference rectangle can start around there)
+ if (want_focus)
+ {
+ FocusWindow(window);
+ NavInitWindow(window, false); // <-- this is in the way for us to be able to defer and sort reappearing FocusWindow() calls
+ }
+
+ // Title bar
+ if (!(flags & ImGuiWindowFlags_NoTitleBar))
+ RenderWindowTitleBarContents(window, ImRect(title_bar_rect.Min.x + window->WindowBorderSize, title_bar_rect.Min.y, title_bar_rect.Max.x - window->WindowBorderSize, title_bar_rect.Max.y), name, p_open);
+
+ // Clear hit test shape every frame
+ window->HitTestHoleSize.x = window->HitTestHoleSize.y = 0;
+
+ // Pressing CTRL+C while holding on a window copy its content to the clipboard
+ // This works but 1. doesn't handle multiple Begin/End pairs, 2. recursing into another Begin/End pair - so we need to work that out and add better logging scope.
+ // Maybe we can support CTRL+C on every element?
+ /*
+ //if (g.NavWindow == window && g.ActiveId == 0)
+ if (g.ActiveId == window->MoveId)
+ if (g.IO.KeyCtrl && IsKeyPressedMap(ImGuiKey_C))
+ LogToClipboard();
+ */
+
+ // We fill last item data based on Title Bar/Tab, in order for IsItemHovered() and IsItemActive() to be usable after Begin().
+ // This is useful to allow creating context menus on title bar only, etc.
+ SetLastItemData(window->MoveId, g.CurrentItemFlags, IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max, false) ? ImGuiItemStatusFlags_HoveredRect : 0, title_bar_rect);
+
+ // [Test Engine] Register title bar / tab
+ if (!(window->Flags & ImGuiWindowFlags_NoTitleBar))
+ IMGUI_TEST_ENGINE_ITEM_ADD(g.LastItemData.Rect, g.LastItemData.ID);
+ }
+ else
+ {
+ // Append
+ SetCurrentWindow(window);
+ }
+
+ // Pull/inherit current state
+ window->DC.NavFocusScopeIdCurrent = (flags & ImGuiWindowFlags_ChildWindow) ? parent_window->DC.NavFocusScopeIdCurrent : window->GetID("#FOCUSSCOPE"); // Inherit from parent only // -V595
+
+ PushClipRect(window->InnerClipRect.Min, window->InnerClipRect.Max, true);
+
+ // Clear 'accessed' flag last thing (After PushClipRect which will set the flag. We want the flag to stay false when the default "Debug" window is unused)
+ window->WriteAccessed = false;
+ window->BeginCount++;
+ g.NextWindowData.ClearFlags();
+
+ // Update visibility
+ if (first_begin_of_the_frame)
+ {
+ if (flags & ImGuiWindowFlags_ChildWindow)
+ {
+ // Child window can be out of sight and have "negative" clip windows.
+ // Mark them as collapsed so commands are skipped earlier (we can't manually collapse them because they have no title bar).
+ IM_ASSERT((flags & ImGuiWindowFlags_NoTitleBar) != 0);
+ if (!(flags & ImGuiWindowFlags_AlwaysAutoResize) && window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0) // FIXME: Doesn't make sense for ChildWindow??
+ {
+ const bool nav_request = (flags & ImGuiWindowFlags_NavFlattened) && (g.NavAnyRequest && g.NavWindow && g.NavWindow->RootWindowForNav == window->RootWindowForNav);
+ if (!g.LogEnabled && !nav_request)
+ if (window->OuterRectClipped.Min.x >= window->OuterRectClipped.Max.x || window->OuterRectClipped.Min.y >= window->OuterRectClipped.Max.y)
+ window->HiddenFramesCanSkipItems = 1;
+ }
+
+ // Hide along with parent or if parent is collapsed
+ if (parent_window && (parent_window->Collapsed || parent_window->HiddenFramesCanSkipItems > 0))
+ window->HiddenFramesCanSkipItems = 1;
+ if (parent_window && (parent_window->Collapsed || parent_window->HiddenFramesCannotSkipItems > 0))
+ window->HiddenFramesCannotSkipItems = 1;
+ }
+
+ // Don't render if style alpha is 0.0 at the time of Begin(). This is arbitrary and inconsistent but has been there for a long while (may remove at some point)
+ if (style.Alpha <= 0.0f)
+ window->HiddenFramesCanSkipItems = 1;
+
+ // Update the Hidden flag
+ bool hidden_regular = (window->HiddenFramesCanSkipItems > 0) || (window->HiddenFramesCannotSkipItems > 0);
+ window->Hidden = hidden_regular || (window->HiddenFramesForRenderOnly > 0);
+
+ // Disable inputs for requested number of frames
+ if (window->DisableInputsFrames > 0)
+ {
+ window->DisableInputsFrames--;
+ window->Flags |= ImGuiWindowFlags_NoInputs;
+ }
+
+ // Update the SkipItems flag, used to early out of all items functions (no layout required)
+ bool skip_items = false;
+ if (window->Collapsed || !window->Active || hidden_regular)
+ if (window->AutoFitFramesX <= 0 && window->AutoFitFramesY <= 0 && window->HiddenFramesCannotSkipItems <= 0)
+ skip_items = true;
+ window->SkipItems = skip_items;
+ }
+
+ return !window->SkipItems;
+}
+
+void ImGui::End()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // Error checking: verify that user hasn't called End() too many times!
+ if (g.CurrentWindowStack.Size <= 1 && g.WithinFrameScopeWithImplicitWindow)
+ {
+ IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size > 1, "Calling End() too many times!");
+ return;
+ }
+ IM_ASSERT(g.CurrentWindowStack.Size > 0);
+
+ // Error checking: verify that user doesn't directly call End() on a child window.
+ if (window->Flags & ImGuiWindowFlags_ChildWindow)
+ IM_ASSERT_USER_ERROR(g.WithinEndChild, "Must call EndChild() and not End()!");
+
+ // Close anything that is open
+ if (window->DC.CurrentColumns)
+ EndColumns();
+ PopClipRect(); // Inner window clip rectangle
+
+ // Stop logging
+ if (!(window->Flags & ImGuiWindowFlags_ChildWindow)) // FIXME: add more options for scope of logging
+ LogFinish();
+
+ // Pop from window stack
+ g.LastItemData = g.CurrentWindowStack.back().ParentLastItemDataBackup;
+ if (window->Flags & ImGuiWindowFlags_ChildMenu)
+ g.BeginMenuCount--;
+ if (window->Flags & ImGuiWindowFlags_Popup)
+ g.BeginPopupStack.pop_back();
+ g.CurrentWindowStack.back().StackSizesOnBegin.CompareWithCurrentState();
+ g.CurrentWindowStack.pop_back();
+ SetCurrentWindow(g.CurrentWindowStack.Size == 0 ? NULL : g.CurrentWindowStack.back().Window);
+}
+
+void ImGui::BringWindowToFocusFront(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(window == window->RootWindow);
+
+ const int cur_order = window->FocusOrder;
+ IM_ASSERT(g.WindowsFocusOrder[cur_order] == window);
+ if (g.WindowsFocusOrder.back() == window)
+ return;
+
+ const int new_order = g.WindowsFocusOrder.Size - 1;
+ for (int n = cur_order; n < new_order; n++)
+ {
+ g.WindowsFocusOrder[n] = g.WindowsFocusOrder[n + 1];
+ g.WindowsFocusOrder[n]->FocusOrder--;
+ IM_ASSERT(g.WindowsFocusOrder[n]->FocusOrder == n);
+ }
+ g.WindowsFocusOrder[new_order] = window;
+ window->FocusOrder = (short)new_order;
+}
+
+void ImGui::BringWindowToDisplayFront(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* current_front_window = g.Windows.back();
+ if (current_front_window == window || current_front_window->RootWindow == window) // Cheap early out (could be better)
+ return;
+ for (int i = g.Windows.Size - 2; i >= 0; i--) // We can ignore the top-most window
+ if (g.Windows[i] == window)
+ {
+ memmove(&g.Windows[i], &g.Windows[i + 1], (size_t)(g.Windows.Size - i - 1) * sizeof(ImGuiWindow*));
+ g.Windows[g.Windows.Size - 1] = window;
+ break;
+ }
+}
+
+void ImGui::BringWindowToDisplayBack(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.Windows[0] == window)
+ return;
+ for (int i = 0; i < g.Windows.Size; i++)
+ if (g.Windows[i] == window)
+ {
+ memmove(&g.Windows[1], &g.Windows[0], (size_t)i * sizeof(ImGuiWindow*));
+ g.Windows[0] = window;
+ break;
+ }
+}
+
+void ImGui::BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* behind_window)
+{
+ IM_ASSERT(window != NULL && behind_window != NULL);
+ ImGuiContext& g = *GImGui;
+ window = window->RootWindow;
+ behind_window = behind_window->RootWindow;
+ int pos_wnd = FindWindowDisplayIndex(window);
+ int pos_beh = FindWindowDisplayIndex(behind_window);
+ if (pos_wnd < pos_beh)
+ {
+ size_t copy_bytes = (pos_beh - pos_wnd - 1) * sizeof(ImGuiWindow*);
+ memmove(&g.Windows.Data[pos_wnd], &g.Windows.Data[pos_wnd + 1], copy_bytes);
+ g.Windows[pos_beh - 1] = window;
+ }
+ else
+ {
+ size_t copy_bytes = (pos_wnd - pos_beh) * sizeof(ImGuiWindow*);
+ memmove(&g.Windows.Data[pos_beh + 1], &g.Windows.Data[pos_beh], copy_bytes);
+ g.Windows[pos_beh] = window;
+ }
+}
+
+int ImGui::FindWindowDisplayIndex(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ return g.Windows.index_from_ptr(g.Windows.find(window));
+}
+
+// Moving window to front of display and set focus (which happens to be back of our sorted list)
+void ImGui::FocusWindow(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+
+ if (g.NavWindow != window)
+ {
+ SetNavWindow(window);
+ if (window && g.NavDisableMouseHover)
+ g.NavMousePosDirty = true;
+ g.NavId = window ? window->NavLastIds[0] : 0; // Restore NavId
+ g.NavLayer = ImGuiNavLayer_Main;
+ g.NavFocusScopeId = 0;
+ g.NavIdIsAlive = false;
+ }
+
+ // Close popups if any
+ ClosePopupsOverWindow(window, false);
+
+ // Move the root window to the top of the pile
+ IM_ASSERT(window == NULL || window->RootWindow != NULL);
+ ImGuiWindow* focus_front_window = window ? window->RootWindow : NULL; // NB: In docking branch this is window->RootWindowDockStop
+ ImGuiWindow* display_front_window = window ? window->RootWindow : NULL;
+
+ // Steal active widgets. Some of the cases it triggers includes:
+ // - Focus a window while an InputText in another window is active, if focus happens before the old InputText can run.
+ // - When using Nav to activate menu items (due to timing of activating on press->new window appears->losing ActiveId)
+ if (g.ActiveId != 0 && g.ActiveIdWindow && g.ActiveIdWindow->RootWindow != focus_front_window)
+ if (!g.ActiveIdNoClearOnFocusLoss)
+ ClearActiveID();
+
+ // Passing NULL allow to disable keyboard focus
+ if (!window)
+ return;
+
+ // Bring to front
+ BringWindowToFocusFront(focus_front_window);
+ if (((window->Flags | display_front_window->Flags) & ImGuiWindowFlags_NoBringToFrontOnFocus) == 0)
+ BringWindowToDisplayFront(display_front_window);
+}
+
+void ImGui::FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window)
+{
+ ImGuiContext& g = *GImGui;
+ int start_idx = g.WindowsFocusOrder.Size - 1;
+ if (under_this_window != NULL)
+ {
+ // Aim at root window behind us, if we are in a child window that's our own root (see #4640)
+ int offset = -1;
+ while (under_this_window->Flags & ImGuiWindowFlags_ChildWindow)
+ {
+ under_this_window = under_this_window->ParentWindow;
+ offset = 0;
+ }
+ start_idx = FindWindowFocusIndex(under_this_window) + offset;
+ }
+ for (int i = start_idx; i >= 0; i--)
+ {
+ // We may later decide to test for different NoXXXInputs based on the active navigation input (mouse vs nav) but that may feel more confusing to the user.
+ ImGuiWindow* window = g.WindowsFocusOrder[i];
+ IM_ASSERT(window == window->RootWindow);
+ if (window != ignore_window && window->WasActive)
+ if ((window->Flags & (ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs)) != (ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs))
+ {
+ ImGuiWindow* focus_window = NavRestoreLastChildNavWindow(window);
+ FocusWindow(focus_window);
+ return;
+ }
+ }
+ FocusWindow(NULL);
+}
+
+// Important: this alone doesn't alter current ImDrawList state. This is called by PushFont/PopFont only.
+void ImGui::SetCurrentFont(ImFont* font)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(font && font->IsLoaded()); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
+ IM_ASSERT(font->Scale > 0.0f);
+ g.Font = font;
+ g.FontBaseSize = ImMax(1.0f, g.IO.FontGlobalScale * g.Font->FontSize * g.Font->Scale);
+ g.FontSize = g.CurrentWindow ? g.CurrentWindow->CalcFontSize() : 0.0f;
+
+ ImFontAtlas* atlas = g.Font->ContainerAtlas;
+ g.DrawListSharedData.TexUvWhitePixel = atlas->TexUvWhitePixel;
+ g.DrawListSharedData.TexUvLines = atlas->TexUvLines;
+ g.DrawListSharedData.Font = g.Font;
+ g.DrawListSharedData.FontSize = g.FontSize;
+}
+
+void ImGui::PushFont(ImFont* font)
+{
+ ImGuiContext& g = *GImGui;
+ if (!font)
+ font = GetDefaultFont();
+ SetCurrentFont(font);
+ g.FontStack.push_back(font);
+ g.CurrentWindow->DrawList->PushTextureID(font->ContainerAtlas->TexID);
+}
+
+void ImGui::PopFont()
+{
+ ImGuiContext& g = *GImGui;
+ g.CurrentWindow->DrawList->PopTextureID();
+ g.FontStack.pop_back();
+ SetCurrentFont(g.FontStack.empty() ? GetDefaultFont() : g.FontStack.back());
+}
+
+void ImGui::PushItemFlag(ImGuiItemFlags option, bool enabled)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiItemFlags item_flags = g.CurrentItemFlags;
+ IM_ASSERT(item_flags == g.ItemFlagsStack.back());
+ if (enabled)
+ item_flags |= option;
+ else
+ item_flags &= ~option;
+ g.CurrentItemFlags = item_flags;
+ g.ItemFlagsStack.push_back(item_flags);
+}
+
+void ImGui::PopItemFlag()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.ItemFlagsStack.Size > 1); // Too many calls to PopItemFlag() - we always leave a 0 at the bottom of the stack.
+ g.ItemFlagsStack.pop_back();
+ g.CurrentItemFlags = g.ItemFlagsStack.back();
+}
+
+// BeginDisabled()/EndDisabled()
+// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
+// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently.
+// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
+// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
+// - Optimized shortcuts instead of PushStyleVar() + PushItemFlag()
+void ImGui::BeginDisabled(bool disabled)
+{
+ ImGuiContext& g = *GImGui;
+ bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0;
+ if (!was_disabled && disabled)
+ {
+ g.DisabledAlphaBackup = g.Style.Alpha;
+ g.Style.Alpha *= g.Style.DisabledAlpha; // PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * g.Style.DisabledAlpha);
+ }
+ if (was_disabled || disabled)
+ g.CurrentItemFlags |= ImGuiItemFlags_Disabled;
+ g.ItemFlagsStack.push_back(g.CurrentItemFlags);
+ g.DisabledStackSize++;
+}
+
+void ImGui::EndDisabled()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.DisabledStackSize > 0);
+ g.DisabledStackSize--;
+ bool was_disabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0;
+ //PopItemFlag();
+ g.ItemFlagsStack.pop_back();
+ g.CurrentItemFlags = g.ItemFlagsStack.back();
+ if (was_disabled && (g.CurrentItemFlags & ImGuiItemFlags_Disabled) == 0)
+ g.Style.Alpha = g.DisabledAlphaBackup; //PopStyleVar();
+}
+
+// FIXME: Look into renaming this once we have settled the new Focus/Activation/TabStop system.
+void ImGui::PushAllowKeyboardFocus(bool allow_keyboard_focus)
+{
+ PushItemFlag(ImGuiItemFlags_NoTabStop, !allow_keyboard_focus);
+}
+
+void ImGui::PopAllowKeyboardFocus()
+{
+ PopItemFlag();
+}
+
+void ImGui::PushButtonRepeat(bool repeat)
+{
+ PushItemFlag(ImGuiItemFlags_ButtonRepeat, repeat);
+}
+
+void ImGui::PopButtonRepeat()
+{
+ PopItemFlag();
+}
+
+void ImGui::PushTextWrapPos(float wrap_pos_x)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.TextWrapPosStack.push_back(window->DC.TextWrapPos);
+ window->DC.TextWrapPos = wrap_pos_x;
+}
+
+void ImGui::PopTextWrapPos()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.TextWrapPos = window->DC.TextWrapPosStack.back();
+ window->DC.TextWrapPosStack.pop_back();
+}
+
+static ImGuiWindow* GetCombinedRootWindow(ImGuiWindow* window, bool popup_hierarchy)
+{
+ ImGuiWindow* last_window = NULL;
+ while (last_window != window)
+ {
+ last_window = window;
+ window = window->RootWindow;
+ if (popup_hierarchy)
+ window = window->RootWindowPopupTree;
+ }
+ return window;
+}
+
+bool ImGui::IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy)
+{
+ ImGuiWindow* window_root = GetCombinedRootWindow(window, popup_hierarchy);
+ if (window_root == potential_parent)
+ return true;
+ while (window != NULL)
+ {
+ if (window == potential_parent)
+ return true;
+ if (window == window_root) // end of chain
+ return false;
+ window = window->ParentWindow;
+ }
+ return false;
+}
+
+bool ImGui::IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent)
+{
+ if (window->RootWindow == potential_parent)
+ return true;
+ while (window != NULL)
+ {
+ if (window == potential_parent)
+ return true;
+ window = window->ParentWindowInBeginStack;
+ }
+ return false;
+}
+
+bool ImGui::IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below)
+{
+ ImGuiContext& g = *GImGui;
+
+ // It would be saner to ensure that display layer is always reflected in the g.Windows[] order, which would likely requires altering all manipulations of that array
+ const int display_layer_delta = GetWindowDisplayLayer(potential_above) - GetWindowDisplayLayer(potential_below);
+ if (display_layer_delta != 0)
+ return display_layer_delta > 0;
+
+ for (int i = g.Windows.Size - 1; i >= 0; i--)
+ {
+ ImGuiWindow* candidate_window = g.Windows[i];
+ if (candidate_window == potential_above)
+ return true;
+ if (candidate_window == potential_below)
+ return false;
+ }
+ return false;
+}
+
+bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
+{
+ IM_ASSERT((flags & (ImGuiHoveredFlags_AllowWhenOverlapped | ImGuiHoveredFlags_AllowWhenDisabled)) == 0); // Flags not supported by this function
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* ref_window = g.HoveredWindow;
+ ImGuiWindow* cur_window = g.CurrentWindow;
+ if (ref_window == NULL)
+ return false;
+
+ if ((flags & ImGuiHoveredFlags_AnyWindow) == 0)
+ {
+ IM_ASSERT(cur_window); // Not inside a Begin()/End()
+ const bool popup_hierarchy = (flags & ImGuiHoveredFlags_NoPopupHierarchy) == 0;
+ if (flags & ImGuiHoveredFlags_RootWindow)
+ cur_window = GetCombinedRootWindow(cur_window, popup_hierarchy);
+
+ bool result;
+ if (flags & ImGuiHoveredFlags_ChildWindows)
+ result = IsWindowChildOf(ref_window, cur_window, popup_hierarchy);
+ else
+ result = (ref_window == cur_window);
+ if (!result)
+ return false;
+ }
+
+ if (!IsWindowContentHoverable(ref_window, flags))
+ return false;
+ if (!(flags & ImGuiHoveredFlags_AllowWhenBlockedByActiveItem))
+ if (g.ActiveId != 0 && !g.ActiveIdAllowOverlap && g.ActiveId != ref_window->MoveId)
+ return false;
+ return true;
+}
+
+bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* ref_window = g.NavWindow;
+ ImGuiWindow* cur_window = g.CurrentWindow;
+
+ if (ref_window == NULL)
+ return false;
+ if (flags & ImGuiFocusedFlags_AnyWindow)
+ return true;
+
+ IM_ASSERT(cur_window); // Not inside a Begin()/End()
+ const bool popup_hierarchy = (flags & ImGuiFocusedFlags_NoPopupHierarchy) == 0;
+ if (flags & ImGuiHoveredFlags_RootWindow)
+ cur_window = GetCombinedRootWindow(cur_window, popup_hierarchy);
+
+ if (flags & ImGuiHoveredFlags_ChildWindows)
+ return IsWindowChildOf(ref_window, cur_window, popup_hierarchy);
+ else
+ return (ref_window == cur_window);
+}
+
+// Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext)
+// Note that NoNavFocus makes the window not reachable with CTRL+TAB but it can still be focused with mouse or programmatically.
+// If you want a window to never be focused, you may use the e.g. NoInputs flag.
+bool ImGui::IsWindowNavFocusable(ImGuiWindow* window)
+{
+ return window->WasActive && window == window->RootWindow && !(window->Flags & ImGuiWindowFlags_NoNavFocus);
+}
+
+float ImGui::GetWindowWidth()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->Size.x;
+}
+
+float ImGui::GetWindowHeight()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->Size.y;
+}
+
+ImVec2 ImGui::GetWindowPos()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ return window->Pos;
+}
+
+void ImGui::SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond)
+{
+ // Test condition (NB: bit 0 is always true) and clear flags for next time
+ if (cond && (window->SetWindowPosAllowFlags & cond) == 0)
+ return;
+
+ IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
+ window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing);
+ window->SetWindowPosVal = ImVec2(FLT_MAX, FLT_MAX);
+
+ // Set
+ const ImVec2 old_pos = window->Pos;
+ window->Pos = ImFloor(pos);
+ ImVec2 offset = window->Pos - old_pos;
+ if (offset.x == 0.0f && offset.y == 0.0f)
+ return;
+ MarkIniSettingsDirty(window);
+ window->DC.CursorPos += offset; // As we happen to move the window while it is being appended to (which is a bad idea - will smear) let's at least offset the cursor
+ window->DC.CursorMaxPos += offset; // And more importantly we need to offset CursorMaxPos/CursorStartPos this so ContentSize calculation doesn't get affected.
+ window->DC.IdealMaxPos += offset;
+ window->DC.CursorStartPos += offset;
+}
+
+void ImGui::SetWindowPos(const ImVec2& pos, ImGuiCond cond)
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ SetWindowPos(window, pos, cond);
+}
+
+void ImGui::SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond)
+{
+ if (ImGuiWindow* window = FindWindowByName(name))
+ SetWindowPos(window, pos, cond);
+}
+
+ImVec2 ImGui::GetWindowSize()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->Size;
+}
+
+void ImGui::SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond)
+{
+ // Test condition (NB: bit 0 is always true) and clear flags for next time
+ if (cond && (window->SetWindowSizeAllowFlags & cond) == 0)
+ return;
+
+ IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
+ window->SetWindowSizeAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing);
+
+ // Set
+ ImVec2 old_size = window->SizeFull;
+ window->AutoFitFramesX = (size.x <= 0.0f) ? 2 : 0;
+ window->AutoFitFramesY = (size.y <= 0.0f) ? 2 : 0;
+ if (size.x <= 0.0f)
+ window->AutoFitOnlyGrows = false;
+ else
+ window->SizeFull.x = IM_FLOOR(size.x);
+ if (size.y <= 0.0f)
+ window->AutoFitOnlyGrows = false;
+ else
+ window->SizeFull.y = IM_FLOOR(size.y);
+ if (old_size.x != window->SizeFull.x || old_size.y != window->SizeFull.y)
+ MarkIniSettingsDirty(window);
+}
+
+void ImGui::SetWindowSize(const ImVec2& size, ImGuiCond cond)
+{
+ SetWindowSize(GImGui->CurrentWindow, size, cond);
+}
+
+void ImGui::SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond)
+{
+ if (ImGuiWindow* window = FindWindowByName(name))
+ SetWindowSize(window, size, cond);
+}
+
+void ImGui::SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond)
+{
+ // Test condition (NB: bit 0 is always true) and clear flags for next time
+ if (cond && (window->SetWindowCollapsedAllowFlags & cond) == 0)
+ return;
+ window->SetWindowCollapsedAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing);
+
+ // Set
+ window->Collapsed = collapsed;
+}
+
+void ImGui::SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size)
+{
+ IM_ASSERT(window->HitTestHoleSize.x == 0); // We don't support multiple holes/hit test filters
+ window->HitTestHoleSize = ImVec2ih(size);
+ window->HitTestHoleOffset = ImVec2ih(pos - window->Pos);
+}
+
+void ImGui::SetWindowCollapsed(bool collapsed, ImGuiCond cond)
+{
+ SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond);
+}
+
+bool ImGui::IsWindowCollapsed()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->Collapsed;
+}
+
+bool ImGui::IsWindowAppearing()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->Appearing;
+}
+
+void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond)
+{
+ if (ImGuiWindow* window = FindWindowByName(name))
+ SetWindowCollapsed(window, collapsed, cond);
+}
+
+void ImGui::SetWindowFocus()
+{
+ FocusWindow(GImGui->CurrentWindow);
+}
+
+void ImGui::SetWindowFocus(const char* name)
+{
+ if (name)
+ {
+ if (ImGuiWindow* window = FindWindowByName(name))
+ FocusWindow(window);
+ }
+ else
+ {
+ FocusWindow(NULL);
+ }
+}
+
+void ImGui::SetNextWindowPos(const ImVec2& pos, ImGuiCond cond, const ImVec2& pivot)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasPos;
+ g.NextWindowData.PosVal = pos;
+ g.NextWindowData.PosPivotVal = pivot;
+ g.NextWindowData.PosCond = cond ? cond : ImGuiCond_Always;
+}
+
+void ImGui::SetNextWindowSize(const ImVec2& size, ImGuiCond cond)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasSize;
+ g.NextWindowData.SizeVal = size;
+ g.NextWindowData.SizeCond = cond ? cond : ImGuiCond_Always;
+}
+
+void ImGui::SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback, void* custom_callback_user_data)
+{
+ ImGuiContext& g = *GImGui;
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasSizeConstraint;
+ g.NextWindowData.SizeConstraintRect = ImRect(size_min, size_max);
+ g.NextWindowData.SizeCallback = custom_callback;
+ g.NextWindowData.SizeCallbackUserData = custom_callback_user_data;
+}
+
+// Content size = inner scrollable rectangle, padded with WindowPadding.
+// SetNextWindowContentSize(ImVec2(100,100) + ImGuiWindowFlags_AlwaysAutoResize will always allow submitting a 100x100 item.
+void ImGui::SetNextWindowContentSize(const ImVec2& size)
+{
+ ImGuiContext& g = *GImGui;
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasContentSize;
+ g.NextWindowData.ContentSizeVal = ImFloor(size);
+}
+
+void ImGui::SetNextWindowScroll(const ImVec2& scroll)
+{
+ ImGuiContext& g = *GImGui;
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasScroll;
+ g.NextWindowData.ScrollVal = scroll;
+}
+
+void ImGui::SetNextWindowCollapsed(bool collapsed, ImGuiCond cond)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags.
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasCollapsed;
+ g.NextWindowData.CollapsedVal = collapsed;
+ g.NextWindowData.CollapsedCond = cond ? cond : ImGuiCond_Always;
+}
+
+void ImGui::SetNextWindowFocus()
+{
+ ImGuiContext& g = *GImGui;
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasFocus;
+}
+
+void ImGui::SetNextWindowBgAlpha(float alpha)
+{
+ ImGuiContext& g = *GImGui;
+ g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasBgAlpha;
+ g.NextWindowData.BgAlphaVal = alpha;
+}
+
+ImDrawList* ImGui::GetWindowDrawList()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ return window->DrawList;
+}
+
+ImFont* ImGui::GetFont()
+{
+ return GImGui->Font;
+}
+
+float ImGui::GetFontSize()
+{
+ return GImGui->FontSize;
+}
+
+ImVec2 ImGui::GetFontTexUvWhitePixel()
+{
+ return GImGui->DrawListSharedData.TexUvWhitePixel;
+}
+
+void ImGui::SetWindowFontScale(float scale)
+{
+ IM_ASSERT(scale > 0.0f);
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ window->FontWindowScale = scale;
+ g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
+}
+
+void ImGui::ActivateItem(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ g.NavNextActivateId = id;
+ g.NavNextActivateFlags = ImGuiActivateFlags_None;
+}
+
+void ImGui::PushFocusScope(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ g.FocusScopeStack.push_back(window->DC.NavFocusScopeIdCurrent);
+ window->DC.NavFocusScopeIdCurrent = id;
+}
+
+void ImGui::PopFocusScope()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(g.FocusScopeStack.Size > 0); // Too many PopFocusScope() ?
+ window->DC.NavFocusScopeIdCurrent = g.FocusScopeStack.back();
+ g.FocusScopeStack.pop_back();
+}
+
+// Note: this will likely be called ActivateItem() once we rework our Focus/Activation system!
+void ImGui::SetKeyboardFocusHere(int offset)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(offset >= -1); // -1 is allowed but not below
+ IMGUI_DEBUG_LOG_ACTIVEID("SetKeyboardFocusHere(%d) in window \"%s\"\n", offset, window->Name);
+
+ // It makes sense in the vast majority of cases to never interrupt a drag and drop.
+ // When we refactor this function into ActivateItem() we may want to make this an option.
+ // MovingWindow is protected from most user inputs using SetActiveIdUsingNavAndKeys(), but
+ // is also automatically dropped in the event g.ActiveId is stolen.
+ if (g.DragDropActive || g.MovingWindow != NULL)
+ {
+ IMGUI_DEBUG_LOG_ACTIVEID("SetKeyboardFocusHere() ignored while DragDropActive!\n");
+ return;
+ }
+
+ SetNavWindow(window);
+
+ ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY;
+ NavMoveRequestSubmit(ImGuiDir_None, offset < 0 ? ImGuiDir_Up : ImGuiDir_Down, ImGuiNavMoveFlags_Tabbing | ImGuiNavMoveFlags_FocusApi, scroll_flags); // FIXME-NAV: Once we refactor tabbing, add LegacyApi flag to not activate non-inputable.
+ if (offset == -1)
+ {
+ NavMoveRequestResolveWithLastItem(&g.NavMoveResultLocal);
+ }
+ else
+ {
+ g.NavTabbingDir = 1;
+ g.NavTabbingCounter = offset + 1;
+ }
+}
+
+void ImGui::SetItemDefaultFocus()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (!window->Appearing)
+ return;
+ if (g.NavWindow != window->RootWindowForNav || (!g.NavInitRequest && g.NavInitResultId == 0) || g.NavLayer != window->DC.NavLayerCurrent)
+ return;
+
+ g.NavInitRequest = false;
+ g.NavInitResultId = g.LastItemData.ID;
+ g.NavInitResultRectRel = WindowRectAbsToRel(window, g.LastItemData.Rect);
+ NavUpdateAnyRequestFlag();
+
+ // Scroll could be done in NavInitRequestApplyResult() via a opt-in flag (we however don't want regular init requests to scroll)
+ if (!IsItemVisible())
+ ScrollToRectEx(window, g.LastItemData.Rect, ImGuiScrollFlags_None);
+}
+
+void ImGui::SetStateStorage(ImGuiStorage* tree)
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ window->DC.StateStorage = tree ? tree : &window->StateStorage;
+}
+
+ImGuiStorage* ImGui::GetStateStorage()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->DC.StateStorage;
+}
+
+void ImGui::PushID(const char* str_id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiID id = window->GetID(str_id);
+ window->IDStack.push_back(id);
+}
+
+void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiID id = window->GetID(str_id_begin, str_id_end);
+ window->IDStack.push_back(id);
+}
+
+void ImGui::PushID(const void* ptr_id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiID id = window->GetID(ptr_id);
+ window->IDStack.push_back(id);
+}
+
+void ImGui::PushID(int int_id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiID id = window->GetID(int_id);
+ window->IDStack.push_back(id);
+}
+
+// Push a given id value ignoring the ID stack as a seed.
+void ImGui::PushOverrideID(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.DebugHookIdInfo == id)
+ DebugHookIdInfo(id, ImGuiDataType_ID, NULL, NULL);
+ window->IDStack.push_back(id);
+}
+
+// Helper to avoid a common series of PushOverrideID -> GetID() -> PopID() call
+// (note that when using this pattern, TestEngine's "Stack Tool" will tend to not display the intermediate stack level.
+// for that to work we would need to do PushOverrideID() -> ItemAdd() -> PopID() which would alter widget code a little more)
+ImGuiID ImGui::GetIDWithSeed(const char* str, const char* str_end, ImGuiID seed)
+{
+ ImGuiID id = ImHashStr(str, str_end ? (str_end - str) : 0, seed);
+ ImGuiContext& g = *GImGui;
+ if (g.DebugHookIdInfo == id)
+ DebugHookIdInfo(id, ImGuiDataType_String, str, str_end);
+ return id;
+}
+
+void ImGui::PopID()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ IM_ASSERT(window->IDStack.Size > 1); // Too many PopID(), or could be popping in a wrong/different window?
+ window->IDStack.pop_back();
+}
+
+ImGuiID ImGui::GetID(const char* str_id)
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->GetID(str_id);
+}
+
+ImGuiID ImGui::GetID(const char* str_id_begin, const char* str_id_end)
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->GetID(str_id_begin, str_id_end);
+}
+
+ImGuiID ImGui::GetID(const void* ptr_id)
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->GetID(ptr_id);
+}
+
+bool ImGui::IsRectVisible(const ImVec2& size)
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->ClipRect.Overlaps(ImRect(window->DC.CursorPos, window->DC.CursorPos + size));
+}
+
+bool ImGui::IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max)
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->ClipRect.Overlaps(ImRect(rect_min, rect_max));
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] INPUTS
+//-----------------------------------------------------------------------------
+
+// Test if mouse cursor is hovering given rectangle
+// NB- Rectangle is clipped by our current clip setting
+// NB- Expand the rectangle to be generous on imprecise inputs systems (g.Style.TouchExtraPadding)
+bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip)
+{
+ ImGuiContext& g = *GImGui;
+
+ // Clip
+ ImRect rect_clipped(r_min, r_max);
+ if (clip)
+ rect_clipped.ClipWith(g.CurrentWindow->ClipRect);
+
+ // Expand for touch input
+ const ImRect rect_for_touch(rect_clipped.Min - g.Style.TouchExtraPadding, rect_clipped.Max + g.Style.TouchExtraPadding);
+ if (!rect_for_touch.Contains(g.IO.MousePos))
+ return false;
+ return true;
+}
+
+ImGuiKeyData* ImGui::GetKeyData(ImGuiKey key)
+{
+ ImGuiContext& g = *GImGui;
+ int index;
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ IM_ASSERT(key >= ImGuiKey_LegacyNativeKey_BEGIN && key < ImGuiKey_NamedKey_END);
+ if (IsLegacyKey(key))
+ index = (g.IO.KeyMap[key] != -1) ? g.IO.KeyMap[key] : key; // Remap native->imgui or imgui->native
+ else
+ index = key;
+#else
+ IM_ASSERT(IsNamedKey(key) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend & user code.");
+ index = key - ImGuiKey_NamedKey_BEGIN;
+#endif
+ return &g.IO.KeysData[index];
+}
+
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+int ImGui::GetKeyIndex(ImGuiKey key)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(IsNamedKey(key));
+ const ImGuiKeyData* key_data = GetKeyData(key);
+ return (int)(key_data - g.IO.KeysData);
+}
+#endif
+
+// Those names a provided for debugging purpose and are not meant to be saved persistently not compared.
+static const char* const GKeyNames[] =
+{
+ "Tab", "LeftArrow", "RightArrow", "UpArrow", "DownArrow", "PageUp", "PageDown",
+ "Home", "End", "Insert", "Delete", "Backspace", "Space", "Enter", "Escape",
+ "LeftCtrl", "LeftShift", "LeftAlt", "LeftSuper", "RightCtrl", "RightShift", "RightAlt", "RightSuper", "Menu",
+ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H",
+ "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
+ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
+ "Apostrophe", "Comma", "Minus", "Period", "Slash", "Semicolon", "Equal", "LeftBracket",
+ "Backslash", "RightBracket", "GraveAccent", "CapsLock", "ScrollLock", "NumLock", "PrintScreen",
+ "Pause", "Keypad0", "Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6",
+ "Keypad7", "Keypad8", "Keypad9", "KeypadDecimal", "KeypadDivide", "KeypadMultiply",
+ "KeypadSubtract", "KeypadAdd", "KeypadEnter", "KeypadEqual",
+ "GamepadStart", "GamepadBack", "GamepadFaceUp", "GamepadFaceDown", "GamepadFaceLeft", "GamepadFaceRight",
+ "GamepadDpadUp", "GamepadDpadDown", "GamepadDpadLeft", "GamepadDpadRight",
+ "GamepadL1", "GamepadR1", "GamepadL2", "GamepadR2", "GamepadL3", "GamepadR3",
+ "GamepadLStickUp", "GamepadLStickDown", "GamepadLStickLeft", "GamepadLStickRight",
+ "GamepadRStickUp", "GamepadRStickDown", "GamepadRStickLeft", "GamepadRStickRight",
+ "ModCtrl", "ModShift", "ModAlt", "ModSuper"
+};
+IM_STATIC_ASSERT(ImGuiKey_NamedKey_COUNT == IM_ARRAYSIZE(GKeyNames));
+
+const char* ImGui::GetKeyName(ImGuiKey key)
+{
+#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO
+ IM_ASSERT((IsNamedKey(key) || key == ImGuiKey_None) && "Support for user key indices was dropped in favor of ImGuiKey. Please update backend and user code.");
+#else
+ if (IsLegacyKey(key))
+ {
+ ImGuiIO& io = GetIO();
+ if (io.KeyMap[key] == -1)
+ return "N/A";
+ IM_ASSERT(IsNamedKey((ImGuiKey)io.KeyMap[key]));
+ key = (ImGuiKey)io.KeyMap[key];
+ }
+#endif
+ if (key == ImGuiKey_None)
+ return "None";
+ if (!IsNamedKey(key))
+ return "Unknown";
+
+ return GKeyNames[key - ImGuiKey_NamedKey_BEGIN];
+}
+
+// t0 = previous time (e.g.: g.Time - g.IO.DeltaTime)
+// t1 = current time (e.g.: g.Time)
+// An event is triggered at:
+// t = 0.0f t = repeat_delay, t = repeat_delay + repeat_rate*N
+int ImGui::CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate)
+{
+ if (t1 == 0.0f)
+ return 1;
+ if (t0 >= t1)
+ return 0;
+ if (repeat_rate <= 0.0f)
+ return (t0 < repeat_delay) && (t1 >= repeat_delay);
+ const int count_t0 = (t0 < repeat_delay) ? -1 : (int)((t0 - repeat_delay) / repeat_rate);
+ const int count_t1 = (t1 < repeat_delay) ? -1 : (int)((t1 - repeat_delay) / repeat_rate);
+ const int count = count_t1 - count_t0;
+ return count;
+}
+
+int ImGui::GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float repeat_rate)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiKeyData* key_data = GetKeyData(key);
+ const float t = key_data->DownDuration;
+ return CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, repeat_delay, repeat_rate);
+}
+
+// Note that Dear ImGui doesn't know the meaning/semantic of ImGuiKey from 0..511: they are legacy native keycodes.
+// Consider transitioning from 'IsKeyDown(MY_ENGINE_KEY_A)' (<1.87) to IsKeyDown(ImGuiKey_A) (>= 1.87)
+bool ImGui::IsKeyDown(ImGuiKey key)
+{
+ const ImGuiKeyData* key_data = GetKeyData(key);
+ if (!key_data->Down)
+ return false;
+ return true;
+}
+
+bool ImGui::IsKeyPressed(ImGuiKey key, bool repeat)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiKeyData* key_data = GetKeyData(key);
+ const float t = key_data->DownDuration;
+ if (t < 0.0f)
+ return false;
+ const bool pressed = (t == 0.0f) || (repeat && t > g.IO.KeyRepeatDelay && GetKeyPressedAmount(key, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0);
+ if (!pressed)
+ return false;
+ return true;
+}
+
+bool ImGui::IsKeyReleased(ImGuiKey key)
+{
+ const ImGuiKeyData* key_data = GetKeyData(key);
+ if (key_data->DownDurationPrev < 0.0f || key_data->Down)
+ return false;
+ return true;
+}
+
+bool ImGui::IsMouseDown(ImGuiMouseButton button)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ return g.IO.MouseDown[button];
+}
+
+bool ImGui::IsMouseClicked(ImGuiMouseButton button, bool repeat)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ const float t = g.IO.MouseDownDuration[button];
+ if (t == 0.0f)
+ return true;
+ if (repeat && t > g.IO.KeyRepeatDelay)
+ return CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay, g.IO.KeyRepeatRate) > 0;
+ return false;
+}
+
+bool ImGui::IsMouseReleased(ImGuiMouseButton button)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ return g.IO.MouseReleased[button];
+}
+
+bool ImGui::IsMouseDoubleClicked(ImGuiMouseButton button)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ return g.IO.MouseClickedCount[button] == 2;
+}
+
+int ImGui::GetMouseClickedCount(ImGuiMouseButton button)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ return g.IO.MouseClickedCount[button];
+}
+
+// Return if a mouse click/drag went past the given threshold. Valid to call during the MouseReleased frame.
+// [Internal] This doesn't test if the button is pressed
+bool ImGui::IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ if (lock_threshold < 0.0f)
+ lock_threshold = g.IO.MouseDragThreshold;
+ return g.IO.MouseDragMaxDistanceSqr[button] >= lock_threshold * lock_threshold;
+}
+
+bool ImGui::IsMouseDragging(ImGuiMouseButton button, float lock_threshold)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ if (!g.IO.MouseDown[button])
+ return false;
+ return IsMouseDragPastThreshold(button, lock_threshold);
+}
+
+ImVec2 ImGui::GetMousePos()
+{
+ ImGuiContext& g = *GImGui;
+ return g.IO.MousePos;
+}
+
+// NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed!
+ImVec2 ImGui::GetMousePosOnOpeningCurrentPopup()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.BeginPopupStack.Size > 0)
+ return g.OpenPopupStack[g.BeginPopupStack.Size - 1].OpenMousePos;
+ return g.IO.MousePos;
+}
+
+// We typically use ImVec2(-FLT_MAX,-FLT_MAX) to denote an invalid mouse position.
+bool ImGui::IsMousePosValid(const ImVec2* mouse_pos)
+{
+ // The assert is only to silence a false-positive in XCode Static Analysis.
+ // Because GImGui is not dereferenced in every code path, the static analyzer assume that it may be NULL (which it doesn't for other functions).
+ IM_ASSERT(GImGui != NULL);
+ const float MOUSE_INVALID = -256000.0f;
+ ImVec2 p = mouse_pos ? *mouse_pos : GImGui->IO.MousePos;
+ return p.x >= MOUSE_INVALID && p.y >= MOUSE_INVALID;
+}
+
+// [WILL OBSOLETE] This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system will make this invalid.
+bool ImGui::IsAnyMouseDown()
+{
+ ImGuiContext& g = *GImGui;
+ for (int n = 0; n < IM_ARRAYSIZE(g.IO.MouseDown); n++)
+ if (g.IO.MouseDown[n])
+ return true;
+ return false;
+}
+
+// Return the delta from the initial clicking position while the mouse button is clicked or was just released.
+// This is locked and return 0.0f until the mouse moves past a distance threshold at least once.
+// NB: This is only valid if IsMousePosValid(). backends in theory should always keep mouse position valid when dragging even outside the client window.
+ImVec2 ImGui::GetMouseDragDelta(ImGuiMouseButton button, float lock_threshold)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ if (lock_threshold < 0.0f)
+ lock_threshold = g.IO.MouseDragThreshold;
+ if (g.IO.MouseDown[button] || g.IO.MouseReleased[button])
+ if (g.IO.MouseDragMaxDistanceSqr[button] >= lock_threshold * lock_threshold)
+ if (IsMousePosValid(&g.IO.MousePos) && IsMousePosValid(&g.IO.MouseClickedPos[button]))
+ return g.IO.MousePos - g.IO.MouseClickedPos[button];
+ return ImVec2(0.0f, 0.0f);
+}
+
+void ImGui::ResetMouseDragDelta(ImGuiMouseButton button)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
+ // NB: We don't need to reset g.IO.MouseDragMaxDistanceSqr
+ g.IO.MouseClickedPos[button] = g.IO.MousePos;
+}
+
+ImGuiMouseCursor ImGui::GetMouseCursor()
+{
+ ImGuiContext& g = *GImGui;
+ return g.MouseCursor;
+}
+
+void ImGui::SetMouseCursor(ImGuiMouseCursor cursor_type)
+{
+ ImGuiContext& g = *GImGui;
+ g.MouseCursor = cursor_type;
+}
+
+void ImGui::SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard)
+{
+ ImGuiContext& g = *GImGui;
+ g.WantCaptureKeyboardNextFrame = want_capture_keyboard ? 1 : 0;
+}
+
+void ImGui::SetNextFrameWantCaptureMouse(bool want_capture_mouse)
+{
+ ImGuiContext& g = *GImGui;
+ g.WantCaptureMouseNextFrame = want_capture_mouse ? 1 : 0;
+}
+
+#ifndef IMGUI_DISABLE_DEBUG_TOOLS
+static const char* GetInputSourceName(ImGuiInputSource source)
+{
+ const char* input_source_names[] = { "None", "Mouse", "Keyboard", "Gamepad", "Nav", "Clipboard" };
+ IM_ASSERT(IM_ARRAYSIZE(input_source_names) == ImGuiInputSource_COUNT && source >= 0 && source < ImGuiInputSource_COUNT);
+ return input_source_names[source];
+}
+#endif
+
+/*static void DebugPrintInputEvent(const char* prefix, const ImGuiInputEvent* e)
+{
+ if (e->Type == ImGuiInputEventType_MousePos) { IMGUI_DEBUG_LOG_IO("%s: MousePos (%.1f %.1f)\n", prefix, e->MousePos.PosX, e->MousePos.PosY); return; }
+ if (e->Type == ImGuiInputEventType_MouseButton) { IMGUI_DEBUG_LOG_IO("%s: MouseButton %d %s\n", prefix, e->MouseButton.Button, e->MouseButton.Down ? "Down" : "Up"); return; }
+ if (e->Type == ImGuiInputEventType_MouseWheel) { IMGUI_DEBUG_LOG_IO("%s: MouseWheel (%.1f %.1f)\n", prefix, e->MouseWheel.WheelX, e->MouseWheel.WheelY); return; }
+ if (e->Type == ImGuiInputEventType_Key) { IMGUI_DEBUG_LOG_IO("%s: Key \"%s\" %s\n", prefix, ImGui::GetKeyName(e->Key.Key), e->Key.Down ? "Down" : "Up"); return; }
+ if (e->Type == ImGuiInputEventType_Text) { IMGUI_DEBUG_LOG_IO("%s: Text: %c (U+%08X)\n", prefix, e->Text.Char, e->Text.Char); return; }
+ if (e->Type == ImGuiInputEventType_Focus) { IMGUI_DEBUG_LOG_IO("%s: AppFocused %d\n", prefix, e->AppFocused.Focused); return; }
+}*/
+
+// Process input queue
+// We always call this with the value of 'bool g.IO.ConfigInputTrickleEventQueue'.
+// - trickle_fast_inputs = false : process all events, turn into flattened input state (e.g. successive down/up/down/up will be lost)
+// - trickle_fast_inputs = true : process as many events as possible (successive down/up/down/up will be trickled over several frames so nothing is lost) (new feature in 1.87)
+void ImGui::UpdateInputEvents(bool trickle_fast_inputs)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+
+ // Only trickle chars<>key when working with InputText()
+ // FIXME: InputText() could parse event trail?
+ // FIXME: Could specialize chars<>keys trickling rules for control keys (those not typically associated to characters)
+ const bool trickle_interleaved_keys_and_text = (trickle_fast_inputs && g.WantTextInputNextFrame == 1);
+
+ bool mouse_moved = false, mouse_wheeled = false, key_changed = false, text_inputted = false;
+ int mouse_button_changed = 0x00;
+ ImBitArray<ImGuiKey_KeysData_SIZE> key_changed_mask;
+
+ int event_n = 0;
+ for (; event_n < g.InputEventsQueue.Size; event_n++)
+ {
+ const ImGuiInputEvent* e = &g.InputEventsQueue[event_n];
+ if (e->Type == ImGuiInputEventType_MousePos)
+ {
+ ImVec2 event_pos(e->MousePos.PosX, e->MousePos.PosY);
+ if (IsMousePosValid(&event_pos))
+ event_pos = ImVec2(ImFloorSigned(event_pos.x), ImFloorSigned(event_pos.y)); // Apply same flooring as UpdateMouseInputs()
+ if (io.MousePos.x != event_pos.x || io.MousePos.y != event_pos.y)
+ {
+ // Trickling Rule: Stop processing queued events if we already handled a mouse button change
+ if (trickle_fast_inputs && (mouse_button_changed != 0 || mouse_wheeled || key_changed || text_inputted))
+ break;
+ io.MousePos = event_pos;
+ mouse_moved = true;
+ }
+ }
+ else if (e->Type == ImGuiInputEventType_MouseButton)
+ {
+ const ImGuiMouseButton button = e->MouseButton.Button;
+ IM_ASSERT(button >= 0 && button < ImGuiMouseButton_COUNT);
+ if (io.MouseDown[button] != e->MouseButton.Down)
+ {
+ // Trickling Rule: Stop processing queued events if we got multiple action on the same button
+ if (trickle_fast_inputs && ((mouse_button_changed & (1 << button)) || mouse_wheeled))
+ break;
+ io.MouseDown[button] = e->MouseButton.Down;
+ mouse_button_changed |= (1 << button);
+ }
+ }
+ else if (e->Type == ImGuiInputEventType_MouseWheel)
+ {
+ if (e->MouseWheel.WheelX != 0.0f || e->MouseWheel.WheelY != 0.0f)
+ {
+ // Trickling Rule: Stop processing queued events if we got multiple action on the event
+ if (trickle_fast_inputs && (mouse_moved || mouse_button_changed != 0))
+ break;
+ io.MouseWheelH += e->MouseWheel.WheelX;
+ io.MouseWheel += e->MouseWheel.WheelY;
+ mouse_wheeled = true;
+ }
+ }
+ else if (e->Type == ImGuiInputEventType_Key)
+ {
+ ImGuiKey key = e->Key.Key;
+ IM_ASSERT(key != ImGuiKey_None);
+ const int keydata_index = (key - ImGuiKey_KeysData_OFFSET);
+ ImGuiKeyData* keydata = &io.KeysData[keydata_index];
+ if (keydata->Down != e->Key.Down || keydata->AnalogValue != e->Key.AnalogValue)
+ {
+ // Trickling Rule: Stop processing queued events if we got multiple action on the same button
+ if (trickle_fast_inputs && keydata->Down != e->Key.Down && (key_changed_mask.TestBit(keydata_index) || text_inputted || mouse_button_changed != 0))
+ break;
+ keydata->Down = e->Key.Down;
+ keydata->AnalogValue = e->Key.AnalogValue;
+ key_changed = true;
+ key_changed_mask.SetBit(keydata_index);
+
+ if (key == ImGuiKey_ModCtrl || key == ImGuiKey_ModShift || key == ImGuiKey_ModAlt || key == ImGuiKey_ModSuper)
+ {
+ if (key == ImGuiKey_ModCtrl) { io.KeyCtrl = keydata->Down; }
+ if (key == ImGuiKey_ModShift) { io.KeyShift = keydata->Down; }
+ if (key == ImGuiKey_ModAlt) { io.KeyAlt = keydata->Down; }
+ if (key == ImGuiKey_ModSuper) { io.KeySuper = keydata->Down; }
+ io.KeyMods = GetMergedModFlags();
+ }
+
+ // Allow legacy code using io.KeysDown[GetKeyIndex()] with new backends
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ io.KeysDown[key] = keydata->Down;
+ if (io.KeyMap[key] != -1)
+ io.KeysDown[io.KeyMap[key]] = keydata->Down;
+#endif
+ }
+ }
+ else if (e->Type == ImGuiInputEventType_Text)
+ {
+ // Trickling Rule: Stop processing queued events if keys/mouse have been interacted with
+ if (trickle_fast_inputs && ((key_changed && trickle_interleaved_keys_and_text) || mouse_button_changed != 0 || mouse_moved || mouse_wheeled))
+ break;
+ unsigned int c = e->Text.Char;
+ io.InputQueueCharacters.push_back(c <= IM_UNICODE_CODEPOINT_MAX ? (ImWchar)c : IM_UNICODE_CODEPOINT_INVALID);
+ if (trickle_interleaved_keys_and_text)
+ text_inputted = true;
+ }
+ else if (e->Type == ImGuiInputEventType_Focus)
+ {
+ // We intentionally overwrite this and process lower, in order to give a chance
+ // to multi-viewports backends to queue AddFocusEvent(false) + AddFocusEvent(true) in same frame.
+ io.AppFocusLost = !e->AppFocused.Focused;
+ }
+ else
+ {
+ IM_ASSERT(0 && "Unknown event!");
+ }
+ }
+
+ // Record trail (for domain-specific applications wanting to access a precise trail)
+ //if (event_n != 0) IMGUI_DEBUG_LOG_IO("Processed: %d / Remaining: %d\n", event_n, g.InputEventsQueue.Size - event_n);
+ for (int n = 0; n < event_n; n++)
+ g.InputEventsTrail.push_back(g.InputEventsQueue[n]);
+
+ // [DEBUG]
+ /*if (event_n != 0)
+ for (int n = 0; n < g.InputEventsQueue.Size; n++)
+ DebugPrintInputEvent(n < event_n ? "Processed" : "Remaining", &g.InputEventsQueue[n]);*/
+
+ // Remaining events will be processed on the next frame
+ if (event_n == g.InputEventsQueue.Size)
+ g.InputEventsQueue.resize(0);
+ else
+ g.InputEventsQueue.erase(g.InputEventsQueue.Data, g.InputEventsQueue.Data + event_n);
+
+ // Clear buttons state when focus is lost
+ // (this is useful so e.g. releasing Alt after focus loss on Alt-Tab doesn't trigger the Alt menu toggle)
+ if (g.IO.AppFocusLost)
+ {
+ g.IO.ClearInputKeys();
+ g.IO.AppFocusLost = false;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] ERROR CHECKING
+//-----------------------------------------------------------------------------
+
+// Helper function to verify ABI compatibility between caller code and compiled version of Dear ImGui.
+// Verify that the type sizes are matching between the calling file's compilation unit and imgui.cpp's compilation unit
+// If this triggers you have an issue:
+// - Most commonly: mismatched headers and compiled code version.
+// - Or: mismatched configuration #define, compilation settings, packing pragma etc.
+// The configuration settings mentioned in imconfig.h must be set for all compilation units involved with Dear ImGui,
+// which is way it is required you put them in your imconfig file (and not just before including imgui.h).
+// Otherwise it is possible that different compilation units would see different structure layout
+bool ImGui::DebugCheckVersionAndDataLayout(const char* version, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_vert, size_t sz_idx)
+{
+ bool error = false;
+ if (strcmp(version, IMGUI_VERSION) != 0) { error = true; IM_ASSERT(strcmp(version, IMGUI_VERSION) == 0 && "Mismatched version string!"); }
+ if (sz_io != sizeof(ImGuiIO)) { error = true; IM_ASSERT(sz_io == sizeof(ImGuiIO) && "Mismatched struct layout!"); }
+ if (sz_style != sizeof(ImGuiStyle)) { error = true; IM_ASSERT(sz_style == sizeof(ImGuiStyle) && "Mismatched struct layout!"); }
+ if (sz_vec2 != sizeof(ImVec2)) { error = true; IM_ASSERT(sz_vec2 == sizeof(ImVec2) && "Mismatched struct layout!"); }
+ if (sz_vec4 != sizeof(ImVec4)) { error = true; IM_ASSERT(sz_vec4 == sizeof(ImVec4) && "Mismatched struct layout!"); }
+ if (sz_vert != sizeof(ImDrawVert)) { error = true; IM_ASSERT(sz_vert == sizeof(ImDrawVert) && "Mismatched struct layout!"); }
+ if (sz_idx != sizeof(ImDrawIdx)) { error = true; IM_ASSERT(sz_idx == sizeof(ImDrawIdx) && "Mismatched struct layout!"); }
+ return !error;
+}
+
+static void ImGui::ErrorCheckNewFrameSanityChecks()
+{
+ ImGuiContext& g = *GImGui;
+
+ // Check user IM_ASSERT macro
+ // (IF YOU GET A WARNING OR COMPILE ERROR HERE: it means your assert macro is incorrectly defined!
+ // If your macro uses multiple statements, it NEEDS to be surrounded by a 'do { ... } while (0)' block.
+ // This is a common C/C++ idiom to allow multiple statements macros to be used in control flow blocks.)
+ // #define IM_ASSERT(EXPR) if (SomeCode(EXPR)) SomeMoreCode(); // Wrong!
+ // #define IM_ASSERT(EXPR) do { if (SomeCode(EXPR)) SomeMoreCode(); } while (0) // Correct!
+ if (true) IM_ASSERT(1); else IM_ASSERT(0);
+
+ // Check user data
+ // (We pass an error message in the assert expression to make it visible to programmers who are not using a debugger, as most assert handlers display their argument)
+ IM_ASSERT(g.Initialized);
+ IM_ASSERT((g.IO.DeltaTime > 0.0f || g.FrameCount == 0) && "Need a positive DeltaTime!");
+ IM_ASSERT((g.FrameCount == 0 || g.FrameCountEnded == g.FrameCount) && "Forgot to call Render() or EndFrame() at the end of the previous frame?");
+ IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f && "Invalid DisplaySize value!");
+ IM_ASSERT(g.IO.Fonts->IsBuilt() && "Font Atlas not built! Make sure you called ImGui_ImplXXXX_NewFrame() function for renderer backend, which should call io.Fonts->GetTexDataAsRGBA32() / GetTexDataAsAlpha8()");
+ IM_ASSERT(g.Style.CurveTessellationTol > 0.0f && "Invalid style setting!");
+ IM_ASSERT(g.Style.CircleTessellationMaxError > 0.0f && "Invalid style setting!");
+ IM_ASSERT(g.Style.Alpha >= 0.0f && g.Style.Alpha <= 1.0f && "Invalid style setting!"); // Allows us to avoid a few clamps in color computations
+ IM_ASSERT(g.Style.WindowMinSize.x >= 1.0f && g.Style.WindowMinSize.y >= 1.0f && "Invalid style setting.");
+ IM_ASSERT(g.Style.WindowMenuButtonPosition == ImGuiDir_None || g.Style.WindowMenuButtonPosition == ImGuiDir_Left || g.Style.WindowMenuButtonPosition == ImGuiDir_Right);
+ IM_ASSERT(g.Style.ColorButtonPosition == ImGuiDir_Left || g.Style.ColorButtonPosition == ImGuiDir_Right);
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_COUNT; n++)
+ IM_ASSERT(g.IO.KeyMap[n] >= -1 && g.IO.KeyMap[n] < ImGuiKey_LegacyNativeKey_END && "io.KeyMap[] contains an out of bound value (need to be 0..511, or -1 for unmapped key)");
+
+ // Check: required key mapping (we intentionally do NOT check all keys to not pressure user into setting up everything, but Space is required and was only added in 1.60 WIP)
+ if ((g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && g.IO.BackendUsingLegacyKeyArrays == 1)
+ IM_ASSERT(g.IO.KeyMap[ImGuiKey_Space] != -1 && "ImGuiKey_Space is not mapped, required for keyboard navigation.");
+#endif
+
+ // Check: the io.ConfigWindowsResizeFromEdges option requires backend to honor mouse cursor changes and set the ImGuiBackendFlags_HasMouseCursors flag accordingly.
+ if (g.IO.ConfigWindowsResizeFromEdges && !(g.IO.BackendFlags & ImGuiBackendFlags_HasMouseCursors))
+ g.IO.ConfigWindowsResizeFromEdges = false;
+}
+
+static void ImGui::ErrorCheckEndFrameSanityChecks()
+{
+ ImGuiContext& g = *GImGui;
+
+ // Verify that io.KeyXXX fields haven't been tampered with. Key mods should not be modified between NewFrame() and EndFrame()
+ // One possible reason leading to this assert is that your backends update inputs _AFTER_ NewFrame().
+ // It is known that when some modal native windows called mid-frame takes focus away, some backends such as GLFW will
+ // send key release events mid-frame. This would normally trigger this assertion and lead to sheared inputs.
+ // We silently accommodate for this case by ignoring/ the case where all io.KeyXXX modifiers were released (aka key_mod_flags == 0),
+ // while still correctly asserting on mid-frame key press events.
+ const ImGuiModFlags key_mods = GetMergedModFlags();
+ IM_ASSERT((key_mods == 0 || g.IO.KeyMods == key_mods) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods");
+ IM_UNUSED(key_mods);
+
+ // [EXPERIMENTAL] Recover from errors: You may call this yourself before EndFrame().
+ //ErrorCheckEndFrameRecover();
+
+ // Report when there is a mismatch of Begin/BeginChild vs End/EndChild calls. Important: Remember that the Begin/BeginChild API requires you
+ // to always call End/EndChild even if Begin/BeginChild returns false! (this is unfortunately inconsistent with most other Begin* API).
+ if (g.CurrentWindowStack.Size != 1)
+ {
+ if (g.CurrentWindowStack.Size > 1)
+ {
+ IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size == 1, "Mismatched Begin/BeginChild vs End/EndChild calls: did you forget to call End/EndChild?");
+ while (g.CurrentWindowStack.Size > 1)
+ End();
+ }
+ else
+ {
+ IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size == 1, "Mismatched Begin/BeginChild vs End/EndChild calls: did you call End/EndChild too much?");
+ }
+ }
+
+ IM_ASSERT_USER_ERROR(g.GroupStack.Size == 0, "Missing EndGroup call!");
+}
+
+// Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls.
+// Must be called during or before EndFrame().
+// This is generally flawed as we are not necessarily End/Popping things in the right order.
+// FIXME: Can't recover from inside BeginTabItem/EndTabItem yet.
+// FIXME: Can't recover from interleaved BeginTabBar/Begin
+void ImGui::ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data)
+{
+ // PVS-Studio V1044 is "Loop break conditions do not depend on the number of iterations"
+ ImGuiContext& g = *GImGui;
+ while (g.CurrentWindowStack.Size > 0) //-V1044
+ {
+ ErrorCheckEndWindowRecover(log_callback, user_data);
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.CurrentWindowStack.Size == 1)
+ {
+ IM_ASSERT(window->IsFallbackWindow);
+ break;
+ }
+ if (window->Flags & ImGuiWindowFlags_ChildWindow)
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'", window->Name);
+ EndChild();
+ }
+ else
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'", window->Name);
+ End();
+ }
+ }
+}
+
+// Must be called before End()/EndChild()
+void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data)
+{
+ ImGuiContext& g = *GImGui;
+ while (g.CurrentTable && (g.CurrentTable->OuterWindow == g.CurrentWindow || g.CurrentTable->InnerWindow == g.CurrentWindow))
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'", g.CurrentTable->OuterWindow->Name);
+ EndTable();
+ }
+
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiStackSizes* stack_sizes = &g.CurrentWindowStack.back().StackSizesOnBegin;
+ IM_ASSERT(window != NULL);
+ while (g.CurrentTabBar != NULL) //-V1044
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'", window->Name);
+ EndTabBar();
+ }
+ while (window->DC.TreeDepth > 0)
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'", window->Name);
+ TreePop();
+ }
+ while (g.GroupStack.Size > stack_sizes->SizeOfGroupStack) //-V1044
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'", window->Name);
+ EndGroup();
+ }
+ while (window->IDStack.Size > 1)
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'", window->Name);
+ PopID();
+ }
+ while (g.DisabledStackSize > stack_sizes->SizeOfDisabledStack) //-V1044
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'", window->Name);
+ EndDisabled();
+ }
+ while (g.ColorStack.Size > stack_sizes->SizeOfColorStack)
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s", window->Name, GetStyleColorName(g.ColorStack.back().Col));
+ PopStyleColor();
+ }
+ while (g.ItemFlagsStack.Size > stack_sizes->SizeOfItemFlagsStack) //-V1044
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'", window->Name);
+ PopItemFlag();
+ }
+ while (g.StyleVarStack.Size > stack_sizes->SizeOfStyleVarStack) //-V1044
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'", window->Name);
+ PopStyleVar();
+ }
+ while (g.FocusScopeStack.Size > stack_sizes->SizeOfFocusScopeStack) //-V1044
+ {
+ if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'", window->Name);
+ PopFocusScope();
+ }
+}
+
+// Save current stack sizes for later compare
+void ImGuiStackSizes::SetToCurrentState()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ SizeOfIDStack = (short)window->IDStack.Size;
+ SizeOfColorStack = (short)g.ColorStack.Size;
+ SizeOfStyleVarStack = (short)g.StyleVarStack.Size;
+ SizeOfFontStack = (short)g.FontStack.Size;
+ SizeOfFocusScopeStack = (short)g.FocusScopeStack.Size;
+ SizeOfGroupStack = (short)g.GroupStack.Size;
+ SizeOfItemFlagsStack = (short)g.ItemFlagsStack.Size;
+ SizeOfBeginPopupStack = (short)g.BeginPopupStack.Size;
+ SizeOfDisabledStack = (short)g.DisabledStackSize;
+}
+
+// Compare to detect usage errors
+void ImGuiStackSizes::CompareWithCurrentState()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_UNUSED(window);
+
+ // Window stacks
+ // NOT checking: DC.ItemWidth, DC.TextWrapPos (per window) to allow user to conveniently push once and not pop (they are cleared on Begin)
+ IM_ASSERT(SizeOfIDStack == window->IDStack.Size && "PushID/PopID or TreeNode/TreePop Mismatch!");
+
+ // Global stacks
+ // For color, style and font stacks there is an incentive to use Push/Begin/Pop/.../End patterns, so we relax our checks a little to allow them.
+ IM_ASSERT(SizeOfGroupStack == g.GroupStack.Size && "BeginGroup/EndGroup Mismatch!");
+ IM_ASSERT(SizeOfBeginPopupStack == g.BeginPopupStack.Size && "BeginPopup/EndPopup or BeginMenu/EndMenu Mismatch!");
+ IM_ASSERT(SizeOfDisabledStack == g.DisabledStackSize && "BeginDisabled/EndDisabled Mismatch!");
+ IM_ASSERT(SizeOfItemFlagsStack >= g.ItemFlagsStack.Size && "PushItemFlag/PopItemFlag Mismatch!");
+ IM_ASSERT(SizeOfColorStack >= g.ColorStack.Size && "PushStyleColor/PopStyleColor Mismatch!");
+ IM_ASSERT(SizeOfStyleVarStack >= g.StyleVarStack.Size && "PushStyleVar/PopStyleVar Mismatch!");
+ IM_ASSERT(SizeOfFontStack >= g.FontStack.Size && "PushFont/PopFont Mismatch!");
+ IM_ASSERT(SizeOfFocusScopeStack == g.FocusScopeStack.Size && "PushFocusScope/PopFocusScope Mismatch!");
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] LAYOUT
+//-----------------------------------------------------------------------------
+// - ItemSize()
+// - ItemAdd()
+// - SameLine()
+// - GetCursorScreenPos()
+// - SetCursorScreenPos()
+// - GetCursorPos(), GetCursorPosX(), GetCursorPosY()
+// - SetCursorPos(), SetCursorPosX(), SetCursorPosY()
+// - GetCursorStartPos()
+// - Indent()
+// - Unindent()
+// - SetNextItemWidth()
+// - PushItemWidth()
+// - PushMultiItemsWidths()
+// - PopItemWidth()
+// - CalcItemWidth()
+// - CalcItemSize()
+// - GetTextLineHeight()
+// - GetTextLineHeightWithSpacing()
+// - GetFrameHeight()
+// - GetFrameHeightWithSpacing()
+// - GetContentRegionMax()
+// - GetContentRegionMaxAbs() [Internal]
+// - GetContentRegionAvail(),
+// - GetWindowContentRegionMin(), GetWindowContentRegionMax()
+// - BeginGroup()
+// - EndGroup()
+// Also see in imgui_widgets: tab bars, and in imgui_tables: tables, columns.
+//-----------------------------------------------------------------------------
+
+// Advance cursor given item size for layout.
+// Register minimum needed size so it can extend the bounding box used for auto-fit calculation.
+// See comments in ItemAdd() about how/why the size provided to ItemSize() vs ItemAdd() may often different.
+void ImGui::ItemSize(const ImVec2& size, float text_baseline_y)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ // We increase the height in this function to accommodate for baseline offset.
+ // In theory we should be offsetting the starting position (window->DC.CursorPos), that will be the topic of a larger refactor,
+ // but since ItemSize() is not yet an API that moves the cursor (to handle e.g. wrapping) enlarging the height has the same effect.
+ const float offset_to_match_baseline_y = (text_baseline_y >= 0) ? ImMax(0.0f, window->DC.CurrLineTextBaseOffset - text_baseline_y) : 0.0f;
+
+ const float line_y1 = window->DC.IsSameLine ? window->DC.CursorPosPrevLine.y : window->DC.CursorPos.y;
+ const float line_height = ImMax(window->DC.CurrLineSize.y, /*ImMax(*/window->DC.CursorPos.y - line_y1/*, 0.0f)*/ + size.y + offset_to_match_baseline_y);
+
+ // Always align ourselves on pixel boundaries
+ //if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG]
+ window->DC.CursorPosPrevLine.x = window->DC.CursorPos.x + size.x;
+ window->DC.CursorPosPrevLine.y = line_y1;
+ window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); // Next line
+ window->DC.CursorPos.y = IM_FLOOR(line_y1 + line_height + g.Style.ItemSpacing.y); // Next line
+ window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x);
+ window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y);
+ //if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG]
+
+ window->DC.PrevLineSize.y = line_height;
+ window->DC.CurrLineSize.y = 0.0f;
+ window->DC.PrevLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, text_baseline_y);
+ window->DC.CurrLineTextBaseOffset = 0.0f;
+ window->DC.IsSameLine = false;
+
+ // Horizontal layout mode
+ if (window->DC.LayoutType == ImGuiLayoutType_Horizontal)
+ SameLine();
+}
+
+// Declare item bounding box for clipping and interaction.
+// Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface
+// declare their minimum size requirement to ItemSize() and provide a larger region to ItemAdd() which is used drawing/interaction.
+bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg, ImGuiItemFlags extra_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // Set item data
+ // (DisplayRect is left untouched, made valid when ImGuiItemStatusFlags_HasDisplayRect is set)
+ g.LastItemData.ID = id;
+ g.LastItemData.Rect = bb;
+ g.LastItemData.NavRect = nav_bb_arg ? *nav_bb_arg : bb;
+ g.LastItemData.InFlags = g.CurrentItemFlags | extra_flags;
+ g.LastItemData.StatusFlags = ImGuiItemStatusFlags_None;
+
+ // Directional navigation processing
+ if (id != 0)
+ {
+ KeepAliveID(id);
+
+ // Runs prior to clipping early-out
+ // (a) So that NavInitRequest can be honored, for newly opened windows to select a default widget
+ // (b) So that we can scroll up/down past clipped items. This adds a small O(N) cost to regular navigation requests
+ // unfortunately, but it is still limited to one window. It may not scale very well for windows with ten of
+ // thousands of item, but at least NavMoveRequest is only set on user interaction, aka maximum once a frame.
+ // We could early out with "if (is_clipped && !g.NavInitRequest) return false;" but when we wouldn't be able
+ // to reach unclipped widgets. This would work if user had explicit scrolling control (e.g. mapped on a stick).
+ // We intentionally don't check if g.NavWindow != NULL because g.NavAnyRequest should only be set when it is non null.
+ // If we crash on a NULL g.NavWindow we need to fix the bug elsewhere.
+ window->DC.NavLayersActiveMaskNext |= (1 << window->DC.NavLayerCurrent);
+ if (g.NavId == id || g.NavAnyRequest)
+ if (g.NavWindow->RootWindowForNav == window->RootWindowForNav)
+ if (window == g.NavWindow || ((window->Flags | g.NavWindow->Flags) & ImGuiWindowFlags_NavFlattened))
+ NavProcessItem();
+
+ // [DEBUG] People keep stumbling on this problem and using "" as identifier in the root of a window instead of "##something".
+ // Empty identifier are valid and useful in a small amount of cases, but 99.9% of the time you want to use "##something".
+ // READ THE FAQ: https://dearimgui.org/faq
+ IM_ASSERT(id != window->ID && "Cannot have an empty ID at the root of a window. If you need an empty label, use ## and read the FAQ about how the ID Stack works!");
+
+ // [DEBUG] Item Picker tool, when enabling the "extended" version we perform the check in ItemAdd()
+#ifdef IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
+ if (id == g.DebugItemPickerBreakId)
+ {
+ IM_DEBUG_BREAK();
+ g.DebugItemPickerBreakId = 0;
+ }
+#endif
+ }
+ g.NextItemData.Flags = ImGuiNextItemDataFlags_None;
+
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+ if (id != 0)
+ IMGUI_TEST_ENGINE_ITEM_ADD(nav_bb_arg ? *nav_bb_arg : bb, id);
+#endif
+
+ // Clipping test
+ const bool is_clipped = IsClippedEx(bb, id);
+ if (is_clipped)
+ return false;
+ //if (g.IO.KeyAlt) window->DrawList->AddRect(bb.Min, bb.Max, IM_COL32(255,255,0,120)); // [DEBUG]
+
+ // We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them)
+ if (IsMouseHoveringRect(bb.Min, bb.Max))
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredRect;
+ return true;
+}
+
+// Gets back to previous line and continue with horizontal layout
+// offset_from_start_x == 0 : follow right after previous item
+// offset_from_start_x != 0 : align to specified x position (relative to window/group left)
+// spacing_w < 0 : use default spacing if pos_x == 0, no spacing if pos_x != 0
+// spacing_w >= 0 : enforce spacing amount
+void ImGui::SameLine(float offset_from_start_x, float spacing_w)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ if (offset_from_start_x != 0.0f)
+ {
+ if (spacing_w < 0.0f)
+ spacing_w = 0.0f;
+ window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + offset_from_start_x + spacing_w + window->DC.GroupOffset.x + window->DC.ColumnsOffset.x;
+ window->DC.CursorPos.y = window->DC.CursorPosPrevLine.y;
+ }
+ else
+ {
+ if (spacing_w < 0.0f)
+ spacing_w = g.Style.ItemSpacing.x;
+ window->DC.CursorPos.x = window->DC.CursorPosPrevLine.x + spacing_w;
+ window->DC.CursorPos.y = window->DC.CursorPosPrevLine.y;
+ }
+ window->DC.CurrLineSize = window->DC.PrevLineSize;
+ window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset;
+ window->DC.IsSameLine = true;
+}
+
+ImVec2 ImGui::GetCursorScreenPos()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CursorPos;
+}
+
+void ImGui::SetCursorScreenPos(const ImVec2& pos)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.CursorPos = pos;
+ window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
+}
+
+// User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient.
+// Conversion happens as we pass the value to user, but it makes our naming convention confusing because GetCursorPos() == (DC.CursorPos - window.Pos). May want to rename 'DC.CursorPos'.
+ImVec2 ImGui::GetCursorPos()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CursorPos - window->Pos + window->Scroll;
+}
+
+float ImGui::GetCursorPosX()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CursorPos.x - window->Pos.x + window->Scroll.x;
+}
+
+float ImGui::GetCursorPosY()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CursorPos.y - window->Pos.y + window->Scroll.y;
+}
+
+void ImGui::SetCursorPos(const ImVec2& local_pos)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.CursorPos = window->Pos - window->Scroll + local_pos;
+ window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
+}
+
+void ImGui::SetCursorPosX(float x)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + x;
+ window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPos.x);
+}
+
+void ImGui::SetCursorPosY(float y)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.CursorPos.y = window->Pos.y - window->Scroll.y + y;
+ window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y);
+}
+
+ImVec2 ImGui::GetCursorStartPos()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CursorStartPos - window->Pos;
+}
+
+void ImGui::Indent(float indent_w)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.Indent.x += (indent_w != 0.0f) ? indent_w : g.Style.IndentSpacing;
+ window->DC.CursorPos.x = window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x;
+}
+
+void ImGui::Unindent(float indent_w)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.Indent.x -= (indent_w != 0.0f) ? indent_w : g.Style.IndentSpacing;
+ window->DC.CursorPos.x = window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x;
+}
+
+// Affect large frame+labels widgets only.
+void ImGui::SetNextItemWidth(float item_width)
+{
+ ImGuiContext& g = *GImGui;
+ g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasWidth;
+ g.NextItemData.Width = item_width;
+}
+
+// FIXME: Remove the == 0.0f behavior?
+void ImGui::PushItemWidth(float item_width)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width
+ window->DC.ItemWidth = (item_width == 0.0f ? window->ItemWidthDefault : item_width);
+ g.NextItemData.Flags &= ~ImGuiNextItemDataFlags_HasWidth;
+}
+
+void ImGui::PushMultiItemsWidths(int components, float w_full)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ const ImGuiStyle& style = g.Style;
+ const float w_item_one = ImMax(1.0f, IM_FLOOR((w_full - (style.ItemInnerSpacing.x) * (components - 1)) / (float)components));
+ const float w_item_last = ImMax(1.0f, IM_FLOOR(w_full - (w_item_one + style.ItemInnerSpacing.x) * (components - 1)));
+ window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width
+ window->DC.ItemWidthStack.push_back(w_item_last);
+ for (int i = 0; i < components - 2; i++)
+ window->DC.ItemWidthStack.push_back(w_item_one);
+ window->DC.ItemWidth = (components == 1) ? w_item_last : w_item_one;
+ g.NextItemData.Flags &= ~ImGuiNextItemDataFlags_HasWidth;
+}
+
+void ImGui::PopItemWidth()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ window->DC.ItemWidth = window->DC.ItemWidthStack.back();
+ window->DC.ItemWidthStack.pop_back();
+}
+
+// Calculate default item width given value passed to PushItemWidth() or SetNextItemWidth().
+// The SetNextItemWidth() data is generally cleared/consumed by ItemAdd() or NextItemData.ClearFlags()
+float ImGui::CalcItemWidth()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ float w;
+ if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasWidth)
+ w = g.NextItemData.Width;
+ else
+ w = window->DC.ItemWidth;
+ if (w < 0.0f)
+ {
+ float region_max_x = GetContentRegionMaxAbs().x;
+ w = ImMax(1.0f, region_max_x - window->DC.CursorPos.x + w);
+ }
+ w = IM_FLOOR(w);
+ return w;
+}
+
+// [Internal] Calculate full item size given user provided 'size' parameter and default width/height. Default width is often == CalcItemWidth().
+// Those two functions CalcItemWidth vs CalcItemSize are awkwardly named because they are not fully symmetrical.
+// Note that only CalcItemWidth() is publicly exposed.
+// The 4.0f here may be changed to match CalcItemWidth() and/or BeginChild() (right now we have a mismatch which is harmless but undesirable)
+ImVec2 ImGui::CalcItemSize(ImVec2 size, float default_w, float default_h)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ ImVec2 region_max;
+ if (size.x < 0.0f || size.y < 0.0f)
+ region_max = GetContentRegionMaxAbs();
+
+ if (size.x == 0.0f)
+ size.x = default_w;
+ else if (size.x < 0.0f)
+ size.x = ImMax(4.0f, region_max.x - window->DC.CursorPos.x + size.x);
+
+ if (size.y == 0.0f)
+ size.y = default_h;
+ else if (size.y < 0.0f)
+ size.y = ImMax(4.0f, region_max.y - window->DC.CursorPos.y + size.y);
+
+ return size;
+}
+
+float ImGui::GetTextLineHeight()
+{
+ ImGuiContext& g = *GImGui;
+ return g.FontSize;
+}
+
+float ImGui::GetTextLineHeightWithSpacing()
+{
+ ImGuiContext& g = *GImGui;
+ return g.FontSize + g.Style.ItemSpacing.y;
+}
+
+float ImGui::GetFrameHeight()
+{
+ ImGuiContext& g = *GImGui;
+ return g.FontSize + g.Style.FramePadding.y * 2.0f;
+}
+
+float ImGui::GetFrameHeightWithSpacing()
+{
+ ImGuiContext& g = *GImGui;
+ return g.FontSize + g.Style.FramePadding.y * 2.0f + g.Style.ItemSpacing.y;
+}
+
+// FIXME: All the Contents Region function are messy or misleading. WE WILL AIM TO OBSOLETE ALL OF THEM WITH A NEW "WORK RECT" API. Thanks for your patience!
+
+// FIXME: This is in window space (not screen space!).
+ImVec2 ImGui::GetContentRegionMax()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImVec2 mx = window->ContentRegionRect.Max - window->Pos;
+ if (window->DC.CurrentColumns || g.CurrentTable)
+ mx.x = window->WorkRect.Max.x - window->Pos.x;
+ return mx;
+}
+
+// [Internal] Absolute coordinate. Saner. This is not exposed until we finishing refactoring work rect features.
+ImVec2 ImGui::GetContentRegionMaxAbs()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImVec2 mx = window->ContentRegionRect.Max;
+ if (window->DC.CurrentColumns || g.CurrentTable)
+ mx.x = window->WorkRect.Max.x;
+ return mx;
+}
+
+ImVec2 ImGui::GetContentRegionAvail()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return GetContentRegionMaxAbs() - window->DC.CursorPos;
+}
+
+// In window space (not screen space!)
+ImVec2 ImGui::GetWindowContentRegionMin()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->ContentRegionRect.Min - window->Pos;
+}
+
+ImVec2 ImGui::GetWindowContentRegionMax()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->ContentRegionRect.Max - window->Pos;
+}
+
+// Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
+// Groups are currently a mishmash of functionalities which should perhaps be clarified and separated.
+// FIXME-OPT: Could we safely early out on ->SkipItems?
+void ImGui::BeginGroup()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ g.GroupStack.resize(g.GroupStack.Size + 1);
+ ImGuiGroupData& group_data = g.GroupStack.back();
+ group_data.WindowID = window->ID;
+ group_data.BackupCursorPos = window->DC.CursorPos;
+ group_data.BackupCursorMaxPos = window->DC.CursorMaxPos;
+ group_data.BackupIndent = window->DC.Indent;
+ group_data.BackupGroupOffset = window->DC.GroupOffset;
+ group_data.BackupCurrLineSize = window->DC.CurrLineSize;
+ group_data.BackupCurrLineTextBaseOffset = window->DC.CurrLineTextBaseOffset;
+ group_data.BackupActiveIdIsAlive = g.ActiveIdIsAlive;
+ group_data.BackupHoveredIdIsAlive = g.HoveredId != 0;
+ group_data.BackupActiveIdPreviousFrameIsAlive = g.ActiveIdPreviousFrameIsAlive;
+ group_data.EmitItem = true;
+
+ window->DC.GroupOffset.x = window->DC.CursorPos.x - window->Pos.x - window->DC.ColumnsOffset.x;
+ window->DC.Indent = window->DC.GroupOffset;
+ window->DC.CursorMaxPos = window->DC.CursorPos;
+ window->DC.CurrLineSize = ImVec2(0.0f, 0.0f);
+ if (g.LogEnabled)
+ g.LogLinePosY = -FLT_MAX; // To enforce a carriage return
+}
+
+void ImGui::EndGroup()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(g.GroupStack.Size > 0); // Mismatched BeginGroup()/EndGroup() calls
+
+ ImGuiGroupData& group_data = g.GroupStack.back();
+ IM_ASSERT(group_data.WindowID == window->ID); // EndGroup() in wrong window?
+
+ ImRect group_bb(group_data.BackupCursorPos, ImMax(window->DC.CursorMaxPos, group_data.BackupCursorPos));
+
+ window->DC.CursorPos = group_data.BackupCursorPos;
+ window->DC.CursorMaxPos = ImMax(group_data.BackupCursorMaxPos, window->DC.CursorMaxPos);
+ window->DC.Indent = group_data.BackupIndent;
+ window->DC.GroupOffset = group_data.BackupGroupOffset;
+ window->DC.CurrLineSize = group_data.BackupCurrLineSize;
+ window->DC.CurrLineTextBaseOffset = group_data.BackupCurrLineTextBaseOffset;
+ if (g.LogEnabled)
+ g.LogLinePosY = -FLT_MAX; // To enforce a carriage return
+
+ if (!group_data.EmitItem)
+ {
+ g.GroupStack.pop_back();
+ return;
+ }
+
+ window->DC.CurrLineTextBaseOffset = ImMax(window->DC.PrevLineTextBaseOffset, group_data.BackupCurrLineTextBaseOffset); // FIXME: Incorrect, we should grab the base offset from the *first line* of the group but it is hard to obtain now.
+ ItemSize(group_bb.GetSize());
+ ItemAdd(group_bb, 0, NULL, ImGuiItemFlags_NoTabStop);
+
+ // If the current ActiveId was declared within the boundary of our group, we copy it to LastItemId so IsItemActive(), IsItemDeactivated() etc. will be functional on the entire group.
+ // It would be be neater if we replaced window.DC.LastItemId by e.g. 'bool LastItemIsActive', but would put a little more burden on individual widgets.
+ // Also if you grep for LastItemId you'll notice it is only used in that context.
+ // (The two tests not the same because ActiveIdIsAlive is an ID itself, in order to be able to handle ActiveId being overwritten during the frame.)
+ const bool group_contains_curr_active_id = (group_data.BackupActiveIdIsAlive != g.ActiveId) && (g.ActiveIdIsAlive == g.ActiveId) && g.ActiveId;
+ const bool group_contains_prev_active_id = (group_data.BackupActiveIdPreviousFrameIsAlive == false) && (g.ActiveIdPreviousFrameIsAlive == true);
+ if (group_contains_curr_active_id)
+ g.LastItemData.ID = g.ActiveId;
+ else if (group_contains_prev_active_id)
+ g.LastItemData.ID = g.ActiveIdPreviousFrame;
+ g.LastItemData.Rect = group_bb;
+
+ // Forward Hovered flag
+ const bool group_contains_curr_hovered_id = (group_data.BackupHoveredIdIsAlive == false) && g.HoveredId != 0;
+ if (group_contains_curr_hovered_id)
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow;
+
+ // Forward Edited flag
+ if (group_contains_curr_active_id && g.ActiveIdHasBeenEditedThisFrame)
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Edited;
+
+ // Forward Deactivated flag
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDeactivated;
+ if (group_contains_prev_active_id && g.ActiveId != g.ActiveIdPreviousFrame)
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_Deactivated;
+
+ g.GroupStack.pop_back();
+ //window->DrawList->AddRect(group_bb.Min, group_bb.Max, IM_COL32(255,0,255,255)); // [Debug]
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] SCROLLING
+//-----------------------------------------------------------------------------
+
+// Helper to snap on edges when aiming at an item very close to the edge,
+// So the difference between WindowPadding and ItemSpacing will be in the visible area after scrolling.
+// When we refactor the scrolling API this may be configurable with a flag?
+// Note that the effect for this won't be visible on X axis with default Style settings as WindowPadding.x == ItemSpacing.x by default.
+static float CalcScrollEdgeSnap(float target, float snap_min, float snap_max, float snap_threshold, float center_ratio)
+{
+ if (target <= snap_min + snap_threshold)
+ return ImLerp(snap_min, target, center_ratio);
+ if (target >= snap_max - snap_threshold)
+ return ImLerp(target, snap_max, center_ratio);
+ return target;
+}
+
+static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window)
+{
+ ImVec2 scroll = window->Scroll;
+ if (window->ScrollTarget.x < FLT_MAX)
+ {
+ float decoration_total_width = window->ScrollbarSizes.x;
+ float center_x_ratio = window->ScrollTargetCenterRatio.x;
+ float scroll_target_x = window->ScrollTarget.x;
+ if (window->ScrollTargetEdgeSnapDist.x > 0.0f)
+ {
+ float snap_x_min = 0.0f;
+ float snap_x_max = window->ScrollMax.x + window->SizeFull.x - decoration_total_width;
+ scroll_target_x = CalcScrollEdgeSnap(scroll_target_x, snap_x_min, snap_x_max, window->ScrollTargetEdgeSnapDist.x, center_x_ratio);
+ }
+ scroll.x = scroll_target_x - center_x_ratio * (window->SizeFull.x - decoration_total_width);
+ }
+ if (window->ScrollTarget.y < FLT_MAX)
+ {
+ float decoration_total_height = window->TitleBarHeight() + window->MenuBarHeight() + window->ScrollbarSizes.y;
+ float center_y_ratio = window->ScrollTargetCenterRatio.y;
+ float scroll_target_y = window->ScrollTarget.y;
+ if (window->ScrollTargetEdgeSnapDist.y > 0.0f)
+ {
+ float snap_y_min = 0.0f;
+ float snap_y_max = window->ScrollMax.y + window->SizeFull.y - decoration_total_height;
+ scroll_target_y = CalcScrollEdgeSnap(scroll_target_y, snap_y_min, snap_y_max, window->ScrollTargetEdgeSnapDist.y, center_y_ratio);
+ }
+ scroll.y = scroll_target_y - center_y_ratio * (window->SizeFull.y - decoration_total_height);
+ }
+ scroll.x = IM_FLOOR(ImMax(scroll.x, 0.0f));
+ scroll.y = IM_FLOOR(ImMax(scroll.y, 0.0f));
+ if (!window->Collapsed && !window->SkipItems)
+ {
+ scroll.x = ImMin(scroll.x, window->ScrollMax.x);
+ scroll.y = ImMin(scroll.y, window->ScrollMax.y);
+ }
+ return scroll;
+}
+
+void ImGui::ScrollToItem(ImGuiScrollFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ScrollToRectEx(window, g.LastItemData.NavRect, flags);
+}
+
+void ImGui::ScrollToRect(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags)
+{
+ ScrollToRectEx(window, item_rect, flags);
+}
+
+// Scroll to keep newly navigated item fully into view
+ImVec2 ImGui::ScrollToRectEx(ImGuiWindow* window, const ImRect& item_rect, ImGuiScrollFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImRect window_rect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1));
+ //GetForegroundDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
+
+ // Check that only one behavior is selected per axis
+ IM_ASSERT((flags & ImGuiScrollFlags_MaskX_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskX_));
+ IM_ASSERT((flags & ImGuiScrollFlags_MaskY_) == 0 || ImIsPowerOfTwo(flags & ImGuiScrollFlags_MaskY_));
+
+ // Defaults
+ ImGuiScrollFlags in_flags = flags;
+ if ((flags & ImGuiScrollFlags_MaskX_) == 0 && window->ScrollbarX)
+ flags |= ImGuiScrollFlags_KeepVisibleEdgeX;
+ if ((flags & ImGuiScrollFlags_MaskY_) == 0)
+ flags |= window->Appearing ? ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeY;
+
+ const bool fully_visible_x = item_rect.Min.x >= window_rect.Min.x && item_rect.Max.x <= window_rect.Max.x;
+ const bool fully_visible_y = item_rect.Min.y >= window_rect.Min.y && item_rect.Max.y <= window_rect.Max.y;
+ const bool can_be_fully_visible_x = (item_rect.GetWidth() + g.Style.ItemSpacing.x * 2.0f) <= window_rect.GetWidth();
+ const bool can_be_fully_visible_y = (item_rect.GetHeight() + g.Style.ItemSpacing.y * 2.0f) <= window_rect.GetHeight();
+
+ if ((flags & ImGuiScrollFlags_KeepVisibleEdgeX) && !fully_visible_x)
+ {
+ if (item_rect.Min.x < window_rect.Min.x || !can_be_fully_visible_x)
+ SetScrollFromPosX(window, item_rect.Min.x - g.Style.ItemSpacing.x - window->Pos.x, 0.0f);
+ else if (item_rect.Max.x >= window_rect.Max.x)
+ SetScrollFromPosX(window, item_rect.Max.x + g.Style.ItemSpacing.x - window->Pos.x, 1.0f);
+ }
+ else if (((flags & ImGuiScrollFlags_KeepVisibleCenterX) && !fully_visible_x) || (flags & ImGuiScrollFlags_AlwaysCenterX))
+ {
+ float target_x = can_be_fully_visible_x ? ImFloor((item_rect.Min.x + item_rect.Max.x - window->InnerRect.GetWidth()) * 0.5f) : item_rect.Min.x;
+ SetScrollFromPosX(window, target_x - window->Pos.x, 0.0f);
+ }
+
+ if ((flags & ImGuiScrollFlags_KeepVisibleEdgeY) && !fully_visible_y)
+ {
+ if (item_rect.Min.y < window_rect.Min.y || !can_be_fully_visible_y)
+ SetScrollFromPosY(window, item_rect.Min.y - g.Style.ItemSpacing.y - window->Pos.y, 0.0f);
+ else if (item_rect.Max.y >= window_rect.Max.y)
+ SetScrollFromPosY(window, item_rect.Max.y + g.Style.ItemSpacing.y - window->Pos.y, 1.0f);
+ }
+ else if (((flags & ImGuiScrollFlags_KeepVisibleCenterY) && !fully_visible_y) || (flags & ImGuiScrollFlags_AlwaysCenterY))
+ {
+ float target_y = can_be_fully_visible_y ? ImFloor((item_rect.Min.y + item_rect.Max.y - window->InnerRect.GetHeight()) * 0.5f) : item_rect.Min.y;
+ SetScrollFromPosY(window, target_y - window->Pos.y, 0.0f);
+ }
+
+ ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window);
+ ImVec2 delta_scroll = next_scroll - window->Scroll;
+
+ // Also scroll parent window to keep us into view if necessary
+ if (!(flags & ImGuiScrollFlags_NoScrollParent) && (window->Flags & ImGuiWindowFlags_ChildWindow))
+ {
+ // FIXME-SCROLL: May be an option?
+ if ((in_flags & (ImGuiScrollFlags_AlwaysCenterX | ImGuiScrollFlags_KeepVisibleCenterX)) != 0)
+ in_flags = (in_flags & ~ImGuiScrollFlags_MaskX_) | ImGuiScrollFlags_KeepVisibleEdgeX;
+ if ((in_flags & (ImGuiScrollFlags_AlwaysCenterY | ImGuiScrollFlags_KeepVisibleCenterY)) != 0)
+ in_flags = (in_flags & ~ImGuiScrollFlags_MaskY_) | ImGuiScrollFlags_KeepVisibleEdgeY;
+ delta_scroll += ScrollToRectEx(window->ParentWindow, ImRect(item_rect.Min - delta_scroll, item_rect.Max - delta_scroll), in_flags);
+ }
+
+ return delta_scroll;
+}
+
+float ImGui::GetScrollX()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->Scroll.x;
+}
+
+float ImGui::GetScrollY()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->Scroll.y;
+}
+
+float ImGui::GetScrollMaxX()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->ScrollMax.x;
+}
+
+float ImGui::GetScrollMaxY()
+{
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->ScrollMax.y;
+}
+
+void ImGui::SetScrollX(ImGuiWindow* window, float scroll_x)
+{
+ window->ScrollTarget.x = scroll_x;
+ window->ScrollTargetCenterRatio.x = 0.0f;
+ window->ScrollTargetEdgeSnapDist.x = 0.0f;
+}
+
+void ImGui::SetScrollY(ImGuiWindow* window, float scroll_y)
+{
+ window->ScrollTarget.y = scroll_y;
+ window->ScrollTargetCenterRatio.y = 0.0f;
+ window->ScrollTargetEdgeSnapDist.y = 0.0f;
+}
+
+void ImGui::SetScrollX(float scroll_x)
+{
+ ImGuiContext& g = *GImGui;
+ SetScrollX(g.CurrentWindow, scroll_x);
+}
+
+void ImGui::SetScrollY(float scroll_y)
+{
+ ImGuiContext& g = *GImGui;
+ SetScrollY(g.CurrentWindow, scroll_y);
+}
+
+// Note that a local position will vary depending on initial scroll value,
+// This is a little bit confusing so bear with us:
+// - local_pos = (absolution_pos - window->Pos)
+// - So local_x/local_y are 0.0f for a position at the upper-left corner of a window,
+// and generally local_x/local_y are >(padding+decoration) && <(size-padding-decoration) when in the visible area.
+// - They mostly exists because of legacy API.
+// Following the rules above, when trying to work with scrolling code, consider that:
+// - SetScrollFromPosY(0.0f) == SetScrollY(0.0f + scroll.y) == has no effect!
+// - SetScrollFromPosY(-scroll.y) == SetScrollY(-scroll.y + scroll.y) == SetScrollY(0.0f) == reset scroll. Of course writing SetScrollY(0.0f) directly then makes more sense
+// We store a target position so centering and clamping can occur on the next frame when we are guaranteed to have a known window size
+void ImGui::SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio)
+{
+ IM_ASSERT(center_x_ratio >= 0.0f && center_x_ratio <= 1.0f);
+ window->ScrollTarget.x = IM_FLOOR(local_x + window->Scroll.x); // Convert local position to scroll offset
+ window->ScrollTargetCenterRatio.x = center_x_ratio;
+ window->ScrollTargetEdgeSnapDist.x = 0.0f;
+}
+
+void ImGui::SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio)
+{
+ IM_ASSERT(center_y_ratio >= 0.0f && center_y_ratio <= 1.0f);
+ const float decoration_up_height = window->TitleBarHeight() + window->MenuBarHeight(); // FIXME: Would be nice to have a more standardized access to our scrollable/client rect;
+ local_y -= decoration_up_height;
+ window->ScrollTarget.y = IM_FLOOR(local_y + window->Scroll.y); // Convert local position to scroll offset
+ window->ScrollTargetCenterRatio.y = center_y_ratio;
+ window->ScrollTargetEdgeSnapDist.y = 0.0f;
+}
+
+void ImGui::SetScrollFromPosX(float local_x, float center_x_ratio)
+{
+ ImGuiContext& g = *GImGui;
+ SetScrollFromPosX(g.CurrentWindow, local_x, center_x_ratio);
+}
+
+void ImGui::SetScrollFromPosY(float local_y, float center_y_ratio)
+{
+ ImGuiContext& g = *GImGui;
+ SetScrollFromPosY(g.CurrentWindow, local_y, center_y_ratio);
+}
+
+// center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item.
+void ImGui::SetScrollHereX(float center_x_ratio)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ float spacing_x = ImMax(window->WindowPadding.x, g.Style.ItemSpacing.x);
+ float target_pos_x = ImLerp(g.LastItemData.Rect.Min.x - spacing_x, g.LastItemData.Rect.Max.x + spacing_x, center_x_ratio);
+ SetScrollFromPosX(window, target_pos_x - window->Pos.x, center_x_ratio); // Convert from absolute to local pos
+
+ // Tweak: snap on edges when aiming at an item very close to the edge
+ window->ScrollTargetEdgeSnapDist.x = ImMax(0.0f, window->WindowPadding.x - spacing_x);
+}
+
+// center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item.
+void ImGui::SetScrollHereY(float center_y_ratio)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ float spacing_y = ImMax(window->WindowPadding.y, g.Style.ItemSpacing.y);
+ float target_pos_y = ImLerp(window->DC.CursorPosPrevLine.y - spacing_y, window->DC.CursorPosPrevLine.y + window->DC.PrevLineSize.y + spacing_y, center_y_ratio);
+ SetScrollFromPosY(window, target_pos_y - window->Pos.y, center_y_ratio); // Convert from absolute to local pos
+
+ // Tweak: snap on edges when aiming at an item very close to the edge
+ window->ScrollTargetEdgeSnapDist.y = ImMax(0.0f, window->WindowPadding.y - spacing_y);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] TOOLTIPS
+//-----------------------------------------------------------------------------
+
+void ImGui::BeginTooltip()
+{
+ BeginTooltipEx(ImGuiTooltipFlags_None, ImGuiWindowFlags_None);
+}
+
+void ImGui::BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags)
+{
+ ImGuiContext& g = *GImGui;
+
+ if (g.DragDropWithinSource || g.DragDropWithinTarget)
+ {
+ // The default tooltip position is a little offset to give space to see the context menu (it's also clamped within the current viewport/monitor)
+ // In the context of a dragging tooltip we try to reduce that offset and we enforce following the cursor.
+ // Whatever we do we want to call SetNextWindowPos() to enforce a tooltip position and disable clipping the tooltip without our display area, like regular tooltip do.
+ //ImVec2 tooltip_pos = g.IO.MousePos - g.ActiveIdClickOffset - g.Style.WindowPadding;
+ ImVec2 tooltip_pos = g.IO.MousePos + ImVec2(16 * g.Style.MouseCursorScale, 8 * g.Style.MouseCursorScale);
+ SetNextWindowPos(tooltip_pos);
+ SetNextWindowBgAlpha(g.Style.Colors[ImGuiCol_PopupBg].w * 0.60f);
+ //PushStyleVar(ImGuiStyleVar_Alpha, g.Style.Alpha * 0.60f); // This would be nice but e.g ColorButton with checkboard has issue with transparent colors :(
+ tooltip_flags |= ImGuiTooltipFlags_OverridePreviousTooltip;
+ }
+
+ char window_name[16];
+ ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", g.TooltipOverrideCount);
+ if (tooltip_flags & ImGuiTooltipFlags_OverridePreviousTooltip)
+ if (ImGuiWindow* window = FindWindowByName(window_name))
+ if (window->Active)
+ {
+ // Hide previous tooltip from being displayed. We can't easily "reset" the content of a window so we create a new one.
+ window->Hidden = true;
+ window->HiddenFramesCanSkipItems = 1; // FIXME: This may not be necessary?
+ ImFormatString(window_name, IM_ARRAYSIZE(window_name), "##Tooltip_%02d", ++g.TooltipOverrideCount);
+ }
+ ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_AlwaysAutoResize;
+ Begin(window_name, NULL, flags | extra_window_flags);
+}
+
+void ImGui::EndTooltip()
+{
+ IM_ASSERT(GetCurrentWindowRead()->Flags & ImGuiWindowFlags_Tooltip); // Mismatched BeginTooltip()/EndTooltip() calls
+ End();
+}
+
+void ImGui::SetTooltipV(const char* fmt, va_list args)
+{
+ BeginTooltipEx(ImGuiTooltipFlags_OverridePreviousTooltip, ImGuiWindowFlags_None);
+ TextV(fmt, args);
+ EndTooltip();
+}
+
+void ImGui::SetTooltip(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ SetTooltipV(fmt, args);
+ va_end(args);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] POPUPS
+//-----------------------------------------------------------------------------
+
+// Supported flags: ImGuiPopupFlags_AnyPopupId, ImGuiPopupFlags_AnyPopupLevel
+bool ImGui::IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ if (popup_flags & ImGuiPopupFlags_AnyPopupId)
+ {
+ // Return true if any popup is open at the current BeginPopup() level of the popup stack
+ // This may be used to e.g. test for another popups already opened to handle popups priorities at the same level.
+ IM_ASSERT(id == 0);
+ if (popup_flags & ImGuiPopupFlags_AnyPopupLevel)
+ return g.OpenPopupStack.Size > 0;
+ else
+ return g.OpenPopupStack.Size > g.BeginPopupStack.Size;
+ }
+ else
+ {
+ if (popup_flags & ImGuiPopupFlags_AnyPopupLevel)
+ {
+ // Return true if the popup is open anywhere in the popup stack
+ for (int n = 0; n < g.OpenPopupStack.Size; n++)
+ if (g.OpenPopupStack[n].PopupId == id)
+ return true;
+ return false;
+ }
+ else
+ {
+ // Return true if the popup is open at the current BeginPopup() level of the popup stack (this is the most-common query)
+ return g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].PopupId == id;
+ }
+ }
+}
+
+bool ImGui::IsPopupOpen(const char* str_id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiID id = (popup_flags & ImGuiPopupFlags_AnyPopupId) ? 0 : g.CurrentWindow->GetID(str_id);
+ if ((popup_flags & ImGuiPopupFlags_AnyPopupLevel) && id != 0)
+ IM_ASSERT(0 && "Cannot use IsPopupOpen() with a string id and ImGuiPopupFlags_AnyPopupLevel."); // But non-string version is legal and used internally
+ return IsPopupOpen(id, popup_flags);
+}
+
+ImGuiWindow* ImGui::GetTopMostPopupModal()
+{
+ ImGuiContext& g = *GImGui;
+ for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--)
+ if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window)
+ if (popup->Flags & ImGuiWindowFlags_Modal)
+ return popup;
+ return NULL;
+}
+
+ImGuiWindow* ImGui::GetTopMostAndVisiblePopupModal()
+{
+ ImGuiContext& g = *GImGui;
+ for (int n = g.OpenPopupStack.Size - 1; n >= 0; n--)
+ if (ImGuiWindow* popup = g.OpenPopupStack.Data[n].Window)
+ if ((popup->Flags & ImGuiWindowFlags_Modal) && IsWindowActiveAndVisible(popup))
+ return popup;
+ return NULL;
+}
+
+void ImGui::OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiID id = g.CurrentWindow->GetID(str_id);
+ IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopup(\"%s\" -> 0x%08X\n", str_id, id);
+ OpenPopupEx(id, popup_flags);
+}
+
+void ImGui::OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags)
+{
+ OpenPopupEx(id, popup_flags);
+}
+
+// Mark popup as open (toggle toward open state).
+// Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
+// Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
+// One open popup per level of the popup hierarchy (NB: when assigning we reset the Window member of ImGuiPopupRef to NULL)
+void ImGui::OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* parent_window = g.CurrentWindow;
+ const int current_stack_size = g.BeginPopupStack.Size;
+
+ if (popup_flags & ImGuiPopupFlags_NoOpenOverExistingPopup)
+ if (IsPopupOpen(0u, ImGuiPopupFlags_AnyPopupId))
+ return;
+
+ ImGuiPopupData popup_ref; // Tagged as new ref as Window will be set back to NULL if we write this into OpenPopupStack.
+ popup_ref.PopupId = id;
+ popup_ref.Window = NULL;
+ popup_ref.SourceWindow = g.NavWindow;
+ popup_ref.OpenFrameCount = g.FrameCount;
+ popup_ref.OpenParentId = parent_window->IDStack.back();
+ popup_ref.OpenPopupPos = NavCalcPreferredRefPos();
+ popup_ref.OpenMousePos = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : popup_ref.OpenPopupPos;
+
+ IMGUI_DEBUG_LOG_POPUP("[popup] OpenPopupEx(0x%08X)\n", id);
+ if (g.OpenPopupStack.Size < current_stack_size + 1)
+ {
+ g.OpenPopupStack.push_back(popup_ref);
+ }
+ else
+ {
+ // Gently handle the user mistakenly calling OpenPopup() every frame. It is a programming mistake! However, if we were to run the regular code path, the ui
+ // would become completely unusable because the popup will always be in hidden-while-calculating-size state _while_ claiming focus. Which would be a very confusing
+ // situation for the programmer. Instead, we silently allow the popup to proceed, it will keep reappearing and the programming error will be more obvious to understand.
+ if (g.OpenPopupStack[current_stack_size].PopupId == id && g.OpenPopupStack[current_stack_size].OpenFrameCount == g.FrameCount - 1)
+ {
+ g.OpenPopupStack[current_stack_size].OpenFrameCount = popup_ref.OpenFrameCount;
+ }
+ else
+ {
+ // Close child popups if any, then flag popup for open/reopen
+ ClosePopupToLevel(current_stack_size, false);
+ g.OpenPopupStack.push_back(popup_ref);
+ }
+
+ // When reopening a popup we first refocus its parent, otherwise if its parent is itself a popup it would get closed by ClosePopupsOverWindow().
+ // This is equivalent to what ClosePopupToLevel() does.
+ //if (g.OpenPopupStack[current_stack_size].PopupId == id)
+ // FocusWindow(parent_window);
+ }
+}
+
+// When popups are stacked, clicking on a lower level popups puts focus back to it and close popups above it.
+// This function closes any popups that are over 'ref_window'.
+void ImGui::ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.OpenPopupStack.Size == 0)
+ return;
+
+ // Don't close our own child popup windows.
+ int popup_count_to_keep = 0;
+ if (ref_window)
+ {
+ // Find the highest popup which is a descendant of the reference window (generally reference window = NavWindow)
+ for (; popup_count_to_keep < g.OpenPopupStack.Size; popup_count_to_keep++)
+ {
+ ImGuiPopupData& popup = g.OpenPopupStack[popup_count_to_keep];
+ if (!popup.Window)
+ continue;
+ IM_ASSERT((popup.Window->Flags & ImGuiWindowFlags_Popup) != 0);
+ if (popup.Window->Flags & ImGuiWindowFlags_ChildWindow)
+ continue;
+
+ // Trim the stack unless the popup is a direct parent of the reference window (the reference window is often the NavWindow)
+ // - With this stack of window, clicking/focusing Popup1 will close Popup2 and Popup3:
+ // Window -> Popup1 -> Popup2 -> Popup3
+ // - Each popups may contain child windows, which is why we compare ->RootWindow!
+ // Window -> Popup1 -> Popup1_Child -> Popup2 -> Popup2_Child
+ bool ref_window_is_descendent_of_popup = false;
+ for (int n = popup_count_to_keep; n < g.OpenPopupStack.Size; n++)
+ if (ImGuiWindow* popup_window = g.OpenPopupStack[n].Window)
+ if (IsWindowWithinBeginStackOf(ref_window, popup_window))
+ {
+ ref_window_is_descendent_of_popup = true;
+ break;
+ }
+ if (!ref_window_is_descendent_of_popup)
+ break;
+ }
+ }
+ if (popup_count_to_keep < g.OpenPopupStack.Size) // This test is not required but it allows to set a convenient breakpoint on the statement below
+ {
+ IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupsOverWindow(\"%s\")\n", ref_window ? ref_window->Name : "<NULL>");
+ ClosePopupToLevel(popup_count_to_keep, restore_focus_to_window_under_popup);
+ }
+}
+
+void ImGui::ClosePopupsExceptModals()
+{
+ ImGuiContext& g = *GImGui;
+
+ int popup_count_to_keep;
+ for (popup_count_to_keep = g.OpenPopupStack.Size; popup_count_to_keep > 0; popup_count_to_keep--)
+ {
+ ImGuiWindow* window = g.OpenPopupStack[popup_count_to_keep - 1].Window;
+ if (!window || window->Flags & ImGuiWindowFlags_Modal)
+ break;
+ }
+ if (popup_count_to_keep < g.OpenPopupStack.Size) // This test is not required but it allows to set a convenient breakpoint on the statement below
+ ClosePopupToLevel(popup_count_to_keep, true);
+}
+
+void ImGui::ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup)
+{
+ ImGuiContext& g = *GImGui;
+ IMGUI_DEBUG_LOG_POPUP("[popup] ClosePopupToLevel(%d), restore_focus_to_window_under_popup=%d\n", remaining, restore_focus_to_window_under_popup);
+ IM_ASSERT(remaining >= 0 && remaining < g.OpenPopupStack.Size);
+
+ // Trim open popup stack
+ ImGuiWindow* focus_window = g.OpenPopupStack[remaining].SourceWindow;
+ ImGuiWindow* popup_window = g.OpenPopupStack[remaining].Window;
+ g.OpenPopupStack.resize(remaining);
+
+ if (restore_focus_to_window_under_popup)
+ {
+ if (focus_window && !focus_window->WasActive && popup_window)
+ {
+ // Fallback
+ FocusTopMostWindowUnderOne(popup_window, NULL);
+ }
+ else
+ {
+ if (g.NavLayer == ImGuiNavLayer_Main && focus_window)
+ focus_window = NavRestoreLastChildNavWindow(focus_window);
+ FocusWindow(focus_window);
+ }
+ }
+}
+
+// Close the popup we have begin-ed into.
+void ImGui::CloseCurrentPopup()
+{
+ ImGuiContext& g = *GImGui;
+ int popup_idx = g.BeginPopupStack.Size - 1;
+ if (popup_idx < 0 || popup_idx >= g.OpenPopupStack.Size || g.BeginPopupStack[popup_idx].PopupId != g.OpenPopupStack[popup_idx].PopupId)
+ return;
+
+ // Closing a menu closes its top-most parent popup (unless a modal)
+ while (popup_idx > 0)
+ {
+ ImGuiWindow* popup_window = g.OpenPopupStack[popup_idx].Window;
+ ImGuiWindow* parent_popup_window = g.OpenPopupStack[popup_idx - 1].Window;
+ bool close_parent = false;
+ if (popup_window && (popup_window->Flags & ImGuiWindowFlags_ChildMenu))
+ if (parent_popup_window && !(parent_popup_window->Flags & ImGuiWindowFlags_MenuBar))
+ close_parent = true;
+ if (!close_parent)
+ break;
+ popup_idx--;
+ }
+ IMGUI_DEBUG_LOG_POPUP("[popup] CloseCurrentPopup %d -> %d\n", g.BeginPopupStack.Size - 1, popup_idx);
+ ClosePopupToLevel(popup_idx, true);
+
+ // A common pattern is to close a popup when selecting a menu item/selectable that will open another window.
+ // To improve this usage pattern, we avoid nav highlight for a single frame in the parent window.
+ // Similarly, we could avoid mouse hover highlight in this window but it is less visually problematic.
+ if (ImGuiWindow* window = g.NavWindow)
+ window->DC.NavHideHighlightOneFrame = true;
+}
+
+// Attention! BeginPopup() adds default flags which BeginPopupEx()!
+bool ImGui::BeginPopupEx(ImGuiID id, ImGuiWindowFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ if (!IsPopupOpen(id, ImGuiPopupFlags_None))
+ {
+ g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
+ return false;
+ }
+
+ char name[20];
+ if (flags & ImGuiWindowFlags_ChildMenu)
+ ImFormatString(name, IM_ARRAYSIZE(name), "##Menu_%02d", g.BeginMenuCount); // Recycle windows based on depth
+ else
+ ImFormatString(name, IM_ARRAYSIZE(name), "##Popup_%08x", id); // Not recycling, so we can close/open during the same frame
+
+ flags |= ImGuiWindowFlags_Popup;
+ bool is_open = Begin(name, NULL, flags);
+ if (!is_open) // NB: Begin can return false when the popup is completely clipped (e.g. zero size display)
+ EndPopup();
+
+ return is_open;
+}
+
+bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.OpenPopupStack.Size <= g.BeginPopupStack.Size) // Early out for performance
+ {
+ g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
+ return false;
+ }
+ flags |= ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings;
+ ImGuiID id = g.CurrentWindow->GetID(str_id);
+ return BeginPopupEx(id, flags);
+}
+
+// If 'p_open' is specified for a modal popup window, the popup will have a regular close button which will close the popup.
+// Note that popup visibility status is owned by Dear ImGui (and manipulated with e.g. OpenPopup) so the actual value of *p_open is meaningless here.
+bool ImGui::BeginPopupModal(const char* name, bool* p_open, ImGuiWindowFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ const ImGuiID id = window->GetID(name);
+ if (!IsPopupOpen(id, ImGuiPopupFlags_None))
+ {
+ g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
+ return false;
+ }
+
+ // Center modal windows by default for increased visibility
+ // (this won't really last as settings will kick in, and is mostly for backward compatibility. user may do the same themselves)
+ // FIXME: Should test for (PosCond & window->SetWindowPosAllowFlags) with the upcoming window.
+ if ((g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasPos) == 0)
+ {
+ const ImGuiViewport* viewport = GetMainViewport();
+ SetNextWindowPos(viewport->GetCenter(), ImGuiCond_FirstUseEver, ImVec2(0.5f, 0.5f));
+ }
+
+ flags |= ImGuiWindowFlags_Popup | ImGuiWindowFlags_Modal | ImGuiWindowFlags_NoCollapse;
+ const bool is_open = Begin(name, p_open, flags);
+ if (!is_open || (p_open && !*p_open)) // NB: is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
+ {
+ EndPopup();
+ if (is_open)
+ ClosePopupToLevel(g.BeginPopupStack.Size, true);
+ return false;
+ }
+ return is_open;
+}
+
+void ImGui::EndPopup()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(window->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginPopup()/EndPopup() calls
+ IM_ASSERT(g.BeginPopupStack.Size > 0);
+
+ // Make all menus and popups wrap around for now, may need to expose that policy (e.g. focus scope could include wrap/loop policy flags used by new move requests)
+ if (g.NavWindow == window)
+ NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_LoopY);
+
+ // Child-popups don't need to be laid out
+ IM_ASSERT(g.WithinEndChild == false);
+ if (window->Flags & ImGuiWindowFlags_ChildWindow)
+ g.WithinEndChild = true;
+ End();
+ g.WithinEndChild = false;
+}
+
+// Helper to open a popup if mouse button is released over the item
+// - This is essentially the same as BeginPopupContextItem() but without the trailing BeginPopup()
+void ImGui::OpenPopupOnItemClick(const char* str_id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
+ if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
+ {
+ ImGuiID id = str_id ? window->GetID(str_id) : g.LastItemData.ID; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
+ IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
+ OpenPopupEx(id, popup_flags);
+ }
+}
+
+// This is a helper to handle the simplest case of associating one named popup to one given widget.
+// - To create a popup associated to the last item, you generally want to pass a NULL value to str_id.
+// - To create a popup with a specific identifier, pass it in str_id.
+// - This is useful when using using BeginPopupContextItem() on an item which doesn't have an identifier, e.g. a Text() call.
+// - This is useful when multiple code locations may want to manipulate/open the same popup, given an explicit id.
+// - You may want to handle the whole on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters).
+// This is essentially the same as:
+// id = str_id ? GetID(str_id) : GetItemID();
+// OpenPopupOnItemClick(str_id, ImGuiPopupFlags_MouseButtonRight);
+// return BeginPopup(id);
+// Which is essentially the same as:
+// id = str_id ? GetID(str_id) : GetItemID();
+// if (IsItemHovered() && IsMouseReleased(ImGuiMouseButton_Right))
+// OpenPopup(id);
+// return BeginPopup(id);
+// The main difference being that this is tweaked to avoid computing the ID twice.
+bool ImGui::BeginPopupContextItem(const char* str_id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+ ImGuiID id = str_id ? window->GetID(str_id) : g.LastItemData.ID; // If user hasn't passed an ID, we can use the LastItemID. Using LastItemID as a Popup ID won't conflict!
+ IM_ASSERT(id != 0); // You cannot pass a NULL str_id if the last item has no identifier (e.g. a Text() item)
+ int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
+ if (IsMouseReleased(mouse_button) && IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
+ OpenPopupEx(id, popup_flags);
+ return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings);
+}
+
+bool ImGui::BeginPopupContextWindow(const char* str_id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (!str_id)
+ str_id = "window_context";
+ ImGuiID id = window->GetID(str_id);
+ int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
+ if (IsMouseReleased(mouse_button) && IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup))
+ if (!(popup_flags & ImGuiPopupFlags_NoOpenOverItems) || !IsAnyItemHovered())
+ OpenPopupEx(id, popup_flags);
+ return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings);
+}
+
+bool ImGui::BeginPopupContextVoid(const char* str_id, ImGuiPopupFlags popup_flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (!str_id)
+ str_id = "void_context";
+ ImGuiID id = window->GetID(str_id);
+ int mouse_button = (popup_flags & ImGuiPopupFlags_MouseButtonMask_);
+ if (IsMouseReleased(mouse_button) && !IsWindowHovered(ImGuiHoveredFlags_AnyWindow))
+ if (GetTopMostPopupModal() == NULL)
+ OpenPopupEx(id, popup_flags);
+ return BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings);
+}
+
+// r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point around the cursor.)
+// r_outer = the visible area rectangle, minus safe area padding. If our popup size won't fit because of safe area padding we ignore it.
+// (r_outer is usually equivalent to the viewport rectangle minus padding, but when multi-viewports are enabled and monitor
+// information are available, it may represent the entire platform monitor from the frame of reference of the current viewport.
+// this allows us to have tooltips/popups displayed out of the parent viewport.)
+ImVec2 ImGui::FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy)
+{
+ ImVec2 base_pos_clamped = ImClamp(ref_pos, r_outer.Min, r_outer.Max - size);
+ //GetForegroundDrawList()->AddRect(r_avoid.Min, r_avoid.Max, IM_COL32(255,0,0,255));
+ //GetForegroundDrawList()->AddRect(r_outer.Min, r_outer.Max, IM_COL32(0,255,0,255));
+
+ // Combo Box policy (we want a connecting edge)
+ if (policy == ImGuiPopupPositionPolicy_ComboBox)
+ {
+ const ImGuiDir dir_prefered_order[ImGuiDir_COUNT] = { ImGuiDir_Down, ImGuiDir_Right, ImGuiDir_Left, ImGuiDir_Up };
+ for (int n = (*last_dir != ImGuiDir_None) ? -1 : 0; n < ImGuiDir_COUNT; n++)
+ {
+ const ImGuiDir dir = (n == -1) ? *last_dir : dir_prefered_order[n];
+ if (n != -1 && dir == *last_dir) // Already tried this direction?
+ continue;
+ ImVec2 pos;
+ if (dir == ImGuiDir_Down) pos = ImVec2(r_avoid.Min.x, r_avoid.Max.y); // Below, Toward Right (default)
+ if (dir == ImGuiDir_Right) pos = ImVec2(r_avoid.Min.x, r_avoid.Min.y - size.y); // Above, Toward Right
+ if (dir == ImGuiDir_Left) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Max.y); // Below, Toward Left
+ if (dir == ImGuiDir_Up) pos = ImVec2(r_avoid.Max.x - size.x, r_avoid.Min.y - size.y); // Above, Toward Left
+ if (!r_outer.Contains(ImRect(pos, pos + size)))
+ continue;
+ *last_dir = dir;
+ return pos;
+ }
+ }
+
+ // Tooltip and Default popup policy
+ // (Always first try the direction we used on the last frame, if any)
+ if (policy == ImGuiPopupPositionPolicy_Tooltip || policy == ImGuiPopupPositionPolicy_Default)
+ {
+ const ImGuiDir dir_prefered_order[ImGuiDir_COUNT] = { ImGuiDir_Right, ImGuiDir_Down, ImGuiDir_Up, ImGuiDir_Left };
+ for (int n = (*last_dir != ImGuiDir_None) ? -1 : 0; n < ImGuiDir_COUNT; n++)
+ {
+ const ImGuiDir dir = (n == -1) ? *last_dir : dir_prefered_order[n];
+ if (n != -1 && dir == *last_dir) // Already tried this direction?
+ continue;
+
+ const float avail_w = (dir == ImGuiDir_Left ? r_avoid.Min.x : r_outer.Max.x) - (dir == ImGuiDir_Right ? r_avoid.Max.x : r_outer.Min.x);
+ const float avail_h = (dir == ImGuiDir_Up ? r_avoid.Min.y : r_outer.Max.y) - (dir == ImGuiDir_Down ? r_avoid.Max.y : r_outer.Min.y);
+
+ // If there not enough room on one axis, there's no point in positioning on a side on this axis (e.g. when not enough width, use a top/bottom position to maximize available width)
+ if (avail_w < size.x && (dir == ImGuiDir_Left || dir == ImGuiDir_Right))
+ continue;
+ if (avail_h < size.y && (dir == ImGuiDir_Up || dir == ImGuiDir_Down))
+ continue;
+
+ ImVec2 pos;
+ pos.x = (dir == ImGuiDir_Left) ? r_avoid.Min.x - size.x : (dir == ImGuiDir_Right) ? r_avoid.Max.x : base_pos_clamped.x;
+ pos.y = (dir == ImGuiDir_Up) ? r_avoid.Min.y - size.y : (dir == ImGuiDir_Down) ? r_avoid.Max.y : base_pos_clamped.y;
+
+ // Clamp top-left corner of popup
+ pos.x = ImMax(pos.x, r_outer.Min.x);
+ pos.y = ImMax(pos.y, r_outer.Min.y);
+
+ *last_dir = dir;
+ return pos;
+ }
+ }
+
+ // Fallback when not enough room:
+ *last_dir = ImGuiDir_None;
+
+ // For tooltip we prefer avoiding the cursor at all cost even if it means that part of the tooltip won't be visible.
+ if (policy == ImGuiPopupPositionPolicy_Tooltip)
+ return ref_pos + ImVec2(2, 2);
+
+ // Otherwise try to keep within display
+ ImVec2 pos = ref_pos;
+ pos.x = ImMax(ImMin(pos.x + size.x, r_outer.Max.x) - size.x, r_outer.Min.x);
+ pos.y = ImMax(ImMin(pos.y + size.y, r_outer.Max.y) - size.y, r_outer.Min.y);
+ return pos;
+}
+
+// Note that this is used for popups, which can overlap the non work-area of individual viewports.
+ImRect ImGui::GetPopupAllowedExtentRect(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ IM_UNUSED(window);
+ ImRect r_screen = ((ImGuiViewportP*)(void*)GetMainViewport())->GetMainRect();
+ ImVec2 padding = g.Style.DisplaySafeAreaPadding;
+ r_screen.Expand(ImVec2((r_screen.GetWidth() > padding.x * 2) ? -padding.x : 0.0f, (r_screen.GetHeight() > padding.y * 2) ? -padding.y : 0.0f));
+ return r_screen;
+}
+
+ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+
+ ImRect r_outer = GetPopupAllowedExtentRect(window);
+ if (window->Flags & ImGuiWindowFlags_ChildMenu)
+ {
+ // Child menus typically request _any_ position within the parent menu item, and then we move the new menu outside the parent bounds.
+ // This is how we end up with child menus appearing (most-commonly) on the right of the parent menu.
+ IM_ASSERT(g.CurrentWindow == window);
+ ImGuiWindow* parent_window = g.CurrentWindowStack[g.CurrentWindowStack.Size - 2].Window;
+ float horizontal_overlap = g.Style.ItemInnerSpacing.x; // We want some overlap to convey the relative depth of each menu (currently the amount of overlap is hard-coded to style.ItemSpacing.x).
+ ImRect r_avoid;
+ if (parent_window->DC.MenuBarAppending)
+ r_avoid = ImRect(-FLT_MAX, parent_window->ClipRect.Min.y, FLT_MAX, parent_window->ClipRect.Max.y); // Avoid parent menu-bar. If we wanted multi-line menu-bar, we may instead want to have the calling window setup e.g. a NextWindowData.PosConstraintAvoidRect field
+ else
+ r_avoid = ImRect(parent_window->Pos.x + horizontal_overlap, -FLT_MAX, parent_window->Pos.x + parent_window->Size.x - horizontal_overlap - parent_window->ScrollbarSizes.x, FLT_MAX);
+ return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid, ImGuiPopupPositionPolicy_Default);
+ }
+ if (window->Flags & ImGuiWindowFlags_Popup)
+ {
+ return FindBestWindowPosForPopupEx(window->Pos, window->Size, &window->AutoPosLastDirection, r_outer, ImRect(window->Pos, window->Pos), ImGuiPopupPositionPolicy_Default); // Ideally we'd disable r_avoid here
+ }
+ if (window->Flags & ImGuiWindowFlags_Tooltip)
+ {
+ // Position tooltip (always follows mouse)
+ float sc = g.Style.MouseCursorScale;
+ ImVec2 ref_pos = NavCalcPreferredRefPos();
+ ImRect r_avoid;
+ if (!g.NavDisableHighlight && g.NavDisableMouseHover && !(g.IO.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos))
+ r_avoid = ImRect(ref_pos.x - 16, ref_pos.y - 8, ref_pos.x + 16, ref_pos.y + 8);
+ else
+ r_avoid = ImRect(ref_pos.x - 16, ref_pos.y - 8, ref_pos.x + 24 * sc, ref_pos.y + 24 * sc); // FIXME: Hard-coded based on mouse cursor shape expectation. Exact dimension not very important.
+ return FindBestWindowPosForPopupEx(ref_pos, window->Size, &window->AutoPosLastDirection, r_outer, r_avoid, ImGuiPopupPositionPolicy_Tooltip);
+ }
+ IM_ASSERT(0);
+ return window->Pos;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
+//-----------------------------------------------------------------------------
+
+// FIXME-NAV: The existence of SetNavID vs SetFocusID vs FocusWindow() needs to be clarified/reworked.
+// In our terminology those should be interchangeable, yet right now this is super confusing.
+// Those two functions are merely a legacy artifact, so at minimum naming should be clarified.
+
+void ImGui::SetNavWindow(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.NavWindow != window)
+ {
+ IMGUI_DEBUG_LOG_FOCUS("[focus] SetNavWindow(\"%s\")\n", window ? window->Name : "<NULL>");
+ g.NavWindow = window;
+ }
+ g.NavInitRequest = g.NavMoveSubmitted = g.NavMoveScoringItems = false;
+ NavUpdateAnyRequestFlag();
+}
+
+void ImGui::SetNavID(ImGuiID id, ImGuiNavLayer nav_layer, ImGuiID focus_scope_id, const ImRect& rect_rel)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.NavWindow != NULL);
+ IM_ASSERT(nav_layer == ImGuiNavLayer_Main || nav_layer == ImGuiNavLayer_Menu);
+ g.NavId = id;
+ g.NavLayer = nav_layer;
+ g.NavFocusScopeId = focus_scope_id;
+ g.NavWindow->NavLastIds[nav_layer] = id;
+ g.NavWindow->NavRectRel[nav_layer] = rect_rel;
+}
+
+void ImGui::SetFocusID(ImGuiID id, ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(id != 0);
+
+ if (g.NavWindow != window)
+ SetNavWindow(window);
+
+ // Assume that SetFocusID() is called in the context where its window->DC.NavLayerCurrent and window->DC.NavFocusScopeIdCurrent are valid.
+ // Note that window may be != g.CurrentWindow (e.g. SetFocusID call in InputTextEx for multi-line text)
+ const ImGuiNavLayer nav_layer = window->DC.NavLayerCurrent;
+ g.NavId = id;
+ g.NavLayer = nav_layer;
+ g.NavFocusScopeId = window->DC.NavFocusScopeIdCurrent;
+ window->NavLastIds[nav_layer] = id;
+ if (g.LastItemData.ID == id)
+ window->NavRectRel[nav_layer] = WindowRectAbsToRel(window, g.LastItemData.NavRect);
+
+ if (g.ActiveIdSource == ImGuiInputSource_Nav)
+ g.NavDisableMouseHover = true;
+ else
+ g.NavDisableHighlight = true;
+}
+
+ImGuiDir ImGetDirQuadrantFromDelta(float dx, float dy)
+{
+ if (ImFabs(dx) > ImFabs(dy))
+ return (dx > 0.0f) ? ImGuiDir_Right : ImGuiDir_Left;
+ return (dy > 0.0f) ? ImGuiDir_Down : ImGuiDir_Up;
+}
+
+static float inline NavScoreItemDistInterval(float a0, float a1, float b0, float b1)
+{
+ if (a1 < b0)
+ return a1 - b0;
+ if (b1 < a0)
+ return a0 - b1;
+ return 0.0f;
+}
+
+static void inline NavClampRectToVisibleAreaForMoveDir(ImGuiDir move_dir, ImRect& r, const ImRect& clip_rect)
+{
+ if (move_dir == ImGuiDir_Left || move_dir == ImGuiDir_Right)
+ {
+ r.Min.y = ImClamp(r.Min.y, clip_rect.Min.y, clip_rect.Max.y);
+ r.Max.y = ImClamp(r.Max.y, clip_rect.Min.y, clip_rect.Max.y);
+ }
+ else // FIXME: PageUp/PageDown are leaving move_dir == None
+ {
+ r.Min.x = ImClamp(r.Min.x, clip_rect.Min.x, clip_rect.Max.x);
+ r.Max.x = ImClamp(r.Max.x, clip_rect.Min.x, clip_rect.Max.x);
+ }
+}
+
+// Scoring function for gamepad/keyboard directional navigation. Based on https://gist.github.com/rygorous/6981057
+static bool ImGui::NavScoreItem(ImGuiNavItemData* result)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.NavLayer != window->DC.NavLayerCurrent)
+ return false;
+
+ // FIXME: Those are not good variables names
+ ImRect cand = g.LastItemData.NavRect; // Current item nav rectangle
+ const ImRect curr = g.NavScoringRect; // Current modified source rect (NB: we've applied Max.x = Min.x in NavUpdate() to inhibit the effect of having varied item width)
+ g.NavScoringDebugCount++;
+
+ // When entering through a NavFlattened border, we consider child window items as fully clipped for scoring
+ if (window->ParentWindow == g.NavWindow)
+ {
+ IM_ASSERT((window->Flags | g.NavWindow->Flags) & ImGuiWindowFlags_NavFlattened);
+ if (!window->ClipRect.Overlaps(cand))
+ return false;
+ cand.ClipWithFull(window->ClipRect); // This allows the scored item to not overlap other candidates in the parent window
+ }
+
+ // We perform scoring on items bounding box clipped by the current clipping rectangle on the other axis (clipping on our movement axis would give us equal scores for all clipped items)
+ // For example, this ensure that items in one column are not reached when moving vertically from items in another column.
+ NavClampRectToVisibleAreaForMoveDir(g.NavMoveClipDir, cand, window->ClipRect);
+
+ // Compute distance between boxes
+ // FIXME-NAV: Introducing biases for vertical navigation, needs to be removed.
+ float dbx = NavScoreItemDistInterval(cand.Min.x, cand.Max.x, curr.Min.x, curr.Max.x);
+ float dby = NavScoreItemDistInterval(ImLerp(cand.Min.y, cand.Max.y, 0.2f), ImLerp(cand.Min.y, cand.Max.y, 0.8f), ImLerp(curr.Min.y, curr.Max.y, 0.2f), ImLerp(curr.Min.y, curr.Max.y, 0.8f)); // Scale down on Y to keep using box-distance for vertically touching items
+ if (dby != 0.0f && dbx != 0.0f)
+ dbx = (dbx / 1000.0f) + ((dbx > 0.0f) ? +1.0f : -1.0f);
+ float dist_box = ImFabs(dbx) + ImFabs(dby);
+
+ // Compute distance between centers (this is off by a factor of 2, but we only compare center distances with each other so it doesn't matter)
+ float dcx = (cand.Min.x + cand.Max.x) - (curr.Min.x + curr.Max.x);
+ float dcy = (cand.Min.y + cand.Max.y) - (curr.Min.y + curr.Max.y);
+ float dist_center = ImFabs(dcx) + ImFabs(dcy); // L1 metric (need this for our connectedness guarantee)
+
+ // Determine which quadrant of 'curr' our candidate item 'cand' lies in based on distance
+ ImGuiDir quadrant;
+ float dax = 0.0f, day = 0.0f, dist_axial = 0.0f;
+ if (dbx != 0.0f || dby != 0.0f)
+ {
+ // For non-overlapping boxes, use distance between boxes
+ dax = dbx;
+ day = dby;
+ dist_axial = dist_box;
+ quadrant = ImGetDirQuadrantFromDelta(dbx, dby);
+ }
+ else if (dcx != 0.0f || dcy != 0.0f)
+ {
+ // For overlapping boxes with different centers, use distance between centers
+ dax = dcx;
+ day = dcy;
+ dist_axial = dist_center;
+ quadrant = ImGetDirQuadrantFromDelta(dcx, dcy);
+ }
+ else
+ {
+ // Degenerate case: two overlapping buttons with same center, break ties arbitrarily (note that LastItemId here is really the _previous_ item order, but it doesn't matter)
+ quadrant = (g.LastItemData.ID < g.NavId) ? ImGuiDir_Left : ImGuiDir_Right;
+ }
+
+#if IMGUI_DEBUG_NAV_SCORING
+ char buf[128];
+ if (IsMouseHoveringRect(cand.Min, cand.Max))
+ {
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
+ ImDrawList* draw_list = GetForegroundDrawList(window);
+ draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
+ draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
+ draw_list->AddRectFilled(cand.Max - ImVec2(4, 4), cand.Max + CalcTextSize(buf) + ImVec2(4, 4), IM_COL32(40,0,0,150));
+ draw_list->AddText(cand.Max, ~0U, buf);
+ }
+ else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate.
+ {
+ if (quadrant == g.NavMoveDir)
+ {
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
+ ImDrawList* draw_list = GetForegroundDrawList(window);
+ draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
+ draw_list->AddText(cand.Min, IM_COL32(255, 255, 255, 255), buf);
+ }
+ }
+#endif
+
+ // Is it in the quadrant we're interesting in moving to?
+ bool new_best = false;
+ const ImGuiDir move_dir = g.NavMoveDir;
+ if (quadrant == move_dir)
+ {
+ // Does it beat the current best candidate?
+ if (dist_box < result->DistBox)
+ {
+ result->DistBox = dist_box;
+ result->DistCenter = dist_center;
+ return true;
+ }
+ if (dist_box == result->DistBox)
+ {
+ // Try using distance between center points to break ties
+ if (dist_center < result->DistCenter)
+ {
+ result->DistCenter = dist_center;
+ new_best = true;
+ }
+ else if (dist_center == result->DistCenter)
+ {
+ // Still tied! we need to be extra-careful to make sure everything gets linked properly. We consistently break ties by symbolically moving "later" items
+ // (with higher index) to the right/downwards by an infinitesimal amount since we the current "best" button already (so it must have a lower index),
+ // this is fairly easy. This rule ensures that all buttons with dx==dy==0 will end up being linked in order of appearance along the x axis.
+ if (((move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down) ? dby : dbx) < 0.0f) // moving bj to the right/down decreases distance
+ new_best = true;
+ }
+ }
+ }
+
+ // Axial check: if 'curr' has no link at all in some direction and 'cand' lies roughly in that direction, add a tentative link. This will only be kept if no "real" matches
+ // are found, so it only augments the graph produced by the above method using extra links. (important, since it doesn't guarantee strong connectedness)
+ // This is just to avoid buttons having no links in a particular direction when there's a suitable neighbor. you get good graphs without this too.
+ // 2017/09/29: FIXME: This now currently only enabled inside menu bars, ideally we'd disable it everywhere. Menus in particular need to catch failure. For general navigation it feels awkward.
+ // Disabling it may lead to disconnected graphs when nodes are very spaced out on different axis. Perhaps consider offering this as an option?
+ if (result->DistBox == FLT_MAX && dist_axial < result->DistAxial) // Check axial match
+ if (g.NavLayer == ImGuiNavLayer_Menu && !(g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu))
+ if ((move_dir == ImGuiDir_Left && dax < 0.0f) || (move_dir == ImGuiDir_Right && dax > 0.0f) || (move_dir == ImGuiDir_Up && day < 0.0f) || (move_dir == ImGuiDir_Down && day > 0.0f))
+ {
+ result->DistAxial = dist_axial;
+ new_best = true;
+ }
+
+ return new_best;
+}
+
+static void ImGui::NavApplyItemToResult(ImGuiNavItemData* result)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ result->Window = window;
+ result->ID = g.LastItemData.ID;
+ result->FocusScopeId = window->DC.NavFocusScopeIdCurrent;
+ result->InFlags = g.LastItemData.InFlags;
+ result->RectRel = WindowRectAbsToRel(window, g.LastItemData.NavRect);
+}
+
+// We get there when either NavId == id, or when g.NavAnyRequest is set (which is updated by NavUpdateAnyRequestFlag above)
+// This is called after LastItemData is set.
+static void ImGui::NavProcessItem()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ const ImGuiID id = g.LastItemData.ID;
+ const ImRect nav_bb = g.LastItemData.NavRect;
+ const ImGuiItemFlags item_flags = g.LastItemData.InFlags;
+
+ // Process Init Request
+ if (g.NavInitRequest && g.NavLayer == window->DC.NavLayerCurrent && (item_flags & ImGuiItemFlags_Disabled) == 0)
+ {
+ // Even if 'ImGuiItemFlags_NoNavDefaultFocus' is on (typically collapse/close button) we record the first ResultId so they can be used as a fallback
+ const bool candidate_for_nav_default_focus = (item_flags & ImGuiItemFlags_NoNavDefaultFocus) == 0;
+ if (candidate_for_nav_default_focus || g.NavInitResultId == 0)
+ {
+ g.NavInitResultId = id;
+ g.NavInitResultRectRel = WindowRectAbsToRel(window, nav_bb);
+ }
+ if (candidate_for_nav_default_focus)
+ {
+ g.NavInitRequest = false; // Found a match, clear request
+ NavUpdateAnyRequestFlag();
+ }
+ }
+
+ // Process Move Request (scoring for navigation)
+ // FIXME-NAV: Consider policy for double scoring (scoring from NavScoringRect + scoring from a rect wrapped according to current wrapping policy)
+ if (g.NavMoveScoringItems)
+ {
+ const bool is_tab_stop = (item_flags & ImGuiItemFlags_Inputable) && (item_flags & (ImGuiItemFlags_NoTabStop | ImGuiItemFlags_Disabled)) == 0;
+ const bool is_tabbing = (g.NavMoveFlags & ImGuiNavMoveFlags_Tabbing) != 0;
+ if (is_tabbing)
+ {
+ if (is_tab_stop || (g.NavMoveFlags & ImGuiNavMoveFlags_FocusApi))
+ NavProcessItemForTabbingRequest(id);
+ }
+ else if ((g.NavId != id || (g.NavMoveFlags & ImGuiNavMoveFlags_AllowCurrentNavId)) && !(item_flags & (ImGuiItemFlags_Disabled | ImGuiItemFlags_NoNav)))
+ {
+ ImGuiNavItemData* result = (window == g.NavWindow) ? &g.NavMoveResultLocal : &g.NavMoveResultOther;
+ if (!is_tabbing)
+ {
+ if (NavScoreItem(result))
+ NavApplyItemToResult(result);
+
+ // Features like PageUp/PageDown need to maintain a separate score for the visible set of items.
+ const float VISIBLE_RATIO = 0.70f;
+ if ((g.NavMoveFlags & ImGuiNavMoveFlags_AlsoScoreVisibleSet) && window->ClipRect.Overlaps(nav_bb))
+ if (ImClamp(nav_bb.Max.y, window->ClipRect.Min.y, window->ClipRect.Max.y) - ImClamp(nav_bb.Min.y, window->ClipRect.Min.y, window->ClipRect.Max.y) >= (nav_bb.Max.y - nav_bb.Min.y) * VISIBLE_RATIO)
+ if (NavScoreItem(&g.NavMoveResultLocalVisible))
+ NavApplyItemToResult(&g.NavMoveResultLocalVisible);
+ }
+ }
+ }
+
+ // Update window-relative bounding box of navigated item
+ if (g.NavId == id)
+ {
+ if (g.NavWindow != window)
+ SetNavWindow(window); // Always refresh g.NavWindow, because some operations such as FocusItem() may not have a window.
+ g.NavLayer = window->DC.NavLayerCurrent;
+ g.NavFocusScopeId = window->DC.NavFocusScopeIdCurrent;
+ g.NavIdIsAlive = true;
+ window->NavRectRel[window->DC.NavLayerCurrent] = WindowRectAbsToRel(window, nav_bb); // Store item bounding box (relative to window position)
+ }
+}
+
+// Handle "scoring" of an item for a tabbing/focusing request initiated by NavUpdateCreateTabbingRequest().
+// Note that SetKeyboardFocusHere() API calls are considered tabbing requests!
+// - Case 1: no nav/active id: set result to first eligible item, stop storing.
+// - Case 2: tab forward: on ref id set counter, on counter elapse store result
+// - Case 3: tab forward wrap: set result to first eligible item (preemptively), on ref id set counter, on next frame if counter hasn't elapsed store result. // FIXME-TABBING: Could be done as a next-frame forwarded request
+// - Case 4: tab backward: store all results, on ref id pick prev, stop storing
+// - Case 5: tab backward wrap: store all results, on ref id if no result keep storing until last // FIXME-TABBING: Could be done as next-frame forwarded requested
+void ImGui::NavProcessItemForTabbingRequest(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+
+ // Always store in NavMoveResultLocal (unlike directional request which uses NavMoveResultOther on sibling/flattened windows)
+ ImGuiNavItemData* result = &g.NavMoveResultLocal;
+ if (g.NavTabbingDir == +1)
+ {
+ // Tab Forward or SetKeyboardFocusHere() with >= 0
+ if (g.NavTabbingResultFirst.ID == 0)
+ NavApplyItemToResult(&g.NavTabbingResultFirst);
+ if (--g.NavTabbingCounter == 0)
+ NavMoveRequestResolveWithLastItem(result);
+ else if (g.NavId == id)
+ g.NavTabbingCounter = 1;
+ }
+ else if (g.NavTabbingDir == -1)
+ {
+ // Tab Backward
+ if (g.NavId == id)
+ {
+ if (result->ID)
+ {
+ g.NavMoveScoringItems = false;
+ NavUpdateAnyRequestFlag();
+ }
+ }
+ else
+ {
+ NavApplyItemToResult(result);
+ }
+ }
+ else if (g.NavTabbingDir == 0)
+ {
+ // Tab Init
+ if (g.NavTabbingResultFirst.ID == 0)
+ NavMoveRequestResolveWithLastItem(&g.NavTabbingResultFirst);
+ }
+}
+
+bool ImGui::NavMoveRequestButNoResultYet()
+{
+ ImGuiContext& g = *GImGui;
+ return g.NavMoveScoringItems && g.NavMoveResultLocal.ID == 0 && g.NavMoveResultOther.ID == 0;
+}
+
+// FIXME: ScoringRect is not set
+void ImGui::NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.NavWindow != NULL);
+
+ if (move_flags & ImGuiNavMoveFlags_Tabbing)
+ move_flags |= ImGuiNavMoveFlags_AllowCurrentNavId;
+
+ g.NavMoveSubmitted = g.NavMoveScoringItems = true;
+ g.NavMoveDir = move_dir;
+ g.NavMoveDirForDebug = move_dir;
+ g.NavMoveClipDir = clip_dir;
+ g.NavMoveFlags = move_flags;
+ g.NavMoveScrollFlags = scroll_flags;
+ g.NavMoveForwardToNextFrame = false;
+ g.NavMoveKeyMods = g.IO.KeyMods;
+ g.NavMoveResultLocal.Clear();
+ g.NavMoveResultLocalVisible.Clear();
+ g.NavMoveResultOther.Clear();
+ g.NavTabbingCounter = 0;
+ g.NavTabbingResultFirst.Clear();
+ NavUpdateAnyRequestFlag();
+}
+
+void ImGui::NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result)
+{
+ ImGuiContext& g = *GImGui;
+ g.NavMoveScoringItems = false; // Ensure request doesn't need more processing
+ NavApplyItemToResult(result);
+ NavUpdateAnyRequestFlag();
+}
+
+void ImGui::NavMoveRequestCancel()
+{
+ ImGuiContext& g = *GImGui;
+ g.NavMoveSubmitted = g.NavMoveScoringItems = false;
+ NavUpdateAnyRequestFlag();
+}
+
+// Forward will reuse the move request again on the next frame (generally with modifications done to it)
+void ImGui::NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.NavMoveForwardToNextFrame == false);
+ NavMoveRequestCancel();
+ g.NavMoveForwardToNextFrame = true;
+ g.NavMoveDir = move_dir;
+ g.NavMoveClipDir = clip_dir;
+ g.NavMoveFlags = move_flags | ImGuiNavMoveFlags_Forwarded;
+ g.NavMoveScrollFlags = scroll_flags;
+}
+
+// Navigation wrap-around logic is delayed to the end of the frame because this operation is only valid after entire
+// popup is assembled and in case of appended popups it is not clear which EndPopup() call is final.
+void ImGui::NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags wrap_flags)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(wrap_flags != 0); // Call with _WrapX, _WrapY, _LoopX, _LoopY
+ // In theory we should test for NavMoveRequestButNoResultYet() but there's no point doing it, NavEndFrame() will do the same test
+ if (g.NavWindow == window && g.NavMoveScoringItems && g.NavLayer == ImGuiNavLayer_Main)
+ g.NavMoveFlags |= wrap_flags;
+}
+
+// FIXME: This could be replaced by updating a frame number in each window when (window == NavWindow) and (NavLayer == 0).
+// This way we could find the last focused window among our children. It would be much less confusing this way?
+static void ImGui::NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window)
+{
+ ImGuiWindow* parent = nav_window;
+ while (parent && parent->RootWindow != parent && (parent->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0)
+ parent = parent->ParentWindow;
+ if (parent && parent != nav_window)
+ parent->NavLastChildNavWindow = nav_window;
+}
+
+// Restore the last focused child.
+// Call when we are expected to land on the Main Layer (0) after FocusWindow()
+static ImGuiWindow* ImGui::NavRestoreLastChildNavWindow(ImGuiWindow* window)
+{
+ if (window->NavLastChildNavWindow && window->NavLastChildNavWindow->WasActive)
+ return window->NavLastChildNavWindow;
+ return window;
+}
+
+void ImGui::NavRestoreLayer(ImGuiNavLayer layer)
+{
+ ImGuiContext& g = *GImGui;
+ if (layer == ImGuiNavLayer_Main)
+ {
+ ImGuiWindow* prev_nav_window = g.NavWindow;
+ g.NavWindow = NavRestoreLastChildNavWindow(g.NavWindow); // FIXME-NAV: Should clear ongoing nav requests?
+ if (prev_nav_window)
+ IMGUI_DEBUG_LOG_FOCUS("[focus] NavRestoreLayer: from \"%s\" to SetNavWindow(\"%s\")\n", prev_nav_window->Name, g.NavWindow->Name);
+ }
+ ImGuiWindow* window = g.NavWindow;
+ if (window->NavLastIds[layer] != 0)
+ {
+ SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]);
+ }
+ else
+ {
+ g.NavLayer = layer;
+ NavInitWindow(window, true);
+ }
+}
+
+void ImGui::NavRestoreHighlightAfterMove()
+{
+ ImGuiContext& g = *GImGui;
+ g.NavDisableHighlight = false;
+ g.NavDisableMouseHover = g.NavMousePosDirty = true;
+}
+
+static inline void ImGui::NavUpdateAnyRequestFlag()
+{
+ ImGuiContext& g = *GImGui;
+ g.NavAnyRequest = g.NavMoveScoringItems || g.NavInitRequest || (IMGUI_DEBUG_NAV_SCORING && g.NavWindow != NULL);
+ if (g.NavAnyRequest)
+ IM_ASSERT(g.NavWindow != NULL);
+}
+
+// This needs to be called before we submit any widget (aka in or before Begin)
+void ImGui::NavInitWindow(ImGuiWindow* window, bool force_reinit)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(window == g.NavWindow);
+
+ if (window->Flags & ImGuiWindowFlags_NoNavInputs)
+ {
+ g.NavId = g.NavFocusScopeId = 0;
+ return;
+ }
+
+ bool init_for_nav = false;
+ if (window == window->RootWindow || (window->Flags & ImGuiWindowFlags_Popup) || (window->NavLastIds[0] == 0) || force_reinit)
+ init_for_nav = true;
+ IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: from NavInitWindow(), init_for_nav=%d, window=\"%s\", layer=%d\n", init_for_nav, window->Name, g.NavLayer);
+ if (init_for_nav)
+ {
+ SetNavID(0, g.NavLayer, 0, ImRect());
+ g.NavInitRequest = true;
+ g.NavInitRequestFromMove = false;
+ g.NavInitResultId = 0;
+ g.NavInitResultRectRel = ImRect();
+ NavUpdateAnyRequestFlag();
+ }
+ else
+ {
+ g.NavId = window->NavLastIds[0];
+ g.NavFocusScopeId = 0;
+ }
+}
+
+static ImVec2 ImGui::NavCalcPreferredRefPos()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.NavWindow;
+ if (g.NavDisableHighlight || !g.NavDisableMouseHover || !window)
+ {
+ // Mouse (we need a fallback in case the mouse becomes invalid after being used)
+ // The +1.0f offset when stored by OpenPopupEx() allows reopening this or another popup (same or another mouse button) while not moving the mouse, it is pretty standard.
+ // In theory we could move that +1.0f offset in OpenPopupEx()
+ ImVec2 p = IsMousePosValid(&g.IO.MousePos) ? g.IO.MousePos : g.MouseLastValidPos;
+ return ImVec2(p.x + 1.0f, p.y);
+ }
+ else
+ {
+ // When navigation is active and mouse is disabled, pick a position around the bottom left of the currently navigated item
+ // Take account of upcoming scrolling (maybe set mouse pos should be done in EndFrame?)
+ ImRect rect_rel = WindowRectRelToAbs(window, window->NavRectRel[g.NavLayer]);
+ if (window->LastFrameActive != g.FrameCount && (window->ScrollTarget.x != FLT_MAX || window->ScrollTarget.y != FLT_MAX))
+ {
+ ImVec2 next_scroll = CalcNextScrollFromScrollTargetAndClamp(window);
+ rect_rel.Translate(window->Scroll - next_scroll);
+ }
+ ImVec2 pos = ImVec2(rect_rel.Min.x + ImMin(g.Style.FramePadding.x * 4, rect_rel.GetWidth()), rect_rel.Max.y - ImMin(g.Style.FramePadding.y, rect_rel.GetHeight()));
+ ImGuiViewport* viewport = GetMainViewport();
+ return ImFloor(ImClamp(pos, viewport->Pos, viewport->Pos + viewport->Size)); // ImFloor() is important because non-integer mouse position application in backend might be lossy and result in undesirable non-zero delta.
+ }
+}
+
+const char* ImGui::GetNavInputName(ImGuiNavInput n)
+{
+ static const char* names[] =
+ {
+ "Activate", "Cancel", "Input", "Menu", "DpadLeft", "DpadRight", "DpadUp", "DpadDown", "LStickLeft", "LStickRight", "LStickUp", "LStickDown",
+ "FocusPrev", "FocusNext", "TweakSlow", "TweakFast", "KeyLeft", "KeyRight", "KeyUp", "KeyDown"
+ };
+ IM_ASSERT(IM_ARRAYSIZE(names) == ImGuiNavInput_COUNT);
+ IM_ASSERT(n >= 0 && n < ImGuiNavInput_COUNT);
+ return names[n];
+}
+
+float ImGui::GetNavInputAmount(ImGuiNavInput n, ImGuiNavReadMode mode)
+{
+ ImGuiContext& g = *GImGui;
+ if (mode == ImGuiNavReadMode_Down)
+ return g.IO.NavInputs[n]; // Instant, read analog input (0.0f..1.0f, as provided by user)
+
+ const float t = g.IO.NavInputsDownDuration[n];
+ if (t < 0.0f && mode == ImGuiNavReadMode_Released) // Return 1.0f when just released, no repeat, ignore analog input.
+ return (g.IO.NavInputsDownDurationPrev[n] >= 0.0f ? 1.0f : 0.0f);
+ if (t < 0.0f)
+ return 0.0f;
+ if (mode == ImGuiNavReadMode_Pressed) // Return 1.0f when just pressed, no repeat, ignore analog input.
+ return (t == 0.0f) ? 1.0f : 0.0f;
+ if (mode == ImGuiNavReadMode_Repeat)
+ return (float)CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay * 0.72f, g.IO.KeyRepeatRate * 0.80f);
+ if (mode == ImGuiNavReadMode_RepeatSlow)
+ return (float)CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay * 1.25f, g.IO.KeyRepeatRate * 2.00f);
+ if (mode == ImGuiNavReadMode_RepeatFast)
+ return (float)CalcTypematicRepeatAmount(t - g.IO.DeltaTime, t, g.IO.KeyRepeatDelay * 0.72f, g.IO.KeyRepeatRate * 0.30f);
+ return 0.0f;
+}
+
+ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiNavReadMode mode, float slow_factor, float fast_factor)
+{
+ ImVec2 delta(0.0f, 0.0f);
+ if (dir_sources & ImGuiNavDirSourceFlags_RawKeyboard)
+ delta += ImVec2((float)IsKeyDown(ImGuiKey_RightArrow) - (float)IsKeyDown(ImGuiKey_LeftArrow), (float)IsKeyDown(ImGuiKey_DownArrow) - (float)IsKeyDown(ImGuiKey_UpArrow));
+ if (dir_sources & ImGuiNavDirSourceFlags_Keyboard)
+ delta += ImVec2(GetNavInputAmount(ImGuiNavInput_KeyRight_, mode) - GetNavInputAmount(ImGuiNavInput_KeyLeft_, mode), GetNavInputAmount(ImGuiNavInput_KeyDown_, mode) - GetNavInputAmount(ImGuiNavInput_KeyUp_, mode));
+ if (dir_sources & ImGuiNavDirSourceFlags_PadDPad)
+ delta += ImVec2(GetNavInputAmount(ImGuiNavInput_DpadRight, mode) - GetNavInputAmount(ImGuiNavInput_DpadLeft, mode), GetNavInputAmount(ImGuiNavInput_DpadDown, mode) - GetNavInputAmount(ImGuiNavInput_DpadUp, mode));
+ if (dir_sources & ImGuiNavDirSourceFlags_PadLStick)
+ delta += ImVec2(GetNavInputAmount(ImGuiNavInput_LStickRight, mode) - GetNavInputAmount(ImGuiNavInput_LStickLeft, mode), GetNavInputAmount(ImGuiNavInput_LStickDown, mode) - GetNavInputAmount(ImGuiNavInput_LStickUp, mode));
+ if (slow_factor != 0.0f && IsNavInputDown(ImGuiNavInput_TweakSlow))
+ delta *= slow_factor;
+ if (fast_factor != 0.0f && IsNavInputDown(ImGuiNavInput_TweakFast))
+ delta *= fast_factor;
+ return delta;
+}
+
+static void ImGui::NavUpdate()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+
+ io.WantSetMousePos = false;
+ //if (g.NavScoringDebugCount > 0) IMGUI_DEBUG_LOG_NAV("[nav] NavScoringDebugCount %d for '%s' layer %d (Init:%d, Move:%d)\n", g.NavScoringDebugCount, g.NavWindow ? g.NavWindow->Name : "NULL", g.NavLayer, g.NavInitRequest || g.NavInitResultId != 0, g.NavMoveRequest);
+
+ // Update Gamepad->Nav inputs mapping
+ // Set input source as Gamepad when buttons are pressed (as some features differs when used with Gamepad vs Keyboard)
+ const bool nav_gamepad_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) != 0 && (io.BackendFlags & ImGuiBackendFlags_HasGamepad) != 0;
+ if (nav_gamepad_active && g.IO.BackendUsingLegacyNavInputArray == false)
+ {
+ for (int n = 0; n < ImGuiNavInput_COUNT; n++)
+ IM_ASSERT(io.NavInputs[n] == 0.0f && "Backend needs to either only use io.AddKeyEvent()/io.AddKeyAnalogEvent(), either only fill legacy io.NavInputs[]. Not both!");
+ #define NAV_MAP_KEY(_KEY, _NAV_INPUT, _ACTIVATE_NAV) do { io.NavInputs[_NAV_INPUT] = io.KeysData[_KEY - ImGuiKey_KeysData_OFFSET].AnalogValue; if (_ACTIVATE_NAV && io.NavInputs[_NAV_INPUT] > 0.0f) { g.NavInputSource = ImGuiInputSource_Gamepad; } } while (0)
+ NAV_MAP_KEY(ImGuiKey_GamepadFaceDown, ImGuiNavInput_Activate, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadFaceRight, ImGuiNavInput_Cancel, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadFaceLeft, ImGuiNavInput_Menu, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadFaceUp, ImGuiNavInput_Input, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadDpadLeft, ImGuiNavInput_DpadLeft, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadDpadRight, ImGuiNavInput_DpadRight, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadDpadUp, ImGuiNavInput_DpadUp, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadDpadDown, ImGuiNavInput_DpadDown, true);
+ NAV_MAP_KEY(ImGuiKey_GamepadL1, ImGuiNavInput_FocusPrev, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadR1, ImGuiNavInput_FocusNext, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadL1, ImGuiNavInput_TweakSlow, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadR1, ImGuiNavInput_TweakFast, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadLStickLeft, ImGuiNavInput_LStickLeft, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadLStickRight, ImGuiNavInput_LStickRight, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadLStickUp, ImGuiNavInput_LStickUp, false);
+ NAV_MAP_KEY(ImGuiKey_GamepadLStickDown, ImGuiNavInput_LStickDown, false);
+ #undef NAV_MAP_KEY
+ }
+
+ // Update Keyboard->Nav inputs mapping
+ const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0;
+ if (nav_keyboard_active)
+ {
+ #define NAV_MAP_KEY(_KEY, _NAV_INPUT) do { if (IsKeyDown(_KEY)) { io.NavInputs[_NAV_INPUT] = 1.0f; g.NavInputSource = ImGuiInputSource_Keyboard; } } while (0)
+ NAV_MAP_KEY(ImGuiKey_Space, ImGuiNavInput_Activate );
+ NAV_MAP_KEY(ImGuiKey_Enter, ImGuiNavInput_Input );
+ NAV_MAP_KEY(ImGuiKey_Escape, ImGuiNavInput_Cancel );
+ NAV_MAP_KEY(ImGuiKey_LeftArrow, ImGuiNavInput_KeyLeft_ );
+ NAV_MAP_KEY(ImGuiKey_RightArrow,ImGuiNavInput_KeyRight_);
+ NAV_MAP_KEY(ImGuiKey_UpArrow, ImGuiNavInput_KeyUp_ );
+ NAV_MAP_KEY(ImGuiKey_DownArrow, ImGuiNavInput_KeyDown_ );
+ if (io.KeyCtrl)
+ io.NavInputs[ImGuiNavInput_TweakSlow] = 1.0f;
+ if (io.KeyShift)
+ io.NavInputs[ImGuiNavInput_TweakFast] = 1.0f;
+ #undef NAV_MAP_KEY
+ }
+ memcpy(io.NavInputsDownDurationPrev, io.NavInputsDownDuration, sizeof(io.NavInputsDownDuration));
+ for (int i = 0; i < IM_ARRAYSIZE(io.NavInputs); i++)
+ io.NavInputsDownDuration[i] = (io.NavInputs[i] > 0.0f) ? (io.NavInputsDownDuration[i] < 0.0f ? 0.0f : io.NavInputsDownDuration[i] + io.DeltaTime) : -1.0f;
+
+ // Process navigation init request (select first/default focus)
+ if (g.NavInitResultId != 0)
+ NavInitRequestApplyResult();
+ g.NavInitRequest = false;
+ g.NavInitRequestFromMove = false;
+ g.NavInitResultId = 0;
+ g.NavJustMovedToId = 0;
+
+ // Process navigation move request
+ if (g.NavMoveSubmitted)
+ NavMoveRequestApplyResult();
+ g.NavTabbingCounter = 0;
+ g.NavMoveSubmitted = g.NavMoveScoringItems = false;
+
+ // Schedule mouse position update (will be done at the bottom of this function, after 1) processing all move requests and 2) updating scrolling)
+ bool set_mouse_pos = false;
+ if (g.NavMousePosDirty && g.NavIdIsAlive)
+ if (!g.NavDisableHighlight && g.NavDisableMouseHover && g.NavWindow)
+ set_mouse_pos = true;
+ g.NavMousePosDirty = false;
+ IM_ASSERT(g.NavLayer == ImGuiNavLayer_Main || g.NavLayer == ImGuiNavLayer_Menu);
+
+ // Store our return window (for returning from Menu Layer to Main Layer) and clear it as soon as we step back in our own Layer 0
+ if (g.NavWindow)
+ NavSaveLastChildNavWindowIntoParent(g.NavWindow);
+ if (g.NavWindow && g.NavWindow->NavLastChildNavWindow != NULL && g.NavLayer == ImGuiNavLayer_Main)
+ g.NavWindow->NavLastChildNavWindow = NULL;
+
+ // Update CTRL+TAB and Windowing features (hold Square to move/resize/etc.)
+ NavUpdateWindowing();
+
+ // Set output flags for user application
+ io.NavActive = (nav_keyboard_active || nav_gamepad_active) && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs);
+ io.NavVisible = (io.NavActive && g.NavId != 0 && !g.NavDisableHighlight) || (g.NavWindowingTarget != NULL);
+
+ // Process NavCancel input (to close a popup, get back to parent, clear focus)
+ NavUpdateCancelRequest();
+
+ // Process manual activation request
+ g.NavActivateId = g.NavActivateDownId = g.NavActivatePressedId = g.NavActivateInputId = 0;
+ g.NavActivateFlags = ImGuiActivateFlags_None;
+ if (g.NavId != 0 && !g.NavDisableHighlight && !g.NavWindowingTarget && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs))
+ {
+ bool activate_down = IsNavInputDown(ImGuiNavInput_Activate);
+ bool input_down = IsNavInputDown(ImGuiNavInput_Input);
+ bool activate_pressed = activate_down && IsNavInputTest(ImGuiNavInput_Activate, ImGuiNavReadMode_Pressed);
+ bool input_pressed = input_down && IsNavInputTest(ImGuiNavInput_Input, ImGuiNavReadMode_Pressed);
+ if (g.ActiveId == 0 && activate_pressed)
+ {
+ g.NavActivateId = g.NavId;
+ g.NavActivateFlags = ImGuiActivateFlags_PreferTweak;
+ }
+ if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && input_pressed)
+ {
+ g.NavActivateInputId = g.NavId;
+ g.NavActivateFlags = ImGuiActivateFlags_PreferInput;
+ }
+ if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && activate_down)
+ g.NavActivateDownId = g.NavId;
+ if ((g.ActiveId == 0 || g.ActiveId == g.NavId) && activate_pressed)
+ g.NavActivatePressedId = g.NavId;
+ }
+ if (g.NavWindow && (g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs))
+ g.NavDisableHighlight = true;
+ if (g.NavActivateId != 0)
+ IM_ASSERT(g.NavActivateDownId == g.NavActivateId);
+
+ // Process programmatic activation request
+ // FIXME-NAV: Those should eventually be queued (unlike focus they don't cancel each others)
+ if (g.NavNextActivateId != 0)
+ {
+ if (g.NavNextActivateFlags & ImGuiActivateFlags_PreferInput)
+ g.NavActivateInputId = g.NavNextActivateId;
+ else
+ g.NavActivateId = g.NavActivateDownId = g.NavActivatePressedId = g.NavNextActivateId;
+ g.NavActivateFlags = g.NavNextActivateFlags;
+ }
+ g.NavNextActivateId = 0;
+
+ // Process move requests
+ NavUpdateCreateMoveRequest();
+ if (g.NavMoveDir == ImGuiDir_None)
+ NavUpdateCreateTabbingRequest();
+ NavUpdateAnyRequestFlag();
+ g.NavIdIsAlive = false;
+
+ // Scrolling
+ if (g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs) && !g.NavWindowingTarget)
+ {
+ // *Fallback* manual-scroll with Nav directional keys when window has no navigable item
+ ImGuiWindow* window = g.NavWindow;
+ const float scroll_speed = IM_ROUND(window->CalcFontSize() * 100 * io.DeltaTime); // We need round the scrolling speed because sub-pixel scroll isn't reliably supported.
+ const ImGuiDir move_dir = g.NavMoveDir;
+ if (window->DC.NavLayersActiveMask == 0x00 && window->DC.NavHasScroll && move_dir != ImGuiDir_None)
+ {
+ if (move_dir == ImGuiDir_Left || move_dir == ImGuiDir_Right)
+ SetScrollX(window, ImFloor(window->Scroll.x + ((move_dir == ImGuiDir_Left) ? -1.0f : +1.0f) * scroll_speed));
+ if (move_dir == ImGuiDir_Up || move_dir == ImGuiDir_Down)
+ SetScrollY(window, ImFloor(window->Scroll.y + ((move_dir == ImGuiDir_Up) ? -1.0f : +1.0f) * scroll_speed));
+ }
+
+ // *Normal* Manual scroll with NavScrollXXX keys
+ // Next movement request will clamp the NavId reference rectangle to the visible area, so navigation will resume within those bounds.
+ ImVec2 scroll_dir = GetNavInputAmount2d(ImGuiNavDirSourceFlags_PadLStick, ImGuiNavReadMode_Down, 1.0f / 10.0f, 10.0f);
+ if (scroll_dir.x != 0.0f && window->ScrollbarX)
+ SetScrollX(window, ImFloor(window->Scroll.x + scroll_dir.x * scroll_speed));
+ if (scroll_dir.y != 0.0f)
+ SetScrollY(window, ImFloor(window->Scroll.y + scroll_dir.y * scroll_speed));
+ }
+
+ // Always prioritize mouse highlight if navigation is disabled
+ if (!nav_keyboard_active && !nav_gamepad_active)
+ {
+ g.NavDisableHighlight = true;
+ g.NavDisableMouseHover = set_mouse_pos = false;
+ }
+
+ // Update mouse position if requested
+ // (This will take into account the possibility that a Scroll was queued in the window to offset our absolute mouse position before scroll has been applied)
+ if (set_mouse_pos && (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) && (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos))
+ {
+ io.MousePos = io.MousePosPrev = NavCalcPreferredRefPos();
+ io.WantSetMousePos = true;
+ //IMGUI_DEBUG_LOG_IO("SetMousePos: (%.1f,%.1f)\n", io.MousePos.x, io.MousePos.y);
+ }
+
+ // [DEBUG]
+ g.NavScoringDebugCount = 0;
+#if IMGUI_DEBUG_NAV_RECTS
+ if (g.NavWindow)
+ {
+ ImDrawList* draw_list = GetForegroundDrawList(g.NavWindow);
+ if (1) { for (int layer = 0; layer < 2; layer++) { ImRect r = WindowRectRelToAbs(g.NavWindow, g.NavWindow->NavRectRel[layer]); draw_list->AddRect(r.Min, r.Max, IM_COL32(255,200,0,255)); } } // [DEBUG]
+ if (1) { ImU32 col = (!g.NavWindow->Hidden) ? IM_COL32(255,0,255,255) : IM_COL32(255,0,0,255); ImVec2 p = NavCalcPreferredRefPos(); char buf[32]; ImFormatString(buf, 32, "%d", g.NavLayer); draw_list->AddCircleFilled(p, 3.0f, col); draw_list->AddText(NULL, 13.0f, p + ImVec2(8,-4), col, buf); }
+ }
+#endif
+}
+
+void ImGui::NavInitRequestApplyResult()
+{
+ // In very rare cases g.NavWindow may be null (e.g. clearing focus after requesting an init request, which does happen when releasing Alt while clicking on void)
+ ImGuiContext& g = *GImGui;
+ if (!g.NavWindow)
+ return;
+
+ // Apply result from previous navigation init request (will typically select the first item, unless SetItemDefaultFocus() has been called)
+ // FIXME-NAV: On _NavFlattened windows, g.NavWindow will only be updated during subsequent frame. Not a problem currently.
+ IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: ApplyResult: NavID 0x%08X in Layer %d Window \"%s\"\n", g.NavInitResultId, g.NavLayer, g.NavWindow->Name);
+ SetNavID(g.NavInitResultId, g.NavLayer, 0, g.NavInitResultRectRel);
+ g.NavIdIsAlive = true; // Mark as alive from previous frame as we got a result
+ if (g.NavInitRequestFromMove)
+ NavRestoreHighlightAfterMove();
+}
+
+void ImGui::NavUpdateCreateMoveRequest()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+ ImGuiWindow* window = g.NavWindow;
+
+ if (g.NavMoveForwardToNextFrame && window != NULL)
+ {
+ // Forwarding previous request (which has been modified, e.g. wrap around menus rewrite the requests with a starting rectangle at the other side of the window)
+ // (preserve most state, which were already set by the NavMoveRequestForward() function)
+ IM_ASSERT(g.NavMoveDir != ImGuiDir_None && g.NavMoveClipDir != ImGuiDir_None);
+ IM_ASSERT(g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded);
+ IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequestForward %d\n", g.NavMoveDir);
+ }
+ else
+ {
+ // Initiate directional inputs request
+ g.NavMoveDir = ImGuiDir_None;
+ g.NavMoveFlags = ImGuiNavMoveFlags_None;
+ g.NavMoveScrollFlags = ImGuiScrollFlags_None;
+ if (window && !g.NavWindowingTarget && !(window->Flags & ImGuiWindowFlags_NoNavInputs))
+ {
+ const ImGuiNavReadMode read_mode = ImGuiNavReadMode_Repeat;
+ if (!IsActiveIdUsingNavDir(ImGuiDir_Left) && (IsNavInputTest(ImGuiNavInput_DpadLeft, read_mode) || IsNavInputTest(ImGuiNavInput_KeyLeft_, read_mode))) { g.NavMoveDir = ImGuiDir_Left; }
+ if (!IsActiveIdUsingNavDir(ImGuiDir_Right) && (IsNavInputTest(ImGuiNavInput_DpadRight, read_mode) || IsNavInputTest(ImGuiNavInput_KeyRight_, read_mode))) { g.NavMoveDir = ImGuiDir_Right; }
+ if (!IsActiveIdUsingNavDir(ImGuiDir_Up) && (IsNavInputTest(ImGuiNavInput_DpadUp, read_mode) || IsNavInputTest(ImGuiNavInput_KeyUp_, read_mode))) { g.NavMoveDir = ImGuiDir_Up; }
+ if (!IsActiveIdUsingNavDir(ImGuiDir_Down) && (IsNavInputTest(ImGuiNavInput_DpadDown, read_mode) || IsNavInputTest(ImGuiNavInput_KeyDown_, read_mode))) { g.NavMoveDir = ImGuiDir_Down; }
+ }
+ g.NavMoveClipDir = g.NavMoveDir;
+ g.NavScoringNoClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX);
+ }
+
+ // Update PageUp/PageDown/Home/End scroll
+ // FIXME-NAV: Consider enabling those keys even without the master ImGuiConfigFlags_NavEnableKeyboard flag?
+ const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0;
+ float scoring_rect_offset_y = 0.0f;
+ if (window && g.NavMoveDir == ImGuiDir_None && nav_keyboard_active)
+ scoring_rect_offset_y = NavUpdatePageUpPageDown();
+ if (scoring_rect_offset_y != 0.0f)
+ {
+ g.NavScoringNoClipRect = window->InnerRect;
+ g.NavScoringNoClipRect.TranslateY(scoring_rect_offset_y);
+ }
+
+ // [DEBUG] Always send a request
+#if IMGUI_DEBUG_NAV_SCORING
+ if (io.KeyCtrl && IsKeyPressed(ImGuiKey_C))
+ g.NavMoveDirForDebug = (ImGuiDir)((g.NavMoveDirForDebug + 1) & 3);
+ if (io.KeyCtrl && g.NavMoveDir == ImGuiDir_None)
+ {
+ g.NavMoveDir = g.NavMoveDirForDebug;
+ g.NavMoveFlags |= ImGuiNavMoveFlags_DebugNoResult;
+ }
+#endif
+
+ // Submit
+ g.NavMoveForwardToNextFrame = false;
+ if (g.NavMoveDir != ImGuiDir_None)
+ NavMoveRequestSubmit(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags);
+
+ // Moving with no reference triggers a init request (will be used as a fallback if the direction fails to find a match)
+ if (g.NavMoveSubmitted && g.NavId == 0)
+ {
+ IMGUI_DEBUG_LOG_NAV("[nav] NavInitRequest: from move, window \"%s\", layer=%d\n", window ? window->Name : "<NULL>", g.NavLayer);
+ g.NavInitRequest = g.NavInitRequestFromMove = true;
+ g.NavInitResultId = 0;
+ g.NavDisableHighlight = false;
+ }
+
+ // When using gamepad, we project the reference nav bounding box into window visible area.
+ // This is to allow resuming navigation inside the visible area after doing a large amount of scrolling, since with gamepad every movements are relative
+ // (can't focus a visible object like we can with the mouse).
+ if (g.NavMoveSubmitted && g.NavInputSource == ImGuiInputSource_Gamepad && g.NavLayer == ImGuiNavLayer_Main && window != NULL)// && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded))
+ {
+ bool clamp_x = (g.NavMoveFlags & (ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_WrapX)) == 0;
+ bool clamp_y = (g.NavMoveFlags & (ImGuiNavMoveFlags_LoopY | ImGuiNavMoveFlags_WrapY)) == 0;
+ ImRect inner_rect_rel = WindowRectAbsToRel(window, ImRect(window->InnerRect.Min - ImVec2(1, 1), window->InnerRect.Max + ImVec2(1, 1)));
+ if ((clamp_x || clamp_y) && !inner_rect_rel.Contains(window->NavRectRel[g.NavLayer]))
+ {
+ //IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: clamp NavRectRel for gamepad move\n");
+ float pad_x = ImMin(inner_rect_rel.GetWidth(), window->CalcFontSize() * 0.5f);
+ float pad_y = ImMin(inner_rect_rel.GetHeight(), window->CalcFontSize() * 0.5f); // Terrible approximation for the intent of starting navigation from first fully visible item
+ inner_rect_rel.Min.x = clamp_x ? (inner_rect_rel.Min.x + pad_x) : -FLT_MAX;
+ inner_rect_rel.Max.x = clamp_x ? (inner_rect_rel.Max.x - pad_x) : +FLT_MAX;
+ inner_rect_rel.Min.y = clamp_y ? (inner_rect_rel.Min.y + pad_y) : -FLT_MAX;
+ inner_rect_rel.Max.y = clamp_y ? (inner_rect_rel.Max.y - pad_y) : +FLT_MAX;
+ window->NavRectRel[g.NavLayer].ClipWithFull(inner_rect_rel);
+ g.NavId = g.NavFocusScopeId = 0;
+ }
+ }
+
+ // For scoring we use a single segment on the left side our current item bounding box (not touching the edge to avoid box overlap with zero-spaced items)
+ ImRect scoring_rect;
+ if (window != NULL)
+ {
+ ImRect nav_rect_rel = !window->NavRectRel[g.NavLayer].IsInverted() ? window->NavRectRel[g.NavLayer] : ImRect(0, 0, 0, 0);
+ scoring_rect = WindowRectRelToAbs(window, nav_rect_rel);
+ scoring_rect.TranslateY(scoring_rect_offset_y);
+ scoring_rect.Min.x = ImMin(scoring_rect.Min.x + 1.0f, scoring_rect.Max.x);
+ scoring_rect.Max.x = scoring_rect.Min.x;
+ IM_ASSERT(!scoring_rect.IsInverted()); // Ensure if we have a finite, non-inverted bounding box here will allows us to remove extraneous ImFabs() calls in NavScoreItem().
+ //GetForegroundDrawList()->AddRect(scoring_rect.Min, scoring_rect.Max, IM_COL32(255,200,0,255)); // [DEBUG]
+ //if (!g.NavScoringNoClipRect.IsInverted()) { GetForegroundDrawList()->AddRect(g.NavScoringNoClipRect.Min, g.NavScoringNoClipRect.Max, IM_COL32(255, 200, 0, 255)); } // [DEBUG]
+ }
+ g.NavScoringRect = scoring_rect;
+ g.NavScoringNoClipRect.Add(scoring_rect);
+}
+
+void ImGui::NavUpdateCreateTabbingRequest()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.NavWindow;
+ IM_ASSERT(g.NavMoveDir == ImGuiDir_None);
+ if (window == NULL || g.NavWindowingTarget != NULL || (window->Flags & ImGuiWindowFlags_NoNavInputs))
+ return;
+
+ const bool tab_pressed = IsKeyPressed(ImGuiKey_Tab, true) && !IsActiveIdUsingKey(ImGuiKey_Tab) && !g.IO.KeyCtrl && !g.IO.KeyAlt;
+ if (!tab_pressed)
+ return;
+
+ // Initiate tabbing request
+ // (this is ALWAYS ENABLED, regardless of ImGuiConfigFlags_NavEnableKeyboard flag!)
+ // Initially this was designed to use counters and modulo arithmetic, but that could not work with unsubmitted items (list clipper). Instead we use a strategy close to other move requests.
+ // See NavProcessItemForTabbingRequest() for a description of the various forward/backward tabbing cases with and without wrapping.
+ //// FIXME: We use (g.ActiveId == 0) but (g.NavDisableHighlight == false) might be righter once we can tab through anything
+ g.NavTabbingDir = g.IO.KeyShift ? -1 : (g.ActiveId == 0) ? 0 : +1;
+ ImGuiScrollFlags scroll_flags = window->Appearing ? ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_AlwaysCenterY : ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleEdgeY;
+ ImGuiDir clip_dir = (g.NavTabbingDir < 0) ? ImGuiDir_Up : ImGuiDir_Down;
+ NavMoveRequestSubmit(ImGuiDir_None, clip_dir, ImGuiNavMoveFlags_Tabbing, scroll_flags); // FIXME-NAV: Once we refactor tabbing, add LegacyApi flag to not activate non-inputable.
+ g.NavTabbingCounter = -1;
+}
+
+// Apply result from previous frame navigation directional move request. Always called from NavUpdate()
+void ImGui::NavMoveRequestApplyResult()
+{
+ ImGuiContext& g = *GImGui;
+#if IMGUI_DEBUG_NAV_SCORING
+ if (g.NavMoveFlags & ImGuiNavMoveFlags_DebugNoResult) // [DEBUG] Scoring all items in NavWindow at all times
+ return;
+#endif
+
+ // Select which result to use
+ ImGuiNavItemData* result = (g.NavMoveResultLocal.ID != 0) ? &g.NavMoveResultLocal : (g.NavMoveResultOther.ID != 0) ? &g.NavMoveResultOther : NULL;
+
+ // Tabbing forward wrap
+ if (g.NavMoveFlags & ImGuiNavMoveFlags_Tabbing)
+ if ((g.NavTabbingCounter == 1 || g.NavTabbingDir == 0) && g.NavTabbingResultFirst.ID)
+ result = &g.NavTabbingResultFirst;
+
+ // In a situation when there is no results but NavId != 0, re-enable the Navigation highlight (because g.NavId is not considered as a possible result)
+ if (result == NULL)
+ {
+ if (g.NavMoveFlags & ImGuiNavMoveFlags_Tabbing)
+ g.NavMoveFlags |= ImGuiNavMoveFlags_DontSetNavHighlight;
+ if (g.NavId != 0 && (g.NavMoveFlags & ImGuiNavMoveFlags_DontSetNavHighlight) == 0)
+ NavRestoreHighlightAfterMove();
+ return;
+ }
+
+ // PageUp/PageDown behavior first jumps to the bottom/top mostly visible item, _otherwise_ use the result from the previous/next page.
+ if (g.NavMoveFlags & ImGuiNavMoveFlags_AlsoScoreVisibleSet)
+ if (g.NavMoveResultLocalVisible.ID != 0 && g.NavMoveResultLocalVisible.ID != g.NavId)
+ result = &g.NavMoveResultLocalVisible;
+
+ // Maybe entering a flattened child from the outside? In this case solve the tie using the regular scoring rules.
+ if (result != &g.NavMoveResultOther && g.NavMoveResultOther.ID != 0 && g.NavMoveResultOther.Window->ParentWindow == g.NavWindow)
+ if ((g.NavMoveResultOther.DistBox < result->DistBox) || (g.NavMoveResultOther.DistBox == result->DistBox && g.NavMoveResultOther.DistCenter < result->DistCenter))
+ result = &g.NavMoveResultOther;
+ IM_ASSERT(g.NavWindow && result->Window);
+
+ // Scroll to keep newly navigated item fully into view.
+ if (g.NavLayer == ImGuiNavLayer_Main)
+ {
+ if (g.NavMoveFlags & ImGuiNavMoveFlags_ScrollToEdgeY)
+ {
+ // FIXME: Should remove this
+ float scroll_target = (g.NavMoveDir == ImGuiDir_Up) ? result->Window->ScrollMax.y : 0.0f;
+ SetScrollY(result->Window, scroll_target);
+ }
+ else
+ {
+ ImRect rect_abs = WindowRectRelToAbs(result->Window, result->RectRel);
+ ScrollToRectEx(result->Window, rect_abs, g.NavMoveScrollFlags);
+ }
+ }
+
+ if (g.NavWindow != result->Window)
+ {
+ IMGUI_DEBUG_LOG_FOCUS("[focus] NavMoveRequest: SetNavWindow(\"%s\")\n", result->Window->Name);
+ g.NavWindow = result->Window;
+ }
+ if (g.ActiveId != result->ID)
+ ClearActiveID();
+ if (g.NavId != result->ID)
+ {
+ // Don't set NavJustMovedToId if just landed on the same spot (which may happen with ImGuiNavMoveFlags_AllowCurrentNavId)
+ g.NavJustMovedToId = result->ID;
+ g.NavJustMovedToFocusScopeId = result->FocusScopeId;
+ g.NavJustMovedToKeyMods = g.NavMoveKeyMods;
+ }
+
+ // Focus
+ IMGUI_DEBUG_LOG_NAV("[nav] NavMoveRequest: result NavID 0x%08X in Layer %d Window \"%s\"\n", result->ID, g.NavLayer, g.NavWindow->Name);
+ SetNavID(result->ID, g.NavLayer, result->FocusScopeId, result->RectRel);
+
+ // Tabbing: Activates Inputable or Focus non-Inputable
+ if ((g.NavMoveFlags & ImGuiNavMoveFlags_Tabbing) && (result->InFlags & ImGuiItemFlags_Inputable))
+ {
+ g.NavNextActivateId = result->ID;
+ g.NavNextActivateFlags = ImGuiActivateFlags_PreferInput | ImGuiActivateFlags_TryToPreserveState;
+ g.NavMoveFlags |= ImGuiNavMoveFlags_DontSetNavHighlight;
+ }
+
+ // Activate
+ if (g.NavMoveFlags & ImGuiNavMoveFlags_Activate)
+ {
+ g.NavNextActivateId = result->ID;
+ g.NavNextActivateFlags = ImGuiActivateFlags_None;
+ }
+
+ // Enable nav highlight
+ if ((g.NavMoveFlags & ImGuiNavMoveFlags_DontSetNavHighlight) == 0)
+ NavRestoreHighlightAfterMove();
+}
+
+// Process NavCancel input (to close a popup, get back to parent, clear focus)
+// FIXME: In order to support e.g. Escape to clear a selection we'll need:
+// - either to store the equivalent of ActiveIdUsingKeyInputMask for a FocusScope and test for it.
+// - either to move most/all of those tests to the epilogue/end functions of the scope they are dealing with (e.g. exit child window in EndChild()) or in EndFrame(), to allow an earlier intercept
+static void ImGui::NavUpdateCancelRequest()
+{
+ ImGuiContext& g = *GImGui;
+ if (!IsNavInputTest(ImGuiNavInput_Cancel, ImGuiNavReadMode_Pressed))
+ return;
+
+ IMGUI_DEBUG_LOG_NAV("[nav] ImGuiNavInput_Cancel\n");
+ if (g.ActiveId != 0)
+ {
+ if (!IsActiveIdUsingNavInput(ImGuiNavInput_Cancel))
+ ClearActiveID();
+ }
+ else if (g.NavLayer != ImGuiNavLayer_Main)
+ {
+ // Leave the "menu" layer
+ NavRestoreLayer(ImGuiNavLayer_Main);
+ NavRestoreHighlightAfterMove();
+ }
+ else if (g.NavWindow && g.NavWindow != g.NavWindow->RootWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_Popup) && g.NavWindow->ParentWindow)
+ {
+ // Exit child window
+ ImGuiWindow* child_window = g.NavWindow;
+ ImGuiWindow* parent_window = g.NavWindow->ParentWindow;
+ IM_ASSERT(child_window->ChildId != 0);
+ ImRect child_rect = child_window->Rect();
+ FocusWindow(parent_window);
+ SetNavID(child_window->ChildId, ImGuiNavLayer_Main, 0, WindowRectAbsToRel(parent_window, child_rect));
+ NavRestoreHighlightAfterMove();
+ }
+ else if (g.OpenPopupStack.Size > 0 && !(g.OpenPopupStack.back().Window->Flags & ImGuiWindowFlags_Modal))
+ {
+ // Close open popup/menu
+ ClosePopupToLevel(g.OpenPopupStack.Size - 1, true);
+ }
+ else
+ {
+ // Clear NavLastId for popups but keep it for regular child window so we can leave one and come back where we were
+ if (g.NavWindow && ((g.NavWindow->Flags & ImGuiWindowFlags_Popup) || !(g.NavWindow->Flags & ImGuiWindowFlags_ChildWindow)))
+ g.NavWindow->NavLastIds[0] = 0;
+ g.NavId = g.NavFocusScopeId = 0;
+ }
+}
+
+// Handle PageUp/PageDown/Home/End keys
+// Called from NavUpdateCreateMoveRequest() which will use our output to create a move request
+// FIXME-NAV: This doesn't work properly with NavFlattened siblings as we use NavWindow rectangle for reference
+// FIXME-NAV: how to get Home/End to aim at the beginning/end of a 2D grid?
+static float ImGui::NavUpdatePageUpPageDown()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.NavWindow;
+ if ((window->Flags & ImGuiWindowFlags_NoNavInputs) || g.NavWindowingTarget != NULL)
+ return 0.0f;
+
+ const bool page_up_held = IsKeyDown(ImGuiKey_PageUp) && !IsActiveIdUsingKey(ImGuiKey_PageUp);
+ const bool page_down_held = IsKeyDown(ImGuiKey_PageDown) && !IsActiveIdUsingKey(ImGuiKey_PageDown);
+ const bool home_pressed = IsKeyPressed(ImGuiKey_Home) && !IsActiveIdUsingKey(ImGuiKey_Home);
+ const bool end_pressed = IsKeyPressed(ImGuiKey_End) && !IsActiveIdUsingKey(ImGuiKey_End);
+ if (page_up_held == page_down_held && home_pressed == end_pressed) // Proceed if either (not both) are pressed, otherwise early out
+ return 0.0f;
+
+ if (g.NavLayer != ImGuiNavLayer_Main)
+ NavRestoreLayer(ImGuiNavLayer_Main);
+
+ if (window->DC.NavLayersActiveMask == 0x00 && window->DC.NavHasScroll)
+ {
+ // Fallback manual-scroll when window has no navigable item
+ if (IsKeyPressed(ImGuiKey_PageUp, true))
+ SetScrollY(window, window->Scroll.y - window->InnerRect.GetHeight());
+ else if (IsKeyPressed(ImGuiKey_PageDown, true))
+ SetScrollY(window, window->Scroll.y + window->InnerRect.GetHeight());
+ else if (home_pressed)
+ SetScrollY(window, 0.0f);
+ else if (end_pressed)
+ SetScrollY(window, window->ScrollMax.y);
+ }
+ else
+ {
+ ImRect& nav_rect_rel = window->NavRectRel[g.NavLayer];
+ const float page_offset_y = ImMax(0.0f, window->InnerRect.GetHeight() - window->CalcFontSize() * 1.0f + nav_rect_rel.GetHeight());
+ float nav_scoring_rect_offset_y = 0.0f;
+ if (IsKeyPressed(ImGuiKey_PageUp, true))
+ {
+ nav_scoring_rect_offset_y = -page_offset_y;
+ g.NavMoveDir = ImGuiDir_Down; // Because our scoring rect is offset up, we request the down direction (so we can always land on the last item)
+ g.NavMoveClipDir = ImGuiDir_Up;
+ g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_AlsoScoreVisibleSet;
+ }
+ else if (IsKeyPressed(ImGuiKey_PageDown, true))
+ {
+ nav_scoring_rect_offset_y = +page_offset_y;
+ g.NavMoveDir = ImGuiDir_Up; // Because our scoring rect is offset down, we request the up direction (so we can always land on the last item)
+ g.NavMoveClipDir = ImGuiDir_Down;
+ g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_AlsoScoreVisibleSet;
+ }
+ else if (home_pressed)
+ {
+ // FIXME-NAV: handling of Home/End is assuming that the top/bottom most item will be visible with Scroll.y == 0/ScrollMax.y
+ // Scrolling will be handled via the ImGuiNavMoveFlags_ScrollToEdgeY flag, we don't scroll immediately to avoid scrolling happening before nav result.
+ // Preserve current horizontal position if we have any.
+ nav_rect_rel.Min.y = nav_rect_rel.Max.y = 0.0f;
+ if (nav_rect_rel.IsInverted())
+ nav_rect_rel.Min.x = nav_rect_rel.Max.x = 0.0f;
+ g.NavMoveDir = ImGuiDir_Down;
+ g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_ScrollToEdgeY;
+ // FIXME-NAV: MoveClipDir left to _None, intentional?
+ }
+ else if (end_pressed)
+ {
+ nav_rect_rel.Min.y = nav_rect_rel.Max.y = window->ContentSize.y;
+ if (nav_rect_rel.IsInverted())
+ nav_rect_rel.Min.x = nav_rect_rel.Max.x = 0.0f;
+ g.NavMoveDir = ImGuiDir_Up;
+ g.NavMoveFlags = ImGuiNavMoveFlags_AllowCurrentNavId | ImGuiNavMoveFlags_ScrollToEdgeY;
+ // FIXME-NAV: MoveClipDir left to _None, intentional?
+ }
+ return nav_scoring_rect_offset_y;
+ }
+ return 0.0f;
+}
+
+static void ImGui::NavEndFrame()
+{
+ ImGuiContext& g = *GImGui;
+
+ // Show CTRL+TAB list window
+ if (g.NavWindowingTarget != NULL)
+ NavUpdateWindowingOverlay();
+
+ // Perform wrap-around in menus
+ // FIXME-NAV: Wrap may need to apply a weight bias on the other axis. e.g. 4x4 grid with 2 last items missing on last item won't handle LoopY/WrapY correctly.
+ // FIXME-NAV: Wrap (not Loop) support could be handled by the scoring function and then WrapX would function without an extra frame.
+ const ImGuiNavMoveFlags wanted_flags = ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX | ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY;
+ if (g.NavWindow && NavMoveRequestButNoResultYet() && (g.NavMoveFlags & wanted_flags) && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded) == 0)
+ NavUpdateCreateWrappingRequest();
+}
+
+static void ImGui::NavUpdateCreateWrappingRequest()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.NavWindow;
+
+ bool do_forward = false;
+ ImRect bb_rel = window->NavRectRel[g.NavLayer];
+ ImGuiDir clip_dir = g.NavMoveDir;
+ const ImGuiNavMoveFlags move_flags = g.NavMoveFlags;
+ if (g.NavMoveDir == ImGuiDir_Left && (move_flags & (ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX)))
+ {
+ bb_rel.Min.x = bb_rel.Max.x = window->ContentSize.x + window->WindowPadding.x;
+ if (move_flags & ImGuiNavMoveFlags_WrapX)
+ {
+ bb_rel.TranslateY(-bb_rel.GetHeight()); // Previous row
+ clip_dir = ImGuiDir_Up;
+ }
+ do_forward = true;
+ }
+ if (g.NavMoveDir == ImGuiDir_Right && (move_flags & (ImGuiNavMoveFlags_WrapX | ImGuiNavMoveFlags_LoopX)))
+ {
+ bb_rel.Min.x = bb_rel.Max.x = -window->WindowPadding.x;
+ if (move_flags & ImGuiNavMoveFlags_WrapX)
+ {
+ bb_rel.TranslateY(+bb_rel.GetHeight()); // Next row
+ clip_dir = ImGuiDir_Down;
+ }
+ do_forward = true;
+ }
+ if (g.NavMoveDir == ImGuiDir_Up && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY)))
+ {
+ bb_rel.Min.y = bb_rel.Max.y = window->ContentSize.y + window->WindowPadding.y;
+ if (move_flags & ImGuiNavMoveFlags_WrapY)
+ {
+ bb_rel.TranslateX(-bb_rel.GetWidth()); // Previous column
+ clip_dir = ImGuiDir_Left;
+ }
+ do_forward = true;
+ }
+ if (g.NavMoveDir == ImGuiDir_Down && (move_flags & (ImGuiNavMoveFlags_WrapY | ImGuiNavMoveFlags_LoopY)))
+ {
+ bb_rel.Min.y = bb_rel.Max.y = -window->WindowPadding.y;
+ if (move_flags & ImGuiNavMoveFlags_WrapY)
+ {
+ bb_rel.TranslateX(+bb_rel.GetWidth()); // Next column
+ clip_dir = ImGuiDir_Right;
+ }
+ do_forward = true;
+ }
+ if (!do_forward)
+ return;
+ window->NavRectRel[g.NavLayer] = bb_rel;
+ NavMoveRequestForward(g.NavMoveDir, clip_dir, move_flags, g.NavMoveScrollFlags);
+}
+
+static int ImGui::FindWindowFocusIndex(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ IM_UNUSED(g);
+ int order = window->FocusOrder;
+ IM_ASSERT(window->RootWindow == window); // No child window (not testing _ChildWindow because of docking)
+ IM_ASSERT(g.WindowsFocusOrder[order] == window);
+ return order;
+}
+
+static ImGuiWindow* FindWindowNavFocusable(int i_start, int i_stop, int dir) // FIXME-OPT O(N)
+{
+ ImGuiContext& g = *GImGui;
+ for (int i = i_start; i >= 0 && i < g.WindowsFocusOrder.Size && i != i_stop; i += dir)
+ if (ImGui::IsWindowNavFocusable(g.WindowsFocusOrder[i]))
+ return g.WindowsFocusOrder[i];
+ return NULL;
+}
+
+static void NavUpdateWindowingHighlightWindow(int focus_change_dir)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.NavWindowingTarget);
+ if (g.NavWindowingTarget->Flags & ImGuiWindowFlags_Modal)
+ return;
+
+ const int i_current = ImGui::FindWindowFocusIndex(g.NavWindowingTarget);
+ ImGuiWindow* window_target = FindWindowNavFocusable(i_current + focus_change_dir, -INT_MAX, focus_change_dir);
+ if (!window_target)
+ window_target = FindWindowNavFocusable((focus_change_dir < 0) ? (g.WindowsFocusOrder.Size - 1) : 0, i_current, focus_change_dir);
+ if (window_target) // Don't reset windowing target if there's a single window in the list
+ g.NavWindowingTarget = g.NavWindowingTargetAnim = window_target;
+ g.NavWindowingToggleLayer = false;
+}
+
+// Windowing management mode
+// Keyboard: CTRL+Tab (change focus/move/resize), Alt (toggle menu layer)
+// Gamepad: Hold Menu/Square (change focus/move/resize), Tap Menu/Square (toggle menu layer)
+static void ImGui::NavUpdateWindowing()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+
+ ImGuiWindow* apply_focus_window = NULL;
+ bool apply_toggle_layer = false;
+
+ ImGuiWindow* modal_window = GetTopMostPopupModal();
+ bool allow_windowing = (modal_window == NULL);
+ if (!allow_windowing)
+ g.NavWindowingTarget = NULL;
+
+ // Fade out
+ if (g.NavWindowingTargetAnim && g.NavWindowingTarget == NULL)
+ {
+ g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha - io.DeltaTime * 10.0f, 0.0f);
+ if (g.DimBgRatio <= 0.0f && g.NavWindowingHighlightAlpha <= 0.0f)
+ g.NavWindowingTargetAnim = NULL;
+ }
+
+ // Start CTRL+Tab or Square+L/R window selection
+ const bool start_windowing_with_gamepad = allow_windowing && !g.NavWindowingTarget && IsNavInputTest(ImGuiNavInput_Menu, ImGuiNavReadMode_Pressed);
+ const bool start_windowing_with_keyboard = allow_windowing && !g.NavWindowingTarget && io.KeyCtrl && IsKeyPressed(ImGuiKey_Tab);
+ if (start_windowing_with_gamepad || start_windowing_with_keyboard)
+ if (ImGuiWindow* window = g.NavWindow ? g.NavWindow : FindWindowNavFocusable(g.WindowsFocusOrder.Size - 1, -INT_MAX, -1))
+ {
+ g.NavWindowingTarget = g.NavWindowingTargetAnim = window->RootWindow;
+ g.NavWindowingTimer = g.NavWindowingHighlightAlpha = 0.0f;
+ g.NavWindowingToggleLayer = start_windowing_with_gamepad ? true : false; // Gamepad starts toggling layer
+ g.NavInputSource = start_windowing_with_keyboard ? ImGuiInputSource_Keyboard : ImGuiInputSource_Gamepad;
+ }
+
+ // Gamepad update
+ g.NavWindowingTimer += io.DeltaTime;
+ if (g.NavWindowingTarget && g.NavInputSource == ImGuiInputSource_Gamepad)
+ {
+ // Highlight only appears after a brief time holding the button, so that a fast tap on PadMenu (to toggle NavLayer) doesn't add visual noise
+ g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha, ImSaturate((g.NavWindowingTimer - NAV_WINDOWING_HIGHLIGHT_DELAY) / 0.05f));
+
+ // Select window to focus
+ const int focus_change_dir = (int)IsNavInputTest(ImGuiNavInput_FocusPrev, ImGuiNavReadMode_RepeatSlow) - (int)IsNavInputTest(ImGuiNavInput_FocusNext, ImGuiNavReadMode_RepeatSlow);
+ if (focus_change_dir != 0)
+ {
+ NavUpdateWindowingHighlightWindow(focus_change_dir);
+ g.NavWindowingHighlightAlpha = 1.0f;
+ }
+
+ // Single press toggles NavLayer, long press with L/R apply actual focus on release (until then the window was merely rendered top-most)
+ if (!IsNavInputDown(ImGuiNavInput_Menu))
+ {
+ g.NavWindowingToggleLayer &= (g.NavWindowingHighlightAlpha < 1.0f); // Once button was held long enough we don't consider it a tap-to-toggle-layer press anymore.
+ if (g.NavWindowingToggleLayer && g.NavWindow)
+ apply_toggle_layer = true;
+ else if (!g.NavWindowingToggleLayer)
+ apply_focus_window = g.NavWindowingTarget;
+ g.NavWindowingTarget = NULL;
+ }
+ }
+
+ // Keyboard: Focus
+ if (g.NavWindowingTarget && g.NavInputSource == ImGuiInputSource_Keyboard)
+ {
+ // Visuals only appears after a brief time after pressing TAB the first time, so that a fast CTRL+TAB doesn't add visual noise
+ g.NavWindowingHighlightAlpha = ImMax(g.NavWindowingHighlightAlpha, ImSaturate((g.NavWindowingTimer - NAV_WINDOWING_HIGHLIGHT_DELAY) / 0.05f)); // 1.0f
+ if (IsKeyPressed(ImGuiKey_Tab, true))
+ NavUpdateWindowingHighlightWindow(io.KeyShift ? +1 : -1);
+ if (!io.KeyCtrl)
+ apply_focus_window = g.NavWindowingTarget;
+ }
+
+ // Keyboard: Press and Release ALT to toggle menu layer
+ // - Testing that only Alt is tested prevents Alt+Shift or AltGR from toggling menu layer.
+ // - AltGR is normally Alt+Ctrl but we can't reliably detect it (not all backends/systems/layout emit it as Alt+Ctrl). But even on keyboards without AltGR we don't want Alt+Ctrl to open menu anyway.
+ const bool nav_keyboard_active = (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) != 0;
+ if (nav_keyboard_active && IsKeyPressed(ImGuiKey_ModAlt))
+ {
+ g.NavWindowingToggleLayer = true;
+ g.NavInputSource = ImGuiInputSource_Keyboard;
+ }
+ if (g.NavWindowingToggleLayer && g.NavInputSource == ImGuiInputSource_Keyboard)
+ {
+ // We cancel toggling nav layer when any text has been typed (generally while holding Alt). (See #370)
+ // We cancel toggling nav layer when other modifiers are pressed. (See #4439)
+ if (io.InputQueueCharacters.Size > 0 || io.KeyCtrl || io.KeyShift || io.KeySuper)
+ g.NavWindowingToggleLayer = false;
+
+ // Apply layer toggle on release
+ // Important: as before version <18314 we lacked an explicit IO event for focus gain/loss, we also compare mouse validity to detect old backends clearing mouse pos on focus loss.
+ if (IsKeyReleased(ImGuiKey_ModAlt) && g.NavWindowingToggleLayer)
+ if (g.ActiveId == 0 || g.ActiveIdAllowOverlap)
+ if (IsMousePosValid(&io.MousePos) == IsMousePosValid(&io.MousePosPrev))
+ apply_toggle_layer = true;
+ if (!IsKeyDown(ImGuiKey_ModAlt))
+ g.NavWindowingToggleLayer = false;
+ }
+
+ // Move window
+ if (g.NavWindowingTarget && !(g.NavWindowingTarget->Flags & ImGuiWindowFlags_NoMove))
+ {
+ ImVec2 move_delta;
+ if (g.NavInputSource == ImGuiInputSource_Keyboard && !io.KeyShift)
+ move_delta = GetNavInputAmount2d(ImGuiNavDirSourceFlags_RawKeyboard, ImGuiNavReadMode_Down);
+ if (g.NavInputSource == ImGuiInputSource_Gamepad)
+ move_delta = GetNavInputAmount2d(ImGuiNavDirSourceFlags_PadLStick, ImGuiNavReadMode_Down);
+ if (move_delta.x != 0.0f || move_delta.y != 0.0f)
+ {
+ const float NAV_MOVE_SPEED = 800.0f;
+ const float move_speed = ImFloor(NAV_MOVE_SPEED * io.DeltaTime * ImMin(io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y)); // FIXME: Doesn't handle variable framerate very well
+ ImGuiWindow* moving_window = g.NavWindowingTarget->RootWindow;
+ SetWindowPos(moving_window, moving_window->Pos + move_delta * move_speed, ImGuiCond_Always);
+ g.NavDisableMouseHover = true;
+ }
+ }
+
+ // Apply final focus
+ if (apply_focus_window && (g.NavWindow == NULL || apply_focus_window != g.NavWindow->RootWindow))
+ {
+ ClearActiveID();
+ NavRestoreHighlightAfterMove();
+ apply_focus_window = NavRestoreLastChildNavWindow(apply_focus_window);
+ ClosePopupsOverWindow(apply_focus_window, false);
+ FocusWindow(apply_focus_window);
+ if (apply_focus_window->NavLastIds[0] == 0)
+ NavInitWindow(apply_focus_window, false);
+
+ // If the window has ONLY a menu layer (no main layer), select it directly
+ // Use NavLayersActiveMaskNext since windows didn't have a chance to be Begin()-ed on this frame,
+ // so CTRL+Tab where the keys are only held for 1 frame will be able to use correct layers mask since
+ // the target window as already been previewed once.
+ // FIXME-NAV: This should be done in NavInit.. or in FocusWindow... However in both of those cases,
+ // we won't have a guarantee that windows has been visible before and therefore NavLayersActiveMask*
+ // won't be valid.
+ if (apply_focus_window->DC.NavLayersActiveMaskNext == (1 << ImGuiNavLayer_Menu))
+ g.NavLayer = ImGuiNavLayer_Menu;
+ }
+ if (apply_focus_window)
+ g.NavWindowingTarget = NULL;
+
+ // Apply menu/layer toggle
+ if (apply_toggle_layer && g.NavWindow)
+ {
+ ClearActiveID();
+
+ // Move to parent menu if necessary
+ ImGuiWindow* new_nav_window = g.NavWindow;
+ while (new_nav_window->ParentWindow
+ && (new_nav_window->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Menu)) == 0
+ && (new_nav_window->Flags & ImGuiWindowFlags_ChildWindow) != 0
+ && (new_nav_window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == 0)
+ new_nav_window = new_nav_window->ParentWindow;
+ if (new_nav_window != g.NavWindow)
+ {
+ ImGuiWindow* old_nav_window = g.NavWindow;
+ FocusWindow(new_nav_window);
+ new_nav_window->NavLastChildNavWindow = old_nav_window;
+ }
+
+ // Toggle layer
+ const ImGuiNavLayer new_nav_layer = (g.NavWindow->DC.NavLayersActiveMask & (1 << ImGuiNavLayer_Menu)) ? (ImGuiNavLayer)((int)g.NavLayer ^ 1) : ImGuiNavLayer_Main;
+ if (new_nav_layer != g.NavLayer)
+ {
+ // Reinitialize navigation when entering menu bar with the Alt key (FIXME: could be a properly of the layer?)
+ if (new_nav_layer == ImGuiNavLayer_Menu)
+ g.NavWindow->NavLastIds[new_nav_layer] = 0;
+ NavRestoreLayer(new_nav_layer);
+ NavRestoreHighlightAfterMove();
+ }
+ }
+}
+
+// Window has already passed the IsWindowNavFocusable()
+static const char* GetFallbackWindowNameForWindowingList(ImGuiWindow* window)
+{
+ if (window->Flags & ImGuiWindowFlags_Popup)
+ return "(Popup)";
+ if ((window->Flags & ImGuiWindowFlags_MenuBar) && strcmp(window->Name, "##MainMenuBar") == 0)
+ return "(Main menu bar)";
+ return "(Untitled)";
+}
+
+// Overlay displayed when using CTRL+TAB. Called by EndFrame().
+void ImGui::NavUpdateWindowingOverlay()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.NavWindowingTarget != NULL);
+
+ if (g.NavWindowingTimer < NAV_WINDOWING_LIST_APPEAR_DELAY)
+ return;
+
+ if (g.NavWindowingListWindow == NULL)
+ g.NavWindowingListWindow = FindWindowByName("###NavWindowingList");
+ const ImGuiViewport* viewport = GetMainViewport();
+ SetNextWindowSizeConstraints(ImVec2(viewport->Size.x * 0.20f, viewport->Size.y * 0.20f), ImVec2(FLT_MAX, FLT_MAX));
+ SetNextWindowPos(viewport->GetCenter(), ImGuiCond_Always, ImVec2(0.5f, 0.5f));
+ PushStyleVar(ImGuiStyleVar_WindowPadding, g.Style.WindowPadding * 2.0f);
+ Begin("###NavWindowingList", NULL, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings);
+ for (int n = g.WindowsFocusOrder.Size - 1; n >= 0; n--)
+ {
+ ImGuiWindow* window = g.WindowsFocusOrder[n];
+ IM_ASSERT(window != NULL); // Fix static analyzers
+ if (!IsWindowNavFocusable(window))
+ continue;
+ const char* label = window->Name;
+ if (label == FindRenderedTextEnd(label))
+ label = GetFallbackWindowNameForWindowingList(window);
+ Selectable(label, g.NavWindowingTarget == window);
+ }
+ End();
+ PopStyleVar();
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] DRAG AND DROP
+//-----------------------------------------------------------------------------
+
+bool ImGui::IsDragDropActive()
+{
+ ImGuiContext& g = *GImGui;
+ return g.DragDropActive;
+}
+
+void ImGui::ClearDragDrop()
+{
+ ImGuiContext& g = *GImGui;
+ g.DragDropActive = false;
+ g.DragDropPayload.Clear();
+ g.DragDropAcceptFlags = ImGuiDragDropFlags_None;
+ g.DragDropAcceptIdCurr = g.DragDropAcceptIdPrev = 0;
+ g.DragDropAcceptIdCurrRectSurface = FLT_MAX;
+ g.DragDropAcceptFrameCount = -1;
+
+ g.DragDropPayloadBufHeap.clear();
+ memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal));
+}
+
+// When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/description, c) call EndDragDropSource()
+// If the item has an identifier:
+// - This assume/require the item to be activated (typically via ButtonBehavior).
+// - Therefore if you want to use this with a mouse button other than left mouse button, it is up to the item itself to activate with another button.
+// - We then pull and use the mouse button that was used to activate the item and use it to carry on the drag.
+// If the item has no identifier:
+// - Currently always assume left mouse button.
+bool ImGui::BeginDragDropSource(ImGuiDragDropFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // FIXME-DRAGDROP: While in the common-most "drag from non-zero active id" case we can tell the mouse button,
+ // in both SourceExtern and id==0 cases we may requires something else (explicit flags or some heuristic).
+ ImGuiMouseButton mouse_button = ImGuiMouseButton_Left;
+
+ bool source_drag_active = false;
+ ImGuiID source_id = 0;
+ ImGuiID source_parent_id = 0;
+ if (!(flags & ImGuiDragDropFlags_SourceExtern))
+ {
+ source_id = g.LastItemData.ID;
+ if (source_id != 0)
+ {
+ // Common path: items with ID
+ if (g.ActiveId != source_id)
+ return false;
+ if (g.ActiveIdMouseButton != -1)
+ mouse_button = g.ActiveIdMouseButton;
+ if (g.IO.MouseDown[mouse_button] == false || window->SkipItems)
+ return false;
+ g.ActiveIdAllowOverlap = false;
+ }
+ else
+ {
+ // Uncommon path: items without ID
+ if (g.IO.MouseDown[mouse_button] == false || window->SkipItems)
+ return false;
+ if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) == 0 && (g.ActiveId == 0 || g.ActiveIdWindow != window))
+ return false;
+
+ // If you want to use BeginDragDropSource() on an item with no unique identifier for interaction, such as Text() or Image(), you need to:
+ // A) Read the explanation below, B) Use the ImGuiDragDropFlags_SourceAllowNullID flag.
+ if (!(flags & ImGuiDragDropFlags_SourceAllowNullID))
+ {
+ IM_ASSERT(0);
+ return false;
+ }
+
+ // Magic fallback to handle items with no assigned ID, e.g. Text(), Image()
+ // We build a throwaway ID based on current ID stack + relative AABB of items in window.
+ // THE IDENTIFIER WON'T SURVIVE ANY REPOSITIONING/RESIZINGG OF THE WIDGET, so if your widget moves your dragging operation will be canceled.
+ // We don't need to maintain/call ClearActiveID() as releasing the button will early out this function and trigger !ActiveIdIsAlive.
+ // Rely on keeping other window->LastItemXXX fields intact.
+ source_id = g.LastItemData.ID = window->GetIDFromRectangle(g.LastItemData.Rect);
+ KeepAliveID(source_id);
+ bool is_hovered = ItemHoverable(g.LastItemData.Rect, source_id);
+ if (is_hovered && g.IO.MouseClicked[mouse_button])
+ {
+ SetActiveID(source_id, window);
+ FocusWindow(window);
+ }
+ if (g.ActiveId == source_id) // Allow the underlying widget to display/return hovered during the mouse release frame, else we would get a flicker.
+ g.ActiveIdAllowOverlap = is_hovered;
+ }
+ if (g.ActiveId != source_id)
+ return false;
+ source_parent_id = window->IDStack.back();
+ source_drag_active = IsMouseDragging(mouse_button);
+
+ // Disable navigation and key inputs while dragging + cancel existing request if any
+ SetActiveIdUsingNavAndKeys();
+ }
+ else
+ {
+ window = NULL;
+ source_id = ImHashStr("#SourceExtern");
+ source_drag_active = true;
+ }
+
+ if (source_drag_active)
+ {
+ if (!g.DragDropActive)
+ {
+ IM_ASSERT(source_id != 0);
+ ClearDragDrop();
+ ImGuiPayload& payload = g.DragDropPayload;
+ payload.SourceId = source_id;
+ payload.SourceParentId = source_parent_id;
+ g.DragDropActive = true;
+ g.DragDropSourceFlags = flags;
+ g.DragDropMouseButton = mouse_button;
+ if (payload.SourceId == g.ActiveId)
+ g.ActiveIdNoClearOnFocusLoss = true;
+ }
+ g.DragDropSourceFrameCount = g.FrameCount;
+ g.DragDropWithinSource = true;
+
+ if (!(flags & ImGuiDragDropFlags_SourceNoPreviewTooltip))
+ {
+ // Target can request the Source to not display its tooltip (we use a dedicated flag to make this request explicit)
+ // We unfortunately can't just modify the source flags and skip the call to BeginTooltip, as caller may be emitting contents.
+ BeginTooltip();
+ if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip))
+ {
+ ImGuiWindow* tooltip_window = g.CurrentWindow;
+ tooltip_window->Hidden = tooltip_window->SkipItems = true;
+ tooltip_window->HiddenFramesCanSkipItems = 1;
+ }
+ }
+
+ if (!(flags & ImGuiDragDropFlags_SourceNoDisableHover) && !(flags & ImGuiDragDropFlags_SourceExtern))
+ g.LastItemData.StatusFlags &= ~ImGuiItemStatusFlags_HoveredRect;
+
+ return true;
+ }
+ return false;
+}
+
+void ImGui::EndDragDropSource()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.DragDropActive);
+ IM_ASSERT(g.DragDropWithinSource && "Not after a BeginDragDropSource()?");
+
+ if (!(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoPreviewTooltip))
+ EndTooltip();
+
+ // Discard the drag if have not called SetDragDropPayload()
+ if (g.DragDropPayload.DataFrameCount == -1)
+ ClearDragDrop();
+ g.DragDropWithinSource = false;
+}
+
+// Use 'cond' to choose to submit payload on drag start or every frame
+bool ImGui::SetDragDropPayload(const char* type, const void* data, size_t data_size, ImGuiCond cond)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiPayload& payload = g.DragDropPayload;
+ if (cond == 0)
+ cond = ImGuiCond_Always;
+
+ IM_ASSERT(type != NULL);
+ IM_ASSERT(strlen(type) < IM_ARRAYSIZE(payload.DataType) && "Payload type can be at most 32 characters long");
+ IM_ASSERT((data != NULL && data_size > 0) || (data == NULL && data_size == 0));
+ IM_ASSERT(cond == ImGuiCond_Always || cond == ImGuiCond_Once);
+ IM_ASSERT(payload.SourceId != 0); // Not called between BeginDragDropSource() and EndDragDropSource()
+
+ if (cond == ImGuiCond_Always || payload.DataFrameCount == -1)
+ {
+ // Copy payload
+ ImStrncpy(payload.DataType, type, IM_ARRAYSIZE(payload.DataType));
+ g.DragDropPayloadBufHeap.resize(0);
+ if (data_size > sizeof(g.DragDropPayloadBufLocal))
+ {
+ // Store in heap
+ g.DragDropPayloadBufHeap.resize((int)data_size);
+ payload.Data = g.DragDropPayloadBufHeap.Data;
+ memcpy(payload.Data, data, data_size);
+ }
+ else if (data_size > 0)
+ {
+ // Store locally
+ memset(&g.DragDropPayloadBufLocal, 0, sizeof(g.DragDropPayloadBufLocal));
+ payload.Data = g.DragDropPayloadBufLocal;
+ memcpy(payload.Data, data, data_size);
+ }
+ else
+ {
+ payload.Data = NULL;
+ }
+ payload.DataSize = (int)data_size;
+ }
+ payload.DataFrameCount = g.FrameCount;
+
+ // Return whether the payload has been accepted
+ return (g.DragDropAcceptFrameCount == g.FrameCount) || (g.DragDropAcceptFrameCount == g.FrameCount - 1);
+}
+
+bool ImGui::BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ if (!g.DragDropActive)
+ return false;
+
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow;
+ if (hovered_window == NULL || window->RootWindow != hovered_window->RootWindow)
+ return false;
+ IM_ASSERT(id != 0);
+ if (!IsMouseHoveringRect(bb.Min, bb.Max) || (id == g.DragDropPayload.SourceId))
+ return false;
+ if (window->SkipItems)
+ return false;
+
+ IM_ASSERT(g.DragDropWithinTarget == false);
+ g.DragDropTargetRect = bb;
+ g.DragDropTargetId = id;
+ g.DragDropWithinTarget = true;
+ return true;
+}
+
+// We don't use BeginDragDropTargetCustom() and duplicate its code because:
+// 1) we use LastItemRectHoveredRect which handles items that pushes a temporarily clip rectangle in their code. Calling BeginDragDropTargetCustom(LastItemRect) would not handle them.
+// 2) and it's faster. as this code may be very frequently called, we want to early out as fast as we can.
+// Also note how the HoveredWindow test is positioned differently in both functions (in both functions we optimize for the cheapest early out case)
+bool ImGui::BeginDragDropTarget()
+{
+ ImGuiContext& g = *GImGui;
+ if (!g.DragDropActive)
+ return false;
+
+ ImGuiWindow* window = g.CurrentWindow;
+ if (!(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect))
+ return false;
+ ImGuiWindow* hovered_window = g.HoveredWindowUnderMovingWindow;
+ if (hovered_window == NULL || window->RootWindow != hovered_window->RootWindow || window->SkipItems)
+ return false;
+
+ const ImRect& display_rect = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HasDisplayRect) ? g.LastItemData.DisplayRect : g.LastItemData.Rect;
+ ImGuiID id = g.LastItemData.ID;
+ if (id == 0)
+ {
+ id = window->GetIDFromRectangle(display_rect);
+ KeepAliveID(id);
+ }
+ if (g.DragDropPayload.SourceId == id)
+ return false;
+
+ IM_ASSERT(g.DragDropWithinTarget == false);
+ g.DragDropTargetRect = display_rect;
+ g.DragDropTargetId = id;
+ g.DragDropWithinTarget = true;
+ return true;
+}
+
+bool ImGui::IsDragDropPayloadBeingAccepted()
+{
+ ImGuiContext& g = *GImGui;
+ return g.DragDropActive && g.DragDropAcceptIdPrev != 0;
+}
+
+const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiPayload& payload = g.DragDropPayload;
+ IM_ASSERT(g.DragDropActive); // Not called between BeginDragDropTarget() and EndDragDropTarget() ?
+ IM_ASSERT(payload.DataFrameCount != -1); // Forgot to call EndDragDropTarget() ?
+ if (type != NULL && !payload.IsDataType(type))
+ return NULL;
+
+ // Accept smallest drag target bounding box, this allows us to nest drag targets conveniently without ordering constraints.
+ // NB: We currently accept NULL id as target. However, overlapping targets requires a unique ID to function!
+ const bool was_accepted_previously = (g.DragDropAcceptIdPrev == g.DragDropTargetId);
+ ImRect r = g.DragDropTargetRect;
+ float r_surface = r.GetWidth() * r.GetHeight();
+ if (r_surface <= g.DragDropAcceptIdCurrRectSurface)
+ {
+ g.DragDropAcceptFlags = flags;
+ g.DragDropAcceptIdCurr = g.DragDropTargetId;
+ g.DragDropAcceptIdCurrRectSurface = r_surface;
+ }
+
+ // Render default drop visuals
+ // FIXME-DRAGDROP: Settle on a proper default visuals for drop target.
+ payload.Preview = was_accepted_previously;
+ flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that lives for 1 frame)
+ if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && payload.Preview)
+ window->DrawList->AddRect(r.Min - ImVec2(3.5f,3.5f), r.Max + ImVec2(3.5f, 3.5f), GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f);
+
+ g.DragDropAcceptFrameCount = g.FrameCount;
+ payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting os window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased()
+ if (!payload.Delivery && !(flags & ImGuiDragDropFlags_AcceptBeforeDelivery))
+ return NULL;
+
+ return &payload;
+}
+
+const ImGuiPayload* ImGui::GetDragDropPayload()
+{
+ ImGuiContext& g = *GImGui;
+ return g.DragDropActive ? &g.DragDropPayload : NULL;
+}
+
+// We don't really use/need this now, but added it for the sake of consistency and because we might need it later.
+void ImGui::EndDragDropTarget()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.DragDropActive);
+ IM_ASSERT(g.DragDropWithinTarget);
+ g.DragDropWithinTarget = false;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] LOGGING/CAPTURING
+//-----------------------------------------------------------------------------
+// All text output from the interface can be captured into tty/file/clipboard.
+// By default, tree nodes are automatically opened during logging.
+//-----------------------------------------------------------------------------
+
+// Pass text data straight to log (without being displayed)
+static inline void LogTextV(ImGuiContext& g, const char* fmt, va_list args)
+{
+ if (g.LogFile)
+ {
+ g.LogBuffer.Buf.resize(0);
+ g.LogBuffer.appendfv(fmt, args);
+ ImFileWrite(g.LogBuffer.c_str(), sizeof(char), (ImU64)g.LogBuffer.size(), g.LogFile);
+ }
+ else
+ {
+ g.LogBuffer.appendfv(fmt, args);
+ }
+}
+
+void ImGui::LogText(const char* fmt, ...)
+{
+ ImGuiContext& g = *GImGui;
+ if (!g.LogEnabled)
+ return;
+
+ va_list args;
+ va_start(args, fmt);
+ LogTextV(g, fmt, args);
+ va_end(args);
+}
+
+void ImGui::LogTextV(const char* fmt, va_list args)
+{
+ ImGuiContext& g = *GImGui;
+ if (!g.LogEnabled)
+ return;
+
+ LogTextV(g, fmt, args);
+}
+
+// Internal version that takes a position to decide on newline placement and pad items according to their depth.
+// We split text into individual lines to add current tree level padding
+// FIXME: This code is a little complicated perhaps, considering simplifying the whole system.
+void ImGui::LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ const char* prefix = g.LogNextPrefix;
+ const char* suffix = g.LogNextSuffix;
+ g.LogNextPrefix = g.LogNextSuffix = NULL;
+
+ if (!text_end)
+ text_end = FindRenderedTextEnd(text, text_end);
+
+ const bool log_new_line = ref_pos && (ref_pos->y > g.LogLinePosY + g.Style.FramePadding.y + 1);
+ if (ref_pos)
+ g.LogLinePosY = ref_pos->y;
+ if (log_new_line)
+ {
+ LogText(IM_NEWLINE);
+ g.LogLineFirstItem = true;
+ }
+
+ if (prefix)
+ LogRenderedText(ref_pos, prefix, prefix + strlen(prefix)); // Calculate end ourself to ensure "##" are included here.
+
+ // Re-adjust padding if we have popped out of our starting depth
+ if (g.LogDepthRef > window->DC.TreeDepth)
+ g.LogDepthRef = window->DC.TreeDepth;
+ const int tree_depth = (window->DC.TreeDepth - g.LogDepthRef);
+
+ const char* text_remaining = text;
+ for (;;)
+ {
+ // Split the string. Each new line (after a '\n') is followed by indentation corresponding to the current depth of our log entry.
+ // We don't add a trailing \n yet to allow a subsequent item on the same line to be captured.
+ const char* line_start = text_remaining;
+ const char* line_end = ImStreolRange(line_start, text_end);
+ const bool is_last_line = (line_end == text_end);
+ if (line_start != line_end || !is_last_line)
+ {
+ const int line_length = (int)(line_end - line_start);
+ const int indentation = g.LogLineFirstItem ? tree_depth * 4 : 1;
+ LogText("%*s%.*s", indentation, "", line_length, line_start);
+ g.LogLineFirstItem = false;
+ if (*line_end == '\n')
+ {
+ LogText(IM_NEWLINE);
+ g.LogLineFirstItem = true;
+ }
+ }
+ if (is_last_line)
+ break;
+ text_remaining = line_end + 1;
+ }
+
+ if (suffix)
+ LogRenderedText(ref_pos, suffix, suffix + strlen(suffix));
+}
+
+// Start logging/capturing text output
+void ImGui::LogBegin(ImGuiLogType type, int auto_open_depth)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(g.LogEnabled == false);
+ IM_ASSERT(g.LogFile == NULL);
+ IM_ASSERT(g.LogBuffer.empty());
+ g.LogEnabled = true;
+ g.LogType = type;
+ g.LogNextPrefix = g.LogNextSuffix = NULL;
+ g.LogDepthRef = window->DC.TreeDepth;
+ g.LogDepthToExpand = ((auto_open_depth >= 0) ? auto_open_depth : g.LogDepthToExpandDefault);
+ g.LogLinePosY = FLT_MAX;
+ g.LogLineFirstItem = true;
+}
+
+// Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText)
+void ImGui::LogSetNextTextDecoration(const char* prefix, const char* suffix)
+{
+ ImGuiContext& g = *GImGui;
+ g.LogNextPrefix = prefix;
+ g.LogNextSuffix = suffix;
+}
+
+void ImGui::LogToTTY(int auto_open_depth)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.LogEnabled)
+ return;
+ IM_UNUSED(auto_open_depth);
+#ifndef IMGUI_DISABLE_TTY_FUNCTIONS
+ LogBegin(ImGuiLogType_TTY, auto_open_depth);
+ g.LogFile = stdout;
+#endif
+}
+
+// Start logging/capturing text output to given file
+void ImGui::LogToFile(int auto_open_depth, const char* filename)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.LogEnabled)
+ return;
+
+ // FIXME: We could probably open the file in text mode "at", however note that clipboard/buffer logging will still
+ // be subject to outputting OS-incompatible carriage return if within strings the user doesn't use IM_NEWLINE.
+ // By opening the file in binary mode "ab" we have consistent output everywhere.
+ if (!filename)
+ filename = g.IO.LogFilename;
+ if (!filename || !filename[0])
+ return;
+ ImFileHandle f = ImFileOpen(filename, "ab");
+ if (!f)
+ {
+ IM_ASSERT(0);
+ return;
+ }
+
+ LogBegin(ImGuiLogType_File, auto_open_depth);
+ g.LogFile = f;
+}
+
+// Start logging/capturing text output to clipboard
+void ImGui::LogToClipboard(int auto_open_depth)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.LogEnabled)
+ return;
+ LogBegin(ImGuiLogType_Clipboard, auto_open_depth);
+}
+
+void ImGui::LogToBuffer(int auto_open_depth)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.LogEnabled)
+ return;
+ LogBegin(ImGuiLogType_Buffer, auto_open_depth);
+}
+
+void ImGui::LogFinish()
+{
+ ImGuiContext& g = *GImGui;
+ if (!g.LogEnabled)
+ return;
+
+ LogText(IM_NEWLINE);
+ switch (g.LogType)
+ {
+ case ImGuiLogType_TTY:
+#ifndef IMGUI_DISABLE_TTY_FUNCTIONS
+ fflush(g.LogFile);
+#endif
+ break;
+ case ImGuiLogType_File:
+ ImFileClose(g.LogFile);
+ break;
+ case ImGuiLogType_Buffer:
+ break;
+ case ImGuiLogType_Clipboard:
+ if (!g.LogBuffer.empty())
+ SetClipboardText(g.LogBuffer.begin());
+ break;
+ case ImGuiLogType_None:
+ IM_ASSERT(0);
+ break;
+ }
+
+ g.LogEnabled = false;
+ g.LogType = ImGuiLogType_None;
+ g.LogFile = NULL;
+ g.LogBuffer.clear();
+}
+
+// Helper to display logging buttons
+// FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest function alive!)
+void ImGui::LogButtons()
+{
+ ImGuiContext& g = *GImGui;
+
+ PushID("LogButtons");
+#ifndef IMGUI_DISABLE_TTY_FUNCTIONS
+ const bool log_to_tty = Button("Log To TTY"); SameLine();
+#else
+ const bool log_to_tty = false;
+#endif
+ const bool log_to_file = Button("Log To File"); SameLine();
+ const bool log_to_clipboard = Button("Log To Clipboard"); SameLine();
+ PushAllowKeyboardFocus(false);
+ SetNextItemWidth(80.0f);
+ SliderInt("Default Depth", &g.LogDepthToExpandDefault, 0, 9, NULL);
+ PopAllowKeyboardFocus();
+ PopID();
+
+ // Start logging at the end of the function so that the buttons don't appear in the log
+ if (log_to_tty)
+ LogToTTY();
+ if (log_to_file)
+ LogToFile();
+ if (log_to_clipboard)
+ LogToClipboard();
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] SETTINGS
+//-----------------------------------------------------------------------------
+// - UpdateSettings() [Internal]
+// - MarkIniSettingsDirty() [Internal]
+// - CreateNewWindowSettings() [Internal]
+// - FindWindowSettings() [Internal]
+// - FindOrCreateWindowSettings() [Internal]
+// - FindSettingsHandler() [Internal]
+// - ClearIniSettings() [Internal]
+// - LoadIniSettingsFromDisk()
+// - LoadIniSettingsFromMemory()
+// - SaveIniSettingsToDisk()
+// - SaveIniSettingsToMemory()
+// - WindowSettingsHandler_***() [Internal]
+//-----------------------------------------------------------------------------
+
+// Called by NewFrame()
+void ImGui::UpdateSettings()
+{
+ // Load settings on first frame (if not explicitly loaded manually before)
+ ImGuiContext& g = *GImGui;
+ if (!g.SettingsLoaded)
+ {
+ IM_ASSERT(g.SettingsWindows.empty());
+ if (g.IO.IniFilename)
+ LoadIniSettingsFromDisk(g.IO.IniFilename);
+ g.SettingsLoaded = true;
+ }
+
+ // Save settings (with a delay after the last modification, so we don't spam disk too much)
+ if (g.SettingsDirtyTimer > 0.0f)
+ {
+ g.SettingsDirtyTimer -= g.IO.DeltaTime;
+ if (g.SettingsDirtyTimer <= 0.0f)
+ {
+ if (g.IO.IniFilename != NULL)
+ SaveIniSettingsToDisk(g.IO.IniFilename);
+ else
+ g.IO.WantSaveIniSettings = true; // Let user know they can call SaveIniSettingsToMemory(). user will need to clear io.WantSaveIniSettings themselves.
+ g.SettingsDirtyTimer = 0.0f;
+ }
+ }
+}
+
+void ImGui::MarkIniSettingsDirty()
+{
+ ImGuiContext& g = *GImGui;
+ if (g.SettingsDirtyTimer <= 0.0f)
+ g.SettingsDirtyTimer = g.IO.IniSavingRate;
+}
+
+void ImGui::MarkIniSettingsDirty(ImGuiWindow* window)
+{
+ ImGuiContext& g = *GImGui;
+ if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings))
+ if (g.SettingsDirtyTimer <= 0.0f)
+ g.SettingsDirtyTimer = g.IO.IniSavingRate;
+}
+
+ImGuiWindowSettings* ImGui::CreateNewWindowSettings(const char* name)
+{
+ ImGuiContext& g = *GImGui;
+
+#if !IMGUI_DEBUG_INI_SETTINGS
+ // Skip to the "###" marker if any. We don't skip past to match the behavior of GetID()
+ // Preserve the full string when IMGUI_DEBUG_INI_SETTINGS is set to make .ini inspection easier.
+ if (const char* p = strstr(name, "###"))
+ name = p;
+#endif
+ const size_t name_len = strlen(name);
+
+ // Allocate chunk
+ const size_t chunk_size = sizeof(ImGuiWindowSettings) + name_len + 1;
+ ImGuiWindowSettings* settings = g.SettingsWindows.alloc_chunk(chunk_size);
+ IM_PLACEMENT_NEW(settings) ImGuiWindowSettings();
+ settings->ID = ImHashStr(name, name_len);
+ memcpy(settings->GetName(), name, name_len + 1); // Store with zero terminator
+
+ return settings;
+}
+
+ImGuiWindowSettings* ImGui::FindWindowSettings(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
+ if (settings->ID == id)
+ return settings;
+ return NULL;
+}
+
+ImGuiWindowSettings* ImGui::FindOrCreateWindowSettings(const char* name)
+{
+ if (ImGuiWindowSettings* settings = FindWindowSettings(ImHashStr(name)))
+ return settings;
+ return CreateNewWindowSettings(name);
+}
+
+void ImGui::AddSettingsHandler(const ImGuiSettingsHandler* handler)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(FindSettingsHandler(handler->TypeName) == NULL);
+ g.SettingsHandlers.push_back(*handler);
+}
+
+void ImGui::RemoveSettingsHandler(const char* type_name)
+{
+ ImGuiContext& g = *GImGui;
+ if (ImGuiSettingsHandler* handler = FindSettingsHandler(type_name))
+ g.SettingsHandlers.erase(handler);
+}
+
+ImGuiSettingsHandler* ImGui::FindSettingsHandler(const char* type_name)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiID type_hash = ImHashStr(type_name);
+ for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++)
+ if (g.SettingsHandlers[handler_n].TypeHash == type_hash)
+ return &g.SettingsHandlers[handler_n];
+ return NULL;
+}
+
+void ImGui::ClearIniSettings()
+{
+ ImGuiContext& g = *GImGui;
+ g.SettingsIniData.clear();
+ for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++)
+ if (g.SettingsHandlers[handler_n].ClearAllFn)
+ g.SettingsHandlers[handler_n].ClearAllFn(&g, &g.SettingsHandlers[handler_n]);
+}
+
+void ImGui::LoadIniSettingsFromDisk(const char* ini_filename)
+{
+ size_t file_data_size = 0;
+ char* file_data = (char*)ImFileLoadToMemory(ini_filename, "rb", &file_data_size);
+ if (!file_data)
+ return;
+ if (file_data_size > 0)
+ LoadIniSettingsFromMemory(file_data, (size_t)file_data_size);
+ IM_FREE(file_data);
+}
+
+// Zero-tolerance, no error reporting, cheap .ini parsing
+void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.Initialized);
+ //IM_ASSERT(!g.WithinFrameScope && "Cannot be called between NewFrame() and EndFrame()");
+ //IM_ASSERT(g.SettingsLoaded == false && g.FrameCount == 0);
+
+ // For user convenience, we allow passing a non zero-terminated string (hence the ini_size parameter).
+ // For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy..
+ if (ini_size == 0)
+ ini_size = strlen(ini_data);
+ g.SettingsIniData.Buf.resize((int)ini_size + 1);
+ char* const buf = g.SettingsIniData.Buf.Data;
+ char* const buf_end = buf + ini_size;
+ memcpy(buf, ini_data, ini_size);
+ buf_end[0] = 0;
+
+ // Call pre-read handlers
+ // Some types will clear their data (e.g. dock information) some types will allow merge/override (window)
+ for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++)
+ if (g.SettingsHandlers[handler_n].ReadInitFn)
+ g.SettingsHandlers[handler_n].ReadInitFn(&g, &g.SettingsHandlers[handler_n]);
+
+ void* entry_data = NULL;
+ ImGuiSettingsHandler* entry_handler = NULL;
+
+ char* line_end = NULL;
+ for (char* line = buf; line < buf_end; line = line_end + 1)
+ {
+ // Skip new lines markers, then find end of the line
+ while (*line == '\n' || *line == '\r')
+ line++;
+ line_end = line;
+ while (line_end < buf_end && *line_end != '\n' && *line_end != '\r')
+ line_end++;
+ line_end[0] = 0;
+ if (line[0] == ';')
+ continue;
+ if (line[0] == '[' && line_end > line && line_end[-1] == ']')
+ {
+ // Parse "[Type][Name]". Note that 'Name' can itself contains [] characters, which is acceptable with the current format and parsing code.
+ line_end[-1] = 0;
+ const char* name_end = line_end - 1;
+ const char* type_start = line + 1;
+ char* type_end = (char*)(void*)ImStrchrRange(type_start, name_end, ']');
+ const char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : NULL;
+ if (!type_end || !name_start)
+ continue;
+ *type_end = 0; // Overwrite first ']'
+ name_start++; // Skip second '['
+ entry_handler = FindSettingsHandler(type_start);
+ entry_data = entry_handler ? entry_handler->ReadOpenFn(&g, entry_handler, name_start) : NULL;
+ }
+ else if (entry_handler != NULL && entry_data != NULL)
+ {
+ // Let type handler parse the line
+ entry_handler->ReadLineFn(&g, entry_handler, entry_data, line);
+ }
+ }
+ g.SettingsLoaded = true;
+
+ // [DEBUG] Restore untouched copy so it can be browsed in Metrics (not strictly necessary)
+ memcpy(buf, ini_data, ini_size);
+
+ // Call post-read handlers
+ for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++)
+ if (g.SettingsHandlers[handler_n].ApplyAllFn)
+ g.SettingsHandlers[handler_n].ApplyAllFn(&g, &g.SettingsHandlers[handler_n]);
+}
+
+void ImGui::SaveIniSettingsToDisk(const char* ini_filename)
+{
+ ImGuiContext& g = *GImGui;
+ g.SettingsDirtyTimer = 0.0f;
+ if (!ini_filename)
+ return;
+
+ size_t ini_data_size = 0;
+ const char* ini_data = SaveIniSettingsToMemory(&ini_data_size);
+ ImFileHandle f = ImFileOpen(ini_filename, "wt");
+ if (!f)
+ return;
+ ImFileWrite(ini_data, sizeof(char), ini_data_size, f);
+ ImFileClose(f);
+}
+
+// Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer
+const char* ImGui::SaveIniSettingsToMemory(size_t* out_size)
+{
+ ImGuiContext& g = *GImGui;
+ g.SettingsDirtyTimer = 0.0f;
+ g.SettingsIniData.Buf.resize(0);
+ g.SettingsIniData.Buf.push_back(0);
+ for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++)
+ {
+ ImGuiSettingsHandler* handler = &g.SettingsHandlers[handler_n];
+ handler->WriteAllFn(&g, handler, &g.SettingsIniData);
+ }
+ if (out_size)
+ *out_size = (size_t)g.SettingsIniData.size();
+ return g.SettingsIniData.c_str();
+}
+
+static void WindowSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
+{
+ ImGuiContext& g = *ctx;
+ for (int i = 0; i != g.Windows.Size; i++)
+ g.Windows[i]->SettingsOffset = -1;
+ g.SettingsWindows.clear();
+}
+
+static void* WindowSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name)
+{
+ ImGuiWindowSettings* settings = ImGui::FindOrCreateWindowSettings(name);
+ ImGuiID id = settings->ID;
+ *settings = ImGuiWindowSettings(); // Clear existing if recycling previous entry
+ settings->ID = id;
+ settings->WantApply = true;
+ return (void*)settings;
+}
+
+static void WindowSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line)
+{
+ ImGuiWindowSettings* settings = (ImGuiWindowSettings*)entry;
+ int x, y;
+ int i;
+ if (sscanf(line, "Pos=%i,%i", &x, &y) == 2) { settings->Pos = ImVec2ih((short)x, (short)y); }
+ else if (sscanf(line, "Size=%i,%i", &x, &y) == 2) { settings->Size = ImVec2ih((short)x, (short)y); }
+ else if (sscanf(line, "Collapsed=%d", &i) == 1) { settings->Collapsed = (i != 0); }
+}
+
+// Apply to existing windows (if any)
+static void WindowSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
+{
+ ImGuiContext& g = *ctx;
+ for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
+ if (settings->WantApply)
+ {
+ if (ImGuiWindow* window = ImGui::FindWindowByID(settings->ID))
+ ApplyWindowSettings(window, settings);
+ settings->WantApply = false;
+ }
+}
+
+static void WindowSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf)
+{
+ // Gather data from windows that were active during this session
+ // (if a window wasn't opened in this session we preserve its settings)
+ ImGuiContext& g = *ctx;
+ for (int i = 0; i != g.Windows.Size; i++)
+ {
+ ImGuiWindow* window = g.Windows[i];
+ if (window->Flags & ImGuiWindowFlags_NoSavedSettings)
+ continue;
+
+ ImGuiWindowSettings* settings = (window->SettingsOffset != -1) ? g.SettingsWindows.ptr_from_offset(window->SettingsOffset) : ImGui::FindWindowSettings(window->ID);
+ if (!settings)
+ {
+ settings = ImGui::CreateNewWindowSettings(window->Name);
+ window->SettingsOffset = g.SettingsWindows.offset_from_ptr(settings);
+ }
+ IM_ASSERT(settings->ID == window->ID);
+ settings->Pos = ImVec2ih(window->Pos);
+ settings->Size = ImVec2ih(window->SizeFull);
+
+ settings->Collapsed = window->Collapsed;
+ }
+
+ // Write to text buffer
+ buf->reserve(buf->size() + g.SettingsWindows.size() * 6); // ballpark reserve
+ for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
+ {
+ const char* settings_name = settings->GetName();
+ buf->appendf("[%s][%s]\n", handler->TypeName, settings_name);
+ buf->appendf("Pos=%d,%d\n", settings->Pos.x, settings->Pos.y);
+ buf->appendf("Size=%d,%d\n", settings->Size.x, settings->Size.y);
+ buf->appendf("Collapsed=%d\n", settings->Collapsed);
+ buf->append("\n");
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] VIEWPORTS, PLATFORM WINDOWS
+//-----------------------------------------------------------------------------
+// - GetMainViewport()
+// - SetWindowViewport() [Internal]
+// - UpdateViewportsNewFrame() [Internal]
+// (this section is more complete in the 'docking' branch)
+//-----------------------------------------------------------------------------
+
+ImGuiViewport* ImGui::GetMainViewport()
+{
+ ImGuiContext& g = *GImGui;
+ return g.Viewports[0];
+}
+
+void ImGui::SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport)
+{
+ window->Viewport = viewport;
+}
+
+// Update viewports and monitor infos
+static void ImGui::UpdateViewportsNewFrame()
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(g.Viewports.Size == 1);
+
+ // Update main viewport with current platform position.
+ // FIXME-VIEWPORT: Size is driven by backend/user code for backward-compatibility but we should aim to make this more consistent.
+ ImGuiViewportP* main_viewport = g.Viewports[0];
+ main_viewport->Flags = ImGuiViewportFlags_IsPlatformWindow | ImGuiViewportFlags_OwnedByApp;
+ main_viewport->Pos = ImVec2(0.0f, 0.0f);
+ main_viewport->Size = g.IO.DisplaySize;
+
+ for (int n = 0; n < g.Viewports.Size; n++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[n];
+
+ // Lock down space taken by menu bars and status bars, reset the offset for fucntions like BeginMainMenuBar() to alter them again.
+ viewport->WorkOffsetMin = viewport->BuildWorkOffsetMin;
+ viewport->WorkOffsetMax = viewport->BuildWorkOffsetMax;
+ viewport->BuildWorkOffsetMin = viewport->BuildWorkOffsetMax = ImVec2(0.0f, 0.0f);
+ viewport->UpdateWorkRect();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] DOCKING
+//-----------------------------------------------------------------------------
+
+// (this section is filled in the 'docking' branch)
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] PLATFORM DEPENDENT HELPERS
+//-----------------------------------------------------------------------------
+
+#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS)
+
+#ifdef _MSC_VER
+#pragma comment(lib, "user32")
+#pragma comment(lib, "kernel32")
+#endif
+
+// Win32 clipboard implementation
+// We use g.ClipboardHandlerData for temporary storage to ensure it is freed on Shutdown()
+static const char* GetClipboardTextFn_DefaultImpl(void*)
+{
+ ImGuiContext& g = *GImGui;
+ g.ClipboardHandlerData.clear();
+ if (!::OpenClipboard(NULL))
+ return NULL;
+ HANDLE wbuf_handle = ::GetClipboardData(CF_UNICODETEXT);
+ if (wbuf_handle == NULL)
+ {
+ ::CloseClipboard();
+ return NULL;
+ }
+ if (const WCHAR* wbuf_global = (const WCHAR*)::GlobalLock(wbuf_handle))
+ {
+ int buf_len = ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, NULL, 0, NULL, NULL);
+ g.ClipboardHandlerData.resize(buf_len);
+ ::WideCharToMultiByte(CP_UTF8, 0, wbuf_global, -1, g.ClipboardHandlerData.Data, buf_len, NULL, NULL);
+ }
+ ::GlobalUnlock(wbuf_handle);
+ ::CloseClipboard();
+ return g.ClipboardHandlerData.Data;
+}
+
+static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
+{
+ if (!::OpenClipboard(NULL))
+ return;
+ const int wbuf_length = ::MultiByteToWideChar(CP_UTF8, 0, text, -1, NULL, 0);
+ HGLOBAL wbuf_handle = ::GlobalAlloc(GMEM_MOVEABLE, (SIZE_T)wbuf_length * sizeof(WCHAR));
+ if (wbuf_handle == NULL)
+ {
+ ::CloseClipboard();
+ return;
+ }
+ WCHAR* wbuf_global = (WCHAR*)::GlobalLock(wbuf_handle);
+ ::MultiByteToWideChar(CP_UTF8, 0, text, -1, wbuf_global, wbuf_length);
+ ::GlobalUnlock(wbuf_handle);
+ ::EmptyClipboard();
+ if (::SetClipboardData(CF_UNICODETEXT, wbuf_handle) == NULL)
+ ::GlobalFree(wbuf_handle);
+ ::CloseClipboard();
+}
+
+#elif defined(__APPLE__) && TARGET_OS_OSX && defined(IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS)
+
+#include <Carbon/Carbon.h> // Use old API to avoid need for separate .mm file
+static PasteboardRef main_clipboard = 0;
+
+// OSX clipboard implementation
+// If you enable this you will need to add '-framework ApplicationServices' to your linker command-line!
+static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
+{
+ if (!main_clipboard)
+ PasteboardCreate(kPasteboardClipboard, &main_clipboard);
+ PasteboardClear(main_clipboard);
+ CFDataRef cf_data = CFDataCreate(kCFAllocatorDefault, (const UInt8*)text, strlen(text));
+ if (cf_data)
+ {
+ PasteboardPutItemFlavor(main_clipboard, (PasteboardItemID)1, CFSTR("public.utf8-plain-text"), cf_data, 0);
+ CFRelease(cf_data);
+ }
+}
+
+static const char* GetClipboardTextFn_DefaultImpl(void*)
+{
+ if (!main_clipboard)
+ PasteboardCreate(kPasteboardClipboard, &main_clipboard);
+ PasteboardSynchronize(main_clipboard);
+
+ ItemCount item_count = 0;
+ PasteboardGetItemCount(main_clipboard, &item_count);
+ for (ItemCount i = 0; i < item_count; i++)
+ {
+ PasteboardItemID item_id = 0;
+ PasteboardGetItemIdentifier(main_clipboard, i + 1, &item_id);
+ CFArrayRef flavor_type_array = 0;
+ PasteboardCopyItemFlavors(main_clipboard, item_id, &flavor_type_array);
+ for (CFIndex j = 0, nj = CFArrayGetCount(flavor_type_array); j < nj; j++)
+ {
+ CFDataRef cf_data;
+ if (PasteboardCopyItemFlavorData(main_clipboard, item_id, CFSTR("public.utf8-plain-text"), &cf_data) == noErr)
+ {
+ ImGuiContext& g = *GImGui;
+ g.ClipboardHandlerData.clear();
+ int length = (int)CFDataGetLength(cf_data);
+ g.ClipboardHandlerData.resize(length + 1);
+ CFDataGetBytes(cf_data, CFRangeMake(0, length), (UInt8*)g.ClipboardHandlerData.Data);
+ g.ClipboardHandlerData[length] = 0;
+ CFRelease(cf_data);
+ return g.ClipboardHandlerData.Data;
+ }
+ }
+ }
+ return NULL;
+}
+
+#else
+
+// Local Dear ImGui-only clipboard implementation, if user hasn't defined better clipboard handlers.
+static const char* GetClipboardTextFn_DefaultImpl(void*)
+{
+ ImGuiContext& g = *GImGui;
+ return g.ClipboardHandlerData.empty() ? NULL : g.ClipboardHandlerData.begin();
+}
+
+static void SetClipboardTextFn_DefaultImpl(void*, const char* text)
+{
+ ImGuiContext& g = *GImGui;
+ g.ClipboardHandlerData.clear();
+ const char* text_end = text + strlen(text);
+ g.ClipboardHandlerData.resize((int)(text_end - text) + 1);
+ memcpy(&g.ClipboardHandlerData[0], text, (size_t)(text_end - text));
+ g.ClipboardHandlerData[(int)(text_end - text)] = 0;
+}
+
+#endif
+
+// Win32 API IME support (for Asian languages, etc.)
+#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS)
+
+#include <imm.h>
+#ifdef _MSC_VER
+#pragma comment(lib, "imm32")
+#endif
+
+static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport* viewport, ImGuiPlatformImeData* data)
+{
+ // Notify OS Input Method Editor of text input position
+ HWND hwnd = (HWND)viewport->PlatformHandleRaw;
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ if (hwnd == 0)
+ hwnd = (HWND)ImGui::GetIO().ImeWindowHandle;
+#endif
+ if (hwnd == 0)
+ return;
+
+ ::ImmAssociateContextEx(hwnd, NULL, data->WantVisible ? IACE_DEFAULT : 0);
+
+ if (HIMC himc = ::ImmGetContext(hwnd))
+ {
+ COMPOSITIONFORM composition_form = {};
+ composition_form.ptCurrentPos.x = (LONG)data->InputPos.x;
+ composition_form.ptCurrentPos.y = (LONG)data->InputPos.y;
+ composition_form.dwStyle = CFS_FORCE_POSITION;
+ ::ImmSetCompositionWindow(himc, &composition_form);
+ CANDIDATEFORM candidate_form = {};
+ candidate_form.dwStyle = CFS_CANDIDATEPOS;
+ candidate_form.ptCurrentPos.x = (LONG)data->InputPos.x;
+ candidate_form.ptCurrentPos.y = (LONG)data->InputPos.y;
+ ::ImmSetCandidateWindow(himc, &candidate_form);
+ ::ImmReleaseContext(hwnd, himc);
+ }
+}
+
+#else
+
+static void SetPlatformImeDataFn_DefaultImpl(ImGuiViewport*, ImGuiPlatformImeData*) {}
+
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] METRICS/DEBUGGER WINDOW
+//-----------------------------------------------------------------------------
+// - RenderViewportThumbnail() [Internal]
+// - RenderViewportsThumbnails() [Internal]
+// - DebugTextEncoding()
+// - MetricsHelpMarker() [Internal]
+// - ShowFontAtlas() [Internal]
+// - ShowMetricsWindow()
+// - DebugNodeColumns() [Internal]
+// - DebugNodeDrawList() [Internal]
+// - DebugNodeDrawCmdShowMeshAndBoundingBox() [Internal]
+// - DebugNodeFont() [Internal]
+// - DebugNodeFontGlyph() [Internal]
+// - DebugNodeStorage() [Internal]
+// - DebugNodeTabBar() [Internal]
+// - DebugNodeViewport() [Internal]
+// - DebugNodeWindow() [Internal]
+// - DebugNodeWindowSettings() [Internal]
+// - DebugNodeWindowsList() [Internal]
+// - DebugNodeWindowsListByBeginStackParent() [Internal]
+//-----------------------------------------------------------------------------
+
+#ifndef IMGUI_DISABLE_DEBUG_TOOLS
+
+void ImGui::DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ ImVec2 scale = bb.GetSize() / viewport->Size;
+ ImVec2 off = bb.Min - viewport->Pos * scale;
+ float alpha_mul = 1.0f;
+ window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border, alpha_mul * 0.40f));
+ for (int i = 0; i != g.Windows.Size; i++)
+ {
+ ImGuiWindow* thumb_window = g.Windows[i];
+ if (!thumb_window->WasActive || (thumb_window->Flags & ImGuiWindowFlags_ChildWindow))
+ continue;
+
+ ImRect thumb_r = thumb_window->Rect();
+ ImRect title_r = thumb_window->TitleBarRect();
+ thumb_r = ImRect(ImFloor(off + thumb_r.Min * scale), ImFloor(off + thumb_r.Max * scale));
+ title_r = ImRect(ImFloor(off + title_r.Min * scale), ImFloor(off + ImVec2(title_r.Max.x, title_r.Min.y) * scale) + ImVec2(0,5)); // Exaggerate title bar height
+ thumb_r.ClipWithFull(bb);
+ title_r.ClipWithFull(bb);
+ const bool window_is_focused = (g.NavWindow && thumb_window->RootWindowForTitleBarHighlight == g.NavWindow->RootWindowForTitleBarHighlight);
+ window->DrawList->AddRectFilled(thumb_r.Min, thumb_r.Max, GetColorU32(ImGuiCol_WindowBg, alpha_mul));
+ window->DrawList->AddRectFilled(title_r.Min, title_r.Max, GetColorU32(window_is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg, alpha_mul));
+ window->DrawList->AddRect(thumb_r.Min, thumb_r.Max, GetColorU32(ImGuiCol_Border, alpha_mul));
+ window->DrawList->AddText(g.Font, g.FontSize * 1.0f, title_r.Min, GetColorU32(ImGuiCol_Text, alpha_mul), thumb_window->Name, FindRenderedTextEnd(thumb_window->Name));
+ }
+ draw_list->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_Border, alpha_mul));
+}
+
+static void RenderViewportsThumbnails()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // We don't display full monitor bounds (we could, but it often looks awkward), instead we display just enough to cover all of our viewports.
+ float SCALE = 1.0f / 8.0f;
+ ImRect bb_full(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX);
+ for (int n = 0; n < g.Viewports.Size; n++)
+ bb_full.Add(g.Viewports[n]->GetMainRect());
+ ImVec2 p = window->DC.CursorPos;
+ ImVec2 off = p - bb_full.Min * SCALE;
+ for (int n = 0; n < g.Viewports.Size; n++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[n];
+ ImRect viewport_draw_bb(off + (viewport->Pos) * SCALE, off + (viewport->Pos + viewport->Size) * SCALE);
+ ImGui::DebugRenderViewportThumbnail(window->DrawList, viewport, viewport_draw_bb);
+ }
+ ImGui::Dummy(bb_full.GetSize() * SCALE);
+}
+
+// Helper tool to diagnose between text encoding issues and font loading issues. Pass your UTF-8 string and verify that there are correct.
+void ImGui::DebugTextEncoding(const char* str)
+{
+ Text("Text: \"%s\"", str);
+ if (!BeginTable("list", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit))
+ return;
+ TableSetupColumn("Offset");
+ TableSetupColumn("UTF-8");
+ TableSetupColumn("Glyph");
+ TableSetupColumn("Codepoint");
+ TableHeadersRow();
+ for (const char* p = str; *p != 0; )
+ {
+ unsigned int c;
+ const int c_utf8_len = ImTextCharFromUtf8(&c, p, NULL);
+ TableNextColumn();
+ Text("%d", (int)(p - str));
+ TableNextColumn();
+ for (int byte_index = 0; byte_index < c_utf8_len; byte_index++)
+ {
+ if (byte_index > 0)
+ SameLine();
+ Text("0x%02X", (int)(unsigned char)p[byte_index]);
+ }
+ TableNextColumn();
+ if (GetFont()->FindGlyphNoFallback((ImWchar)c))
+ TextUnformatted(p, p + c_utf8_len);
+ else
+ TextUnformatted((c == IM_UNICODE_CODEPOINT_INVALID) ? "[invalid]" : "[missing]");
+ TableNextColumn();
+ Text("U+%04X", (int)c);
+ p += c_utf8_len;
+ }
+ EndTable();
+}
+
+// Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds.
+static void MetricsHelpMarker(const char* desc)
+{
+ ImGui::TextDisabled("(?)");
+ if (ImGui::IsItemHovered())
+ {
+ ImGui::BeginTooltip();
+ ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
+ ImGui::TextUnformatted(desc);
+ ImGui::PopTextWrapPos();
+ ImGui::EndTooltip();
+ }
+}
+
+// [DEBUG] List fonts in a font atlas and display its texture
+void ImGui::ShowFontAtlas(ImFontAtlas* atlas)
+{
+ for (int i = 0; i < atlas->Fonts.Size; i++)
+ {
+ ImFont* font = atlas->Fonts[i];
+ PushID(font);
+ DebugNodeFont(font);
+ PopID();
+ }
+ if (TreeNode("Atlas texture", "Atlas texture (%dx%d pixels)", atlas->TexWidth, atlas->TexHeight))
+ {
+ ImVec4 tint_col = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
+ ImVec4 border_col = ImVec4(1.0f, 1.0f, 1.0f, 0.5f);
+ Image(atlas->TexID, ImVec2((float)atlas->TexWidth, (float)atlas->TexHeight), ImVec2(0.0f, 0.0f), ImVec2(1.0f, 1.0f), tint_col, border_col);
+ TreePop();
+ }
+}
+
+void ImGui::ShowMetricsWindow(bool* p_open)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+ ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig;
+ if (cfg->ShowDebugLog)
+ ShowDebugLogWindow(&cfg->ShowDebugLog);
+ if (cfg->ShowStackTool)
+ ShowStackToolWindow(&cfg->ShowStackTool);
+
+ if (!Begin("Dear ImGui Metrics/Debugger", p_open) || GetCurrentWindow()->BeginCount > 1)
+ {
+ End();
+ return;
+ }
+
+ // Basic info
+ Text("Dear ImGui %s", GetVersion());
+ Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
+ Text("%d vertices, %d indices (%d triangles)", io.MetricsRenderVertices, io.MetricsRenderIndices, io.MetricsRenderIndices / 3);
+ Text("%d visible windows, %d active allocations", io.MetricsRenderWindows, io.MetricsActiveAllocations);
+ //SameLine(); if (SmallButton("GC")) { g.GcCompactAll = true; }
+
+ Separator();
+
+ // Debugging enums
+ enum { WRT_OuterRect, WRT_OuterRectClipped, WRT_InnerRect, WRT_InnerClipRect, WRT_WorkRect, WRT_Content, WRT_ContentIdeal, WRT_ContentRegionRect, WRT_Count }; // Windows Rect Type
+ const char* wrt_rects_names[WRT_Count] = { "OuterRect", "OuterRectClipped", "InnerRect", "InnerClipRect", "WorkRect", "Content", "ContentIdeal", "ContentRegionRect" };
+ enum { TRT_OuterRect, TRT_InnerRect, TRT_WorkRect, TRT_HostClipRect, TRT_InnerClipRect, TRT_BackgroundClipRect, TRT_ColumnsRect, TRT_ColumnsWorkRect, TRT_ColumnsClipRect, TRT_ColumnsContentHeadersUsed, TRT_ColumnsContentHeadersIdeal, TRT_ColumnsContentFrozen, TRT_ColumnsContentUnfrozen, TRT_Count }; // Tables Rect Type
+ const char* trt_rects_names[TRT_Count] = { "OuterRect", "InnerRect", "WorkRect", "HostClipRect", "InnerClipRect", "BackgroundClipRect", "ColumnsRect", "ColumnsWorkRect", "ColumnsClipRect", "ColumnsContentHeadersUsed", "ColumnsContentHeadersIdeal", "ColumnsContentFrozen", "ColumnsContentUnfrozen" };
+ if (cfg->ShowWindowsRectsType < 0)
+ cfg->ShowWindowsRectsType = WRT_WorkRect;
+ if (cfg->ShowTablesRectsType < 0)
+ cfg->ShowTablesRectsType = TRT_WorkRect;
+
+ struct Funcs
+ {
+ static ImRect GetTableRect(ImGuiTable* table, int rect_type, int n)
+ {
+ ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent); // Always using last submitted instance
+ if (rect_type == TRT_OuterRect) { return table->OuterRect; }
+ else if (rect_type == TRT_InnerRect) { return table->InnerRect; }
+ else if (rect_type == TRT_WorkRect) { return table->WorkRect; }
+ else if (rect_type == TRT_HostClipRect) { return table->HostClipRect; }
+ else if (rect_type == TRT_InnerClipRect) { return table->InnerClipRect; }
+ else if (rect_type == TRT_BackgroundClipRect) { return table->BgClipRect; }
+ else if (rect_type == TRT_ColumnsRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->MinX, table->InnerClipRect.Min.y, c->MaxX, table->InnerClipRect.Min.y + table_instance->LastOuterHeight); }
+ else if (rect_type == TRT_ColumnsWorkRect) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->WorkRect.Min.y, c->WorkMaxX, table->WorkRect.Max.y); }
+ else if (rect_type == TRT_ColumnsClipRect) { ImGuiTableColumn* c = &table->Columns[n]; return c->ClipRect; }
+ else if (rect_type == TRT_ColumnsContentHeadersUsed){ ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersUsed, table->InnerClipRect.Min.y + table_instance->LastFirstRowHeight); } // Note: y1/y2 not always accurate
+ else if (rect_type == TRT_ColumnsContentHeadersIdeal){ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXHeadersIdeal, table->InnerClipRect.Min.y + table_instance->LastFirstRowHeight); }
+ else if (rect_type == TRT_ColumnsContentFrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y, c->ContentMaxXFrozen, table->InnerClipRect.Min.y + table_instance->LastFirstRowHeight); }
+ else if (rect_type == TRT_ColumnsContentUnfrozen) { ImGuiTableColumn* c = &table->Columns[n]; return ImRect(c->WorkMinX, table->InnerClipRect.Min.y + table_instance->LastFirstRowHeight, c->ContentMaxXUnfrozen, table->InnerClipRect.Max.y); }
+ IM_ASSERT(0);
+ return ImRect();
+ }
+
+ static ImRect GetWindowRect(ImGuiWindow* window, int rect_type)
+ {
+ if (rect_type == WRT_OuterRect) { return window->Rect(); }
+ else if (rect_type == WRT_OuterRectClipped) { return window->OuterRectClipped; }
+ else if (rect_type == WRT_InnerRect) { return window->InnerRect; }
+ else if (rect_type == WRT_InnerClipRect) { return window->InnerClipRect; }
+ else if (rect_type == WRT_WorkRect) { return window->WorkRect; }
+ else if (rect_type == WRT_Content) { ImVec2 min = window->InnerRect.Min - window->Scroll + window->WindowPadding; return ImRect(min, min + window->ContentSize); }
+ else if (rect_type == WRT_ContentIdeal) { ImVec2 min = window->InnerRect.Min - window->Scroll + window->WindowPadding; return ImRect(min, min + window->ContentSizeIdeal); }
+ else if (rect_type == WRT_ContentRegionRect) { return window->ContentRegionRect; }
+ IM_ASSERT(0);
+ return ImRect();
+ }
+ };
+
+ // Tools
+ if (TreeNode("Tools"))
+ {
+ bool show_encoding_viewer = TreeNode("UTF-8 Encoding viewer");
+ SameLine();
+ MetricsHelpMarker("You can also call ImGui::DebugTextEncoding() from your code with a given string to test that your UTF-8 encoding settings are correct.");
+ if (show_encoding_viewer)
+ {
+ static char buf[100] = "";
+ SetNextItemWidth(-FLT_MIN);
+ InputText("##Text", buf, IM_ARRAYSIZE(buf));
+ if (buf[0] != 0)
+ DebugTextEncoding(buf);
+ TreePop();
+ }
+
+ // The Item Picker tool is super useful to visually select an item and break into the call-stack of where it was submitted.
+ if (Checkbox("Show Item Picker", &g.DebugItemPickerActive) && g.DebugItemPickerActive)
+ DebugStartItemPicker();
+ SameLine();
+ MetricsHelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash.");
+
+ // Stack Tool is your best friend!
+ Checkbox("Show Debug Log", &cfg->ShowDebugLog);
+ SameLine();
+ MetricsHelpMarker("You can also call ImGui::ShowDebugLogWindow() from your code.");
+
+ // Stack Tool is your best friend!
+ Checkbox("Show Stack Tool", &cfg->ShowStackTool);
+ SameLine();
+ MetricsHelpMarker("You can also call ImGui::ShowStackToolWindow() from your code.");
+
+ Checkbox("Show windows begin order", &cfg->ShowWindowsBeginOrder);
+ Checkbox("Show windows rectangles", &cfg->ShowWindowsRects);
+ SameLine();
+ SetNextItemWidth(GetFontSize() * 12);
+ cfg->ShowWindowsRects |= Combo("##show_windows_rect_type", &cfg->ShowWindowsRectsType, wrt_rects_names, WRT_Count, WRT_Count);
+ if (cfg->ShowWindowsRects && g.NavWindow != NULL)
+ {
+ BulletText("'%s':", g.NavWindow->Name);
+ Indent();
+ for (int rect_n = 0; rect_n < WRT_Count; rect_n++)
+ {
+ ImRect r = Funcs::GetWindowRect(g.NavWindow, rect_n);
+ Text("(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), wrt_rects_names[rect_n]);
+ }
+ Unindent();
+ }
+
+ Checkbox("Show tables rectangles", &cfg->ShowTablesRects);
+ SameLine();
+ SetNextItemWidth(GetFontSize() * 12);
+ cfg->ShowTablesRects |= Combo("##show_table_rects_type", &cfg->ShowTablesRectsType, trt_rects_names, TRT_Count, TRT_Count);
+ if (cfg->ShowTablesRects && g.NavWindow != NULL)
+ {
+ for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++)
+ {
+ ImGuiTable* table = g.Tables.TryGetMapData(table_n);
+ if (table == NULL || table->LastFrameActive < g.FrameCount - 1 || (table->OuterWindow != g.NavWindow && table->InnerWindow != g.NavWindow))
+ continue;
+
+ BulletText("Table 0x%08X (%d columns, in '%s')", table->ID, table->ColumnsCount, table->OuterWindow->Name);
+ if (IsItemHovered())
+ GetForegroundDrawList()->AddRect(table->OuterRect.Min - ImVec2(1, 1), table->OuterRect.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 0, 2.0f);
+ Indent();
+ char buf[128];
+ for (int rect_n = 0; rect_n < TRT_Count; rect_n++)
+ {
+ if (rect_n >= TRT_ColumnsRect)
+ {
+ if (rect_n != TRT_ColumnsRect && rect_n != TRT_ColumnsClipRect)
+ continue;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImRect r = Funcs::GetTableRect(table, rect_n, column_n);
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) Col %d %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), column_n, trt_rects_names[rect_n]);
+ Selectable(buf);
+ if (IsItemHovered())
+ GetForegroundDrawList()->AddRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 0, 2.0f);
+ }
+ }
+ else
+ {
+ ImRect r = Funcs::GetTableRect(table, rect_n, -1);
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "(%6.1f,%6.1f) (%6.1f,%6.1f) Size (%6.1f,%6.1f) %s", r.Min.x, r.Min.y, r.Max.x, r.Max.y, r.GetWidth(), r.GetHeight(), trt_rects_names[rect_n]);
+ Selectable(buf);
+ if (IsItemHovered())
+ GetForegroundDrawList()->AddRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1), IM_COL32(255, 255, 0, 255), 0.0f, 0, 2.0f);
+ }
+ }
+ Unindent();
+ }
+ }
+
+ TreePop();
+ }
+
+ // Windows
+ if (TreeNode("Windows", "Windows (%d)", g.Windows.Size))
+ {
+ //SetNextItemOpen(true, ImGuiCond_Once);
+ DebugNodeWindowsList(&g.Windows, "By display order");
+ DebugNodeWindowsList(&g.WindowsFocusOrder, "By focus order (root windows)");
+ if (TreeNode("By submission order (begin stack)"))
+ {
+ // Here we display windows in their submitted order/hierarchy, however note that the Begin stack doesn't constitute a Parent<>Child relationship!
+ ImVector<ImGuiWindow*>& temp_buffer = g.WindowsTempSortBuffer;
+ temp_buffer.resize(0);
+ for (int i = 0; i < g.Windows.Size; i++)
+ if (g.Windows[i]->LastFrameActive + 1 >= g.FrameCount)
+ temp_buffer.push_back(g.Windows[i]);
+ struct Func { static int IMGUI_CDECL WindowComparerByBeginOrder(const void* lhs, const void* rhs) { return ((int)(*(const ImGuiWindow* const *)lhs)->BeginOrderWithinContext - (*(const ImGuiWindow* const*)rhs)->BeginOrderWithinContext); } };
+ ImQsort(temp_buffer.Data, (size_t)temp_buffer.Size, sizeof(ImGuiWindow*), Func::WindowComparerByBeginOrder);
+ DebugNodeWindowsListByBeginStackParent(temp_buffer.Data, temp_buffer.Size, NULL);
+ TreePop();
+ }
+
+ TreePop();
+ }
+
+ // DrawLists
+ int drawlist_count = 0;
+ for (int viewport_i = 0; viewport_i < g.Viewports.Size; viewport_i++)
+ drawlist_count += g.Viewports[viewport_i]->DrawDataBuilder.GetDrawListCount();
+ if (TreeNode("DrawLists", "DrawLists (%d)", drawlist_count))
+ {
+ Checkbox("Show ImDrawCmd mesh when hovering", &cfg->ShowDrawCmdMesh);
+ Checkbox("Show ImDrawCmd bounding boxes when hovering", &cfg->ShowDrawCmdBoundingBoxes);
+ for (int viewport_i = 0; viewport_i < g.Viewports.Size; viewport_i++)
+ {
+ ImGuiViewportP* viewport = g.Viewports[viewport_i];
+ for (int layer_i = 0; layer_i < IM_ARRAYSIZE(viewport->DrawDataBuilder.Layers); layer_i++)
+ for (int draw_list_i = 0; draw_list_i < viewport->DrawDataBuilder.Layers[layer_i].Size; draw_list_i++)
+ DebugNodeDrawList(NULL, viewport->DrawDataBuilder.Layers[layer_i][draw_list_i], "DrawList");
+ }
+ TreePop();
+ }
+
+ // Viewports
+ if (TreeNode("Viewports", "Viewports (%d)", g.Viewports.Size))
+ {
+ Indent(GetTreeNodeToLabelSpacing());
+ RenderViewportsThumbnails();
+ Unindent(GetTreeNodeToLabelSpacing());
+ for (int i = 0; i < g.Viewports.Size; i++)
+ DebugNodeViewport(g.Viewports[i]);
+ TreePop();
+ }
+
+ // Details for Popups
+ if (TreeNode("Popups", "Popups (%d)", g.OpenPopupStack.Size))
+ {
+ for (int i = 0; i < g.OpenPopupStack.Size; i++)
+ {
+ ImGuiWindow* window = g.OpenPopupStack[i].Window;
+ BulletText("PopupID: %08x, Window: '%s'%s%s", g.OpenPopupStack[i].PopupId, window ? window->Name : "NULL", window && (window->Flags & ImGuiWindowFlags_ChildWindow) ? " ChildWindow" : "", window && (window->Flags & ImGuiWindowFlags_ChildMenu) ? " ChildMenu" : "");
+ }
+ TreePop();
+ }
+
+ // Details for TabBars
+ if (TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetAliveCount()))
+ {
+ for (int n = 0; n < g.TabBars.GetMapSize(); n++)
+ if (ImGuiTabBar* tab_bar = g.TabBars.TryGetMapData(n))
+ {
+ PushID(tab_bar);
+ DebugNodeTabBar(tab_bar, "TabBar");
+ PopID();
+ }
+ TreePop();
+ }
+
+ // Details for Tables
+ if (TreeNode("Tables", "Tables (%d)", g.Tables.GetAliveCount()))
+ {
+ for (int n = 0; n < g.Tables.GetMapSize(); n++)
+ if (ImGuiTable* table = g.Tables.TryGetMapData(n))
+ DebugNodeTable(table);
+ TreePop();
+ }
+
+ // Details for Fonts
+ ImFontAtlas* atlas = g.IO.Fonts;
+ if (TreeNode("Fonts", "Fonts (%d)", atlas->Fonts.Size))
+ {
+ ShowFontAtlas(atlas);
+ TreePop();
+ }
+
+ // Details for InputText
+ if (TreeNode("InputText"))
+ {
+ DebugNodeInputTextState(&g.InputTextState);
+ TreePop();
+ }
+
+ // Details for Docking
+#ifdef IMGUI_HAS_DOCK
+ if (TreeNode("Docking"))
+ {
+ TreePop();
+ }
+#endif // #ifdef IMGUI_HAS_DOCK
+
+ // Settings
+ if (TreeNode("Settings"))
+ {
+ if (SmallButton("Clear"))
+ ClearIniSettings();
+ SameLine();
+ if (SmallButton("Save to memory"))
+ SaveIniSettingsToMemory();
+ SameLine();
+ if (SmallButton("Save to disk"))
+ SaveIniSettingsToDisk(g.IO.IniFilename);
+ SameLine();
+ if (g.IO.IniFilename)
+ Text("\"%s\"", g.IO.IniFilename);
+ else
+ TextUnformatted("<NULL>");
+ Text("SettingsDirtyTimer %.2f", g.SettingsDirtyTimer);
+ if (TreeNode("SettingsHandlers", "Settings handlers: (%d)", g.SettingsHandlers.Size))
+ {
+ for (int n = 0; n < g.SettingsHandlers.Size; n++)
+ BulletText("%s", g.SettingsHandlers[n].TypeName);
+ TreePop();
+ }
+ if (TreeNode("SettingsWindows", "Settings packed data: Windows: %d bytes", g.SettingsWindows.size()))
+ {
+ for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
+ DebugNodeWindowSettings(settings);
+ TreePop();
+ }
+
+ if (TreeNode("SettingsTables", "Settings packed data: Tables: %d bytes", g.SettingsTables.size()))
+ {
+ for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
+ DebugNodeTableSettings(settings);
+ TreePop();
+ }
+
+#ifdef IMGUI_HAS_DOCK
+#endif // #ifdef IMGUI_HAS_DOCK
+
+ if (TreeNode("SettingsIniData", "Settings unpacked data (.ini): %d bytes", g.SettingsIniData.size()))
+ {
+ InputTextMultiline("##Ini", (char*)(void*)g.SettingsIniData.c_str(), g.SettingsIniData.Buf.Size, ImVec2(-FLT_MIN, GetTextLineHeight() * 20), ImGuiInputTextFlags_ReadOnly);
+ TreePop();
+ }
+ TreePop();
+ }
+
+ // Misc Details
+ if (TreeNode("Internal state"))
+ {
+ Text("WINDOWING");
+ Indent();
+ Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL");
+ Text("HoveredWindow->Root: '%s'", g.HoveredWindow ? g.HoveredWindow->RootWindow->Name : "NULL");
+ Text("HoveredWindowUnderMovingWindow: '%s'", g.HoveredWindowUnderMovingWindow ? g.HoveredWindowUnderMovingWindow->Name : "NULL");
+ Text("MovingWindow: '%s'", g.MovingWindow ? g.MovingWindow->Name : "NULL");
+ Unindent();
+
+ Text("ITEMS");
+ Indent();
+ Text("ActiveId: 0x%08X/0x%08X (%.2f sec), AllowOverlap: %d, Source: %s", g.ActiveId, g.ActiveIdPreviousFrame, g.ActiveIdTimer, g.ActiveIdAllowOverlap, GetInputSourceName(g.ActiveIdSource));
+ Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL");
+
+ int active_id_using_key_input_count = 0;
+ for (int n = ImGuiKey_NamedKey_BEGIN; n < ImGuiKey_NamedKey_END; n++)
+ active_id_using_key_input_count += g.ActiveIdUsingKeyInputMask[n] ? 1 : 0;
+ Text("ActiveIdUsing: Wheel: %d, NavDirMask: %X, NavInputMask: %X, KeyInputMask: %d key(s)", g.ActiveIdUsingMouseWheel, g.ActiveIdUsingNavDirMask, g.ActiveIdUsingNavInputMask, active_id_using_key_input_count);
+ Text("HoveredId: 0x%08X (%.2f sec), AllowOverlap: %d", g.HoveredIdPreviousFrame, g.HoveredIdTimer, g.HoveredIdAllowOverlap); // Not displaying g.HoveredId as it is update mid-frame
+ Text("DragDrop: %d, SourceId = 0x%08X, Payload \"%s\" (%d bytes)", g.DragDropActive, g.DragDropPayload.SourceId, g.DragDropPayload.DataType, g.DragDropPayload.DataSize);
+ Unindent();
+
+ Text("NAV,FOCUS");
+ Indent();
+ Text("NavWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL");
+ Text("NavId: 0x%08X, NavLayer: %d", g.NavId, g.NavLayer);
+ Text("NavInputSource: %s", GetInputSourceName(g.NavInputSource));
+ Text("NavActive: %d, NavVisible: %d", g.IO.NavActive, g.IO.NavVisible);
+ Text("NavActivateId/DownId/PressedId/InputId: %08X/%08X/%08X/%08X", g.NavActivateId, g.NavActivateDownId, g.NavActivatePressedId, g.NavActivateInputId);
+ Text("NavActivateFlags: %04X", g.NavActivateFlags);
+ Text("NavDisableHighlight: %d, NavDisableMouseHover: %d", g.NavDisableHighlight, g.NavDisableMouseHover);
+ Text("NavFocusScopeId = 0x%08X", g.NavFocusScopeId);
+ Text("NavWindowingTarget: '%s'", g.NavWindowingTarget ? g.NavWindowingTarget->Name : "NULL");
+ Unindent();
+
+ TreePop();
+ }
+
+ // Overlay: Display windows Rectangles and Begin Order
+ if (cfg->ShowWindowsRects || cfg->ShowWindowsBeginOrder)
+ {
+ for (int n = 0; n < g.Windows.Size; n++)
+ {
+ ImGuiWindow* window = g.Windows[n];
+ if (!window->WasActive)
+ continue;
+ ImDrawList* draw_list = GetForegroundDrawList(window);
+ if (cfg->ShowWindowsRects)
+ {
+ ImRect r = Funcs::GetWindowRect(window, cfg->ShowWindowsRectsType);
+ draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255));
+ }
+ if (cfg->ShowWindowsBeginOrder && !(window->Flags & ImGuiWindowFlags_ChildWindow))
+ {
+ char buf[32];
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "%d", window->BeginOrderWithinContext);
+ float font_size = GetFontSize();
+ draw_list->AddRectFilled(window->Pos, window->Pos + ImVec2(font_size, font_size), IM_COL32(200, 100, 100, 255));
+ draw_list->AddText(window->Pos, IM_COL32(255, 255, 255, 255), buf);
+ }
+ }
+ }
+
+ // Overlay: Display Tables Rectangles
+ if (cfg->ShowTablesRects)
+ {
+ for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++)
+ {
+ ImGuiTable* table = g.Tables.TryGetMapData(table_n);
+ if (table == NULL || table->LastFrameActive < g.FrameCount - 1)
+ continue;
+ ImDrawList* draw_list = GetForegroundDrawList(table->OuterWindow);
+ if (cfg->ShowTablesRectsType >= TRT_ColumnsRect)
+ {
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImRect r = Funcs::GetTableRect(table, cfg->ShowTablesRectsType, column_n);
+ ImU32 col = (table->HoveredColumnBody == column_n) ? IM_COL32(255, 255, 128, 255) : IM_COL32(255, 0, 128, 255);
+ float thickness = (table->HoveredColumnBody == column_n) ? 3.0f : 1.0f;
+ draw_list->AddRect(r.Min, r.Max, col, 0.0f, 0, thickness);
+ }
+ }
+ else
+ {
+ ImRect r = Funcs::GetTableRect(table, cfg->ShowTablesRectsType, -1);
+ draw_list->AddRect(r.Min, r.Max, IM_COL32(255, 0, 128, 255));
+ }
+ }
+ }
+
+#ifdef IMGUI_HAS_DOCK
+ // Overlay: Display Docking info
+ if (show_docking_nodes && g.IO.KeyCtrl)
+ {
+ }
+#endif // #ifdef IMGUI_HAS_DOCK
+
+ End();
+}
+
+// [DEBUG] Display contents of Columns
+void ImGui::DebugNodeColumns(ImGuiOldColumns* columns)
+{
+ if (!TreeNode((void*)(uintptr_t)columns->ID, "Columns Id: 0x%08X, Count: %d, Flags: 0x%04X", columns->ID, columns->Count, columns->Flags))
+ return;
+ BulletText("Width: %.1f (MinX: %.1f, MaxX: %.1f)", columns->OffMaxX - columns->OffMinX, columns->OffMinX, columns->OffMaxX);
+ for (int column_n = 0; column_n < columns->Columns.Size; column_n++)
+ BulletText("Column %02d: OffsetNorm %.3f (= %.1f px)", column_n, columns->Columns[column_n].OffsetNorm, GetColumnOffsetFromNorm(columns, columns->Columns[column_n].OffsetNorm));
+ TreePop();
+}
+
+// [DEBUG] Display contents of ImDrawList
+void ImGui::DebugNodeDrawList(ImGuiWindow* window, const ImDrawList* draw_list, const char* label)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiMetricsConfig* cfg = &g.DebugMetricsConfig;
+ int cmd_count = draw_list->CmdBuffer.Size;
+ if (cmd_count > 0 && draw_list->CmdBuffer.back().ElemCount == 0 && draw_list->CmdBuffer.back().UserCallback == NULL)
+ cmd_count--;
+ bool node_open = TreeNode(draw_list, "%s: '%s' %d vtx, %d indices, %d cmds", label, draw_list->_OwnerName ? draw_list->_OwnerName : "", draw_list->VtxBuffer.Size, draw_list->IdxBuffer.Size, cmd_count);
+ if (draw_list == GetWindowDrawList())
+ {
+ SameLine();
+ TextColored(ImVec4(1.0f, 0.4f, 0.4f, 1.0f), "CURRENTLY APPENDING"); // Can't display stats for active draw list! (we don't have the data double-buffered)
+ if (node_open)
+ TreePop();
+ return;
+ }
+
+ ImDrawList* fg_draw_list = GetForegroundDrawList(window); // Render additional visuals into the top-most draw list
+ if (window && IsItemHovered() && fg_draw_list)
+ fg_draw_list->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255));
+ if (!node_open)
+ return;
+
+ if (window && !window->WasActive)
+ TextDisabled("Warning: owning Window is inactive. This DrawList is not being rendered!");
+
+ for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.Data; pcmd < draw_list->CmdBuffer.Data + cmd_count; pcmd++)
+ {
+ if (pcmd->UserCallback)
+ {
+ BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData);
+ continue;
+ }
+
+ char buf[300];
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "DrawCmd:%5d tris, Tex 0x%p, ClipRect (%4.0f,%4.0f)-(%4.0f,%4.0f)",
+ pcmd->ElemCount / 3, (void*)(intptr_t)pcmd->TextureId,
+ pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w);
+ bool pcmd_node_open = TreeNode((void*)(pcmd - draw_list->CmdBuffer.begin()), "%s", buf);
+ if (IsItemHovered() && (cfg->ShowDrawCmdMesh || cfg->ShowDrawCmdBoundingBoxes) && fg_draw_list)
+ DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, cfg->ShowDrawCmdMesh, cfg->ShowDrawCmdBoundingBoxes);
+ if (!pcmd_node_open)
+ continue;
+
+ // Calculate approximate coverage area (touched pixel count)
+ // This will be in pixels squared as long there's no post-scaling happening to the renderer output.
+ const ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL;
+ const ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + pcmd->VtxOffset;
+ float total_area = 0.0f;
+ for (unsigned int idx_n = pcmd->IdxOffset; idx_n < pcmd->IdxOffset + pcmd->ElemCount; )
+ {
+ ImVec2 triangle[3];
+ for (int n = 0; n < 3; n++, idx_n++)
+ triangle[n] = vtx_buffer[idx_buffer ? idx_buffer[idx_n] : idx_n].pos;
+ total_area += ImTriangleArea(triangle[0], triangle[1], triangle[2]);
+ }
+
+ // Display vertex information summary. Hover to get all triangles drawn in wire-frame
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "Mesh: ElemCount: %d, VtxOffset: +%d, IdxOffset: +%d, Area: ~%0.f px", pcmd->ElemCount, pcmd->VtxOffset, pcmd->IdxOffset, total_area);
+ Selectable(buf);
+ if (IsItemHovered() && fg_draw_list)
+ DebugNodeDrawCmdShowMeshAndBoundingBox(fg_draw_list, draw_list, pcmd, true, false);
+
+ // Display individual triangles/vertices. Hover on to get the corresponding triangle highlighted.
+ ImGuiListClipper clipper;
+ clipper.Begin(pcmd->ElemCount / 3); // Manually coarse clip our print out of individual vertices to save CPU, only items that may be visible.
+ while (clipper.Step())
+ for (int prim = clipper.DisplayStart, idx_i = pcmd->IdxOffset + clipper.DisplayStart * 3; prim < clipper.DisplayEnd; prim++)
+ {
+ char* buf_p = buf, * buf_end = buf + IM_ARRAYSIZE(buf);
+ ImVec2 triangle[3];
+ for (int n = 0; n < 3; n++, idx_i++)
+ {
+ const ImDrawVert& v = vtx_buffer[idx_buffer ? idx_buffer[idx_i] : idx_i];
+ triangle[n] = v.pos;
+ buf_p += ImFormatString(buf_p, buf_end - buf_p, "%s %04d: pos (%8.2f,%8.2f), uv (%.6f,%.6f), col %08X\n",
+ (n == 0) ? "Vert:" : " ", idx_i, v.pos.x, v.pos.y, v.uv.x, v.uv.y, v.col);
+ }
+
+ Selectable(buf, false);
+ if (fg_draw_list && IsItemHovered())
+ {
+ ImDrawListFlags backup_flags = fg_draw_list->Flags;
+ fg_draw_list->Flags &= ~ImDrawListFlags_AntiAliasedLines; // Disable AA on triangle outlines is more readable for very large and thin triangles.
+ fg_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f);
+ fg_draw_list->Flags = backup_flags;
+ }
+ }
+ TreePop();
+ }
+ TreePop();
+}
+
+// [DEBUG] Display mesh/aabb of a ImDrawCmd
+void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb)
+{
+ IM_ASSERT(show_mesh || show_aabb);
+
+ // Draw wire-frame version of all triangles
+ ImRect clip_rect = draw_cmd->ClipRect;
+ ImRect vtxs_rect(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX);
+ ImDrawListFlags backup_flags = out_draw_list->Flags;
+ out_draw_list->Flags &= ~ImDrawListFlags_AntiAliasedLines; // Disable AA on triangle outlines is more readable for very large and thin triangles.
+ for (unsigned int idx_n = draw_cmd->IdxOffset, idx_end = draw_cmd->IdxOffset + draw_cmd->ElemCount; idx_n < idx_end; )
+ {
+ ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; // We don't hold on those pointers past iterations as ->AddPolyline() may invalidate them if out_draw_list==draw_list
+ ImDrawVert* vtx_buffer = draw_list->VtxBuffer.Data + draw_cmd->VtxOffset;
+
+ ImVec2 triangle[3];
+ for (int n = 0; n < 3; n++, idx_n++)
+ vtxs_rect.Add((triangle[n] = vtx_buffer[idx_buffer ? idx_buffer[idx_n] : idx_n].pos));
+ if (show_mesh)
+ out_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); // In yellow: mesh triangles
+ }
+ // Draw bounding boxes
+ if (show_aabb)
+ {
+ out_draw_list->AddRect(ImFloor(clip_rect.Min), ImFloor(clip_rect.Max), IM_COL32(255, 0, 255, 255)); // In pink: clipping rectangle submitted to GPU
+ out_draw_list->AddRect(ImFloor(vtxs_rect.Min), ImFloor(vtxs_rect.Max), IM_COL32(0, 255, 255, 255)); // In cyan: bounding box of triangles
+ }
+ out_draw_list->Flags = backup_flags;
+}
+
+// [DEBUG] Display details for a single font, called by ShowStyleEditor().
+void ImGui::DebugNodeFont(ImFont* font)
+{
+ bool opened = TreeNode(font, "Font: \"%s\"\n%.2f px, %d glyphs, %d file(s)",
+ font->ConfigData ? font->ConfigData[0].Name : "", font->FontSize, font->Glyphs.Size, font->ConfigDataCount);
+ SameLine();
+ if (SmallButton("Set as default"))
+ GetIO().FontDefault = font;
+ if (!opened)
+ return;
+
+ // Display preview text
+ PushFont(font);
+ Text("The quick brown fox jumps over the lazy dog");
+ PopFont();
+
+ // Display details
+ SetNextItemWidth(GetFontSize() * 8);
+ DragFloat("Font scale", &font->Scale, 0.005f, 0.3f, 2.0f, "%.1f");
+ SameLine(); MetricsHelpMarker(
+ "Note than the default embedded font is NOT meant to be scaled.\n\n"
+ "Font are currently rendered into bitmaps at a given size at the time of building the atlas. "
+ "You may oversample them to get some flexibility with scaling. "
+ "You can also render at multiple sizes and select which one to use at runtime.\n\n"
+ "(Glimmer of hope: the atlas system will be rewritten in the future to make scaling more flexible.)");
+ Text("Ascent: %f, Descent: %f, Height: %f", font->Ascent, font->Descent, font->Ascent - font->Descent);
+ char c_str[5];
+ Text("Fallback character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->FallbackChar), font->FallbackChar);
+ Text("Ellipsis character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->EllipsisChar), font->EllipsisChar);
+ const int surface_sqrt = (int)ImSqrt((float)font->MetricsTotalSurface);
+ Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt);
+ for (int config_i = 0; config_i < font->ConfigDataCount; config_i++)
+ if (font->ConfigData)
+ if (const ImFontConfig* cfg = &font->ConfigData[config_i])
+ BulletText("Input %d: \'%s\', Oversample: (%d,%d), PixelSnapH: %d, Offset: (%.1f,%.1f)",
+ config_i, cfg->Name, cfg->OversampleH, cfg->OversampleV, cfg->PixelSnapH, cfg->GlyphOffset.x, cfg->GlyphOffset.y);
+
+ // Display all glyphs of the fonts in separate pages of 256 characters
+ if (TreeNode("Glyphs", "Glyphs (%d)", font->Glyphs.Size))
+ {
+ ImDrawList* draw_list = GetWindowDrawList();
+ const ImU32 glyph_col = GetColorU32(ImGuiCol_Text);
+ const float cell_size = font->FontSize * 1;
+ const float cell_spacing = GetStyle().ItemSpacing.y;
+ for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256)
+ {
+ // Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k)
+ // This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT
+ // is large // (if ImWchar==ImWchar32 we will do at least about 272 queries here)
+ if (!(base & 4095) && font->IsGlyphRangeUnused(base, base + 4095))
+ {
+ base += 4096 - 256;
+ continue;
+ }
+
+ int count = 0;
+ for (unsigned int n = 0; n < 256; n++)
+ if (font->FindGlyphNoFallback((ImWchar)(base + n)))
+ count++;
+ if (count <= 0)
+ continue;
+ if (!TreeNode((void*)(intptr_t)base, "U+%04X..U+%04X (%d %s)", base, base + 255, count, count > 1 ? "glyphs" : "glyph"))
+ continue;
+
+ // Draw a 16x16 grid of glyphs
+ ImVec2 base_pos = GetCursorScreenPos();
+ for (unsigned int n = 0; n < 256; n++)
+ {
+ // We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions
+ // available here and thus cannot easily generate a zero-terminated UTF-8 encoded string.
+ ImVec2 cell_p1(base_pos.x + (n % 16) * (cell_size + cell_spacing), base_pos.y + (n / 16) * (cell_size + cell_spacing));
+ ImVec2 cell_p2(cell_p1.x + cell_size, cell_p1.y + cell_size);
+ const ImFontGlyph* glyph = font->FindGlyphNoFallback((ImWchar)(base + n));
+ draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255, 255, 255, 100) : IM_COL32(255, 255, 255, 50));
+ if (!glyph)
+ continue;
+ font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n));
+ if (IsMouseHoveringRect(cell_p1, cell_p2))
+ {
+ BeginTooltip();
+ DebugNodeFontGlyph(font, glyph);
+ EndTooltip();
+ }
+ }
+ Dummy(ImVec2((cell_size + cell_spacing) * 16, (cell_size + cell_spacing) * 16));
+ TreePop();
+ }
+ TreePop();
+ }
+ TreePop();
+}
+
+void ImGui::DebugNodeFontGlyph(ImFont*, const ImFontGlyph* glyph)
+{
+ Text("Codepoint: U+%04X", glyph->Codepoint);
+ Separator();
+ Text("Visible: %d", glyph->Visible);
+ Text("AdvanceX: %.1f", glyph->AdvanceX);
+ Text("Pos: (%.2f,%.2f)->(%.2f,%.2f)", glyph->X0, glyph->Y0, glyph->X1, glyph->Y1);
+ Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1);
+}
+
+// [DEBUG] Display contents of ImGuiStorage
+void ImGui::DebugNodeStorage(ImGuiStorage* storage, const char* label)
+{
+ if (!TreeNode(label, "%s: %d entries, %d bytes", label, storage->Data.Size, storage->Data.size_in_bytes()))
+ return;
+ for (int n = 0; n < storage->Data.Size; n++)
+ {
+ const ImGuiStorage::ImGuiStoragePair& p = storage->Data[n];
+ BulletText("Key 0x%08X Value { i: %d }", p.key, p.val_i); // Important: we currently don't store a type, real value may not be integer.
+ }
+ TreePop();
+}
+
+// [DEBUG] Display contents of ImGuiTabBar
+void ImGui::DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label)
+{
+ // Standalone tab bars (not associated to docking/windows functionality) currently hold no discernible strings.
+ char buf[256];
+ char* p = buf;
+ const char* buf_end = buf + IM_ARRAYSIZE(buf);
+ const bool is_active = (tab_bar->PrevFrameVisible >= GetFrameCount() - 2);
+ p += ImFormatString(p, buf_end - p, "%s 0x%08X (%d tabs)%s", label, tab_bar->ID, tab_bar->Tabs.Size, is_active ? "" : " *Inactive*");
+ p += ImFormatString(p, buf_end - p, " { ");
+ for (int tab_n = 0; tab_n < ImMin(tab_bar->Tabs.Size, 3); tab_n++)
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[tab_n];
+ p += ImFormatString(p, buf_end - p, "%s'%s'",
+ tab_n > 0 ? ", " : "", (tab->NameOffset != -1) ? tab_bar->GetTabName(tab) : "???");
+ }
+ p += ImFormatString(p, buf_end - p, (tab_bar->Tabs.Size > 3) ? " ... }" : " } ");
+ if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); }
+ bool open = TreeNode(label, "%s", buf);
+ if (!is_active) { PopStyleColor(); }
+ if (is_active && IsItemHovered())
+ {
+ ImDrawList* draw_list = GetForegroundDrawList();
+ draw_list->AddRect(tab_bar->BarRect.Min, tab_bar->BarRect.Max, IM_COL32(255, 255, 0, 255));
+ draw_list->AddLine(ImVec2(tab_bar->ScrollingRectMinX, tab_bar->BarRect.Min.y), ImVec2(tab_bar->ScrollingRectMinX, tab_bar->BarRect.Max.y), IM_COL32(0, 255, 0, 255));
+ draw_list->AddLine(ImVec2(tab_bar->ScrollingRectMaxX, tab_bar->BarRect.Min.y), ImVec2(tab_bar->ScrollingRectMaxX, tab_bar->BarRect.Max.y), IM_COL32(0, 255, 0, 255));
+ }
+ if (open)
+ {
+ for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++)
+ {
+ const ImGuiTabItem* tab = &tab_bar->Tabs[tab_n];
+ PushID(tab);
+ if (SmallButton("<")) { TabBarQueueReorder(tab_bar, tab, -1); } SameLine(0, 2);
+ if (SmallButton(">")) { TabBarQueueReorder(tab_bar, tab, +1); } SameLine();
+ Text("%02d%c Tab 0x%08X '%s' Offset: %.1f, Width: %.1f/%.1f",
+ tab_n, (tab->ID == tab_bar->SelectedTabId) ? '*' : ' ', tab->ID, (tab->NameOffset != -1) ? tab_bar->GetTabName(tab) : "???", tab->Offset, tab->Width, tab->ContentWidth);
+ PopID();
+ }
+ TreePop();
+ }
+}
+
+void ImGui::DebugNodeViewport(ImGuiViewportP* viewport)
+{
+ SetNextItemOpen(true, ImGuiCond_Once);
+ if (TreeNode("viewport0", "Viewport #%d", 0))
+ {
+ ImGuiWindowFlags flags = viewport->Flags;
+ BulletText("Main Pos: (%.0f,%.0f), Size: (%.0f,%.0f)\nWorkArea Offset Left: %.0f Top: %.0f, Right: %.0f, Bottom: %.0f",
+ viewport->Pos.x, viewport->Pos.y, viewport->Size.x, viewport->Size.y,
+ viewport->WorkOffsetMin.x, viewport->WorkOffsetMin.y, viewport->WorkOffsetMax.x, viewport->WorkOffsetMax.y);
+ BulletText("Flags: 0x%04X =%s%s%s", viewport->Flags,
+ (flags & ImGuiViewportFlags_IsPlatformWindow) ? " IsPlatformWindow" : "",
+ (flags & ImGuiViewportFlags_IsPlatformMonitor) ? " IsPlatformMonitor" : "",
+ (flags & ImGuiViewportFlags_OwnedByApp) ? " OwnedByApp" : "");
+ for (int layer_i = 0; layer_i < IM_ARRAYSIZE(viewport->DrawDataBuilder.Layers); layer_i++)
+ for (int draw_list_i = 0; draw_list_i < viewport->DrawDataBuilder.Layers[layer_i].Size; draw_list_i++)
+ DebugNodeDrawList(NULL, viewport->DrawDataBuilder.Layers[layer_i][draw_list_i], "DrawList");
+ TreePop();
+ }
+}
+
+void ImGui::DebugNodeWindow(ImGuiWindow* window, const char* label)
+{
+ if (window == NULL)
+ {
+ BulletText("%s: NULL", label);
+ return;
+ }
+
+ ImGuiContext& g = *GImGui;
+ const bool is_active = window->WasActive;
+ ImGuiTreeNodeFlags tree_node_flags = (window == g.NavWindow) ? ImGuiTreeNodeFlags_Selected : ImGuiTreeNodeFlags_None;
+ if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); }
+ const bool open = TreeNodeEx(label, tree_node_flags, "%s '%s'%s", label, window->Name, is_active ? "" : " *Inactive*");
+ if (!is_active) { PopStyleColor(); }
+ if (IsItemHovered() && is_active)
+ GetForegroundDrawList(window)->AddRect(window->Pos, window->Pos + window->Size, IM_COL32(255, 255, 0, 255));
+ if (!open)
+ return;
+
+ if (window->MemoryCompacted)
+ TextDisabled("Note: some memory buffers have been compacted/freed.");
+
+ ImGuiWindowFlags flags = window->Flags;
+ DebugNodeDrawList(window, window->DrawList, "DrawList");
+ BulletText("Pos: (%.1f,%.1f), Size: (%.1f,%.1f), ContentSize (%.1f,%.1f) Ideal (%.1f,%.1f)", window->Pos.x, window->Pos.y, window->Size.x, window->Size.y, window->ContentSize.x, window->ContentSize.y, window->ContentSizeIdeal.x, window->ContentSizeIdeal.y);
+ BulletText("Flags: 0x%08X (%s%s%s%s%s%s%s%s%s..)", flags,
+ (flags & ImGuiWindowFlags_ChildWindow) ? "Child " : "", (flags & ImGuiWindowFlags_Tooltip) ? "Tooltip " : "", (flags & ImGuiWindowFlags_Popup) ? "Popup " : "",
+ (flags & ImGuiWindowFlags_Modal) ? "Modal " : "", (flags & ImGuiWindowFlags_ChildMenu) ? "ChildMenu " : "", (flags & ImGuiWindowFlags_NoSavedSettings) ? "NoSavedSettings " : "",
+ (flags & ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoNavInputs" : "", (flags & ImGuiWindowFlags_AlwaysAutoResize) ? "AlwaysAutoResize" : "");
+ BulletText("Scroll: (%.2f/%.2f,%.2f/%.2f) Scrollbar:%s%s", window->Scroll.x, window->ScrollMax.x, window->Scroll.y, window->ScrollMax.y, window->ScrollbarX ? "X" : "", window->ScrollbarY ? "Y" : "");
+ BulletText("Active: %d/%d, WriteAccessed: %d, BeginOrderWithinContext: %d", window->Active, window->WasActive, window->WriteAccessed, (window->Active || window->WasActive) ? window->BeginOrderWithinContext : -1);
+ BulletText("Appearing: %d, Hidden: %d (CanSkip %d Cannot %d), SkipItems: %d", window->Appearing, window->Hidden, window->HiddenFramesCanSkipItems, window->HiddenFramesCannotSkipItems, window->SkipItems);
+ for (int layer = 0; layer < ImGuiNavLayer_COUNT; layer++)
+ {
+ ImRect r = window->NavRectRel[layer];
+ if (r.Min.x >= r.Max.y && r.Min.y >= r.Max.y)
+ {
+ BulletText("NavLastIds[%d]: 0x%08X", layer, window->NavLastIds[layer]);
+ continue;
+ }
+ BulletText("NavLastIds[%d]: 0x%08X at +(%.1f,%.1f)(%.1f,%.1f)", layer, window->NavLastIds[layer], r.Min.x, r.Min.y, r.Max.x, r.Max.y);
+ if (IsItemHovered())
+ GetForegroundDrawList(window)->AddRect(r.Min + window->Pos, r.Max + window->Pos, IM_COL32(255, 255, 0, 255));
+ }
+ BulletText("NavLayersActiveMask: %X, NavLastChildNavWindow: %s", window->DC.NavLayersActiveMask, window->NavLastChildNavWindow ? window->NavLastChildNavWindow->Name : "NULL");
+ if (window->RootWindow != window) { DebugNodeWindow(window->RootWindow, "RootWindow"); }
+ if (window->ParentWindow != NULL) { DebugNodeWindow(window->ParentWindow, "ParentWindow"); }
+ if (window->DC.ChildWindows.Size > 0) { DebugNodeWindowsList(&window->DC.ChildWindows, "ChildWindows"); }
+ if (window->ColumnsStorage.Size > 0 && TreeNode("Columns", "Columns sets (%d)", window->ColumnsStorage.Size))
+ {
+ for (int n = 0; n < window->ColumnsStorage.Size; n++)
+ DebugNodeColumns(&window->ColumnsStorage[n]);
+ TreePop();
+ }
+ DebugNodeStorage(&window->StateStorage, "Storage");
+ TreePop();
+}
+
+void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings* settings)
+{
+ Text("0x%08X \"%s\" Pos (%d,%d) Size (%d,%d) Collapsed=%d",
+ settings->ID, settings->GetName(), settings->Pos.x, settings->Pos.y, settings->Size.x, settings->Size.y, settings->Collapsed);
+}
+
+void ImGui::DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label)
+{
+ if (!TreeNode(label, "%s (%d)", label, windows->Size))
+ return;
+ for (int i = windows->Size - 1; i >= 0; i--) // Iterate front to back
+ {
+ PushID((*windows)[i]);
+ DebugNodeWindow((*windows)[i], "Window");
+ PopID();
+ }
+ TreePop();
+}
+
+// FIXME-OPT: This is technically suboptimal, but it is simpler this way.
+void ImGui::DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack)
+{
+ for (int i = 0; i < windows_size; i++)
+ {
+ ImGuiWindow* window = windows[i];
+ if (window->ParentWindowInBeginStack != parent_in_begin_stack)
+ continue;
+ char buf[20];
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "[%04d] Window", window->BeginOrderWithinContext);
+ //BulletText("[%04d] Window '%s'", window->BeginOrderWithinContext, window->Name);
+ DebugNodeWindow(window, buf);
+ Indent();
+ DebugNodeWindowsListByBeginStackParent(windows + i + 1, windows_size - i - 1, window);
+ Unindent();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] DEBUG LOG
+//-----------------------------------------------------------------------------
+
+void ImGui::DebugLog(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ DebugLogV(fmt, args);
+ va_end(args);
+}
+
+void ImGui::DebugLogV(const char* fmt, va_list args)
+{
+ ImGuiContext& g = *GImGui;
+ const int old_size = g.DebugLogBuf.size();
+ g.DebugLogBuf.appendf("[%05d] ", g.FrameCount);
+ g.DebugLogBuf.appendfv(fmt, args);
+ if (g.DebugLogFlags & ImGuiDebugLogFlags_OutputToTTY)
+ IMGUI_DEBUG_PRINTF("%s", g.DebugLogBuf.begin() + old_size);
+}
+
+void ImGui::ShowDebugLogWindow(bool* p_open)
+{
+ ImGuiContext& g = *GImGui;
+ if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize))
+ SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 12.0f), ImGuiCond_FirstUseEver);
+ if (!Begin("Dear ImGui Debug Log", p_open) || GetCurrentWindow()->BeginCount > 1)
+ {
+ End();
+ return;
+ }
+
+ AlignTextToFramePadding();
+ Text("Log events:");
+ SameLine(); CheckboxFlags("All", &g.DebugLogFlags, ImGuiDebugLogFlags_EventMask_);
+ SameLine(); CheckboxFlags("ActiveId", &g.DebugLogFlags, ImGuiDebugLogFlags_EventActiveId);
+ SameLine(); CheckboxFlags("Focus", &g.DebugLogFlags, ImGuiDebugLogFlags_EventFocus);
+ SameLine(); CheckboxFlags("Popup", &g.DebugLogFlags, ImGuiDebugLogFlags_EventPopup);
+ SameLine(); CheckboxFlags("Nav", &g.DebugLogFlags, ImGuiDebugLogFlags_EventNav);
+
+ if (SmallButton("Clear"))
+ g.DebugLogBuf.clear();
+ SameLine();
+ if (SmallButton("Copy"))
+ SetClipboardText(g.DebugLogBuf.c_str());
+ BeginChild("##log", ImVec2(0.0f, 0.0f), true, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar);
+ TextUnformatted(g.DebugLogBuf.begin(), g.DebugLogBuf.end()); // FIXME-OPT: Could use a line index, but TextUnformatted() has a semi-decent fast path for large text.
+ if (GetScrollY() >= GetScrollMaxY())
+ SetScrollHereY(1.0f);
+ EndChild();
+
+ End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] OTHER DEBUG TOOLS (ITEM PICKER, STACK TOOL)
+//-----------------------------------------------------------------------------
+
+// [DEBUG] Item picker tool - start with DebugStartItemPicker() - useful to visually select an item and break into its call-stack.
+void ImGui::UpdateDebugToolItemPicker()
+{
+ ImGuiContext& g = *GImGui;
+ g.DebugItemPickerBreakId = 0;
+ if (!g.DebugItemPickerActive)
+ return;
+
+ const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
+ SetMouseCursor(ImGuiMouseCursor_Hand);
+ if (IsKeyPressed(ImGuiKey_Escape))
+ g.DebugItemPickerActive = false;
+ if (IsMouseClicked(0) && hovered_id)
+ {
+ g.DebugItemPickerBreakId = hovered_id;
+ g.DebugItemPickerActive = false;
+ }
+ SetNextWindowBgAlpha(0.60f);
+ BeginTooltip();
+ Text("HoveredId: 0x%08X", hovered_id);
+ Text("Press ESC to abort picking.");
+ TextColored(GetStyleColorVec4(hovered_id ? ImGuiCol_Text : ImGuiCol_TextDisabled), "Click to break in debugger!");
+ EndTooltip();
+}
+
+// [DEBUG] Stack Tool: update queries. Called by NewFrame()
+void ImGui::UpdateDebugToolStackQueries()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiStackTool* tool = &g.DebugStackTool;
+
+ // Clear hook when stack tool is not visible
+ g.DebugHookIdInfo = 0;
+ if (g.FrameCount != tool->LastActiveFrame + 1)
+ return;
+
+ // Update queries. The steps are: -1: query Stack, >= 0: query each stack item
+ // We can only perform 1 ID Info query every frame. This is designed so the GetID() tests are cheap and constant-time
+ const ImGuiID query_id = g.HoveredIdPreviousFrame ? g.HoveredIdPreviousFrame : g.ActiveId;
+ if (tool->QueryId != query_id)
+ {
+ tool->QueryId = query_id;
+ tool->StackLevel = -1;
+ tool->Results.resize(0);
+ }
+ if (query_id == 0)
+ return;
+
+ // Advance to next stack level when we got our result, or after 2 frames (in case we never get a result)
+ int stack_level = tool->StackLevel;
+ if (stack_level >= 0 && stack_level < tool->Results.Size)
+ if (tool->Results[stack_level].QuerySuccess || tool->Results[stack_level].QueryFrameCount > 2)
+ tool->StackLevel++;
+
+ // Update hook
+ stack_level = tool->StackLevel;
+ if (stack_level == -1)
+ g.DebugHookIdInfo = query_id;
+ if (stack_level >= 0 && stack_level < tool->Results.Size)
+ {
+ g.DebugHookIdInfo = tool->Results[stack_level].ID;
+ tool->Results[stack_level].QueryFrameCount++;
+ }
+}
+
+// [DEBUG] Stack tool: hooks called by GetID() family functions
+void ImGui::DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiStackTool* tool = &g.DebugStackTool;
+
+ // Step 0: stack query
+ // This assume that the ID was computed with the current ID stack, which tends to be the case for our widget.
+ if (tool->StackLevel == -1)
+ {
+ tool->StackLevel++;
+ tool->Results.resize(window->IDStack.Size + 1, ImGuiStackLevelInfo());
+ for (int n = 0; n < window->IDStack.Size + 1; n++)
+ tool->Results[n].ID = (n < window->IDStack.Size) ? window->IDStack[n] : id;
+ return;
+ }
+
+ // Step 1+: query for individual level
+ IM_ASSERT(tool->StackLevel >= 0);
+ if (tool->StackLevel != window->IDStack.Size)
+ return;
+ ImGuiStackLevelInfo* info = &tool->Results[tool->StackLevel];
+ IM_ASSERT(info->ID == id && info->QueryFrameCount > 0);
+
+ switch (data_type)
+ {
+ case ImGuiDataType_S32:
+ ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%d", (int)(intptr_t)data_id);
+ break;
+ case ImGuiDataType_String:
+ ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "%.*s", data_id_end ? (int)((const char*)data_id_end - (const char*)data_id) : (int)strlen((const char*)data_id), (const char*)data_id);
+ break;
+ case ImGuiDataType_Pointer:
+ ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "(void*)0x%p", data_id);
+ break;
+ case ImGuiDataType_ID:
+ if (info->Desc[0] != 0) // PushOverrideID() is often used to avoid hashing twice, which would lead to 2 calls to DebugHookIdInfo(). We prioritize the first one.
+ return;
+ ImFormatString(info->Desc, IM_ARRAYSIZE(info->Desc), "0x%08X [override]", id);
+ break;
+ default:
+ IM_ASSERT(0);
+ }
+ info->QuerySuccess = true;
+ info->DataType = data_type;
+}
+
+static int StackToolFormatLevelInfo(ImGuiStackTool* tool, int n, bool format_for_ui, char* buf, size_t buf_size)
+{
+ ImGuiStackLevelInfo* info = &tool->Results[n];
+ ImGuiWindow* window = (info->Desc[0] == 0 && n == 0) ? ImGui::FindWindowByID(info->ID) : NULL;
+ if (window) // Source: window name (because the root ID don't call GetID() and so doesn't get hooked)
+ return ImFormatString(buf, buf_size, format_for_ui ? "\"%s\" [window]" : "%s", window->Name);
+ if (info->QuerySuccess) // Source: GetID() hooks (prioritize over ItemInfo() because we frequently use patterns like: PushID(str), Button("") where they both have same id)
+ return ImFormatString(buf, buf_size, (format_for_ui && info->DataType == ImGuiDataType_String) ? "\"%s\"" : "%s", info->Desc);
+ if (tool->StackLevel < tool->Results.Size) // Only start using fallback below when all queries are done, so during queries we don't flickering ??? markers.
+ return (*buf = 0);
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+ if (const char* label = ImGuiTestEngine_FindItemDebugLabel(GImGui, info->ID)) // Source: ImGuiTestEngine's ItemInfo()
+ return ImFormatString(buf, buf_size, format_for_ui ? "??? \"%s\"" : "%s", label);
+#endif
+ return ImFormatString(buf, buf_size, "???");
+}
+
+// Stack Tool: Display UI
+void ImGui::ShowStackToolWindow(bool* p_open)
+{
+ ImGuiContext& g = *GImGui;
+ if (!(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSize))
+ SetNextWindowSize(ImVec2(0.0f, GetFontSize() * 8.0f), ImGuiCond_FirstUseEver);
+ if (!Begin("Dear ImGui Stack Tool", p_open) || GetCurrentWindow()->BeginCount > 1)
+ {
+ End();
+ return;
+ }
+
+ // Display hovered/active status
+ ImGuiStackTool* tool = &g.DebugStackTool;
+ const ImGuiID hovered_id = g.HoveredIdPreviousFrame;
+ const ImGuiID active_id = g.ActiveId;
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+ Text("HoveredId: 0x%08X (\"%s\"), ActiveId: 0x%08X (\"%s\")", hovered_id, hovered_id ? ImGuiTestEngine_FindItemDebugLabel(&g, hovered_id) : "", active_id, active_id ? ImGuiTestEngine_FindItemDebugLabel(&g, active_id) : "");
+#else
+ Text("HoveredId: 0x%08X, ActiveId: 0x%08X", hovered_id, active_id);
+#endif
+ SameLine();
+ MetricsHelpMarker("Hover an item with the mouse to display elements of the ID Stack leading to the item's final ID.\nEach level of the stack correspond to a PushID() call.\nAll levels of the stack are hashed together to make the final ID of a widget (ID displayed at the bottom level of the stack).\nRead FAQ entry about the ID stack for details.");
+
+ // CTRL+C to copy path
+ const float time_since_copy = (float)g.Time - tool->CopyToClipboardLastTime;
+ Checkbox("Ctrl+C: copy path to clipboard", &tool->CopyToClipboardOnCtrlC);
+ SameLine();
+ TextColored((time_since_copy >= 0.0f && time_since_copy < 0.75f && ImFmod(time_since_copy, 0.25f) < 0.25f * 0.5f) ? ImVec4(1.f, 1.f, 0.3f, 1.f) : ImVec4(), "*COPIED*");
+ if (tool->CopyToClipboardOnCtrlC && IsKeyDown(ImGuiKey_ModCtrl) && IsKeyPressed(ImGuiKey_C))
+ {
+ tool->CopyToClipboardLastTime = (float)g.Time;
+ char* p = g.TempBuffer.Data;
+ char* p_end = p + g.TempBuffer.Size;
+ for (int stack_n = 0; stack_n < tool->Results.Size && p + 3 < p_end; stack_n++)
+ {
+ *p++ = '/';
+ char level_desc[256];
+ StackToolFormatLevelInfo(tool, stack_n, false, level_desc, IM_ARRAYSIZE(level_desc));
+ for (int n = 0; level_desc[n] && p + 2 < p_end; n++)
+ {
+ if (level_desc[n] == '/')
+ *p++ = '\\';
+ *p++ = level_desc[n];
+ }
+ }
+ *p = '\0';
+ SetClipboardText(g.TempBuffer.Data);
+ }
+
+ // Display decorated stack
+ tool->LastActiveFrame = g.FrameCount;
+ if (tool->Results.Size > 0 && BeginTable("##table", 3, ImGuiTableFlags_Borders))
+ {
+ const float id_width = CalcTextSize("0xDDDDDDDD").x;
+ TableSetupColumn("Seed", ImGuiTableColumnFlags_WidthFixed, id_width);
+ TableSetupColumn("PushID", ImGuiTableColumnFlags_WidthStretch);
+ TableSetupColumn("Result", ImGuiTableColumnFlags_WidthFixed, id_width);
+ TableHeadersRow();
+ for (int n = 0; n < tool->Results.Size; n++)
+ {
+ ImGuiStackLevelInfo* info = &tool->Results[n];
+ TableNextColumn();
+ Text("0x%08X", (n > 0) ? tool->Results[n - 1].ID : 0);
+ TableNextColumn();
+ StackToolFormatLevelInfo(tool, n, true, g.TempBuffer.Data, g.TempBuffer.Size);
+ TextUnformatted(g.TempBuffer.Data);
+ TableNextColumn();
+ Text("0x%08X", info->ID);
+ if (n == tool->Results.Size - 1)
+ TableSetBgColor(ImGuiTableBgTarget_CellBg, GetColorU32(ImGuiCol_Header));
+ }
+ EndTable();
+ }
+ End();
+}
+
+#else
+
+void ImGui::ShowMetricsWindow(bool*) {}
+void ImGui::ShowFontAtlas(ImFontAtlas*) {}
+void ImGui::DebugNodeColumns(ImGuiOldColumns*) {}
+void ImGui::DebugNodeDrawList(ImGuiWindow*, const ImDrawList*, const char*) {}
+void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList*, const ImDrawList*, const ImDrawCmd*, bool, bool) {}
+void ImGui::DebugNodeFont(ImFont*) {}
+void ImGui::DebugNodeStorage(ImGuiStorage*, const char*) {}
+void ImGui::DebugNodeTabBar(ImGuiTabBar*, const char*) {}
+void ImGui::DebugNodeWindow(ImGuiWindow*, const char*) {}
+void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings*) {}
+void ImGui::DebugNodeWindowsList(ImVector<ImGuiWindow*>*, const char*) {}
+void ImGui::DebugNodeViewport(ImGuiViewportP*) {}
+
+void ImGui::DebugLog(const char*, ...) {}
+void ImGui::DebugLogV(const char*, va_list) {}
+void ImGui::ShowDebugLogWindow(bool*) {}
+void ImGui::ShowStackToolWindow(bool*) {}
+void ImGui::DebugHookIdInfo(ImGuiID, ImGuiDataType, const void*, const void*) {}
+void ImGui::UpdateDebugToolItemPicker() {}
+void ImGui::UpdateDebugToolStackQueries() {}
+
+#endif // #ifndef IMGUI_DISABLE_DEBUG_TOOLS
+
+//-----------------------------------------------------------------------------
+
+// Include imgui_user.inl at the end of imgui.cpp to access private data/functions that aren't exposed.
+// Prefer just including imgui_internal.h from your code rather than using this define. If a declaration is missing from imgui_internal.h add it or request it on the github.
+#ifdef IMGUI_INCLUDE_IMGUI_USER_INL
+#include "imgui_user.inl"
+#endif
+
+//-----------------------------------------------------------------------------
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui.h b/tests/manual/rhi/shared/imgui/imgui/imgui.h
new file mode 100644
index 0000000000..bc5fbd61a0
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui.h
@@ -0,0 +1,3065 @@
+// dear imgui, v1.88
+// (headers)
+
+// Help:
+// - Read FAQ at http://dearimgui.org/faq
+// - Newcomers, read 'Programmer guide' in imgui.cpp for notes on how to setup Dear ImGui in your codebase.
+// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that.
+// Read imgui.cpp for details, links and comments.
+
+// Resources:
+// - FAQ http://dearimgui.org/faq
+// - Homepage & latest https://github.com/ocornut/imgui
+// - Releases & changelog https://github.com/ocornut/imgui/releases
+// - Gallery https://github.com/ocornut/imgui/issues/5243 (please post your screenshots/video there!)
+// - Wiki https://github.com/ocornut/imgui/wiki (lots of good stuff there)
+// - Glossary https://github.com/ocornut/imgui/wiki/Glossary
+// - Issues & support https://github.com/ocornut/imgui/issues
+
+// Getting Started?
+// - For first-time users having issues compiling/linking/running or issues loading fonts:
+// please post in https://github.com/ocornut/imgui/discussions if you cannot find a solution in resources above.
+
+/*
+
+Index of this file:
+// [SECTION] Header mess
+// [SECTION] Forward declarations and basic types
+// [SECTION] Dear ImGui end-user API functions
+// [SECTION] Flags & Enumerations
+// [SECTION] Helpers: Memory allocations macros, ImVector<>
+// [SECTION] ImGuiStyle
+// [SECTION] ImGuiIO
+// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs)
+// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, ImColor)
+// [SECTION] Drawing API (ImDrawCallback, ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawFlags, ImDrawListFlags, ImDrawList, ImDrawData)
+// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontGlyphRangesBuilder, ImFontAtlasFlags, ImFontAtlas, ImFont)
+// [SECTION] Viewports (ImGuiViewportFlags, ImGuiViewport)
+// [SECTION] Platform Dependent Interfaces (ImGuiPlatformImeData)
+// [SECTION] Obsolete functions and types
+
+*/
+
+#pragma once
+
+// Configuration file with compile-time options (edit imconfig.h or '#define IMGUI_USER_CONFIG "myfilename.h" from your build system')
+#ifdef IMGUI_USER_CONFIG
+#include IMGUI_USER_CONFIG
+#endif
+#if !defined(IMGUI_DISABLE_INCLUDE_IMCONFIG_H) || defined(IMGUI_INCLUDE_IMCONFIG_H)
+#include "imconfig.h"
+#endif
+
+#ifndef IMGUI_DISABLE
+
+//-----------------------------------------------------------------------------
+// [SECTION] Header mess
+//-----------------------------------------------------------------------------
+
+// Includes
+#include <float.h> // FLT_MIN, FLT_MAX
+#include <stdarg.h> // va_list, va_start, va_end
+#include <stddef.h> // ptrdiff_t, NULL
+#include <string.h> // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
+
+// Version
+// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
+#define IMGUI_VERSION "1.88"
+#define IMGUI_VERSION_NUM 18800
+#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
+#define IMGUI_HAS_TABLE
+
+// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
+// IMGUI_API is used for core imgui functions, IMGUI_IMPL_API is used for the default backends files (imgui_impl_xxx.h)
+// Using dear imgui via a shared library is not recommended, because we don't guarantee backward nor forward ABI compatibility (also function call overhead, as dear imgui is a call-heavy API)
+#ifndef IMGUI_API
+#define IMGUI_API
+#endif
+#ifndef IMGUI_IMPL_API
+#define IMGUI_IMPL_API IMGUI_API
+#endif
+
+// Helper Macros
+#ifndef IM_ASSERT
+#include <assert.h>
+#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h
+#endif
+#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR) / sizeof(*(_ARR)))) // Size of a static C-style array. Don't use on pointers!
+#define IM_UNUSED(_VAR) ((void)(_VAR)) // Used to silence "unused variable warnings". Often useful as asserts may be stripped out from final builds.
+#define IM_OFFSETOF(_TYPE,_MEMBER) offsetof(_TYPE, _MEMBER) // Offset of _MEMBER within _TYPE. Standardized as offsetof() in C++11
+
+// Helper Macros - IM_FMTARGS, IM_FMTLIST: Apply printf-style warnings to our formatting functions.
+#if !defined(IMGUI_USE_STB_SPRINTF) && defined(__MINGW32__) && !defined(__clang__)
+#define IM_FMTARGS(FMT) __attribute__((format(gnu_printf, FMT, FMT+1)))
+#define IM_FMTLIST(FMT) __attribute__((format(gnu_printf, FMT, 0)))
+#elif !defined(IMGUI_USE_STB_SPRINTF) && (defined(__clang__) || defined(__GNUC__))
+#define IM_FMTARGS(FMT) __attribute__((format(printf, FMT, FMT+1)))
+#define IM_FMTLIST(FMT) __attribute__((format(printf, FMT, 0)))
+#else
+#define IM_FMTARGS(FMT)
+#define IM_FMTLIST(FMT)
+#endif
+
+// Disable some of MSVC most aggressive Debug runtime checks in function header/footer (used in some simple/low-level functions)
+#if defined(_MSC_VER) && !defined(__clang__) && !defined(__INTEL_COMPILER) && !defined(IMGUI_DEBUG_PARANOID)
+#define IM_MSVC_RUNTIME_CHECKS_OFF __pragma(runtime_checks("",off)) __pragma(check_stack(off)) __pragma(strict_gs_check(push,off))
+#define IM_MSVC_RUNTIME_CHECKS_RESTORE __pragma(runtime_checks("",restore)) __pragma(check_stack()) __pragma(strict_gs_check(pop))
+#else
+#define IM_MSVC_RUNTIME_CHECKS_OFF
+#define IM_MSVC_RUNTIME_CHECKS_RESTORE
+#endif
+
+// Warnings
+#ifdef _MSC_VER
+#pragma warning (push)
+#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6).
+#endif
+#if defined(__clang__)
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wold-style-cast"
+#if __has_warning("-Wzero-as-null-pointer-constant")
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
+#endif
+#elif defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Forward declarations and basic types
+//-----------------------------------------------------------------------------
+
+// Forward declarations
+struct ImDrawChannel; // Temporary storage to output draw commands out of order, used by ImDrawListSplitter and ImDrawList::ChannelsSplit()
+struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally maps to 1 GPU draw call, unless it is a callback)
+struct ImDrawData; // All draw command lists required to render the frame + pos/size coordinates to use for the projection matrix.
+struct ImDrawList; // A single draw command list (generally one per window, conceptually you may see this as a dynamic "mesh" builder)
+struct ImDrawListSharedData; // Data shared among multiple draw lists (typically owned by parent ImGui context, but you may create one yourself)
+struct ImDrawListSplitter; // Helper to split a draw list into different layers which can be drawn into out of order, then flattened back.
+struct ImDrawVert; // A single vertex (pos + uv + col = 20 bytes by default. Override layout with IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT)
+struct ImFont; // Runtime data for a single font within a parent ImFontAtlas
+struct ImFontAtlas; // Runtime data for multiple fonts, bake multiple fonts into a single texture, TTF/OTF font loader
+struct ImFontBuilderIO; // Opaque interface to a font builder (stb_truetype or FreeType).
+struct ImFontConfig; // Configuration data when adding a font or merging fonts
+struct ImFontGlyph; // A single font glyph (code point + coordinates within in ImFontAtlas + offset)
+struct ImFontGlyphRangesBuilder; // Helper to build glyph ranges from text/string data
+struct ImColor; // Helper functions to create a color that can be converted to either u32 or float4 (*OBSOLETE* please avoid using)
+struct ImGuiContext; // Dear ImGui context (opaque structure, unless including imgui_internal.h)
+struct ImGuiIO; // Main configuration and I/O between your application and ImGui
+struct ImGuiInputTextCallbackData; // Shared state of InputText() when using custom ImGuiInputTextCallback (rare/advanced use)
+struct ImGuiKeyData; // Storage for ImGuiIO and IsKeyDown(), IsKeyPressed() etc functions.
+struct ImGuiListClipper; // Helper to manually clip large list of items
+struct ImGuiOnceUponAFrame; // Helper for running a block of code not more than once a frame
+struct ImGuiPayload; // User data payload for drag and drop operations
+struct ImGuiPlatformImeData; // Platform IME data for io.SetPlatformImeDataFn() function.
+struct ImGuiSizeCallbackData; // Callback data when using SetNextWindowSizeConstraints() (rare/advanced use)
+struct ImGuiStorage; // Helper for key->value storage
+struct ImGuiStyle; // Runtime data for styling/colors
+struct ImGuiTableSortSpecs; // Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
+struct ImGuiTableColumnSortSpecs; // Sorting specification for one column of a table
+struct ImGuiTextBuffer; // Helper to hold and append into a text buffer (~string builder)
+struct ImGuiTextFilter; // Helper to parse and apply text filters (e.g. "aaaaa[,bbbbb][,ccccc]")
+struct ImGuiViewport; // A Platform Window (always only one in 'master' branch), in the future may represent Platform Monitor
+
+// Enums/Flags (declared as int for compatibility with old C++, to allow using as flags without overhead, and to not pollute the top of this file)
+// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists!
+// In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
+// With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
+typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling
+typedef int ImGuiCond; // -> enum ImGuiCond_ // Enum: A condition for many Set*() functions
+typedef int ImGuiDataType; // -> enum ImGuiDataType_ // Enum: A primary data type
+typedef int ImGuiDir; // -> enum ImGuiDir_ // Enum: A cardinal direction
+typedef int ImGuiKey; // -> enum ImGuiKey_ // Enum: A key identifier
+typedef int ImGuiNavInput; // -> enum ImGuiNavInput_ // Enum: An input identifier for navigation
+typedef int ImGuiMouseButton; // -> enum ImGuiMouseButton_ // Enum: A mouse button identifier (0=left, 1=right, 2=middle)
+typedef int ImGuiMouseCursor; // -> enum ImGuiMouseCursor_ // Enum: A mouse cursor identifier
+typedef int ImGuiSortDirection; // -> enum ImGuiSortDirection_ // Enum: A sorting direction (ascending or descending)
+typedef int ImGuiStyleVar; // -> enum ImGuiStyleVar_ // Enum: A variable identifier for styling
+typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A color target for TableSetBgColor()
+typedef int ImDrawFlags; // -> enum ImDrawFlags_ // Flags: for ImDrawList functions
+typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList instance
+typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas build
+typedef int ImGuiBackendFlags; // -> enum ImGuiBackendFlags_ // Flags: for io.BackendFlags
+typedef int ImGuiButtonFlags; // -> enum ImGuiButtonFlags_ // Flags: for InvisibleButton()
+typedef int ImGuiColorEditFlags; // -> enum ImGuiColorEditFlags_ // Flags: for ColorEdit4(), ColorPicker4() etc.
+typedef int ImGuiConfigFlags; // -> enum ImGuiConfigFlags_ // Flags: for io.ConfigFlags
+typedef int ImGuiComboFlags; // -> enum ImGuiComboFlags_ // Flags: for BeginCombo()
+typedef int ImGuiDragDropFlags; // -> enum ImGuiDragDropFlags_ // Flags: for BeginDragDropSource(), AcceptDragDropPayload()
+typedef int ImGuiFocusedFlags; // -> enum ImGuiFocusedFlags_ // Flags: for IsWindowFocused()
+typedef int ImGuiHoveredFlags; // -> enum ImGuiHoveredFlags_ // Flags: for IsItemHovered(), IsWindowHovered() etc.
+typedef int ImGuiInputTextFlags; // -> enum ImGuiInputTextFlags_ // Flags: for InputText(), InputTextMultiline()
+typedef int ImGuiModFlags; // -> enum ImGuiModFlags_ // Flags: for io.KeyMods (Ctrl/Shift/Alt/Super)
+typedef int ImGuiPopupFlags; // -> enum ImGuiPopupFlags_ // Flags: for OpenPopup*(), BeginPopupContext*(), IsPopupOpen()
+typedef int ImGuiSelectableFlags; // -> enum ImGuiSelectableFlags_ // Flags: for Selectable()
+typedef int ImGuiSliderFlags; // -> enum ImGuiSliderFlags_ // Flags: for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc.
+typedef int ImGuiTabBarFlags; // -> enum ImGuiTabBarFlags_ // Flags: for BeginTabBar()
+typedef int ImGuiTabItemFlags; // -> enum ImGuiTabItemFlags_ // Flags: for BeginTabItem()
+typedef int ImGuiTableFlags; // -> enum ImGuiTableFlags_ // Flags: For BeginTable()
+typedef int ImGuiTableColumnFlags; // -> enum ImGuiTableColumnFlags_// Flags: For TableSetupColumn()
+typedef int ImGuiTableRowFlags; // -> enum ImGuiTableRowFlags_ // Flags: For TableNextRow()
+typedef int ImGuiTreeNodeFlags; // -> enum ImGuiTreeNodeFlags_ // Flags: for TreeNode(), TreeNodeEx(), CollapsingHeader()
+typedef int ImGuiViewportFlags; // -> enum ImGuiViewportFlags_ // Flags: for ImGuiViewport
+typedef int ImGuiWindowFlags; // -> enum ImGuiWindowFlags_ // Flags: for Begin(), BeginChild()
+
+// ImTexture: user data for renderer backend to identify a texture [Compile-time configurable type]
+// - To use something else than an opaque void* pointer: override with e.g. '#define ImTextureID MyTextureType*' in your imconfig.h file.
+// - This can be whatever to you want it to be! read the FAQ about ImTextureID for details.
+#ifndef ImTextureID
+typedef void* ImTextureID; // Default: store a pointer or an integer fitting in a pointer (most renderer backends are ok with that)
+#endif
+
+// ImDrawIdx: vertex index. [Compile-time configurable type]
+// - To use 16-bit indices + allow large meshes: backend need to set 'io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset' and handle ImDrawCmd::VtxOffset (recommended).
+// - To use 32-bit indices: override with '#define ImDrawIdx unsigned int' in your imconfig.h file.
+#ifndef ImDrawIdx
+typedef unsigned short ImDrawIdx; // Default: 16-bit (for maximum compatibility with renderer backends)
+#endif
+
+// Scalar data types
+typedef unsigned int ImGuiID;// A unique ID used by widgets (typically the result of hashing a stack of string)
+typedef signed char ImS8; // 8-bit signed integer
+typedef unsigned char ImU8; // 8-bit unsigned integer
+typedef signed short ImS16; // 16-bit signed integer
+typedef unsigned short ImU16; // 16-bit unsigned integer
+typedef signed int ImS32; // 32-bit signed integer == int
+typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors)
+typedef signed long long ImS64; // 64-bit signed integer
+typedef unsigned long long ImU64; // 64-bit unsigned integer
+
+// Character types
+// (we generally use UTF-8 encoded string in the API. This is storage specifically for a decoded character used for keyboard input and display)
+typedef unsigned short ImWchar16; // A single decoded U16 character/code point. We encode them as multi bytes UTF-8 when used in strings.
+typedef unsigned int ImWchar32; // A single decoded U32 character/code point. We encode them as multi bytes UTF-8 when used in strings.
+#ifdef IMGUI_USE_WCHAR32 // ImWchar [configurable type: override in imconfig.h with '#define IMGUI_USE_WCHAR32' to support Unicode planes 1-16]
+typedef ImWchar32 ImWchar;
+#else
+typedef ImWchar16 ImWchar;
+#endif
+
+// Callback and functions types
+typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); // Callback function for ImGui::InputText()
+typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); // Callback function for ImGui::SetNextWindowSizeConstraints()
+typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); // Function signature for ImGui::SetAllocatorFunctions()
+typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); // Function signature for ImGui::SetAllocatorFunctions()
+
+// ImVec2: 2D vector used to store positions, sizes etc. [Compile-time configurable type]
+// This is a frequently used type in the API. Consider using IM_VEC2_CLASS_EXTRA to create implicit cast from/to our preferred type.
+IM_MSVC_RUNTIME_CHECKS_OFF
+struct ImVec2
+{
+ float x, y;
+ constexpr ImVec2() : x(0.0f), y(0.0f) { }
+ constexpr ImVec2(float _x, float _y) : x(_x), y(_y) { }
+ float operator[] (size_t idx) const { IM_ASSERT(idx <= 1); return (&x)[idx]; } // We very rarely use this [] operator, the assert overhead is fine.
+ float& operator[] (size_t idx) { IM_ASSERT(idx <= 1); return (&x)[idx]; } // We very rarely use this [] operator, the assert overhead is fine.
+#ifdef IM_VEC2_CLASS_EXTRA
+ IM_VEC2_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec2.
+#endif
+};
+
+// ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
+struct ImVec4
+{
+ float x, y, z, w;
+ constexpr ImVec4() : x(0.0f), y(0.0f), z(0.0f), w(0.0f) { }
+ constexpr ImVec4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) { }
+#ifdef IM_VEC4_CLASS_EXTRA
+ IM_VEC4_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec4.
+#endif
+};
+IM_MSVC_RUNTIME_CHECKS_RESTORE
+
+//-----------------------------------------------------------------------------
+// [SECTION] Dear ImGui end-user API functions
+// (Note that ImGui:: being a namespace, you can add extra ImGui:: functions in your own separate file. Please don't modify imgui source files!)
+//-----------------------------------------------------------------------------
+
+namespace ImGui
+{
+ // Context creation and access
+ // - Each context create its own ImFontAtlas by default. You may instance one yourself and pass it to CreateContext() to share a font atlas between contexts.
+ // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
+ // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for details.
+ IMGUI_API ImGuiContext* CreateContext(ImFontAtlas* shared_font_atlas = NULL);
+ IMGUI_API void DestroyContext(ImGuiContext* ctx = NULL); // NULL = destroy current context
+ IMGUI_API ImGuiContext* GetCurrentContext();
+ IMGUI_API void SetCurrentContext(ImGuiContext* ctx);
+
+ // Main
+ IMGUI_API ImGuiIO& GetIO(); // access the IO structure (mouse/keyboard/gamepad inputs, time, various configuration options/flags)
+ IMGUI_API ImGuiStyle& GetStyle(); // access the Style structure (colors, sizes). Always use PushStyleCol(), PushStyleVar() to modify style mid-frame!
+ IMGUI_API void NewFrame(); // start a new Dear ImGui frame, you can submit any command from this point until Render()/EndFrame().
+ IMGUI_API void EndFrame(); // ends the Dear ImGui frame. automatically called by Render(). If you don't need to render data (skipping rendering) you may call EndFrame() without Render()... but you'll have wasted CPU already! If you don't need to render, better to not create any windows and not call NewFrame() at all!
+ IMGUI_API void Render(); // ends the Dear ImGui frame, finalize the draw data. You can then get call GetDrawData().
+ IMGUI_API ImDrawData* GetDrawData(); // valid after Render() and until the next call to NewFrame(). this is what you have to render.
+
+ // Demo, Debug, Information
+ IMGUI_API void ShowDemoWindow(bool* p_open = NULL); // create Demo window. demonstrate most ImGui features. call this to learn about the library! try to make it always available in your application!
+ IMGUI_API void ShowMetricsWindow(bool* p_open = NULL); // create Metrics/Debugger window. display Dear ImGui internals: windows, draw commands, various internal state, etc.
+ IMGUI_API void ShowDebugLogWindow(bool* p_open = NULL); // create Debug Log window. display a simplified log of important dear imgui events.
+ IMGUI_API void ShowStackToolWindow(bool* p_open = NULL); // create Stack Tool window. hover items with mouse to query information about the source of their unique ID.
+ IMGUI_API void ShowAboutWindow(bool* p_open = NULL); // create About window. display Dear ImGui version, credits and build/system information.
+ IMGUI_API void ShowStyleEditor(ImGuiStyle* ref = NULL); // add style editor block (not a window). you can pass in a reference ImGuiStyle structure to compare to, revert to and save to (else it uses the default style)
+ IMGUI_API bool ShowStyleSelector(const char* label); // add style selector block (not a window), essentially a combo listing the default styles.
+ IMGUI_API void ShowFontSelector(const char* label); // add font selector block (not a window), essentially a combo listing the loaded fonts.
+ IMGUI_API void ShowUserGuide(); // add basic help/info block (not a window): how to manipulate ImGui as a end-user (mouse/keyboard controls).
+ IMGUI_API const char* GetVersion(); // get the compiled version string e.g. "1.80 WIP" (essentially the value for IMGUI_VERSION from the compiled version of imgui.cpp)
+
+ // Styles
+ IMGUI_API void StyleColorsDark(ImGuiStyle* dst = NULL); // new, recommended style (default)
+ IMGUI_API void StyleColorsLight(ImGuiStyle* dst = NULL); // best used with borders and a custom, thicker font
+ IMGUI_API void StyleColorsClassic(ImGuiStyle* dst = NULL); // classic imgui style
+
+ // Windows
+ // - Begin() = push window to the stack and start appending to it. End() = pop window from the stack.
+ // - Passing 'bool* p_open != NULL' shows a window-closing widget in the upper-right corner of the window,
+ // which clicking will set the boolean to false when clicked.
+ // - You may append multiple times to the same window during the same frame by calling Begin()/End() pairs multiple times.
+ // Some information such as 'flags' or 'p_open' will only be considered by the first call to Begin().
+ // - Begin() return false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting
+ // anything to the window. Always call a matching End() for each Begin() call, regardless of its return value!
+ // [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
+ // BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
+ // returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
+ // - Note that the bottom of window stack always contains a window called "Debug".
+ IMGUI_API bool Begin(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0);
+ IMGUI_API void End();
+
+ // Child Windows
+ // - Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window. Child windows can embed their own child.
+ // - For each independent axis of 'size': ==0.0f: use remaining host window size / >0.0f: fixed size / <0.0f: use remaining window size minus abs(size) / Each axis can use a different mode, e.g. ImVec2(0,400).
+ // - BeginChild() returns false to indicate the window is collapsed or fully clipped, so you may early out and omit submitting anything to the window.
+ // Always call a matching EndChild() for each BeginChild() call, regardless of its return value.
+ // [Important: due to legacy reason, this is inconsistent with most other functions such as BeginMenu/EndMenu,
+ // BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function
+ // returned true. Begin and BeginChild are the only odd ones out. Will be fixed in a future update.]
+ IMGUI_API bool BeginChild(const char* str_id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
+ IMGUI_API bool BeginChild(ImGuiID id, const ImVec2& size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags flags = 0);
+ IMGUI_API void EndChild();
+
+ // Windows Utilities
+ // - 'current window' = the window we are appending into while inside a Begin()/End() block. 'next window' = next window we will Begin() into.
+ IMGUI_API bool IsWindowAppearing();
+ IMGUI_API bool IsWindowCollapsed();
+ IMGUI_API bool IsWindowFocused(ImGuiFocusedFlags flags=0); // is current window focused? or its root/child, depending on flags. see flags for options.
+ IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags=0); // is current window hovered (and typically: not blocked by a popup/modal)? see flags for options. NB: If you are trying to check whether your mouse should be dispatched to imgui or to your app, you should use the 'io.WantCaptureMouse' boolean for that! Please read the FAQ!
+ IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to the current window, to append your own drawing primitives
+ IMGUI_API ImVec2 GetWindowPos(); // get current window position in screen space (useful if you want to do your own drawing via the DrawList API)
+ IMGUI_API ImVec2 GetWindowSize(); // get current window size
+ IMGUI_API float GetWindowWidth(); // get current window width (shortcut for GetWindowSize().x)
+ IMGUI_API float GetWindowHeight(); // get current window height (shortcut for GetWindowSize().y)
+
+ // Window manipulation
+ // - Prefer using SetNextXXX functions (before Begin) rather that SetXXX functions (after Begin).
+ IMGUI_API void SetNextWindowPos(const ImVec2& pos, ImGuiCond cond = 0, const ImVec2& pivot = ImVec2(0, 0)); // set next window position. call before Begin(). use pivot=(0.5f,0.5f) to center on given point, etc.
+ IMGUI_API void SetNextWindowSize(const ImVec2& size, ImGuiCond cond = 0); // set next window size. set axis to 0.0f to force an auto-fit on this axis. call before Begin()
+ IMGUI_API void SetNextWindowSizeConstraints(const ImVec2& size_min, const ImVec2& size_max, ImGuiSizeCallback custom_callback = NULL, void* custom_callback_data = NULL); // set next window size limits. use -1,-1 on either X/Y axis to preserve the current size. Sizes will be rounded down. Use callback to apply non-trivial programmatic constraints.
+ IMGUI_API void SetNextWindowContentSize(const ImVec2& size); // set next window content size (~ scrollable client area, which enforce the range of scrollbars). Not including window decorations (title bar, menu bar, etc.) nor WindowPadding. set an axis to 0.0f to leave it automatic. call before Begin()
+ IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // set next window collapsed state. call before Begin()
+ IMGUI_API void SetNextWindowFocus(); // set next window to be focused / top-most. call before Begin()
+ IMGUI_API void SetNextWindowBgAlpha(float alpha); // set next window background color alpha. helper to easily override the Alpha component of ImGuiCol_WindowBg/ChildBg/PopupBg. you may also use ImGuiWindowFlags_NoBackground.
+ IMGUI_API void SetWindowPos(const ImVec2& pos, ImGuiCond cond = 0); // (not recommended) set current window position - call within Begin()/End(). prefer using SetNextWindowPos(), as this may incur tearing and side-effects.
+ IMGUI_API void SetWindowSize(const ImVec2& size, ImGuiCond cond = 0); // (not recommended) set current window size - call within Begin()/End(). set to ImVec2(0, 0) to force an auto-fit. prefer using SetNextWindowSize(), as this may incur tearing and minor side-effects.
+ IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiCond cond = 0); // (not recommended) set current window collapsed state. prefer using SetNextWindowCollapsed().
+ IMGUI_API void SetWindowFocus(); // (not recommended) set current window to be focused / top-most. prefer using SetNextWindowFocus().
+ IMGUI_API void SetWindowFontScale(float scale); // [OBSOLETE] set font scale. Adjust IO.FontGlobalScale if you want to scale all windows. This is an old API! For correct scaling, prefer to reload font + rebuild ImFontAtlas + call style.ScaleAllSizes().
+ IMGUI_API void SetWindowPos(const char* name, const ImVec2& pos, ImGuiCond cond = 0); // set named window position.
+ IMGUI_API void SetWindowSize(const char* name, const ImVec2& size, ImGuiCond cond = 0); // set named window size. set axis to 0.0f to force an auto-fit on this axis.
+ IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiCond cond = 0); // set named window collapsed state
+ IMGUI_API void SetWindowFocus(const char* name); // set named window to be focused / top-most. use NULL to remove focus.
+
+ // Content region
+ // - Retrieve available space from a given point. GetContentRegionAvail() is frequently useful.
+ // - Those functions are bound to be redesigned (they are confusing, incomplete and the Min/Max return values are in local window coordinates which increases confusion)
+ IMGUI_API ImVec2 GetContentRegionAvail(); // == GetContentRegionMax() - GetCursorPos()
+ IMGUI_API ImVec2 GetContentRegionMax(); // current content boundaries (typically window boundaries including scrolling, or current column boundaries), in windows coordinates
+ IMGUI_API ImVec2 GetWindowContentRegionMin(); // content boundaries min for the full window (roughly (0,0)-Scroll), in window coordinates
+ IMGUI_API ImVec2 GetWindowContentRegionMax(); // content boundaries max for the full window (roughly (0,0)+Size-Scroll) where Size can be override with SetNextWindowContentSize(), in window coordinates
+
+ // Windows Scrolling
+ IMGUI_API float GetScrollX(); // get scrolling amount [0 .. GetScrollMaxX()]
+ IMGUI_API float GetScrollY(); // get scrolling amount [0 .. GetScrollMaxY()]
+ IMGUI_API void SetScrollX(float scroll_x); // set scrolling amount [0 .. GetScrollMaxX()]
+ IMGUI_API void SetScrollY(float scroll_y); // set scrolling amount [0 .. GetScrollMaxY()]
+ IMGUI_API float GetScrollMaxX(); // get maximum scrolling amount ~~ ContentSize.x - WindowSize.x - DecorationsSize.x
+ IMGUI_API float GetScrollMaxY(); // get maximum scrolling amount ~~ ContentSize.y - WindowSize.y - DecorationsSize.y
+ IMGUI_API void SetScrollHereX(float center_x_ratio = 0.5f); // adjust scrolling amount to make current cursor position visible. center_x_ratio=0.0: left, 0.5: center, 1.0: right. When using to make a "default/current item" visible, consider using SetItemDefaultFocus() instead.
+ IMGUI_API void SetScrollHereY(float center_y_ratio = 0.5f); // adjust scrolling amount to make current cursor position visible. center_y_ratio=0.0: top, 0.5: center, 1.0: bottom. When using to make a "default/current item" visible, consider using SetItemDefaultFocus() instead.
+ IMGUI_API void SetScrollFromPosX(float local_x, float center_x_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position.
+ IMGUI_API void SetScrollFromPosY(float local_y, float center_y_ratio = 0.5f); // adjust scrolling amount to make given position visible. Generally GetCursorStartPos() + offset to compute a valid position.
+
+ // Parameters stacks (shared)
+ IMGUI_API void PushFont(ImFont* font); // use NULL as a shortcut to push default font
+ IMGUI_API void PopFont();
+ IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); // modify a style color. always use this if you modify the style after NewFrame().
+ IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col);
+ IMGUI_API void PopStyleColor(int count = 1);
+ IMGUI_API void PushStyleVar(ImGuiStyleVar idx, float val); // modify a style float variable. always use this if you modify the style after NewFrame().
+ IMGUI_API void PushStyleVar(ImGuiStyleVar idx, const ImVec2& val); // modify a style ImVec2 variable. always use this if you modify the style after NewFrame().
+ IMGUI_API void PopStyleVar(int count = 1);
+ IMGUI_API void PushAllowKeyboardFocus(bool allow_keyboard_focus); // == tab stop enable. Allow focusing using TAB/Shift-TAB, enabled by default but you can disable it for certain widgets
+ IMGUI_API void PopAllowKeyboardFocus();
+ IMGUI_API void PushButtonRepeat(bool repeat); // in 'repeat' mode, Button*() functions return repeated true in a typematic manner (using io.KeyRepeatDelay/io.KeyRepeatRate setting). Note that you can call IsItemActive() after any Button() to tell if the button is held in the current frame.
+ IMGUI_API void PopButtonRepeat();
+
+ // Parameters stacks (current window)
+ IMGUI_API void PushItemWidth(float item_width); // push width of items for common large "item+label" widgets. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side).
+ IMGUI_API void PopItemWidth();
+ IMGUI_API void SetNextItemWidth(float item_width); // set width of the _next_ common large "item+label" widget. >0.0f: width in pixels, <0.0f align xx pixels to the right of window (so -FLT_MIN always align width to the right side)
+ IMGUI_API float CalcItemWidth(); // width of item given pushed settings and current cursor position. NOT necessarily the width of last item unlike most 'Item' functions.
+ IMGUI_API void PushTextWrapPos(float wrap_local_pos_x = 0.0f); // push word-wrapping position for Text*() commands. < 0.0f: no wrapping; 0.0f: wrap to end of window (or column); > 0.0f: wrap at 'wrap_pos_x' position in window local space
+ IMGUI_API void PopTextWrapPos();
+
+ // Style read access
+ // - Use the style editor (ShowStyleEditor() function) to interactively see what the colors are)
+ IMGUI_API ImFont* GetFont(); // get current font
+ IMGUI_API float GetFontSize(); // get current font size (= height in pixels) of current font with current scale applied
+ IMGUI_API ImVec2 GetFontTexUvWhitePixel(); // get UV coordinate for a while pixel, useful to draw custom shapes via the ImDrawList API
+ IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier, packed as a 32-bit value suitable for ImDrawList
+ IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied, packed as a 32-bit value suitable for ImDrawList
+ IMGUI_API ImU32 GetColorU32(ImU32 col); // retrieve given color with style alpha applied, packed as a 32-bit value suitable for ImDrawList
+ IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in.
+
+ // Cursor / Layout
+ // - By "cursor" we mean the current output position.
+ // - The typical widget behavior is to output themselves at the current cursor position, then move the cursor one line down.
+ // - You can call SameLine() between widgets to undo the last carriage return and output at the right of the preceding widget.
+ // - Attention! We currently have inconsistencies between window-local and absolute positions we will aim to fix with future API:
+ // Window-local coordinates: SameLine(), GetCursorPos(), SetCursorPos(), GetCursorStartPos(), GetContentRegionMax(), GetWindowContentRegion*(), PushTextWrapPos()
+ // Absolute coordinate: GetCursorScreenPos(), SetCursorScreenPos(), all ImDrawList:: functions.
+ IMGUI_API void Separator(); // separator, generally horizontal. inside a menu bar or in horizontal layout mode, this becomes a vertical separator.
+ IMGUI_API void SameLine(float offset_from_start_x=0.0f, float spacing=-1.0f); // call between widgets or groups to layout them horizontally. X position given in window coordinates.
+ IMGUI_API void NewLine(); // undo a SameLine() or force a new line when in an horizontal-layout context.
+ IMGUI_API void Spacing(); // add vertical spacing.
+ IMGUI_API void Dummy(const ImVec2& size); // add a dummy item of given size. unlike InvisibleButton(), Dummy() won't take the mouse click or be navigable into.
+ IMGUI_API void Indent(float indent_w = 0.0f); // move content position toward the right, by indent_w, or style.IndentSpacing if indent_w <= 0
+ IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by indent_w, or style.IndentSpacing if indent_w <= 0
+ IMGUI_API void BeginGroup(); // lock horizontal starting position
+ IMGUI_API void EndGroup(); // unlock horizontal starting position + capture the whole group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
+ IMGUI_API ImVec2 GetCursorPos(); // cursor position in window coordinates (relative to window position)
+ IMGUI_API float GetCursorPosX(); // (some functions are using window-relative coordinates, such as: GetCursorPos, GetCursorStartPos, GetContentRegionMax, GetWindowContentRegion* etc.
+ IMGUI_API float GetCursorPosY(); // other functions such as GetCursorScreenPos or everything in ImDrawList::
+ IMGUI_API void SetCursorPos(const ImVec2& local_pos); // are using the main, absolute coordinate system.
+ IMGUI_API void SetCursorPosX(float local_x); // GetWindowPos() + GetCursorPos() == GetCursorScreenPos() etc.)
+ IMGUI_API void SetCursorPosY(float local_y); //
+ IMGUI_API ImVec2 GetCursorStartPos(); // initial cursor position in window coordinates
+ IMGUI_API ImVec2 GetCursorScreenPos(); // cursor position in absolute coordinates (useful to work with ImDrawList API). generally top-left == GetMainViewport()->Pos == (0,0) in single viewport mode, and bottom-right == GetMainViewport()->Pos+Size == io.DisplaySize in single-viewport mode.
+ IMGUI_API void SetCursorScreenPos(const ImVec2& pos); // cursor position in absolute coordinates
+ IMGUI_API void AlignTextToFramePadding(); // vertically align upcoming text baseline to FramePadding.y so that it will align properly to regularly framed items (call if you have text on a line before a framed item)
+ IMGUI_API float GetTextLineHeight(); // ~ FontSize
+ IMGUI_API float GetTextLineHeightWithSpacing(); // ~ FontSize + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of text)
+ IMGUI_API float GetFrameHeight(); // ~ FontSize + style.FramePadding.y * 2
+ IMGUI_API float GetFrameHeightWithSpacing(); // ~ FontSize + style.FramePadding.y * 2 + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of framed widgets)
+
+ // ID stack/scopes
+ // Read the FAQ (docs/FAQ.md or http://dearimgui.org/faq) for more details about how ID are handled in dear imgui.
+ // - Those questions are answered and impacted by understanding of the ID stack system:
+ // - "Q: Why is my widget not reacting when I click on it?"
+ // - "Q: How can I have widgets with an empty label?"
+ // - "Q: How can I have multiple widgets with the same label?"
+ // - Short version: ID are hashes of the entire ID stack. If you are creating widgets in a loop you most likely
+ // want to push a unique identifier (e.g. object pointer, loop index) to uniquely differentiate them.
+ // - You can also use the "Label##foobar" syntax within widget label to distinguish them from each others.
+ // - In this header file we use the "label"/"name" terminology to denote a string that will be displayed + used as an ID,
+ // whereas "str_id" denote a string that is only used as an ID and not normally displayed.
+ IMGUI_API void PushID(const char* str_id); // push string into the ID stack (will hash string).
+ IMGUI_API void PushID(const char* str_id_begin, const char* str_id_end); // push string into the ID stack (will hash string).
+ IMGUI_API void PushID(const void* ptr_id); // push pointer into the ID stack (will hash pointer).
+ IMGUI_API void PushID(int int_id); // push integer into the ID stack (will hash integer).
+ IMGUI_API void PopID(); // pop from the ID stack.
+ IMGUI_API ImGuiID GetID(const char* str_id); // calculate unique ID (hash of whole ID stack + given parameter). e.g. if you want to query into ImGuiStorage yourself
+ IMGUI_API ImGuiID GetID(const char* str_id_begin, const char* str_id_end);
+ IMGUI_API ImGuiID GetID(const void* ptr_id);
+
+ // Widgets: Text
+ IMGUI_API void TextUnformatted(const char* text, const char* text_end = NULL); // raw text without formatting. Roughly equivalent to Text("%s", text) but: A) doesn't require null terminated string if 'text_end' is specified, B) it's faster, no memory copy is done, no buffer size limits, recommended for long chunks of text.
+ IMGUI_API void Text(const char* fmt, ...) IM_FMTARGS(1); // formatted text
+ IMGUI_API void TextV(const char* fmt, va_list args) IM_FMTLIST(1);
+ IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS(2); // shortcut for PushStyleColor(ImGuiCol_Text, col); Text(fmt, ...); PopStyleColor();
+ IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args) IM_FMTLIST(2);
+ IMGUI_API void TextDisabled(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]); Text(fmt, ...); PopStyleColor();
+ IMGUI_API void TextDisabledV(const char* fmt, va_list args) IM_FMTLIST(1);
+ IMGUI_API void TextWrapped(const char* fmt, ...) IM_FMTARGS(1); // shortcut for PushTextWrapPos(0.0f); Text(fmt, ...); PopTextWrapPos();. Note that this won't work on an auto-resizing window if there's no other widgets to extend the window width, yoy may need to set a size using SetNextWindowSize().
+ IMGUI_API void TextWrappedV(const char* fmt, va_list args) IM_FMTLIST(1);
+ IMGUI_API void LabelText(const char* label, const char* fmt, ...) IM_FMTARGS(2); // display text+label aligned the same way as value+label widgets
+ IMGUI_API void LabelTextV(const char* label, const char* fmt, va_list args) IM_FMTLIST(2);
+ IMGUI_API void BulletText(const char* fmt, ...) IM_FMTARGS(1); // shortcut for Bullet()+Text()
+ IMGUI_API void BulletTextV(const char* fmt, va_list args) IM_FMTLIST(1);
+
+ // Widgets: Main
+ // - Most widgets return true when the value has been changed or when pressed/selected
+ // - You may also use one of the many IsItemXXX functions (e.g. IsItemActive, IsItemHovered, etc.) to query widget state.
+ IMGUI_API bool Button(const char* label, const ImVec2& size = ImVec2(0, 0)); // button
+ IMGUI_API bool SmallButton(const char* label); // button with FramePadding=(0,0) to easily embed within text
+ IMGUI_API bool InvisibleButton(const char* str_id, const ImVec2& size, ImGuiButtonFlags flags = 0); // flexible button behavior without the visuals, frequently useful to build custom behaviors using the public api (along with IsItemActive, IsItemHovered, etc.)
+ IMGUI_API bool ArrowButton(const char* str_id, ImGuiDir dir); // square button with an arrow shape
+ IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border_col = ImVec4(0,0,0,0));
+ IMGUI_API bool ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0 = ImVec2(0, 0), const ImVec2& uv1 = ImVec2(1,1), int frame_padding = -1, const ImVec4& bg_col = ImVec4(0,0,0,0), const ImVec4& tint_col = ImVec4(1,1,1,1)); // <0 frame_padding uses default frame padding settings. 0 for no padding
+ IMGUI_API bool Checkbox(const char* label, bool* v);
+ IMGUI_API bool CheckboxFlags(const char* label, int* flags, int flags_value);
+ IMGUI_API bool CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value);
+ IMGUI_API bool RadioButton(const char* label, bool active); // use with e.g. if (RadioButton("one", my_value==1)) { my_value = 1; }
+ IMGUI_API bool RadioButton(const char* label, int* v, int v_button); // shortcut to handle the above pattern when value is an integer
+ IMGUI_API void ProgressBar(float fraction, const ImVec2& size_arg = ImVec2(-FLT_MIN, 0), const char* overlay = NULL);
+ IMGUI_API void Bullet(); // draw a small circle + keep the cursor on the same line. advance cursor x position by GetTreeNodeToLabelSpacing(), same distance that TreeNode() uses
+
+ // Widgets: Combo Box
+ // - The BeginCombo()/EndCombo() api allows you to manage your contents and selection state however you want it, by creating e.g. Selectable() items.
+ // - The old Combo() api are helpers over BeginCombo()/EndCombo() which are kept available for convenience purpose. This is analogous to how ListBox are created.
+ IMGUI_API bool BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags = 0);
+ IMGUI_API void EndCombo(); // only call EndCombo() if BeginCombo() returns true!
+ IMGUI_API bool Combo(const char* label, int* current_item, const char* const items[], int items_count, int popup_max_height_in_items = -1);
+ IMGUI_API bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int popup_max_height_in_items = -1); // Separate items with \0 within a string, end item-list with \0\0. e.g. "One\0Two\0Three\0"
+ IMGUI_API bool Combo(const char* label, int* current_item, bool(*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int popup_max_height_in_items = -1);
+
+ // Widgets: Drag Sliders
+ // - CTRL+Click on any drag box to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp.
+ // - For all the Float2/Float3/Float4/Int2/Int3/Int4 versions of every functions, note that a 'float v[X]' function argument is the same as 'float* v',
+ // the array syntax is just a way to document the number of elements that are expected to be accessible. You can pass address of your first element out of a contiguous set, e.g. &myvector.x
+ // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
+ // - Format string may also be set to NULL or use the default format ("%f" or "%d").
+ // - Speed are per-pixel of mouse movement (v_speed=0.2f: mouse needs to move by 5 pixels to increase value by 1). For gamepad/keyboard navigation, minimum speed is Max(v_speed, minimum_step_at_given_precision).
+ // - Use v_min < v_max to clamp edits to given limits. Note that CTRL+Click manual input can override those limits if ImGuiSliderFlags_AlwaysClamp is not used.
+ // - Use v_max = FLT_MAX / INT_MAX etc to avoid clamping to a maximum, same with v_min = -FLT_MAX / INT_MIN to avoid clamping to a minimum.
+ // - We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them.
+ // - Legacy: Pre-1.78 there are DragXXX() function signatures that takes a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument.
+ // If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361
+ IMGUI_API bool DragFloat(const char* label, float* v, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0); // If v_min >= v_max we have no bound
+ IMGUI_API bool DragFloat2(const char* label, float v[2], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragFloat3(const char* label, float v[3], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragFloat4(const char* label, float v[4], float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed = 1.0f, float v_min = 0.0f, float v_max = 0.0f, const char* format = "%.3f", const char* format_max = NULL, ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragInt(const char* label, int* v, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0); // If v_min >= v_max we have no bound
+ IMGUI_API bool DragInt2(const char* label, int v[2], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL, ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0);
+ IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed = 1.0f, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, ImGuiSliderFlags flags = 0);
+
+ // Widgets: Regular Sliders
+ // - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped by default and can go off-bounds. Use ImGuiSliderFlags_AlwaysClamp to always clamp.
+ // - Adjust format string to decorate the value with a prefix, a suffix, or adapt the editing and display precision e.g. "%.3f" -> 1.234; "%5.2f secs" -> 01.23 secs; "Biscuit: %.0f" -> Biscuit: 1; etc.
+ // - Format string may also be set to NULL or use the default format ("%f" or "%d").
+ // - Legacy: Pre-1.78 there are SliderXXX() function signatures that takes a final `float power=1.0f' argument instead of the `ImGuiSliderFlags flags=0' argument.
+ // If you get a warning converting a float to ImGuiSliderFlags, read https://github.com/ocornut/imgui/issues/3361
+ IMGUI_API bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0); // adjust format to decorate the value with a prefix or a suffix for in-slider labels or unit display.
+ IMGUI_API bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderAngle(const char* label, float* v_rad, float v_degrees_min = -360.0f, float v_degrees_max = +360.0f, const char* format = "%.0f deg", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderInt(const char* label, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0);
+ IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0);
+ IMGUI_API bool VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format = "%.3f", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format = "%d", ImGuiSliderFlags flags = 0);
+ IMGUI_API bool VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, ImGuiSliderFlags flags = 0);
+
+ // Widgets: Input with Keyboard
+ // - If you want to use InputText() with std::string or any custom dynamic string type, see misc/cpp/imgui_stdlib.h and comments in imgui_demo.cpp.
+ // - Most of the ImGuiInputTextFlags flags are only useful for InputText() and not for InputFloatX, InputIntX, InputDouble etc.
+ IMGUI_API bool InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
+ IMGUI_API bool InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
+ IMGUI_API bool InputTextWithHint(const char* label, const char* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
+ IMGUI_API bool InputFloat(const char* label, float* v, float step = 0.0f, float step_fast = 0.0f, const char* format = "%.3f", ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputFloat2(const char* label, float v[2], const char* format = "%.3f", ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputFloat3(const char* label, float v[3], const char* format = "%.3f", ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputFloat4(const char* label, float v[4], const char* format = "%.3f", ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputInt(const char* label, int* v, int step = 1, int step_fast = 100, ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputInt2(const char* label, int v[2], ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputDouble(const char* label, double* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.6f", ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0);
+ IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0);
+
+ // Widgets: Color Editor/Picker (tip: the ColorEdit* functions have a little color square that can be left-clicked to open a picker, and right-clicked to open an option menu.)
+ // - Note that in C++ a 'float v[X]' function argument is the _same_ as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible.
+ // - You can pass the address of a first float element out of a contiguous structure, e.g. &myvector.x
+ IMGUI_API bool ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags = 0);
+ IMGUI_API bool ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags = 0);
+ IMGUI_API bool ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags = 0);
+ IMGUI_API bool ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags = 0, const float* ref_col = NULL);
+ IMGUI_API bool ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // display a color square/button, hover for details, return true when pressed.
+ IMGUI_API void SetColorEditOptions(ImGuiColorEditFlags flags); // initialize current options (generally on application startup) if you want to select a default format, picker type, etc. User will be able to change many settings, unless you pass the _NoOptions flag to your calls.
+
+ // Widgets: Trees
+ // - TreeNode functions return true when the node is open, in which case you need to also call TreePop() when you are finished displaying the tree node contents.
+ IMGUI_API bool TreeNode(const char* label);
+ IMGUI_API bool TreeNode(const char* str_id, const char* fmt, ...) IM_FMTARGS(2); // helper variation to easily decorelate the id from the displayed string. Read the FAQ about why and how to use ID. to align arbitrary text at the same level as a TreeNode() you can use Bullet().
+ IMGUI_API bool TreeNode(const void* ptr_id, const char* fmt, ...) IM_FMTARGS(2); // "
+ IMGUI_API bool TreeNodeV(const char* str_id, const char* fmt, va_list args) IM_FMTLIST(2);
+ IMGUI_API bool TreeNodeV(const void* ptr_id, const char* fmt, va_list args) IM_FMTLIST(2);
+ IMGUI_API bool TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags = 0);
+ IMGUI_API bool TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(3);
+ IMGUI_API bool TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...) IM_FMTARGS(3);
+ IMGUI_API bool TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(3);
+ IMGUI_API bool TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args) IM_FMTLIST(3);
+ IMGUI_API void TreePush(const char* str_id); // ~ Indent()+PushId(). Already called by TreeNode() when returning true, but you can call TreePush/TreePop yourself if desired.
+ IMGUI_API void TreePush(const void* ptr_id = NULL); // "
+ IMGUI_API void TreePop(); // ~ Unindent()+PopId()
+ IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
+ IMGUI_API bool CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags = 0); // if returning 'true' the header is open. doesn't indent nor push on ID stack. user doesn't have to call TreePop().
+ IMGUI_API bool CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags = 0); // when 'p_visible != NULL': if '*p_visible==true' display an additional small close button on upper right of the header which will set the bool to false when clicked, if '*p_visible==false' don't display the header.
+ IMGUI_API void SetNextItemOpen(bool is_open, ImGuiCond cond = 0); // set next TreeNode/CollapsingHeader open state.
+
+ // Widgets: Selectables
+ // - A selectable highlights when hovered, and can display another color when selected.
+ // - Neighbors selectable extend their highlight bounds in order to leave no gap between them. This is so a series of selected Selectable appear contiguous.
+ IMGUI_API bool Selectable(const char* label, bool selected = false, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // "bool selected" carry the selection state (read-only). Selectable() is clicked is returns true so you can modify your selection state. size.x==0.0: use remaining width, size.x>0.0: specify width. size.y==0.0: use label height, size.y>0.0: specify height
+ IMGUI_API bool Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags = 0, const ImVec2& size = ImVec2(0, 0)); // "bool* p_selected" point to the selection state (read-write), as a convenient helper.
+
+ // Widgets: List Boxes
+ // - This is essentially a thin wrapper to using BeginChild/EndChild with some stylistic changes.
+ // - The BeginListBox()/EndListBox() api allows you to manage your contents and selection state however you want it, by creating e.g. Selectable() or any items.
+ // - The simplified/old ListBox() api are helpers over BeginListBox()/EndListBox() which are kept available for convenience purpose. This is analoguous to how Combos are created.
+ // - Choose frame width: size.x > 0.0f: custom / size.x < 0.0f or -FLT_MIN: right-align / size.x = 0.0f (default): use current ItemWidth
+ // - Choose frame height: size.y > 0.0f: custom / size.y < 0.0f or -FLT_MIN: bottom-align / size.y = 0.0f (default): arbitrary default height which can fit ~7 items
+ IMGUI_API bool BeginListBox(const char* label, const ImVec2& size = ImVec2(0, 0)); // open a framed scrolling region
+ IMGUI_API void EndListBox(); // only call EndListBox() if BeginListBox() returned true!
+ IMGUI_API bool ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items = -1);
+ IMGUI_API bool ListBox(const char* label, int* current_item, bool (*items_getter)(void* data, int idx, const char** out_text), void* data, int items_count, int height_in_items = -1);
+
+ // Widgets: Data Plotting
+ // - Consider using ImPlot (https://github.com/epezent/implot) which is much better!
+ IMGUI_API void PlotLines(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
+ IMGUI_API void PlotLines(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0));
+ IMGUI_API void PlotHistogram(const char* label, const float* values, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0), int stride = sizeof(float));
+ IMGUI_API void PlotHistogram(const char* label, float(*values_getter)(void* data, int idx), void* data, int values_count, int values_offset = 0, const char* overlay_text = NULL, float scale_min = FLT_MAX, float scale_max = FLT_MAX, ImVec2 graph_size = ImVec2(0, 0));
+
+ // Widgets: Value() Helpers.
+ // - Those are merely shortcut to calling Text() with a format string. Output single value in "name: value" format (tip: freely declare more in your code to handle your types. you can add functions to the ImGui namespace)
+ IMGUI_API void Value(const char* prefix, bool b);
+ IMGUI_API void Value(const char* prefix, int v);
+ IMGUI_API void Value(const char* prefix, unsigned int v);
+ IMGUI_API void Value(const char* prefix, float v, const char* float_format = NULL);
+
+ // Widgets: Menus
+ // - Use BeginMenuBar() on a window ImGuiWindowFlags_MenuBar to append to its menu bar.
+ // - Use BeginMainMenuBar() to create a menu bar at the top of the screen and append to it.
+ // - Use BeginMenu() to create a menu. You can call BeginMenu() multiple time with the same identifier to append more items to it.
+ // - Not that MenuItem() keyboardshortcuts are displayed as a convenience but _not processed_ by Dear ImGui at the moment.
+ IMGUI_API bool BeginMenuBar(); // append to menu-bar of current window (requires ImGuiWindowFlags_MenuBar flag set on parent window).
+ IMGUI_API void EndMenuBar(); // only call EndMenuBar() if BeginMenuBar() returns true!
+ IMGUI_API bool BeginMainMenuBar(); // create and append to a full screen menu-bar.
+ IMGUI_API void EndMainMenuBar(); // only call EndMainMenuBar() if BeginMainMenuBar() returns true!
+ IMGUI_API bool BeginMenu(const char* label, bool enabled = true); // create a sub-menu entry. only call EndMenu() if this returns true!
+ IMGUI_API void EndMenu(); // only call EndMenu() if BeginMenu() returns true!
+ IMGUI_API bool MenuItem(const char* label, const char* shortcut = NULL, bool selected = false, bool enabled = true); // return true when activated.
+ IMGUI_API bool MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled = true); // return true when activated + toggle (*p_selected) if p_selected != NULL
+
+ // Tooltips
+ // - Tooltip are windows following the mouse. They do not take focus away.
+ IMGUI_API void BeginTooltip(); // begin/append a tooltip window. to create full-featured tooltip (with any kind of items).
+ IMGUI_API void EndTooltip();
+ IMGUI_API void SetTooltip(const char* fmt, ...) IM_FMTARGS(1); // set a text-only tooltip, typically use with ImGui::IsItemHovered(). override any previous call to SetTooltip().
+ IMGUI_API void SetTooltipV(const char* fmt, va_list args) IM_FMTLIST(1);
+
+ // Popups, Modals
+ // - They block normal mouse hovering detection (and therefore most mouse interactions) behind them.
+ // - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE.
+ // - Their visibility state (~bool) is held internally instead of being held by the programmer as we are used to with regular Begin*() calls.
+ // - The 3 properties above are related: we need to retain popup visibility state in the library because popups may be closed as any time.
+ // - You can bypass the hovering restriction by using ImGuiHoveredFlags_AllowWhenBlockedByPopup when calling IsItemHovered() or IsWindowHovered().
+ // - IMPORTANT: Popup identifiers are relative to the current ID stack, so OpenPopup and BeginPopup generally needs to be at the same level of the stack.
+ // This is sometimes leading to confusing mistakes. May rework this in the future.
+
+ // Popups: begin/end functions
+ // - BeginPopup(): query popup state, if open start appending into the window. Call EndPopup() afterwards. ImGuiWindowFlags are forwarded to the window.
+ // - BeginPopupModal(): block every interactions behind the window, cannot be closed by user, add a dimming background, has a title bar.
+ IMGUI_API bool BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0); // return true if the popup is open, and you can start outputting to it.
+ IMGUI_API bool BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); // return true if the modal is open, and you can start outputting to it.
+ IMGUI_API void EndPopup(); // only call EndPopup() if BeginPopupXXX() returns true!
+
+ // Popups: open/close functions
+ // - OpenPopup(): set popup state to open. ImGuiPopupFlags are available for opening options.
+ // - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE.
+ // - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually.
+ // - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options).
+ // - Use ImGuiPopupFlags_NoOpenOverExistingPopup to avoid opening a popup if there's already one at the same level. This is equivalent to e.g. testing for !IsAnyPopupOpen() prior to OpenPopup().
+ // - Use IsWindowAppearing() after BeginPopup() to tell if a window just opened.
+ // - IMPORTANT: Notice that for OpenPopupOnItemClick() we exceptionally default flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter
+ IMGUI_API void OpenPopup(const char* str_id, ImGuiPopupFlags popup_flags = 0); // call to mark popup as open (don't call every frame!).
+ IMGUI_API void OpenPopup(ImGuiID id, ImGuiPopupFlags popup_flags = 0); // id overload to facilitate calling from nested stacks
+ IMGUI_API void OpenPopupOnItemClick(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // helper to open popup when clicked on last item. Default to ImGuiPopupFlags_MouseButtonRight == 1. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors)
+ IMGUI_API void CloseCurrentPopup(); // manually close the popup we have begin-ed into.
+
+ // Popups: open+begin combined functions helpers
+ // - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking.
+ // - They are convenient to easily create context menus, hence the name.
+ // - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future.
+ // - IMPORTANT: Notice that we exceptionally default their flags to 1 (== ImGuiPopupFlags_MouseButtonRight) for backward compatibility with older API taking 'int mouse_button = 1' parameter, so if you add other flags remember to re-add the ImGuiPopupFlags_MouseButtonRight.
+ IMGUI_API bool BeginPopupContextItem(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked on last item. Use str_id==NULL to associate the popup to previous item. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp!
+ IMGUI_API bool BeginPopupContextWindow(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1);// open+begin popup when clicked on current window.
+ IMGUI_API bool BeginPopupContextVoid(const char* str_id = NULL, ImGuiPopupFlags popup_flags = 1); // open+begin popup when clicked in void (where there are no windows).
+
+ // Popups: query functions
+ // - IsPopupOpen(): return true if the popup is open at the current BeginPopup() level of the popup stack.
+ // - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId: return true if any popup is open at the current BeginPopup() level of the popup stack.
+ // - IsPopupOpen() with ImGuiPopupFlags_AnyPopupId + ImGuiPopupFlags_AnyPopupLevel: return true if any popup is open.
+ IMGUI_API bool IsPopupOpen(const char* str_id, ImGuiPopupFlags flags = 0); // return true if the popup is open.
+
+ // Tables
+ // - Full-featured replacement for old Columns API.
+ // - See Demo->Tables for demo code. See top of imgui_tables.cpp for general commentary.
+ // - See ImGuiTableFlags_ and ImGuiTableColumnFlags_ enums for a description of available flags.
+ // The typical call flow is:
+ // - 1. Call BeginTable(), early out if returning false.
+ // - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults.
+ // - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows.
+ // - 4. Optionally call TableHeadersRow() to submit a header row. Names are pulled from TableSetupColumn() data.
+ // - 5. Populate contents:
+ // - In most situations you can use TableNextRow() + TableSetColumnIndex(N) to start appending into a column.
+ // - If you are using tables as a sort of grid, where every columns is holding the same type of contents,
+ // you may prefer using TableNextColumn() instead of TableNextRow() + TableSetColumnIndex().
+ // TableNextColumn() will automatically wrap-around into the next row if needed.
+ // - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
+ // - Summary of possible call flow:
+ // --------------------------------------------------------------------------------------------------------
+ // TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
+ // TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK
+ // TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
+ // TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
+ // --------------------------------------------------------------------------------------------------------
+ // - 5. Call EndTable()
+ IMGUI_API bool BeginTable(const char* str_id, int column, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0.0f, 0.0f), float inner_width = 0.0f);
+ IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
+ IMGUI_API void TableNextRow(ImGuiTableRowFlags row_flags = 0, float min_row_height = 0.0f); // append into the first cell of a new row.
+ IMGUI_API bool TableNextColumn(); // append into the next column (or first column of next row if currently in last column). Return true when column is visible.
+ IMGUI_API bool TableSetColumnIndex(int column_n); // append into the specified column. Return true when column is visible.
+
+ // Tables: Headers & Columns declaration
+ // - Use TableSetupColumn() to specify label, resizing policy, default width/weight, id, various other flags etc.
+ // - Use TableHeadersRow() to create a header row and automatically submit a TableHeader() for each column.
+ // Headers are required to perform: reordering, sorting, and opening the context menu.
+ // The context menu can also be made available in columns body using ImGuiTableFlags_ContextMenuInBody.
+ // - You may manually submit headers using TableNextRow() + TableHeader() calls, but this is only useful in
+ // some advanced use cases (e.g. adding custom widgets in header row).
+ // - Use TableSetupScrollFreeze() to lock columns/rows so they stay visible when scrolled.
+ IMGUI_API void TableSetupColumn(const char* label, ImGuiTableColumnFlags flags = 0, float init_width_or_weight = 0.0f, ImGuiID user_id = 0);
+ IMGUI_API void TableSetupScrollFreeze(int cols, int rows); // lock columns/rows so they stay visible when scrolled.
+ IMGUI_API void TableHeadersRow(); // submit all headers cells based on data provided to TableSetupColumn() + submit context menu
+ IMGUI_API void TableHeader(const char* label); // submit one header cell manually (rarely used)
+
+ // Tables: Sorting & Miscellaneous functions
+ // - Sorting: call TableGetSortSpecs() to retrieve latest sort specs for the table. NULL when not sorting.
+ // When 'sort_specs->SpecsDirty == true' you should sort your data. It will be true when sorting specs have
+ // changed since last call, or the first time. Make sure to set 'SpecsDirty = false' after sorting,
+ // else you may wastefully sort your data every frame!
+ // - Functions args 'int column_n' treat the default value of -1 as the same as passing the current column index.
+ IMGUI_API ImGuiTableSortSpecs* TableGetSortSpecs(); // get latest sort specs for the table (NULL if not sorting). Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable().
+ IMGUI_API int TableGetColumnCount(); // return number of columns (value passed to BeginTable)
+ IMGUI_API int TableGetColumnIndex(); // return current column index.
+ IMGUI_API int TableGetRowIndex(); // return current row index.
+ IMGUI_API const char* TableGetColumnName(int column_n = -1); // return "" if column didn't have a name declared by TableSetupColumn(). Pass -1 to use current column.
+ IMGUI_API ImGuiTableColumnFlags TableGetColumnFlags(int column_n = -1); // return column flags so you can query their Enabled/Visible/Sorted/Hovered status flags. Pass -1 to use current column.
+ IMGUI_API void TableSetColumnEnabled(int column_n, bool v);// change user accessible enabled/disabled state of a column. Set to false to hide the column. User can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody)
+ IMGUI_API void TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n = -1); // change the color of a cell, row, or column. See ImGuiTableBgTarget_ flags for details.
+
+ // Legacy Columns API (prefer using Tables!)
+ // - You can also use SameLine(pos_x) to mimic simplified columns.
+ IMGUI_API void Columns(int count = 1, const char* id = NULL, bool border = true);
+ IMGUI_API void NextColumn(); // next column, defaults to current row or next row if the current row is finished
+ IMGUI_API int GetColumnIndex(); // get current column index
+ IMGUI_API float GetColumnWidth(int column_index = -1); // get column width (in pixels). pass -1 to use current column
+ IMGUI_API void SetColumnWidth(int column_index, float width); // set column width (in pixels). pass -1 to use current column
+ IMGUI_API float GetColumnOffset(int column_index = -1); // get position of column line (in pixels, from the left side of the contents region). pass -1 to use current column, otherwise 0..GetColumnsCount() inclusive. column 0 is typically 0.0f
+ IMGUI_API void SetColumnOffset(int column_index, float offset_x); // set position of column line (in pixels, from the left side of the contents region). pass -1 to use current column
+ IMGUI_API int GetColumnsCount();
+
+ // Tab Bars, Tabs
+ IMGUI_API bool BeginTabBar(const char* str_id, ImGuiTabBarFlags flags = 0); // create and append into a TabBar
+ IMGUI_API void EndTabBar(); // only call EndTabBar() if BeginTabBar() returns true!
+ IMGUI_API bool BeginTabItem(const char* label, bool* p_open = NULL, ImGuiTabItemFlags flags = 0); // create a Tab. Returns true if the Tab is selected.
+ IMGUI_API void EndTabItem(); // only call EndTabItem() if BeginTabItem() returns true!
+ IMGUI_API bool TabItemButton(const char* label, ImGuiTabItemFlags flags = 0); // create a Tab behaving like a button. return true when clicked. cannot be selected in the tab bar.
+ IMGUI_API void SetTabItemClosed(const char* tab_or_docked_window_label); // notify TabBar or Docking system of a closed tab/window ahead (useful to reduce visual flicker on reorderable tab bars). For tab-bar: call after BeginTabBar() and before Tab submissions. Otherwise call with a window name.
+
+ // Logging/Capture
+ // - All text output from the interface can be captured into tty/file/clipboard. By default, tree nodes are automatically opened during logging.
+ IMGUI_API void LogToTTY(int auto_open_depth = -1); // start logging to tty (stdout)
+ IMGUI_API void LogToFile(int auto_open_depth = -1, const char* filename = NULL); // start logging to file
+ IMGUI_API void LogToClipboard(int auto_open_depth = -1); // start logging to OS clipboard
+ IMGUI_API void LogFinish(); // stop logging (close file, etc.)
+ IMGUI_API void LogButtons(); // helper to display buttons for logging to tty/file/clipboard
+ IMGUI_API void LogText(const char* fmt, ...) IM_FMTARGS(1); // pass text data straight to log (without being displayed)
+ IMGUI_API void LogTextV(const char* fmt, va_list args) IM_FMTLIST(1);
+
+ // Drag and Drop
+ // - On source items, call BeginDragDropSource(), if it returns true also call SetDragDropPayload() + EndDragDropSource().
+ // - On target candidates, call BeginDragDropTarget(), if it returns true also call AcceptDragDropPayload() + EndDragDropTarget().
+ // - If you stop calling BeginDragDropSource() the payload is preserved however it won't have a preview tooltip (we currently display a fallback "..." tooltip, see #1725)
+ // - An item can be both drag source and drop target.
+ IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call after submitting an item which may be dragged. when this return true, you can call SetDragDropPayload() + EndDragDropSource()
+ IMGUI_API bool SetDragDropPayload(const char* type, const void* data, size_t sz, ImGuiCond cond = 0); // type is a user defined string of maximum 32 characters. Strings starting with '_' are reserved for dear imgui internal types. Data is copied and held by imgui. Return true when payload has been accepted.
+ IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true!
+ IMGUI_API bool BeginDragDropTarget(); // call after submitting an item that may receive a payload. If this returns true, you can call AcceptDragDropPayload() + EndDragDropTarget()
+ IMGUI_API const ImGuiPayload* AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags = 0); // accept contents of a given type. If ImGuiDragDropFlags_AcceptBeforeDelivery is set you can peek into the payload before the mouse button is released.
+ IMGUI_API void EndDragDropTarget(); // only call EndDragDropTarget() if BeginDragDropTarget() returns true!
+ IMGUI_API const ImGuiPayload* GetDragDropPayload(); // peek directly into the current payload from anywhere. may return NULL. use ImGuiPayload::IsDataType() to test for the payload type.
+
+ // Disabling [BETA API]
+ // - Disable all user interactions and dim items visuals (applying style.DisabledAlpha over current colors)
+ // - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
+ // - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
+ IMGUI_API void BeginDisabled(bool disabled = true);
+ IMGUI_API void EndDisabled();
+
+ // Clipping
+ // - Mouse hovering is affected by ImGui::PushClipRect() calls, unlike direct calls to ImDrawList::PushClipRect() which are render only.
+ IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect);
+ IMGUI_API void PopClipRect();
+
+ // Focus, Activation
+ // - Prefer using "SetItemDefaultFocus()" over "if (IsWindowAppearing()) SetScrollHereY()" when applicable to signify "this is the default item"
+ IMGUI_API void SetItemDefaultFocus(); // make last item the default focused item of a window.
+ IMGUI_API void SetKeyboardFocusHere(int offset = 0); // focus keyboard on the next widget. Use positive 'offset' to access sub components of a multiple component widget. Use -1 to access previous widget.
+
+ // Item/Widgets Utilities and Query Functions
+ // - Most of the functions are referring to the previous Item that has been submitted.
+ // - See Demo Window under "Widgets->Querying Status" for an interactive visualization of most of those functions.
+ IMGUI_API bool IsItemHovered(ImGuiHoveredFlags flags = 0); // is the last item hovered? (and usable, aka not blocked by a popup, etc.). See ImGuiHoveredFlags for more options.
+ IMGUI_API bool IsItemActive(); // is the last item active? (e.g. button being held, text field being edited. This will continuously return true while holding mouse button on an item. Items that don't interact will always return false)
+ IMGUI_API bool IsItemFocused(); // is the last item focused for keyboard/gamepad navigation?
+ IMGUI_API bool IsItemClicked(ImGuiMouseButton mouse_button = 0); // is the last item hovered and mouse clicked on? (**) == IsMouseClicked(mouse_button) && IsItemHovered()Important. (**) this it NOT equivalent to the behavior of e.g. Button(). Read comments in function definition.
+ IMGUI_API bool IsItemVisible(); // is the last item visible? (items may be out of sight because of clipping/scrolling)
+ IMGUI_API bool IsItemEdited(); // did the last item modify its underlying value this frame? or was pressed? This is generally the same as the "bool" return value of many widgets.
+ IMGUI_API bool IsItemActivated(); // was the last item just made active (item was previously inactive).
+ IMGUI_API bool IsItemDeactivated(); // was the last item just made inactive (item was previously active). Useful for Undo/Redo patterns with widgets that requires continuous editing.
+ IMGUI_API bool IsItemDeactivatedAfterEdit(); // was the last item just made inactive and made a value change when it was active? (e.g. Slider/Drag moved). Useful for Undo/Redo patterns with widgets that requires continuous editing. Note that you may get false positives (some widgets such as Combo()/ListBox()/Selectable() will return true even when clicking an already selected item).
+ IMGUI_API bool IsItemToggledOpen(); // was the last item open state toggled? set by TreeNode().
+ IMGUI_API bool IsAnyItemHovered(); // is any item hovered?
+ IMGUI_API bool IsAnyItemActive(); // is any item active?
+ IMGUI_API bool IsAnyItemFocused(); // is any item focused?
+ IMGUI_API ImVec2 GetItemRectMin(); // get upper-left bounding rectangle of the last item (screen space)
+ IMGUI_API ImVec2 GetItemRectMax(); // get lower-right bounding rectangle of the last item (screen space)
+ IMGUI_API ImVec2 GetItemRectSize(); // get size of last item
+ IMGUI_API void SetItemAllowOverlap(); // allow last item to be overlapped by a subsequent item. sometimes useful with invisible buttons, selectables, etc. to catch unused area.
+
+ // Viewports
+ // - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows.
+ // - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports.
+ // - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode.
+ IMGUI_API ImGuiViewport* GetMainViewport(); // return primary/default viewport. This can never be NULL.
+
+ // Background/Foreground Draw Lists
+ IMGUI_API ImDrawList* GetBackgroundDrawList(); // this draw list will be the first rendered one. Useful to quickly draw shapes/text behind dear imgui contents.
+ IMGUI_API ImDrawList* GetForegroundDrawList(); // this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
+
+ // Miscellaneous Utilities
+ IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle (of given size, starting from cursor position) is visible / not clipped.
+ IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.
+ IMGUI_API double GetTime(); // get global imgui time. incremented by io.DeltaTime every frame.
+ IMGUI_API int GetFrameCount(); // get global imgui frame count. incremented by 1 every frame.
+ IMGUI_API ImDrawListSharedData* GetDrawListSharedData(); // you may use this when creating your own ImDrawList instances.
+ IMGUI_API const char* GetStyleColorName(ImGuiCol idx); // get a string corresponding to the enum value (for display, saving, etc.).
+ IMGUI_API void SetStateStorage(ImGuiStorage* storage); // replace current window storage with our own (if you want to manipulate it yourself, typically clear subsection of it)
+ IMGUI_API ImGuiStorage* GetStateStorage();
+ IMGUI_API bool BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags flags = 0); // helper to create a child window / scrolling region that looks like a normal widget frame
+ IMGUI_API void EndChildFrame(); // always call EndChildFrame() regardless of BeginChildFrame() return values (which indicates a collapsed/clipped window)
+
+ // Text Utilities
+ IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
+
+ // Color Utilities
+ IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in);
+ IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in);
+ IMGUI_API void ColorConvertRGBtoHSV(float r, float g, float b, float& out_h, float& out_s, float& out_v);
+ IMGUI_API void ColorConvertHSVtoRGB(float h, float s, float v, float& out_r, float& out_g, float& out_b);
+
+ // Inputs Utilities: Keyboard
+ // Without IMGUI_DISABLE_OBSOLETE_KEYIO: (legacy support)
+ // - For 'ImGuiKey key' you can still use your legacy native/user indices according to how your backend/engine stored them in io.KeysDown[].
+ // With IMGUI_DISABLE_OBSOLETE_KEYIO: (this is the way forward)
+ // - Any use of 'ImGuiKey' will assert when key < 512 will be passed, previously reserved as native/user keys indices
+ // - GetKeyIndex() is pass-through and therefore deprecated (gone if IMGUI_DISABLE_OBSOLETE_KEYIO is defined)
+ IMGUI_API bool IsKeyDown(ImGuiKey key); // is key being held.
+ IMGUI_API bool IsKeyPressed(ImGuiKey key, bool repeat = true); // was key pressed (went from !Down to Down)? if repeat=true, uses io.KeyRepeatDelay / KeyRepeatRate
+ IMGUI_API bool IsKeyReleased(ImGuiKey key); // was key released (went from Down to !Down)?
+ IMGUI_API int GetKeyPressedAmount(ImGuiKey key, float repeat_delay, float rate); // uses provided repeat rate/delay. return a count, most often 0 or 1 but might be >1 if RepeatRate is small enough that DeltaTime > RepeatRate
+ IMGUI_API const char* GetKeyName(ImGuiKey key); // [DEBUG] returns English name of the key. Those names a provided for debugging purpose and are not meant to be saved persistently not compared.
+ IMGUI_API void SetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); // Override io.WantCaptureKeyboard flag next frame (said flag is left for your application to handle, typically when true it instructs your app to ignore inputs). e.g. force capture keyboard when your widget is being hovered. This is equivalent to setting "io.WantCaptureKeyboard = want_capture_keyboard"; after the next NewFrame() call.
+
+ // Inputs Utilities: Mouse
+ // - To refer to a mouse button, you may use named enums in your code e.g. ImGuiMouseButton_Left, ImGuiMouseButton_Right.
+ // - You can also use regular integer: it is forever guaranteed that 0=Left, 1=Right, 2=Middle.
+ // - Dragging operations are only reported after mouse has moved a certain distance away from the initial clicking position (see 'lock_threshold' and 'io.MouseDraggingThreshold')
+ IMGUI_API bool IsMouseDown(ImGuiMouseButton button); // is mouse button held?
+ IMGUI_API bool IsMouseClicked(ImGuiMouseButton button, bool repeat = false); // did mouse button clicked? (went from !Down to Down). Same as GetMouseClickedCount() == 1.
+ IMGUI_API bool IsMouseReleased(ImGuiMouseButton button); // did mouse button released? (went from Down to !Down)
+ IMGUI_API bool IsMouseDoubleClicked(ImGuiMouseButton button); // did mouse button double-clicked? Same as GetMouseClickedCount() == 2. (note that a double-click will also report IsMouseClicked() == true)
+ IMGUI_API int GetMouseClickedCount(ImGuiMouseButton button); // return the number of successive mouse-clicks at the time where a click happen (otherwise 0).
+ IMGUI_API bool IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool clip = true);// is mouse hovering given bounding rect (in screen space). clipped by current clipping settings, but disregarding of other consideration of focus/window ordering/popup-block.
+ IMGUI_API bool IsMousePosValid(const ImVec2* mouse_pos = NULL); // by convention we use (-FLT_MAX,-FLT_MAX) to denote that there is no mouse available
+ IMGUI_API bool IsAnyMouseDown(); // [WILL OBSOLETE] is any mouse button held? This was designed for backends, but prefer having backend maintain a mask of held mouse buttons, because upcoming input queue system will make this invalid.
+ IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
+ IMGUI_API ImVec2 GetMousePosOnOpeningCurrentPopup(); // retrieve mouse position at the time of opening popup we have BeginPopup() into (helper to avoid user backing that value themselves)
+ IMGUI_API bool IsMouseDragging(ImGuiMouseButton button, float lock_threshold = -1.0f); // is mouse dragging? (if lock_threshold < -1.0f, uses io.MouseDraggingThreshold)
+ IMGUI_API ImVec2 GetMouseDragDelta(ImGuiMouseButton button = 0, float lock_threshold = -1.0f); // return the delta from the initial clicking position while the mouse button is pressed or was just released. This is locked and return 0.0f until the mouse moves past a distance threshold at least once (if lock_threshold < -1.0f, uses io.MouseDraggingThreshold)
+ IMGUI_API void ResetMouseDragDelta(ImGuiMouseButton button = 0); //
+ IMGUI_API ImGuiMouseCursor GetMouseCursor(); // get desired cursor type, reset in ImGui::NewFrame(), this is updated during the frame. valid before Render(). If you use software rendering by setting io.MouseDrawCursor ImGui will render those for you
+ IMGUI_API void SetMouseCursor(ImGuiMouseCursor cursor_type); // set desired cursor type
+ IMGUI_API void SetNextFrameWantCaptureMouse(bool want_capture_mouse); // Override io.WantCaptureMouse flag next frame (said flag is left for your application to handle, typical when true it instucts your app to ignore inputs). This is equivalent to setting "io.WantCaptureMouse = want_capture_mouse;" after the next NewFrame() call.
+
+ // Clipboard Utilities
+ // - Also see the LogToClipboard() function to capture GUI into clipboard, or easily output text data to the clipboard.
+ IMGUI_API const char* GetClipboardText();
+ IMGUI_API void SetClipboardText(const char* text);
+
+ // Settings/.Ini Utilities
+ // - The disk functions are automatically called if io.IniFilename != NULL (default is "imgui.ini").
+ // - Set io.IniFilename to NULL to load/save manually. Read io.WantSaveIniSettings description about handling .ini saving manually.
+ // - Important: default value "imgui.ini" is relative to current working dir! Most apps will want to lock this to an absolute path (e.g. same path as executables).
+ IMGUI_API void LoadIniSettingsFromDisk(const char* ini_filename); // call after CreateContext() and before the first call to NewFrame(). NewFrame() automatically calls LoadIniSettingsFromDisk(io.IniFilename).
+ IMGUI_API void LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size=0); // call after CreateContext() and before the first call to NewFrame() to provide .ini data from your own data source.
+ IMGUI_API void SaveIniSettingsToDisk(const char* ini_filename); // this is automatically called (if io.IniFilename is not empty) a few seconds after any modification that should be reflected in the .ini file (and also by DestroyContext).
+ IMGUI_API const char* SaveIniSettingsToMemory(size_t* out_ini_size = NULL); // return a zero-terminated string with the .ini data which you can save by your own mean. call when io.WantSaveIniSettings is set, then save data by your own mean and clear io.WantSaveIniSettings.
+
+ // Debug Utilities
+ IMGUI_API void DebugTextEncoding(const char* text);
+ IMGUI_API bool DebugCheckVersionAndDataLayout(const char* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx); // This is called by IMGUI_CHECKVERSION() macro.
+
+ // Memory Allocators
+ // - Those functions are not reliant on the current context.
+ // - DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
+ // for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
+ IMGUI_API void SetAllocatorFunctions(ImGuiMemAllocFunc alloc_func, ImGuiMemFreeFunc free_func, void* user_data = NULL);
+ IMGUI_API void GetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func, ImGuiMemFreeFunc* p_free_func, void** p_user_data);
+ IMGUI_API void* MemAlloc(size_t size);
+ IMGUI_API void MemFree(void* ptr);
+
+} // namespace ImGui
+
+//-----------------------------------------------------------------------------
+// [SECTION] Flags & Enumerations
+//-----------------------------------------------------------------------------
+
+// Flags for ImGui::Begin()
+enum ImGuiWindowFlags_
+{
+ ImGuiWindowFlags_None = 0,
+ ImGuiWindowFlags_NoTitleBar = 1 << 0, // Disable title-bar
+ ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip
+ ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window
+ ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scrollbars (window can still scroll with mouse or programmatically)
+ ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set.
+ ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it. Also referred to as Window Menu Button (e.g. within a docking node).
+ ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
+ ImGuiWindowFlags_NoBackground = 1 << 7, // Disable drawing background color (WindowBg, etc.) and outside border. Similar as using SetNextWindowBgAlpha(0.0f).
+ ImGuiWindowFlags_NoSavedSettings = 1 << 8, // Never load/save settings in .ini file
+ ImGuiWindowFlags_NoMouseInputs = 1 << 9, // Disable catching mouse, hovering test with pass through.
+ ImGuiWindowFlags_MenuBar = 1 << 10, // Has a menu-bar
+ ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, // Allow horizontal scrollbar to appear (off by default). You may use SetNextWindowContentSize(ImVec2(width,0.0f)); prior to calling Begin() to specify width. Read code in imgui_demo in the "Horizontal Scrolling" section.
+ ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, // Disable taking focus when transitioning from hidden to visible state
+ ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, // Disable bringing window to front when taking focus (e.g. clicking on it or programmatically giving it focus)
+ ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, // Always show vertical scrollbar (even if ContentSize.y < Size.y)
+ ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, // Always show horizontal scrollbar (even if ContentSize.x < Size.x)
+ ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16, // Ensure child windows without border uses style.WindowPadding (ignored by default for non-bordered child windows, because more convenient)
+ ImGuiWindowFlags_NoNavInputs = 1 << 18, // No gamepad/keyboard navigation within the window
+ ImGuiWindowFlags_NoNavFocus = 1 << 19, // No focusing toward this window with gamepad/keyboard navigation (e.g. skipped by CTRL+TAB)
+ ImGuiWindowFlags_UnsavedDocument = 1 << 20, // Display a dot next to the title. When used in a tab/docking context, tab is selected when clicking the X + closure is not assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar.
+ ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
+ ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse,
+ ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
+
+ // [Internal]
+ ImGuiWindowFlags_NavFlattened = 1 << 23, // [BETA] On child window: allow gamepad/keyboard navigation to cross over parent border to this child or between sibling child windows.
+ ImGuiWindowFlags_ChildWindow = 1 << 24, // Don't use! For internal use by BeginChild()
+ ImGuiWindowFlags_Tooltip = 1 << 25, // Don't use! For internal use by BeginTooltip()
+ ImGuiWindowFlags_Popup = 1 << 26, // Don't use! For internal use by BeginPopup()
+ ImGuiWindowFlags_Modal = 1 << 27, // Don't use! For internal use by BeginPopupModal()
+ ImGuiWindowFlags_ChildMenu = 1 << 28 // Don't use! For internal use by BeginMenu()
+ //ImGuiWindowFlags_ResizeFromAnySide = 1 << 17, // [Obsolete] --> Set io.ConfigWindowsResizeFromEdges=true and make sure mouse cursors are supported by backend (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors)
+};
+
+// Flags for ImGui::InputText()
+enum ImGuiInputTextFlags_
+{
+ ImGuiInputTextFlags_None = 0,
+ ImGuiInputTextFlags_CharsDecimal = 1 << 0, // Allow 0123456789.+-*/
+ ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, // Allow 0123456789ABCDEFabcdef
+ ImGuiInputTextFlags_CharsUppercase = 1 << 2, // Turn a..z into A..Z
+ ImGuiInputTextFlags_CharsNoBlank = 1 << 3, // Filter out spaces, tabs
+ ImGuiInputTextFlags_AutoSelectAll = 1 << 4, // Select entire text when first taking mouse focus
+ ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5, // Return 'true' when Enter is pressed (as opposed to every time the value was modified). Consider looking at the IsItemDeactivatedAfterEdit() function.
+ ImGuiInputTextFlags_CallbackCompletion = 1 << 6, // Callback on pressing TAB (for completion handling)
+ ImGuiInputTextFlags_CallbackHistory = 1 << 7, // Callback on pressing Up/Down arrows (for history handling)
+ ImGuiInputTextFlags_CallbackAlways = 1 << 8, // Callback on each iteration. User code may query cursor position, modify text buffer.
+ ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, // Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard.
+ ImGuiInputTextFlags_AllowTabInput = 1 << 10, // Pressing TAB input a '\t' character into the text field
+ ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11, // In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is opposite: unfocus with Ctrl+Enter, add line with Enter).
+ ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12, // Disable following the cursor horizontally
+ ImGuiInputTextFlags_AlwaysOverwrite = 1 << 13, // Overwrite mode
+ ImGuiInputTextFlags_ReadOnly = 1 << 14, // Read-only mode
+ ImGuiInputTextFlags_Password = 1 << 15, // Password mode, display all characters as '*'
+ ImGuiInputTextFlags_NoUndoRedo = 1 << 16, // Disable undo/redo. Note that input text owns the text data while active, if you want to provide your own undo/redo stack you need e.g. to call ClearActiveID().
+ ImGuiInputTextFlags_CharsScientific = 1 << 17, // Allow 0123456789.+-*/eE (Scientific notation input)
+ ImGuiInputTextFlags_CallbackResize = 1 << 18, // Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misc/cpp/imgui_stdlib.h for an example of using this)
+ ImGuiInputTextFlags_CallbackEdit = 1 << 19 // Callback on any edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active)
+
+ // Obsolete names (will be removed soon)
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ , ImGuiInputTextFlags_AlwaysInsertMode = ImGuiInputTextFlags_AlwaysOverwrite // [renamed in 1.82] name was not matching behavior
+#endif
+};
+
+// Flags for ImGui::TreeNodeEx(), ImGui::CollapsingHeader*()
+enum ImGuiTreeNodeFlags_
+{
+ ImGuiTreeNodeFlags_None = 0,
+ ImGuiTreeNodeFlags_Selected = 1 << 0, // Draw as selected
+ ImGuiTreeNodeFlags_Framed = 1 << 1, // Draw frame with background (e.g. for CollapsingHeader)
+ ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2, // Hit testing to allow subsequent widgets to overlap this one
+ ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
+ ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, // Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)
+ ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, // Default node to be open
+ ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Need double-click to open node
+ ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, // Only open when clicking on the arrow part. If ImGuiTreeNodeFlags_OpenOnDoubleClick is also set, single-click arrow or double-click all box to open.
+ ImGuiTreeNodeFlags_Leaf = 1 << 8, // No collapsing, no arrow (use as a convenience for leaf nodes).
+ ImGuiTreeNodeFlags_Bullet = 1 << 9, // Display a bullet instead of arrow
+ ImGuiTreeNodeFlags_FramePadding = 1 << 10, // Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding().
+ ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, // Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line. In the future we may refactor the hit system to be front-to-back, allowing natural overlaps and then this can become the default.
+ ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, // Extend hit box to the left-most and right-most edges (bypass the indented area).
+ ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13, // (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)
+ //ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 14, // FIXME: TODO: Disable automatic scroll on TreePop() if node got just open and contents is not visible
+ ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog
+};
+
+// Flags for OpenPopup*(), BeginPopupContext*(), IsPopupOpen() functions.
+// - To be backward compatible with older API which took an 'int mouse_button = 1' argument, we need to treat
+// small flags values as a mouse button index, so we encode the mouse button in the first few bits of the flags.
+// It is therefore guaranteed to be legal to pass a mouse button index in ImGuiPopupFlags.
+// - For the same reason, we exceptionally default the ImGuiPopupFlags argument of BeginPopupContextXXX functions to 1 instead of 0.
+// IMPORTANT: because the default parameter is 1 (==ImGuiPopupFlags_MouseButtonRight), if you rely on the default parameter
+// and want to another another flag, you need to pass in the ImGuiPopupFlags_MouseButtonRight flag.
+// - Multiple buttons currently cannot be combined/or-ed in those functions (we could allow it later).
+enum ImGuiPopupFlags_
+{
+ ImGuiPopupFlags_None = 0,
+ ImGuiPopupFlags_MouseButtonLeft = 0, // For BeginPopupContext*(): open on Left Mouse release. Guaranteed to always be == 0 (same as ImGuiMouseButton_Left)
+ ImGuiPopupFlags_MouseButtonRight = 1, // For BeginPopupContext*(): open on Right Mouse release. Guaranteed to always be == 1 (same as ImGuiMouseButton_Right)
+ ImGuiPopupFlags_MouseButtonMiddle = 2, // For BeginPopupContext*(): open on Middle Mouse release. Guaranteed to always be == 2 (same as ImGuiMouseButton_Middle)
+ ImGuiPopupFlags_MouseButtonMask_ = 0x1F,
+ ImGuiPopupFlags_MouseButtonDefault_ = 1,
+ ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 5, // For OpenPopup*(), BeginPopupContext*(): don't open if there's already a popup at the same level of the popup stack
+ ImGuiPopupFlags_NoOpenOverItems = 1 << 6, // For BeginPopupContextWindow(): don't return true when hovering items, only when hovering empty space
+ ImGuiPopupFlags_AnyPopupId = 1 << 7, // For IsPopupOpen(): ignore the ImGuiID parameter and test for any popup.
+ ImGuiPopupFlags_AnyPopupLevel = 1 << 8, // For IsPopupOpen(): search/test at any level of the popup stack (default test in the current level)
+ ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel
+};
+
+// Flags for ImGui::Selectable()
+enum ImGuiSelectableFlags_
+{
+ ImGuiSelectableFlags_None = 0,
+ ImGuiSelectableFlags_DontClosePopups = 1 << 0, // Clicking this don't close parent popup window
+ ImGuiSelectableFlags_SpanAllColumns = 1 << 1, // Selectable frame can span all columns (text will still fit in current column)
+ ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, // Generate press events on double clicks too
+ ImGuiSelectableFlags_Disabled = 1 << 3, // Cannot be selected, display grayed out text
+ ImGuiSelectableFlags_AllowItemOverlap = 1 << 4 // (WIP) Hit testing to allow subsequent widgets to overlap this one
+};
+
+// Flags for ImGui::BeginCombo()
+enum ImGuiComboFlags_
+{
+ ImGuiComboFlags_None = 0,
+ ImGuiComboFlags_PopupAlignLeft = 1 << 0, // Align the popup toward the left by default
+ ImGuiComboFlags_HeightSmall = 1 << 1, // Max ~4 items visible. Tip: If you want your combo popup to be a specific size you can use SetNextWindowSizeConstraints() prior to calling BeginCombo()
+ ImGuiComboFlags_HeightRegular = 1 << 2, // Max ~8 items visible (default)
+ ImGuiComboFlags_HeightLarge = 1 << 3, // Max ~20 items visible
+ ImGuiComboFlags_HeightLargest = 1 << 4, // As many fitting items as possible
+ ImGuiComboFlags_NoArrowButton = 1 << 5, // Display on the preview box without the square arrow button
+ ImGuiComboFlags_NoPreview = 1 << 6, // Display only a square arrow button
+ ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
+};
+
+// Flags for ImGui::BeginTabBar()
+enum ImGuiTabBarFlags_
+{
+ ImGuiTabBarFlags_None = 0,
+ ImGuiTabBarFlags_Reorderable = 1 << 0, // Allow manually dragging tabs to re-order them + New tabs are appended at the end of list
+ ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, // Automatically select new tabs when they appear
+ ImGuiTabBarFlags_TabListPopupButton = 1 << 2, // Disable buttons to open the tab list popup
+ ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, // Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You can still repro this behavior on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.
+ ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, // Disable scrolling buttons (apply when fitting policy is ImGuiTabBarFlags_FittingPolicyScroll)
+ ImGuiTabBarFlags_NoTooltip = 1 << 5, // Disable tooltips when hovering a tab
+ ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6, // Resize tabs when they don't fit
+ ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7, // Add scroll buttons when tabs don't fit
+ ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll,
+ ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown
+};
+
+// Flags for ImGui::BeginTabItem()
+enum ImGuiTabItemFlags_
+{
+ ImGuiTabItemFlags_None = 0,
+ ImGuiTabItemFlags_UnsavedDocument = 1 << 0, // Display a dot next to the title + tab is selected when clicking the X + closure is not assumed (will wait for user to stop submitting the tab). Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar.
+ ImGuiTabItemFlags_SetSelected = 1 << 1, // Trigger flag to programmatically make the tab selected when calling BeginTabItem()
+ ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, // Disable behavior of closing tabs (that are submitted with p_open != NULL) with middle mouse button. You can still repro this behavior on user's side with if (IsItemHovered() && IsMouseClicked(2)) *p_open = false.
+ ImGuiTabItemFlags_NoPushId = 1 << 3, // Don't call PushID(tab->ID)/PopID() on BeginTabItem()/EndTabItem()
+ ImGuiTabItemFlags_NoTooltip = 1 << 4, // Disable tooltip for the given tab
+ ImGuiTabItemFlags_NoReorder = 1 << 5, // Disable reordering this tab or having another tab cross over this tab
+ ImGuiTabItemFlags_Leading = 1 << 6, // Enforce the tab position to the left of the tab bar (after the tab list popup button)
+ ImGuiTabItemFlags_Trailing = 1 << 7 // Enforce the tab position to the right of the tab bar (before the scrolling buttons)
+};
+
+// Flags for ImGui::BeginTable()
+// - Important! Sizing policies have complex and subtle side effects, much more so than you would expect.
+// Read comments/demos carefully + experiment with live demos to get acquainted with them.
+// - The DEFAULT sizing policies are:
+// - Default to ImGuiTableFlags_SizingFixedFit if ScrollX is on, or if host window has ImGuiWindowFlags_AlwaysAutoResize.
+// - Default to ImGuiTableFlags_SizingStretchSame if ScrollX is off.
+// - When ScrollX is off:
+// - Table defaults to ImGuiTableFlags_SizingStretchSame -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch with same weight.
+// - Columns sizing policy allowed: Stretch (default), Fixed/Auto.
+// - Fixed Columns (if any) will generally obtain their requested width (unless the table cannot fit them all).
+// - Stretch Columns will share the remaining width according to their respective weight.
+// - Mixed Fixed/Stretch columns is possible but has various side-effects on resizing behaviors.
+// The typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns.
+// (this is because the visible order of columns have subtle but necessary effects on how they react to manual resizing).
+// - When ScrollX is on:
+// - Table defaults to ImGuiTableFlags_SizingFixedFit -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed
+// - Columns sizing policy allowed: Fixed/Auto mostly.
+// - Fixed Columns can be enlarged as needed. Table will show an horizontal scrollbar if needed.
+// - When using auto-resizing (non-resizable) fixed columns, querying the content width to use item right-alignment e.g. SetNextItemWidth(-FLT_MIN) doesn't make sense, would create a feedback loop.
+// - Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable().
+// If you specify a value for 'inner_width' then effectively the scrolling space is known and Stretch or mixed Fixed/Stretch columns become meaningful again.
+// - Read on documentation at the top of imgui_tables.cpp for details.
+enum ImGuiTableFlags_
+{
+ // Features
+ ImGuiTableFlags_None = 0,
+ ImGuiTableFlags_Resizable = 1 << 0, // Enable resizing columns.
+ ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
+ ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu.
+ ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate.
+ ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width and sort settings in the .ini file.
+ ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
+ // Decorations
+ ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
+ ImGuiTableFlags_BordersInnerH = 1 << 7, // Draw horizontal borders between rows.
+ ImGuiTableFlags_BordersOuterH = 1 << 8, // Draw horizontal borders at the top and bottom.
+ ImGuiTableFlags_BordersInnerV = 1 << 9, // Draw vertical borders between columns.
+ ImGuiTableFlags_BordersOuterV = 1 << 10, // Draw vertical borders on the left and right sides.
+ ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders.
+ ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders.
+ ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders.
+ ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders.
+ ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders.
+ ImGuiTableFlags_NoBordersInBody = 1 << 11, // [ALPHA] Disable vertical borders in columns Body (borders will always appears in Headers). -> May move to style
+ ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, // [ALPHA] Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers). -> May move to style
+ // Sizing Policy (read above for defaults)
+ ImGuiTableFlags_SizingFixedFit = 1 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width.
+ ImGuiTableFlags_SizingFixedSame = 2 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible.
+ ImGuiTableFlags_SizingStretchProp = 3 << 13, // Columns default to _WidthStretch with default weights proportional to each columns contents widths.
+ ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn().
+ // Sizing Extra Options
+ ImGuiTableFlags_NoHostExtendX = 1 << 16, // Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollX/ScrollY are disabled and Stretch columns are not used.
+ ImGuiTableFlags_NoHostExtendY = 1 << 17, // Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible.
+ ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when ScrollX is off and table gets too small. Not recommended if columns are resizable.
+ ImGuiTableFlags_PreciseWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
+ // Clipping
+ ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
+ // Padding
+ ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outer-most padding. Generally desirable if you have headers.
+ ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outer-most padding.
+ ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
+ // Scrolling
+ ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this create a child window, ScrollY is currently generally recommended when using ScrollX.
+ ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
+ // Sorting
+ ImGuiTableFlags_SortMulti = 1 << 26, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).
+ ImGuiTableFlags_SortTristate = 1 << 27, // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).
+
+ // [Internal] Combinations and masks
+ ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame
+
+ // Obsolete names (will be removed soon)
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ //, ImGuiTableFlags_ColumnsWidthFixed = ImGuiTableFlags_SizingFixedFit, ImGuiTableFlags_ColumnsWidthStretch = ImGuiTableFlags_SizingStretchSame // WIP Tables 2020/12
+ //, ImGuiTableFlags_SizingPolicyFixed = ImGuiTableFlags_SizingFixedFit, ImGuiTableFlags_SizingPolicyStretch = ImGuiTableFlags_SizingStretchSame // WIP Tables 2021/01
+#endif
+};
+
+// Flags for ImGui::TableSetupColumn()
+enum ImGuiTableColumnFlags_
+{
+ // Input configuration flags
+ ImGuiTableColumnFlags_None = 0,
+ ImGuiTableColumnFlags_Disabled = 1 << 0, // Overriding/master disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state)
+ ImGuiTableColumnFlags_DefaultHide = 1 << 1, // Default as a hidden/disabled column.
+ ImGuiTableColumnFlags_DefaultSort = 1 << 2, // Default as a sorting column.
+ ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp).
+ ImGuiTableColumnFlags_WidthFixed = 1 << 4, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable).
+ ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing.
+ ImGuiTableColumnFlags_NoReorder = 1 << 6, // Disable manual reordering this column, this will also prevent other columns from crossing over this column.
+ ImGuiTableColumnFlags_NoHide = 1 << 7, // Disable ability to hide/disable this column.
+ ImGuiTableColumnFlags_NoClip = 1 << 8, // Disable clipping for this column (all NoClip columns will render in a same draw command).
+ ImGuiTableColumnFlags_NoSort = 1 << 9, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
+ ImGuiTableColumnFlags_NoSortAscending = 1 << 10, // Disable ability to sort in the ascending direction.
+ ImGuiTableColumnFlags_NoSortDescending = 1 << 11, // Disable ability to sort in the descending direction.
+ ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, // TableHeadersRow() will not submit label for this column. Convenient for some small columns. Name will still appear in context menu.
+ ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, // Disable header text width contribution to automatic column width.
+ ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, // Make the initial sort direction Ascending when first sorting on this column (default).
+ ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, // Make the initial sort direction Descending when first sorting on this column.
+ ImGuiTableColumnFlags_IndentEnable = 1 << 16, // Use current Indent value when entering cell (default for column 0).
+ ImGuiTableColumnFlags_IndentDisable = 1 << 17, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored.
+
+ // Output status flags, read-only via TableGetColumnFlags()
+ ImGuiTableColumnFlags_IsEnabled = 1 << 24, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags.
+ ImGuiTableColumnFlags_IsVisible = 1 << 25, // Status: is visible == is enabled AND not clipped by scrolling.
+ ImGuiTableColumnFlags_IsSorted = 1 << 26, // Status: is currently part of the sort specs
+ ImGuiTableColumnFlags_IsHovered = 1 << 27, // Status: is hovered by mouse
+
+ // [Internal] Combinations and masks
+ ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed,
+ ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable,
+ ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered,
+ ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30 // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge)
+
+ // Obsolete names (will be removed soon)
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ //ImGuiTableColumnFlags_WidthAuto = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoResize, // Column will not stretch and keep resizing based on submitted contents.
+#endif
+};
+
+// Flags for ImGui::TableNextRow()
+enum ImGuiTableRowFlags_
+{
+ ImGuiTableRowFlags_None = 0,
+ ImGuiTableRowFlags_Headers = 1 << 0 // Identify header row (set default background color + width of its contents accounted differently for auto column width)
+};
+
+// Enum for ImGui::TableSetBgColor()
+// Background colors are rendering in 3 layers:
+// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set.
+// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set.
+// - Layer 2: draw with CellBg color if set.
+// The purpose of the two row/columns layers is to let you decide if a background color changes should override or blend with the existing color.
+// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows.
+// If you set the color of RowBg0 target, your color will override the existing RowBg0 color.
+// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color.
+enum ImGuiTableBgTarget_
+{
+ ImGuiTableBgTarget_None = 0,
+ ImGuiTableBgTarget_RowBg0 = 1, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used)
+ ImGuiTableBgTarget_RowBg1 = 2, // Set row background color 1 (generally used for selection marking)
+ ImGuiTableBgTarget_CellBg = 3 // Set cell background color (top-most color)
+};
+
+// Flags for ImGui::IsWindowFocused()
+enum ImGuiFocusedFlags_
+{
+ ImGuiFocusedFlags_None = 0,
+ ImGuiFocusedFlags_ChildWindows = 1 << 0, // Return true if any children of the window is focused
+ ImGuiFocusedFlags_RootWindow = 1 << 1, // Test from root window (top most parent of the current hierarchy)
+ ImGuiFocusedFlags_AnyWindow = 1 << 2, // Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ!
+ ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, // Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)
+ //ImGuiFocusedFlags_DockHierarchy = 1 << 4, // Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)
+ ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows
+};
+
+// Flags for ImGui::IsItemHovered(), ImGui::IsWindowHovered()
+// Note: if you are trying to check whether your mouse should be dispatched to Dear ImGui or to your app, you should use 'io.WantCaptureMouse' instead! Please read the FAQ!
+// Note: windows with the ImGuiWindowFlags_NoInputs flag are ignored by IsWindowHovered() calls.
+enum ImGuiHoveredFlags_
+{
+ ImGuiHoveredFlags_None = 0, // Return true if directly over the item/window, not obstructed by another window, not obstructed by an active popup or modal blocking inputs under them.
+ ImGuiHoveredFlags_ChildWindows = 1 << 0, // IsWindowHovered() only: Return true if any children of the window is hovered
+ ImGuiHoveredFlags_RootWindow = 1 << 1, // IsWindowHovered() only: Test from root window (top most parent of the current hierarchy)
+ ImGuiHoveredFlags_AnyWindow = 1 << 2, // IsWindowHovered() only: Return true if any window is hovered
+ ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, // IsWindowHovered() only: Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)
+ //ImGuiHoveredFlags_DockHierarchy = 1 << 4, // IsWindowHovered() only: Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)
+ ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, // Return true even if a popup window is normally blocking access to this item/window
+ //ImGuiHoveredFlags_AllowWhenBlockedByModal = 1 << 6, // Return true even if a modal popup window is normally blocking access to this item/window. FIXME-TODO: Unavailable yet.
+ ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, // Return true even if an active item is blocking access to this item/window. Useful for Drag and Drop patterns.
+ ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 8, // IsItemHovered() only: Return true even if the position is obstructed or overlapped by another window
+ ImGuiHoveredFlags_AllowWhenDisabled = 1 << 9, // IsItemHovered() only: Return true even if the item is disabled
+ ImGuiHoveredFlags_NoNavOverride = 1 << 10, // Disable using gamepad/keyboard navigation state when active, always query mouse.
+ ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
+ ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
+};
+
+// Flags for ImGui::BeginDragDropSource(), ImGui::AcceptDragDropPayload()
+enum ImGuiDragDropFlags_
+{
+ ImGuiDragDropFlags_None = 0,
+ // BeginDragDropSource() flags
+ ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, // By default, a successful call to BeginDragDropSource opens a tooltip so you can display a preview or description of the source contents. This flag disable this behavior.
+ ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, // By default, when dragging we clear data so that IsItemHovered() will return false, to avoid subsequent user code submitting tooltips. This flag disable this behavior so you can still call IsItemHovered() on the source item.
+ ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, // Disable the behavior that allows to open tree nodes and collapsing header by holding over them while dragging a source item.
+ ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, // Allow items such as Text(), Image() that have no unique identifier to be used as drag source, by manufacturing a temporary identifier based on their window-relative position. This is extremely unusual within the dear imgui ecosystem and so we made it explicit.
+ ImGuiDragDropFlags_SourceExtern = 1 << 4, // External source (from outside of dear imgui), won't attempt to read current item/window info. Will always return true. Only one Extern source can be active simultaneously.
+ ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5, // Automatically expire the payload if the source cease to be submitted (otherwise payloads are persisting while being dragged)
+ // AcceptDragDropPayload() flags
+ ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, // AcceptDragDropPayload() will returns true even before the mouse button is released. You can then call IsDelivery() to test if the payload needs to be delivered.
+ ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, // Do not draw the default highlight rectangle when hovering over target.
+ ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, // Request hiding the BeginDragDropSource tooltip from the BeginDragDropTarget site.
+ ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect // For peeking ahead and inspecting the payload before delivery.
+};
+
+// Standard Drag and Drop payload types. You can define you own payload types using short strings. Types starting with '_' are defined by Dear ImGui.
+#define IMGUI_PAYLOAD_TYPE_COLOR_3F "_COL3F" // float[3]: Standard type for colors, without alpha. User code may use this type.
+#define IMGUI_PAYLOAD_TYPE_COLOR_4F "_COL4F" // float[4]: Standard type for colors. User code may use this type.
+
+// A primary data type
+enum ImGuiDataType_
+{
+ ImGuiDataType_S8, // signed char / char (with sensible compilers)
+ ImGuiDataType_U8, // unsigned char
+ ImGuiDataType_S16, // short
+ ImGuiDataType_U16, // unsigned short
+ ImGuiDataType_S32, // int
+ ImGuiDataType_U32, // unsigned int
+ ImGuiDataType_S64, // long long / __int64
+ ImGuiDataType_U64, // unsigned long long / unsigned __int64
+ ImGuiDataType_Float, // float
+ ImGuiDataType_Double, // double
+ ImGuiDataType_COUNT
+};
+
+// A cardinal direction
+enum ImGuiDir_
+{
+ ImGuiDir_None = -1,
+ ImGuiDir_Left = 0,
+ ImGuiDir_Right = 1,
+ ImGuiDir_Up = 2,
+ ImGuiDir_Down = 3,
+ ImGuiDir_COUNT
+};
+
+// A sorting direction
+enum ImGuiSortDirection_
+{
+ ImGuiSortDirection_None = 0,
+ ImGuiSortDirection_Ascending = 1, // Ascending = 0->9, A->Z etc.
+ ImGuiSortDirection_Descending = 2 // Descending = 9->0, Z->A etc.
+};
+
+// Keys value 0 to 511 are left unused as legacy native/opaque key values (< 1.87)
+// Keys value >= 512 are named keys (>= 1.87)
+enum ImGuiKey_
+{
+ // Keyboard
+ ImGuiKey_None = 0,
+ ImGuiKey_Tab = 512, // == ImGuiKey_NamedKey_BEGIN
+ ImGuiKey_LeftArrow,
+ ImGuiKey_RightArrow,
+ ImGuiKey_UpArrow,
+ ImGuiKey_DownArrow,
+ ImGuiKey_PageUp,
+ ImGuiKey_PageDown,
+ ImGuiKey_Home,
+ ImGuiKey_End,
+ ImGuiKey_Insert,
+ ImGuiKey_Delete,
+ ImGuiKey_Backspace,
+ ImGuiKey_Space,
+ ImGuiKey_Enter,
+ ImGuiKey_Escape,
+ ImGuiKey_LeftCtrl, ImGuiKey_LeftShift, ImGuiKey_LeftAlt, ImGuiKey_LeftSuper,
+ ImGuiKey_RightCtrl, ImGuiKey_RightShift, ImGuiKey_RightAlt, ImGuiKey_RightSuper,
+ ImGuiKey_Menu,
+ ImGuiKey_0, ImGuiKey_1, ImGuiKey_2, ImGuiKey_3, ImGuiKey_4, ImGuiKey_5, ImGuiKey_6, ImGuiKey_7, ImGuiKey_8, ImGuiKey_9,
+ ImGuiKey_A, ImGuiKey_B, ImGuiKey_C, ImGuiKey_D, ImGuiKey_E, ImGuiKey_F, ImGuiKey_G, ImGuiKey_H, ImGuiKey_I, ImGuiKey_J,
+ ImGuiKey_K, ImGuiKey_L, ImGuiKey_M, ImGuiKey_N, ImGuiKey_O, ImGuiKey_P, ImGuiKey_Q, ImGuiKey_R, ImGuiKey_S, ImGuiKey_T,
+ ImGuiKey_U, ImGuiKey_V, ImGuiKey_W, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z,
+ ImGuiKey_F1, ImGuiKey_F2, ImGuiKey_F3, ImGuiKey_F4, ImGuiKey_F5, ImGuiKey_F6,
+ ImGuiKey_F7, ImGuiKey_F8, ImGuiKey_F9, ImGuiKey_F10, ImGuiKey_F11, ImGuiKey_F12,
+ ImGuiKey_Apostrophe, // '
+ ImGuiKey_Comma, // ,
+ ImGuiKey_Minus, // -
+ ImGuiKey_Period, // .
+ ImGuiKey_Slash, // /
+ ImGuiKey_Semicolon, // ;
+ ImGuiKey_Equal, // =
+ ImGuiKey_LeftBracket, // [
+ ImGuiKey_Backslash, // \ (this text inhibit multiline comment caused by backslash)
+ ImGuiKey_RightBracket, // ]
+ ImGuiKey_GraveAccent, // `
+ ImGuiKey_CapsLock,
+ ImGuiKey_ScrollLock,
+ ImGuiKey_NumLock,
+ ImGuiKey_PrintScreen,
+ ImGuiKey_Pause,
+ ImGuiKey_Keypad0, ImGuiKey_Keypad1, ImGuiKey_Keypad2, ImGuiKey_Keypad3, ImGuiKey_Keypad4,
+ ImGuiKey_Keypad5, ImGuiKey_Keypad6, ImGuiKey_Keypad7, ImGuiKey_Keypad8, ImGuiKey_Keypad9,
+ ImGuiKey_KeypadDecimal,
+ ImGuiKey_KeypadDivide,
+ ImGuiKey_KeypadMultiply,
+ ImGuiKey_KeypadSubtract,
+ ImGuiKey_KeypadAdd,
+ ImGuiKey_KeypadEnter,
+ ImGuiKey_KeypadEqual,
+
+ // Gamepad (some of those are analog values, 0.0f to 1.0f) // NAVIGATION action
+ ImGuiKey_GamepadStart, // Menu (Xbox) + (Switch) Start/Options (PS) // --
+ ImGuiKey_GamepadBack, // View (Xbox) - (Switch) Share (PS) // --
+ ImGuiKey_GamepadFaceUp, // Y (Xbox) X (Switch) Triangle (PS) // -> ImGuiNavInput_Input
+ ImGuiKey_GamepadFaceDown, // A (Xbox) B (Switch) Cross (PS) // -> ImGuiNavInput_Activate
+ ImGuiKey_GamepadFaceLeft, // X (Xbox) Y (Switch) Square (PS) // -> ImGuiNavInput_Menu
+ ImGuiKey_GamepadFaceRight, // B (Xbox) A (Switch) Circle (PS) // -> ImGuiNavInput_Cancel
+ ImGuiKey_GamepadDpadUp, // D-pad Up // -> ImGuiNavInput_DpadUp
+ ImGuiKey_GamepadDpadDown, // D-pad Down // -> ImGuiNavInput_DpadDown
+ ImGuiKey_GamepadDpadLeft, // D-pad Left // -> ImGuiNavInput_DpadLeft
+ ImGuiKey_GamepadDpadRight, // D-pad Right // -> ImGuiNavInput_DpadRight
+ ImGuiKey_GamepadL1, // L Bumper (Xbox) L (Switch) L1 (PS) // -> ImGuiNavInput_FocusPrev + ImGuiNavInput_TweakSlow
+ ImGuiKey_GamepadR1, // R Bumper (Xbox) R (Switch) R1 (PS) // -> ImGuiNavInput_FocusNext + ImGuiNavInput_TweakFast
+ ImGuiKey_GamepadL2, // L Trigger (Xbox) ZL (Switch) L2 (PS) [Analog]
+ ImGuiKey_GamepadR2, // R Trigger (Xbox) ZR (Switch) R2 (PS) [Analog]
+ ImGuiKey_GamepadL3, // L Thumbstick (Xbox) L3 (Switch) L3 (PS)
+ ImGuiKey_GamepadR3, // R Thumbstick (Xbox) R3 (Switch) R3 (PS)
+ ImGuiKey_GamepadLStickUp, // [Analog] // -> ImGuiNavInput_LStickUp
+ ImGuiKey_GamepadLStickDown, // [Analog] // -> ImGuiNavInput_LStickDown
+ ImGuiKey_GamepadLStickLeft, // [Analog] // -> ImGuiNavInput_LStickLeft
+ ImGuiKey_GamepadLStickRight, // [Analog] // -> ImGuiNavInput_LStickRight
+ ImGuiKey_GamepadRStickUp, // [Analog]
+ ImGuiKey_GamepadRStickDown, // [Analog]
+ ImGuiKey_GamepadRStickLeft, // [Analog]
+ ImGuiKey_GamepadRStickRight, // [Analog]
+
+ // Keyboard Modifiers (explicitly submitted by backend via AddKeyEvent() calls)
+ // - This is mirroring the data also written to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper, in a format allowing
+ // them to be accessed via standard key API, allowing calls such as IsKeyPressed(), IsKeyReleased(), querying duration etc.
+ // - Code polling every keys (e.g. an interface to detect a key press for input mapping) might want to ignore those
+ // and prefer using the real keys (e.g. ImGuiKey_LeftCtrl, ImGuiKey_RightCtrl instead of ImGuiKey_ModCtrl).
+ // - In theory the value of keyboard modifiers should be roughly equivalent to a logical or of the equivalent left/right keys.
+ // In practice: it's complicated; mods are often provided from different sources. Keyboard layout, IME, sticky keys and
+ // backends tend to interfere and break that equivalence. The safer decision is to relay that ambiguity down to the end-user...
+ ImGuiKey_ModCtrl, ImGuiKey_ModShift, ImGuiKey_ModAlt, ImGuiKey_ModSuper,
+
+ // End of list
+ ImGuiKey_COUNT, // No valid ImGuiKey is ever greater than this value
+
+ // [Internal] Prior to 1.87 we required user to fill io.KeysDown[512] using their own native index + a io.KeyMap[] array.
+ // We are ditching this method but keeping a legacy path for user code doing e.g. IsKeyPressed(MY_NATIVE_KEY_CODE)
+ ImGuiKey_NamedKey_BEGIN = 512,
+ ImGuiKey_NamedKey_END = ImGuiKey_COUNT,
+ ImGuiKey_NamedKey_COUNT = ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN,
+#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO
+ ImGuiKey_KeysData_SIZE = ImGuiKey_NamedKey_COUNT, // Size of KeysData[]: only hold named keys
+ ImGuiKey_KeysData_OFFSET = ImGuiKey_NamedKey_BEGIN // First key stored in io.KeysData[0]. Accesses to io.KeysData[] must use (key - ImGuiKey_KeysData_OFFSET).
+#else
+ ImGuiKey_KeysData_SIZE = ImGuiKey_COUNT, // Size of KeysData[]: hold legacy 0..512 keycodes + named keys
+ ImGuiKey_KeysData_OFFSET = 0 // First key stored in io.KeysData[0]. Accesses to io.KeysData[] must use (key - ImGuiKey_KeysData_OFFSET).
+#endif
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ , ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter // Renamed in 1.87
+#endif
+};
+
+// Helper "flags" version of key-mods to store and compare multiple key-mods easily. Sometimes used for storage (e.g. io.KeyMods) but otherwise not much used in public API.
+enum ImGuiModFlags_
+{
+ ImGuiModFlags_None = 0,
+ ImGuiModFlags_Ctrl = 1 << 0,
+ ImGuiModFlags_Shift = 1 << 1,
+ ImGuiModFlags_Alt = 1 << 2, // Menu
+ ImGuiModFlags_Super = 1 << 3 // Cmd/Super/Windows key
+};
+
+// Gamepad/Keyboard navigation
+// Since >= 1.87 backends you generally don't need to care about this enum since io.NavInputs[] is setup automatically. This might become private/internal some day.
+// Keyboard: Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard to enable. NewFrame() will automatically fill io.NavInputs[] based on your io.AddKeyEvent() calls.
+// Gamepad: Set io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad to enable. Backend: set ImGuiBackendFlags_HasGamepad and fill the io.NavInputs[] fields before calling NewFrame(). Note that io.NavInputs[] is cleared by EndFrame().
+// Read instructions in imgui.cpp for more details. Download PNG/PSD at http://dearimgui.org/controls_sheets.
+enum ImGuiNavInput_
+{
+ // Gamepad Mapping
+ ImGuiNavInput_Activate, // Activate / Open / Toggle / Tweak value // e.g. Cross (PS4), A (Xbox), A (Switch), Space (Keyboard)
+ ImGuiNavInput_Cancel, // Cancel / Close / Exit // e.g. Circle (PS4), B (Xbox), B (Switch), Escape (Keyboard)
+ ImGuiNavInput_Input, // Text input / On-Screen keyboard // e.g. Triang.(PS4), Y (Xbox), X (Switch), Return (Keyboard)
+ ImGuiNavInput_Menu, // Tap: Toggle menu / Hold: Focus, Move, Resize // e.g. Square (PS4), X (Xbox), Y (Switch), Alt (Keyboard)
+ ImGuiNavInput_DpadLeft, // Move / Tweak / Resize window (w/ PadMenu) // e.g. D-pad Left/Right/Up/Down (Gamepads), Arrow keys (Keyboard)
+ ImGuiNavInput_DpadRight, //
+ ImGuiNavInput_DpadUp, //
+ ImGuiNavInput_DpadDown, //
+ ImGuiNavInput_LStickLeft, // Scroll / Move window (w/ PadMenu) // e.g. Left Analog Stick Left/Right/Up/Down
+ ImGuiNavInput_LStickRight, //
+ ImGuiNavInput_LStickUp, //
+ ImGuiNavInput_LStickDown, //
+ ImGuiNavInput_FocusPrev, // Focus Next window (w/ PadMenu) // e.g. L1 or L2 (PS4), LB or LT (Xbox), L or ZL (Switch)
+ ImGuiNavInput_FocusNext, // Focus Prev window (w/ PadMenu) // e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch)
+ ImGuiNavInput_TweakSlow, // Slower tweaks // e.g. L1 or L2 (PS4), LB or LT (Xbox), L or ZL (Switch)
+ ImGuiNavInput_TweakFast, // Faster tweaks // e.g. R1 or R2 (PS4), RB or RT (Xbox), R or ZL (Switch)
+
+ // [Internal] Don't use directly! This is used internally to differentiate keyboard from gamepad inputs for behaviors that require to differentiate them.
+ // Keyboard behavior that have no corresponding gamepad mapping (e.g. CTRL+TAB) will be directly reading from keyboard keys instead of io.NavInputs[].
+ ImGuiNavInput_KeyLeft_, // Move left // = Arrow keys
+ ImGuiNavInput_KeyRight_, // Move right
+ ImGuiNavInput_KeyUp_, // Move up
+ ImGuiNavInput_KeyDown_, // Move down
+ ImGuiNavInput_COUNT
+};
+
+// Configuration flags stored in io.ConfigFlags. Set by user/application.
+enum ImGuiConfigFlags_
+{
+ ImGuiConfigFlags_None = 0,
+ ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, // Master keyboard navigation enable flag. NewFrame() will automatically fill io.NavInputs[] based on io.AddKeyEvent() calls
+ ImGuiConfigFlags_NavEnableGamepad = 1 << 1, // Master gamepad navigation enable flag. This is mostly to instruct your imgui backend to fill io.NavInputs[]. Backend also needs to set ImGuiBackendFlags_HasGamepad.
+ ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, // Instruct navigation to move the mouse cursor. May be useful on TV/console systems where moving a virtual mouse is awkward. Will update io.MousePos and set io.WantSetMousePos=true. If enabled you MUST honor io.WantSetMousePos requests in your backend, otherwise ImGui will react as if the mouse is jumping around back and forth.
+ ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, // Instruct navigation to not set the io.WantCaptureKeyboard flag when io.NavActive is set.
+ ImGuiConfigFlags_NoMouse = 1 << 4, // Instruct imgui to clear mouse position/buttons in NewFrame(). This allows ignoring the mouse information set by the backend.
+ ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, // Instruct backend to not alter mouse cursor shape and visibility. Use if the backend cursor changes are interfering with yours and you don't want to use SetMouseCursor() to change mouse cursor. You may want to honor requests from imgui by reading GetMouseCursor() yourself instead.
+
+ // User storage (to allow your backend/engine to communicate to code that may be shared between multiple projects. Those flags are NOT used by core Dear ImGui)
+ ImGuiConfigFlags_IsSRGB = 1 << 20, // Application is SRGB-aware.
+ ImGuiConfigFlags_IsTouchScreen = 1 << 21 // Application is using a touch screen instead of a mouse.
+};
+
+// Backend capabilities flags stored in io.BackendFlags. Set by imgui_impl_xxx or custom backend.
+enum ImGuiBackendFlags_
+{
+ ImGuiBackendFlags_None = 0,
+ ImGuiBackendFlags_HasGamepad = 1 << 0, // Backend Platform supports gamepad and currently has one connected.
+ ImGuiBackendFlags_HasMouseCursors = 1 << 1, // Backend Platform supports honoring GetMouseCursor() value to change the OS cursor shape.
+ ImGuiBackendFlags_HasSetMousePos = 1 << 2, // Backend Platform supports io.WantSetMousePos requests to reposition the OS mouse position (only used if ImGuiConfigFlags_NavEnableSetMousePos is set).
+ ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3 // Backend Renderer supports ImDrawCmd::VtxOffset. This enables output of large meshes (64K+ vertices) while still using 16-bit indices.
+};
+
+// Enumeration for PushStyleColor() / PopStyleColor()
+enum ImGuiCol_
+{
+ ImGuiCol_Text,
+ ImGuiCol_TextDisabled,
+ ImGuiCol_WindowBg, // Background of normal windows
+ ImGuiCol_ChildBg, // Background of child windows
+ ImGuiCol_PopupBg, // Background of popups, menus, tooltips windows
+ ImGuiCol_Border,
+ ImGuiCol_BorderShadow,
+ ImGuiCol_FrameBg, // Background of checkbox, radio button, plot, slider, text input
+ ImGuiCol_FrameBgHovered,
+ ImGuiCol_FrameBgActive,
+ ImGuiCol_TitleBg,
+ ImGuiCol_TitleBgActive,
+ ImGuiCol_TitleBgCollapsed,
+ ImGuiCol_MenuBarBg,
+ ImGuiCol_ScrollbarBg,
+ ImGuiCol_ScrollbarGrab,
+ ImGuiCol_ScrollbarGrabHovered,
+ ImGuiCol_ScrollbarGrabActive,
+ ImGuiCol_CheckMark,
+ ImGuiCol_SliderGrab,
+ ImGuiCol_SliderGrabActive,
+ ImGuiCol_Button,
+ ImGuiCol_ButtonHovered,
+ ImGuiCol_ButtonActive,
+ ImGuiCol_Header, // Header* colors are used for CollapsingHeader, TreeNode, Selectable, MenuItem
+ ImGuiCol_HeaderHovered,
+ ImGuiCol_HeaderActive,
+ ImGuiCol_Separator,
+ ImGuiCol_SeparatorHovered,
+ ImGuiCol_SeparatorActive,
+ ImGuiCol_ResizeGrip, // Resize grip in lower-right and lower-left corners of windows.
+ ImGuiCol_ResizeGripHovered,
+ ImGuiCol_ResizeGripActive,
+ ImGuiCol_Tab, // TabItem in a TabBar
+ ImGuiCol_TabHovered,
+ ImGuiCol_TabActive,
+ ImGuiCol_TabUnfocused,
+ ImGuiCol_TabUnfocusedActive,
+ ImGuiCol_PlotLines,
+ ImGuiCol_PlotLinesHovered,
+ ImGuiCol_PlotHistogram,
+ ImGuiCol_PlotHistogramHovered,
+ ImGuiCol_TableHeaderBg, // Table header background
+ ImGuiCol_TableBorderStrong, // Table outer and header borders (prefer using Alpha=1.0 here)
+ ImGuiCol_TableBorderLight, // Table inner borders (prefer using Alpha=1.0 here)
+ ImGuiCol_TableRowBg, // Table row background (even rows)
+ ImGuiCol_TableRowBgAlt, // Table row background (odd rows)
+ ImGuiCol_TextSelectedBg,
+ ImGuiCol_DragDropTarget, // Rectangle highlighting a drop target
+ ImGuiCol_NavHighlight, // Gamepad/keyboard: current highlighted item
+ ImGuiCol_NavWindowingHighlight, // Highlight window when using CTRL+TAB
+ ImGuiCol_NavWindowingDimBg, // Darken/colorize entire screen behind the CTRL+TAB window list, when active
+ ImGuiCol_ModalWindowDimBg, // Darken/colorize entire screen behind a modal window, when one is active
+ ImGuiCol_COUNT
+};
+
+// Enumeration for PushStyleVar() / PopStyleVar() to temporarily modify the ImGuiStyle structure.
+// - The enum only refers to fields of ImGuiStyle which makes sense to be pushed/popped inside UI code.
+// During initialization or between frames, feel free to just poke into ImGuiStyle directly.
+// - Tip: Use your programming IDE navigation facilities on the names in the _second column_ below to find the actual members and their description.
+// In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
+// With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
+// - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
+enum ImGuiStyleVar_
+{
+ // Enum name --------------------- // Member in ImGuiStyle structure (see ImGuiStyle for descriptions)
+ ImGuiStyleVar_Alpha, // float Alpha
+ ImGuiStyleVar_DisabledAlpha, // float DisabledAlpha
+ ImGuiStyleVar_WindowPadding, // ImVec2 WindowPadding
+ ImGuiStyleVar_WindowRounding, // float WindowRounding
+ ImGuiStyleVar_WindowBorderSize, // float WindowBorderSize
+ ImGuiStyleVar_WindowMinSize, // ImVec2 WindowMinSize
+ ImGuiStyleVar_WindowTitleAlign, // ImVec2 WindowTitleAlign
+ ImGuiStyleVar_ChildRounding, // float ChildRounding
+ ImGuiStyleVar_ChildBorderSize, // float ChildBorderSize
+ ImGuiStyleVar_PopupRounding, // float PopupRounding
+ ImGuiStyleVar_PopupBorderSize, // float PopupBorderSize
+ ImGuiStyleVar_FramePadding, // ImVec2 FramePadding
+ ImGuiStyleVar_FrameRounding, // float FrameRounding
+ ImGuiStyleVar_FrameBorderSize, // float FrameBorderSize
+ ImGuiStyleVar_ItemSpacing, // ImVec2 ItemSpacing
+ ImGuiStyleVar_ItemInnerSpacing, // ImVec2 ItemInnerSpacing
+ ImGuiStyleVar_IndentSpacing, // float IndentSpacing
+ ImGuiStyleVar_CellPadding, // ImVec2 CellPadding
+ ImGuiStyleVar_ScrollbarSize, // float ScrollbarSize
+ ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding
+ ImGuiStyleVar_GrabMinSize, // float GrabMinSize
+ ImGuiStyleVar_GrabRounding, // float GrabRounding
+ ImGuiStyleVar_TabRounding, // float TabRounding
+ ImGuiStyleVar_ButtonTextAlign, // ImVec2 ButtonTextAlign
+ ImGuiStyleVar_SelectableTextAlign, // ImVec2 SelectableTextAlign
+ ImGuiStyleVar_COUNT
+};
+
+// Flags for InvisibleButton() [extended in imgui_internal.h]
+enum ImGuiButtonFlags_
+{
+ ImGuiButtonFlags_None = 0,
+ ImGuiButtonFlags_MouseButtonLeft = 1 << 0, // React on left mouse button (default)
+ ImGuiButtonFlags_MouseButtonRight = 1 << 1, // React on right mouse button
+ ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, // React on center mouse button
+
+ // [Internal]
+ ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle,
+ ImGuiButtonFlags_MouseButtonDefault_ = ImGuiButtonFlags_MouseButtonLeft
+};
+
+// Flags for ColorEdit3() / ColorEdit4() / ColorPicker3() / ColorPicker4() / ColorButton()
+enum ImGuiColorEditFlags_
+{
+ ImGuiColorEditFlags_None = 0,
+ ImGuiColorEditFlags_NoAlpha = 1 << 1, // // ColorEdit, ColorPicker, ColorButton: ignore Alpha component (will only read 3 components from the input pointer).
+ ImGuiColorEditFlags_NoPicker = 1 << 2, // // ColorEdit: disable picker when clicking on color square.
+ ImGuiColorEditFlags_NoOptions = 1 << 3, // // ColorEdit: disable toggling options menu when right-clicking on inputs/small preview.
+ ImGuiColorEditFlags_NoSmallPreview = 1 << 4, // // ColorEdit, ColorPicker: disable color square preview next to the inputs. (e.g. to show only the inputs)
+ ImGuiColorEditFlags_NoInputs = 1 << 5, // // ColorEdit, ColorPicker: disable inputs sliders/text widgets (e.g. to show only the small preview color square).
+ ImGuiColorEditFlags_NoTooltip = 1 << 6, // // ColorEdit, ColorPicker, ColorButton: disable tooltip when hovering the preview.
+ ImGuiColorEditFlags_NoLabel = 1 << 7, // // ColorEdit, ColorPicker: disable display of inline text label (the label is still forwarded to the tooltip and picker).
+ ImGuiColorEditFlags_NoSidePreview = 1 << 8, // // ColorPicker: disable bigger color preview on right side of the picker, use small color square preview instead.
+ ImGuiColorEditFlags_NoDragDrop = 1 << 9, // // ColorEdit: disable drag and drop target. ColorButton: disable drag and drop source.
+ ImGuiColorEditFlags_NoBorder = 1 << 10, // // ColorButton: disable border (which is enforced by default)
+
+ // User Options (right-click on widget to change some of them).
+ ImGuiColorEditFlags_AlphaBar = 1 << 16, // // ColorEdit, ColorPicker: show vertical alpha bar/gradient in picker.
+ ImGuiColorEditFlags_AlphaPreview = 1 << 17, // // ColorEdit, ColorPicker, ColorButton: display preview as a transparent color over a checkerboard, instead of opaque.
+ ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, // // ColorEdit, ColorPicker, ColorButton: display half opaque / half checkerboard, instead of opaque.
+ ImGuiColorEditFlags_HDR = 1 << 19, // // (WIP) ColorEdit: Currently only disable 0.0f..1.0f limits in RGBA edition (note: you probably want to use ImGuiColorEditFlags_Float flag as well).
+ ImGuiColorEditFlags_DisplayRGB = 1 << 20, // [Display] // ColorEdit: override _display_ type among RGB/HSV/Hex. ColorPicker: select any combination using one or more of RGB/HSV/Hex.
+ ImGuiColorEditFlags_DisplayHSV = 1 << 21, // [Display] // "
+ ImGuiColorEditFlags_DisplayHex = 1 << 22, // [Display] // "
+ ImGuiColorEditFlags_Uint8 = 1 << 23, // [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0..255.
+ ImGuiColorEditFlags_Float = 1 << 24, // [DataType] // ColorEdit, ColorPicker, ColorButton: _display_ values formatted as 0.0f..1.0f floats instead of 0..255 integers. No round-trip of value via integers.
+ ImGuiColorEditFlags_PickerHueBar = 1 << 25, // [Picker] // ColorPicker: bar for Hue, rectangle for Sat/Value.
+ ImGuiColorEditFlags_PickerHueWheel = 1 << 26, // [Picker] // ColorPicker: wheel for Hue, triangle for Sat/Value.
+ ImGuiColorEditFlags_InputRGB = 1 << 27, // [Input] // ColorEdit, ColorPicker: input and output data in RGB format.
+ ImGuiColorEditFlags_InputHSV = 1 << 28, // [Input] // ColorEdit, ColorPicker: input and output data in HSV format.
+
+ // Defaults Options. You can set application defaults using SetColorEditOptions(). The intent is that you probably don't want to
+ // override them in most of your calls. Let the user choose via the option menu and/or call SetColorEditOptions() once during startup.
+ ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar,
+
+ // [Internal] Masks
+ ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex,
+ ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float,
+ ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar,
+ ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV
+
+ // Obsolete names (will be removed)
+ // ImGuiColorEditFlags_RGB = ImGuiColorEditFlags_DisplayRGB, ImGuiColorEditFlags_HSV = ImGuiColorEditFlags_DisplayHSV, ImGuiColorEditFlags_HEX = ImGuiColorEditFlags_DisplayHex // [renamed in 1.69]
+};
+
+// Flags for DragFloat(), DragInt(), SliderFloat(), SliderInt() etc.
+// We use the same sets of flags for DragXXX() and SliderXXX() functions as the features are the same and it makes it easier to swap them.
+enum ImGuiSliderFlags_
+{
+ ImGuiSliderFlags_None = 0,
+ ImGuiSliderFlags_AlwaysClamp = 1 << 4, // Clamp value to min/max bounds when input manually with CTRL+Click. By default CTRL+Click allows going out of bounds.
+ ImGuiSliderFlags_Logarithmic = 1 << 5, // Make the widget logarithmic (linear otherwise). Consider using ImGuiSliderFlags_NoRoundToFormat with this if using a format-string with small amount of digits.
+ ImGuiSliderFlags_NoRoundToFormat = 1 << 6, // Disable rounding underlying value to match precision of the display format string (e.g. %.3f values are rounded to those 3 digits)
+ ImGuiSliderFlags_NoInput = 1 << 7, // Disable CTRL+Click or Enter key allowing to input text directly into the widget
+ ImGuiSliderFlags_InvalidMask_ = 0x7000000F // [Internal] We treat using those bits as being potentially a 'float power' argument from the previous API that has got miscast to this enum, and will trigger an assert if needed.
+
+ // Obsolete names (will be removed)
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ , ImGuiSliderFlags_ClampOnInput = ImGuiSliderFlags_AlwaysClamp // [renamed in 1.79]
+#endif
+};
+
+// Identify a mouse button.
+// Those values are guaranteed to be stable and we frequently use 0/1 directly. Named enums provided for convenience.
+enum ImGuiMouseButton_
+{
+ ImGuiMouseButton_Left = 0,
+ ImGuiMouseButton_Right = 1,
+ ImGuiMouseButton_Middle = 2,
+ ImGuiMouseButton_COUNT = 5
+};
+
+// Enumeration for GetMouseCursor()
+// User code may request backend to display given cursor by calling SetMouseCursor(), which is why we have some cursors that are marked unused here
+enum ImGuiMouseCursor_
+{
+ ImGuiMouseCursor_None = -1,
+ ImGuiMouseCursor_Arrow = 0,
+ ImGuiMouseCursor_TextInput, // When hovering over InputText, etc.
+ ImGuiMouseCursor_ResizeAll, // (Unused by Dear ImGui functions)
+ ImGuiMouseCursor_ResizeNS, // When hovering over an horizontal border
+ ImGuiMouseCursor_ResizeEW, // When hovering over a vertical border or a column
+ ImGuiMouseCursor_ResizeNESW, // When hovering over the bottom-left corner of a window
+ ImGuiMouseCursor_ResizeNWSE, // When hovering over the bottom-right corner of a window
+ ImGuiMouseCursor_Hand, // (Unused by Dear ImGui functions. Use for e.g. hyperlinks)
+ ImGuiMouseCursor_NotAllowed, // When hovering something with disallowed interaction. Usually a crossed circle.
+ ImGuiMouseCursor_COUNT
+};
+
+// Enumeration for ImGui::SetWindow***(), SetNextWindow***(), SetNextItem***() functions
+// Represent a condition.
+// Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always.
+enum ImGuiCond_
+{
+ ImGuiCond_None = 0, // No condition (always set the variable), same as _Always
+ ImGuiCond_Always = 1 << 0, // No condition (always set the variable)
+ ImGuiCond_Once = 1 << 1, // Set the variable once per runtime session (only the first call will succeed)
+ ImGuiCond_FirstUseEver = 1 << 2, // Set the variable if the object/window has no persistently saved data (no entry in .ini file)
+ ImGuiCond_Appearing = 1 << 3 // Set the variable if the object/window is appearing after being hidden/inactive (or the first time)
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Helpers: Memory allocations macros, ImVector<>
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// IM_MALLOC(), IM_FREE(), IM_NEW(), IM_PLACEMENT_NEW(), IM_DELETE()
+// We call C++ constructor on own allocated memory via the placement "new(ptr) Type()" syntax.
+// Defining a custom placement new() with a custom parameter allows us to bypass including <new> which on some platforms complains when user has disabled exceptions.
+//-----------------------------------------------------------------------------
+
+struct ImNewWrapper {};
+inline void* operator new(size_t, ImNewWrapper, void* ptr) { return ptr; }
+inline void operator delete(void*, ImNewWrapper, void*) {} // This is only required so we can use the symmetrical new()
+#define IM_ALLOC(_SIZE) ImGui::MemAlloc(_SIZE)
+#define IM_FREE(_PTR) ImGui::MemFree(_PTR)
+#define IM_PLACEMENT_NEW(_PTR) new(ImNewWrapper(), _PTR)
+#define IM_NEW(_TYPE) new(ImNewWrapper(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE
+template<typename T> void IM_DELETE(T* p) { if (p) { p->~T(); ImGui::MemFree(p); } }
+
+//-----------------------------------------------------------------------------
+// ImVector<>
+// Lightweight std::vector<>-like class to avoid dragging dependencies (also, some implementations of STL with debug enabled are absurdly slow, we bypass it so our code runs fast in debug).
+//-----------------------------------------------------------------------------
+// - You generally do NOT need to care or use this ever. But we need to make it available in imgui.h because some of our public structures are relying on it.
+// - We use std-like naming convention here, which is a little unusual for this codebase.
+// - Important: clear() frees memory, resize(0) keep the allocated buffer. We use resize(0) a lot to intentionally recycle allocated buffers across frames and amortize our costs.
+// - Important: our implementation does NOT call C++ constructors/destructors, we treat everything as raw data! This is intentional but be extra mindful of that,
+// Do NOT use this class as a std::vector replacement in your own code! Many of the structures used by dear imgui can be safely initialized by a zero-memset.
+//-----------------------------------------------------------------------------
+
+IM_MSVC_RUNTIME_CHECKS_OFF
+template<typename T>
+struct ImVector
+{
+ int Size;
+ int Capacity;
+ T* Data;
+
+ // Provide standard typedefs but we don't use them ourselves.
+ typedef T value_type;
+ typedef value_type* iterator;
+ typedef const value_type* const_iterator;
+
+ // Constructors, destructor
+ inline ImVector() { Size = Capacity = 0; Data = NULL; }
+ inline ImVector(const ImVector<T>& src) { Size = Capacity = 0; Data = NULL; operator=(src); }
+ inline ImVector<T>& operator=(const ImVector<T>& src) { clear(); resize(src.Size); memcpy(Data, src.Data, (size_t)Size * sizeof(T)); return *this; }
+ inline ~ImVector() { if (Data) IM_FREE(Data); } // Important: does not destruct anything
+
+ inline void clear() { if (Data) { Size = Capacity = 0; IM_FREE(Data); Data = NULL; } } // Important: does not destruct anything
+ inline void clear_delete() { for (int n = 0; n < Size; n++) IM_DELETE(Data[n]); clear(); } // Important: never called automatically! always explicit.
+ inline void clear_destruct() { for (int n = 0; n < Size; n++) Data[n].~T(); clear(); } // Important: never called automatically! always explicit.
+
+ inline bool empty() const { return Size == 0; }
+ inline int size() const { return Size; }
+ inline int size_in_bytes() const { return Size * (int)sizeof(T); }
+ inline int max_size() const { return 0x7FFFFFFF / (int)sizeof(T); }
+ inline int capacity() const { return Capacity; }
+ inline T& operator[](int i) { IM_ASSERT(i >= 0 && i < Size); return Data[i]; }
+ inline const T& operator[](int i) const { IM_ASSERT(i >= 0 && i < Size); return Data[i]; }
+
+ inline T* begin() { return Data; }
+ inline const T* begin() const { return Data; }
+ inline T* end() { return Data + Size; }
+ inline const T* end() const { return Data + Size; }
+ inline T& front() { IM_ASSERT(Size > 0); return Data[0]; }
+ inline const T& front() const { IM_ASSERT(Size > 0); return Data[0]; }
+ inline T& back() { IM_ASSERT(Size > 0); return Data[Size - 1]; }
+ inline const T& back() const { IM_ASSERT(Size > 0); return Data[Size - 1]; }
+ inline void swap(ImVector<T>& rhs) { int rhs_size = rhs.Size; rhs.Size = Size; Size = rhs_size; int rhs_cap = rhs.Capacity; rhs.Capacity = Capacity; Capacity = rhs_cap; T* rhs_data = rhs.Data; rhs.Data = Data; Data = rhs_data; }
+
+ inline int _grow_capacity(int sz) const { int new_capacity = Capacity ? (Capacity + Capacity / 2) : 8; return new_capacity > sz ? new_capacity : sz; }
+ inline void resize(int new_size) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); Size = new_size; }
+ inline void resize(int new_size, const T& v) { if (new_size > Capacity) reserve(_grow_capacity(new_size)); if (new_size > Size) for (int n = Size; n < new_size; n++) memcpy(&Data[n], &v, sizeof(v)); Size = new_size; }
+ inline void shrink(int new_size) { IM_ASSERT(new_size <= Size); Size = new_size; } // Resize a vector to a smaller size, guaranteed not to cause a reallocation
+ inline void reserve(int new_capacity) { if (new_capacity <= Capacity) return; T* new_data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); if (Data) { memcpy(new_data, Data, (size_t)Size * sizeof(T)); IM_FREE(Data); } Data = new_data; Capacity = new_capacity; }
+ inline void reserve_discard(int new_capacity) { if (new_capacity <= Capacity) return; if (Data) IM_FREE(Data); Data = (T*)IM_ALLOC((size_t)new_capacity * sizeof(T)); Capacity = new_capacity; }
+
+ // NB: It is illegal to call push_back/push_front/insert with a reference pointing inside the ImVector data itself! e.g. v.push_back(v[10]) is forbidden.
+ inline void push_back(const T& v) { if (Size == Capacity) reserve(_grow_capacity(Size + 1)); memcpy(&Data[Size], &v, sizeof(v)); Size++; }
+ inline void pop_back() { IM_ASSERT(Size > 0); Size--; }
+ inline void push_front(const T& v) { if (Size == 0) push_back(v); else insert(Data, v); }
+ inline T* erase(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + 1, ((size_t)Size - (size_t)off - 1) * sizeof(T)); Size--; return Data + off; }
+ inline T* erase(const T* it, const T* it_last){ IM_ASSERT(it >= Data && it < Data + Size && it_last >= it && it_last <= Data + Size); const ptrdiff_t count = it_last - it; const ptrdiff_t off = it - Data; memmove(Data + off, Data + off + count, ((size_t)Size - (size_t)off - (size_t)count) * sizeof(T)); Size -= (int)count; return Data + off; }
+ inline T* erase_unsorted(const T* it) { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; if (it < Data + Size - 1) memcpy(Data + off, Data + Size - 1, sizeof(T)); Size--; return Data + off; }
+ inline T* insert(const T* it, const T& v) { IM_ASSERT(it >= Data && it <= Data + Size); const ptrdiff_t off = it - Data; if (Size == Capacity) reserve(_grow_capacity(Size + 1)); if (off < (int)Size) memmove(Data + off + 1, Data + off, ((size_t)Size - (size_t)off) * sizeof(T)); memcpy(&Data[off], &v, sizeof(v)); Size++; return Data + off; }
+ inline bool contains(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data++ == v) return true; return false; }
+ inline T* find(const T& v) { T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; }
+ inline const T* find(const T& v) const { const T* data = Data; const T* data_end = Data + Size; while (data < data_end) if (*data == v) break; else ++data; return data; }
+ inline bool find_erase(const T& v) { const T* it = find(v); if (it < Data + Size) { erase(it); return true; } return false; }
+ inline bool find_erase_unsorted(const T& v) { const T* it = find(v); if (it < Data + Size) { erase_unsorted(it); return true; } return false; }
+ inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < Data + Size); const ptrdiff_t off = it - Data; return (int)off; }
+};
+IM_MSVC_RUNTIME_CHECKS_RESTORE
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiStyle
+//-----------------------------------------------------------------------------
+// You may modify the ImGui::GetStyle() main instance during initialization and before NewFrame().
+// During the frame, use ImGui::PushStyleVar(ImGuiStyleVar_XXXX)/PopStyleVar() to alter the main style values,
+// and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
+//-----------------------------------------------------------------------------
+
+struct ImGuiStyle
+{
+ float Alpha; // Global alpha applies to everything in Dear ImGui.
+ float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
+ ImVec2 WindowPadding; // Padding within a window.
+ float WindowRounding; // Radius of window corners rounding. Set to 0.0f to have rectangular windows. Large values tend to lead to variety of artifacts and are not recommended.
+ float WindowBorderSize; // Thickness of border around windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
+ ImVec2 WindowMinSize; // Minimum window size. This is a global setting. If you want to constraint individual windows, use SetNextWindowSizeConstraints().
+ ImVec2 WindowTitleAlign; // Alignment for title bar text. Defaults to (0.0f,0.5f) for left-aligned,vertically centered.
+ ImGuiDir WindowMenuButtonPosition; // Side of the collapsing/docking button in the title bar (None/Left/Right). Defaults to ImGuiDir_Left.
+ float ChildRounding; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows.
+ float ChildBorderSize; // Thickness of border around child windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
+ float PopupRounding; // Radius of popup window corners rounding. (Note that tooltip windows use WindowRounding)
+ float PopupBorderSize; // Thickness of border around popup/tooltip windows. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
+ ImVec2 FramePadding; // Padding within a framed rectangle (used by most widgets).
+ float FrameRounding; // Radius of frame corners rounding. Set to 0.0f to have rectangular frame (used by most widgets).
+ float FrameBorderSize; // Thickness of border around frames. Generally set to 0.0f or 1.0f. (Other values are not well tested and more CPU/GPU costly).
+ ImVec2 ItemSpacing; // Horizontal and vertical spacing between widgets/lines.
+ ImVec2 ItemInnerSpacing; // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label).
+ ImVec2 CellPadding; // Padding within a table cell
+ ImVec2 TouchExtraPadding; // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
+ float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
+ float ColumnsMinSpacing; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1).
+ float ScrollbarSize; // Width of the vertical scrollbar, Height of the horizontal scrollbar.
+ float ScrollbarRounding; // Radius of grab corners for scrollbar.
+ float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
+ float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
+ float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
+ float TabRounding; // Radius of upper corners of a tab. Set to 0.0f to have rectangular tabs.
+ float TabBorderSize; // Thickness of border around tabs.
+ float TabMinWidthForCloseButton; // Minimum width for close button to appears on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
+ ImGuiDir ColorButtonPosition; // Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
+ ImVec2 ButtonTextAlign; // Alignment of button text when button is larger than text. Defaults to (0.5f, 0.5f) (centered).
+ ImVec2 SelectableTextAlign; // Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line.
+ ImVec2 DisplayWindowPadding; // Window position are clamped to be visible within the display area or monitors by at least this amount. Only applies to regular windows.
+ ImVec2 DisplaySafeAreaPadding; // If you cannot see the edges of your screen (e.g. on a TV) increase the safe area padding. Apply to popups/tooltips as well regular windows. NB: Prefer configuring your TV sets correctly!
+ float MouseCursorScale; // Scale software rendered mouse cursor (when io.MouseDrawCursor is enabled). May be removed later.
+ bool AntiAliasedLines; // Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame (copied to ImDrawList).
+ bool AntiAliasedLinesUseTex; // Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). Latched at the beginning of the frame (copied to ImDrawList).
+ bool AntiAliasedFill; // Enable anti-aliased edges around filled shapes (rounded rectangles, circles, etc.). Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame (copied to ImDrawList).
+ float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality.
+ float CircleTessellationMaxError; // Maximum error (in pixels) allowed when using AddCircle()/AddCircleFilled() or drawing rounded corner rectangles with no explicit segment count specified. Decrease for higher quality but more geometry.
+ ImVec4 Colors[ImGuiCol_COUNT];
+
+ IMGUI_API ImGuiStyle();
+ IMGUI_API void ScaleAllSizes(float scale_factor);
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiIO
+//-----------------------------------------------------------------------------
+// Communicate most settings and inputs/outputs to Dear ImGui using this structure.
+// Access via ImGui::GetIO(). Read 'Programmer guide' section in .cpp file for general usage.
+//-----------------------------------------------------------------------------
+
+// [Internal] Storage used by IsKeyDown(), IsKeyPressed() etc functions.
+// If prior to 1.87 you used io.KeysDownDuration[] (which was marked as internal), you should use GetKeyData(key)->DownDuration and not io.KeysData[key]->DownDuration.
+struct ImGuiKeyData
+{
+ bool Down; // True for if key is down
+ float DownDuration; // Duration the key has been down (<0.0f: not pressed, 0.0f: just pressed, >0.0f: time held)
+ float DownDurationPrev; // Last frame duration the key has been down
+ float AnalogValue; // 0.0f..1.0f for gamepad values
+};
+
+struct ImGuiIO
+{
+ //------------------------------------------------------------------
+ // Configuration // Default value
+ //------------------------------------------------------------------
+
+ ImGuiConfigFlags ConfigFlags; // = 0 // See ImGuiConfigFlags_ enum. Set by user/application. Gamepad/keyboard navigation options, etc.
+ ImGuiBackendFlags BackendFlags; // = 0 // See ImGuiBackendFlags_ enum. Set by backend (imgui_impl_xxx files or custom backend) to communicate features supported by the backend.
+ ImVec2 DisplaySize; // <unset> // Main display size, in pixels (generally == GetMainViewport()->Size). May change every frame.
+ float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds. May change every frame.
+ float IniSavingRate; // = 5.0f // Minimum time between saving positions/sizes to .ini file, in seconds.
+ const char* IniFilename; // = "imgui.ini" // Path to .ini file (important: default "imgui.ini" is relative to current working dir!). Set NULL to disable automatic .ini loading/saving or if you want to manually call LoadIniSettingsXXX() / SaveIniSettingsXXX() functions.
+ const char* LogFilename; // = "imgui_log.txt"// Path to .log file (default parameter to ImGui::LogToFile when no file is specified).
+ float MouseDoubleClickTime; // = 0.30f // Time for a double-click, in seconds.
+ float MouseDoubleClickMaxDist; // = 6.0f // Distance threshold to stay in to validate a double-click, in pixels.
+ float MouseDragThreshold; // = 6.0f // Distance threshold before considering we are dragging.
+ float KeyRepeatDelay; // = 0.250f // When holding a key/button, time before it starts repeating, in seconds (for buttons in Repeat mode, etc.).
+ float KeyRepeatRate; // = 0.050f // When holding a key/button, rate at which it repeats, in seconds.
+ void* UserData; // = NULL // Store your own data for retrieval by callbacks.
+
+ ImFontAtlas*Fonts; // <auto> // Font atlas: load, rasterize and pack one or more fonts into a single texture.
+ float FontGlobalScale; // = 1.0f // Global scale all fonts
+ bool FontAllowUserScaling; // = false // Allow user scaling text of individual window with CTRL+Wheel.
+ ImFont* FontDefault; // = NULL // Font to use on NewFrame(). Use NULL to uses Fonts->Fonts[0].
+ ImVec2 DisplayFramebufferScale; // = (1, 1) // For retina display or other situations where window coordinates are different from framebuffer coordinates. This generally ends up in ImDrawData::FramebufferScale.
+
+ // Miscellaneous options
+ bool MouseDrawCursor; // = false // Request ImGui to draw a mouse cursor for you (if you are on a platform without a mouse cursor). Cannot be easily renamed to 'io.ConfigXXX' because this is frequently used by backend implementations.
+ bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl.
+ bool ConfigInputTrickleEventQueue; // = true // Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates.
+ bool ConfigInputTextCursorBlink; // = true // Enable blinking cursor (optional as some users consider it to be distracting).
+ bool ConfigDragClickToInputText; // = false // [BETA] Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). Not desirable on devices without a keyboard.
+ bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
+ bool ConfigWindowsMoveFromTitleBarOnly; // = false // Enable allowing to move windows only when clicking on their title bar. Does not apply to windows without a title bar.
+ float ConfigMemoryCompactTimer; // = 60.0f // Timer (in seconds) to free transient windows/tables memory buffers when unused. Set to -1.0f to disable.
+
+ //------------------------------------------------------------------
+ // Platform Functions
+ // (the imgui_impl_xxxx backend files are setting those up for you)
+ //------------------------------------------------------------------
+
+ // Optional: Platform/Renderer backend name (informational only! will be displayed in About Window) + User data for backend/wrappers to store their own stuff.
+ const char* BackendPlatformName; // = NULL
+ const char* BackendRendererName; // = NULL
+ void* BackendPlatformUserData; // = NULL // User data for platform backend
+ void* BackendRendererUserData; // = NULL // User data for renderer backend
+ void* BackendLanguageUserData; // = NULL // User data for non C++ programming language backend
+
+ // Optional: Access OS clipboard
+ // (default to use native Win32 clipboard on Windows, otherwise uses a private clipboard. Override to access OS clipboard on other architectures)
+ const char* (*GetClipboardTextFn)(void* user_data);
+ void (*SetClipboardTextFn)(void* user_data, const char* text);
+ void* ClipboardUserData;
+
+ // Optional: Notify OS Input Method Editor of the screen position of your cursor for text input position (e.g. when using Japanese/Chinese IME on Windows)
+ // (default to use native imm32 api on Windows)
+ void (*SetPlatformImeDataFn)(ImGuiViewport* viewport, ImGuiPlatformImeData* data);
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ void* ImeWindowHandle; // = NULL // [Obsolete] Set ImGuiViewport::PlatformHandleRaw instead. Set this to your HWND to get automatic IME cursor positioning.
+#else
+ void* _UnusedPadding; // Unused field to keep data structure the same size.
+#endif
+
+ //------------------------------------------------------------------
+ // Input - Call before calling NewFrame()
+ //------------------------------------------------------------------
+
+ // Input Functions
+ IMGUI_API void AddKeyEvent(ImGuiKey key, bool down); // Queue a new key down/up event. Key should be "translated" (as in, generally ImGuiKey_A matches the key end-user would use to emit an 'A' character)
+ IMGUI_API void AddKeyAnalogEvent(ImGuiKey key, bool down, float v); // Queue a new key down/up event for analog values (e.g. ImGuiKey_Gamepad_ values). Dead-zones should be handled by the backend.
+ IMGUI_API void AddMousePosEvent(float x, float y); // Queue a mouse position update. Use -FLT_MAX,-FLT_MAX to signify no mouse (e.g. app not focused and not hovered)
+ IMGUI_API void AddMouseButtonEvent(int button, bool down); // Queue a mouse button change
+ IMGUI_API void AddMouseWheelEvent(float wh_x, float wh_y); // Queue a mouse wheel update
+ IMGUI_API void AddFocusEvent(bool focused); // Queue a gain/loss of focus for the application (generally based on OS/platform focus of your window)
+ IMGUI_API void AddInputCharacter(unsigned int c); // Queue a new character input
+ IMGUI_API void AddInputCharacterUTF16(ImWchar16 c); // Queue a new character input from an UTF-16 character, it can be a surrogate
+ IMGUI_API void AddInputCharactersUTF8(const char* str); // Queue a new characters input from an UTF-8 string
+
+ IMGUI_API void SetKeyEventNativeData(ImGuiKey key, int native_keycode, int native_scancode, int native_legacy_index = -1); // [Optional] Specify index for legacy <1.87 IsKeyXXX() functions with native indices + specify native keycode, scancode.
+ IMGUI_API void SetAppAcceptingEvents(bool accepting_events); // Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application loop/refresh, and you want to disable events being queued while your app is frozen.
+ IMGUI_API void ClearInputCharacters(); // [Internal] Clear the text input buffer manually
+ IMGUI_API void ClearInputKeys(); // [Internal] Release all keys
+
+ //------------------------------------------------------------------
+ // Output - Updated by NewFrame() or EndFrame()/Render()
+ // (when reading from the io.WantCaptureMouse, io.WantCaptureKeyboard flags to dispatch your inputs, it is
+ // generally easier and more correct to use their state BEFORE calling NewFrame(). See FAQ for details!)
+ //------------------------------------------------------------------
+
+ bool WantCaptureMouse; // Set when Dear ImGui will use mouse inputs, in this case do not dispatch them to your main game/application (either way, always pass on mouse inputs to imgui). (e.g. unclicked mouse is hovering over an imgui window, widget is active, mouse was clicked over an imgui window, etc.).
+ bool WantCaptureKeyboard; // Set when Dear ImGui will use keyboard inputs, in this case do not dispatch them to your main game/application (either way, always pass keyboard inputs to imgui). (e.g. InputText active, or an imgui window is focused and navigation is enabled, etc.).
+ bool WantTextInput; // Mobile/console: when set, you may display an on-screen keyboard. This is set by Dear ImGui when it wants textual keyboard input to happen (e.g. when a InputText widget is active).
+ bool WantSetMousePos; // MousePos has been altered, backend should reposition mouse on next frame. Rarely used! Set only when ImGuiConfigFlags_NavEnableSetMousePos flag is enabled.
+ bool WantSaveIniSettings; // When manual .ini load/save is active (io.IniFilename == NULL), this will be set to notify your application that you can call SaveIniSettingsToMemory() and save yourself. Important: clear io.WantSaveIniSettings yourself after saving!
+ bool NavActive; // Keyboard/Gamepad navigation is currently allowed (will handle ImGuiKey_NavXXX events) = a window is focused and it doesn't use the ImGuiWindowFlags_NoNavInputs flag.
+ bool NavVisible; // Keyboard/Gamepad navigation is visible and allowed (will handle ImGuiKey_NavXXX events).
+ float Framerate; // Rough estimate of application framerate, in frame per second. Solely for convenience. Rolling average estimation based on io.DeltaTime over 120 frames.
+ int MetricsRenderVertices; // Vertices output during last call to Render()
+ int MetricsRenderIndices; // Indices output during last call to Render() = number of triangles * 3
+ int MetricsRenderWindows; // Number of visible windows
+ int MetricsActiveWindows; // Number of active windows
+ int MetricsActiveAllocations; // Number of active allocations, updated by MemAlloc/MemFree based on current context. May be off if you have multiple imgui contexts.
+ ImVec2 MouseDelta; // Mouse delta. Note that this is zero if either current or previous position are invalid (-FLT_MAX,-FLT_MAX), so a disappearing/reappearing mouse won't have a huge delta.
+
+ // Legacy: before 1.87, we required backend to fill io.KeyMap[] (imgui->native map) during initialization and io.KeysDown[] (native indices) every frame.
+ // This is still temporarily supported as a legacy feature. However the new preferred scheme is for backend to call io.AddKeyEvent().
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ int KeyMap[ImGuiKey_COUNT]; // [LEGACY] Input: map of indices into the KeysDown[512] entries array which represent your "native" keyboard state. The first 512 are now unused and should be kept zero. Legacy backend will write into KeyMap[] using ImGuiKey_ indices which are always >512.
+ bool KeysDown[ImGuiKey_COUNT]; // [LEGACY] Input: Keyboard keys that are pressed (ideally left in the "native" order your engine has access to keyboard keys, so you can use your own defines/enums for keys). This used to be [512] sized. It is now ImGuiKey_COUNT to allow legacy io.KeysDown[GetKeyIndex(...)] to work without an overflow.
+#endif
+
+ //------------------------------------------------------------------
+ // [Internal] Dear ImGui will maintain those fields. Forward compatibility not guaranteed!
+ //------------------------------------------------------------------
+
+ // Main Input State
+ // (this block used to be written by backend, since 1.87 it is best to NOT write to those directly, call the AddXXX functions above instead)
+ // (reading from those variables is fair game, as they are extremely unlikely to be moving anywhere)
+ ImVec2 MousePos; // Mouse position, in pixels. Set to ImVec2(-FLT_MAX, -FLT_MAX) if mouse is unavailable (on another screen, etc.)
+ bool MouseDown[5]; // Mouse buttons: 0=left, 1=right, 2=middle + extras (ImGuiMouseButton_COUNT == 5). Dear ImGui mostly uses left and right buttons. Others buttons allows us to track if the mouse is being used by your application + available to user as a convenience via IsMouse** API.
+ float MouseWheel; // Mouse wheel Vertical: 1 unit scrolls about 5 lines text.
+ float MouseWheelH; // Mouse wheel Horizontal. Most users don't have a mouse with an horizontal wheel, may not be filled by all backends.
+ bool KeyCtrl; // Keyboard modifier down: Control
+ bool KeyShift; // Keyboard modifier down: Shift
+ bool KeyAlt; // Keyboard modifier down: Alt
+ bool KeySuper; // Keyboard modifier down: Cmd/Super/Windows
+ float NavInputs[ImGuiNavInput_COUNT]; // Gamepad inputs. Cleared back to zero by EndFrame(). Keyboard keys will be auto-mapped and be written here by NewFrame().
+
+ // Other state maintained from data above + IO function calls
+ ImGuiModFlags KeyMods; // Key mods flags (same as io.KeyCtrl/KeyShift/KeyAlt/KeySuper but merged into flags), updated by NewFrame()
+ ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; // Key state for all known keys. Use IsKeyXXX() functions to access this.
+ bool WantCaptureMouseUnlessPopupClose; // Alternative to WantCaptureMouse: (WantCaptureMouse == true && WantCaptureMouseUnlessPopupClose == false) when a click over void is expected to close a popup.
+ ImVec2 MousePosPrev; // Previous mouse position (note that MouseDelta is not necessary == MousePos-MousePosPrev, in case either position is invalid)
+ ImVec2 MouseClickedPos[5]; // Position at time of clicking
+ double MouseClickedTime[5]; // Time of last click (used to figure out double-click)
+ bool MouseClicked[5]; // Mouse button went from !Down to Down (same as MouseClickedCount[x] != 0)
+ bool MouseDoubleClicked[5]; // Has mouse button been double-clicked? (same as MouseClickedCount[x] == 2)
+ ImU16 MouseClickedCount[5]; // == 0 (not clicked), == 1 (same as MouseClicked[]), == 2 (double-clicked), == 3 (triple-clicked) etc. when going from !Down to Down
+ ImU16 MouseClickedLastCount[5]; // Count successive number of clicks. Stays valid after mouse release. Reset after another click is done.
+ bool MouseReleased[5]; // Mouse button went from Down to !Down
+ bool MouseDownOwned[5]; // Track if button was clicked inside a dear imgui window or over void blocked by a popup. We don't request mouse capture from the application if click started outside ImGui bounds.
+ bool MouseDownOwnedUnlessPopupClose[5]; // Track if button was clicked inside a dear imgui window.
+ float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked)
+ float MouseDownDurationPrev[5]; // Previous time the mouse button has been down
+ float MouseDragMaxDistanceSqr[5]; // Squared maximum distance of how much mouse has traveled from the clicking point (used for moving thresholds)
+ float NavInputsDownDuration[ImGuiNavInput_COUNT];
+ float NavInputsDownDurationPrev[ImGuiNavInput_COUNT];
+ float PenPressure; // Touch/Pen pressure (0.0f to 1.0f, should be >0.0f only when MouseDown[0] == true). Helper storage currently unused by Dear ImGui.
+ bool AppFocusLost; // Only modify via AddFocusEvent()
+ bool AppAcceptingEvents; // Only modify via SetAppAcceptingEvents()
+ ImS8 BackendUsingLegacyKeyArrays; // -1: unknown, 0: using AddKeyEvent(), 1: using legacy io.KeysDown[]
+ bool BackendUsingLegacyNavInputArray; // 0: using AddKeyAnalogEvent(), 1: writing to legacy io.NavInputs[] directly
+ ImWchar16 InputQueueSurrogate; // For AddInputCharacterUTF16()
+ ImVector<ImWchar> InputQueueCharacters; // Queue of _characters_ input (obtained by platform backend). Fill using AddInputCharacter() helper.
+
+ IMGUI_API ImGuiIO();
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Misc data structures
+//-----------------------------------------------------------------------------
+
+// Shared state of InputText(), passed as an argument to your callback when a ImGuiInputTextFlags_Callback* flag is used.
+// The callback function should return 0 by default.
+// Callbacks (follow a flag name and see comments in ImGuiInputTextFlags_ declarations for more details)
+// - ImGuiInputTextFlags_CallbackEdit: Callback on buffer edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active)
+// - ImGuiInputTextFlags_CallbackAlways: Callback on each iteration
+// - ImGuiInputTextFlags_CallbackCompletion: Callback on pressing TAB
+// - ImGuiInputTextFlags_CallbackHistory: Callback on pressing Up/Down arrows
+// - ImGuiInputTextFlags_CallbackCharFilter: Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard.
+// - ImGuiInputTextFlags_CallbackResize: Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow.
+struct ImGuiInputTextCallbackData
+{
+ ImGuiInputTextFlags EventFlag; // One ImGuiInputTextFlags_Callback* // Read-only
+ ImGuiInputTextFlags Flags; // What user passed to InputText() // Read-only
+ void* UserData; // What user passed to InputText() // Read-only
+
+ // Arguments for the different callback events
+ // - To modify the text buffer in a callback, prefer using the InsertChars() / DeleteChars() function. InsertChars() will take care of calling the resize callback if necessary.
+ // - If you know your edits are not going to resize the underlying buffer allocation, you may modify the contents of 'Buf[]' directly. You need to update 'BufTextLen' accordingly (0 <= BufTextLen < BufSize) and set 'BufDirty'' to true so InputText can update its internal state.
+ ImWchar EventChar; // Character input // Read-write // [CharFilter] Replace character with another one, or set to zero to drop. return 1 is equivalent to setting EventChar=0;
+ ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Completion,History]
+ char* Buf; // Text buffer // Read-write // [Resize] Can replace pointer / [Completion,History,Always] Only write to pointed data, don't replace the actual pointer!
+ int BufTextLen; // Text length (in bytes) // Read-write // [Resize,Completion,History,Always] Exclude zero-terminator storage. In C land: == strlen(some_text), in C++ land: string.length()
+ int BufSize; // Buffer size (in bytes) = capacity+1 // Read-only // [Resize,Completion,History,Always] Include zero-terminator storage. In C land == ARRAYSIZE(my_char_array), in C++ land: string.capacity()+1
+ bool BufDirty; // Set if you modify Buf/BufTextLen! // Write // [Completion,History,Always]
+ int CursorPos; // // Read-write // [Completion,History,Always]
+ int SelectionStart; // // Read-write // [Completion,History,Always] == to SelectionEnd when no selection)
+ int SelectionEnd; // // Read-write // [Completion,History,Always]
+
+ // Helper functions for text manipulation.
+ // Use those function to benefit from the CallbackResize behaviors. Calling those function reset the selection.
+ IMGUI_API ImGuiInputTextCallbackData();
+ IMGUI_API void DeleteChars(int pos, int bytes_count);
+ IMGUI_API void InsertChars(int pos, const char* text, const char* text_end = NULL);
+ void SelectAll() { SelectionStart = 0; SelectionEnd = BufTextLen; }
+ void ClearSelection() { SelectionStart = SelectionEnd = BufTextLen; }
+ bool HasSelection() const { return SelectionStart != SelectionEnd; }
+};
+
+// Resizing callback data to apply custom constraint. As enabled by SetNextWindowSizeConstraints(). Callback is called during the next Begin().
+// NB: For basic min/max size constraint on each axis you don't need to use the callback! The SetNextWindowSizeConstraints() parameters are enough.
+struct ImGuiSizeCallbackData
+{
+ void* UserData; // Read-only. What user passed to SetNextWindowSizeConstraints()
+ ImVec2 Pos; // Read-only. Window position, for reference.
+ ImVec2 CurrentSize; // Read-only. Current window size.
+ ImVec2 DesiredSize; // Read-write. Desired size, based on user's mouse position. Write to this field to restrain resizing.
+};
+
+// Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload()
+struct ImGuiPayload
+{
+ // Members
+ void* Data; // Data (copied and owned by dear imgui)
+ int DataSize; // Data size
+
+ // [Internal]
+ ImGuiID SourceId; // Source item id
+ ImGuiID SourceParentId; // Source parent id (if available)
+ int DataFrameCount; // Data timestamp
+ char DataType[32 + 1]; // Data type tag (short user-supplied string, 32 characters max)
+ bool Preview; // Set when AcceptDragDropPayload() was called and mouse has been hovering the target item (nb: handle overlapping drag targets)
+ bool Delivery; // Set when AcceptDragDropPayload() was called and mouse button is released over the target item.
+
+ ImGuiPayload() { Clear(); }
+ void Clear() { SourceId = SourceParentId = 0; Data = NULL; DataSize = 0; memset(DataType, 0, sizeof(DataType)); DataFrameCount = -1; Preview = Delivery = false; }
+ bool IsDataType(const char* type) const { return DataFrameCount != -1 && strcmp(type, DataType) == 0; }
+ bool IsPreview() const { return Preview; }
+ bool IsDelivery() const { return Delivery; }
+};
+
+// Sorting specification for one column of a table (sizeof == 12 bytes)
+struct ImGuiTableColumnSortSpecs
+{
+ ImGuiID ColumnUserID; // User id of the column (if specified by a TableSetupColumn() call)
+ ImS16 ColumnIndex; // Index of the column
+ ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
+ ImGuiSortDirection SortDirection : 8; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending (you can use this or SortSign, whichever is more convenient for your sort function)
+
+ ImGuiTableColumnSortSpecs() { memset(this, 0, sizeof(*this)); }
+};
+
+// Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
+// Obtained by calling TableGetSortSpecs().
+// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
+// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
+struct ImGuiTableSortSpecs
+{
+ const ImGuiTableColumnSortSpecs* Specs; // Pointer to sort spec array.
+ int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
+ bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
+
+ ImGuiTableSortSpecs() { memset(this, 0, sizeof(*this)); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, ImColor)
+//-----------------------------------------------------------------------------
+
+// Helper: Unicode defines
+#define IM_UNICODE_CODEPOINT_INVALID 0xFFFD // Invalid Unicode code point (standard value).
+#ifdef IMGUI_USE_WCHAR32
+#define IM_UNICODE_CODEPOINT_MAX 0x10FFFF // Maximum Unicode code point supported by this build.
+#else
+#define IM_UNICODE_CODEPOINT_MAX 0xFFFF // Maximum Unicode code point supported by this build.
+#endif
+
+// Helper: Execute a block of code at maximum once a frame. Convenient if you want to quickly create an UI within deep-nested code that runs multiple times every frame.
+// Usage: static ImGuiOnceUponAFrame oaf; if (oaf) ImGui::Text("This will be called only once per frame");
+struct ImGuiOnceUponAFrame
+{
+ ImGuiOnceUponAFrame() { RefFrame = -1; }
+ mutable int RefFrame;
+ operator bool() const { int current_frame = ImGui::GetFrameCount(); if (RefFrame == current_frame) return false; RefFrame = current_frame; return true; }
+};
+
+// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
+struct ImGuiTextFilter
+{
+ IMGUI_API ImGuiTextFilter(const char* default_filter = "");
+ IMGUI_API bool Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build
+ IMGUI_API bool PassFilter(const char* text, const char* text_end = NULL) const;
+ IMGUI_API void Build();
+ void Clear() { InputBuf[0] = 0; Build(); }
+ bool IsActive() const { return !Filters.empty(); }
+
+ // [Internal]
+ struct ImGuiTextRange
+ {
+ const char* b;
+ const char* e;
+
+ ImGuiTextRange() { b = e = NULL; }
+ ImGuiTextRange(const char* _b, const char* _e) { b = _b; e = _e; }
+ bool empty() const { return b == e; }
+ IMGUI_API void split(char separator, ImVector<ImGuiTextRange>* out) const;
+ };
+ char InputBuf[256];
+ ImVector<ImGuiTextRange>Filters;
+ int CountGrep;
+};
+
+// Helper: Growable text buffer for logging/accumulating text
+// (this could be called 'ImGuiTextBuilder' / 'ImGuiStringBuilder')
+struct ImGuiTextBuffer
+{
+ ImVector<char> Buf;
+ IMGUI_API static char EmptyString[1];
+
+ ImGuiTextBuffer() { }
+ inline char operator[](int i) const { IM_ASSERT(Buf.Data != NULL); return Buf.Data[i]; }
+ const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; }
+ const char* end() const { return Buf.Data ? &Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator
+ int size() const { return Buf.Size ? Buf.Size - 1 : 0; }
+ bool empty() const { return Buf.Size <= 1; }
+ void clear() { Buf.clear(); }
+ void reserve(int capacity) { Buf.reserve(capacity); }
+ const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; }
+ IMGUI_API void append(const char* str, const char* str_end = NULL);
+ IMGUI_API void appendf(const char* fmt, ...) IM_FMTARGS(2);
+ IMGUI_API void appendfv(const char* fmt, va_list args) IM_FMTLIST(2);
+};
+
+// Helper: Key->Value storage
+// Typically you don't have to worry about this since a storage is held within each Window.
+// We use it to e.g. store collapse state for a tree (Int 0/1)
+// This is optimized for efficient lookup (dichotomy into a contiguous buffer) and rare insertion (typically tied to user interactions aka max once a frame)
+// You can use it as custom user storage for temporary values. Declare your own storage if, for example:
+// - You want to manipulate the open/close state of a particular sub-tree in your interface (tree node uses Int 0/1 to store their state).
+// - You want to store custom debug data easily without adding or editing structures in your code (probably not efficient, but convenient)
+// Types are NOT stored, so it is up to you to make sure your Key don't collide with different types.
+struct ImGuiStorage
+{
+ // [Internal]
+ struct ImGuiStoragePair
+ {
+ ImGuiID key;
+ union { int val_i; float val_f; void* val_p; };
+ ImGuiStoragePair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
+ ImGuiStoragePair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
+ ImGuiStoragePair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
+ };
+
+ ImVector<ImGuiStoragePair> Data;
+
+ // - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
+ // - Set***() functions find pair, insertion on demand if missing.
+ // - Sorted insertion is costly, paid once. A typical frame shouldn't need to insert any new pair.
+ void Clear() { Data.clear(); }
+ IMGUI_API int GetInt(ImGuiID key, int default_val = 0) const;
+ IMGUI_API void SetInt(ImGuiID key, int val);
+ IMGUI_API bool GetBool(ImGuiID key, bool default_val = false) const;
+ IMGUI_API void SetBool(ImGuiID key, bool val);
+ IMGUI_API float GetFloat(ImGuiID key, float default_val = 0.0f) const;
+ IMGUI_API void SetFloat(ImGuiID key, float val);
+ IMGUI_API void* GetVoidPtr(ImGuiID key) const; // default_val is NULL
+ IMGUI_API void SetVoidPtr(ImGuiID key, void* val);
+
+ // - Get***Ref() functions finds pair, insert on demand if missing, return pointer. Useful if you intend to do Get+Set.
+ // - References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
+ // - A typical use case where this is convenient for quick hacking (e.g. add storage during a live Edit&Continue session if you can't modify existing struct)
+ // float* pvar = ImGui::GetFloatRef(key); ImGui::SliderFloat("var", pvar, 0, 100.0f); some_var += *pvar;
+ IMGUI_API int* GetIntRef(ImGuiID key, int default_val = 0);
+ IMGUI_API bool* GetBoolRef(ImGuiID key, bool default_val = false);
+ IMGUI_API float* GetFloatRef(ImGuiID key, float default_val = 0.0f);
+ IMGUI_API void** GetVoidPtrRef(ImGuiID key, void* default_val = NULL);
+
+ // Use on your own storage if you know only integer are being stored (open/close all tree nodes)
+ IMGUI_API void SetAllInt(int val);
+
+ // For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
+ IMGUI_API void BuildSortByKey();
+};
+
+// Helper: Manually clip large list of items.
+// If you have lots evenly spaced items and you have a random access to the list, you can perform coarse
+// clipping based on visibility to only submit items that are in view.
+// The clipper calculates the range of visible items and advance the cursor to compensate for the non-visible items we have skipped.
+// (Dear ImGui already clip items based on their bounds but: it needs to first layout the item to do so, and generally
+// fetching/submitting your own data incurs additional cost. Coarse clipping using ImGuiListClipper allows you to easily
+// scale using lists with tens of thousands of items without a problem)
+// Usage:
+// ImGuiListClipper clipper;
+// clipper.Begin(1000); // We have 1000 elements, evenly spaced.
+// while (clipper.Step())
+// for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
+// ImGui::Text("line number %d", i);
+// Generally what happens is:
+// - Clipper lets you process the first element (DisplayStart = 0, DisplayEnd = 1) regardless of it being visible or not.
+// - User code submit that one element.
+// - Clipper can measure the height of the first element
+// - Clipper calculate the actual range of elements to display based on the current clipping rectangle, position the cursor before the first visible element.
+// - User code submit visible elements.
+// - The clipper also handles various subtleties related to keyboard/gamepad navigation, wrapping etc.
+struct ImGuiListClipper
+{
+ int DisplayStart; // First item to display, updated by each call to Step()
+ int DisplayEnd; // End of items to display (exclusive)
+ int ItemsCount; // [Internal] Number of items
+ float ItemsHeight; // [Internal] Height of item after a first step and item submission can calculate it
+ float StartPosY; // [Internal] Cursor position at the time of Begin() or after table frozen rows are all processed
+ void* TempData; // [Internal] Internal data
+
+ // items_count: Use INT_MAX if you don't know how many items you have (in which case the cursor won't be advanced in the final step)
+ // items_height: Use -1.0f to be calculated automatically on first step. Otherwise pass in the distance between your items, typically GetTextLineHeightWithSpacing() or GetFrameHeightWithSpacing().
+ IMGUI_API ImGuiListClipper();
+ IMGUI_API ~ImGuiListClipper();
+ IMGUI_API void Begin(int items_count, float items_height = -1.0f);
+ IMGUI_API void End(); // Automatically called on the last call of Step() that returns false.
+ IMGUI_API bool Step(); // Call until it returns false. The DisplayStart/DisplayEnd fields will be set and you can process/draw those items.
+
+ // Call ForceDisplayRangeByIndices() before first call to Step() if you need a range of items to be displayed regardless of visibility.
+ IMGUI_API void ForceDisplayRangeByIndices(int item_min, int item_max); // item_max is exclusive e.g. use (42, 42+1) to make item 42 always visible BUT due to alignment/padding of certain items it is likely that an extra item may be included on either end of the display range.
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
+#endif
+};
+
+// Helpers macros to generate 32-bit encoded colors
+// User can declare their own format by #defining the 5 _SHIFT/_MASK macros in their imconfig file.
+#ifndef IM_COL32_R_SHIFT
+#ifdef IMGUI_USE_BGRA_PACKED_COLOR
+#define IM_COL32_R_SHIFT 16
+#define IM_COL32_G_SHIFT 8
+#define IM_COL32_B_SHIFT 0
+#define IM_COL32_A_SHIFT 24
+#define IM_COL32_A_MASK 0xFF000000
+#else
+#define IM_COL32_R_SHIFT 0
+#define IM_COL32_G_SHIFT 8
+#define IM_COL32_B_SHIFT 16
+#define IM_COL32_A_SHIFT 24
+#define IM_COL32_A_MASK 0xFF000000
+#endif
+#endif
+#define IM_COL32(R,G,B,A) (((ImU32)(A)<<IM_COL32_A_SHIFT) | ((ImU32)(B)<<IM_COL32_B_SHIFT) | ((ImU32)(G)<<IM_COL32_G_SHIFT) | ((ImU32)(R)<<IM_COL32_R_SHIFT))
+#define IM_COL32_WHITE IM_COL32(255,255,255,255) // Opaque white = 0xFFFFFFFF
+#define IM_COL32_BLACK IM_COL32(0,0,0,255) // Opaque black
+#define IM_COL32_BLACK_TRANS IM_COL32(0,0,0,0) // Transparent black = 0x00000000
+
+// Helper: ImColor() implicitly converts colors to either ImU32 (packed 4x1 byte) or ImVec4 (4x1 float)
+// Prefer using IM_COL32() macros if you want a guaranteed compile-time ImU32 for usage with ImDrawList API.
+// **Avoid storing ImColor! Store either u32 of ImVec4. This is not a full-featured color class. MAY OBSOLETE.
+// **None of the ImGui API are using ImColor directly but you can use it as a convenience to pass colors in either ImU32 or ImVec4 formats. Explicitly cast to ImU32 or ImVec4 if needed.
+struct ImColor
+{
+ ImVec4 Value;
+
+ constexpr ImColor() { }
+ constexpr ImColor(float r, float g, float b, float a = 1.0f) : Value(r, g, b, a) { }
+ constexpr ImColor(const ImVec4& col) : Value(col) {}
+ ImColor(int r, int g, int b, int a = 255) { float sc = 1.0f / 255.0f; Value.x = (float)r * sc; Value.y = (float)g * sc; Value.z = (float)b * sc; Value.w = (float)a * sc; }
+ ImColor(ImU32 rgba) { float sc = 1.0f / 255.0f; Value.x = (float)((rgba >> IM_COL32_R_SHIFT) & 0xFF) * sc; Value.y = (float)((rgba >> IM_COL32_G_SHIFT) & 0xFF) * sc; Value.z = (float)((rgba >> IM_COL32_B_SHIFT) & 0xFF) * sc; Value.w = (float)((rgba >> IM_COL32_A_SHIFT) & 0xFF) * sc; }
+ inline operator ImU32() const { return ImGui::ColorConvertFloat4ToU32(Value); }
+ inline operator ImVec4() const { return Value; }
+
+ // FIXME-OBSOLETE: May need to obsolete/cleanup those helpers.
+ inline void SetHSV(float h, float s, float v, float a = 1.0f){ ImGui::ColorConvertHSVtoRGB(h, s, v, Value.x, Value.y, Value.z); Value.w = a; }
+ static ImColor HSV(float h, float s, float v, float a = 1.0f) { float r, g, b; ImGui::ColorConvertHSVtoRGB(h, s, v, r, g, b); return ImColor(r, g, b, a); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Drawing API (ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawListFlags, ImDrawList, ImDrawData)
+// Hold a series of drawing commands. The user provides a renderer for ImDrawData which essentially contains an array of ImDrawList.
+//-----------------------------------------------------------------------------
+
+// The maximum line width to bake anti-aliased textures for. Build atlas with ImFontAtlasFlags_NoBakedLines to disable baking.
+#ifndef IM_DRAWLIST_TEX_LINES_WIDTH_MAX
+#define IM_DRAWLIST_TEX_LINES_WIDTH_MAX (63)
+#endif
+
+// ImDrawCallback: Draw callbacks for advanced uses [configurable type: override in imconfig.h]
+// NB: You most likely do NOT need to use draw callbacks just to create your own widget or customized UI rendering,
+// you can poke into the draw list for that! Draw callback may be useful for example to:
+// A) Change your GPU render state,
+// B) render a complex 3D scene inside a UI element without an intermediate texture/render target, etc.
+// The expected behavior from your rendering function is 'if (cmd.UserCallback != NULL) { cmd.UserCallback(parent_list, cmd); } else { RenderTriangles() }'
+// If you want to override the signature of ImDrawCallback, you can simply use e.g. '#define ImDrawCallback MyDrawCallback' (in imconfig.h) + update rendering backend accordingly.
+#ifndef ImDrawCallback
+typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
+#endif
+
+// Special Draw callback value to request renderer backend to reset the graphics/render state.
+// The renderer backend needs to handle this special value, otherwise it will crash trying to call a function at this address.
+// This is useful for example if you submitted callbacks which you know have altered the render state and you want it to be restored.
+// It is not done by default because they are many perfectly useful way of altering render state for imgui contents (e.g. changing shader/blending settings before an Image call).
+#define ImDrawCallback_ResetRenderState (ImDrawCallback)(-1)
+
+// Typically, 1 command = 1 GPU draw call (unless command is a callback)
+// - VtxOffset: When 'io.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset' is enabled,
+// this fields allow us to render meshes larger than 64K vertices while keeping 16-bit indices.
+// Backends made for <1.71. will typically ignore the VtxOffset fields.
+// - The ClipRect/TextureId/VtxOffset fields must be contiguous as we memcmp() them together (this is asserted for).
+struct ImDrawCmd
+{
+ ImVec4 ClipRect; // 4*4 // Clipping rectangle (x1, y1, x2, y2). Subtract ImDrawData->DisplayPos to get clipping rectangle in "viewport" coordinates
+ ImTextureID TextureId; // 4-8 // User-provided texture ID. Set by user in ImfontAtlas::SetTexID() for fonts or passed to Image*() functions. Ignore if never using images or multiple fonts atlas.
+ unsigned int VtxOffset; // 4 // Start offset in vertex buffer. ImGuiBackendFlags_RendererHasVtxOffset: always 0, otherwise may be >0 to support meshes larger than 64K vertices with 16-bit indices.
+ unsigned int IdxOffset; // 4 // Start offset in index buffer.
+ unsigned int ElemCount; // 4 // Number of indices (multiple of 3) to be rendered as triangles. Vertices are stored in the callee ImDrawList's vtx_buffer[] array, indices in idx_buffer[].
+ ImDrawCallback UserCallback; // 4-8 // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally.
+ void* UserCallbackData; // 4-8 // The draw callback code can access this.
+
+ ImDrawCmd() { memset(this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed
+
+ // Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this function for an upcoming feature)
+ inline ImTextureID GetTexID() const { return TextureId; }
+};
+
+// Vertex layout
+#ifndef IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT
+struct ImDrawVert
+{
+ ImVec2 pos;
+ ImVec2 uv;
+ ImU32 col;
+};
+#else
+// You can override the vertex format layout by defining IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT in imconfig.h
+// The code expect ImVec2 pos (8 bytes), ImVec2 uv (8 bytes), ImU32 col (4 bytes), but you can re-order them or add other fields as needed to simplify integration in your engine.
+// The type has to be described within the macro (you can either declare the struct or use a typedef). This is because ImVec2/ImU32 are likely not declared a the time you'd want to set your type up.
+// NOTE: IMGUI DOESN'T CLEAR THE STRUCTURE AND DOESN'T CALL A CONSTRUCTOR SO ANY CUSTOM FIELD WILL BE UNINITIALIZED. IF YOU ADD EXTRA FIELDS (SUCH AS A 'Z' COORDINATES) YOU WILL NEED TO CLEAR THEM DURING RENDER OR TO IGNORE THEM.
+IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT;
+#endif
+
+// [Internal] For use by ImDrawList
+struct ImDrawCmdHeader
+{
+ ImVec4 ClipRect;
+ ImTextureID TextureId;
+ unsigned int VtxOffset;
+};
+
+// [Internal] For use by ImDrawListSplitter
+struct ImDrawChannel
+{
+ ImVector<ImDrawCmd> _CmdBuffer;
+ ImVector<ImDrawIdx> _IdxBuffer;
+};
+
+
+// Split/Merge functions are used to split the draw list into different layers which can be drawn into out of order.
+// This is used by the Columns/Tables API, so items of each column can be batched together in a same draw call.
+struct ImDrawListSplitter
+{
+ int _Current; // Current channel number (0)
+ int _Count; // Number of active channels (1+)
+ ImVector<ImDrawChannel> _Channels; // Draw channels (not resized down so _Count might be < Channels.Size)
+
+ inline ImDrawListSplitter() { memset(this, 0, sizeof(*this)); }
+ inline ~ImDrawListSplitter() { ClearFreeMemory(); }
+ inline void Clear() { _Current = 0; _Count = 1; } // Do not clear Channels[] so our allocations are reused next frame
+ IMGUI_API void ClearFreeMemory();
+ IMGUI_API void Split(ImDrawList* draw_list, int count);
+ IMGUI_API void Merge(ImDrawList* draw_list);
+ IMGUI_API void SetCurrentChannel(ImDrawList* draw_list, int channel_idx);
+};
+
+// Flags for ImDrawList functions
+// (Legacy: bit 0 must always correspond to ImDrawFlags_Closed to be backward compatible with old API using a bool. Bits 1..3 must be unused)
+enum ImDrawFlags_
+{
+ ImDrawFlags_None = 0,
+ ImDrawFlags_Closed = 1 << 0, // PathStroke(), AddPolyline(): specify that shape should be closed (Important: this is always == 1 for legacy reason)
+ ImDrawFlags_RoundCornersTopLeft = 1 << 4, // AddRect(), AddRectFilled(), PathRect(): enable rounding top-left corner only (when rounding > 0.0f, we default to all corners). Was 0x01.
+ ImDrawFlags_RoundCornersTopRight = 1 << 5, // AddRect(), AddRectFilled(), PathRect(): enable rounding top-right corner only (when rounding > 0.0f, we default to all corners). Was 0x02.
+ ImDrawFlags_RoundCornersBottomLeft = 1 << 6, // AddRect(), AddRectFilled(), PathRect(): enable rounding bottom-left corner only (when rounding > 0.0f, we default to all corners). Was 0x04.
+ ImDrawFlags_RoundCornersBottomRight = 1 << 7, // AddRect(), AddRectFilled(), PathRect(): enable rounding bottom-right corner only (when rounding > 0.0f, we default to all corners). Wax 0x08.
+ ImDrawFlags_RoundCornersNone = 1 << 8, // AddRect(), AddRectFilled(), PathRect(): disable rounding on all corners (when rounding > 0.0f). This is NOT zero, NOT an implicit flag!
+ ImDrawFlags_RoundCornersTop = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight,
+ ImDrawFlags_RoundCornersBottom = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight,
+ ImDrawFlags_RoundCornersLeft = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft,
+ ImDrawFlags_RoundCornersRight = ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight,
+ ImDrawFlags_RoundCornersAll = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight,
+ ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, // Default to ALL corners if none of the _RoundCornersXX flags are specified.
+ ImDrawFlags_RoundCornersMask_ = ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone
+};
+
+// Flags for ImDrawList instance. Those are set automatically by ImGui:: functions from ImGuiIO settings, and generally not manipulated directly.
+// It is however possible to temporarily alter flags between calls to ImDrawList:: functions.
+enum ImDrawListFlags_
+{
+ ImDrawListFlags_None = 0,
+ ImDrawListFlags_AntiAliasedLines = 1 << 0, // Enable anti-aliased lines/borders (*2 the number of triangles for 1.0f wide line or lines thin enough to be drawn using textures, otherwise *3 the number of triangles)
+ ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, // Enable anti-aliased lines/borders using textures when possible. Require backend to render with bilinear filtering (NOT point/nearest filtering).
+ ImDrawListFlags_AntiAliasedFill = 1 << 2, // Enable anti-aliased edge around filled shapes (rounded rectangles, circles).
+ ImDrawListFlags_AllowVtxOffset = 1 << 3 // Can emit 'VtxOffset > 0' to allow large meshes. Set when 'ImGuiBackendFlags_RendererHasVtxOffset' is enabled.
+};
+
+// Draw command list
+// This is the low-level list of polygons that ImGui:: functions are filling. At the end of the frame,
+// all command lists are passed to your ImGuiIO::RenderDrawListFn function for rendering.
+// Each dear imgui window contains its own ImDrawList. You can use ImGui::GetWindowDrawList() to
+// access the current window draw list and draw custom primitives.
+// You can interleave normal ImGui:: calls and adding primitives to the current draw list.
+// In single viewport mode, top-left is == GetMainViewport()->Pos (generally 0,0), bottom-right is == GetMainViewport()->Pos+Size (generally io.DisplaySize).
+// You are totally free to apply whatever transformation matrix to want to the data (depending on the use of the transformation you may want to apply it to ClipRect as well!)
+// Important: Primitives are always added to the list and not culled (culling is done at higher-level by ImGui:: functions), if you use this API a lot consider coarse culling your drawn objects.
+struct ImDrawList
+{
+ // This is what you have to render
+ ImVector<ImDrawCmd> CmdBuffer; // Draw commands. Typically 1 command = 1 GPU draw call, unless the command is a callback.
+ ImVector<ImDrawIdx> IdxBuffer; // Index buffer. Each command consume ImDrawCmd::ElemCount of those
+ ImVector<ImDrawVert> VtxBuffer; // Vertex buffer.
+ ImDrawListFlags Flags; // Flags, you may poke into these to adjust anti-aliasing settings per-primitive.
+
+ // [Internal, used while building lists]
+ unsigned int _VtxCurrentIdx; // [Internal] generally == VtxBuffer.Size unless we are past 64K vertices, in which case this gets reset to 0.
+ const ImDrawListSharedData* _Data; // Pointer to shared draw data (you can use ImGui::GetDrawListSharedData() to get the one from current ImGui context)
+ const char* _OwnerName; // Pointer to owner window's name for debugging
+ ImDrawVert* _VtxWritePtr; // [Internal] point within VtxBuffer.Data after each add command (to avoid using the ImVector<> operators too much)
+ ImDrawIdx* _IdxWritePtr; // [Internal] point within IdxBuffer.Data after each add command (to avoid using the ImVector<> operators too much)
+ ImVector<ImVec4> _ClipRectStack; // [Internal]
+ ImVector<ImTextureID> _TextureIdStack; // [Internal]
+ ImVector<ImVec2> _Path; // [Internal] current path building
+ ImDrawCmdHeader _CmdHeader; // [Internal] template of active commands. Fields should match those of CmdBuffer.back().
+ ImDrawListSplitter _Splitter; // [Internal] for channels api (note: prefer using your own persistent instance of ImDrawListSplitter!)
+ float _FringeScale; // [Internal] anti-alias fringe is scaled by this value, this helps to keep things sharp while zooming at vertex buffer content
+
+ // If you want to create ImDrawList instances, pass them ImGui::GetDrawListSharedData() or create and use your own ImDrawListSharedData (so you can use ImDrawList without ImGui)
+ ImDrawList(const ImDrawListSharedData* shared_data) { memset(this, 0, sizeof(*this)); _Data = shared_data; }
+
+ ~ImDrawList() { _ClearFreeMemory(); }
+ IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_current_clip_rect = false); // Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
+ IMGUI_API void PushClipRectFullScreen();
+ IMGUI_API void PopClipRect();
+ IMGUI_API void PushTextureID(ImTextureID texture_id);
+ IMGUI_API void PopTextureID();
+ inline ImVec2 GetClipRectMin() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(cr.x, cr.y); }
+ inline ImVec2 GetClipRectMax() const { const ImVec4& cr = _ClipRectStack.back(); return ImVec2(cr.z, cr.w); }
+
+ // Primitives
+ // - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
+ // - For rectangular primitives, "p_min" and "p_max" represent the upper-left and lower-right corners.
+ // - For circle primitives, use "num_segments == 0" to automatically calculate tessellation (preferred).
+ // In older versions (until Dear ImGui 1.77) the AddCircle functions defaulted to num_segments == 12.
+ // In future versions we will use textures to provide cheaper and higher-quality circles.
+ // Use AddNgon() and AddNgonFilled() functions if you need to guaranteed a specific number of sides.
+ IMGUI_API void AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness = 1.0f);
+ IMGUI_API void AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding = 0.0f, ImDrawFlags flags = 0, float thickness = 1.0f); // a: upper-left, b: lower-right (== upper-left + size)
+ IMGUI_API void AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding = 0.0f, ImDrawFlags flags = 0); // a: upper-left, b: lower-right (== upper-left + size)
+ IMGUI_API void AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left);
+ IMGUI_API void AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness = 1.0f);
+ IMGUI_API void AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col);
+ IMGUI_API void AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness = 1.0f);
+ IMGUI_API void AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col);
+ IMGUI_API void AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments = 0, float thickness = 1.0f);
+ IMGUI_API void AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments = 0);
+ IMGUI_API void AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness = 1.0f);
+ IMGUI_API void AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments);
+ IMGUI_API void AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL);
+ IMGUI_API void AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end = NULL, float wrap_width = 0.0f, const ImVec4* cpu_fine_clip_rect = NULL);
+ IMGUI_API void AddPolyline(const ImVec2* points, int num_points, ImU32 col, ImDrawFlags flags, float thickness);
+ IMGUI_API void AddConvexPolyFilled(const ImVec2* points, int num_points, ImU32 col);
+ IMGUI_API void AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments = 0); // Cubic Bezier (4 control points)
+ IMGUI_API void AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments = 0); // Quadratic Bezier (3 control points)
+
+ // Image primitives
+ // - Read FAQ to understand what ImTextureID is.
+ // - "p_min" and "p_max" represent the upper-left and lower-right corners of the rectangle.
+ // - "uv_min" and "uv_max" represent the normalized texture coordinates to use for those corners. Using (0,0)->(1,1) texture coordinates will generally display the entire texture.
+ IMGUI_API void AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min = ImVec2(0, 0), const ImVec2& uv_max = ImVec2(1, 1), ImU32 col = IM_COL32_WHITE);
+ IMGUI_API void AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1 = ImVec2(0, 0), const ImVec2& uv2 = ImVec2(1, 0), const ImVec2& uv3 = ImVec2(1, 1), const ImVec2& uv4 = ImVec2(0, 1), ImU32 col = IM_COL32_WHITE);
+ IMGUI_API void AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags = 0);
+
+ // Stateful path API, add points then finish with PathFillConvex() or PathStroke()
+ // - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
+ inline void PathClear() { _Path.Size = 0; }
+ inline void PathLineTo(const ImVec2& pos) { _Path.push_back(pos); }
+ inline void PathLineToMergeDuplicate(const ImVec2& pos) { if (_Path.Size == 0 || memcmp(&_Path.Data[_Path.Size - 1], &pos, 8) != 0) _Path.push_back(pos); }
+ inline void PathFillConvex(ImU32 col) { AddConvexPolyFilled(_Path.Data, _Path.Size, col); _Path.Size = 0; }
+ inline void PathStroke(ImU32 col, ImDrawFlags flags = 0, float thickness = 1.0f) { AddPolyline(_Path.Data, _Path.Size, col, flags, thickness); _Path.Size = 0; }
+ IMGUI_API void PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments = 0);
+ IMGUI_API void PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12); // Use precomputed angles for a 12 steps circle
+ IMGUI_API void PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments = 0); // Cubic Bezier (4 control points)
+ IMGUI_API void PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments = 0); // Quadratic Bezier (3 control points)
+ IMGUI_API void PathRect(const ImVec2& rect_min, const ImVec2& rect_max, float rounding = 0.0f, ImDrawFlags flags = 0);
+
+ // Advanced
+ IMGUI_API void AddCallback(ImDrawCallback callback, void* callback_data); // Your rendering function must check for 'UserCallback' in ImDrawCmd and call the function instead of rendering triangles.
+ IMGUI_API void AddDrawCmd(); // This is useful if you need to forcefully create a new draw call (to allow for dependent rendering / blending). Otherwise primitives are merged into the same draw-call as much as possible
+ IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of the CmdBuffer/IdxBuffer/VtxBuffer.
+
+ // Advanced: Channels
+ // - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives)
+ // - Use to minimize draw calls (e.g. if going back-and-forth between multiple clipping rectangles, prefer to append into separate channels then merge at the end)
+ // - FIXME-OBSOLETE: This API shouldn't have been in ImDrawList in the first place!
+ // Prefer using your own persistent instance of ImDrawListSplitter as you can stack them.
+ // Using the ImDrawList::ChannelsXXXX you cannot stack a split over another.
+ inline void ChannelsSplit(int count) { _Splitter.Split(this, count); }
+ inline void ChannelsMerge() { _Splitter.Merge(this); }
+ inline void ChannelsSetCurrent(int n) { _Splitter.SetCurrentChannel(this, n); }
+
+ // Advanced: Primitives allocations
+ // - We render triangles (three vertices)
+ // - All primitives needs to be reserved via PrimReserve() beforehand.
+ IMGUI_API void PrimReserve(int idx_count, int vtx_count);
+ IMGUI_API void PrimUnreserve(int idx_count, int vtx_count);
+ IMGUI_API void PrimRect(const ImVec2& a, const ImVec2& b, ImU32 col); // Axis aligned rectangle (composed of two triangles)
+ IMGUI_API void PrimRectUV(const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, ImU32 col);
+ IMGUI_API void PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col);
+ inline void PrimWriteVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { _VtxWritePtr->pos = pos; _VtxWritePtr->uv = uv; _VtxWritePtr->col = col; _VtxWritePtr++; _VtxCurrentIdx++; }
+ inline void PrimWriteIdx(ImDrawIdx idx) { *_IdxWritePtr = idx; _IdxWritePtr++; }
+ inline void PrimVtx(const ImVec2& pos, const ImVec2& uv, ImU32 col) { PrimWriteIdx((ImDrawIdx)_VtxCurrentIdx); PrimWriteVtx(pos, uv, col); } // Write vertex with unique index
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ inline void AddBezierCurve(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments = 0) { AddBezierCubic(p1, p2, p3, p4, col, thickness, num_segments); } // OBSOLETED in 1.80 (Jan 2021)
+ inline void PathBezierCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments = 0) { PathBezierCubicCurveTo(p2, p3, p4, num_segments); } // OBSOLETED in 1.80 (Jan 2021)
+#endif
+
+ // [Internal helpers]
+ IMGUI_API void _ResetForNewFrame();
+ IMGUI_API void _ClearFreeMemory();
+ IMGUI_API void _PopUnusedDrawCmd();
+ IMGUI_API void _TryMergeDrawCmds();
+ IMGUI_API void _OnChangedClipRect();
+ IMGUI_API void _OnChangedTextureID();
+ IMGUI_API void _OnChangedVtxOffset();
+ IMGUI_API int _CalcCircleAutoSegmentCount(float radius) const;
+ IMGUI_API void _PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step);
+ IMGUI_API void _PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments);
+};
+
+// All draw data to render a Dear ImGui frame
+// (NB: the style and the naming convention here is a little inconsistent, we currently preserve them for backward compatibility purpose,
+// as this is one of the oldest structure exposed by the library! Basically, ImDrawList == CmdList)
+struct ImDrawData
+{
+ bool Valid; // Only valid after Render() is called and before the next NewFrame() is called.
+ int CmdListsCount; // Number of ImDrawList* to render
+ int TotalIdxCount; // For convenience, sum of all ImDrawList's IdxBuffer.Size
+ int TotalVtxCount; // For convenience, sum of all ImDrawList's VtxBuffer.Size
+ ImDrawList** CmdLists; // Array of ImDrawList* to render. The ImDrawList are owned by ImGuiContext and only pointed to from here.
+ ImVec2 DisplayPos; // Top-left position of the viewport to render (== top-left of the orthogonal projection matrix to use) (== GetMainViewport()->Pos for the main viewport, == (0.0) in most single-viewport applications)
+ ImVec2 DisplaySize; // Size of the viewport to render (== GetMainViewport()->Size for the main viewport, == io.DisplaySize in most single-viewport applications)
+ ImVec2 FramebufferScale; // Amount of pixels for each unit of DisplaySize. Based on io.DisplayFramebufferScale. Generally (1,1) on normal display, (2,2) on OSX with Retina display.
+
+ // Functions
+ ImDrawData() { Clear(); }
+ void Clear() { memset(this, 0, sizeof(*this)); } // The ImDrawList are owned by ImGuiContext!
+ IMGUI_API void DeIndexAllBuffers(); // Helper to convert all buffers from indexed to non-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
+ IMGUI_API void ScaleClipRects(const ImVec2& fb_scale); // Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than Dear ImGui expects, or if there is a difference between your window resolution and framebuffer resolution.
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontAtlasFlags, ImFontAtlas, ImFontGlyphRangesBuilder, ImFont)
+//-----------------------------------------------------------------------------
+
+struct ImFontConfig
+{
+ void* FontData; // // TTF/OTF data
+ int FontDataSize; // // TTF/OTF data size
+ bool FontDataOwnedByAtlas; // true // TTF/OTF data ownership taken by the container ImFontAtlas (will delete memory itself).
+ int FontNo; // 0 // Index of font within TTF/OTF file
+ float SizePixels; // // Size in pixels for rasterizer (more or less maps to the resulting font height).
+ int OversampleH; // 3 // Rasterize at higher quality for sub-pixel positioning. Note the difference between 2 and 3 is minimal so you can reduce this to 2 to save memory. Read https://github.com/nothings/stb/blob/master/tests/oversample/README.md for details.
+ int OversampleV; // 1 // Rasterize at higher quality for sub-pixel positioning. This is not really useful as we don't use sub-pixel positions on the Y axis.
+ bool PixelSnapH; // false // Align every glyph to pixel boundary. Useful e.g. if you are merging a non-pixel aligned font with the default font. If enabled, you can set OversampleH/V to 1.
+ ImVec2 GlyphExtraSpacing; // 0, 0 // Extra spacing (in pixels) between glyphs. Only X axis is supported for now.
+ ImVec2 GlyphOffset; // 0, 0 // Offset all glyphs from this font input.
+ const ImWchar* GlyphRanges; // NULL // Pointer to a user-provided list of Unicode range (2 value per range, values are inclusive, zero-terminated list). THE ARRAY DATA NEEDS TO PERSIST AS LONG AS THE FONT IS ALIVE.
+ float GlyphMinAdvanceX; // 0 // Minimum AdvanceX for glyphs, set Min to align font icons, set both Min/Max to enforce mono-space font
+ float GlyphMaxAdvanceX; // FLT_MAX // Maximum AdvanceX for glyphs
+ bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
+ unsigned int FontBuilderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
+ float RasterizerMultiply; // 1.0f // Brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable.
+ ImWchar EllipsisChar; // -1 // Explicitly specify unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
+
+ // [Internal]
+ char Name[40]; // Name (strictly to ease debugging)
+ ImFont* DstFont;
+
+ IMGUI_API ImFontConfig();
+};
+
+// Hold rendering data for one glyph.
+// (Note: some language parsers may fail to convert the 31+1 bitfield members, in this case maybe drop store a single u32 or we can rework this)
+struct ImFontGlyph
+{
+ unsigned int Colored : 1; // Flag to indicate glyph is colored and should generally ignore tinting (make it usable with no shift on little-endian as this is used in loops)
+ unsigned int Visible : 1; // Flag to indicate glyph has no visible pixels (e.g. space). Allow early out when rendering.
+ unsigned int Codepoint : 30; // 0x0000..0x10FFFF
+ float AdvanceX; // Distance to next character (= data from font + ImFontConfig::GlyphExtraSpacing.x baked in)
+ float X0, Y0, X1, Y1; // Glyph corners
+ float U0, V0, U1, V1; // Texture coordinates
+};
+
+// Helper to build glyph ranges from text/string data. Feed your application strings/characters to it then call BuildRanges().
+// This is essentially a tightly packed of vector of 64k booleans = 8KB storage.
+struct ImFontGlyphRangesBuilder
+{
+ ImVector<ImU32> UsedChars; // Store 1-bit per Unicode code point (0=unused, 1=used)
+
+ ImFontGlyphRangesBuilder() { Clear(); }
+ inline void Clear() { int size_in_bytes = (IM_UNICODE_CODEPOINT_MAX + 1) / 8; UsedChars.resize(size_in_bytes / (int)sizeof(ImU32)); memset(UsedChars.Data, 0, (size_t)size_in_bytes); }
+ inline bool GetBit(size_t n) const { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); return (UsedChars[off] & mask) != 0; } // Get bit n in the array
+ inline void SetBit(size_t n) { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); UsedChars[off] |= mask; } // Set bit n in the array
+ inline void AddChar(ImWchar c) { SetBit(c); } // Add character
+ IMGUI_API void AddText(const char* text, const char* text_end = NULL); // Add string (each character of the UTF-8 string are added)
+ IMGUI_API void AddRanges(const ImWchar* ranges); // Add ranges, e.g. builder.AddRanges(ImFontAtlas::GetGlyphRangesDefault()) to force add all of ASCII/Latin+Ext
+ IMGUI_API void BuildRanges(ImVector<ImWchar>* out_ranges); // Output new ranges
+};
+
+// See ImFontAtlas::AddCustomRectXXX functions.
+struct ImFontAtlasCustomRect
+{
+ unsigned short Width, Height; // Input // Desired rectangle dimension
+ unsigned short X, Y; // Output // Packed position in Atlas
+ unsigned int GlyphID; // Input // For custom font glyphs only (ID < 0x110000)
+ float GlyphAdvanceX; // Input // For custom font glyphs only: glyph xadvance
+ ImVec2 GlyphOffset; // Input // For custom font glyphs only: glyph display offset
+ ImFont* Font; // Input // For custom font glyphs only: target font
+ ImFontAtlasCustomRect() { Width = Height = 0; X = Y = 0xFFFF; GlyphID = 0; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0, 0); Font = NULL; }
+ bool IsPacked() const { return X != 0xFFFF; }
+};
+
+// Flags for ImFontAtlas build
+enum ImFontAtlasFlags_
+{
+ ImFontAtlasFlags_None = 0,
+ ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, // Don't round the height to next power of two
+ ImFontAtlasFlags_NoMouseCursors = 1 << 1, // Don't build software mouse cursors into the atlas (save a little texture memory)
+ ImFontAtlasFlags_NoBakedLines = 1 << 2 // Don't build thick line textures into the atlas (save a little texture memory, allow support for point/nearest filtering). The AntiAliasedLinesUseTex features uses them, otherwise they will be rendered using polygons (more expensive for CPU/GPU).
+};
+
+// Load and rasterize multiple TTF/OTF fonts into a same texture. The font atlas will build a single texture holding:
+// - One or more fonts.
+// - Custom graphics data needed to render the shapes needed by Dear ImGui.
+// - Mouse cursor shapes for software cursor rendering (unless setting 'Flags |= ImFontAtlasFlags_NoMouseCursors' in the font atlas).
+// It is the user-code responsibility to setup/build the atlas, then upload the pixel data into a texture accessible by your graphics api.
+// - Optionally, call any of the AddFont*** functions. If you don't call any, the default font embedded in the code will be loaded for you.
+// - Call GetTexDataAsAlpha8() or GetTexDataAsRGBA32() to build and retrieve pixels data.
+// - Upload the pixels data into a texture within your graphics system (see imgui_impl_xxxx.cpp examples)
+// - Call SetTexID(my_tex_id); and pass the pointer/identifier to your texture in a format natural to your graphics API.
+// This value will be passed back to you during rendering to identify the texture. Read FAQ entry about ImTextureID for more details.
+// Common pitfalls:
+// - If you pass a 'glyph_ranges' array to AddFont*** functions, you need to make sure that your array persist up until the
+// atlas is build (when calling GetTexData*** or Build()). We only copy the pointer, not the data.
+// - Important: By default, AddFontFromMemoryTTF() takes ownership of the data. Even though we are not writing to it, we will free the pointer on destruction.
+// You can set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed,
+// - Even though many functions are suffixed with "TTF", OTF data is supported just as well.
+// - This is an old API and it is currently awkward for those and and various other reasons! We will address them in the future!
+struct ImFontAtlas
+{
+ IMGUI_API ImFontAtlas();
+ IMGUI_API ~ImFontAtlas();
+ IMGUI_API ImFont* AddFont(const ImFontConfig* font_cfg);
+ IMGUI_API ImFont* AddFontDefault(const ImFontConfig* font_cfg = NULL);
+ IMGUI_API ImFont* AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL);
+ IMGUI_API ImFont* AddFontFromMemoryTTF(void* font_data, int font_size, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas. Set font_cfg->FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
+ IMGUI_API ImFont* AddFontFromMemoryCompressedTTF(const void* compressed_font_data, int compressed_font_size, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
+ IMGUI_API ImFont* AddFontFromMemoryCompressedBase85TTF(const char* compressed_font_data_base85, float size_pixels, const ImFontConfig* font_cfg = NULL, const ImWchar* glyph_ranges = NULL); // 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter.
+ IMGUI_API void ClearInputData(); // Clear input data (all ImFontConfig structures including sizes, TTF data, glyph ranges, etc.) = all the data used to build the texture and fonts.
+ IMGUI_API void ClearTexData(); // Clear output texture data (CPU side). Saves RAM once the texture has been copied to graphics memory.
+ IMGUI_API void ClearFonts(); // Clear output font data (glyphs storage, UV coordinates).
+ IMGUI_API void Clear(); // Clear all input and output.
+
+ // Build atlas, retrieve pixel data.
+ // User is in charge of copying the pixels into graphics memory (e.g. create a texture with your engine). Then store your texture handle with SetTexID().
+ // The pitch is always = Width * BytesPerPixels (1 or 4)
+ // Building in RGBA32 format is provided for convenience and compatibility, but note that unless you manually manipulate or copy color data into
+ // the texture (e.g. when using the AddCustomRect*** api), then the RGB pixels emitted will always be white (~75% of memory/bandwidth waste.
+ IMGUI_API bool Build(); // Build pixels data. This is called automatically for you by the GetTexData*** functions.
+ IMGUI_API void GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 1 byte per-pixel
+ IMGUI_API void GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 4 bytes-per-pixel
+ bool IsBuilt() const { return Fonts.Size > 0 && TexReady; } // Bit ambiguous: used to detect when user didn't built texture but effectively we should check TexID != 0 except that would be backend dependent...
+ void SetTexID(ImTextureID id) { TexID = id; }
+
+ //-------------------------------------------
+ // Glyph Ranges
+ //-------------------------------------------
+
+ // Helpers to retrieve list of common Unicode ranges (2 value per range, values are inclusive, zero-terminated list)
+ // NB: Make sure that your string are UTF-8 and NOT in your local code page. In C++11, you can create UTF-8 string literal using the u8"Hello world" syntax. See FAQ for details.
+ // NB: Consider using ImFontGlyphRangesBuilder to build glyph ranges from textual data.
+ IMGUI_API const ImWchar* GetGlyphRangesDefault(); // Basic Latin, Extended Latin
+ IMGUI_API const ImWchar* GetGlyphRangesKorean(); // Default + Korean characters
+ IMGUI_API const ImWchar* GetGlyphRangesJapanese(); // Default + Hiragana, Katakana, Half-Width, Selection of 2999 Ideographs
+ IMGUI_API const ImWchar* GetGlyphRangesChineseFull(); // Default + Half-Width + Japanese Hiragana/Katakana + full set of about 21000 CJK Unified Ideographs
+ IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese
+ IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters
+ IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters
+ IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters
+
+ //-------------------------------------------
+ // [BETA] Custom Rectangles/Glyphs API
+ //-------------------------------------------
+
+ // You can request arbitrary rectangles to be packed into the atlas, for your own purposes.
+ // - After calling Build(), you can query the rectangle position and render your pixels.
+ // - If you render colored output, set 'atlas->TexPixelsUseColors = true' as this may help some backends decide of prefered texture format.
+ // - You can also request your rectangles to be mapped as font glyph (given a font + Unicode point),
+ // so you can render e.g. custom colorful icons and use them as regular glyphs.
+ // - Read docs/FONTS.md for more details about using colorful icons.
+ // - Note: this API may be redesigned later in order to support multi-monitor varying DPI settings.
+ IMGUI_API int AddCustomRectRegular(int width, int height);
+ IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0, 0));
+ ImFontAtlasCustomRect* GetCustomRectByIndex(int index) { IM_ASSERT(index >= 0); return &CustomRects[index]; }
+
+ // [Internal]
+ IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) const;
+ IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);
+
+ //-------------------------------------------
+ // Members
+ //-------------------------------------------
+
+ ImFontAtlasFlags Flags; // Build flags (see ImFontAtlasFlags_)
+ ImTextureID TexID; // User data to refer to the texture once it has been uploaded to user's graphic systems. It is passed back to you during rendering via the ImDrawCmd structure.
+ int TexDesiredWidth; // Texture width desired by user before Build(). Must be a power-of-two. If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
+ int TexGlyphPadding; // Padding between glyphs within texture in pixels. Defaults to 1. If your rendering method doesn't rely on bilinear filtering you may set this to 0 (will also need to set AntiAliasedLinesUseTex = false).
+ bool Locked; // Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert.
+
+ // [Internal]
+ // NB: Access texture data via GetTexData*() calls! Which will setup a default font for you.
+ bool TexReady; // Set when texture was built matching current font input
+ bool TexPixelsUseColors; // Tell whether our texture data is known to use colors (rather than just alpha channel), in order to help backend select a format.
+ unsigned char* TexPixelsAlpha8; // 1 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight
+ unsigned int* TexPixelsRGBA32; // 4 component per pixel, each component is unsigned 8-bit. Total size = TexWidth * TexHeight * 4
+ int TexWidth; // Texture width calculated during Build().
+ int TexHeight; // Texture height calculated during Build().
+ ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight)
+ ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel
+ ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font.
+ ImVector<ImFontAtlasCustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
+ ImVector<ImFontConfig> ConfigData; // Configuration data
+ ImVec4 TexUvLines[IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1]; // UVs for baked anti-aliased lines
+
+ // [Internal] Font builder
+ const ImFontBuilderIO* FontBuilderIO; // Opaque interface to a font builder (default to stb_truetype, can be changed to use FreeType by defining IMGUI_ENABLE_FREETYPE).
+ unsigned int FontBuilderFlags; // Shared flags (for all fonts) for custom font builder. THIS IS BUILD IMPLEMENTATION DEPENDENT. Per-font override is also available in ImFontConfig.
+
+ // [Internal] Packing data
+ int PackIdMouseCursors; // Custom texture rectangle ID for white pixel and mouse cursors
+ int PackIdLines; // Custom texture rectangle ID for baked anti-aliased lines
+
+ // [Obsolete]
+ //typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
+ //typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
+};
+
+// Font runtime data and rendering
+// ImFontAtlas automatically loads a default embedded font for you when you call GetTexDataAsAlpha8() or GetTexDataAsRGBA32().
+struct ImFont
+{
+ // Members: Hot ~20/24 bytes (for CalcTextSize)
+ ImVector<float> IndexAdvanceX; // 12-16 // out // // Sparse. Glyphs->AdvanceX in a directly indexable way (cache-friendly for CalcTextSize functions which only this this info, and are often bottleneck in large UI).
+ float FallbackAdvanceX; // 4 // out // = FallbackGlyph->AdvanceX
+ float FontSize; // 4 // in // // Height of characters/line, set during loading (don't change after loading)
+
+ // Members: Hot ~28/40 bytes (for CalcTextSize + render loop)
+ ImVector<ImWchar> IndexLookup; // 12-16 // out // // Sparse. Index glyphs by Unicode code-point.
+ ImVector<ImFontGlyph> Glyphs; // 12-16 // out // // All glyphs.
+ const ImFontGlyph* FallbackGlyph; // 4-8 // out // = FindGlyph(FontFallbackChar)
+
+ // Members: Cold ~32/40 bytes
+ ImFontAtlas* ContainerAtlas; // 4-8 // out // // What we has been loaded into
+ const ImFontConfig* ConfigData; // 4-8 // in // // Pointer within ContainerAtlas->ConfigData
+ short ConfigDataCount; // 2 // in // ~ 1 // Number of ImFontConfig involved in creating this font. Bigger than 1 when merging multiple font sources into one ImFont.
+ ImWchar FallbackChar; // 2 // out // = FFFD/'?' // Character used if a glyph isn't found.
+ ImWchar EllipsisChar; // 2 // out // = '...' // Character used for ellipsis rendering.
+ ImWchar DotChar; // 2 // out // = '.' // Character used for ellipsis rendering (if a single '...' character isn't found)
+ bool DirtyLookupTables; // 1 // out //
+ float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
+ float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
+ int MetricsTotalSurface;// 4 // out // // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
+ ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/4096/8]; // 2 bytes if ImWchar=ImWchar16, 34 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations across all used codepoints.
+
+ // Methods
+ IMGUI_API ImFont();
+ IMGUI_API ~ImFont();
+ IMGUI_API const ImFontGlyph*FindGlyph(ImWchar c) const;
+ IMGUI_API const ImFontGlyph*FindGlyphNoFallback(ImWchar c) const;
+ float GetCharAdvance(ImWchar c) const { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(int)c] : FallbackAdvanceX; }
+ bool IsLoaded() const { return ContainerAtlas != NULL; }
+ const char* GetDebugName() const { return ConfigData ? ConfigData->Name : "<unknown>"; }
+
+ // 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable.
+ // 'wrap_width' enable automatic word-wrapping across multiple lines to fit into given width. 0.0f to disable.
+ IMGUI_API ImVec2 CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end = NULL, const char** remaining = NULL) const; // utf8
+ IMGUI_API const char* CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const;
+ IMGUI_API void RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c) const;
+ IMGUI_API void RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width = 0.0f, bool cpu_fine_clip = false) const;
+
+ // [Internal] Don't use!
+ IMGUI_API void BuildLookupTable();
+ IMGUI_API void ClearOutputData();
+ IMGUI_API void GrowIndex(int new_size);
+ IMGUI_API void AddGlyph(const ImFontConfig* src_cfg, ImWchar c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x);
+ IMGUI_API void AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst = true); // Makes 'dst' character/glyph points to 'src' character/glyph. Currently needs to be called AFTER fonts have been built.
+ IMGUI_API void SetGlyphVisible(ImWchar c, bool visible);
+ IMGUI_API bool IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last);
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Viewports
+//-----------------------------------------------------------------------------
+
+// Flags stored in ImGuiViewport::Flags, giving indications to the platform backends.
+enum ImGuiViewportFlags_
+{
+ ImGuiViewportFlags_None = 0,
+ ImGuiViewportFlags_IsPlatformWindow = 1 << 0, // Represent a Platform Window
+ ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, // Represent a Platform Monitor (unused yet)
+ ImGuiViewportFlags_OwnedByApp = 1 << 2 // Platform Window: is created/managed by the application (rather than a dear imgui backend)
+};
+
+// - Currently represents the Platform Window created by the application which is hosting our Dear ImGui windows.
+// - In 'docking' branch with multi-viewport enabled, we extend this concept to have multiple active viewports.
+// - In the future we will extend this concept further to also represent Platform Monitor and support a "no main platform window" operation mode.
+// - About Main Area vs Work Area:
+// - Main Area = entire viewport.
+// - Work Area = entire viewport minus sections used by main menu bars (for platform windows), or by task bar (for platform monitor).
+// - Windows are generally trying to stay within the Work Area of their host viewport.
+struct ImGuiViewport
+{
+ ImGuiViewportFlags Flags; // See ImGuiViewportFlags_
+ ImVec2 Pos; // Main Area: Position of the viewport (Dear ImGui coordinates are the same as OS desktop/native coordinates)
+ ImVec2 Size; // Main Area: Size of the viewport.
+ ImVec2 WorkPos; // Work Area: Position of the viewport minus task bars, menus bars, status bars (>= Pos)
+ ImVec2 WorkSize; // Work Area: Size of the viewport minus task bars, menu bars, status bars (<= Size)
+
+ // Platform/Backend Dependent Data
+ void* PlatformHandleRaw; // void* to hold lower-level, platform-native window handle (under Win32 this is expected to be a HWND, unused for other platforms)
+
+ ImGuiViewport() { memset(this, 0, sizeof(*this)); }
+
+ // Helpers
+ ImVec2 GetCenter() const { return ImVec2(Pos.x + Size.x * 0.5f, Pos.y + Size.y * 0.5f); }
+ ImVec2 GetWorkCenter() const { return ImVec2(WorkPos.x + WorkSize.x * 0.5f, WorkPos.y + WorkSize.y * 0.5f); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Platform Dependent Interfaces
+//-----------------------------------------------------------------------------
+
+// (Optional) Support for IME (Input Method Editor) via the io.SetPlatformImeDataFn() function.
+struct ImGuiPlatformImeData
+{
+ bool WantVisible; // A widget wants the IME to be visible
+ ImVec2 InputPos; // Position of the input cursor
+ float InputLineHeight; // Line height
+
+ ImGuiPlatformImeData() { memset(this, 0, sizeof(*this)); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Obsolete functions and types
+// (Will be removed! Read 'API BREAKING CHANGES' section in imgui.cpp for details)
+// Please keep your copy of dear imgui up to date! Occasionally set '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' in imconfig.h to stay ahead.
+//-----------------------------------------------------------------------------
+
+namespace ImGui
+{
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ IMGUI_API int GetKeyIndex(ImGuiKey key); // map ImGuiKey_* values into legacy native key index. == io.KeyMap[key]
+#else
+ static inline int GetKeyIndex(ImGuiKey key) { IM_ASSERT(key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END && "ImGuiKey and native_index was merged together and native_index is disabled by IMGUI_DISABLE_OBSOLETE_KEYIO. Please switch to ImGuiKey."); return key; }
+#endif
+}
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+namespace ImGui
+{
+ // OBSOLETED in 1.88 (from May 2022)
+ static inline void CaptureKeyboardFromApp(bool want_capture_keyboard = true) { SetNextFrameWantCaptureKeyboard(want_capture_keyboard); } // Renamed as name was misleading + removed default value.
+ static inline void CaptureMouseFromApp(bool want_capture_mouse = true) { SetNextFrameWantCaptureMouse(want_capture_mouse); } // Renamed as name was misleading + removed default value.
+ // OBSOLETED in 1.86 (from November 2021)
+ IMGUI_API void CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end); // Calculate coarse clipping for large list of evenly sized items. Prefer using ImGuiListClipper.
+ // OBSOLETED in 1.85 (from August 2021)
+ static inline float GetWindowContentRegionWidth() { return GetWindowContentRegionMax().x - GetWindowContentRegionMin().x; }
+ // OBSOLETED in 1.81 (from February 2021)
+ IMGUI_API bool ListBoxHeader(const char* label, int items_count, int height_in_items = -1); // Helper to calculate size from items_count and height_in_items
+ static inline bool ListBoxHeader(const char* label, const ImVec2& size = ImVec2(0, 0)) { return BeginListBox(label, size); }
+ static inline void ListBoxFooter() { EndListBox(); }
+ // OBSOLETED in 1.79 (from August 2020)
+ static inline void OpenPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mb = 1) { OpenPopupOnItemClick(str_id, mb); } // Bool return value removed. Use IsWindowAppearing() in BeginPopup() instead. Renamed in 1.77, renamed back in 1.79. Sorry!
+ // OBSOLETED in 1.78 (from June 2020)
+ // Old drag/sliders functions that took a 'float power = 1.0' argument instead of flags.
+ // For shared code, you can version check at compile-time with `#if IMGUI_VERSION_NUM >= 17704`.
+ IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, float power);
+ IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, float power);
+ static inline bool DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, power); }
+ static inline bool DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, power); }
+ static inline bool DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, power); }
+ static inline bool DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, float power) { return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, power); }
+ IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power);
+ IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format, float power);
+ static inline bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, float power) { return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, power); }
+ static inline bool SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, float power) { return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, power); }
+ static inline bool SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, float power) { return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, power); }
+ static inline bool SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, float power) { return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, power); }
+ // OBSOLETED in 1.77 (from June 2020)
+ static inline bool BeginPopupContextWindow(const char* str_id, ImGuiMouseButton mb, bool over_items) { return BeginPopupContextWindow(str_id, mb | (over_items ? 0 : ImGuiPopupFlags_NoOpenOverItems)); }
+
+ // Some of the older obsolete names along with their replacement (commented out so they are not reported in IDE)
+ //static inline void TreeAdvanceToLabelPos() { SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()); } // OBSOLETED in 1.72 (from July 2019)
+ //static inline void SetNextTreeNodeOpen(bool open, ImGuiCond cond = 0) { SetNextItemOpen(open, cond); } // OBSOLETED in 1.71 (from June 2019)
+ //static inline float GetContentRegionAvailWidth() { return GetContentRegionAvail().x; } // OBSOLETED in 1.70 (from May 2019)
+ //static inline ImDrawList* GetOverlayDrawList() { return GetForegroundDrawList(); } // OBSOLETED in 1.69 (from Mar 2019)
+ //static inline void SetScrollHere(float ratio = 0.5f) { SetScrollHereY(ratio); } // OBSOLETED in 1.66 (from Nov 2018)
+ //static inline bool IsItemDeactivatedAfterChange() { return IsItemDeactivatedAfterEdit(); } // OBSOLETED in 1.63 (from Aug 2018)
+ //static inline bool IsAnyWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_AnyWindow); } // OBSOLETED in 1.60 (from Apr 2018)
+ //static inline bool IsAnyWindowHovered() { return IsWindowHovered(ImGuiHoveredFlags_AnyWindow); } // OBSOLETED in 1.60 (between Dec 2017 and Apr 2018)
+ //static inline void ShowTestWindow() { return ShowDemoWindow(); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017)
+ //static inline bool IsRootWindowFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootWindow); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017)
+ //static inline bool IsRootWindowOrAnyChildFocused() { return IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017)
+ //static inline void SetNextWindowContentWidth(float w) { SetNextWindowContentSize(ImVec2(w, 0.0f)); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017)
+ //static inline float GetItemsLineHeightWithSpacing() { return GetFrameHeightWithSpacing(); } // OBSOLETED in 1.53 (between Oct 2017 and Dec 2017)
+}
+
+// OBSOLETED in 1.82 (from Mars 2021): flags for AddRect(), AddRectFilled(), AddImageRounded(), PathRect()
+typedef ImDrawFlags ImDrawCornerFlags;
+enum ImDrawCornerFlags_
+{
+ ImDrawCornerFlags_None = ImDrawFlags_RoundCornersNone, // Was == 0 prior to 1.82, this is now == ImDrawFlags_RoundCornersNone which is != 0 and not implicit
+ ImDrawCornerFlags_TopLeft = ImDrawFlags_RoundCornersTopLeft, // Was == 0x01 (1 << 0) prior to 1.82. Order matches ImDrawFlags_NoRoundCorner* flag (we exploit this internally).
+ ImDrawCornerFlags_TopRight = ImDrawFlags_RoundCornersTopRight, // Was == 0x02 (1 << 1) prior to 1.82.
+ ImDrawCornerFlags_BotLeft = ImDrawFlags_RoundCornersBottomLeft, // Was == 0x04 (1 << 2) prior to 1.82.
+ ImDrawCornerFlags_BotRight = ImDrawFlags_RoundCornersBottomRight, // Was == 0x08 (1 << 3) prior to 1.82.
+ ImDrawCornerFlags_All = ImDrawFlags_RoundCornersAll, // Was == 0x0F prior to 1.82
+ ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight,
+ ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight,
+ ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft,
+ ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight
+};
+
+// RENAMED ImGuiKeyModFlags -> ImGuiModFlags in 1.88 (from April 2022)
+typedef int ImGuiKeyModFlags;
+enum ImGuiKeyModFlags_ { ImGuiKeyModFlags_None = ImGuiModFlags_None, ImGuiKeyModFlags_Ctrl = ImGuiModFlags_Ctrl, ImGuiKeyModFlags_Shift = ImGuiModFlags_Shift, ImGuiKeyModFlags_Alt = ImGuiModFlags_Alt, ImGuiKeyModFlags_Super = ImGuiModFlags_Super };
+
+#endif // #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+
+// RENAMED IMGUI_DISABLE_METRICS_WINDOW > IMGUI_DISABLE_DEBUG_TOOLS in 1.88 (from June 2022)
+#if defined(IMGUI_DISABLE_METRICS_WINDOW) && !defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS) && !defined(IMGUI_DISABLE_DEBUG_TOOLS)
+#define IMGUI_DISABLE_DEBUG_TOOLS
+#endif
+#if defined(IMGUI_DISABLE_METRICS_WINDOW) && defined(IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
+#error IMGUI_DISABLE_METRICS_WINDOW was renamed to IMGUI_DISABLE_DEBUG_TOOLS, please use new name.
+#endif
+
+//-----------------------------------------------------------------------------
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#elif defined(__GNUC__)
+#pragma GCC diagnostic pop
+#endif
+
+#ifdef _MSC_VER
+#pragma warning (pop)
+#endif
+
+// Include imgui_user.h at the end of imgui.h (convenient for user to only explicitly include vanilla imgui.h)
+#ifdef IMGUI_INCLUDE_IMGUI_USER_H
+#include "imgui_user.h"
+#endif
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui_demo.cpp b/tests/manual/rhi/shared/imgui/imgui/imgui_demo.cpp
new file mode 100644
index 0000000000..4a12dd4df4
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui_demo.cpp
@@ -0,0 +1,7969 @@
+// dear imgui, v1.88
+// (demo code)
+
+// Help:
+// - Read FAQ at http://dearimgui.org/faq
+// - Newcomers, read 'Programmer guide' in imgui.cpp for notes on how to setup Dear ImGui in your codebase.
+// - Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp. All applications in examples/ are doing that.
+// Read imgui.cpp for more details, documentation and comments.
+// Get the latest version at https://github.com/ocornut/imgui
+
+// Message to the person tempted to delete this file when integrating Dear ImGui into their codebase:
+// Do NOT remove this file from your project! Think again! It is the most useful reference code that you and other
+// coders will want to refer to and call. Have the ImGui::ShowDemoWindow() function wired in an always-available
+// debug menu of your game/app! Removing this file from your project is hindering access to documentation for everyone
+// in your team, likely leading you to poorer usage of the library.
+// Everything in this file will be stripped out by the linker if you don't call ImGui::ShowDemoWindow().
+// If you want to link core Dear ImGui in your shipped builds but want a thorough guarantee that the demo will not be
+// linked, you can setup your imconfig.h with #define IMGUI_DISABLE_DEMO_WINDOWS and those functions will be empty.
+// In another situation, whenever you have Dear ImGui available you probably want this to be available for reference.
+// Thank you,
+// -Your beloved friend, imgui_demo.cpp (which you won't delete)
+
+// Message to beginner C/C++ programmers about the meaning of the 'static' keyword:
+// In this demo code, we frequently use 'static' variables inside functions. A static variable persists across calls,
+// so it is essentially like a global variable but declared inside the scope of the function. We do this as a way to
+// gather code and data in the same place, to make the demo source code faster to read, faster to write, and smaller
+// in size. It also happens to be a convenient way of storing simple UI related information as long as your function
+// doesn't need to be reentrant or used in multiple threads. This might be a pattern you will want to use in your code,
+// but most of the real data you would be editing is likely going to be stored outside your functions.
+
+// The Demo code in this file is designed to be easy to copy-and-paste into your application!
+// Because of this:
+// - We never omit the ImGui:: prefix when calling functions, even though most code here is in the same namespace.
+// - We try to declare static variables in the local scope, as close as possible to the code using them.
+// - We never use any of the helpers/facilities used internally by Dear ImGui, unless available in the public API.
+// - We never use maths operators on ImVec2/ImVec4. For our other sources files we use them, and they are provided
+// by imgui_internal.h using the IMGUI_DEFINE_MATH_OPERATORS define. For your own sources file they are optional
+// and require you either enable those, either provide your own via IM_VEC2_CLASS_EXTRA in imconfig.h.
+// Because we can't assume anything about your support of maths operators, we cannot use them in imgui_demo.cpp.
+
+// Navigating this file:
+// - In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
+// - With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
+
+/*
+
+Index of this file:
+
+// [SECTION] Forward Declarations, Helpers
+// [SECTION] Demo Window / ShowDemoWindow()
+// - sub section: ShowDemoWindowWidgets()
+// - sub section: ShowDemoWindowLayout()
+// - sub section: ShowDemoWindowPopups()
+// - sub section: ShowDemoWindowTables()
+// - sub section: ShowDemoWindowMisc()
+// [SECTION] About Window / ShowAboutWindow()
+// [SECTION] Style Editor / ShowStyleEditor()
+// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar()
+// [SECTION] Example App: Debug Console / ShowExampleAppConsole()
+// [SECTION] Example App: Debug Log / ShowExampleAppLog()
+// [SECTION] Example App: Simple Layout / ShowExampleAppLayout()
+// [SECTION] Example App: Property Editor / ShowExampleAppPropertyEditor()
+// [SECTION] Example App: Long Text / ShowExampleAppLongText()
+// [SECTION] Example App: Auto Resize / ShowExampleAppAutoResize()
+// [SECTION] Example App: Constrained Resize / ShowExampleAppConstrainedResize()
+// [SECTION] Example App: Simple overlay / ShowExampleAppSimpleOverlay()
+// [SECTION] Example App: Fullscreen window / ShowExampleAppFullscreen()
+// [SECTION] Example App: Manipulating window titles / ShowExampleAppWindowTitles()
+// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering()
+// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments()
+
+*/
+
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include "imgui.h"
+#ifndef IMGUI_DISABLE
+
+// System includes
+#include <ctype.h> // toupper
+#include <limits.h> // INT_MIN, INT_MAX
+#include <math.h> // sqrtf, powf, cosf, sinf, floorf, ceilf
+#include <stdio.h> // vsnprintf, sscanf, printf
+#include <stdlib.h> // NULL, malloc, free, atoi
+#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
+#include <stddef.h> // intptr_t
+#else
+#include <stdint.h> // intptr_t
+#endif
+
+// Visual Studio warnings
+#ifdef _MSC_VER
+#pragma warning (disable: 4127) // condition expression is constant
+#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
+#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
+#endif
+
+// Clang/GCC warnings with -Weverything
+#if defined(__clang__)
+#if __has_warning("-Wunknown-warning-option")
+#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
+#endif
+#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
+#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
+#pragma clang diagnostic ignored "-Wdeprecated-declarations" // warning: 'xx' is deprecated: The POSIX name for this.. // for strdup used in demo code (so user can copy & paste the code)
+#pragma clang diagnostic ignored "-Wint-to-void-pointer-cast" // warning: cast to 'void *' from smaller integer type
+#pragma clang diagnostic ignored "-Wformat-security" // warning: format string is not a string literal
+#pragma clang diagnostic ignored "-Wexit-time-destructors" // warning: declaration requires an exit-time destructor // exit-time destruction order is undefined. if MemFree() leads to users code that has been disabled before exit it might cause problems. ImGui coding style welcomes static/globals.
+#pragma clang diagnostic ignored "-Wunused-macros" // warning: macro is not used // we define snprintf/vsnprintf on Windows so they are available, but not always used.
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
+#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
+#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier
+#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
+#elif defined(__GNUC__)
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wint-to-pointer-cast" // warning: cast to pointer from integer of different size
+#pragma GCC diagnostic ignored "-Wformat-security" // warning: format string is not a string literal (potentially insecure)
+#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
+#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
+#pragma GCC diagnostic ignored "-Wmisleading-indentation" // [__GNUC__ >= 6] warning: this 'if' clause does not guard this statement // GCC 6.0+ only. See #883 on GitHub.
+#endif
+
+// Play it nice with Windows users (Update: May 2018, Notepad now supports Unix-style carriage returns!)
+#ifdef _WIN32
+#define IM_NEWLINE "\r\n"
+#else
+#define IM_NEWLINE "\n"
+#endif
+
+// Helpers
+#if defined(_MSC_VER) && !defined(snprintf)
+#define snprintf _snprintf
+#endif
+#if defined(_MSC_VER) && !defined(vsnprintf)
+#define vsnprintf _vsnprintf
+#endif
+
+// Format specifiers, printing 64-bit hasn't been decently standardized...
+// In a real application you should be using PRId64 and PRIu64 from <inttypes.h> (non-windows) and on Windows define them yourself.
+#ifdef _MSC_VER
+#define IM_PRId64 "I64d"
+#define IM_PRIu64 "I64u"
+#else
+#define IM_PRId64 "lld"
+#define IM_PRIu64 "llu"
+#endif
+
+// Helpers macros
+// We normally try to not use many helpers in imgui_demo.cpp in order to make code easier to copy and paste,
+// but making an exception here as those are largely simplifying code...
+// In other imgui sources we can use nicer internal functions from imgui_internal.h (ImMin/ImMax) but not in the demo.
+#define IM_MIN(A, B) (((A) < (B)) ? (A) : (B))
+#define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B))
+#define IM_CLAMP(V, MN, MX) ((V) < (MN) ? (MN) : (V) > (MX) ? (MX) : (V))
+
+// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall
+#ifndef IMGUI_CDECL
+#ifdef _MSC_VER
+#define IMGUI_CDECL __cdecl
+#else
+#define IMGUI_CDECL
+#endif
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Forward Declarations, Helpers
+//-----------------------------------------------------------------------------
+
+#if !defined(IMGUI_DISABLE_DEMO_WINDOWS)
+
+// Forward Declarations
+static void ShowExampleAppDocuments(bool* p_open);
+static void ShowExampleAppMainMenuBar();
+static void ShowExampleAppConsole(bool* p_open);
+static void ShowExampleAppLog(bool* p_open);
+static void ShowExampleAppLayout(bool* p_open);
+static void ShowExampleAppPropertyEditor(bool* p_open);
+static void ShowExampleAppLongText(bool* p_open);
+static void ShowExampleAppAutoResize(bool* p_open);
+static void ShowExampleAppConstrainedResize(bool* p_open);
+static void ShowExampleAppSimpleOverlay(bool* p_open);
+static void ShowExampleAppFullscreen(bool* p_open);
+static void ShowExampleAppWindowTitles(bool* p_open);
+static void ShowExampleAppCustomRendering(bool* p_open);
+static void ShowExampleMenuFile();
+
+// Helper to display a little (?) mark which shows a tooltip when hovered.
+// In your own code you may want to display an actual icon if you are using a merged icon fonts (see docs/FONTS.md)
+static void HelpMarker(const char* desc)
+{
+ ImGui::TextDisabled("(?)");
+ if (ImGui::IsItemHovered())
+ {
+ ImGui::BeginTooltip();
+ ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f);
+ ImGui::TextUnformatted(desc);
+ ImGui::PopTextWrapPos();
+ ImGui::EndTooltip();
+ }
+}
+
+// Helper to wire demo markers located in code to a interactive browser
+typedef void (*ImGuiDemoMarkerCallback)(const char* file, int line, const char* section, void* user_data);
+extern ImGuiDemoMarkerCallback GImGuiDemoMarkerCallback;
+extern void* GImGuiDemoMarkerCallbackUserData;
+ImGuiDemoMarkerCallback GImGuiDemoMarkerCallback = NULL;
+void* GImGuiDemoMarkerCallbackUserData = NULL;
+#define IMGUI_DEMO_MARKER(section) do { if (GImGuiDemoMarkerCallback != NULL) GImGuiDemoMarkerCallback(__FILE__, __LINE__, section, GImGuiDemoMarkerCallbackUserData); } while (0)
+
+// Helper to display basic user controls.
+void ImGui::ShowUserGuide()
+{
+ ImGuiIO& io = ImGui::GetIO();
+ ImGui::BulletText("Double-click on title bar to collapse window.");
+ ImGui::BulletText(
+ "Click and drag on lower corner to resize window\n"
+ "(double-click to auto fit window to its contents).");
+ ImGui::BulletText("CTRL+Click on a slider or drag box to input value as text.");
+ ImGui::BulletText("TAB/SHIFT+TAB to cycle through keyboard editable fields.");
+ ImGui::BulletText("CTRL+Tab to select a window.");
+ if (io.FontAllowUserScaling)
+ ImGui::BulletText("CTRL+Mouse Wheel to zoom window contents.");
+ ImGui::BulletText("While inputing text:\n");
+ ImGui::Indent();
+ ImGui::BulletText("CTRL+Left/Right to word jump.");
+ ImGui::BulletText("CTRL+A or double-click to select all.");
+ ImGui::BulletText("CTRL+X/C/V to use clipboard cut/copy/paste.");
+ ImGui::BulletText("CTRL+Z,CTRL+Y to undo/redo.");
+ ImGui::BulletText("ESCAPE to revert.");
+ ImGui::Unindent();
+ ImGui::BulletText("With keyboard navigation enabled:");
+ ImGui::Indent();
+ ImGui::BulletText("Arrow keys to navigate.");
+ ImGui::BulletText("Space to activate a widget.");
+ ImGui::BulletText("Return to input text into a widget.");
+ ImGui::BulletText("Escape to deactivate a widget, close popup, exit child window.");
+ ImGui::BulletText("Alt to jump to the menu layer of a window.");
+ ImGui::Unindent();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Demo Window / ShowDemoWindow()
+//-----------------------------------------------------------------------------
+// - ShowDemoWindowWidgets()
+// - ShowDemoWindowLayout()
+// - ShowDemoWindowPopups()
+// - ShowDemoWindowTables()
+// - ShowDemoWindowColumns()
+// - ShowDemoWindowMisc()
+//-----------------------------------------------------------------------------
+
+// We split the contents of the big ShowDemoWindow() function into smaller functions
+// (because the link time of very large functions grow non-linearly)
+static void ShowDemoWindowWidgets();
+static void ShowDemoWindowLayout();
+static void ShowDemoWindowPopups();
+static void ShowDemoWindowTables();
+static void ShowDemoWindowColumns();
+static void ShowDemoWindowMisc();
+
+// Demonstrate most Dear ImGui features (this is big function!)
+// You may execute this function to experiment with the UI and understand what it does.
+// You may then search for keywords in the code when you are interested by a specific feature.
+void ImGui::ShowDemoWindow(bool* p_open)
+{
+ // Exceptionally add an extra assert here for people confused about initial Dear ImGui setup
+ // Most ImGui functions would normally just crash if the context is missing.
+ IM_ASSERT(ImGui::GetCurrentContext() != NULL && "Missing dear imgui context. Refer to examples app!");
+
+ // Examples Apps (accessible from the "Examples" menu)
+ static bool show_app_main_menu_bar = false;
+ static bool show_app_documents = false;
+
+ static bool show_app_console = false;
+ static bool show_app_log = false;
+ static bool show_app_layout = false;
+ static bool show_app_property_editor = false;
+ static bool show_app_long_text = false;
+ static bool show_app_auto_resize = false;
+ static bool show_app_constrained_resize = false;
+ static bool show_app_simple_overlay = false;
+ static bool show_app_fullscreen = false;
+ static bool show_app_window_titles = false;
+ static bool show_app_custom_rendering = false;
+
+ if (show_app_main_menu_bar) ShowExampleAppMainMenuBar();
+ if (show_app_documents) ShowExampleAppDocuments(&show_app_documents);
+
+ if (show_app_console) ShowExampleAppConsole(&show_app_console);
+ if (show_app_log) ShowExampleAppLog(&show_app_log);
+ if (show_app_layout) ShowExampleAppLayout(&show_app_layout);
+ if (show_app_property_editor) ShowExampleAppPropertyEditor(&show_app_property_editor);
+ if (show_app_long_text) ShowExampleAppLongText(&show_app_long_text);
+ if (show_app_auto_resize) ShowExampleAppAutoResize(&show_app_auto_resize);
+ if (show_app_constrained_resize) ShowExampleAppConstrainedResize(&show_app_constrained_resize);
+ if (show_app_simple_overlay) ShowExampleAppSimpleOverlay(&show_app_simple_overlay);
+ if (show_app_fullscreen) ShowExampleAppFullscreen(&show_app_fullscreen);
+ if (show_app_window_titles) ShowExampleAppWindowTitles(&show_app_window_titles);
+ if (show_app_custom_rendering) ShowExampleAppCustomRendering(&show_app_custom_rendering);
+
+ // Dear ImGui Apps (accessible from the "Tools" menu)
+ static bool show_app_metrics = false;
+ static bool show_app_debug_log = false;
+ static bool show_app_stack_tool = false;
+ static bool show_app_about = false;
+ static bool show_app_style_editor = false;
+
+ if (show_app_metrics)
+ ImGui::ShowMetricsWindow(&show_app_metrics);
+ if (show_app_debug_log)
+ ImGui::ShowDebugLogWindow(&show_app_debug_log);
+ if (show_app_stack_tool)
+ ImGui::ShowStackToolWindow(&show_app_stack_tool);
+ if (show_app_about)
+ ImGui::ShowAboutWindow(&show_app_about);
+ if (show_app_style_editor)
+ {
+ ImGui::Begin("Dear ImGui Style Editor", &show_app_style_editor);
+ ImGui::ShowStyleEditor();
+ ImGui::End();
+ }
+
+ // Demonstrate the various window flags. Typically you would just use the default!
+ static bool no_titlebar = false;
+ static bool no_scrollbar = false;
+ static bool no_menu = false;
+ static bool no_move = false;
+ static bool no_resize = false;
+ static bool no_collapse = false;
+ static bool no_close = false;
+ static bool no_nav = false;
+ static bool no_background = false;
+ static bool no_bring_to_front = false;
+ static bool unsaved_document = false;
+
+ ImGuiWindowFlags window_flags = 0;
+ if (no_titlebar) window_flags |= ImGuiWindowFlags_NoTitleBar;
+ if (no_scrollbar) window_flags |= ImGuiWindowFlags_NoScrollbar;
+ if (!no_menu) window_flags |= ImGuiWindowFlags_MenuBar;
+ if (no_move) window_flags |= ImGuiWindowFlags_NoMove;
+ if (no_resize) window_flags |= ImGuiWindowFlags_NoResize;
+ if (no_collapse) window_flags |= ImGuiWindowFlags_NoCollapse;
+ if (no_nav) window_flags |= ImGuiWindowFlags_NoNav;
+ if (no_background) window_flags |= ImGuiWindowFlags_NoBackground;
+ if (no_bring_to_front) window_flags |= ImGuiWindowFlags_NoBringToFrontOnFocus;
+ if (unsaved_document) window_flags |= ImGuiWindowFlags_UnsavedDocument;
+ if (no_close) p_open = NULL; // Don't pass our bool* to Begin
+
+ // We specify a default position/size in case there's no data in the .ini file.
+ // We only do it to make the demo applications a little more welcoming, but typically this isn't required.
+ const ImGuiViewport* main_viewport = ImGui::GetMainViewport();
+ ImGui::SetNextWindowPos(ImVec2(main_viewport->WorkPos.x + 650, main_viewport->WorkPos.y + 20), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSize(ImVec2(550, 680), ImGuiCond_FirstUseEver);
+
+ // Main body of the Demo window starts here.
+ if (!ImGui::Begin("Dear ImGui Demo", p_open, window_flags))
+ {
+ // Early out if the window is collapsed, as an optimization.
+ ImGui::End();
+ return;
+ }
+
+ // Most "big" widgets share a common width settings by default. See 'Demo->Layout->Widgets Width' for details.
+
+ // e.g. Use 2/3 of the space for widgets and 1/3 for labels (right align)
+ //ImGui::PushItemWidth(-ImGui::GetWindowWidth() * 0.35f);
+
+ // e.g. Leave a fixed amount of width for labels (by passing a negative value), the rest goes to widgets.
+ ImGui::PushItemWidth(ImGui::GetFontSize() * -12);
+
+ // Menu Bar
+ if (ImGui::BeginMenuBar())
+ {
+ if (ImGui::BeginMenu("Menu"))
+ {
+ IMGUI_DEMO_MARKER("Menu/File");
+ ShowExampleMenuFile();
+ ImGui::EndMenu();
+ }
+ if (ImGui::BeginMenu("Examples"))
+ {
+ IMGUI_DEMO_MARKER("Menu/Examples");
+ ImGui::MenuItem("Main menu bar", NULL, &show_app_main_menu_bar);
+ ImGui::MenuItem("Console", NULL, &show_app_console);
+ ImGui::MenuItem("Log", NULL, &show_app_log);
+ ImGui::MenuItem("Simple layout", NULL, &show_app_layout);
+ ImGui::MenuItem("Property editor", NULL, &show_app_property_editor);
+ ImGui::MenuItem("Long text display", NULL, &show_app_long_text);
+ ImGui::MenuItem("Auto-resizing window", NULL, &show_app_auto_resize);
+ ImGui::MenuItem("Constrained-resizing window", NULL, &show_app_constrained_resize);
+ ImGui::MenuItem("Simple overlay", NULL, &show_app_simple_overlay);
+ ImGui::MenuItem("Fullscreen window", NULL, &show_app_fullscreen);
+ ImGui::MenuItem("Manipulating window titles", NULL, &show_app_window_titles);
+ ImGui::MenuItem("Custom rendering", NULL, &show_app_custom_rendering);
+ ImGui::MenuItem("Documents", NULL, &show_app_documents);
+ ImGui::EndMenu();
+ }
+ //if (ImGui::MenuItem("MenuItem")) {} // You can also use MenuItem() inside a menu bar!
+ if (ImGui::BeginMenu("Tools"))
+ {
+ IMGUI_DEMO_MARKER("Menu/Tools");
+#ifndef IMGUI_DISABLE_DEBUG_TOOLS
+ const bool has_debug_tools = true;
+#else
+ const bool has_debug_tools = false;
+#endif
+ ImGui::MenuItem("Metrics/Debugger", NULL, &show_app_metrics, has_debug_tools);
+ ImGui::MenuItem("Debug Log", NULL, &show_app_debug_log, has_debug_tools);
+ ImGui::MenuItem("Stack Tool", NULL, &show_app_stack_tool, has_debug_tools);
+ ImGui::MenuItem("Style Editor", NULL, &show_app_style_editor);
+ ImGui::MenuItem("About Dear ImGui", NULL, &show_app_about);
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenuBar();
+ }
+
+ ImGui::Text("dear imgui says hello! (%s) (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM);
+ ImGui::Spacing();
+
+ IMGUI_DEMO_MARKER("Help");
+ if (ImGui::CollapsingHeader("Help"))
+ {
+ ImGui::Text("ABOUT THIS DEMO:");
+ ImGui::BulletText("Sections below are demonstrating many aspects of the library.");
+ ImGui::BulletText("The \"Examples\" menu above leads to more demo contents.");
+ ImGui::BulletText("The \"Tools\" menu above gives access to: About Box, Style Editor,\n"
+ "and Metrics/Debugger (general purpose Dear ImGui debugging tool).");
+ ImGui::Separator();
+
+ ImGui::Text("PROGRAMMER GUIDE:");
+ ImGui::BulletText("See the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!");
+ ImGui::BulletText("See comments in imgui.cpp.");
+ ImGui::BulletText("See example applications in the examples/ folder.");
+ ImGui::BulletText("Read the FAQ at http://www.dearimgui.org/faq/");
+ ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls.");
+ ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls.");
+ ImGui::Separator();
+
+ ImGui::Text("USER GUIDE:");
+ ImGui::ShowUserGuide();
+ }
+
+ IMGUI_DEMO_MARKER("Configuration");
+ if (ImGui::CollapsingHeader("Configuration"))
+ {
+ ImGuiIO& io = ImGui::GetIO();
+
+ if (ImGui::TreeNode("Configuration##2"))
+ {
+ ImGui::CheckboxFlags("io.ConfigFlags: NavEnableKeyboard", &io.ConfigFlags, ImGuiConfigFlags_NavEnableKeyboard);
+ ImGui::SameLine(); HelpMarker("Enable keyboard controls.");
+ ImGui::CheckboxFlags("io.ConfigFlags: NavEnableGamepad", &io.ConfigFlags, ImGuiConfigFlags_NavEnableGamepad);
+ ImGui::SameLine(); HelpMarker("Enable gamepad controls. Require backend to set io.BackendFlags |= ImGuiBackendFlags_HasGamepad.\n\nRead instructions in imgui.cpp for details.");
+ ImGui::CheckboxFlags("io.ConfigFlags: NavEnableSetMousePos", &io.ConfigFlags, ImGuiConfigFlags_NavEnableSetMousePos);
+ ImGui::SameLine(); HelpMarker("Instruct navigation to move the mouse cursor. See comment for ImGuiConfigFlags_NavEnableSetMousePos.");
+ ImGui::CheckboxFlags("io.ConfigFlags: NoMouse", &io.ConfigFlags, ImGuiConfigFlags_NoMouse);
+ if (io.ConfigFlags & ImGuiConfigFlags_NoMouse)
+ {
+ // The "NoMouse" option can get us stuck with a disabled mouse! Let's provide an alternative way to fix it:
+ if (fmodf((float)ImGui::GetTime(), 0.40f) < 0.20f)
+ {
+ ImGui::SameLine();
+ ImGui::Text("<<PRESS SPACE TO DISABLE>>");
+ }
+ if (ImGui::IsKeyPressed(ImGuiKey_Space))
+ io.ConfigFlags &= ~ImGuiConfigFlags_NoMouse;
+ }
+ ImGui::CheckboxFlags("io.ConfigFlags: NoMouseCursorChange", &io.ConfigFlags, ImGuiConfigFlags_NoMouseCursorChange);
+ ImGui::SameLine(); HelpMarker("Instruct backend to not alter mouse cursor shape and visibility.");
+ ImGui::Checkbox("io.ConfigInputTrickleEventQueue", &io.ConfigInputTrickleEventQueue);
+ ImGui::SameLine(); HelpMarker("Enable input queue trickling: some types of events submitted during the same frame (e.g. button down + up) will be spread over multiple frames, improving interactions with low framerates.");
+ ImGui::Checkbox("io.ConfigInputTextCursorBlink", &io.ConfigInputTextCursorBlink);
+ ImGui::SameLine(); HelpMarker("Enable blinking cursor (optional as some users consider it to be distracting).");
+ ImGui::Checkbox("io.ConfigDragClickToInputText", &io.ConfigDragClickToInputText);
+ ImGui::SameLine(); HelpMarker("Enable turning DragXXX widgets into text input with a simple mouse click-release (without moving).");
+ ImGui::Checkbox("io.ConfigWindowsResizeFromEdges", &io.ConfigWindowsResizeFromEdges);
+ ImGui::SameLine(); HelpMarker("Enable resizing of windows from their edges and from the lower-left corner.\nThis requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback.");
+ ImGui::Checkbox("io.ConfigWindowsMoveFromTitleBarOnly", &io.ConfigWindowsMoveFromTitleBarOnly);
+ ImGui::Checkbox("io.MouseDrawCursor", &io.MouseDrawCursor);
+ ImGui::SameLine(); HelpMarker("Instruct Dear ImGui to render a mouse cursor itself. Note that a mouse cursor rendered via your application GPU rendering path will feel more laggy than hardware cursor, but will be more in sync with your other visuals.\n\nSome desktop applications may use both kinds of cursors (e.g. enable software cursor only when resizing/dragging something).");
+ ImGui::Text("Also see Style->Rendering for rendering options.");
+ ImGui::TreePop();
+ ImGui::Separator();
+ }
+
+ IMGUI_DEMO_MARKER("Configuration/Backend Flags");
+ if (ImGui::TreeNode("Backend Flags"))
+ {
+ HelpMarker(
+ "Those flags are set by the backends (imgui_impl_xxx files) to specify their capabilities.\n"
+ "Here we expose them as read-only fields to avoid breaking interactions with your backend.");
+
+ // Make a local copy to avoid modifying actual backend flags.
+ // FIXME: We don't use BeginDisabled() to keep label bright, maybe we need a BeginReadonly() equivalent..
+ ImGuiBackendFlags backend_flags = io.BackendFlags;
+ ImGui::CheckboxFlags("io.BackendFlags: HasGamepad", &backend_flags, ImGuiBackendFlags_HasGamepad);
+ ImGui::CheckboxFlags("io.BackendFlags: HasMouseCursors", &backend_flags, ImGuiBackendFlags_HasMouseCursors);
+ ImGui::CheckboxFlags("io.BackendFlags: HasSetMousePos", &backend_flags, ImGuiBackendFlags_HasSetMousePos);
+ ImGui::CheckboxFlags("io.BackendFlags: RendererHasVtxOffset", &backend_flags, ImGuiBackendFlags_RendererHasVtxOffset);
+ ImGui::TreePop();
+ ImGui::Separator();
+ }
+
+ IMGUI_DEMO_MARKER("Configuration/Style");
+ if (ImGui::TreeNode("Style"))
+ {
+ HelpMarker("The same contents can be accessed in 'Tools->Style Editor' or by calling the ShowStyleEditor() function.");
+ ImGui::ShowStyleEditor();
+ ImGui::TreePop();
+ ImGui::Separator();
+ }
+
+ IMGUI_DEMO_MARKER("Configuration/Capture, Logging");
+ if (ImGui::TreeNode("Capture/Logging"))
+ {
+ HelpMarker(
+ "The logging API redirects all text output so you can easily capture the content of "
+ "a window or a block. Tree nodes can be automatically expanded.\n"
+ "Try opening any of the contents below in this window and then click one of the \"Log To\" button.");
+ ImGui::LogButtons();
+
+ HelpMarker("You can also call ImGui::LogText() to output directly to the log without a visual output.");
+ if (ImGui::Button("Copy \"Hello, world!\" to clipboard"))
+ {
+ ImGui::LogToClipboard();
+ ImGui::LogText("Hello, world!");
+ ImGui::LogFinish();
+ }
+ ImGui::TreePop();
+ }
+ }
+
+ IMGUI_DEMO_MARKER("Window options");
+ if (ImGui::CollapsingHeader("Window options"))
+ {
+ if (ImGui::BeginTable("split", 3))
+ {
+ ImGui::TableNextColumn(); ImGui::Checkbox("No titlebar", &no_titlebar);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No scrollbar", &no_scrollbar);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No menu", &no_menu);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No move", &no_move);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No resize", &no_resize);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No collapse", &no_collapse);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No close", &no_close);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No nav", &no_nav);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No background", &no_background);
+ ImGui::TableNextColumn(); ImGui::Checkbox("No bring to front", &no_bring_to_front);
+ ImGui::TableNextColumn(); ImGui::Checkbox("Unsaved document", &unsaved_document);
+ ImGui::EndTable();
+ }
+ }
+
+ // All demo contents
+ ShowDemoWindowWidgets();
+ ShowDemoWindowLayout();
+ ShowDemoWindowPopups();
+ ShowDemoWindowTables();
+ ShowDemoWindowMisc();
+
+ // End of ShowDemoWindow()
+ ImGui::PopItemWidth();
+ ImGui::End();
+}
+
+static void ShowDemoWindowWidgets()
+{
+ IMGUI_DEMO_MARKER("Widgets");
+ if (!ImGui::CollapsingHeader("Widgets"))
+ return;
+
+ static bool disable_all = false; // The Checkbox for that is inside the "Disabled" section at the bottom
+ if (disable_all)
+ ImGui::BeginDisabled();
+
+ IMGUI_DEMO_MARKER("Widgets/Basic");
+ if (ImGui::TreeNode("Basic"))
+ {
+ IMGUI_DEMO_MARKER("Widgets/Basic/Button");
+ static int clicked = 0;
+ if (ImGui::Button("Button"))
+ clicked++;
+ if (clicked & 1)
+ {
+ ImGui::SameLine();
+ ImGui::Text("Thanks for clicking me!");
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Basic/Checkbox");
+ static bool check = true;
+ ImGui::Checkbox("checkbox", &check);
+
+ IMGUI_DEMO_MARKER("Widgets/Basic/RadioButton");
+ static int e = 0;
+ ImGui::RadioButton("radio a", &e, 0); ImGui::SameLine();
+ ImGui::RadioButton("radio b", &e, 1); ImGui::SameLine();
+ ImGui::RadioButton("radio c", &e, 2);
+
+ // Color buttons, demonstrate using PushID() to add unique identifier in the ID stack, and changing style.
+ IMGUI_DEMO_MARKER("Widgets/Basic/Buttons (Colored)");
+ for (int i = 0; i < 7; i++)
+ {
+ if (i > 0)
+ ImGui::SameLine();
+ ImGui::PushID(i);
+ ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(i / 7.0f, 0.6f, 0.6f));
+ ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(i / 7.0f, 0.7f, 0.7f));
+ ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(i / 7.0f, 0.8f, 0.8f));
+ ImGui::Button("Click");
+ ImGui::PopStyleColor(3);
+ ImGui::PopID();
+ }
+
+ // Use AlignTextToFramePadding() to align text baseline to the baseline of framed widgets elements
+ // (otherwise a Text+SameLine+Button sequence will have the text a little too high by default!)
+ // See 'Demo->Layout->Text Baseline Alignment' for details.
+ ImGui::AlignTextToFramePadding();
+ ImGui::Text("Hold to repeat:");
+ ImGui::SameLine();
+
+ // Arrow buttons with Repeater
+ IMGUI_DEMO_MARKER("Widgets/Basic/Buttons (Repeating)");
+ static int counter = 0;
+ float spacing = ImGui::GetStyle().ItemInnerSpacing.x;
+ ImGui::PushButtonRepeat(true);
+ if (ImGui::ArrowButton("##left", ImGuiDir_Left)) { counter--; }
+ ImGui::SameLine(0.0f, spacing);
+ if (ImGui::ArrowButton("##right", ImGuiDir_Right)) { counter++; }
+ ImGui::PopButtonRepeat();
+ ImGui::SameLine();
+ ImGui::Text("%d", counter);
+
+ IMGUI_DEMO_MARKER("Widgets/Basic/Tooltips");
+ ImGui::Text("Hover over me");
+ if (ImGui::IsItemHovered())
+ ImGui::SetTooltip("I am a tooltip");
+
+ ImGui::SameLine();
+ ImGui::Text("- or me");
+ if (ImGui::IsItemHovered())
+ {
+ ImGui::BeginTooltip();
+ ImGui::Text("I am a fancy tooltip");
+ static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f };
+ ImGui::PlotLines("Curve", arr, IM_ARRAYSIZE(arr));
+ ImGui::EndTooltip();
+ }
+
+ ImGui::Separator();
+ ImGui::LabelText("label", "Value");
+
+ {
+ // Using the _simplified_ one-liner Combo() api here
+ // See "Combo" section for examples of how to use the more flexible BeginCombo()/EndCombo() api.
+ IMGUI_DEMO_MARKER("Widgets/Basic/Combo");
+ const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIIIIII", "JJJJ", "KKKKKKK" };
+ static int item_current = 0;
+ ImGui::Combo("combo", &item_current, items, IM_ARRAYSIZE(items));
+ ImGui::SameLine(); HelpMarker(
+ "Using the simplified one-liner Combo API here.\nRefer to the \"Combo\" section below for an explanation of how to use the more flexible and general BeginCombo/EndCombo API.");
+ }
+
+ {
+ // To wire InputText() with std::string or any other custom string type,
+ // see the "Text Input > Resize Callback" section of this demo, and the misc/cpp/imgui_stdlib.h file.
+ IMGUI_DEMO_MARKER("Widgets/Basic/InputText");
+ static char str0[128] = "Hello, world!";
+ ImGui::InputText("input text", str0, IM_ARRAYSIZE(str0));
+ ImGui::SameLine(); HelpMarker(
+ "USER:\n"
+ "Hold SHIFT or use mouse to select text.\n"
+ "CTRL+Left/Right to word jump.\n"
+ "CTRL+A or double-click to select all.\n"
+ "CTRL+X,CTRL+C,CTRL+V clipboard.\n"
+ "CTRL+Z,CTRL+Y undo/redo.\n"
+ "ESCAPE to revert.\n\n"
+ "PROGRAMMER:\n"
+ "You can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputText() "
+ "to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example (this is not demonstrated "
+ "in imgui_demo.cpp).");
+
+ static char str1[128] = "";
+ ImGui::InputTextWithHint("input text (w/ hint)", "enter text here", str1, IM_ARRAYSIZE(str1));
+
+ IMGUI_DEMO_MARKER("Widgets/Basic/InputInt, InputFloat");
+ static int i0 = 123;
+ ImGui::InputInt("input int", &i0);
+
+ static float f0 = 0.001f;
+ ImGui::InputFloat("input float", &f0, 0.01f, 1.0f, "%.3f");
+
+ static double d0 = 999999.00000001;
+ ImGui::InputDouble("input double", &d0, 0.01f, 1.0f, "%.8f");
+
+ static float f1 = 1.e10f;
+ ImGui::InputFloat("input scientific", &f1, 0.0f, 0.0f, "%e");
+ ImGui::SameLine(); HelpMarker(
+ "You can input value using the scientific notation,\n"
+ " e.g. \"1e+8\" becomes \"100000000\".");
+
+ static float vec4a[4] = { 0.10f, 0.20f, 0.30f, 0.44f };
+ ImGui::InputFloat3("input float3", vec4a);
+ }
+
+ {
+ IMGUI_DEMO_MARKER("Widgets/Basic/DragInt, DragFloat");
+ static int i1 = 50, i2 = 42;
+ ImGui::DragInt("drag int", &i1, 1);
+ ImGui::SameLine(); HelpMarker(
+ "Click and drag to edit value.\n"
+ "Hold SHIFT/ALT for faster/slower edit.\n"
+ "Double-click or CTRL+click to input value.");
+
+ ImGui::DragInt("drag int 0..100", &i2, 1, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp);
+
+ static float f1 = 1.00f, f2 = 0.0067f;
+ ImGui::DragFloat("drag float", &f1, 0.005f);
+ ImGui::DragFloat("drag small float", &f2, 0.0001f, 0.0f, 0.0f, "%.06f ns");
+ }
+
+ {
+ IMGUI_DEMO_MARKER("Widgets/Basic/SliderInt, SliderFloat");
+ static int i1 = 0;
+ ImGui::SliderInt("slider int", &i1, -1, 3);
+ ImGui::SameLine(); HelpMarker("CTRL+click to input value.");
+
+ static float f1 = 0.123f, f2 = 0.0f;
+ ImGui::SliderFloat("slider float", &f1, 0.0f, 1.0f, "ratio = %.3f");
+ ImGui::SliderFloat("slider float (log)", &f2, -10.0f, 10.0f, "%.4f", ImGuiSliderFlags_Logarithmic);
+
+ IMGUI_DEMO_MARKER("Widgets/Basic/SliderAngle");
+ static float angle = 0.0f;
+ ImGui::SliderAngle("slider angle", &angle);
+
+ // Using the format string to display a name instead of an integer.
+ // Here we completely omit '%d' from the format string, so it'll only display a name.
+ // This technique can also be used with DragInt().
+ IMGUI_DEMO_MARKER("Widgets/Basic/Slider (enum)");
+ enum Element { Element_Fire, Element_Earth, Element_Air, Element_Water, Element_COUNT };
+ static int elem = Element_Fire;
+ const char* elems_names[Element_COUNT] = { "Fire", "Earth", "Air", "Water" };
+ const char* elem_name = (elem >= 0 && elem < Element_COUNT) ? elems_names[elem] : "Unknown";
+ ImGui::SliderInt("slider enum", &elem, 0, Element_COUNT - 1, elem_name);
+ ImGui::SameLine(); HelpMarker("Using the format string parameter to display a name instead of the underlying integer.");
+ }
+
+ {
+ IMGUI_DEMO_MARKER("Widgets/Basic/ColorEdit3, ColorEdit4");
+ static float col1[3] = { 1.0f, 0.0f, 0.2f };
+ static float col2[4] = { 0.4f, 0.7f, 0.0f, 0.5f };
+ ImGui::ColorEdit3("color 1", col1);
+ ImGui::SameLine(); HelpMarker(
+ "Click on the color square to open a color picker.\n"
+ "Click and hold to use drag and drop.\n"
+ "Right-click on the color square to show options.\n"
+ "CTRL+click on individual component to input value.\n");
+
+ ImGui::ColorEdit4("color 2", col2);
+ }
+
+ {
+ // Using the _simplified_ one-liner ListBox() api here
+ // See "List boxes" section for examples of how to use the more flexible BeginListBox()/EndListBox() api.
+ IMGUI_DEMO_MARKER("Widgets/Basic/ListBox");
+ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi", "Mango", "Orange", "Pineapple", "Strawberry", "Watermelon" };
+ static int item_current = 1;
+ ImGui::ListBox("listbox", &item_current, items, IM_ARRAYSIZE(items), 4);
+ ImGui::SameLine(); HelpMarker(
+ "Using the simplified one-liner ListBox API here.\nRefer to the \"List boxes\" section below for an explanation of how to use the more flexible and general BeginListBox/EndListBox API.");
+ }
+
+ ImGui::TreePop();
+ }
+
+ // Testing ImGuiOnceUponAFrame helper.
+ //static ImGuiOnceUponAFrame once;
+ //for (int i = 0; i < 5; i++)
+ // if (once)
+ // ImGui::Text("This will be displayed only once.");
+
+ IMGUI_DEMO_MARKER("Widgets/Trees");
+ if (ImGui::TreeNode("Trees"))
+ {
+ IMGUI_DEMO_MARKER("Widgets/Trees/Basic trees");
+ if (ImGui::TreeNode("Basic trees"))
+ {
+ for (int i = 0; i < 5; i++)
+ {
+ // Use SetNextItemOpen() so set the default state of a node to be open. We could
+ // also use TreeNodeEx() with the ImGuiTreeNodeFlags_DefaultOpen flag to achieve the same thing!
+ if (i == 0)
+ ImGui::SetNextItemOpen(true, ImGuiCond_Once);
+
+ if (ImGui::TreeNode((void*)(intptr_t)i, "Child %d", i))
+ {
+ ImGui::Text("blah blah");
+ ImGui::SameLine();
+ if (ImGui::SmallButton("button")) {}
+ ImGui::TreePop();
+ }
+ }
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Trees/Advanced, with Selectable nodes");
+ if (ImGui::TreeNode("Advanced, with Selectable nodes"))
+ {
+ HelpMarker(
+ "This is a more typical looking tree with selectable nodes.\n"
+ "Click to select, CTRL+Click to toggle, click on arrows or double-click to open.");
+ static ImGuiTreeNodeFlags base_flags = ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_SpanAvailWidth;
+ static bool align_label_with_current_x_position = false;
+ static bool test_drag_and_drop = false;
+ ImGui::CheckboxFlags("ImGuiTreeNodeFlags_OpenOnArrow", &base_flags, ImGuiTreeNodeFlags_OpenOnArrow);
+ ImGui::CheckboxFlags("ImGuiTreeNodeFlags_OpenOnDoubleClick", &base_flags, ImGuiTreeNodeFlags_OpenOnDoubleClick);
+ ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanAvailWidth", &base_flags, ImGuiTreeNodeFlags_SpanAvailWidth); ImGui::SameLine(); HelpMarker("Extend hit area to all available width instead of allowing more items to be laid out after the node.");
+ ImGui::CheckboxFlags("ImGuiTreeNodeFlags_SpanFullWidth", &base_flags, ImGuiTreeNodeFlags_SpanFullWidth);
+ ImGui::Checkbox("Align label with current X position", &align_label_with_current_x_position);
+ ImGui::Checkbox("Test tree node as drag source", &test_drag_and_drop);
+ ImGui::Text("Hello!");
+ if (align_label_with_current_x_position)
+ ImGui::Unindent(ImGui::GetTreeNodeToLabelSpacing());
+
+ // 'selection_mask' is dumb representation of what may be user-side selection state.
+ // You may retain selection state inside or outside your objects in whatever format you see fit.
+ // 'node_clicked' is temporary storage of what node we have clicked to process selection at the end
+ /// of the loop. May be a pointer to your own node type, etc.
+ static int selection_mask = (1 << 2);
+ int node_clicked = -1;
+ for (int i = 0; i < 6; i++)
+ {
+ // Disable the default "open on single-click behavior" + set Selected flag according to our selection.
+ // To alter selection we use IsItemClicked() && !IsItemToggledOpen(), so clicking on an arrow doesn't alter selection.
+ ImGuiTreeNodeFlags node_flags = base_flags;
+ const bool is_selected = (selection_mask & (1 << i)) != 0;
+ if (is_selected)
+ node_flags |= ImGuiTreeNodeFlags_Selected;
+ if (i < 3)
+ {
+ // Items 0..2 are Tree Node
+ bool node_open = ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Node %d", i);
+ if (ImGui::IsItemClicked() && !ImGui::IsItemToggledOpen())
+ node_clicked = i;
+ if (test_drag_and_drop && ImGui::BeginDragDropSource())
+ {
+ ImGui::SetDragDropPayload("_TREENODE", NULL, 0);
+ ImGui::Text("This is a drag and drop source");
+ ImGui::EndDragDropSource();
+ }
+ if (node_open)
+ {
+ ImGui::BulletText("Blah blah\nBlah Blah");
+ ImGui::TreePop();
+ }
+ }
+ else
+ {
+ // Items 3..5 are Tree Leaves
+ // The only reason we use TreeNode at all is to allow selection of the leaf. Otherwise we can
+ // use BulletText() or advance the cursor by GetTreeNodeToLabelSpacing() and call Text().
+ node_flags |= ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen; // ImGuiTreeNodeFlags_Bullet
+ ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Leaf %d", i);
+ if (ImGui::IsItemClicked() && !ImGui::IsItemToggledOpen())
+ node_clicked = i;
+ if (test_drag_and_drop && ImGui::BeginDragDropSource())
+ {
+ ImGui::SetDragDropPayload("_TREENODE", NULL, 0);
+ ImGui::Text("This is a drag and drop source");
+ ImGui::EndDragDropSource();
+ }
+ }
+ }
+ if (node_clicked != -1)
+ {
+ // Update selection state
+ // (process outside of tree loop to avoid visual inconsistencies during the clicking frame)
+ if (ImGui::GetIO().KeyCtrl)
+ selection_mask ^= (1 << node_clicked); // CTRL+click to toggle
+ else //if (!(selection_mask & (1 << node_clicked))) // Depending on selection behavior you want, may want to preserve selection when clicking on item that is part of the selection
+ selection_mask = (1 << node_clicked); // Click to single-select
+ }
+ if (align_label_with_current_x_position)
+ ImGui::Indent(ImGui::GetTreeNodeToLabelSpacing());
+ ImGui::TreePop();
+ }
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Collapsing Headers");
+ if (ImGui::TreeNode("Collapsing Headers"))
+ {
+ static bool closable_group = true;
+ ImGui::Checkbox("Show 2nd header", &closable_group);
+ if (ImGui::CollapsingHeader("Header", ImGuiTreeNodeFlags_None))
+ {
+ ImGui::Text("IsItemHovered: %d", ImGui::IsItemHovered());
+ for (int i = 0; i < 5; i++)
+ ImGui::Text("Some content %d", i);
+ }
+ if (ImGui::CollapsingHeader("Header with a close button", &closable_group))
+ {
+ ImGui::Text("IsItemHovered: %d", ImGui::IsItemHovered());
+ for (int i = 0; i < 5; i++)
+ ImGui::Text("More content %d", i);
+ }
+ /*
+ if (ImGui::CollapsingHeader("Header with a bullet", ImGuiTreeNodeFlags_Bullet))
+ ImGui::Text("IsItemHovered: %d", ImGui::IsItemHovered());
+ */
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Bullets");
+ if (ImGui::TreeNode("Bullets"))
+ {
+ ImGui::BulletText("Bullet point 1");
+ ImGui::BulletText("Bullet point 2\nOn multiple lines");
+ if (ImGui::TreeNode("Tree node"))
+ {
+ ImGui::BulletText("Another bullet point");
+ ImGui::TreePop();
+ }
+ ImGui::Bullet(); ImGui::Text("Bullet point 3 (two calls)");
+ ImGui::Bullet(); ImGui::SmallButton("Button");
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Text");
+ if (ImGui::TreeNode("Text"))
+ {
+ IMGUI_DEMO_MARKER("Widgets/Text/Colored Text");
+ if (ImGui::TreeNode("Colorful Text"))
+ {
+ // Using shortcut. You can use PushStyleColor()/PopStyleColor() for more flexibility.
+ ImGui::TextColored(ImVec4(1.0f, 0.0f, 1.0f, 1.0f), "Pink");
+ ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), "Yellow");
+ ImGui::TextDisabled("Disabled");
+ ImGui::SameLine(); HelpMarker("The TextDisabled color is stored in ImGuiStyle.");
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Text/Word Wrapping");
+ if (ImGui::TreeNode("Word Wrapping"))
+ {
+ // Using shortcut. You can use PushTextWrapPos()/PopTextWrapPos() for more flexibility.
+ ImGui::TextWrapped(
+ "This text should automatically wrap on the edge of the window. The current implementation "
+ "for text wrapping follows simple rules suitable for English and possibly other languages.");
+ ImGui::Spacing();
+
+ static float wrap_width = 200.0f;
+ ImGui::SliderFloat("Wrap width", &wrap_width, -20, 600, "%.0f");
+
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+ for (int n = 0; n < 2; n++)
+ {
+ ImGui::Text("Test paragraph %d:", n);
+ ImVec2 pos = ImGui::GetCursorScreenPos();
+ ImVec2 marker_min = ImVec2(pos.x + wrap_width, pos.y);
+ ImVec2 marker_max = ImVec2(pos.x + wrap_width + 10, pos.y + ImGui::GetTextLineHeight());
+ ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
+ if (n == 0)
+ ImGui::Text("The lazy dog is a good dog. This paragraph should fit within %.0f pixels. Testing a 1 character word. The quick brown fox jumps over the lazy dog.", wrap_width);
+ else
+ ImGui::Text("aaaaaaaa bbbbbbbb, c cccccccc,dddddddd. d eeeeeeee ffffffff. gggggggg!hhhhhhhh");
+
+ // Draw actual text bounding box, following by marker of our expected limit (should not overlap!)
+ draw_list->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(255, 255, 0, 255));
+ draw_list->AddRectFilled(marker_min, marker_max, IM_COL32(255, 0, 255, 255));
+ ImGui::PopTextWrapPos();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Text/UTF-8 Text");
+ if (ImGui::TreeNode("UTF-8 Text"))
+ {
+ // UTF-8 test with Japanese characters
+ // (Needs a suitable font? Try "Google Noto" or "Arial Unicode". See docs/FONTS.md for details.)
+ // - From C++11 you can use the u8"my text" syntax to encode literal strings as UTF-8
+ // - For earlier compiler, you may be able to encode your sources as UTF-8 (e.g. in Visual Studio, you
+ // can save your source files as 'UTF-8 without signature').
+ // - FOR THIS DEMO FILE ONLY, BECAUSE WE WANT TO SUPPORT OLD COMPILERS, WE ARE *NOT* INCLUDING RAW UTF-8
+ // CHARACTERS IN THIS SOURCE FILE. Instead we are encoding a few strings with hexadecimal constants.
+ // Don't do this in your application! Please use u8"text in any language" in your application!
+ // Note that characters values are preserved even by InputText() if the font cannot be displayed,
+ // so you can safely copy & paste garbled characters into another application.
+ ImGui::TextWrapped(
+ "CJK text will only appears if the font was loaded with the appropriate CJK character ranges. "
+ "Call io.Fonts->AddFontFromFileTTF() manually to load extra character ranges. "
+ "Read docs/FONTS.md for details.");
+ ImGui::Text("Hiragana: \xe3\x81\x8b\xe3\x81\x8d\xe3\x81\x8f\xe3\x81\x91\xe3\x81\x93 (kakikukeko)"); // Normally we would use u8"blah blah" with the proper characters directly in the string.
+ ImGui::Text("Kanjis: \xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e (nihongo)");
+ static char buf[32] = "\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e";
+ //static char buf[32] = u8"NIHONGO"; // <- this is how you would write it with C++11, using real kanjis
+ ImGui::InputText("UTF-8 input", buf, IM_ARRAYSIZE(buf));
+ ImGui::TreePop();
+ }
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Images");
+ if (ImGui::TreeNode("Images"))
+ {
+ ImGuiIO& io = ImGui::GetIO();
+ ImGui::TextWrapped(
+ "Below we are displaying the font texture (which is the only texture we have access to in this demo). "
+ "Use the 'ImTextureID' type as storage to pass pointers or identifier to your own texture data. "
+ "Hover the texture for a zoomed view!");
+
+ // Below we are displaying the font texture because it is the only texture we have access to inside the demo!
+ // Remember that ImTextureID is just storage for whatever you want it to be. It is essentially a value that
+ // will be passed to the rendering backend via the ImDrawCmd structure.
+ // If you use one of the default imgui_impl_XXXX.cpp rendering backend, they all have comments at the top
+ // of their respective source file to specify what they expect to be stored in ImTextureID, for example:
+ // - The imgui_impl_dx11.cpp renderer expect a 'ID3D11ShaderResourceView*' pointer
+ // - The imgui_impl_opengl3.cpp renderer expect a GLuint OpenGL texture identifier, etc.
+ // More:
+ // - If you decided that ImTextureID = MyEngineTexture*, then you can pass your MyEngineTexture* pointers
+ // to ImGui::Image(), and gather width/height through your own functions, etc.
+ // - You can use ShowMetricsWindow() to inspect the draw data that are being passed to your renderer,
+ // it will help you debug issues if you are confused about it.
+ // - Consider using the lower-level ImDrawList::AddImage() API, via ImGui::GetWindowDrawList()->AddImage().
+ // - Read https://github.com/ocornut/imgui/blob/master/docs/FAQ.md
+ // - Read https://github.com/ocornut/imgui/wiki/Image-Loading-and-Displaying-Examples
+ ImTextureID my_tex_id = io.Fonts->TexID;
+ float my_tex_w = (float)io.Fonts->TexWidth;
+ float my_tex_h = (float)io.Fonts->TexHeight;
+ {
+ ImGui::Text("%.0fx%.0f", my_tex_w, my_tex_h);
+ ImVec2 pos = ImGui::GetCursorScreenPos();
+ ImVec2 uv_min = ImVec2(0.0f, 0.0f); // Top-left
+ ImVec2 uv_max = ImVec2(1.0f, 1.0f); // Lower-right
+ ImVec4 tint_col = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint
+ ImVec4 border_col = ImVec4(1.0f, 1.0f, 1.0f, 0.5f); // 50% opaque white
+ ImGui::Image(my_tex_id, ImVec2(my_tex_w, my_tex_h), uv_min, uv_max, tint_col, border_col);
+ if (ImGui::IsItemHovered())
+ {
+ ImGui::BeginTooltip();
+ float region_sz = 32.0f;
+ float region_x = io.MousePos.x - pos.x - region_sz * 0.5f;
+ float region_y = io.MousePos.y - pos.y - region_sz * 0.5f;
+ float zoom = 4.0f;
+ if (region_x < 0.0f) { region_x = 0.0f; }
+ else if (region_x > my_tex_w - region_sz) { region_x = my_tex_w - region_sz; }
+ if (region_y < 0.0f) { region_y = 0.0f; }
+ else if (region_y > my_tex_h - region_sz) { region_y = my_tex_h - region_sz; }
+ ImGui::Text("Min: (%.2f, %.2f)", region_x, region_y);
+ ImGui::Text("Max: (%.2f, %.2f)", region_x + region_sz, region_y + region_sz);
+ ImVec2 uv0 = ImVec2((region_x) / my_tex_w, (region_y) / my_tex_h);
+ ImVec2 uv1 = ImVec2((region_x + region_sz) / my_tex_w, (region_y + region_sz) / my_tex_h);
+ ImGui::Image(my_tex_id, ImVec2(region_sz * zoom, region_sz * zoom), uv0, uv1, tint_col, border_col);
+ ImGui::EndTooltip();
+ }
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Images/Textured buttons");
+ ImGui::TextWrapped("And now some textured buttons..");
+ static int pressed_count = 0;
+ for (int i = 0; i < 8; i++)
+ {
+ ImGui::PushID(i);
+ int frame_padding = -1 + i; // -1 == uses default padding (style.FramePadding)
+ ImVec2 size = ImVec2(32.0f, 32.0f); // Size of the image we want to make visible
+ ImVec2 uv0 = ImVec2(0.0f, 0.0f); // UV coordinates for lower-left
+ ImVec2 uv1 = ImVec2(32.0f / my_tex_w, 32.0f / my_tex_h);// UV coordinates for (32,32) in our texture
+ ImVec4 bg_col = ImVec4(0.0f, 0.0f, 0.0f, 1.0f); // Black background
+ ImVec4 tint_col = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); // No tint
+ if (ImGui::ImageButton(my_tex_id, size, uv0, uv1, frame_padding, bg_col, tint_col))
+ pressed_count += 1;
+ ImGui::PopID();
+ ImGui::SameLine();
+ }
+ ImGui::NewLine();
+ ImGui::Text("Pressed %d times.", pressed_count);
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Combo");
+ if (ImGui::TreeNode("Combo"))
+ {
+ // Expose flags as checkbox for the demo
+ static ImGuiComboFlags flags = 0;
+ ImGui::CheckboxFlags("ImGuiComboFlags_PopupAlignLeft", &flags, ImGuiComboFlags_PopupAlignLeft);
+ ImGui::SameLine(); HelpMarker("Only makes a difference if the popup is larger than the combo");
+ if (ImGui::CheckboxFlags("ImGuiComboFlags_NoArrowButton", &flags, ImGuiComboFlags_NoArrowButton))
+ flags &= ~ImGuiComboFlags_NoPreview; // Clear the other flag, as we cannot combine both
+ if (ImGui::CheckboxFlags("ImGuiComboFlags_NoPreview", &flags, ImGuiComboFlags_NoPreview))
+ flags &= ~ImGuiComboFlags_NoArrowButton; // Clear the other flag, as we cannot combine both
+
+ // Using the generic BeginCombo() API, you have full control over how to display the combo contents.
+ // (your selection data could be an index, a pointer to the object, an id for the object, a flag intrusively
+ // stored in the object itself, etc.)
+ const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK", "LLLLLLL", "MMMM", "OOOOOOO" };
+ static int item_current_idx = 0; // Here we store our selection data as an index.
+ const char* combo_preview_value = items[item_current_idx]; // Pass in the preview value visible before opening the combo (it could be anything)
+ if (ImGui::BeginCombo("combo 1", combo_preview_value, flags))
+ {
+ for (int n = 0; n < IM_ARRAYSIZE(items); n++)
+ {
+ const bool is_selected = (item_current_idx == n);
+ if (ImGui::Selectable(items[n], is_selected))
+ item_current_idx = n;
+
+ // Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
+ if (is_selected)
+ ImGui::SetItemDefaultFocus();
+ }
+ ImGui::EndCombo();
+ }
+
+ // Simplified one-liner Combo() API, using values packed in a single constant string
+ // This is a convenience for when the selection set is small and known at compile-time.
+ static int item_current_2 = 0;
+ ImGui::Combo("combo 2 (one-liner)", &item_current_2, "aaaa\0bbbb\0cccc\0dddd\0eeee\0\0");
+
+ // Simplified one-liner Combo() using an array of const char*
+ // This is not very useful (may obsolete): prefer using BeginCombo()/EndCombo() for full control.
+ static int item_current_3 = -1; // If the selection isn't within 0..count, Combo won't display a preview
+ ImGui::Combo("combo 3 (array)", &item_current_3, items, IM_ARRAYSIZE(items));
+
+ // Simplified one-liner Combo() using an accessor function
+ struct Funcs { static bool ItemGetter(void* data, int n, const char** out_str) { *out_str = ((const char**)data)[n]; return true; } };
+ static int item_current_4 = 0;
+ ImGui::Combo("combo 4 (function)", &item_current_4, &Funcs::ItemGetter, items, IM_ARRAYSIZE(items));
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/List Boxes");
+ if (ImGui::TreeNode("List boxes"))
+ {
+ // Using the generic BeginListBox() API, you have full control over how to display the combo contents.
+ // (your selection data could be an index, a pointer to the object, an id for the object, a flag intrusively
+ // stored in the object itself, etc.)
+ const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK", "LLLLLLL", "MMMM", "OOOOOOO" };
+ static int item_current_idx = 0; // Here we store our selection data as an index.
+ if (ImGui::BeginListBox("listbox 1"))
+ {
+ for (int n = 0; n < IM_ARRAYSIZE(items); n++)
+ {
+ const bool is_selected = (item_current_idx == n);
+ if (ImGui::Selectable(items[n], is_selected))
+ item_current_idx = n;
+
+ // Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
+ if (is_selected)
+ ImGui::SetItemDefaultFocus();
+ }
+ ImGui::EndListBox();
+ }
+
+ // Custom size: use all width, 5 items tall
+ ImGui::Text("Full-width:");
+ if (ImGui::BeginListBox("##listbox 2", ImVec2(-FLT_MIN, 5 * ImGui::GetTextLineHeightWithSpacing())))
+ {
+ for (int n = 0; n < IM_ARRAYSIZE(items); n++)
+ {
+ const bool is_selected = (item_current_idx == n);
+ if (ImGui::Selectable(items[n], is_selected))
+ item_current_idx = n;
+
+ // Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
+ if (is_selected)
+ ImGui::SetItemDefaultFocus();
+ }
+ ImGui::EndListBox();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Selectables");
+ if (ImGui::TreeNode("Selectables"))
+ {
+ // Selectable() has 2 overloads:
+ // - The one taking "bool selected" as a read-only selection information.
+ // When Selectable() has been clicked it returns true and you can alter selection state accordingly.
+ // - The one taking "bool* p_selected" as a read-write selection information (convenient in some cases)
+ // The earlier is more flexible, as in real application your selection may be stored in many different ways
+ // and not necessarily inside a bool value (e.g. in flags within objects, as an external list, etc).
+ IMGUI_DEMO_MARKER("Widgets/Selectables/Basic");
+ if (ImGui::TreeNode("Basic"))
+ {
+ static bool selection[5] = { false, true, false, false, false };
+ ImGui::Selectable("1. I am selectable", &selection[0]);
+ ImGui::Selectable("2. I am selectable", &selection[1]);
+ ImGui::Text("(I am not selectable)");
+ ImGui::Selectable("4. I am selectable", &selection[3]);
+ if (ImGui::Selectable("5. I am double clickable", selection[4], ImGuiSelectableFlags_AllowDoubleClick))
+ if (ImGui::IsMouseDoubleClicked(0))
+ selection[4] = !selection[4];
+ ImGui::TreePop();
+ }
+ IMGUI_DEMO_MARKER("Widgets/Selectables/Single Selection");
+ if (ImGui::TreeNode("Selection State: Single Selection"))
+ {
+ static int selected = -1;
+ for (int n = 0; n < 5; n++)
+ {
+ char buf[32];
+ sprintf(buf, "Object %d", n);
+ if (ImGui::Selectable(buf, selected == n))
+ selected = n;
+ }
+ ImGui::TreePop();
+ }
+ IMGUI_DEMO_MARKER("Widgets/Selectables/Multiple Selection");
+ if (ImGui::TreeNode("Selection State: Multiple Selection"))
+ {
+ HelpMarker("Hold CTRL and click to select multiple items.");
+ static bool selection[5] = { false, false, false, false, false };
+ for (int n = 0; n < 5; n++)
+ {
+ char buf[32];
+ sprintf(buf, "Object %d", n);
+ if (ImGui::Selectable(buf, selection[n]))
+ {
+ if (!ImGui::GetIO().KeyCtrl) // Clear selection when CTRL is not held
+ memset(selection, 0, sizeof(selection));
+ selection[n] ^= 1;
+ }
+ }
+ ImGui::TreePop();
+ }
+ IMGUI_DEMO_MARKER("Widgets/Selectables/Rendering more text into the same line");
+ if (ImGui::TreeNode("Rendering more text into the same line"))
+ {
+ // Using the Selectable() override that takes "bool* p_selected" parameter,
+ // this function toggle your bool value automatically.
+ static bool selected[3] = { false, false, false };
+ ImGui::Selectable("main.c", &selected[0]); ImGui::SameLine(300); ImGui::Text(" 2,345 bytes");
+ ImGui::Selectable("Hello.cpp", &selected[1]); ImGui::SameLine(300); ImGui::Text("12,345 bytes");
+ ImGui::Selectable("Hello.h", &selected[2]); ImGui::SameLine(300); ImGui::Text(" 2,345 bytes");
+ ImGui::TreePop();
+ }
+ IMGUI_DEMO_MARKER("Widgets/Selectables/In columns");
+ if (ImGui::TreeNode("In columns"))
+ {
+ static bool selected[10] = {};
+
+ if (ImGui::BeginTable("split1", 3, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_Borders))
+ {
+ for (int i = 0; i < 10; i++)
+ {
+ char label[32];
+ sprintf(label, "Item %d", i);
+ ImGui::TableNextColumn();
+ ImGui::Selectable(label, &selected[i]); // FIXME-TABLE: Selection overlap
+ }
+ ImGui::EndTable();
+ }
+ ImGui::Spacing();
+ if (ImGui::BeginTable("split2", 3, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_Borders))
+ {
+ for (int i = 0; i < 10; i++)
+ {
+ char label[32];
+ sprintf(label, "Item %d", i);
+ ImGui::TableNextRow();
+ ImGui::TableNextColumn();
+ ImGui::Selectable(label, &selected[i], ImGuiSelectableFlags_SpanAllColumns);
+ ImGui::TableNextColumn();
+ ImGui::Text("Some other contents");
+ ImGui::TableNextColumn();
+ ImGui::Text("123456");
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+ IMGUI_DEMO_MARKER("Widgets/Selectables/Grid");
+ if (ImGui::TreeNode("Grid"))
+ {
+ static char selected[4][4] = { { 1, 0, 0, 0 }, { 0, 1, 0, 0 }, { 0, 0, 1, 0 }, { 0, 0, 0, 1 } };
+
+ // Add in a bit of silly fun...
+ const float time = (float)ImGui::GetTime();
+ const bool winning_state = memchr(selected, 0, sizeof(selected)) == NULL; // If all cells are selected...
+ if (winning_state)
+ ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(0.5f + 0.5f * cosf(time * 2.0f), 0.5f + 0.5f * sinf(time * 3.0f)));
+
+ for (int y = 0; y < 4; y++)
+ for (int x = 0; x < 4; x++)
+ {
+ if (x > 0)
+ ImGui::SameLine();
+ ImGui::PushID(y * 4 + x);
+ if (ImGui::Selectable("Sailor", selected[y][x] != 0, 0, ImVec2(50, 50)))
+ {
+ // Toggle clicked cell + toggle neighbors
+ selected[y][x] ^= 1;
+ if (x > 0) { selected[y][x - 1] ^= 1; }
+ if (x < 3) { selected[y][x + 1] ^= 1; }
+ if (y > 0) { selected[y - 1][x] ^= 1; }
+ if (y < 3) { selected[y + 1][x] ^= 1; }
+ }
+ ImGui::PopID();
+ }
+
+ if (winning_state)
+ ImGui::PopStyleVar();
+ ImGui::TreePop();
+ }
+ IMGUI_DEMO_MARKER("Widgets/Selectables/Alignment");
+ if (ImGui::TreeNode("Alignment"))
+ {
+ HelpMarker(
+ "By default, Selectables uses style.SelectableTextAlign but it can be overridden on a per-item "
+ "basis using PushStyleVar(). You'll probably want to always keep your default situation to "
+ "left-align otherwise it becomes difficult to layout multiple items on a same line");
+ static bool selected[3 * 3] = { true, false, true, false, true, false, true, false, true };
+ for (int y = 0; y < 3; y++)
+ {
+ for (int x = 0; x < 3; x++)
+ {
+ ImVec2 alignment = ImVec2((float)x / 2.0f, (float)y / 2.0f);
+ char name[32];
+ sprintf(name, "(%.1f,%.1f)", alignment.x, alignment.y);
+ if (x > 0) ImGui::SameLine();
+ ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, alignment);
+ ImGui::Selectable(name, &selected[3 * y + x], ImGuiSelectableFlags_None, ImVec2(80, 80));
+ ImGui::PopStyleVar();
+ }
+ }
+ ImGui::TreePop();
+ }
+ ImGui::TreePop();
+ }
+
+ // To wire InputText() with std::string or any other custom string type,
+ // see the "Text Input > Resize Callback" section of this demo, and the misc/cpp/imgui_stdlib.h file.
+ IMGUI_DEMO_MARKER("Widgets/Text Input");
+ if (ImGui::TreeNode("Text Input"))
+ {
+ IMGUI_DEMO_MARKER("Widgets/Text Input/Multi-line Text Input");
+ if (ImGui::TreeNode("Multi-line Text Input"))
+ {
+ // Note: we are using a fixed-sized buffer for simplicity here. See ImGuiInputTextFlags_CallbackResize
+ // and the code in misc/cpp/imgui_stdlib.h for how to setup InputText() for dynamically resizing strings.
+ static char text[1024 * 16] =
+ "/*\n"
+ " The Pentium F00F bug, shorthand for F0 0F C7 C8,\n"
+ " the hexadecimal encoding of one offending instruction,\n"
+ " more formally, the invalid operand with locked CMPXCHG8B\n"
+ " instruction bug, is a design flaw in the majority of\n"
+ " Intel Pentium, Pentium MMX, and Pentium OverDrive\n"
+ " processors (all in the P5 microarchitecture).\n"
+ "*/\n\n"
+ "label:\n"
+ "\tlock cmpxchg8b eax\n";
+
+ static ImGuiInputTextFlags flags = ImGuiInputTextFlags_AllowTabInput;
+ HelpMarker("You can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputTextMultiline() to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example. (This is not demonstrated in imgui_demo.cpp because we don't want to include <string> in here)");
+ ImGui::CheckboxFlags("ImGuiInputTextFlags_ReadOnly", &flags, ImGuiInputTextFlags_ReadOnly);
+ ImGui::CheckboxFlags("ImGuiInputTextFlags_AllowTabInput", &flags, ImGuiInputTextFlags_AllowTabInput);
+ ImGui::CheckboxFlags("ImGuiInputTextFlags_CtrlEnterForNewLine", &flags, ImGuiInputTextFlags_CtrlEnterForNewLine);
+ ImGui::InputTextMultiline("##source", text, IM_ARRAYSIZE(text), ImVec2(-FLT_MIN, ImGui::GetTextLineHeight() * 16), flags);
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Text Input/Filtered Text Input");
+ if (ImGui::TreeNode("Filtered Text Input"))
+ {
+ struct TextFilters
+ {
+ // Return 0 (pass) if the character is 'i' or 'm' or 'g' or 'u' or 'i'
+ static int FilterImGuiLetters(ImGuiInputTextCallbackData* data)
+ {
+ if (data->EventChar < 256 && strchr("imgui", (char)data->EventChar))
+ return 0;
+ return 1;
+ }
+ };
+
+ static char buf1[64] = ""; ImGui::InputText("default", buf1, 64);
+ static char buf2[64] = ""; ImGui::InputText("decimal", buf2, 64, ImGuiInputTextFlags_CharsDecimal);
+ static char buf3[64] = ""; ImGui::InputText("hexadecimal", buf3, 64, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase);
+ static char buf4[64] = ""; ImGui::InputText("uppercase", buf4, 64, ImGuiInputTextFlags_CharsUppercase);
+ static char buf5[64] = ""; ImGui::InputText("no blank", buf5, 64, ImGuiInputTextFlags_CharsNoBlank);
+ static char buf6[64] = ""; ImGui::InputText("\"imgui\" letters", buf6, 64, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterImGuiLetters);
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Text Input/Password input");
+ if (ImGui::TreeNode("Password Input"))
+ {
+ static char password[64] = "password123";
+ ImGui::InputText("password", password, IM_ARRAYSIZE(password), ImGuiInputTextFlags_Password);
+ ImGui::SameLine(); HelpMarker("Display all characters as '*'.\nDisable clipboard cut and copy.\nDisable logging.\n");
+ ImGui::InputTextWithHint("password (w/ hint)", "<password>", password, IM_ARRAYSIZE(password), ImGuiInputTextFlags_Password);
+ ImGui::InputText("password (clear)", password, IM_ARRAYSIZE(password));
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNode("Completion, History, Edit Callbacks"))
+ {
+ struct Funcs
+ {
+ static int MyCallback(ImGuiInputTextCallbackData* data)
+ {
+ if (data->EventFlag == ImGuiInputTextFlags_CallbackCompletion)
+ {
+ data->InsertChars(data->CursorPos, "..");
+ }
+ else if (data->EventFlag == ImGuiInputTextFlags_CallbackHistory)
+ {
+ if (data->EventKey == ImGuiKey_UpArrow)
+ {
+ data->DeleteChars(0, data->BufTextLen);
+ data->InsertChars(0, "Pressed Up!");
+ data->SelectAll();
+ }
+ else if (data->EventKey == ImGuiKey_DownArrow)
+ {
+ data->DeleteChars(0, data->BufTextLen);
+ data->InsertChars(0, "Pressed Down!");
+ data->SelectAll();
+ }
+ }
+ else if (data->EventFlag == ImGuiInputTextFlags_CallbackEdit)
+ {
+ // Toggle casing of first character
+ char c = data->Buf[0];
+ if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')) data->Buf[0] ^= 32;
+ data->BufDirty = true;
+
+ // Increment a counter
+ int* p_int = (int*)data->UserData;
+ *p_int = *p_int + 1;
+ }
+ return 0;
+ }
+ };
+ static char buf1[64];
+ ImGui::InputText("Completion", buf1, 64, ImGuiInputTextFlags_CallbackCompletion, Funcs::MyCallback);
+ ImGui::SameLine(); HelpMarker("Here we append \"..\" each time Tab is pressed. See 'Examples>Console' for a more meaningful demonstration of using this callback.");
+
+ static char buf2[64];
+ ImGui::InputText("History", buf2, 64, ImGuiInputTextFlags_CallbackHistory, Funcs::MyCallback);
+ ImGui::SameLine(); HelpMarker("Here we replace and select text each time Up/Down are pressed. See 'Examples>Console' for a more meaningful demonstration of using this callback.");
+
+ static char buf3[64];
+ static int edit_count = 0;
+ ImGui::InputText("Edit", buf3, 64, ImGuiInputTextFlags_CallbackEdit, Funcs::MyCallback, (void*)&edit_count);
+ ImGui::SameLine(); HelpMarker("Here we toggle the casing of the first character on every edits + count edits.");
+ ImGui::SameLine(); ImGui::Text("(%d)", edit_count);
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Text Input/Resize Callback");
+ if (ImGui::TreeNode("Resize Callback"))
+ {
+ // To wire InputText() with std::string or any other custom string type,
+ // you can use the ImGuiInputTextFlags_CallbackResize flag + create a custom ImGui::InputText() wrapper
+ // using your preferred type. See misc/cpp/imgui_stdlib.h for an implementation of this using std::string.
+ HelpMarker(
+ "Using ImGuiInputTextFlags_CallbackResize to wire your custom string type to InputText().\n\n"
+ "See misc/cpp/imgui_stdlib.h for an implementation of this for std::string.");
+ struct Funcs
+ {
+ static int MyResizeCallback(ImGuiInputTextCallbackData* data)
+ {
+ if (data->EventFlag == ImGuiInputTextFlags_CallbackResize)
+ {
+ ImVector<char>* my_str = (ImVector<char>*)data->UserData;
+ IM_ASSERT(my_str->begin() == data->Buf);
+ my_str->resize(data->BufSize); // NB: On resizing calls, generally data->BufSize == data->BufTextLen + 1
+ data->Buf = my_str->begin();
+ }
+ return 0;
+ }
+
+ // Note: Because ImGui:: is a namespace you would typically add your own function into the namespace.
+ // For example, you code may declare a function 'ImGui::InputText(const char* label, MyString* my_str)'
+ static bool MyInputTextMultiline(const char* label, ImVector<char>* my_str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0)
+ {
+ IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
+ return ImGui::InputTextMultiline(label, my_str->begin(), (size_t)my_str->size(), size, flags | ImGuiInputTextFlags_CallbackResize, Funcs::MyResizeCallback, (void*)my_str);
+ }
+ };
+
+ // For this demo we are using ImVector as a string container.
+ // Note that because we need to store a terminating zero character, our size/capacity are 1 more
+ // than usually reported by a typical string class.
+ static ImVector<char> my_str;
+ if (my_str.empty())
+ my_str.push_back(0);
+ Funcs::MyInputTextMultiline("##MyStr", &my_str, ImVec2(-FLT_MIN, ImGui::GetTextLineHeight() * 16));
+ ImGui::Text("Data: %p\nSize: %d\nCapacity: %d", (void*)my_str.begin(), my_str.size(), my_str.capacity());
+ ImGui::TreePop();
+ }
+
+ ImGui::TreePop();
+ }
+
+ // Tabs
+ IMGUI_DEMO_MARKER("Widgets/Tabs");
+ if (ImGui::TreeNode("Tabs"))
+ {
+ IMGUI_DEMO_MARKER("Widgets/Tabs/Basic");
+ if (ImGui::TreeNode("Basic"))
+ {
+ ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None;
+ if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
+ {
+ if (ImGui::BeginTabItem("Avocado"))
+ {
+ ImGui::Text("This is the Avocado tab!\nblah blah blah blah blah");
+ ImGui::EndTabItem();
+ }
+ if (ImGui::BeginTabItem("Broccoli"))
+ {
+ ImGui::Text("This is the Broccoli tab!\nblah blah blah blah blah");
+ ImGui::EndTabItem();
+ }
+ if (ImGui::BeginTabItem("Cucumber"))
+ {
+ ImGui::Text("This is the Cucumber tab!\nblah blah blah blah blah");
+ ImGui::EndTabItem();
+ }
+ ImGui::EndTabBar();
+ }
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Tabs/Advanced & Close Button");
+ if (ImGui::TreeNode("Advanced & Close Button"))
+ {
+ // Expose a couple of the available flags. In most cases you may just call BeginTabBar() with no flags (0).
+ static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable;
+ ImGui::CheckboxFlags("ImGuiTabBarFlags_Reorderable", &tab_bar_flags, ImGuiTabBarFlags_Reorderable);
+ ImGui::CheckboxFlags("ImGuiTabBarFlags_AutoSelectNewTabs", &tab_bar_flags, ImGuiTabBarFlags_AutoSelectNewTabs);
+ ImGui::CheckboxFlags("ImGuiTabBarFlags_TabListPopupButton", &tab_bar_flags, ImGuiTabBarFlags_TabListPopupButton);
+ ImGui::CheckboxFlags("ImGuiTabBarFlags_NoCloseWithMiddleMouseButton", &tab_bar_flags, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton);
+ if ((tab_bar_flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0)
+ tab_bar_flags |= ImGuiTabBarFlags_FittingPolicyDefault_;
+ if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyResizeDown", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyResizeDown))
+ tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyResizeDown);
+ if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyScroll", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyScroll))
+ tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyScroll);
+
+ // Tab Bar
+ const char* names[4] = { "Artichoke", "Beetroot", "Celery", "Daikon" };
+ static bool opened[4] = { true, true, true, true }; // Persistent user state
+ for (int n = 0; n < IM_ARRAYSIZE(opened); n++)
+ {
+ if (n > 0) { ImGui::SameLine(); }
+ ImGui::Checkbox(names[n], &opened[n]);
+ }
+
+ // Passing a bool* to BeginTabItem() is similar to passing one to Begin():
+ // the underlying bool will be set to false when the tab is closed.
+ if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
+ {
+ for (int n = 0; n < IM_ARRAYSIZE(opened); n++)
+ if (opened[n] && ImGui::BeginTabItem(names[n], &opened[n], ImGuiTabItemFlags_None))
+ {
+ ImGui::Text("This is the %s tab!", names[n]);
+ if (n & 1)
+ ImGui::Text("I am an odd tab.");
+ ImGui::EndTabItem();
+ }
+ ImGui::EndTabBar();
+ }
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Tabs/TabItemButton & Leading-Trailing flags");
+ if (ImGui::TreeNode("TabItemButton & Leading/Trailing flags"))
+ {
+ static ImVector<int> active_tabs;
+ static int next_tab_id = 0;
+ if (next_tab_id == 0) // Initialize with some default tabs
+ for (int i = 0; i < 3; i++)
+ active_tabs.push_back(next_tab_id++);
+
+ // TabItemButton() and Leading/Trailing flags are distinct features which we will demo together.
+ // (It is possible to submit regular tabs with Leading/Trailing flags, or TabItemButton tabs without Leading/Trailing flags...
+ // but they tend to make more sense together)
+ static bool show_leading_button = true;
+ static bool show_trailing_button = true;
+ ImGui::Checkbox("Show Leading TabItemButton()", &show_leading_button);
+ ImGui::Checkbox("Show Trailing TabItemButton()", &show_trailing_button);
+
+ // Expose some other flags which are useful to showcase how they interact with Leading/Trailing tabs
+ static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_AutoSelectNewTabs | ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_FittingPolicyResizeDown;
+ ImGui::CheckboxFlags("ImGuiTabBarFlags_TabListPopupButton", &tab_bar_flags, ImGuiTabBarFlags_TabListPopupButton);
+ if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyResizeDown", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyResizeDown))
+ tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyResizeDown);
+ if (ImGui::CheckboxFlags("ImGuiTabBarFlags_FittingPolicyScroll", &tab_bar_flags, ImGuiTabBarFlags_FittingPolicyScroll))
+ tab_bar_flags &= ~(ImGuiTabBarFlags_FittingPolicyMask_ ^ ImGuiTabBarFlags_FittingPolicyScroll);
+
+ if (ImGui::BeginTabBar("MyTabBar", tab_bar_flags))
+ {
+ // Demo a Leading TabItemButton(): click the "?" button to open a menu
+ if (show_leading_button)
+ if (ImGui::TabItemButton("?", ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_NoTooltip))
+ ImGui::OpenPopup("MyHelpMenu");
+ if (ImGui::BeginPopup("MyHelpMenu"))
+ {
+ ImGui::Selectable("Hello!");
+ ImGui::EndPopup();
+ }
+
+ // Demo Trailing Tabs: click the "+" button to add a new tab (in your app you may want to use a font icon instead of the "+")
+ // Note that we submit it before the regular tabs, but because of the ImGuiTabItemFlags_Trailing flag it will always appear at the end.
+ if (show_trailing_button)
+ if (ImGui::TabItemButton("+", ImGuiTabItemFlags_Trailing | ImGuiTabItemFlags_NoTooltip))
+ active_tabs.push_back(next_tab_id++); // Add new tab
+
+ // Submit our regular tabs
+ for (int n = 0; n < active_tabs.Size; )
+ {
+ bool open = true;
+ char name[16];
+ snprintf(name, IM_ARRAYSIZE(name), "%04d", active_tabs[n]);
+ if (ImGui::BeginTabItem(name, &open, ImGuiTabItemFlags_None))
+ {
+ ImGui::Text("This is the %s tab!", name);
+ ImGui::EndTabItem();
+ }
+
+ if (!open)
+ active_tabs.erase(active_tabs.Data + n);
+ else
+ n++;
+ }
+
+ ImGui::EndTabBar();
+ }
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+ ImGui::TreePop();
+ }
+
+ // Plot/Graph widgets are not very good.
+ // Consider using a third-party library such as ImPlot: https://github.com/epezent/implot
+ // (see others https://github.com/ocornut/imgui/wiki/Useful-Extensions)
+ IMGUI_DEMO_MARKER("Widgets/Plotting");
+ if (ImGui::TreeNode("Plotting"))
+ {
+ static bool animate = true;
+ ImGui::Checkbox("Animate", &animate);
+
+ // Plot as lines and plot as histogram
+ IMGUI_DEMO_MARKER("Widgets/Plotting/PlotLines, PlotHistogram");
+ static float arr[] = { 0.6f, 0.1f, 1.0f, 0.5f, 0.92f, 0.1f, 0.2f };
+ ImGui::PlotLines("Frame Times", arr, IM_ARRAYSIZE(arr));
+ ImGui::PlotHistogram("Histogram", arr, IM_ARRAYSIZE(arr), 0, NULL, 0.0f, 1.0f, ImVec2(0, 80.0f));
+
+ // Fill an array of contiguous float values to plot
+ // Tip: If your float aren't contiguous but part of a structure, you can pass a pointer to your first float
+ // and the sizeof() of your structure in the "stride" parameter.
+ static float values[90] = {};
+ static int values_offset = 0;
+ static double refresh_time = 0.0;
+ if (!animate || refresh_time == 0.0)
+ refresh_time = ImGui::GetTime();
+ while (refresh_time < ImGui::GetTime()) // Create data at fixed 60 Hz rate for the demo
+ {
+ static float phase = 0.0f;
+ values[values_offset] = cosf(phase);
+ values_offset = (values_offset + 1) % IM_ARRAYSIZE(values);
+ phase += 0.10f * values_offset;
+ refresh_time += 1.0f / 60.0f;
+ }
+
+ // Plots can display overlay texts
+ // (in this example, we will display an average value)
+ {
+ float average = 0.0f;
+ for (int n = 0; n < IM_ARRAYSIZE(values); n++)
+ average += values[n];
+ average /= (float)IM_ARRAYSIZE(values);
+ char overlay[32];
+ sprintf(overlay, "avg %f", average);
+ ImGui::PlotLines("Lines", values, IM_ARRAYSIZE(values), values_offset, overlay, -1.0f, 1.0f, ImVec2(0, 80.0f));
+ }
+
+ // Use functions to generate output
+ // FIXME: This is rather awkward because current plot API only pass in indices.
+ // We probably want an API passing floats and user provide sample rate/count.
+ struct Funcs
+ {
+ static float Sin(void*, int i) { return sinf(i * 0.1f); }
+ static float Saw(void*, int i) { return (i & 1) ? 1.0f : -1.0f; }
+ };
+ static int func_type = 0, display_count = 70;
+ ImGui::Separator();
+ ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
+ ImGui::Combo("func", &func_type, "Sin\0Saw\0");
+ ImGui::SameLine();
+ ImGui::SliderInt("Sample count", &display_count, 1, 400);
+ float (*func)(void*, int) = (func_type == 0) ? Funcs::Sin : Funcs::Saw;
+ ImGui::PlotLines("Lines", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80));
+ ImGui::PlotHistogram("Histogram", func, NULL, display_count, 0, NULL, -1.0f, 1.0f, ImVec2(0, 80));
+ ImGui::Separator();
+
+ // Animate a simple progress bar
+ IMGUI_DEMO_MARKER("Widgets/Plotting/ProgressBar");
+ static float progress = 0.0f, progress_dir = 1.0f;
+ if (animate)
+ {
+ progress += progress_dir * 0.4f * ImGui::GetIO().DeltaTime;
+ if (progress >= +1.1f) { progress = +1.1f; progress_dir *= -1.0f; }
+ if (progress <= -0.1f) { progress = -0.1f; progress_dir *= -1.0f; }
+ }
+
+ // Typically we would use ImVec2(-1.0f,0.0f) or ImVec2(-FLT_MIN,0.0f) to use all available width,
+ // or ImVec2(width,0.0f) for a specified width. ImVec2(0.0f,0.0f) uses ItemWidth.
+ ImGui::ProgressBar(progress, ImVec2(0.0f, 0.0f));
+ ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
+ ImGui::Text("Progress Bar");
+
+ float progress_saturated = IM_CLAMP(progress, 0.0f, 1.0f);
+ char buf[32];
+ sprintf(buf, "%d/%d", (int)(progress_saturated * 1753), 1753);
+ ImGui::ProgressBar(progress, ImVec2(0.f, 0.f), buf);
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Color");
+ if (ImGui::TreeNode("Color/Picker Widgets"))
+ {
+ static ImVec4 color = ImVec4(114.0f / 255.0f, 144.0f / 255.0f, 154.0f / 255.0f, 200.0f / 255.0f);
+
+ static bool alpha_preview = true;
+ static bool alpha_half_preview = false;
+ static bool drag_and_drop = true;
+ static bool options_menu = true;
+ static bool hdr = false;
+ ImGui::Checkbox("With Alpha Preview", &alpha_preview);
+ ImGui::Checkbox("With Half Alpha Preview", &alpha_half_preview);
+ ImGui::Checkbox("With Drag and Drop", &drag_and_drop);
+ ImGui::Checkbox("With Options Menu", &options_menu); ImGui::SameLine(); HelpMarker("Right-click on the individual color widget to show options.");
+ ImGui::Checkbox("With HDR", &hdr); ImGui::SameLine(); HelpMarker("Currently all this does is to lift the 0..1 limits on dragging widgets.");
+ ImGuiColorEditFlags misc_flags = (hdr ? ImGuiColorEditFlags_HDR : 0) | (drag_and_drop ? 0 : ImGuiColorEditFlags_NoDragDrop) | (alpha_half_preview ? ImGuiColorEditFlags_AlphaPreviewHalf : (alpha_preview ? ImGuiColorEditFlags_AlphaPreview : 0)) | (options_menu ? 0 : ImGuiColorEditFlags_NoOptions);
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit");
+ ImGui::Text("Color widget:");
+ ImGui::SameLine(); HelpMarker(
+ "Click on the color square to open a color picker.\n"
+ "CTRL+click on individual component to input value.\n");
+ ImGui::ColorEdit3("MyColor##1", (float*)&color, misc_flags);
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (HSV, with Alpha)");
+ ImGui::Text("Color widget HSV with Alpha:");
+ ImGui::ColorEdit4("MyColor##2", (float*)&color, ImGuiColorEditFlags_DisplayHSV | misc_flags);
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorEdit (float display)");
+ ImGui::Text("Color widget with Float Display:");
+ ImGui::ColorEdit4("MyColor##2f", (float*)&color, ImGuiColorEditFlags_Float | misc_flags);
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with Picker)");
+ ImGui::Text("Color button with Picker:");
+ ImGui::SameLine(); HelpMarker(
+ "With the ImGuiColorEditFlags_NoInputs flag you can hide all the slider/text inputs.\n"
+ "With the ImGuiColorEditFlags_NoLabel flag you can pass a non-empty label which will only "
+ "be used for the tooltip and picker popup.");
+ ImGui::ColorEdit4("MyColor##3", (float*)&color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | misc_flags);
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (with custom Picker popup)");
+ ImGui::Text("Color button with Custom Picker Popup:");
+
+ // Generate a default palette. The palette will persist and can be edited.
+ static bool saved_palette_init = true;
+ static ImVec4 saved_palette[32] = {};
+ if (saved_palette_init)
+ {
+ for (int n = 0; n < IM_ARRAYSIZE(saved_palette); n++)
+ {
+ ImGui::ColorConvertHSVtoRGB(n / 31.0f, 0.8f, 0.8f,
+ saved_palette[n].x, saved_palette[n].y, saved_palette[n].z);
+ saved_palette[n].w = 1.0f; // Alpha
+ }
+ saved_palette_init = false;
+ }
+
+ static ImVec4 backup_color;
+ bool open_popup = ImGui::ColorButton("MyColor##3b", color, misc_flags);
+ ImGui::SameLine(0, ImGui::GetStyle().ItemInnerSpacing.x);
+ open_popup |= ImGui::Button("Palette");
+ if (open_popup)
+ {
+ ImGui::OpenPopup("mypicker");
+ backup_color = color;
+ }
+ if (ImGui::BeginPopup("mypicker"))
+ {
+ ImGui::Text("MY CUSTOM COLOR PICKER WITH AN AMAZING PALETTE!");
+ ImGui::Separator();
+ ImGui::ColorPicker4("##picker", (float*)&color, misc_flags | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoSmallPreview);
+ ImGui::SameLine();
+
+ ImGui::BeginGroup(); // Lock X position
+ ImGui::Text("Current");
+ ImGui::ColorButton("##current", color, ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(60, 40));
+ ImGui::Text("Previous");
+ if (ImGui::ColorButton("##previous", backup_color, ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(60, 40)))
+ color = backup_color;
+ ImGui::Separator();
+ ImGui::Text("Palette");
+ for (int n = 0; n < IM_ARRAYSIZE(saved_palette); n++)
+ {
+ ImGui::PushID(n);
+ if ((n % 8) != 0)
+ ImGui::SameLine(0.0f, ImGui::GetStyle().ItemSpacing.y);
+
+ ImGuiColorEditFlags palette_button_flags = ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoPicker | ImGuiColorEditFlags_NoTooltip;
+ if (ImGui::ColorButton("##palette", saved_palette[n], palette_button_flags, ImVec2(20, 20)))
+ color = ImVec4(saved_palette[n].x, saved_palette[n].y, saved_palette[n].z, color.w); // Preserve alpha!
+
+ // Allow user to drop colors into each palette entry. Note that ColorButton() is already a
+ // drag source by default, unless specifying the ImGuiColorEditFlags_NoDragDrop flag.
+ if (ImGui::BeginDragDropTarget())
+ {
+ if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F))
+ memcpy((float*)&saved_palette[n], payload->Data, sizeof(float) * 3);
+ if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F))
+ memcpy((float*)&saved_palette[n], payload->Data, sizeof(float) * 4);
+ ImGui::EndDragDropTarget();
+ }
+
+ ImGui::PopID();
+ }
+ ImGui::EndGroup();
+ ImGui::EndPopup();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorButton (simple)");
+ ImGui::Text("Color button only:");
+ static bool no_border = false;
+ ImGui::Checkbox("ImGuiColorEditFlags_NoBorder", &no_border);
+ ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, misc_flags | (no_border ? ImGuiColorEditFlags_NoBorder : 0), ImVec2(80, 80));
+
+ IMGUI_DEMO_MARKER("Widgets/Color/ColorPicker");
+ ImGui::Text("Color picker:");
+ static bool alpha = true;
+ static bool alpha_bar = true;
+ static bool side_preview = true;
+ static bool ref_color = false;
+ static ImVec4 ref_color_v(1.0f, 0.0f, 1.0f, 0.5f);
+ static int display_mode = 0;
+ static int picker_mode = 0;
+ ImGui::Checkbox("With Alpha", &alpha);
+ ImGui::Checkbox("With Alpha Bar", &alpha_bar);
+ ImGui::Checkbox("With Side Preview", &side_preview);
+ if (side_preview)
+ {
+ ImGui::SameLine();
+ ImGui::Checkbox("With Ref Color", &ref_color);
+ if (ref_color)
+ {
+ ImGui::SameLine();
+ ImGui::ColorEdit4("##RefColor", &ref_color_v.x, ImGuiColorEditFlags_NoInputs | misc_flags);
+ }
+ }
+ ImGui::Combo("Display Mode", &display_mode, "Auto/Current\0None\0RGB Only\0HSV Only\0Hex Only\0");
+ ImGui::SameLine(); HelpMarker(
+ "ColorEdit defaults to displaying RGB inputs if you don't specify a display mode, "
+ "but the user can change it with a right-click on those inputs.\n\nColorPicker defaults to displaying RGB+HSV+Hex "
+ "if you don't specify a display mode.\n\nYou can change the defaults using SetColorEditOptions().");
+ ImGui::SameLine(); HelpMarker("When not specified explicitly (Auto/Current mode), user can right-click the picker to change mode.");
+ ImGuiColorEditFlags flags = misc_flags;
+ if (!alpha) flags |= ImGuiColorEditFlags_NoAlpha; // This is by default if you call ColorPicker3() instead of ColorPicker4()
+ if (alpha_bar) flags |= ImGuiColorEditFlags_AlphaBar;
+ if (!side_preview) flags |= ImGuiColorEditFlags_NoSidePreview;
+ if (picker_mode == 1) flags |= ImGuiColorEditFlags_PickerHueBar;
+ if (picker_mode == 2) flags |= ImGuiColorEditFlags_PickerHueWheel;
+ if (display_mode == 1) flags |= ImGuiColorEditFlags_NoInputs; // Disable all RGB/HSV/Hex displays
+ if (display_mode == 2) flags |= ImGuiColorEditFlags_DisplayRGB; // Override display mode
+ if (display_mode == 3) flags |= ImGuiColorEditFlags_DisplayHSV;
+ if (display_mode == 4) flags |= ImGuiColorEditFlags_DisplayHex;
+ ImGui::ColorPicker4("MyColor##4", (float*)&color, flags, ref_color ? &ref_color_v.x : NULL);
+
+ ImGui::Text("Set defaults in code:");
+ ImGui::SameLine(); HelpMarker(
+ "SetColorEditOptions() is designed to allow you to set boot-time default.\n"
+ "We don't have Push/Pop functions because you can force options on a per-widget basis if needed,"
+ "and the user can change non-forced ones with the options menu.\nWe don't have a getter to avoid"
+ "encouraging you to persistently save values that aren't forward-compatible.");
+ if (ImGui::Button("Default: Uint8 + HSV + Hue Bar"))
+ ImGui::SetColorEditOptions(ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_PickerHueBar);
+ if (ImGui::Button("Default: Float + HDR + Hue Wheel"))
+ ImGui::SetColorEditOptions(ImGuiColorEditFlags_Float | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_PickerHueWheel);
+
+ // Always both a small version of both types of pickers (to make it more visible in the demo to people who are skimming quickly through it)
+ ImGui::Text("Both types:");
+ float w = (ImGui::GetContentRegionAvail().x - ImGui::GetStyle().ItemSpacing.y) * 0.40f;
+ ImGui::SetNextItemWidth(w);
+ ImGui::ColorPicker3("##MyColor##5", (float*)&color, ImGuiColorEditFlags_PickerHueBar | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha);
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth(w);
+ ImGui::ColorPicker3("##MyColor##6", (float*)&color, ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoAlpha);
+
+ // HSV encoded support (to avoid RGB<>HSV round trips and singularities when S==0 or V==0)
+ static ImVec4 color_hsv(0.23f, 1.0f, 1.0f, 1.0f); // Stored as HSV!
+ ImGui::Spacing();
+ ImGui::Text("HSV encoded colors");
+ ImGui::SameLine(); HelpMarker(
+ "By default, colors are given to ColorEdit and ColorPicker in RGB, but ImGuiColorEditFlags_InputHSV"
+ "allows you to store colors as HSV and pass them to ColorEdit and ColorPicker as HSV. This comes with the"
+ "added benefit that you can manipulate hue values with the picker even when saturation or value are zero.");
+ ImGui::Text("Color widget with InputHSV:");
+ ImGui::ColorEdit4("HSV shown as RGB##1", (float*)&color_hsv, ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputHSV | ImGuiColorEditFlags_Float);
+ ImGui::ColorEdit4("HSV shown as HSV##1", (float*)&color_hsv, ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_InputHSV | ImGuiColorEditFlags_Float);
+ ImGui::DragFloat4("Raw HSV values", (float*)&color_hsv, 0.01f, 0.0f, 1.0f);
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Drag and Slider Flags");
+ if (ImGui::TreeNode("Drag/Slider Flags"))
+ {
+ // Demonstrate using advanced flags for DragXXX and SliderXXX functions. Note that the flags are the same!
+ static ImGuiSliderFlags flags = ImGuiSliderFlags_None;
+ ImGui::CheckboxFlags("ImGuiSliderFlags_AlwaysClamp", &flags, ImGuiSliderFlags_AlwaysClamp);
+ ImGui::SameLine(); HelpMarker("Always clamp value to min/max bounds (if any) when input manually with CTRL+Click.");
+ ImGui::CheckboxFlags("ImGuiSliderFlags_Logarithmic", &flags, ImGuiSliderFlags_Logarithmic);
+ ImGui::SameLine(); HelpMarker("Enable logarithmic editing (more precision for small values).");
+ ImGui::CheckboxFlags("ImGuiSliderFlags_NoRoundToFormat", &flags, ImGuiSliderFlags_NoRoundToFormat);
+ ImGui::SameLine(); HelpMarker("Disable rounding underlying value to match precision of the format string (e.g. %.3f values are rounded to those 3 digits).");
+ ImGui::CheckboxFlags("ImGuiSliderFlags_NoInput", &flags, ImGuiSliderFlags_NoInput);
+ ImGui::SameLine(); HelpMarker("Disable CTRL+Click or Enter key allowing to input text directly into the widget.");
+
+ // Drags
+ static float drag_f = 0.5f;
+ static int drag_i = 50;
+ ImGui::Text("Underlying float value: %f", drag_f);
+ ImGui::DragFloat("DragFloat (0 -> 1)", &drag_f, 0.005f, 0.0f, 1.0f, "%.3f", flags);
+ ImGui::DragFloat("DragFloat (0 -> +inf)", &drag_f, 0.005f, 0.0f, FLT_MAX, "%.3f", flags);
+ ImGui::DragFloat("DragFloat (-inf -> 1)", &drag_f, 0.005f, -FLT_MAX, 1.0f, "%.3f", flags);
+ ImGui::DragFloat("DragFloat (-inf -> +inf)", &drag_f, 0.005f, -FLT_MAX, +FLT_MAX, "%.3f", flags);
+ ImGui::DragInt("DragInt (0 -> 100)", &drag_i, 0.5f, 0, 100, "%d", flags);
+
+ // Sliders
+ static float slider_f = 0.5f;
+ static int slider_i = 50;
+ ImGui::Text("Underlying float value: %f", slider_f);
+ ImGui::SliderFloat("SliderFloat (0 -> 1)", &slider_f, 0.0f, 1.0f, "%.3f", flags);
+ ImGui::SliderInt("SliderInt (0 -> 100)", &slider_i, 0, 100, "%d", flags);
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Range Widgets");
+ if (ImGui::TreeNode("Range Widgets"))
+ {
+ static float begin = 10, end = 90;
+ static int begin_i = 100, end_i = 1000;
+ ImGui::DragFloatRange2("range float", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%", ImGuiSliderFlags_AlwaysClamp);
+ ImGui::DragIntRange2("range int", &begin_i, &end_i, 5, 0, 1000, "Min: %d units", "Max: %d units");
+ ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %d units", "Max: %d units");
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Data Types");
+ if (ImGui::TreeNode("Data Types"))
+ {
+ // DragScalar/InputScalar/SliderScalar functions allow various data types
+ // - signed/unsigned
+ // - 8/16/32/64-bits
+ // - integer/float/double
+ // To avoid polluting the public API with all possible combinations, we use the ImGuiDataType enum
+ // to pass the type, and passing all arguments by pointer.
+ // This is the reason the test code below creates local variables to hold "zero" "one" etc. for each types.
+ // In practice, if you frequently use a given type that is not covered by the normal API entry points,
+ // you can wrap it yourself inside a 1 line function which can take typed argument as value instead of void*,
+ // and then pass their address to the generic function. For example:
+ // bool MySliderU64(const char *label, u64* value, u64 min = 0, u64 max = 0, const char* format = "%lld")
+ // {
+ // return SliderScalar(label, ImGuiDataType_U64, value, &min, &max, format);
+ // }
+
+ // Setup limits (as helper variables so we can take their address, as explained above)
+ // Note: SliderScalar() functions have a maximum usable range of half the natural type maximum, hence the /2.
+ #ifndef LLONG_MIN
+ ImS64 LLONG_MIN = -9223372036854775807LL - 1;
+ ImS64 LLONG_MAX = 9223372036854775807LL;
+ ImU64 ULLONG_MAX = (2ULL * 9223372036854775807LL + 1);
+ #endif
+ const char s8_zero = 0, s8_one = 1, s8_fifty = 50, s8_min = -128, s8_max = 127;
+ const ImU8 u8_zero = 0, u8_one = 1, u8_fifty = 50, u8_min = 0, u8_max = 255;
+ const short s16_zero = 0, s16_one = 1, s16_fifty = 50, s16_min = -32768, s16_max = 32767;
+ const ImU16 u16_zero = 0, u16_one = 1, u16_fifty = 50, u16_min = 0, u16_max = 65535;
+ const ImS32 s32_zero = 0, s32_one = 1, s32_fifty = 50, s32_min = INT_MIN/2, s32_max = INT_MAX/2, s32_hi_a = INT_MAX/2 - 100, s32_hi_b = INT_MAX/2;
+ const ImU32 u32_zero = 0, u32_one = 1, u32_fifty = 50, u32_min = 0, u32_max = UINT_MAX/2, u32_hi_a = UINT_MAX/2 - 100, u32_hi_b = UINT_MAX/2;
+ const ImS64 s64_zero = 0, s64_one = 1, s64_fifty = 50, s64_min = LLONG_MIN/2, s64_max = LLONG_MAX/2, s64_hi_a = LLONG_MAX/2 - 100, s64_hi_b = LLONG_MAX/2;
+ const ImU64 u64_zero = 0, u64_one = 1, u64_fifty = 50, u64_min = 0, u64_max = ULLONG_MAX/2, u64_hi_a = ULLONG_MAX/2 - 100, u64_hi_b = ULLONG_MAX/2;
+ const float f32_zero = 0.f, f32_one = 1.f, f32_lo_a = -10000000000.0f, f32_hi_a = +10000000000.0f;
+ const double f64_zero = 0., f64_one = 1., f64_lo_a = -1000000000000000.0, f64_hi_a = +1000000000000000.0;
+
+ // State
+ static char s8_v = 127;
+ static ImU8 u8_v = 255;
+ static short s16_v = 32767;
+ static ImU16 u16_v = 65535;
+ static ImS32 s32_v = -1;
+ static ImU32 u32_v = (ImU32)-1;
+ static ImS64 s64_v = -1;
+ static ImU64 u64_v = (ImU64)-1;
+ static float f32_v = 0.123f;
+ static double f64_v = 90000.01234567890123456789;
+
+ const float drag_speed = 0.2f;
+ static bool drag_clamp = false;
+ IMGUI_DEMO_MARKER("Widgets/Data Types/Drags");
+ ImGui::Text("Drags:");
+ ImGui::Checkbox("Clamp integers to 0..50", &drag_clamp);
+ ImGui::SameLine(); HelpMarker(
+ "As with every widgets in dear imgui, we never modify values unless there is a user interaction.\n"
+ "You can override the clamping limits by using CTRL+Click to input a value.");
+ ImGui::DragScalar("drag s8", ImGuiDataType_S8, &s8_v, drag_speed, drag_clamp ? &s8_zero : NULL, drag_clamp ? &s8_fifty : NULL);
+ ImGui::DragScalar("drag u8", ImGuiDataType_U8, &u8_v, drag_speed, drag_clamp ? &u8_zero : NULL, drag_clamp ? &u8_fifty : NULL, "%u ms");
+ ImGui::DragScalar("drag s16", ImGuiDataType_S16, &s16_v, drag_speed, drag_clamp ? &s16_zero : NULL, drag_clamp ? &s16_fifty : NULL);
+ ImGui::DragScalar("drag u16", ImGuiDataType_U16, &u16_v, drag_speed, drag_clamp ? &u16_zero : NULL, drag_clamp ? &u16_fifty : NULL, "%u ms");
+ ImGui::DragScalar("drag s32", ImGuiDataType_S32, &s32_v, drag_speed, drag_clamp ? &s32_zero : NULL, drag_clamp ? &s32_fifty : NULL);
+ ImGui::DragScalar("drag s32 hex", ImGuiDataType_S32, &s32_v, drag_speed, drag_clamp ? &s32_zero : NULL, drag_clamp ? &s32_fifty : NULL, "0x%08X");
+ ImGui::DragScalar("drag u32", ImGuiDataType_U32, &u32_v, drag_speed, drag_clamp ? &u32_zero : NULL, drag_clamp ? &u32_fifty : NULL, "%u ms");
+ ImGui::DragScalar("drag s64", ImGuiDataType_S64, &s64_v, drag_speed, drag_clamp ? &s64_zero : NULL, drag_clamp ? &s64_fifty : NULL);
+ ImGui::DragScalar("drag u64", ImGuiDataType_U64, &u64_v, drag_speed, drag_clamp ? &u64_zero : NULL, drag_clamp ? &u64_fifty : NULL);
+ ImGui::DragScalar("drag float", ImGuiDataType_Float, &f32_v, 0.005f, &f32_zero, &f32_one, "%f");
+ ImGui::DragScalar("drag float log", ImGuiDataType_Float, &f32_v, 0.005f, &f32_zero, &f32_one, "%f", ImGuiSliderFlags_Logarithmic);
+ ImGui::DragScalar("drag double", ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, NULL, "%.10f grams");
+ ImGui::DragScalar("drag double log",ImGuiDataType_Double, &f64_v, 0.0005f, &f64_zero, &f64_one, "0 < %.10f < 1", ImGuiSliderFlags_Logarithmic);
+
+ IMGUI_DEMO_MARKER("Widgets/Data Types/Sliders");
+ ImGui::Text("Sliders");
+ ImGui::SliderScalar("slider s8 full", ImGuiDataType_S8, &s8_v, &s8_min, &s8_max, "%d");
+ ImGui::SliderScalar("slider u8 full", ImGuiDataType_U8, &u8_v, &u8_min, &u8_max, "%u");
+ ImGui::SliderScalar("slider s16 full", ImGuiDataType_S16, &s16_v, &s16_min, &s16_max, "%d");
+ ImGui::SliderScalar("slider u16 full", ImGuiDataType_U16, &u16_v, &u16_min, &u16_max, "%u");
+ ImGui::SliderScalar("slider s32 low", ImGuiDataType_S32, &s32_v, &s32_zero, &s32_fifty,"%d");
+ ImGui::SliderScalar("slider s32 high", ImGuiDataType_S32, &s32_v, &s32_hi_a, &s32_hi_b, "%d");
+ ImGui::SliderScalar("slider s32 full", ImGuiDataType_S32, &s32_v, &s32_min, &s32_max, "%d");
+ ImGui::SliderScalar("slider s32 hex", ImGuiDataType_S32, &s32_v, &s32_zero, &s32_fifty, "0x%04X");
+ ImGui::SliderScalar("slider u32 low", ImGuiDataType_U32, &u32_v, &u32_zero, &u32_fifty,"%u");
+ ImGui::SliderScalar("slider u32 high", ImGuiDataType_U32, &u32_v, &u32_hi_a, &u32_hi_b, "%u");
+ ImGui::SliderScalar("slider u32 full", ImGuiDataType_U32, &u32_v, &u32_min, &u32_max, "%u");
+ ImGui::SliderScalar("slider s64 low", ImGuiDataType_S64, &s64_v, &s64_zero, &s64_fifty,"%" IM_PRId64);
+ ImGui::SliderScalar("slider s64 high", ImGuiDataType_S64, &s64_v, &s64_hi_a, &s64_hi_b, "%" IM_PRId64);
+ ImGui::SliderScalar("slider s64 full", ImGuiDataType_S64, &s64_v, &s64_min, &s64_max, "%" IM_PRId64);
+ ImGui::SliderScalar("slider u64 low", ImGuiDataType_U64, &u64_v, &u64_zero, &u64_fifty,"%" IM_PRIu64 " ms");
+ ImGui::SliderScalar("slider u64 high", ImGuiDataType_U64, &u64_v, &u64_hi_a, &u64_hi_b, "%" IM_PRIu64 " ms");
+ ImGui::SliderScalar("slider u64 full", ImGuiDataType_U64, &u64_v, &u64_min, &u64_max, "%" IM_PRIu64 " ms");
+ ImGui::SliderScalar("slider float low", ImGuiDataType_Float, &f32_v, &f32_zero, &f32_one);
+ ImGui::SliderScalar("slider float low log", ImGuiDataType_Float, &f32_v, &f32_zero, &f32_one, "%.10f", ImGuiSliderFlags_Logarithmic);
+ ImGui::SliderScalar("slider float high", ImGuiDataType_Float, &f32_v, &f32_lo_a, &f32_hi_a, "%e");
+ ImGui::SliderScalar("slider double low", ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one, "%.10f grams");
+ ImGui::SliderScalar("slider double low log",ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one, "%.10f", ImGuiSliderFlags_Logarithmic);
+ ImGui::SliderScalar("slider double high", ImGuiDataType_Double, &f64_v, &f64_lo_a, &f64_hi_a, "%e grams");
+
+ ImGui::Text("Sliders (reverse)");
+ ImGui::SliderScalar("slider s8 reverse", ImGuiDataType_S8, &s8_v, &s8_max, &s8_min, "%d");
+ ImGui::SliderScalar("slider u8 reverse", ImGuiDataType_U8, &u8_v, &u8_max, &u8_min, "%u");
+ ImGui::SliderScalar("slider s32 reverse", ImGuiDataType_S32, &s32_v, &s32_fifty, &s32_zero, "%d");
+ ImGui::SliderScalar("slider u32 reverse", ImGuiDataType_U32, &u32_v, &u32_fifty, &u32_zero, "%u");
+ ImGui::SliderScalar("slider s64 reverse", ImGuiDataType_S64, &s64_v, &s64_fifty, &s64_zero, "%" IM_PRId64);
+ ImGui::SliderScalar("slider u64 reverse", ImGuiDataType_U64, &u64_v, &u64_fifty, &u64_zero, "%" IM_PRIu64 " ms");
+
+ IMGUI_DEMO_MARKER("Widgets/Data Types/Inputs");
+ static bool inputs_step = true;
+ ImGui::Text("Inputs");
+ ImGui::Checkbox("Show step buttons", &inputs_step);
+ ImGui::InputScalar("input s8", ImGuiDataType_S8, &s8_v, inputs_step ? &s8_one : NULL, NULL, "%d");
+ ImGui::InputScalar("input u8", ImGuiDataType_U8, &u8_v, inputs_step ? &u8_one : NULL, NULL, "%u");
+ ImGui::InputScalar("input s16", ImGuiDataType_S16, &s16_v, inputs_step ? &s16_one : NULL, NULL, "%d");
+ ImGui::InputScalar("input u16", ImGuiDataType_U16, &u16_v, inputs_step ? &u16_one : NULL, NULL, "%u");
+ ImGui::InputScalar("input s32", ImGuiDataType_S32, &s32_v, inputs_step ? &s32_one : NULL, NULL, "%d");
+ ImGui::InputScalar("input s32 hex", ImGuiDataType_S32, &s32_v, inputs_step ? &s32_one : NULL, NULL, "%04X");
+ ImGui::InputScalar("input u32", ImGuiDataType_U32, &u32_v, inputs_step ? &u32_one : NULL, NULL, "%u");
+ ImGui::InputScalar("input u32 hex", ImGuiDataType_U32, &u32_v, inputs_step ? &u32_one : NULL, NULL, "%08X");
+ ImGui::InputScalar("input s64", ImGuiDataType_S64, &s64_v, inputs_step ? &s64_one : NULL);
+ ImGui::InputScalar("input u64", ImGuiDataType_U64, &u64_v, inputs_step ? &u64_one : NULL);
+ ImGui::InputScalar("input float", ImGuiDataType_Float, &f32_v, inputs_step ? &f32_one : NULL);
+ ImGui::InputScalar("input double", ImGuiDataType_Double, &f64_v, inputs_step ? &f64_one : NULL);
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Multi-component Widgets");
+ if (ImGui::TreeNode("Multi-component Widgets"))
+ {
+ static float vec4f[4] = { 0.10f, 0.20f, 0.30f, 0.44f };
+ static int vec4i[4] = { 1, 5, 100, 255 };
+
+ ImGui::InputFloat2("input float2", vec4f);
+ ImGui::DragFloat2("drag float2", vec4f, 0.01f, 0.0f, 1.0f);
+ ImGui::SliderFloat2("slider float2", vec4f, 0.0f, 1.0f);
+ ImGui::InputInt2("input int2", vec4i);
+ ImGui::DragInt2("drag int2", vec4i, 1, 0, 255);
+ ImGui::SliderInt2("slider int2", vec4i, 0, 255);
+ ImGui::Spacing();
+
+ ImGui::InputFloat3("input float3", vec4f);
+ ImGui::DragFloat3("drag float3", vec4f, 0.01f, 0.0f, 1.0f);
+ ImGui::SliderFloat3("slider float3", vec4f, 0.0f, 1.0f);
+ ImGui::InputInt3("input int3", vec4i);
+ ImGui::DragInt3("drag int3", vec4i, 1, 0, 255);
+ ImGui::SliderInt3("slider int3", vec4i, 0, 255);
+ ImGui::Spacing();
+
+ ImGui::InputFloat4("input float4", vec4f);
+ ImGui::DragFloat4("drag float4", vec4f, 0.01f, 0.0f, 1.0f);
+ ImGui::SliderFloat4("slider float4", vec4f, 0.0f, 1.0f);
+ ImGui::InputInt4("input int4", vec4i);
+ ImGui::DragInt4("drag int4", vec4i, 1, 0, 255);
+ ImGui::SliderInt4("slider int4", vec4i, 0, 255);
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Vertical Sliders");
+ if (ImGui::TreeNode("Vertical Sliders"))
+ {
+ const float spacing = 4;
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(spacing, spacing));
+
+ static int int_value = 0;
+ ImGui::VSliderInt("##int", ImVec2(18, 160), &int_value, 0, 5);
+ ImGui::SameLine();
+
+ static float values[7] = { 0.0f, 0.60f, 0.35f, 0.9f, 0.70f, 0.20f, 0.0f };
+ ImGui::PushID("set1");
+ for (int i = 0; i < 7; i++)
+ {
+ if (i > 0) ImGui::SameLine();
+ ImGui::PushID(i);
+ ImGui::PushStyleColor(ImGuiCol_FrameBg, (ImVec4)ImColor::HSV(i / 7.0f, 0.5f, 0.5f));
+ ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, (ImVec4)ImColor::HSV(i / 7.0f, 0.6f, 0.5f));
+ ImGui::PushStyleColor(ImGuiCol_FrameBgActive, (ImVec4)ImColor::HSV(i / 7.0f, 0.7f, 0.5f));
+ ImGui::PushStyleColor(ImGuiCol_SliderGrab, (ImVec4)ImColor::HSV(i / 7.0f, 0.9f, 0.9f));
+ ImGui::VSliderFloat("##v", ImVec2(18, 160), &values[i], 0.0f, 1.0f, "");
+ if (ImGui::IsItemActive() || ImGui::IsItemHovered())
+ ImGui::SetTooltip("%.3f", values[i]);
+ ImGui::PopStyleColor(4);
+ ImGui::PopID();
+ }
+ ImGui::PopID();
+
+ ImGui::SameLine();
+ ImGui::PushID("set2");
+ static float values2[4] = { 0.20f, 0.80f, 0.40f, 0.25f };
+ const int rows = 3;
+ const ImVec2 small_slider_size(18, (float)(int)((160.0f - (rows - 1) * spacing) / rows));
+ for (int nx = 0; nx < 4; nx++)
+ {
+ if (nx > 0) ImGui::SameLine();
+ ImGui::BeginGroup();
+ for (int ny = 0; ny < rows; ny++)
+ {
+ ImGui::PushID(nx * rows + ny);
+ ImGui::VSliderFloat("##v", small_slider_size, &values2[nx], 0.0f, 1.0f, "");
+ if (ImGui::IsItemActive() || ImGui::IsItemHovered())
+ ImGui::SetTooltip("%.3f", values2[nx]);
+ ImGui::PopID();
+ }
+ ImGui::EndGroup();
+ }
+ ImGui::PopID();
+
+ ImGui::SameLine();
+ ImGui::PushID("set3");
+ for (int i = 0; i < 4; i++)
+ {
+ if (i > 0) ImGui::SameLine();
+ ImGui::PushID(i);
+ ImGui::PushStyleVar(ImGuiStyleVar_GrabMinSize, 40);
+ ImGui::VSliderFloat("##v", ImVec2(40, 160), &values[i], 0.0f, 1.0f, "%.2f\nsec");
+ ImGui::PopStyleVar();
+ ImGui::PopID();
+ }
+ ImGui::PopID();
+ ImGui::PopStyleVar();
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Drag and drop");
+ if (ImGui::TreeNode("Drag and Drop"))
+ {
+ IMGUI_DEMO_MARKER("Widgets/Drag and drop/Standard widgets");
+ if (ImGui::TreeNode("Drag and drop in standard widgets"))
+ {
+ // ColorEdit widgets automatically act as drag source and drag target.
+ // They are using standardized payload strings IMGUI_PAYLOAD_TYPE_COLOR_3F and IMGUI_PAYLOAD_TYPE_COLOR_4F
+ // to allow your own widgets to use colors in their drag and drop interaction.
+ // Also see 'Demo->Widgets->Color/Picker Widgets->Palette' demo.
+ HelpMarker("You can drag from the color squares.");
+ static float col1[3] = { 1.0f, 0.0f, 0.2f };
+ static float col2[4] = { 0.4f, 0.7f, 0.0f, 0.5f };
+ ImGui::ColorEdit3("color 1", col1);
+ ImGui::ColorEdit4("color 2", col2);
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Drag and drop/Copy-swap items");
+ if (ImGui::TreeNode("Drag and drop to copy/swap items"))
+ {
+ enum Mode
+ {
+ Mode_Copy,
+ Mode_Move,
+ Mode_Swap
+ };
+ static int mode = 0;
+ if (ImGui::RadioButton("Copy", mode == Mode_Copy)) { mode = Mode_Copy; } ImGui::SameLine();
+ if (ImGui::RadioButton("Move", mode == Mode_Move)) { mode = Mode_Move; } ImGui::SameLine();
+ if (ImGui::RadioButton("Swap", mode == Mode_Swap)) { mode = Mode_Swap; }
+ static const char* names[9] =
+ {
+ "Bobby", "Beatrice", "Betty",
+ "Brianna", "Barry", "Bernard",
+ "Bibi", "Blaine", "Bryn"
+ };
+ for (int n = 0; n < IM_ARRAYSIZE(names); n++)
+ {
+ ImGui::PushID(n);
+ if ((n % 3) != 0)
+ ImGui::SameLine();
+ ImGui::Button(names[n], ImVec2(60, 60));
+
+ // Our buttons are both drag sources and drag targets here!
+ if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None))
+ {
+ // Set payload to carry the index of our item (could be anything)
+ ImGui::SetDragDropPayload("DND_DEMO_CELL", &n, sizeof(int));
+
+ // Display preview (could be anything, e.g. when dragging an image we could decide to display
+ // the filename and a small preview of the image, etc.)
+ if (mode == Mode_Copy) { ImGui::Text("Copy %s", names[n]); }
+ if (mode == Mode_Move) { ImGui::Text("Move %s", names[n]); }
+ if (mode == Mode_Swap) { ImGui::Text("Swap %s", names[n]); }
+ ImGui::EndDragDropSource();
+ }
+ if (ImGui::BeginDragDropTarget())
+ {
+ if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("DND_DEMO_CELL"))
+ {
+ IM_ASSERT(payload->DataSize == sizeof(int));
+ int payload_n = *(const int*)payload->Data;
+ if (mode == Mode_Copy)
+ {
+ names[n] = names[payload_n];
+ }
+ if (mode == Mode_Move)
+ {
+ names[n] = names[payload_n];
+ names[payload_n] = "";
+ }
+ if (mode == Mode_Swap)
+ {
+ const char* tmp = names[n];
+ names[n] = names[payload_n];
+ names[payload_n] = tmp;
+ }
+ }
+ ImGui::EndDragDropTarget();
+ }
+ ImGui::PopID();
+ }
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Drag and Drop/Drag to reorder items (simple)");
+ if (ImGui::TreeNode("Drag to reorder items (simple)"))
+ {
+ // Simple reordering
+ HelpMarker(
+ "We don't use the drag and drop api at all here! "
+ "Instead we query when the item is held but not hovered, and order items accordingly.");
+ static const char* item_names[] = { "Item One", "Item Two", "Item Three", "Item Four", "Item Five" };
+ for (int n = 0; n < IM_ARRAYSIZE(item_names); n++)
+ {
+ const char* item = item_names[n];
+ ImGui::Selectable(item);
+
+ if (ImGui::IsItemActive() && !ImGui::IsItemHovered())
+ {
+ int n_next = n + (ImGui::GetMouseDragDelta(0).y < 0.f ? -1 : 1);
+ if (n_next >= 0 && n_next < IM_ARRAYSIZE(item_names))
+ {
+ item_names[n] = item_names[n_next];
+ item_names[n_next] = item;
+ ImGui::ResetMouseDragDelta();
+ }
+ }
+ }
+ ImGui::TreePop();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Querying Item Status (Edited,Active,Hovered etc.)");
+ if (ImGui::TreeNode("Querying Item Status (Edited/Active/Hovered etc.)"))
+ {
+ // Select an item type
+ const char* item_names[] =
+ {
+ "Text", "Button", "Button (w/ repeat)", "Checkbox", "SliderFloat", "InputText", "InputTextMultiline", "InputFloat",
+ "InputFloat3", "ColorEdit4", "Selectable", "MenuItem", "TreeNode", "TreeNode (w/ double-click)", "Combo", "ListBox"
+ };
+ static int item_type = 4;
+ static bool item_disabled = false;
+ ImGui::Combo("Item Type", &item_type, item_names, IM_ARRAYSIZE(item_names), IM_ARRAYSIZE(item_names));
+ ImGui::SameLine();
+ HelpMarker("Testing how various types of items are interacting with the IsItemXXX functions. Note that the bool return value of most ImGui function is generally equivalent to calling ImGui::IsItemHovered().");
+ ImGui::Checkbox("Item Disabled", &item_disabled);
+
+ // Submit selected item item so we can query their status in the code following it.
+ bool ret = false;
+ static bool b = false;
+ static float col4f[4] = { 1.0f, 0.5, 0.0f, 1.0f };
+ static char str[16] = {};
+ if (item_disabled)
+ ImGui::BeginDisabled(true);
+ if (item_type == 0) { ImGui::Text("ITEM: Text"); } // Testing text items with no identifier/interaction
+ if (item_type == 1) { ret = ImGui::Button("ITEM: Button"); } // Testing button
+ if (item_type == 2) { ImGui::PushButtonRepeat(true); ret = ImGui::Button("ITEM: Button"); ImGui::PopButtonRepeat(); } // Testing button (with repeater)
+ if (item_type == 3) { ret = ImGui::Checkbox("ITEM: Checkbox", &b); } // Testing checkbox
+ if (item_type == 4) { ret = ImGui::SliderFloat("ITEM: SliderFloat", &col4f[0], 0.0f, 1.0f); } // Testing basic item
+ if (item_type == 5) { ret = ImGui::InputText("ITEM: InputText", &str[0], IM_ARRAYSIZE(str)); } // Testing input text (which handles tabbing)
+ if (item_type == 6) { ret = ImGui::InputTextMultiline("ITEM: InputTextMultiline", &str[0], IM_ARRAYSIZE(str)); } // Testing input text (which uses a child window)
+ if (item_type == 7) { ret = ImGui::InputFloat("ITEM: InputFloat", col4f, 1.0f); } // Testing +/- buttons on scalar input
+ if (item_type == 8) { ret = ImGui::InputFloat3("ITEM: InputFloat3", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged)
+ if (item_type == 9) { ret = ImGui::ColorEdit4("ITEM: ColorEdit4", col4f); } // Testing multi-component items (IsItemXXX flags are reported merged)
+ if (item_type == 10){ ret = ImGui::Selectable("ITEM: Selectable"); } // Testing selectable item
+ if (item_type == 11){ ret = ImGui::MenuItem("ITEM: MenuItem"); } // Testing menu item (they use ImGuiButtonFlags_PressedOnRelease button policy)
+ if (item_type == 12){ ret = ImGui::TreeNode("ITEM: TreeNode"); if (ret) ImGui::TreePop(); } // Testing tree node
+ if (item_type == 13){ ret = ImGui::TreeNodeEx("ITEM: TreeNode w/ ImGuiTreeNodeFlags_OpenOnDoubleClick", ImGuiTreeNodeFlags_OpenOnDoubleClick | ImGuiTreeNodeFlags_NoTreePushOnOpen); } // Testing tree node with ImGuiButtonFlags_PressedOnDoubleClick button policy.
+ if (item_type == 14){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::Combo("ITEM: Combo", &current, items, IM_ARRAYSIZE(items)); }
+ if (item_type == 15){ const char* items[] = { "Apple", "Banana", "Cherry", "Kiwi" }; static int current = 1; ret = ImGui::ListBox("ITEM: ListBox", &current, items, IM_ARRAYSIZE(items), IM_ARRAYSIZE(items)); }
+
+ // Display the values of IsItemHovered() and other common item state functions.
+ // Note that the ImGuiHoveredFlags_XXX flags can be combined.
+ // Because BulletText is an item itself and that would affect the output of IsItemXXX functions,
+ // we query every state in a single call to avoid storing them and to simplify the code.
+ ImGui::BulletText(
+ "Return value = %d\n"
+ "IsItemFocused() = %d\n"
+ "IsItemHovered() = %d\n"
+ "IsItemHovered(_AllowWhenBlockedByPopup) = %d\n"
+ "IsItemHovered(_AllowWhenBlockedByActiveItem) = %d\n"
+ "IsItemHovered(_AllowWhenOverlapped) = %d\n"
+ "IsItemHovered(_AllowWhenDisabled) = %d\n"
+ "IsItemHovered(_RectOnly) = %d\n"
+ "IsItemActive() = %d\n"
+ "IsItemEdited() = %d\n"
+ "IsItemActivated() = %d\n"
+ "IsItemDeactivated() = %d\n"
+ "IsItemDeactivatedAfterEdit() = %d\n"
+ "IsItemVisible() = %d\n"
+ "IsItemClicked() = %d\n"
+ "IsItemToggledOpen() = %d\n"
+ "GetItemRectMin() = (%.1f, %.1f)\n"
+ "GetItemRectMax() = (%.1f, %.1f)\n"
+ "GetItemRectSize() = (%.1f, %.1f)",
+ ret,
+ ImGui::IsItemFocused(),
+ ImGui::IsItemHovered(),
+ ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
+ ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
+ ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenOverlapped),
+ ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled),
+ ImGui::IsItemHovered(ImGuiHoveredFlags_RectOnly),
+ ImGui::IsItemActive(),
+ ImGui::IsItemEdited(),
+ ImGui::IsItemActivated(),
+ ImGui::IsItemDeactivated(),
+ ImGui::IsItemDeactivatedAfterEdit(),
+ ImGui::IsItemVisible(),
+ ImGui::IsItemClicked(),
+ ImGui::IsItemToggledOpen(),
+ ImGui::GetItemRectMin().x, ImGui::GetItemRectMin().y,
+ ImGui::GetItemRectMax().x, ImGui::GetItemRectMax().y,
+ ImGui::GetItemRectSize().x, ImGui::GetItemRectSize().y
+ );
+
+ if (item_disabled)
+ ImGui::EndDisabled();
+
+ char buf[1] = "";
+ ImGui::InputText("unused", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_ReadOnly);
+ ImGui::SameLine();
+ HelpMarker("This widget is only here to be able to tab-out of the widgets above and see e.g. Deactivated() status.");
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Widgets/Querying Window Status (Focused,Hovered etc.)");
+ if (ImGui::TreeNode("Querying Window Status (Focused/Hovered etc.)"))
+ {
+ static bool embed_all_inside_a_child_window = false;
+ ImGui::Checkbox("Embed everything inside a child window for testing _RootWindow flag.", &embed_all_inside_a_child_window);
+ if (embed_all_inside_a_child_window)
+ ImGui::BeginChild("outer_child", ImVec2(0, ImGui::GetFontSize() * 20.0f), true);
+
+ // Testing IsWindowFocused() function with its various flags.
+ ImGui::BulletText(
+ "IsWindowFocused() = %d\n"
+ "IsWindowFocused(_ChildWindows) = %d\n"
+ "IsWindowFocused(_ChildWindows|_NoPopupHierarchy) = %d\n"
+ "IsWindowFocused(_ChildWindows|_RootWindow) = %d\n"
+ "IsWindowFocused(_ChildWindows|_RootWindow|_NoPopupHierarchy) = %d\n"
+ "IsWindowFocused(_RootWindow) = %d\n"
+ "IsWindowFocused(_RootWindow|_NoPopupHierarchy) = %d\n"
+ "IsWindowFocused(_AnyWindow) = %d\n",
+ ImGui::IsWindowFocused(),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_NoPopupHierarchy),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_RootWindow),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows | ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_NoPopupHierarchy),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_RootWindow),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_NoPopupHierarchy),
+ ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow));
+
+ // Testing IsWindowHovered() function with its various flags.
+ ImGui::BulletText(
+ "IsWindowHovered() = %d\n"
+ "IsWindowHovered(_AllowWhenBlockedByPopup) = %d\n"
+ "IsWindowHovered(_AllowWhenBlockedByActiveItem) = %d\n"
+ "IsWindowHovered(_ChildWindows) = %d\n"
+ "IsWindowHovered(_ChildWindows|_NoPopupHierarchy) = %d\n"
+ "IsWindowHovered(_ChildWindows|_RootWindow) = %d\n"
+ "IsWindowHovered(_ChildWindows|_RootWindow|_NoPopupHierarchy) = %d\n"
+ "IsWindowHovered(_RootWindow) = %d\n"
+ "IsWindowHovered(_RootWindow|_NoPopupHierarchy) = %d\n"
+ "IsWindowHovered(_ChildWindows|_AllowWhenBlockedByPopup) = %d\n"
+ "IsWindowHovered(_AnyWindow) = %d\n",
+ ImGui::IsWindowHovered(),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_NoPopupHierarchy),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_NoPopupHierarchy),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_NoPopupHierarchy),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_AllowWhenBlockedByPopup),
+ ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow));
+
+ ImGui::BeginChild("child", ImVec2(0, 50), true);
+ ImGui::Text("This is another child window for testing the _ChildWindows flag.");
+ ImGui::EndChild();
+ if (embed_all_inside_a_child_window)
+ ImGui::EndChild();
+
+ // Calling IsItemHovered() after begin returns the hovered status of the title bar.
+ // This is useful in particular if you want to create a context menu associated to the title bar of a window.
+ static bool test_window = false;
+ ImGui::Checkbox("Hovered/Active tests after Begin() for title bar testing", &test_window);
+ if (test_window)
+ {
+ ImGui::Begin("Title bar Hovered/Active tests", &test_window);
+ if (ImGui::BeginPopupContextItem()) // <-- This is using IsItemHovered()
+ {
+ if (ImGui::MenuItem("Close")) { test_window = false; }
+ ImGui::EndPopup();
+ }
+ ImGui::Text(
+ "IsItemHovered() after begin = %d (== is title bar hovered)\n"
+ "IsItemActive() after begin = %d (== is window being clicked/moved)\n",
+ ImGui::IsItemHovered(), ImGui::IsItemActive());
+ ImGui::End();
+ }
+
+ ImGui::TreePop();
+ }
+
+ // Demonstrate BeginDisabled/EndDisabled using a checkbox located at the bottom of the section (which is a bit odd:
+ // logically we'd have this checkbox at the top of the section, but we don't want this feature to steal that space)
+ if (disable_all)
+ ImGui::EndDisabled();
+
+ IMGUI_DEMO_MARKER("Widgets/Disable Block");
+ if (ImGui::TreeNode("Disable block"))
+ {
+ ImGui::Checkbox("Disable entire section above", &disable_all);
+ ImGui::SameLine(); HelpMarker("Demonstrate using BeginDisabled()/EndDisabled() across this section.");
+ ImGui::TreePop();
+ }
+}
+
+static void ShowDemoWindowLayout()
+{
+ IMGUI_DEMO_MARKER("Layout");
+ if (!ImGui::CollapsingHeader("Layout & Scrolling"))
+ return;
+
+ IMGUI_DEMO_MARKER("Layout/Child windows");
+ if (ImGui::TreeNode("Child windows"))
+ {
+ HelpMarker("Use child windows to begin into a self-contained independent scrolling/clipping regions within a host window.");
+ static bool disable_mouse_wheel = false;
+ static bool disable_menu = false;
+ ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel);
+ ImGui::Checkbox("Disable Menu", &disable_menu);
+
+ // Child 1: no border, enable horizontal scrollbar
+ {
+ ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar;
+ if (disable_mouse_wheel)
+ window_flags |= ImGuiWindowFlags_NoScrollWithMouse;
+ ImGui::BeginChild("ChildL", ImVec2(ImGui::GetContentRegionAvail().x * 0.5f, 260), false, window_flags);
+ for (int i = 0; i < 100; i++)
+ ImGui::Text("%04d: scrollable region", i);
+ ImGui::EndChild();
+ }
+
+ ImGui::SameLine();
+
+ // Child 2: rounded border
+ {
+ ImGuiWindowFlags window_flags = ImGuiWindowFlags_None;
+ if (disable_mouse_wheel)
+ window_flags |= ImGuiWindowFlags_NoScrollWithMouse;
+ if (!disable_menu)
+ window_flags |= ImGuiWindowFlags_MenuBar;
+ ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f);
+ ImGui::BeginChild("ChildR", ImVec2(0, 260), true, window_flags);
+ if (!disable_menu && ImGui::BeginMenuBar())
+ {
+ if (ImGui::BeginMenu("Menu"))
+ {
+ ShowExampleMenuFile();
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenuBar();
+ }
+ if (ImGui::BeginTable("split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings))
+ {
+ for (int i = 0; i < 100; i++)
+ {
+ char buf[32];
+ sprintf(buf, "%03d", i);
+ ImGui::TableNextColumn();
+ ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f));
+ }
+ ImGui::EndTable();
+ }
+ ImGui::EndChild();
+ ImGui::PopStyleVar();
+ }
+
+ ImGui::Separator();
+
+ // Demonstrate a few extra things
+ // - Changing ImGuiCol_ChildBg (which is transparent black in default styles)
+ // - Using SetCursorPos() to position child window (the child window is an item from the POV of parent window)
+ // You can also call SetNextWindowPos() to position the child window. The parent window will effectively
+ // layout from this position.
+ // - Using ImGui::GetItemRectMin/Max() to query the "item" state (because the child window is an item from
+ // the POV of the parent window). See 'Demo->Querying Status (Edited/Active/Hovered etc.)' for details.
+ {
+ static int offset_x = 0;
+ ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
+ ImGui::DragInt("Offset X", &offset_x, 1.0f, -1000, 1000);
+
+ ImGui::SetCursorPosX(ImGui::GetCursorPosX() + (float)offset_x);
+ ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100));
+ ImGui::BeginChild("Red", ImVec2(200, 100), true, ImGuiWindowFlags_None);
+ for (int n = 0; n < 50; n++)
+ ImGui::Text("Some test %d", n);
+ ImGui::EndChild();
+ bool child_is_hovered = ImGui::IsItemHovered();
+ ImVec2 child_rect_min = ImGui::GetItemRectMin();
+ ImVec2 child_rect_max = ImGui::GetItemRectMax();
+ ImGui::PopStyleColor();
+ ImGui::Text("Hovered: %d", child_is_hovered);
+ ImGui::Text("Rect of child window is: (%.0f,%.0f) (%.0f,%.0f)", child_rect_min.x, child_rect_min.y, child_rect_max.x, child_rect_max.y);
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Layout/Widgets Width");
+ if (ImGui::TreeNode("Widgets Width"))
+ {
+ static float f = 0.0f;
+ static bool show_indented_items = true;
+ ImGui::Checkbox("Show indented items", &show_indented_items);
+
+ // Use SetNextItemWidth() to set the width of a single upcoming item.
+ // Use PushItemWidth()/PopItemWidth() to set the width of a group of items.
+ // In real code use you'll probably want to choose width values that are proportional to your font size
+ // e.g. Using '20.0f * GetFontSize()' as width instead of '200.0f', etc.
+
+ ImGui::Text("SetNextItemWidth/PushItemWidth(100)");
+ ImGui::SameLine(); HelpMarker("Fixed width.");
+ ImGui::PushItemWidth(100);
+ ImGui::DragFloat("float##1b", &f);
+ if (show_indented_items)
+ {
+ ImGui::Indent();
+ ImGui::DragFloat("float (indented)##1b", &f);
+ ImGui::Unindent();
+ }
+ ImGui::PopItemWidth();
+
+ ImGui::Text("SetNextItemWidth/PushItemWidth(-100)");
+ ImGui::SameLine(); HelpMarker("Align to right edge minus 100");
+ ImGui::PushItemWidth(-100);
+ ImGui::DragFloat("float##2a", &f);
+ if (show_indented_items)
+ {
+ ImGui::Indent();
+ ImGui::DragFloat("float (indented)##2b", &f);
+ ImGui::Unindent();
+ }
+ ImGui::PopItemWidth();
+
+ ImGui::Text("SetNextItemWidth/PushItemWidth(GetContentRegionAvail().x * 0.5f)");
+ ImGui::SameLine(); HelpMarker("Half of available width.\n(~ right-cursor_pos)\n(works within a column set)");
+ ImGui::PushItemWidth(ImGui::GetContentRegionAvail().x * 0.5f);
+ ImGui::DragFloat("float##3a", &f);
+ if (show_indented_items)
+ {
+ ImGui::Indent();
+ ImGui::DragFloat("float (indented)##3b", &f);
+ ImGui::Unindent();
+ }
+ ImGui::PopItemWidth();
+
+ ImGui::Text("SetNextItemWidth/PushItemWidth(-GetContentRegionAvail().x * 0.5f)");
+ ImGui::SameLine(); HelpMarker("Align to right edge minus half");
+ ImGui::PushItemWidth(-ImGui::GetContentRegionAvail().x * 0.5f);
+ ImGui::DragFloat("float##4a", &f);
+ if (show_indented_items)
+ {
+ ImGui::Indent();
+ ImGui::DragFloat("float (indented)##4b", &f);
+ ImGui::Unindent();
+ }
+ ImGui::PopItemWidth();
+
+ // Demonstrate using PushItemWidth to surround three items.
+ // Calling SetNextItemWidth() before each of them would have the same effect.
+ ImGui::Text("SetNextItemWidth/PushItemWidth(-FLT_MIN)");
+ ImGui::SameLine(); HelpMarker("Align to right edge");
+ ImGui::PushItemWidth(-FLT_MIN);
+ ImGui::DragFloat("##float5a", &f);
+ if (show_indented_items)
+ {
+ ImGui::Indent();
+ ImGui::DragFloat("float (indented)##5b", &f);
+ ImGui::Unindent();
+ }
+ ImGui::PopItemWidth();
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout");
+ if (ImGui::TreeNode("Basic Horizontal Layout"))
+ {
+ ImGui::TextWrapped("(Use ImGui::SameLine() to keep adding items to the right of the preceding item)");
+
+ // Text
+ IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/SameLine");
+ ImGui::Text("Two items: Hello"); ImGui::SameLine();
+ ImGui::TextColored(ImVec4(1,1,0,1), "Sailor");
+
+ // Adjust spacing
+ ImGui::Text("More spacing: Hello"); ImGui::SameLine(0, 20);
+ ImGui::TextColored(ImVec4(1,1,0,1), "Sailor");
+
+ // Button
+ ImGui::AlignTextToFramePadding();
+ ImGui::Text("Normal buttons"); ImGui::SameLine();
+ ImGui::Button("Banana"); ImGui::SameLine();
+ ImGui::Button("Apple"); ImGui::SameLine();
+ ImGui::Button("Corniflower");
+
+ // Button
+ ImGui::Text("Small buttons"); ImGui::SameLine();
+ ImGui::SmallButton("Like this one"); ImGui::SameLine();
+ ImGui::Text("can fit within a text block.");
+
+ // Aligned to arbitrary position. Easy/cheap column.
+ IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/SameLine (with offset)");
+ ImGui::Text("Aligned");
+ ImGui::SameLine(150); ImGui::Text("x=150");
+ ImGui::SameLine(300); ImGui::Text("x=300");
+ ImGui::Text("Aligned");
+ ImGui::SameLine(150); ImGui::SmallButton("x=150");
+ ImGui::SameLine(300); ImGui::SmallButton("x=300");
+
+ // Checkbox
+ IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/SameLine (more)");
+ static bool c1 = false, c2 = false, c3 = false, c4 = false;
+ ImGui::Checkbox("My", &c1); ImGui::SameLine();
+ ImGui::Checkbox("Tailor", &c2); ImGui::SameLine();
+ ImGui::Checkbox("Is", &c3); ImGui::SameLine();
+ ImGui::Checkbox("Rich", &c4);
+
+ // Various
+ static float f0 = 1.0f, f1 = 2.0f, f2 = 3.0f;
+ ImGui::PushItemWidth(80);
+ const char* items[] = { "AAAA", "BBBB", "CCCC", "DDDD" };
+ static int item = -1;
+ ImGui::Combo("Combo", &item, items, IM_ARRAYSIZE(items)); ImGui::SameLine();
+ ImGui::SliderFloat("X", &f0, 0.0f, 5.0f); ImGui::SameLine();
+ ImGui::SliderFloat("Y", &f1, 0.0f, 5.0f); ImGui::SameLine();
+ ImGui::SliderFloat("Z", &f2, 0.0f, 5.0f);
+ ImGui::PopItemWidth();
+
+ ImGui::PushItemWidth(80);
+ ImGui::Text("Lists:");
+ static int selection[4] = { 0, 1, 2, 3 };
+ for (int i = 0; i < 4; i++)
+ {
+ if (i > 0) ImGui::SameLine();
+ ImGui::PushID(i);
+ ImGui::ListBox("", &selection[i], items, IM_ARRAYSIZE(items));
+ ImGui::PopID();
+ //if (ImGui::IsItemHovered()) ImGui::SetTooltip("ListBox %d hovered", i);
+ }
+ ImGui::PopItemWidth();
+
+ // Dummy
+ IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/Dummy");
+ ImVec2 button_sz(40, 40);
+ ImGui::Button("A", button_sz); ImGui::SameLine();
+ ImGui::Dummy(button_sz); ImGui::SameLine();
+ ImGui::Button("B", button_sz);
+
+ // Manually wrapping
+ // (we should eventually provide this as an automatic layout feature, but for now you can do it manually)
+ IMGUI_DEMO_MARKER("Layout/Basic Horizontal Layout/Manual wrapping");
+ ImGui::Text("Manual wrapping:");
+ ImGuiStyle& style = ImGui::GetStyle();
+ int buttons_count = 20;
+ float window_visible_x2 = ImGui::GetWindowPos().x + ImGui::GetWindowContentRegionMax().x;
+ for (int n = 0; n < buttons_count; n++)
+ {
+ ImGui::PushID(n);
+ ImGui::Button("Box", button_sz);
+ float last_button_x2 = ImGui::GetItemRectMax().x;
+ float next_button_x2 = last_button_x2 + style.ItemSpacing.x + button_sz.x; // Expected position if next button was on same line
+ if (n + 1 < buttons_count && next_button_x2 < window_visible_x2)
+ ImGui::SameLine();
+ ImGui::PopID();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Layout/Groups");
+ if (ImGui::TreeNode("Groups"))
+ {
+ HelpMarker(
+ "BeginGroup() basically locks the horizontal position for new line. "
+ "EndGroup() bundles the whole group so that you can use \"item\" functions such as "
+ "IsItemHovered()/IsItemActive() or SameLine() etc. on the whole group.");
+ ImGui::BeginGroup();
+ {
+ ImGui::BeginGroup();
+ ImGui::Button("AAA");
+ ImGui::SameLine();
+ ImGui::Button("BBB");
+ ImGui::SameLine();
+ ImGui::BeginGroup();
+ ImGui::Button("CCC");
+ ImGui::Button("DDD");
+ ImGui::EndGroup();
+ ImGui::SameLine();
+ ImGui::Button("EEE");
+ ImGui::EndGroup();
+ if (ImGui::IsItemHovered())
+ ImGui::SetTooltip("First group hovered");
+ }
+ // Capture the group size and create widgets using the same size
+ ImVec2 size = ImGui::GetItemRectSize();
+ const float values[5] = { 0.5f, 0.20f, 0.80f, 0.60f, 0.25f };
+ ImGui::PlotHistogram("##values", values, IM_ARRAYSIZE(values), 0, NULL, 0.0f, 1.0f, size);
+
+ ImGui::Button("ACTION", ImVec2((size.x - ImGui::GetStyle().ItemSpacing.x) * 0.5f, size.y));
+ ImGui::SameLine();
+ ImGui::Button("REACTION", ImVec2((size.x - ImGui::GetStyle().ItemSpacing.x) * 0.5f, size.y));
+ ImGui::EndGroup();
+ ImGui::SameLine();
+
+ ImGui::Button("LEVERAGE\nBUZZWORD", size);
+ ImGui::SameLine();
+
+ if (ImGui::BeginListBox("List", size))
+ {
+ ImGui::Selectable("Selected", true);
+ ImGui::Selectable("Not Selected", false);
+ ImGui::EndListBox();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Layout/Text Baseline Alignment");
+ if (ImGui::TreeNode("Text Baseline Alignment"))
+ {
+ {
+ ImGui::BulletText("Text baseline:");
+ ImGui::SameLine(); HelpMarker(
+ "This is testing the vertical alignment that gets applied on text to keep it aligned with widgets. "
+ "Lines only composed of text or \"small\" widgets use less vertical space than lines with framed widgets.");
+ ImGui::Indent();
+
+ ImGui::Text("KO Blahblah"); ImGui::SameLine();
+ ImGui::Button("Some framed item"); ImGui::SameLine();
+ HelpMarker("Baseline of button will look misaligned with text..");
+
+ // If your line starts with text, call AlignTextToFramePadding() to align text to upcoming widgets.
+ // (because we don't know what's coming after the Text() statement, we need to move the text baseline
+ // down by FramePadding.y ahead of time)
+ ImGui::AlignTextToFramePadding();
+ ImGui::Text("OK Blahblah"); ImGui::SameLine();
+ ImGui::Button("Some framed item"); ImGui::SameLine();
+ HelpMarker("We call AlignTextToFramePadding() to vertically align the text baseline by +FramePadding.y");
+
+ // SmallButton() uses the same vertical padding as Text
+ ImGui::Button("TEST##1"); ImGui::SameLine();
+ ImGui::Text("TEST"); ImGui::SameLine();
+ ImGui::SmallButton("TEST##2");
+
+ // If your line starts with text, call AlignTextToFramePadding() to align text to upcoming widgets.
+ ImGui::AlignTextToFramePadding();
+ ImGui::Text("Text aligned to framed item"); ImGui::SameLine();
+ ImGui::Button("Item##1"); ImGui::SameLine();
+ ImGui::Text("Item"); ImGui::SameLine();
+ ImGui::SmallButton("Item##2"); ImGui::SameLine();
+ ImGui::Button("Item##3");
+
+ ImGui::Unindent();
+ }
+
+ ImGui::Spacing();
+
+ {
+ ImGui::BulletText("Multi-line text:");
+ ImGui::Indent();
+ ImGui::Text("One\nTwo\nThree"); ImGui::SameLine();
+ ImGui::Text("Hello\nWorld"); ImGui::SameLine();
+ ImGui::Text("Banana");
+
+ ImGui::Text("Banana"); ImGui::SameLine();
+ ImGui::Text("Hello\nWorld"); ImGui::SameLine();
+ ImGui::Text("One\nTwo\nThree");
+
+ ImGui::Button("HOP##1"); ImGui::SameLine();
+ ImGui::Text("Banana"); ImGui::SameLine();
+ ImGui::Text("Hello\nWorld"); ImGui::SameLine();
+ ImGui::Text("Banana");
+
+ ImGui::Button("HOP##2"); ImGui::SameLine();
+ ImGui::Text("Hello\nWorld"); ImGui::SameLine();
+ ImGui::Text("Banana");
+ ImGui::Unindent();
+ }
+
+ ImGui::Spacing();
+
+ {
+ ImGui::BulletText("Misc items:");
+ ImGui::Indent();
+
+ // SmallButton() sets FramePadding to zero. Text baseline is aligned to match baseline of previous Button.
+ ImGui::Button("80x80", ImVec2(80, 80));
+ ImGui::SameLine();
+ ImGui::Button("50x50", ImVec2(50, 50));
+ ImGui::SameLine();
+ ImGui::Button("Button()");
+ ImGui::SameLine();
+ ImGui::SmallButton("SmallButton()");
+
+ // Tree
+ const float spacing = ImGui::GetStyle().ItemInnerSpacing.x;
+ ImGui::Button("Button##1");
+ ImGui::SameLine(0.0f, spacing);
+ if (ImGui::TreeNode("Node##1"))
+ {
+ // Placeholder tree data
+ for (int i = 0; i < 6; i++)
+ ImGui::BulletText("Item %d..", i);
+ ImGui::TreePop();
+ }
+
+ // Vertically align text node a bit lower so it'll be vertically centered with upcoming widget.
+ // Otherwise you can use SmallButton() (smaller fit).
+ ImGui::AlignTextToFramePadding();
+
+ // Common mistake to avoid: if we want to SameLine after TreeNode we need to do it before we add
+ // other contents below the node.
+ bool node_open = ImGui::TreeNode("Node##2");
+ ImGui::SameLine(0.0f, spacing); ImGui::Button("Button##2");
+ if (node_open)
+ {
+ // Placeholder tree data
+ for (int i = 0; i < 6; i++)
+ ImGui::BulletText("Item %d..", i);
+ ImGui::TreePop();
+ }
+
+ // Bullet
+ ImGui::Button("Button##3");
+ ImGui::SameLine(0.0f, spacing);
+ ImGui::BulletText("Bullet text");
+
+ ImGui::AlignTextToFramePadding();
+ ImGui::BulletText("Node");
+ ImGui::SameLine(0.0f, spacing); ImGui::Button("Button##4");
+ ImGui::Unindent();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Layout/Scrolling");
+ if (ImGui::TreeNode("Scrolling"))
+ {
+ // Vertical scroll functions
+ IMGUI_DEMO_MARKER("Layout/Scrolling/Vertical");
+ HelpMarker("Use SetScrollHereY() or SetScrollFromPosY() to scroll to a given vertical position.");
+
+ static int track_item = 50;
+ static bool enable_track = true;
+ static bool enable_extra_decorations = false;
+ static float scroll_to_off_px = 0.0f;
+ static float scroll_to_pos_px = 200.0f;
+
+ ImGui::Checkbox("Decoration", &enable_extra_decorations);
+
+ ImGui::Checkbox("Track", &enable_track);
+ ImGui::PushItemWidth(100);
+ ImGui::SameLine(140); enable_track |= ImGui::DragInt("##item", &track_item, 0.25f, 0, 99, "Item = %d");
+
+ bool scroll_to_off = ImGui::Button("Scroll Offset");
+ ImGui::SameLine(140); scroll_to_off |= ImGui::DragFloat("##off", &scroll_to_off_px, 1.00f, 0, FLT_MAX, "+%.0f px");
+
+ bool scroll_to_pos = ImGui::Button("Scroll To Pos");
+ ImGui::SameLine(140); scroll_to_pos |= ImGui::DragFloat("##pos", &scroll_to_pos_px, 1.00f, -10, FLT_MAX, "X/Y = %.0f px");
+ ImGui::PopItemWidth();
+
+ if (scroll_to_off || scroll_to_pos)
+ enable_track = false;
+
+ ImGuiStyle& style = ImGui::GetStyle();
+ float child_w = (ImGui::GetContentRegionAvail().x - 4 * style.ItemSpacing.x) / 5;
+ if (child_w < 1.0f)
+ child_w = 1.0f;
+ ImGui::PushID("##VerticalScrolling");
+ for (int i = 0; i < 5; i++)
+ {
+ if (i > 0) ImGui::SameLine();
+ ImGui::BeginGroup();
+ const char* names[] = { "Top", "25%", "Center", "75%", "Bottom" };
+ ImGui::TextUnformatted(names[i]);
+
+ const ImGuiWindowFlags child_flags = enable_extra_decorations ? ImGuiWindowFlags_MenuBar : 0;
+ const ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i);
+ const bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(child_w, 200.0f), true, child_flags);
+ if (ImGui::BeginMenuBar())
+ {
+ ImGui::TextUnformatted("abc");
+ ImGui::EndMenuBar();
+ }
+ if (scroll_to_off)
+ ImGui::SetScrollY(scroll_to_off_px);
+ if (scroll_to_pos)
+ ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + scroll_to_pos_px, i * 0.25f);
+ if (child_is_visible) // Avoid calling SetScrollHereY when running with culled items
+ {
+ for (int item = 0; item < 100; item++)
+ {
+ if (enable_track && item == track_item)
+ {
+ ImGui::TextColored(ImVec4(1, 1, 0, 1), "Item %d", item);
+ ImGui::SetScrollHereY(i * 0.25f); // 0.0f:top, 0.5f:center, 1.0f:bottom
+ }
+ else
+ {
+ ImGui::Text("Item %d", item);
+ }
+ }
+ }
+ float scroll_y = ImGui::GetScrollY();
+ float scroll_max_y = ImGui::GetScrollMaxY();
+ ImGui::EndChild();
+ ImGui::Text("%.0f/%.0f", scroll_y, scroll_max_y);
+ ImGui::EndGroup();
+ }
+ ImGui::PopID();
+
+ // Horizontal scroll functions
+ IMGUI_DEMO_MARKER("Layout/Scrolling/Horizontal");
+ ImGui::Spacing();
+ HelpMarker(
+ "Use SetScrollHereX() or SetScrollFromPosX() to scroll to a given horizontal position.\n\n"
+ "Because the clipping rectangle of most window hides half worth of WindowPadding on the "
+ "left/right, using SetScrollFromPosX(+1) will usually result in clipped text whereas the "
+ "equivalent SetScrollFromPosY(+1) wouldn't.");
+ ImGui::PushID("##HorizontalScrolling");
+ for (int i = 0; i < 5; i++)
+ {
+ float child_height = ImGui::GetTextLineHeight() + style.ScrollbarSize + style.WindowPadding.y * 2.0f;
+ ImGuiWindowFlags child_flags = ImGuiWindowFlags_HorizontalScrollbar | (enable_extra_decorations ? ImGuiWindowFlags_AlwaysVerticalScrollbar : 0);
+ ImGuiID child_id = ImGui::GetID((void*)(intptr_t)i);
+ bool child_is_visible = ImGui::BeginChild(child_id, ImVec2(-100, child_height), true, child_flags);
+ if (scroll_to_off)
+ ImGui::SetScrollX(scroll_to_off_px);
+ if (scroll_to_pos)
+ ImGui::SetScrollFromPosX(ImGui::GetCursorStartPos().x + scroll_to_pos_px, i * 0.25f);
+ if (child_is_visible) // Avoid calling SetScrollHereY when running with culled items
+ {
+ for (int item = 0; item < 100; item++)
+ {
+ if (item > 0)
+ ImGui::SameLine();
+ if (enable_track && item == track_item)
+ {
+ ImGui::TextColored(ImVec4(1, 1, 0, 1), "Item %d", item);
+ ImGui::SetScrollHereX(i * 0.25f); // 0.0f:left, 0.5f:center, 1.0f:right
+ }
+ else
+ {
+ ImGui::Text("Item %d", item);
+ }
+ }
+ }
+ float scroll_x = ImGui::GetScrollX();
+ float scroll_max_x = ImGui::GetScrollMaxX();
+ ImGui::EndChild();
+ ImGui::SameLine();
+ const char* names[] = { "Left", "25%", "Center", "75%", "Right" };
+ ImGui::Text("%s\n%.0f/%.0f", names[i], scroll_x, scroll_max_x);
+ ImGui::Spacing();
+ }
+ ImGui::PopID();
+
+ // Miscellaneous Horizontal Scrolling Demo
+ IMGUI_DEMO_MARKER("Layout/Scrolling/Horizontal (more)");
+ HelpMarker(
+ "Horizontal scrolling for a window is enabled via the ImGuiWindowFlags_HorizontalScrollbar flag.\n\n"
+ "You may want to also explicitly specify content width by using SetNextWindowContentWidth() before Begin().");
+ static int lines = 7;
+ ImGui::SliderInt("Lines", &lines, 1, 15);
+ ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2.0f, 1.0f));
+ ImVec2 scrolling_child_size = ImVec2(0, ImGui::GetFrameHeightWithSpacing() * 7 + 30);
+ ImGui::BeginChild("scrolling", scrolling_child_size, true, ImGuiWindowFlags_HorizontalScrollbar);
+ for (int line = 0; line < lines; line++)
+ {
+ // Display random stuff. For the sake of this trivial demo we are using basic Button() + SameLine()
+ // If you want to create your own time line for a real application you may be better off manipulating
+ // the cursor position yourself, aka using SetCursorPos/SetCursorScreenPos to position the widgets
+ // yourself. You may also want to use the lower-level ImDrawList API.
+ int num_buttons = 10 + ((line & 1) ? line * 9 : line * 3);
+ for (int n = 0; n < num_buttons; n++)
+ {
+ if (n > 0) ImGui::SameLine();
+ ImGui::PushID(n + line * 1000);
+ char num_buf[16];
+ sprintf(num_buf, "%d", n);
+ const char* label = (!(n % 15)) ? "FizzBuzz" : (!(n % 3)) ? "Fizz" : (!(n % 5)) ? "Buzz" : num_buf;
+ float hue = n * 0.05f;
+ ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(hue, 0.6f, 0.6f));
+ ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(hue, 0.7f, 0.7f));
+ ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(hue, 0.8f, 0.8f));
+ ImGui::Button(label, ImVec2(40.0f + sinf((float)(line + n)) * 20.0f, 0.0f));
+ ImGui::PopStyleColor(3);
+ ImGui::PopID();
+ }
+ }
+ float scroll_x = ImGui::GetScrollX();
+ float scroll_max_x = ImGui::GetScrollMaxX();
+ ImGui::EndChild();
+ ImGui::PopStyleVar(2);
+ float scroll_x_delta = 0.0f;
+ ImGui::SmallButton("<<");
+ if (ImGui::IsItemActive())
+ scroll_x_delta = -ImGui::GetIO().DeltaTime * 1000.0f;
+ ImGui::SameLine();
+ ImGui::Text("Scroll from code"); ImGui::SameLine();
+ ImGui::SmallButton(">>");
+ if (ImGui::IsItemActive())
+ scroll_x_delta = +ImGui::GetIO().DeltaTime * 1000.0f;
+ ImGui::SameLine();
+ ImGui::Text("%.0f/%.0f", scroll_x, scroll_max_x);
+ if (scroll_x_delta != 0.0f)
+ {
+ // Demonstrate a trick: you can use Begin to set yourself in the context of another window
+ // (here we are already out of your child window)
+ ImGui::BeginChild("scrolling");
+ ImGui::SetScrollX(ImGui::GetScrollX() + scroll_x_delta);
+ ImGui::EndChild();
+ }
+ ImGui::Spacing();
+
+ static bool show_horizontal_contents_size_demo_window = false;
+ ImGui::Checkbox("Show Horizontal contents size demo window", &show_horizontal_contents_size_demo_window);
+
+ if (show_horizontal_contents_size_demo_window)
+ {
+ static bool show_h_scrollbar = true;
+ static bool show_button = true;
+ static bool show_tree_nodes = true;
+ static bool show_text_wrapped = false;
+ static bool show_columns = true;
+ static bool show_tab_bar = true;
+ static bool show_child = false;
+ static bool explicit_content_size = false;
+ static float contents_size_x = 300.0f;
+ if (explicit_content_size)
+ ImGui::SetNextWindowContentSize(ImVec2(contents_size_x, 0.0f));
+ ImGui::Begin("Horizontal contents size demo window", &show_horizontal_contents_size_demo_window, show_h_scrollbar ? ImGuiWindowFlags_HorizontalScrollbar : 0);
+ IMGUI_DEMO_MARKER("Layout/Scrolling/Horizontal contents size demo window");
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(2, 0));
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2, 0));
+ HelpMarker("Test of different widgets react and impact the work rectangle growing when horizontal scrolling is enabled.\n\nUse 'Metrics->Tools->Show windows rectangles' to visualize rectangles.");
+ ImGui::Checkbox("H-scrollbar", &show_h_scrollbar);
+ ImGui::Checkbox("Button", &show_button); // Will grow contents size (unless explicitly overwritten)
+ ImGui::Checkbox("Tree nodes", &show_tree_nodes); // Will grow contents size and display highlight over full width
+ ImGui::Checkbox("Text wrapped", &show_text_wrapped);// Will grow and use contents size
+ ImGui::Checkbox("Columns", &show_columns); // Will use contents size
+ ImGui::Checkbox("Tab bar", &show_tab_bar); // Will use contents size
+ ImGui::Checkbox("Child", &show_child); // Will grow and use contents size
+ ImGui::Checkbox("Explicit content size", &explicit_content_size);
+ ImGui::Text("Scroll %.1f/%.1f %.1f/%.1f", ImGui::GetScrollX(), ImGui::GetScrollMaxX(), ImGui::GetScrollY(), ImGui::GetScrollMaxY());
+ if (explicit_content_size)
+ {
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth(100);
+ ImGui::DragFloat("##csx", &contents_size_x);
+ ImVec2 p = ImGui::GetCursorScreenPos();
+ ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + 10, p.y + 10), IM_COL32_WHITE);
+ ImGui::GetWindowDrawList()->AddRectFilled(ImVec2(p.x + contents_size_x - 10, p.y), ImVec2(p.x + contents_size_x, p.y + 10), IM_COL32_WHITE);
+ ImGui::Dummy(ImVec2(0, 10));
+ }
+ ImGui::PopStyleVar(2);
+ ImGui::Separator();
+ if (show_button)
+ {
+ ImGui::Button("this is a 300-wide button", ImVec2(300, 0));
+ }
+ if (show_tree_nodes)
+ {
+ bool open = true;
+ if (ImGui::TreeNode("this is a tree node"))
+ {
+ if (ImGui::TreeNode("another one of those tree node..."))
+ {
+ ImGui::Text("Some tree contents");
+ ImGui::TreePop();
+ }
+ ImGui::TreePop();
+ }
+ ImGui::CollapsingHeader("CollapsingHeader", &open);
+ }
+ if (show_text_wrapped)
+ {
+ ImGui::TextWrapped("This text should automatically wrap on the edge of the work rectangle.");
+ }
+ if (show_columns)
+ {
+ ImGui::Text("Tables:");
+ if (ImGui::BeginTable("table", 4, ImGuiTableFlags_Borders))
+ {
+ for (int n = 0; n < 4; n++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("Width %.2f", ImGui::GetContentRegionAvail().x);
+ }
+ ImGui::EndTable();
+ }
+ ImGui::Text("Columns:");
+ ImGui::Columns(4);
+ for (int n = 0; n < 4; n++)
+ {
+ ImGui::Text("Width %.2f", ImGui::GetColumnWidth());
+ ImGui::NextColumn();
+ }
+ ImGui::Columns(1);
+ }
+ if (show_tab_bar && ImGui::BeginTabBar("Hello"))
+ {
+ if (ImGui::BeginTabItem("OneOneOne")) { ImGui::EndTabItem(); }
+ if (ImGui::BeginTabItem("TwoTwoTwo")) { ImGui::EndTabItem(); }
+ if (ImGui::BeginTabItem("ThreeThreeThree")) { ImGui::EndTabItem(); }
+ if (ImGui::BeginTabItem("FourFourFour")) { ImGui::EndTabItem(); }
+ ImGui::EndTabBar();
+ }
+ if (show_child)
+ {
+ ImGui::BeginChild("child", ImVec2(0, 0), true);
+ ImGui::EndChild();
+ }
+ ImGui::End();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Layout/Clipping");
+ if (ImGui::TreeNode("Clipping"))
+ {
+ static ImVec2 size(100.0f, 100.0f);
+ static ImVec2 offset(30.0f, 30.0f);
+ ImGui::DragFloat2("size", (float*)&size, 0.5f, 1.0f, 200.0f, "%.0f");
+ ImGui::TextWrapped("(Click and drag to scroll)");
+
+ HelpMarker(
+ "(Left) Using ImGui::PushClipRect():\n"
+ "Will alter ImGui hit-testing logic + ImDrawList rendering.\n"
+ "(use this if you want your clipping rectangle to affect interactions)\n\n"
+ "(Center) Using ImDrawList::PushClipRect():\n"
+ "Will alter ImDrawList rendering only.\n"
+ "(use this as a shortcut if you are only using ImDrawList calls)\n\n"
+ "(Right) Using ImDrawList::AddText() with a fine ClipRect:\n"
+ "Will alter only this specific ImDrawList::AddText() rendering.\n"
+ "This is often used internally to avoid altering the clipping rectangle and minimize draw calls.");
+
+ for (int n = 0; n < 3; n++)
+ {
+ if (n > 0)
+ ImGui::SameLine();
+
+ ImGui::PushID(n);
+ ImGui::InvisibleButton("##canvas", size);
+ if (ImGui::IsItemActive() && ImGui::IsMouseDragging(ImGuiMouseButton_Left))
+ {
+ offset.x += ImGui::GetIO().MouseDelta.x;
+ offset.y += ImGui::GetIO().MouseDelta.y;
+ }
+ ImGui::PopID();
+ if (!ImGui::IsItemVisible()) // Skip rendering as ImDrawList elements are not clipped.
+ continue;
+
+ const ImVec2 p0 = ImGui::GetItemRectMin();
+ const ImVec2 p1 = ImGui::GetItemRectMax();
+ const char* text_str = "Line 1 hello\nLine 2 clip me!";
+ const ImVec2 text_pos = ImVec2(p0.x + offset.x, p0.y + offset.y);
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+ switch (n)
+ {
+ case 0:
+ ImGui::PushClipRect(p0, p1, true);
+ draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255));
+ draw_list->AddText(text_pos, IM_COL32_WHITE, text_str);
+ ImGui::PopClipRect();
+ break;
+ case 1:
+ draw_list->PushClipRect(p0, p1, true);
+ draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255));
+ draw_list->AddText(text_pos, IM_COL32_WHITE, text_str);
+ draw_list->PopClipRect();
+ break;
+ case 2:
+ ImVec4 clip_rect(p0.x, p0.y, p1.x, p1.y); // AddText() takes a ImVec4* here so let's convert.
+ draw_list->AddRectFilled(p0, p1, IM_COL32(90, 90, 120, 255));
+ draw_list->AddText(ImGui::GetFont(), ImGui::GetFontSize(), text_pos, IM_COL32_WHITE, text_str, NULL, 0.0f, &clip_rect);
+ break;
+ }
+ }
+
+ ImGui::TreePop();
+ }
+}
+
+static void ShowDemoWindowPopups()
+{
+ IMGUI_DEMO_MARKER("Popups");
+ if (!ImGui::CollapsingHeader("Popups & Modal windows"))
+ return;
+
+ // The properties of popups windows are:
+ // - They block normal mouse hovering detection outside them. (*)
+ // - Unless modal, they can be closed by clicking anywhere outside them, or by pressing ESCAPE.
+ // - Their visibility state (~bool) is held internally by Dear ImGui instead of being held by the programmer as
+ // we are used to with regular Begin() calls. User can manipulate the visibility state by calling OpenPopup().
+ // (*) One can use IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup) to bypass it and detect hovering even
+ // when normally blocked by a popup.
+ // Those three properties are connected. The library needs to hold their visibility state BECAUSE it can close
+ // popups at any time.
+
+ // Typical use for regular windows:
+ // bool my_tool_is_active = false; if (ImGui::Button("Open")) my_tool_is_active = true; [...] if (my_tool_is_active) Begin("My Tool", &my_tool_is_active) { [...] } End();
+ // Typical use for popups:
+ // if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup") { [...] EndPopup(); }
+
+ // With popups we have to go through a library call (here OpenPopup) to manipulate the visibility state.
+ // This may be a bit confusing at first but it should quickly make sense. Follow on the examples below.
+
+ IMGUI_DEMO_MARKER("Popups/Popups");
+ if (ImGui::TreeNode("Popups"))
+ {
+ ImGui::TextWrapped(
+ "When a popup is active, it inhibits interacting with windows that are behind the popup. "
+ "Clicking outside the popup closes it.");
+
+ static int selected_fish = -1;
+ const char* names[] = { "Bream", "Haddock", "Mackerel", "Pollock", "Tilefish" };
+ static bool toggles[] = { true, false, false, false, false };
+
+ // Simple selection popup (if you want to show the current selection inside the Button itself,
+ // you may want to build a string using the "###" operator to preserve a constant ID with a variable label)
+ if (ImGui::Button("Select.."))
+ ImGui::OpenPopup("my_select_popup");
+ ImGui::SameLine();
+ ImGui::TextUnformatted(selected_fish == -1 ? "<None>" : names[selected_fish]);
+ if (ImGui::BeginPopup("my_select_popup"))
+ {
+ ImGui::Text("Aquarium");
+ ImGui::Separator();
+ for (int i = 0; i < IM_ARRAYSIZE(names); i++)
+ if (ImGui::Selectable(names[i]))
+ selected_fish = i;
+ ImGui::EndPopup();
+ }
+
+ // Showing a menu with toggles
+ if (ImGui::Button("Toggle.."))
+ ImGui::OpenPopup("my_toggle_popup");
+ if (ImGui::BeginPopup("my_toggle_popup"))
+ {
+ for (int i = 0; i < IM_ARRAYSIZE(names); i++)
+ ImGui::MenuItem(names[i], "", &toggles[i]);
+ if (ImGui::BeginMenu("Sub-menu"))
+ {
+ ImGui::MenuItem("Click me");
+ ImGui::EndMenu();
+ }
+
+ ImGui::Separator();
+ ImGui::Text("Tooltip here");
+ if (ImGui::IsItemHovered())
+ ImGui::SetTooltip("I am a tooltip over a popup");
+
+ if (ImGui::Button("Stacked Popup"))
+ ImGui::OpenPopup("another popup");
+ if (ImGui::BeginPopup("another popup"))
+ {
+ for (int i = 0; i < IM_ARRAYSIZE(names); i++)
+ ImGui::MenuItem(names[i], "", &toggles[i]);
+ if (ImGui::BeginMenu("Sub-menu"))
+ {
+ ImGui::MenuItem("Click me");
+ if (ImGui::Button("Stacked Popup"))
+ ImGui::OpenPopup("another popup");
+ if (ImGui::BeginPopup("another popup"))
+ {
+ ImGui::Text("I am the last one here.");
+ ImGui::EndPopup();
+ }
+ ImGui::EndMenu();
+ }
+ ImGui::EndPopup();
+ }
+ ImGui::EndPopup();
+ }
+
+ // Call the more complete ShowExampleMenuFile which we use in various places of this demo
+ if (ImGui::Button("With a menu.."))
+ ImGui::OpenPopup("my_file_popup");
+ if (ImGui::BeginPopup("my_file_popup", ImGuiWindowFlags_MenuBar))
+ {
+ if (ImGui::BeginMenuBar())
+ {
+ if (ImGui::BeginMenu("File"))
+ {
+ ShowExampleMenuFile();
+ ImGui::EndMenu();
+ }
+ if (ImGui::BeginMenu("Edit"))
+ {
+ ImGui::MenuItem("Dummy");
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenuBar();
+ }
+ ImGui::Text("Hello from popup!");
+ ImGui::Button("This is a dummy button..");
+ ImGui::EndPopup();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Popups/Context menus");
+ if (ImGui::TreeNode("Context menus"))
+ {
+ HelpMarker("\"Context\" functions are simple helpers to associate a Popup to a given Item or Window identifier.");
+
+ // BeginPopupContextItem() is a helper to provide common/simple popup behavior of essentially doing:
+ // if (id == 0)
+ // id = GetItemID(); // Use last item id
+ // if (IsItemHovered() && IsMouseReleased(ImGuiMouseButton_Right))
+ // OpenPopup(id);
+ // return BeginPopup(id);
+ // For advanced advanced uses you may want to replicate and customize this code.
+ // See more details in BeginPopupContextItem().
+
+ // Example 1
+ // When used after an item that has an ID (e.g. Button), we can skip providing an ID to BeginPopupContextItem(),
+ // and BeginPopupContextItem() will use the last item ID as the popup ID.
+ {
+ const char* names[5] = { "Label1", "Label2", "Label3", "Label4", "Label5" };
+ for (int n = 0; n < 5; n++)
+ {
+ ImGui::Selectable(names[n]);
+ if (ImGui::BeginPopupContextItem()) // <-- use last item id as popup id
+ {
+ ImGui::Text("This a popup for \"%s\"!", names[n]);
+ if (ImGui::Button("Close"))
+ ImGui::CloseCurrentPopup();
+ ImGui::EndPopup();
+ }
+ if (ImGui::IsItemHovered())
+ ImGui::SetTooltip("Right-click to open popup");
+ }
+ }
+
+ // Example 2
+ // Popup on a Text() element which doesn't have an identifier: we need to provide an identifier to BeginPopupContextItem().
+ // Using an explicit identifier is also convenient if you want to activate the popups from different locations.
+ {
+ HelpMarker("Text() elements don't have stable identifiers so we need to provide one.");
+ static float value = 0.5f;
+ ImGui::Text("Value = %.3f <-- (1) right-click this text", value);
+ if (ImGui::BeginPopupContextItem("my popup"))
+ {
+ if (ImGui::Selectable("Set to zero")) value = 0.0f;
+ if (ImGui::Selectable("Set to PI")) value = 3.1415f;
+ ImGui::SetNextItemWidth(-FLT_MIN);
+ ImGui::DragFloat("##Value", &value, 0.1f, 0.0f, 0.0f);
+ ImGui::EndPopup();
+ }
+
+ // We can also use OpenPopupOnItemClick() to toggle the visibility of a given popup.
+ // Here we make it that right-clicking this other text element opens the same popup as above.
+ // The popup itself will be submitted by the code above.
+ ImGui::Text("(2) Or right-click this text");
+ ImGui::OpenPopupOnItemClick("my popup", ImGuiPopupFlags_MouseButtonRight);
+
+ // Back to square one: manually open the same popup.
+ if (ImGui::Button("(3) Or click this button"))
+ ImGui::OpenPopup("my popup");
+ }
+
+ // Example 3
+ // When using BeginPopupContextItem() with an implicit identifier (NULL == use last item ID),
+ // we need to make sure your item identifier is stable.
+ // In this example we showcase altering the item label while preserving its identifier, using the ### operator (see FAQ).
+ {
+ HelpMarker("Showcase using a popup ID linked to item ID, with the item having a changing label + stable ID using the ### operator.");
+ static char name[32] = "Label1";
+ char buf[64];
+ sprintf(buf, "Button: %s###Button", name); // ### operator override ID ignoring the preceding label
+ ImGui::Button(buf);
+ if (ImGui::BeginPopupContextItem())
+ {
+ ImGui::Text("Edit name:");
+ ImGui::InputText("##edit", name, IM_ARRAYSIZE(name));
+ if (ImGui::Button("Close"))
+ ImGui::CloseCurrentPopup();
+ ImGui::EndPopup();
+ }
+ ImGui::SameLine(); ImGui::Text("(<-- right-click here)");
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Popups/Modals");
+ if (ImGui::TreeNode("Modals"))
+ {
+ ImGui::TextWrapped("Modal windows are like popups but the user cannot close them by clicking outside.");
+
+ if (ImGui::Button("Delete.."))
+ ImGui::OpenPopup("Delete?");
+
+ // Always center this window when appearing
+ ImVec2 center = ImGui::GetMainViewport()->GetCenter();
+ ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
+
+ if (ImGui::BeginPopupModal("Delete?", NULL, ImGuiWindowFlags_AlwaysAutoResize))
+ {
+ ImGui::Text("All those beautiful files will be deleted.\nThis operation cannot be undone!\n\n");
+ ImGui::Separator();
+
+ //static int unused_i = 0;
+ //ImGui::Combo("Combo", &unused_i, "Delete\0Delete harder\0");
+
+ static bool dont_ask_me_next_time = false;
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
+ ImGui::Checkbox("Don't ask me next time", &dont_ask_me_next_time);
+ ImGui::PopStyleVar();
+
+ if (ImGui::Button("OK", ImVec2(120, 0))) { ImGui::CloseCurrentPopup(); }
+ ImGui::SetItemDefaultFocus();
+ ImGui::SameLine();
+ if (ImGui::Button("Cancel", ImVec2(120, 0))) { ImGui::CloseCurrentPopup(); }
+ ImGui::EndPopup();
+ }
+
+ if (ImGui::Button("Stacked modals.."))
+ ImGui::OpenPopup("Stacked 1");
+ if (ImGui::BeginPopupModal("Stacked 1", NULL, ImGuiWindowFlags_MenuBar))
+ {
+ if (ImGui::BeginMenuBar())
+ {
+ if (ImGui::BeginMenu("File"))
+ {
+ if (ImGui::MenuItem("Some menu item")) {}
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenuBar();
+ }
+ ImGui::Text("Hello from Stacked The First\nUsing style.Colors[ImGuiCol_ModalWindowDimBg] behind it.");
+
+ // Testing behavior of widgets stacking their own regular popups over the modal.
+ static int item = 1;
+ static float color[4] = { 0.4f, 0.7f, 0.0f, 0.5f };
+ ImGui::Combo("Combo", &item, "aaaa\0bbbb\0cccc\0dddd\0eeee\0\0");
+ ImGui::ColorEdit4("color", color);
+
+ if (ImGui::Button("Add another modal.."))
+ ImGui::OpenPopup("Stacked 2");
+
+ // Also demonstrate passing a bool* to BeginPopupModal(), this will create a regular close button which
+ // will close the popup. Note that the visibility state of popups is owned by imgui, so the input value
+ // of the bool actually doesn't matter here.
+ bool unused_open = true;
+ if (ImGui::BeginPopupModal("Stacked 2", &unused_open))
+ {
+ ImGui::Text("Hello from Stacked The Second!");
+ if (ImGui::Button("Close"))
+ ImGui::CloseCurrentPopup();
+ ImGui::EndPopup();
+ }
+
+ if (ImGui::Button("Close"))
+ ImGui::CloseCurrentPopup();
+ ImGui::EndPopup();
+ }
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Popups/Menus inside a regular window");
+ if (ImGui::TreeNode("Menus inside a regular window"))
+ {
+ ImGui::TextWrapped("Below we are testing adding menu items to a regular window. It's rather unusual but should work!");
+ ImGui::Separator();
+
+ ImGui::MenuItem("Menu item", "CTRL+M");
+ if (ImGui::BeginMenu("Menu inside a regular window"))
+ {
+ ShowExampleMenuFile();
+ ImGui::EndMenu();
+ }
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+}
+
+// Dummy data structure that we use for the Table demo.
+// (pre-C++11 doesn't allow us to instantiate ImVector<MyItem> template if this structure if defined inside the demo function)
+namespace
+{
+// We are passing our own identifier to TableSetupColumn() to facilitate identifying columns in the sorting code.
+// This identifier will be passed down into ImGuiTableSortSpec::ColumnUserID.
+// But it is possible to omit the user id parameter of TableSetupColumn() and just use the column index instead! (ImGuiTableSortSpec::ColumnIndex)
+// If you don't use sorting, you will generally never care about giving column an ID!
+enum MyItemColumnID
+{
+ MyItemColumnID_ID,
+ MyItemColumnID_Name,
+ MyItemColumnID_Action,
+ MyItemColumnID_Quantity,
+ MyItemColumnID_Description
+};
+
+struct MyItem
+{
+ int ID;
+ const char* Name;
+ int Quantity;
+
+ // We have a problem which is affecting _only this demo_ and should not affect your code:
+ // As we don't rely on std:: or other third-party library to compile dear imgui, we only have reliable access to qsort(),
+ // however qsort doesn't allow passing user data to comparing function.
+ // As a workaround, we are storing the sort specs in a static/global for the comparing function to access.
+ // In your own use case you would probably pass the sort specs to your sorting/comparing functions directly and not use a global.
+ // We could technically call ImGui::TableGetSortSpecs() in CompareWithSortSpecs(), but considering that this function is called
+ // very often by the sorting algorithm it would be a little wasteful.
+ static const ImGuiTableSortSpecs* s_current_sort_specs;
+
+ // Compare function to be used by qsort()
+ static int IMGUI_CDECL CompareWithSortSpecs(const void* lhs, const void* rhs)
+ {
+ const MyItem* a = (const MyItem*)lhs;
+ const MyItem* b = (const MyItem*)rhs;
+ for (int n = 0; n < s_current_sort_specs->SpecsCount; n++)
+ {
+ // Here we identify columns using the ColumnUserID value that we ourselves passed to TableSetupColumn()
+ // We could also choose to identify columns based on their index (sort_spec->ColumnIndex), which is simpler!
+ const ImGuiTableColumnSortSpecs* sort_spec = &s_current_sort_specs->Specs[n];
+ int delta = 0;
+ switch (sort_spec->ColumnUserID)
+ {
+ case MyItemColumnID_ID: delta = (a->ID - b->ID); break;
+ case MyItemColumnID_Name: delta = (strcmp(a->Name, b->Name)); break;
+ case MyItemColumnID_Quantity: delta = (a->Quantity - b->Quantity); break;
+ case MyItemColumnID_Description: delta = (strcmp(a->Name, b->Name)); break;
+ default: IM_ASSERT(0); break;
+ }
+ if (delta > 0)
+ return (sort_spec->SortDirection == ImGuiSortDirection_Ascending) ? +1 : -1;
+ if (delta < 0)
+ return (sort_spec->SortDirection == ImGuiSortDirection_Ascending) ? -1 : +1;
+ }
+
+ // qsort() is instable so always return a way to differenciate items.
+ // Your own compare function may want to avoid fallback on implicit sort specs e.g. a Name compare if it wasn't already part of the sort specs.
+ return (a->ID - b->ID);
+ }
+};
+const ImGuiTableSortSpecs* MyItem::s_current_sort_specs = NULL;
+}
+
+// Make the UI compact because there are so many fields
+static void PushStyleCompact()
+{
+ ImGuiStyle& style = ImGui::GetStyle();
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(style.FramePadding.x, (float)(int)(style.FramePadding.y * 0.60f)));
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x, (float)(int)(style.ItemSpacing.y * 0.60f)));
+}
+
+static void PopStyleCompact()
+{
+ ImGui::PopStyleVar(2);
+}
+
+// Show a combo box with a choice of sizing policies
+static void EditTableSizingFlags(ImGuiTableFlags* p_flags)
+{
+ struct EnumDesc { ImGuiTableFlags Value; const char* Name; const char* Tooltip; };
+ static const EnumDesc policies[] =
+ {
+ { ImGuiTableFlags_None, "Default", "Use default sizing policy:\n- ImGuiTableFlags_SizingFixedFit if ScrollX is on or if host window has ImGuiWindowFlags_AlwaysAutoResize.\n- ImGuiTableFlags_SizingStretchSame otherwise." },
+ { ImGuiTableFlags_SizingFixedFit, "ImGuiTableFlags_SizingFixedFit", "Columns default to _WidthFixed (if resizable) or _WidthAuto (if not resizable), matching contents width." },
+ { ImGuiTableFlags_SizingFixedSame, "ImGuiTableFlags_SizingFixedSame", "Columns are all the same width, matching the maximum contents width.\nImplicitly disable ImGuiTableFlags_Resizable and enable ImGuiTableFlags_NoKeepColumnsVisible." },
+ { ImGuiTableFlags_SizingStretchProp, "ImGuiTableFlags_SizingStretchProp", "Columns default to _WidthStretch with weights proportional to their widths." },
+ { ImGuiTableFlags_SizingStretchSame, "ImGuiTableFlags_SizingStretchSame", "Columns default to _WidthStretch with same weights." }
+ };
+ int idx;
+ for (idx = 0; idx < IM_ARRAYSIZE(policies); idx++)
+ if (policies[idx].Value == (*p_flags & ImGuiTableFlags_SizingMask_))
+ break;
+ const char* preview_text = (idx < IM_ARRAYSIZE(policies)) ? policies[idx].Name + (idx > 0 ? strlen("ImGuiTableFlags") : 0) : "";
+ if (ImGui::BeginCombo("Sizing Policy", preview_text))
+ {
+ for (int n = 0; n < IM_ARRAYSIZE(policies); n++)
+ if (ImGui::Selectable(policies[n].Name, idx == n))
+ *p_flags = (*p_flags & ~ImGuiTableFlags_SizingMask_) | policies[n].Value;
+ ImGui::EndCombo();
+ }
+ ImGui::SameLine();
+ ImGui::TextDisabled("(?)");
+ if (ImGui::IsItemHovered())
+ {
+ ImGui::BeginTooltip();
+ ImGui::PushTextWrapPos(ImGui::GetFontSize() * 50.0f);
+ for (int m = 0; m < IM_ARRAYSIZE(policies); m++)
+ {
+ ImGui::Separator();
+ ImGui::Text("%s:", policies[m].Name);
+ ImGui::Separator();
+ ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetStyle().IndentSpacing * 0.5f);
+ ImGui::TextUnformatted(policies[m].Tooltip);
+ }
+ ImGui::PopTextWrapPos();
+ ImGui::EndTooltip();
+ }
+}
+
+static void EditTableColumnsFlags(ImGuiTableColumnFlags* p_flags)
+{
+ ImGui::CheckboxFlags("_Disabled", p_flags, ImGuiTableColumnFlags_Disabled); ImGui::SameLine(); HelpMarker("Master disable flag (also hide from context menu)");
+ ImGui::CheckboxFlags("_DefaultHide", p_flags, ImGuiTableColumnFlags_DefaultHide);
+ ImGui::CheckboxFlags("_DefaultSort", p_flags, ImGuiTableColumnFlags_DefaultSort);
+ if (ImGui::CheckboxFlags("_WidthStretch", p_flags, ImGuiTableColumnFlags_WidthStretch))
+ *p_flags &= ~(ImGuiTableColumnFlags_WidthMask_ ^ ImGuiTableColumnFlags_WidthStretch);
+ if (ImGui::CheckboxFlags("_WidthFixed", p_flags, ImGuiTableColumnFlags_WidthFixed))
+ *p_flags &= ~(ImGuiTableColumnFlags_WidthMask_ ^ ImGuiTableColumnFlags_WidthFixed);
+ ImGui::CheckboxFlags("_NoResize", p_flags, ImGuiTableColumnFlags_NoResize);
+ ImGui::CheckboxFlags("_NoReorder", p_flags, ImGuiTableColumnFlags_NoReorder);
+ ImGui::CheckboxFlags("_NoHide", p_flags, ImGuiTableColumnFlags_NoHide);
+ ImGui::CheckboxFlags("_NoClip", p_flags, ImGuiTableColumnFlags_NoClip);
+ ImGui::CheckboxFlags("_NoSort", p_flags, ImGuiTableColumnFlags_NoSort);
+ ImGui::CheckboxFlags("_NoSortAscending", p_flags, ImGuiTableColumnFlags_NoSortAscending);
+ ImGui::CheckboxFlags("_NoSortDescending", p_flags, ImGuiTableColumnFlags_NoSortDescending);
+ ImGui::CheckboxFlags("_NoHeaderLabel", p_flags, ImGuiTableColumnFlags_NoHeaderLabel);
+ ImGui::CheckboxFlags("_NoHeaderWidth", p_flags, ImGuiTableColumnFlags_NoHeaderWidth);
+ ImGui::CheckboxFlags("_PreferSortAscending", p_flags, ImGuiTableColumnFlags_PreferSortAscending);
+ ImGui::CheckboxFlags("_PreferSortDescending", p_flags, ImGuiTableColumnFlags_PreferSortDescending);
+ ImGui::CheckboxFlags("_IndentEnable", p_flags, ImGuiTableColumnFlags_IndentEnable); ImGui::SameLine(); HelpMarker("Default for column 0");
+ ImGui::CheckboxFlags("_IndentDisable", p_flags, ImGuiTableColumnFlags_IndentDisable); ImGui::SameLine(); HelpMarker("Default for column >0");
+}
+
+static void ShowTableColumnsStatusFlags(ImGuiTableColumnFlags flags)
+{
+ ImGui::CheckboxFlags("_IsEnabled", &flags, ImGuiTableColumnFlags_IsEnabled);
+ ImGui::CheckboxFlags("_IsVisible", &flags, ImGuiTableColumnFlags_IsVisible);
+ ImGui::CheckboxFlags("_IsSorted", &flags, ImGuiTableColumnFlags_IsSorted);
+ ImGui::CheckboxFlags("_IsHovered", &flags, ImGuiTableColumnFlags_IsHovered);
+}
+
+static void ShowDemoWindowTables()
+{
+ //ImGui::SetNextItemOpen(true, ImGuiCond_Once);
+ IMGUI_DEMO_MARKER("Tables");
+ if (!ImGui::CollapsingHeader("Tables & Columns"))
+ return;
+
+ // Using those as a base value to create width/height that are factor of the size of our font
+ const float TEXT_BASE_WIDTH = ImGui::CalcTextSize("A").x;
+ const float TEXT_BASE_HEIGHT = ImGui::GetTextLineHeightWithSpacing();
+
+ ImGui::PushID("Tables");
+
+ int open_action = -1;
+ if (ImGui::Button("Open all"))
+ open_action = 1;
+ ImGui::SameLine();
+ if (ImGui::Button("Close all"))
+ open_action = 0;
+ ImGui::SameLine();
+
+ // Options
+ static bool disable_indent = false;
+ ImGui::Checkbox("Disable tree indentation", &disable_indent);
+ ImGui::SameLine();
+ HelpMarker("Disable the indenting of tree nodes so demo tables can use the full window width.");
+ ImGui::Separator();
+ if (disable_indent)
+ ImGui::PushStyleVar(ImGuiStyleVar_IndentSpacing, 0.0f);
+
+ // About Styling of tables
+ // Most settings are configured on a per-table basis via the flags passed to BeginTable() and TableSetupColumns APIs.
+ // There are however a few settings that a shared and part of the ImGuiStyle structure:
+ // style.CellPadding // Padding within each cell
+ // style.Colors[ImGuiCol_TableHeaderBg] // Table header background
+ // style.Colors[ImGuiCol_TableBorderStrong] // Table outer and header borders
+ // style.Colors[ImGuiCol_TableBorderLight] // Table inner borders
+ // style.Colors[ImGuiCol_TableRowBg] // Table row background when ImGuiTableFlags_RowBg is enabled (even rows)
+ // style.Colors[ImGuiCol_TableRowBgAlt] // Table row background when ImGuiTableFlags_RowBg is enabled (odds rows)
+
+ // Demos
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Basic");
+ if (ImGui::TreeNode("Basic"))
+ {
+ // Here we will showcase three different ways to output a table.
+ // They are very simple variations of a same thing!
+
+ // [Method 1] Using TableNextRow() to create a new row, and TableSetColumnIndex() to select the column.
+ // In many situations, this is the most flexible and easy to use pattern.
+ HelpMarker("Using TableNextRow() + calling TableSetColumnIndex() _before_ each cell, in a loop.");
+ if (ImGui::BeginTable("table1", 3))
+ {
+ for (int row = 0; row < 4; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Row %d Column %d", row, column);
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ // [Method 2] Using TableNextColumn() called multiple times, instead of using a for loop + TableSetColumnIndex().
+ // This is generally more convenient when you have code manually submitting the contents of each columns.
+ HelpMarker("Using TableNextRow() + calling TableNextColumn() _before_ each cell, manually.");
+ if (ImGui::BeginTable("table2", 3))
+ {
+ for (int row = 0; row < 4; row++)
+ {
+ ImGui::TableNextRow();
+ ImGui::TableNextColumn();
+ ImGui::Text("Row %d", row);
+ ImGui::TableNextColumn();
+ ImGui::Text("Some contents");
+ ImGui::TableNextColumn();
+ ImGui::Text("123.456");
+ }
+ ImGui::EndTable();
+ }
+
+ // [Method 3] We call TableNextColumn() _before_ each cell. We never call TableNextRow(),
+ // as TableNextColumn() will automatically wrap around and create new roes as needed.
+ // This is generally more convenient when your cells all contains the same type of data.
+ HelpMarker(
+ "Only using TableNextColumn(), which tends to be convenient for tables where every cells contains the same type of contents.\n"
+ "This is also more similar to the old NextColumn() function of the Columns API, and provided to facilitate the Columns->Tables API transition.");
+ if (ImGui::BeginTable("table3", 3))
+ {
+ for (int item = 0; item < 14; item++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("Item %d", item);
+ }
+ ImGui::EndTable();
+ }
+
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Borders, background");
+ if (ImGui::TreeNode("Borders, background"))
+ {
+ // Expose a few Borders related flags interactively
+ enum ContentsType { CT_Text, CT_FillButton };
+ static ImGuiTableFlags flags = ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg;
+ static bool display_headers = false;
+ static int contents_type = CT_Text;
+
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags, ImGuiTableFlags_Borders);
+ ImGui::SameLine(); HelpMarker("ImGuiTableFlags_Borders\n = ImGuiTableFlags_BordersInnerV\n | ImGuiTableFlags_BordersOuterV\n | ImGuiTableFlags_BordersInnerV\n | ImGuiTableFlags_BordersOuterH");
+ ImGui::Indent();
+
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
+ ImGui::Indent();
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
+ ImGui::Unindent();
+
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
+ ImGui::Indent();
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
+ ImGui::Unindent();
+
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", &flags, ImGuiTableFlags_BordersOuter);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInner", &flags, ImGuiTableFlags_BordersInner);
+ ImGui::Unindent();
+
+ ImGui::AlignTextToFramePadding(); ImGui::Text("Cell contents:");
+ ImGui::SameLine(); ImGui::RadioButton("Text", &contents_type, CT_Text);
+ ImGui::SameLine(); ImGui::RadioButton("FillButton", &contents_type, CT_FillButton);
+ ImGui::Checkbox("Display headers", &display_headers);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appears in Headers");
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table1", 3, flags))
+ {
+ // Display headers so we can inspect their interaction with borders.
+ // (Headers are not the main purpose of this section of the demo, so we are not elaborating on them too much. See other sections for details)
+ if (display_headers)
+ {
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+ ImGui::TableHeadersRow();
+ }
+
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ char buf[32];
+ sprintf(buf, "Hello %d,%d", column, row);
+ if (contents_type == CT_Text)
+ ImGui::TextUnformatted(buf);
+ else if (contents_type == CT_FillButton)
+ ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f));
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Resizable, stretch");
+ if (ImGui::TreeNode("Resizable, stretch"))
+ {
+ // By default, if we don't enable ScrollX the sizing policy for each columns is "Stretch"
+ // Each columns maintain a sizing weight, and they will occupy all available width.
+ static ImGuiTableFlags flags = ImGuiTableFlags_SizingStretchSame | ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
+ ImGui::SameLine(); HelpMarker("Using the _Resizable flag automatically enables the _BordersInnerV flag as well, this is why the resize borders are still showing when unchecking this.");
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table1", 3, flags))
+ {
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Hello %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Resizable, fixed");
+ if (ImGui::TreeNode("Resizable, fixed"))
+ {
+ // Here we use ImGuiTableFlags_SizingFixedFit (even though _ScrollX is not set)
+ // So columns will adopt the "Fixed" policy and will maintain a fixed width regardless of the whole available width (unless table is small)
+ // If there is not enough available width to fit all columns, they will however be resized down.
+ // FIXME-TABLE: Providing a stretch-on-init would make sense especially for tables which don't have saved settings
+ HelpMarker(
+ "Using _Resizable + _SizingFixedFit flags.\n"
+ "Fixed-width columns generally makes more sense if you want to use horizontal scrolling.\n\n"
+ "Double-click a column border to auto-fit the column to its contents.");
+ PushStyleCompact();
+ static ImGuiTableFlags flags = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody;
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags, ImGuiTableFlags_NoHostExtendX);
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table1", 3, flags))
+ {
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Hello %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Resizable, mixed");
+ if (ImGui::TreeNode("Resizable, mixed"))
+ {
+ HelpMarker(
+ "Using TableSetupColumn() to alter resizing policy on a per-column basis.\n\n"
+ "When combining Fixed and Stretch columns, generally you only want one, maybe two trailing columns to use _WidthStretch.");
+ static ImGuiTableFlags flags = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_RowBg | ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable;
+
+ if (ImGui::BeginTable("table1", 3, flags))
+ {
+ ImGui::TableSetupColumn("AAA", ImGuiTableColumnFlags_WidthFixed);
+ ImGui::TableSetupColumn("BBB", ImGuiTableColumnFlags_WidthFixed);
+ ImGui::TableSetupColumn("CCC", ImGuiTableColumnFlags_WidthStretch);
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("%s %d,%d", (column == 2) ? "Stretch" : "Fixed", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ if (ImGui::BeginTable("table2", 6, flags))
+ {
+ ImGui::TableSetupColumn("AAA", ImGuiTableColumnFlags_WidthFixed);
+ ImGui::TableSetupColumn("BBB", ImGuiTableColumnFlags_WidthFixed);
+ ImGui::TableSetupColumn("CCC", ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_DefaultHide);
+ ImGui::TableSetupColumn("DDD", ImGuiTableColumnFlags_WidthStretch);
+ ImGui::TableSetupColumn("EEE", ImGuiTableColumnFlags_WidthStretch);
+ ImGui::TableSetupColumn("FFF", ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_DefaultHide);
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 6; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("%s %d,%d", (column >= 3) ? "Stretch" : "Fixed", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Reorderable, hideable, with headers");
+ if (ImGui::TreeNode("Reorderable, hideable, with headers"))
+ {
+ HelpMarker(
+ "Click and drag column headers to reorder columns.\n\n"
+ "Right-click on a header to open a context menu.");
+ static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", &flags, ImGuiTableFlags_Hideable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers)");
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table1", 3, flags))
+ {
+ // Submit columns name with TableSetupColumn() and call TableHeadersRow() to create a row with a header in each column.
+ // (Later we will show how TableSetupColumn() has other uses, optional flags, sizing weight etc.)
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 6; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Hello %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ // Use outer_size.x == 0.0f instead of default to make the table as tight as possible (only valid when no scrolling and no stretch column)
+ if (ImGui::BeginTable("table2", 3, flags | ImGuiTableFlags_SizingFixedFit, ImVec2(0.0f, 0.0f)))
+ {
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 6; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Fixed %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Padding");
+ if (ImGui::TreeNode("Padding"))
+ {
+ // First example: showcase use of padding flags and effect of BorderOuterV/BorderInnerV on X padding.
+ // We don't expose BorderOuterH/BorderInnerH here because they have no effect on X padding.
+ HelpMarker(
+ "We often want outer padding activated when any using features which makes the edges of a column visible:\n"
+ "e.g.:\n"
+ "- BorderOuterV\n"
+ "- any form of row selection\n"
+ "Because of this, activating BorderOuterV sets the default to PadOuterX. Using PadOuterX or NoPadOuterX you can override the default.\n\n"
+ "Actual padding values are using style.CellPadding.\n\n"
+ "In this demo we don't show horizontal borders to emphasis how they don't affect default horizontal padding.");
+
+ static ImGuiTableFlags flags1 = ImGuiTableFlags_BordersV;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", &flags1, ImGuiTableFlags_PadOuterX);
+ ImGui::SameLine(); HelpMarker("Enable outer-most padding (default if ImGuiTableFlags_BordersOuterV is set)");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", &flags1, ImGuiTableFlags_NoPadOuterX);
+ ImGui::SameLine(); HelpMarker("Disable outer-most padding (default if ImGuiTableFlags_BordersOuterV is not set)");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", &flags1, ImGuiTableFlags_NoPadInnerX);
+ ImGui::SameLine(); HelpMarker("Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off)");
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags1, ImGuiTableFlags_BordersOuterV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags1, ImGuiTableFlags_BordersInnerV);
+ static bool show_headers = false;
+ ImGui::Checkbox("show_headers", &show_headers);
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table_padding", 3, flags1))
+ {
+ if (show_headers)
+ {
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+ ImGui::TableHeadersRow();
+ }
+
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ if (row == 0)
+ {
+ ImGui::Text("Avail %.2f", ImGui::GetContentRegionAvail().x);
+ }
+ else
+ {
+ char buf[32];
+ sprintf(buf, "Hello %d,%d", column, row);
+ ImGui::Button(buf, ImVec2(-FLT_MIN, 0.0f));
+ }
+ //if (ImGui::TableGetColumnFlags() & ImGuiTableColumnFlags_IsHovered)
+ // ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, IM_COL32(0, 100, 0, 255));
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ // Second example: set style.CellPadding to (0.0) or a custom value.
+ // FIXME-TABLE: Vertical border effectively not displayed the same way as horizontal one...
+ HelpMarker("Setting style.CellPadding to (0,0) or a custom value.");
+ static ImGuiTableFlags flags2 = ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg;
+ static ImVec2 cell_padding(0.0f, 0.0f);
+ static bool show_widget_frame_bg = true;
+
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags2, ImGuiTableFlags_Borders);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags2, ImGuiTableFlags_BordersH);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags2, ImGuiTableFlags_BordersV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInner", &flags2, ImGuiTableFlags_BordersInner);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuter", &flags2, ImGuiTableFlags_BordersOuter);
+ ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags2, ImGuiTableFlags_RowBg);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags2, ImGuiTableFlags_Resizable);
+ ImGui::Checkbox("show_widget_frame_bg", &show_widget_frame_bg);
+ ImGui::SliderFloat2("CellPadding", &cell_padding.x, 0.0f, 10.0f, "%.0f");
+ PopStyleCompact();
+
+ ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, cell_padding);
+ if (ImGui::BeginTable("table_padding_2", 3, flags2))
+ {
+ static char text_bufs[3 * 5][16]; // Mini text storage for 3x5 cells
+ static bool init = true;
+ if (!show_widget_frame_bg)
+ ImGui::PushStyleColor(ImGuiCol_FrameBg, 0);
+ for (int cell = 0; cell < 3 * 5; cell++)
+ {
+ ImGui::TableNextColumn();
+ if (init)
+ strcpy(text_bufs[cell], "edit me");
+ ImGui::SetNextItemWidth(-FLT_MIN);
+ ImGui::PushID(cell);
+ ImGui::InputText("##cell", text_bufs[cell], IM_ARRAYSIZE(text_bufs[cell]));
+ ImGui::PopID();
+ }
+ if (!show_widget_frame_bg)
+ ImGui::PopStyleColor();
+ init = false;
+ ImGui::EndTable();
+ }
+ ImGui::PopStyleVar();
+
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Explicit widths");
+ if (ImGui::TreeNode("Sizing policies"))
+ {
+ static ImGuiTableFlags flags1 = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_RowBg | ImGuiTableFlags_ContextMenuInBody;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags1, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags1, ImGuiTableFlags_NoHostExtendX);
+ PopStyleCompact();
+
+ static ImGuiTableFlags sizing_policy_flags[4] = { ImGuiTableFlags_SizingFixedFit, ImGuiTableFlags_SizingFixedSame, ImGuiTableFlags_SizingStretchProp, ImGuiTableFlags_SizingStretchSame };
+ for (int table_n = 0; table_n < 4; table_n++)
+ {
+ ImGui::PushID(table_n);
+ ImGui::SetNextItemWidth(TEXT_BASE_WIDTH * 30);
+ EditTableSizingFlags(&sizing_policy_flags[table_n]);
+
+ // To make it easier to understand the different sizing policy,
+ // For each policy: we display one table where the columns have equal contents width, and one where the columns have different contents width.
+ if (ImGui::BeginTable("table1", 3, sizing_policy_flags[table_n] | flags1))
+ {
+ for (int row = 0; row < 3; row++)
+ {
+ ImGui::TableNextRow();
+ ImGui::TableNextColumn(); ImGui::Text("Oh dear");
+ ImGui::TableNextColumn(); ImGui::Text("Oh dear");
+ ImGui::TableNextColumn(); ImGui::Text("Oh dear");
+ }
+ ImGui::EndTable();
+ }
+ if (ImGui::BeginTable("table2", 3, sizing_policy_flags[table_n] | flags1))
+ {
+ for (int row = 0; row < 3; row++)
+ {
+ ImGui::TableNextRow();
+ ImGui::TableNextColumn(); ImGui::Text("AAAA");
+ ImGui::TableNextColumn(); ImGui::Text("BBBBBBBB");
+ ImGui::TableNextColumn(); ImGui::Text("CCCCCCCCCCCC");
+ }
+ ImGui::EndTable();
+ }
+ ImGui::PopID();
+ }
+
+ ImGui::Spacing();
+ ImGui::TextUnformatted("Advanced");
+ ImGui::SameLine();
+ HelpMarker("This section allows you to interact and see the effect of various sizing policies depending on whether Scroll is enabled and the contents of your columns.");
+
+ enum ContentsType { CT_ShowWidth, CT_ShortText, CT_LongText, CT_Button, CT_FillButton, CT_InputText };
+ static ImGuiTableFlags flags = ImGuiTableFlags_ScrollY | ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg | ImGuiTableFlags_Resizable;
+ static int contents_type = CT_ShowWidth;
+ static int column_count = 3;
+
+ PushStyleCompact();
+ ImGui::PushID("Advanced");
+ ImGui::PushItemWidth(TEXT_BASE_WIDTH * 30);
+ EditTableSizingFlags(&flags);
+ ImGui::Combo("Contents", &contents_type, "Show width\0Short Text\0Long Text\0Button\0Fill Button\0InputText\0");
+ if (contents_type == CT_FillButton)
+ {
+ ImGui::SameLine();
+ HelpMarker("Be mindful that using right-alignment (e.g. size.x = -FLT_MIN) creates a feedback loop where contents width can feed into auto-column width can feed into contents width.");
+ }
+ ImGui::DragInt("Columns", &column_count, 0.1f, 1, 64, "%d", ImGuiSliderFlags_AlwaysClamp);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_PreciseWidths", &flags, ImGuiTableFlags_PreciseWidths);
+ ImGui::SameLine(); HelpMarker("Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX);
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", &flags, ImGuiTableFlags_NoClip);
+ ImGui::PopItemWidth();
+ ImGui::PopID();
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table2", column_count, flags, ImVec2(0.0f, TEXT_BASE_HEIGHT * 7)))
+ {
+ for (int cell = 0; cell < 10 * column_count; cell++)
+ {
+ ImGui::TableNextColumn();
+ int column = ImGui::TableGetColumnIndex();
+ int row = ImGui::TableGetRowIndex();
+
+ ImGui::PushID(cell);
+ char label[32];
+ static char text_buf[32] = "";
+ sprintf(label, "Hello %d,%d", column, row);
+ switch (contents_type)
+ {
+ case CT_ShortText: ImGui::TextUnformatted(label); break;
+ case CT_LongText: ImGui::Text("Some %s text %d,%d\nOver two lines..", column == 0 ? "long" : "longeeer", column, row); break;
+ case CT_ShowWidth: ImGui::Text("W: %.1f", ImGui::GetContentRegionAvail().x); break;
+ case CT_Button: ImGui::Button(label); break;
+ case CT_FillButton: ImGui::Button(label, ImVec2(-FLT_MIN, 0.0f)); break;
+ case CT_InputText: ImGui::SetNextItemWidth(-FLT_MIN); ImGui::InputText("##", text_buf, IM_ARRAYSIZE(text_buf)); break;
+ }
+ ImGui::PopID();
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Vertical scrolling, with clipping");
+ if (ImGui::TreeNode("Vertical scrolling, with clipping"))
+ {
+ HelpMarker("Here we activate ScrollY, which will create a child window container to allow hosting scrollable contents.\n\nWe also demonstrate using ImGuiListClipper to virtualize the submission of many items.");
+ static ImGuiTableFlags flags = ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable;
+
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
+ PopStyleCompact();
+
+ // When using ScrollX or ScrollY we need to specify a size for our table container!
+ // Otherwise by default the table will fit all available space, like a BeginChild() call.
+ ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 8);
+ if (ImGui::BeginTable("table_scrolly", 3, flags, outer_size))
+ {
+ ImGui::TableSetupScrollFreeze(0, 1); // Make top row always visible
+ ImGui::TableSetupColumn("One", ImGuiTableColumnFlags_None);
+ ImGui::TableSetupColumn("Two", ImGuiTableColumnFlags_None);
+ ImGui::TableSetupColumn("Three", ImGuiTableColumnFlags_None);
+ ImGui::TableHeadersRow();
+
+ // Demonstrate using clipper for large vertical lists
+ ImGuiListClipper clipper;
+ clipper.Begin(1000);
+ while (clipper.Step())
+ {
+ for (int row = clipper.DisplayStart; row < clipper.DisplayEnd; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Hello %d,%d", column, row);
+ }
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Horizontal scrolling");
+ if (ImGui::TreeNode("Horizontal scrolling"))
+ {
+ HelpMarker(
+ "When ScrollX is enabled, the default sizing policy becomes ImGuiTableFlags_SizingFixedFit, "
+ "as automatically stretching columns doesn't make much sense with horizontal scrolling.\n\n"
+ "Also note that as of the current version, you will almost always want to enable ScrollY along with ScrollX,"
+ "because the container window won't automatically extend vertically to fix contents (this may be improved in future versions).");
+ static ImGuiTableFlags flags = ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable;
+ static int freeze_cols = 1;
+ static int freeze_rows = 1;
+
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX);
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
+ ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
+ ImGui::DragInt("freeze_cols", &freeze_cols, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
+ ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
+ ImGui::DragInt("freeze_rows", &freeze_rows, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
+ PopStyleCompact();
+
+ // When using ScrollX or ScrollY we need to specify a size for our table container!
+ // Otherwise by default the table will fit all available space, like a BeginChild() call.
+ ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 8);
+ if (ImGui::BeginTable("table_scrollx", 7, flags, outer_size))
+ {
+ ImGui::TableSetupScrollFreeze(freeze_cols, freeze_rows);
+ ImGui::TableSetupColumn("Line #", ImGuiTableColumnFlags_NoHide); // Make the first column not hideable to match our use of TableSetupScrollFreeze()
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+ ImGui::TableSetupColumn("Four");
+ ImGui::TableSetupColumn("Five");
+ ImGui::TableSetupColumn("Six");
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 20; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 7; column++)
+ {
+ // Both TableNextColumn() and TableSetColumnIndex() return true when a column is visible or performing width measurement.
+ // Because here we know that:
+ // - A) all our columns are contributing the same to row height
+ // - B) column 0 is always visible,
+ // We only always submit this one column and can skip others.
+ // More advanced per-column clipping behaviors may benefit from polling the status flags via TableGetColumnFlags().
+ if (!ImGui::TableSetColumnIndex(column) && column > 0)
+ continue;
+ if (column == 0)
+ ImGui::Text("Line %d", row);
+ else
+ ImGui::Text("Hello world %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ ImGui::Spacing();
+ ImGui::TextUnformatted("Stretch + ScrollX");
+ ImGui::SameLine();
+ HelpMarker(
+ "Showcase using Stretch columns + ScrollX together: "
+ "this is rather unusual and only makes sense when specifying an 'inner_width' for the table!\n"
+ "Without an explicit value, inner_width is == outer_size.x and therefore using Stretch columns + ScrollX together doesn't make sense.");
+ static ImGuiTableFlags flags2 = ImGuiTableFlags_SizingStretchSame | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_RowBg | ImGuiTableFlags_ContextMenuInBody;
+ static float inner_width = 1000.0f;
+ PushStyleCompact();
+ ImGui::PushID("flags3");
+ ImGui::PushItemWidth(TEXT_BASE_WIDTH * 30);
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags2, ImGuiTableFlags_ScrollX);
+ ImGui::DragFloat("inner_width", &inner_width, 1.0f, 0.0f, FLT_MAX, "%.1f");
+ ImGui::PopItemWidth();
+ ImGui::PopID();
+ PopStyleCompact();
+ if (ImGui::BeginTable("table2", 7, flags2, outer_size, inner_width))
+ {
+ for (int cell = 0; cell < 20 * 7; cell++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("Hello world %d,%d", ImGui::TableGetColumnIndex(), ImGui::TableGetRowIndex());
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Columns flags");
+ if (ImGui::TreeNode("Columns flags"))
+ {
+ // Create a first table just to show all the options/flags we want to make visible in our example!
+ const int column_count = 3;
+ const char* column_names[column_count] = { "One", "Two", "Three" };
+ static ImGuiTableColumnFlags column_flags[column_count] = { ImGuiTableColumnFlags_DefaultSort, ImGuiTableColumnFlags_None, ImGuiTableColumnFlags_DefaultHide };
+ static ImGuiTableColumnFlags column_flags_out[column_count] = { 0, 0, 0 }; // Output from TableGetColumnFlags()
+
+ if (ImGui::BeginTable("table_columns_flags_checkboxes", column_count, ImGuiTableFlags_None))
+ {
+ PushStyleCompact();
+ for (int column = 0; column < column_count; column++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::PushID(column);
+ ImGui::AlignTextToFramePadding(); // FIXME-TABLE: Workaround for wrong text baseline propagation across columns
+ ImGui::Text("'%s'", column_names[column]);
+ ImGui::Spacing();
+ ImGui::Text("Input flags:");
+ EditTableColumnsFlags(&column_flags[column]);
+ ImGui::Spacing();
+ ImGui::Text("Output flags:");
+ ImGui::BeginDisabled();
+ ShowTableColumnsStatusFlags(column_flags_out[column]);
+ ImGui::EndDisabled();
+ ImGui::PopID();
+ }
+ PopStyleCompact();
+ ImGui::EndTable();
+ }
+
+ // Create the real table we care about for the example!
+ // We use a scrolling table to be able to showcase the difference between the _IsEnabled and _IsVisible flags above, otherwise in
+ // a non-scrolling table columns are always visible (unless using ImGuiTableFlags_NoKeepColumnsVisible + resizing the parent window down)
+ const ImGuiTableFlags flags
+ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY
+ | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV
+ | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Sortable;
+ ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 9);
+ if (ImGui::BeginTable("table_columns_flags", column_count, flags, outer_size))
+ {
+ for (int column = 0; column < column_count; column++)
+ ImGui::TableSetupColumn(column_names[column], column_flags[column]);
+ ImGui::TableHeadersRow();
+ for (int column = 0; column < column_count; column++)
+ column_flags_out[column] = ImGui::TableGetColumnFlags(column);
+ float indent_step = (float)((int)TEXT_BASE_WIDTH / 2);
+ for (int row = 0; row < 8; row++)
+ {
+ ImGui::Indent(indent_step); // Add some indentation to demonstrate usage of per-column IndentEnable/IndentDisable flags.
+ ImGui::TableNextRow();
+ for (int column = 0; column < column_count; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("%s %s", (column == 0) ? "Indented" : "Hello", ImGui::TableGetColumnName(column));
+ }
+ }
+ ImGui::Unindent(indent_step * 8.0f);
+
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Columns widths");
+ if (ImGui::TreeNode("Columns widths"))
+ {
+ HelpMarker("Using TableSetupColumn() to setup default width.");
+
+ static ImGuiTableFlags flags1 = ImGuiTableFlags_Borders | ImGuiTableFlags_NoBordersInBodyUntilResize;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags1, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags1, ImGuiTableFlags_NoBordersInBodyUntilResize);
+ PopStyleCompact();
+ if (ImGui::BeginTable("table1", 3, flags1))
+ {
+ // We could also set ImGuiTableFlags_SizingFixedFit on the table and all columns will default to ImGuiTableColumnFlags_WidthFixed.
+ ImGui::TableSetupColumn("one", ImGuiTableColumnFlags_WidthFixed, 100.0f); // Default to 100.0f
+ ImGui::TableSetupColumn("two", ImGuiTableColumnFlags_WidthFixed, 200.0f); // Default to 200.0f
+ ImGui::TableSetupColumn("three", ImGuiTableColumnFlags_WidthFixed); // Default to auto
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 4; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ if (row == 0)
+ ImGui::Text("(w: %5.1f)", ImGui::GetContentRegionAvail().x);
+ else
+ ImGui::Text("Hello %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ HelpMarker("Using TableSetupColumn() to setup explicit width.\n\nUnless _NoKeepColumnsVisible is set, fixed columns with set width may still be shrunk down if there's not enough space in the host.");
+
+ static ImGuiTableFlags flags2 = ImGuiTableFlags_None;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", &flags2, ImGuiTableFlags_NoKeepColumnsVisible);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags2, ImGuiTableFlags_BordersInnerV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags2, ImGuiTableFlags_BordersOuterV);
+ PopStyleCompact();
+ if (ImGui::BeginTable("table2", 4, flags2))
+ {
+ // We could also set ImGuiTableFlags_SizingFixedFit on the table and all columns will default to ImGuiTableColumnFlags_WidthFixed.
+ ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, 100.0f);
+ ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 15.0f);
+ ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 30.0f);
+ ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 15.0f);
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 4; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ if (row == 0)
+ ImGui::Text("(w: %5.1f)", ImGui::GetContentRegionAvail().x);
+ else
+ ImGui::Text("Hello %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Nested tables");
+ if (ImGui::TreeNode("Nested tables"))
+ {
+ HelpMarker("This demonstrate embedding a table into another table cell.");
+
+ if (ImGui::BeginTable("table_nested1", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable))
+ {
+ ImGui::TableSetupColumn("A0");
+ ImGui::TableSetupColumn("A1");
+ ImGui::TableHeadersRow();
+
+ ImGui::TableNextColumn();
+ ImGui::Text("A0 Row 0");
+ {
+ float rows_height = TEXT_BASE_HEIGHT * 2;
+ if (ImGui::BeginTable("table_nested2", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable))
+ {
+ ImGui::TableSetupColumn("B0");
+ ImGui::TableSetupColumn("B1");
+ ImGui::TableHeadersRow();
+
+ ImGui::TableNextRow(ImGuiTableRowFlags_None, rows_height);
+ ImGui::TableNextColumn();
+ ImGui::Text("B0 Row 0");
+ ImGui::TableNextColumn();
+ ImGui::Text("B1 Row 0");
+ ImGui::TableNextRow(ImGuiTableRowFlags_None, rows_height);
+ ImGui::TableNextColumn();
+ ImGui::Text("B0 Row 1");
+ ImGui::TableNextColumn();
+ ImGui::Text("B1 Row 1");
+
+ ImGui::EndTable();
+ }
+ }
+ ImGui::TableNextColumn(); ImGui::Text("A1 Row 0");
+ ImGui::TableNextColumn(); ImGui::Text("A0 Row 1");
+ ImGui::TableNextColumn(); ImGui::Text("A1 Row 1");
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Row height");
+ if (ImGui::TreeNode("Row height"))
+ {
+ HelpMarker("You can pass a 'min_row_height' to TableNextRow().\n\nRows are padded with 'style.CellPadding.y' on top and bottom, so effectively the minimum row height will always be >= 'style.CellPadding.y * 2.0f'.\n\nWe cannot honor a _maximum_ row height as that would requires a unique clipping rectangle per row.");
+ if (ImGui::BeginTable("table_row_height", 1, ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersInnerV))
+ {
+ for (int row = 0; row < 10; row++)
+ {
+ float min_row_height = (float)(int)(TEXT_BASE_HEIGHT * 0.30f * row);
+ ImGui::TableNextRow(ImGuiTableRowFlags_None, min_row_height);
+ ImGui::TableNextColumn();
+ ImGui::Text("min_row_height = %.2f", min_row_height);
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Outer size");
+ if (ImGui::TreeNode("Outer size"))
+ {
+ // Showcasing use of ImGuiTableFlags_NoHostExtendX and ImGuiTableFlags_NoHostExtendY
+ // Important to that note how the two flags have slightly different behaviors!
+ ImGui::Text("Using NoHostExtendX and NoHostExtendY:");
+ PushStyleCompact();
+ static ImGuiTableFlags flags = ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_ContextMenuInBody | ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoHostExtendX;
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags, ImGuiTableFlags_NoHostExtendX);
+ ImGui::SameLine(); HelpMarker("Make outer width auto-fit to columns, overriding outer_size.x value.\n\nOnly available when ScrollX/ScrollY are disabled and Stretch columns are not used.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendY", &flags, ImGuiTableFlags_NoHostExtendY);
+ ImGui::SameLine(); HelpMarker("Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit).\n\nOnly available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible.");
+ PopStyleCompact();
+
+ ImVec2 outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 5.5f);
+ if (ImGui::BeginTable("table1", 3, flags, outer_size))
+ {
+ for (int row = 0; row < 10; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("Cell %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::SameLine();
+ ImGui::Text("Hello!");
+
+ ImGui::Spacing();
+
+ ImGui::Text("Using explicit size:");
+ if (ImGui::BeginTable("table2", 3, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg, ImVec2(TEXT_BASE_WIDTH * 30, 0.0f)))
+ {
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("Cell %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::SameLine();
+ if (ImGui::BeginTable("table3", 3, ImGuiTableFlags_Borders | ImGuiTableFlags_RowBg, ImVec2(TEXT_BASE_WIDTH * 30, 0.0f)))
+ {
+ for (int row = 0; row < 3; row++)
+ {
+ ImGui::TableNextRow(0, TEXT_BASE_HEIGHT * 1.5f);
+ for (int column = 0; column < 3; column++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("Cell %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Background color");
+ if (ImGui::TreeNode("Background color"))
+ {
+ static ImGuiTableFlags flags = ImGuiTableFlags_RowBg;
+ static int row_bg_type = 1;
+ static int row_bg_target = 1;
+ static int cell_bg_type = 1;
+
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_Borders", &flags, ImGuiTableFlags_Borders);
+ ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
+ ImGui::SameLine(); HelpMarker("ImGuiTableFlags_RowBg automatically sets RowBg0 to alternative colors pulled from the Style.");
+ ImGui::Combo("row bg type", (int*)&row_bg_type, "None\0Red\0Gradient\0");
+ ImGui::Combo("row bg target", (int*)&row_bg_target, "RowBg0\0RowBg1\0"); ImGui::SameLine(); HelpMarker("Target RowBg0 to override the alternating odd/even colors,\nTarget RowBg1 to blend with them.");
+ ImGui::Combo("cell bg type", (int*)&cell_bg_type, "None\0Blue\0"); ImGui::SameLine(); HelpMarker("We are colorizing cells to B1->C2 here.");
+ IM_ASSERT(row_bg_type >= 0 && row_bg_type <= 2);
+ IM_ASSERT(row_bg_target >= 0 && row_bg_target <= 1);
+ IM_ASSERT(cell_bg_type >= 0 && cell_bg_type <= 1);
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table1", 5, flags))
+ {
+ for (int row = 0; row < 6; row++)
+ {
+ ImGui::TableNextRow();
+
+ // Demonstrate setting a row background color with 'ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBgX, ...)'
+ // We use a transparent color so we can see the one behind in case our target is RowBg1 and RowBg0 was already targeted by the ImGuiTableFlags_RowBg flag.
+ if (row_bg_type != 0)
+ {
+ ImU32 row_bg_color = ImGui::GetColorU32(row_bg_type == 1 ? ImVec4(0.7f, 0.3f, 0.3f, 0.65f) : ImVec4(0.2f + row * 0.1f, 0.2f, 0.2f, 0.65f)); // Flat or Gradient?
+ ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0 + row_bg_target, row_bg_color);
+ }
+
+ // Fill cells
+ for (int column = 0; column < 5; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("%c%c", 'A' + row, '0' + column);
+
+ // Change background of Cells B1->C2
+ // Demonstrate setting a cell background color with 'ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, ...)'
+ // (the CellBg color will be blended over the RowBg and ColumnBg colors)
+ // We can also pass a column number as a third parameter to TableSetBgColor() and do this outside the column loop.
+ if (row >= 1 && row <= 2 && column >= 1 && column <= 2 && cell_bg_type == 1)
+ {
+ ImU32 cell_bg_color = ImGui::GetColorU32(ImVec4(0.3f, 0.3f, 0.7f, 0.65f));
+ ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, cell_bg_color);
+ }
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Tree view");
+ if (ImGui::TreeNode("Tree view"))
+ {
+ static ImGuiTableFlags flags = ImGuiTableFlags_BordersV | ImGuiTableFlags_BordersOuterH | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoBordersInBody;
+
+ if (ImGui::BeginTable("3ways", 3, flags))
+ {
+ // The first column will use the default _WidthStretch when ScrollX is Off and _WidthFixed when ScrollX is On
+ ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_NoHide);
+ ImGui::TableSetupColumn("Size", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 12.0f);
+ ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, TEXT_BASE_WIDTH * 18.0f);
+ ImGui::TableHeadersRow();
+
+ // Simple storage to output a dummy file-system.
+ struct MyTreeNode
+ {
+ const char* Name;
+ const char* Type;
+ int Size;
+ int ChildIdx;
+ int ChildCount;
+ static void DisplayNode(const MyTreeNode* node, const MyTreeNode* all_nodes)
+ {
+ ImGui::TableNextRow();
+ ImGui::TableNextColumn();
+ const bool is_folder = (node->ChildCount > 0);
+ if (is_folder)
+ {
+ bool open = ImGui::TreeNodeEx(node->Name, ImGuiTreeNodeFlags_SpanFullWidth);
+ ImGui::TableNextColumn();
+ ImGui::TextDisabled("--");
+ ImGui::TableNextColumn();
+ ImGui::TextUnformatted(node->Type);
+ if (open)
+ {
+ for (int child_n = 0; child_n < node->ChildCount; child_n++)
+ DisplayNode(&all_nodes[node->ChildIdx + child_n], all_nodes);
+ ImGui::TreePop();
+ }
+ }
+ else
+ {
+ ImGui::TreeNodeEx(node->Name, ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_Bullet | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_SpanFullWidth);
+ ImGui::TableNextColumn();
+ ImGui::Text("%d", node->Size);
+ ImGui::TableNextColumn();
+ ImGui::TextUnformatted(node->Type);
+ }
+ }
+ };
+ static const MyTreeNode nodes[] =
+ {
+ { "Root", "Folder", -1, 1, 3 }, // 0
+ { "Music", "Folder", -1, 4, 2 }, // 1
+ { "Textures", "Folder", -1, 6, 3 }, // 2
+ { "desktop.ini", "System file", 1024, -1,-1 }, // 3
+ { "File1_a.wav", "Audio file", 123000, -1,-1 }, // 4
+ { "File1_b.wav", "Audio file", 456000, -1,-1 }, // 5
+ { "Image001.png", "Image file", 203128, -1,-1 }, // 6
+ { "Copy of Image001.png", "Image file", 203256, -1,-1 }, // 7
+ { "Copy of Image001 (Final2).png","Image file", 203512, -1,-1 }, // 8
+ };
+
+ MyTreeNode::DisplayNode(&nodes[0], nodes);
+
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Item width");
+ if (ImGui::TreeNode("Item width"))
+ {
+ HelpMarker(
+ "Showcase using PushItemWidth() and how it is preserved on a per-column basis.\n\n"
+ "Note that on auto-resizing non-resizable fixed columns, querying the content width for e.g. right-alignment doesn't make sense.");
+ if (ImGui::BeginTable("table_item_width", 3, ImGuiTableFlags_Borders))
+ {
+ ImGui::TableSetupColumn("small");
+ ImGui::TableSetupColumn("half");
+ ImGui::TableSetupColumn("right-align");
+ ImGui::TableHeadersRow();
+
+ for (int row = 0; row < 3; row++)
+ {
+ ImGui::TableNextRow();
+ if (row == 0)
+ {
+ // Setup ItemWidth once (instead of setting up every time, which is also possible but less efficient)
+ ImGui::TableSetColumnIndex(0);
+ ImGui::PushItemWidth(TEXT_BASE_WIDTH * 3.0f); // Small
+ ImGui::TableSetColumnIndex(1);
+ ImGui::PushItemWidth(-ImGui::GetContentRegionAvail().x * 0.5f);
+ ImGui::TableSetColumnIndex(2);
+ ImGui::PushItemWidth(-FLT_MIN); // Right-aligned
+ }
+
+ // Draw our contents
+ static float dummy_f = 0.0f;
+ ImGui::PushID(row);
+ ImGui::TableSetColumnIndex(0);
+ ImGui::SliderFloat("float0", &dummy_f, 0.0f, 1.0f);
+ ImGui::TableSetColumnIndex(1);
+ ImGui::SliderFloat("float1", &dummy_f, 0.0f, 1.0f);
+ ImGui::TableSetColumnIndex(2);
+ ImGui::SliderFloat("##float2", &dummy_f, 0.0f, 1.0f); // No visible label since right-aligned
+ ImGui::PopID();
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ // Demonstrate using TableHeader() calls instead of TableHeadersRow()
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Custom headers");
+ if (ImGui::TreeNode("Custom headers"))
+ {
+ const int COLUMNS_COUNT = 3;
+ if (ImGui::BeginTable("table_custom_headers", COLUMNS_COUNT, ImGuiTableFlags_Borders | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable))
+ {
+ ImGui::TableSetupColumn("Apricot");
+ ImGui::TableSetupColumn("Banana");
+ ImGui::TableSetupColumn("Cherry");
+
+ // Dummy entire-column selection storage
+ // FIXME: It would be nice to actually demonstrate full-featured selection using those checkbox.
+ static bool column_selected[3] = {};
+
+ // Instead of calling TableHeadersRow() we'll submit custom headers ourselves
+ ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
+ for (int column = 0; column < COLUMNS_COUNT; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ const char* column_name = ImGui::TableGetColumnName(column); // Retrieve name passed to TableSetupColumn()
+ ImGui::PushID(column);
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
+ ImGui::Checkbox("##checkall", &column_selected[column]);
+ ImGui::PopStyleVar();
+ ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
+ ImGui::TableHeader(column_name);
+ ImGui::PopID();
+ }
+
+ for (int row = 0; row < 5; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < 3; column++)
+ {
+ char buf[32];
+ sprintf(buf, "Cell %d,%d", column, row);
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Selectable(buf, column_selected[column]);
+ }
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ // Demonstrate creating custom context menus inside columns, while playing it nice with context menus provided by TableHeadersRow()/TableHeader()
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Context menus");
+ if (ImGui::TreeNode("Context menus"))
+ {
+ HelpMarker("By default, right-clicking over a TableHeadersRow()/TableHeader() line will open the default context-menu.\nUsing ImGuiTableFlags_ContextMenuInBody we also allow right-clicking over columns body.");
+ static ImGuiTableFlags flags1 = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_ContextMenuInBody;
+
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_ContextMenuInBody", &flags1, ImGuiTableFlags_ContextMenuInBody);
+ PopStyleCompact();
+
+ // Context Menus: first example
+ // [1.1] Right-click on the TableHeadersRow() line to open the default table context menu.
+ // [1.2] Right-click in columns also open the default table context menu (if ImGuiTableFlags_ContextMenuInBody is set)
+ const int COLUMNS_COUNT = 3;
+ if (ImGui::BeginTable("table_context_menu", COLUMNS_COUNT, flags1))
+ {
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+
+ // [1.1]] Right-click on the TableHeadersRow() line to open the default table context menu.
+ ImGui::TableHeadersRow();
+
+ // Submit dummy contents
+ for (int row = 0; row < 4; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < COLUMNS_COUNT; column++)
+ {
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Cell %d,%d", column, row);
+ }
+ }
+ ImGui::EndTable();
+ }
+
+ // Context Menus: second example
+ // [2.1] Right-click on the TableHeadersRow() line to open the default table context menu.
+ // [2.2] Right-click on the ".." to open a custom popup
+ // [2.3] Right-click in columns to open another custom popup
+ HelpMarker("Demonstrate mixing table context menu (over header), item context button (over button) and custom per-colum context menu (over column body).");
+ ImGuiTableFlags flags2 = ImGuiTableFlags_Resizable | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders;
+ if (ImGui::BeginTable("table_context_menu_2", COLUMNS_COUNT, flags2))
+ {
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+
+ // [2.1] Right-click on the TableHeadersRow() line to open the default table context menu.
+ ImGui::TableHeadersRow();
+ for (int row = 0; row < 4; row++)
+ {
+ ImGui::TableNextRow();
+ for (int column = 0; column < COLUMNS_COUNT; column++)
+ {
+ // Submit dummy contents
+ ImGui::TableSetColumnIndex(column);
+ ImGui::Text("Cell %d,%d", column, row);
+ ImGui::SameLine();
+
+ // [2.2] Right-click on the ".." to open a custom popup
+ ImGui::PushID(row * COLUMNS_COUNT + column);
+ ImGui::SmallButton("..");
+ if (ImGui::BeginPopupContextItem())
+ {
+ ImGui::Text("This is the popup for Button(\"..\") in Cell %d,%d", column, row);
+ if (ImGui::Button("Close"))
+ ImGui::CloseCurrentPopup();
+ ImGui::EndPopup();
+ }
+ ImGui::PopID();
+ }
+ }
+
+ // [2.3] Right-click anywhere in columns to open another custom popup
+ // (instead of testing for !IsAnyItemHovered() we could also call OpenPopup() with ImGuiPopupFlags_NoOpenOverExistingPopup
+ // to manage popup priority as the popups triggers, here "are we hovering a column" are overlapping)
+ int hovered_column = -1;
+ for (int column = 0; column < COLUMNS_COUNT + 1; column++)
+ {
+ ImGui::PushID(column);
+ if (ImGui::TableGetColumnFlags(column) & ImGuiTableColumnFlags_IsHovered)
+ hovered_column = column;
+ if (hovered_column == column && !ImGui::IsAnyItemHovered() && ImGui::IsMouseReleased(1))
+ ImGui::OpenPopup("MyPopup");
+ if (ImGui::BeginPopup("MyPopup"))
+ {
+ if (column == COLUMNS_COUNT)
+ ImGui::Text("This is a custom popup for unused space after the last column.");
+ else
+ ImGui::Text("This is a custom popup for Column %d", column);
+ if (ImGui::Button("Close"))
+ ImGui::CloseCurrentPopup();
+ ImGui::EndPopup();
+ }
+ ImGui::PopID();
+ }
+
+ ImGui::EndTable();
+ ImGui::Text("Hovered column: %d", hovered_column);
+ }
+ ImGui::TreePop();
+ }
+
+ // Demonstrate creating multiple tables with the same ID
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Synced instances");
+ if (ImGui::TreeNode("Synced instances"))
+ {
+ HelpMarker("Multiple tables with the same identifier will share their settings, width, visibility, order etc.");
+ for (int n = 0; n < 3; n++)
+ {
+ char buf[32];
+ sprintf(buf, "Synced Table %d", n);
+ bool open = ImGui::CollapsingHeader(buf, ImGuiTreeNodeFlags_DefaultOpen);
+ if (open && ImGui::BeginTable("Table", 3, ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoSavedSettings))
+ {
+ ImGui::TableSetupColumn("One");
+ ImGui::TableSetupColumn("Two");
+ ImGui::TableSetupColumn("Three");
+ ImGui::TableHeadersRow();
+ for (int cell = 0; cell < 9; cell++)
+ {
+ ImGui::TableNextColumn();
+ ImGui::Text("this cell %d", cell);
+ }
+ ImGui::EndTable();
+ }
+ }
+ ImGui::TreePop();
+ }
+
+ // Demonstrate using Sorting facilities
+ // This is a simplified version of the "Advanced" example, where we mostly focus on the code necessary to handle sorting.
+ // Note that the "Advanced" example also showcase manually triggering a sort (e.g. if item quantities have been modified)
+ static const char* template_items_names[] =
+ {
+ "Banana", "Apple", "Cherry", "Watermelon", "Grapefruit", "Strawberry", "Mango",
+ "Kiwi", "Orange", "Pineapple", "Blueberry", "Plum", "Coconut", "Pear", "Apricot"
+ };
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Sorting");
+ if (ImGui::TreeNode("Sorting"))
+ {
+ // Create item list
+ static ImVector<MyItem> items;
+ if (items.Size == 0)
+ {
+ items.resize(50, MyItem());
+ for (int n = 0; n < items.Size; n++)
+ {
+ const int template_n = n % IM_ARRAYSIZE(template_items_names);
+ MyItem& item = items[n];
+ item.ID = n;
+ item.Name = template_items_names[template_n];
+ item.Quantity = (n * n - n) % 20; // Assign default quantities
+ }
+ }
+
+ // Options
+ static ImGuiTableFlags flags =
+ ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Sortable | ImGuiTableFlags_SortMulti
+ | ImGuiTableFlags_RowBg | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_NoBordersInBody
+ | ImGuiTableFlags_ScrollY;
+ PushStyleCompact();
+ ImGui::CheckboxFlags("ImGuiTableFlags_SortMulti", &flags, ImGuiTableFlags_SortMulti);
+ ImGui::SameLine(); HelpMarker("When sorting is enabled: hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).");
+ ImGui::CheckboxFlags("ImGuiTableFlags_SortTristate", &flags, ImGuiTableFlags_SortTristate);
+ ImGui::SameLine(); HelpMarker("When sorting is enabled: allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).");
+ PopStyleCompact();
+
+ if (ImGui::BeginTable("table_sorting", 4, flags, ImVec2(0.0f, TEXT_BASE_HEIGHT * 15), 0.0f))
+ {
+ // Declare columns
+ // We use the "user_id" parameter of TableSetupColumn() to specify a user id that will be stored in the sort specifications.
+ // This is so our sort function can identify a column given our own identifier. We could also identify them based on their index!
+ // Demonstrate using a mixture of flags among available sort-related flags:
+ // - ImGuiTableColumnFlags_DefaultSort
+ // - ImGuiTableColumnFlags_NoSort / ImGuiTableColumnFlags_NoSortAscending / ImGuiTableColumnFlags_NoSortDescending
+ // - ImGuiTableColumnFlags_PreferSortAscending / ImGuiTableColumnFlags_PreferSortDescending
+ ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_ID);
+ ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Name);
+ ImGui::TableSetupColumn("Action", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Action);
+ ImGui::TableSetupColumn("Quantity", ImGuiTableColumnFlags_PreferSortDescending | ImGuiTableColumnFlags_WidthStretch, 0.0f, MyItemColumnID_Quantity);
+ ImGui::TableSetupScrollFreeze(0, 1); // Make row always visible
+ ImGui::TableHeadersRow();
+
+ // Sort our data if sort specs have been changed!
+ if (ImGuiTableSortSpecs* sorts_specs = ImGui::TableGetSortSpecs())
+ if (sorts_specs->SpecsDirty)
+ {
+ MyItem::s_current_sort_specs = sorts_specs; // Store in variable accessible by the sort function.
+ if (items.Size > 1)
+ qsort(&items[0], (size_t)items.Size, sizeof(items[0]), MyItem::CompareWithSortSpecs);
+ MyItem::s_current_sort_specs = NULL;
+ sorts_specs->SpecsDirty = false;
+ }
+
+ // Demonstrate using clipper for large vertical lists
+ ImGuiListClipper clipper;
+ clipper.Begin(items.Size);
+ while (clipper.Step())
+ for (int row_n = clipper.DisplayStart; row_n < clipper.DisplayEnd; row_n++)
+ {
+ // Display a data item
+ MyItem* item = &items[row_n];
+ ImGui::PushID(item->ID);
+ ImGui::TableNextRow();
+ ImGui::TableNextColumn();
+ ImGui::Text("%04d", item->ID);
+ ImGui::TableNextColumn();
+ ImGui::TextUnformatted(item->Name);
+ ImGui::TableNextColumn();
+ ImGui::SmallButton("None");
+ ImGui::TableNextColumn();
+ ImGui::Text("%d", item->Quantity);
+ ImGui::PopID();
+ }
+ ImGui::EndTable();
+ }
+ ImGui::TreePop();
+ }
+
+ // In this example we'll expose most table flags and settings.
+ // For specific flags and settings refer to the corresponding section for more detailed explanation.
+ // This section is mostly useful to experiment with combining certain flags or settings with each others.
+ //ImGui::SetNextItemOpen(true, ImGuiCond_Once); // [DEBUG]
+ if (open_action != -1)
+ ImGui::SetNextItemOpen(open_action != 0);
+ IMGUI_DEMO_MARKER("Tables/Advanced");
+ if (ImGui::TreeNode("Advanced"))
+ {
+ static ImGuiTableFlags flags =
+ ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable
+ | ImGuiTableFlags_Sortable | ImGuiTableFlags_SortMulti
+ | ImGuiTableFlags_RowBg | ImGuiTableFlags_Borders | ImGuiTableFlags_NoBordersInBody
+ | ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY
+ | ImGuiTableFlags_SizingFixedFit;
+
+ enum ContentsType { CT_Text, CT_Button, CT_SmallButton, CT_FillButton, CT_Selectable, CT_SelectableSpanRow };
+ static int contents_type = CT_SelectableSpanRow;
+ const char* contents_type_names[] = { "Text", "Button", "SmallButton", "FillButton", "Selectable", "Selectable (span row)" };
+ static int freeze_cols = 1;
+ static int freeze_rows = 1;
+ static int items_count = IM_ARRAYSIZE(template_items_names) * 2;
+ static ImVec2 outer_size_value = ImVec2(0.0f, TEXT_BASE_HEIGHT * 12);
+ static float row_min_height = 0.0f; // Auto
+ static float inner_width_with_scroll = 0.0f; // Auto-extend
+ static bool outer_size_enabled = true;
+ static bool show_headers = true;
+ static bool show_wrapped_text = false;
+ //static ImGuiTextFilter filter;
+ //ImGui::SetNextItemOpen(true, ImGuiCond_Once); // FIXME-TABLE: Enabling this results in initial clipped first pass on table which tend to affects column sizing
+ if (ImGui::TreeNode("Options"))
+ {
+ // Make the UI compact because there are so many fields
+ PushStyleCompact();
+ ImGui::PushItemWidth(TEXT_BASE_WIDTH * 28.0f);
+
+ if (ImGui::TreeNodeEx("Features:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Hideable", &flags, ImGuiTableFlags_Hideable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_Sortable", &flags, ImGuiTableFlags_Sortable);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoSavedSettings", &flags, ImGuiTableFlags_NoSavedSettings);
+ ImGui::CheckboxFlags("ImGuiTableFlags_ContextMenuInBody", &flags, ImGuiTableFlags_ContextMenuInBody);
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNodeEx("Decorations:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ ImGui::CheckboxFlags("ImGuiTableFlags_RowBg", &flags, ImGuiTableFlags_RowBg);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersV", &flags, ImGuiTableFlags_BordersV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterV", &flags, ImGuiTableFlags_BordersOuterV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
+ ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appears in Headers");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appears in Headers)");
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNodeEx("Sizing:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ EditTableSizingFlags(&flags);
+ ImGui::SameLine(); HelpMarker("In the Advanced demo we override the policy of each column so those table-wide settings have less effect that typical.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendX", &flags, ImGuiTableFlags_NoHostExtendX);
+ ImGui::SameLine(); HelpMarker("Make outer width auto-fit to columns, overriding outer_size.x value.\n\nOnly available when ScrollX/ScrollY are disabled and Stretch columns are not used.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoHostExtendY", &flags, ImGuiTableFlags_NoHostExtendY);
+ ImGui::SameLine(); HelpMarker("Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit).\n\nOnly available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoKeepColumnsVisible", &flags, ImGuiTableFlags_NoKeepColumnsVisible);
+ ImGui::SameLine(); HelpMarker("Only available if ScrollX is disabled.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_PreciseWidths", &flags, ImGuiTableFlags_PreciseWidths);
+ ImGui::SameLine(); HelpMarker("Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.");
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoClip", &flags, ImGuiTableFlags_NoClip);
+ ImGui::SameLine(); HelpMarker("Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with ScrollFreeze options.");
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNodeEx("Padding:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ ImGui::CheckboxFlags("ImGuiTableFlags_PadOuterX", &flags, ImGuiTableFlags_PadOuterX);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoPadOuterX", &flags, ImGuiTableFlags_NoPadOuterX);
+ ImGui::CheckboxFlags("ImGuiTableFlags_NoPadInnerX", &flags, ImGuiTableFlags_NoPadInnerX);
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNodeEx("Scrolling:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX);
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
+ ImGui::DragInt("freeze_cols", &freeze_cols, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
+ ImGui::CheckboxFlags("ImGuiTableFlags_ScrollY", &flags, ImGuiTableFlags_ScrollY);
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth(ImGui::GetFrameHeight());
+ ImGui::DragInt("freeze_rows", &freeze_rows, 0.2f, 0, 9, NULL, ImGuiSliderFlags_NoInput);
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNodeEx("Sorting:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ ImGui::CheckboxFlags("ImGuiTableFlags_SortMulti", &flags, ImGuiTableFlags_SortMulti);
+ ImGui::SameLine(); HelpMarker("When sorting is enabled: hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).");
+ ImGui::CheckboxFlags("ImGuiTableFlags_SortTristate", &flags, ImGuiTableFlags_SortTristate);
+ ImGui::SameLine(); HelpMarker("When sorting is enabled: allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).");
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNodeEx("Other:", ImGuiTreeNodeFlags_DefaultOpen))
+ {
+ ImGui::Checkbox("show_headers", &show_headers);
+ ImGui::Checkbox("show_wrapped_text", &show_wrapped_text);
+
+ ImGui::DragFloat2("##OuterSize", &outer_size_value.x);
+ ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
+ ImGui::Checkbox("outer_size", &outer_size_enabled);
+ ImGui::SameLine();
+ HelpMarker("If scrolling is disabled (ScrollX and ScrollY not set):\n"
+ "- The table is output directly in the parent window.\n"
+ "- OuterSize.x < 0.0f will right-align the table.\n"
+ "- OuterSize.x = 0.0f will narrow fit the table unless there are any Stretch column.\n"
+ "- OuterSize.y then becomes the minimum size for the table, which will extend vertically if there are more rows (unless NoHostExtendY is set).");
+
+ // From a user point of view we will tend to use 'inner_width' differently depending on whether our table is embedding scrolling.
+ // To facilitate toying with this demo we will actually pass 0.0f to the BeginTable() when ScrollX is disabled.
+ ImGui::DragFloat("inner_width (when ScrollX active)", &inner_width_with_scroll, 1.0f, 0.0f, FLT_MAX);
+
+ ImGui::DragFloat("row_min_height", &row_min_height, 1.0f, 0.0f, FLT_MAX);
+ ImGui::SameLine(); HelpMarker("Specify height of the Selectable item.");
+
+ ImGui::DragInt("items_count", &items_count, 0.1f, 0, 9999);
+ ImGui::Combo("items_type (first column)", &contents_type, contents_type_names, IM_ARRAYSIZE(contents_type_names));
+ //filter.Draw("filter");
+ ImGui::TreePop();
+ }
+
+ ImGui::PopItemWidth();
+ PopStyleCompact();
+ ImGui::Spacing();
+ ImGui::TreePop();
+ }
+
+ // Update item list if we changed the number of items
+ static ImVector<MyItem> items;
+ static ImVector<int> selection;
+ static bool items_need_sort = false;
+ if (items.Size != items_count)
+ {
+ items.resize(items_count, MyItem());
+ for (int n = 0; n < items_count; n++)
+ {
+ const int template_n = n % IM_ARRAYSIZE(template_items_names);
+ MyItem& item = items[n];
+ item.ID = n;
+ item.Name = template_items_names[template_n];
+ item.Quantity = (template_n == 3) ? 10 : (template_n == 4) ? 20 : 0; // Assign default quantities
+ }
+ }
+
+ const ImDrawList* parent_draw_list = ImGui::GetWindowDrawList();
+ const int parent_draw_list_draw_cmd_count = parent_draw_list->CmdBuffer.Size;
+ ImVec2 table_scroll_cur, table_scroll_max; // For debug display
+ const ImDrawList* table_draw_list = NULL; // "
+
+ // Submit table
+ const float inner_width_to_use = (flags & ImGuiTableFlags_ScrollX) ? inner_width_with_scroll : 0.0f;
+ if (ImGui::BeginTable("table_advanced", 6, flags, outer_size_enabled ? outer_size_value : ImVec2(0, 0), inner_width_to_use))
+ {
+ // Declare columns
+ // We use the "user_id" parameter of TableSetupColumn() to specify a user id that will be stored in the sort specifications.
+ // This is so our sort function can identify a column given our own identifier. We could also identify them based on their index!
+ ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoHide, 0.0f, MyItemColumnID_ID);
+ ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Name);
+ ImGui::TableSetupColumn("Action", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed, 0.0f, MyItemColumnID_Action);
+ ImGui::TableSetupColumn("Quantity", ImGuiTableColumnFlags_PreferSortDescending, 0.0f, MyItemColumnID_Quantity);
+ ImGui::TableSetupColumn("Description", (flags & ImGuiTableFlags_NoHostExtendX) ? 0 : ImGuiTableColumnFlags_WidthStretch, 0.0f, MyItemColumnID_Description);
+ ImGui::TableSetupColumn("Hidden", ImGuiTableColumnFlags_DefaultHide | ImGuiTableColumnFlags_NoSort);
+ ImGui::TableSetupScrollFreeze(freeze_cols, freeze_rows);
+
+ // Sort our data if sort specs have been changed!
+ ImGuiTableSortSpecs* sorts_specs = ImGui::TableGetSortSpecs();
+ if (sorts_specs && sorts_specs->SpecsDirty)
+ items_need_sort = true;
+ if (sorts_specs && items_need_sort && items.Size > 1)
+ {
+ MyItem::s_current_sort_specs = sorts_specs; // Store in variable accessible by the sort function.
+ qsort(&items[0], (size_t)items.Size, sizeof(items[0]), MyItem::CompareWithSortSpecs);
+ MyItem::s_current_sort_specs = NULL;
+ sorts_specs->SpecsDirty = false;
+ }
+ items_need_sort = false;
+
+ // Take note of whether we are currently sorting based on the Quantity field,
+ // we will use this to trigger sorting when we know the data of this column has been modified.
+ const bool sorts_specs_using_quantity = (ImGui::TableGetColumnFlags(3) & ImGuiTableColumnFlags_IsSorted) != 0;
+
+ // Show headers
+ if (show_headers)
+ ImGui::TableHeadersRow();
+
+ // Show data
+ // FIXME-TABLE FIXME-NAV: How we can get decent up/down even though we have the buttons here?
+ ImGui::PushButtonRepeat(true);
+#if 1
+ // Demonstrate using clipper for large vertical lists
+ ImGuiListClipper clipper;
+ clipper.Begin(items.Size);
+ while (clipper.Step())
+ {
+ for (int row_n = clipper.DisplayStart; row_n < clipper.DisplayEnd; row_n++)
+#else
+ // Without clipper
+ {
+ for (int row_n = 0; row_n < items.Size; row_n++)
+#endif
+ {
+ MyItem* item = &items[row_n];
+ //if (!filter.PassFilter(item->Name))
+ // continue;
+
+ const bool item_is_selected = selection.contains(item->ID);
+ ImGui::PushID(item->ID);
+ ImGui::TableNextRow(ImGuiTableRowFlags_None, row_min_height);
+
+ // For the demo purpose we can select among different type of items submitted in the first column
+ ImGui::TableSetColumnIndex(0);
+ char label[32];
+ sprintf(label, "%04d", item->ID);
+ if (contents_type == CT_Text)
+ ImGui::TextUnformatted(label);
+ else if (contents_type == CT_Button)
+ ImGui::Button(label);
+ else if (contents_type == CT_SmallButton)
+ ImGui::SmallButton(label);
+ else if (contents_type == CT_FillButton)
+ ImGui::Button(label, ImVec2(-FLT_MIN, 0.0f));
+ else if (contents_type == CT_Selectable || contents_type == CT_SelectableSpanRow)
+ {
+ ImGuiSelectableFlags selectable_flags = (contents_type == CT_SelectableSpanRow) ? ImGuiSelectableFlags_SpanAllColumns | ImGuiSelectableFlags_AllowItemOverlap : ImGuiSelectableFlags_None;
+ if (ImGui::Selectable(label, item_is_selected, selectable_flags, ImVec2(0, row_min_height)))
+ {
+ if (ImGui::GetIO().KeyCtrl)
+ {
+ if (item_is_selected)
+ selection.find_erase_unsorted(item->ID);
+ else
+ selection.push_back(item->ID);
+ }
+ else
+ {
+ selection.clear();
+ selection.push_back(item->ID);
+ }
+ }
+ }
+
+ if (ImGui::TableSetColumnIndex(1))
+ ImGui::TextUnformatted(item->Name);
+
+ // Here we demonstrate marking our data set as needing to be sorted again if we modified a quantity,
+ // and we are currently sorting on the column showing the Quantity.
+ // To avoid triggering a sort while holding the button, we only trigger it when the button has been released.
+ // You will probably need a more advanced system in your code if you want to automatically sort when a specific entry changes.
+ if (ImGui::TableSetColumnIndex(2))
+ {
+ if (ImGui::SmallButton("Chop")) { item->Quantity += 1; }
+ if (sorts_specs_using_quantity && ImGui::IsItemDeactivated()) { items_need_sort = true; }
+ ImGui::SameLine();
+ if (ImGui::SmallButton("Eat")) { item->Quantity -= 1; }
+ if (sorts_specs_using_quantity && ImGui::IsItemDeactivated()) { items_need_sort = true; }
+ }
+
+ if (ImGui::TableSetColumnIndex(3))
+ ImGui::Text("%d", item->Quantity);
+
+ ImGui::TableSetColumnIndex(4);
+ if (show_wrapped_text)
+ ImGui::TextWrapped("Lorem ipsum dolor sit amet");
+ else
+ ImGui::Text("Lorem ipsum dolor sit amet");
+
+ if (ImGui::TableSetColumnIndex(5))
+ ImGui::Text("1234");
+
+ ImGui::PopID();
+ }
+ }
+ ImGui::PopButtonRepeat();
+
+ // Store some info to display debug details below
+ table_scroll_cur = ImVec2(ImGui::GetScrollX(), ImGui::GetScrollY());
+ table_scroll_max = ImVec2(ImGui::GetScrollMaxX(), ImGui::GetScrollMaxY());
+ table_draw_list = ImGui::GetWindowDrawList();
+ ImGui::EndTable();
+ }
+ static bool show_debug_details = false;
+ ImGui::Checkbox("Debug details", &show_debug_details);
+ if (show_debug_details && table_draw_list)
+ {
+ ImGui::SameLine(0.0f, 0.0f);
+ const int table_draw_list_draw_cmd_count = table_draw_list->CmdBuffer.Size;
+ if (table_draw_list == parent_draw_list)
+ ImGui::Text(": DrawCmd: +%d (in same window)",
+ table_draw_list_draw_cmd_count - parent_draw_list_draw_cmd_count);
+ else
+ ImGui::Text(": DrawCmd: +%d (in child window), Scroll: (%.f/%.f) (%.f/%.f)",
+ table_draw_list_draw_cmd_count - 1, table_scroll_cur.x, table_scroll_max.x, table_scroll_cur.y, table_scroll_max.y);
+ }
+ ImGui::TreePop();
+ }
+
+ ImGui::PopID();
+
+ ShowDemoWindowColumns();
+
+ if (disable_indent)
+ ImGui::PopStyleVar();
+}
+
+// Demonstrate old/legacy Columns API!
+// [2020: Columns are under-featured and not maintained. Prefer using the more flexible and powerful BeginTable() API!]
+static void ShowDemoWindowColumns()
+{
+ IMGUI_DEMO_MARKER("Columns (legacy API)");
+ bool open = ImGui::TreeNode("Legacy Columns API");
+ ImGui::SameLine();
+ HelpMarker("Columns() is an old API! Prefer using the more flexible and powerful BeginTable() API!");
+ if (!open)
+ return;
+
+ // Basic columns
+ IMGUI_DEMO_MARKER("Columns (legacy API)/Basic");
+ if (ImGui::TreeNode("Basic"))
+ {
+ ImGui::Text("Without border:");
+ ImGui::Columns(3, "mycolumns3", false); // 3-ways, no border
+ ImGui::Separator();
+ for (int n = 0; n < 14; n++)
+ {
+ char label[32];
+ sprintf(label, "Item %d", n);
+ if (ImGui::Selectable(label)) {}
+ //if (ImGui::Button(label, ImVec2(-FLT_MIN,0.0f))) {}
+ ImGui::NextColumn();
+ }
+ ImGui::Columns(1);
+ ImGui::Separator();
+
+ ImGui::Text("With border:");
+ ImGui::Columns(4, "mycolumns"); // 4-ways, with border
+ ImGui::Separator();
+ ImGui::Text("ID"); ImGui::NextColumn();
+ ImGui::Text("Name"); ImGui::NextColumn();
+ ImGui::Text("Path"); ImGui::NextColumn();
+ ImGui::Text("Hovered"); ImGui::NextColumn();
+ ImGui::Separator();
+ const char* names[3] = { "One", "Two", "Three" };
+ const char* paths[3] = { "/path/one", "/path/two", "/path/three" };
+ static int selected = -1;
+ for (int i = 0; i < 3; i++)
+ {
+ char label[32];
+ sprintf(label, "%04d", i);
+ if (ImGui::Selectable(label, selected == i, ImGuiSelectableFlags_SpanAllColumns))
+ selected = i;
+ bool hovered = ImGui::IsItemHovered();
+ ImGui::NextColumn();
+ ImGui::Text(names[i]); ImGui::NextColumn();
+ ImGui::Text(paths[i]); ImGui::NextColumn();
+ ImGui::Text("%d", hovered); ImGui::NextColumn();
+ }
+ ImGui::Columns(1);
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Columns (legacy API)/Borders");
+ if (ImGui::TreeNode("Borders"))
+ {
+ // NB: Future columns API should allow automatic horizontal borders.
+ static bool h_borders = true;
+ static bool v_borders = true;
+ static int columns_count = 4;
+ const int lines_count = 3;
+ ImGui::SetNextItemWidth(ImGui::GetFontSize() * 8);
+ ImGui::DragInt("##columns_count", &columns_count, 0.1f, 2, 10, "%d columns");
+ if (columns_count < 2)
+ columns_count = 2;
+ ImGui::SameLine();
+ ImGui::Checkbox("horizontal", &h_borders);
+ ImGui::SameLine();
+ ImGui::Checkbox("vertical", &v_borders);
+ ImGui::Columns(columns_count, NULL, v_borders);
+ for (int i = 0; i < columns_count * lines_count; i++)
+ {
+ if (h_borders && ImGui::GetColumnIndex() == 0)
+ ImGui::Separator();
+ ImGui::Text("%c%c%c", 'a' + i, 'a' + i, 'a' + i);
+ ImGui::Text("Width %.2f", ImGui::GetColumnWidth());
+ ImGui::Text("Avail %.2f", ImGui::GetContentRegionAvail().x);
+ ImGui::Text("Offset %.2f", ImGui::GetColumnOffset());
+ ImGui::Text("Long text that is likely to clip");
+ ImGui::Button("Button", ImVec2(-FLT_MIN, 0.0f));
+ ImGui::NextColumn();
+ }
+ ImGui::Columns(1);
+ if (h_borders)
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+
+ // Create multiple items in a same cell before switching to next column
+ IMGUI_DEMO_MARKER("Columns (legacy API)/Mixed items");
+ if (ImGui::TreeNode("Mixed items"))
+ {
+ ImGui::Columns(3, "mixed");
+ ImGui::Separator();
+
+ ImGui::Text("Hello");
+ ImGui::Button("Banana");
+ ImGui::NextColumn();
+
+ ImGui::Text("ImGui");
+ ImGui::Button("Apple");
+ static float foo = 1.0f;
+ ImGui::InputFloat("red", &foo, 0.05f, 0, "%.3f");
+ ImGui::Text("An extra line here.");
+ ImGui::NextColumn();
+
+ ImGui::Text("Sailor");
+ ImGui::Button("Corniflower");
+ static float bar = 1.0f;
+ ImGui::InputFloat("blue", &bar, 0.05f, 0, "%.3f");
+ ImGui::NextColumn();
+
+ if (ImGui::CollapsingHeader("Category A")) { ImGui::Text("Blah blah blah"); } ImGui::NextColumn();
+ if (ImGui::CollapsingHeader("Category B")) { ImGui::Text("Blah blah blah"); } ImGui::NextColumn();
+ if (ImGui::CollapsingHeader("Category C")) { ImGui::Text("Blah blah blah"); } ImGui::NextColumn();
+ ImGui::Columns(1);
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+
+ // Word wrapping
+ IMGUI_DEMO_MARKER("Columns (legacy API)/Word-wrapping");
+ if (ImGui::TreeNode("Word-wrapping"))
+ {
+ ImGui::Columns(2, "word-wrapping");
+ ImGui::Separator();
+ ImGui::TextWrapped("The quick brown fox jumps over the lazy dog.");
+ ImGui::TextWrapped("Hello Left");
+ ImGui::NextColumn();
+ ImGui::TextWrapped("The quick brown fox jumps over the lazy dog.");
+ ImGui::TextWrapped("Hello Right");
+ ImGui::Columns(1);
+ ImGui::Separator();
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Columns (legacy API)/Horizontal Scrolling");
+ if (ImGui::TreeNode("Horizontal Scrolling"))
+ {
+ ImGui::SetNextWindowContentSize(ImVec2(1500.0f, 0.0f));
+ ImVec2 child_size = ImVec2(0, ImGui::GetFontSize() * 20.0f);
+ ImGui::BeginChild("##ScrollingRegion", child_size, false, ImGuiWindowFlags_HorizontalScrollbar);
+ ImGui::Columns(10);
+
+ // Also demonstrate using clipper for large vertical lists
+ int ITEMS_COUNT = 2000;
+ ImGuiListClipper clipper;
+ clipper.Begin(ITEMS_COUNT);
+ while (clipper.Step())
+ {
+ for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
+ for (int j = 0; j < 10; j++)
+ {
+ ImGui::Text("Line %d Column %d...", i, j);
+ ImGui::NextColumn();
+ }
+ }
+ ImGui::Columns(1);
+ ImGui::EndChild();
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Columns (legacy API)/Tree");
+ if (ImGui::TreeNode("Tree"))
+ {
+ ImGui::Columns(2, "tree", true);
+ for (int x = 0; x < 3; x++)
+ {
+ bool open1 = ImGui::TreeNode((void*)(intptr_t)x, "Node%d", x);
+ ImGui::NextColumn();
+ ImGui::Text("Node contents");
+ ImGui::NextColumn();
+ if (open1)
+ {
+ for (int y = 0; y < 3; y++)
+ {
+ bool open2 = ImGui::TreeNode((void*)(intptr_t)y, "Node%d.%d", x, y);
+ ImGui::NextColumn();
+ ImGui::Text("Node contents");
+ if (open2)
+ {
+ ImGui::Text("Even more contents");
+ if (ImGui::TreeNode("Tree in column"))
+ {
+ ImGui::Text("The quick brown fox jumps over the lazy dog");
+ ImGui::TreePop();
+ }
+ }
+ ImGui::NextColumn();
+ if (open2)
+ ImGui::TreePop();
+ }
+ ImGui::TreePop();
+ }
+ }
+ ImGui::Columns(1);
+ ImGui::TreePop();
+ }
+
+ ImGui::TreePop();
+}
+
+namespace ImGui { extern ImGuiKeyData* GetKeyData(ImGuiKey key); }
+
+static void ShowDemoWindowMisc()
+{
+ IMGUI_DEMO_MARKER("Filtering");
+ if (ImGui::CollapsingHeader("Filtering"))
+ {
+ // Helper class to easy setup a text filter.
+ // You may want to implement a more feature-full filtering scheme in your own application.
+ static ImGuiTextFilter filter;
+ ImGui::Text("Filter usage:\n"
+ " \"\" display all lines\n"
+ " \"xxx\" display lines containing \"xxx\"\n"
+ " \"xxx,yyy\" display lines containing \"xxx\" or \"yyy\"\n"
+ " \"-xxx\" hide lines containing \"xxx\"");
+ filter.Draw();
+ const char* lines[] = { "aaa1.c", "bbb1.c", "ccc1.c", "aaa2.cpp", "bbb2.cpp", "ccc2.cpp", "abc.h", "hello, world" };
+ for (int i = 0; i < IM_ARRAYSIZE(lines); i++)
+ if (filter.PassFilter(lines[i]))
+ ImGui::BulletText("%s", lines[i]);
+ }
+
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus");
+ if (ImGui::CollapsingHeader("Inputs, Navigation & Focus"))
+ {
+ ImGuiIO& io = ImGui::GetIO();
+
+ // Display ImGuiIO output flags
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Output");
+ ImGui::SetNextItemOpen(true, ImGuiCond_Once);
+ if (ImGui::TreeNode("Output"))
+ {
+ ImGui::Text("io.WantCaptureMouse: %d", io.WantCaptureMouse);
+ ImGui::Text("io.WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose);
+ ImGui::Text("io.WantCaptureKeyboard: %d", io.WantCaptureKeyboard);
+ ImGui::Text("io.WantTextInput: %d", io.WantTextInput);
+ ImGui::Text("io.WantSetMousePos: %d", io.WantSetMousePos);
+ ImGui::Text("io.NavActive: %d, io.NavVisible: %d", io.NavActive, io.NavVisible);
+ ImGui::TreePop();
+ }
+
+ // Display Mouse state
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Mouse State");
+ if (ImGui::TreeNode("Mouse State"))
+ {
+ if (ImGui::IsMousePosValid())
+ ImGui::Text("Mouse pos: (%g, %g)", io.MousePos.x, io.MousePos.y);
+ else
+ ImGui::Text("Mouse pos: <INVALID>");
+ ImGui::Text("Mouse delta: (%g, %g)", io.MouseDelta.x, io.MouseDelta.y);
+
+ int count = IM_ARRAYSIZE(io.MouseDown);
+ ImGui::Text("Mouse down:"); for (int i = 0; i < count; i++) if (ImGui::IsMouseDown(i)) { ImGui::SameLine(); ImGui::Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); }
+ ImGui::Text("Mouse clicked:"); for (int i = 0; i < count; i++) if (ImGui::IsMouseClicked(i)) { ImGui::SameLine(); ImGui::Text("b%d (%d)", i, ImGui::GetMouseClickedCount(i)); }
+ ImGui::Text("Mouse released:"); for (int i = 0; i < count; i++) if (ImGui::IsMouseReleased(i)) { ImGui::SameLine(); ImGui::Text("b%d", i); }
+ ImGui::Text("Mouse wheel: %.1f", io.MouseWheel);
+ ImGui::Text("Pen Pressure: %.1f", io.PenPressure); // Note: currently unused
+ ImGui::TreePop();
+ }
+
+ // Display Keyboard/Mouse state
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Keyboard, Gamepad & Navigation State");
+ if (ImGui::TreeNode("Keyboard, Gamepad & Navigation State"))
+ {
+ // We iterate both legacy native range and named ImGuiKey ranges, which is a little odd but this allow displaying the data for old/new backends.
+ // User code should never have to go through such hoops: old code may use native keycodes, new code may use ImGuiKey codes.
+#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO
+ struct funcs { static bool IsLegacyNativeDupe(ImGuiKey) { return false; } };
+ const ImGuiKey key_first = ImGuiKey_NamedKey_BEGIN;
+#else
+ struct funcs { static bool IsLegacyNativeDupe(ImGuiKey key) { return key < 512 && ImGui::GetIO().KeyMap[key] != -1; } }; // Hide Native<>ImGuiKey duplicates when both exists in the array
+ const ImGuiKey key_first = 0;
+ //ImGui::Text("Legacy raw:"); for (ImGuiKey key = key_first; key < ImGuiKey_COUNT; key++) { if (io.KeysDown[key]) { ImGui::SameLine(); ImGui::Text("\"%s\" %d", ImGui::GetKeyName(key), key); } }
+#endif
+ ImGui::Text("Keys down:"); for (ImGuiKey key = key_first; key < ImGuiKey_COUNT; key++) { if (funcs::IsLegacyNativeDupe(key)) continue; if (ImGui::IsKeyDown(key)) { ImGui::SameLine(); ImGui::Text("\"%s\" %d (%.02f secs)", ImGui::GetKeyName(key), key, ImGui::GetKeyData(key)->DownDuration); } }
+ ImGui::Text("Keys pressed:"); for (ImGuiKey key = key_first; key < ImGuiKey_COUNT; key++) { if (funcs::IsLegacyNativeDupe(key)) continue; if (ImGui::IsKeyPressed(key)) { ImGui::SameLine(); ImGui::Text("\"%s\" %d", ImGui::GetKeyName(key), key); } }
+ ImGui::Text("Keys released:"); for (ImGuiKey key = key_first; key < ImGuiKey_COUNT; key++) { if (funcs::IsLegacyNativeDupe(key)) continue; if (ImGui::IsKeyReleased(key)) { ImGui::SameLine(); ImGui::Text("\"%s\" %d", ImGui::GetKeyName(key), key); } }
+ ImGui::Text("Keys mods: %s%s%s%s", io.KeyCtrl ? "CTRL " : "", io.KeyShift ? "SHIFT " : "", io.KeyAlt ? "ALT " : "", io.KeySuper ? "SUPER " : "");
+ ImGui::Text("Chars queue:"); for (int i = 0; i < io.InputQueueCharacters.Size; i++) { ImWchar c = io.InputQueueCharacters[i]; ImGui::SameLine(); ImGui::Text("\'%c\' (0x%04X)", (c > ' ' && c <= 255) ? (char)c : '?', c); } // FIXME: We should convert 'c' to UTF-8 here but the functions are not public.
+ ImGui::Text("NavInputs down:"); for (int i = 0; i < IM_ARRAYSIZE(io.NavInputs); i++) if (io.NavInputs[i] > 0.0f) { ImGui::SameLine(); ImGui::Text("[%d] %.2f (%.02f secs)", i, io.NavInputs[i], io.NavInputsDownDuration[i]); }
+ ImGui::Text("NavInputs pressed:"); for (int i = 0; i < IM_ARRAYSIZE(io.NavInputs); i++) if (io.NavInputsDownDuration[i] == 0.0f) { ImGui::SameLine(); ImGui::Text("[%d]", i); }
+
+ // Draw an arbitrary US keyboard layout to visualize translated keys
+ {
+ const ImVec2 key_size = ImVec2(35.0f, 35.0f);
+ const float key_rounding = 3.0f;
+ const ImVec2 key_face_size = ImVec2(25.0f, 25.0f);
+ const ImVec2 key_face_pos = ImVec2(5.0f, 3.0f);
+ const float key_face_rounding = 2.0f;
+ const ImVec2 key_label_pos = ImVec2(7.0f, 4.0f);
+ const ImVec2 key_step = ImVec2(key_size.x - 1.0f, key_size.y - 1.0f);
+ const float key_row_offset = 9.0f;
+
+ ImVec2 board_min = ImGui::GetCursorScreenPos();
+ ImVec2 board_max = ImVec2(board_min.x + 3 * key_step.x + 2 * key_row_offset + 10.0f, board_min.y + 3 * key_step.y + 10.0f);
+ ImVec2 start_pos = ImVec2(board_min.x + 5.0f - key_step.x, board_min.y);
+
+ struct KeyLayoutData { int Row, Col; const char* Label; ImGuiKey Key; };
+ const KeyLayoutData keys_to_display[] =
+ {
+ { 0, 0, "", ImGuiKey_Tab }, { 0, 1, "Q", ImGuiKey_Q }, { 0, 2, "W", ImGuiKey_W }, { 0, 3, "E", ImGuiKey_E }, { 0, 4, "R", ImGuiKey_R },
+ { 1, 0, "", ImGuiKey_CapsLock }, { 1, 1, "A", ImGuiKey_A }, { 1, 2, "S", ImGuiKey_S }, { 1, 3, "D", ImGuiKey_D }, { 1, 4, "F", ImGuiKey_F },
+ { 2, 0, "", ImGuiKey_LeftShift },{ 2, 1, "Z", ImGuiKey_Z }, { 2, 2, "X", ImGuiKey_X }, { 2, 3, "C", ImGuiKey_C }, { 2, 4, "V", ImGuiKey_V }
+ };
+
+ // Elements rendered manually via ImDrawList API are not clipped automatically.
+ // While not strictly necessary, here IsItemVisible() is used to avoid rendering these shapes when they are out of view.
+ ImGui::Dummy(ImVec2(board_max.x - board_min.x, board_max.y - board_min.y));
+ if (ImGui::IsItemVisible())
+ {
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+ draw_list->PushClipRect(board_min, board_max, true);
+ for (int n = 0; n < IM_ARRAYSIZE(keys_to_display); n++)
+ {
+ const KeyLayoutData* key_data = &keys_to_display[n];
+ ImVec2 key_min = ImVec2(start_pos.x + key_data->Col * key_step.x + key_data->Row * key_row_offset, start_pos.y + key_data->Row * key_step.y);
+ ImVec2 key_max = ImVec2(key_min.x + key_size.x, key_min.y + key_size.y);
+ draw_list->AddRectFilled(key_min, key_max, IM_COL32(204, 204, 204, 255), key_rounding);
+ draw_list->AddRect(key_min, key_max, IM_COL32(24, 24, 24, 255), key_rounding);
+ ImVec2 face_min = ImVec2(key_min.x + key_face_pos.x, key_min.y + key_face_pos.y);
+ ImVec2 face_max = ImVec2(face_min.x + key_face_size.x, face_min.y + key_face_size.y);
+ draw_list->AddRect(face_min, face_max, IM_COL32(193, 193, 193, 255), key_face_rounding, ImDrawFlags_None, 2.0f);
+ draw_list->AddRectFilled(face_min, face_max, IM_COL32(252, 252, 252, 255), key_face_rounding);
+ ImVec2 label_min = ImVec2(key_min.x + key_label_pos.x, key_min.y + key_label_pos.y);
+ draw_list->AddText(label_min, IM_COL32(64, 64, 64, 255), key_data->Label);
+ if (ImGui::IsKeyDown(key_data->Key))
+ draw_list->AddRectFilled(key_min, key_max, IM_COL32(255, 0, 0, 128), key_rounding);
+ }
+ draw_list->PopClipRect();
+ }
+ }
+ ImGui::TreePop();
+ }
+
+ if (ImGui::TreeNode("Capture override"))
+ {
+ HelpMarker(
+ "The value of io.WantCaptureMouse and io.WantCaptureKeyboard are normally set by Dear ImGui "
+ "to instruct your application of how to route inputs. Typically, when a value is true, it means "
+ "Dear ImGui wants the corresponding inputs and we expect the underlying application to ignore them.\n\n"
+ "The most typical case is: when hovering a window, Dear ImGui set io.WantCaptureMouse to true, "
+ "and underlying application should ignore mouse inputs (in practice there are many and more subtle "
+ "rules leading to how those flags are set).");
+
+ ImGui::Text("io.WantCaptureMouse: %d", io.WantCaptureMouse);
+ ImGui::Text("io.WantCaptureMouseUnlessPopupClose: %d", io.WantCaptureMouseUnlessPopupClose);
+ ImGui::Text("io.WantCaptureKeyboard: %d", io.WantCaptureKeyboard);
+
+ HelpMarker(
+ "Hovering the colored canvas will override io.WantCaptureXXX fields.\n"
+ "Notice how normally (when set to none), the value of io.WantCaptureKeyboard would be false when hovering and true when clicking.");
+ static int capture_override_mouse = -1;
+ static int capture_override_keyboard = -1;
+ const char* capture_override_desc[] = { "None", "Set to false", "Set to true" };
+ ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
+ ImGui::SliderInt("SetNextFrameWantCaptureMouse()", &capture_override_mouse, -1, +1, capture_override_desc[capture_override_mouse + 1], ImGuiSliderFlags_AlwaysClamp);
+ ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
+ ImGui::SliderInt("SetNextFrameWantCaptureKeyboard()", &capture_override_keyboard, -1, +1, capture_override_desc[capture_override_keyboard + 1], ImGuiSliderFlags_AlwaysClamp);
+
+ ImGui::ColorButton("##panel", ImVec4(0.7f, 0.1f, 0.7f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, ImVec2(256.0f, 192.0f)); // Dummy item
+ if (ImGui::IsItemHovered() && capture_override_mouse != -1)
+ ImGui::SetNextFrameWantCaptureMouse(capture_override_mouse == 1);
+ if (ImGui::IsItemHovered() && capture_override_keyboard != -1)
+ ImGui::SetNextFrameWantCaptureKeyboard(capture_override_keyboard == 1);
+
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Tabbing");
+ if (ImGui::TreeNode("Tabbing"))
+ {
+ ImGui::Text("Use TAB/SHIFT+TAB to cycle through keyboard editable fields.");
+ static char buf[32] = "hello";
+ ImGui::InputText("1", buf, IM_ARRAYSIZE(buf));
+ ImGui::InputText("2", buf, IM_ARRAYSIZE(buf));
+ ImGui::InputText("3", buf, IM_ARRAYSIZE(buf));
+ ImGui::PushAllowKeyboardFocus(false);
+ ImGui::InputText("4 (tab skip)", buf, IM_ARRAYSIZE(buf));
+ ImGui::SameLine(); HelpMarker("Item won't be cycled through when using TAB or Shift+Tab.");
+ ImGui::PopAllowKeyboardFocus();
+ ImGui::InputText("5", buf, IM_ARRAYSIZE(buf));
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Focus from code");
+ if (ImGui::TreeNode("Focus from code"))
+ {
+ bool focus_1 = ImGui::Button("Focus on 1"); ImGui::SameLine();
+ bool focus_2 = ImGui::Button("Focus on 2"); ImGui::SameLine();
+ bool focus_3 = ImGui::Button("Focus on 3");
+ int has_focus = 0;
+ static char buf[128] = "click on a button to set focus";
+
+ if (focus_1) ImGui::SetKeyboardFocusHere();
+ ImGui::InputText("1", buf, IM_ARRAYSIZE(buf));
+ if (ImGui::IsItemActive()) has_focus = 1;
+
+ if (focus_2) ImGui::SetKeyboardFocusHere();
+ ImGui::InputText("2", buf, IM_ARRAYSIZE(buf));
+ if (ImGui::IsItemActive()) has_focus = 2;
+
+ ImGui::PushAllowKeyboardFocus(false);
+ if (focus_3) ImGui::SetKeyboardFocusHere();
+ ImGui::InputText("3 (tab skip)", buf, IM_ARRAYSIZE(buf));
+ if (ImGui::IsItemActive()) has_focus = 3;
+ ImGui::SameLine(); HelpMarker("Item won't be cycled through when using TAB or Shift+Tab.");
+ ImGui::PopAllowKeyboardFocus();
+
+ if (has_focus)
+ ImGui::Text("Item with focus: %d", has_focus);
+ else
+ ImGui::Text("Item with focus: <none>");
+
+ // Use >= 0 parameter to SetKeyboardFocusHere() to focus an upcoming item
+ static float f3[3] = { 0.0f, 0.0f, 0.0f };
+ int focus_ahead = -1;
+ if (ImGui::Button("Focus on X")) { focus_ahead = 0; } ImGui::SameLine();
+ if (ImGui::Button("Focus on Y")) { focus_ahead = 1; } ImGui::SameLine();
+ if (ImGui::Button("Focus on Z")) { focus_ahead = 2; }
+ if (focus_ahead != -1) ImGui::SetKeyboardFocusHere(focus_ahead);
+ ImGui::SliderFloat3("Float3", &f3[0], 0.0f, 1.0f);
+
+ ImGui::TextWrapped("NB: Cursor & selection are preserved when refocusing last used item in code.");
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Dragging");
+ if (ImGui::TreeNode("Dragging"))
+ {
+ ImGui::TextWrapped("You can use ImGui::GetMouseDragDelta(0) to query for the dragged amount on any widget.");
+ for (int button = 0; button < 3; button++)
+ {
+ ImGui::Text("IsMouseDragging(%d):", button);
+ ImGui::Text(" w/ default threshold: %d,", ImGui::IsMouseDragging(button));
+ ImGui::Text(" w/ zero threshold: %d,", ImGui::IsMouseDragging(button, 0.0f));
+ ImGui::Text(" w/ large threshold: %d,", ImGui::IsMouseDragging(button, 20.0f));
+ }
+
+ ImGui::Button("Drag Me");
+ if (ImGui::IsItemActive())
+ ImGui::GetForegroundDrawList()->AddLine(io.MouseClickedPos[0], io.MousePos, ImGui::GetColorU32(ImGuiCol_Button), 4.0f); // Draw a line between the button and the mouse cursor
+
+ // Drag operations gets "unlocked" when the mouse has moved past a certain threshold
+ // (the default threshold is stored in io.MouseDragThreshold). You can request a lower or higher
+ // threshold using the second parameter of IsMouseDragging() and GetMouseDragDelta().
+ ImVec2 value_raw = ImGui::GetMouseDragDelta(0, 0.0f);
+ ImVec2 value_with_lock_threshold = ImGui::GetMouseDragDelta(0);
+ ImVec2 mouse_delta = io.MouseDelta;
+ ImGui::Text("GetMouseDragDelta(0):");
+ ImGui::Text(" w/ default threshold: (%.1f, %.1f)", value_with_lock_threshold.x, value_with_lock_threshold.y);
+ ImGui::Text(" w/ zero threshold: (%.1f, %.1f)", value_raw.x, value_raw.y);
+ ImGui::Text("io.MouseDelta: (%.1f, %.1f)", mouse_delta.x, mouse_delta.y);
+ ImGui::TreePop();
+ }
+
+ IMGUI_DEMO_MARKER("Inputs, Navigation & Focus/Mouse cursors");
+ if (ImGui::TreeNode("Mouse cursors"))
+ {
+ const char* mouse_cursors_names[] = { "Arrow", "TextInput", "ResizeAll", "ResizeNS", "ResizeEW", "ResizeNESW", "ResizeNWSE", "Hand", "NotAllowed" };
+ IM_ASSERT(IM_ARRAYSIZE(mouse_cursors_names) == ImGuiMouseCursor_COUNT);
+
+ ImGuiMouseCursor current = ImGui::GetMouseCursor();
+ ImGui::Text("Current mouse cursor = %d: %s", current, mouse_cursors_names[current]);
+ ImGui::Text("Hover to see mouse cursors:");
+ ImGui::SameLine(); HelpMarker(
+ "Your application can render a different mouse cursor based on what ImGui::GetMouseCursor() returns. "
+ "If software cursor rendering (io.MouseDrawCursor) is set ImGui will draw the right cursor for you, "
+ "otherwise your backend needs to handle it.");
+ for (int i = 0; i < ImGuiMouseCursor_COUNT; i++)
+ {
+ char label[32];
+ sprintf(label, "Mouse cursor %d: %s", i, mouse_cursors_names[i]);
+ ImGui::Bullet(); ImGui::Selectable(label, false);
+ if (ImGui::IsItemHovered())
+ ImGui::SetMouseCursor(i);
+ }
+ ImGui::TreePop();
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] About Window / ShowAboutWindow()
+// Access from Dear ImGui Demo -> Tools -> About
+//-----------------------------------------------------------------------------
+
+void ImGui::ShowAboutWindow(bool* p_open)
+{
+ if (!ImGui::Begin("About Dear ImGui", p_open, ImGuiWindowFlags_AlwaysAutoResize))
+ {
+ ImGui::End();
+ return;
+ }
+ IMGUI_DEMO_MARKER("Tools/About Dear ImGui");
+ ImGui::Text("Dear ImGui %s", ImGui::GetVersion());
+ ImGui::Separator();
+ ImGui::Text("By Omar Cornut and all Dear ImGui contributors.");
+ ImGui::Text("Dear ImGui is licensed under the MIT License, see LICENSE for more information.");
+
+ static bool show_config_info = false;
+ ImGui::Checkbox("Config/Build Information", &show_config_info);
+ if (show_config_info)
+ {
+ ImGuiIO& io = ImGui::GetIO();
+ ImGuiStyle& style = ImGui::GetStyle();
+
+ bool copy_to_clipboard = ImGui::Button("Copy to clipboard");
+ ImVec2 child_size = ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 18);
+ ImGui::BeginChildFrame(ImGui::GetID("cfg_infos"), child_size, ImGuiWindowFlags_NoMove);
+ if (copy_to_clipboard)
+ {
+ ImGui::LogToClipboard();
+ ImGui::LogText("```\n"); // Back quotes will make text appears without formatting when pasting on GitHub
+ }
+
+ ImGui::Text("Dear ImGui %s (%d)", IMGUI_VERSION, IMGUI_VERSION_NUM);
+ ImGui::Separator();
+ ImGui::Text("sizeof(size_t): %d, sizeof(ImDrawIdx): %d, sizeof(ImDrawVert): %d", (int)sizeof(size_t), (int)sizeof(ImDrawIdx), (int)sizeof(ImDrawVert));
+ ImGui::Text("define: __cplusplus=%d", (int)__cplusplus);
+#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_OBSOLETE_KEYIO
+ ImGui::Text("define: IMGUI_DISABLE_OBSOLETE_KEYIO");
+#endif
+#ifdef IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_WIN32_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_WIN32_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
+ ImGui::Text("define: IMGUI_DISABLE_FILE_FUNCTIONS");
+#endif
+#ifdef IMGUI_DISABLE_DEFAULT_ALLOCATORS
+ ImGui::Text("define: IMGUI_DISABLE_DEFAULT_ALLOCATORS");
+#endif
+#ifdef IMGUI_USE_BGRA_PACKED_COLOR
+ ImGui::Text("define: IMGUI_USE_BGRA_PACKED_COLOR");
+#endif
+#ifdef _WIN32
+ ImGui::Text("define: _WIN32");
+#endif
+#ifdef _WIN64
+ ImGui::Text("define: _WIN64");
+#endif
+#ifdef __linux__
+ ImGui::Text("define: __linux__");
+#endif
+#ifdef __APPLE__
+ ImGui::Text("define: __APPLE__");
+#endif
+#ifdef _MSC_VER
+ ImGui::Text("define: _MSC_VER=%d", _MSC_VER);
+#endif
+#ifdef _MSVC_LANG
+ ImGui::Text("define: _MSVC_LANG=%d", (int)_MSVC_LANG);
+#endif
+#ifdef __MINGW32__
+ ImGui::Text("define: __MINGW32__");
+#endif
+#ifdef __MINGW64__
+ ImGui::Text("define: __MINGW64__");
+#endif
+#ifdef __GNUC__
+ ImGui::Text("define: __GNUC__=%d", (int)__GNUC__);
+#endif
+#ifdef __clang_version__
+ ImGui::Text("define: __clang_version__=%s", __clang_version__);
+#endif
+ ImGui::Separator();
+ ImGui::Text("io.BackendPlatformName: %s", io.BackendPlatformName ? io.BackendPlatformName : "NULL");
+ ImGui::Text("io.BackendRendererName: %s", io.BackendRendererName ? io.BackendRendererName : "NULL");
+ ImGui::Text("io.ConfigFlags: 0x%08X", io.ConfigFlags);
+ if (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) ImGui::Text(" NavEnableKeyboard");
+ if (io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) ImGui::Text(" NavEnableGamepad");
+ if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) ImGui::Text(" NavEnableSetMousePos");
+ if (io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard) ImGui::Text(" NavNoCaptureKeyboard");
+ if (io.ConfigFlags & ImGuiConfigFlags_NoMouse) ImGui::Text(" NoMouse");
+ if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange) ImGui::Text(" NoMouseCursorChange");
+ if (io.MouseDrawCursor) ImGui::Text("io.MouseDrawCursor");
+ if (io.ConfigMacOSXBehaviors) ImGui::Text("io.ConfigMacOSXBehaviors");
+ if (io.ConfigInputTextCursorBlink) ImGui::Text("io.ConfigInputTextCursorBlink");
+ if (io.ConfigWindowsResizeFromEdges) ImGui::Text("io.ConfigWindowsResizeFromEdges");
+ if (io.ConfigWindowsMoveFromTitleBarOnly) ImGui::Text("io.ConfigWindowsMoveFromTitleBarOnly");
+ if (io.ConfigMemoryCompactTimer >= 0.0f) ImGui::Text("io.ConfigMemoryCompactTimer = %.1f", io.ConfigMemoryCompactTimer);
+ ImGui::Text("io.BackendFlags: 0x%08X", io.BackendFlags);
+ if (io.BackendFlags & ImGuiBackendFlags_HasGamepad) ImGui::Text(" HasGamepad");
+ if (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) ImGui::Text(" HasMouseCursors");
+ if (io.BackendFlags & ImGuiBackendFlags_HasSetMousePos) ImGui::Text(" HasSetMousePos");
+ if (io.BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) ImGui::Text(" RendererHasVtxOffset");
+ ImGui::Separator();
+ ImGui::Text("io.Fonts: %d fonts, Flags: 0x%08X, TexSize: %d,%d", io.Fonts->Fonts.Size, io.Fonts->Flags, io.Fonts->TexWidth, io.Fonts->TexHeight);
+ ImGui::Text("io.DisplaySize: %.2f,%.2f", io.DisplaySize.x, io.DisplaySize.y);
+ ImGui::Text("io.DisplayFramebufferScale: %.2f,%.2f", io.DisplayFramebufferScale.x, io.DisplayFramebufferScale.y);
+ ImGui::Separator();
+ ImGui::Text("style.WindowPadding: %.2f,%.2f", style.WindowPadding.x, style.WindowPadding.y);
+ ImGui::Text("style.WindowBorderSize: %.2f", style.WindowBorderSize);
+ ImGui::Text("style.FramePadding: %.2f,%.2f", style.FramePadding.x, style.FramePadding.y);
+ ImGui::Text("style.FrameRounding: %.2f", style.FrameRounding);
+ ImGui::Text("style.FrameBorderSize: %.2f", style.FrameBorderSize);
+ ImGui::Text("style.ItemSpacing: %.2f,%.2f", style.ItemSpacing.x, style.ItemSpacing.y);
+ ImGui::Text("style.ItemInnerSpacing: %.2f,%.2f", style.ItemInnerSpacing.x, style.ItemInnerSpacing.y);
+
+ if (copy_to_clipboard)
+ {
+ ImGui::LogText("\n```\n");
+ ImGui::LogFinish();
+ }
+ ImGui::EndChildFrame();
+ }
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Style Editor / ShowStyleEditor()
+//-----------------------------------------------------------------------------
+// - ShowFontSelector()
+// - ShowStyleSelector()
+// - ShowStyleEditor()
+//-----------------------------------------------------------------------------
+
+// Forward declare ShowFontAtlas() which isn't worth putting in public API yet
+namespace ImGui { IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas); }
+
+// Demo helper function to select among loaded fonts.
+// Here we use the regular BeginCombo()/EndCombo() api which is the more flexible one.
+void ImGui::ShowFontSelector(const char* label)
+{
+ ImGuiIO& io = ImGui::GetIO();
+ ImFont* font_current = ImGui::GetFont();
+ if (ImGui::BeginCombo(label, font_current->GetDebugName()))
+ {
+ for (int n = 0; n < io.Fonts->Fonts.Size; n++)
+ {
+ ImFont* font = io.Fonts->Fonts[n];
+ ImGui::PushID((void*)font);
+ if (ImGui::Selectable(font->GetDebugName(), font == font_current))
+ io.FontDefault = font;
+ ImGui::PopID();
+ }
+ ImGui::EndCombo();
+ }
+ ImGui::SameLine();
+ HelpMarker(
+ "- Load additional fonts with io.Fonts->AddFontFromFileTTF().\n"
+ "- The font atlas is built when calling io.Fonts->GetTexDataAsXXXX() or io.Fonts->Build().\n"
+ "- Read FAQ and docs/FONTS.md for more details.\n"
+ "- If you need to add/remove fonts at runtime (e.g. for DPI change), do it before calling NewFrame().");
+}
+
+// Demo helper function to select among default colors. See ShowStyleEditor() for more advanced options.
+// Here we use the simplified Combo() api that packs items into a single literal string.
+// Useful for quick combo boxes where the choices are known locally.
+bool ImGui::ShowStyleSelector(const char* label)
+{
+ static int style_idx = -1;
+ if (ImGui::Combo(label, &style_idx, "Dark\0Light\0Classic\0"))
+ {
+ switch (style_idx)
+ {
+ case 0: ImGui::StyleColorsDark(); break;
+ case 1: ImGui::StyleColorsLight(); break;
+ case 2: ImGui::StyleColorsClassic(); break;
+ }
+ return true;
+ }
+ return false;
+}
+
+void ImGui::ShowStyleEditor(ImGuiStyle* ref)
+{
+ IMGUI_DEMO_MARKER("Tools/Style Editor");
+ // You can pass in a reference ImGuiStyle structure to compare to, revert to and save to
+ // (without a reference style pointer, we will use one compared locally as a reference)
+ ImGuiStyle& style = ImGui::GetStyle();
+ static ImGuiStyle ref_saved_style;
+
+ // Default to using internal storage as reference
+ static bool init = true;
+ if (init && ref == NULL)
+ ref_saved_style = style;
+ init = false;
+ if (ref == NULL)
+ ref = &ref_saved_style;
+
+ ImGui::PushItemWidth(ImGui::GetWindowWidth() * 0.50f);
+
+ if (ImGui::ShowStyleSelector("Colors##Selector"))
+ ref_saved_style = style;
+ ImGui::ShowFontSelector("Fonts##Selector");
+
+ // Simplified Settings (expose floating-pointer border sizes as boolean representing 0.0f or 1.0f)
+ if (ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f"))
+ style.GrabRounding = style.FrameRounding; // Make GrabRounding always the same value as FrameRounding
+ { bool border = (style.WindowBorderSize > 0.0f); if (ImGui::Checkbox("WindowBorder", &border)) { style.WindowBorderSize = border ? 1.0f : 0.0f; } }
+ ImGui::SameLine();
+ { bool border = (style.FrameBorderSize > 0.0f); if (ImGui::Checkbox("FrameBorder", &border)) { style.FrameBorderSize = border ? 1.0f : 0.0f; } }
+ ImGui::SameLine();
+ { bool border = (style.PopupBorderSize > 0.0f); if (ImGui::Checkbox("PopupBorder", &border)) { style.PopupBorderSize = border ? 1.0f : 0.0f; } }
+
+ // Save/Revert button
+ if (ImGui::Button("Save Ref"))
+ *ref = ref_saved_style = style;
+ ImGui::SameLine();
+ if (ImGui::Button("Revert Ref"))
+ style = *ref;
+ ImGui::SameLine();
+ HelpMarker(
+ "Save/Revert in local non-persistent storage. Default Colors definition are not affected. "
+ "Use \"Export\" below to save them somewhere.");
+
+ ImGui::Separator();
+
+ if (ImGui::BeginTabBar("##tabs", ImGuiTabBarFlags_None))
+ {
+ if (ImGui::BeginTabItem("Sizes"))
+ {
+ ImGui::Text("Main");
+ ImGui::SliderFloat2("WindowPadding", (float*)&style.WindowPadding, 0.0f, 20.0f, "%.0f");
+ ImGui::SliderFloat2("FramePadding", (float*)&style.FramePadding, 0.0f, 20.0f, "%.0f");
+ ImGui::SliderFloat2("CellPadding", (float*)&style.CellPadding, 0.0f, 20.0f, "%.0f");
+ ImGui::SliderFloat2("ItemSpacing", (float*)&style.ItemSpacing, 0.0f, 20.0f, "%.0f");
+ ImGui::SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f");
+ ImGui::SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f");
+ ImGui::SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f");
+ ImGui::SliderFloat("ScrollbarSize", &style.ScrollbarSize, 1.0f, 20.0f, "%.0f");
+ ImGui::SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f");
+ ImGui::Text("Borders");
+ ImGui::SliderFloat("WindowBorderSize", &style.WindowBorderSize, 0.0f, 1.0f, "%.0f");
+ ImGui::SliderFloat("ChildBorderSize", &style.ChildBorderSize, 0.0f, 1.0f, "%.0f");
+ ImGui::SliderFloat("PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f");
+ ImGui::SliderFloat("FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f");
+ ImGui::SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
+ ImGui::Text("Rounding");
+ ImGui::SliderFloat("WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f");
+ ImGui::SliderFloat("TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f");
+ ImGui::Text("Alignment");
+ ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
+ int window_menu_button_position = style.WindowMenuButtonPosition + 1;
+ if (ImGui::Combo("WindowMenuButtonPosition", (int*)&window_menu_button_position, "None\0Left\0Right\0"))
+ style.WindowMenuButtonPosition = window_menu_button_position - 1;
+ ImGui::Combo("ColorButtonPosition", (int*)&style.ColorButtonPosition, "Left\0Right\0");
+ ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f");
+ ImGui::SameLine(); HelpMarker("Alignment applies when a button is larger than its text content.");
+ ImGui::SliderFloat2("SelectableTextAlign", (float*)&style.SelectableTextAlign, 0.0f, 1.0f, "%.2f");
+ ImGui::SameLine(); HelpMarker("Alignment applies when a selectable is larger than its text content.");
+ ImGui::Text("Safe Area Padding");
+ ImGui::SameLine(); HelpMarker("Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");
+ ImGui::SliderFloat2("DisplaySafeAreaPadding", (float*)&style.DisplaySafeAreaPadding, 0.0f, 30.0f, "%.0f");
+ ImGui::EndTabItem();
+ }
+
+ if (ImGui::BeginTabItem("Colors"))
+ {
+ static int output_dest = 0;
+ static bool output_only_modified = true;
+ if (ImGui::Button("Export"))
+ {
+ if (output_dest == 0)
+ ImGui::LogToClipboard();
+ else
+ ImGui::LogToTTY();
+ ImGui::LogText("ImVec4* colors = ImGui::GetStyle().Colors;" IM_NEWLINE);
+ for (int i = 0; i < ImGuiCol_COUNT; i++)
+ {
+ const ImVec4& col = style.Colors[i];
+ const char* name = ImGui::GetStyleColorName(i);
+ if (!output_only_modified || memcmp(&col, &ref->Colors[i], sizeof(ImVec4)) != 0)
+ ImGui::LogText("colors[ImGuiCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);" IM_NEWLINE,
+ name, 23 - (int)strlen(name), "", col.x, col.y, col.z, col.w);
+ }
+ ImGui::LogFinish();
+ }
+ ImGui::SameLine(); ImGui::SetNextItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0");
+ ImGui::SameLine(); ImGui::Checkbox("Only Modified Colors", &output_only_modified);
+
+ static ImGuiTextFilter filter;
+ filter.Draw("Filter colors", ImGui::GetFontSize() * 16);
+
+ static ImGuiColorEditFlags alpha_flags = 0;
+ if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine();
+ if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_AlphaPreview)) { alpha_flags = ImGuiColorEditFlags_AlphaPreview; } ImGui::SameLine();
+ if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine();
+ HelpMarker(
+ "In the color list:\n"
+ "Left-click on color square to open color picker,\n"
+ "Right-click to open edit options menu.");
+
+ ImGui::BeginChild("##colors", ImVec2(0, 0), true, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar | ImGuiWindowFlags_NavFlattened);
+ ImGui::PushItemWidth(-160);
+ for (int i = 0; i < ImGuiCol_COUNT; i++)
+ {
+ const char* name = ImGui::GetStyleColorName(i);
+ if (!filter.PassFilter(name))
+ continue;
+ ImGui::PushID(i);
+ ImGui::ColorEdit4("##color", (float*)&style.Colors[i], ImGuiColorEditFlags_AlphaBar | alpha_flags);
+ if (memcmp(&style.Colors[i], &ref->Colors[i], sizeof(ImVec4)) != 0)
+ {
+ // Tips: in a real user application, you may want to merge and use an icon font into the main font,
+ // so instead of "Save"/"Revert" you'd use icons!
+ // Read the FAQ and docs/FONTS.md about using icon fonts. It's really easy and super convenient!
+ ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); if (ImGui::Button("Save")) { ref->Colors[i] = style.Colors[i]; }
+ ImGui::SameLine(0.0f, style.ItemInnerSpacing.x); if (ImGui::Button("Revert")) { style.Colors[i] = ref->Colors[i]; }
+ }
+ ImGui::SameLine(0.0f, style.ItemInnerSpacing.x);
+ ImGui::TextUnformatted(name);
+ ImGui::PopID();
+ }
+ ImGui::PopItemWidth();
+ ImGui::EndChild();
+
+ ImGui::EndTabItem();
+ }
+
+ if (ImGui::BeginTabItem("Fonts"))
+ {
+ ImGuiIO& io = ImGui::GetIO();
+ ImFontAtlas* atlas = io.Fonts;
+ HelpMarker("Read FAQ and docs/FONTS.md for details on font loading.");
+ ImGui::ShowFontAtlas(atlas);
+
+ // Post-baking font scaling. Note that this is NOT the nice way of scaling fonts, read below.
+ // (we enforce hard clamping manually as by default DragFloat/SliderFloat allows CTRL+Click text to get out of bounds).
+ const float MIN_SCALE = 0.3f;
+ const float MAX_SCALE = 2.0f;
+ HelpMarker(
+ "Those are old settings provided for convenience.\n"
+ "However, the _correct_ way of scaling your UI is currently to reload your font at the designed size, "
+ "rebuild the font atlas, and call style.ScaleAllSizes() on a reference ImGuiStyle structure.\n"
+ "Using those settings here will give you poor quality results.");
+ static float window_scale = 1.0f;
+ ImGui::PushItemWidth(ImGui::GetFontSize() * 8);
+ if (ImGui::DragFloat("window scale", &window_scale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp)) // Scale only this window
+ ImGui::SetWindowFontScale(window_scale);
+ ImGui::DragFloat("global scale", &io.FontGlobalScale, 0.005f, MIN_SCALE, MAX_SCALE, "%.2f", ImGuiSliderFlags_AlwaysClamp); // Scale everything
+ ImGui::PopItemWidth();
+
+ ImGui::EndTabItem();
+ }
+
+ if (ImGui::BeginTabItem("Rendering"))
+ {
+ ImGui::Checkbox("Anti-aliased lines", &style.AntiAliasedLines);
+ ImGui::SameLine();
+ HelpMarker("When disabling anti-aliasing lines, you'll probably want to disable borders in your style as well.");
+
+ ImGui::Checkbox("Anti-aliased lines use texture", &style.AntiAliasedLinesUseTex);
+ ImGui::SameLine();
+ HelpMarker("Faster lines using texture data. Require backend to render with bilinear filtering (not point/nearest filtering).");
+
+ ImGui::Checkbox("Anti-aliased fill", &style.AntiAliasedFill);
+ ImGui::PushItemWidth(ImGui::GetFontSize() * 8);
+ ImGui::DragFloat("Curve Tessellation Tolerance", &style.CurveTessellationTol, 0.02f, 0.10f, 10.0f, "%.2f");
+ if (style.CurveTessellationTol < 0.10f) style.CurveTessellationTol = 0.10f;
+
+ // When editing the "Circle Segment Max Error" value, draw a preview of its effect on auto-tessellated circles.
+ ImGui::DragFloat("Circle Tessellation Max Error", &style.CircleTessellationMaxError , 0.005f, 0.10f, 5.0f, "%.2f", ImGuiSliderFlags_AlwaysClamp);
+ if (ImGui::IsItemActive())
+ {
+ ImGui::SetNextWindowPos(ImGui::GetCursorScreenPos());
+ ImGui::BeginTooltip();
+ ImGui::TextUnformatted("(R = radius, N = number of segments)");
+ ImGui::Spacing();
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+ const float min_widget_width = ImGui::CalcTextSize("N: MMM\nR: MMM").x;
+ for (int n = 0; n < 8; n++)
+ {
+ const float RAD_MIN = 5.0f;
+ const float RAD_MAX = 70.0f;
+ const float rad = RAD_MIN + (RAD_MAX - RAD_MIN) * (float)n / (8.0f - 1.0f);
+
+ ImGui::BeginGroup();
+
+ ImGui::Text("R: %.f\nN: %d", rad, draw_list->_CalcCircleAutoSegmentCount(rad));
+
+ const float canvas_width = IM_MAX(min_widget_width, rad * 2.0f);
+ const float offset_x = floorf(canvas_width * 0.5f);
+ const float offset_y = floorf(RAD_MAX);
+
+ const ImVec2 p1 = ImGui::GetCursorScreenPos();
+ draw_list->AddCircle(ImVec2(p1.x + offset_x, p1.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text));
+ ImGui::Dummy(ImVec2(canvas_width, RAD_MAX * 2));
+
+ /*
+ const ImVec2 p2 = ImGui::GetCursorScreenPos();
+ draw_list->AddCircleFilled(ImVec2(p2.x + offset_x, p2.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text));
+ ImGui::Dummy(ImVec2(canvas_width, RAD_MAX * 2));
+ */
+
+ ImGui::EndGroup();
+ ImGui::SameLine();
+ }
+ ImGui::EndTooltip();
+ }
+ ImGui::SameLine();
+ HelpMarker("When drawing circle primitives with \"num_segments == 0\" tesselation will be calculated automatically.");
+
+ ImGui::DragFloat("Global Alpha", &style.Alpha, 0.005f, 0.20f, 1.0f, "%.2f"); // Not exposing zero here so user doesn't "lose" the UI (zero alpha clips all widgets). But application code could have a toggle to switch between zero and non-zero.
+ ImGui::DragFloat("Disabled Alpha", &style.DisabledAlpha, 0.005f, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); HelpMarker("Additional alpha multiplier for disabled items (multiply over current value of Alpha).");
+ ImGui::PopItemWidth();
+
+ ImGui::EndTabItem();
+ }
+
+ ImGui::EndTabBar();
+ }
+
+ ImGui::PopItemWidth();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Main Menu Bar / ShowExampleAppMainMenuBar()
+//-----------------------------------------------------------------------------
+// - ShowExampleAppMainMenuBar()
+// - ShowExampleMenuFile()
+//-----------------------------------------------------------------------------
+
+// Demonstrate creating a "main" fullscreen menu bar and populating it.
+// Note the difference between BeginMainMenuBar() and BeginMenuBar():
+// - BeginMenuBar() = menu-bar inside current window (which needs the ImGuiWindowFlags_MenuBar flag!)
+// - BeginMainMenuBar() = helper to create menu-bar-sized window at the top of the main viewport + call BeginMenuBar() into it.
+static void ShowExampleAppMainMenuBar()
+{
+ if (ImGui::BeginMainMenuBar())
+ {
+ if (ImGui::BeginMenu("File"))
+ {
+ ShowExampleMenuFile();
+ ImGui::EndMenu();
+ }
+ if (ImGui::BeginMenu("Edit"))
+ {
+ if (ImGui::MenuItem("Undo", "CTRL+Z")) {}
+ if (ImGui::MenuItem("Redo", "CTRL+Y", false, false)) {} // Disabled item
+ ImGui::Separator();
+ if (ImGui::MenuItem("Cut", "CTRL+X")) {}
+ if (ImGui::MenuItem("Copy", "CTRL+C")) {}
+ if (ImGui::MenuItem("Paste", "CTRL+V")) {}
+ ImGui::EndMenu();
+ }
+ ImGui::EndMainMenuBar();
+ }
+}
+
+// Note that shortcuts are currently provided for display only
+// (future version will add explicit flags to BeginMenu() to request processing shortcuts)
+static void ShowExampleMenuFile()
+{
+ IMGUI_DEMO_MARKER("Examples/Menu");
+ ImGui::MenuItem("(demo menu)", NULL, false, false);
+ if (ImGui::MenuItem("New")) {}
+ if (ImGui::MenuItem("Open", "Ctrl+O")) {}
+ if (ImGui::BeginMenu("Open Recent"))
+ {
+ ImGui::MenuItem("fish_hat.c");
+ ImGui::MenuItem("fish_hat.inl");
+ ImGui::MenuItem("fish_hat.h");
+ if (ImGui::BeginMenu("More.."))
+ {
+ ImGui::MenuItem("Hello");
+ ImGui::MenuItem("Sailor");
+ if (ImGui::BeginMenu("Recurse.."))
+ {
+ ShowExampleMenuFile();
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenu();
+ }
+ if (ImGui::MenuItem("Save", "Ctrl+S")) {}
+ if (ImGui::MenuItem("Save As..")) {}
+
+ ImGui::Separator();
+ IMGUI_DEMO_MARKER("Examples/Menu/Options");
+ if (ImGui::BeginMenu("Options"))
+ {
+ static bool enabled = true;
+ ImGui::MenuItem("Enabled", "", &enabled);
+ ImGui::BeginChild("child", ImVec2(0, 60), true);
+ for (int i = 0; i < 10; i++)
+ ImGui::Text("Scrolling Text %d", i);
+ ImGui::EndChild();
+ static float f = 0.5f;
+ static int n = 0;
+ ImGui::SliderFloat("Value", &f, 0.0f, 1.0f);
+ ImGui::InputFloat("Input", &f, 0.1f);
+ ImGui::Combo("Combo", &n, "Yes\0No\0Maybe\0\0");
+ ImGui::EndMenu();
+ }
+
+ IMGUI_DEMO_MARKER("Examples/Menu/Colors");
+ if (ImGui::BeginMenu("Colors"))
+ {
+ float sz = ImGui::GetTextLineHeight();
+ for (int i = 0; i < ImGuiCol_COUNT; i++)
+ {
+ const char* name = ImGui::GetStyleColorName((ImGuiCol)i);
+ ImVec2 p = ImGui::GetCursorScreenPos();
+ ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + sz, p.y + sz), ImGui::GetColorU32((ImGuiCol)i));
+ ImGui::Dummy(ImVec2(sz, sz));
+ ImGui::SameLine();
+ ImGui::MenuItem(name);
+ }
+ ImGui::EndMenu();
+ }
+
+ // Here we demonstrate appending again to the "Options" menu (which we already created above)
+ // Of course in this demo it is a little bit silly that this function calls BeginMenu("Options") twice.
+ // In a real code-base using it would make senses to use this feature from very different code locations.
+ if (ImGui::BeginMenu("Options")) // <-- Append!
+ {
+ IMGUI_DEMO_MARKER("Examples/Menu/Append to an existing menu");
+ static bool b = true;
+ ImGui::Checkbox("SomeOption", &b);
+ ImGui::EndMenu();
+ }
+
+ if (ImGui::BeginMenu("Disabled", false)) // Disabled
+ {
+ IM_ASSERT(0);
+ }
+ if (ImGui::MenuItem("Checked", NULL, true)) {}
+ if (ImGui::MenuItem("Quit", "Alt+F4")) {}
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Debug Console / ShowExampleAppConsole()
+//-----------------------------------------------------------------------------
+
+// Demonstrate creating a simple console window, with scrolling, filtering, completion and history.
+// For the console example, we are using a more C++ like approach of declaring a class to hold both data and functions.
+struct ExampleAppConsole
+{
+ char InputBuf[256];
+ ImVector<char*> Items;
+ ImVector<const char*> Commands;
+ ImVector<char*> History;
+ int HistoryPos; // -1: new line, 0..History.Size-1 browsing history.
+ ImGuiTextFilter Filter;
+ bool AutoScroll;
+ bool ScrollToBottom;
+
+ ExampleAppConsole()
+ {
+ IMGUI_DEMO_MARKER("Examples/Console");
+ ClearLog();
+ memset(InputBuf, 0, sizeof(InputBuf));
+ HistoryPos = -1;
+
+ // "CLASSIFY" is here to provide the test case where "C"+[tab] completes to "CL" and display multiple matches.
+ Commands.push_back("HELP");
+ Commands.push_back("HISTORY");
+ Commands.push_back("CLEAR");
+ Commands.push_back("CLASSIFY");
+ AutoScroll = true;
+ ScrollToBottom = false;
+ AddLog("Welcome to Dear ImGui!");
+ }
+ ~ExampleAppConsole()
+ {
+ ClearLog();
+ for (int i = 0; i < History.Size; i++)
+ free(History[i]);
+ }
+
+ // Portable helpers
+ static int Stricmp(const char* s1, const char* s2) { int d; while ((d = toupper(*s2) - toupper(*s1)) == 0 && *s1) { s1++; s2++; } return d; }
+ static int Strnicmp(const char* s1, const char* s2, int n) { int d = 0; while (n > 0 && (d = toupper(*s2) - toupper(*s1)) == 0 && *s1) { s1++; s2++; n--; } return d; }
+ static char* Strdup(const char* s) { IM_ASSERT(s); size_t len = strlen(s) + 1; void* buf = malloc(len); IM_ASSERT(buf); return (char*)memcpy(buf, (const void*)s, len); }
+ static void Strtrim(char* s) { char* str_end = s + strlen(s); while (str_end > s && str_end[-1] == ' ') str_end--; *str_end = 0; }
+
+ void ClearLog()
+ {
+ for (int i = 0; i < Items.Size; i++)
+ free(Items[i]);
+ Items.clear();
+ }
+
+ void AddLog(const char* fmt, ...) IM_FMTARGS(2)
+ {
+ // FIXME-OPT
+ char buf[1024];
+ va_list args;
+ va_start(args, fmt);
+ vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
+ buf[IM_ARRAYSIZE(buf)-1] = 0;
+ va_end(args);
+ Items.push_back(Strdup(buf));
+ }
+
+ void Draw(const char* title, bool* p_open)
+ {
+ ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
+ if (!ImGui::Begin(title, p_open))
+ {
+ ImGui::End();
+ return;
+ }
+
+ // As a specific feature guaranteed by the library, after calling Begin() the last Item represent the title bar.
+ // So e.g. IsItemHovered() will return true when hovering the title bar.
+ // Here we create a context menu only available from the title bar.
+ if (ImGui::BeginPopupContextItem())
+ {
+ if (ImGui::MenuItem("Close Console"))
+ *p_open = false;
+ ImGui::EndPopup();
+ }
+
+ ImGui::TextWrapped(
+ "This example implements a console with basic coloring, completion (TAB key) and history (Up/Down keys). A more elaborate "
+ "implementation may want to store entries along with extra data such as timestamp, emitter, etc.");
+ ImGui::TextWrapped("Enter 'HELP' for help.");
+
+ // TODO: display items starting from the bottom
+
+ if (ImGui::SmallButton("Add Debug Text")) { AddLog("%d some text", Items.Size); AddLog("some more text"); AddLog("display very important message here!"); }
+ ImGui::SameLine();
+ if (ImGui::SmallButton("Add Debug Error")) { AddLog("[error] something went wrong"); }
+ ImGui::SameLine();
+ if (ImGui::SmallButton("Clear")) { ClearLog(); }
+ ImGui::SameLine();
+ bool copy_to_clipboard = ImGui::SmallButton("Copy");
+ //static float t = 0.0f; if (ImGui::GetTime() - t > 0.02f) { t = ImGui::GetTime(); AddLog("Spam %f", t); }
+
+ ImGui::Separator();
+
+ // Options menu
+ if (ImGui::BeginPopup("Options"))
+ {
+ ImGui::Checkbox("Auto-scroll", &AutoScroll);
+ ImGui::EndPopup();
+ }
+
+ // Options, Filter
+ if (ImGui::Button("Options"))
+ ImGui::OpenPopup("Options");
+ ImGui::SameLine();
+ Filter.Draw("Filter (\"incl,-excl\") (\"error\")", 180);
+ ImGui::Separator();
+
+ // Reserve enough left-over height for 1 separator + 1 input text
+ const float footer_height_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing();
+ ImGui::BeginChild("ScrollingRegion", ImVec2(0, -footer_height_to_reserve), false, ImGuiWindowFlags_HorizontalScrollbar);
+ if (ImGui::BeginPopupContextWindow())
+ {
+ if (ImGui::Selectable("Clear")) ClearLog();
+ ImGui::EndPopup();
+ }
+
+ // Display every line as a separate entry so we can change their color or add custom widgets.
+ // If you only want raw text you can use ImGui::TextUnformatted(log.begin(), log.end());
+ // NB- if you have thousands of entries this approach may be too inefficient and may require user-side clipping
+ // to only process visible items. The clipper will automatically measure the height of your first item and then
+ // "seek" to display only items in the visible area.
+ // To use the clipper we can replace your standard loop:
+ // for (int i = 0; i < Items.Size; i++)
+ // With:
+ // ImGuiListClipper clipper;
+ // clipper.Begin(Items.Size);
+ // while (clipper.Step())
+ // for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
+ // - That your items are evenly spaced (same height)
+ // - That you have cheap random access to your elements (you can access them given their index,
+ // without processing all the ones before)
+ // You cannot this code as-is if a filter is active because it breaks the 'cheap random-access' property.
+ // We would need random-access on the post-filtered list.
+ // A typical application wanting coarse clipping and filtering may want to pre-compute an array of indices
+ // or offsets of items that passed the filtering test, recomputing this array when user changes the filter,
+ // and appending newly elements as they are inserted. This is left as a task to the user until we can manage
+ // to improve this example code!
+ // If your items are of variable height:
+ // - Split them into same height items would be simpler and facilitate random-seeking into your list.
+ // - Consider using manual call to IsRectVisible() and skipping extraneous decoration from your items.
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4, 1)); // Tighten spacing
+ if (copy_to_clipboard)
+ ImGui::LogToClipboard();
+ for (int i = 0; i < Items.Size; i++)
+ {
+ const char* item = Items[i];
+ if (!Filter.PassFilter(item))
+ continue;
+
+ // Normally you would store more information in your item than just a string.
+ // (e.g. make Items[] an array of structure, store color/type etc.)
+ ImVec4 color;
+ bool has_color = false;
+ if (strstr(item, "[error]")) { color = ImVec4(1.0f, 0.4f, 0.4f, 1.0f); has_color = true; }
+ else if (strncmp(item, "# ", 2) == 0) { color = ImVec4(1.0f, 0.8f, 0.6f, 1.0f); has_color = true; }
+ if (has_color)
+ ImGui::PushStyleColor(ImGuiCol_Text, color);
+ ImGui::TextUnformatted(item);
+ if (has_color)
+ ImGui::PopStyleColor();
+ }
+ if (copy_to_clipboard)
+ ImGui::LogFinish();
+
+ if (ScrollToBottom || (AutoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY()))
+ ImGui::SetScrollHereY(1.0f);
+ ScrollToBottom = false;
+
+ ImGui::PopStyleVar();
+ ImGui::EndChild();
+ ImGui::Separator();
+
+ // Command-line
+ bool reclaim_focus = false;
+ ImGuiInputTextFlags input_text_flags = ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory;
+ if (ImGui::InputText("Input", InputBuf, IM_ARRAYSIZE(InputBuf), input_text_flags, &TextEditCallbackStub, (void*)this))
+ {
+ char* s = InputBuf;
+ Strtrim(s);
+ if (s[0])
+ ExecCommand(s);
+ strcpy(s, "");
+ reclaim_focus = true;
+ }
+
+ // Auto-focus on window apparition
+ ImGui::SetItemDefaultFocus();
+ if (reclaim_focus)
+ ImGui::SetKeyboardFocusHere(-1); // Auto focus previous widget
+
+ ImGui::End();
+ }
+
+ void ExecCommand(const char* command_line)
+ {
+ AddLog("# %s\n", command_line);
+
+ // Insert into history. First find match and delete it so it can be pushed to the back.
+ // This isn't trying to be smart or optimal.
+ HistoryPos = -1;
+ for (int i = History.Size - 1; i >= 0; i--)
+ if (Stricmp(History[i], command_line) == 0)
+ {
+ free(History[i]);
+ History.erase(History.begin() + i);
+ break;
+ }
+ History.push_back(Strdup(command_line));
+
+ // Process command
+ if (Stricmp(command_line, "CLEAR") == 0)
+ {
+ ClearLog();
+ }
+ else if (Stricmp(command_line, "HELP") == 0)
+ {
+ AddLog("Commands:");
+ for (int i = 0; i < Commands.Size; i++)
+ AddLog("- %s", Commands[i]);
+ }
+ else if (Stricmp(command_line, "HISTORY") == 0)
+ {
+ int first = History.Size - 10;
+ for (int i = first > 0 ? first : 0; i < History.Size; i++)
+ AddLog("%3d: %s\n", i, History[i]);
+ }
+ else
+ {
+ AddLog("Unknown command: '%s'\n", command_line);
+ }
+
+ // On command input, we scroll to bottom even if AutoScroll==false
+ ScrollToBottom = true;
+ }
+
+ // In C++11 you'd be better off using lambdas for this sort of forwarding callbacks
+ static int TextEditCallbackStub(ImGuiInputTextCallbackData* data)
+ {
+ ExampleAppConsole* console = (ExampleAppConsole*)data->UserData;
+ return console->TextEditCallback(data);
+ }
+
+ int TextEditCallback(ImGuiInputTextCallbackData* data)
+ {
+ //AddLog("cursor: %d, selection: %d-%d", data->CursorPos, data->SelectionStart, data->SelectionEnd);
+ switch (data->EventFlag)
+ {
+ case ImGuiInputTextFlags_CallbackCompletion:
+ {
+ // Example of TEXT COMPLETION
+
+ // Locate beginning of current word
+ const char* word_end = data->Buf + data->CursorPos;
+ const char* word_start = word_end;
+ while (word_start > data->Buf)
+ {
+ const char c = word_start[-1];
+ if (c == ' ' || c == '\t' || c == ',' || c == ';')
+ break;
+ word_start--;
+ }
+
+ // Build a list of candidates
+ ImVector<const char*> candidates;
+ for (int i = 0; i < Commands.Size; i++)
+ if (Strnicmp(Commands[i], word_start, (int)(word_end - word_start)) == 0)
+ candidates.push_back(Commands[i]);
+
+ if (candidates.Size == 0)
+ {
+ // No match
+ AddLog("No match for \"%.*s\"!\n", (int)(word_end - word_start), word_start);
+ }
+ else if (candidates.Size == 1)
+ {
+ // Single match. Delete the beginning of the word and replace it entirely so we've got nice casing.
+ data->DeleteChars((int)(word_start - data->Buf), (int)(word_end - word_start));
+ data->InsertChars(data->CursorPos, candidates[0]);
+ data->InsertChars(data->CursorPos, " ");
+ }
+ else
+ {
+ // Multiple matches. Complete as much as we can..
+ // So inputing "C"+Tab will complete to "CL" then display "CLEAR" and "CLASSIFY" as matches.
+ int match_len = (int)(word_end - word_start);
+ for (;;)
+ {
+ int c = 0;
+ bool all_candidates_matches = true;
+ for (int i = 0; i < candidates.Size && all_candidates_matches; i++)
+ if (i == 0)
+ c = toupper(candidates[i][match_len]);
+ else if (c == 0 || c != toupper(candidates[i][match_len]))
+ all_candidates_matches = false;
+ if (!all_candidates_matches)
+ break;
+ match_len++;
+ }
+
+ if (match_len > 0)
+ {
+ data->DeleteChars((int)(word_start - data->Buf), (int)(word_end - word_start));
+ data->InsertChars(data->CursorPos, candidates[0], candidates[0] + match_len);
+ }
+
+ // List matches
+ AddLog("Possible matches:\n");
+ for (int i = 0; i < candidates.Size; i++)
+ AddLog("- %s\n", candidates[i]);
+ }
+
+ break;
+ }
+ case ImGuiInputTextFlags_CallbackHistory:
+ {
+ // Example of HISTORY
+ const int prev_history_pos = HistoryPos;
+ if (data->EventKey == ImGuiKey_UpArrow)
+ {
+ if (HistoryPos == -1)
+ HistoryPos = History.Size - 1;
+ else if (HistoryPos > 0)
+ HistoryPos--;
+ }
+ else if (data->EventKey == ImGuiKey_DownArrow)
+ {
+ if (HistoryPos != -1)
+ if (++HistoryPos >= History.Size)
+ HistoryPos = -1;
+ }
+
+ // A better implementation would preserve the data on the current input line along with cursor position.
+ if (prev_history_pos != HistoryPos)
+ {
+ const char* history_str = (HistoryPos >= 0) ? History[HistoryPos] : "";
+ data->DeleteChars(0, data->BufTextLen);
+ data->InsertChars(0, history_str);
+ }
+ }
+ }
+ return 0;
+ }
+};
+
+static void ShowExampleAppConsole(bool* p_open)
+{
+ static ExampleAppConsole console;
+ console.Draw("Example: Console", p_open);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Debug Log / ShowExampleAppLog()
+//-----------------------------------------------------------------------------
+
+// Usage:
+// static ExampleAppLog my_log;
+// my_log.AddLog("Hello %d world\n", 123);
+// my_log.Draw("title");
+struct ExampleAppLog
+{
+ ImGuiTextBuffer Buf;
+ ImGuiTextFilter Filter;
+ ImVector<int> LineOffsets; // Index to lines offset. We maintain this with AddLog() calls.
+ bool AutoScroll; // Keep scrolling if already at the bottom.
+
+ ExampleAppLog()
+ {
+ AutoScroll = true;
+ Clear();
+ }
+
+ void Clear()
+ {
+ Buf.clear();
+ LineOffsets.clear();
+ LineOffsets.push_back(0);
+ }
+
+ void AddLog(const char* fmt, ...) IM_FMTARGS(2)
+ {
+ int old_size = Buf.size();
+ va_list args;
+ va_start(args, fmt);
+ Buf.appendfv(fmt, args);
+ va_end(args);
+ for (int new_size = Buf.size(); old_size < new_size; old_size++)
+ if (Buf[old_size] == '\n')
+ LineOffsets.push_back(old_size + 1);
+ }
+
+ void Draw(const char* title, bool* p_open = NULL)
+ {
+ if (!ImGui::Begin(title, p_open))
+ {
+ ImGui::End();
+ return;
+ }
+
+ // Options menu
+ if (ImGui::BeginPopup("Options"))
+ {
+ ImGui::Checkbox("Auto-scroll", &AutoScroll);
+ ImGui::EndPopup();
+ }
+
+ // Main window
+ if (ImGui::Button("Options"))
+ ImGui::OpenPopup("Options");
+ ImGui::SameLine();
+ bool clear = ImGui::Button("Clear");
+ ImGui::SameLine();
+ bool copy = ImGui::Button("Copy");
+ ImGui::SameLine();
+ Filter.Draw("Filter", -100.0f);
+
+ ImGui::Separator();
+ ImGui::BeginChild("scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_HorizontalScrollbar);
+
+ if (clear)
+ Clear();
+ if (copy)
+ ImGui::LogToClipboard();
+
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
+ const char* buf = Buf.begin();
+ const char* buf_end = Buf.end();
+ if (Filter.IsActive())
+ {
+ // In this example we don't use the clipper when Filter is enabled.
+ // This is because we don't have a random access on the result on our filter.
+ // A real application processing logs with ten of thousands of entries may want to store the result of
+ // search/filter.. especially if the filtering function is not trivial (e.g. reg-exp).
+ for (int line_no = 0; line_no < LineOffsets.Size; line_no++)
+ {
+ const char* line_start = buf + LineOffsets[line_no];
+ const char* line_end = (line_no + 1 < LineOffsets.Size) ? (buf + LineOffsets[line_no + 1] - 1) : buf_end;
+ if (Filter.PassFilter(line_start, line_end))
+ ImGui::TextUnformatted(line_start, line_end);
+ }
+ }
+ else
+ {
+ // The simplest and easy way to display the entire buffer:
+ // ImGui::TextUnformatted(buf_begin, buf_end);
+ // And it'll just work. TextUnformatted() has specialization for large blob of text and will fast-forward
+ // to skip non-visible lines. Here we instead demonstrate using the clipper to only process lines that are
+ // within the visible area.
+ // If you have tens of thousands of items and their processing cost is non-negligible, coarse clipping them
+ // on your side is recommended. Using ImGuiListClipper requires
+ // - A) random access into your data
+ // - B) items all being the same height,
+ // both of which we can handle since we an array pointing to the beginning of each line of text.
+ // When using the filter (in the block of code above) we don't have random access into the data to display
+ // anymore, which is why we don't use the clipper. Storing or skimming through the search result would make
+ // it possible (and would be recommended if you want to search through tens of thousands of entries).
+ ImGuiListClipper clipper;
+ clipper.Begin(LineOffsets.Size);
+ while (clipper.Step())
+ {
+ for (int line_no = clipper.DisplayStart; line_no < clipper.DisplayEnd; line_no++)
+ {
+ const char* line_start = buf + LineOffsets[line_no];
+ const char* line_end = (line_no + 1 < LineOffsets.Size) ? (buf + LineOffsets[line_no + 1] - 1) : buf_end;
+ ImGui::TextUnformatted(line_start, line_end);
+ }
+ }
+ clipper.End();
+ }
+ ImGui::PopStyleVar();
+
+ if (AutoScroll && ImGui::GetScrollY() >= ImGui::GetScrollMaxY())
+ ImGui::SetScrollHereY(1.0f);
+
+ ImGui::EndChild();
+ ImGui::End();
+ }
+};
+
+// Demonstrate creating a simple log window with basic filtering.
+static void ShowExampleAppLog(bool* p_open)
+{
+ static ExampleAppLog log;
+
+ // For the demo: add a debug button _BEFORE_ the normal log window contents
+ // We take advantage of a rarely used feature: multiple calls to Begin()/End() are appending to the _same_ window.
+ // Most of the contents of the window will be added by the log.Draw() call.
+ ImGui::SetNextWindowSize(ImVec2(500, 400), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Example: Log", p_open);
+ IMGUI_DEMO_MARKER("Examples/Log");
+ if (ImGui::SmallButton("[Debug] Add 5 entries"))
+ {
+ static int counter = 0;
+ const char* categories[3] = { "info", "warn", "error" };
+ const char* words[] = { "Bumfuzzled", "Cattywampus", "Snickersnee", "Abibliophobia", "Absquatulate", "Nincompoop", "Pauciloquent" };
+ for (int n = 0; n < 5; n++)
+ {
+ const char* category = categories[counter % IM_ARRAYSIZE(categories)];
+ const char* word = words[counter % IM_ARRAYSIZE(words)];
+ log.AddLog("[%05d] [%s] Hello, current time is %.1f, here's a word: '%s'\n",
+ ImGui::GetFrameCount(), category, ImGui::GetTime(), word);
+ counter++;
+ }
+ }
+ ImGui::End();
+
+ // Actually call in the regular Log helper (which will Begin() into the same window as we just did)
+ log.Draw("Example: Log", p_open);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Simple Layout / ShowExampleAppLayout()
+//-----------------------------------------------------------------------------
+
+// Demonstrate create a window with multiple child windows.
+static void ShowExampleAppLayout(bool* p_open)
+{
+ ImGui::SetNextWindowSize(ImVec2(500, 440), ImGuiCond_FirstUseEver);
+ if (ImGui::Begin("Example: Simple layout", p_open, ImGuiWindowFlags_MenuBar))
+ {
+ IMGUI_DEMO_MARKER("Examples/Simple layout");
+ if (ImGui::BeginMenuBar())
+ {
+ if (ImGui::BeginMenu("File"))
+ {
+ if (ImGui::MenuItem("Close")) *p_open = false;
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenuBar();
+ }
+
+ // Left
+ static int selected = 0;
+ {
+ ImGui::BeginChild("left pane", ImVec2(150, 0), true);
+ for (int i = 0; i < 100; i++)
+ {
+ // FIXME: Good candidate to use ImGuiSelectableFlags_SelectOnNav
+ char label[128];
+ sprintf(label, "MyObject %d", i);
+ if (ImGui::Selectable(label, selected == i))
+ selected = i;
+ }
+ ImGui::EndChild();
+ }
+ ImGui::SameLine();
+
+ // Right
+ {
+ ImGui::BeginGroup();
+ ImGui::BeginChild("item view", ImVec2(0, -ImGui::GetFrameHeightWithSpacing())); // Leave room for 1 line below us
+ ImGui::Text("MyObject: %d", selected);
+ ImGui::Separator();
+ if (ImGui::BeginTabBar("##Tabs", ImGuiTabBarFlags_None))
+ {
+ if (ImGui::BeginTabItem("Description"))
+ {
+ ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. ");
+ ImGui::EndTabItem();
+ }
+ if (ImGui::BeginTabItem("Details"))
+ {
+ ImGui::Text("ID: 0123456789");
+ ImGui::EndTabItem();
+ }
+ ImGui::EndTabBar();
+ }
+ ImGui::EndChild();
+ if (ImGui::Button("Revert")) {}
+ ImGui::SameLine();
+ if (ImGui::Button("Save")) {}
+ ImGui::EndGroup();
+ }
+ }
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Property Editor / ShowExampleAppPropertyEditor()
+//-----------------------------------------------------------------------------
+
+static void ShowPlaceholderObject(const char* prefix, int uid)
+{
+ // Use object uid as identifier. Most commonly you could also use the object pointer as a base ID.
+ ImGui::PushID(uid);
+
+ // Text and Tree nodes are less high than framed widgets, using AlignTextToFramePadding() we add vertical spacing to make the tree lines equal high.
+ ImGui::TableNextRow();
+ ImGui::TableSetColumnIndex(0);
+ ImGui::AlignTextToFramePadding();
+ bool node_open = ImGui::TreeNode("Object", "%s_%u", prefix, uid);
+ ImGui::TableSetColumnIndex(1);
+ ImGui::Text("my sailor is rich");
+
+ if (node_open)
+ {
+ static float placeholder_members[8] = { 0.0f, 0.0f, 1.0f, 3.1416f, 100.0f, 999.0f };
+ for (int i = 0; i < 8; i++)
+ {
+ ImGui::PushID(i); // Use field index as identifier.
+ if (i < 2)
+ {
+ ShowPlaceholderObject("Child", 424242);
+ }
+ else
+ {
+ // Here we use a TreeNode to highlight on hover (we could use e.g. Selectable as well)
+ ImGui::TableNextRow();
+ ImGui::TableSetColumnIndex(0);
+ ImGui::AlignTextToFramePadding();
+ ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_Leaf | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_Bullet;
+ ImGui::TreeNodeEx("Field", flags, "Field_%d", i);
+
+ ImGui::TableSetColumnIndex(1);
+ ImGui::SetNextItemWidth(-FLT_MIN);
+ if (i >= 5)
+ ImGui::InputFloat("##value", &placeholder_members[i], 1.0f);
+ else
+ ImGui::DragFloat("##value", &placeholder_members[i], 0.01f);
+ ImGui::NextColumn();
+ }
+ ImGui::PopID();
+ }
+ ImGui::TreePop();
+ }
+ ImGui::PopID();
+}
+
+// Demonstrate create a simple property editor.
+static void ShowExampleAppPropertyEditor(bool* p_open)
+{
+ ImGui::SetNextWindowSize(ImVec2(430, 450), ImGuiCond_FirstUseEver);
+ if (!ImGui::Begin("Example: Property editor", p_open))
+ {
+ ImGui::End();
+ return;
+ }
+ IMGUI_DEMO_MARKER("Examples/Property Editor");
+
+ HelpMarker(
+ "This example shows how you may implement a property editor using two columns.\n"
+ "All objects/fields data are dummies here.\n"
+ "Remember that in many simple cases, you can use ImGui::SameLine(xxx) to position\n"
+ "your cursor horizontally instead of using the Columns() API.");
+
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(2, 2));
+ if (ImGui::BeginTable("split", 2, ImGuiTableFlags_BordersOuter | ImGuiTableFlags_Resizable))
+ {
+ // Iterate placeholder objects (all the same data)
+ for (int obj_i = 0; obj_i < 4; obj_i++)
+ {
+ ShowPlaceholderObject("Object", obj_i);
+ //ImGui::Separator();
+ }
+ ImGui::EndTable();
+ }
+ ImGui::PopStyleVar();
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Long Text / ShowExampleAppLongText()
+//-----------------------------------------------------------------------------
+
+// Demonstrate/test rendering huge amount of text, and the incidence of clipping.
+static void ShowExampleAppLongText(bool* p_open)
+{
+ ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
+ if (!ImGui::Begin("Example: Long text display", p_open))
+ {
+ ImGui::End();
+ return;
+ }
+ IMGUI_DEMO_MARKER("Examples/Long text display");
+
+ static int test_type = 0;
+ static ImGuiTextBuffer log;
+ static int lines = 0;
+ ImGui::Text("Printing unusually long amount of text.");
+ ImGui::Combo("Test type", &test_type,
+ "Single call to TextUnformatted()\0"
+ "Multiple calls to Text(), clipped\0"
+ "Multiple calls to Text(), not clipped (slow)\0");
+ ImGui::Text("Buffer contents: %d lines, %d bytes", lines, log.size());
+ if (ImGui::Button("Clear")) { log.clear(); lines = 0; }
+ ImGui::SameLine();
+ if (ImGui::Button("Add 1000 lines"))
+ {
+ for (int i = 0; i < 1000; i++)
+ log.appendf("%i The quick brown fox jumps over the lazy dog\n", lines + i);
+ lines += 1000;
+ }
+ ImGui::BeginChild("Log");
+ switch (test_type)
+ {
+ case 0:
+ // Single call to TextUnformatted() with a big buffer
+ ImGui::TextUnformatted(log.begin(), log.end());
+ break;
+ case 1:
+ {
+ // Multiple calls to Text(), manually coarsely clipped - demonstrate how to use the ImGuiListClipper helper.
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
+ ImGuiListClipper clipper;
+ clipper.Begin(lines);
+ while (clipper.Step())
+ for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
+ ImGui::Text("%i The quick brown fox jumps over the lazy dog", i);
+ ImGui::PopStyleVar();
+ break;
+ }
+ case 2:
+ // Multiple calls to Text(), not clipped (slow)
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
+ for (int i = 0; i < lines; i++)
+ ImGui::Text("%i The quick brown fox jumps over the lazy dog", i);
+ ImGui::PopStyleVar();
+ break;
+ }
+ ImGui::EndChild();
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Auto Resize / ShowExampleAppAutoResize()
+//-----------------------------------------------------------------------------
+
+// Demonstrate creating a window which gets auto-resized according to its content.
+static void ShowExampleAppAutoResize(bool* p_open)
+{
+ if (!ImGui::Begin("Example: Auto-resizing window", p_open, ImGuiWindowFlags_AlwaysAutoResize))
+ {
+ ImGui::End();
+ return;
+ }
+ IMGUI_DEMO_MARKER("Examples/Auto-resizing window");
+
+ static int lines = 10;
+ ImGui::TextUnformatted(
+ "Window will resize every-frame to the size of its content.\n"
+ "Note that you probably don't want to query the window size to\n"
+ "output your content because that would create a feedback loop.");
+ ImGui::SliderInt("Number of lines", &lines, 1, 20);
+ for (int i = 0; i < lines; i++)
+ ImGui::Text("%*sThis is line %d", i * 4, "", i); // Pad with space to extend size horizontally
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Constrained Resize / ShowExampleAppConstrainedResize()
+//-----------------------------------------------------------------------------
+
+// Demonstrate creating a window with custom resize constraints.
+static void ShowExampleAppConstrainedResize(bool* p_open)
+{
+ struct CustomConstraints
+ {
+ // Helper functions to demonstrate programmatic constraints
+ static void Square(ImGuiSizeCallbackData* data) { data->DesiredSize.x = data->DesiredSize.y = IM_MAX(data->DesiredSize.x, data->DesiredSize.y); }
+ static void Step(ImGuiSizeCallbackData* data) { float step = (float)(int)(intptr_t)data->UserData; data->DesiredSize = ImVec2((int)(data->DesiredSize.x / step + 0.5f) * step, (int)(data->DesiredSize.y / step + 0.5f) * step); }
+ };
+
+ const char* test_desc[] =
+ {
+ "Resize vertical only",
+ "Resize horizontal only",
+ "Width > 100, Height > 100",
+ "Width 400-500",
+ "Height 400-500",
+ "Custom: Always Square",
+ "Custom: Fixed Steps (100)",
+ };
+
+ static bool auto_resize = false;
+ static int type = 0;
+ static int display_lines = 10;
+ if (type == 0) ImGui::SetNextWindowSizeConstraints(ImVec2(-1, 0), ImVec2(-1, FLT_MAX)); // Vertical only
+ if (type == 1) ImGui::SetNextWindowSizeConstraints(ImVec2(0, -1), ImVec2(FLT_MAX, -1)); // Horizontal only
+ if (type == 2) ImGui::SetNextWindowSizeConstraints(ImVec2(100, 100), ImVec2(FLT_MAX, FLT_MAX)); // Width > 100, Height > 100
+ if (type == 3) ImGui::SetNextWindowSizeConstraints(ImVec2(400, -1), ImVec2(500, -1)); // Width 400-500
+ if (type == 4) ImGui::SetNextWindowSizeConstraints(ImVec2(-1, 400), ImVec2(-1, 500)); // Height 400-500
+ if (type == 5) ImGui::SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, FLT_MAX), CustomConstraints::Square); // Always Square
+ if (type == 6) ImGui::SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, FLT_MAX), CustomConstraints::Step, (void*)(intptr_t)100); // Fixed Step
+
+ ImGuiWindowFlags flags = auto_resize ? ImGuiWindowFlags_AlwaysAutoResize : 0;
+ if (ImGui::Begin("Example: Constrained Resize", p_open, flags))
+ {
+ IMGUI_DEMO_MARKER("Examples/Constrained Resizing window");
+ if (ImGui::Button("200x200")) { ImGui::SetWindowSize(ImVec2(200, 200)); } ImGui::SameLine();
+ if (ImGui::Button("500x500")) { ImGui::SetWindowSize(ImVec2(500, 500)); } ImGui::SameLine();
+ if (ImGui::Button("800x200")) { ImGui::SetWindowSize(ImVec2(800, 200)); }
+ ImGui::SetNextItemWidth(200);
+ ImGui::Combo("Constraint", &type, test_desc, IM_ARRAYSIZE(test_desc));
+ ImGui::SetNextItemWidth(200);
+ ImGui::DragInt("Lines", &display_lines, 0.2f, 1, 100);
+ ImGui::Checkbox("Auto-resize", &auto_resize);
+ for (int i = 0; i < display_lines; i++)
+ ImGui::Text("%*sHello, sailor! Making this line long enough for the example.", i * 4, "");
+ }
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Simple overlay / ShowExampleAppSimpleOverlay()
+//-----------------------------------------------------------------------------
+
+// Demonstrate creating a simple static window with no decoration
+// + a context-menu to choose which corner of the screen to use.
+static void ShowExampleAppSimpleOverlay(bool* p_open)
+{
+ static int corner = 0;
+ ImGuiIO& io = ImGui::GetIO();
+ ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
+ if (corner != -1)
+ {
+ const float PAD = 10.0f;
+ const ImGuiViewport* viewport = ImGui::GetMainViewport();
+ ImVec2 work_pos = viewport->WorkPos; // Use work area to avoid menu-bar/task-bar, if any!
+ ImVec2 work_size = viewport->WorkSize;
+ ImVec2 window_pos, window_pos_pivot;
+ window_pos.x = (corner & 1) ? (work_pos.x + work_size.x - PAD) : (work_pos.x + PAD);
+ window_pos.y = (corner & 2) ? (work_pos.y + work_size.y - PAD) : (work_pos.y + PAD);
+ window_pos_pivot.x = (corner & 1) ? 1.0f : 0.0f;
+ window_pos_pivot.y = (corner & 2) ? 1.0f : 0.0f;
+ ImGui::SetNextWindowPos(window_pos, ImGuiCond_Always, window_pos_pivot);
+ window_flags |= ImGuiWindowFlags_NoMove;
+ }
+ ImGui::SetNextWindowBgAlpha(0.35f); // Transparent background
+ if (ImGui::Begin("Example: Simple overlay", p_open, window_flags))
+ {
+ IMGUI_DEMO_MARKER("Examples/Simple Overlay");
+ ImGui::Text("Simple overlay\n" "in the corner of the screen.\n" "(right-click to change position)");
+ ImGui::Separator();
+ if (ImGui::IsMousePosValid())
+ ImGui::Text("Mouse Position: (%.1f,%.1f)", io.MousePos.x, io.MousePos.y);
+ else
+ ImGui::Text("Mouse Position: <invalid>");
+ if (ImGui::BeginPopupContextWindow())
+ {
+ if (ImGui::MenuItem("Custom", NULL, corner == -1)) corner = -1;
+ if (ImGui::MenuItem("Top-left", NULL, corner == 0)) corner = 0;
+ if (ImGui::MenuItem("Top-right", NULL, corner == 1)) corner = 1;
+ if (ImGui::MenuItem("Bottom-left", NULL, corner == 2)) corner = 2;
+ if (ImGui::MenuItem("Bottom-right", NULL, corner == 3)) corner = 3;
+ if (p_open && ImGui::MenuItem("Close")) *p_open = false;
+ ImGui::EndPopup();
+ }
+ }
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Fullscreen window / ShowExampleAppFullscreen()
+//-----------------------------------------------------------------------------
+
+// Demonstrate creating a window covering the entire screen/viewport
+static void ShowExampleAppFullscreen(bool* p_open)
+{
+ static bool use_work_area = true;
+ static ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings;
+
+ // We demonstrate using the full viewport area or the work area (without menu-bars, task-bars etc.)
+ // Based on your use case you may want one of the other.
+ const ImGuiViewport* viewport = ImGui::GetMainViewport();
+ ImGui::SetNextWindowPos(use_work_area ? viewport->WorkPos : viewport->Pos);
+ ImGui::SetNextWindowSize(use_work_area ? viewport->WorkSize : viewport->Size);
+
+ if (ImGui::Begin("Example: Fullscreen window", p_open, flags))
+ {
+ ImGui::Checkbox("Use work area instead of main area", &use_work_area);
+ ImGui::SameLine();
+ HelpMarker("Main Area = entire viewport,\nWork Area = entire viewport minus sections used by the main menu bars, task bars etc.\n\nEnable the main-menu bar in Examples menu to see the difference.");
+
+ ImGui::CheckboxFlags("ImGuiWindowFlags_NoBackground", &flags, ImGuiWindowFlags_NoBackground);
+ ImGui::CheckboxFlags("ImGuiWindowFlags_NoDecoration", &flags, ImGuiWindowFlags_NoDecoration);
+ ImGui::Indent();
+ ImGui::CheckboxFlags("ImGuiWindowFlags_NoTitleBar", &flags, ImGuiWindowFlags_NoTitleBar);
+ ImGui::CheckboxFlags("ImGuiWindowFlags_NoCollapse", &flags, ImGuiWindowFlags_NoCollapse);
+ ImGui::CheckboxFlags("ImGuiWindowFlags_NoScrollbar", &flags, ImGuiWindowFlags_NoScrollbar);
+ ImGui::Unindent();
+
+ if (p_open && ImGui::Button("Close this window"))
+ *p_open = false;
+ }
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Manipulating Window Titles / ShowExampleAppWindowTitles()
+//-----------------------------------------------------------------------------
+
+// Demonstrate using "##" and "###" in identifiers to manipulate ID generation.
+// This apply to all regular items as well.
+// Read FAQ section "How can I have multiple widgets with the same label?" for details.
+static void ShowExampleAppWindowTitles(bool*)
+{
+ const ImGuiViewport* viewport = ImGui::GetMainViewport();
+ const ImVec2 base_pos = viewport->Pos;
+
+ // By default, Windows are uniquely identified by their title.
+ // You can use the "##" and "###" markers to manipulate the display/ID.
+
+ // Using "##" to display same title but have unique identifier.
+ ImGui::SetNextWindowPos(ImVec2(base_pos.x + 100, base_pos.y + 100), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Same title as another window##1");
+ IMGUI_DEMO_MARKER("Examples/Manipulating window titles");
+ ImGui::Text("This is window 1.\nMy title is the same as window 2, but my identifier is unique.");
+ ImGui::End();
+
+ ImGui::SetNextWindowPos(ImVec2(base_pos.x + 100, base_pos.y + 200), ImGuiCond_FirstUseEver);
+ ImGui::Begin("Same title as another window##2");
+ ImGui::Text("This is window 2.\nMy title is the same as window 1, but my identifier is unique.");
+ ImGui::End();
+
+ // Using "###" to display a changing title but keep a static identifier "AnimatedTitle"
+ char buf[128];
+ sprintf(buf, "Animated title %c %d###AnimatedTitle", "|/-\\"[(int)(ImGui::GetTime() / 0.25f) & 3], ImGui::GetFrameCount());
+ ImGui::SetNextWindowPos(ImVec2(base_pos.x + 100, base_pos.y + 300), ImGuiCond_FirstUseEver);
+ ImGui::Begin(buf);
+ ImGui::Text("This window has a changing title.");
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Custom Rendering using ImDrawList API / ShowExampleAppCustomRendering()
+//-----------------------------------------------------------------------------
+
+// Demonstrate using the low-level ImDrawList to draw custom shapes.
+static void ShowExampleAppCustomRendering(bool* p_open)
+{
+ if (!ImGui::Begin("Example: Custom rendering", p_open))
+ {
+ ImGui::End();
+ return;
+ }
+ IMGUI_DEMO_MARKER("Examples/Custom Rendering");
+
+ // Tip: If you do a lot of custom rendering, you probably want to use your own geometrical types and benefit of
+ // overloaded operators, etc. Define IM_VEC2_CLASS_EXTRA in imconfig.h to create implicit conversions between your
+ // types and ImVec2/ImVec4. Dear ImGui defines overloaded operators but they are internal to imgui.cpp and not
+ // exposed outside (to avoid messing with your types) In this example we are not using the maths operators!
+
+ if (ImGui::BeginTabBar("##TabBar"))
+ {
+ if (ImGui::BeginTabItem("Primitives"))
+ {
+ ImGui::PushItemWidth(-ImGui::GetFontSize() * 15);
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+
+ // Draw gradients
+ // (note that those are currently exacerbating our sRGB/Linear issues)
+ // Calling ImGui::GetColorU32() multiplies the given colors by the current Style Alpha, but you may pass the IM_COL32() directly as well..
+ ImGui::Text("Gradients");
+ ImVec2 gradient_size = ImVec2(ImGui::CalcItemWidth(), ImGui::GetFrameHeight());
+ {
+ ImVec2 p0 = ImGui::GetCursorScreenPos();
+ ImVec2 p1 = ImVec2(p0.x + gradient_size.x, p0.y + gradient_size.y);
+ ImU32 col_a = ImGui::GetColorU32(IM_COL32(0, 0, 0, 255));
+ ImU32 col_b = ImGui::GetColorU32(IM_COL32(255, 255, 255, 255));
+ draw_list->AddRectFilledMultiColor(p0, p1, col_a, col_b, col_b, col_a);
+ ImGui::InvisibleButton("##gradient1", gradient_size);
+ }
+ {
+ ImVec2 p0 = ImGui::GetCursorScreenPos();
+ ImVec2 p1 = ImVec2(p0.x + gradient_size.x, p0.y + gradient_size.y);
+ ImU32 col_a = ImGui::GetColorU32(IM_COL32(0, 255, 0, 255));
+ ImU32 col_b = ImGui::GetColorU32(IM_COL32(255, 0, 0, 255));
+ draw_list->AddRectFilledMultiColor(p0, p1, col_a, col_b, col_b, col_a);
+ ImGui::InvisibleButton("##gradient2", gradient_size);
+ }
+
+ // Draw a bunch of primitives
+ ImGui::Text("All primitives");
+ static float sz = 36.0f;
+ static float thickness = 3.0f;
+ static int ngon_sides = 6;
+ static bool circle_segments_override = false;
+ static int circle_segments_override_v = 12;
+ static bool curve_segments_override = false;
+ static int curve_segments_override_v = 8;
+ static ImVec4 colf = ImVec4(1.0f, 1.0f, 0.4f, 1.0f);
+ ImGui::DragFloat("Size", &sz, 0.2f, 2.0f, 100.0f, "%.0f");
+ ImGui::DragFloat("Thickness", &thickness, 0.05f, 1.0f, 8.0f, "%.02f");
+ ImGui::SliderInt("N-gon sides", &ngon_sides, 3, 12);
+ ImGui::Checkbox("##circlesegmentoverride", &circle_segments_override);
+ ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
+ circle_segments_override |= ImGui::SliderInt("Circle segments override", &circle_segments_override_v, 3, 40);
+ ImGui::Checkbox("##curvessegmentoverride", &curve_segments_override);
+ ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
+ curve_segments_override |= ImGui::SliderInt("Curves segments override", &curve_segments_override_v, 3, 40);
+ ImGui::ColorEdit4("Color", &colf.x);
+
+ const ImVec2 p = ImGui::GetCursorScreenPos();
+ const ImU32 col = ImColor(colf);
+ const float spacing = 10.0f;
+ const ImDrawFlags corners_tl_br = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersBottomRight;
+ const float rounding = sz / 5.0f;
+ const int circle_segments = circle_segments_override ? circle_segments_override_v : 0;
+ const int curve_segments = curve_segments_override ? curve_segments_override_v : 0;
+ float x = p.x + 4.0f;
+ float y = p.y + 4.0f;
+ for (int n = 0; n < 2; n++)
+ {
+ // First line uses a thickness of 1.0f, second line uses the configurable thickness
+ float th = (n == 0) ? 1.0f : thickness;
+ draw_list->AddNgon(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, ngon_sides, th); x += sz + spacing; // N-gon
+ draw_list->AddCircle(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments, th); x += sz + spacing; // Circle
+ draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 0.0f, ImDrawFlags_None, th); x += sz + spacing; // Square
+ draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, rounding, ImDrawFlags_None, th); x += sz + spacing; // Square with all rounded corners
+ draw_list->AddRect(ImVec2(x, y), ImVec2(x + sz, y + sz), col, rounding, corners_tl_br, th); x += sz + spacing; // Square with two rounded corners
+ draw_list->AddTriangle(ImVec2(x+sz*0.5f,y), ImVec2(x+sz, y+sz-0.5f), ImVec2(x, y+sz-0.5f), col, th);x += sz + spacing; // Triangle
+ //draw_list->AddTriangle(ImVec2(x+sz*0.2f,y), ImVec2(x, y+sz-0.5f), ImVec2(x+sz*0.4f, y+sz-0.5f), col, th);x+= sz*0.4f + spacing; // Thin triangle
+ draw_list->AddLine(ImVec2(x, y), ImVec2(x + sz, y), col, th); x += sz + spacing; // Horizontal line (note: drawing a filled rectangle will be faster!)
+ draw_list->AddLine(ImVec2(x, y), ImVec2(x, y + sz), col, th); x += spacing; // Vertical line (note: drawing a filled rectangle will be faster!)
+ draw_list->AddLine(ImVec2(x, y), ImVec2(x + sz, y + sz), col, th); x += sz + spacing; // Diagonal line
+
+ // Quadratic Bezier Curve (3 control points)
+ ImVec2 cp3[3] = { ImVec2(x, y + sz * 0.6f), ImVec2(x + sz * 0.5f, y - sz * 0.4f), ImVec2(x + sz, y + sz) };
+ draw_list->AddBezierQuadratic(cp3[0], cp3[1], cp3[2], col, th, curve_segments); x += sz + spacing;
+
+ // Cubic Bezier Curve (4 control points)
+ ImVec2 cp4[4] = { ImVec2(x, y), ImVec2(x + sz * 1.3f, y + sz * 0.3f), ImVec2(x + sz - sz * 1.3f, y + sz - sz * 0.3f), ImVec2(x + sz, y + sz) };
+ draw_list->AddBezierCubic(cp4[0], cp4[1], cp4[2], cp4[3], col, th, curve_segments);
+
+ x = p.x + 4;
+ y += sz + spacing;
+ }
+ draw_list->AddNgonFilled(ImVec2(x + sz * 0.5f, y + sz * 0.5f), sz*0.5f, col, ngon_sides); x += sz + spacing; // N-gon
+ draw_list->AddCircleFilled(ImVec2(x + sz*0.5f, y + sz*0.5f), sz*0.5f, col, circle_segments); x += sz + spacing; // Circle
+ draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + sz), col); x += sz + spacing; // Square
+ draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 10.0f); x += sz + spacing; // Square with all rounded corners
+ draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + sz), col, 10.0f, corners_tl_br); x += sz + spacing; // Square with two rounded corners
+ draw_list->AddTriangleFilled(ImVec2(x+sz*0.5f,y), ImVec2(x+sz, y+sz-0.5f), ImVec2(x, y+sz-0.5f), col); x += sz + spacing; // Triangle
+ //draw_list->AddTriangleFilled(ImVec2(x+sz*0.2f,y), ImVec2(x, y+sz-0.5f), ImVec2(x+sz*0.4f, y+sz-0.5f), col); x += sz*0.4f + spacing; // Thin triangle
+ draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + sz, y + thickness), col); x += sz + spacing; // Horizontal line (faster than AddLine, but only handle integer thickness)
+ draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + thickness, y + sz), col); x += spacing * 2.0f;// Vertical line (faster than AddLine, but only handle integer thickness)
+ draw_list->AddRectFilled(ImVec2(x, y), ImVec2(x + 1, y + 1), col); x += sz; // Pixel (faster than AddLine)
+ draw_list->AddRectFilledMultiColor(ImVec2(x, y), ImVec2(x + sz, y + sz), IM_COL32(0, 0, 0, 255), IM_COL32(255, 0, 0, 255), IM_COL32(255, 255, 0, 255), IM_COL32(0, 255, 0, 255));
+
+ ImGui::Dummy(ImVec2((sz + spacing) * 10.2f, (sz + spacing) * 3.0f));
+ ImGui::PopItemWidth();
+ ImGui::EndTabItem();
+ }
+
+ if (ImGui::BeginTabItem("Canvas"))
+ {
+ static ImVector<ImVec2> points;
+ static ImVec2 scrolling(0.0f, 0.0f);
+ static bool opt_enable_grid = true;
+ static bool opt_enable_context_menu = true;
+ static bool adding_line = false;
+
+ ImGui::Checkbox("Enable grid", &opt_enable_grid);
+ ImGui::Checkbox("Enable context menu", &opt_enable_context_menu);
+ ImGui::Text("Mouse Left: drag to add lines,\nMouse Right: drag to scroll, click for context menu.");
+
+ // Typically you would use a BeginChild()/EndChild() pair to benefit from a clipping region + own scrolling.
+ // Here we demonstrate that this can be replaced by simple offsetting + custom drawing + PushClipRect/PopClipRect() calls.
+ // To use a child window instead we could use, e.g:
+ // ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Disable padding
+ // ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(50, 50, 50, 255)); // Set a background color
+ // ImGui::BeginChild("canvas", ImVec2(0.0f, 0.0f), true, ImGuiWindowFlags_NoMove);
+ // ImGui::PopStyleColor();
+ // ImGui::PopStyleVar();
+ // [...]
+ // ImGui::EndChild();
+
+ // Using InvisibleButton() as a convenience 1) it will advance the layout cursor and 2) allows us to use IsItemHovered()/IsItemActive()
+ ImVec2 canvas_p0 = ImGui::GetCursorScreenPos(); // ImDrawList API uses screen coordinates!
+ ImVec2 canvas_sz = ImGui::GetContentRegionAvail(); // Resize canvas to what's available
+ if (canvas_sz.x < 50.0f) canvas_sz.x = 50.0f;
+ if (canvas_sz.y < 50.0f) canvas_sz.y = 50.0f;
+ ImVec2 canvas_p1 = ImVec2(canvas_p0.x + canvas_sz.x, canvas_p0.y + canvas_sz.y);
+
+ // Draw border and background color
+ ImGuiIO& io = ImGui::GetIO();
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+ draw_list->AddRectFilled(canvas_p0, canvas_p1, IM_COL32(50, 50, 50, 255));
+ draw_list->AddRect(canvas_p0, canvas_p1, IM_COL32(255, 255, 255, 255));
+
+ // This will catch our interactions
+ ImGui::InvisibleButton("canvas", canvas_sz, ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight);
+ const bool is_hovered = ImGui::IsItemHovered(); // Hovered
+ const bool is_active = ImGui::IsItemActive(); // Held
+ const ImVec2 origin(canvas_p0.x + scrolling.x, canvas_p0.y + scrolling.y); // Lock scrolled origin
+ const ImVec2 mouse_pos_in_canvas(io.MousePos.x - origin.x, io.MousePos.y - origin.y);
+
+ // Add first and second point
+ if (is_hovered && !adding_line && ImGui::IsMouseClicked(ImGuiMouseButton_Left))
+ {
+ points.push_back(mouse_pos_in_canvas);
+ points.push_back(mouse_pos_in_canvas);
+ adding_line = true;
+ }
+ if (adding_line)
+ {
+ points.back() = mouse_pos_in_canvas;
+ if (!ImGui::IsMouseDown(ImGuiMouseButton_Left))
+ adding_line = false;
+ }
+
+ // Pan (we use a zero mouse threshold when there's no context menu)
+ // You may decide to make that threshold dynamic based on whether the mouse is hovering something etc.
+ const float mouse_threshold_for_pan = opt_enable_context_menu ? -1.0f : 0.0f;
+ if (is_active && ImGui::IsMouseDragging(ImGuiMouseButton_Right, mouse_threshold_for_pan))
+ {
+ scrolling.x += io.MouseDelta.x;
+ scrolling.y += io.MouseDelta.y;
+ }
+
+ // Context menu (under default mouse threshold)
+ ImVec2 drag_delta = ImGui::GetMouseDragDelta(ImGuiMouseButton_Right);
+ if (opt_enable_context_menu && drag_delta.x == 0.0f && drag_delta.y == 0.0f)
+ ImGui::OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
+ if (ImGui::BeginPopup("context"))
+ {
+ if (adding_line)
+ points.resize(points.size() - 2);
+ adding_line = false;
+ if (ImGui::MenuItem("Remove one", NULL, false, points.Size > 0)) { points.resize(points.size() - 2); }
+ if (ImGui::MenuItem("Remove all", NULL, false, points.Size > 0)) { points.clear(); }
+ ImGui::EndPopup();
+ }
+
+ // Draw grid + all lines in the canvas
+ draw_list->PushClipRect(canvas_p0, canvas_p1, true);
+ if (opt_enable_grid)
+ {
+ const float GRID_STEP = 64.0f;
+ for (float x = fmodf(scrolling.x, GRID_STEP); x < canvas_sz.x; x += GRID_STEP)
+ draw_list->AddLine(ImVec2(canvas_p0.x + x, canvas_p0.y), ImVec2(canvas_p0.x + x, canvas_p1.y), IM_COL32(200, 200, 200, 40));
+ for (float y = fmodf(scrolling.y, GRID_STEP); y < canvas_sz.y; y += GRID_STEP)
+ draw_list->AddLine(ImVec2(canvas_p0.x, canvas_p0.y + y), ImVec2(canvas_p1.x, canvas_p0.y + y), IM_COL32(200, 200, 200, 40));
+ }
+ for (int n = 0; n < points.Size; n += 2)
+ draw_list->AddLine(ImVec2(origin.x + points[n].x, origin.y + points[n].y), ImVec2(origin.x + points[n + 1].x, origin.y + points[n + 1].y), IM_COL32(255, 255, 0, 255), 2.0f);
+ draw_list->PopClipRect();
+
+ ImGui::EndTabItem();
+ }
+
+ if (ImGui::BeginTabItem("BG/FG draw lists"))
+ {
+ static bool draw_bg = true;
+ static bool draw_fg = true;
+ ImGui::Checkbox("Draw in Background draw list", &draw_bg);
+ ImGui::SameLine(); HelpMarker("The Background draw list will be rendered below every Dear ImGui windows.");
+ ImGui::Checkbox("Draw in Foreground draw list", &draw_fg);
+ ImGui::SameLine(); HelpMarker("The Foreground draw list will be rendered over every Dear ImGui windows.");
+ ImVec2 window_pos = ImGui::GetWindowPos();
+ ImVec2 window_size = ImGui::GetWindowSize();
+ ImVec2 window_center = ImVec2(window_pos.x + window_size.x * 0.5f, window_pos.y + window_size.y * 0.5f);
+ if (draw_bg)
+ ImGui::GetBackgroundDrawList()->AddCircle(window_center, window_size.x * 0.6f, IM_COL32(255, 0, 0, 200), 0, 10 + 4);
+ if (draw_fg)
+ ImGui::GetForegroundDrawList()->AddCircle(window_center, window_size.y * 0.6f, IM_COL32(0, 255, 0, 200), 0, 10);
+ ImGui::EndTabItem();
+ }
+
+ ImGui::EndTabBar();
+ }
+
+ ImGui::End();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Example App: Documents Handling / ShowExampleAppDocuments()
+//-----------------------------------------------------------------------------
+
+// Simplified structure to mimic a Document model
+struct MyDocument
+{
+ const char* Name; // Document title
+ bool Open; // Set when open (we keep an array of all available documents to simplify demo code!)
+ bool OpenPrev; // Copy of Open from last update.
+ bool Dirty; // Set when the document has been modified
+ bool WantClose; // Set when the document
+ ImVec4 Color; // An arbitrary variable associated to the document
+
+ MyDocument(const char* name, bool open = true, const ImVec4& color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f))
+ {
+ Name = name;
+ Open = OpenPrev = open;
+ Dirty = false;
+ WantClose = false;
+ Color = color;
+ }
+ void DoOpen() { Open = true; }
+ void DoQueueClose() { WantClose = true; }
+ void DoForceClose() { Open = false; Dirty = false; }
+ void DoSave() { Dirty = false; }
+
+ // Display placeholder contents for the Document
+ static void DisplayContents(MyDocument* doc)
+ {
+ ImGui::PushID(doc);
+ ImGui::Text("Document \"%s\"", doc->Name);
+ ImGui::PushStyleColor(ImGuiCol_Text, doc->Color);
+ ImGui::TextWrapped("Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.");
+ ImGui::PopStyleColor();
+ if (ImGui::Button("Modify", ImVec2(100, 0)))
+ doc->Dirty = true;
+ ImGui::SameLine();
+ if (ImGui::Button("Save", ImVec2(100, 0)))
+ doc->DoSave();
+ ImGui::ColorEdit3("color", &doc->Color.x); // Useful to test drag and drop and hold-dragged-to-open-tab behavior.
+ ImGui::PopID();
+ }
+
+ // Display context menu for the Document
+ static void DisplayContextMenu(MyDocument* doc)
+ {
+ if (!ImGui::BeginPopupContextItem())
+ return;
+
+ char buf[256];
+ sprintf(buf, "Save %s", doc->Name);
+ if (ImGui::MenuItem(buf, "CTRL+S", false, doc->Open))
+ doc->DoSave();
+ if (ImGui::MenuItem("Close", "CTRL+W", false, doc->Open))
+ doc->DoQueueClose();
+ ImGui::EndPopup();
+ }
+};
+
+struct ExampleAppDocuments
+{
+ ImVector<MyDocument> Documents;
+
+ ExampleAppDocuments()
+ {
+ Documents.push_back(MyDocument("Lettuce", true, ImVec4(0.4f, 0.8f, 0.4f, 1.0f)));
+ Documents.push_back(MyDocument("Eggplant", true, ImVec4(0.8f, 0.5f, 1.0f, 1.0f)));
+ Documents.push_back(MyDocument("Carrot", true, ImVec4(1.0f, 0.8f, 0.5f, 1.0f)));
+ Documents.push_back(MyDocument("Tomato", false, ImVec4(1.0f, 0.3f, 0.4f, 1.0f)));
+ Documents.push_back(MyDocument("A Rather Long Title", false));
+ Documents.push_back(MyDocument("Some Document", false));
+ }
+};
+
+// [Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface.
+// If a tab has been closed programmatically (aka closed from another source such as the Checkbox() in the demo,
+// as opposed to clicking on the regular tab closing button) and stops being submitted, it will take a frame for
+// the tab bar to notice its absence. During this frame there will be a gap in the tab bar, and if the tab that has
+// disappeared was the selected one, the tab bar will report no selected tab during the frame. This will effectively
+// give the impression of a flicker for one frame.
+// We call SetTabItemClosed() to manually notify the Tab Bar or Docking system of removed tabs to avoid this glitch.
+// Note that this completely optional, and only affect tab bars with the ImGuiTabBarFlags_Reorderable flag.
+static void NotifyOfDocumentsClosedElsewhere(ExampleAppDocuments& app)
+{
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ {
+ MyDocument* doc = &app.Documents[doc_n];
+ if (!doc->Open && doc->OpenPrev)
+ ImGui::SetTabItemClosed(doc->Name);
+ doc->OpenPrev = doc->Open;
+ }
+}
+
+void ShowExampleAppDocuments(bool* p_open)
+{
+ static ExampleAppDocuments app;
+
+ // Options
+ static bool opt_reorderable = true;
+ static ImGuiTabBarFlags opt_fitting_flags = ImGuiTabBarFlags_FittingPolicyDefault_;
+
+ bool window_contents_visible = ImGui::Begin("Example: Documents", p_open, ImGuiWindowFlags_MenuBar);
+ if (!window_contents_visible)
+ {
+ ImGui::End();
+ return;
+ }
+
+ // Menu
+ if (ImGui::BeginMenuBar())
+ {
+ if (ImGui::BeginMenu("File"))
+ {
+ int open_count = 0;
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ open_count += app.Documents[doc_n].Open ? 1 : 0;
+
+ if (ImGui::BeginMenu("Open", open_count < app.Documents.Size))
+ {
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ {
+ MyDocument* doc = &app.Documents[doc_n];
+ if (!doc->Open)
+ if (ImGui::MenuItem(doc->Name))
+ doc->DoOpen();
+ }
+ ImGui::EndMenu();
+ }
+ if (ImGui::MenuItem("Close All Documents", NULL, false, open_count > 0))
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ app.Documents[doc_n].DoQueueClose();
+ if (ImGui::MenuItem("Exit", "Alt+F4")) {}
+ ImGui::EndMenu();
+ }
+ ImGui::EndMenuBar();
+ }
+
+ // [Debug] List documents with one checkbox for each
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ {
+ MyDocument* doc = &app.Documents[doc_n];
+ if (doc_n > 0)
+ ImGui::SameLine();
+ ImGui::PushID(doc);
+ if (ImGui::Checkbox(doc->Name, &doc->Open))
+ if (!doc->Open)
+ doc->DoForceClose();
+ ImGui::PopID();
+ }
+
+ ImGui::Separator();
+
+ // About the ImGuiWindowFlags_UnsavedDocument / ImGuiTabItemFlags_UnsavedDocument flags.
+ // They have multiple effects:
+ // - Display a dot next to the title.
+ // - Tab is selected when clicking the X close button.
+ // - Closure is not assumed (will wait for user to stop submitting the tab).
+ // Otherwise closure is assumed when pressing the X, so if you keep submitting the tab may reappear at end of tab bar.
+ // We need to assume closure by default otherwise waiting for "lack of submission" on the next frame would leave an empty
+ // hole for one-frame, both in the tab-bar and in tab-contents when closing a tab/window.
+ // The rarely used SetTabItemClosed() function is a way to notify of programmatic closure to avoid the one-frame hole.
+
+ // Submit Tab Bar and Tabs
+ {
+ ImGuiTabBarFlags tab_bar_flags = (opt_fitting_flags) | (opt_reorderable ? ImGuiTabBarFlags_Reorderable : 0);
+ if (ImGui::BeginTabBar("##tabs", tab_bar_flags))
+ {
+ if (opt_reorderable)
+ NotifyOfDocumentsClosedElsewhere(app);
+
+ // [DEBUG] Stress tests
+ //if ((ImGui::GetFrameCount() % 30) == 0) docs[1].Open ^= 1; // [DEBUG] Automatically show/hide a tab. Test various interactions e.g. dragging with this on.
+ //if (ImGui::GetIO().KeyCtrl) ImGui::SetTabItemSelected(docs[1].Name); // [DEBUG] Test SetTabItemSelected(), probably not very useful as-is anyway..
+
+ // Submit Tabs
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ {
+ MyDocument* doc = &app.Documents[doc_n];
+ if (!doc->Open)
+ continue;
+
+ ImGuiTabItemFlags tab_flags = (doc->Dirty ? ImGuiTabItemFlags_UnsavedDocument : 0);
+ bool visible = ImGui::BeginTabItem(doc->Name, &doc->Open, tab_flags);
+
+ // Cancel attempt to close when unsaved add to save queue so we can display a popup.
+ if (!doc->Open && doc->Dirty)
+ {
+ doc->Open = true;
+ doc->DoQueueClose();
+ }
+
+ MyDocument::DisplayContextMenu(doc);
+ if (visible)
+ {
+ MyDocument::DisplayContents(doc);
+ ImGui::EndTabItem();
+ }
+ }
+
+ ImGui::EndTabBar();
+ }
+ }
+
+ // Update closing queue
+ static ImVector<MyDocument*> close_queue;
+ if (close_queue.empty())
+ {
+ // Close queue is locked once we started a popup
+ for (int doc_n = 0; doc_n < app.Documents.Size; doc_n++)
+ {
+ MyDocument* doc = &app.Documents[doc_n];
+ if (doc->WantClose)
+ {
+ doc->WantClose = false;
+ close_queue.push_back(doc);
+ }
+ }
+ }
+
+ // Display closing confirmation UI
+ if (!close_queue.empty())
+ {
+ int close_queue_unsaved_documents = 0;
+ for (int n = 0; n < close_queue.Size; n++)
+ if (close_queue[n]->Dirty)
+ close_queue_unsaved_documents++;
+
+ if (close_queue_unsaved_documents == 0)
+ {
+ // Close documents when all are unsaved
+ for (int n = 0; n < close_queue.Size; n++)
+ close_queue[n]->DoForceClose();
+ close_queue.clear();
+ }
+ else
+ {
+ if (!ImGui::IsPopupOpen("Save?"))
+ ImGui::OpenPopup("Save?");
+ if (ImGui::BeginPopupModal("Save?", NULL, ImGuiWindowFlags_AlwaysAutoResize))
+ {
+ ImGui::Text("Save change to the following items?");
+ float item_height = ImGui::GetTextLineHeightWithSpacing();
+ if (ImGui::BeginChildFrame(ImGui::GetID("frame"), ImVec2(-FLT_MIN, 6.25f * item_height)))
+ {
+ for (int n = 0; n < close_queue.Size; n++)
+ if (close_queue[n]->Dirty)
+ ImGui::Text("%s", close_queue[n]->Name);
+ ImGui::EndChildFrame();
+ }
+
+ ImVec2 button_size(ImGui::GetFontSize() * 7.0f, 0.0f);
+ if (ImGui::Button("Yes", button_size))
+ {
+ for (int n = 0; n < close_queue.Size; n++)
+ {
+ if (close_queue[n]->Dirty)
+ close_queue[n]->DoSave();
+ close_queue[n]->DoForceClose();
+ }
+ close_queue.clear();
+ ImGui::CloseCurrentPopup();
+ }
+ ImGui::SameLine();
+ if (ImGui::Button("No", button_size))
+ {
+ for (int n = 0; n < close_queue.Size; n++)
+ close_queue[n]->DoForceClose();
+ close_queue.clear();
+ ImGui::CloseCurrentPopup();
+ }
+ ImGui::SameLine();
+ if (ImGui::Button("Cancel", button_size))
+ {
+ close_queue.clear();
+ ImGui::CloseCurrentPopup();
+ }
+ ImGui::EndPopup();
+ }
+ }
+ }
+
+ ImGui::End();
+}
+
+// End of Demo code
+#else
+
+void ImGui::ShowAboutWindow(bool*) {}
+void ImGui::ShowDemoWindow(bool*) {}
+void ImGui::ShowUserGuide() {}
+void ImGui::ShowStyleEditor(ImGuiStyle*) {}
+
+#endif
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui_draw.cpp b/tests/manual/rhi/shared/imgui/imgui/imgui_draw.cpp
new file mode 100644
index 0000000000..fcdb9dfe88
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui_draw.cpp
@@ -0,0 +1,4162 @@
+// dear imgui, v1.88
+// (drawing and font code)
+
+/*
+
+Index of this file:
+
+// [SECTION] STB libraries implementation
+// [SECTION] Style functions
+// [SECTION] ImDrawList
+// [SECTION] ImDrawListSplitter
+// [SECTION] ImDrawData
+// [SECTION] Helpers ShadeVertsXXX functions
+// [SECTION] ImFontConfig
+// [SECTION] ImFontAtlas
+// [SECTION] ImFontAtlas glyph ranges helpers
+// [SECTION] ImFontGlyphRangesBuilder
+// [SECTION] ImFont
+// [SECTION] ImGui Internal Render Helpers
+// [SECTION] Decompression code
+// [SECTION] Default font data (ProggyClean.ttf)
+
+*/
+
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include "imgui.h"
+#ifndef IMGUI_DISABLE
+
+#ifndef IMGUI_DEFINE_MATH_OPERATORS
+#define IMGUI_DEFINE_MATH_OPERATORS
+#endif
+
+#include "imgui_internal.h"
+#ifdef IMGUI_ENABLE_FREETYPE
+#include "misc/freetype/imgui_freetype.h"
+#endif
+
+#include <stdio.h> // vsnprintf, sscanf, printf
+#if !defined(alloca)
+#if defined(__GLIBC__) || defined(__sun) || defined(__APPLE__) || defined(__NEWLIB__)
+#include <alloca.h> // alloca (glibc uses <alloca.h>. Note that Cygwin may have _WIN32 defined, so the order matters here)
+#elif defined(_WIN32)
+#include <malloc.h> // alloca
+#if !defined(alloca)
+#define alloca _alloca // for clang with MS Codegen
+#endif
+#else
+#include <stdlib.h> // alloca
+#endif
+#endif
+
+// Visual Studio warnings
+#ifdef _MSC_VER
+#pragma warning (disable: 4127) // condition expression is constant
+#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
+#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
+#pragma warning (disable: 6255) // [Static Analyzer] _alloca indicates failure by raising a stack overflow exception. Consider using _malloca instead.
+#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
+#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer)
+#endif
+
+// Clang/GCC warnings with -Weverything
+#if defined(__clang__)
+#if __has_warning("-Wunknown-warning-option")
+#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
+#endif
+#if __has_warning("-Walloca")
+#pragma clang diagnostic ignored "-Walloca" // warning: use of function '__builtin_alloca' is discouraged
+#endif
+#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
+#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
+#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok.
+#pragma clang diagnostic ignored "-Wglobal-constructors" // warning: declaration requires a global destructor // similar to above, not sure what the exact difference is.
+#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
+#pragma clang diagnostic ignored "-Wcomma" // warning: possible misuse of comma operator here
+#pragma clang diagnostic ignored "-Wreserved-id-macro" // warning: macro name is a reserved identifier
+#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
+#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
+#elif defined(__GNUC__)
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
+#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
+#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
+#pragma GCC diagnostic ignored "-Wstack-protector" // warning: stack protector not protecting local variables: variable length buffer
+#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
+#endif
+
+//-------------------------------------------------------------------------
+// [SECTION] STB libraries implementation (for stb_truetype and stb_rect_pack)
+//-------------------------------------------------------------------------
+
+// Compile time options:
+//#define IMGUI_STB_NAMESPACE ImStb
+//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
+//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
+//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
+//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
+
+#ifdef IMGUI_STB_NAMESPACE
+namespace IMGUI_STB_NAMESPACE
+{
+#endif
+
+#ifdef _MSC_VER
+#pragma warning (push)
+#pragma warning (disable: 4456) // declaration of 'xx' hides previous local declaration
+#pragma warning (disable: 6011) // (stb_rectpack) Dereferencing NULL pointer 'cur->next'.
+#pragma warning (disable: 6385) // (stb_truetype) Reading invalid data from 'buffer': the readable size is '_Old_3`kernel_width' bytes, but '3' bytes may be read.
+#pragma warning (disable: 28182) // (stb_rectpack) Dereferencing NULL pointer. 'cur' contains the same NULL value as 'cur->next' did.
+#endif
+
+#if defined(__clang__)
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-function"
+#pragma clang diagnostic ignored "-Wmissing-prototypes"
+#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
+#pragma clang diagnostic ignored "-Wcast-qual" // warning: cast from 'const xxxx *' to 'xxx *' drops const qualifier
+#endif
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wtype-limits" // warning: comparison is always true due to limited range of data type [-Wtype-limits]
+#pragma GCC diagnostic ignored "-Wcast-qual" // warning: cast from type 'const xxxx *' to type 'xxxx *' casts away qualifiers
+#endif
+
+#ifndef STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
+#ifndef IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION // in case the user already have an implementation in another compilation unit
+#define STBRP_STATIC
+#define STBRP_ASSERT(x) do { IM_ASSERT(x); } while (0)
+#define STBRP_SORT ImQsort
+#define STB_RECT_PACK_IMPLEMENTATION
+#endif
+#ifdef IMGUI_STB_RECT_PACK_FILENAME
+#include IMGUI_STB_RECT_PACK_FILENAME
+#else
+#include "imstb_rectpack.h"
+#endif
+#endif
+
+#ifdef IMGUI_ENABLE_STB_TRUETYPE
+#ifndef STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in the _same_ compilation unit (e.g. unity builds)
+#ifndef IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION // in case the user already have an implementation in another compilation unit
+#define STBTT_malloc(x,u) ((void)(u), IM_ALLOC(x))
+#define STBTT_free(x,u) ((void)(u), IM_FREE(x))
+#define STBTT_assert(x) do { IM_ASSERT(x); } while(0)
+#define STBTT_fmod(x,y) ImFmod(x,y)
+#define STBTT_sqrt(x) ImSqrt(x)
+#define STBTT_pow(x,y) ImPow(x,y)
+#define STBTT_fabs(x) ImFabs(x)
+#define STBTT_ifloor(x) ((int)ImFloorSigned(x))
+#define STBTT_iceil(x) ((int)ImCeil(x))
+#define STBTT_STATIC
+#define STB_TRUETYPE_IMPLEMENTATION
+#else
+#define STBTT_DEF extern
+#endif
+#ifdef IMGUI_STB_TRUETYPE_FILENAME
+#include IMGUI_STB_TRUETYPE_FILENAME
+#else
+#include "imstb_truetype.h"
+#endif
+#endif
+#endif // IMGUI_ENABLE_STB_TRUETYPE
+
+#if defined(__GNUC__)
+#pragma GCC diagnostic pop
+#endif
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#endif
+
+#if defined(_MSC_VER)
+#pragma warning (pop)
+#endif
+
+#ifdef IMGUI_STB_NAMESPACE
+} // namespace ImStb
+using namespace IMGUI_STB_NAMESPACE;
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Style functions
+//-----------------------------------------------------------------------------
+
+void ImGui::StyleColorsDark(ImGuiStyle* dst)
+{
+ ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
+ ImVec4* colors = style->Colors;
+
+ colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
+ colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
+ colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f);
+ colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
+ colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f);
+ colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f);
+ colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
+ colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
+ colors[ImGuiCol_TitleBg] = ImVec4(0.04f, 0.04f, 0.04f, 1.00f);
+ colors[ImGuiCol_TitleBgActive] = ImVec4(0.16f, 0.29f, 0.48f, 1.00f);
+ colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
+ colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f);
+ colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.53f);
+ colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.31f, 0.31f, 0.31f, 1.00f);
+ colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.41f, 0.41f, 0.41f, 1.00f);
+ colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.51f, 0.51f, 0.51f, 1.00f);
+ colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f);
+ colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
+ colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
+ colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
+ colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
+ colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_Separator] = colors[ImGuiCol_Border];
+ colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f);
+ colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f);
+ colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.20f);
+ colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
+ colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
+ colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.80f);
+ colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered];
+ colors[ImGuiCol_TabActive] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f);
+ colors[ImGuiCol_TabUnfocused] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f);
+ colors[ImGuiCol_TabUnfocusedActive] = ImLerp(colors[ImGuiCol_TabActive], colors[ImGuiCol_TitleBg], 0.40f);
+ colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
+ colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
+ colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
+ colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
+ colors[ImGuiCol_TableHeaderBg] = ImVec4(0.19f, 0.19f, 0.20f, 1.00f);
+ colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.35f, 1.00f); // Prefer using Alpha=1.0 here
+ colors[ImGuiCol_TableBorderLight] = ImVec4(0.23f, 0.23f, 0.25f, 1.00f); // Prefer using Alpha=1.0 here
+ colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.06f);
+ colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
+ colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
+ colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
+ colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
+ colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
+}
+
+void ImGui::StyleColorsClassic(ImGuiStyle* dst)
+{
+ ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
+ ImVec4* colors = style->Colors;
+
+ colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
+ colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
+ colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.85f);
+ colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_PopupBg] = ImVec4(0.11f, 0.11f, 0.14f, 0.92f);
+ colors[ImGuiCol_Border] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f);
+ colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f);
+ colors[ImGuiCol_FrameBgHovered] = ImVec4(0.47f, 0.47f, 0.69f, 0.40f);
+ colors[ImGuiCol_FrameBgActive] = ImVec4(0.42f, 0.41f, 0.64f, 0.69f);
+ colors[ImGuiCol_TitleBg] = ImVec4(0.27f, 0.27f, 0.54f, 0.83f);
+ colors[ImGuiCol_TitleBgActive] = ImVec4(0.32f, 0.32f, 0.63f, 0.87f);
+ colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.40f, 0.40f, 0.80f, 0.20f);
+ colors[ImGuiCol_MenuBarBg] = ImVec4(0.40f, 0.40f, 0.55f, 0.80f);
+ colors[ImGuiCol_ScrollbarBg] = ImVec4(0.20f, 0.25f, 0.30f, 0.60f);
+ colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.40f, 0.80f, 0.30f);
+ colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.40f, 0.80f, 0.40f);
+ colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f);
+ colors[ImGuiCol_CheckMark] = ImVec4(0.90f, 0.90f, 0.90f, 0.50f);
+ colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
+ colors[ImGuiCol_SliderGrabActive] = ImVec4(0.41f, 0.39f, 0.80f, 0.60f);
+ colors[ImGuiCol_Button] = ImVec4(0.35f, 0.40f, 0.61f, 0.62f);
+ colors[ImGuiCol_ButtonHovered] = ImVec4(0.40f, 0.48f, 0.71f, 0.79f);
+ colors[ImGuiCol_ButtonActive] = ImVec4(0.46f, 0.54f, 0.80f, 1.00f);
+ colors[ImGuiCol_Header] = ImVec4(0.40f, 0.40f, 0.90f, 0.45f);
+ colors[ImGuiCol_HeaderHovered] = ImVec4(0.45f, 0.45f, 0.90f, 0.80f);
+ colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.53f, 0.87f, 0.80f);
+ colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 0.60f);
+ colors[ImGuiCol_SeparatorHovered] = ImVec4(0.60f, 0.60f, 0.70f, 1.00f);
+ colors[ImGuiCol_SeparatorActive] = ImVec4(0.70f, 0.70f, 0.90f, 1.00f);
+ colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.10f);
+ colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.78f, 0.82f, 1.00f, 0.60f);
+ colors[ImGuiCol_ResizeGripActive] = ImVec4(0.78f, 0.82f, 1.00f, 0.90f);
+ colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.80f);
+ colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered];
+ colors[ImGuiCol_TabActive] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f);
+ colors[ImGuiCol_TabUnfocused] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f);
+ colors[ImGuiCol_TabUnfocusedActive] = ImLerp(colors[ImGuiCol_TabActive], colors[ImGuiCol_TitleBg], 0.40f);
+ colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
+ colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
+ colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
+ colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
+ colors[ImGuiCol_TableHeaderBg] = ImVec4(0.27f, 0.27f, 0.38f, 1.00f);
+ colors[ImGuiCol_TableBorderStrong] = ImVec4(0.31f, 0.31f, 0.45f, 1.00f); // Prefer using Alpha=1.0 here
+ colors[ImGuiCol_TableBorderLight] = ImVec4(0.26f, 0.26f, 0.28f, 1.00f); // Prefer using Alpha=1.0 here
+ colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_TableRowBgAlt] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f);
+ colors[ImGuiCol_TextSelectedBg] = ImVec4(0.00f, 0.00f, 1.00f, 0.35f);
+ colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
+ colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
+ colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
+ colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
+ colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
+}
+
+// Those light colors are better suited with a thicker font than the default one + FrameBorder
+void ImGui::StyleColorsLight(ImGuiStyle* dst)
+{
+ ImGuiStyle* style = dst ? dst : &ImGui::GetStyle();
+ ImVec4* colors = style->Colors;
+
+ colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f);
+ colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
+ colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 1.00f);
+ colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f);
+ colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.30f);
+ colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
+ colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
+ colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
+ colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f);
+ colors[ImGuiCol_TitleBgActive] = ImVec4(0.82f, 0.82f, 0.82f, 1.00f);
+ colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f);
+ colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f);
+ colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f);
+ colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 0.80f);
+ colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.49f, 0.49f, 0.49f, 0.80f);
+ colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f);
+ colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_SliderGrab] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f);
+ colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f);
+ colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f);
+ colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
+ colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f);
+ colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
+ colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
+ colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 0.62f);
+ colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f);
+ colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f);
+ colors[ImGuiCol_ResizeGrip] = ImVec4(0.35f, 0.35f, 0.35f, 0.17f);
+ colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
+ colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
+ colors[ImGuiCol_Tab] = ImLerp(colors[ImGuiCol_Header], colors[ImGuiCol_TitleBgActive], 0.90f);
+ colors[ImGuiCol_TabHovered] = colors[ImGuiCol_HeaderHovered];
+ colors[ImGuiCol_TabActive] = ImLerp(colors[ImGuiCol_HeaderActive], colors[ImGuiCol_TitleBgActive], 0.60f);
+ colors[ImGuiCol_TabUnfocused] = ImLerp(colors[ImGuiCol_Tab], colors[ImGuiCol_TitleBg], 0.80f);
+ colors[ImGuiCol_TabUnfocusedActive] = ImLerp(colors[ImGuiCol_TabActive], colors[ImGuiCol_TitleBg], 0.40f);
+ colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f);
+ colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
+ colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
+ colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.45f, 0.00f, 1.00f);
+ colors[ImGuiCol_TableHeaderBg] = ImVec4(0.78f, 0.87f, 0.98f, 1.00f);
+ colors[ImGuiCol_TableBorderStrong] = ImVec4(0.57f, 0.57f, 0.64f, 1.00f); // Prefer using Alpha=1.0 here
+ colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); // Prefer using Alpha=1.0 here
+ colors[ImGuiCol_TableRowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
+ colors[ImGuiCol_TableRowBgAlt] = ImVec4(0.30f, 0.30f, 0.30f, 0.09f);
+ colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
+ colors[ImGuiCol_DragDropTarget] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
+ colors[ImGuiCol_NavHighlight] = colors[ImGuiCol_HeaderHovered];
+ colors[ImGuiCol_NavWindowingHighlight] = ImVec4(0.70f, 0.70f, 0.70f, 0.70f);
+ colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.20f);
+ colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImDrawList
+//-----------------------------------------------------------------------------
+
+ImDrawListSharedData::ImDrawListSharedData()
+{
+ memset(this, 0, sizeof(*this));
+ for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++)
+ {
+ const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx);
+ ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
+ }
+ ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
+}
+
+void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
+{
+ if (CircleSegmentMaxError == max_error)
+ return;
+
+ IM_ASSERT(max_error > 0.0f);
+ CircleSegmentMaxError = max_error;
+ for (int i = 0; i < IM_ARRAYSIZE(CircleSegmentCounts); i++)
+ {
+ const float radius = (float)i;
+ CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
+ }
+ ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
+}
+
+// Initialize before use in a new frame. We always have a command ready in the buffer.
+void ImDrawList::_ResetForNewFrame()
+{
+ // Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory.
+ IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0);
+ IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4));
+ IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID));
+
+ CmdBuffer.resize(0);
+ IdxBuffer.resize(0);
+ VtxBuffer.resize(0);
+ Flags = _Data->InitialFlags;
+ memset(&_CmdHeader, 0, sizeof(_CmdHeader));
+ _VtxCurrentIdx = 0;
+ _VtxWritePtr = NULL;
+ _IdxWritePtr = NULL;
+ _ClipRectStack.resize(0);
+ _TextureIdStack.resize(0);
+ _Path.resize(0);
+ _Splitter.Clear();
+ CmdBuffer.push_back(ImDrawCmd());
+ _FringeScale = 1.0f;
+}
+
+void ImDrawList::_ClearFreeMemory()
+{
+ CmdBuffer.clear();
+ IdxBuffer.clear();
+ VtxBuffer.clear();
+ Flags = ImDrawListFlags_None;
+ _VtxCurrentIdx = 0;
+ _VtxWritePtr = NULL;
+ _IdxWritePtr = NULL;
+ _ClipRectStack.clear();
+ _TextureIdStack.clear();
+ _Path.clear();
+ _Splitter.ClearFreeMemory();
+}
+
+ImDrawList* ImDrawList::CloneOutput() const
+{
+ ImDrawList* dst = IM_NEW(ImDrawList(_Data));
+ dst->CmdBuffer = CmdBuffer;
+ dst->IdxBuffer = IdxBuffer;
+ dst->VtxBuffer = VtxBuffer;
+ dst->Flags = Flags;
+ return dst;
+}
+
+void ImDrawList::AddDrawCmd()
+{
+ ImDrawCmd draw_cmd;
+ draw_cmd.ClipRect = _CmdHeader.ClipRect; // Same as calling ImDrawCmd_HeaderCopy()
+ draw_cmd.TextureId = _CmdHeader.TextureId;
+ draw_cmd.VtxOffset = _CmdHeader.VtxOffset;
+ draw_cmd.IdxOffset = IdxBuffer.Size;
+
+ IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w);
+ CmdBuffer.push_back(draw_cmd);
+}
+
+// Pop trailing draw command (used before merging or presenting to user)
+// Note that this leaves the ImDrawList in a state unfit for further commands, as most code assume that CmdBuffer.Size > 0 && CmdBuffer.back().UserCallback == NULL
+void ImDrawList::_PopUnusedDrawCmd()
+{
+ if (CmdBuffer.Size == 0)
+ return;
+ ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ if (curr_cmd->ElemCount == 0 && curr_cmd->UserCallback == NULL)
+ CmdBuffer.pop_back();
+}
+
+void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
+{
+ IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
+ ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ IM_ASSERT(curr_cmd->UserCallback == NULL);
+ if (curr_cmd->ElemCount != 0)
+ {
+ AddDrawCmd();
+ curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ }
+ curr_cmd->UserCallback = callback;
+ curr_cmd->UserCallbackData = callback_data;
+
+ AddDrawCmd(); // Force a new command after us (see comment below)
+}
+
+// Compare ClipRect, TextureId and VtxOffset with a single memcmp()
+#define ImDrawCmd_HeaderSize (IM_OFFSETOF(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
+#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TextureId, VtxOffset
+#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TextureId, VtxOffset
+#define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1) (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset)
+
+// Try to merge two last draw commands
+void ImDrawList::_TryMergeDrawCmds()
+{
+ IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
+ ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ ImDrawCmd* prev_cmd = curr_cmd - 1;
+ if (ImDrawCmd_HeaderCompare(curr_cmd, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && curr_cmd->UserCallback == NULL && prev_cmd->UserCallback == NULL)
+ {
+ prev_cmd->ElemCount += curr_cmd->ElemCount;
+ CmdBuffer.pop_back();
+ }
+}
+
+// Our scheme may appears a bit unusual, basically we want the most-common calls AddLine AddRect etc. to not have to perform any check so we always have a command ready in the stack.
+// The cost of figuring out if a new command has to be added or if we can merge is paid in those Update** functions only.
+void ImDrawList::_OnChangedClipRect()
+{
+ // If current command is used with different settings we need to add a new command
+ IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
+ ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ if (curr_cmd->ElemCount != 0 && memcmp(&curr_cmd->ClipRect, &_CmdHeader.ClipRect, sizeof(ImVec4)) != 0)
+ {
+ AddDrawCmd();
+ return;
+ }
+ IM_ASSERT(curr_cmd->UserCallback == NULL);
+
+ // Try to merge with previous command if it matches, else use current command
+ ImDrawCmd* prev_cmd = curr_cmd - 1;
+ if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL)
+ {
+ CmdBuffer.pop_back();
+ return;
+ }
+
+ curr_cmd->ClipRect = _CmdHeader.ClipRect;
+}
+
+void ImDrawList::_OnChangedTextureID()
+{
+ // If current command is used with different settings we need to add a new command
+ IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
+ ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ if (curr_cmd->ElemCount != 0 && curr_cmd->TextureId != _CmdHeader.TextureId)
+ {
+ AddDrawCmd();
+ return;
+ }
+ IM_ASSERT(curr_cmd->UserCallback == NULL);
+
+ // Try to merge with previous command if it matches, else use current command
+ ImDrawCmd* prev_cmd = curr_cmd - 1;
+ if (curr_cmd->ElemCount == 0 && CmdBuffer.Size > 1 && ImDrawCmd_HeaderCompare(&_CmdHeader, prev_cmd) == 0 && ImDrawCmd_AreSequentialIdxOffset(prev_cmd, curr_cmd) && prev_cmd->UserCallback == NULL)
+ {
+ CmdBuffer.pop_back();
+ return;
+ }
+
+ curr_cmd->TextureId = _CmdHeader.TextureId;
+}
+
+void ImDrawList::_OnChangedVtxOffset()
+{
+ // We don't need to compare curr_cmd->VtxOffset != _CmdHeader.VtxOffset because we know it'll be different at the time we call this.
+ _VtxCurrentIdx = 0;
+ IM_ASSERT_PARANOID(CmdBuffer.Size > 0);
+ ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ //IM_ASSERT(curr_cmd->VtxOffset != _CmdHeader.VtxOffset); // See #3349
+ if (curr_cmd->ElemCount != 0)
+ {
+ AddDrawCmd();
+ return;
+ }
+ IM_ASSERT(curr_cmd->UserCallback == NULL);
+ curr_cmd->VtxOffset = _CmdHeader.VtxOffset;
+}
+
+int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const
+{
+ // Automatic segment count
+ const int radius_idx = (int)(radius + 0.999999f); // ceil to never reduce accuracy
+ if (radius_idx < IM_ARRAYSIZE(_Data->CircleSegmentCounts))
+ return _Data->CircleSegmentCounts[radius_idx]; // Use cached value
+ else
+ return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleSegmentMaxError);
+}
+
+// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)
+void ImDrawList::PushClipRect(const ImVec2& cr_min, const ImVec2& cr_max, bool intersect_with_current_clip_rect)
+{
+ ImVec4 cr(cr_min.x, cr_min.y, cr_max.x, cr_max.y);
+ if (intersect_with_current_clip_rect)
+ {
+ ImVec4 current = _CmdHeader.ClipRect;
+ if (cr.x < current.x) cr.x = current.x;
+ if (cr.y < current.y) cr.y = current.y;
+ if (cr.z > current.z) cr.z = current.z;
+ if (cr.w > current.w) cr.w = current.w;
+ }
+ cr.z = ImMax(cr.x, cr.z);
+ cr.w = ImMax(cr.y, cr.w);
+
+ _ClipRectStack.push_back(cr);
+ _CmdHeader.ClipRect = cr;
+ _OnChangedClipRect();
+}
+
+void ImDrawList::PushClipRectFullScreen()
+{
+ PushClipRect(ImVec2(_Data->ClipRectFullscreen.x, _Data->ClipRectFullscreen.y), ImVec2(_Data->ClipRectFullscreen.z, _Data->ClipRectFullscreen.w));
+}
+
+void ImDrawList::PopClipRect()
+{
+ _ClipRectStack.pop_back();
+ _CmdHeader.ClipRect = (_ClipRectStack.Size == 0) ? _Data->ClipRectFullscreen : _ClipRectStack.Data[_ClipRectStack.Size - 1];
+ _OnChangedClipRect();
+}
+
+void ImDrawList::PushTextureID(ImTextureID texture_id)
+{
+ _TextureIdStack.push_back(texture_id);
+ _CmdHeader.TextureId = texture_id;
+ _OnChangedTextureID();
+}
+
+void ImDrawList::PopTextureID()
+{
+ _TextureIdStack.pop_back();
+ _CmdHeader.TextureId = (_TextureIdStack.Size == 0) ? (ImTextureID)NULL : _TextureIdStack.Data[_TextureIdStack.Size - 1];
+ _OnChangedTextureID();
+}
+
+// Reserve space for a number of vertices and indices.
+// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or
+// submit the intermediate results. PrimUnreserve() can be used to release unused allocations.
+void ImDrawList::PrimReserve(int idx_count, int vtx_count)
+{
+ // Large mesh support (when enabled)
+ IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0);
+ if (sizeof(ImDrawIdx) == 2 && (_VtxCurrentIdx + vtx_count >= (1 << 16)) && (Flags & ImDrawListFlags_AllowVtxOffset))
+ {
+ // FIXME: In theory we should be testing that vtx_count <64k here.
+ // In practice, RenderText() relies on reserving ahead for a worst case scenario so it is currently useful for us
+ // to not make that check until we rework the text functions to handle clipping and large horizontal lines better.
+ _CmdHeader.VtxOffset = VtxBuffer.Size;
+ _OnChangedVtxOffset();
+ }
+
+ ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ draw_cmd->ElemCount += idx_count;
+
+ int vtx_buffer_old_size = VtxBuffer.Size;
+ VtxBuffer.resize(vtx_buffer_old_size + vtx_count);
+ _VtxWritePtr = VtxBuffer.Data + vtx_buffer_old_size;
+
+ int idx_buffer_old_size = IdxBuffer.Size;
+ IdxBuffer.resize(idx_buffer_old_size + idx_count);
+ _IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size;
+}
+
+// Release the a number of reserved vertices/indices from the end of the last reservation made with PrimReserve().
+void ImDrawList::PrimUnreserve(int idx_count, int vtx_count)
+{
+ IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0);
+
+ ImDrawCmd* draw_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1];
+ draw_cmd->ElemCount -= idx_count;
+ VtxBuffer.shrink(VtxBuffer.Size - vtx_count);
+ IdxBuffer.shrink(IdxBuffer.Size - idx_count);
+}
+
+// Fully unrolled with inline call to keep our debug builds decently fast.
+void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col)
+{
+ ImVec2 b(c.x, a.y), d(a.x, c.y), uv(_Data->TexUvWhitePixel);
+ ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
+ _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2);
+ _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3);
+ _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
+ _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col;
+ _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv; _VtxWritePtr[2].col = col;
+ _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv; _VtxWritePtr[3].col = col;
+ _VtxWritePtr += 4;
+ _VtxCurrentIdx += 4;
+ _IdxWritePtr += 6;
+}
+
+void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col)
+{
+ ImVec2 b(c.x, a.y), d(a.x, c.y), uv_b(uv_c.x, uv_a.y), uv_d(uv_a.x, uv_c.y);
+ ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
+ _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2);
+ _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3);
+ _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col;
+ _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col;
+ _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col;
+ _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col;
+ _VtxWritePtr += 4;
+ _VtxCurrentIdx += 4;
+ _IdxWritePtr += 6;
+}
+
+void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col)
+{
+ ImDrawIdx idx = (ImDrawIdx)_VtxCurrentIdx;
+ _IdxWritePtr[0] = idx; _IdxWritePtr[1] = (ImDrawIdx)(idx+1); _IdxWritePtr[2] = (ImDrawIdx)(idx+2);
+ _IdxWritePtr[3] = idx; _IdxWritePtr[4] = (ImDrawIdx)(idx+2); _IdxWritePtr[5] = (ImDrawIdx)(idx+3);
+ _VtxWritePtr[0].pos = a; _VtxWritePtr[0].uv = uv_a; _VtxWritePtr[0].col = col;
+ _VtxWritePtr[1].pos = b; _VtxWritePtr[1].uv = uv_b; _VtxWritePtr[1].col = col;
+ _VtxWritePtr[2].pos = c; _VtxWritePtr[2].uv = uv_c; _VtxWritePtr[2].col = col;
+ _VtxWritePtr[3].pos = d; _VtxWritePtr[3].uv = uv_d; _VtxWritePtr[3].col = col;
+ _VtxWritePtr += 4;
+ _VtxCurrentIdx += 4;
+ _IdxWritePtr += 6;
+}
+
+// On AddPolyline() and AddConvexPolyFilled() we intentionally avoid using ImVec2 and superfluous function calls to optimize debug/non-inlined builds.
+// - Those macros expects l-values and need to be used as their own statement.
+// - Those macros are intentionally not surrounded by the 'do {} while (0)' idiom because even that translates to runtime with debug compilers.
+#define IM_NORMALIZE2F_OVER_ZERO(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImRsqrt(d2); VX *= inv_len; VY *= inv_len; } } (void)0
+#define IM_FIXNORMAL2F_MAX_INVLEN2 100.0f // 500.0f (see #4053, #3366)
+#define IM_FIXNORMAL2F(VX,VY) { float d2 = VX*VX + VY*VY; if (d2 > 0.000001f) { float inv_len2 = 1.0f / d2; if (inv_len2 > IM_FIXNORMAL2F_MAX_INVLEN2) inv_len2 = IM_FIXNORMAL2F_MAX_INVLEN2; VX *= inv_len2; VY *= inv_len2; } } (void)0
+
+// TODO: Thickness anti-aliased lines cap are missing their AA fringe.
+// We avoid using the ImVec2 math operators here to reduce cost to a minimum for debug/non-inlined builds.
+void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, ImDrawFlags flags, float thickness)
+{
+ if (points_count < 2)
+ return;
+
+ const bool closed = (flags & ImDrawFlags_Closed) != 0;
+ const ImVec2 opaque_uv = _Data->TexUvWhitePixel;
+ const int count = closed ? points_count : points_count - 1; // The number of line segments we need to draw
+ const bool thick_line = (thickness > _FringeScale);
+
+ if (Flags & ImDrawListFlags_AntiAliasedLines)
+ {
+ // Anti-aliased stroke
+ const float AA_SIZE = _FringeScale;
+ const ImU32 col_trans = col & ~IM_COL32_A_MASK;
+
+ // Thicknesses <1.0 should behave like thickness 1.0
+ thickness = ImMax(thickness, 1.0f);
+ const int integer_thickness = (int)thickness;
+ const float fractional_thickness = thickness - integer_thickness;
+
+ // Do we want to draw this line using a texture?
+ // - For now, only draw integer-width lines using textures to avoid issues with the way scaling occurs, could be improved.
+ // - If AA_SIZE is not 1.0f we cannot use the texture path.
+ const bool use_texture = (Flags & ImDrawListFlags_AntiAliasedLinesUseTex) && (integer_thickness < IM_DRAWLIST_TEX_LINES_WIDTH_MAX) && (fractional_thickness <= 0.00001f) && (AA_SIZE == 1.0f);
+
+ // We should never hit this, because NewFrame() doesn't set ImDrawListFlags_AntiAliasedLinesUseTex unless ImFontAtlasFlags_NoBakedLines is off
+ IM_ASSERT_PARANOID(!use_texture || !(_Data->Font->ContainerAtlas->Flags & ImFontAtlasFlags_NoBakedLines));
+
+ const int idx_count = use_texture ? (count * 6) : (thick_line ? count * 18 : count * 12);
+ const int vtx_count = use_texture ? (points_count * 2) : (thick_line ? points_count * 4 : points_count * 3);
+ PrimReserve(idx_count, vtx_count);
+
+ // Temporary buffer
+ // The first <points_count> items are normals at each line point, then after that there are either 2 or 4 temp points for each line point
+ ImVec2* temp_normals = (ImVec2*)alloca(points_count * ((use_texture || !thick_line) ? 3 : 5) * sizeof(ImVec2)); //-V630
+ ImVec2* temp_points = temp_normals + points_count;
+
+ // Calculate normals (tangents) for each line segment
+ for (int i1 = 0; i1 < count; i1++)
+ {
+ const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
+ float dx = points[i2].x - points[i1].x;
+ float dy = points[i2].y - points[i1].y;
+ IM_NORMALIZE2F_OVER_ZERO(dx, dy);
+ temp_normals[i1].x = dy;
+ temp_normals[i1].y = -dx;
+ }
+ if (!closed)
+ temp_normals[points_count - 1] = temp_normals[points_count - 2];
+
+ // If we are drawing a one-pixel-wide line without a texture, or a textured line of any width, we only need 2 or 3 vertices per point
+ if (use_texture || !thick_line)
+ {
+ // [PATH 1] Texture-based lines (thick or non-thick)
+ // [PATH 2] Non texture-based lines (non-thick)
+
+ // The width of the geometry we need to draw - this is essentially <thickness> pixels for the line itself, plus "one pixel" for AA.
+ // - In the texture-based path, we don't use AA_SIZE here because the +1 is tied to the generated texture
+ // (see ImFontAtlasBuildRenderLinesTexData() function), and so alternate values won't work without changes to that code.
+ // - In the non texture-based paths, we would allow AA_SIZE to potentially be != 1.0f with a patch (e.g. fringe_scale patch to
+ // allow scaling geometry while preserving one-screen-pixel AA fringe).
+ const float half_draw_size = use_texture ? ((thickness * 0.5f) + 1) : AA_SIZE;
+
+ // If line is not closed, the first and last points need to be generated differently as there are no normals to blend
+ if (!closed)
+ {
+ temp_points[0] = points[0] + temp_normals[0] * half_draw_size;
+ temp_points[1] = points[0] - temp_normals[0] * half_draw_size;
+ temp_points[(points_count-1)*2+0] = points[points_count-1] + temp_normals[points_count-1] * half_draw_size;
+ temp_points[(points_count-1)*2+1] = points[points_count-1] - temp_normals[points_count-1] * half_draw_size;
+ }
+
+ // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges
+ // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps)
+ // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
+ unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment
+ for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment
+ {
+ const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1; // i2 is the second point of the line segment
+ const unsigned int idx2 = ((i1 + 1) == points_count) ? _VtxCurrentIdx : (idx1 + (use_texture ? 2 : 3)); // Vertex index for end of segment
+
+ // Average normals
+ float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f;
+ float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f;
+ IM_FIXNORMAL2F(dm_x, dm_y);
+ dm_x *= half_draw_size; // dm_x, dm_y are offset to the outer edge of the AA area
+ dm_y *= half_draw_size;
+
+ // Add temporary vertexes for the outer edges
+ ImVec2* out_vtx = &temp_points[i2 * 2];
+ out_vtx[0].x = points[i2].x + dm_x;
+ out_vtx[0].y = points[i2].y + dm_y;
+ out_vtx[1].x = points[i2].x - dm_x;
+ out_vtx[1].y = points[i2].y - dm_y;
+
+ if (use_texture)
+ {
+ // Add indices for two triangles
+ _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 1); // Right tri
+ _IdxWritePtr[3] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[4] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Left tri
+ _IdxWritePtr += 6;
+ }
+ else
+ {
+ // Add indexes for four triangles
+ _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2); // Right tri 1
+ _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 0); // Right tri 2
+ _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0); // Left tri 1
+ _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1); // Left tri 2
+ _IdxWritePtr += 12;
+ }
+
+ idx1 = idx2;
+ }
+
+ // Add vertexes for each point on the line
+ if (use_texture)
+ {
+ // If we're using textures we only need to emit the left/right edge vertices
+ ImVec4 tex_uvs = _Data->TexUvLines[integer_thickness];
+ /*if (fractional_thickness != 0.0f) // Currently always zero when use_texture==false!
+ {
+ const ImVec4 tex_uvs_1 = _Data->TexUvLines[integer_thickness + 1];
+ tex_uvs.x = tex_uvs.x + (tex_uvs_1.x - tex_uvs.x) * fractional_thickness; // inlined ImLerp()
+ tex_uvs.y = tex_uvs.y + (tex_uvs_1.y - tex_uvs.y) * fractional_thickness;
+ tex_uvs.z = tex_uvs.z + (tex_uvs_1.z - tex_uvs.z) * fractional_thickness;
+ tex_uvs.w = tex_uvs.w + (tex_uvs_1.w - tex_uvs.w) * fractional_thickness;
+ }*/
+ ImVec2 tex_uv0(tex_uvs.x, tex_uvs.y);
+ ImVec2 tex_uv1(tex_uvs.z, tex_uvs.w);
+ for (int i = 0; i < points_count; i++)
+ {
+ _VtxWritePtr[0].pos = temp_points[i * 2 + 0]; _VtxWritePtr[0].uv = tex_uv0; _VtxWritePtr[0].col = col; // Left-side outer edge
+ _VtxWritePtr[1].pos = temp_points[i * 2 + 1]; _VtxWritePtr[1].uv = tex_uv1; _VtxWritePtr[1].col = col; // Right-side outer edge
+ _VtxWritePtr += 2;
+ }
+ }
+ else
+ {
+ // If we're not using a texture, we need the center vertex as well
+ for (int i = 0; i < points_count; i++)
+ {
+ _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col; // Center of line
+ _VtxWritePtr[1].pos = temp_points[i * 2 + 0]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col_trans; // Left-side outer edge
+ _VtxWritePtr[2].pos = temp_points[i * 2 + 1]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col_trans; // Right-side outer edge
+ _VtxWritePtr += 3;
+ }
+ }
+ }
+ else
+ {
+ // [PATH 2] Non texture-based lines (thick): we need to draw the solid line core and thus require four vertices per point
+ const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f;
+
+ // If line is not closed, the first and last points need to be generated differently as there are no normals to blend
+ if (!closed)
+ {
+ const int points_last = points_count - 1;
+ temp_points[0] = points[0] + temp_normals[0] * (half_inner_thickness + AA_SIZE);
+ temp_points[1] = points[0] + temp_normals[0] * (half_inner_thickness);
+ temp_points[2] = points[0] - temp_normals[0] * (half_inner_thickness);
+ temp_points[3] = points[0] - temp_normals[0] * (half_inner_thickness + AA_SIZE);
+ temp_points[points_last * 4 + 0] = points[points_last] + temp_normals[points_last] * (half_inner_thickness + AA_SIZE);
+ temp_points[points_last * 4 + 1] = points[points_last] + temp_normals[points_last] * (half_inner_thickness);
+ temp_points[points_last * 4 + 2] = points[points_last] - temp_normals[points_last] * (half_inner_thickness);
+ temp_points[points_last * 4 + 3] = points[points_last] - temp_normals[points_last] * (half_inner_thickness + AA_SIZE);
+ }
+
+ // Generate the indices to form a number of triangles for each line segment, and the vertices for the line edges
+ // This takes points n and n+1 and writes into n+1, with the first point in a closed line being generated from the final one (as n+1 wraps)
+ // FIXME-OPT: Merge the different loops, possibly remove the temporary buffer.
+ unsigned int idx1 = _VtxCurrentIdx; // Vertex index for start of line segment
+ for (int i1 = 0; i1 < count; i1++) // i1 is the first point of the line segment
+ {
+ const int i2 = (i1 + 1) == points_count ? 0 : (i1 + 1); // i2 is the second point of the line segment
+ const unsigned int idx2 = (i1 + 1) == points_count ? _VtxCurrentIdx : (idx1 + 4); // Vertex index for end of segment
+
+ // Average normals
+ float dm_x = (temp_normals[i1].x + temp_normals[i2].x) * 0.5f;
+ float dm_y = (temp_normals[i1].y + temp_normals[i2].y) * 0.5f;
+ IM_FIXNORMAL2F(dm_x, dm_y);
+ float dm_out_x = dm_x * (half_inner_thickness + AA_SIZE);
+ float dm_out_y = dm_y * (half_inner_thickness + AA_SIZE);
+ float dm_in_x = dm_x * half_inner_thickness;
+ float dm_in_y = dm_y * half_inner_thickness;
+
+ // Add temporary vertices
+ ImVec2* out_vtx = &temp_points[i2 * 4];
+ out_vtx[0].x = points[i2].x + dm_out_x;
+ out_vtx[0].y = points[i2].y + dm_out_y;
+ out_vtx[1].x = points[i2].x + dm_in_x;
+ out_vtx[1].y = points[i2].y + dm_in_y;
+ out_vtx[2].x = points[i2].x - dm_in_x;
+ out_vtx[2].y = points[i2].y - dm_in_y;
+ out_vtx[3].x = points[i2].x - dm_out_x;
+ out_vtx[3].y = points[i2].y - dm_out_y;
+
+ // Add indexes
+ _IdxWritePtr[0] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[1] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[2] = (ImDrawIdx)(idx1 + 2);
+ _IdxWritePtr[3] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[4] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[5] = (ImDrawIdx)(idx2 + 1);
+ _IdxWritePtr[6] = (ImDrawIdx)(idx2 + 1); _IdxWritePtr[7] = (ImDrawIdx)(idx1 + 1); _IdxWritePtr[8] = (ImDrawIdx)(idx1 + 0);
+ _IdxWritePtr[9] = (ImDrawIdx)(idx1 + 0); _IdxWritePtr[10] = (ImDrawIdx)(idx2 + 0); _IdxWritePtr[11] = (ImDrawIdx)(idx2 + 1);
+ _IdxWritePtr[12] = (ImDrawIdx)(idx2 + 2); _IdxWritePtr[13] = (ImDrawIdx)(idx1 + 2); _IdxWritePtr[14] = (ImDrawIdx)(idx1 + 3);
+ _IdxWritePtr[15] = (ImDrawIdx)(idx1 + 3); _IdxWritePtr[16] = (ImDrawIdx)(idx2 + 3); _IdxWritePtr[17] = (ImDrawIdx)(idx2 + 2);
+ _IdxWritePtr += 18;
+
+ idx1 = idx2;
+ }
+
+ // Add vertices
+ for (int i = 0; i < points_count; i++)
+ {
+ _VtxWritePtr[0].pos = temp_points[i * 4 + 0]; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col_trans;
+ _VtxWritePtr[1].pos = temp_points[i * 4 + 1]; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col;
+ _VtxWritePtr[2].pos = temp_points[i * 4 + 2]; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col;
+ _VtxWritePtr[3].pos = temp_points[i * 4 + 3]; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col_trans;
+ _VtxWritePtr += 4;
+ }
+ }
+ _VtxCurrentIdx += (ImDrawIdx)vtx_count;
+ }
+ else
+ {
+ // [PATH 4] Non texture-based, Non anti-aliased lines
+ const int idx_count = count * 6;
+ const int vtx_count = count * 4; // FIXME-OPT: Not sharing edges
+ PrimReserve(idx_count, vtx_count);
+
+ for (int i1 = 0; i1 < count; i1++)
+ {
+ const int i2 = (i1 + 1) == points_count ? 0 : i1 + 1;
+ const ImVec2& p1 = points[i1];
+ const ImVec2& p2 = points[i2];
+
+ float dx = p2.x - p1.x;
+ float dy = p2.y - p1.y;
+ IM_NORMALIZE2F_OVER_ZERO(dx, dy);
+ dx *= (thickness * 0.5f);
+ dy *= (thickness * 0.5f);
+
+ _VtxWritePtr[0].pos.x = p1.x + dy; _VtxWritePtr[0].pos.y = p1.y - dx; _VtxWritePtr[0].uv = opaque_uv; _VtxWritePtr[0].col = col;
+ _VtxWritePtr[1].pos.x = p2.x + dy; _VtxWritePtr[1].pos.y = p2.y - dx; _VtxWritePtr[1].uv = opaque_uv; _VtxWritePtr[1].col = col;
+ _VtxWritePtr[2].pos.x = p2.x - dy; _VtxWritePtr[2].pos.y = p2.y + dx; _VtxWritePtr[2].uv = opaque_uv; _VtxWritePtr[2].col = col;
+ _VtxWritePtr[3].pos.x = p1.x - dy; _VtxWritePtr[3].pos.y = p1.y + dx; _VtxWritePtr[3].uv = opaque_uv; _VtxWritePtr[3].col = col;
+ _VtxWritePtr += 4;
+
+ _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + 2);
+ _IdxWritePtr[3] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[4] = (ImDrawIdx)(_VtxCurrentIdx + 2); _IdxWritePtr[5] = (ImDrawIdx)(_VtxCurrentIdx + 3);
+ _IdxWritePtr += 6;
+ _VtxCurrentIdx += 4;
+ }
+ }
+}
+
+// - We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds.
+// - Filled shapes must always use clockwise winding order. The anti-aliasing fringe depends on it. Counter-clockwise shapes will have "inward" anti-aliasing.
+void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
+{
+ if (points_count < 3)
+ return;
+
+ const ImVec2 uv = _Data->TexUvWhitePixel;
+
+ if (Flags & ImDrawListFlags_AntiAliasedFill)
+ {
+ // Anti-aliased Fill
+ const float AA_SIZE = _FringeScale;
+ const ImU32 col_trans = col & ~IM_COL32_A_MASK;
+ const int idx_count = (points_count - 2)*3 + points_count * 6;
+ const int vtx_count = (points_count * 2);
+ PrimReserve(idx_count, vtx_count);
+
+ // Add indexes for fill
+ unsigned int vtx_inner_idx = _VtxCurrentIdx;
+ unsigned int vtx_outer_idx = _VtxCurrentIdx + 1;
+ for (int i = 2; i < points_count; i++)
+ {
+ _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + ((i - 1) << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (i << 1));
+ _IdxWritePtr += 3;
+ }
+
+ // Compute normals
+ ImVec2* temp_normals = (ImVec2*)alloca(points_count * sizeof(ImVec2)); //-V630
+ for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
+ {
+ const ImVec2& p0 = points[i0];
+ const ImVec2& p1 = points[i1];
+ float dx = p1.x - p0.x;
+ float dy = p1.y - p0.y;
+ IM_NORMALIZE2F_OVER_ZERO(dx, dy);
+ temp_normals[i0].x = dy;
+ temp_normals[i0].y = -dx;
+ }
+
+ for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
+ {
+ // Average normals
+ const ImVec2& n0 = temp_normals[i0];
+ const ImVec2& n1 = temp_normals[i1];
+ float dm_x = (n0.x + n1.x) * 0.5f;
+ float dm_y = (n0.y + n1.y) * 0.5f;
+ IM_FIXNORMAL2F(dm_x, dm_y);
+ dm_x *= AA_SIZE * 0.5f;
+ dm_y *= AA_SIZE * 0.5f;
+
+ // Add vertices
+ _VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner
+ _VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer
+ _VtxWritePtr += 2;
+
+ // Add indexes for fringes
+ _IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1));
+ _IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1));
+ _IdxWritePtr += 6;
+ }
+ _VtxCurrentIdx += (ImDrawIdx)vtx_count;
+ }
+ else
+ {
+ // Non Anti-aliased Fill
+ const int idx_count = (points_count - 2)*3;
+ const int vtx_count = points_count;
+ PrimReserve(idx_count, vtx_count);
+ for (int i = 0; i < vtx_count; i++)
+ {
+ _VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
+ _VtxWritePtr++;
+ }
+ for (int i = 2; i < points_count; i++)
+ {
+ _IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + i - 1); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + i);
+ _IdxWritePtr += 3;
+ }
+ _VtxCurrentIdx += (ImDrawIdx)vtx_count;
+ }
+}
+
+void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_sample, int a_max_sample, int a_step)
+{
+ if (radius < 0.5f)
+ {
+ _Path.push_back(center);
+ return;
+ }
+
+ // Calculate arc auto segment step size
+ if (a_step <= 0)
+ a_step = IM_DRAWLIST_ARCFAST_SAMPLE_MAX / _CalcCircleAutoSegmentCount(radius);
+
+ // Make sure we never do steps larger than one quarter of the circle
+ a_step = ImClamp(a_step, 1, IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4);
+
+ const int sample_range = ImAbs(a_max_sample - a_min_sample);
+ const int a_next_step = a_step;
+
+ int samples = sample_range + 1;
+ bool extra_max_sample = false;
+ if (a_step > 1)
+ {
+ samples = sample_range / a_step + 1;
+ const int overstep = sample_range % a_step;
+
+ if (overstep > 0)
+ {
+ extra_max_sample = true;
+ samples++;
+
+ // When we have overstep to avoid awkwardly looking one long line and one tiny one at the end,
+ // distribute first step range evenly between them by reducing first step size.
+ if (sample_range > 0)
+ a_step -= (a_step - overstep) / 2;
+ }
+ }
+
+ _Path.resize(_Path.Size + samples);
+ ImVec2* out_ptr = _Path.Data + (_Path.Size - samples);
+
+ int sample_index = a_min_sample;
+ if (sample_index < 0 || sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX)
+ {
+ sample_index = sample_index % IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+ if (sample_index < 0)
+ sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+ }
+
+ if (a_max_sample >= a_min_sample)
+ {
+ for (int a = a_min_sample; a <= a_max_sample; a += a_step, sample_index += a_step, a_step = a_next_step)
+ {
+ // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
+ if (sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX)
+ sample_index -= IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+
+ const ImVec2 s = _Data->ArcFastVtx[sample_index];
+ out_ptr->x = center.x + s.x * radius;
+ out_ptr->y = center.y + s.y * radius;
+ out_ptr++;
+ }
+ }
+ else
+ {
+ for (int a = a_min_sample; a >= a_max_sample; a -= a_step, sample_index -= a_step, a_step = a_next_step)
+ {
+ // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
+ if (sample_index < 0)
+ sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+
+ const ImVec2 s = _Data->ArcFastVtx[sample_index];
+ out_ptr->x = center.x + s.x * radius;
+ out_ptr->y = center.y + s.y * radius;
+ out_ptr++;
+ }
+ }
+
+ if (extra_max_sample)
+ {
+ int normalized_max_sample = a_max_sample % IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+ if (normalized_max_sample < 0)
+ normalized_max_sample += IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+
+ const ImVec2 s = _Data->ArcFastVtx[normalized_max_sample];
+ out_ptr->x = center.x + s.x * radius;
+ out_ptr->y = center.y + s.y * radius;
+ out_ptr++;
+ }
+
+ IM_ASSERT_PARANOID(_Path.Data + _Path.Size == out_ptr);
+}
+
+void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
+{
+ if (radius < 0.5f)
+ {
+ _Path.push_back(center);
+ return;
+ }
+
+ // Note that we are adding a point at both a_min and a_max.
+ // If you are trying to draw a full closed circle you don't want the overlapping points!
+ _Path.reserve(_Path.Size + (num_segments + 1));
+ for (int i = 0; i <= num_segments; i++)
+ {
+ const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min);
+ _Path.push_back(ImVec2(center.x + ImCos(a) * radius, center.y + ImSin(a) * radius));
+ }
+}
+
+// 0: East, 3: South, 6: West, 9: North, 12: East
+void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_12, int a_max_of_12)
+{
+ if (radius < 0.5f)
+ {
+ _Path.push_back(center);
+ return;
+ }
+ _PathArcToFastEx(center, radius, a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, 0);
+}
+
+void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, float a_max, int num_segments)
+{
+ if (radius < 0.5f)
+ {
+ _Path.push_back(center);
+ return;
+ }
+
+ if (num_segments > 0)
+ {
+ _PathArcToN(center, radius, a_min, a_max, num_segments);
+ return;
+ }
+
+ // Automatic segment count
+ if (radius <= _Data->ArcFastRadiusCutoff)
+ {
+ const bool a_is_reverse = a_max < a_min;
+
+ // We are going to use precomputed values for mid samples.
+ // Determine first and last sample in lookup table that belong to the arc.
+ const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f);
+ const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f);
+
+ const int a_min_sample = a_is_reverse ? (int)ImFloorSigned(a_min_sample_f) : (int)ImCeil(a_min_sample_f);
+ const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloorSigned(a_max_sample_f);
+ const int a_mid_samples = a_is_reverse ? ImMax(a_min_sample - a_max_sample, 0) : ImMax(a_max_sample - a_min_sample, 0);
+
+ const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+ const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
+ const bool a_emit_start = ImAbs(a_min_segment_angle - a_min) >= 1e-5f;
+ const bool a_emit_end = ImAbs(a_max - a_max_segment_angle) >= 1e-5f;
+
+ _Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0)));
+ if (a_emit_start)
+ _Path.push_back(ImVec2(center.x + ImCos(a_min) * radius, center.y + ImSin(a_min) * radius));
+ if (a_mid_samples > 0)
+ _PathArcToFastEx(center, radius, a_min_sample, a_max_sample, 0);
+ if (a_emit_end)
+ _Path.push_back(ImVec2(center.x + ImCos(a_max) * radius, center.y + ImSin(a_max) * radius));
+ }
+ else
+ {
+ const float arc_length = ImAbs(a_max - a_min);
+ const int circle_segment_count = _CalcCircleAutoSegmentCount(radius);
+ const int arc_segment_count = ImMax((int)ImCeil(circle_segment_count * arc_length / (IM_PI * 2.0f)), (int)(2.0f * IM_PI / arc_length));
+ _PathArcToN(center, radius, a_min, a_max, arc_segment_count);
+ }
+}
+
+ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t)
+{
+ float u = 1.0f - t;
+ float w1 = u * u * u;
+ float w2 = 3 * u * u * t;
+ float w3 = 3 * u * t * t;
+ float w4 = t * t * t;
+ return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x, w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y);
+}
+
+ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t)
+{
+ float u = 1.0f - t;
+ float w1 = u * u;
+ float w2 = 2 * u * t;
+ float w3 = t * t;
+ return ImVec2(w1 * p1.x + w2 * p2.x + w3 * p3.x, w1 * p1.y + w2 * p2.y + w3 * p3.y);
+}
+
+// Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp
+static void PathBezierCubicCurveToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, float tess_tol, int level)
+{
+ float dx = x4 - x1;
+ float dy = y4 - y1;
+ float d2 = (x2 - x4) * dy - (y2 - y4) * dx;
+ float d3 = (x3 - x4) * dy - (y3 - y4) * dx;
+ d2 = (d2 >= 0) ? d2 : -d2;
+ d3 = (d3 >= 0) ? d3 : -d3;
+ if ((d2 + d3) * (d2 + d3) < tess_tol * (dx * dx + dy * dy))
+ {
+ path->push_back(ImVec2(x4, y4));
+ }
+ else if (level < 10)
+ {
+ float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f;
+ float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f;
+ float x34 = (x3 + x4) * 0.5f, y34 = (y3 + y4) * 0.5f;
+ float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f;
+ float x234 = (x23 + x34) * 0.5f, y234 = (y23 + y34) * 0.5f;
+ float x1234 = (x123 + x234) * 0.5f, y1234 = (y123 + y234) * 0.5f;
+ PathBezierCubicCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, x1234, y1234, tess_tol, level + 1);
+ PathBezierCubicCurveToCasteljau(path, x1234, y1234, x234, y234, x34, y34, x4, y4, tess_tol, level + 1);
+ }
+}
+
+static void PathBezierQuadraticCurveToCasteljau(ImVector<ImVec2>* path, float x1, float y1, float x2, float y2, float x3, float y3, float tess_tol, int level)
+{
+ float dx = x3 - x1, dy = y3 - y1;
+ float det = (x2 - x3) * dy - (y2 - y3) * dx;
+ if (det * det * 4.0f < tess_tol * (dx * dx + dy * dy))
+ {
+ path->push_back(ImVec2(x3, y3));
+ }
+ else if (level < 10)
+ {
+ float x12 = (x1 + x2) * 0.5f, y12 = (y1 + y2) * 0.5f;
+ float x23 = (x2 + x3) * 0.5f, y23 = (y2 + y3) * 0.5f;
+ float x123 = (x12 + x23) * 0.5f, y123 = (y12 + y23) * 0.5f;
+ PathBezierQuadraticCurveToCasteljau(path, x1, y1, x12, y12, x123, y123, tess_tol, level + 1);
+ PathBezierQuadraticCurveToCasteljau(path, x123, y123, x23, y23, x3, y3, tess_tol, level + 1);
+ }
+}
+
+void ImDrawList::PathBezierCubicCurveTo(const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, int num_segments)
+{
+ ImVec2 p1 = _Path.back();
+ if (num_segments == 0)
+ {
+ PathBezierCubicCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, p4.x, p4.y, _Data->CurveTessellationTol, 0); // Auto-tessellated
+ }
+ else
+ {
+ float t_step = 1.0f / (float)num_segments;
+ for (int i_step = 1; i_step <= num_segments; i_step++)
+ _Path.push_back(ImBezierCubicCalc(p1, p2, p3, p4, t_step * i_step));
+ }
+}
+
+void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3, int num_segments)
+{
+ ImVec2 p1 = _Path.back();
+ if (num_segments == 0)
+ {
+ PathBezierQuadraticCurveToCasteljau(&_Path, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y, _Data->CurveTessellationTol, 0);// Auto-tessellated
+ }
+ else
+ {
+ float t_step = 1.0f / (float)num_segments;
+ for (int i_step = 1; i_step <= num_segments; i_step++)
+ _Path.push_back(ImBezierQuadraticCalc(p1, p2, p3, t_step * i_step));
+ }
+}
+
+IM_STATIC_ASSERT(ImDrawFlags_RoundCornersTopLeft == (1 << 4));
+static inline ImDrawFlags FixRectCornerFlags(ImDrawFlags flags)
+{
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ // Legacy Support for hard coded ~0 (used to be a suggested equivalent to ImDrawCornerFlags_All)
+ // ~0 --> ImDrawFlags_RoundCornersAll or 0
+ if (flags == ~0)
+ return ImDrawFlags_RoundCornersAll;
+
+ // Legacy Support for hard coded 0x01 to 0x0F (matching 15 out of 16 old flags combinations)
+ // 0x01 --> ImDrawFlags_RoundCornersTopLeft (VALUE 0x01 OVERLAPS ImDrawFlags_Closed but ImDrawFlags_Closed is never valid in this path!)
+ // 0x02 --> ImDrawFlags_RoundCornersTopRight
+ // 0x03 --> ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight
+ // 0x04 --> ImDrawFlags_RoundCornersBotLeft
+ // 0x05 --> ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersBotLeft
+ // ...
+ // 0x0F --> ImDrawFlags_RoundCornersAll or 0
+ // (See all values in ImDrawCornerFlags_)
+ if (flags >= 0x01 && flags <= 0x0F)
+ return (flags << 4);
+
+ // We cannot support hard coded 0x00 with 'float rounding > 0.0f' --> replace with ImDrawFlags_RoundCornersNone or use 'float rounding = 0.0f'
+#endif
+
+ // If this triggers, please update your code replacing hardcoded values with new ImDrawFlags_RoundCorners* values.
+ // Note that ImDrawFlags_Closed (== 0x01) is an invalid flag for AddRect(), AddRectFilled(), PathRect() etc...
+ IM_ASSERT((flags & 0x0F) == 0 && "Misuse of legacy hardcoded ImDrawCornerFlags values!");
+
+ if ((flags & ImDrawFlags_RoundCornersMask_) == 0)
+ flags |= ImDrawFlags_RoundCornersAll;
+
+ return flags;
+}
+
+void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawFlags flags)
+{
+ flags = FixRectCornerFlags(flags);
+ rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f ) - 1.0f);
+ rounding = ImMin(rounding, ImFabs(b.y - a.y) * ( ((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f ) - 1.0f);
+
+ if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
+ {
+ PathLineTo(a);
+ PathLineTo(ImVec2(b.x, a.y));
+ PathLineTo(b);
+ PathLineTo(ImVec2(a.x, b.y));
+ }
+ else
+ {
+ const float rounding_tl = (flags & ImDrawFlags_RoundCornersTopLeft) ? rounding : 0.0f;
+ const float rounding_tr = (flags & ImDrawFlags_RoundCornersTopRight) ? rounding : 0.0f;
+ const float rounding_br = (flags & ImDrawFlags_RoundCornersBottomRight) ? rounding : 0.0f;
+ const float rounding_bl = (flags & ImDrawFlags_RoundCornersBottomLeft) ? rounding : 0.0f;
+ PathArcToFast(ImVec2(a.x + rounding_tl, a.y + rounding_tl), rounding_tl, 6, 9);
+ PathArcToFast(ImVec2(b.x - rounding_tr, a.y + rounding_tr), rounding_tr, 9, 12);
+ PathArcToFast(ImVec2(b.x - rounding_br, b.y - rounding_br), rounding_br, 0, 3);
+ PathArcToFast(ImVec2(a.x + rounding_bl, b.y - rounding_bl), rounding_bl, 3, 6);
+ }
+}
+
+void ImDrawList::AddLine(const ImVec2& p1, const ImVec2& p2, ImU32 col, float thickness)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+ PathLineTo(p1 + ImVec2(0.5f, 0.5f));
+ PathLineTo(p2 + ImVec2(0.5f, 0.5f));
+ PathStroke(col, 0, thickness);
+}
+
+// p_min = upper-left, p_max = lower-right
+// Note we don't render 1 pixels sized rectangles properly.
+void ImDrawList::AddRect(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags, float thickness)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+ if (Flags & ImDrawListFlags_AntiAliasedLines)
+ PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.50f, 0.50f), rounding, flags);
+ else
+ PathRect(p_min + ImVec2(0.50f, 0.50f), p_max - ImVec2(0.49f, 0.49f), rounding, flags); // Better looking lower-right corner and rounded non-AA shapes.
+ PathStroke(col, ImDrawFlags_Closed, thickness);
+}
+
+void ImDrawList::AddRectFilled(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, float rounding, ImDrawFlags flags)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+ if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
+ {
+ PrimReserve(6, 4);
+ PrimRect(p_min, p_max, col);
+ }
+ else
+ {
+ PathRect(p_min, p_max, rounding, flags);
+ PathFillConvex(col);
+ }
+}
+
+// p_min = upper-left, p_max = lower-right
+void ImDrawList::AddRectFilledMultiColor(const ImVec2& p_min, const ImVec2& p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left)
+{
+ if (((col_upr_left | col_upr_right | col_bot_right | col_bot_left) & IM_COL32_A_MASK) == 0)
+ return;
+
+ const ImVec2 uv = _Data->TexUvWhitePixel;
+ PrimReserve(6, 4);
+ PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 1)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2));
+ PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 2)); PrimWriteIdx((ImDrawIdx)(_VtxCurrentIdx + 3));
+ PrimWriteVtx(p_min, uv, col_upr_left);
+ PrimWriteVtx(ImVec2(p_max.x, p_min.y), uv, col_upr_right);
+ PrimWriteVtx(p_max, uv, col_bot_right);
+ PrimWriteVtx(ImVec2(p_min.x, p_max.y), uv, col_bot_left);
+}
+
+void ImDrawList::AddQuad(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ PathLineTo(p1);
+ PathLineTo(p2);
+ PathLineTo(p3);
+ PathLineTo(p4);
+ PathStroke(col, ImDrawFlags_Closed, thickness);
+}
+
+void ImDrawList::AddQuadFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ PathLineTo(p1);
+ PathLineTo(p2);
+ PathLineTo(p3);
+ PathLineTo(p4);
+ PathFillConvex(col);
+}
+
+void ImDrawList::AddTriangle(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ PathLineTo(p1);
+ PathLineTo(p2);
+ PathLineTo(p3);
+ PathStroke(col, ImDrawFlags_Closed, thickness);
+}
+
+void ImDrawList::AddTriangleFilled(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ PathLineTo(p1);
+ PathLineTo(p2);
+ PathLineTo(p3);
+ PathFillConvex(col);
+}
+
+void ImDrawList::AddCircle(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness)
+{
+ if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
+ return;
+
+ if (num_segments <= 0)
+ {
+ // Use arc with automatic segment count
+ _PathArcToFastEx(center, radius - 0.5f, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0);
+ _Path.Size--;
+ }
+ else
+ {
+ // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes)
+ num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX);
+
+ // Because we are filling a closed shape we remove 1 from the count of segments/points
+ const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
+ PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1);
+ }
+
+ PathStroke(col, ImDrawFlags_Closed, thickness);
+}
+
+void ImDrawList::AddCircleFilled(const ImVec2& center, float radius, ImU32 col, int num_segments)
+{
+ if ((col & IM_COL32_A_MASK) == 0 || radius < 0.5f)
+ return;
+
+ if (num_segments <= 0)
+ {
+ // Use arc with automatic segment count
+ _PathArcToFastEx(center, radius, 0, IM_DRAWLIST_ARCFAST_SAMPLE_MAX, 0);
+ _Path.Size--;
+ }
+ else
+ {
+ // Explicit segment count (still clamp to avoid drawing insanely tessellated shapes)
+ num_segments = ImClamp(num_segments, 3, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX);
+
+ // Because we are filling a closed shape we remove 1 from the count of segments/points
+ const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
+ PathArcTo(center, radius, 0.0f, a_max, num_segments - 1);
+ }
+
+ PathFillConvex(col);
+}
+
+// Guaranteed to honor 'num_segments'
+void ImDrawList::AddNgon(const ImVec2& center, float radius, ImU32 col, int num_segments, float thickness)
+{
+ if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2)
+ return;
+
+ // Because we are filling a closed shape we remove 1 from the count of segments/points
+ const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
+ PathArcTo(center, radius - 0.5f, 0.0f, a_max, num_segments - 1);
+ PathStroke(col, ImDrawFlags_Closed, thickness);
+}
+
+// Guaranteed to honor 'num_segments'
+void ImDrawList::AddNgonFilled(const ImVec2& center, float radius, ImU32 col, int num_segments)
+{
+ if ((col & IM_COL32_A_MASK) == 0 || num_segments <= 2)
+ return;
+
+ // Because we are filling a closed shape we remove 1 from the count of segments/points
+ const float a_max = (IM_PI * 2.0f) * ((float)num_segments - 1.0f) / (float)num_segments;
+ PathArcTo(center, radius, 0.0f, a_max, num_segments - 1);
+ PathFillConvex(col);
+}
+
+// Cubic Bezier takes 4 controls points
+void ImDrawList::AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ PathLineTo(p1);
+ PathBezierCubicCurveTo(p2, p3, p4, num_segments);
+ PathStroke(col, 0, thickness);
+}
+
+// Quadratic Bezier takes 3 controls points
+void ImDrawList::AddBezierQuadratic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, ImU32 col, float thickness, int num_segments)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ PathLineTo(p1);
+ PathBezierQuadraticCurveTo(p2, p3, num_segments);
+ PathStroke(col, 0, thickness);
+}
+
+void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ if (text_end == NULL)
+ text_end = text_begin + strlen(text_begin);
+ if (text_begin == text_end)
+ return;
+
+ // Pull default font/size from the shared ImDrawListSharedData instance
+ if (font == NULL)
+ font = _Data->Font;
+ if (font_size == 0.0f)
+ font_size = _Data->FontSize;
+
+ IM_ASSERT(font->ContainerAtlas->TexID == _CmdHeader.TextureId); // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font.
+
+ ImVec4 clip_rect = _CmdHeader.ClipRect;
+ if (cpu_fine_clip_rect)
+ {
+ clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x);
+ clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y);
+ clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
+ clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
+ }
+ font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip_rect != NULL);
+}
+
+void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
+{
+ AddText(NULL, 0.0f, pos, col, text_begin, text_end);
+}
+
+void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ const bool push_texture_id = user_texture_id != _CmdHeader.TextureId;
+ if (push_texture_id)
+ PushTextureID(user_texture_id);
+
+ PrimReserve(6, 4);
+ PrimRectUV(p_min, p_max, uv_min, uv_max, col);
+
+ if (push_texture_id)
+ PopTextureID();
+}
+
+void ImDrawList::AddImageQuad(ImTextureID user_texture_id, const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& uv1, const ImVec2& uv2, const ImVec2& uv3, const ImVec2& uv4, ImU32 col)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ const bool push_texture_id = user_texture_id != _CmdHeader.TextureId;
+ if (push_texture_id)
+ PushTextureID(user_texture_id);
+
+ PrimReserve(6, 4);
+ PrimQuadUV(p1, p2, p3, p4, uv1, uv2, uv3, uv4, col);
+
+ if (push_texture_id)
+ PopTextureID();
+}
+
+void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_min, const ImVec2& p_max, const ImVec2& uv_min, const ImVec2& uv_max, ImU32 col, float rounding, ImDrawFlags flags)
+{
+ if ((col & IM_COL32_A_MASK) == 0)
+ return;
+
+ flags = FixRectCornerFlags(flags);
+ if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
+ {
+ AddImage(user_texture_id, p_min, p_max, uv_min, uv_max, col);
+ return;
+ }
+
+ const bool push_texture_id = user_texture_id != _CmdHeader.TextureId;
+ if (push_texture_id)
+ PushTextureID(user_texture_id);
+
+ int vert_start_idx = VtxBuffer.Size;
+ PathRect(p_min, p_max, rounding, flags);
+ PathFillConvex(col);
+ int vert_end_idx = VtxBuffer.Size;
+ ImGui::ShadeVertsLinearUV(this, vert_start_idx, vert_end_idx, p_min, p_max, uv_min, uv_max, true);
+
+ if (push_texture_id)
+ PopTextureID();
+}
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImDrawListSplitter
+//-----------------------------------------------------------------------------
+// FIXME: This may be a little confusing, trying to be a little too low-level/optimal instead of just doing vector swap..
+//-----------------------------------------------------------------------------
+
+void ImDrawListSplitter::ClearFreeMemory()
+{
+ for (int i = 0; i < _Channels.Size; i++)
+ {
+ if (i == _Current)
+ memset(&_Channels[i], 0, sizeof(_Channels[i])); // Current channel is a copy of CmdBuffer/IdxBuffer, don't destruct again
+ _Channels[i]._CmdBuffer.clear();
+ _Channels[i]._IdxBuffer.clear();
+ }
+ _Current = 0;
+ _Count = 1;
+ _Channels.clear();
+}
+
+void ImDrawListSplitter::Split(ImDrawList* draw_list, int channels_count)
+{
+ IM_UNUSED(draw_list);
+ IM_ASSERT(_Current == 0 && _Count <= 1 && "Nested channel splitting is not supported. Please use separate instances of ImDrawListSplitter.");
+ int old_channels_count = _Channels.Size;
+ if (old_channels_count < channels_count)
+ {
+ _Channels.reserve(channels_count); // Avoid over reserving since this is likely to stay stable
+ _Channels.resize(channels_count);
+ }
+ _Count = channels_count;
+
+ // Channels[] (24/32 bytes each) hold storage that we'll swap with draw_list->_CmdBuffer/_IdxBuffer
+ // The content of Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
+ // When we switch to the next channel, we'll copy draw_list->_CmdBuffer/_IdxBuffer into Channels[0] and then Channels[1] into draw_list->CmdBuffer/_IdxBuffer
+ memset(&_Channels[0], 0, sizeof(ImDrawChannel));
+ for (int i = 1; i < channels_count; i++)
+ {
+ if (i >= old_channels_count)
+ {
+ IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel();
+ }
+ else
+ {
+ _Channels[i]._CmdBuffer.resize(0);
+ _Channels[i]._IdxBuffer.resize(0);
+ }
+ }
+}
+
+void ImDrawListSplitter::Merge(ImDrawList* draw_list)
+{
+ // Note that we never use or rely on _Channels.Size because it is merely a buffer that we never shrink back to 0 to keep all sub-buffers ready for use.
+ if (_Count <= 1)
+ return;
+
+ SetCurrentChannel(draw_list, 0);
+ draw_list->_PopUnusedDrawCmd();
+
+ // Calculate our final buffer sizes. Also fix the incorrect IdxOffset values in each command.
+ int new_cmd_buffer_count = 0;
+ int new_idx_buffer_count = 0;
+ ImDrawCmd* last_cmd = (_Count > 0 && draw_list->CmdBuffer.Size > 0) ? &draw_list->CmdBuffer.back() : NULL;
+ int idx_offset = last_cmd ? last_cmd->IdxOffset + last_cmd->ElemCount : 0;
+ for (int i = 1; i < _Count; i++)
+ {
+ ImDrawChannel& ch = _Channels[i];
+ if (ch._CmdBuffer.Size > 0 && ch._CmdBuffer.back().ElemCount == 0 && ch._CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
+ ch._CmdBuffer.pop_back();
+
+ if (ch._CmdBuffer.Size > 0 && last_cmd != NULL)
+ {
+ // Do not include ImDrawCmd_AreSequentialIdxOffset() in the compare as we rebuild IdxOffset values ourselves.
+ // Manipulating IdxOffset (e.g. by reordering draw commands like done by RenderDimmedBackgroundBehindWindow()) is not supported within a splitter.
+ ImDrawCmd* next_cmd = &ch._CmdBuffer[0];
+ if (ImDrawCmd_HeaderCompare(last_cmd, next_cmd) == 0 && last_cmd->UserCallback == NULL && next_cmd->UserCallback == NULL)
+ {
+ // Merge previous channel last draw command with current channel first draw command if matching.
+ last_cmd->ElemCount += next_cmd->ElemCount;
+ idx_offset += next_cmd->ElemCount;
+ ch._CmdBuffer.erase(ch._CmdBuffer.Data); // FIXME-OPT: Improve for multiple merges.
+ }
+ }
+ if (ch._CmdBuffer.Size > 0)
+ last_cmd = &ch._CmdBuffer.back();
+ new_cmd_buffer_count += ch._CmdBuffer.Size;
+ new_idx_buffer_count += ch._IdxBuffer.Size;
+ for (int cmd_n = 0; cmd_n < ch._CmdBuffer.Size; cmd_n++)
+ {
+ ch._CmdBuffer.Data[cmd_n].IdxOffset = idx_offset;
+ idx_offset += ch._CmdBuffer.Data[cmd_n].ElemCount;
+ }
+ }
+ draw_list->CmdBuffer.resize(draw_list->CmdBuffer.Size + new_cmd_buffer_count);
+ draw_list->IdxBuffer.resize(draw_list->IdxBuffer.Size + new_idx_buffer_count);
+
+ // Write commands and indices in order (they are fairly small structures, we don't copy vertices only indices)
+ ImDrawCmd* cmd_write = draw_list->CmdBuffer.Data + draw_list->CmdBuffer.Size - new_cmd_buffer_count;
+ ImDrawIdx* idx_write = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size - new_idx_buffer_count;
+ for (int i = 1; i < _Count; i++)
+ {
+ ImDrawChannel& ch = _Channels[i];
+ if (int sz = ch._CmdBuffer.Size) { memcpy(cmd_write, ch._CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; }
+ if (int sz = ch._IdxBuffer.Size) { memcpy(idx_write, ch._IdxBuffer.Data, sz * sizeof(ImDrawIdx)); idx_write += sz; }
+ }
+ draw_list->_IdxWritePtr = idx_write;
+
+ // Ensure there's always a non-callback draw command trailing the command-buffer
+ if (draw_list->CmdBuffer.Size == 0 || draw_list->CmdBuffer.back().UserCallback != NULL)
+ draw_list->AddDrawCmd();
+
+ // If current command is used with different settings we need to add a new command
+ ImDrawCmd* curr_cmd = &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
+ if (curr_cmd->ElemCount == 0)
+ ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset
+ else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0)
+ draw_list->AddDrawCmd();
+
+ _Count = 1;
+}
+
+void ImDrawListSplitter::SetCurrentChannel(ImDrawList* draw_list, int idx)
+{
+ IM_ASSERT(idx >= 0 && idx < _Count);
+ if (_Current == idx)
+ return;
+
+ // Overwrite ImVector (12/16 bytes), four times. This is merely a silly optimization instead of doing .swap()
+ memcpy(&_Channels.Data[_Current]._CmdBuffer, &draw_list->CmdBuffer, sizeof(draw_list->CmdBuffer));
+ memcpy(&_Channels.Data[_Current]._IdxBuffer, &draw_list->IdxBuffer, sizeof(draw_list->IdxBuffer));
+ _Current = idx;
+ memcpy(&draw_list->CmdBuffer, &_Channels.Data[idx]._CmdBuffer, sizeof(draw_list->CmdBuffer));
+ memcpy(&draw_list->IdxBuffer, &_Channels.Data[idx]._IdxBuffer, sizeof(draw_list->IdxBuffer));
+ draw_list->_IdxWritePtr = draw_list->IdxBuffer.Data + draw_list->IdxBuffer.Size;
+
+ // If current command is used with different settings we need to add a new command
+ ImDrawCmd* curr_cmd = (draw_list->CmdBuffer.Size == 0) ? NULL : &draw_list->CmdBuffer.Data[draw_list->CmdBuffer.Size - 1];
+ if (curr_cmd == NULL)
+ draw_list->AddDrawCmd();
+ else if (curr_cmd->ElemCount == 0)
+ ImDrawCmd_HeaderCopy(curr_cmd, &draw_list->_CmdHeader); // Copy ClipRect, TextureId, VtxOffset
+ else if (ImDrawCmd_HeaderCompare(curr_cmd, &draw_list->_CmdHeader) != 0)
+ draw_list->AddDrawCmd();
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImDrawData
+//-----------------------------------------------------------------------------
+
+// For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a waste of resources. Always prefer indexed rendering!
+void ImDrawData::DeIndexAllBuffers()
+{
+ ImVector<ImDrawVert> new_vtx_buffer;
+ TotalVtxCount = TotalIdxCount = 0;
+ for (int i = 0; i < CmdListsCount; i++)
+ {
+ ImDrawList* cmd_list = CmdLists[i];
+ if (cmd_list->IdxBuffer.empty())
+ continue;
+ new_vtx_buffer.resize(cmd_list->IdxBuffer.Size);
+ for (int j = 0; j < cmd_list->IdxBuffer.Size; j++)
+ new_vtx_buffer[j] = cmd_list->VtxBuffer[cmd_list->IdxBuffer[j]];
+ cmd_list->VtxBuffer.swap(new_vtx_buffer);
+ cmd_list->IdxBuffer.resize(0);
+ TotalVtxCount += cmd_list->VtxBuffer.Size;
+ }
+}
+
+// Helper to scale the ClipRect field of each ImDrawCmd.
+// Use if your final output buffer is at a different scale than draw_data->DisplaySize,
+// or if there is a difference between your window resolution and framebuffer resolution.
+void ImDrawData::ScaleClipRects(const ImVec2& fb_scale)
+{
+ for (int i = 0; i < CmdListsCount; i++)
+ {
+ ImDrawList* cmd_list = CmdLists[i];
+ for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
+ {
+ ImDrawCmd* cmd = &cmd_list->CmdBuffer[cmd_i];
+ cmd->ClipRect = ImVec4(cmd->ClipRect.x * fb_scale.x, cmd->ClipRect.y * fb_scale.y, cmd->ClipRect.z * fb_scale.x, cmd->ClipRect.w * fb_scale.y);
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Helpers ShadeVertsXXX functions
+//-----------------------------------------------------------------------------
+
+// Generic linear color gradient, write to RGB fields, leave A untouched.
+void ImGui::ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1)
+{
+ ImVec2 gradient_extent = gradient_p1 - gradient_p0;
+ float gradient_inv_length2 = 1.0f / ImLengthSqr(gradient_extent);
+ ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
+ ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
+ const int col0_r = (int)(col0 >> IM_COL32_R_SHIFT) & 0xFF;
+ const int col0_g = (int)(col0 >> IM_COL32_G_SHIFT) & 0xFF;
+ const int col0_b = (int)(col0 >> IM_COL32_B_SHIFT) & 0xFF;
+ const int col_delta_r = ((int)(col1 >> IM_COL32_R_SHIFT) & 0xFF) - col0_r;
+ const int col_delta_g = ((int)(col1 >> IM_COL32_G_SHIFT) & 0xFF) - col0_g;
+ const int col_delta_b = ((int)(col1 >> IM_COL32_B_SHIFT) & 0xFF) - col0_b;
+ for (ImDrawVert* vert = vert_start; vert < vert_end; vert++)
+ {
+ float d = ImDot(vert->pos - gradient_p0, gradient_extent);
+ float t = ImClamp(d * gradient_inv_length2, 0.0f, 1.0f);
+ int r = (int)(col0_r + col_delta_r * t);
+ int g = (int)(col0_g + col_delta_g * t);
+ int b = (int)(col0_b + col_delta_b * t);
+ vert->col = (r << IM_COL32_R_SHIFT) | (g << IM_COL32_G_SHIFT) | (b << IM_COL32_B_SHIFT) | (vert->col & IM_COL32_A_MASK);
+ }
+}
+
+// Distribute UV over (a, b) rectangle
+void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp)
+{
+ const ImVec2 size = b - a;
+ const ImVec2 uv_size = uv_b - uv_a;
+ const ImVec2 scale = ImVec2(
+ size.x != 0.0f ? (uv_size.x / size.x) : 0.0f,
+ size.y != 0.0f ? (uv_size.y / size.y) : 0.0f);
+
+ ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
+ ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
+ if (clamp)
+ {
+ const ImVec2 min = ImMin(uv_a, uv_b);
+ const ImVec2 max = ImMax(uv_a, uv_b);
+ for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
+ vertex->uv = ImClamp(uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale), min, max);
+ }
+ else
+ {
+ for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
+ vertex->uv = uv_a + ImMul(ImVec2(vertex->pos.x, vertex->pos.y) - a, scale);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImFontConfig
+//-----------------------------------------------------------------------------
+
+ImFontConfig::ImFontConfig()
+{
+ memset(this, 0, sizeof(*this));
+ FontDataOwnedByAtlas = true;
+ OversampleH = 3; // FIXME: 2 may be a better default?
+ OversampleV = 1;
+ GlyphMaxAdvanceX = FLT_MAX;
+ RasterizerMultiply = 1.0f;
+ EllipsisChar = (ImWchar)-1;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImFontAtlas
+//-----------------------------------------------------------------------------
+
+// A work of art lies ahead! (. = white layer, X = black layer, others are blank)
+// The 2x2 white texels on the top left are the ones we'll use everywhere in Dear ImGui to render filled shapes.
+// (This is used when io.MouseDrawCursor = true)
+const int FONT_ATLAS_DEFAULT_TEX_DATA_W = 122; // Actual texture will be 2 times that + 1 spacing.
+const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
+static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
+{
+ "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX- XX - XX XX "
+ "..- -X.....X- X.X - X.X -X.....X - X.....X- X..X -X..X X..X"
+ "--- -XXX.XXX- X...X - X...X -X....X - X....X- X..X -X...X X...X"
+ "X - X.X - X.....X - X.....X -X...X - X...X- X..X - X...X X...X "
+ "XX - X.X -X.......X- X.......X -X..X.X - X.X..X- X..X - X...X...X "
+ "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X- X..XXX - X.....X "
+ "X..X - X.X - X.X - X.X -XX X.X - X.X XX- X..X..XXX - X...X "
+ "X...X - X.X - X.X - XX X.X XX - X.X - X.X - X..X..X..XX - X.X "
+ "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X - X..X..X..X.X - X...X "
+ "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X -XXX X..X..X..X..X- X.....X "
+ "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X -X..XX........X..X- X...X...X "
+ "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X -X...X...........X- X...X X...X "
+ "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X - X..............X-X...X X...X"
+ "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X - X.............X-X..X X..X"
+ "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X - X.............X- XX XX "
+ "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X - X............X--------------"
+ "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX - X...........X - "
+ "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------- X..........X - "
+ "X.X X..X - -X.......X- X.......X - XX XX - - X..........X - "
+ "XX X..X - - X.....X - X.....X - X.X X.X - - X........X - "
+ " X..X - - X...X - X...X - X..X X..X - - X........X - "
+ " XX - - X.X - X.X - X...XXXXXXXXXXXXX...X - - XXXXXXXXXX - "
+ "------------- - X - X -X.....................X- ------------------- "
+ " ----------------------------------- X...XXXXXXXXXXXXX...X - "
+ " - X..X X..X - "
+ " - X.X X.X - "
+ " - XX XX - "
+};
+
+static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_COUNT][3] =
+{
+ // Pos ........ Size ......... Offset ......
+ { ImVec2( 0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow
+ { ImVec2(13,0), ImVec2( 7,16), ImVec2( 1, 8) }, // ImGuiMouseCursor_TextInput
+ { ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_ResizeAll
+ { ImVec2(21,0), ImVec2( 9,23), ImVec2( 4,11) }, // ImGuiMouseCursor_ResizeNS
+ { ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 4) }, // ImGuiMouseCursor_ResizeEW
+ { ImVec2(73,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNESW
+ { ImVec2(55,0), ImVec2(17,17), ImVec2( 8, 8) }, // ImGuiMouseCursor_ResizeNWSE
+ { ImVec2(91,0), ImVec2(17,22), ImVec2( 5, 0) }, // ImGuiMouseCursor_Hand
+ { ImVec2(109,0),ImVec2(13,15), ImVec2( 6, 7) }, // ImGuiMouseCursor_NotAllowed
+};
+
+ImFontAtlas::ImFontAtlas()
+{
+ memset(this, 0, sizeof(*this));
+ TexGlyphPadding = 1;
+ PackIdMouseCursors = PackIdLines = -1;
+}
+
+ImFontAtlas::~ImFontAtlas()
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ Clear();
+}
+
+void ImFontAtlas::ClearInputData()
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ for (int i = 0; i < ConfigData.Size; i++)
+ if (ConfigData[i].FontData && ConfigData[i].FontDataOwnedByAtlas)
+ {
+ IM_FREE(ConfigData[i].FontData);
+ ConfigData[i].FontData = NULL;
+ }
+
+ // When clearing this we lose access to the font name and other information used to build the font.
+ for (int i = 0; i < Fonts.Size; i++)
+ if (Fonts[i]->ConfigData >= ConfigData.Data && Fonts[i]->ConfigData < ConfigData.Data + ConfigData.Size)
+ {
+ Fonts[i]->ConfigData = NULL;
+ Fonts[i]->ConfigDataCount = 0;
+ }
+ ConfigData.clear();
+ CustomRects.clear();
+ PackIdMouseCursors = PackIdLines = -1;
+ // Important: we leave TexReady untouched
+}
+
+void ImFontAtlas::ClearTexData()
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ if (TexPixelsAlpha8)
+ IM_FREE(TexPixelsAlpha8);
+ if (TexPixelsRGBA32)
+ IM_FREE(TexPixelsRGBA32);
+ TexPixelsAlpha8 = NULL;
+ TexPixelsRGBA32 = NULL;
+ TexPixelsUseColors = false;
+ // Important: we leave TexReady untouched
+}
+
+void ImFontAtlas::ClearFonts()
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ Fonts.clear_delete();
+ TexReady = false;
+}
+
+void ImFontAtlas::Clear()
+{
+ ClearInputData();
+ ClearTexData();
+ ClearFonts();
+}
+
+void ImFontAtlas::GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
+{
+ // Build atlas on demand
+ if (TexPixelsAlpha8 == NULL)
+ Build();
+
+ *out_pixels = TexPixelsAlpha8;
+ if (out_width) *out_width = TexWidth;
+ if (out_height) *out_height = TexHeight;
+ if (out_bytes_per_pixel) *out_bytes_per_pixel = 1;
+}
+
+void ImFontAtlas::GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel)
+{
+ // Convert to RGBA32 format on demand
+ // Although it is likely to be the most commonly used format, our font rendering is 1 channel / 8 bpp
+ if (!TexPixelsRGBA32)
+ {
+ unsigned char* pixels = NULL;
+ GetTexDataAsAlpha8(&pixels, NULL, NULL);
+ if (pixels)
+ {
+ TexPixelsRGBA32 = (unsigned int*)IM_ALLOC((size_t)TexWidth * (size_t)TexHeight * 4);
+ const unsigned char* src = pixels;
+ unsigned int* dst = TexPixelsRGBA32;
+ for (int n = TexWidth * TexHeight; n > 0; n--)
+ *dst++ = IM_COL32(255, 255, 255, (unsigned int)(*src++));
+ }
+ }
+
+ *out_pixels = (unsigned char*)TexPixelsRGBA32;
+ if (out_width) *out_width = TexWidth;
+ if (out_height) *out_height = TexHeight;
+ if (out_bytes_per_pixel) *out_bytes_per_pixel = 4;
+}
+
+ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
+ IM_ASSERT(font_cfg->SizePixels > 0.0f);
+
+ // Create new font
+ if (!font_cfg->MergeMode)
+ Fonts.push_back(IM_NEW(ImFont));
+ else
+ IM_ASSERT(!Fonts.empty() && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
+
+ ConfigData.push_back(*font_cfg);
+ ImFontConfig& new_font_cfg = ConfigData.back();
+ if (new_font_cfg.DstFont == NULL)
+ new_font_cfg.DstFont = Fonts.back();
+ if (!new_font_cfg.FontDataOwnedByAtlas)
+ {
+ new_font_cfg.FontData = IM_ALLOC(new_font_cfg.FontDataSize);
+ new_font_cfg.FontDataOwnedByAtlas = true;
+ memcpy(new_font_cfg.FontData, font_cfg->FontData, (size_t)new_font_cfg.FontDataSize);
+ }
+
+ if (new_font_cfg.DstFont->EllipsisChar == (ImWchar)-1)
+ new_font_cfg.DstFont->EllipsisChar = font_cfg->EllipsisChar;
+
+ // Invalidate texture
+ TexReady = false;
+ ClearTexData();
+ return new_font_cfg.DstFont;
+}
+
+// Default font TTF is compressed with stb_compress then base85 encoded (see misc/fonts/binary_to_compressed_c.cpp for encoder)
+static unsigned int stb_decompress_length(const unsigned char* input);
+static unsigned int stb_decompress(unsigned char* output, const unsigned char* input, unsigned int length);
+static const char* GetDefaultCompressedFontDataTTFBase85();
+static unsigned int Decode85Byte(char c) { return c >= '\\' ? c-36 : c-35; }
+static void Decode85(const unsigned char* src, unsigned char* dst)
+{
+ while (*src)
+ {
+ unsigned int tmp = Decode85Byte(src[0]) + 85 * (Decode85Byte(src[1]) + 85 * (Decode85Byte(src[2]) + 85 * (Decode85Byte(src[3]) + 85 * Decode85Byte(src[4]))));
+ dst[0] = ((tmp >> 0) & 0xFF); dst[1] = ((tmp >> 8) & 0xFF); dst[2] = ((tmp >> 16) & 0xFF); dst[3] = ((tmp >> 24) & 0xFF); // We can't assume little-endianness.
+ src += 5;
+ dst += 4;
+ }
+}
+
+// Load embedded ProggyClean.ttf at size 13, disable oversampling
+ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
+{
+ ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
+ if (!font_cfg_template)
+ {
+ font_cfg.OversampleH = font_cfg.OversampleV = 1;
+ font_cfg.PixelSnapH = true;
+ }
+ if (font_cfg.SizePixels <= 0.0f)
+ font_cfg.SizePixels = 13.0f * 1.0f;
+ if (font_cfg.Name[0] == '\0')
+ ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "ProggyClean.ttf, %dpx", (int)font_cfg.SizePixels);
+ font_cfg.EllipsisChar = (ImWchar)0x0085;
+ font_cfg.GlyphOffset.y = 1.0f * IM_FLOOR(font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
+
+ const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85();
+ const ImWchar* glyph_ranges = font_cfg.GlyphRanges != NULL ? font_cfg.GlyphRanges : GetGlyphRangesDefault();
+ ImFont* font = AddFontFromMemoryCompressedBase85TTF(ttf_compressed_base85, font_cfg.SizePixels, &font_cfg, glyph_ranges);
+ return font;
+}
+
+ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ size_t data_size = 0;
+ void* data = ImFileLoadToMemory(filename, "rb", &data_size, 0);
+ if (!data)
+ {
+ IM_ASSERT_USER_ERROR(0, "Could not load font file!");
+ return NULL;
+ }
+ ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
+ if (font_cfg.Name[0] == '\0')
+ {
+ // Store a short copy of filename into into the font name for convenience
+ const char* p;
+ for (p = filename + strlen(filename); p > filename && p[-1] != '/' && p[-1] != '\\'; p--) {}
+ ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "%s, %.0fpx", p, size_pixels);
+ }
+ return AddFontFromMemoryTTF(data, (int)data_size, size_pixels, &font_cfg, glyph_ranges);
+}
+
+// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
+ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* ttf_data, int ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+ ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
+ IM_ASSERT(font_cfg.FontData == NULL);
+ font_cfg.FontData = ttf_data;
+ font_cfg.FontDataSize = ttf_size;
+ font_cfg.SizePixels = size_pixels > 0.0f ? size_pixels : font_cfg.SizePixels;
+ if (glyph_ranges)
+ font_cfg.GlyphRanges = glyph_ranges;
+ return AddFont(&font_cfg);
+}
+
+ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* compressed_ttf_data, int compressed_ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
+{
+ const unsigned int buf_decompressed_size = stb_decompress_length((const unsigned char*)compressed_ttf_data);
+ unsigned char* buf_decompressed_data = (unsigned char*)IM_ALLOC(buf_decompressed_size);
+ stb_decompress(buf_decompressed_data, (const unsigned char*)compressed_ttf_data, (unsigned int)compressed_ttf_size);
+
+ ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
+ IM_ASSERT(font_cfg.FontData == NULL);
+ font_cfg.FontDataOwnedByAtlas = true;
+ return AddFontFromMemoryTTF(buf_decompressed_data, (int)buf_decompressed_size, size_pixels, &font_cfg, glyph_ranges);
+}
+
+ImFont* ImFontAtlas::AddFontFromMemoryCompressedBase85TTF(const char* compressed_ttf_data_base85, float size_pixels, const ImFontConfig* font_cfg, const ImWchar* glyph_ranges)
+{
+ int compressed_ttf_size = (((int)strlen(compressed_ttf_data_base85) + 4) / 5) * 4;
+ void* compressed_ttf = IM_ALLOC((size_t)compressed_ttf_size);
+ Decode85((const unsigned char*)compressed_ttf_data_base85, (unsigned char*)compressed_ttf);
+ ImFont* font = AddFontFromMemoryCompressedTTF(compressed_ttf, compressed_ttf_size, size_pixels, font_cfg, glyph_ranges);
+ IM_FREE(compressed_ttf);
+ return font;
+}
+
+int ImFontAtlas::AddCustomRectRegular(int width, int height)
+{
+ IM_ASSERT(width > 0 && width <= 0xFFFF);
+ IM_ASSERT(height > 0 && height <= 0xFFFF);
+ ImFontAtlasCustomRect r;
+ r.Width = (unsigned short)width;
+ r.Height = (unsigned short)height;
+ CustomRects.push_back(r);
+ return CustomRects.Size - 1; // Return index
+}
+
+int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset)
+{
+#ifdef IMGUI_USE_WCHAR32
+ IM_ASSERT(id <= IM_UNICODE_CODEPOINT_MAX);
+#endif
+ IM_ASSERT(font != NULL);
+ IM_ASSERT(width > 0 && width <= 0xFFFF);
+ IM_ASSERT(height > 0 && height <= 0xFFFF);
+ ImFontAtlasCustomRect r;
+ r.Width = (unsigned short)width;
+ r.Height = (unsigned short)height;
+ r.GlyphID = id;
+ r.GlyphAdvanceX = advance_x;
+ r.GlyphOffset = offset;
+ r.Font = font;
+ CustomRects.push_back(r);
+ return CustomRects.Size - 1; // Return index
+}
+
+void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) const
+{
+ IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
+ IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
+ *out_uv_min = ImVec2((float)rect->X * TexUvScale.x, (float)rect->Y * TexUvScale.y);
+ *out_uv_max = ImVec2((float)(rect->X + rect->Width) * TexUvScale.x, (float)(rect->Y + rect->Height) * TexUvScale.y);
+}
+
+bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2])
+{
+ if (cursor_type <= ImGuiMouseCursor_None || cursor_type >= ImGuiMouseCursor_COUNT)
+ return false;
+ if (Flags & ImFontAtlasFlags_NoMouseCursors)
+ return false;
+
+ IM_ASSERT(PackIdMouseCursors != -1);
+ ImFontAtlasCustomRect* r = GetCustomRectByIndex(PackIdMouseCursors);
+ ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r->X, (float)r->Y);
+ ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
+ *out_size = size;
+ *out_offset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][2];
+ out_uv_border[0] = (pos) * TexUvScale;
+ out_uv_border[1] = (pos + size) * TexUvScale;
+ pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W + 1;
+ out_uv_fill[0] = (pos) * TexUvScale;
+ out_uv_fill[1] = (pos + size) * TexUvScale;
+ return true;
+}
+
+bool ImFontAtlas::Build()
+{
+ IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
+
+ // Default font is none are specified
+ if (ConfigData.Size == 0)
+ AddFontDefault();
+
+ // Select builder
+ // - Note that we do not reassign to atlas->FontBuilderIO, since it is likely to point to static data which
+ // may mess with some hot-reloading schemes. If you need to assign to this (for dynamic selection) AND are
+ // using a hot-reloading scheme that messes up static data, store your own instance of ImFontBuilderIO somewhere
+ // and point to it instead of pointing directly to return value of the GetBuilderXXX functions.
+ const ImFontBuilderIO* builder_io = FontBuilderIO;
+ if (builder_io == NULL)
+ {
+#ifdef IMGUI_ENABLE_FREETYPE
+ builder_io = ImGuiFreeType::GetBuilderForFreeType();
+#elif defined(IMGUI_ENABLE_STB_TRUETYPE)
+ builder_io = ImFontAtlasGetBuilderForStbTruetype();
+#else
+ IM_ASSERT(0); // Invalid Build function
+#endif
+ }
+
+ // Build
+ return builder_io->FontBuilder_Build(this);
+}
+
+void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_brighten_factor)
+{
+ for (unsigned int i = 0; i < 256; i++)
+ {
+ unsigned int value = (unsigned int)(i * in_brighten_factor);
+ out_table[i] = value > 255 ? 255 : (value & 0xFF);
+ }
+}
+
+void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride)
+{
+ unsigned char* data = pixels + x + y * stride;
+ for (int j = h; j > 0; j--, data += stride)
+ for (int i = 0; i < w; i++)
+ data[i] = table[data[i]];
+}
+
+#ifdef IMGUI_ENABLE_STB_TRUETYPE
+// Temporary data for one source font (multiple source fonts can be merged into one destination ImFont)
+// (C++03 doesn't allow instancing ImVector<> with function-local types so we declare the type here.)
+struct ImFontBuildSrcData
+{
+ stbtt_fontinfo FontInfo;
+ stbtt_pack_range PackRange; // Hold the list of codepoints to pack (essentially points to Codepoints.Data)
+ stbrp_rect* Rects; // Rectangle to pack. We first fill in their size and the packer will give us their position.
+ stbtt_packedchar* PackedChars; // Output glyphs
+ const ImWchar* SrcRanges; // Ranges as requested by user (user is allowed to request too much, e.g. 0x0020..0xFFFF)
+ int DstIndex; // Index into atlas->Fonts[] and dst_tmp_array[]
+ int GlyphsHighest; // Highest requested codepoint
+ int GlyphsCount; // Glyph count (excluding missing glyphs and glyphs already set by an earlier source font)
+ ImBitVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
+ ImVector<int> GlyphsList; // Glyph codepoints list (flattened version of GlyphsMap)
+};
+
+// Temporary data for one destination ImFont* (multiple source fonts can be merged into one destination ImFont)
+struct ImFontBuildDstData
+{
+ int SrcCount; // Number of source fonts targeting this destination font.
+ int GlyphsHighest;
+ int GlyphsCount;
+ ImBitVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font.
+};
+
+static void UnpackBitVectorToFlatIndexList(const ImBitVector* in, ImVector<int>* out)
+{
+ IM_ASSERT(sizeof(in->Storage.Data[0]) == sizeof(int));
+ const ImU32* it_begin = in->Storage.begin();
+ const ImU32* it_end = in->Storage.end();
+ for (const ImU32* it = it_begin; it < it_end; it++)
+ if (ImU32 entries_32 = *it)
+ for (ImU32 bit_n = 0; bit_n < 32; bit_n++)
+ if (entries_32 & ((ImU32)1 << bit_n))
+ out->push_back((int)(((it - it_begin) << 5) + bit_n));
+}
+
+static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
+{
+ IM_ASSERT(atlas->ConfigData.Size > 0);
+
+ ImFontAtlasBuildInit(atlas);
+
+ // Clear atlas
+ atlas->TexID = (ImTextureID)NULL;
+ atlas->TexWidth = atlas->TexHeight = 0;
+ atlas->TexUvScale = ImVec2(0.0f, 0.0f);
+ atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
+ atlas->ClearTexData();
+
+ // Temporary storage for building
+ ImVector<ImFontBuildSrcData> src_tmp_array;
+ ImVector<ImFontBuildDstData> dst_tmp_array;
+ src_tmp_array.resize(atlas->ConfigData.Size);
+ dst_tmp_array.resize(atlas->Fonts.Size);
+ memset(src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
+ memset(dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
+
+ // 1. Initialize font loading structure, check font data validity
+ for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++)
+ {
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ ImFontConfig& cfg = atlas->ConfigData[src_i];
+ IM_ASSERT(cfg.DstFont && (!cfg.DstFont->IsLoaded() || cfg.DstFont->ContainerAtlas == atlas));
+
+ // Find index from cfg.DstFont (we allow the user to set cfg.DstFont. Also it makes casual debugging nicer than when storing indices)
+ src_tmp.DstIndex = -1;
+ for (int output_i = 0; output_i < atlas->Fonts.Size && src_tmp.DstIndex == -1; output_i++)
+ if (cfg.DstFont == atlas->Fonts[output_i])
+ src_tmp.DstIndex = output_i;
+ if (src_tmp.DstIndex == -1)
+ {
+ IM_ASSERT(src_tmp.DstIndex != -1); // cfg.DstFont not pointing within atlas->Fonts[] array?
+ return false;
+ }
+ // Initialize helper structure for font loading and verify that the TTF/OTF data is correct
+ const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo);
+ IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found.");
+ if (!stbtt_InitFont(&src_tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset))
+ return false;
+
+ // Measure highest codepoints
+ ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
+ src_tmp.SrcRanges = cfg.GlyphRanges ? cfg.GlyphRanges : atlas->GetGlyphRangesDefault();
+ for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
+ src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
+ dst_tmp.SrcCount++;
+ dst_tmp.GlyphsHighest = ImMax(dst_tmp.GlyphsHighest, src_tmp.GlyphsHighest);
+ }
+
+ // 2. For every requested codepoint, check for their presence in the font data, and handle redundancy or overlaps between source fonts to avoid unused glyphs.
+ int total_glyphs_count = 0;
+ for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
+ {
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
+ src_tmp.GlyphsSet.Create(src_tmp.GlyphsHighest + 1);
+ if (dst_tmp.GlyphsSet.Storage.empty())
+ dst_tmp.GlyphsSet.Create(dst_tmp.GlyphsHighest + 1);
+
+ for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
+ for (unsigned int codepoint = src_range[0]; codepoint <= src_range[1]; codepoint++)
+ {
+ if (dst_tmp.GlyphsSet.TestBit(codepoint)) // Don't overwrite existing glyphs. We could make this an option for MergeMode (e.g. MergeOverwrite==true)
+ continue;
+ if (!stbtt_FindGlyphIndex(&src_tmp.FontInfo, codepoint)) // It is actually in the font?
+ continue;
+
+ // Add to avail set/counters
+ src_tmp.GlyphsCount++;
+ dst_tmp.GlyphsCount++;
+ src_tmp.GlyphsSet.SetBit(codepoint);
+ dst_tmp.GlyphsSet.SetBit(codepoint);
+ total_glyphs_count++;
+ }
+ }
+
+ // 3. Unpack our bit map into a flat list (we now have all the Unicode points that we know are requested _and_ available _and_ not overlapping another)
+ for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
+ {
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ src_tmp.GlyphsList.reserve(src_tmp.GlyphsCount);
+ UnpackBitVectorToFlatIndexList(&src_tmp.GlyphsSet, &src_tmp.GlyphsList);
+ src_tmp.GlyphsSet.Clear();
+ IM_ASSERT(src_tmp.GlyphsList.Size == src_tmp.GlyphsCount);
+ }
+ for (int dst_i = 0; dst_i < dst_tmp_array.Size; dst_i++)
+ dst_tmp_array[dst_i].GlyphsSet.Clear();
+ dst_tmp_array.clear();
+
+ // Allocate packing character data and flag packed characters buffer as non-packed (x0=y0=x1=y1=0)
+ // (We technically don't need to zero-clear buf_rects, but let's do it for the sake of sanity)
+ ImVector<stbrp_rect> buf_rects;
+ ImVector<stbtt_packedchar> buf_packedchars;
+ buf_rects.resize(total_glyphs_count);
+ buf_packedchars.resize(total_glyphs_count);
+ memset(buf_rects.Data, 0, (size_t)buf_rects.size_in_bytes());
+ memset(buf_packedchars.Data, 0, (size_t)buf_packedchars.size_in_bytes());
+
+ // 4. Gather glyphs sizes so we can pack them in our virtual canvas.
+ int total_surface = 0;
+ int buf_rects_out_n = 0;
+ int buf_packedchars_out_n = 0;
+ for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
+ {
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ if (src_tmp.GlyphsCount == 0)
+ continue;
+
+ src_tmp.Rects = &buf_rects[buf_rects_out_n];
+ src_tmp.PackedChars = &buf_packedchars[buf_packedchars_out_n];
+ buf_rects_out_n += src_tmp.GlyphsCount;
+ buf_packedchars_out_n += src_tmp.GlyphsCount;
+
+ // Convert our ranges in the format stb_truetype wants
+ ImFontConfig& cfg = atlas->ConfigData[src_i];
+ src_tmp.PackRange.font_size = cfg.SizePixels;
+ src_tmp.PackRange.first_unicode_codepoint_in_range = 0;
+ src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data;
+ src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size;
+ src_tmp.PackRange.chardata_for_range = src_tmp.PackedChars;
+ src_tmp.PackRange.h_oversample = (unsigned char)cfg.OversampleH;
+ src_tmp.PackRange.v_oversample = (unsigned char)cfg.OversampleV;
+
+ // Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects)
+ const float scale = (cfg.SizePixels > 0) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels);
+ const int padding = atlas->TexGlyphPadding;
+ for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
+ {
+ int x0, y0, x1, y1;
+ const int glyph_index_in_font = stbtt_FindGlyphIndex(&src_tmp.FontInfo, src_tmp.GlyphsList[glyph_i]);
+ IM_ASSERT(glyph_index_in_font != 0);
+ stbtt_GetGlyphBitmapBoxSubpixel(&src_tmp.FontInfo, glyph_index_in_font, scale * cfg.OversampleH, scale * cfg.OversampleV, 0, 0, &x0, &y0, &x1, &y1);
+ src_tmp.Rects[glyph_i].w = (stbrp_coord)(x1 - x0 + padding + cfg.OversampleH - 1);
+ src_tmp.Rects[glyph_i].h = (stbrp_coord)(y1 - y0 + padding + cfg.OversampleV - 1);
+ total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
+ }
+ }
+
+ // We need a width for the skyline algorithm, any width!
+ // The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
+ // User can override TexDesiredWidth and TexGlyphPadding if they wish, otherwise we use a simple heuristic to select the width based on expected surface.
+ const int surface_sqrt = (int)ImSqrt((float)total_surface) + 1;
+ atlas->TexHeight = 0;
+ if (atlas->TexDesiredWidth > 0)
+ atlas->TexWidth = atlas->TexDesiredWidth;
+ else
+ atlas->TexWidth = (surface_sqrt >= 4096 * 0.7f) ? 4096 : (surface_sqrt >= 2048 * 0.7f) ? 2048 : (surface_sqrt >= 1024 * 0.7f) ? 1024 : 512;
+
+ // 5. Start packing
+ // Pack our extra data rectangles first, so it will be on the upper-left corner of our texture (UV will have small values).
+ const int TEX_HEIGHT_MAX = 1024 * 32;
+ stbtt_pack_context spc = {};
+ stbtt_PackBegin(&spc, NULL, atlas->TexWidth, TEX_HEIGHT_MAX, 0, atlas->TexGlyphPadding, NULL);
+ ImFontAtlasBuildPackCustomRects(atlas, spc.pack_info);
+
+ // 6. Pack each source font. No rendering yet, we are working with rectangles in an infinitely tall texture at this point.
+ for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
+ {
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ if (src_tmp.GlyphsCount == 0)
+ continue;
+
+ stbrp_pack_rects((stbrp_context*)spc.pack_info, src_tmp.Rects, src_tmp.GlyphsCount);
+
+ // Extend texture height and mark missing glyphs as non-packed so we won't render them.
+ // FIXME: We are not handling packing failure here (would happen if we got off TEX_HEIGHT_MAX or if a single if larger than TexWidth?)
+ for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
+ if (src_tmp.Rects[glyph_i].was_packed)
+ atlas->TexHeight = ImMax(atlas->TexHeight, src_tmp.Rects[glyph_i].y + src_tmp.Rects[glyph_i].h);
+ }
+
+ // 7. Allocate texture
+ atlas->TexHeight = (atlas->Flags & ImFontAtlasFlags_NoPowerOfTwoHeight) ? (atlas->TexHeight + 1) : ImUpperPowerOfTwo(atlas->TexHeight);
+ atlas->TexUvScale = ImVec2(1.0f / atlas->TexWidth, 1.0f / atlas->TexHeight);
+ atlas->TexPixelsAlpha8 = (unsigned char*)IM_ALLOC(atlas->TexWidth * atlas->TexHeight);
+ memset(atlas->TexPixelsAlpha8, 0, atlas->TexWidth * atlas->TexHeight);
+ spc.pixels = atlas->TexPixelsAlpha8;
+ spc.height = atlas->TexHeight;
+
+ // 8. Render/rasterize font characters into the texture
+ for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
+ {
+ ImFontConfig& cfg = atlas->ConfigData[src_i];
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ if (src_tmp.GlyphsCount == 0)
+ continue;
+
+ stbtt_PackFontRangesRenderIntoRects(&spc, &src_tmp.FontInfo, &src_tmp.PackRange, 1, src_tmp.Rects);
+
+ // Apply multiply operator
+ if (cfg.RasterizerMultiply != 1.0f)
+ {
+ unsigned char multiply_table[256];
+ ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
+ stbrp_rect* r = &src_tmp.Rects[0];
+ for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++, r++)
+ if (r->was_packed)
+ ImFontAtlasBuildMultiplyRectAlpha8(multiply_table, atlas->TexPixelsAlpha8, r->x, r->y, r->w, r->h, atlas->TexWidth * 1);
+ }
+ src_tmp.Rects = NULL;
+ }
+
+ // End packing
+ stbtt_PackEnd(&spc);
+ buf_rects.clear();
+
+ // 9. Setup ImFont and glyphs for runtime
+ for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
+ {
+ ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
+ if (src_tmp.GlyphsCount == 0)
+ continue;
+
+ // When merging fonts with MergeMode=true:
+ // - We can have multiple input fonts writing into a same destination font.
+ // - dst_font->ConfigData is != from cfg which is our source configuration.
+ ImFontConfig& cfg = atlas->ConfigData[src_i];
+ ImFont* dst_font = cfg.DstFont;
+
+ const float font_scale = stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels);
+ int unscaled_ascent, unscaled_descent, unscaled_line_gap;
+ stbtt_GetFontVMetrics(&src_tmp.FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap);
+
+ const float ascent = ImFloor(unscaled_ascent * font_scale + ((unscaled_ascent > 0.0f) ? +1 : -1));
+ const float descent = ImFloor(unscaled_descent * font_scale + ((unscaled_descent > 0.0f) ? +1 : -1));
+ ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
+ const float font_off_x = cfg.GlyphOffset.x;
+ const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
+
+ for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
+ {
+ // Register glyph
+ const int codepoint = src_tmp.GlyphsList[glyph_i];
+ const stbtt_packedchar& pc = src_tmp.PackedChars[glyph_i];
+ stbtt_aligned_quad q;
+ float unused_x = 0.0f, unused_y = 0.0f;
+ stbtt_GetPackedQuad(src_tmp.PackedChars, atlas->TexWidth, atlas->TexHeight, glyph_i, &unused_x, &unused_y, &q, 0);
+ dst_font->AddGlyph(&cfg, (ImWchar)codepoint, q.x0 + font_off_x, q.y0 + font_off_y, q.x1 + font_off_x, q.y1 + font_off_y, q.s0, q.t0, q.s1, q.t1, pc.xadvance);
+ }
+ }
+
+ // Cleanup
+ src_tmp_array.clear_destruct();
+
+ ImFontAtlasBuildFinish(atlas);
+ return true;
+}
+
+const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype()
+{
+ static ImFontBuilderIO io;
+ io.FontBuilder_Build = ImFontAtlasBuildWithStbTruetype;
+ return &io;
+}
+
+#endif // IMGUI_ENABLE_STB_TRUETYPE
+
+void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent)
+{
+ if (!font_config->MergeMode)
+ {
+ font->ClearOutputData();
+ font->FontSize = font_config->SizePixels;
+ font->ConfigData = font_config;
+ font->ConfigDataCount = 0;
+ font->ContainerAtlas = atlas;
+ font->Ascent = ascent;
+ font->Descent = descent;
+ }
+ font->ConfigDataCount++;
+}
+
+void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque)
+{
+ stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque;
+ IM_ASSERT(pack_context != NULL);
+
+ ImVector<ImFontAtlasCustomRect>& user_rects = atlas->CustomRects;
+ IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong.
+
+ ImVector<stbrp_rect> pack_rects;
+ pack_rects.resize(user_rects.Size);
+ memset(pack_rects.Data, 0, (size_t)pack_rects.size_in_bytes());
+ for (int i = 0; i < user_rects.Size; i++)
+ {
+ pack_rects[i].w = user_rects[i].Width;
+ pack_rects[i].h = user_rects[i].Height;
+ }
+ stbrp_pack_rects(pack_context, &pack_rects[0], pack_rects.Size);
+ for (int i = 0; i < pack_rects.Size; i++)
+ if (pack_rects[i].was_packed)
+ {
+ user_rects[i].X = (unsigned short)pack_rects[i].x;
+ user_rects[i].Y = (unsigned short)pack_rects[i].y;
+ IM_ASSERT(pack_rects[i].w == user_rects[i].Width && pack_rects[i].h == user_rects[i].Height);
+ atlas->TexHeight = ImMax(atlas->TexHeight, pack_rects[i].y + pack_rects[i].h);
+ }
+}
+
+void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value)
+{
+ IM_ASSERT(x >= 0 && x + w <= atlas->TexWidth);
+ IM_ASSERT(y >= 0 && y + h <= atlas->TexHeight);
+ unsigned char* out_pixel = atlas->TexPixelsAlpha8 + x + (y * atlas->TexWidth);
+ for (int off_y = 0; off_y < h; off_y++, out_pixel += atlas->TexWidth, in_str += w)
+ for (int off_x = 0; off_x < w; off_x++)
+ out_pixel[off_x] = (in_str[off_x] == in_marker_char) ? in_marker_pixel_value : 0x00;
+}
+
+void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value)
+{
+ IM_ASSERT(x >= 0 && x + w <= atlas->TexWidth);
+ IM_ASSERT(y >= 0 && y + h <= atlas->TexHeight);
+ unsigned int* out_pixel = atlas->TexPixelsRGBA32 + x + (y * atlas->TexWidth);
+ for (int off_y = 0; off_y < h; off_y++, out_pixel += atlas->TexWidth, in_str += w)
+ for (int off_x = 0; off_x < w; off_x++)
+ out_pixel[off_x] = (in_str[off_x] == in_marker_char) ? in_marker_pixel_value : IM_COL32_BLACK_TRANS;
+}
+
+static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
+{
+ ImFontAtlasCustomRect* r = atlas->GetCustomRectByIndex(atlas->PackIdMouseCursors);
+ IM_ASSERT(r->IsPacked());
+
+ const int w = atlas->TexWidth;
+ if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors))
+ {
+ // Render/copy pixels
+ IM_ASSERT(r->Width == FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1 && r->Height == FONT_ATLAS_DEFAULT_TEX_DATA_H);
+ const int x_for_white = r->X;
+ const int x_for_black = r->X + FONT_ATLAS_DEFAULT_TEX_DATA_W + 1;
+ if (atlas->TexPixelsAlpha8 != NULL)
+ {
+ ImFontAtlasBuildRender8bppRectFromString(atlas, x_for_white, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, '.', 0xFF);
+ ImFontAtlasBuildRender8bppRectFromString(atlas, x_for_black, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, 'X', 0xFF);
+ }
+ else
+ {
+ ImFontAtlasBuildRender32bppRectFromString(atlas, x_for_white, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, '.', IM_COL32_WHITE);
+ ImFontAtlasBuildRender32bppRectFromString(atlas, x_for_black, r->Y, FONT_ATLAS_DEFAULT_TEX_DATA_W, FONT_ATLAS_DEFAULT_TEX_DATA_H, FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS, 'X', IM_COL32_WHITE);
+ }
+ }
+ else
+ {
+ // Render 4 white pixels
+ IM_ASSERT(r->Width == 2 && r->Height == 2);
+ const int offset = (int)r->X + (int)r->Y * w;
+ if (atlas->TexPixelsAlpha8 != NULL)
+ {
+ atlas->TexPixelsAlpha8[offset] = atlas->TexPixelsAlpha8[offset + 1] = atlas->TexPixelsAlpha8[offset + w] = atlas->TexPixelsAlpha8[offset + w + 1] = 0xFF;
+ }
+ else
+ {
+ atlas->TexPixelsRGBA32[offset] = atlas->TexPixelsRGBA32[offset + 1] = atlas->TexPixelsRGBA32[offset + w] = atlas->TexPixelsRGBA32[offset + w + 1] = IM_COL32_WHITE;
+ }
+ }
+ atlas->TexUvWhitePixel = ImVec2((r->X + 0.5f) * atlas->TexUvScale.x, (r->Y + 0.5f) * atlas->TexUvScale.y);
+}
+
+static void ImFontAtlasBuildRenderLinesTexData(ImFontAtlas* atlas)
+{
+ if (atlas->Flags & ImFontAtlasFlags_NoBakedLines)
+ return;
+
+ // This generates a triangular shape in the texture, with the various line widths stacked on top of each other to allow interpolation between them
+ ImFontAtlasCustomRect* r = atlas->GetCustomRectByIndex(atlas->PackIdLines);
+ IM_ASSERT(r->IsPacked());
+ for (unsigned int n = 0; n < IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1; n++) // +1 because of the zero-width row
+ {
+ // Each line consists of at least two empty pixels at the ends, with a line of solid pixels in the middle
+ unsigned int y = n;
+ unsigned int line_width = n;
+ unsigned int pad_left = (r->Width - line_width) / 2;
+ unsigned int pad_right = r->Width - (pad_left + line_width);
+
+ // Write each slice
+ IM_ASSERT(pad_left + line_width + pad_right == r->Width && y < r->Height); // Make sure we're inside the texture bounds before we start writing pixels
+ if (atlas->TexPixelsAlpha8 != NULL)
+ {
+ unsigned char* write_ptr = &atlas->TexPixelsAlpha8[r->X + ((r->Y + y) * atlas->TexWidth)];
+ for (unsigned int i = 0; i < pad_left; i++)
+ *(write_ptr + i) = 0x00;
+
+ for (unsigned int i = 0; i < line_width; i++)
+ *(write_ptr + pad_left + i) = 0xFF;
+
+ for (unsigned int i = 0; i < pad_right; i++)
+ *(write_ptr + pad_left + line_width + i) = 0x00;
+ }
+ else
+ {
+ unsigned int* write_ptr = &atlas->TexPixelsRGBA32[r->X + ((r->Y + y) * atlas->TexWidth)];
+ for (unsigned int i = 0; i < pad_left; i++)
+ *(write_ptr + i) = IM_COL32(255, 255, 255, 0);
+
+ for (unsigned int i = 0; i < line_width; i++)
+ *(write_ptr + pad_left + i) = IM_COL32_WHITE;
+
+ for (unsigned int i = 0; i < pad_right; i++)
+ *(write_ptr + pad_left + line_width + i) = IM_COL32(255, 255, 255, 0);
+ }
+
+ // Calculate UVs for this line
+ ImVec2 uv0 = ImVec2((float)(r->X + pad_left - 1), (float)(r->Y + y)) * atlas->TexUvScale;
+ ImVec2 uv1 = ImVec2((float)(r->X + pad_left + line_width + 1), (float)(r->Y + y + 1)) * atlas->TexUvScale;
+ float half_v = (uv0.y + uv1.y) * 0.5f; // Calculate a constant V in the middle of the row to avoid sampling artifacts
+ atlas->TexUvLines[n] = ImVec4(uv0.x, half_v, uv1.x, half_v);
+ }
+}
+
+// Note: this is called / shared by both the stb_truetype and the FreeType builder
+void ImFontAtlasBuildInit(ImFontAtlas* atlas)
+{
+ // Register texture region for mouse cursors or standard white pixels
+ if (atlas->PackIdMouseCursors < 0)
+ {
+ if (!(atlas->Flags & ImFontAtlasFlags_NoMouseCursors))
+ atlas->PackIdMouseCursors = atlas->AddCustomRectRegular(FONT_ATLAS_DEFAULT_TEX_DATA_W * 2 + 1, FONT_ATLAS_DEFAULT_TEX_DATA_H);
+ else
+ atlas->PackIdMouseCursors = atlas->AddCustomRectRegular(2, 2);
+ }
+
+ // Register texture region for thick lines
+ // The +2 here is to give space for the end caps, whilst height +1 is to accommodate the fact we have a zero-width row
+ if (atlas->PackIdLines < 0)
+ {
+ if (!(atlas->Flags & ImFontAtlasFlags_NoBakedLines))
+ atlas->PackIdLines = atlas->AddCustomRectRegular(IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 2, IM_DRAWLIST_TEX_LINES_WIDTH_MAX + 1);
+ }
+}
+
+// This is called/shared by both the stb_truetype and the FreeType builder.
+void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
+{
+ // Render into our custom data blocks
+ IM_ASSERT(atlas->TexPixelsAlpha8 != NULL || atlas->TexPixelsRGBA32 != NULL);
+ ImFontAtlasBuildRenderDefaultTexData(atlas);
+ ImFontAtlasBuildRenderLinesTexData(atlas);
+
+ // Register custom rectangle glyphs
+ for (int i = 0; i < atlas->CustomRects.Size; i++)
+ {
+ const ImFontAtlasCustomRect* r = &atlas->CustomRects[i];
+ if (r->Font == NULL || r->GlyphID == 0)
+ continue;
+
+ // Will ignore ImFontConfig settings: GlyphMinAdvanceX, GlyphMinAdvanceY, GlyphExtraSpacing, PixelSnapH
+ IM_ASSERT(r->Font->ContainerAtlas == atlas);
+ ImVec2 uv0, uv1;
+ atlas->CalcCustomRectUV(r, &uv0, &uv1);
+ r->Font->AddGlyph(NULL, (ImWchar)r->GlyphID, r->GlyphOffset.x, r->GlyphOffset.y, r->GlyphOffset.x + r->Width, r->GlyphOffset.y + r->Height, uv0.x, uv0.y, uv1.x, uv1.y, r->GlyphAdvanceX);
+ }
+
+ // Build all fonts lookup tables
+ for (int i = 0; i < atlas->Fonts.Size; i++)
+ if (atlas->Fonts[i]->DirtyLookupTables)
+ atlas->Fonts[i]->BuildLookupTable();
+
+ atlas->TexReady = true;
+}
+
+// Retrieve list of range (2 int per range, values are inclusive)
+const ImWchar* ImFontAtlas::GetGlyphRangesDefault()
+{
+ static const ImWchar ranges[] =
+ {
+ 0x0020, 0x00FF, // Basic Latin + Latin Supplement
+ 0,
+ };
+ return &ranges[0];
+}
+
+const ImWchar* ImFontAtlas::GetGlyphRangesKorean()
+{
+ static const ImWchar ranges[] =
+ {
+ 0x0020, 0x00FF, // Basic Latin + Latin Supplement
+ 0x3131, 0x3163, // Korean alphabets
+ 0xAC00, 0xD7A3, // Korean characters
+ 0xFFFD, 0xFFFD, // Invalid
+ 0,
+ };
+ return &ranges[0];
+}
+
+const ImWchar* ImFontAtlas::GetGlyphRangesChineseFull()
+{
+ static const ImWchar ranges[] =
+ {
+ 0x0020, 0x00FF, // Basic Latin + Latin Supplement
+ 0x2000, 0x206F, // General Punctuation
+ 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
+ 0x31F0, 0x31FF, // Katakana Phonetic Extensions
+ 0xFF00, 0xFFEF, // Half-width characters
+ 0xFFFD, 0xFFFD, // Invalid
+ 0x4e00, 0x9FAF, // CJK Ideograms
+ 0,
+ };
+ return &ranges[0];
+}
+
+static void UnpackAccumulativeOffsetsIntoRanges(int base_codepoint, const short* accumulative_offsets, int accumulative_offsets_count, ImWchar* out_ranges)
+{
+ for (int n = 0; n < accumulative_offsets_count; n++, out_ranges += 2)
+ {
+ out_ranges[0] = out_ranges[1] = (ImWchar)(base_codepoint + accumulative_offsets[n]);
+ base_codepoint += accumulative_offsets[n];
+ }
+ out_ranges[0] = 0;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] ImFontAtlas glyph ranges helpers
+//-------------------------------------------------------------------------
+
+const ImWchar* ImFontAtlas::GetGlyphRangesChineseSimplifiedCommon()
+{
+ // Store 2500 regularly used characters for Simplified Chinese.
+ // Sourced from https://zh.wiktionary.org/wiki/%E9%99%84%E5%BD%95:%E7%8E%B0%E4%BB%A3%E6%B1%89%E8%AF%AD%E5%B8%B8%E7%94%A8%E5%AD%97%E8%A1%A8
+ // This table covers 97.97% of all characters used during the month in July, 1987.
+ // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
+ // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.)
+ static const short accumulative_offsets_from_0x4E00[] =
+ {
+ 0,1,2,4,1,1,1,1,2,1,3,2,1,2,2,1,1,1,1,1,5,2,1,2,3,3,3,2,2,4,1,1,1,2,1,5,2,3,1,2,1,2,1,1,2,1,1,2,2,1,4,1,1,1,1,5,10,1,2,19,2,1,2,1,2,1,2,1,2,
+ 1,5,1,6,3,2,1,2,2,1,1,1,4,8,5,1,1,4,1,1,3,1,2,1,5,1,2,1,1,1,10,1,1,5,2,4,6,1,4,2,2,2,12,2,1,1,6,1,1,1,4,1,1,4,6,5,1,4,2,2,4,10,7,1,1,4,2,4,
+ 2,1,4,3,6,10,12,5,7,2,14,2,9,1,1,6,7,10,4,7,13,1,5,4,8,4,1,1,2,28,5,6,1,1,5,2,5,20,2,2,9,8,11,2,9,17,1,8,6,8,27,4,6,9,20,11,27,6,68,2,2,1,1,
+ 1,2,1,2,2,7,6,11,3,3,1,1,3,1,2,1,1,1,1,1,3,1,1,8,3,4,1,5,7,2,1,4,4,8,4,2,1,2,1,1,4,5,6,3,6,2,12,3,1,3,9,2,4,3,4,1,5,3,3,1,3,7,1,5,1,1,1,1,2,
+ 3,4,5,2,3,2,6,1,1,2,1,7,1,7,3,4,5,15,2,2,1,5,3,22,19,2,1,1,1,1,2,5,1,1,1,6,1,1,12,8,2,9,18,22,4,1,1,5,1,16,1,2,7,10,15,1,1,6,2,4,1,2,4,1,6,
+ 1,1,3,2,4,1,6,4,5,1,2,1,1,2,1,10,3,1,3,2,1,9,3,2,5,7,2,19,4,3,6,1,1,1,1,1,4,3,2,1,1,1,2,5,3,1,1,1,2,2,1,1,2,1,1,2,1,3,1,1,1,3,7,1,4,1,1,2,1,
+ 1,2,1,2,4,4,3,8,1,1,1,2,1,3,5,1,3,1,3,4,6,2,2,14,4,6,6,11,9,1,15,3,1,28,5,2,5,5,3,1,3,4,5,4,6,14,3,2,3,5,21,2,7,20,10,1,2,19,2,4,28,28,2,3,
+ 2,1,14,4,1,26,28,42,12,40,3,52,79,5,14,17,3,2,2,11,3,4,6,3,1,8,2,23,4,5,8,10,4,2,7,3,5,1,1,6,3,1,2,2,2,5,28,1,1,7,7,20,5,3,29,3,17,26,1,8,4,
+ 27,3,6,11,23,5,3,4,6,13,24,16,6,5,10,25,35,7,3,2,3,3,14,3,6,2,6,1,4,2,3,8,2,1,1,3,3,3,4,1,1,13,2,2,4,5,2,1,14,14,1,2,2,1,4,5,2,3,1,14,3,12,
+ 3,17,2,16,5,1,2,1,8,9,3,19,4,2,2,4,17,25,21,20,28,75,1,10,29,103,4,1,2,1,1,4,2,4,1,2,3,24,2,2,2,1,1,2,1,3,8,1,1,1,2,1,1,3,1,1,1,6,1,5,3,1,1,
+ 1,3,4,1,1,5,2,1,5,6,13,9,16,1,1,1,1,3,2,3,2,4,5,2,5,2,2,3,7,13,7,2,2,1,1,1,1,2,3,3,2,1,6,4,9,2,1,14,2,14,2,1,18,3,4,14,4,11,41,15,23,15,23,
+ 176,1,3,4,1,1,1,1,5,3,1,2,3,7,3,1,1,2,1,2,4,4,6,2,4,1,9,7,1,10,5,8,16,29,1,1,2,2,3,1,3,5,2,4,5,4,1,1,2,2,3,3,7,1,6,10,1,17,1,44,4,6,2,1,1,6,
+ 5,4,2,10,1,6,9,2,8,1,24,1,2,13,7,8,8,2,1,4,1,3,1,3,3,5,2,5,10,9,4,9,12,2,1,6,1,10,1,1,7,7,4,10,8,3,1,13,4,3,1,6,1,3,5,2,1,2,17,16,5,2,16,6,
+ 1,4,2,1,3,3,6,8,5,11,11,1,3,3,2,4,6,10,9,5,7,4,7,4,7,1,1,4,2,1,3,6,8,7,1,6,11,5,5,3,24,9,4,2,7,13,5,1,8,82,16,61,1,1,1,4,2,2,16,10,3,8,1,1,
+ 6,4,2,1,3,1,1,1,4,3,8,4,2,2,1,1,1,1,1,6,3,5,1,1,4,6,9,2,1,1,1,2,1,7,2,1,6,1,5,4,4,3,1,8,1,3,3,1,3,2,2,2,2,3,1,6,1,2,1,2,1,3,7,1,8,2,1,2,1,5,
+ 2,5,3,5,10,1,2,1,1,3,2,5,11,3,9,3,5,1,1,5,9,1,2,1,5,7,9,9,8,1,3,3,3,6,8,2,3,2,1,1,32,6,1,2,15,9,3,7,13,1,3,10,13,2,14,1,13,10,2,1,3,10,4,15,
+ 2,15,15,10,1,3,9,6,9,32,25,26,47,7,3,2,3,1,6,3,4,3,2,8,5,4,1,9,4,2,2,19,10,6,2,3,8,1,2,2,4,2,1,9,4,4,4,6,4,8,9,2,3,1,1,1,1,3,5,5,1,3,8,4,6,
+ 2,1,4,12,1,5,3,7,13,2,5,8,1,6,1,2,5,14,6,1,5,2,4,8,15,5,1,23,6,62,2,10,1,1,8,1,2,2,10,4,2,2,9,2,1,1,3,2,3,1,5,3,3,2,1,3,8,1,1,1,11,3,1,1,4,
+ 3,7,1,14,1,2,3,12,5,2,5,1,6,7,5,7,14,11,1,3,1,8,9,12,2,1,11,8,4,4,2,6,10,9,13,1,1,3,1,5,1,3,2,4,4,1,18,2,3,14,11,4,29,4,2,7,1,3,13,9,2,2,5,
+ 3,5,20,7,16,8,5,72,34,6,4,22,12,12,28,45,36,9,7,39,9,191,1,1,1,4,11,8,4,9,2,3,22,1,1,1,1,4,17,1,7,7,1,11,31,10,2,4,8,2,3,2,1,4,2,16,4,32,2,
+ 3,19,13,4,9,1,5,2,14,8,1,1,3,6,19,6,5,1,16,6,2,10,8,5,1,2,3,1,5,5,1,11,6,6,1,3,3,2,6,3,8,1,1,4,10,7,5,7,7,5,8,9,2,1,3,4,1,1,3,1,3,3,2,6,16,
+ 1,4,6,3,1,10,6,1,3,15,2,9,2,10,25,13,9,16,6,2,2,10,11,4,3,9,1,2,6,6,5,4,30,40,1,10,7,12,14,33,6,3,6,7,3,1,3,1,11,14,4,9,5,12,11,49,18,51,31,
+ 140,31,2,2,1,5,1,8,1,10,1,4,4,3,24,1,10,1,3,6,6,16,3,4,5,2,1,4,2,57,10,6,22,2,22,3,7,22,6,10,11,36,18,16,33,36,2,5,5,1,1,1,4,10,1,4,13,2,7,
+ 5,2,9,3,4,1,7,43,3,7,3,9,14,7,9,1,11,1,1,3,7,4,18,13,1,14,1,3,6,10,73,2,2,30,6,1,11,18,19,13,22,3,46,42,37,89,7,3,16,34,2,2,3,9,1,7,1,1,1,2,
+ 2,4,10,7,3,10,3,9,5,28,9,2,6,13,7,3,1,3,10,2,7,2,11,3,6,21,54,85,2,1,4,2,2,1,39,3,21,2,2,5,1,1,1,4,1,1,3,4,15,1,3,2,4,4,2,3,8,2,20,1,8,7,13,
+ 4,1,26,6,2,9,34,4,21,52,10,4,4,1,5,12,2,11,1,7,2,30,12,44,2,30,1,1,3,6,16,9,17,39,82,2,2,24,7,1,7,3,16,9,14,44,2,1,2,1,2,3,5,2,4,1,6,7,5,3,
+ 2,6,1,11,5,11,2,1,18,19,8,1,3,24,29,2,1,3,5,2,2,1,13,6,5,1,46,11,3,5,1,1,5,8,2,10,6,12,6,3,7,11,2,4,16,13,2,5,1,1,2,2,5,2,28,5,2,23,10,8,4,
+ 4,22,39,95,38,8,14,9,5,1,13,5,4,3,13,12,11,1,9,1,27,37,2,5,4,4,63,211,95,2,2,2,1,3,5,2,1,1,2,2,1,1,1,3,2,4,1,2,1,1,5,2,2,1,1,2,3,1,3,1,1,1,
+ 3,1,4,2,1,3,6,1,1,3,7,15,5,3,2,5,3,9,11,4,2,22,1,6,3,8,7,1,4,28,4,16,3,3,25,4,4,27,27,1,4,1,2,2,7,1,3,5,2,28,8,2,14,1,8,6,16,25,3,3,3,14,3,
+ 3,1,1,2,1,4,6,3,8,4,1,1,1,2,3,6,10,6,2,3,18,3,2,5,5,4,3,1,5,2,5,4,23,7,6,12,6,4,17,11,9,5,1,1,10,5,12,1,1,11,26,33,7,3,6,1,17,7,1,5,12,1,11,
+ 2,4,1,8,14,17,23,1,2,1,7,8,16,11,9,6,5,2,6,4,16,2,8,14,1,11,8,9,1,1,1,9,25,4,11,19,7,2,15,2,12,8,52,7,5,19,2,16,4,36,8,1,16,8,24,26,4,6,2,9,
+ 5,4,36,3,28,12,25,15,37,27,17,12,59,38,5,32,127,1,2,9,17,14,4,1,2,1,1,8,11,50,4,14,2,19,16,4,17,5,4,5,26,12,45,2,23,45,104,30,12,8,3,10,2,2,
+ 3,3,1,4,20,7,2,9,6,15,2,20,1,3,16,4,11,15,6,134,2,5,59,1,2,2,2,1,9,17,3,26,137,10,211,59,1,2,4,1,4,1,1,1,2,6,2,3,1,1,2,3,2,3,1,3,4,4,2,3,3,
+ 1,4,3,1,7,2,2,3,1,2,1,3,3,3,2,2,3,2,1,3,14,6,1,3,2,9,6,15,27,9,34,145,1,1,2,1,1,1,1,2,1,1,1,1,2,2,2,3,1,2,1,1,1,2,3,5,8,3,5,2,4,1,3,2,2,2,12,
+ 4,1,1,1,10,4,5,1,20,4,16,1,15,9,5,12,2,9,2,5,4,2,26,19,7,1,26,4,30,12,15,42,1,6,8,172,1,1,4,2,1,1,11,2,2,4,2,1,2,1,10,8,1,2,1,4,5,1,2,5,1,8,
+ 4,1,3,4,2,1,6,2,1,3,4,1,2,1,1,1,1,12,5,7,2,4,3,1,1,1,3,3,6,1,2,2,3,3,3,2,1,2,12,14,11,6,6,4,12,2,8,1,7,10,1,35,7,4,13,15,4,3,23,21,28,52,5,
+ 26,5,6,1,7,10,2,7,53,3,2,1,1,1,2,163,532,1,10,11,1,3,3,4,8,2,8,6,2,2,23,22,4,2,2,4,2,1,3,1,3,3,5,9,8,2,1,2,8,1,10,2,12,21,20,15,105,2,3,1,1,
+ 3,2,3,1,1,2,5,1,4,15,11,19,1,1,1,1,5,4,5,1,1,2,5,3,5,12,1,2,5,1,11,1,1,15,9,1,4,5,3,26,8,2,1,3,1,1,15,19,2,12,1,2,5,2,7,2,19,2,20,6,26,7,5,
+ 2,2,7,34,21,13,70,2,128,1,1,2,1,1,2,1,1,3,2,2,2,15,1,4,1,3,4,42,10,6,1,49,85,8,1,2,1,1,4,4,2,3,6,1,5,7,4,3,211,4,1,2,1,2,5,1,2,4,2,2,6,5,6,
+ 10,3,4,48,100,6,2,16,296,5,27,387,2,2,3,7,16,8,5,38,15,39,21,9,10,3,7,59,13,27,21,47,5,21,6
+ };
+ static ImWchar base_ranges[] = // not zero-terminated
+ {
+ 0x0020, 0x00FF, // Basic Latin + Latin Supplement
+ 0x2000, 0x206F, // General Punctuation
+ 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
+ 0x31F0, 0x31FF, // Katakana Phonetic Extensions
+ 0xFF00, 0xFFEF, // Half-width characters
+ 0xFFFD, 0xFFFD // Invalid
+ };
+ static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00) * 2 + 1] = { 0 };
+ if (!full_ranges[0])
+ {
+ memcpy(full_ranges, base_ranges, sizeof(base_ranges));
+ UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), full_ranges + IM_ARRAYSIZE(base_ranges));
+ }
+ return &full_ranges[0];
+}
+
+const ImWchar* ImFontAtlas::GetGlyphRangesJapanese()
+{
+ // 2999 ideograms code points for Japanese
+ // - 2136 Joyo (meaning "for regular use" or "for common use") Kanji code points
+ // - 863 Jinmeiyo (meaning "for personal name") Kanji code points
+ // - Sourced from the character information database of the Information-technology Promotion Agency, Japan
+ // - https://mojikiban.ipa.go.jp/mji/
+ // - Available under the terms of the Creative Commons Attribution-ShareAlike 2.1 Japan (CC BY-SA 2.1 JP).
+ // - https://creativecommons.org/licenses/by-sa/2.1/jp/deed.en
+ // - https://creativecommons.org/licenses/by-sa/2.1/jp/legalcode
+ // - You can generate this code by the script at:
+ // - https://github.com/vaiorabbit/everyday_use_kanji
+ // - References:
+ // - List of Joyo Kanji
+ // - (Official list by the Agency for Cultural Affairs) https://www.bunka.go.jp/kokugo_nihongo/sisaku/joho/joho/kakuki/14/tosin02/index.html
+ // - (Wikipedia) https://en.wikipedia.org/wiki/List_of_j%C5%8Dy%C5%8D_kanji
+ // - List of Jinmeiyo Kanji
+ // - (Official list by the Ministry of Justice) http://www.moj.go.jp/MINJI/minji86.html
+ // - (Wikipedia) https://en.wikipedia.org/wiki/Jinmeiy%C5%8D_kanji
+ // - Missing 1 Joyo Kanji: U+20B9F (Kun'yomi: Shikaru, On'yomi: Shitsu,shichi), see https://github.com/ocornut/imgui/pull/3627 for details.
+ // You can use ImFontGlyphRangesBuilder to create your own ranges derived from this, by merging existing ranges or adding new characters.
+ // (Stored as accumulative offsets from the initial unicode codepoint 0x4E00. This encoding is designed to helps us compact the source code size.)
+ static const short accumulative_offsets_from_0x4E00[] =
+ {
+ 0,1,2,4,1,1,1,1,2,1,3,3,2,2,1,5,3,5,7,5,6,1,2,1,7,2,6,3,1,8,1,1,4,1,1,18,2,11,2,6,2,1,2,1,5,1,2,1,3,1,2,1,2,3,3,1,1,2,3,1,1,1,12,7,9,1,4,5,1,
+ 1,2,1,10,1,1,9,2,2,4,5,6,9,3,1,1,1,1,9,3,18,5,2,2,2,2,1,6,3,7,1,1,1,1,2,2,4,2,1,23,2,10,4,3,5,2,4,10,2,4,13,1,6,1,9,3,1,1,6,6,7,6,3,1,2,11,3,
+ 2,2,3,2,15,2,2,5,4,3,6,4,1,2,5,2,12,16,6,13,9,13,2,1,1,7,16,4,7,1,19,1,5,1,2,2,7,7,8,2,6,5,4,9,18,7,4,5,9,13,11,8,15,2,1,1,1,2,1,2,2,1,2,2,8,
+ 2,9,3,3,1,1,4,4,1,1,1,4,9,1,4,3,5,5,2,7,5,3,4,8,2,1,13,2,3,3,1,14,1,1,4,5,1,3,6,1,5,2,1,1,3,3,3,3,1,1,2,7,6,6,7,1,4,7,6,1,1,1,1,1,12,3,3,9,5,
+ 2,6,1,5,6,1,2,3,18,2,4,14,4,1,3,6,1,1,6,3,5,5,3,2,2,2,2,12,3,1,4,2,3,2,3,11,1,7,4,1,2,1,3,17,1,9,1,24,1,1,4,2,2,4,1,2,7,1,1,1,3,1,2,2,4,15,1,
+ 1,2,1,1,2,1,5,2,5,20,2,5,9,1,10,8,7,6,1,1,1,1,1,1,6,2,1,2,8,1,1,1,1,5,1,1,3,1,1,1,1,3,1,1,12,4,1,3,1,1,1,1,1,10,3,1,7,5,13,1,2,3,4,6,1,1,30,
+ 2,9,9,1,15,38,11,3,1,8,24,7,1,9,8,10,2,1,9,31,2,13,6,2,9,4,49,5,2,15,2,1,10,2,1,1,1,2,2,6,15,30,35,3,14,18,8,1,16,10,28,12,19,45,38,1,3,2,3,
+ 13,2,1,7,3,6,5,3,4,3,1,5,7,8,1,5,3,18,5,3,6,1,21,4,24,9,24,40,3,14,3,21,3,2,1,2,4,2,3,1,15,15,6,5,1,1,3,1,5,6,1,9,7,3,3,2,1,4,3,8,21,5,16,4,
+ 5,2,10,11,11,3,6,3,2,9,3,6,13,1,2,1,1,1,1,11,12,6,6,1,4,2,6,5,2,1,1,3,3,6,13,3,1,1,5,1,2,3,3,14,2,1,2,2,2,5,1,9,5,1,1,6,12,3,12,3,4,13,2,14,
+ 2,8,1,17,5,1,16,4,2,2,21,8,9,6,23,20,12,25,19,9,38,8,3,21,40,25,33,13,4,3,1,4,1,2,4,1,2,5,26,2,1,1,2,1,3,6,2,1,1,1,1,1,1,2,3,1,1,1,9,2,3,1,1,
+ 1,3,6,3,2,1,1,6,6,1,8,2,2,2,1,4,1,2,3,2,7,3,2,4,1,2,1,2,2,1,1,1,1,1,3,1,2,5,4,10,9,4,9,1,1,1,1,1,1,5,3,2,1,6,4,9,6,1,10,2,31,17,8,3,7,5,40,1,
+ 7,7,1,6,5,2,10,7,8,4,15,39,25,6,28,47,18,10,7,1,3,1,1,2,1,1,1,3,3,3,1,1,1,3,4,2,1,4,1,3,6,10,7,8,6,2,2,1,3,3,2,5,8,7,9,12,2,15,1,1,4,1,2,1,1,
+ 1,3,2,1,3,3,5,6,2,3,2,10,1,4,2,8,1,1,1,11,6,1,21,4,16,3,1,3,1,4,2,3,6,5,1,3,1,1,3,3,4,6,1,1,10,4,2,7,10,4,7,4,2,9,4,3,1,1,1,4,1,8,3,4,1,3,1,
+ 6,1,4,2,1,4,7,2,1,8,1,4,5,1,1,2,2,4,6,2,7,1,10,1,1,3,4,11,10,8,21,4,6,1,3,5,2,1,2,28,5,5,2,3,13,1,2,3,1,4,2,1,5,20,3,8,11,1,3,3,3,1,8,10,9,2,
+ 10,9,2,3,1,1,2,4,1,8,3,6,1,7,8,6,11,1,4,29,8,4,3,1,2,7,13,1,4,1,6,2,6,12,12,2,20,3,2,3,6,4,8,9,2,7,34,5,1,18,6,1,1,4,4,5,7,9,1,2,2,4,3,4,1,7,
+ 2,2,2,6,2,3,25,5,3,6,1,4,6,7,4,2,1,4,2,13,6,4,4,3,1,5,3,4,4,3,2,1,1,4,1,2,1,1,3,1,11,1,6,3,1,7,3,6,2,8,8,6,9,3,4,11,3,2,10,12,2,5,11,1,6,4,5,
+ 3,1,8,5,4,6,6,3,5,1,1,3,2,1,2,2,6,17,12,1,10,1,6,12,1,6,6,19,9,6,16,1,13,4,4,15,7,17,6,11,9,15,12,6,7,2,1,2,2,15,9,3,21,4,6,49,18,7,3,2,3,1,
+ 6,8,2,2,6,2,9,1,3,6,4,4,1,2,16,2,5,2,1,6,2,3,5,3,1,2,5,1,2,1,9,3,1,8,6,4,8,11,3,1,1,1,1,3,1,13,8,4,1,3,2,2,1,4,1,11,1,5,2,1,5,2,5,8,6,1,1,7,
+ 4,3,8,3,2,7,2,1,5,1,5,2,4,7,6,2,8,5,1,11,4,5,3,6,18,1,2,13,3,3,1,21,1,1,4,1,4,1,1,1,8,1,2,2,7,1,2,4,2,2,9,2,1,1,1,4,3,6,3,12,5,1,1,1,5,6,3,2,
+ 4,8,2,2,4,2,7,1,8,9,5,2,3,2,1,3,2,13,7,14,6,5,1,1,2,1,4,2,23,2,1,1,6,3,1,4,1,15,3,1,7,3,9,14,1,3,1,4,1,1,5,8,1,3,8,3,8,15,11,4,14,4,4,2,5,5,
+ 1,7,1,6,14,7,7,8,5,15,4,8,6,5,6,2,1,13,1,20,15,11,9,2,5,6,2,11,2,6,2,5,1,5,8,4,13,19,25,4,1,1,11,1,34,2,5,9,14,6,2,2,6,1,1,14,1,3,14,13,1,6,
+ 12,21,14,14,6,32,17,8,32,9,28,1,2,4,11,8,3,1,14,2,5,15,1,1,1,1,3,6,4,1,3,4,11,3,1,1,11,30,1,5,1,4,1,5,8,1,1,3,2,4,3,17,35,2,6,12,17,3,1,6,2,
+ 1,1,12,2,7,3,3,2,1,16,2,8,3,6,5,4,7,3,3,8,1,9,8,5,1,2,1,3,2,8,1,2,9,12,1,1,2,3,8,3,24,12,4,3,7,5,8,3,3,3,3,3,3,1,23,10,3,1,2,2,6,3,1,16,1,16,
+ 22,3,10,4,11,6,9,7,7,3,6,2,2,2,4,10,2,1,1,2,8,7,1,6,4,1,3,3,3,5,10,12,12,2,3,12,8,15,1,1,16,6,6,1,5,9,11,4,11,4,2,6,12,1,17,5,13,1,4,9,5,1,11,
+ 2,1,8,1,5,7,28,8,3,5,10,2,17,3,38,22,1,2,18,12,10,4,38,18,1,4,44,19,4,1,8,4,1,12,1,4,31,12,1,14,7,75,7,5,10,6,6,13,3,2,11,11,3,2,5,28,15,6,18,
+ 18,5,6,4,3,16,1,7,18,7,36,3,5,3,1,7,1,9,1,10,7,2,4,2,6,2,9,7,4,3,32,12,3,7,10,2,23,16,3,1,12,3,31,4,11,1,3,8,9,5,1,30,15,6,12,3,2,2,11,19,9,
+ 14,2,6,2,3,19,13,17,5,3,3,25,3,14,1,1,1,36,1,3,2,19,3,13,36,9,13,31,6,4,16,34,2,5,4,2,3,3,5,1,1,1,4,3,1,17,3,2,3,5,3,1,3,2,3,5,6,3,12,11,1,3,
+ 1,2,26,7,12,7,2,14,3,3,7,7,11,25,25,28,16,4,36,1,2,1,6,2,1,9,3,27,17,4,3,4,13,4,1,3,2,2,1,10,4,2,4,6,3,8,2,1,18,1,1,24,2,2,4,33,2,3,63,7,1,6,
+ 40,7,3,4,4,2,4,15,18,1,16,1,1,11,2,41,14,1,3,18,13,3,2,4,16,2,17,7,15,24,7,18,13,44,2,2,3,6,1,1,7,5,1,7,1,4,3,3,5,10,8,2,3,1,8,1,1,27,4,2,1,
+ 12,1,2,1,10,6,1,6,7,5,2,3,7,11,5,11,3,6,6,2,3,15,4,9,1,1,2,1,2,11,2,8,12,8,5,4,2,3,1,5,2,2,1,14,1,12,11,4,1,11,17,17,4,3,2,5,5,7,3,1,5,9,9,8,
+ 2,5,6,6,13,13,2,1,2,6,1,2,2,49,4,9,1,2,10,16,7,8,4,3,2,23,4,58,3,29,1,14,19,19,11,11,2,7,5,1,3,4,6,2,18,5,12,12,17,17,3,3,2,4,1,6,2,3,4,3,1,
+ 1,1,1,5,1,1,9,1,3,1,3,6,1,8,1,1,2,6,4,14,3,1,4,11,4,1,3,32,1,2,4,13,4,1,2,4,2,1,3,1,11,1,4,2,1,4,4,6,3,5,1,6,5,7,6,3,23,3,5,3,5,3,3,13,3,9,10,
+ 1,12,10,2,3,18,13,7,160,52,4,2,2,3,2,14,5,4,12,4,6,4,1,20,4,11,6,2,12,27,1,4,1,2,2,7,4,5,2,28,3,7,25,8,3,19,3,6,10,2,2,1,10,2,5,4,1,3,4,1,5,
+ 3,2,6,9,3,6,2,16,3,3,16,4,5,5,3,2,1,2,16,15,8,2,6,21,2,4,1,22,5,8,1,1,21,11,2,1,11,11,19,13,12,4,2,3,2,3,6,1,8,11,1,4,2,9,5,2,1,11,2,9,1,1,2,
+ 14,31,9,3,4,21,14,4,8,1,7,2,2,2,5,1,4,20,3,3,4,10,1,11,9,8,2,1,4,5,14,12,14,2,17,9,6,31,4,14,1,20,13,26,5,2,7,3,6,13,2,4,2,19,6,2,2,18,9,3,5,
+ 12,12,14,4,6,2,3,6,9,5,22,4,5,25,6,4,8,5,2,6,27,2,35,2,16,3,7,8,8,6,6,5,9,17,2,20,6,19,2,13,3,1,1,1,4,17,12,2,14,7,1,4,18,12,38,33,2,10,1,1,
+ 2,13,14,17,11,50,6,33,20,26,74,16,23,45,50,13,38,33,6,6,7,4,4,2,1,3,2,5,8,7,8,9,3,11,21,9,13,1,3,10,6,7,1,2,2,18,5,5,1,9,9,2,68,9,19,13,2,5,
+ 1,4,4,7,4,13,3,9,10,21,17,3,26,2,1,5,2,4,5,4,1,7,4,7,3,4,2,1,6,1,1,20,4,1,9,2,2,1,3,3,2,3,2,1,1,1,20,2,3,1,6,2,3,6,2,4,8,1,3,2,10,3,5,3,4,4,
+ 3,4,16,1,6,1,10,2,4,2,1,1,2,10,11,2,2,3,1,24,31,4,10,10,2,5,12,16,164,15,4,16,7,9,15,19,17,1,2,1,1,5,1,1,1,1,1,3,1,4,3,1,3,1,3,1,2,1,1,3,3,7,
+ 2,8,1,2,2,2,1,3,4,3,7,8,12,92,2,10,3,1,3,14,5,25,16,42,4,7,7,4,2,21,5,27,26,27,21,25,30,31,2,1,5,13,3,22,5,6,6,11,9,12,1,5,9,7,5,5,22,60,3,5,
+ 13,1,1,8,1,1,3,3,2,1,9,3,3,18,4,1,2,3,7,6,3,1,2,3,9,1,3,1,3,2,1,3,1,1,1,2,1,11,3,1,6,9,1,3,2,3,1,2,1,5,1,1,4,3,4,1,2,2,4,4,1,7,2,1,2,2,3,5,13,
+ 18,3,4,14,9,9,4,16,3,7,5,8,2,6,48,28,3,1,1,4,2,14,8,2,9,2,1,15,2,4,3,2,10,16,12,8,7,1,1,3,1,1,1,2,7,4,1,6,4,38,39,16,23,7,15,15,3,2,12,7,21,
+ 37,27,6,5,4,8,2,10,8,8,6,5,1,2,1,3,24,1,16,17,9,23,10,17,6,1,51,55,44,13,294,9,3,6,2,4,2,2,15,1,1,1,13,21,17,68,14,8,9,4,1,4,9,3,11,7,1,1,1,
+ 5,6,3,2,1,1,1,2,3,8,1,2,2,4,1,5,5,2,1,4,3,7,13,4,1,4,1,3,1,1,1,5,5,10,1,6,1,5,2,1,5,2,4,1,4,5,7,3,18,2,9,11,32,4,3,3,2,4,7,11,16,9,11,8,13,38,
+ 32,8,4,2,1,1,2,1,2,4,4,1,1,1,4,1,21,3,11,1,16,1,1,6,1,3,2,4,9,8,57,7,44,1,3,3,13,3,10,1,1,7,5,2,7,21,47,63,3,15,4,7,1,16,1,1,2,8,2,3,42,15,4,
+ 1,29,7,22,10,3,78,16,12,20,18,4,67,11,5,1,3,15,6,21,31,32,27,18,13,71,35,5,142,4,10,1,2,50,19,33,16,35,37,16,19,27,7,1,133,19,1,4,8,7,20,1,4,
+ 4,1,10,3,1,6,1,2,51,5,40,15,24,43,22928,11,1,13,154,70,3,1,1,7,4,10,1,2,1,1,2,1,2,1,2,2,1,1,2,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,
+ 3,2,1,1,1,1,2,1,1,
+ };
+ static ImWchar base_ranges[] = // not zero-terminated
+ {
+ 0x0020, 0x00FF, // Basic Latin + Latin Supplement
+ 0x3000, 0x30FF, // CJK Symbols and Punctuations, Hiragana, Katakana
+ 0x31F0, 0x31FF, // Katakana Phonetic Extensions
+ 0xFF00, 0xFFEF, // Half-width characters
+ 0xFFFD, 0xFFFD // Invalid
+ };
+ static ImWchar full_ranges[IM_ARRAYSIZE(base_ranges) + IM_ARRAYSIZE(accumulative_offsets_from_0x4E00)*2 + 1] = { 0 };
+ if (!full_ranges[0])
+ {
+ memcpy(full_ranges, base_ranges, sizeof(base_ranges));
+ UnpackAccumulativeOffsetsIntoRanges(0x4E00, accumulative_offsets_from_0x4E00, IM_ARRAYSIZE(accumulative_offsets_from_0x4E00), full_ranges + IM_ARRAYSIZE(base_ranges));
+ }
+ return &full_ranges[0];
+}
+
+const ImWchar* ImFontAtlas::GetGlyphRangesCyrillic()
+{
+ static const ImWchar ranges[] =
+ {
+ 0x0020, 0x00FF, // Basic Latin + Latin Supplement
+ 0x0400, 0x052F, // Cyrillic + Cyrillic Supplement
+ 0x2DE0, 0x2DFF, // Cyrillic Extended-A
+ 0xA640, 0xA69F, // Cyrillic Extended-B
+ 0,
+ };
+ return &ranges[0];
+}
+
+const ImWchar* ImFontAtlas::GetGlyphRangesThai()
+{
+ static const ImWchar ranges[] =
+ {
+ 0x0020, 0x00FF, // Basic Latin
+ 0x2010, 0x205E, // Punctuations
+ 0x0E00, 0x0E7F, // Thai
+ 0,
+ };
+ return &ranges[0];
+}
+
+const ImWchar* ImFontAtlas::GetGlyphRangesVietnamese()
+{
+ static const ImWchar ranges[] =
+ {
+ 0x0020, 0x00FF, // Basic Latin
+ 0x0102, 0x0103,
+ 0x0110, 0x0111,
+ 0x0128, 0x0129,
+ 0x0168, 0x0169,
+ 0x01A0, 0x01A1,
+ 0x01AF, 0x01B0,
+ 0x1EA0, 0x1EF9,
+ 0,
+ };
+ return &ranges[0];
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImFontGlyphRangesBuilder
+//-----------------------------------------------------------------------------
+
+void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end)
+{
+ while (text_end ? (text < text_end) : *text)
+ {
+ unsigned int c = 0;
+ int c_len = ImTextCharFromUtf8(&c, text, text_end);
+ text += c_len;
+ if (c_len == 0)
+ break;
+ AddChar((ImWchar)c);
+ }
+}
+
+void ImFontGlyphRangesBuilder::AddRanges(const ImWchar* ranges)
+{
+ for (; ranges[0]; ranges += 2)
+ for (unsigned int c = ranges[0]; c <= ranges[1] && c <= IM_UNICODE_CODEPOINT_MAX; c++) //-V560
+ AddChar((ImWchar)c);
+}
+
+void ImFontGlyphRangesBuilder::BuildRanges(ImVector<ImWchar>* out_ranges)
+{
+ const int max_codepoint = IM_UNICODE_CODEPOINT_MAX;
+ for (int n = 0; n <= max_codepoint; n++)
+ if (GetBit(n))
+ {
+ out_ranges->push_back((ImWchar)n);
+ while (n < max_codepoint && GetBit(n + 1))
+ n++;
+ out_ranges->push_back((ImWchar)n);
+ }
+ out_ranges->push_back(0);
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImFont
+//-----------------------------------------------------------------------------
+
+ImFont::ImFont()
+{
+ FontSize = 0.0f;
+ FallbackAdvanceX = 0.0f;
+ FallbackChar = (ImWchar)-1;
+ EllipsisChar = (ImWchar)-1;
+ DotChar = (ImWchar)-1;
+ FallbackGlyph = NULL;
+ ContainerAtlas = NULL;
+ ConfigData = NULL;
+ ConfigDataCount = 0;
+ DirtyLookupTables = false;
+ Scale = 1.0f;
+ Ascent = Descent = 0.0f;
+ MetricsTotalSurface = 0;
+ memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
+}
+
+ImFont::~ImFont()
+{
+ ClearOutputData();
+}
+
+void ImFont::ClearOutputData()
+{
+ FontSize = 0.0f;
+ FallbackAdvanceX = 0.0f;
+ Glyphs.clear();
+ IndexAdvanceX.clear();
+ IndexLookup.clear();
+ FallbackGlyph = NULL;
+ ContainerAtlas = NULL;
+ DirtyLookupTables = true;
+ Ascent = Descent = 0.0f;
+ MetricsTotalSurface = 0;
+}
+
+static ImWchar FindFirstExistingGlyph(ImFont* font, const ImWchar* candidate_chars, int candidate_chars_count)
+{
+ for (int n = 0; n < candidate_chars_count; n++)
+ if (font->FindGlyphNoFallback(candidate_chars[n]) != NULL)
+ return candidate_chars[n];
+ return (ImWchar)-1;
+}
+
+void ImFont::BuildLookupTable()
+{
+ int max_codepoint = 0;
+ for (int i = 0; i != Glyphs.Size; i++)
+ max_codepoint = ImMax(max_codepoint, (int)Glyphs[i].Codepoint);
+
+ // Build lookup table
+ IM_ASSERT(Glyphs.Size < 0xFFFF); // -1 is reserved
+ IndexAdvanceX.clear();
+ IndexLookup.clear();
+ DirtyLookupTables = false;
+ memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
+ GrowIndex(max_codepoint + 1);
+ for (int i = 0; i < Glyphs.Size; i++)
+ {
+ int codepoint = (int)Glyphs[i].Codepoint;
+ IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX;
+ IndexLookup[codepoint] = (ImWchar)i;
+
+ // Mark 4K page as used
+ const int page_n = codepoint / 4096;
+ Used4kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
+ }
+
+ // Create a glyph to handle TAB
+ // FIXME: Needs proper TAB handling but it needs to be contextualized (or we could arbitrary say that each string starts at "column 0" ?)
+ if (FindGlyph((ImWchar)' '))
+ {
+ if (Glyphs.back().Codepoint != '\t') // So we can call this function multiple times (FIXME: Flaky)
+ Glyphs.resize(Glyphs.Size + 1);
+ ImFontGlyph& tab_glyph = Glyphs.back();
+ tab_glyph = *FindGlyph((ImWchar)' ');
+ tab_glyph.Codepoint = '\t';
+ tab_glyph.AdvanceX *= IM_TABSIZE;
+ IndexAdvanceX[(int)tab_glyph.Codepoint] = (float)tab_glyph.AdvanceX;
+ IndexLookup[(int)tab_glyph.Codepoint] = (ImWchar)(Glyphs.Size - 1);
+ }
+
+ // Mark special glyphs as not visible (note that AddGlyph already mark as non-visible glyphs with zero-size polygons)
+ SetGlyphVisible((ImWchar)' ', false);
+ SetGlyphVisible((ImWchar)'\t', false);
+
+ // Ellipsis character is required for rendering elided text. We prefer using U+2026 (horizontal ellipsis).
+ // However some old fonts may contain ellipsis at U+0085. Here we auto-detect most suitable ellipsis character.
+ // FIXME: Note that 0x2026 is rarely included in our font ranges. Because of this we are more likely to use three individual dots.
+ const ImWchar ellipsis_chars[] = { (ImWchar)0x2026, (ImWchar)0x0085 };
+ const ImWchar dots_chars[] = { (ImWchar)'.', (ImWchar)0xFF0E };
+ if (EllipsisChar == (ImWchar)-1)
+ EllipsisChar = FindFirstExistingGlyph(this, ellipsis_chars, IM_ARRAYSIZE(ellipsis_chars));
+ if (DotChar == (ImWchar)-1)
+ DotChar = FindFirstExistingGlyph(this, dots_chars, IM_ARRAYSIZE(dots_chars));
+
+ // Setup fallback character
+ const ImWchar fallback_chars[] = { (ImWchar)IM_UNICODE_CODEPOINT_INVALID, (ImWchar)'?', (ImWchar)' ' };
+ FallbackGlyph = FindGlyphNoFallback(FallbackChar);
+ if (FallbackGlyph == NULL)
+ {
+ FallbackChar = FindFirstExistingGlyph(this, fallback_chars, IM_ARRAYSIZE(fallback_chars));
+ FallbackGlyph = FindGlyphNoFallback(FallbackChar);
+ if (FallbackGlyph == NULL)
+ {
+ FallbackGlyph = &Glyphs.back();
+ FallbackChar = (ImWchar)FallbackGlyph->Codepoint;
+ }
+ }
+
+ FallbackAdvanceX = FallbackGlyph->AdvanceX;
+ for (int i = 0; i < max_codepoint + 1; i++)
+ if (IndexAdvanceX[i] < 0.0f)
+ IndexAdvanceX[i] = FallbackAdvanceX;
+}
+
+// API is designed this way to avoid exposing the 4K page size
+// e.g. use with IsGlyphRangeUnused(0, 255)
+bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last)
+{
+ unsigned int page_begin = (c_begin / 4096);
+ unsigned int page_last = (c_last / 4096);
+ for (unsigned int page_n = page_begin; page_n <= page_last; page_n++)
+ if ((page_n >> 3) < sizeof(Used4kPagesMap))
+ if (Used4kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
+ return false;
+ return true;
+}
+
+void ImFont::SetGlyphVisible(ImWchar c, bool visible)
+{
+ if (ImFontGlyph* glyph = (ImFontGlyph*)(void*)FindGlyph((ImWchar)c))
+ glyph->Visible = visible ? 1 : 0;
+}
+
+void ImFont::GrowIndex(int new_size)
+{
+ IM_ASSERT(IndexAdvanceX.Size == IndexLookup.Size);
+ if (new_size <= IndexLookup.Size)
+ return;
+ IndexAdvanceX.resize(new_size, -1.0f);
+ IndexLookup.resize(new_size, (ImWchar)-1);
+}
+
+// x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero.
+// Not to be mistaken with texture coordinates, which are held by u0/v0/u1/v1 in normalized format (0.0..1.0 on each texture axis).
+// 'cfg' is not necessarily == 'this->ConfigData' because multiple source fonts+configs can be used to build one target font.
+void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x)
+{
+ if (cfg != NULL)
+ {
+ // Clamp & recenter if needed
+ const float advance_x_original = advance_x;
+ advance_x = ImClamp(advance_x, cfg->GlyphMinAdvanceX, cfg->GlyphMaxAdvanceX);
+ if (advance_x != advance_x_original)
+ {
+ float char_off_x = cfg->PixelSnapH ? ImFloor((advance_x - advance_x_original) * 0.5f) : (advance_x - advance_x_original) * 0.5f;
+ x0 += char_off_x;
+ x1 += char_off_x;
+ }
+
+ // Snap to pixel
+ if (cfg->PixelSnapH)
+ advance_x = IM_ROUND(advance_x);
+
+ // Bake spacing
+ advance_x += cfg->GlyphExtraSpacing.x;
+ }
+
+ Glyphs.resize(Glyphs.Size + 1);
+ ImFontGlyph& glyph = Glyphs.back();
+ glyph.Codepoint = (unsigned int)codepoint;
+ glyph.Visible = (x0 != x1) && (y0 != y1);
+ glyph.Colored = false;
+ glyph.X0 = x0;
+ glyph.Y0 = y0;
+ glyph.X1 = x1;
+ glyph.Y1 = y1;
+ glyph.U0 = u0;
+ glyph.V0 = v0;
+ glyph.U1 = u1;
+ glyph.V1 = v1;
+ glyph.AdvanceX = advance_x;
+
+ // Compute rough surface usage metrics (+1 to account for average padding, +0.99 to round)
+ // We use (U1-U0)*TexWidth instead of X1-X0 to account for oversampling.
+ float pad = ContainerAtlas->TexGlyphPadding + 0.99f;
+ DirtyLookupTables = true;
+ MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + pad) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + pad);
+}
+
+void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst)
+{
+ IM_ASSERT(IndexLookup.Size > 0); // Currently this can only be called AFTER the font has been built, aka after calling ImFontAtlas::GetTexDataAs*() function.
+ unsigned int index_size = (unsigned int)IndexLookup.Size;
+
+ if (dst < index_size && IndexLookup.Data[dst] == (ImWchar)-1 && !overwrite_dst) // 'dst' already exists
+ return;
+ if (src >= index_size && dst >= index_size) // both 'dst' and 'src' don't exist -> no-op
+ return;
+
+ GrowIndex(dst + 1);
+ IndexLookup[dst] = (src < index_size) ? IndexLookup.Data[src] : (ImWchar)-1;
+ IndexAdvanceX[dst] = (src < index_size) ? IndexAdvanceX.Data[src] : 1.0f;
+}
+
+const ImFontGlyph* ImFont::FindGlyph(ImWchar c) const
+{
+ if (c >= (size_t)IndexLookup.Size)
+ return FallbackGlyph;
+ const ImWchar i = IndexLookup.Data[c];
+ if (i == (ImWchar)-1)
+ return FallbackGlyph;
+ return &Glyphs.Data[i];
+}
+
+const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c) const
+{
+ if (c >= (size_t)IndexLookup.Size)
+ return NULL;
+ const ImWchar i = IndexLookup.Data[c];
+ if (i == (ImWchar)-1)
+ return NULL;
+ return &Glyphs.Data[i];
+}
+
+const char* ImFont::CalcWordWrapPositionA(float scale, const char* text, const char* text_end, float wrap_width) const
+{
+ // Simple word-wrapping for English, not full-featured. Please submit failing cases!
+ // FIXME: Much possible improvements (don't cut things like "word !", "word!!!" but cut within "word,,,,", more sensible support for punctuations, support for Unicode punctuations, etc.)
+
+ // For references, possible wrap point marked with ^
+ // "aaa bbb, ccc,ddd. eee fff. ggg!"
+ // ^ ^ ^ ^ ^__ ^ ^
+
+ // List of hardcoded separators: .,;!?'"
+
+ // Skip extra blanks after a line returns (that includes not counting them in width computation)
+ // e.g. "Hello world" --> "Hello" "World"
+
+ // Cut words that cannot possibly fit within one line.
+ // e.g.: "The tropical fish" with ~5 characters worth of width --> "The tr" "opical" "fish"
+
+ float line_width = 0.0f;
+ float word_width = 0.0f;
+ float blank_width = 0.0f;
+ wrap_width /= scale; // We work with unscaled widths to avoid scaling every characters
+
+ const char* word_end = text;
+ const char* prev_word_end = NULL;
+ bool inside_word = true;
+
+ const char* s = text;
+ while (s < text_end)
+ {
+ unsigned int c = (unsigned int)*s;
+ const char* next_s;
+ if (c < 0x80)
+ next_s = s + 1;
+ else
+ next_s = s + ImTextCharFromUtf8(&c, s, text_end);
+ if (c == 0)
+ break;
+
+ if (c < 32)
+ {
+ if (c == '\n')
+ {
+ line_width = word_width = blank_width = 0.0f;
+ inside_word = true;
+ s = next_s;
+ continue;
+ }
+ if (c == '\r')
+ {
+ s = next_s;
+ continue;
+ }
+ }
+
+ const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX.Data[c] : FallbackAdvanceX);
+ if (ImCharIsBlankW(c))
+ {
+ if (inside_word)
+ {
+ line_width += blank_width;
+ blank_width = 0.0f;
+ word_end = s;
+ }
+ blank_width += char_width;
+ inside_word = false;
+ }
+ else
+ {
+ word_width += char_width;
+ if (inside_word)
+ {
+ word_end = next_s;
+ }
+ else
+ {
+ prev_word_end = word_end;
+ line_width += word_width + blank_width;
+ word_width = blank_width = 0.0f;
+ }
+
+ // Allow wrapping after punctuation.
+ inside_word = (c != '.' && c != ',' && c != ';' && c != '!' && c != '?' && c != '\"');
+ }
+
+ // We ignore blank width at the end of the line (they can be skipped)
+ if (line_width + word_width > wrap_width)
+ {
+ // Words that cannot possibly fit within an entire line will be cut anywhere.
+ if (word_width < wrap_width)
+ s = prev_word_end ? prev_word_end : word_end;
+ break;
+ }
+
+ s = next_s;
+ }
+
+ return s;
+}
+
+ImVec2 ImFont::CalcTextSizeA(float size, float max_width, float wrap_width, const char* text_begin, const char* text_end, const char** remaining) const
+{
+ if (!text_end)
+ text_end = text_begin + strlen(text_begin); // FIXME-OPT: Need to avoid this.
+
+ const float line_height = size;
+ const float scale = size / FontSize;
+
+ ImVec2 text_size = ImVec2(0, 0);
+ float line_width = 0.0f;
+
+ const bool word_wrap_enabled = (wrap_width > 0.0f);
+ const char* word_wrap_eol = NULL;
+
+ const char* s = text_begin;
+ while (s < text_end)
+ {
+ if (word_wrap_enabled)
+ {
+ // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
+ if (!word_wrap_eol)
+ {
+ word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - line_width);
+ if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
+ word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
+ }
+
+ if (s >= word_wrap_eol)
+ {
+ if (text_size.x < line_width)
+ text_size.x = line_width;
+ text_size.y += line_height;
+ line_width = 0.0f;
+ word_wrap_eol = NULL;
+
+ // Wrapping skips upcoming blanks
+ while (s < text_end)
+ {
+ const char c = *s;
+ if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
+ }
+ continue;
+ }
+ }
+
+ // Decode and advance source
+ const char* prev_s = s;
+ unsigned int c = (unsigned int)*s;
+ if (c < 0x80)
+ {
+ s += 1;
+ }
+ else
+ {
+ s += ImTextCharFromUtf8(&c, s, text_end);
+ if (c == 0) // Malformed UTF-8?
+ break;
+ }
+
+ if (c < 32)
+ {
+ if (c == '\n')
+ {
+ text_size.x = ImMax(text_size.x, line_width);
+ text_size.y += line_height;
+ line_width = 0.0f;
+ continue;
+ }
+ if (c == '\r')
+ continue;
+ }
+
+ const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX.Data[c] : FallbackAdvanceX) * scale;
+ if (line_width + char_width >= max_width)
+ {
+ s = prev_s;
+ break;
+ }
+
+ line_width += char_width;
+ }
+
+ if (text_size.x < line_width)
+ text_size.x = line_width;
+
+ if (line_width > 0 || text_size.y == 0.0f)
+ text_size.y += line_height;
+
+ if (remaining)
+ *remaining = s;
+
+ return text_size;
+}
+
+// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
+void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, ImWchar c) const
+{
+ const ImFontGlyph* glyph = FindGlyph(c);
+ if (!glyph || !glyph->Visible)
+ return;
+ if (glyph->Colored)
+ col |= ~IM_COL32_A_MASK;
+ float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f;
+ float x = IM_FLOOR(pos.x);
+ float y = IM_FLOOR(pos.y);
+ draw_list->PrimReserve(6, 4);
+ draw_list->PrimRectUV(ImVec2(x + glyph->X0 * scale, y + glyph->Y0 * scale), ImVec2(x + glyph->X1 * scale, y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col);
+}
+
+// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
+void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const
+{
+ if (!text_end)
+ text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
+
+ // Align to be pixel perfect
+ float x = IM_FLOOR(pos.x);
+ float y = IM_FLOOR(pos.y);
+ if (y > clip_rect.w)
+ return;
+
+ const float start_x = x;
+ const float scale = size / FontSize;
+ const float line_height = FontSize * scale;
+ const bool word_wrap_enabled = (wrap_width > 0.0f);
+ const char* word_wrap_eol = NULL;
+
+ // Fast-forward to first visible line
+ const char* s = text_begin;
+ if (y + line_height < clip_rect.y && !word_wrap_enabled)
+ while (y + line_height < clip_rect.y && s < text_end)
+ {
+ s = (const char*)memchr(s, '\n', text_end - s);
+ s = s ? s + 1 : text_end;
+ y += line_height;
+ }
+
+ // For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve()
+ // Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm)
+ if (text_end - s > 10000 && !word_wrap_enabled)
+ {
+ const char* s_end = s;
+ float y_end = y;
+ while (y_end < clip_rect.w && s_end < text_end)
+ {
+ s_end = (const char*)memchr(s_end, '\n', text_end - s_end);
+ s_end = s_end ? s_end + 1 : text_end;
+ y_end += line_height;
+ }
+ text_end = s_end;
+ }
+ if (s == text_end)
+ return;
+
+ // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
+ const int vtx_count_max = (int)(text_end - s) * 4;
+ const int idx_count_max = (int)(text_end - s) * 6;
+ const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max;
+ draw_list->PrimReserve(idx_count_max, vtx_count_max);
+
+ ImDrawVert* vtx_write = draw_list->_VtxWritePtr;
+ ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
+ unsigned int vtx_current_idx = draw_list->_VtxCurrentIdx;
+
+ const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
+
+ while (s < text_end)
+ {
+ if (word_wrap_enabled)
+ {
+ // Calculate how far we can render. Requires two passes on the string data but keeps the code simple and not intrusive for what's essentially an uncommon feature.
+ if (!word_wrap_eol)
+ {
+ word_wrap_eol = CalcWordWrapPositionA(scale, s, text_end, wrap_width - (x - start_x));
+ if (word_wrap_eol == s) // Wrap_width is too small to fit anything. Force displaying 1 character to minimize the height discontinuity.
+ word_wrap_eol++; // +1 may not be a character start point in UTF-8 but it's ok because we use s >= word_wrap_eol below
+ }
+
+ if (s >= word_wrap_eol)
+ {
+ x = start_x;
+ y += line_height;
+ word_wrap_eol = NULL;
+
+ // Wrapping skips upcoming blanks
+ while (s < text_end)
+ {
+ const char c = *s;
+ if (ImCharIsBlankA(c)) { s++; } else if (c == '\n') { s++; break; } else { break; }
+ }
+ continue;
+ }
+ }
+
+ // Decode and advance source
+ unsigned int c = (unsigned int)*s;
+ if (c < 0x80)
+ {
+ s += 1;
+ }
+ else
+ {
+ s += ImTextCharFromUtf8(&c, s, text_end);
+ if (c == 0) // Malformed UTF-8?
+ break;
+ }
+
+ if (c < 32)
+ {
+ if (c == '\n')
+ {
+ x = start_x;
+ y += line_height;
+ if (y > clip_rect.w)
+ break; // break out of main loop
+ continue;
+ }
+ if (c == '\r')
+ continue;
+ }
+
+ const ImFontGlyph* glyph = FindGlyph((ImWchar)c);
+ if (glyph == NULL)
+ continue;
+
+ float char_width = glyph->AdvanceX * scale;
+ if (glyph->Visible)
+ {
+ // We don't do a second finer clipping test on the Y axis as we've already skipped anything before clip_rect.y and exit once we pass clip_rect.w
+ float x1 = x + glyph->X0 * scale;
+ float x2 = x + glyph->X1 * scale;
+ float y1 = y + glyph->Y0 * scale;
+ float y2 = y + glyph->Y1 * scale;
+ if (x1 <= clip_rect.z && x2 >= clip_rect.x)
+ {
+ // Render a character
+ float u1 = glyph->U0;
+ float v1 = glyph->V0;
+ float u2 = glyph->U1;
+ float v2 = glyph->V1;
+
+ // CPU side clipping used to fit text in their frame when the frame is too small. Only does clipping for axis aligned quads.
+ if (cpu_fine_clip)
+ {
+ if (x1 < clip_rect.x)
+ {
+ u1 = u1 + (1.0f - (x2 - clip_rect.x) / (x2 - x1)) * (u2 - u1);
+ x1 = clip_rect.x;
+ }
+ if (y1 < clip_rect.y)
+ {
+ v1 = v1 + (1.0f - (y2 - clip_rect.y) / (y2 - y1)) * (v2 - v1);
+ y1 = clip_rect.y;
+ }
+ if (x2 > clip_rect.z)
+ {
+ u2 = u1 + ((clip_rect.z - x1) / (x2 - x1)) * (u2 - u1);
+ x2 = clip_rect.z;
+ }
+ if (y2 > clip_rect.w)
+ {
+ v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1);
+ y2 = clip_rect.w;
+ }
+ if (y1 >= y2)
+ {
+ x += char_width;
+ continue;
+ }
+ }
+
+ // Support for untinted glyphs
+ ImU32 glyph_col = glyph->Colored ? col_untinted : col;
+
+ // We are NOT calling PrimRectUV() here because non-inlined causes too much overhead in a debug builds. Inlined here:
+ {
+ idx_write[0] = (ImDrawIdx)(vtx_current_idx); idx_write[1] = (ImDrawIdx)(vtx_current_idx+1); idx_write[2] = (ImDrawIdx)(vtx_current_idx+2);
+ idx_write[3] = (ImDrawIdx)(vtx_current_idx); idx_write[4] = (ImDrawIdx)(vtx_current_idx+2); idx_write[5] = (ImDrawIdx)(vtx_current_idx+3);
+ vtx_write[0].pos.x = x1; vtx_write[0].pos.y = y1; vtx_write[0].col = glyph_col; vtx_write[0].uv.x = u1; vtx_write[0].uv.y = v1;
+ vtx_write[1].pos.x = x2; vtx_write[1].pos.y = y1; vtx_write[1].col = glyph_col; vtx_write[1].uv.x = u2; vtx_write[1].uv.y = v1;
+ vtx_write[2].pos.x = x2; vtx_write[2].pos.y = y2; vtx_write[2].col = glyph_col; vtx_write[2].uv.x = u2; vtx_write[2].uv.y = v2;
+ vtx_write[3].pos.x = x1; vtx_write[3].pos.y = y2; vtx_write[3].col = glyph_col; vtx_write[3].uv.x = u1; vtx_write[3].uv.y = v2;
+ vtx_write += 4;
+ vtx_current_idx += 4;
+ idx_write += 6;
+ }
+ }
+ }
+ x += char_width;
+ }
+
+ // Give back unused vertices (clipped ones, blanks) ~ this is essentially a PrimUnreserve() action.
+ draw_list->VtxBuffer.Size = (int)(vtx_write - draw_list->VtxBuffer.Data); // Same as calling shrink()
+ draw_list->IdxBuffer.Size = (int)(idx_write - draw_list->IdxBuffer.Data);
+ draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ElemCount -= (idx_expected_size - draw_list->IdxBuffer.Size);
+ draw_list->_VtxWritePtr = vtx_write;
+ draw_list->_IdxWritePtr = idx_write;
+ draw_list->_VtxCurrentIdx = vtx_current_idx;
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGui Internal Render Helpers
+//-----------------------------------------------------------------------------
+// Vaguely redesigned to stop accessing ImGui global state:
+// - RenderArrow()
+// - RenderBullet()
+// - RenderCheckMark()
+// - RenderArrowPointingAt()
+// - RenderRectFilledRangeH()
+// - RenderRectFilledWithHole()
+//-----------------------------------------------------------------------------
+// Function in need of a redesign (legacy mess)
+// - RenderColorRectWithAlphaCheckerboard()
+//-----------------------------------------------------------------------------
+
+// Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed state
+void ImGui::RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale)
+{
+ const float h = draw_list->_Data->FontSize * 1.00f;
+ float r = h * 0.40f * scale;
+ ImVec2 center = pos + ImVec2(h * 0.50f, h * 0.50f * scale);
+
+ ImVec2 a, b, c;
+ switch (dir)
+ {
+ case ImGuiDir_Up:
+ case ImGuiDir_Down:
+ if (dir == ImGuiDir_Up) r = -r;
+ a = ImVec2(+0.000f, +0.750f) * r;
+ b = ImVec2(-0.866f, -0.750f) * r;
+ c = ImVec2(+0.866f, -0.750f) * r;
+ break;
+ case ImGuiDir_Left:
+ case ImGuiDir_Right:
+ if (dir == ImGuiDir_Left) r = -r;
+ a = ImVec2(+0.750f, +0.000f) * r;
+ b = ImVec2(-0.750f, +0.866f) * r;
+ c = ImVec2(-0.750f, -0.866f) * r;
+ break;
+ case ImGuiDir_None:
+ case ImGuiDir_COUNT:
+ IM_ASSERT(0);
+ break;
+ }
+ draw_list->AddTriangleFilled(center + a, center + b, center + c, col);
+}
+
+void ImGui::RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col)
+{
+ draw_list->AddCircleFilled(pos, draw_list->_Data->FontSize * 0.20f, col, 8);
+}
+
+void ImGui::RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz)
+{
+ float thickness = ImMax(sz / 5.0f, 1.0f);
+ sz -= thickness * 0.5f;
+ pos += ImVec2(thickness * 0.25f, thickness * 0.25f);
+
+ float third = sz / 3.0f;
+ float bx = pos.x + third;
+ float by = pos.y + sz - third * 0.5f;
+ draw_list->PathLineTo(ImVec2(bx - third, by - third));
+ draw_list->PathLineTo(ImVec2(bx, by));
+ draw_list->PathLineTo(ImVec2(bx + third * 2.0f, by - third * 2.0f));
+ draw_list->PathStroke(col, 0, thickness);
+}
+
+// Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
+void ImGui::RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col)
+{
+ switch (direction)
+ {
+ case ImGuiDir_Left: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), pos, col); return;
+ case ImGuiDir_Right: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), pos, col); return;
+ case ImGuiDir_Up: draw_list->AddTriangleFilled(ImVec2(pos.x + half_sz.x, pos.y + half_sz.y), ImVec2(pos.x - half_sz.x, pos.y + half_sz.y), pos, col); return;
+ case ImGuiDir_Down: draw_list->AddTriangleFilled(ImVec2(pos.x - half_sz.x, pos.y - half_sz.y), ImVec2(pos.x + half_sz.x, pos.y - half_sz.y), pos, col); return;
+ case ImGuiDir_None: case ImGuiDir_COUNT: break; // Fix warnings
+ }
+}
+
+static inline float ImAcos01(float x)
+{
+ if (x <= 0.0f) return IM_PI * 0.5f;
+ if (x >= 1.0f) return 0.0f;
+ return ImAcos(x);
+ //return (-0.69813170079773212f * x * x - 0.87266462599716477f) * x + 1.5707963267948966f; // Cheap approximation, may be enough for what we do.
+}
+
+// FIXME: Cleanup and move code to ImDrawList.
+void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding)
+{
+ if (x_end_norm == x_start_norm)
+ return;
+ if (x_start_norm > x_end_norm)
+ ImSwap(x_start_norm, x_end_norm);
+
+ ImVec2 p0 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_start_norm), rect.Min.y);
+ ImVec2 p1 = ImVec2(ImLerp(rect.Min.x, rect.Max.x, x_end_norm), rect.Max.y);
+ if (rounding == 0.0f)
+ {
+ draw_list->AddRectFilled(p0, p1, col, 0.0f);
+ return;
+ }
+
+ rounding = ImClamp(ImMin((rect.Max.x - rect.Min.x) * 0.5f, (rect.Max.y - rect.Min.y) * 0.5f) - 1.0f, 0.0f, rounding);
+ const float inv_rounding = 1.0f / rounding;
+ const float arc0_b = ImAcos01(1.0f - (p0.x - rect.Min.x) * inv_rounding);
+ const float arc0_e = ImAcos01(1.0f - (p1.x - rect.Min.x) * inv_rounding);
+ const float half_pi = IM_PI * 0.5f; // We will == compare to this because we know this is the exact value ImAcos01 can return.
+ const float x0 = ImMax(p0.x, rect.Min.x + rounding);
+ if (arc0_b == arc0_e)
+ {
+ draw_list->PathLineTo(ImVec2(x0, p1.y));
+ draw_list->PathLineTo(ImVec2(x0, p0.y));
+ }
+ else if (arc0_b == 0.0f && arc0_e == half_pi)
+ {
+ draw_list->PathArcToFast(ImVec2(x0, p1.y - rounding), rounding, 3, 6); // BL
+ draw_list->PathArcToFast(ImVec2(x0, p0.y + rounding), rounding, 6, 9); // TR
+ }
+ else
+ {
+ draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b, 3); // BL
+ draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e, 3); // TR
+ }
+ if (p1.x > rect.Min.x + rounding)
+ {
+ const float arc1_b = ImAcos01(1.0f - (rect.Max.x - p1.x) * inv_rounding);
+ const float arc1_e = ImAcos01(1.0f - (rect.Max.x - p0.x) * inv_rounding);
+ const float x1 = ImMin(p1.x, rect.Max.x - rounding);
+ if (arc1_b == arc1_e)
+ {
+ draw_list->PathLineTo(ImVec2(x1, p0.y));
+ draw_list->PathLineTo(ImVec2(x1, p1.y));
+ }
+ else if (arc1_b == 0.0f && arc1_e == half_pi)
+ {
+ draw_list->PathArcToFast(ImVec2(x1, p0.y + rounding), rounding, 9, 12); // TR
+ draw_list->PathArcToFast(ImVec2(x1, p1.y - rounding), rounding, 0, 3); // BR
+ }
+ else
+ {
+ draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b, 3); // TR
+ draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e, 3); // BR
+ }
+ }
+ draw_list->PathFillConvex(col);
+}
+
+void ImGui::RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding)
+{
+ const bool fill_L = (inner.Min.x > outer.Min.x);
+ const bool fill_R = (inner.Max.x < outer.Max.x);
+ const bool fill_U = (inner.Min.y > outer.Min.y);
+ const bool fill_D = (inner.Max.y < outer.Max.y);
+ if (fill_L) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Min.y), ImVec2(inner.Min.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomLeft));
+ if (fill_R) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Min.y), ImVec2(outer.Max.x, inner.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_U ? 0 : ImDrawFlags_RoundCornersTopRight) | (fill_D ? 0 : ImDrawFlags_RoundCornersBottomRight));
+ if (fill_U) draw_list->AddRectFilled(ImVec2(inner.Min.x, outer.Min.y), ImVec2(inner.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersTopLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersTopRight));
+ if (fill_D) draw_list->AddRectFilled(ImVec2(inner.Min.x, inner.Max.y), ImVec2(inner.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersNone | (fill_L ? 0 : ImDrawFlags_RoundCornersBottomLeft) | (fill_R ? 0 : ImDrawFlags_RoundCornersBottomRight));
+ if (fill_L && fill_U) draw_list->AddRectFilled(ImVec2(outer.Min.x, outer.Min.y), ImVec2(inner.Min.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopLeft);
+ if (fill_R && fill_U) draw_list->AddRectFilled(ImVec2(inner.Max.x, outer.Min.y), ImVec2(outer.Max.x, inner.Min.y), col, rounding, ImDrawFlags_RoundCornersTopRight);
+ if (fill_L && fill_D) draw_list->AddRectFilled(ImVec2(outer.Min.x, inner.Max.y), ImVec2(inner.Min.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomLeft);
+ if (fill_R && fill_D) draw_list->AddRectFilled(ImVec2(inner.Max.x, inner.Max.y), ImVec2(outer.Max.x, outer.Max.y), col, rounding, ImDrawFlags_RoundCornersBottomRight);
+}
+
+// Helper for ColorPicker4()
+// NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Caller currently responsible for avoiding that.
+// Spent a non reasonable amount of time trying to getting this right for ColorButton with rounding+anti-aliasing+ImGuiColorEditFlags_HalfAlphaPreview flag + various grid sizes and offsets, and eventually gave up... probably more reasonable to disable rounding altogether.
+// FIXME: uses ImGui::GetColorU32
+void ImGui::RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, ImDrawFlags flags)
+{
+ if ((flags & ImDrawFlags_RoundCornersMask_) == 0)
+ flags = ImDrawFlags_RoundCornersDefault_;
+ if (((col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT) < 0xFF)
+ {
+ ImU32 col_bg1 = GetColorU32(ImAlphaBlendColors(IM_COL32(204, 204, 204, 255), col));
+ ImU32 col_bg2 = GetColorU32(ImAlphaBlendColors(IM_COL32(128, 128, 128, 255), col));
+ draw_list->AddRectFilled(p_min, p_max, col_bg1, rounding, flags);
+
+ int yi = 0;
+ for (float y = p_min.y + grid_off.y; y < p_max.y; y += grid_step, yi++)
+ {
+ float y1 = ImClamp(y, p_min.y, p_max.y), y2 = ImMin(y + grid_step, p_max.y);
+ if (y2 <= y1)
+ continue;
+ for (float x = p_min.x + grid_off.x + (yi & 1) * grid_step; x < p_max.x; x += grid_step * 2.0f)
+ {
+ float x1 = ImClamp(x, p_min.x, p_max.x), x2 = ImMin(x + grid_step, p_max.x);
+ if (x2 <= x1)
+ continue;
+ ImDrawFlags cell_flags = ImDrawFlags_RoundCornersNone;
+ if (y1 <= p_min.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersTopLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersTopRight; }
+ if (y2 >= p_max.y) { if (x1 <= p_min.x) cell_flags |= ImDrawFlags_RoundCornersBottomLeft; if (x2 >= p_max.x) cell_flags |= ImDrawFlags_RoundCornersBottomRight; }
+
+ // Combine flags
+ cell_flags = (flags == ImDrawFlags_RoundCornersNone || cell_flags == ImDrawFlags_RoundCornersNone) ? ImDrawFlags_RoundCornersNone : (cell_flags & flags);
+ draw_list->AddRectFilled(ImVec2(x1, y1), ImVec2(x2, y2), col_bg2, rounding, cell_flags);
+ }
+ }
+ }
+ else
+ {
+ draw_list->AddRectFilled(p_min, p_max, col, rounding, flags);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Decompression code
+//-----------------------------------------------------------------------------
+// Compressed with stb_compress() then converted to a C array and encoded as base85.
+// Use the program in misc/fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
+// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size.
+// Decompression from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h
+//-----------------------------------------------------------------------------
+
+static unsigned int stb_decompress_length(const unsigned char *input)
+{
+ return (input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11];
+}
+
+static unsigned char *stb__barrier_out_e, *stb__barrier_out_b;
+static const unsigned char *stb__barrier_in_b;
+static unsigned char *stb__dout;
+static void stb__match(const unsigned char *data, unsigned int length)
+{
+ // INVERSE of memmove... write each byte before copying the next...
+ IM_ASSERT(stb__dout + length <= stb__barrier_out_e);
+ if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; }
+ if (data < stb__barrier_out_b) { stb__dout = stb__barrier_out_e+1; return; }
+ while (length--) *stb__dout++ = *data++;
+}
+
+static void stb__lit(const unsigned char *data, unsigned int length)
+{
+ IM_ASSERT(stb__dout + length <= stb__barrier_out_e);
+ if (stb__dout + length > stb__barrier_out_e) { stb__dout += length; return; }
+ if (data < stb__barrier_in_b) { stb__dout = stb__barrier_out_e+1; return; }
+ memcpy(stb__dout, data, length);
+ stb__dout += length;
+}
+
+#define stb__in2(x) ((i[x] << 8) + i[(x)+1])
+#define stb__in3(x) ((i[x] << 16) + stb__in2((x)+1))
+#define stb__in4(x) ((i[x] << 24) + stb__in3((x)+1))
+
+static const unsigned char *stb_decompress_token(const unsigned char *i)
+{
+ if (*i >= 0x20) { // use fewer if's for cases that expand small
+ if (*i >= 0x80) stb__match(stb__dout-i[1]-1, i[0] - 0x80 + 1), i += 2;
+ else if (*i >= 0x40) stb__match(stb__dout-(stb__in2(0) - 0x4000 + 1), i[2]+1), i += 3;
+ else /* *i >= 0x20 */ stb__lit(i+1, i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1);
+ } else { // more ifs for cases that expand large, since overhead is amortized
+ if (*i >= 0x18) stb__match(stb__dout-(stb__in3(0) - 0x180000 + 1), i[3]+1), i += 4;
+ else if (*i >= 0x10) stb__match(stb__dout-(stb__in3(0) - 0x100000 + 1), stb__in2(3)+1), i += 5;
+ else if (*i >= 0x08) stb__lit(i+2, stb__in2(0) - 0x0800 + 1), i += 2 + (stb__in2(0) - 0x0800 + 1);
+ else if (*i == 0x07) stb__lit(i+3, stb__in2(1) + 1), i += 3 + (stb__in2(1) + 1);
+ else if (*i == 0x06) stb__match(stb__dout-(stb__in3(1)+1), i[4]+1), i += 5;
+ else if (*i == 0x04) stb__match(stb__dout-(stb__in3(1)+1), stb__in2(4)+1), i += 6;
+ }
+ return i;
+}
+
+static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen)
+{
+ const unsigned long ADLER_MOD = 65521;
+ unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
+ unsigned long blocklen = buflen % 5552;
+
+ unsigned long i;
+ while (buflen) {
+ for (i=0; i + 7 < blocklen; i += 8) {
+ s1 += buffer[0], s2 += s1;
+ s1 += buffer[1], s2 += s1;
+ s1 += buffer[2], s2 += s1;
+ s1 += buffer[3], s2 += s1;
+ s1 += buffer[4], s2 += s1;
+ s1 += buffer[5], s2 += s1;
+ s1 += buffer[6], s2 += s1;
+ s1 += buffer[7], s2 += s1;
+
+ buffer += 8;
+ }
+
+ for (; i < blocklen; ++i)
+ s1 += *buffer++, s2 += s1;
+
+ s1 %= ADLER_MOD, s2 %= ADLER_MOD;
+ buflen -= blocklen;
+ blocklen = 5552;
+ }
+ return (unsigned int)(s2 << 16) + (unsigned int)s1;
+}
+
+static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/)
+{
+ if (stb__in4(0) != 0x57bC0000) return 0;
+ if (stb__in4(4) != 0) return 0; // error! stream is > 4GB
+ const unsigned int olen = stb_decompress_length(i);
+ stb__barrier_in_b = i;
+ stb__barrier_out_e = output + olen;
+ stb__barrier_out_b = output;
+ i += 16;
+
+ stb__dout = output;
+ for (;;) {
+ const unsigned char *old_i = i;
+ i = stb_decompress_token(i);
+ if (i == old_i) {
+ if (*i == 0x05 && i[1] == 0xfa) {
+ IM_ASSERT(stb__dout == output + olen);
+ if (stb__dout != output + olen) return 0;
+ if (stb_adler32(1, output, olen) != (unsigned int) stb__in4(2))
+ return 0;
+ return olen;
+ } else {
+ IM_ASSERT(0); /* NOTREACHED */
+ return 0;
+ }
+ }
+ IM_ASSERT(stb__dout <= output + olen);
+ if (stb__dout > output + olen)
+ return 0;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Default font data (ProggyClean.ttf)
+//-----------------------------------------------------------------------------
+// ProggyClean.ttf
+// Copyright (c) 2004, 2005 Tristan Grimmer
+// MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
+// Download and more information at http://upperbounds.net
+//-----------------------------------------------------------------------------
+// File: 'ProggyClean.ttf' (41208 bytes)
+// Exported using misc/fonts/binary_to_compressed_c.cpp (with compression + base85 string encoding).
+// The purpose of encoding as base85 instead of "0x00,0x01,..." style is only save on _source code_ size.
+//-----------------------------------------------------------------------------
+static const char proggy_clean_ttf_compressed_data_base85[11980 + 1] =
+ "7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/"
+ "2*>]b(MC;$jPfY.;h^`IWM9<Lh2TlS+f-s$o6Q<BWH`YiU.xfLq$N;$0iR/GX:U(jcW2p/W*q?-qmnUCI;jHSAiFWM.R*kU@C=GH?a9wp8f$e.-4^Qg1)Q-GL(lf(r/7GrRgwV%MS=C#"
+ "`8ND>Qo#t'X#(v#Y9w0#1D$CIf;W'#pWUPXOuxXuU(H9M(1<q-UE31#^-V'8IRUo7Qf./L>=Ke$$'5F%)]0^#0X@U.a<r:QLtFsLcL6##lOj)#.Y5<-R&KgLwqJfLgN&;Q?gI^#DY2uL"
+ "i@^rMl9t=cWq6##weg>$FBjVQTSDgEKnIS7EM9>ZY9w0#L;>>#Mx&4Mvt//L[MkA#W@lK.N'[0#7RL_&#w+F%HtG9M#XL`N&.,GM4Pg;-<nLENhvx>-VsM.M0rJfLH2eTM`*oJMHRC`N"
+ "kfimM2J,W-jXS:)r0wK#@Fge$U>`w'N7G#$#fB#$E^$#:9:hk+eOe--6x)F7*E%?76%^GMHePW-Z5l'&GiF#$956:rS?dA#fiK:)Yr+`&#0j@'DbG&#^$PG.Ll+DNa<XCMKEV*N)LN/N"
+ "*b=%Q6pia-Xg8I$<MR&,VdJe$<(7G;Ckl'&hF;;$<_=X(b.RS%%)###MPBuuE1V:v&cX&#2m#(&cV]`k9OhLMbn%s$G2,B$BfD3X*sp5#l,$R#]x_X1xKX%b5U*[r5iMfUo9U`N99hG)"
+ "tm+/Us9pG)XPu`<0s-)WTt(gCRxIg(%6sfh=ktMKn3j)<6<b5Sk_/0(^]AaN#(p/L>&VZ>1i%h1S9u5o@YaaW$e+b<TWFn/Z:Oh(Cx2$lNEoN^e)#CFY@@I;BOQ*sRwZtZxRcU7uW6CX"
+ "ow0i(?$Q[cjOd[P4d)]>ROPOpxTO7Stwi1::iB1q)C_=dV26J;2,]7op$]uQr@_V7$q^%lQwtuHY]=DX,n3L#0PHDO4f9>dC@O>HBuKPpP*E,N+b3L#lpR/MrTEH.IAQk.a>D[.e;mc."
+ "x]Ip.PH^'/aqUO/$1WxLoW0[iLA<QT;5HKD+@qQ'NQ(3_PLhE48R.qAPSwQ0/WK?Z,[x?-J;jQTWA0X@KJ(_Y8N-:/M74:/-ZpKrUss?d#dZq]DAbkU*JqkL+nwX@@47`5>w=4h(9.`G"
+ "CRUxHPeR`5Mjol(dUWxZa(>STrPkrJiWx`5U7F#.g*jrohGg`cg:lSTvEY/EV_7H4Q9[Z%cnv;JQYZ5q.l7Zeas:HOIZOB?G<Nald$qs]@]L<J7bR*>gv:[7MI2k).'2($5FNP&EQ(,)"
+ "U]W]+fh18.vsai00);D3@4ku5P?DP8aJt+;qUM]=+b'8@;mViBKx0DE[-auGl8:PJ&Dj+M6OC]O^((##]`0i)drT;-7X`=-H3[igUnPG-NZlo.#k@h#=Ork$m>a>$-?Tm$UV(?#P6YY#"
+ "'/###xe7q.73rI3*pP/$1>s9)W,JrM7SN]'/4C#v$U`0#V.[0>xQsH$fEmPMgY2u7Kh(G%siIfLSoS+MK2eTM$=5,M8p`A.;_R%#u[K#$x4AG8.kK/HSB==-'Ie/QTtG?-.*^N-4B/ZM"
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+ "/QHC#3^ZC#7jmC#;v)D#?,<D#C8ND#GDaD#KPsD#O]/E#g1A5#KA*1#gC17#MGd;#8(02#L-d3#rWM4#Hga1#,<w0#T.j<#O#'2#CYN1#qa^:#_4m3#o@/=#eG8=#t8J5#`+78#4uI-#"
+ "m3B2#SB[8#Q0@8#i[*9#iOn8#1Nm;#^sN9#qh<9#:=x-#P;K2#$%X9#bC+.#Rg;<#mN=.#MTF.#RZO.#2?)4#Y#(/#[)1/#b;L/#dAU/#0Sv;#lY$0#n`-0#sf60#(F24#wrH0#%/e0#"
+ "TmD<#%JSMFove:CTBEXI:<eh2g)B,3h2^G3i;#d3jD>)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP"
+ "GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp"
+ "O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=#";
+
+static const char* GetDefaultCompressedFontDataTTFBase85()
+{
+ return proggy_clean_ttf_compressed_data_base85;
+}
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui_internal.h b/tests/manual/rhi/shared/imgui/imgui/imgui_internal.h
new file mode 100644
index 0000000000..81d41fd7b3
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui_internal.h
@@ -0,0 +1,2975 @@
+// dear imgui, v1.88
+// (internal structures/api)
+
+// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
+// Set:
+// #define IMGUI_DEFINE_MATH_OPERATORS
+// To implement maths operators for ImVec2 (disabled by default to not collide with using IM_VEC2_CLASS_EXTRA along with your own math types+operators)
+
+/*
+
+Index of this file:
+
+// [SECTION] Header mess
+// [SECTION] Forward declarations
+// [SECTION] Context pointer
+// [SECTION] STB libraries includes
+// [SECTION] Macros
+// [SECTION] Generic helpers
+// [SECTION] ImDrawList support
+// [SECTION] Widgets support: flags, enums, data structures
+// [SECTION] Inputs support
+// [SECTION] Clipper support
+// [SECTION] Navigation support
+// [SECTION] Columns support
+// [SECTION] Multi-select support
+// [SECTION] Docking support
+// [SECTION] Viewport support
+// [SECTION] Settings support
+// [SECTION] Metrics, Debug tools
+// [SECTION] Generic context hooks
+// [SECTION] ImGuiContext (main imgui context)
+// [SECTION] ImGuiWindowTempData, ImGuiWindow
+// [SECTION] Tab bar, Tab item support
+// [SECTION] Table support
+// [SECTION] ImGui internal API
+// [SECTION] ImFontAtlas internal API
+// [SECTION] Test Engine specific hooks (imgui_test_engine)
+
+*/
+
+#pragma once
+#ifndef IMGUI_DISABLE
+
+//-----------------------------------------------------------------------------
+// [SECTION] Header mess
+//-----------------------------------------------------------------------------
+
+#ifndef IMGUI_VERSION
+#include "imgui.h"
+#endif
+
+#include <stdio.h> // FILE*, sscanf
+#include <stdlib.h> // NULL, malloc, free, qsort, atoi, atof
+#include <math.h> // sqrtf, fabsf, fmodf, powf, floorf, ceilf, cosf, sinf
+#include <limits.h> // INT_MIN, INT_MAX
+
+// Enable SSE intrinsics if available
+#if (defined __SSE__ || defined __x86_64__ || defined _M_X64) && !defined(IMGUI_DISABLE_SSE)
+#define IMGUI_ENABLE_SSE
+#include <immintrin.h>
+#endif
+
+// Visual Studio warnings
+#ifdef _MSC_VER
+#pragma warning (push)
+#pragma warning (disable: 4251) // class 'xxx' needs to have dll-interface to be used by clients of struct 'xxx' // when IMGUI_API is set to__declspec(dllexport)
+#pragma warning (disable: 26812) // The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3). [MSVC Static Analyzer)
+#pragma warning (disable: 26495) // [Static Analyzer] Variable 'XXX' is uninitialized. Always initialize a member variable (type.6).
+#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
+#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
+#endif
+#endif
+
+// Clang/GCC warnings with -Weverything
+#if defined(__clang__)
+#pragma clang diagnostic push
+#if __has_warning("-Wunknown-warning-option")
+#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx'
+#endif
+#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
+#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants ok, for ImFloorSigned()
+#pragma clang diagnostic ignored "-Wunused-function" // for stb_textedit.h
+#pragma clang diagnostic ignored "-Wmissing-prototypes" // for stb_textedit.h
+#pragma clang diagnostic ignored "-Wold-style-cast"
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant"
+#pragma clang diagnostic ignored "-Wdouble-promotion"
+#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
+#pragma clang diagnostic ignored "-Wmissing-noreturn" // warning: function 'xxx' could be declared with attribute 'noreturn'
+#elif defined(__GNUC__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
+#endif
+
+// Legacy defines
+#ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS // Renamed in 1.74
+#error Use IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
+#endif
+#ifdef IMGUI_DISABLE_MATH_FUNCTIONS // Renamed in 1.74
+#error Use IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS
+#endif
+
+// Enable stb_truetype by default unless FreeType is enabled.
+// You can compile with both by defining both IMGUI_ENABLE_FREETYPE and IMGUI_ENABLE_STB_TRUETYPE together.
+#ifndef IMGUI_ENABLE_FREETYPE
+#define IMGUI_ENABLE_STB_TRUETYPE
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Forward declarations
+//-----------------------------------------------------------------------------
+
+struct ImBitVector; // Store 1-bit per value
+struct ImRect; // An axis-aligned rectangle (2 points)
+struct ImDrawDataBuilder; // Helper to build a ImDrawData instance
+struct ImDrawListSharedData; // Data shared between all ImDrawList instances
+struct ImGuiColorMod; // Stacked color modifier, backup of modified data so we can restore it
+struct ImGuiContext; // Main Dear ImGui context
+struct ImGuiContextHook; // Hook for extensions like ImGuiTestEngine
+struct ImGuiDataTypeInfo; // Type information associated to a ImGuiDataType enum
+struct ImGuiGroupData; // Stacked storage data for BeginGroup()/EndGroup()
+struct ImGuiInputTextState; // Internal state of the currently focused/edited text input box
+struct ImGuiLastItemData; // Status storage for last submitted items
+struct ImGuiMenuColumns; // Simple column measurement, currently used for MenuItem() only
+struct ImGuiNavItemData; // Result of a gamepad/keyboard directional navigation move query result
+struct ImGuiMetricsConfig; // Storage for ShowMetricsWindow() and DebugNodeXXX() functions
+struct ImGuiNextWindowData; // Storage for SetNextWindow** functions
+struct ImGuiNextItemData; // Storage for SetNextItem** functions
+struct ImGuiOldColumnData; // Storage data for a single column for legacy Columns() api
+struct ImGuiOldColumns; // Storage data for a columns set for legacy Columns() api
+struct ImGuiPopupData; // Storage for current popup stack
+struct ImGuiSettingsHandler; // Storage for one type registered in the .ini file
+struct ImGuiStackSizes; // Storage of stack sizes for debugging/asserting
+struct ImGuiStyleMod; // Stacked style modifier, backup of modified data so we can restore it
+struct ImGuiTabBar; // Storage for a tab bar
+struct ImGuiTabItem; // Storage for a tab item (within a tab bar)
+struct ImGuiTable; // Storage for a table
+struct ImGuiTableColumn; // Storage for one column of a table
+struct ImGuiTableInstanceData; // Storage for one instance of a same table
+struct ImGuiTableTempData; // Temporary storage for one table (one per table in the stack), shared between tables.
+struct ImGuiTableSettings; // Storage for a table .ini settings
+struct ImGuiTableColumnsSettings; // Storage for a column .ini settings
+struct ImGuiWindow; // Storage for one window
+struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each window)
+struct ImGuiWindowSettings; // Storage for a window .ini settings (we keep one of those even if the actual window wasn't instanced during this session)
+
+// Use your programming IDE "Go to definition" facility on the names of the center columns to find the actual flags/enum lists.
+typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical
+typedef int ImGuiActivateFlags; // -> enum ImGuiActivateFlags_ // Flags: for navigation/focus function (will be for ActivateItem() later)
+typedef int ImGuiDebugLogFlags; // -> enum ImGuiDebugLogFlags_ // Flags: for ShowDebugLogWindow(), g.DebugLogFlags
+typedef int ImGuiItemFlags; // -> enum ImGuiItemFlags_ // Flags: for PushItemFlag()
+typedef int ImGuiItemStatusFlags; // -> enum ImGuiItemStatusFlags_ // Flags: for DC.LastItemStatusFlags
+typedef int ImGuiOldColumnFlags; // -> enum ImGuiOldColumnFlags_ // Flags: for BeginColumns()
+typedef int ImGuiNavHighlightFlags; // -> enum ImGuiNavHighlightFlags_ // Flags: for RenderNavHighlight()
+typedef int ImGuiNavDirSourceFlags; // -> enum ImGuiNavDirSourceFlags_ // Flags: for GetNavInputAmount2d()
+typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests
+typedef int ImGuiNextItemDataFlags; // -> enum ImGuiNextItemDataFlags_ // Flags: for SetNextItemXXX() functions
+typedef int ImGuiNextWindowDataFlags; // -> enum ImGuiNextWindowDataFlags_// Flags: for SetNextWindowXXX() functions
+typedef int ImGuiScrollFlags; // -> enum ImGuiScrollFlags_ // Flags: for ScrollToItem() and navigation requests
+typedef int ImGuiSeparatorFlags; // -> enum ImGuiSeparatorFlags_ // Flags: for SeparatorEx()
+typedef int ImGuiTextFlags; // -> enum ImGuiTextFlags_ // Flags: for TextEx()
+typedef int ImGuiTooltipFlags; // -> enum ImGuiTooltipFlags_ // Flags: for BeginTooltipEx()
+
+typedef void (*ImGuiErrorLogCallback)(void* user_data, const char* fmt, ...);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Context pointer
+// See implementation of this variable in imgui.cpp for comments and details.
+//-----------------------------------------------------------------------------
+
+#ifndef GImGui
+extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
+#endif
+
+//-------------------------------------------------------------------------
+// [SECTION] STB libraries includes
+//-------------------------------------------------------------------------
+
+namespace ImStb
+{
+
+#undef STB_TEXTEDIT_STRING
+#undef STB_TEXTEDIT_CHARTYPE
+#define STB_TEXTEDIT_STRING ImGuiInputTextState
+#define STB_TEXTEDIT_CHARTYPE ImWchar
+#define STB_TEXTEDIT_GETWIDTH_NEWLINE (-1.0f)
+#define STB_TEXTEDIT_UNDOSTATECOUNT 99
+#define STB_TEXTEDIT_UNDOCHARCOUNT 999
+#include "imstb_textedit.h"
+
+} // namespace ImStb
+
+//-----------------------------------------------------------------------------
+// [SECTION] Macros
+//-----------------------------------------------------------------------------
+
+// Debug Printing Into TTY
+// (since IMGUI_VERSION_NUM >= 18729: IMGUI_DEBUG_LOG was reworked into IMGUI_DEBUG_PRINTF (and removed framecount from it). If you were using a #define IMGUI_DEBUG_LOG please rename)
+#ifndef IMGUI_DEBUG_PRINTF
+#ifndef IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS
+#define IMGUI_DEBUG_PRINTF(_FMT,...) printf(_FMT, __VA_ARGS__)
+#else
+#define IMGUI_DEBUG_PRINTF(_FMT,...)
+#endif
+#endif
+
+// Debug Logging for ShowDebugLogWindow(). This is designed for relatively rare events so please don't spam.
+#define IMGUI_DEBUG_LOG(...) ImGui::DebugLog(__VA_ARGS__);
+#define IMGUI_DEBUG_LOG_ACTIVEID(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventActiveId) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
+#define IMGUI_DEBUG_LOG_FOCUS(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventFocus) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
+#define IMGUI_DEBUG_LOG_POPUP(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventPopup) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
+#define IMGUI_DEBUG_LOG_NAV(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventNav) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
+#define IMGUI_DEBUG_LOG_IO(...) do { if (g.DebugLogFlags & ImGuiDebugLogFlags_EventIO) IMGUI_DEBUG_LOG(__VA_ARGS__); } while (0)
+
+// Static Asserts
+#define IM_STATIC_ASSERT(_COND) static_assert(_COND, "")
+
+// "Paranoid" Debug Asserts are meant to only be enabled during specific debugging/work, otherwise would slow down the code too much.
+// We currently don't have many of those so the effect is currently negligible, but onward intent to add more aggressive ones in the code.
+//#define IMGUI_DEBUG_PARANOID
+#ifdef IMGUI_DEBUG_PARANOID
+#define IM_ASSERT_PARANOID(_EXPR) IM_ASSERT(_EXPR)
+#else
+#define IM_ASSERT_PARANOID(_EXPR)
+#endif
+
+// Error handling
+// Down the line in some frameworks/languages we would like to have a way to redirect those to the programmer and recover from more faults.
+#ifndef IM_ASSERT_USER_ERROR
+#define IM_ASSERT_USER_ERROR(_EXP,_MSG) IM_ASSERT((_EXP) && _MSG) // Recoverable User Error
+#endif
+
+// Misc Macros
+#define IM_PI 3.14159265358979323846f
+#ifdef _WIN32
+#define IM_NEWLINE "\r\n" // Play it nice with Windows users (Update: since 2018-05, Notepad finally appears to support Unix-style carriage returns!)
+#else
+#define IM_NEWLINE "\n"
+#endif
+#define IM_TABSIZE (4)
+#define IM_MEMALIGN(_OFF,_ALIGN) (((_OFF) + ((_ALIGN) - 1)) & ~((_ALIGN) - 1)) // Memory align e.g. IM_ALIGN(0,4)=0, IM_ALIGN(1,4)=4, IM_ALIGN(4,4)=4, IM_ALIGN(5,4)=8
+#define IM_F32_TO_INT8_UNBOUND(_VAL) ((int)((_VAL) * 255.0f + ((_VAL)>=0 ? 0.5f : -0.5f))) // Unsaturated, for display purpose
+#define IM_F32_TO_INT8_SAT(_VAL) ((int)(ImSaturate(_VAL) * 255.0f + 0.5f)) // Saturated, always output 0..255
+#define IM_FLOOR(_VAL) ((float)(int)(_VAL)) // ImFloor() is not inlined in MSVC debug builds
+#define IM_ROUND(_VAL) ((float)(int)((_VAL) + 0.5f)) //
+
+// Enforce cdecl calling convention for functions called by the standard library, in case compilation settings changed the default to e.g. __vectorcall
+#ifdef _MSC_VER
+#define IMGUI_CDECL __cdecl
+#else
+#define IMGUI_CDECL
+#endif
+
+// Warnings
+#if defined(_MSC_VER) && !defined(__clang__)
+#define IM_MSVC_WARNING_SUPPRESS(XXXX) __pragma(warning(suppress: XXXX))
+#else
+#define IM_MSVC_WARNING_SUPPRESS(XXXX)
+#endif
+
+// Debug Tools
+// Use 'Metrics/Debugger->Tools->Item Picker' to break into the call-stack of a specific item.
+// This will call IM_DEBUG_BREAK() which you may redefine yourself. See https://github.com/scottt/debugbreak for more reference.
+#ifndef IM_DEBUG_BREAK
+#if defined (_MSC_VER)
+#define IM_DEBUG_BREAK() __debugbreak()
+#elif defined(__clang__)
+#define IM_DEBUG_BREAK() __builtin_debugtrap()
+#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
+#define IM_DEBUG_BREAK() __asm__ volatile("int $0x03")
+#elif defined(__GNUC__) && defined(__thumb__)
+#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xde01")
+#elif defined(__GNUC__) && defined(__arm__) && !defined(__thumb__)
+#define IM_DEBUG_BREAK() __asm__ volatile(".inst 0xe7f001f0");
+#else
+#define IM_DEBUG_BREAK() IM_ASSERT(0) // It is expected that you define IM_DEBUG_BREAK() into something that will break nicely in a debugger!
+#endif
+#endif // #ifndef IM_DEBUG_BREAK
+
+//-----------------------------------------------------------------------------
+// [SECTION] Generic helpers
+// Note that the ImXXX helpers functions are lower-level than ImGui functions.
+// ImGui functions or the ImGui context are never called/used from other ImXXX functions.
+//-----------------------------------------------------------------------------
+// - Helpers: Hashing
+// - Helpers: Sorting
+// - Helpers: Bit manipulation
+// - Helpers: String
+// - Helpers: Formatting
+// - Helpers: UTF-8 <> wchar conversions
+// - Helpers: ImVec2/ImVec4 operators
+// - Helpers: Maths
+// - Helpers: Geometry
+// - Helper: ImVec1
+// - Helper: ImVec2ih
+// - Helper: ImRect
+// - Helper: ImBitArray
+// - Helper: ImBitVector
+// - Helper: ImSpan<>, ImSpanAllocator<>
+// - Helper: ImPool<>
+// - Helper: ImChunkStream<>
+//-----------------------------------------------------------------------------
+
+// Helpers: Hashing
+IMGUI_API ImGuiID ImHashData(const void* data, size_t data_size, ImU32 seed = 0);
+IMGUI_API ImGuiID ImHashStr(const char* data, size_t data_size = 0, ImU32 seed = 0);
+
+// Helpers: Sorting
+#ifndef ImQsort
+static inline void ImQsort(void* base, size_t count, size_t size_of_element, int(IMGUI_CDECL *compare_func)(void const*, void const*)) { if (count > 1) qsort(base, count, size_of_element, compare_func); }
+#endif
+
+// Helpers: Color Blending
+IMGUI_API ImU32 ImAlphaBlendColors(ImU32 col_a, ImU32 col_b);
+
+// Helpers: Bit manipulation
+static inline bool ImIsPowerOfTwo(int v) { return v != 0 && (v & (v - 1)) == 0; }
+static inline bool ImIsPowerOfTwo(ImU64 v) { return v != 0 && (v & (v - 1)) == 0; }
+static inline int ImUpperPowerOfTwo(int v) { v--; v |= v >> 1; v |= v >> 2; v |= v >> 4; v |= v >> 8; v |= v >> 16; v++; return v; }
+
+// Helpers: String
+IMGUI_API int ImStricmp(const char* str1, const char* str2);
+IMGUI_API int ImStrnicmp(const char* str1, const char* str2, size_t count);
+IMGUI_API void ImStrncpy(char* dst, const char* src, size_t count);
+IMGUI_API char* ImStrdup(const char* str);
+IMGUI_API char* ImStrdupcpy(char* dst, size_t* p_dst_size, const char* str);
+IMGUI_API const char* ImStrchrRange(const char* str_begin, const char* str_end, char c);
+IMGUI_API int ImStrlenW(const ImWchar* str);
+IMGUI_API const char* ImStreolRange(const char* str, const char* str_end); // End end-of-line
+IMGUI_API const ImWchar*ImStrbolW(const ImWchar* buf_mid_line, const ImWchar* buf_begin); // Find beginning-of-line
+IMGUI_API const char* ImStristr(const char* haystack, const char* haystack_end, const char* needle, const char* needle_end);
+IMGUI_API void ImStrTrimBlanks(char* str);
+IMGUI_API const char* ImStrSkipBlank(const char* str);
+static inline bool ImCharIsBlankA(char c) { return c == ' ' || c == '\t'; }
+static inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; }
+
+// Helpers: Formatting
+IMGUI_API int ImFormatString(char* buf, size_t buf_size, const char* fmt, ...) IM_FMTARGS(3);
+IMGUI_API int ImFormatStringV(char* buf, size_t buf_size, const char* fmt, va_list args) IM_FMTLIST(3);
+IMGUI_API void ImFormatStringToTempBuffer(const char** out_buf, const char** out_buf_end, const char* fmt, ...) IM_FMTARGS(3);
+IMGUI_API void ImFormatStringToTempBufferV(const char** out_buf, const char** out_buf_end, const char* fmt, va_list args) IM_FMTLIST(3);
+IMGUI_API const char* ImParseFormatFindStart(const char* format);
+IMGUI_API const char* ImParseFormatFindEnd(const char* format);
+IMGUI_API const char* ImParseFormatTrimDecorations(const char* format, char* buf, size_t buf_size);
+IMGUI_API void ImParseFormatSanitizeForPrinting(const char* fmt_in, char* fmt_out, size_t fmt_out_size);
+IMGUI_API const char* ImParseFormatSanitizeForScanning(const char* fmt_in, char* fmt_out, size_t fmt_out_size);
+IMGUI_API int ImParseFormatPrecision(const char* format, int default_value);
+
+// Helpers: UTF-8 <> wchar conversions
+IMGUI_API const char* ImTextCharToUtf8(char out_buf[5], unsigned int c); // return out_buf
+IMGUI_API int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count
+IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // read one character. return input UTF-8 bytes count
+IMGUI_API int ImTextStrFromUtf8(ImWchar* out_buf, int out_buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count
+IMGUI_API int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count)
+IMGUI_API int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end); // return number of bytes to express one char in UTF-8
+IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string in UTF-8
+
+// Helpers: ImVec2/ImVec4 operators
+// We are keeping those disabled by default so they don't leak in user space, to allow user enabling implicit cast operators between ImVec2 and their own types (using IM_VEC2_CLASS_EXTRA etc.)
+// We unfortunately don't have a unary- operator for ImVec2 because this would needs to be defined inside the class itself.
+#ifdef IMGUI_DEFINE_MATH_OPERATORS
+IM_MSVC_RUNTIME_CHECKS_OFF
+static inline ImVec2 operator*(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x * rhs, lhs.y * rhs); }
+static inline ImVec2 operator/(const ImVec2& lhs, const float rhs) { return ImVec2(lhs.x / rhs, lhs.y / rhs); }
+static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x + rhs.x, lhs.y + rhs.y); }
+static inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x - rhs.x, lhs.y - rhs.y); }
+static inline ImVec2 operator*(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
+static inline ImVec2 operator/(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x / rhs.x, lhs.y / rhs.y); }
+static inline ImVec2& operator*=(ImVec2& lhs, const float rhs) { lhs.x *= rhs; lhs.y *= rhs; return lhs; }
+static inline ImVec2& operator/=(ImVec2& lhs, const float rhs) { lhs.x /= rhs; lhs.y /= rhs; return lhs; }
+static inline ImVec2& operator+=(ImVec2& lhs, const ImVec2& rhs) { lhs.x += rhs.x; lhs.y += rhs.y; return lhs; }
+static inline ImVec2& operator-=(ImVec2& lhs, const ImVec2& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; return lhs; }
+static inline ImVec2& operator*=(ImVec2& lhs, const ImVec2& rhs) { lhs.x *= rhs.x; lhs.y *= rhs.y; return lhs; }
+static inline ImVec2& operator/=(ImVec2& lhs, const ImVec2& rhs) { lhs.x /= rhs.x; lhs.y /= rhs.y; return lhs; }
+static inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); }
+static inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w); }
+static inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z, lhs.w * rhs.w); }
+IM_MSVC_RUNTIME_CHECKS_RESTORE
+#endif
+
+// Helpers: File System
+#ifdef IMGUI_DISABLE_FILE_FUNCTIONS
+#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
+typedef void* ImFileHandle;
+static inline ImFileHandle ImFileOpen(const char*, const char*) { return NULL; }
+static inline bool ImFileClose(ImFileHandle) { return false; }
+static inline ImU64 ImFileGetSize(ImFileHandle) { return (ImU64)-1; }
+static inline ImU64 ImFileRead(void*, ImU64, ImU64, ImFileHandle) { return 0; }
+static inline ImU64 ImFileWrite(const void*, ImU64, ImU64, ImFileHandle) { return 0; }
+#endif
+#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
+typedef FILE* ImFileHandle;
+IMGUI_API ImFileHandle ImFileOpen(const char* filename, const char* mode);
+IMGUI_API bool ImFileClose(ImFileHandle file);
+IMGUI_API ImU64 ImFileGetSize(ImFileHandle file);
+IMGUI_API ImU64 ImFileRead(void* data, ImU64 size, ImU64 count, ImFileHandle file);
+IMGUI_API ImU64 ImFileWrite(const void* data, ImU64 size, ImU64 count, ImFileHandle file);
+#else
+#define IMGUI_DISABLE_TTY_FUNCTIONS // Can't use stdout, fflush if we are not using default file functions
+#endif
+IMGUI_API void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size = NULL, int padding_bytes = 0);
+
+// Helpers: Maths
+IM_MSVC_RUNTIME_CHECKS_OFF
+// - Wrapper for standard libs functions. (Note that imgui_demo.cpp does _not_ use them to keep the code easy to copy)
+#ifndef IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS
+#define ImFabs(X) fabsf(X)
+#define ImSqrt(X) sqrtf(X)
+#define ImFmod(X, Y) fmodf((X), (Y))
+#define ImCos(X) cosf(X)
+#define ImSin(X) sinf(X)
+#define ImAcos(X) acosf(X)
+#define ImAtan2(Y, X) atan2f((Y), (X))
+#define ImAtof(STR) atof(STR)
+//#define ImFloorStd(X) floorf(X) // We use our own, see ImFloor() and ImFloorSigned()
+#define ImCeil(X) ceilf(X)
+static inline float ImPow(float x, float y) { return powf(x, y); } // DragBehaviorT/SliderBehaviorT uses ImPow with either float/double and need the precision
+static inline double ImPow(double x, double y) { return pow(x, y); }
+static inline float ImLog(float x) { return logf(x); } // DragBehaviorT/SliderBehaviorT uses ImLog with either float/double and need the precision
+static inline double ImLog(double x) { return log(x); }
+static inline int ImAbs(int x) { return x < 0 ? -x : x; }
+static inline float ImAbs(float x) { return fabsf(x); }
+static inline double ImAbs(double x) { return fabs(x); }
+static inline float ImSign(float x) { return (x < 0.0f) ? -1.0f : (x > 0.0f) ? 1.0f : 0.0f; } // Sign operator - returns -1, 0 or 1 based on sign of argument
+static inline double ImSign(double x) { return (x < 0.0) ? -1.0 : (x > 0.0) ? 1.0 : 0.0; }
+#ifdef IMGUI_ENABLE_SSE
+static inline float ImRsqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); }
+#else
+static inline float ImRsqrt(float x) { return 1.0f / sqrtf(x); }
+#endif
+static inline double ImRsqrt(double x) { return 1.0 / sqrt(x); }
+#endif
+// - ImMin/ImMax/ImClamp/ImLerp/ImSwap are used by widgets which support variety of types: signed/unsigned int/long long float/double
+// (Exceptionally using templates here but we could also redefine them for those types)
+template<typename T> static inline T ImMin(T lhs, T rhs) { return lhs < rhs ? lhs : rhs; }
+template<typename T> static inline T ImMax(T lhs, T rhs) { return lhs >= rhs ? lhs : rhs; }
+template<typename T> static inline T ImClamp(T v, T mn, T mx) { return (v < mn) ? mn : (v > mx) ? mx : v; }
+template<typename T> static inline T ImLerp(T a, T b, float t) { return (T)(a + (b - a) * t); }
+template<typename T> static inline void ImSwap(T& a, T& b) { T tmp = a; a = b; b = tmp; }
+template<typename T> static inline T ImAddClampOverflow(T a, T b, T mn, T mx) { if (b < 0 && (a < mn - b)) return mn; if (b > 0 && (a > mx - b)) return mx; return a + b; }
+template<typename T> static inline T ImSubClampOverflow(T a, T b, T mn, T mx) { if (b > 0 && (a < mn + b)) return mn; if (b < 0 && (a > mx + b)) return mx; return a - b; }
+// - Misc maths helpers
+static inline ImVec2 ImMin(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x < rhs.x ? lhs.x : rhs.x, lhs.y < rhs.y ? lhs.y : rhs.y); }
+static inline ImVec2 ImMax(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x >= rhs.x ? lhs.x : rhs.x, lhs.y >= rhs.y ? lhs.y : rhs.y); }
+static inline ImVec2 ImClamp(const ImVec2& v, const ImVec2& mn, ImVec2 mx) { return ImVec2((v.x < mn.x) ? mn.x : (v.x > mx.x) ? mx.x : v.x, (v.y < mn.y) ? mn.y : (v.y > mx.y) ? mx.y : v.y); }
+static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, float t) { return ImVec2(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t); }
+static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); }
+static inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t, a.w + (b.w - a.w) * t); }
+static inline float ImSaturate(float f) { return (f < 0.0f) ? 0.0f : (f > 1.0f) ? 1.0f : f; }
+static inline float ImLengthSqr(const ImVec2& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y); }
+static inline float ImLengthSqr(const ImVec4& lhs) { return (lhs.x * lhs.x) + (lhs.y * lhs.y) + (lhs.z * lhs.z) + (lhs.w * lhs.w); }
+static inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = (lhs.x * lhs.x) + (lhs.y * lhs.y); if (d > 0.0f) return ImRsqrt(d); return fail_value; }
+static inline float ImFloor(float f) { return (float)(int)(f); }
+static inline float ImFloorSigned(float f) { return (float)((f >= 0 || (float)(int)f == f) ? (int)f : (int)f - 1); } // Decent replacement for floorf()
+static inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2((float)(int)(v.x), (float)(int)(v.y)); }
+static inline ImVec2 ImFloorSigned(const ImVec2& v) { return ImVec2(ImFloorSigned(v.x), ImFloorSigned(v.y)); }
+static inline int ImModPositive(int a, int b) { return (a + b) % b; }
+static inline float ImDot(const ImVec2& a, const ImVec2& b) { return a.x * b.x + a.y * b.y; }
+static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x * cos_a - v.y * sin_a, v.x * sin_a + v.y * cos_a); }
+static inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
+static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
+static inline bool ImIsFloatAboveGuaranteedIntegerPrecision(float f) { return f <= -16777216 || f >= 16777216; }
+IM_MSVC_RUNTIME_CHECKS_RESTORE
+
+// Helpers: Geometry
+IMGUI_API ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t);
+IMGUI_API ImVec2 ImBezierCubicClosestPoint(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, int num_segments); // For curves with explicit number of segments
+IMGUI_API ImVec2 ImBezierCubicClosestPointCasteljau(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, const ImVec2& p, float tess_tol);// For auto-tessellated curves you can use tess_tol = style.CurveTessellationTol
+IMGUI_API ImVec2 ImBezierQuadraticCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, float t);
+IMGUI_API ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p);
+IMGUI_API bool ImTriangleContainsPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p);
+IMGUI_API ImVec2 ImTriangleClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p);
+IMGUI_API void ImTriangleBarycentricCoords(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& p, float& out_u, float& out_v, float& out_w);
+inline float ImTriangleArea(const ImVec2& a, const ImVec2& b, const ImVec2& c) { return ImFabs((a.x * (b.y - c.y)) + (b.x * (c.y - a.y)) + (c.x * (a.y - b.y))) * 0.5f; }
+IMGUI_API ImGuiDir ImGetDirQuadrantFromDelta(float dx, float dy);
+
+// Helper: ImVec1 (1D vector)
+// (this odd construct is used to facilitate the transition between 1D and 2D, and the maintenance of some branches/patches)
+IM_MSVC_RUNTIME_CHECKS_OFF
+struct ImVec1
+{
+ float x;
+ constexpr ImVec1() : x(0.0f) { }
+ constexpr ImVec1(float _x) : x(_x) { }
+};
+
+// Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
+struct ImVec2ih
+{
+ short x, y;
+ constexpr ImVec2ih() : x(0), y(0) {}
+ constexpr ImVec2ih(short _x, short _y) : x(_x), y(_y) {}
+ constexpr explicit ImVec2ih(const ImVec2& rhs) : x((short)rhs.x), y((short)rhs.y) {}
+};
+
+// Helper: ImRect (2D axis aligned bounding-box)
+// NB: we can't rely on ImVec2 math operators being available here!
+struct IMGUI_API ImRect
+{
+ ImVec2 Min; // Upper-left
+ ImVec2 Max; // Lower-right
+
+ constexpr ImRect() : Min(0.0f, 0.0f), Max(0.0f, 0.0f) {}
+ constexpr ImRect(const ImVec2& min, const ImVec2& max) : Min(min), Max(max) {}
+ constexpr ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {}
+ constexpr ImRect(float x1, float y1, float x2, float y2) : Min(x1, y1), Max(x2, y2) {}
+
+ ImVec2 GetCenter() const { return ImVec2((Min.x + Max.x) * 0.5f, (Min.y + Max.y) * 0.5f); }
+ ImVec2 GetSize() const { return ImVec2(Max.x - Min.x, Max.y - Min.y); }
+ float GetWidth() const { return Max.x - Min.x; }
+ float GetHeight() const { return Max.y - Min.y; }
+ float GetArea() const { return (Max.x - Min.x) * (Max.y - Min.y); }
+ ImVec2 GetTL() const { return Min; } // Top-left
+ ImVec2 GetTR() const { return ImVec2(Max.x, Min.y); } // Top-right
+ ImVec2 GetBL() const { return ImVec2(Min.x, Max.y); } // Bottom-left
+ ImVec2 GetBR() const { return Max; } // Bottom-right
+ bool Contains(const ImVec2& p) const { return p.x >= Min.x && p.y >= Min.y && p.x < Max.x && p.y < Max.y; }
+ bool Contains(const ImRect& r) const { return r.Min.x >= Min.x && r.Min.y >= Min.y && r.Max.x <= Max.x && r.Max.y <= Max.y; }
+ bool Overlaps(const ImRect& r) const { return r.Min.y < Max.y && r.Max.y > Min.y && r.Min.x < Max.x && r.Max.x > Min.x; }
+ void Add(const ImVec2& p) { if (Min.x > p.x) Min.x = p.x; if (Min.y > p.y) Min.y = p.y; if (Max.x < p.x) Max.x = p.x; if (Max.y < p.y) Max.y = p.y; }
+ void Add(const ImRect& r) { if (Min.x > r.Min.x) Min.x = r.Min.x; if (Min.y > r.Min.y) Min.y = r.Min.y; if (Max.x < r.Max.x) Max.x = r.Max.x; if (Max.y < r.Max.y) Max.y = r.Max.y; }
+ void Expand(const float amount) { Min.x -= amount; Min.y -= amount; Max.x += amount; Max.y += amount; }
+ void Expand(const ImVec2& amount) { Min.x -= amount.x; Min.y -= amount.y; Max.x += amount.x; Max.y += amount.y; }
+ void Translate(const ImVec2& d) { Min.x += d.x; Min.y += d.y; Max.x += d.x; Max.y += d.y; }
+ void TranslateX(float dx) { Min.x += dx; Max.x += dx; }
+ void TranslateY(float dy) { Min.y += dy; Max.y += dy; }
+ void ClipWith(const ImRect& r) { Min = ImMax(Min, r.Min); Max = ImMin(Max, r.Max); } // Simple version, may lead to an inverted rectangle, which is fine for Contains/Overlaps test but not for display.
+ void ClipWithFull(const ImRect& r) { Min = ImClamp(Min, r.Min, r.Max); Max = ImClamp(Max, r.Min, r.Max); } // Full version, ensure both points are fully clipped.
+ void Floor() { Min.x = IM_FLOOR(Min.x); Min.y = IM_FLOOR(Min.y); Max.x = IM_FLOOR(Max.x); Max.y = IM_FLOOR(Max.y); }
+ bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; }
+ ImVec4 ToVec4() const { return ImVec4(Min.x, Min.y, Max.x, Max.y); }
+};
+IM_MSVC_RUNTIME_CHECKS_RESTORE
+
+// Helper: ImBitArray
+inline bool ImBitArrayTestBit(const ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); return (arr[n >> 5] & mask) != 0; }
+inline void ImBitArrayClearBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] &= ~mask; }
+inline void ImBitArraySetBit(ImU32* arr, int n) { ImU32 mask = (ImU32)1 << (n & 31); arr[n >> 5] |= mask; }
+inline void ImBitArraySetBitRange(ImU32* arr, int n, int n2) // Works on range [n..n2)
+{
+ n2--;
+ while (n <= n2)
+ {
+ int a_mod = (n & 31);
+ int b_mod = (n2 > (n | 31) ? 31 : (n2 & 31)) + 1;
+ ImU32 mask = (ImU32)(((ImU64)1 << b_mod) - 1) & ~(ImU32)(((ImU64)1 << a_mod) - 1);
+ arr[n >> 5] |= mask;
+ n = (n + 32) & ~31;
+ }
+}
+
+// Helper: ImBitArray class (wrapper over ImBitArray functions)
+// Store 1-bit per value.
+template<int BITCOUNT, int OFFSET = 0>
+struct ImBitArray
+{
+ ImU32 Storage[(BITCOUNT + 31) >> 5];
+ ImBitArray() { ClearAllBits(); }
+ void ClearAllBits() { memset(Storage, 0, sizeof(Storage)); }
+ void SetAllBits() { memset(Storage, 255, sizeof(Storage)); }
+ bool TestBit(int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return ImBitArrayTestBit(Storage, n); }
+ void SetBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArraySetBit(Storage, n); }
+ void ClearBit(int n) { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); ImBitArrayClearBit(Storage, n); }
+ void SetBitRange(int n, int n2) { n += OFFSET; n2 += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT && n2 > n && n2 <= BITCOUNT); ImBitArraySetBitRange(Storage, n, n2); } // Works on range [n..n2)
+ bool operator[](int n) const { n += OFFSET; IM_ASSERT(n >= 0 && n < BITCOUNT); return ImBitArrayTestBit(Storage, n); }
+};
+
+// Helper: ImBitVector
+// Store 1-bit per value.
+struct IMGUI_API ImBitVector
+{
+ ImVector<ImU32> Storage;
+ void Create(int sz) { Storage.resize((sz + 31) >> 5); memset(Storage.Data, 0, (size_t)Storage.Size * sizeof(Storage.Data[0])); }
+ void Clear() { Storage.clear(); }
+ bool TestBit(int n) const { IM_ASSERT(n < (Storage.Size << 5)); return ImBitArrayTestBit(Storage.Data, n); }
+ void SetBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArraySetBit(Storage.Data, n); }
+ void ClearBit(int n) { IM_ASSERT(n < (Storage.Size << 5)); ImBitArrayClearBit(Storage.Data, n); }
+};
+
+// Helper: ImSpan<>
+// Pointing to a span of data we don't own.
+template<typename T>
+struct ImSpan
+{
+ T* Data;
+ T* DataEnd;
+
+ // Constructors, destructor
+ inline ImSpan() { Data = DataEnd = NULL; }
+ inline ImSpan(T* data, int size) { Data = data; DataEnd = data + size; }
+ inline ImSpan(T* data, T* data_end) { Data = data; DataEnd = data_end; }
+
+ inline void set(T* data, int size) { Data = data; DataEnd = data + size; }
+ inline void set(T* data, T* data_end) { Data = data; DataEnd = data_end; }
+ inline int size() const { return (int)(ptrdiff_t)(DataEnd - Data); }
+ inline int size_in_bytes() const { return (int)(ptrdiff_t)(DataEnd - Data) * (int)sizeof(T); }
+ inline T& operator[](int i) { T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
+ inline const T& operator[](int i) const { const T* p = Data + i; IM_ASSERT(p >= Data && p < DataEnd); return *p; }
+
+ inline T* begin() { return Data; }
+ inline const T* begin() const { return Data; }
+ inline T* end() { return DataEnd; }
+ inline const T* end() const { return DataEnd; }
+
+ // Utilities
+ inline int index_from_ptr(const T* it) const { IM_ASSERT(it >= Data && it < DataEnd); const ptrdiff_t off = it - Data; return (int)off; }
+};
+
+// Helper: ImSpanAllocator<>
+// Facilitate storing multiple chunks into a single large block (the "arena")
+// - Usage: call Reserve() N times, allocate GetArenaSizeInBytes() worth, pass it to SetArenaBasePtr(), call GetSpan() N times to retrieve the aligned ranges.
+template<int CHUNKS>
+struct ImSpanAllocator
+{
+ char* BasePtr;
+ int CurrOff;
+ int CurrIdx;
+ int Offsets[CHUNKS];
+ int Sizes[CHUNKS];
+
+ ImSpanAllocator() { memset(this, 0, sizeof(*this)); }
+ inline void Reserve(int n, size_t sz, int a=4) { IM_ASSERT(n == CurrIdx && n < CHUNKS); CurrOff = IM_MEMALIGN(CurrOff, a); Offsets[n] = CurrOff; Sizes[n] = (int)sz; CurrIdx++; CurrOff += (int)sz; }
+ inline int GetArenaSizeInBytes() { return CurrOff; }
+ inline void SetArenaBasePtr(void* base_ptr) { BasePtr = (char*)base_ptr; }
+ inline void* GetSpanPtrBegin(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrIdx == CHUNKS); return (void*)(BasePtr + Offsets[n]); }
+ inline void* GetSpanPtrEnd(int n) { IM_ASSERT(n >= 0 && n < CHUNKS && CurrIdx == CHUNKS); return (void*)(BasePtr + Offsets[n] + Sizes[n]); }
+ template<typename T>
+ inline void GetSpan(int n, ImSpan<T>* span) { span->set((T*)GetSpanPtrBegin(n), (T*)GetSpanPtrEnd(n)); }
+};
+
+// Helper: ImPool<>
+// Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer,
+// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
+typedef int ImPoolIdx;
+template<typename T>
+struct ImPool
+{
+ ImVector<T> Buf; // Contiguous data
+ ImGuiStorage Map; // ID->Index
+ ImPoolIdx FreeIdx; // Next free idx to use
+ ImPoolIdx AliveCount; // Number of active/alive items (for display purpose)
+
+ ImPool() { FreeIdx = AliveCount = 0; }
+ ~ImPool() { Clear(); }
+ T* GetByKey(ImGuiID key) { int idx = Map.GetInt(key, -1); return (idx != -1) ? &Buf[idx] : NULL; }
+ T* GetByIndex(ImPoolIdx n) { return &Buf[n]; }
+ ImPoolIdx GetIndex(const T* p) const { IM_ASSERT(p >= Buf.Data && p < Buf.Data + Buf.Size); return (ImPoolIdx)(p - Buf.Data); }
+ T* GetOrAddByKey(ImGuiID key) { int* p_idx = Map.GetIntRef(key, -1); if (*p_idx != -1) return &Buf[*p_idx]; *p_idx = FreeIdx; return Add(); }
+ bool Contains(const T* p) const { return (p >= Buf.Data && p < Buf.Data + Buf.Size); }
+ void Clear() { for (int n = 0; n < Map.Data.Size; n++) { int idx = Map.Data[n].val_i; if (idx != -1) Buf[idx].~T(); } Map.Clear(); Buf.clear(); FreeIdx = AliveCount = 0; }
+ T* Add() { int idx = FreeIdx; if (idx == Buf.Size) { Buf.resize(Buf.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Buf[idx]; } IM_PLACEMENT_NEW(&Buf[idx]) T(); AliveCount++; return &Buf[idx]; }
+ void Remove(ImGuiID key, const T* p) { Remove(key, GetIndex(p)); }
+ void Remove(ImGuiID key, ImPoolIdx idx) { Buf[idx].~T(); *(int*)&Buf[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); AliveCount--; }
+ void Reserve(int capacity) { Buf.reserve(capacity); Map.Data.reserve(capacity); }
+
+ // To iterate a ImPool: for (int n = 0; n < pool.GetMapSize(); n++) if (T* t = pool.TryGetMapData(n)) { ... }
+ // Can be avoided if you know .Remove() has never been called on the pool, or AliveCount == GetMapSize()
+ int GetAliveCount() const { return AliveCount; } // Number of active/alive items in the pool (for display purpose)
+ int GetBufSize() const { return Buf.Size; }
+ int GetMapSize() const { return Map.Data.Size; } // It is the map we need iterate to find valid items, since we don't have "alive" storage anywhere
+ T* TryGetMapData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); }
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ int GetSize() { return GetMapSize(); } // For ImPlot: should use GetMapSize() from (IMGUI_VERSION_NUM >= 18304)
+#endif
+};
+
+// Helper: ImChunkStream<>
+// Build and iterate a contiguous stream of variable-sized structures.
+// This is used by Settings to store persistent data while reducing allocation count.
+// We store the chunk size first, and align the final size on 4 bytes boundaries.
+// The tedious/zealous amount of casting is to avoid -Wcast-align warnings.
+template<typename T>
+struct ImChunkStream
+{
+ ImVector<char> Buf;
+
+ void clear() { Buf.clear(); }
+ bool empty() const { return Buf.Size == 0; }
+ int size() const { return Buf.Size; }
+ T* alloc_chunk(size_t sz) { size_t HDR_SZ = 4; sz = IM_MEMALIGN(HDR_SZ + sz, 4u); int off = Buf.Size; Buf.resize(off + (int)sz); ((int*)(void*)(Buf.Data + off))[0] = (int)sz; return (T*)(void*)(Buf.Data + off + (int)HDR_SZ); }
+ T* begin() { size_t HDR_SZ = 4; if (!Buf.Data) return NULL; return (T*)(void*)(Buf.Data + HDR_SZ); }
+ T* next_chunk(T* p) { size_t HDR_SZ = 4; IM_ASSERT(p >= begin() && p < end()); p = (T*)(void*)((char*)(void*)p + chunk_size(p)); if (p == (T*)(void*)((char*)end() + HDR_SZ)) return (T*)0; IM_ASSERT(p < end()); return p; }
+ int chunk_size(const T* p) { return ((const int*)p)[-1]; }
+ T* end() { return (T*)(void*)(Buf.Data + Buf.Size); }
+ int offset_from_ptr(const T* p) { IM_ASSERT(p >= begin() && p < end()); const ptrdiff_t off = (const char*)p - Buf.Data; return (int)off; }
+ T* ptr_from_offset(int off) { IM_ASSERT(off >= 4 && off < Buf.Size); return (T*)(void*)(Buf.Data + off); }
+ void swap(ImChunkStream<T>& rhs) { rhs.Buf.swap(Buf); }
+
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImDrawList support
+//-----------------------------------------------------------------------------
+
+// ImDrawList: Helper function to calculate a circle's segment count given its radius and a "maximum error" value.
+// Estimation of number of circle segment based on error is derived using method described in https://stackoverflow.com/a/2244088/15194693
+// Number of segments (N) is calculated using equation:
+// N = ceil ( pi / acos(1 - error / r) ) where r > 0, error <= r
+// Our equation is significantly simpler that one in the post thanks for choosing segment that is
+// perpendicular to X axis. Follow steps in the article from this starting condition and you will
+// will get this result.
+//
+// Rendering circles with an odd number of segments, while mathematically correct will produce
+// asymmetrical results on the raster grid. Therefore we're rounding N to next even number (7->8, 8->8, 9->10 etc.)
+#define IM_ROUNDUP_TO_EVEN(_V) ((((_V) + 1) / 2) * 2)
+#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN 4
+#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX 512
+#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(_RAD,_MAXERROR) ImClamp(IM_ROUNDUP_TO_EVEN((int)ImCeil(IM_PI / ImAcos(1 - ImMin((_MAXERROR), (_RAD)) / (_RAD)))), IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX)
+
+// Raw equation from IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC rewritten for 'r' and 'error'.
+#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(_N,_MAXERROR) ((_MAXERROR) / (1 - ImCos(IM_PI / ImMax((float)(_N), IM_PI))))
+#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_ERROR(_N,_RAD) ((1 - ImCos(IM_PI / ImMax((float)(_N), IM_PI))) / (_RAD))
+
+// ImDrawList: Lookup table size for adaptive arc drawing, cover full circle.
+#ifndef IM_DRAWLIST_ARCFAST_TABLE_SIZE
+#define IM_DRAWLIST_ARCFAST_TABLE_SIZE 48 // Number of samples in lookup table.
+#endif
+#define IM_DRAWLIST_ARCFAST_SAMPLE_MAX IM_DRAWLIST_ARCFAST_TABLE_SIZE // Sample index _PathArcToFastEx() for 360 angle.
+
+// Data shared between all ImDrawList instances
+// You may want to create your own instance of this if you want to use ImDrawList completely without ImGui. In that case, watch out for future changes to this structure.
+struct IMGUI_API ImDrawListSharedData
+{
+ ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas
+ ImFont* Font; // Current/default font (optional, for simplified AddText overload)
+ float FontSize; // Current/default font size (optional, for simplified AddText overload)
+ float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo()
+ float CircleSegmentMaxError; // Number of circle segments to use per pixel of radius for AddCircle() etc
+ ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen()
+ ImDrawListFlags InitialFlags; // Initial flags at the beginning of the frame (it is possible to alter flags on a per-drawlist basis afterwards)
+
+ // [Internal] Lookup tables
+ ImVec2 ArcFastVtx[IM_DRAWLIST_ARCFAST_TABLE_SIZE]; // Sample points on the quarter of the circle.
+ float ArcFastRadiusCutoff; // Cutoff radius after which arc drawing will fallback to slower PathArcTo()
+ ImU8 CircleSegmentCounts[64]; // Precomputed segment count for given radius before we calculate it dynamically (to avoid calculation overhead)
+ const ImVec4* TexUvLines; // UV of anti-aliased lines in the atlas
+
+ ImDrawListSharedData();
+ void SetCircleTessellationMaxError(float max_error);
+};
+
+struct ImDrawDataBuilder
+{
+ ImVector<ImDrawList*> Layers[2]; // Global layers for: regular, tooltip
+
+ void Clear() { for (int n = 0; n < IM_ARRAYSIZE(Layers); n++) Layers[n].resize(0); }
+ void ClearFreeMemory() { for (int n = 0; n < IM_ARRAYSIZE(Layers); n++) Layers[n].clear(); }
+ int GetDrawListCount() const { int count = 0; for (int n = 0; n < IM_ARRAYSIZE(Layers); n++) count += Layers[n].Size; return count; }
+ IMGUI_API void FlattenIntoSingleLayer();
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Widgets support: flags, enums, data structures
+//-----------------------------------------------------------------------------
+
+// Transient per-window flags, reset at the beginning of the frame. For child window, inherited from parent on first Begin().
+// This is going to be exposed in imgui.h when stabilized enough.
+enum ImGuiItemFlags_
+{
+ ImGuiItemFlags_None = 0,
+ ImGuiItemFlags_NoTabStop = 1 << 0, // false // Disable keyboard tabbing (FIXME: should merge with _NoNav)
+ ImGuiItemFlags_ButtonRepeat = 1 << 1, // false // Button() will return true multiple times based on io.KeyRepeatDelay and io.KeyRepeatRate settings.
+ ImGuiItemFlags_Disabled = 1 << 2, // false // Disable interactions but doesn't affect visuals. See BeginDisabled()/EndDisabled(). See github.com/ocornut/imgui/issues/211
+ ImGuiItemFlags_NoNav = 1 << 3, // false // Disable keyboard/gamepad directional navigation (FIXME: should merge with _NoTabStop)
+ ImGuiItemFlags_NoNavDefaultFocus = 1 << 4, // false // Disable item being a candidate for default focus (e.g. used by title bar items)
+ ImGuiItemFlags_SelectableDontClosePopup = 1 << 5, // false // Disable MenuItem/Selectable() automatically closing their popup window
+ ImGuiItemFlags_MixedValue = 1 << 6, // false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
+ ImGuiItemFlags_ReadOnly = 1 << 7, // false // [ALPHA] Allow hovering interactions but underlying value is not changed.
+ ImGuiItemFlags_Inputable = 1 << 8 // false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.
+};
+
+// Storage for LastItem data
+enum ImGuiItemStatusFlags_
+{
+ ImGuiItemStatusFlags_None = 0,
+ ImGuiItemStatusFlags_HoveredRect = 1 << 0, // Mouse position is within item rectangle (does NOT mean that the window is in correct z-order and can be hovered!, this is only one part of the most-common IsItemHovered test)
+ ImGuiItemStatusFlags_HasDisplayRect = 1 << 1, // g.LastItemData.DisplayRect is valid
+ ImGuiItemStatusFlags_Edited = 1 << 2, // Value exposed by item was edited in the current frame (should match the bool return value of most widgets)
+ ImGuiItemStatusFlags_ToggledSelection = 1 << 3, // Set when Selectable(), TreeNode() reports toggling a selection. We can't report "Selected", only state changes, in order to easily handle clipping with less issues.
+ ImGuiItemStatusFlags_ToggledOpen = 1 << 4, // Set when TreeNode() reports toggling their open state.
+ ImGuiItemStatusFlags_HasDeactivated = 1 << 5, // Set if the widget/group is able to provide data for the ImGuiItemStatusFlags_Deactivated flag.
+ ImGuiItemStatusFlags_Deactivated = 1 << 6, // Only valid if ImGuiItemStatusFlags_HasDeactivated is set.
+ ImGuiItemStatusFlags_HoveredWindow = 1 << 7, // Override the HoveredWindow test to allow cross-window hover testing.
+ ImGuiItemStatusFlags_FocusedByTabbing = 1 << 8 // Set when the Focusable item just got focused by Tabbing (FIXME: to be removed soon)
+
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+ , // [imgui_tests only]
+ ImGuiItemStatusFlags_Openable = 1 << 20, // Item is an openable (e.g. TreeNode)
+ ImGuiItemStatusFlags_Opened = 1 << 21, //
+ ImGuiItemStatusFlags_Checkable = 1 << 22, // Item is a checkable (e.g. CheckBox, MenuItem)
+ ImGuiItemStatusFlags_Checked = 1 << 23 //
+#endif
+};
+
+// Extend ImGuiInputTextFlags_
+enum ImGuiInputTextFlagsPrivate_
+{
+ // [Internal]
+ ImGuiInputTextFlags_Multiline = 1 << 26, // For internal use by InputTextMultiline()
+ ImGuiInputTextFlags_NoMarkEdited = 1 << 27, // For internal use by functions using InputText() before reformatting data
+ ImGuiInputTextFlags_MergedItem = 1 << 28 // For internal use by TempInputText(), will skip calling ItemAdd(). Require bounding-box to strictly match.
+};
+
+// Extend ImGuiButtonFlags_
+enum ImGuiButtonFlagsPrivate_
+{
+ ImGuiButtonFlags_PressedOnClick = 1 << 4, // return true on click (mouse down event)
+ ImGuiButtonFlags_PressedOnClickRelease = 1 << 5, // [Default] return true on click + release on same item <-- this is what the majority of Button are using
+ ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 1 << 6, // return true on click + release even if the release event is not done while hovering the item
+ ImGuiButtonFlags_PressedOnRelease = 1 << 7, // return true on release (default requires click+release)
+ ImGuiButtonFlags_PressedOnDoubleClick = 1 << 8, // return true on double-click (default requires click+release)
+ ImGuiButtonFlags_PressedOnDragDropHold = 1 << 9, // return true when held into while we are drag and dropping another item (used by e.g. tree nodes, collapsing headers)
+ ImGuiButtonFlags_Repeat = 1 << 10, // hold to repeat
+ ImGuiButtonFlags_FlattenChildren = 1 << 11, // allow interactions even if a child window is overlapping
+ ImGuiButtonFlags_AllowItemOverlap = 1 << 12, // require previous frame HoveredId to either match id or be null before being usable, use along with SetItemAllowOverlap()
+ ImGuiButtonFlags_DontClosePopups = 1 << 13, // disable automatically closing parent popup on press // [UNUSED]
+ //ImGuiButtonFlags_Disabled = 1 << 14, // disable interactions -> use BeginDisabled() or ImGuiItemFlags_Disabled
+ ImGuiButtonFlags_AlignTextBaseLine = 1 << 15, // vertically align button to match text baseline - ButtonEx() only // FIXME: Should be removed and handled by SmallButton(), not possible currently because of DC.CursorPosPrevLine
+ ImGuiButtonFlags_NoKeyModifiers = 1 << 16, // disable mouse interaction if a key modifier is held
+ ImGuiButtonFlags_NoHoldingActiveId = 1 << 17, // don't set ActiveId while holding the mouse (ImGuiButtonFlags_PressedOnClick only)
+ ImGuiButtonFlags_NoNavFocus = 1 << 18, // don't override navigation focus when activated
+ ImGuiButtonFlags_NoHoveredOnFocus = 1 << 19, // don't report as hovered when nav focus is on this item
+ ImGuiButtonFlags_PressedOnMask_ = ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnRelease | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_PressedOnDragDropHold,
+ ImGuiButtonFlags_PressedOnDefault_ = ImGuiButtonFlags_PressedOnClickRelease
+};
+
+// Extend ImGuiComboFlags_
+enum ImGuiComboFlagsPrivate_
+{
+ ImGuiComboFlags_CustomPreview = 1 << 20 // enable BeginComboPreview()
+};
+
+// Extend ImGuiSliderFlags_
+enum ImGuiSliderFlagsPrivate_
+{
+ ImGuiSliderFlags_Vertical = 1 << 20, // Should this slider be orientated vertically?
+ ImGuiSliderFlags_ReadOnly = 1 << 21
+};
+
+// Extend ImGuiSelectableFlags_
+enum ImGuiSelectableFlagsPrivate_
+{
+ // NB: need to be in sync with last value of ImGuiSelectableFlags_
+ ImGuiSelectableFlags_NoHoldingActiveID = 1 << 20,
+ ImGuiSelectableFlags_SelectOnNav = 1 << 21, // (WIP) Auto-select when moved into. This is not exposed in public API as to handle multi-select and modifiers we will need user to explicitly control focus scope. May be replaced with a BeginSelection() API.
+ ImGuiSelectableFlags_SelectOnClick = 1 << 22, // Override button behavior to react on Click (default is Click+Release)
+ ImGuiSelectableFlags_SelectOnRelease = 1 << 23, // Override button behavior to react on Release (default is Click+Release)
+ ImGuiSelectableFlags_SpanAvailWidth = 1 << 24, // Span all avail width even if we declared less for layout purpose. FIXME: We may be able to remove this (added in 6251d379, 2bcafc86 for menus)
+ ImGuiSelectableFlags_DrawHoveredWhenHeld = 1 << 25, // Always show active when held, even is not hovered. This concept could probably be renamed/formalized somehow.
+ ImGuiSelectableFlags_SetNavIdOnHover = 1 << 26, // Set Nav/Focus ID on mouse hover (used by MenuItem)
+ ImGuiSelectableFlags_NoPadWithHalfSpacing = 1 << 27 // Disable padding each side with ItemSpacing * 0.5f
+};
+
+// Extend ImGuiTreeNodeFlags_
+enum ImGuiTreeNodeFlagsPrivate_
+{
+ ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1 << 20
+};
+
+enum ImGuiSeparatorFlags_
+{
+ ImGuiSeparatorFlags_None = 0,
+ ImGuiSeparatorFlags_Horizontal = 1 << 0, // Axis default to current layout type, so generally Horizontal unless e.g. in a menu bar
+ ImGuiSeparatorFlags_Vertical = 1 << 1,
+ ImGuiSeparatorFlags_SpanAllColumns = 1 << 2
+};
+
+enum ImGuiTextFlags_
+{
+ ImGuiTextFlags_None = 0,
+ ImGuiTextFlags_NoWidthForLargeClippedText = 1 << 0
+};
+
+enum ImGuiTooltipFlags_
+{
+ ImGuiTooltipFlags_None = 0,
+ ImGuiTooltipFlags_OverridePreviousTooltip = 1 << 0 // Override will clear/ignore previously submitted tooltip (defaults to append)
+};
+
+// FIXME: this is in development, not exposed/functional as a generic feature yet.
+// Horizontal/Vertical enums are fixed to 0/1 so they may be used to index ImVec2
+enum ImGuiLayoutType_
+{
+ ImGuiLayoutType_Horizontal = 0,
+ ImGuiLayoutType_Vertical = 1
+};
+
+enum ImGuiLogType
+{
+ ImGuiLogType_None = 0,
+ ImGuiLogType_TTY,
+ ImGuiLogType_File,
+ ImGuiLogType_Buffer,
+ ImGuiLogType_Clipboard
+};
+
+// X/Y enums are fixed to 0/1 so they may be used to index ImVec2
+enum ImGuiAxis
+{
+ ImGuiAxis_None = -1,
+ ImGuiAxis_X = 0,
+ ImGuiAxis_Y = 1
+};
+
+enum ImGuiPlotType
+{
+ ImGuiPlotType_Lines,
+ ImGuiPlotType_Histogram
+};
+
+enum ImGuiPopupPositionPolicy
+{
+ ImGuiPopupPositionPolicy_Default,
+ ImGuiPopupPositionPolicy_ComboBox,
+ ImGuiPopupPositionPolicy_Tooltip
+};
+
+struct ImGuiDataTypeTempStorage
+{
+ ImU8 Data[8]; // Can fit any data up to ImGuiDataType_COUNT
+};
+
+// Type information associated to one ImGuiDataType. Retrieve with DataTypeGetInfo().
+struct ImGuiDataTypeInfo
+{
+ size_t Size; // Size in bytes
+ const char* Name; // Short descriptive name for the type, for debugging
+ const char* PrintFmt; // Default printf format for the type
+ const char* ScanFmt; // Default scanf format for the type
+};
+
+// Extend ImGuiDataType_
+enum ImGuiDataTypePrivate_
+{
+ ImGuiDataType_String = ImGuiDataType_COUNT + 1,
+ ImGuiDataType_Pointer,
+ ImGuiDataType_ID
+};
+
+// Stacked color modifier, backup of modified data so we can restore it
+struct ImGuiColorMod
+{
+ ImGuiCol Col;
+ ImVec4 BackupValue;
+};
+
+// Stacked style modifier, backup of modified data so we can restore it. Data type inferred from the variable.
+struct ImGuiStyleMod
+{
+ ImGuiStyleVar VarIdx;
+ union { int BackupInt[2]; float BackupFloat[2]; };
+ ImGuiStyleMod(ImGuiStyleVar idx, int v) { VarIdx = idx; BackupInt[0] = v; }
+ ImGuiStyleMod(ImGuiStyleVar idx, float v) { VarIdx = idx; BackupFloat[0] = v; }
+ ImGuiStyleMod(ImGuiStyleVar idx, ImVec2 v) { VarIdx = idx; BackupFloat[0] = v.x; BackupFloat[1] = v.y; }
+};
+
+// Storage data for BeginComboPreview()/EndComboPreview()
+struct IMGUI_API ImGuiComboPreviewData
+{
+ ImRect PreviewRect;
+ ImVec2 BackupCursorPos;
+ ImVec2 BackupCursorMaxPos;
+ ImVec2 BackupCursorPosPrevLine;
+ float BackupPrevLineTextBaseOffset;
+ ImGuiLayoutType BackupLayout;
+
+ ImGuiComboPreviewData() { memset(this, 0, sizeof(*this)); }
+};
+
+// Stacked storage data for BeginGroup()/EndGroup()
+struct IMGUI_API ImGuiGroupData
+{
+ ImGuiID WindowID;
+ ImVec2 BackupCursorPos;
+ ImVec2 BackupCursorMaxPos;
+ ImVec1 BackupIndent;
+ ImVec1 BackupGroupOffset;
+ ImVec2 BackupCurrLineSize;
+ float BackupCurrLineTextBaseOffset;
+ ImGuiID BackupActiveIdIsAlive;
+ bool BackupActiveIdPreviousFrameIsAlive;
+ bool BackupHoveredIdIsAlive;
+ bool EmitItem;
+};
+
+// Simple column measurement, currently used for MenuItem() only.. This is very short-sighted/throw-away code and NOT a generic helper.
+struct IMGUI_API ImGuiMenuColumns
+{
+ ImU32 TotalWidth;
+ ImU32 NextTotalWidth;
+ ImU16 Spacing;
+ ImU16 OffsetIcon; // Always zero for now
+ ImU16 OffsetLabel; // Offsets are locked in Update()
+ ImU16 OffsetShortcut;
+ ImU16 OffsetMark;
+ ImU16 Widths[4]; // Width of: Icon, Label, Shortcut, Mark (accumulators for current frame)
+
+ ImGuiMenuColumns() { memset(this, 0, sizeof(*this)); }
+ void Update(float spacing, bool window_reappearing);
+ float DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark);
+ void CalcNextTotalWidth(bool update_offsets);
+};
+
+// Internal state of the currently focused/edited text input box
+// For a given item ID, access with ImGui::GetInputTextState()
+struct IMGUI_API ImGuiInputTextState
+{
+ ImGuiID ID; // widget id owning the text state
+ int CurLenW, CurLenA; // we need to maintain our buffer length in both UTF-8 and wchar format. UTF-8 length is valid even if TextA is not.
+ ImVector<ImWchar> TextW; // edit buffer, we need to persist but can't guarantee the persistence of the user-provided buffer. so we copy into own buffer.
+ ImVector<char> TextA; // temporary UTF8 buffer for callbacks and other operations. this is not updated in every code-path! size=capacity.
+ ImVector<char> InitialTextA; // backup of end-user buffer at the time of focus (in UTF-8, unaltered)
+ bool TextAIsValid; // temporary UTF8 buffer is not initially valid before we make the widget active (until then we pull the data from user argument)
+ int BufCapacityA; // end-user buffer capacity
+ float ScrollX; // horizontal scrolling/offset
+ ImStb::STB_TexteditState Stb; // state for stb_textedit.h
+ float CursorAnim; // timer for cursor blink, reset on every user action so the cursor reappears immediately
+ bool CursorFollow; // set when we want scrolling to follow the current cursor position (not always!)
+ bool SelectedAllMouseLock; // after a double-click to select all, we ignore further mouse drags to update selection
+ bool Edited; // edited this frame
+ ImGuiInputTextFlags Flags; // copy of InputText() flags
+
+ ImGuiInputTextState() { memset(this, 0, sizeof(*this)); }
+ void ClearText() { CurLenW = CurLenA = 0; TextW[0] = 0; TextA[0] = 0; CursorClamp(); }
+ void ClearFreeMemory() { TextW.clear(); TextA.clear(); InitialTextA.clear(); }
+ int GetUndoAvailCount() const { return Stb.undostate.undo_point; }
+ int GetRedoAvailCount() const { return STB_TEXTEDIT_UNDOSTATECOUNT - Stb.undostate.redo_point; }
+ void OnKeyPressed(int key); // Cannot be inline because we call in code in stb_textedit.h implementation
+
+ // Cursor & Selection
+ void CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking
+ void CursorClamp() { Stb.cursor = ImMin(Stb.cursor, CurLenW); Stb.select_start = ImMin(Stb.select_start, CurLenW); Stb.select_end = ImMin(Stb.select_end, CurLenW); }
+ bool HasSelection() const { return Stb.select_start != Stb.select_end; }
+ void ClearSelection() { Stb.select_start = Stb.select_end = Stb.cursor; }
+ int GetCursorPos() const { return Stb.cursor; }
+ int GetSelectionStart() const { return Stb.select_start; }
+ int GetSelectionEnd() const { return Stb.select_end; }
+ void SelectAll() { Stb.select_start = 0; Stb.cursor = Stb.select_end = CurLenW; Stb.has_preferred_x = 0; }
+};
+
+// Storage for current popup stack
+struct ImGuiPopupData
+{
+ ImGuiID PopupId; // Set on OpenPopup()
+ ImGuiWindow* Window; // Resolved on BeginPopup() - may stay unresolved if user never calls OpenPopup()
+ ImGuiWindow* SourceWindow; // Set on OpenPopup() copy of NavWindow at the time of opening the popup
+ int ParentNavLayer; // Resolved on BeginPopup(). Actually a ImGuiNavLayer type (declared down below), initialized to -1 which is not part of an enum, but serves well-enough as "not any of layers" value
+ int OpenFrameCount; // Set on OpenPopup()
+ ImGuiID OpenParentId; // Set on OpenPopup(), we need this to differentiate multiple menu sets from each others (e.g. inside menu bar vs loose menu items)
+ ImVec2 OpenPopupPos; // Set on OpenPopup(), preferred popup position (typically == OpenMousePos when using mouse)
+ ImVec2 OpenMousePos; // Set on OpenPopup(), copy of mouse position at the time of opening popup
+
+ ImGuiPopupData() { memset(this, 0, sizeof(*this)); ParentNavLayer = OpenFrameCount = -1; }
+};
+
+enum ImGuiNextWindowDataFlags_
+{
+ ImGuiNextWindowDataFlags_None = 0,
+ ImGuiNextWindowDataFlags_HasPos = 1 << 0,
+ ImGuiNextWindowDataFlags_HasSize = 1 << 1,
+ ImGuiNextWindowDataFlags_HasContentSize = 1 << 2,
+ ImGuiNextWindowDataFlags_HasCollapsed = 1 << 3,
+ ImGuiNextWindowDataFlags_HasSizeConstraint = 1 << 4,
+ ImGuiNextWindowDataFlags_HasFocus = 1 << 5,
+ ImGuiNextWindowDataFlags_HasBgAlpha = 1 << 6,
+ ImGuiNextWindowDataFlags_HasScroll = 1 << 7
+};
+
+// Storage for SetNexWindow** functions
+struct ImGuiNextWindowData
+{
+ ImGuiNextWindowDataFlags Flags;
+ ImGuiCond PosCond;
+ ImGuiCond SizeCond;
+ ImGuiCond CollapsedCond;
+ ImVec2 PosVal;
+ ImVec2 PosPivotVal;
+ ImVec2 SizeVal;
+ ImVec2 ContentSizeVal;
+ ImVec2 ScrollVal;
+ bool CollapsedVal;
+ ImRect SizeConstraintRect;
+ ImGuiSizeCallback SizeCallback;
+ void* SizeCallbackUserData;
+ float BgAlphaVal; // Override background alpha
+ ImVec2 MenuBarOffsetMinVal; // (Always on) This is not exposed publicly, so we don't clear it and it doesn't have a corresponding flag (could we? for consistency?)
+
+ ImGuiNextWindowData() { memset(this, 0, sizeof(*this)); }
+ inline void ClearFlags() { Flags = ImGuiNextWindowDataFlags_None; }
+};
+
+enum ImGuiNextItemDataFlags_
+{
+ ImGuiNextItemDataFlags_None = 0,
+ ImGuiNextItemDataFlags_HasWidth = 1 << 0,
+ ImGuiNextItemDataFlags_HasOpen = 1 << 1
+};
+
+struct ImGuiNextItemData
+{
+ ImGuiNextItemDataFlags Flags;
+ float Width; // Set by SetNextItemWidth()
+ ImGuiID FocusScopeId; // Set by SetNextItemMultiSelectData() (!= 0 signify value has been set, so it's an alternate version of HasSelectionData, we don't use Flags for this because they are cleared too early. This is mostly used for debugging)
+ ImGuiCond OpenCond;
+ bool OpenVal; // Set by SetNextItemOpen()
+
+ ImGuiNextItemData() { memset(this, 0, sizeof(*this)); }
+ inline void ClearFlags() { Flags = ImGuiNextItemDataFlags_None; } // Also cleared manually by ItemAdd()!
+};
+
+// Status storage for the last submitted item
+struct ImGuiLastItemData
+{
+ ImGuiID ID;
+ ImGuiItemFlags InFlags; // See ImGuiItemFlags_
+ ImGuiItemStatusFlags StatusFlags; // See ImGuiItemStatusFlags_
+ ImRect Rect; // Full rectangle
+ ImRect NavRect; // Navigation scoring rectangle (not displayed)
+ ImRect DisplayRect; // Display rectangle (only if ImGuiItemStatusFlags_HasDisplayRect is set)
+
+ ImGuiLastItemData() { memset(this, 0, sizeof(*this)); }
+};
+
+struct IMGUI_API ImGuiStackSizes
+{
+ short SizeOfIDStack;
+ short SizeOfColorStack;
+ short SizeOfStyleVarStack;
+ short SizeOfFontStack;
+ short SizeOfFocusScopeStack;
+ short SizeOfGroupStack;
+ short SizeOfItemFlagsStack;
+ short SizeOfBeginPopupStack;
+ short SizeOfDisabledStack;
+
+ ImGuiStackSizes() { memset(this, 0, sizeof(*this)); }
+ void SetToCurrentState();
+ void CompareWithCurrentState();
+};
+
+// Data saved for each window pushed into the stack
+struct ImGuiWindowStackData
+{
+ ImGuiWindow* Window;
+ ImGuiLastItemData ParentLastItemDataBackup;
+ ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
+};
+
+struct ImGuiShrinkWidthItem
+{
+ int Index;
+ float Width;
+ float InitialWidth;
+};
+
+struct ImGuiPtrOrIndex
+{
+ void* Ptr; // Either field can be set, not both. e.g. Dock node tab bars are loose while BeginTabBar() ones are in a pool.
+ int Index; // Usually index in a main pool.
+
+ ImGuiPtrOrIndex(void* ptr) { Ptr = ptr; Index = -1; }
+ ImGuiPtrOrIndex(int index) { Ptr = NULL; Index = index; }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Inputs support
+//-----------------------------------------------------------------------------
+
+typedef ImBitArray<ImGuiKey_NamedKey_COUNT, -ImGuiKey_NamedKey_BEGIN> ImBitArrayForNamedKeys;
+
+enum ImGuiKeyPrivate_
+{
+ ImGuiKey_LegacyNativeKey_BEGIN = 0,
+ ImGuiKey_LegacyNativeKey_END = 512,
+ ImGuiKey_Gamepad_BEGIN = ImGuiKey_GamepadStart,
+ ImGuiKey_Gamepad_END = ImGuiKey_GamepadRStickRight + 1
+};
+
+enum ImGuiInputEventType
+{
+ ImGuiInputEventType_None = 0,
+ ImGuiInputEventType_MousePos,
+ ImGuiInputEventType_MouseWheel,
+ ImGuiInputEventType_MouseButton,
+ ImGuiInputEventType_Key,
+ ImGuiInputEventType_Text,
+ ImGuiInputEventType_Focus,
+ ImGuiInputEventType_COUNT
+};
+
+enum ImGuiInputSource
+{
+ ImGuiInputSource_None = 0,
+ ImGuiInputSource_Mouse,
+ ImGuiInputSource_Keyboard,
+ ImGuiInputSource_Gamepad,
+ ImGuiInputSource_Clipboard, // Currently only used by InputText()
+ ImGuiInputSource_Nav, // Stored in g.ActiveIdSource only
+ ImGuiInputSource_COUNT
+};
+
+// FIXME: Structures in the union below need to be declared as anonymous unions appears to be an extension?
+// Using ImVec2() would fail on Clang 'union member 'MousePos' has a non-trivial default constructor'
+struct ImGuiInputEventMousePos { float PosX, PosY; };
+struct ImGuiInputEventMouseWheel { float WheelX, WheelY; };
+struct ImGuiInputEventMouseButton { int Button; bool Down; };
+struct ImGuiInputEventKey { ImGuiKey Key; bool Down; float AnalogValue; };
+struct ImGuiInputEventText { unsigned int Char; };
+struct ImGuiInputEventAppFocused { bool Focused; };
+
+struct ImGuiInputEvent
+{
+ ImGuiInputEventType Type;
+ ImGuiInputSource Source;
+ union
+ {
+ ImGuiInputEventMousePos MousePos; // if Type == ImGuiInputEventType_MousePos
+ ImGuiInputEventMouseWheel MouseWheel; // if Type == ImGuiInputEventType_MouseWheel
+ ImGuiInputEventMouseButton MouseButton; // if Type == ImGuiInputEventType_MouseButton
+ ImGuiInputEventKey Key; // if Type == ImGuiInputEventType_Key
+ ImGuiInputEventText Text; // if Type == ImGuiInputEventType_Text
+ ImGuiInputEventAppFocused AppFocused; // if Type == ImGuiInputEventType_Focus
+ };
+ bool AddedByTestEngine;
+
+ ImGuiInputEvent() { memset(this, 0, sizeof(*this)); }
+};
+
+// FIXME-NAV: Clarify/expose various repeat delay/rate
+enum ImGuiNavReadMode
+{
+ ImGuiNavReadMode_Down,
+ ImGuiNavReadMode_Pressed,
+ ImGuiNavReadMode_Released,
+ ImGuiNavReadMode_Repeat,
+ ImGuiNavReadMode_RepeatSlow,
+ ImGuiNavReadMode_RepeatFast
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Clipper support
+//-----------------------------------------------------------------------------
+
+struct ImGuiListClipperRange
+{
+ int Min;
+ int Max;
+ bool PosToIndexConvert; // Begin/End are absolute position (will be converted to indices later)
+ ImS8 PosToIndexOffsetMin; // Add to Min after converting to indices
+ ImS8 PosToIndexOffsetMax; // Add to Min after converting to indices
+
+ static ImGuiListClipperRange FromIndices(int min, int max) { ImGuiListClipperRange r = { min, max, false, 0, 0 }; return r; }
+ static ImGuiListClipperRange FromPositions(float y1, float y2, int off_min, int off_max) { ImGuiListClipperRange r = { (int)y1, (int)y2, true, (ImS8)off_min, (ImS8)off_max }; return r; }
+};
+
+// Temporary clipper data, buffers shared/reused between instances
+struct ImGuiListClipperData
+{
+ ImGuiListClipper* ListClipper;
+ float LossynessOffset;
+ int StepNo;
+ int ItemsFrozen;
+ ImVector<ImGuiListClipperRange> Ranges;
+
+ ImGuiListClipperData() { memset(this, 0, sizeof(*this)); }
+ void Reset(ImGuiListClipper* clipper) { ListClipper = clipper; StepNo = ItemsFrozen = 0; Ranges.resize(0); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Navigation support
+//-----------------------------------------------------------------------------
+
+enum ImGuiActivateFlags_
+{
+ ImGuiActivateFlags_None = 0,
+ ImGuiActivateFlags_PreferInput = 1 << 0, // Favor activation that requires keyboard text input (e.g. for Slider/Drag). Default if keyboard is available.
+ ImGuiActivateFlags_PreferTweak = 1 << 1, // Favor activation for tweaking with arrows or gamepad (e.g. for Slider/Drag). Default if keyboard is not available.
+ ImGuiActivateFlags_TryToPreserveState = 1 << 2 // Request widget to preserve state if it can (e.g. InputText will try to preserve cursor/selection)
+};
+
+// Early work-in-progress API for ScrollToItem()
+enum ImGuiScrollFlags_
+{
+ ImGuiScrollFlags_None = 0,
+ ImGuiScrollFlags_KeepVisibleEdgeX = 1 << 0, // If item is not visible: scroll as little as possible on X axis to bring item back into view [default for X axis]
+ ImGuiScrollFlags_KeepVisibleEdgeY = 1 << 1, // If item is not visible: scroll as little as possible on Y axis to bring item back into view [default for Y axis for windows that are already visible]
+ ImGuiScrollFlags_KeepVisibleCenterX = 1 << 2, // If item is not visible: scroll to make the item centered on X axis [rarely used]
+ ImGuiScrollFlags_KeepVisibleCenterY = 1 << 3, // If item is not visible: scroll to make the item centered on Y axis
+ ImGuiScrollFlags_AlwaysCenterX = 1 << 4, // Always center the result item on X axis [rarely used]
+ ImGuiScrollFlags_AlwaysCenterY = 1 << 5, // Always center the result item on Y axis [default for Y axis for appearing window)
+ ImGuiScrollFlags_NoScrollParent = 1 << 6, // Disable forwarding scrolling to parent window if required to keep item/rect visible (only scroll window the function was applied to).
+ ImGuiScrollFlags_MaskX_ = ImGuiScrollFlags_KeepVisibleEdgeX | ImGuiScrollFlags_KeepVisibleCenterX | ImGuiScrollFlags_AlwaysCenterX,
+ ImGuiScrollFlags_MaskY_ = ImGuiScrollFlags_KeepVisibleEdgeY | ImGuiScrollFlags_KeepVisibleCenterY | ImGuiScrollFlags_AlwaysCenterY
+};
+
+enum ImGuiNavHighlightFlags_
+{
+ ImGuiNavHighlightFlags_None = 0,
+ ImGuiNavHighlightFlags_TypeDefault = 1 << 0,
+ ImGuiNavHighlightFlags_TypeThin = 1 << 1,
+ ImGuiNavHighlightFlags_AlwaysDraw = 1 << 2, // Draw rectangular highlight if (g.NavId == id) _even_ when using the mouse.
+ ImGuiNavHighlightFlags_NoRounding = 1 << 3
+};
+
+enum ImGuiNavDirSourceFlags_
+{
+ ImGuiNavDirSourceFlags_None = 0,
+ ImGuiNavDirSourceFlags_RawKeyboard = 1 << 0, // Raw keyboard (not pulled from nav), facilitate use of some functions before we can unify nav and keys
+ ImGuiNavDirSourceFlags_Keyboard = 1 << 1,
+ ImGuiNavDirSourceFlags_PadDPad = 1 << 2,
+ ImGuiNavDirSourceFlags_PadLStick = 1 << 3
+};
+
+enum ImGuiNavMoveFlags_
+{
+ ImGuiNavMoveFlags_None = 0,
+ ImGuiNavMoveFlags_LoopX = 1 << 0, // On failed request, restart from opposite side
+ ImGuiNavMoveFlags_LoopY = 1 << 1,
+ ImGuiNavMoveFlags_WrapX = 1 << 2, // On failed request, request from opposite side one line down (when NavDir==right) or one line up (when NavDir==left)
+ ImGuiNavMoveFlags_WrapY = 1 << 3, // This is not super useful but provided for completeness
+ ImGuiNavMoveFlags_AllowCurrentNavId = 1 << 4, // Allow scoring and considering the current NavId as a move target candidate. This is used when the move source is offset (e.g. pressing PageDown actually needs to send a Up move request, if we are pressing PageDown from the bottom-most item we need to stay in place)
+ ImGuiNavMoveFlags_AlsoScoreVisibleSet = 1 << 5, // Store alternate result in NavMoveResultLocalVisible that only comprise elements that are already fully visible (used by PageUp/PageDown)
+ ImGuiNavMoveFlags_ScrollToEdgeY = 1 << 6, // Force scrolling to min/max (used by Home/End) // FIXME-NAV: Aim to remove or reword, probably unnecessary
+ ImGuiNavMoveFlags_Forwarded = 1 << 7,
+ ImGuiNavMoveFlags_DebugNoResult = 1 << 8, // Dummy scoring for debug purpose, don't apply result
+ ImGuiNavMoveFlags_FocusApi = 1 << 9,
+ ImGuiNavMoveFlags_Tabbing = 1 << 10, // == Focus + Activate if item is Inputable + DontChangeNavHighlight
+ ImGuiNavMoveFlags_Activate = 1 << 11,
+ ImGuiNavMoveFlags_DontSetNavHighlight = 1 << 12 // Do not alter the visible state of keyboard vs mouse nav highlight
+};
+
+enum ImGuiNavLayer
+{
+ ImGuiNavLayer_Main = 0, // Main scrolling layer
+ ImGuiNavLayer_Menu = 1, // Menu layer (access with Alt/ImGuiNavInput_Menu)
+ ImGuiNavLayer_COUNT
+};
+
+struct ImGuiNavItemData
+{
+ ImGuiWindow* Window; // Init,Move // Best candidate window (result->ItemWindow->RootWindowForNav == request->Window)
+ ImGuiID ID; // Init,Move // Best candidate item ID
+ ImGuiID FocusScopeId; // Init,Move // Best candidate focus scope ID
+ ImRect RectRel; // Init,Move // Best candidate bounding box in window relative space
+ ImGuiItemFlags InFlags; // ????,Move // Best candidate item flags
+ float DistBox; // Move // Best candidate box distance to current NavId
+ float DistCenter; // Move // Best candidate center distance to current NavId
+ float DistAxial; // Move // Best candidate axial distance to current NavId
+
+ ImGuiNavItemData() { Clear(); }
+ void Clear() { Window = NULL; ID = FocusScopeId = 0; InFlags = 0; DistBox = DistCenter = DistAxial = FLT_MAX; }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Columns support
+//-----------------------------------------------------------------------------
+
+// Flags for internal's BeginColumns(). Prefix using BeginTable() nowadays!
+enum ImGuiOldColumnFlags_
+{
+ ImGuiOldColumnFlags_None = 0,
+ ImGuiOldColumnFlags_NoBorder = 1 << 0, // Disable column dividers
+ ImGuiOldColumnFlags_NoResize = 1 << 1, // Disable resizing columns when clicking on the dividers
+ ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, // Disable column width preservation when adjusting columns
+ ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, // Disable forcing columns to fit within window
+ ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4 // (WIP) Restore pre-1.51 behavior of extending the parent window contents size but _without affecting the columns width at all_. Will eventually remove.
+
+ // Obsolete names (will be removed)
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ , ImGuiColumnsFlags_None = ImGuiOldColumnFlags_None,
+ ImGuiColumnsFlags_NoBorder = ImGuiOldColumnFlags_NoBorder,
+ ImGuiColumnsFlags_NoResize = ImGuiOldColumnFlags_NoResize,
+ ImGuiColumnsFlags_NoPreserveWidths = ImGuiOldColumnFlags_NoPreserveWidths,
+ ImGuiColumnsFlags_NoForceWithinWindow = ImGuiOldColumnFlags_NoForceWithinWindow,
+ ImGuiColumnsFlags_GrowParentContentsSize = ImGuiOldColumnFlags_GrowParentContentsSize
+#endif
+};
+
+struct ImGuiOldColumnData
+{
+ float OffsetNorm; // Column start offset, normalized 0.0 (far left) -> 1.0 (far right)
+ float OffsetNormBeforeResize;
+ ImGuiOldColumnFlags Flags; // Not exposed
+ ImRect ClipRect;
+
+ ImGuiOldColumnData() { memset(this, 0, sizeof(*this)); }
+};
+
+struct ImGuiOldColumns
+{
+ ImGuiID ID;
+ ImGuiOldColumnFlags Flags;
+ bool IsFirstFrame;
+ bool IsBeingResized;
+ int Current;
+ int Count;
+ float OffMinX, OffMaxX; // Offsets from HostWorkRect.Min.x
+ float LineMinY, LineMaxY;
+ float HostCursorPosY; // Backup of CursorPos at the time of BeginColumns()
+ float HostCursorMaxPosX; // Backup of CursorMaxPos at the time of BeginColumns()
+ ImRect HostInitialClipRect; // Backup of ClipRect at the time of BeginColumns()
+ ImRect HostBackupClipRect; // Backup of ClipRect during PushColumnsBackground()/PopColumnsBackground()
+ ImRect HostBackupParentWorkRect;//Backup of WorkRect at the time of BeginColumns()
+ ImVector<ImGuiOldColumnData> Columns;
+ ImDrawListSplitter Splitter;
+
+ ImGuiOldColumns() { memset(this, 0, sizeof(*this)); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Multi-select support
+//-----------------------------------------------------------------------------
+
+#ifdef IMGUI_HAS_MULTI_SELECT
+// <this is filled in 'range_select' branch>
+#endif // #ifdef IMGUI_HAS_MULTI_SELECT
+
+//-----------------------------------------------------------------------------
+// [SECTION] Docking support
+//-----------------------------------------------------------------------------
+
+#ifdef IMGUI_HAS_DOCK
+// <this is filled in 'docking' branch>
+#endif // #ifdef IMGUI_HAS_DOCK
+
+//-----------------------------------------------------------------------------
+// [SECTION] Viewport support
+//-----------------------------------------------------------------------------
+
+// ImGuiViewport Private/Internals fields (cardinal sin: we are using inheritance!)
+// Every instance of ImGuiViewport is in fact a ImGuiViewportP.
+struct ImGuiViewportP : public ImGuiViewport
+{
+ int DrawListsLastFrame[2]; // Last frame number the background (0) and foreground (1) draw lists were used
+ ImDrawList* DrawLists[2]; // Convenience background (0) and foreground (1) draw lists. We use them to draw software mouser cursor when io.MouseDrawCursor is set and to draw most debug overlays.
+ ImDrawData DrawDataP;
+ ImDrawDataBuilder DrawDataBuilder;
+
+ ImVec2 WorkOffsetMin; // Work Area: Offset from Pos to top-left corner of Work Area. Generally (0,0) or (0,+main_menu_bar_height). Work Area is Full Area but without menu-bars/status-bars (so WorkArea always fit inside Pos/Size!)
+ ImVec2 WorkOffsetMax; // Work Area: Offset from Pos+Size to bottom-right corner of Work Area. Generally (0,0) or (0,-status_bar_height).
+ ImVec2 BuildWorkOffsetMin; // Work Area: Offset being built during current frame. Generally >= 0.0f.
+ ImVec2 BuildWorkOffsetMax; // Work Area: Offset being built during current frame. Generally <= 0.0f.
+
+ ImGuiViewportP() { DrawListsLastFrame[0] = DrawListsLastFrame[1] = -1; DrawLists[0] = DrawLists[1] = NULL; }
+ ~ImGuiViewportP() { if (DrawLists[0]) IM_DELETE(DrawLists[0]); if (DrawLists[1]) IM_DELETE(DrawLists[1]); }
+
+ // Calculate work rect pos/size given a set of offset (we have 1 pair of offset for rect locked from last frame data, and 1 pair for currently building rect)
+ ImVec2 CalcWorkRectPos(const ImVec2& off_min) const { return ImVec2(Pos.x + off_min.x, Pos.y + off_min.y); }
+ ImVec2 CalcWorkRectSize(const ImVec2& off_min, const ImVec2& off_max) const { return ImVec2(ImMax(0.0f, Size.x - off_min.x + off_max.x), ImMax(0.0f, Size.y - off_min.y + off_max.y)); }
+ void UpdateWorkRect() { WorkPos = CalcWorkRectPos(WorkOffsetMin); WorkSize = CalcWorkRectSize(WorkOffsetMin, WorkOffsetMax); } // Update public fields
+
+ // Helpers to retrieve ImRect (we don't need to store BuildWorkRect as every access tend to change it, hence the code asymmetry)
+ ImRect GetMainRect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); }
+ ImRect GetWorkRect() const { return ImRect(WorkPos.x, WorkPos.y, WorkPos.x + WorkSize.x, WorkPos.y + WorkSize.y); }
+ ImRect GetBuildWorkRect() const { ImVec2 pos = CalcWorkRectPos(BuildWorkOffsetMin); ImVec2 size = CalcWorkRectSize(BuildWorkOffsetMin, BuildWorkOffsetMax); return ImRect(pos.x, pos.y, pos.x + size.x, pos.y + size.y); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Settings support
+//-----------------------------------------------------------------------------
+
+// Windows data saved in imgui.ini file
+// Because we never destroy or rename ImGuiWindowSettings, we can store the names in a separate buffer easily.
+// (this is designed to be stored in a ImChunkStream buffer, with the variable-length Name following our structure)
+struct ImGuiWindowSettings
+{
+ ImGuiID ID;
+ ImVec2ih Pos;
+ ImVec2ih Size;
+ bool Collapsed;
+ bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
+
+ ImGuiWindowSettings() { memset(this, 0, sizeof(*this)); }
+ char* GetName() { return (char*)(this + 1); }
+};
+
+struct ImGuiSettingsHandler
+{
+ const char* TypeName; // Short description stored in .ini file. Disallowed characters: '[' ']'
+ ImGuiID TypeHash; // == ImHashStr(TypeName)
+ void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Clear all settings data
+ void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called before reading (in registration order)
+ void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); // Read: Called when entering into a new ini entry e.g. "[Window][Name]"
+ void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); // Read: Called for every line of text within an ini entry
+ void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called after reading (in registration order)
+ void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); // Write: Output every entries into 'out_buf'
+ void* UserData;
+
+ ImGuiSettingsHandler() { memset(this, 0, sizeof(*this)); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Metrics, Debug Tools
+//-----------------------------------------------------------------------------
+
+enum ImGuiDebugLogFlags_
+{
+ // Event types
+ ImGuiDebugLogFlags_None = 0,
+ ImGuiDebugLogFlags_EventActiveId = 1 << 0,
+ ImGuiDebugLogFlags_EventFocus = 1 << 1,
+ ImGuiDebugLogFlags_EventPopup = 1 << 2,
+ ImGuiDebugLogFlags_EventNav = 1 << 3,
+ ImGuiDebugLogFlags_EventIO = 1 << 4,
+ ImGuiDebugLogFlags_EventMask_ = ImGuiDebugLogFlags_EventActiveId | ImGuiDebugLogFlags_EventFocus | ImGuiDebugLogFlags_EventPopup | ImGuiDebugLogFlags_EventNav | ImGuiDebugLogFlags_EventIO,
+ ImGuiDebugLogFlags_OutputToTTY = 1 << 10 // Also send output to TTY
+};
+
+struct ImGuiMetricsConfig
+{
+ bool ShowDebugLog;
+ bool ShowStackTool;
+ bool ShowWindowsRects;
+ bool ShowWindowsBeginOrder;
+ bool ShowTablesRects;
+ bool ShowDrawCmdMesh;
+ bool ShowDrawCmdBoundingBoxes;
+ int ShowWindowsRectsType;
+ int ShowTablesRectsType;
+
+ ImGuiMetricsConfig()
+ {
+ ShowDebugLog = ShowStackTool = ShowWindowsRects = ShowWindowsBeginOrder = ShowTablesRects = false;
+ ShowDrawCmdMesh = true;
+ ShowDrawCmdBoundingBoxes = true;
+ ShowWindowsRectsType = ShowTablesRectsType = -1;
+ }
+};
+
+struct ImGuiStackLevelInfo
+{
+ ImGuiID ID;
+ ImS8 QueryFrameCount; // >= 1: Query in progress
+ bool QuerySuccess; // Obtained result from DebugHookIdInfo()
+ ImGuiDataType DataType : 8;
+ char Desc[57]; // Arbitrarily sized buffer to hold a result (FIXME: could replace Results[] with a chunk stream?) FIXME: Now that we added CTRL+C this should be fixed.
+
+ ImGuiStackLevelInfo() { memset(this, 0, sizeof(*this)); }
+};
+
+// State for Stack tool queries
+struct ImGuiStackTool
+{
+ int LastActiveFrame;
+ int StackLevel; // -1: query stack and resize Results, >= 0: individual stack level
+ ImGuiID QueryId; // ID to query details for
+ ImVector<ImGuiStackLevelInfo> Results;
+ bool CopyToClipboardOnCtrlC;
+ float CopyToClipboardLastTime;
+
+ ImGuiStackTool() { memset(this, 0, sizeof(*this)); CopyToClipboardLastTime = -FLT_MAX; }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Generic context hooks
+//-----------------------------------------------------------------------------
+
+typedef void (*ImGuiContextHookCallback)(ImGuiContext* ctx, ImGuiContextHook* hook);
+enum ImGuiContextHookType { ImGuiContextHookType_NewFramePre, ImGuiContextHookType_NewFramePost, ImGuiContextHookType_EndFramePre, ImGuiContextHookType_EndFramePost, ImGuiContextHookType_RenderPre, ImGuiContextHookType_RenderPost, ImGuiContextHookType_Shutdown, ImGuiContextHookType_PendingRemoval_ };
+
+struct ImGuiContextHook
+{
+ ImGuiID HookId; // A unique ID assigned by AddContextHook()
+ ImGuiContextHookType Type;
+ ImGuiID Owner;
+ ImGuiContextHookCallback Callback;
+ void* UserData;
+
+ ImGuiContextHook() { memset(this, 0, sizeof(*this)); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiContext (main Dear ImGui context)
+//-----------------------------------------------------------------------------
+
+struct ImGuiContext
+{
+ bool Initialized;
+ bool FontAtlasOwnedByContext; // IO.Fonts-> is owned by the ImGuiContext and will be destructed along with it.
+ ImGuiIO IO;
+ ImVector<ImGuiInputEvent> InputEventsQueue; // Input events which will be tricked/written into IO structure.
+ ImVector<ImGuiInputEvent> InputEventsTrail; // Past input events processed in NewFrame(). This is to allow domain-specific application to access e.g mouse/pen trail.
+ ImGuiStyle Style;
+ ImFont* Font; // (Shortcut) == FontStack.empty() ? IO.Font : FontStack.back()
+ float FontSize; // (Shortcut) == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window.
+ float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
+ ImDrawListSharedData DrawListSharedData;
+ double Time;
+ int FrameCount;
+ int FrameCountEnded;
+ int FrameCountRendered;
+ bool WithinFrameScope; // Set by NewFrame(), cleared by EndFrame()
+ bool WithinFrameScopeWithImplicitWindow; // Set by NewFrame(), cleared by EndFrame() when the implicit debug window has been pushed
+ bool WithinEndChild; // Set within EndChild()
+ bool GcCompactAll; // Request full GC
+ bool TestEngineHookItems; // Will call test engine hooks: ImGuiTestEngineHook_ItemAdd(), ImGuiTestEngineHook_ItemInfo(), ImGuiTestEngineHook_Log()
+ void* TestEngine; // Test engine user data
+
+ // Windows state
+ ImVector<ImGuiWindow*> Windows; // Windows, sorted in display order, back to front
+ ImVector<ImGuiWindow*> WindowsFocusOrder; // Root windows, sorted in focus order, back to front.
+ ImVector<ImGuiWindow*> WindowsTempSortBuffer; // Temporary buffer used in EndFrame() to reorder windows so parents are kept before their child
+ ImVector<ImGuiWindowStackData> CurrentWindowStack;
+ ImGuiStorage WindowsById; // Map window's ImGuiID to ImGuiWindow*
+ int WindowsActiveCount; // Number of unique windows submitted by frame
+ ImVec2 WindowsHoverPadding; // Padding around resizable windows for which hovering on counts as hovering the window == ImMax(style.TouchExtraPadding, WINDOWS_HOVER_PADDING)
+ ImGuiWindow* CurrentWindow; // Window being drawn into
+ ImGuiWindow* HoveredWindow; // Window the mouse is hovering. Will typically catch mouse inputs.
+ ImGuiWindow* HoveredWindowUnderMovingWindow; // Hovered window ignoring MovingWindow. Only set if MovingWindow is set.
+ ImGuiWindow* MovingWindow; // Track the window we clicked on (in order to preserve focus). The actual window that is moved is generally MovingWindow->RootWindow.
+ ImGuiWindow* WheelingWindow; // Track the window we started mouse-wheeling on. Until a timer elapse or mouse has moved, generally keep scrolling the same window even if during the course of scrolling the mouse ends up hovering a child window.
+ ImVec2 WheelingWindowRefMousePos;
+ float WheelingWindowTimer;
+
+ // Item/widgets state and tracking information
+ ImGuiID DebugHookIdInfo; // Will call core hooks: DebugHookIdInfo() from GetID functions, used by Stack Tool [next HoveredId/ActiveId to not pull in an extra cache-line]
+ ImGuiID HoveredId; // Hovered widget, filled during the frame
+ ImGuiID HoveredIdPreviousFrame;
+ bool HoveredIdAllowOverlap;
+ bool HoveredIdUsingMouseWheel; // Hovered widget will use mouse wheel. Blocks scrolling the underlying window.
+ bool HoveredIdPreviousFrameUsingMouseWheel;
+ bool HoveredIdDisabled; // At least one widget passed the rect test, but has been discarded by disabled flag or popup inhibit. May be true even if HoveredId == 0.
+ float HoveredIdTimer; // Measure contiguous hovering time
+ float HoveredIdNotActiveTimer; // Measure contiguous hovering time where the item has not been active
+ ImGuiID ActiveId; // Active widget
+ ImGuiID ActiveIdIsAlive; // Active widget has been seen this frame (we can't use a bool as the ActiveId may change within the frame)
+ float ActiveIdTimer;
+ bool ActiveIdIsJustActivated; // Set at the time of activation for one frame
+ bool ActiveIdAllowOverlap; // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
+ bool ActiveIdNoClearOnFocusLoss; // Disable losing active id if the active id window gets unfocused.
+ bool ActiveIdHasBeenPressedBefore; // Track whether the active id led to a press (this is to allow changing between PressOnClick and PressOnRelease without pressing twice). Used by range_select branch.
+ bool ActiveIdHasBeenEditedBefore; // Was the value associated to the widget Edited over the course of the Active state.
+ bool ActiveIdHasBeenEditedThisFrame;
+ ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
+ ImGuiWindow* ActiveIdWindow;
+ ImGuiInputSource ActiveIdSource; // Activating with mouse or nav (gamepad/keyboard)
+ int ActiveIdMouseButton;
+ ImGuiID ActiveIdPreviousFrame;
+ bool ActiveIdPreviousFrameIsAlive;
+ bool ActiveIdPreviousFrameHasBeenEditedBefore;
+ ImGuiWindow* ActiveIdPreviousFrameWindow;
+ ImGuiID LastActiveId; // Store the last non-zero ActiveId, useful for animation.
+ float LastActiveIdTimer; // Store the last non-zero ActiveId timer since the beginning of activation, useful for animation.
+
+ // Input Ownership
+ bool ActiveIdUsingMouseWheel; // Active widget will want to read mouse wheel. Blocks scrolling the underlying window.
+ ImU32 ActiveIdUsingNavDirMask; // Active widget will want to read those nav move requests (e.g. can activate a button and move away from it)
+ ImU32 ActiveIdUsingNavInputMask; // Active widget will want to read those nav inputs.
+ ImBitArrayForNamedKeys ActiveIdUsingKeyInputMask; // Active widget will want to read those key inputs. When we grow the ImGuiKey enum we'll need to either to order the enum to make useful keys come first, either redesign this into e.g. a small array.
+
+ // Next window/item data
+ ImGuiItemFlags CurrentItemFlags; // == g.ItemFlagsStack.back()
+ ImGuiNextItemData NextItemData; // Storage for SetNextItem** functions
+ ImGuiLastItemData LastItemData; // Storage for last submitted item (setup by ItemAdd)
+ ImGuiNextWindowData NextWindowData; // Storage for SetNextWindow** functions
+
+ // Shared stacks
+ ImVector<ImGuiColorMod> ColorStack; // Stack for PushStyleColor()/PopStyleColor() - inherited by Begin()
+ ImVector<ImGuiStyleMod> StyleVarStack; // Stack for PushStyleVar()/PopStyleVar() - inherited by Begin()
+ ImVector<ImFont*> FontStack; // Stack for PushFont()/PopFont() - inherited by Begin()
+ ImVector<ImGuiID> FocusScopeStack; // Stack for PushFocusScope()/PopFocusScope() - not inherited by Begin(), unless child window
+ ImVector<ImGuiItemFlags>ItemFlagsStack; // Stack for PushItemFlag()/PopItemFlag() - inherited by Begin()
+ ImVector<ImGuiGroupData>GroupStack; // Stack for BeginGroup()/EndGroup() - not inherited by Begin()
+ ImVector<ImGuiPopupData>OpenPopupStack; // Which popups are open (persistent)
+ ImVector<ImGuiPopupData>BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame)
+ int BeginMenuCount;
+
+ // Viewports
+ ImVector<ImGuiViewportP*> Viewports; // Active viewports (Size==1 in 'master' branch). Each viewports hold their copy of ImDrawData.
+
+ // Gamepad/keyboard Navigation
+ ImGuiWindow* NavWindow; // Focused window for navigation. Could be called 'FocusedWindow'
+ ImGuiID NavId; // Focused item for navigation
+ ImGuiID NavFocusScopeId; // Identify a selection scope (selection code often wants to "clear other items" when landing on an item of the selection set)
+ ImGuiID NavActivateId; // ~~ (g.ActiveId == 0) && IsNavInputPressed(ImGuiNavInput_Activate) ? NavId : 0, also set when calling ActivateItem()
+ ImGuiID NavActivateDownId; // ~~ IsNavInputDown(ImGuiNavInput_Activate) ? NavId : 0
+ ImGuiID NavActivatePressedId; // ~~ IsNavInputPressed(ImGuiNavInput_Activate) ? NavId : 0
+ ImGuiID NavActivateInputId; // ~~ IsNavInputPressed(ImGuiNavInput_Input) ? NavId : 0; ImGuiActivateFlags_PreferInput will be set and NavActivateId will be 0.
+ ImGuiActivateFlags NavActivateFlags;
+ ImGuiID NavJustMovedToId; // Just navigated to this id (result of a successfully MoveRequest).
+ ImGuiID NavJustMovedToFocusScopeId; // Just navigated to this focus scope id (result of a successfully MoveRequest).
+ ImGuiModFlags NavJustMovedToKeyMods;
+ ImGuiID NavNextActivateId; // Set by ActivateItem(), queued until next frame.
+ ImGuiActivateFlags NavNextActivateFlags;
+ ImGuiInputSource NavInputSource; // Keyboard or Gamepad mode? THIS WILL ONLY BE None or NavGamepad or NavKeyboard.
+ ImGuiNavLayer NavLayer; // Layer we are navigating on. For now the system is hard-coded for 0=main contents and 1=menu/title bar, may expose layers later.
+ bool NavIdIsAlive; // Nav widget has been seen this frame ~~ NavRectRel is valid
+ bool NavMousePosDirty; // When set we will update mouse position if (io.ConfigFlags & ImGuiConfigFlags_NavEnableSetMousePos) if set (NB: this not enabled by default)
+ bool NavDisableHighlight; // When user starts using mouse, we hide gamepad/keyboard highlight (NB: but they are still available, which is why NavDisableHighlight isn't always != NavDisableMouseHover)
+ bool NavDisableMouseHover; // When user starts using gamepad/keyboard, we hide mouse hovering highlight until mouse is touched again.
+
+ // Navigation: Init & Move Requests
+ bool NavAnyRequest; // ~~ NavMoveRequest || NavInitRequest this is to perform early out in ItemAdd()
+ bool NavInitRequest; // Init request for appearing window to select first item
+ bool NavInitRequestFromMove;
+ ImGuiID NavInitResultId; // Init request result (first item of the window, or one for which SetItemDefaultFocus() was called)
+ ImRect NavInitResultRectRel; // Init request result rectangle (relative to parent window)
+ bool NavMoveSubmitted; // Move request submitted, will process result on next NewFrame()
+ bool NavMoveScoringItems; // Move request submitted, still scoring incoming items
+ bool NavMoveForwardToNextFrame;
+ ImGuiNavMoveFlags NavMoveFlags;
+ ImGuiScrollFlags NavMoveScrollFlags;
+ ImGuiModFlags NavMoveKeyMods;
+ ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down)
+ ImGuiDir NavMoveDirForDebug;
+ ImGuiDir NavMoveClipDir; // FIXME-NAV: Describe the purpose of this better. Might want to rename?
+ ImRect NavScoringRect; // Rectangle used for scoring, in screen space. Based of window->NavRectRel[], modified for directional navigation scoring.
+ ImRect NavScoringNoClipRect; // Some nav operations (such as PageUp/PageDown) enforce a region which clipper will attempt to always keep submitted
+ int NavScoringDebugCount; // Metrics for debugging
+ int NavTabbingDir; // Generally -1 or +1, 0 when tabbing without a nav id
+ int NavTabbingCounter; // >0 when counting items for tabbing
+ ImGuiNavItemData NavMoveResultLocal; // Best move request candidate within NavWindow
+ ImGuiNavItemData NavMoveResultLocalVisible; // Best move request candidate within NavWindow that are mostly visible (when using ImGuiNavMoveFlags_AlsoScoreVisibleSet flag)
+ ImGuiNavItemData NavMoveResultOther; // Best move request candidate within NavWindow's flattened hierarchy (when using ImGuiWindowFlags_NavFlattened flag)
+ ImGuiNavItemData NavTabbingResultFirst; // First tabbing request candidate within NavWindow and flattened hierarchy
+
+ // Navigation: Windowing (CTRL+TAB for list, or Menu button + keys or directional pads to move/resize)
+ ImGuiWindow* NavWindowingTarget; // Target window when doing CTRL+Tab (or Pad Menu + FocusPrev/Next), this window is temporarily displayed top-most!
+ ImGuiWindow* NavWindowingTargetAnim; // Record of last valid NavWindowingTarget until DimBgRatio and NavWindowingHighlightAlpha becomes 0.0f, so the fade-out can stay on it.
+ ImGuiWindow* NavWindowingListWindow; // Internal window actually listing the CTRL+Tab contents
+ float NavWindowingTimer;
+ float NavWindowingHighlightAlpha;
+ bool NavWindowingToggleLayer;
+
+ // Render
+ float DimBgRatio; // 0.0..1.0 animation when fading in a dimming background (for modal window and CTRL+TAB list)
+ ImGuiMouseCursor MouseCursor;
+
+ // Drag and Drop
+ bool DragDropActive;
+ bool DragDropWithinSource; // Set when within a BeginDragDropXXX/EndDragDropXXX block for a drag source.
+ bool DragDropWithinTarget; // Set when within a BeginDragDropXXX/EndDragDropXXX block for a drag target.
+ ImGuiDragDropFlags DragDropSourceFlags;
+ int DragDropSourceFrameCount;
+ int DragDropMouseButton;
+ ImGuiPayload DragDropPayload;
+ ImRect DragDropTargetRect; // Store rectangle of current target candidate (we favor small targets when overlapping)
+ ImGuiID DragDropTargetId;
+ ImGuiDragDropFlags DragDropAcceptFlags;
+ float DragDropAcceptIdCurrRectSurface; // Target item surface (we resolve overlapping targets by prioritizing the smaller surface)
+ ImGuiID DragDropAcceptIdCurr; // Target item id (set at the time of accepting the payload)
+ ImGuiID DragDropAcceptIdPrev; // Target item id from previous frame (we need to store this to allow for overlapping drag and drop targets)
+ int DragDropAcceptFrameCount; // Last time a target expressed a desire to accept the source
+ ImGuiID DragDropHoldJustPressedId; // Set when holding a payload just made ButtonBehavior() return a press.
+ ImVector<unsigned char> DragDropPayloadBufHeap; // We don't expose the ImVector<> directly, ImGuiPayload only holds pointer+size
+ unsigned char DragDropPayloadBufLocal[16]; // Local buffer for small payloads
+
+ // Clipper
+ int ClipperTempDataStacked;
+ ImVector<ImGuiListClipperData> ClipperTempData;
+
+ // Tables
+ ImGuiTable* CurrentTable;
+ int TablesTempDataStacked; // Temporary table data size (because we leave previous instances undestructed, we generally don't use TablesTempData.Size)
+ ImVector<ImGuiTableTempData> TablesTempData; // Temporary table data (buffers reused/shared across instances, support nesting)
+ ImPool<ImGuiTable> Tables; // Persistent table data
+ ImVector<float> TablesLastTimeActive; // Last used timestamp of each tables (SOA, for efficient GC)
+ ImVector<ImDrawChannel> DrawChannelsTempMergeBuffer;
+
+ // Tab bars
+ ImGuiTabBar* CurrentTabBar;
+ ImPool<ImGuiTabBar> TabBars;
+ ImVector<ImGuiPtrOrIndex> CurrentTabBarStack;
+ ImVector<ImGuiShrinkWidthItem> ShrinkWidthBuffer;
+
+ // Widget state
+ ImVec2 MouseLastValidPos;
+ ImGuiInputTextState InputTextState;
+ ImFont InputTextPasswordFont;
+ ImGuiID TempInputId; // Temporary text input when CTRL+clicking on a slider, etc.
+ ImGuiColorEditFlags ColorEditOptions; // Store user options for color edit widgets
+ float ColorEditLastHue; // Backup of last Hue associated to LastColor, so we can restore Hue in lossy RGB<>HSV round trips
+ float ColorEditLastSat; // Backup of last Saturation associated to LastColor, so we can restore Saturation in lossy RGB<>HSV round trips
+ ImU32 ColorEditLastColor; // RGB value with alpha set to 0.
+ ImVec4 ColorPickerRef; // Initial/reference color at the time of opening the color picker.
+ ImGuiComboPreviewData ComboPreviewData;
+ float SliderGrabClickOffset;
+ float SliderCurrentAccum; // Accumulated slider delta when using navigation controls.
+ bool SliderCurrentAccumDirty; // Has the accumulated slider delta changed since last time we tried to apply it?
+ bool DragCurrentAccumDirty;
+ float DragCurrentAccum; // Accumulator for dragging modification. Always high-precision, not rounded by end-user precision settings
+ float DragSpeedDefaultRatio; // If speed == 0.0f, uses (max-min) * DragSpeedDefaultRatio
+ float ScrollbarClickDeltaToGrabCenter; // Distance between mouse and center of grab box, normalized in parent space. Use storage?
+ float DisabledAlphaBackup; // Backup for style.Alpha for BeginDisabled()
+ short DisabledStackSize;
+ short TooltipOverrideCount;
+ float TooltipSlowDelay; // Time before slow tooltips appears (FIXME: This is temporary until we merge in tooltip timer+priority work)
+ ImVector<char> ClipboardHandlerData; // If no custom clipboard handler is defined
+ ImVector<ImGuiID> MenusIdSubmittedThisFrame; // A list of menu IDs that were rendered at least once
+
+ // Platform support
+ ImGuiPlatformImeData PlatformImeData; // Data updated by current frame
+ ImGuiPlatformImeData PlatformImeDataPrev; // Previous frame data (when changing we will call io.SetPlatformImeDataFn
+ char PlatformLocaleDecimalPoint; // '.' or *localeconv()->decimal_point
+
+ // Settings
+ bool SettingsLoaded;
+ float SettingsDirtyTimer; // Save .ini Settings to memory when time reaches zero
+ ImGuiTextBuffer SettingsIniData; // In memory .ini settings
+ ImVector<ImGuiSettingsHandler> SettingsHandlers; // List of .ini settings handlers
+ ImChunkStream<ImGuiWindowSettings> SettingsWindows; // ImGuiWindow .ini settings entries
+ ImChunkStream<ImGuiTableSettings> SettingsTables; // ImGuiTable .ini settings entries
+ ImVector<ImGuiContextHook> Hooks; // Hooks for extensions (e.g. test engine)
+ ImGuiID HookIdNext; // Next available HookId
+
+ // Capture/Logging
+ bool LogEnabled; // Currently capturing
+ ImGuiLogType LogType; // Capture target
+ ImFileHandle LogFile; // If != NULL log to stdout/ file
+ ImGuiTextBuffer LogBuffer; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
+ const char* LogNextPrefix;
+ const char* LogNextSuffix;
+ float LogLinePosY;
+ bool LogLineFirstItem;
+ int LogDepthRef;
+ int LogDepthToExpand;
+ int LogDepthToExpandDefault; // Default/stored value for LogDepthMaxExpand if not specified in the LogXXX function call.
+
+ // Debug Tools
+ ImGuiDebugLogFlags DebugLogFlags;
+ ImGuiTextBuffer DebugLogBuf;
+ bool DebugItemPickerActive; // Item picker is active (started with DebugStartItemPicker())
+ ImGuiID DebugItemPickerBreakId; // Will call IM_DEBUG_BREAK() when encountering this ID
+ ImGuiMetricsConfig DebugMetricsConfig;
+ ImGuiStackTool DebugStackTool;
+
+ // Misc
+ float FramerateSecPerFrame[120]; // Calculate estimate of framerate for user over the last 2 seconds.
+ int FramerateSecPerFrameIdx;
+ int FramerateSecPerFrameCount;
+ float FramerateSecPerFrameAccum;
+ int WantCaptureMouseNextFrame; // Explicit capture override via SetNextFrameWantCaptureMouse()/SetNextFrameWantCaptureKeyboard(). Default to -1.
+ int WantCaptureKeyboardNextFrame; // "
+ int WantTextInputNextFrame;
+ ImVector<char> TempBuffer; // Temporary text buffer
+
+ ImGuiContext(ImFontAtlas* shared_font_atlas)
+ {
+ Initialized = false;
+ FontAtlasOwnedByContext = shared_font_atlas ? false : true;
+ Font = NULL;
+ FontSize = FontBaseSize = 0.0f;
+ IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)();
+ Time = 0.0f;
+ FrameCount = 0;
+ FrameCountEnded = FrameCountRendered = -1;
+ WithinFrameScope = WithinFrameScopeWithImplicitWindow = WithinEndChild = false;
+ GcCompactAll = false;
+ TestEngineHookItems = false;
+ TestEngine = NULL;
+
+ WindowsActiveCount = 0;
+ CurrentWindow = NULL;
+ HoveredWindow = NULL;
+ HoveredWindowUnderMovingWindow = NULL;
+ MovingWindow = NULL;
+ WheelingWindow = NULL;
+ WheelingWindowTimer = 0.0f;
+
+ DebugHookIdInfo = 0;
+ HoveredId = HoveredIdPreviousFrame = 0;
+ HoveredIdAllowOverlap = false;
+ HoveredIdUsingMouseWheel = HoveredIdPreviousFrameUsingMouseWheel = false;
+ HoveredIdDisabled = false;
+ HoveredIdTimer = HoveredIdNotActiveTimer = 0.0f;
+ ActiveId = 0;
+ ActiveIdIsAlive = 0;
+ ActiveIdTimer = 0.0f;
+ ActiveIdIsJustActivated = false;
+ ActiveIdAllowOverlap = false;
+ ActiveIdNoClearOnFocusLoss = false;
+ ActiveIdHasBeenPressedBefore = false;
+ ActiveIdHasBeenEditedBefore = false;
+ ActiveIdHasBeenEditedThisFrame = false;
+ ActiveIdClickOffset = ImVec2(-1, -1);
+ ActiveIdWindow = NULL;
+ ActiveIdSource = ImGuiInputSource_None;
+ ActiveIdMouseButton = -1;
+ ActiveIdPreviousFrame = 0;
+ ActiveIdPreviousFrameIsAlive = false;
+ ActiveIdPreviousFrameHasBeenEditedBefore = false;
+ ActiveIdPreviousFrameWindow = NULL;
+ LastActiveId = 0;
+ LastActiveIdTimer = 0.0f;
+
+ ActiveIdUsingMouseWheel = false;
+ ActiveIdUsingNavDirMask = 0x00;
+ ActiveIdUsingNavInputMask = 0x00;
+ ActiveIdUsingKeyInputMask.ClearAllBits();
+
+ CurrentItemFlags = ImGuiItemFlags_None;
+ BeginMenuCount = 0;
+
+ NavWindow = NULL;
+ NavId = NavFocusScopeId = NavActivateId = NavActivateDownId = NavActivatePressedId = NavActivateInputId = 0;
+ NavJustMovedToId = NavJustMovedToFocusScopeId = NavNextActivateId = 0;
+ NavActivateFlags = NavNextActivateFlags = ImGuiActivateFlags_None;
+ NavJustMovedToKeyMods = ImGuiModFlags_None;
+ NavInputSource = ImGuiInputSource_None;
+ NavLayer = ImGuiNavLayer_Main;
+ NavIdIsAlive = false;
+ NavMousePosDirty = false;
+ NavDisableHighlight = true;
+ NavDisableMouseHover = false;
+ NavAnyRequest = false;
+ NavInitRequest = false;
+ NavInitRequestFromMove = false;
+ NavInitResultId = 0;
+ NavMoveSubmitted = false;
+ NavMoveScoringItems = false;
+ NavMoveForwardToNextFrame = false;
+ NavMoveFlags = ImGuiNavMoveFlags_None;
+ NavMoveScrollFlags = ImGuiScrollFlags_None;
+ NavMoveKeyMods = ImGuiModFlags_None;
+ NavMoveDir = NavMoveDirForDebug = NavMoveClipDir = ImGuiDir_None;
+ NavScoringDebugCount = 0;
+ NavTabbingDir = 0;
+ NavTabbingCounter = 0;
+
+ NavWindowingTarget = NavWindowingTargetAnim = NavWindowingListWindow = NULL;
+ NavWindowingTimer = NavWindowingHighlightAlpha = 0.0f;
+ NavWindowingToggleLayer = false;
+
+ DimBgRatio = 0.0f;
+ MouseCursor = ImGuiMouseCursor_Arrow;
+
+ DragDropActive = DragDropWithinSource = DragDropWithinTarget = false;
+ DragDropSourceFlags = ImGuiDragDropFlags_None;
+ DragDropSourceFrameCount = -1;
+ DragDropMouseButton = -1;
+ DragDropTargetId = 0;
+ DragDropAcceptFlags = ImGuiDragDropFlags_None;
+ DragDropAcceptIdCurrRectSurface = 0.0f;
+ DragDropAcceptIdPrev = DragDropAcceptIdCurr = 0;
+ DragDropAcceptFrameCount = -1;
+ DragDropHoldJustPressedId = 0;
+ memset(DragDropPayloadBufLocal, 0, sizeof(DragDropPayloadBufLocal));
+
+ ClipperTempDataStacked = 0;
+
+ CurrentTable = NULL;
+ TablesTempDataStacked = 0;
+ CurrentTabBar = NULL;
+
+ TempInputId = 0;
+ ColorEditOptions = ImGuiColorEditFlags_DefaultOptions_;
+ ColorEditLastHue = ColorEditLastSat = 0.0f;
+ ColorEditLastColor = 0;
+ SliderGrabClickOffset = 0.0f;
+ SliderCurrentAccum = 0.0f;
+ SliderCurrentAccumDirty = false;
+ DragCurrentAccumDirty = false;
+ DragCurrentAccum = 0.0f;
+ DragSpeedDefaultRatio = 1.0f / 100.0f;
+ DisabledAlphaBackup = 0.0f;
+ DisabledStackSize = 0;
+ ScrollbarClickDeltaToGrabCenter = 0.0f;
+ TooltipOverrideCount = 0;
+ TooltipSlowDelay = 0.50f;
+
+ PlatformImeData.InputPos = ImVec2(0.0f, 0.0f);
+ PlatformImeDataPrev.InputPos = ImVec2(-1.0f, -1.0f); // Different to ensure initial submission
+ PlatformLocaleDecimalPoint = '.';
+
+ SettingsLoaded = false;
+ SettingsDirtyTimer = 0.0f;
+ HookIdNext = 0;
+
+ LogEnabled = false;
+ LogType = ImGuiLogType_None;
+ LogNextPrefix = LogNextSuffix = NULL;
+ LogFile = NULL;
+ LogLinePosY = FLT_MAX;
+ LogLineFirstItem = false;
+ LogDepthRef = 0;
+ LogDepthToExpand = LogDepthToExpandDefault = 2;
+
+ DebugLogFlags = ImGuiDebugLogFlags_OutputToTTY;
+ DebugItemPickerActive = false;
+ DebugItemPickerBreakId = 0;
+
+ memset(FramerateSecPerFrame, 0, sizeof(FramerateSecPerFrame));
+ FramerateSecPerFrameIdx = FramerateSecPerFrameCount = 0;
+ FramerateSecPerFrameAccum = 0.0f;
+ WantCaptureMouseNextFrame = WantCaptureKeyboardNextFrame = WantTextInputNextFrame = -1;
+ }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGuiWindowTempData, ImGuiWindow
+//-----------------------------------------------------------------------------
+
+// Transient per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the DC variable name in ImGuiWindow.
+// (That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered..)
+// (This doesn't need a constructor because we zero-clear it as part of ImGuiWindow and all frame-temporary data are setup on Begin)
+struct IMGUI_API ImGuiWindowTempData
+{
+ // Layout
+ ImVec2 CursorPos; // Current emitting position, in absolute coordinates.
+ ImVec2 CursorPosPrevLine;
+ ImVec2 CursorStartPos; // Initial position after Begin(), generally ~ window position + WindowPadding.
+ ImVec2 CursorMaxPos; // Used to implicitly calculate ContentSize at the beginning of next frame, for scrolling range and auto-resize. Always growing during the frame.
+ ImVec2 IdealMaxPos; // Used to implicitly calculate ContentSizeIdeal at the beginning of next frame, for auto-resize only. Always growing during the frame.
+ ImVec2 CurrLineSize;
+ ImVec2 PrevLineSize;
+ float CurrLineTextBaseOffset; // Baseline offset (0.0f by default on a new line, generally == style.FramePadding.y when a framed item has been added).
+ float PrevLineTextBaseOffset;
+ bool IsSameLine;
+ ImVec1 Indent; // Indentation / start position from left of window (increased by TreePush/TreePop, etc.)
+ ImVec1 ColumnsOffset; // Offset to the current column (if ColumnsCurrent > 0). FIXME: This and the above should be a stack to allow use cases like Tree->Column->Tree. Need revamp columns API.
+ ImVec1 GroupOffset;
+ ImVec2 CursorStartPosLossyness;// Record the loss of precision of CursorStartPos due to really large scrolling amount. This is used by clipper to compensentate and fix the most common use case of large scroll area.
+
+ // Keyboard/Gamepad navigation
+ ImGuiNavLayer NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1)
+ short NavLayersActiveMask; // Which layers have been written to (result from previous frame)
+ short NavLayersActiveMaskNext;// Which layers have been written to (accumulator for current frame)
+ ImGuiID NavFocusScopeIdCurrent; // Current focus scope ID while appending
+ bool NavHideHighlightOneFrame;
+ bool NavHasScroll; // Set when scrolling can be used (ScrollMax > 0.0f)
+
+ // Miscellaneous
+ bool MenuBarAppending; // FIXME: Remove this
+ ImVec2 MenuBarOffset; // MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs.
+ ImGuiMenuColumns MenuColumns; // Simplified columns storage for menu items measurement
+ int TreeDepth; // Current tree depth.
+ ImU32 TreeJumpToParentOnPopMask; // Store a copy of !g.NavIdIsAlive for TreeDepth 0..31.. Could be turned into a ImU64 if necessary.
+ ImVector<ImGuiWindow*> ChildWindows;
+ ImGuiStorage* StateStorage; // Current persistent per-window storage (store e.g. tree node open/close state)
+ ImGuiOldColumns* CurrentColumns; // Current columns set
+ int CurrentTableIdx; // Current table index (into g.Tables)
+ ImGuiLayoutType LayoutType;
+ ImGuiLayoutType ParentLayoutType; // Layout type of parent window at the time of Begin()
+
+ // Local parameters stacks
+ // We store the current settings outside of the vectors to increase memory locality (reduce cache misses). The vectors are rarely modified. Also it allows us to not heap allocate for short-lived windows which are not using those settings.
+ float ItemWidth; // Current item width (>0.0: width in pixels, <0.0: align xx pixels to the right of window).
+ float TextWrapPos; // Current text wrap pos.
+ ImVector<float> ItemWidthStack; // Store item widths to restore (attention: .back() is not == ItemWidth)
+ ImVector<float> TextWrapPosStack; // Store text wrap pos to restore (attention: .back() is not == TextWrapPos)
+};
+
+// Storage for one window
+struct IMGUI_API ImGuiWindow
+{
+ char* Name; // Window name, owned by the window.
+ ImGuiID ID; // == ImHashStr(Name)
+ ImGuiWindowFlags Flags; // See enum ImGuiWindowFlags_
+ ImGuiViewportP* Viewport; // Always set in Begin(). Inactive windows may have a NULL value here if their viewport was discarded.
+ ImVec2 Pos; // Position (always rounded-up to nearest pixel)
+ ImVec2 Size; // Current size (==SizeFull or collapsed title bar size)
+ ImVec2 SizeFull; // Size when non collapsed
+ ImVec2 ContentSize; // Size of contents/scrollable client area (calculated from the extents reach of the cursor) from previous frame. Does not include window decoration or window padding.
+ ImVec2 ContentSizeIdeal;
+ ImVec2 ContentSizeExplicit; // Size of contents/scrollable client area explicitly request by the user via SetNextWindowContentSize().
+ ImVec2 WindowPadding; // Window padding at the time of Begin().
+ float WindowRounding; // Window rounding at the time of Begin(). May be clamped lower to avoid rendering artifacts with title bar, menu bar etc.
+ float WindowBorderSize; // Window border size at the time of Begin().
+ int NameBufLen; // Size of buffer storing Name. May be larger than strlen(Name)!
+ ImGuiID MoveId; // == window->GetID("#MOVE")
+ ImGuiID ChildId; // ID of corresponding item in parent window (for navigation to return from child window to parent window)
+ ImVec2 Scroll;
+ ImVec2 ScrollMax;
+ ImVec2 ScrollTarget; // target scroll position. stored as cursor position with scrolling canceled out, so the highest point is always 0.0f. (FLT_MAX for no change)
+ ImVec2 ScrollTargetCenterRatio; // 0.0f = scroll so that target position is at top, 0.5f = scroll so that target position is centered
+ ImVec2 ScrollTargetEdgeSnapDist; // 0.0f = no snapping, >0.0f snapping threshold
+ ImVec2 ScrollbarSizes; // Size taken by each scrollbars on their smaller axis. Pay attention! ScrollbarSizes.x == width of the vertical scrollbar, ScrollbarSizes.y = height of the horizontal scrollbar.
+ bool ScrollbarX, ScrollbarY; // Are scrollbars visible?
+ bool Active; // Set to true on Begin(), unless Collapsed
+ bool WasActive;
+ bool WriteAccessed; // Set to true when any widget access the current window
+ bool Collapsed; // Set when collapsing window to become only title-bar
+ bool WantCollapseToggle;
+ bool SkipItems; // Set when items can safely be all clipped (e.g. window not visible or collapsed)
+ bool Appearing; // Set during the frame where the window is appearing (or re-appearing)
+ bool Hidden; // Do not display (== HiddenFrames*** > 0)
+ bool IsFallbackWindow; // Set on the "Debug##Default" window.
+ bool IsExplicitChild; // Set when passed _ChildWindow, left to false by BeginDocked()
+ bool HasCloseButton; // Set when the window has a close button (p_open != NULL)
+ signed char ResizeBorderHeld; // Current border being held for resize (-1: none, otherwise 0-3)
+ short BeginCount; // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
+ short BeginOrderWithinParent; // Begin() order within immediate parent window, if we are a child window. Otherwise 0.
+ short BeginOrderWithinContext; // Begin() order within entire imgui context. This is mostly used for debugging submission order related issues.
+ short FocusOrder; // Order within WindowsFocusOrder[], altered when windows are focused.
+ ImGuiID PopupId; // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling)
+ ImS8 AutoFitFramesX, AutoFitFramesY;
+ ImS8 AutoFitChildAxises;
+ bool AutoFitOnlyGrows;
+ ImGuiDir AutoPosLastDirection;
+ ImS8 HiddenFramesCanSkipItems; // Hide the window for N frames
+ ImS8 HiddenFramesCannotSkipItems; // Hide the window for N frames while allowing items to be submitted so we can measure their size
+ ImS8 HiddenFramesForRenderOnly; // Hide the window until frame N at Render() time only
+ ImS8 DisableInputsFrames; // Disable window interactions for N frames
+ ImGuiCond SetWindowPosAllowFlags : 8; // store acceptable condition flags for SetNextWindowPos() use.
+ ImGuiCond SetWindowSizeAllowFlags : 8; // store acceptable condition flags for SetNextWindowSize() use.
+ ImGuiCond SetWindowCollapsedAllowFlags : 8; // store acceptable condition flags for SetNextWindowCollapsed() use.
+ ImVec2 SetWindowPosVal; // store window position when using a non-zero Pivot (position set needs to be processed when we know the window size)
+ ImVec2 SetWindowPosPivot; // store window pivot for positioning. ImVec2(0, 0) when positioning from top-left corner; ImVec2(0.5f, 0.5f) for centering; ImVec2(1, 1) for bottom right.
+
+ ImVector<ImGuiID> IDStack; // ID stack. ID are hashes seeded with the value at the top of the stack. (In theory this should be in the TempData structure)
+ ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name.
+
+ // The best way to understand what those rectangles are is to use the 'Metrics->Tools->Show Windows Rectangles' viewer.
+ // The main 'OuterRect', omitted as a field, is window->Rect().
+ ImRect OuterRectClipped; // == Window->Rect() just after setup in Begin(). == window->Rect() for root window.
+ ImRect InnerRect; // Inner rectangle (omit title bar, menu bar, scroll bar)
+ ImRect InnerClipRect; // == InnerRect shrunk by WindowPadding*0.5f on each side, clipped within viewport or parent clip rect.
+ ImRect WorkRect; // Initially covers the whole scrolling region. Reduced by containers e.g columns/tables when active. Shrunk by WindowPadding*1.0f on each side. This is meant to replace ContentRegionRect over time (from 1.71+ onward).
+ ImRect ParentWorkRect; // Backup of WorkRect before entering a container such as columns/tables. Used by e.g. SpanAllColumns functions to easily access. Stacked containers are responsible for maintaining this. // FIXME-WORKRECT: Could be a stack?
+ ImRect ClipRect; // Current clipping/scissoring rectangle, evolve as we are using PushClipRect(), etc. == DrawList->clip_rect_stack.back().
+ ImRect ContentRegionRect; // FIXME: This is currently confusing/misleading. It is essentially WorkRect but not handling of scrolling. We currently rely on it as right/bottom aligned sizing operation need some size to rely on.
+ ImVec2ih HitTestHoleSize; // Define an optional rectangular hole where mouse will pass-through the window.
+ ImVec2ih HitTestHoleOffset;
+
+ int LastFrameActive; // Last frame number the window was Active.
+ float LastTimeActive; // Last timestamp the window was Active (using float as we don't need high precision there)
+ float ItemWidthDefault;
+ ImGuiStorage StateStorage;
+ ImVector<ImGuiOldColumns> ColumnsStorage;
+ float FontWindowScale; // User scale multiplier per-window, via SetWindowFontScale()
+ int SettingsOffset; // Offset into SettingsWindows[] (offsets are always valid as we only grow the array from the back)
+
+ ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer)
+ ImDrawList DrawListInst;
+ ImGuiWindow* ParentWindow; // If we are a child _or_ popup _or_ docked window, this is pointing to our parent. Otherwise NULL.
+ ImGuiWindow* ParentWindowInBeginStack;
+ ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window. Doesn't cross through popups/dock nodes.
+ ImGuiWindow* RootWindowPopupTree; // Point to ourself or first ancestor that is not a child window. Cross through popups parent<>child.
+ ImGuiWindow* RootWindowForTitleBarHighlight; // Point to ourself or first ancestor which will display TitleBgActive color when this window is active.
+ ImGuiWindow* RootWindowForNav; // Point to ourself or first ancestor which doesn't have the NavFlattened flag.
+
+ ImGuiWindow* NavLastChildNavWindow; // When going to the menu bar, we remember the child window we came from. (This could probably be made implicit if we kept g.Windows sorted by last focused including child window.)
+ ImGuiID NavLastIds[ImGuiNavLayer_COUNT]; // Last known NavId for this window, per layer (0/1)
+ ImRect NavRectRel[ImGuiNavLayer_COUNT]; // Reference rectangle, in window relative space
+
+ int MemoryDrawListIdxCapacity; // Backup of last idx/vtx count, so when waking up the window we can preallocate and avoid iterative alloc/copy
+ int MemoryDrawListVtxCapacity;
+ bool MemoryCompacted; // Set when window extraneous data have been garbage collected
+
+public:
+ ImGuiWindow(ImGuiContext* context, const char* name);
+ ~ImGuiWindow();
+
+ ImGuiID GetID(const char* str, const char* str_end = NULL);
+ ImGuiID GetID(const void* ptr);
+ ImGuiID GetID(int n);
+ ImGuiID GetIDFromRectangle(const ImRect& r_abs);
+
+ // We don't use g.FontSize because the window may be != g.CurrentWidow.
+ ImRect Rect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); }
+ float CalcFontSize() const { ImGuiContext& g = *GImGui; float scale = g.FontBaseSize * FontWindowScale; if (ParentWindow) scale *= ParentWindow->FontWindowScale; return scale; }
+ float TitleBarHeight() const { ImGuiContext& g = *GImGui; return (Flags & ImGuiWindowFlags_NoTitleBar) ? 0.0f : CalcFontSize() + g.Style.FramePadding.y * 2.0f; }
+ ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight())); }
+ float MenuBarHeight() const { ImGuiContext& g = *GImGui; return (Flags & ImGuiWindowFlags_MenuBar) ? DC.MenuBarOffset.y + CalcFontSize() + g.Style.FramePadding.y * 2.0f : 0.0f; }
+ ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight(); return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight()); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Tab bar, Tab item support
+//-----------------------------------------------------------------------------
+
+// Extend ImGuiTabBarFlags_
+enum ImGuiTabBarFlagsPrivate_
+{
+ ImGuiTabBarFlags_DockNode = 1 << 20, // Part of a dock node [we don't use this in the master branch but it facilitate branch syncing to keep this around]
+ ImGuiTabBarFlags_IsFocused = 1 << 21,
+ ImGuiTabBarFlags_SaveSettings = 1 << 22 // FIXME: Settings are handled by the docking system, this only request the tab bar to mark settings dirty when reordering tabs
+};
+
+// Extend ImGuiTabItemFlags_
+enum ImGuiTabItemFlagsPrivate_
+{
+ ImGuiTabItemFlags_SectionMask_ = ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing,
+ ImGuiTabItemFlags_NoCloseButton = 1 << 20, // Track whether p_open was set or not (we'll need this info on the next frame to recompute ContentWidth during layout)
+ ImGuiTabItemFlags_Button = 1 << 21 // Used by TabItemButton, change the tab item behavior to mimic a button
+};
+
+// Storage for one active tab item (sizeof() 40 bytes)
+struct ImGuiTabItem
+{
+ ImGuiID ID;
+ ImGuiTabItemFlags Flags;
+ int LastFrameVisible;
+ int LastFrameSelected; // This allows us to infer an ordered list of the last activated tabs with little maintenance
+ float Offset; // Position relative to beginning of tab
+ float Width; // Width currently displayed
+ float ContentWidth; // Width of label, stored during BeginTabItem() call
+ float RequestedWidth; // Width optionally requested by caller, -1.0f is unused
+ ImS32 NameOffset; // When Window==NULL, offset to name within parent ImGuiTabBar::TabsNames
+ ImS16 BeginOrder; // BeginTabItem() order, used to re-order tabs after toggling ImGuiTabBarFlags_Reorderable
+ ImS16 IndexDuringLayout; // Index only used during TabBarLayout()
+ bool WantClose; // Marked as closed by SetTabItemClosed()
+
+ ImGuiTabItem() { memset(this, 0, sizeof(*this)); LastFrameVisible = LastFrameSelected = -1; NameOffset = -1; BeginOrder = IndexDuringLayout = -1; }
+};
+
+// Storage for a tab bar (sizeof() 152 bytes)
+struct IMGUI_API ImGuiTabBar
+{
+ ImVector<ImGuiTabItem> Tabs;
+ ImGuiTabBarFlags Flags;
+ ImGuiID ID; // Zero for tab-bars used by docking
+ ImGuiID SelectedTabId; // Selected tab/window
+ ImGuiID NextSelectedTabId; // Next selected tab/window. Will also trigger a scrolling animation
+ ImGuiID VisibleTabId; // Can occasionally be != SelectedTabId (e.g. when previewing contents for CTRL+TAB preview)
+ int CurrFrameVisible;
+ int PrevFrameVisible;
+ ImRect BarRect;
+ float CurrTabsContentsHeight;
+ float PrevTabsContentsHeight; // Record the height of contents submitted below the tab bar
+ float WidthAllTabs; // Actual width of all tabs (locked during layout)
+ float WidthAllTabsIdeal; // Ideal width if all tabs were visible and not clipped
+ float ScrollingAnim;
+ float ScrollingTarget;
+ float ScrollingTargetDistToVisibility;
+ float ScrollingSpeed;
+ float ScrollingRectMinX;
+ float ScrollingRectMaxX;
+ ImGuiID ReorderRequestTabId;
+ ImS16 ReorderRequestOffset;
+ ImS8 BeginCount;
+ bool WantLayout;
+ bool VisibleTabWasSubmitted;
+ bool TabsAddedNew; // Set to true when a new tab item or button has been added to the tab bar during last frame
+ ImS16 TabsActiveCount; // Number of tabs submitted this frame.
+ ImS16 LastTabItemIdx; // Index of last BeginTabItem() tab for use by EndTabItem()
+ float ItemSpacingY;
+ ImVec2 FramePadding; // style.FramePadding locked at the time of BeginTabBar()
+ ImVec2 BackupCursorPos;
+ ImGuiTextBuffer TabsNames; // For non-docking tab bar we re-append names in a contiguous buffer.
+
+ ImGuiTabBar();
+ int GetTabOrder(const ImGuiTabItem* tab) const { return Tabs.index_from_ptr(tab); }
+ const char* GetTabName(const ImGuiTabItem* tab) const
+ {
+ IM_ASSERT(tab->NameOffset != -1 && tab->NameOffset < TabsNames.Buf.Size);
+ return TabsNames.Buf.Data + tab->NameOffset;
+ }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] Table support
+//-----------------------------------------------------------------------------
+
+#define IM_COL32_DISABLE IM_COL32(0,0,0,1) // Special sentinel code which cannot be used as a regular color.
+#define IMGUI_TABLE_MAX_COLUMNS 64 // sizeof(ImU64) * 8. This is solely because we frequently encode columns set in a ImU64.
+#define IMGUI_TABLE_MAX_DRAW_CHANNELS (4 + 64 * 2) // See TableSetupDrawChannels()
+
+// Our current column maximum is 64 but we may raise that in the future.
+typedef ImS8 ImGuiTableColumnIdx;
+typedef ImU8 ImGuiTableDrawChannelIdx;
+
+// [Internal] sizeof() ~ 104
+// We use the terminology "Enabled" to refer to a column that is not Hidden by user/api.
+// We use the terminology "Clipped" to refer to a column that is out of sight because of scrolling/clipping.
+// This is in contrast with some user-facing api such as IsItemVisible() / IsRectVisible() which use "Visible" to mean "not clipped".
+struct ImGuiTableColumn
+{
+ ImGuiTableColumnFlags Flags; // Flags after some patching (not directly same as provided by user). See ImGuiTableColumnFlags_
+ float WidthGiven; // Final/actual width visible == (MaxX - MinX), locked in TableUpdateLayout(). May be > WidthRequest to honor minimum width, may be < WidthRequest to honor shrinking columns down in tight space.
+ float MinX; // Absolute positions
+ float MaxX;
+ float WidthRequest; // Master width absolute value when !(Flags & _WidthStretch). When Stretch this is derived every frame from StretchWeight in TableUpdateLayout()
+ float WidthAuto; // Automatic width
+ float StretchWeight; // Master width weight when (Flags & _WidthStretch). Often around ~1.0f initially.
+ float InitStretchWeightOrWidth; // Value passed to TableSetupColumn(). For Width it is a content width (_without padding_).
+ ImRect ClipRect; // Clipping rectangle for the column
+ ImGuiID UserID; // Optional, value passed to TableSetupColumn()
+ float WorkMinX; // Contents region min ~(MinX + CellPaddingX + CellSpacingX1) == cursor start position when entering column
+ float WorkMaxX; // Contents region max ~(MaxX - CellPaddingX - CellSpacingX2)
+ float ItemWidth; // Current item width for the column, preserved across rows
+ float ContentMaxXFrozen; // Contents maximum position for frozen rows (apart from headers), from which we can infer content width.
+ float ContentMaxXUnfrozen;
+ float ContentMaxXHeadersUsed; // Contents maximum position for headers rows (regardless of freezing). TableHeader() automatically softclip itself + report ideal desired size, to avoid creating extraneous draw calls
+ float ContentMaxXHeadersIdeal;
+ ImS16 NameOffset; // Offset into parent ColumnsNames[]
+ ImGuiTableColumnIdx DisplayOrder; // Index within Table's IndexToDisplayOrder[] (column may be reordered by users)
+ ImGuiTableColumnIdx IndexWithinEnabledSet; // Index within enabled/visible set (<= IndexToDisplayOrder)
+ ImGuiTableColumnIdx PrevEnabledColumn; // Index of prev enabled/visible column within Columns[], -1 if first enabled/visible column
+ ImGuiTableColumnIdx NextEnabledColumn; // Index of next enabled/visible column within Columns[], -1 if last enabled/visible column
+ ImGuiTableColumnIdx SortOrder; // Index of this column within sort specs, -1 if not sorting on this column, 0 for single-sort, may be >0 on multi-sort
+ ImGuiTableDrawChannelIdx DrawChannelCurrent; // Index within DrawSplitter.Channels[]
+ ImGuiTableDrawChannelIdx DrawChannelFrozen; // Draw channels for frozen rows (often headers)
+ ImGuiTableDrawChannelIdx DrawChannelUnfrozen; // Draw channels for unfrozen rows
+ bool IsEnabled; // IsUserEnabled && (Flags & ImGuiTableColumnFlags_Disabled) == 0
+ bool IsUserEnabled; // Is the column not marked Hidden by the user? (unrelated to being off view, e.g. clipped by scrolling).
+ bool IsUserEnabledNextFrame;
+ bool IsVisibleX; // Is actually in view (e.g. overlapping the host window clipping rectangle, not scrolled).
+ bool IsVisibleY;
+ bool IsRequestOutput; // Return value for TableSetColumnIndex() / TableNextColumn(): whether we request user to output contents or not.
+ bool IsSkipItems; // Do we want item submissions to this column to be completely ignored (no layout will happen).
+ bool IsPreserveWidthAuto;
+ ImS8 NavLayerCurrent; // ImGuiNavLayer in 1 byte
+ ImU8 AutoFitQueue; // Queue of 8 values for the next 8 frames to request auto-fit
+ ImU8 CannotSkipItemsQueue; // Queue of 8 values for the next 8 frames to disable Clipped/SkipItem
+ ImU8 SortDirection : 2; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
+ ImU8 SortDirectionsAvailCount : 2; // Number of available sort directions (0 to 3)
+ ImU8 SortDirectionsAvailMask : 4; // Mask of available sort directions (1-bit each)
+ ImU8 SortDirectionsAvailList; // Ordered of available sort directions (2-bits each)
+
+ ImGuiTableColumn()
+ {
+ memset(this, 0, sizeof(*this));
+ StretchWeight = WidthRequest = -1.0f;
+ NameOffset = -1;
+ DisplayOrder = IndexWithinEnabledSet = -1;
+ PrevEnabledColumn = NextEnabledColumn = -1;
+ SortOrder = -1;
+ SortDirection = ImGuiSortDirection_None;
+ DrawChannelCurrent = DrawChannelFrozen = DrawChannelUnfrozen = (ImU8)-1;
+ }
+};
+
+// Transient cell data stored per row.
+// sizeof() ~ 6
+struct ImGuiTableCellData
+{
+ ImU32 BgColor; // Actual color
+ ImGuiTableColumnIdx Column; // Column number
+};
+
+// Per-instance data that needs preserving across frames (seemingly most others do not need to be preserved aside from debug needs, does that needs they could be moved to ImGuiTableTempData ?)
+struct ImGuiTableInstanceData
+{
+ float LastOuterHeight; // Outer height from last frame // FIXME: multi-instance issue (#3955)
+ float LastFirstRowHeight; // Height of first row from last frame // FIXME: possible multi-instance issue?
+
+ ImGuiTableInstanceData() { LastOuterHeight = LastFirstRowHeight = 0.0f; }
+};
+
+// FIXME-TABLE: more transient data could be stored in a per-stacked table structure: DrawSplitter, SortSpecs, incoming RowData
+struct IMGUI_API ImGuiTable
+{
+ ImGuiID ID;
+ ImGuiTableFlags Flags;
+ void* RawData; // Single allocation to hold Columns[], DisplayOrderToIndex[] and RowCellData[]
+ ImGuiTableTempData* TempData; // Transient data while table is active. Point within g.CurrentTableStack[]
+ ImSpan<ImGuiTableColumn> Columns; // Point within RawData[]
+ ImSpan<ImGuiTableColumnIdx> DisplayOrderToIndex; // Point within RawData[]. Store display order of columns (when not reordered, the values are 0...Count-1)
+ ImSpan<ImGuiTableCellData> RowCellData; // Point within RawData[]. Store cells background requests for current row.
+ ImU64 EnabledMaskByDisplayOrder; // Column DisplayOrder -> IsEnabled map
+ ImU64 EnabledMaskByIndex; // Column Index -> IsEnabled map (== not hidden by user/api) in a format adequate for iterating column without touching cold data
+ ImU64 VisibleMaskByIndex; // Column Index -> IsVisibleX|IsVisibleY map (== not hidden by user/api && not hidden by scrolling/cliprect)
+ ImU64 RequestOutputMaskByIndex; // Column Index -> IsVisible || AutoFit (== expect user to submit items)
+ ImGuiTableFlags SettingsLoadedFlags; // Which data were loaded from the .ini file (e.g. when order is not altered we won't save order)
+ int SettingsOffset; // Offset in g.SettingsTables
+ int LastFrameActive;
+ int ColumnsCount; // Number of columns declared in BeginTable()
+ int CurrentRow;
+ int CurrentColumn;
+ ImS16 InstanceCurrent; // Count of BeginTable() calls with same ID in the same frame (generally 0). This is a little bit similar to BeginCount for a window, but multiple table with same ID look are multiple tables, they are just synched.
+ ImS16 InstanceInteracted; // Mark which instance (generally 0) of the same ID is being interacted with
+ float RowPosY1;
+ float RowPosY2;
+ float RowMinHeight; // Height submitted to TableNextRow()
+ float RowTextBaseline;
+ float RowIndentOffsetX;
+ ImGuiTableRowFlags RowFlags : 16; // Current row flags, see ImGuiTableRowFlags_
+ ImGuiTableRowFlags LastRowFlags : 16;
+ int RowBgColorCounter; // Counter for alternating background colors (can be fast-forwarded by e.g clipper), not same as CurrentRow because header rows typically don't increase this.
+ ImU32 RowBgColor[2]; // Background color override for current row.
+ ImU32 BorderColorStrong;
+ ImU32 BorderColorLight;
+ float BorderX1;
+ float BorderX2;
+ float HostIndentX;
+ float MinColumnWidth;
+ float OuterPaddingX;
+ float CellPaddingX; // Padding from each borders
+ float CellPaddingY;
+ float CellSpacingX1; // Spacing between non-bordered cells
+ float CellSpacingX2;
+ float InnerWidth; // User value passed to BeginTable(), see comments at the top of BeginTable() for details.
+ float ColumnsGivenWidth; // Sum of current column width
+ float ColumnsAutoFitWidth; // Sum of ideal column width in order nothing to be clipped, used for auto-fitting and content width submission in outer window
+ float ColumnsStretchSumWeights; // Sum of weight of all enabled stretching columns
+ float ResizedColumnNextWidth;
+ float ResizeLockMinContentsX2; // Lock minimum contents width while resizing down in order to not create feedback loops. But we allow growing the table.
+ float RefScale; // Reference scale to be able to rescale columns on font/dpi changes.
+ ImRect OuterRect; // Note: for non-scrolling table, OuterRect.Max.y is often FLT_MAX until EndTable(), unless a height has been specified in BeginTable().
+ ImRect InnerRect; // InnerRect but without decoration. As with OuterRect, for non-scrolling tables, InnerRect.Max.y is
+ ImRect WorkRect;
+ ImRect InnerClipRect;
+ ImRect BgClipRect; // We use this to cpu-clip cell background color fill, evolve during the frame as we cross frozen rows boundaries
+ ImRect Bg0ClipRectForDrawCmd; // Actual ImDrawCmd clip rect for BG0/1 channel. This tends to be == OuterWindow->ClipRect at BeginTable() because output in BG0/BG1 is cpu-clipped
+ ImRect Bg2ClipRectForDrawCmd; // Actual ImDrawCmd clip rect for BG2 channel. This tends to be a correct, tight-fit, because output to BG2 are done by widgets relying on regular ClipRect.
+ ImRect HostClipRect; // This is used to check if we can eventually merge our columns draw calls into the current draw call of the current window.
+ ImRect HostBackupInnerClipRect; // Backup of InnerWindow->ClipRect during PushTableBackground()/PopTableBackground()
+ ImGuiWindow* OuterWindow; // Parent window for the table
+ ImGuiWindow* InnerWindow; // Window holding the table data (== OuterWindow or a child window)
+ ImGuiTextBuffer ColumnsNames; // Contiguous buffer holding columns names
+ ImDrawListSplitter* DrawSplitter; // Shortcut to TempData->DrawSplitter while in table. Isolate draw commands per columns to avoid switching clip rect constantly
+ ImGuiTableInstanceData InstanceDataFirst;
+ ImVector<ImGuiTableInstanceData> InstanceDataExtra; // FIXME-OPT: Using a small-vector pattern would be good.
+ ImGuiTableColumnSortSpecs SortSpecsSingle;
+ ImVector<ImGuiTableColumnSortSpecs> SortSpecsMulti; // FIXME-OPT: Using a small-vector pattern would be good.
+ ImGuiTableSortSpecs SortSpecs; // Public facing sorts specs, this is what we return in TableGetSortSpecs()
+ ImGuiTableColumnIdx SortSpecsCount;
+ ImGuiTableColumnIdx ColumnsEnabledCount; // Number of enabled columns (<= ColumnsCount)
+ ImGuiTableColumnIdx ColumnsEnabledFixedCount; // Number of enabled columns (<= ColumnsCount)
+ ImGuiTableColumnIdx DeclColumnsCount; // Count calls to TableSetupColumn()
+ ImGuiTableColumnIdx HoveredColumnBody; // Index of column whose visible region is being hovered. Important: == ColumnsCount when hovering empty region after the right-most column!
+ ImGuiTableColumnIdx HoveredColumnBorder; // Index of column whose right-border is being hovered (for resizing).
+ ImGuiTableColumnIdx AutoFitSingleColumn; // Index of single column requesting auto-fit.
+ ImGuiTableColumnIdx ResizedColumn; // Index of column being resized. Reset when InstanceCurrent==0.
+ ImGuiTableColumnIdx LastResizedColumn; // Index of column being resized from previous frame.
+ ImGuiTableColumnIdx HeldHeaderColumn; // Index of column header being held.
+ ImGuiTableColumnIdx ReorderColumn; // Index of column being reordered. (not cleared)
+ ImGuiTableColumnIdx ReorderColumnDir; // -1 or +1
+ ImGuiTableColumnIdx LeftMostEnabledColumn; // Index of left-most non-hidden column.
+ ImGuiTableColumnIdx RightMostEnabledColumn; // Index of right-most non-hidden column.
+ ImGuiTableColumnIdx LeftMostStretchedColumn; // Index of left-most stretched column.
+ ImGuiTableColumnIdx RightMostStretchedColumn; // Index of right-most stretched column.
+ ImGuiTableColumnIdx ContextPopupColumn; // Column right-clicked on, of -1 if opening context menu from a neutral/empty spot
+ ImGuiTableColumnIdx FreezeRowsRequest; // Requested frozen rows count
+ ImGuiTableColumnIdx FreezeRowsCount; // Actual frozen row count (== FreezeRowsRequest, or == 0 when no scrolling offset)
+ ImGuiTableColumnIdx FreezeColumnsRequest; // Requested frozen columns count
+ ImGuiTableColumnIdx FreezeColumnsCount; // Actual frozen columns count (== FreezeColumnsRequest, or == 0 when no scrolling offset)
+ ImGuiTableColumnIdx RowCellDataCurrent; // Index of current RowCellData[] entry in current row
+ ImGuiTableDrawChannelIdx DummyDrawChannel; // Redirect non-visible columns here.
+ ImGuiTableDrawChannelIdx Bg2DrawChannelCurrent; // For Selectable() and other widgets drawing across columns after the freezing line. Index within DrawSplitter.Channels[]
+ ImGuiTableDrawChannelIdx Bg2DrawChannelUnfrozen;
+ bool IsLayoutLocked; // Set by TableUpdateLayout() which is called when beginning the first row.
+ bool IsInsideRow; // Set when inside TableBeginRow()/TableEndRow().
+ bool IsInitializing;
+ bool IsSortSpecsDirty;
+ bool IsUsingHeaders; // Set when the first row had the ImGuiTableRowFlags_Headers flag.
+ bool IsContextPopupOpen; // Set when default context menu is open (also see: ContextPopupColumn, InstanceInteracted).
+ bool IsSettingsRequestLoad;
+ bool IsSettingsDirty; // Set when table settings have changed and needs to be reported into ImGuiTableSetttings data.
+ bool IsDefaultDisplayOrder; // Set when display order is unchanged from default (DisplayOrder contains 0...Count-1)
+ bool IsResetAllRequest;
+ bool IsResetDisplayOrderRequest;
+ bool IsUnfrozenRows; // Set when we got past the frozen row.
+ bool IsDefaultSizingPolicy; // Set if user didn't explicitly set a sizing policy in BeginTable()
+ bool MemoryCompacted;
+ bool HostSkipItems; // Backup of InnerWindow->SkipItem at the end of BeginTable(), because we will overwrite InnerWindow->SkipItem on a per-column basis
+
+ ImGuiTable() { memset(this, 0, sizeof(*this)); LastFrameActive = -1; }
+ ~ImGuiTable() { IM_FREE(RawData); }
+};
+
+// Transient data that are only needed between BeginTable() and EndTable(), those buffers are shared (1 per level of stacked table).
+// - Accessing those requires chasing an extra pointer so for very frequently used data we leave them in the main table structure.
+// - We also leave out of this structure data that tend to be particularly useful for debugging/metrics.
+struct IMGUI_API ImGuiTableTempData
+{
+ int TableIndex; // Index in g.Tables.Buf[] pool
+ float LastTimeActive; // Last timestamp this structure was used
+
+ ImVec2 UserOuterSize; // outer_size.x passed to BeginTable()
+ ImDrawListSplitter DrawSplitter;
+
+ ImRect HostBackupWorkRect; // Backup of InnerWindow->WorkRect at the end of BeginTable()
+ ImRect HostBackupParentWorkRect; // Backup of InnerWindow->ParentWorkRect at the end of BeginTable()
+ ImVec2 HostBackupPrevLineSize; // Backup of InnerWindow->DC.PrevLineSize at the end of BeginTable()
+ ImVec2 HostBackupCurrLineSize; // Backup of InnerWindow->DC.CurrLineSize at the end of BeginTable()
+ ImVec2 HostBackupCursorMaxPos; // Backup of InnerWindow->DC.CursorMaxPos at the end of BeginTable()
+ ImVec1 HostBackupColumnsOffset; // Backup of OuterWindow->DC.ColumnsOffset at the end of BeginTable()
+ float HostBackupItemWidth; // Backup of OuterWindow->DC.ItemWidth at the end of BeginTable()
+ int HostBackupItemWidthStackSize;//Backup of OuterWindow->DC.ItemWidthStack.Size at the end of BeginTable()
+
+ ImGuiTableTempData() { memset(this, 0, sizeof(*this)); LastTimeActive = -1.0f; }
+};
+
+// sizeof() ~ 12
+struct ImGuiTableColumnSettings
+{
+ float WidthOrWeight;
+ ImGuiID UserID;
+ ImGuiTableColumnIdx Index;
+ ImGuiTableColumnIdx DisplayOrder;
+ ImGuiTableColumnIdx SortOrder;
+ ImU8 SortDirection : 2;
+ ImU8 IsEnabled : 1; // "Visible" in ini file
+ ImU8 IsStretch : 1;
+
+ ImGuiTableColumnSettings()
+ {
+ WidthOrWeight = 0.0f;
+ UserID = 0;
+ Index = -1;
+ DisplayOrder = SortOrder = -1;
+ SortDirection = ImGuiSortDirection_None;
+ IsEnabled = 1;
+ IsStretch = 0;
+ }
+};
+
+// This is designed to be stored in a single ImChunkStream (1 header followed by N ImGuiTableColumnSettings, etc.)
+struct ImGuiTableSettings
+{
+ ImGuiID ID; // Set to 0 to invalidate/delete the setting
+ ImGuiTableFlags SaveFlags; // Indicate data we want to save using the Resizable/Reorderable/Sortable/Hideable flags (could be using its own flags..)
+ float RefScale; // Reference scale to be able to rescale columns on font/dpi changes.
+ ImGuiTableColumnIdx ColumnsCount;
+ ImGuiTableColumnIdx ColumnsCountMax; // Maximum number of columns this settings instance can store, we can recycle a settings instance with lower number of columns but not higher
+ bool WantApply; // Set when loaded from .ini data (to enable merging/loading .ini data into an already running context)
+
+ ImGuiTableSettings() { memset(this, 0, sizeof(*this)); }
+ ImGuiTableColumnSettings* GetColumnSettings() { return (ImGuiTableColumnSettings*)(this + 1); }
+};
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImGui internal API
+// No guarantee of forward compatibility here!
+//-----------------------------------------------------------------------------
+
+namespace ImGui
+{
+ // Windows
+ // We should always have a CurrentWindow in the stack (there is an implicit "Debug" window)
+ // If this ever crash because g.CurrentWindow is NULL it means that either
+ // - ImGui::NewFrame() has never been called, which is illegal.
+ // - You are calling ImGui functions after ImGui::EndFrame()/ImGui::Render() and before the next ImGui::NewFrame(), which is also illegal.
+ inline ImGuiWindow* GetCurrentWindowRead() { ImGuiContext& g = *GImGui; return g.CurrentWindow; }
+ inline ImGuiWindow* GetCurrentWindow() { ImGuiContext& g = *GImGui; g.CurrentWindow->WriteAccessed = true; return g.CurrentWindow; }
+ IMGUI_API ImGuiWindow* FindWindowByID(ImGuiID id);
+ IMGUI_API ImGuiWindow* FindWindowByName(const char* name);
+ IMGUI_API void UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags flags, ImGuiWindow* parent_window);
+ IMGUI_API ImVec2 CalcWindowNextAutoFitSize(ImGuiWindow* window);
+ IMGUI_API bool IsWindowChildOf(ImGuiWindow* window, ImGuiWindow* potential_parent, bool popup_hierarchy);
+ IMGUI_API bool IsWindowWithinBeginStackOf(ImGuiWindow* window, ImGuiWindow* potential_parent);
+ IMGUI_API bool IsWindowAbove(ImGuiWindow* potential_above, ImGuiWindow* potential_below);
+ IMGUI_API bool IsWindowNavFocusable(ImGuiWindow* window);
+ IMGUI_API void SetWindowPos(ImGuiWindow* window, const ImVec2& pos, ImGuiCond cond = 0);
+ IMGUI_API void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiCond cond = 0);
+ IMGUI_API void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond = 0);
+ IMGUI_API void SetWindowHitTestHole(ImGuiWindow* window, const ImVec2& pos, const ImVec2& size);
+ inline ImRect WindowRectAbsToRel(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x - off.x, r.Min.y - off.y, r.Max.x - off.x, r.Max.y - off.y); }
+ inline ImRect WindowRectRelToAbs(ImGuiWindow* window, const ImRect& r) { ImVec2 off = window->DC.CursorStartPos; return ImRect(r.Min.x + off.x, r.Min.y + off.y, r.Max.x + off.x, r.Max.y + off.y); }
+
+ // Windows: Display Order and Focus Order
+ IMGUI_API void FocusWindow(ImGuiWindow* window);
+ IMGUI_API void FocusTopMostWindowUnderOne(ImGuiWindow* under_this_window, ImGuiWindow* ignore_window);
+ IMGUI_API void BringWindowToFocusFront(ImGuiWindow* window);
+ IMGUI_API void BringWindowToDisplayFront(ImGuiWindow* window);
+ IMGUI_API void BringWindowToDisplayBack(ImGuiWindow* window);
+ IMGUI_API void BringWindowToDisplayBehind(ImGuiWindow* window, ImGuiWindow* above_window);
+ IMGUI_API int FindWindowDisplayIndex(ImGuiWindow* window);
+ IMGUI_API ImGuiWindow* FindBottomMostVisibleWindowWithinBeginStack(ImGuiWindow* window);
+
+ // Fonts, drawing
+ IMGUI_API void SetCurrentFont(ImFont* font);
+ inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
+ inline ImDrawList* GetForegroundDrawList(ImGuiWindow* window) { IM_UNUSED(window); return GetForegroundDrawList(); } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
+ IMGUI_API ImDrawList* GetBackgroundDrawList(ImGuiViewport* viewport); // get background draw list for the given viewport. this draw list will be the first rendering one. Useful to quickly draw shapes/text behind dear imgui contents.
+ IMGUI_API ImDrawList* GetForegroundDrawList(ImGuiViewport* viewport); // get foreground draw list for the given viewport. this draw list will be the last rendered one. Useful to quickly draw shapes/text over dear imgui contents.
+
+ // Init
+ IMGUI_API void Initialize();
+ IMGUI_API void Shutdown(); // Since 1.60 this is a _private_ function. You can call DestroyContext() to destroy the context created by CreateContext().
+
+ // NewFrame
+ IMGUI_API void UpdateInputEvents(bool trickle_fast_inputs);
+ IMGUI_API void UpdateHoveredWindowAndCaptureFlags();
+ IMGUI_API void StartMouseMovingWindow(ImGuiWindow* window);
+ IMGUI_API void UpdateMouseMovingWindowNewFrame();
+ IMGUI_API void UpdateMouseMovingWindowEndFrame();
+
+ // Generic context hooks
+ IMGUI_API ImGuiID AddContextHook(ImGuiContext* context, const ImGuiContextHook* hook);
+ IMGUI_API void RemoveContextHook(ImGuiContext* context, ImGuiID hook_to_remove);
+ IMGUI_API void CallContextHooks(ImGuiContext* context, ImGuiContextHookType type);
+
+ // Viewports
+ IMGUI_API void SetWindowViewport(ImGuiWindow* window, ImGuiViewportP* viewport);
+
+ // Settings
+ IMGUI_API void MarkIniSettingsDirty();
+ IMGUI_API void MarkIniSettingsDirty(ImGuiWindow* window);
+ IMGUI_API void ClearIniSettings();
+ IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
+ IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
+ IMGUI_API ImGuiWindowSettings* FindOrCreateWindowSettings(const char* name);
+ IMGUI_API void AddSettingsHandler(const ImGuiSettingsHandler* handler);
+ IMGUI_API void RemoveSettingsHandler(const char* type_name);
+ IMGUI_API ImGuiSettingsHandler* FindSettingsHandler(const char* type_name);
+
+ // Scrolling
+ IMGUI_API void SetNextWindowScroll(const ImVec2& scroll); // Use -1.0f on one axis to leave as-is
+ IMGUI_API void SetScrollX(ImGuiWindow* window, float scroll_x);
+ IMGUI_API void SetScrollY(ImGuiWindow* window, float scroll_y);
+ IMGUI_API void SetScrollFromPosX(ImGuiWindow* window, float local_x, float center_x_ratio);
+ IMGUI_API void SetScrollFromPosY(ImGuiWindow* window, float local_y, float center_y_ratio);
+
+ // Early work-in-progress API (ScrollToItem() will become public)
+ IMGUI_API void ScrollToItem(ImGuiScrollFlags flags = 0);
+ IMGUI_API void ScrollToRect(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0);
+ IMGUI_API ImVec2 ScrollToRectEx(ImGuiWindow* window, const ImRect& rect, ImGuiScrollFlags flags = 0);
+//#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ inline void ScrollToBringRectIntoView(ImGuiWindow* window, const ImRect& rect) { ScrollToRect(window, rect, ImGuiScrollFlags_KeepVisibleEdgeY); }
+//#endif
+
+ // Basic Accessors
+ inline ImGuiID GetItemID() { ImGuiContext& g = *GImGui; return g.LastItemData.ID; } // Get ID of last item (~~ often same ImGui::GetID(label) beforehand)
+ inline ImGuiItemStatusFlags GetItemStatusFlags(){ ImGuiContext& g = *GImGui; return g.LastItemData.StatusFlags; }
+ inline ImGuiItemFlags GetItemFlags() { ImGuiContext& g = *GImGui; return g.LastItemData.InFlags; }
+ inline ImGuiID GetActiveID() { ImGuiContext& g = *GImGui; return g.ActiveId; }
+ inline ImGuiID GetFocusID() { ImGuiContext& g = *GImGui; return g.NavId; }
+ IMGUI_API void SetActiveID(ImGuiID id, ImGuiWindow* window);
+ IMGUI_API void SetFocusID(ImGuiID id, ImGuiWindow* window);
+ IMGUI_API void ClearActiveID();
+ IMGUI_API ImGuiID GetHoveredID();
+ IMGUI_API void SetHoveredID(ImGuiID id);
+ IMGUI_API void KeepAliveID(ImGuiID id);
+ IMGUI_API void MarkItemEdited(ImGuiID id); // Mark data associated to given item as "edited", used by IsItemDeactivatedAfterEdit() function.
+ IMGUI_API void PushOverrideID(ImGuiID id); // Push given value as-is at the top of the ID stack (whereas PushID combines old and new hashes)
+ IMGUI_API ImGuiID GetIDWithSeed(const char* str_id_begin, const char* str_id_end, ImGuiID seed);
+
+ // Basic Helpers for widget code
+ IMGUI_API void ItemSize(const ImVec2& size, float text_baseline_y = -1.0f);
+ inline void ItemSize(const ImRect& bb, float text_baseline_y = -1.0f) { ItemSize(bb.GetSize(), text_baseline_y); } // FIXME: This is a misleading API since we expect CursorPos to be bb.Min.
+ IMGUI_API bool ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb = NULL, ImGuiItemFlags extra_flags = 0);
+ IMGUI_API bool ItemHoverable(const ImRect& bb, ImGuiID id);
+ IMGUI_API bool IsClippedEx(const ImRect& bb, ImGuiID id);
+ IMGUI_API void SetLastItemData(ImGuiID item_id, ImGuiItemFlags in_flags, ImGuiItemStatusFlags status_flags, const ImRect& item_rect);
+ IMGUI_API ImVec2 CalcItemSize(ImVec2 size, float default_w, float default_h);
+ IMGUI_API float CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x);
+ IMGUI_API void PushMultiItemsWidths(int components, float width_full);
+ IMGUI_API bool IsItemToggledSelection(); // Was the last item selection toggled? (after Selectable(), TreeNode() etc. We only returns toggle _event_ in order to handle clipping correctly)
+ IMGUI_API ImVec2 GetContentRegionMaxAbs();
+ IMGUI_API void ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess);
+
+ // Parameter stacks
+ IMGUI_API void PushItemFlag(ImGuiItemFlags option, bool enabled);
+ IMGUI_API void PopItemFlag();
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ // Currently refactoring focus/nav/tabbing system
+ // If you have old/custom copy-and-pasted widgets that used FocusableItemRegister():
+ // (Old) IMGUI_VERSION_NUM < 18209: using 'ItemAdd(....)' and 'bool tab_focused = FocusableItemRegister(...)'
+ // (Old) IMGUI_VERSION_NUM >= 18209: using 'ItemAdd(..., ImGuiItemAddFlags_Focusable)' and 'bool tab_focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_Focused) != 0'
+ // (New) IMGUI_VERSION_NUM >= 18413: using 'ItemAdd(..., ImGuiItemFlags_Inputable)' and 'bool tab_focused = (GetItemStatusFlags() & ImGuiItemStatusFlags_FocusedTabbing) != 0 || g.NavActivateInputId == id' (WIP)
+ // Widget code are simplified as there's no need to call FocusableItemUnregister() while managing the transition from regular widget to TempInputText()
+ inline bool FocusableItemRegister(ImGuiWindow* window, ImGuiID id) { IM_ASSERT(0); IM_UNUSED(window); IM_UNUSED(id); return false; } // -> pass ImGuiItemAddFlags_Inputable flag to ItemAdd()
+ inline void FocusableItemUnregister(ImGuiWindow* window) { IM_ASSERT(0); IM_UNUSED(window); } // -> unnecessary: TempInputText() uses ImGuiInputTextFlags_MergedItem
+#endif
+
+ // Logging/Capture
+ IMGUI_API void LogBegin(ImGuiLogType type, int auto_open_depth); // -> BeginCapture() when we design v2 api, for now stay under the radar by using the old name.
+ IMGUI_API void LogToBuffer(int auto_open_depth = -1); // Start logging/capturing to internal buffer
+ IMGUI_API void LogRenderedText(const ImVec2* ref_pos, const char* text, const char* text_end = NULL);
+ IMGUI_API void LogSetNextTextDecoration(const char* prefix, const char* suffix);
+
+ // Popups, Modals, Tooltips
+ IMGUI_API bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, bool border, ImGuiWindowFlags flags);
+ IMGUI_API void OpenPopupEx(ImGuiID id, ImGuiPopupFlags popup_flags = ImGuiPopupFlags_None);
+ IMGUI_API void ClosePopupToLevel(int remaining, bool restore_focus_to_window_under_popup);
+ IMGUI_API void ClosePopupsOverWindow(ImGuiWindow* ref_window, bool restore_focus_to_window_under_popup);
+ IMGUI_API void ClosePopupsExceptModals();
+ IMGUI_API bool IsPopupOpen(ImGuiID id, ImGuiPopupFlags popup_flags);
+ IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
+ IMGUI_API void BeginTooltipEx(ImGuiTooltipFlags tooltip_flags, ImGuiWindowFlags extra_window_flags);
+ IMGUI_API ImRect GetPopupAllowedExtentRect(ImGuiWindow* window);
+ IMGUI_API ImGuiWindow* GetTopMostPopupModal();
+ IMGUI_API ImGuiWindow* GetTopMostAndVisiblePopupModal();
+ IMGUI_API ImVec2 FindBestWindowPosForPopup(ImGuiWindow* window);
+ IMGUI_API ImVec2 FindBestWindowPosForPopupEx(const ImVec2& ref_pos, const ImVec2& size, ImGuiDir* last_dir, const ImRect& r_outer, const ImRect& r_avoid, ImGuiPopupPositionPolicy policy);
+
+ // Menus
+ IMGUI_API bool BeginViewportSideBar(const char* name, ImGuiViewport* viewport, ImGuiDir dir, float size, ImGuiWindowFlags window_flags);
+ IMGUI_API bool BeginMenuEx(const char* label, const char* icon, bool enabled = true);
+ IMGUI_API bool MenuItemEx(const char* label, const char* icon, const char* shortcut = NULL, bool selected = false, bool enabled = true);
+
+ // Combos
+ IMGUI_API bool BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags flags);
+ IMGUI_API bool BeginComboPreview();
+ IMGUI_API void EndComboPreview();
+
+ // Gamepad/Keyboard Navigation
+ IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit);
+ IMGUI_API void NavInitRequestApplyResult();
+ IMGUI_API bool NavMoveRequestButNoResultYet();
+ IMGUI_API void NavMoveRequestSubmit(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
+ IMGUI_API void NavMoveRequestForward(ImGuiDir move_dir, ImGuiDir clip_dir, ImGuiNavMoveFlags move_flags, ImGuiScrollFlags scroll_flags);
+ IMGUI_API void NavMoveRequestResolveWithLastItem(ImGuiNavItemData* result);
+ IMGUI_API void NavMoveRequestCancel();
+ IMGUI_API void NavMoveRequestApplyResult();
+ IMGUI_API void NavMoveRequestTryWrapping(ImGuiWindow* window, ImGuiNavMoveFlags move_flags);
+ IMGUI_API const char* GetNavInputName(ImGuiNavInput n);
+ IMGUI_API float GetNavInputAmount(ImGuiNavInput n, ImGuiNavReadMode mode);
+ IMGUI_API ImVec2 GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiNavReadMode mode, float slow_factor = 0.0f, float fast_factor = 0.0f);
+ IMGUI_API int CalcTypematicRepeatAmount(float t0, float t1, float repeat_delay, float repeat_rate);
+ IMGUI_API void ActivateItem(ImGuiID id); // Remotely activate a button, checkbox, tree node etc. given its unique ID. activation is queued and processed on the next frame when the item is encountered again.
+ IMGUI_API void SetNavWindow(ImGuiWindow* window);
+ IMGUI_API void SetNavID(ImGuiID id, ImGuiNavLayer nav_layer, ImGuiID focus_scope_id, const ImRect& rect_rel);
+
+ // Focus Scope (WIP)
+ // This is generally used to identify a selection set (multiple of which may be in the same window), as selection
+ // patterns generally need to react (e.g. clear selection) when landing on an item of the set.
+ IMGUI_API void PushFocusScope(ImGuiID id);
+ IMGUI_API void PopFocusScope();
+ inline ImGuiID GetFocusedFocusScope() { ImGuiContext& g = *GImGui; return g.NavFocusScopeId; } // Focus scope which is actually active
+ inline ImGuiID GetFocusScope() { ImGuiContext& g = *GImGui; return g.CurrentWindow->DC.NavFocusScopeIdCurrent; } // Focus scope we are outputting into, set by PushFocusScope()
+
+ // Inputs
+ // FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions.
+ inline bool IsNamedKey(ImGuiKey key) { return key >= ImGuiKey_NamedKey_BEGIN && key < ImGuiKey_NamedKey_END; }
+ inline bool IsLegacyKey(ImGuiKey key) { return key >= ImGuiKey_LegacyNativeKey_BEGIN && key < ImGuiKey_LegacyNativeKey_END; }
+ inline bool IsGamepadKey(ImGuiKey key) { return key >= ImGuiKey_Gamepad_BEGIN && key < ImGuiKey_Gamepad_END; }
+ IMGUI_API ImGuiKeyData* GetKeyData(ImGuiKey key);
+ IMGUI_API void SetItemUsingMouseWheel();
+ IMGUI_API void SetActiveIdUsingNavAndKeys();
+ inline bool IsActiveIdUsingNavDir(ImGuiDir dir) { ImGuiContext& g = *GImGui; return (g.ActiveIdUsingNavDirMask & (1 << dir)) != 0; }
+ inline bool IsActiveIdUsingNavInput(ImGuiNavInput input) { ImGuiContext& g = *GImGui; return (g.ActiveIdUsingNavInputMask & (1 << input)) != 0; }
+ inline bool IsActiveIdUsingKey(ImGuiKey key) { ImGuiContext& g = *GImGui; return g.ActiveIdUsingKeyInputMask[key]; }
+ inline void SetActiveIdUsingKey(ImGuiKey key) { ImGuiContext& g = *GImGui; g.ActiveIdUsingKeyInputMask.SetBit(key); }
+ IMGUI_API bool IsMouseDragPastThreshold(ImGuiMouseButton button, float lock_threshold = -1.0f);
+ inline bool IsNavInputDown(ImGuiNavInput n) { ImGuiContext& g = *GImGui; return g.IO.NavInputs[n] > 0.0f; }
+ inline bool IsNavInputTest(ImGuiNavInput n, ImGuiNavReadMode rm) { return (GetNavInputAmount(n, rm) > 0.0f); }
+ IMGUI_API ImGuiModFlags GetMergedModFlags();
+#ifndef IMGUI_DISABLE_OBSOLETE_KEYIO
+ inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { IM_ASSERT(IsNamedKey(key)); return IsKeyPressed(key, repeat); } // [removed in 1.87]
+#endif
+
+ // Drag and Drop
+ IMGUI_API bool IsDragDropActive();
+ IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
+ IMGUI_API void ClearDragDrop();
+ IMGUI_API bool IsDragDropPayloadBeingAccepted();
+
+ // Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API)
+ IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect);
+ IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiOldColumnFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
+ IMGUI_API void EndColumns(); // close columns
+ IMGUI_API void PushColumnClipRect(int column_index);
+ IMGUI_API void PushColumnsBackground();
+ IMGUI_API void PopColumnsBackground();
+ IMGUI_API ImGuiID GetColumnsID(const char* str_id, int count);
+ IMGUI_API ImGuiOldColumns* FindOrCreateColumns(ImGuiWindow* window, ImGuiID id);
+ IMGUI_API float GetColumnOffsetFromNorm(const ImGuiOldColumns* columns, float offset_norm);
+ IMGUI_API float GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset);
+
+ // Tables: Candidates for public API
+ IMGUI_API void TableOpenContextMenu(int column_n = -1);
+ IMGUI_API void TableSetColumnWidth(int column_n, float width);
+ IMGUI_API void TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs);
+ IMGUI_API int TableGetHoveredColumn(); // May use (TableGetColumnFlags() & ImGuiTableColumnFlags_IsHovered) instead. Return hovered column. return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
+ IMGUI_API float TableGetHeaderRowHeight();
+ IMGUI_API void TablePushBackgroundChannel();
+ IMGUI_API void TablePopBackgroundChannel();
+
+ // Tables: Internals
+ inline ImGuiTable* GetCurrentTable() { ImGuiContext& g = *GImGui; return g.CurrentTable; }
+ IMGUI_API ImGuiTable* TableFindByID(ImGuiID id);
+ IMGUI_API bool BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0, 0), float inner_width = 0.0f);
+ IMGUI_API void TableBeginInitMemory(ImGuiTable* table, int columns_count);
+ IMGUI_API void TableBeginApplyRequests(ImGuiTable* table);
+ IMGUI_API void TableSetupDrawChannels(ImGuiTable* table);
+ IMGUI_API void TableUpdateLayout(ImGuiTable* table);
+ IMGUI_API void TableUpdateBorders(ImGuiTable* table);
+ IMGUI_API void TableUpdateColumnsWeightFromWidth(ImGuiTable* table);
+ IMGUI_API void TableDrawBorders(ImGuiTable* table);
+ IMGUI_API void TableDrawContextMenu(ImGuiTable* table);
+ IMGUI_API void TableMergeDrawChannels(ImGuiTable* table);
+ inline ImGuiTableInstanceData* TableGetInstanceData(ImGuiTable* table, int instance_no) { if (instance_no == 0) return &table->InstanceDataFirst; return &table->InstanceDataExtra[instance_no - 1]; }
+ IMGUI_API void TableSortSpecsSanitize(ImGuiTable* table);
+ IMGUI_API void TableSortSpecsBuild(ImGuiTable* table);
+ IMGUI_API ImGuiSortDirection TableGetColumnNextSortDirection(ImGuiTableColumn* column);
+ IMGUI_API void TableFixColumnSortDirection(ImGuiTable* table, ImGuiTableColumn* column);
+ IMGUI_API float TableGetColumnWidthAuto(ImGuiTable* table, ImGuiTableColumn* column);
+ IMGUI_API void TableBeginRow(ImGuiTable* table);
+ IMGUI_API void TableEndRow(ImGuiTable* table);
+ IMGUI_API void TableBeginCell(ImGuiTable* table, int column_n);
+ IMGUI_API void TableEndCell(ImGuiTable* table);
+ IMGUI_API ImRect TableGetCellBgRect(const ImGuiTable* table, int column_n);
+ IMGUI_API const char* TableGetColumnName(const ImGuiTable* table, int column_n);
+ IMGUI_API ImGuiID TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no = 0);
+ IMGUI_API float TableGetMaxColumnWidth(const ImGuiTable* table, int column_n);
+ IMGUI_API void TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n);
+ IMGUI_API void TableSetColumnWidthAutoAll(ImGuiTable* table);
+ IMGUI_API void TableRemove(ImGuiTable* table);
+ IMGUI_API void TableGcCompactTransientBuffers(ImGuiTable* table);
+ IMGUI_API void TableGcCompactTransientBuffers(ImGuiTableTempData* table);
+ IMGUI_API void TableGcCompactSettings();
+
+ // Tables: Settings
+ IMGUI_API void TableLoadSettings(ImGuiTable* table);
+ IMGUI_API void TableSaveSettings(ImGuiTable* table);
+ IMGUI_API void TableResetSettings(ImGuiTable* table);
+ IMGUI_API ImGuiTableSettings* TableGetBoundSettings(ImGuiTable* table);
+ IMGUI_API void TableSettingsAddSettingsHandler();
+ IMGUI_API ImGuiTableSettings* TableSettingsCreate(ImGuiID id, int columns_count);
+ IMGUI_API ImGuiTableSettings* TableSettingsFindByID(ImGuiID id);
+
+ // Tab Bars
+ IMGUI_API bool BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& bb, ImGuiTabBarFlags flags);
+ IMGUI_API ImGuiTabItem* TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id);
+ IMGUI_API void TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id);
+ IMGUI_API void TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab);
+ IMGUI_API void TabBarQueueReorder(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, int offset);
+ IMGUI_API void TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, ImVec2 mouse_pos);
+ IMGUI_API bool TabBarProcessReorder(ImGuiTabBar* tab_bar);
+ IMGUI_API bool TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags);
+ IMGUI_API ImVec2 TabItemCalcSize(const char* label, bool has_close_button);
+ IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col);
+ IMGUI_API void TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped);
+
+ // Render helpers
+ // AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.
+ // NB: All position are in absolute pixels coordinates (we are never using window coordinates internally)
+ IMGUI_API void RenderText(ImVec2 pos, const char* text, const char* text_end = NULL, bool hide_text_after_hash = true);
+ IMGUI_API void RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end, float wrap_width);
+ IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
+ IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, const ImVec2& align = ImVec2(0, 0), const ImRect* clip_rect = NULL);
+ IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float clip_max_x, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
+ IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
+ IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
+ IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0);
+ IMGUI_API void RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags = ImGuiNavHighlightFlags_TypeDefault); // Navigation highlight
+ IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text.
+ IMGUI_API void RenderMouseCursor(ImVec2 pos, float scale, ImGuiMouseCursor mouse_cursor, ImU32 col_fill, ImU32 col_border, ImU32 col_shadow);
+
+ // Render helpers (those functions don't access any ImGui state!)
+ IMGUI_API void RenderArrow(ImDrawList* draw_list, ImVec2 pos, ImU32 col, ImGuiDir dir, float scale = 1.0f);
+ IMGUI_API void RenderBullet(ImDrawList* draw_list, ImVec2 pos, ImU32 col);
+ IMGUI_API void RenderCheckMark(ImDrawList* draw_list, ImVec2 pos, ImU32 col, float sz);
+ IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, ImGuiDir direction, ImU32 col);
+ IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 col, float x_start_norm, float x_end_norm, float rounding);
+ IMGUI_API void RenderRectFilledWithHole(ImDrawList* draw_list, const ImRect& outer, const ImRect& inner, ImU32 col, float rounding);
+
+ // Widgets
+ IMGUI_API void TextEx(const char* text, const char* text_end = NULL, ImGuiTextFlags flags = 0);
+ IMGUI_API bool ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
+ IMGUI_API bool CloseButton(ImGuiID id, const ImVec2& pos);
+ IMGUI_API bool CollapseButton(ImGuiID id, const ImVec2& pos);
+ IMGUI_API bool ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0);
+ IMGUI_API void Scrollbar(ImGuiAxis axis);
+ IMGUI_API bool ScrollbarEx(const ImRect& bb, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 avail_v, ImS64 contents_v, ImDrawFlags flags);
+ IMGUI_API bool ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec2& padding, const ImVec4& bg_col, const ImVec4& tint_col);
+ IMGUI_API ImRect GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis);
+ IMGUI_API ImGuiID GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis);
+ IMGUI_API ImGuiID GetWindowResizeCornerID(ImGuiWindow* window, int n); // 0..3: corners
+ IMGUI_API ImGuiID GetWindowResizeBorderID(ImGuiWindow* window, ImGuiDir dir);
+ IMGUI_API void SeparatorEx(ImGuiSeparatorFlags flags);
+ IMGUI_API bool CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value);
+ IMGUI_API bool CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value);
+
+ // Widgets low-level behaviors
+ IMGUI_API bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0);
+ IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags);
+ IMGUI_API bool SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
+ IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f);
+ IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
+ IMGUI_API bool TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0); // Consume previous SetNextItemOpen() data, if any. May return true when logging
+ IMGUI_API void TreePushOverrideID(ImGuiID id);
+
+ // Template functions are instantiated in imgui_widgets.cpp for a finite number of types.
+ // To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036).
+ // e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
+ template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
+ template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
+ template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
+ template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
+ template<typename T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
+ template<typename T> IMGUI_API bool CheckboxFlagsT(const char* label, T* flags, T flags_value);
+
+ // Data type helpers
+ IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type);
+ IMGUI_API int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format);
+ IMGUI_API void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg_1, const void* arg_2);
+ IMGUI_API bool DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void* p_data, const char* format);
+ IMGUI_API int DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2);
+ IMGUI_API bool DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max);
+
+ // InputText
+ IMGUI_API bool InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
+ IMGUI_API bool TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags);
+ IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL);
+ inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputId == id); }
+ inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active
+
+ // Color
+ IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
+ IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
+ IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags);
+
+ // Plot
+ IMGUI_API int PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 frame_size);
+
+ // Shade functions (write over already created vertices)
+ IMGUI_API void ShadeVertsLinearColorGradientKeepAlpha(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, ImVec2 gradient_p0, ImVec2 gradient_p1, ImU32 col0, ImU32 col1);
+ IMGUI_API void ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& a, const ImVec2& b, const ImVec2& uv_a, const ImVec2& uv_b, bool clamp);
+
+ // Garbage collection
+ IMGUI_API void GcCompactTransientMiscBuffers();
+ IMGUI_API void GcCompactTransientWindowBuffers(ImGuiWindow* window);
+ IMGUI_API void GcAwakeTransientWindowBuffers(ImGuiWindow* window);
+
+ // Debug Log
+ IMGUI_API void DebugLog(const char* fmt, ...) IM_FMTARGS(1);
+ IMGUI_API void DebugLogV(const char* fmt, va_list args) IM_FMTLIST(1);
+
+ // Debug Tools
+ IMGUI_API void ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
+ IMGUI_API void ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, void* user_data = NULL);
+ inline void DebugDrawItemRect(ImU32 col = IM_COL32(255,0,0,255)) { ImGuiContext& g = *GImGui; ImGuiWindow* window = g.CurrentWindow; GetForegroundDrawList(window)->AddRect(g.LastItemData.Rect.Min, g.LastItemData.Rect.Max, col); }
+ inline void DebugStartItemPicker() { ImGuiContext& g = *GImGui; g.DebugItemPickerActive = true; }
+ IMGUI_API void ShowFontAtlas(ImFontAtlas* atlas);
+ IMGUI_API void DebugHookIdInfo(ImGuiID id, ImGuiDataType data_type, const void* data_id, const void* data_id_end);
+ IMGUI_API void DebugNodeColumns(ImGuiOldColumns* columns);
+ IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, const ImDrawList* draw_list, const char* label);
+ IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb);
+ IMGUI_API void DebugNodeFont(ImFont* font);
+ IMGUI_API void DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph);
+ IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
+ IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
+ IMGUI_API void DebugNodeTable(ImGuiTable* table);
+ IMGUI_API void DebugNodeTableSettings(ImGuiTableSettings* settings);
+ IMGUI_API void DebugNodeInputTextState(ImGuiInputTextState* state);
+ IMGUI_API void DebugNodeWindow(ImGuiWindow* window, const char* label);
+ IMGUI_API void DebugNodeWindowSettings(ImGuiWindowSettings* settings);
+ IMGUI_API void DebugNodeWindowsList(ImVector<ImGuiWindow*>* windows, const char* label);
+ IMGUI_API void DebugNodeWindowsListByBeginStackParent(ImGuiWindow** windows, int windows_size, ImGuiWindow* parent_in_begin_stack);
+ IMGUI_API void DebugNodeViewport(ImGuiViewportP* viewport);
+ IMGUI_API void DebugRenderViewportThumbnail(ImDrawList* draw_list, ImGuiViewportP* viewport, const ImRect& bb);
+
+} // namespace ImGui
+
+
+//-----------------------------------------------------------------------------
+// [SECTION] ImFontAtlas internal API
+//-----------------------------------------------------------------------------
+
+// This structure is likely to evolve as we add support for incremental atlas updates
+struct ImFontBuilderIO
+{
+ bool (*FontBuilder_Build)(ImFontAtlas* atlas);
+};
+
+// Helper for font builder
+#ifdef IMGUI_ENABLE_STB_TRUETYPE
+IMGUI_API const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype();
+#endif
+IMGUI_API void ImFontAtlasBuildInit(ImFontAtlas* atlas);
+IMGUI_API void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent);
+IMGUI_API void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque);
+IMGUI_API void ImFontAtlasBuildFinish(ImFontAtlas* atlas);
+IMGUI_API void ImFontAtlasBuildRender8bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned char in_marker_pixel_value);
+IMGUI_API void ImFontAtlasBuildRender32bppRectFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char, unsigned int in_marker_pixel_value);
+IMGUI_API void ImFontAtlasBuildMultiplyCalcLookupTable(unsigned char out_table[256], float in_multiply_factor);
+IMGUI_API void ImFontAtlasBuildMultiplyRectAlpha8(const unsigned char table[256], unsigned char* pixels, int x, int y, int w, int h, int stride);
+
+//-----------------------------------------------------------------------------
+// [SECTION] Test Engine specific hooks (imgui_test_engine)
+//-----------------------------------------------------------------------------
+
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ctx, const ImRect& bb, ImGuiID id);
+extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
+extern void ImGuiTestEngineHook_Log(ImGuiContext* ctx, const char* fmt, ...);
+extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ctx, ImGuiID id);
+
+#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemAdd(&g, _BB, _ID) // Register item bounding box
+#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) if (g.TestEngineHookItems) ImGuiTestEngineHook_ItemInfo(&g, _ID, _LABEL, _FLAGS) // Register item label and status flags (optional)
+#define IMGUI_TEST_ENGINE_LOG(_FMT,...) if (g.TestEngineHookItems) ImGuiTestEngineHook_Log(&g, _FMT, __VA_ARGS__) // Custom log entry from user land into test log
+#else
+#define IMGUI_TEST_ENGINE_ITEM_ADD(_BB,_ID) ((void)0)
+#define IMGUI_TEST_ENGINE_ITEM_INFO(_ID,_LABEL,_FLAGS) ((void)g)
+#endif
+
+//-----------------------------------------------------------------------------
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#elif defined(__GNUC__)
+#pragma GCC diagnostic pop
+#endif
+
+#ifdef _MSC_VER
+#pragma warning (pop)
+#endif
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui_tables.cpp b/tests/manual/rhi/shared/imgui/imgui/imgui_tables.cpp
new file mode 100644
index 0000000000..c3e24af35b
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui_tables.cpp
@@ -0,0 +1,4068 @@
+// dear imgui, v1.88
+// (tables and columns code)
+
+/*
+
+Index of this file:
+
+// [SECTION] Commentary
+// [SECTION] Header mess
+// [SECTION] Tables: Main code
+// [SECTION] Tables: Simple accessors
+// [SECTION] Tables: Row changes
+// [SECTION] Tables: Columns changes
+// [SECTION] Tables: Columns width management
+// [SECTION] Tables: Drawing
+// [SECTION] Tables: Sorting
+// [SECTION] Tables: Headers
+// [SECTION] Tables: Context Menu
+// [SECTION] Tables: Settings (.ini data)
+// [SECTION] Tables: Garbage Collection
+// [SECTION] Tables: Debugging
+// [SECTION] Columns, BeginColumns, EndColumns, etc.
+
+*/
+
+// Navigating this file:
+// - In Visual Studio IDE: CTRL+comma ("Edit.GoToAll") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
+// - With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
+
+//-----------------------------------------------------------------------------
+// [SECTION] Commentary
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// Typical tables call flow: (root level is generally public API):
+//-----------------------------------------------------------------------------
+// - BeginTable() user begin into a table
+// | BeginChild() - (if ScrollX/ScrollY is set)
+// | TableBeginInitMemory() - first time table is used
+// | TableResetSettings() - on settings reset
+// | TableLoadSettings() - on settings load
+// | TableBeginApplyRequests() - apply queued resizing/reordering/hiding requests
+// | - TableSetColumnWidth() - apply resizing width (for mouse resize, often requested by previous frame)
+// | - TableUpdateColumnsWeightFromWidth()- recompute columns weights (of stretch columns) from their respective width
+// - TableSetupColumn() user submit columns details (optional)
+// - TableSetupScrollFreeze() user submit scroll freeze information (optional)
+//-----------------------------------------------------------------------------
+// - TableUpdateLayout() [Internal] followup to BeginTable(): setup everything: widths, columns positions, clipping rectangles. Automatically called by the FIRST call to TableNextRow() or TableHeadersRow().
+// | TableSetupDrawChannels() - setup ImDrawList channels
+// | TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission
+// | TableDrawContextMenu() - draw right-click context menu
+//-----------------------------------------------------------------------------
+// - TableHeadersRow() or TableHeader() user submit a headers row (optional)
+// | TableSortSpecsClickColumn() - when left-clicked: alter sort order and sort direction
+// | TableOpenContextMenu() - when right-clicked: trigger opening of the default context menu
+// - TableGetSortSpecs() user queries updated sort specs (optional, generally after submitting headers)
+// - TableNextRow() user begin into a new row (also automatically called by TableHeadersRow())
+// | TableEndRow() - finish existing row
+// | TableBeginRow() - add a new row
+// - TableSetColumnIndex() / TableNextColumn() user begin into a cell
+// | TableEndCell() - close existing column/cell
+// | TableBeginCell() - enter into current column/cell
+// - [...] user emit contents
+//-----------------------------------------------------------------------------
+// - EndTable() user ends the table
+// | TableDrawBorders() - draw outer borders, inner vertical borders
+// | TableMergeDrawChannels() - merge draw channels if clipping isn't required
+// | EndChild() - (if ScrollX/ScrollY is set)
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// TABLE SIZING
+//-----------------------------------------------------------------------------
+// (Read carefully because this is subtle but it does make sense!)
+//-----------------------------------------------------------------------------
+// About 'outer_size':
+// Its meaning needs to differ slightly depending on if we are using ScrollX/ScrollY flags.
+// Default value is ImVec2(0.0f, 0.0f).
+// X
+// - outer_size.x <= 0.0f -> Right-align from window/work-rect right-most edge. With -FLT_MIN or 0.0f will align exactly on right-most edge.
+// - outer_size.x > 0.0f -> Set Fixed width.
+// Y with ScrollX/ScrollY disabled: we output table directly in current window
+// - outer_size.y < 0.0f -> Bottom-align (but will auto extend, unless _NoHostExtendY is set). Not meaningful is parent window can vertically scroll.
+// - outer_size.y = 0.0f -> No minimum height (but will auto extend, unless _NoHostExtendY is set)
+// - outer_size.y > 0.0f -> Set Minimum height (but will auto extend, unless _NoHostExtenY is set)
+// Y with ScrollX/ScrollY enabled: using a child window for scrolling
+// - outer_size.y < 0.0f -> Bottom-align. Not meaningful is parent window can vertically scroll.
+// - outer_size.y = 0.0f -> Bottom-align, consistent with BeginChild(). Not recommended unless table is last item in parent window.
+// - outer_size.y > 0.0f -> Set Exact height. Recommended when using Scrolling on any axis.
+//-----------------------------------------------------------------------------
+// Outer size is also affected by the NoHostExtendX/NoHostExtendY flags.
+// Important to that note how the two flags have slightly different behaviors!
+// - ImGuiTableFlags_NoHostExtendX -> Make outer width auto-fit to columns (overriding outer_size.x value). Only available when ScrollX/ScrollY are disabled and Stretch columns are not used.
+// - ImGuiTableFlags_NoHostExtendY -> Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY is disabled. Data below the limit will be clipped and not visible.
+// In theory ImGuiTableFlags_NoHostExtendY could be the default and any non-scrolling tables with outer_size.y != 0.0f would use exact height.
+// This would be consistent but perhaps less useful and more confusing (as vertically clipped items are not easily noticeable)
+//-----------------------------------------------------------------------------
+// About 'inner_width':
+// With ScrollX disabled:
+// - inner_width -> *ignored*
+// With ScrollX enabled:
+// - inner_width < 0.0f -> *illegal* fit in known width (right align from outer_size.x) <-- weird
+// - inner_width = 0.0f -> fit in outer_width: Fixed size columns will take space they need (if avail, otherwise shrink down), Stretch columns becomes Fixed columns.
+// - inner_width > 0.0f -> override scrolling width, generally to be larger than outer_size.x. Fixed column take space they need (if avail, otherwise shrink down), Stretch columns share remaining space!
+//-----------------------------------------------------------------------------
+// Details:
+// - If you want to use Stretch columns with ScrollX, you generally need to specify 'inner_width' otherwise the concept
+// of "available space" doesn't make sense.
+// - Even if not really useful, we allow 'inner_width < outer_size.x' for consistency and to facilitate understanding
+// of what the value does.
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// COLUMNS SIZING POLICIES
+//-----------------------------------------------------------------------------
+// About overriding column sizing policy and width/weight with TableSetupColumn():
+// We use a default parameter of 'init_width_or_weight == -1'.
+// - with ImGuiTableColumnFlags_WidthFixed, init_width <= 0 (default) --> width is automatic
+// - with ImGuiTableColumnFlags_WidthFixed, init_width > 0 (explicit) --> width is custom
+// - with ImGuiTableColumnFlags_WidthStretch, init_weight <= 0 (default) --> weight is 1.0f
+// - with ImGuiTableColumnFlags_WidthStretch, init_weight > 0 (explicit) --> weight is custom
+// Widths are specified _without_ CellPadding. If you specify a width of 100.0f, the column will be cover (100.0f + Padding * 2.0f)
+// and you can fit a 100.0f wide item in it without clipping and with full padding.
+//-----------------------------------------------------------------------------
+// About default sizing policy (if you don't specify a ImGuiTableColumnFlags_WidthXXXX flag)
+// - with Table policy ImGuiTableFlags_SizingFixedFit --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is equal to contents width
+// - with Table policy ImGuiTableFlags_SizingFixedSame --> default Column policy is ImGuiTableColumnFlags_WidthFixed, default Width is max of all contents width
+// - with Table policy ImGuiTableFlags_SizingStretchSame --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is 1.0f
+// - with Table policy ImGuiTableFlags_SizingStretchWeight --> default Column policy is ImGuiTableColumnFlags_WidthStretch, default Weight is proportional to contents
+// Default Width and default Weight can be overridden when calling TableSetupColumn().
+//-----------------------------------------------------------------------------
+// About mixing Fixed/Auto and Stretch columns together:
+// - the typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns.
+// - using mixed policies with ScrollX does not make much sense, as using Stretch columns with ScrollX does not make much sense in the first place!
+// that is, unless 'inner_width' is passed to BeginTable() to explicitly provide a total width to layout columns in.
+// - when using ImGuiTableFlags_SizingFixedSame with mixed columns, only the Fixed/Auto columns will match their widths to the width of the maximum contents.
+// - when using ImGuiTableFlags_SizingStretchSame with mixed columns, only the Stretch columns will match their weight/widths.
+//-----------------------------------------------------------------------------
+// About using column width:
+// If a column is manual resizable or has a width specified with TableSetupColumn():
+// - you may use GetContentRegionAvail().x to query the width available in a given column.
+// - right-side alignment features such as SetNextItemWidth(-x) or PushItemWidth(-x) will rely on this width.
+// If the column is not resizable and has no width specified with TableSetupColumn():
+// - its width will be automatic and be set to the max of items submitted.
+// - therefore you generally cannot have ALL items of the columns use e.g. SetNextItemWidth(-FLT_MIN).
+// - but if the column has one or more items of known/fixed size, this will become the reference width used by SetNextItemWidth(-FLT_MIN).
+//-----------------------------------------------------------------------------
+
+
+//-----------------------------------------------------------------------------
+// TABLES CLIPPING/CULLING
+//-----------------------------------------------------------------------------
+// About clipping/culling of Rows in Tables:
+// - For large numbers of rows, it is recommended you use ImGuiListClipper to only submit visible rows.
+// ImGuiListClipper is reliant on the fact that rows are of equal height.
+// See 'Demo->Tables->Vertical Scrolling' or 'Demo->Tables->Advanced' for a demo of using the clipper.
+// - Note that auto-resizing columns don't play well with using the clipper.
+// By default a table with _ScrollX but without _Resizable will have column auto-resize.
+// So, if you want to use the clipper, make sure to either enable _Resizable, either setup columns width explicitly with _WidthFixed.
+//-----------------------------------------------------------------------------
+// About clipping/culling of Columns in Tables:
+// - Both TableSetColumnIndex() and TableNextColumn() return true when the column is visible or performing
+// width measurements. Otherwise, you may skip submitting the contents of a cell/column, BUT ONLY if you know
+// it is not going to contribute to row height.
+// In many situations, you may skip submitting contents for every column but one (e.g. the first one).
+// - Case A: column is not hidden by user, and at least partially in sight (most common case).
+// - Case B: column is clipped / out of sight (because of scrolling or parent ClipRect): TableNextColumn() return false as a hint but we still allow layout output.
+// - Case C: column is hidden explicitly by the user (e.g. via the context menu, or _DefaultHide column flag, etc.).
+//
+// [A] [B] [C]
+// TableNextColumn(): true false false -> [userland] when TableNextColumn() / TableSetColumnIndex() return false, user can skip submitting items but only if the column doesn't contribute to row height.
+// SkipItems: false false true -> [internal] when SkipItems is true, most widgets will early out if submitted, resulting is no layout output.
+// ClipRect: normal zero-width zero-width -> [internal] when ClipRect is zero, ItemAdd() will return false and most widgets will early out mid-way.
+// ImDrawList output: normal dummy dummy -> [internal] when using the dummy channel, ImDrawList submissions (if any) will be wasted (because cliprect is zero-width anyway).
+//
+// - We need to distinguish those cases because non-hidden columns that are clipped outside of scrolling bounds should still contribute their height to the row.
+// However, in the majority of cases, the contribution to row height is the same for all columns, or the tallest cells are known by the programmer.
+//-----------------------------------------------------------------------------
+// About clipping/culling of whole Tables:
+// - Scrolling tables with a known outer size can be clipped earlier as BeginTable() will return false.
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// [SECTION] Header mess
+//-----------------------------------------------------------------------------
+
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include "imgui.h"
+#ifndef IMGUI_DISABLE
+
+#ifndef IMGUI_DEFINE_MATH_OPERATORS
+#define IMGUI_DEFINE_MATH_OPERATORS
+#endif
+#include "imgui_internal.h"
+
+// System includes
+#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
+#include <stddef.h> // intptr_t
+#else
+#include <stdint.h> // intptr_t
+#endif
+
+// Visual Studio warnings
+#ifdef _MSC_VER
+#pragma warning (disable: 4127) // condition expression is constant
+#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
+#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
+#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
+#endif
+#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
+#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
+#endif
+
+// Clang/GCC warnings with -Weverything
+#if defined(__clang__)
+#if __has_warning("-Wunknown-warning-option")
+#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
+#endif
+#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
+#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
+#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok.
+#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code.
+#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
+#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
+#pragma clang diagnostic ignored "-Wenum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_')
+#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
+#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
+#elif defined(__GNUC__)
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
+#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
+#endif
+
+//-----------------------------------------------------------------------------
+// [SECTION] Tables: Main code
+//-----------------------------------------------------------------------------
+// - TableFixFlags() [Internal]
+// - TableFindByID() [Internal]
+// - BeginTable()
+// - BeginTableEx() [Internal]
+// - TableBeginInitMemory() [Internal]
+// - TableBeginApplyRequests() [Internal]
+// - TableSetupColumnFlags() [Internal]
+// - TableUpdateLayout() [Internal]
+// - TableUpdateBorders() [Internal]
+// - EndTable()
+// - TableSetupColumn()
+// - TableSetupScrollFreeze()
+//-----------------------------------------------------------------------------
+
+// Configuration
+static const int TABLE_DRAW_CHANNEL_BG0 = 0;
+static const int TABLE_DRAW_CHANNEL_BG2_FROZEN = 1;
+static const int TABLE_DRAW_CHANNEL_NOCLIP = 2; // When using ImGuiTableFlags_NoClip (this becomes the last visible channel)
+static const float TABLE_BORDER_SIZE = 1.0f; // FIXME-TABLE: Currently hard-coded because of clipping assumptions with outer borders rendering.
+static const float TABLE_RESIZE_SEPARATOR_HALF_THICKNESS = 4.0f; // Extend outside inner borders.
+static const float TABLE_RESIZE_SEPARATOR_FEEDBACK_TIMER = 0.06f; // Delay/timer before making the hover feedback (color+cursor) visible because tables/columns tends to be more cramped.
+
+// Helper
+inline ImGuiTableFlags TableFixFlags(ImGuiTableFlags flags, ImGuiWindow* outer_window)
+{
+ // Adjust flags: set default sizing policy
+ if ((flags & ImGuiTableFlags_SizingMask_) == 0)
+ flags |= ((flags & ImGuiTableFlags_ScrollX) || (outer_window->Flags & ImGuiWindowFlags_AlwaysAutoResize)) ? ImGuiTableFlags_SizingFixedFit : ImGuiTableFlags_SizingStretchSame;
+
+ // Adjust flags: enable NoKeepColumnsVisible when using ImGuiTableFlags_SizingFixedSame
+ if ((flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedSame)
+ flags |= ImGuiTableFlags_NoKeepColumnsVisible;
+
+ // Adjust flags: enforce borders when resizable
+ if (flags & ImGuiTableFlags_Resizable)
+ flags |= ImGuiTableFlags_BordersInnerV;
+
+ // Adjust flags: disable NoHostExtendX/NoHostExtendY if we have any scrolling going on
+ if (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY))
+ flags &= ~(ImGuiTableFlags_NoHostExtendX | ImGuiTableFlags_NoHostExtendY);
+
+ // Adjust flags: NoBordersInBodyUntilResize takes priority over NoBordersInBody
+ if (flags & ImGuiTableFlags_NoBordersInBodyUntilResize)
+ flags &= ~ImGuiTableFlags_NoBordersInBody;
+
+ // Adjust flags: disable saved settings if there's nothing to save
+ if ((flags & (ImGuiTableFlags_Resizable | ImGuiTableFlags_Hideable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Sortable)) == 0)
+ flags |= ImGuiTableFlags_NoSavedSettings;
+
+ // Inherit _NoSavedSettings from top-level window (child windows always have _NoSavedSettings set)
+ if (outer_window->RootWindow->Flags & ImGuiWindowFlags_NoSavedSettings)
+ flags |= ImGuiTableFlags_NoSavedSettings;
+
+ return flags;
+}
+
+ImGuiTable* ImGui::TableFindByID(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ return g.Tables.GetByKey(id);
+}
+
+// Read about "TABLE SIZING" at the top of this file.
+bool ImGui::BeginTable(const char* str_id, int columns_count, ImGuiTableFlags flags, const ImVec2& outer_size, float inner_width)
+{
+ ImGuiID id = GetID(str_id);
+ return BeginTableEx(str_id, id, columns_count, flags, outer_size, inner_width);
+}
+
+bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImGuiTableFlags flags, const ImVec2& outer_size, float inner_width)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* outer_window = GetCurrentWindow();
+ if (outer_window->SkipItems) // Consistent with other tables + beneficial side effect that assert on miscalling EndTable() will be more visible.
+ return false;
+
+ // Sanity checks
+ IM_ASSERT(columns_count > 0 && columns_count <= IMGUI_TABLE_MAX_COLUMNS && "Only 1..64 columns allowed!");
+ if (flags & ImGuiTableFlags_ScrollX)
+ IM_ASSERT(inner_width >= 0.0f);
+
+ // If an outer size is specified ahead we will be able to early out when not visible. Exact clipping rules may evolve.
+ const bool use_child_window = (flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) != 0;
+ const ImVec2 avail_size = GetContentRegionAvail();
+ ImVec2 actual_outer_size = CalcItemSize(outer_size, ImMax(avail_size.x, 1.0f), use_child_window ? ImMax(avail_size.y, 1.0f) : 0.0f);
+ ImRect outer_rect(outer_window->DC.CursorPos, outer_window->DC.CursorPos + actual_outer_size);
+ if (use_child_window && IsClippedEx(outer_rect, 0))
+ {
+ ItemSize(outer_rect);
+ return false;
+ }
+
+ // Acquire storage for the table
+ ImGuiTable* table = g.Tables.GetOrAddByKey(id);
+ const int instance_no = (table->LastFrameActive != g.FrameCount) ? 0 : table->InstanceCurrent + 1;
+ const ImGuiID instance_id = id + instance_no;
+ const ImGuiTableFlags table_last_flags = table->Flags;
+ if (instance_no > 0)
+ IM_ASSERT(table->ColumnsCount == columns_count && "BeginTable(): Cannot change columns count mid-frame while preserving same ID");
+
+ // Acquire temporary buffers
+ const int table_idx = g.Tables.GetIndex(table);
+ if (++g.TablesTempDataStacked > g.TablesTempData.Size)
+ g.TablesTempData.resize(g.TablesTempDataStacked, ImGuiTableTempData());
+ ImGuiTableTempData* temp_data = table->TempData = &g.TablesTempData[g.TablesTempDataStacked - 1];
+ temp_data->TableIndex = table_idx;
+ table->DrawSplitter = &table->TempData->DrawSplitter;
+ table->DrawSplitter->Clear();
+
+ // Fix flags
+ table->IsDefaultSizingPolicy = (flags & ImGuiTableFlags_SizingMask_) == 0;
+ flags = TableFixFlags(flags, outer_window);
+
+ // Initialize
+ table->ID = id;
+ table->Flags = flags;
+ table->InstanceCurrent = (ImS16)instance_no;
+ table->LastFrameActive = g.FrameCount;
+ table->OuterWindow = table->InnerWindow = outer_window;
+ table->ColumnsCount = columns_count;
+ table->IsLayoutLocked = false;
+ table->InnerWidth = inner_width;
+ temp_data->UserOuterSize = outer_size;
+ if (instance_no > 0 && table->InstanceDataExtra.Size < instance_no)
+ table->InstanceDataExtra.push_back(ImGuiTableInstanceData());
+
+ // When not using a child window, WorkRect.Max will grow as we append contents.
+ if (use_child_window)
+ {
+ // Ensure no vertical scrollbar appears if we only want horizontal one, to make flag consistent
+ // (we have no other way to disable vertical scrollbar of a window while keeping the horizontal one showing)
+ ImVec2 override_content_size(FLT_MAX, FLT_MAX);
+ if ((flags & ImGuiTableFlags_ScrollX) && !(flags & ImGuiTableFlags_ScrollY))
+ override_content_size.y = FLT_MIN;
+
+ // Ensure specified width (when not specified, Stretched columns will act as if the width == OuterWidth and
+ // never lead to any scrolling). We don't handle inner_width < 0.0f, we could potentially use it to right-align
+ // based on the right side of the child window work rect, which would require knowing ahead if we are going to
+ // have decoration taking horizontal spaces (typically a vertical scrollbar).
+ if ((flags & ImGuiTableFlags_ScrollX) && inner_width > 0.0f)
+ override_content_size.x = inner_width;
+
+ if (override_content_size.x != FLT_MAX || override_content_size.y != FLT_MAX)
+ SetNextWindowContentSize(ImVec2(override_content_size.x != FLT_MAX ? override_content_size.x : 0.0f, override_content_size.y != FLT_MAX ? override_content_size.y : 0.0f));
+
+ // Reset scroll if we are reactivating it
+ if ((table_last_flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) == 0)
+ SetNextWindowScroll(ImVec2(0.0f, 0.0f));
+
+ // Create scrolling region (without border and zero window padding)
+ ImGuiWindowFlags child_flags = (flags & ImGuiTableFlags_ScrollX) ? ImGuiWindowFlags_HorizontalScrollbar : ImGuiWindowFlags_None;
+ BeginChildEx(name, instance_id, outer_rect.GetSize(), false, child_flags);
+ table->InnerWindow = g.CurrentWindow;
+ table->WorkRect = table->InnerWindow->WorkRect;
+ table->OuterRect = table->InnerWindow->Rect();
+ table->InnerRect = table->InnerWindow->InnerRect;
+ IM_ASSERT(table->InnerWindow->WindowPadding.x == 0.0f && table->InnerWindow->WindowPadding.y == 0.0f && table->InnerWindow->WindowBorderSize == 0.0f);
+ }
+ else
+ {
+ // For non-scrolling tables, WorkRect == OuterRect == InnerRect.
+ // But at this point we do NOT have a correct value for .Max.y (unless a height has been explicitly passed in). It will only be updated in EndTable().
+ table->WorkRect = table->OuterRect = table->InnerRect = outer_rect;
+ }
+
+ // Push a standardized ID for both child-using and not-child-using tables
+ PushOverrideID(instance_id);
+
+ // Backup a copy of host window members we will modify
+ ImGuiWindow* inner_window = table->InnerWindow;
+ table->HostIndentX = inner_window->DC.Indent.x;
+ table->HostClipRect = inner_window->ClipRect;
+ table->HostSkipItems = inner_window->SkipItems;
+ temp_data->HostBackupWorkRect = inner_window->WorkRect;
+ temp_data->HostBackupParentWorkRect = inner_window->ParentWorkRect;
+ temp_data->HostBackupColumnsOffset = outer_window->DC.ColumnsOffset;
+ temp_data->HostBackupPrevLineSize = inner_window->DC.PrevLineSize;
+ temp_data->HostBackupCurrLineSize = inner_window->DC.CurrLineSize;
+ temp_data->HostBackupCursorMaxPos = inner_window->DC.CursorMaxPos;
+ temp_data->HostBackupItemWidth = outer_window->DC.ItemWidth;
+ temp_data->HostBackupItemWidthStackSize = outer_window->DC.ItemWidthStack.Size;
+ inner_window->DC.PrevLineSize = inner_window->DC.CurrLineSize = ImVec2(0.0f, 0.0f);
+
+ // Padding and Spacing
+ // - None ........Content..... Pad .....Content........
+ // - PadOuter | Pad ..Content..... Pad .....Content.. Pad |
+ // - PadInner ........Content.. Pad | Pad ..Content........
+ // - PadOuter+PadInner | Pad ..Content.. Pad | Pad ..Content.. Pad |
+ const bool pad_outer_x = (flags & ImGuiTableFlags_NoPadOuterX) ? false : (flags & ImGuiTableFlags_PadOuterX) ? true : (flags & ImGuiTableFlags_BordersOuterV) != 0;
+ const bool pad_inner_x = (flags & ImGuiTableFlags_NoPadInnerX) ? false : true;
+ const float inner_spacing_for_border = (flags & ImGuiTableFlags_BordersInnerV) ? TABLE_BORDER_SIZE : 0.0f;
+ const float inner_spacing_explicit = (pad_inner_x && (flags & ImGuiTableFlags_BordersInnerV) == 0) ? g.Style.CellPadding.x : 0.0f;
+ const float inner_padding_explicit = (pad_inner_x && (flags & ImGuiTableFlags_BordersInnerV) != 0) ? g.Style.CellPadding.x : 0.0f;
+ table->CellSpacingX1 = inner_spacing_explicit + inner_spacing_for_border;
+ table->CellSpacingX2 = inner_spacing_explicit;
+ table->CellPaddingX = inner_padding_explicit;
+ table->CellPaddingY = g.Style.CellPadding.y;
+
+ const float outer_padding_for_border = (flags & ImGuiTableFlags_BordersOuterV) ? TABLE_BORDER_SIZE : 0.0f;
+ const float outer_padding_explicit = pad_outer_x ? g.Style.CellPadding.x : 0.0f;
+ table->OuterPaddingX = (outer_padding_for_border + outer_padding_explicit) - table->CellPaddingX;
+
+ table->CurrentColumn = -1;
+ table->CurrentRow = -1;
+ table->RowBgColorCounter = 0;
+ table->LastRowFlags = ImGuiTableRowFlags_None;
+ table->InnerClipRect = (inner_window == outer_window) ? table->WorkRect : inner_window->ClipRect;
+ table->InnerClipRect.ClipWith(table->WorkRect); // We need this to honor inner_width
+ table->InnerClipRect.ClipWithFull(table->HostClipRect);
+ table->InnerClipRect.Max.y = (flags & ImGuiTableFlags_NoHostExtendY) ? ImMin(table->InnerClipRect.Max.y, inner_window->WorkRect.Max.y) : inner_window->ClipRect.Max.y;
+
+ table->RowPosY1 = table->RowPosY2 = table->WorkRect.Min.y; // This is needed somehow
+ table->RowTextBaseline = 0.0f; // This will be cleared again by TableBeginRow()
+ table->FreezeRowsRequest = table->FreezeRowsCount = 0; // This will be setup by TableSetupScrollFreeze(), if any
+ table->FreezeColumnsRequest = table->FreezeColumnsCount = 0;
+ table->IsUnfrozenRows = true;
+ table->DeclColumnsCount = 0;
+
+ // Using opaque colors facilitate overlapping elements of the grid
+ table->BorderColorStrong = GetColorU32(ImGuiCol_TableBorderStrong);
+ table->BorderColorLight = GetColorU32(ImGuiCol_TableBorderLight);
+
+ // Make table current
+ g.CurrentTable = table;
+ outer_window->DC.CurrentTableIdx = table_idx;
+ if (inner_window != outer_window) // So EndChild() within the inner window can restore the table properly.
+ inner_window->DC.CurrentTableIdx = table_idx;
+
+ if ((table_last_flags & ImGuiTableFlags_Reorderable) && (flags & ImGuiTableFlags_Reorderable) == 0)
+ table->IsResetDisplayOrderRequest = true;
+
+ // Mark as used
+ if (table_idx >= g.TablesLastTimeActive.Size)
+ g.TablesLastTimeActive.resize(table_idx + 1, -1.0f);
+ g.TablesLastTimeActive[table_idx] = (float)g.Time;
+ temp_data->LastTimeActive = (float)g.Time;
+ table->MemoryCompacted = false;
+
+ // Setup memory buffer (clear data if columns count changed)
+ ImGuiTableColumn* old_columns_to_preserve = NULL;
+ void* old_columns_raw_data = NULL;
+ const int old_columns_count = table->Columns.size();
+ if (old_columns_count != 0 && old_columns_count != columns_count)
+ {
+ // Attempt to preserve width on column count change (#4046)
+ old_columns_to_preserve = table->Columns.Data;
+ old_columns_raw_data = table->RawData;
+ table->RawData = NULL;
+ }
+ if (table->RawData == NULL)
+ {
+ TableBeginInitMemory(table, columns_count);
+ table->IsInitializing = table->IsSettingsRequestLoad = true;
+ }
+ if (table->IsResetAllRequest)
+ TableResetSettings(table);
+ if (table->IsInitializing)
+ {
+ // Initialize
+ table->SettingsOffset = -1;
+ table->IsSortSpecsDirty = true;
+ table->InstanceInteracted = -1;
+ table->ContextPopupColumn = -1;
+ table->ReorderColumn = table->ResizedColumn = table->LastResizedColumn = -1;
+ table->AutoFitSingleColumn = -1;
+ table->HoveredColumnBody = table->HoveredColumnBorder = -1;
+ for (int n = 0; n < columns_count; n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[n];
+ if (old_columns_to_preserve && n < old_columns_count)
+ {
+ // FIXME: We don't attempt to preserve column order in this path.
+ *column = old_columns_to_preserve[n];
+ }
+ else
+ {
+ float width_auto = column->WidthAuto;
+ *column = ImGuiTableColumn();
+ column->WidthAuto = width_auto;
+ column->IsPreserveWidthAuto = true; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker
+ column->IsEnabled = column->IsUserEnabled = column->IsUserEnabledNextFrame = true;
+ }
+ column->DisplayOrder = table->DisplayOrderToIndex[n] = (ImGuiTableColumnIdx)n;
+ }
+ }
+ if (old_columns_raw_data)
+ IM_FREE(old_columns_raw_data);
+
+ // Load settings
+ if (table->IsSettingsRequestLoad)
+ TableLoadSettings(table);
+
+ // Handle DPI/font resize
+ // This is designed to facilitate DPI changes with the assumption that e.g. style.CellPadding has been scaled as well.
+ // It will also react to changing fonts with mixed results. It doesn't need to be perfect but merely provide a decent transition.
+ // FIXME-DPI: Provide consistent standards for reference size. Perhaps using g.CurrentDpiScale would be more self explanatory.
+ // This is will lead us to non-rounded WidthRequest in columns, which should work but is a poorly tested path.
+ const float new_ref_scale_unit = g.FontSize; // g.Font->GetCharAdvance('A') ?
+ if (table->RefScale != 0.0f && table->RefScale != new_ref_scale_unit)
+ {
+ const float scale_factor = new_ref_scale_unit / table->RefScale;
+ //IMGUI_DEBUG_PRINT("[table] %08X RefScaleUnit %.3f -> %.3f, scaling width by %.3f\n", table->ID, table->RefScaleUnit, new_ref_scale_unit, scale_factor);
+ for (int n = 0; n < columns_count; n++)
+ table->Columns[n].WidthRequest = table->Columns[n].WidthRequest * scale_factor;
+ }
+ table->RefScale = new_ref_scale_unit;
+
+ // Disable output until user calls TableNextRow() or TableNextColumn() leading to the TableUpdateLayout() call..
+ // This is not strictly necessary but will reduce cases were "out of table" output will be misleading to the user.
+ // Because we cannot safely assert in EndTable() when no rows have been created, this seems like our best option.
+ inner_window->SkipItems = true;
+
+ // Clear names
+ // At this point the ->NameOffset field of each column will be invalid until TableUpdateLayout() or the first call to TableSetupColumn()
+ if (table->ColumnsNames.Buf.Size > 0)
+ table->ColumnsNames.Buf.resize(0);
+
+ // Apply queued resizing/reordering/hiding requests
+ TableBeginApplyRequests(table);
+
+ return true;
+}
+
+// For reference, the average total _allocation count_ for a table is:
+// + 0 (for ImGuiTable instance, we are pooling allocations in g.Tables)
+// + 1 (for table->RawData allocated below)
+// + 1 (for table->ColumnsNames, if names are used)
+// Shared allocations per number of nested tables
+// + 1 (for table->Splitter._Channels)
+// + 2 * active_channels_count (for ImDrawCmd and ImDrawIdx buffers inside channels)
+// Where active_channels_count is variable but often == columns_count or columns_count + 1, see TableSetupDrawChannels() for details.
+// Unused channels don't perform their +2 allocations.
+void ImGui::TableBeginInitMemory(ImGuiTable* table, int columns_count)
+{
+ // Allocate single buffer for our arrays
+ ImSpanAllocator<3> span_allocator;
+ span_allocator.Reserve(0, columns_count * sizeof(ImGuiTableColumn));
+ span_allocator.Reserve(1, columns_count * sizeof(ImGuiTableColumnIdx));
+ span_allocator.Reserve(2, columns_count * sizeof(ImGuiTableCellData), 4);
+ table->RawData = IM_ALLOC(span_allocator.GetArenaSizeInBytes());
+ memset(table->RawData, 0, span_allocator.GetArenaSizeInBytes());
+ span_allocator.SetArenaBasePtr(table->RawData);
+ span_allocator.GetSpan(0, &table->Columns);
+ span_allocator.GetSpan(1, &table->DisplayOrderToIndex);
+ span_allocator.GetSpan(2, &table->RowCellData);
+}
+
+// Apply queued resizing/reordering/hiding requests
+void ImGui::TableBeginApplyRequests(ImGuiTable* table)
+{
+ // Handle resizing request
+ // (We process this at the first TableBegin of the frame)
+ // FIXME-TABLE: Contains columns if our work area doesn't allow for scrolling?
+ if (table->InstanceCurrent == 0)
+ {
+ if (table->ResizedColumn != -1 && table->ResizedColumnNextWidth != FLT_MAX)
+ TableSetColumnWidth(table->ResizedColumn, table->ResizedColumnNextWidth);
+ table->LastResizedColumn = table->ResizedColumn;
+ table->ResizedColumnNextWidth = FLT_MAX;
+ table->ResizedColumn = -1;
+
+ // Process auto-fit for single column, which is a special case for stretch columns and fixed columns with FixedSame policy.
+ // FIXME-TABLE: Would be nice to redistribute available stretch space accordingly to other weights, instead of giving it all to siblings.
+ if (table->AutoFitSingleColumn != -1)
+ {
+ TableSetColumnWidth(table->AutoFitSingleColumn, table->Columns[table->AutoFitSingleColumn].WidthAuto);
+ table->AutoFitSingleColumn = -1;
+ }
+ }
+
+ // Handle reordering request
+ // Note: we don't clear ReorderColumn after handling the request.
+ if (table->InstanceCurrent == 0)
+ {
+ if (table->HeldHeaderColumn == -1 && table->ReorderColumn != -1)
+ table->ReorderColumn = -1;
+ table->HeldHeaderColumn = -1;
+ if (table->ReorderColumn != -1 && table->ReorderColumnDir != 0)
+ {
+ // We need to handle reordering across hidden columns.
+ // In the configuration below, moving C to the right of E will lead to:
+ // ... C [D] E ---> ... [D] E C (Column name/index)
+ // ... 2 3 4 ... 2 3 4 (Display order)
+ const int reorder_dir = table->ReorderColumnDir;
+ IM_ASSERT(reorder_dir == -1 || reorder_dir == +1);
+ IM_ASSERT(table->Flags & ImGuiTableFlags_Reorderable);
+ ImGuiTableColumn* src_column = &table->Columns[table->ReorderColumn];
+ ImGuiTableColumn* dst_column = &table->Columns[(reorder_dir == -1) ? src_column->PrevEnabledColumn : src_column->NextEnabledColumn];
+ IM_UNUSED(dst_column);
+ const int src_order = src_column->DisplayOrder;
+ const int dst_order = dst_column->DisplayOrder;
+ src_column->DisplayOrder = (ImGuiTableColumnIdx)dst_order;
+ for (int order_n = src_order + reorder_dir; order_n != dst_order + reorder_dir; order_n += reorder_dir)
+ table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder -= (ImGuiTableColumnIdx)reorder_dir;
+ IM_ASSERT(dst_column->DisplayOrder == dst_order - reorder_dir);
+
+ // Display order is stored in both columns->IndexDisplayOrder and table->DisplayOrder[],
+ // rebuild the later from the former.
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ table->DisplayOrderToIndex[table->Columns[column_n].DisplayOrder] = (ImGuiTableColumnIdx)column_n;
+ table->ReorderColumnDir = 0;
+ table->IsSettingsDirty = true;
+ }
+ }
+
+ // Handle display order reset request
+ if (table->IsResetDisplayOrderRequest)
+ {
+ for (int n = 0; n < table->ColumnsCount; n++)
+ table->DisplayOrderToIndex[n] = table->Columns[n].DisplayOrder = (ImGuiTableColumnIdx)n;
+ table->IsResetDisplayOrderRequest = false;
+ table->IsSettingsDirty = true;
+ }
+}
+
+// Adjust flags: default width mode + stretch columns are not allowed when auto extending
+static void TableSetupColumnFlags(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags flags_in)
+{
+ ImGuiTableColumnFlags flags = flags_in;
+
+ // Sizing Policy
+ if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0)
+ {
+ const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_);
+ if (table_sizing_policy == ImGuiTableFlags_SizingFixedFit || table_sizing_policy == ImGuiTableFlags_SizingFixedSame)
+ flags |= ImGuiTableColumnFlags_WidthFixed;
+ else
+ flags |= ImGuiTableColumnFlags_WidthStretch;
+ }
+ else
+ {
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_WidthMask_)); // Check that only 1 of each set is used.
+ }
+
+ // Resize
+ if ((table->Flags & ImGuiTableFlags_Resizable) == 0)
+ flags |= ImGuiTableColumnFlags_NoResize;
+
+ // Sorting
+ if ((flags & ImGuiTableColumnFlags_NoSortAscending) && (flags & ImGuiTableColumnFlags_NoSortDescending))
+ flags |= ImGuiTableColumnFlags_NoSort;
+
+ // Indentation
+ if ((flags & ImGuiTableColumnFlags_IndentMask_) == 0)
+ flags |= (table->Columns.index_from_ptr(column) == 0) ? ImGuiTableColumnFlags_IndentEnable : ImGuiTableColumnFlags_IndentDisable;
+
+ // Alignment
+ //if ((flags & ImGuiTableColumnFlags_AlignMask_) == 0)
+ // flags |= ImGuiTableColumnFlags_AlignCenter;
+ //IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_AlignMask_)); // Check that only 1 of each set is used.
+
+ // Preserve status flags
+ column->Flags = flags | (column->Flags & ImGuiTableColumnFlags_StatusMask_);
+
+ // Build an ordered list of available sort directions
+ column->SortDirectionsAvailCount = column->SortDirectionsAvailMask = column->SortDirectionsAvailList = 0;
+ if (table->Flags & ImGuiTableFlags_Sortable)
+ {
+ int count = 0, mask = 0, list = 0;
+ if ((flags & ImGuiTableColumnFlags_PreferSortAscending) != 0 && (flags & ImGuiTableColumnFlags_NoSortAscending) == 0) { mask |= 1 << ImGuiSortDirection_Ascending; list |= ImGuiSortDirection_Ascending << (count << 1); count++; }
+ if ((flags & ImGuiTableColumnFlags_PreferSortDescending) != 0 && (flags & ImGuiTableColumnFlags_NoSortDescending) == 0) { mask |= 1 << ImGuiSortDirection_Descending; list |= ImGuiSortDirection_Descending << (count << 1); count++; }
+ if ((flags & ImGuiTableColumnFlags_PreferSortAscending) == 0 && (flags & ImGuiTableColumnFlags_NoSortAscending) == 0) { mask |= 1 << ImGuiSortDirection_Ascending; list |= ImGuiSortDirection_Ascending << (count << 1); count++; }
+ if ((flags & ImGuiTableColumnFlags_PreferSortDescending) == 0 && (flags & ImGuiTableColumnFlags_NoSortDescending) == 0) { mask |= 1 << ImGuiSortDirection_Descending; list |= ImGuiSortDirection_Descending << (count << 1); count++; }
+ if ((table->Flags & ImGuiTableFlags_SortTristate) || count == 0) { mask |= 1 << ImGuiSortDirection_None; count++; }
+ column->SortDirectionsAvailList = (ImU8)list;
+ column->SortDirectionsAvailMask = (ImU8)mask;
+ column->SortDirectionsAvailCount = (ImU8)count;
+ ImGui::TableFixColumnSortDirection(table, column);
+ }
+}
+
+// Layout columns for the frame. This is in essence the followup to BeginTable().
+// Runs on the first call to TableNextRow(), to give a chance for TableSetupColumn() to be called first.
+// FIXME-TABLE: Our width (and therefore our WorkRect) will be minimal in the first frame for _WidthAuto columns.
+// Increase feedback side-effect with widgets relying on WorkRect.Max.x... Maybe provide a default distribution for _WidthAuto columns?
+void ImGui::TableUpdateLayout(ImGuiTable* table)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(table->IsLayoutLocked == false);
+
+ const ImGuiTableFlags table_sizing_policy = (table->Flags & ImGuiTableFlags_SizingMask_);
+ table->IsDefaultDisplayOrder = true;
+ table->ColumnsEnabledCount = 0;
+ table->EnabledMaskByIndex = 0x00;
+ table->EnabledMaskByDisplayOrder = 0x00;
+ table->LeftMostEnabledColumn = -1;
+ table->MinColumnWidth = ImMax(1.0f, g.Style.FramePadding.x * 1.0f); // g.Style.ColumnsMinSpacing; // FIXME-TABLE
+
+ // [Part 1] Apply/lock Enabled and Order states. Calculate auto/ideal width for columns. Count fixed/stretch columns.
+ // Process columns in their visible orders as we are building the Prev/Next indices.
+ int count_fixed = 0; // Number of columns that have fixed sizing policies
+ int count_stretch = 0; // Number of columns that have stretch sizing policies
+ int prev_visible_column_idx = -1;
+ bool has_auto_fit_request = false;
+ bool has_resizable = false;
+ float stretch_sum_width_auto = 0.0f;
+ float fixed_max_width_auto = 0.0f;
+ for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
+ {
+ const int column_n = table->DisplayOrderToIndex[order_n];
+ if (column_n != order_n)
+ table->IsDefaultDisplayOrder = false;
+ ImGuiTableColumn* column = &table->Columns[column_n];
+
+ // Clear column setup if not submitted by user. Currently we make it mandatory to call TableSetupColumn() every frame.
+ // It would easily work without but we're not ready to guarantee it since e.g. names need resubmission anyway.
+ // We take a slight shortcut but in theory we could be calling TableSetupColumn() here with dummy values, it should yield the same effect.
+ if (table->DeclColumnsCount <= column_n)
+ {
+ TableSetupColumnFlags(table, column, ImGuiTableColumnFlags_None);
+ column->NameOffset = -1;
+ column->UserID = 0;
+ column->InitStretchWeightOrWidth = -1.0f;
+ }
+
+ // Update Enabled state, mark settings and sort specs dirty
+ if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide))
+ column->IsUserEnabledNextFrame = true;
+ if (column->IsUserEnabled != column->IsUserEnabledNextFrame)
+ {
+ column->IsUserEnabled = column->IsUserEnabledNextFrame;
+ table->IsSettingsDirty = true;
+ }
+ column->IsEnabled = column->IsUserEnabled && (column->Flags & ImGuiTableColumnFlags_Disabled) == 0;
+
+ if (column->SortOrder != -1 && !column->IsEnabled)
+ table->IsSortSpecsDirty = true;
+ if (column->SortOrder > 0 && !(table->Flags & ImGuiTableFlags_SortMulti))
+ table->IsSortSpecsDirty = true;
+
+ // Auto-fit unsized columns
+ const bool start_auto_fit = (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? (column->WidthRequest < 0.0f) : (column->StretchWeight < 0.0f);
+ if (start_auto_fit)
+ column->AutoFitQueue = column->CannotSkipItemsQueue = (1 << 3) - 1; // Fit for three frames
+
+ if (!column->IsEnabled)
+ {
+ column->IndexWithinEnabledSet = -1;
+ continue;
+ }
+
+ // Mark as enabled and link to previous/next enabled column
+ column->PrevEnabledColumn = (ImGuiTableColumnIdx)prev_visible_column_idx;
+ column->NextEnabledColumn = -1;
+ if (prev_visible_column_idx != -1)
+ table->Columns[prev_visible_column_idx].NextEnabledColumn = (ImGuiTableColumnIdx)column_n;
+ else
+ table->LeftMostEnabledColumn = (ImGuiTableColumnIdx)column_n;
+ column->IndexWithinEnabledSet = table->ColumnsEnabledCount++;
+ table->EnabledMaskByIndex |= (ImU64)1 << column_n;
+ table->EnabledMaskByDisplayOrder |= (ImU64)1 << column->DisplayOrder;
+ prev_visible_column_idx = column_n;
+ IM_ASSERT(column->IndexWithinEnabledSet <= column->DisplayOrder);
+
+ // Calculate ideal/auto column width (that's the width required for all contents to be visible without clipping)
+ // Combine width from regular rows + width from headers unless requested not to.
+ if (!column->IsPreserveWidthAuto)
+ column->WidthAuto = TableGetColumnWidthAuto(table, column);
+
+ // Non-resizable columns keep their requested width (apply user value regardless of IsPreserveWidthAuto)
+ const bool column_is_resizable = (column->Flags & ImGuiTableColumnFlags_NoResize) == 0;
+ if (column_is_resizable)
+ has_resizable = true;
+ if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && column->InitStretchWeightOrWidth > 0.0f && !column_is_resizable)
+ column->WidthAuto = column->InitStretchWeightOrWidth;
+
+ if (column->AutoFitQueue != 0x00)
+ has_auto_fit_request = true;
+ if (column->Flags & ImGuiTableColumnFlags_WidthStretch)
+ {
+ stretch_sum_width_auto += column->WidthAuto;
+ count_stretch++;
+ }
+ else
+ {
+ fixed_max_width_auto = ImMax(fixed_max_width_auto, column->WidthAuto);
+ count_fixed++;
+ }
+ }
+ if ((table->Flags & ImGuiTableFlags_Sortable) && table->SortSpecsCount == 0 && !(table->Flags & ImGuiTableFlags_SortTristate))
+ table->IsSortSpecsDirty = true;
+ table->RightMostEnabledColumn = (ImGuiTableColumnIdx)prev_visible_column_idx;
+ IM_ASSERT(table->LeftMostEnabledColumn >= 0 && table->RightMostEnabledColumn >= 0);
+
+ // [Part 2] Disable child window clipping while fitting columns. This is not strictly necessary but makes it possible
+ // to avoid the column fitting having to wait until the first visible frame of the child container (may or not be a good thing).
+ // FIXME-TABLE: for always auto-resizing columns may not want to do that all the time.
+ if (has_auto_fit_request && table->OuterWindow != table->InnerWindow)
+ table->InnerWindow->SkipItems = false;
+ if (has_auto_fit_request)
+ table->IsSettingsDirty = true;
+
+ // [Part 3] Fix column flags and record a few extra information.
+ float sum_width_requests = 0.0f; // Sum of all width for fixed and auto-resize columns, excluding width contributed by Stretch columns but including spacing/padding.
+ float stretch_sum_weights = 0.0f; // Sum of all weights for stretch columns.
+ table->LeftMostStretchedColumn = table->RightMostStretchedColumn = -1;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ if (!(table->EnabledMaskByIndex & ((ImU64)1 << column_n)))
+ continue;
+ ImGuiTableColumn* column = &table->Columns[column_n];
+
+ const bool column_is_resizable = (column->Flags & ImGuiTableColumnFlags_NoResize) == 0;
+ if (column->Flags & ImGuiTableColumnFlags_WidthFixed)
+ {
+ // Apply same widths policy
+ float width_auto = column->WidthAuto;
+ if (table_sizing_policy == ImGuiTableFlags_SizingFixedSame && (column->AutoFitQueue != 0x00 || !column_is_resizable))
+ width_auto = fixed_max_width_auto;
+
+ // Apply automatic width
+ // Latch initial size for fixed columns and update it constantly for auto-resizing column (unless clipped!)
+ if (column->AutoFitQueue != 0x00)
+ column->WidthRequest = width_auto;
+ else if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !column_is_resizable && (table->RequestOutputMaskByIndex & ((ImU64)1 << column_n)))
+ column->WidthRequest = width_auto;
+
+ // FIXME-TABLE: Increase minimum size during init frame to avoid biasing auto-fitting widgets
+ // (e.g. TextWrapped) too much. Otherwise what tends to happen is that TextWrapped would output a very
+ // large height (= first frame scrollbar display very off + clipper would skip lots of items).
+ // This is merely making the side-effect less extreme, but doesn't properly fixes it.
+ // FIXME: Move this to ->WidthGiven to avoid temporary lossyless?
+ // FIXME: This break IsPreserveWidthAuto from not flickering if the stored WidthAuto was smaller.
+ if (column->AutoFitQueue > 0x01 && table->IsInitializing && !column->IsPreserveWidthAuto)
+ column->WidthRequest = ImMax(column->WidthRequest, table->MinColumnWidth * 4.0f); // FIXME-TABLE: Another constant/scale?
+ sum_width_requests += column->WidthRequest;
+ }
+ else
+ {
+ // Initialize stretch weight
+ if (column->AutoFitQueue != 0x00 || column->StretchWeight < 0.0f || !column_is_resizable)
+ {
+ if (column->InitStretchWeightOrWidth > 0.0f)
+ column->StretchWeight = column->InitStretchWeightOrWidth;
+ else if (table_sizing_policy == ImGuiTableFlags_SizingStretchProp)
+ column->StretchWeight = (column->WidthAuto / stretch_sum_width_auto) * count_stretch;
+ else
+ column->StretchWeight = 1.0f;
+ }
+
+ stretch_sum_weights += column->StretchWeight;
+ if (table->LeftMostStretchedColumn == -1 || table->Columns[table->LeftMostStretchedColumn].DisplayOrder > column->DisplayOrder)
+ table->LeftMostStretchedColumn = (ImGuiTableColumnIdx)column_n;
+ if (table->RightMostStretchedColumn == -1 || table->Columns[table->RightMostStretchedColumn].DisplayOrder < column->DisplayOrder)
+ table->RightMostStretchedColumn = (ImGuiTableColumnIdx)column_n;
+ }
+ column->IsPreserveWidthAuto = false;
+ sum_width_requests += table->CellPaddingX * 2.0f;
+ }
+ table->ColumnsEnabledFixedCount = (ImGuiTableColumnIdx)count_fixed;
+ table->ColumnsStretchSumWeights = stretch_sum_weights;
+
+ // [Part 4] Apply final widths based on requested widths
+ const ImRect work_rect = table->WorkRect;
+ const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
+ const float width_avail = ((table->Flags & ImGuiTableFlags_ScrollX) && table->InnerWidth == 0.0f) ? table->InnerClipRect.GetWidth() : work_rect.GetWidth();
+ const float width_avail_for_stretched_columns = width_avail - width_spacings - sum_width_requests;
+ float width_remaining_for_stretched_columns = width_avail_for_stretched_columns;
+ table->ColumnsGivenWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ if (!(table->EnabledMaskByIndex & ((ImU64)1 << column_n)))
+ continue;
+ ImGuiTableColumn* column = &table->Columns[column_n];
+
+ // Allocate width for stretched/weighted columns (StretchWeight gets converted into WidthRequest)
+ if (column->Flags & ImGuiTableColumnFlags_WidthStretch)
+ {
+ float weight_ratio = column->StretchWeight / stretch_sum_weights;
+ column->WidthRequest = IM_FLOOR(ImMax(width_avail_for_stretched_columns * weight_ratio, table->MinColumnWidth) + 0.01f);
+ width_remaining_for_stretched_columns -= column->WidthRequest;
+ }
+
+ // [Resize Rule 1] The right-most Visible column is not resizable if there is at least one Stretch column
+ // See additional comments in TableSetColumnWidth().
+ if (column->NextEnabledColumn == -1 && table->LeftMostStretchedColumn != -1)
+ column->Flags |= ImGuiTableColumnFlags_NoDirectResize_;
+
+ // Assign final width, record width in case we will need to shrink
+ column->WidthGiven = ImFloor(ImMax(column->WidthRequest, table->MinColumnWidth));
+ table->ColumnsGivenWidth += column->WidthGiven;
+ }
+
+ // [Part 5] Redistribute stretch remainder width due to rounding (remainder width is < 1.0f * number of Stretch column).
+ // Using right-to-left distribution (more likely to match resizing cursor).
+ if (width_remaining_for_stretched_columns >= 1.0f && !(table->Flags & ImGuiTableFlags_PreciseWidths))
+ for (int order_n = table->ColumnsCount - 1; stretch_sum_weights > 0.0f && width_remaining_for_stretched_columns >= 1.0f && order_n >= 0; order_n--)
+ {
+ if (!(table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)))
+ continue;
+ ImGuiTableColumn* column = &table->Columns[table->DisplayOrderToIndex[order_n]];
+ if (!(column->Flags & ImGuiTableColumnFlags_WidthStretch))
+ continue;
+ column->WidthRequest += 1.0f;
+ column->WidthGiven += 1.0f;
+ width_remaining_for_stretched_columns -= 1.0f;
+ }
+
+ ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
+ table->HoveredColumnBody = -1;
+ table->HoveredColumnBorder = -1;
+ const ImRect mouse_hit_rect(table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.Max.x, ImMax(table->OuterRect.Max.y, table->OuterRect.Min.y + table_instance->LastOuterHeight));
+ const bool is_hovering_table = ItemHoverable(mouse_hit_rect, 0);
+
+ // [Part 6] Setup final position, offset, skip/clip states and clipping rectangles, detect hovered column
+ // Process columns in their visible orders as we are comparing the visible order and adjusting host_clip_rect while looping.
+ int visible_n = 0;
+ bool offset_x_frozen = (table->FreezeColumnsCount > 0);
+ float offset_x = ((table->FreezeColumnsCount > 0) ? table->OuterRect.Min.x : work_rect.Min.x) + table->OuterPaddingX - table->CellSpacingX1;
+ ImRect host_clip_rect = table->InnerClipRect;
+ //host_clip_rect.Max.x += table->CellPaddingX + table->CellSpacingX2;
+ table->VisibleMaskByIndex = 0x00;
+ table->RequestOutputMaskByIndex = 0x00;
+ for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
+ {
+ const int column_n = table->DisplayOrderToIndex[order_n];
+ ImGuiTableColumn* column = &table->Columns[column_n];
+
+ column->NavLayerCurrent = (ImS8)((table->FreezeRowsCount > 0 || column_n < table->FreezeColumnsCount) ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main);
+
+ if (offset_x_frozen && table->FreezeColumnsCount == visible_n)
+ {
+ offset_x += work_rect.Min.x - table->OuterRect.Min.x;
+ offset_x_frozen = false;
+ }
+
+ // Clear status flags
+ column->Flags &= ~ImGuiTableColumnFlags_StatusMask_;
+
+ if ((table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)) == 0)
+ {
+ // Hidden column: clear a few fields and we are done with it for the remainder of the function.
+ // We set a zero-width clip rect but set Min.y/Max.y properly to not interfere with the clipper.
+ column->MinX = column->MaxX = column->WorkMinX = column->ClipRect.Min.x = column->ClipRect.Max.x = offset_x;
+ column->WidthGiven = 0.0f;
+ column->ClipRect.Min.y = work_rect.Min.y;
+ column->ClipRect.Max.y = FLT_MAX;
+ column->ClipRect.ClipWithFull(host_clip_rect);
+ column->IsVisibleX = column->IsVisibleY = column->IsRequestOutput = false;
+ column->IsSkipItems = true;
+ column->ItemWidth = 1.0f;
+ continue;
+ }
+
+ // Detect hovered column
+ if (is_hovering_table && g.IO.MousePos.x >= column->ClipRect.Min.x && g.IO.MousePos.x < column->ClipRect.Max.x)
+ table->HoveredColumnBody = (ImGuiTableColumnIdx)column_n;
+
+ // Lock start position
+ column->MinX = offset_x;
+
+ // Lock width based on start position and minimum/maximum width for this position
+ float max_width = TableGetMaxColumnWidth(table, column_n);
+ column->WidthGiven = ImMin(column->WidthGiven, max_width);
+ column->WidthGiven = ImMax(column->WidthGiven, ImMin(column->WidthRequest, table->MinColumnWidth));
+ column->MaxX = offset_x + column->WidthGiven + table->CellSpacingX1 + table->CellSpacingX2 + table->CellPaddingX * 2.0f;
+
+ // Lock other positions
+ // - ClipRect.Min.x: Because merging draw commands doesn't compare min boundaries, we make ClipRect.Min.x match left bounds to be consistent regardless of merging.
+ // - ClipRect.Max.x: using WorkMaxX instead of MaxX (aka including padding) makes things more consistent when resizing down, tho slightly detrimental to visibility in very-small column.
+ // - ClipRect.Max.x: using MaxX makes it easier for header to receive hover highlight with no discontinuity and display sorting arrow.
+ // - FIXME-TABLE: We want equal width columns to have equal (ClipRect.Max.x - WorkMinX) width, which means ClipRect.max.x cannot stray off host_clip_rect.Max.x else right-most column may appear shorter.
+ column->WorkMinX = column->MinX + table->CellPaddingX + table->CellSpacingX1;
+ column->WorkMaxX = column->MaxX - table->CellPaddingX - table->CellSpacingX2; // Expected max
+ column->ItemWidth = ImFloor(column->WidthGiven * 0.65f);
+ column->ClipRect.Min.x = column->MinX;
+ column->ClipRect.Min.y = work_rect.Min.y;
+ column->ClipRect.Max.x = column->MaxX; //column->WorkMaxX;
+ column->ClipRect.Max.y = FLT_MAX;
+ column->ClipRect.ClipWithFull(host_clip_rect);
+
+ // Mark column as Clipped (not in sight)
+ // Note that scrolling tables (where inner_window != outer_window) handle Y clipped earlier in BeginTable() so IsVisibleY really only applies to non-scrolling tables.
+ // FIXME-TABLE: Because InnerClipRect.Max.y is conservatively ==outer_window->ClipRect.Max.y, we never can mark columns _Above_ the scroll line as not IsVisibleY.
+ // Taking advantage of LastOuterHeight would yield good results there...
+ // FIXME-TABLE: Y clipping is disabled because it effectively means not submitting will reduce contents width which is fed to outer_window->DC.CursorMaxPos.x,
+ // and this may be used (e.g. typically by outer_window using AlwaysAutoResize or outer_window's horizontal scrollbar, but could be something else).
+ // Possible solution to preserve last known content width for clipped column. Test 'table_reported_size' fails when enabling Y clipping and window is resized small.
+ column->IsVisibleX = (column->ClipRect.Max.x > column->ClipRect.Min.x);
+ column->IsVisibleY = true; // (column->ClipRect.Max.y > column->ClipRect.Min.y);
+ const bool is_visible = column->IsVisibleX; //&& column->IsVisibleY;
+ if (is_visible)
+ table->VisibleMaskByIndex |= ((ImU64)1 << column_n);
+
+ // Mark column as requesting output from user. Note that fixed + non-resizable sets are auto-fitting at all times and therefore always request output.
+ column->IsRequestOutput = is_visible || column->AutoFitQueue != 0 || column->CannotSkipItemsQueue != 0;
+ if (column->IsRequestOutput)
+ table->RequestOutputMaskByIndex |= ((ImU64)1 << column_n);
+
+ // Mark column as SkipItems (ignoring all items/layout)
+ column->IsSkipItems = !column->IsEnabled || table->HostSkipItems;
+ if (column->IsSkipItems)
+ IM_ASSERT(!is_visible);
+
+ // Update status flags
+ column->Flags |= ImGuiTableColumnFlags_IsEnabled;
+ if (is_visible)
+ column->Flags |= ImGuiTableColumnFlags_IsVisible;
+ if (column->SortOrder != -1)
+ column->Flags |= ImGuiTableColumnFlags_IsSorted;
+ if (table->HoveredColumnBody == column_n)
+ column->Flags |= ImGuiTableColumnFlags_IsHovered;
+
+ // Alignment
+ // FIXME-TABLE: This align based on the whole column width, not per-cell, and therefore isn't useful in
+ // many cases (to be able to honor this we might be able to store a log of cells width, per row, for
+ // visible rows, but nav/programmatic scroll would have visible artifacts.)
+ //if (column->Flags & ImGuiTableColumnFlags_AlignRight)
+ // column->WorkMinX = ImMax(column->WorkMinX, column->MaxX - column->ContentWidthRowsUnfrozen);
+ //else if (column->Flags & ImGuiTableColumnFlags_AlignCenter)
+ // column->WorkMinX = ImLerp(column->WorkMinX, ImMax(column->StartX, column->MaxX - column->ContentWidthRowsUnfrozen), 0.5f);
+
+ // Reset content width variables
+ column->ContentMaxXFrozen = column->ContentMaxXUnfrozen = column->WorkMinX;
+ column->ContentMaxXHeadersUsed = column->ContentMaxXHeadersIdeal = column->WorkMinX;
+
+ // Don't decrement auto-fit counters until container window got a chance to submit its items
+ if (table->HostSkipItems == false)
+ {
+ column->AutoFitQueue >>= 1;
+ column->CannotSkipItemsQueue >>= 1;
+ }
+
+ if (visible_n < table->FreezeColumnsCount)
+ host_clip_rect.Min.x = ImClamp(column->MaxX + TABLE_BORDER_SIZE, host_clip_rect.Min.x, host_clip_rect.Max.x);
+
+ offset_x += column->WidthGiven + table->CellSpacingX1 + table->CellSpacingX2 + table->CellPaddingX * 2.0f;
+ visible_n++;
+ }
+
+ // [Part 7] Detect/store when we are hovering the unused space after the right-most column (so e.g. context menus can react on it)
+ // Clear Resizable flag if none of our column are actually resizable (either via an explicit _NoResize flag, either
+ // because of using _WidthAuto/_WidthStretch). This will hide the resizing option from the context menu.
+ const float unused_x1 = ImMax(table->WorkRect.Min.x, table->Columns[table->RightMostEnabledColumn].ClipRect.Max.x);
+ if (is_hovering_table && table->HoveredColumnBody == -1)
+ {
+ if (g.IO.MousePos.x >= unused_x1)
+ table->HoveredColumnBody = (ImGuiTableColumnIdx)table->ColumnsCount;
+ }
+ if (has_resizable == false && (table->Flags & ImGuiTableFlags_Resizable))
+ table->Flags &= ~ImGuiTableFlags_Resizable;
+
+ // [Part 8] Lock actual OuterRect/WorkRect right-most position.
+ // This is done late to handle the case of fixed-columns tables not claiming more widths that they need.
+ // Because of this we are careful with uses of WorkRect and InnerClipRect before this point.
+ if (table->RightMostStretchedColumn != -1)
+ table->Flags &= ~ImGuiTableFlags_NoHostExtendX;
+ if (table->Flags & ImGuiTableFlags_NoHostExtendX)
+ {
+ table->OuterRect.Max.x = table->WorkRect.Max.x = unused_x1;
+ table->InnerClipRect.Max.x = ImMin(table->InnerClipRect.Max.x, unused_x1);
+ }
+ table->InnerWindow->ParentWorkRect = table->WorkRect;
+ table->BorderX1 = table->InnerClipRect.Min.x;// +((table->Flags & ImGuiTableFlags_BordersOuter) ? 0.0f : -1.0f);
+ table->BorderX2 = table->InnerClipRect.Max.x;// +((table->Flags & ImGuiTableFlags_BordersOuter) ? 0.0f : +1.0f);
+
+ // [Part 9] Allocate draw channels and setup background cliprect
+ TableSetupDrawChannels(table);
+
+ // [Part 10] Hit testing on borders
+ if (table->Flags & ImGuiTableFlags_Resizable)
+ TableUpdateBorders(table);
+ table_instance->LastFirstRowHeight = 0.0f;
+ table->IsLayoutLocked = true;
+ table->IsUsingHeaders = false;
+
+ // [Part 11] Context menu
+ if (table->IsContextPopupOpen && table->InstanceCurrent == table->InstanceInteracted)
+ {
+ const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID);
+ if (BeginPopupEx(context_menu_id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings))
+ {
+ TableDrawContextMenu(table);
+ EndPopup();
+ }
+ else
+ {
+ table->IsContextPopupOpen = false;
+ }
+ }
+
+ // [Part 13] Sanitize and build sort specs before we have a change to use them for display.
+ // This path will only be exercised when sort specs are modified before header rows (e.g. init or visibility change)
+ if (table->IsSortSpecsDirty && (table->Flags & ImGuiTableFlags_Sortable))
+ TableSortSpecsBuild(table);
+
+ // Initial state
+ ImGuiWindow* inner_window = table->InnerWindow;
+ if (table->Flags & ImGuiTableFlags_NoClip)
+ table->DrawSplitter->SetCurrentChannel(inner_window->DrawList, TABLE_DRAW_CHANNEL_NOCLIP);
+ else
+ inner_window->DrawList->PushClipRect(inner_window->ClipRect.Min, inner_window->ClipRect.Max, false);
+}
+
+// Process hit-testing on resizing borders. Actual size change will be applied in EndTable()
+// - Set table->HoveredColumnBorder with a short delay/timer to reduce feedback noise
+// - Submit ahead of table contents and header, use ImGuiButtonFlags_AllowItemOverlap to prioritize widgets
+// overlapping the same area.
+void ImGui::TableUpdateBorders(ImGuiTable* table)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(table->Flags & ImGuiTableFlags_Resizable);
+
+ // At this point OuterRect height may be zero or under actual final height, so we rely on temporal coherency and
+ // use the final height from last frame. Because this is only affecting _interaction_ with columns, it is not
+ // really problematic (whereas the actual visual will be displayed in EndTable() and using the current frame height).
+ // Actual columns highlight/render will be performed in EndTable() and not be affected.
+ ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
+ const float hit_half_width = TABLE_RESIZE_SEPARATOR_HALF_THICKNESS;
+ const float hit_y1 = table->OuterRect.Min.y;
+ const float hit_y2_body = ImMax(table->OuterRect.Max.y, hit_y1 + table_instance->LastOuterHeight);
+ const float hit_y2_head = hit_y1 + table_instance->LastFirstRowHeight;
+
+ for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
+ {
+ if (!(table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)))
+ continue;
+
+ const int column_n = table->DisplayOrderToIndex[order_n];
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_))
+ continue;
+
+ // ImGuiTableFlags_NoBordersInBodyUntilResize will be honored in TableDrawBorders()
+ const float border_y2_hit = (table->Flags & ImGuiTableFlags_NoBordersInBody) ? hit_y2_head : hit_y2_body;
+ if ((table->Flags & ImGuiTableFlags_NoBordersInBody) && table->IsUsingHeaders == false)
+ continue;
+
+ if (!column->IsVisibleX && table->LastResizedColumn != column_n)
+ continue;
+
+ ImGuiID column_id = TableGetColumnResizeID(table, column_n, table->InstanceCurrent);
+ ImRect hit_rect(column->MaxX - hit_half_width, hit_y1, column->MaxX + hit_half_width, border_y2_hit);
+ //GetForegroundDrawList()->AddRect(hit_rect.Min, hit_rect.Max, IM_COL32(255, 0, 0, 100));
+ KeepAliveID(column_id);
+
+ bool hovered = false, held = false;
+ bool pressed = ButtonBehavior(hit_rect, column_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick | ImGuiButtonFlags_NoNavFocus);
+ if (pressed && IsMouseDoubleClicked(0))
+ {
+ TableSetColumnWidthAutoSingle(table, column_n);
+ ClearActiveID();
+ held = hovered = false;
+ }
+ if (held)
+ {
+ if (table->LastResizedColumn == -1)
+ table->ResizeLockMinContentsX2 = table->RightMostEnabledColumn != -1 ? table->Columns[table->RightMostEnabledColumn].MaxX : -FLT_MAX;
+ table->ResizedColumn = (ImGuiTableColumnIdx)column_n;
+ table->InstanceInteracted = table->InstanceCurrent;
+ }
+ if ((hovered && g.HoveredIdTimer > TABLE_RESIZE_SEPARATOR_FEEDBACK_TIMER) || held)
+ {
+ table->HoveredColumnBorder = (ImGuiTableColumnIdx)column_n;
+ SetMouseCursor(ImGuiMouseCursor_ResizeEW);
+ }
+ }
+}
+
+void ImGui::EndTable()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL && "Only call EndTable() if BeginTable() returns true!");
+
+ // This assert would be very useful to catch a common error... unfortunately it would probably trigger in some
+ // cases, and for consistency user may sometimes output empty tables (and still benefit from e.g. outer border)
+ //IM_ASSERT(table->IsLayoutLocked && "Table unused: never called TableNextRow(), is that the intent?");
+
+ // If the user never got to call TableNextRow() or TableNextColumn(), we call layout ourselves to ensure all our
+ // code paths are consistent (instead of just hoping that TableBegin/TableEnd will work), get borders drawn, etc.
+ if (!table->IsLayoutLocked)
+ TableUpdateLayout(table);
+
+ const ImGuiTableFlags flags = table->Flags;
+ ImGuiWindow* inner_window = table->InnerWindow;
+ ImGuiWindow* outer_window = table->OuterWindow;
+ ImGuiTableTempData* temp_data = table->TempData;
+ IM_ASSERT(inner_window == g.CurrentWindow);
+ IM_ASSERT(outer_window == inner_window || outer_window == inner_window->ParentWindow);
+
+ if (table->IsInsideRow)
+ TableEndRow(table);
+
+ // Context menu in columns body
+ if (flags & ImGuiTableFlags_ContextMenuInBody)
+ if (table->HoveredColumnBody != -1 && !IsAnyItemHovered() && IsMouseReleased(ImGuiMouseButton_Right))
+ TableOpenContextMenu((int)table->HoveredColumnBody);
+
+ // Finalize table height
+ ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
+ inner_window->DC.PrevLineSize = temp_data->HostBackupPrevLineSize;
+ inner_window->DC.CurrLineSize = temp_data->HostBackupCurrLineSize;
+ inner_window->DC.CursorMaxPos = temp_data->HostBackupCursorMaxPos;
+ const float inner_content_max_y = table->RowPosY2;
+ IM_ASSERT(table->RowPosY2 == inner_window->DC.CursorPos.y);
+ if (inner_window != outer_window)
+ inner_window->DC.CursorMaxPos.y = inner_content_max_y;
+ else if (!(flags & ImGuiTableFlags_NoHostExtendY))
+ table->OuterRect.Max.y = table->InnerRect.Max.y = ImMax(table->OuterRect.Max.y, inner_content_max_y); // Patch OuterRect/InnerRect height
+ table->WorkRect.Max.y = ImMax(table->WorkRect.Max.y, table->OuterRect.Max.y);
+ table_instance->LastOuterHeight = table->OuterRect.GetHeight();
+
+ // Setup inner scrolling range
+ // FIXME: This ideally should be done earlier, in BeginTable() SetNextWindowContentSize call, just like writing to inner_window->DC.CursorMaxPos.y,
+ // but since the later is likely to be impossible to do we'd rather update both axises together.
+ if (table->Flags & ImGuiTableFlags_ScrollX)
+ {
+ const float outer_padding_for_border = (table->Flags & ImGuiTableFlags_BordersOuterV) ? TABLE_BORDER_SIZE : 0.0f;
+ float max_pos_x = table->InnerWindow->DC.CursorMaxPos.x;
+ if (table->RightMostEnabledColumn != -1)
+ max_pos_x = ImMax(max_pos_x, table->Columns[table->RightMostEnabledColumn].WorkMaxX + table->CellPaddingX + table->OuterPaddingX - outer_padding_for_border);
+ if (table->ResizedColumn != -1)
+ max_pos_x = ImMax(max_pos_x, table->ResizeLockMinContentsX2);
+ table->InnerWindow->DC.CursorMaxPos.x = max_pos_x;
+ }
+
+ // Pop clipping rect
+ if (!(flags & ImGuiTableFlags_NoClip))
+ inner_window->DrawList->PopClipRect();
+ inner_window->ClipRect = inner_window->DrawList->_ClipRectStack.back();
+
+ // Draw borders
+ if ((flags & ImGuiTableFlags_Borders) != 0)
+ TableDrawBorders(table);
+
+#if 0
+ // Strip out dummy channel draw calls
+ // We have no way to prevent user submitting direct ImDrawList calls into a hidden column (but ImGui:: calls will be clipped out)
+ // Pros: remove draw calls which will have no effect. since they'll have zero-size cliprect they may be early out anyway.
+ // Cons: making it harder for users watching metrics/debugger to spot the wasted vertices.
+ if (table->DummyDrawChannel != (ImGuiTableColumnIdx)-1)
+ {
+ ImDrawChannel* dummy_channel = &table->DrawSplitter._Channels[table->DummyDrawChannel];
+ dummy_channel->_CmdBuffer.resize(0);
+ dummy_channel->_IdxBuffer.resize(0);
+ }
+#endif
+
+ // Flatten channels and merge draw calls
+ ImDrawListSplitter* splitter = table->DrawSplitter;
+ splitter->SetCurrentChannel(inner_window->DrawList, 0);
+ if ((table->Flags & ImGuiTableFlags_NoClip) == 0)
+ TableMergeDrawChannels(table);
+ splitter->Merge(inner_window->DrawList);
+
+ // Update ColumnsAutoFitWidth to get us ahead for host using our size to auto-resize without waiting for next BeginTable()
+ float auto_fit_width_for_fixed = 0.0f;
+ float auto_fit_width_for_stretched = 0.0f;
+ float auto_fit_width_for_stretched_min = 0.0f;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ if (table->EnabledMaskByIndex & ((ImU64)1 << column_n))
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ float column_width_request = ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && !(column->Flags & ImGuiTableColumnFlags_NoResize)) ? column->WidthRequest : TableGetColumnWidthAuto(table, column);
+ if (column->Flags & ImGuiTableColumnFlags_WidthFixed)
+ auto_fit_width_for_fixed += column_width_request;
+ else
+ auto_fit_width_for_stretched += column_width_request;
+ if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) && (column->Flags & ImGuiTableColumnFlags_NoResize) != 0)
+ auto_fit_width_for_stretched_min = ImMax(auto_fit_width_for_stretched_min, column_width_request / (column->StretchWeight / table->ColumnsStretchSumWeights));
+ }
+ const float width_spacings = (table->OuterPaddingX * 2.0f) + (table->CellSpacingX1 + table->CellSpacingX2) * (table->ColumnsEnabledCount - 1);
+ table->ColumnsAutoFitWidth = width_spacings + (table->CellPaddingX * 2.0f) * table->ColumnsEnabledCount + auto_fit_width_for_fixed + ImMax(auto_fit_width_for_stretched, auto_fit_width_for_stretched_min);
+
+ // Update scroll
+ if ((table->Flags & ImGuiTableFlags_ScrollX) == 0 && inner_window != outer_window)
+ {
+ inner_window->Scroll.x = 0.0f;
+ }
+ else if (table->LastResizedColumn != -1 && table->ResizedColumn == -1 && inner_window->ScrollbarX && table->InstanceInteracted == table->InstanceCurrent)
+ {
+ // When releasing a column being resized, scroll to keep the resulting column in sight
+ const float neighbor_width_to_keep_visible = table->MinColumnWidth + table->CellPaddingX * 2.0f;
+ ImGuiTableColumn* column = &table->Columns[table->LastResizedColumn];
+ if (column->MaxX < table->InnerClipRect.Min.x)
+ SetScrollFromPosX(inner_window, column->MaxX - inner_window->Pos.x - neighbor_width_to_keep_visible, 1.0f);
+ else if (column->MaxX > table->InnerClipRect.Max.x)
+ SetScrollFromPosX(inner_window, column->MaxX - inner_window->Pos.x + neighbor_width_to_keep_visible, 1.0f);
+ }
+
+ // Apply resizing/dragging at the end of the frame
+ if (table->ResizedColumn != -1 && table->InstanceCurrent == table->InstanceInteracted)
+ {
+ ImGuiTableColumn* column = &table->Columns[table->ResizedColumn];
+ const float new_x2 = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + TABLE_RESIZE_SEPARATOR_HALF_THICKNESS);
+ const float new_width = ImFloor(new_x2 - column->MinX - table->CellSpacingX1 - table->CellPaddingX * 2.0f);
+ table->ResizedColumnNextWidth = new_width;
+ }
+
+ // Pop from id stack
+ IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table->ID + table->InstanceCurrent, "Mismatching PushID/PopID!");
+ IM_ASSERT_USER_ERROR(outer_window->DC.ItemWidthStack.Size >= temp_data->HostBackupItemWidthStackSize, "Too many PopItemWidth!");
+ PopID();
+
+ // Restore window data that we modified
+ const ImVec2 backup_outer_max_pos = outer_window->DC.CursorMaxPos;
+ inner_window->WorkRect = temp_data->HostBackupWorkRect;
+ inner_window->ParentWorkRect = temp_data->HostBackupParentWorkRect;
+ inner_window->SkipItems = table->HostSkipItems;
+ outer_window->DC.CursorPos = table->OuterRect.Min;
+ outer_window->DC.ItemWidth = temp_data->HostBackupItemWidth;
+ outer_window->DC.ItemWidthStack.Size = temp_data->HostBackupItemWidthStackSize;
+ outer_window->DC.ColumnsOffset = temp_data->HostBackupColumnsOffset;
+
+ // Layout in outer window
+ // (FIXME: To allow auto-fit and allow desirable effect of SameLine() we dissociate 'used' vs 'ideal' size by overriding
+ // CursorPosPrevLine and CursorMaxPos manually. That should be a more general layout feature, see same problem e.g. #3414)
+ if (inner_window != outer_window)
+ {
+ EndChild();
+ }
+ else
+ {
+ ItemSize(table->OuterRect.GetSize());
+ ItemAdd(table->OuterRect, 0);
+ }
+
+ // Override declared contents width/height to enable auto-resize while not needlessly adding a scrollbar
+ if (table->Flags & ImGuiTableFlags_NoHostExtendX)
+ {
+ // FIXME-TABLE: Could we remove this section?
+ // ColumnsAutoFitWidth may be one frame ahead here since for Fixed+NoResize is calculated from latest contents
+ IM_ASSERT((table->Flags & ImGuiTableFlags_ScrollX) == 0);
+ outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, table->OuterRect.Min.x + table->ColumnsAutoFitWidth);
+ }
+ else if (temp_data->UserOuterSize.x <= 0.0f)
+ {
+ const float decoration_size = (table->Flags & ImGuiTableFlags_ScrollX) ? inner_window->ScrollbarSizes.x : 0.0f;
+ outer_window->DC.IdealMaxPos.x = ImMax(outer_window->DC.IdealMaxPos.x, table->OuterRect.Min.x + table->ColumnsAutoFitWidth + decoration_size - temp_data->UserOuterSize.x);
+ outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, ImMin(table->OuterRect.Max.x, table->OuterRect.Min.x + table->ColumnsAutoFitWidth));
+ }
+ else
+ {
+ outer_window->DC.CursorMaxPos.x = ImMax(backup_outer_max_pos.x, table->OuterRect.Max.x);
+ }
+ if (temp_data->UserOuterSize.y <= 0.0f)
+ {
+ const float decoration_size = (table->Flags & ImGuiTableFlags_ScrollY) ? inner_window->ScrollbarSizes.y : 0.0f;
+ outer_window->DC.IdealMaxPos.y = ImMax(outer_window->DC.IdealMaxPos.y, inner_content_max_y + decoration_size - temp_data->UserOuterSize.y);
+ outer_window->DC.CursorMaxPos.y = ImMax(backup_outer_max_pos.y, ImMin(table->OuterRect.Max.y, inner_content_max_y));
+ }
+ else
+ {
+ // OuterRect.Max.y may already have been pushed downward from the initial value (unless ImGuiTableFlags_NoHostExtendY is set)
+ outer_window->DC.CursorMaxPos.y = ImMax(backup_outer_max_pos.y, table->OuterRect.Max.y);
+ }
+
+ // Save settings
+ if (table->IsSettingsDirty)
+ TableSaveSettings(table);
+ table->IsInitializing = false;
+
+ // Clear or restore current table, if any
+ IM_ASSERT(g.CurrentWindow == outer_window && g.CurrentTable == table);
+ IM_ASSERT(g.TablesTempDataStacked > 0);
+ temp_data = (--g.TablesTempDataStacked > 0) ? &g.TablesTempData[g.TablesTempDataStacked - 1] : NULL;
+ g.CurrentTable = temp_data ? g.Tables.GetByIndex(temp_data->TableIndex) : NULL;
+ if (g.CurrentTable)
+ {
+ g.CurrentTable->TempData = temp_data;
+ g.CurrentTable->DrawSplitter = &temp_data->DrawSplitter;
+ }
+ outer_window->DC.CurrentTableIdx = g.CurrentTable ? g.Tables.GetIndex(g.CurrentTable) : -1;
+}
+
+// See "COLUMN SIZING POLICIES" comments at the top of this file
+// If (init_width_or_weight <= 0.0f) it is ignored
+void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, float init_width_or_weight, ImGuiID user_id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL && "Need to call TableSetupColumn() after BeginTable()!");
+ IM_ASSERT(table->IsLayoutLocked == false && "Need to call call TableSetupColumn() before first row!");
+ IM_ASSERT((flags & ImGuiTableColumnFlags_StatusMask_) == 0 && "Illegal to pass StatusMask values to TableSetupColumn()");
+ if (table->DeclColumnsCount >= table->ColumnsCount)
+ {
+ IM_ASSERT_USER_ERROR(table->DeclColumnsCount < table->ColumnsCount, "Called TableSetupColumn() too many times!");
+ return;
+ }
+
+ ImGuiTableColumn* column = &table->Columns[table->DeclColumnsCount];
+ table->DeclColumnsCount++;
+
+ // Assert when passing a width or weight if policy is entirely left to default, to avoid storing width into weight and vice-versa.
+ // Give a grace to users of ImGuiTableFlags_ScrollX.
+ if (table->IsDefaultSizingPolicy && (flags & ImGuiTableColumnFlags_WidthMask_) == 0 && (flags & ImGuiTableFlags_ScrollX) == 0)
+ IM_ASSERT(init_width_or_weight <= 0.0f && "Can only specify width/weight if sizing policy is set explicitly in either Table or Column.");
+
+ // When passing a width automatically enforce WidthFixed policy
+ // (whereas TableSetupColumnFlags would default to WidthAuto if table is not Resizable)
+ if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0 && init_width_or_weight > 0.0f)
+ if ((table->Flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedFit || (table->Flags & ImGuiTableFlags_SizingMask_) == ImGuiTableFlags_SizingFixedSame)
+ flags |= ImGuiTableColumnFlags_WidthFixed;
+
+ TableSetupColumnFlags(table, column, flags);
+ column->UserID = user_id;
+ flags = column->Flags;
+
+ // Initialize defaults
+ column->InitStretchWeightOrWidth = init_width_or_weight;
+ if (table->IsInitializing)
+ {
+ // Init width or weight
+ if (column->WidthRequest < 0.0f && column->StretchWeight < 0.0f)
+ {
+ if ((flags & ImGuiTableColumnFlags_WidthFixed) && init_width_or_weight > 0.0f)
+ column->WidthRequest = init_width_or_weight;
+ if (flags & ImGuiTableColumnFlags_WidthStretch)
+ column->StretchWeight = (init_width_or_weight > 0.0f) ? init_width_or_weight : -1.0f;
+
+ // Disable auto-fit if an explicit width/weight has been specified
+ if (init_width_or_weight > 0.0f)
+ column->AutoFitQueue = 0x00;
+ }
+
+ // Init default visibility/sort state
+ if ((flags & ImGuiTableColumnFlags_DefaultHide) && (table->SettingsLoadedFlags & ImGuiTableFlags_Hideable) == 0)
+ column->IsUserEnabled = column->IsUserEnabledNextFrame = false;
+ if (flags & ImGuiTableColumnFlags_DefaultSort && (table->SettingsLoadedFlags & ImGuiTableFlags_Sortable) == 0)
+ {
+ column->SortOrder = 0; // Multiple columns using _DefaultSort will be reassigned unique SortOrder values when building the sort specs.
+ column->SortDirection = (column->Flags & ImGuiTableColumnFlags_PreferSortDescending) ? (ImS8)ImGuiSortDirection_Descending : (ImU8)(ImGuiSortDirection_Ascending);
+ }
+ }
+
+ // Store name (append with zero-terminator in contiguous buffer)
+ column->NameOffset = -1;
+ if (label != NULL && label[0] != 0)
+ {
+ column->NameOffset = (ImS16)table->ColumnsNames.size();
+ table->ColumnsNames.append(label, label + strlen(label) + 1);
+ }
+}
+
+// [Public]
+void ImGui::TableSetupScrollFreeze(int columns, int rows)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL && "Need to call TableSetupColumn() after BeginTable()!");
+ IM_ASSERT(table->IsLayoutLocked == false && "Need to call TableSetupColumn() before first row!");
+ IM_ASSERT(columns >= 0 && columns < IMGUI_TABLE_MAX_COLUMNS);
+ IM_ASSERT(rows >= 0 && rows < 128); // Arbitrary limit
+
+ table->FreezeColumnsRequest = (table->Flags & ImGuiTableFlags_ScrollX) ? (ImGuiTableColumnIdx)ImMin(columns, table->ColumnsCount) : 0;
+ table->FreezeColumnsCount = (table->InnerWindow->Scroll.x != 0.0f) ? table->FreezeColumnsRequest : 0;
+ table->FreezeRowsRequest = (table->Flags & ImGuiTableFlags_ScrollY) ? (ImGuiTableColumnIdx)rows : 0;
+ table->FreezeRowsCount = (table->InnerWindow->Scroll.y != 0.0f) ? table->FreezeRowsRequest : 0;
+ table->IsUnfrozenRows = (table->FreezeRowsCount == 0); // Make sure this is set before TableUpdateLayout() so ImGuiListClipper can benefit from it.b
+
+ // Ensure frozen columns are ordered in their section. We still allow multiple frozen columns to be reordered.
+ // FIXME-TABLE: This work for preserving 2143 into 21|43. How about 4321 turning into 21|43? (preserve relative order in each section)
+ for (int column_n = 0; column_n < table->FreezeColumnsRequest; column_n++)
+ {
+ int order_n = table->DisplayOrderToIndex[column_n];
+ if (order_n != column_n && order_n >= table->FreezeColumnsRequest)
+ {
+ ImSwap(table->Columns[table->DisplayOrderToIndex[order_n]].DisplayOrder, table->Columns[table->DisplayOrderToIndex[column_n]].DisplayOrder);
+ ImSwap(table->DisplayOrderToIndex[order_n], table->DisplayOrderToIndex[column_n]);
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// [SECTION] Tables: Simple accessors
+//-----------------------------------------------------------------------------
+// - TableGetColumnCount()
+// - TableGetColumnName()
+// - TableGetColumnName() [Internal]
+// - TableSetColumnEnabled()
+// - TableGetColumnFlags()
+// - TableGetCellBgRect() [Internal]
+// - TableGetColumnResizeID() [Internal]
+// - TableGetHoveredColumn() [Internal]
+// - TableSetBgColor()
+//-----------------------------------------------------------------------------
+
+int ImGui::TableGetColumnCount()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ return table ? table->ColumnsCount : 0;
+}
+
+const char* ImGui::TableGetColumnName(int column_n)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return NULL;
+ if (column_n < 0)
+ column_n = table->CurrentColumn;
+ return TableGetColumnName(table, column_n);
+}
+
+const char* ImGui::TableGetColumnName(const ImGuiTable* table, int column_n)
+{
+ if (table->IsLayoutLocked == false && column_n >= table->DeclColumnsCount)
+ return ""; // NameOffset is invalid at this point
+ const ImGuiTableColumn* column = &table->Columns[column_n];
+ if (column->NameOffset == -1)
+ return "";
+ return &table->ColumnsNames.Buf[column->NameOffset];
+}
+
+// Change user accessible enabled/disabled state of a column (often perceived as "showing/hiding" from users point of view)
+// Note that end-user can use the context menu to change this themselves (right-click in headers, or right-click in columns body with ImGuiTableFlags_ContextMenuInBody)
+// - Require table to have the ImGuiTableFlags_Hideable flag because we are manipulating user accessible state.
+// - Request will be applied during next layout, which happens on the first call to TableNextRow() after BeginTable().
+// - For the getter you can test (TableGetColumnFlags() & ImGuiTableColumnFlags_IsEnabled) != 0.
+// - Alternative: the ImGuiTableColumnFlags_Disabled is an overriding/master disable flag which will also hide the column from context menu.
+void ImGui::TableSetColumnEnabled(int column_n, bool enabled)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL);
+ if (!table)
+ return;
+ IM_ASSERT(table->Flags & ImGuiTableFlags_Hideable); // See comments above
+ if (column_n < 0)
+ column_n = table->CurrentColumn;
+ IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ column->IsUserEnabledNextFrame = enabled;
+}
+
+// We allow querying for an extra column in order to poll the IsHovered state of the right-most section
+ImGuiTableColumnFlags ImGui::TableGetColumnFlags(int column_n)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return ImGuiTableColumnFlags_None;
+ if (column_n < 0)
+ column_n = table->CurrentColumn;
+ if (column_n == table->ColumnsCount)
+ return (table->HoveredColumnBody == column_n) ? ImGuiTableColumnFlags_IsHovered : ImGuiTableColumnFlags_None;
+ return table->Columns[column_n].Flags;
+}
+
+// Return the cell rectangle based on currently known height.
+// - Important: we generally don't know our row height until the end of the row, so Max.y will be incorrect in many situations.
+// The only case where this is correct is if we provided a min_row_height to TableNextRow() and don't go below it, or in TableEndRow() when we locked that height.
+// - Important: if ImGuiTableFlags_PadOuterX is set but ImGuiTableFlags_PadInnerX is not set, the outer-most left and right
+// columns report a small offset so their CellBgRect can extend up to the outer border.
+// FIXME: But the rendering code in TableEndRow() nullifies that with clamping required for scrolling.
+ImRect ImGui::TableGetCellBgRect(const ImGuiTable* table, int column_n)
+{
+ const ImGuiTableColumn* column = &table->Columns[column_n];
+ float x1 = column->MinX;
+ float x2 = column->MaxX;
+ //if (column->PrevEnabledColumn == -1)
+ // x1 -= table->OuterPaddingX;
+ //if (column->NextEnabledColumn == -1)
+ // x2 += table->OuterPaddingX;
+ x1 = ImMax(x1, table->WorkRect.Min.x);
+ x2 = ImMin(x2, table->WorkRect.Max.x);
+ return ImRect(x1, table->RowPosY1, x2, table->RowPosY2);
+}
+
+// Return the resizing ID for the right-side of the given column.
+ImGuiID ImGui::TableGetColumnResizeID(const ImGuiTable* table, int column_n, int instance_no)
+{
+ IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
+ ImGuiID id = table->ID + 1 + (instance_no * table->ColumnsCount) + column_n;
+ return id;
+}
+
+// Return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
+int ImGui::TableGetHoveredColumn()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return -1;
+ return (int)table->HoveredColumnBody;
+}
+
+void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(target != ImGuiTableBgTarget_None);
+
+ if (color == IM_COL32_DISABLE)
+ color = 0;
+
+ // We cannot draw neither the cell or row background immediately as we don't know the row height at this point in time.
+ switch (target)
+ {
+ case ImGuiTableBgTarget_CellBg:
+ {
+ if (table->RowPosY1 > table->InnerClipRect.Max.y) // Discard
+ return;
+ if (column_n == -1)
+ column_n = table->CurrentColumn;
+ if ((table->VisibleMaskByIndex & ((ImU64)1 << column_n)) == 0)
+ return;
+ if (table->RowCellDataCurrent < 0 || table->RowCellData[table->RowCellDataCurrent].Column != column_n)
+ table->RowCellDataCurrent++;
+ ImGuiTableCellData* cell_data = &table->RowCellData[table->RowCellDataCurrent];
+ cell_data->BgColor = color;
+ cell_data->Column = (ImGuiTableColumnIdx)column_n;
+ break;
+ }
+ case ImGuiTableBgTarget_RowBg0:
+ case ImGuiTableBgTarget_RowBg1:
+ {
+ if (table->RowPosY1 > table->InnerClipRect.Max.y) // Discard
+ return;
+ IM_ASSERT(column_n == -1);
+ int bg_idx = (target == ImGuiTableBgTarget_RowBg1) ? 1 : 0;
+ table->RowBgColor[bg_idx] = color;
+ break;
+ }
+ default:
+ IM_ASSERT(0);
+ }
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Row changes
+//-------------------------------------------------------------------------
+// - TableGetRowIndex()
+// - TableNextRow()
+// - TableBeginRow() [Internal]
+// - TableEndRow() [Internal]
+//-------------------------------------------------------------------------
+
+// [Public] Note: for row coloring we use ->RowBgColorCounter which is the same value without counting header rows
+int ImGui::TableGetRowIndex()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return 0;
+ return table->CurrentRow;
+}
+
+// [Public] Starts into the first cell of a new row
+void ImGui::TableNextRow(ImGuiTableRowFlags row_flags, float row_min_height)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+
+ if (!table->IsLayoutLocked)
+ TableUpdateLayout(table);
+ if (table->IsInsideRow)
+ TableEndRow(table);
+
+ table->LastRowFlags = table->RowFlags;
+ table->RowFlags = row_flags;
+ table->RowMinHeight = row_min_height;
+ TableBeginRow(table);
+
+ // We honor min_row_height requested by user, but cannot guarantee per-row maximum height,
+ // because that would essentially require a unique clipping rectangle per-cell.
+ table->RowPosY2 += table->CellPaddingY * 2.0f;
+ table->RowPosY2 = ImMax(table->RowPosY2, table->RowPosY1 + row_min_height);
+
+ // Disable output until user calls TableNextColumn()
+ table->InnerWindow->SkipItems = true;
+}
+
+// [Internal] Called by TableNextRow()
+void ImGui::TableBeginRow(ImGuiTable* table)
+{
+ ImGuiWindow* window = table->InnerWindow;
+ IM_ASSERT(!table->IsInsideRow);
+
+ // New row
+ table->CurrentRow++;
+ table->CurrentColumn = -1;
+ table->RowBgColor[0] = table->RowBgColor[1] = IM_COL32_DISABLE;
+ table->RowCellDataCurrent = -1;
+ table->IsInsideRow = true;
+
+ // Begin frozen rows
+ float next_y1 = table->RowPosY2;
+ if (table->CurrentRow == 0 && table->FreezeRowsCount > 0)
+ next_y1 = window->DC.CursorPos.y = table->OuterRect.Min.y;
+
+ table->RowPosY1 = table->RowPosY2 = next_y1;
+ table->RowTextBaseline = 0.0f;
+ table->RowIndentOffsetX = window->DC.Indent.x - table->HostIndentX; // Lock indent
+ window->DC.PrevLineTextBaseOffset = 0.0f;
+ window->DC.CursorMaxPos.y = next_y1;
+
+ // Making the header BG color non-transparent will allow us to overlay it multiple times when handling smooth dragging.
+ if (table->RowFlags & ImGuiTableRowFlags_Headers)
+ {
+ TableSetBgColor(ImGuiTableBgTarget_RowBg0, GetColorU32(ImGuiCol_TableHeaderBg));
+ if (table->CurrentRow == 0)
+ table->IsUsingHeaders = true;
+ }
+}
+
+// [Internal] Called by TableNextRow()
+void ImGui::TableEndRow(ImGuiTable* table)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(window == table->InnerWindow);
+ IM_ASSERT(table->IsInsideRow);
+
+ if (table->CurrentColumn != -1)
+ TableEndCell(table);
+
+ // Logging
+ if (g.LogEnabled)
+ LogRenderedText(NULL, "|");
+
+ // Position cursor at the bottom of our row so it can be used for e.g. clipping calculation. However it is
+ // likely that the next call to TableBeginCell() will reposition the cursor to take account of vertical padding.
+ window->DC.CursorPos.y = table->RowPosY2;
+
+ // Row background fill
+ const float bg_y1 = table->RowPosY1;
+ const float bg_y2 = table->RowPosY2;
+ const bool unfreeze_rows_actual = (table->CurrentRow + 1 == table->FreezeRowsCount);
+ const bool unfreeze_rows_request = (table->CurrentRow + 1 == table->FreezeRowsRequest);
+ if (table->CurrentRow == 0)
+ TableGetInstanceData(table, table->InstanceCurrent)->LastFirstRowHeight = bg_y2 - bg_y1;
+
+ const bool is_visible = (bg_y2 >= table->InnerClipRect.Min.y && bg_y1 <= table->InnerClipRect.Max.y);
+ if (is_visible)
+ {
+ // Decide of background color for the row
+ ImU32 bg_col0 = 0;
+ ImU32 bg_col1 = 0;
+ if (table->RowBgColor[0] != IM_COL32_DISABLE)
+ bg_col0 = table->RowBgColor[0];
+ else if (table->Flags & ImGuiTableFlags_RowBg)
+ bg_col0 = GetColorU32((table->RowBgColorCounter & 1) ? ImGuiCol_TableRowBgAlt : ImGuiCol_TableRowBg);
+ if (table->RowBgColor[1] != IM_COL32_DISABLE)
+ bg_col1 = table->RowBgColor[1];
+
+ // Decide of top border color
+ ImU32 border_col = 0;
+ const float border_size = TABLE_BORDER_SIZE;
+ if (table->CurrentRow > 0 || table->InnerWindow == table->OuterWindow)
+ if (table->Flags & ImGuiTableFlags_BordersInnerH)
+ border_col = (table->LastRowFlags & ImGuiTableRowFlags_Headers) ? table->BorderColorStrong : table->BorderColorLight;
+
+ const bool draw_cell_bg_color = table->RowCellDataCurrent >= 0;
+ const bool draw_strong_bottom_border = unfreeze_rows_actual;
+ if ((bg_col0 | bg_col1 | border_col) != 0 || draw_strong_bottom_border || draw_cell_bg_color)
+ {
+ // In theory we could call SetWindowClipRectBeforeSetChannel() but since we know TableEndRow() is
+ // always followed by a change of clipping rectangle we perform the smallest overwrite possible here.
+ if ((table->Flags & ImGuiTableFlags_NoClip) == 0)
+ window->DrawList->_CmdHeader.ClipRect = table->Bg0ClipRectForDrawCmd.ToVec4();
+ table->DrawSplitter->SetCurrentChannel(window->DrawList, TABLE_DRAW_CHANNEL_BG0);
+ }
+
+ // Draw row background
+ // We soft/cpu clip this so all backgrounds and borders can share the same clipping rectangle
+ if (bg_col0 || bg_col1)
+ {
+ ImRect row_rect(table->WorkRect.Min.x, bg_y1, table->WorkRect.Max.x, bg_y2);
+ row_rect.ClipWith(table->BgClipRect);
+ if (bg_col0 != 0 && row_rect.Min.y < row_rect.Max.y)
+ window->DrawList->AddRectFilled(row_rect.Min, row_rect.Max, bg_col0);
+ if (bg_col1 != 0 && row_rect.Min.y < row_rect.Max.y)
+ window->DrawList->AddRectFilled(row_rect.Min, row_rect.Max, bg_col1);
+ }
+
+ // Draw cell background color
+ if (draw_cell_bg_color)
+ {
+ ImGuiTableCellData* cell_data_end = &table->RowCellData[table->RowCellDataCurrent];
+ for (ImGuiTableCellData* cell_data = &table->RowCellData[0]; cell_data <= cell_data_end; cell_data++)
+ {
+ // As we render the BG here we need to clip things (for layout we would not)
+ // FIXME: This cancels the OuterPadding addition done by TableGetCellBgRect(), need to keep it while rendering correctly while scrolling.
+ const ImGuiTableColumn* column = &table->Columns[cell_data->Column];
+ ImRect cell_bg_rect = TableGetCellBgRect(table, cell_data->Column);
+ cell_bg_rect.ClipWith(table->BgClipRect);
+ cell_bg_rect.Min.x = ImMax(cell_bg_rect.Min.x, column->ClipRect.Min.x); // So that first column after frozen one gets clipped when scrolling
+ cell_bg_rect.Max.x = ImMin(cell_bg_rect.Max.x, column->MaxX);
+ window->DrawList->AddRectFilled(cell_bg_rect.Min, cell_bg_rect.Max, cell_data->BgColor);
+ }
+ }
+
+ // Draw top border
+ if (border_col && bg_y1 >= table->BgClipRect.Min.y && bg_y1 < table->BgClipRect.Max.y)
+ window->DrawList->AddLine(ImVec2(table->BorderX1, bg_y1), ImVec2(table->BorderX2, bg_y1), border_col, border_size);
+
+ // Draw bottom border at the row unfreezing mark (always strong)
+ if (draw_strong_bottom_border && bg_y2 >= table->BgClipRect.Min.y && bg_y2 < table->BgClipRect.Max.y)
+ window->DrawList->AddLine(ImVec2(table->BorderX1, bg_y2), ImVec2(table->BorderX2, bg_y2), table->BorderColorStrong, border_size);
+ }
+
+ // End frozen rows (when we are past the last frozen row line, teleport cursor and alter clipping rectangle)
+ // We need to do that in TableEndRow() instead of TableBeginRow() so the list clipper can mark end of row and
+ // get the new cursor position.
+ if (unfreeze_rows_request)
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ column->NavLayerCurrent = (ImS8)((column_n < table->FreezeColumnsCount) ? ImGuiNavLayer_Menu : ImGuiNavLayer_Main);
+ }
+ if (unfreeze_rows_actual)
+ {
+ IM_ASSERT(table->IsUnfrozenRows == false);
+ table->IsUnfrozenRows = true;
+
+ // BgClipRect starts as table->InnerClipRect, reduce it now and make BgClipRectForDrawCmd == BgClipRect
+ float y0 = ImMax(table->RowPosY2 + 1, window->InnerClipRect.Min.y);
+ table->BgClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y = ImMin(y0, window->InnerClipRect.Max.y);
+ table->BgClipRect.Max.y = table->Bg2ClipRectForDrawCmd.Max.y = window->InnerClipRect.Max.y;
+ table->Bg2DrawChannelCurrent = table->Bg2DrawChannelUnfrozen;
+ IM_ASSERT(table->Bg2ClipRectForDrawCmd.Min.y <= table->Bg2ClipRectForDrawCmd.Max.y);
+
+ float row_height = table->RowPosY2 - table->RowPosY1;
+ table->RowPosY2 = window->DC.CursorPos.y = table->WorkRect.Min.y + table->RowPosY2 - table->OuterRect.Min.y;
+ table->RowPosY1 = table->RowPosY2 - row_height;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ column->DrawChannelCurrent = column->DrawChannelUnfrozen;
+ column->ClipRect.Min.y = table->Bg2ClipRectForDrawCmd.Min.y;
+ }
+
+ // Update cliprect ahead of TableBeginCell() so clipper can access to new ClipRect->Min.y
+ SetWindowClipRectBeforeSetChannel(window, table->Columns[0].ClipRect);
+ table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Columns[0].DrawChannelCurrent);
+ }
+
+ if (!(table->RowFlags & ImGuiTableRowFlags_Headers))
+ table->RowBgColorCounter++;
+ table->IsInsideRow = false;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Columns changes
+//-------------------------------------------------------------------------
+// - TableGetColumnIndex()
+// - TableSetColumnIndex()
+// - TableNextColumn()
+// - TableBeginCell() [Internal]
+// - TableEndCell() [Internal]
+//-------------------------------------------------------------------------
+
+int ImGui::TableGetColumnIndex()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return 0;
+ return table->CurrentColumn;
+}
+
+// [Public] Append into a specific column
+bool ImGui::TableSetColumnIndex(int column_n)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return false;
+
+ if (table->CurrentColumn != column_n)
+ {
+ if (table->CurrentColumn != -1)
+ TableEndCell(table);
+ IM_ASSERT(column_n >= 0 && table->ColumnsCount);
+ TableBeginCell(table, column_n);
+ }
+
+ // Return whether the column is visible. User may choose to skip submitting items based on this return value,
+ // however they shouldn't skip submitting for columns that may have the tallest contribution to row height.
+ return (table->RequestOutputMaskByIndex & ((ImU64)1 << column_n)) != 0;
+}
+
+// [Public] Append into the next column, wrap and create a new row when already on last column
+bool ImGui::TableNextColumn()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (!table)
+ return false;
+
+ if (table->IsInsideRow && table->CurrentColumn + 1 < table->ColumnsCount)
+ {
+ if (table->CurrentColumn != -1)
+ TableEndCell(table);
+ TableBeginCell(table, table->CurrentColumn + 1);
+ }
+ else
+ {
+ TableNextRow();
+ TableBeginCell(table, 0);
+ }
+
+ // Return whether the column is visible. User may choose to skip submitting items based on this return value,
+ // however they shouldn't skip submitting for columns that may have the tallest contribution to row height.
+ int column_n = table->CurrentColumn;
+ return (table->RequestOutputMaskByIndex & ((ImU64)1 << column_n)) != 0;
+}
+
+
+// [Internal] Called by TableSetColumnIndex()/TableNextColumn()
+// This is called very frequently, so we need to be mindful of unnecessary overhead.
+// FIXME-TABLE FIXME-OPT: Could probably shortcut some things for non-active or clipped columns.
+void ImGui::TableBeginCell(ImGuiTable* table, int column_n)
+{
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ ImGuiWindow* window = table->InnerWindow;
+ table->CurrentColumn = column_n;
+
+ // Start position is roughly ~~ CellRect.Min + CellPadding + Indent
+ float start_x = column->WorkMinX;
+ if (column->Flags & ImGuiTableColumnFlags_IndentEnable)
+ start_x += table->RowIndentOffsetX; // ~~ += window.DC.Indent.x - table->HostIndentX, except we locked it for the row.
+
+ window->DC.CursorPos.x = start_x;
+ window->DC.CursorPos.y = table->RowPosY1 + table->CellPaddingY;
+ window->DC.CursorMaxPos.x = window->DC.CursorPos.x;
+ window->DC.ColumnsOffset.x = start_x - window->Pos.x - window->DC.Indent.x; // FIXME-WORKRECT
+ window->DC.CurrLineTextBaseOffset = table->RowTextBaseline;
+ window->DC.NavLayerCurrent = (ImGuiNavLayer)column->NavLayerCurrent;
+
+ window->WorkRect.Min.y = window->DC.CursorPos.y;
+ window->WorkRect.Min.x = column->WorkMinX;
+ window->WorkRect.Max.x = column->WorkMaxX;
+ window->DC.ItemWidth = column->ItemWidth;
+
+ // To allow ImGuiListClipper to function we propagate our row height
+ if (!column->IsEnabled)
+ window->DC.CursorPos.y = ImMax(window->DC.CursorPos.y, table->RowPosY2);
+
+ window->SkipItems = column->IsSkipItems;
+ if (column->IsSkipItems)
+ {
+ ImGuiContext& g = *GImGui;
+ g.LastItemData.ID = 0;
+ g.LastItemData.StatusFlags = 0;
+ }
+
+ if (table->Flags & ImGuiTableFlags_NoClip)
+ {
+ // FIXME: if we end up drawing all borders/bg in EndTable, could remove this and just assert that channel hasn't changed.
+ table->DrawSplitter->SetCurrentChannel(window->DrawList, TABLE_DRAW_CHANNEL_NOCLIP);
+ //IM_ASSERT(table->DrawSplitter._Current == TABLE_DRAW_CHANNEL_NOCLIP);
+ }
+ else
+ {
+ // FIXME-TABLE: Could avoid this if draw channel is dummy channel?
+ SetWindowClipRectBeforeSetChannel(window, column->ClipRect);
+ table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent);
+ }
+
+ // Logging
+ ImGuiContext& g = *GImGui;
+ if (g.LogEnabled && !column->IsSkipItems)
+ {
+ LogRenderedText(&window->DC.CursorPos, "|");
+ g.LogLinePosY = FLT_MAX;
+ }
+}
+
+// [Internal] Called by TableNextRow()/TableSetColumnIndex()/TableNextColumn()
+void ImGui::TableEndCell(ImGuiTable* table)
+{
+ ImGuiTableColumn* column = &table->Columns[table->CurrentColumn];
+ ImGuiWindow* window = table->InnerWindow;
+
+ // Report maximum position so we can infer content size per column.
+ float* p_max_pos_x;
+ if (table->RowFlags & ImGuiTableRowFlags_Headers)
+ p_max_pos_x = &column->ContentMaxXHeadersUsed; // Useful in case user submit contents in header row that is not a TableHeader() call
+ else
+ p_max_pos_x = table->IsUnfrozenRows ? &column->ContentMaxXUnfrozen : &column->ContentMaxXFrozen;
+ *p_max_pos_x = ImMax(*p_max_pos_x, window->DC.CursorMaxPos.x);
+ table->RowPosY2 = ImMax(table->RowPosY2, window->DC.CursorMaxPos.y + table->CellPaddingY);
+ column->ItemWidth = window->DC.ItemWidth;
+
+ // Propagate text baseline for the entire row
+ // FIXME-TABLE: Here we propagate text baseline from the last line of the cell.. instead of the first one.
+ table->RowTextBaseline = ImMax(table->RowTextBaseline, window->DC.PrevLineTextBaseOffset);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Columns width management
+//-------------------------------------------------------------------------
+// - TableGetMaxColumnWidth() [Internal]
+// - TableGetColumnWidthAuto() [Internal]
+// - TableSetColumnWidth()
+// - TableSetColumnWidthAutoSingle() [Internal]
+// - TableSetColumnWidthAutoAll() [Internal]
+// - TableUpdateColumnsWeightFromWidth() [Internal]
+//-------------------------------------------------------------------------
+
+// Maximum column content width given current layout. Use column->MinX so this value on a per-column basis.
+float ImGui::TableGetMaxColumnWidth(const ImGuiTable* table, int column_n)
+{
+ const ImGuiTableColumn* column = &table->Columns[column_n];
+ float max_width = FLT_MAX;
+ const float min_column_distance = table->MinColumnWidth + table->CellPaddingX * 2.0f + table->CellSpacingX1 + table->CellSpacingX2;
+ if (table->Flags & ImGuiTableFlags_ScrollX)
+ {
+ // Frozen columns can't reach beyond visible width else scrolling will naturally break.
+ // (we use DisplayOrder as within a set of multiple frozen column reordering is possible)
+ if (column->DisplayOrder < table->FreezeColumnsRequest)
+ {
+ max_width = (table->InnerClipRect.Max.x - (table->FreezeColumnsRequest - column->DisplayOrder) * min_column_distance) - column->MinX;
+ max_width = max_width - table->OuterPaddingX - table->CellPaddingX - table->CellSpacingX2;
+ }
+ }
+ else if ((table->Flags & ImGuiTableFlags_NoKeepColumnsVisible) == 0)
+ {
+ // If horizontal scrolling if disabled, we apply a final lossless shrinking of columns in order to make
+ // sure they are all visible. Because of this we also know that all of the columns will always fit in
+ // table->WorkRect and therefore in table->InnerRect (because ScrollX is off)
+ // FIXME-TABLE: This is solved incorrectly but also quite a difficult problem to fix as we also want ClipRect width to match.
+ // See "table_width_distrib" and "table_width_keep_visible" tests
+ max_width = table->WorkRect.Max.x - (table->ColumnsEnabledCount - column->IndexWithinEnabledSet - 1) * min_column_distance - column->MinX;
+ //max_width -= table->CellSpacingX1;
+ max_width -= table->CellSpacingX2;
+ max_width -= table->CellPaddingX * 2.0f;
+ max_width -= table->OuterPaddingX;
+ }
+ return max_width;
+}
+
+// Note this is meant to be stored in column->WidthAuto, please generally use the WidthAuto field
+float ImGui::TableGetColumnWidthAuto(ImGuiTable* table, ImGuiTableColumn* column)
+{
+ const float content_width_body = ImMax(column->ContentMaxXFrozen, column->ContentMaxXUnfrozen) - column->WorkMinX;
+ const float content_width_headers = column->ContentMaxXHeadersIdeal - column->WorkMinX;
+ float width_auto = content_width_body;
+ if (!(column->Flags & ImGuiTableColumnFlags_NoHeaderWidth))
+ width_auto = ImMax(width_auto, content_width_headers);
+
+ // Non-resizable fixed columns preserve their requested width
+ if ((column->Flags & ImGuiTableColumnFlags_WidthFixed) && column->InitStretchWeightOrWidth > 0.0f)
+ if (!(table->Flags & ImGuiTableFlags_Resizable) || (column->Flags & ImGuiTableColumnFlags_NoResize))
+ width_auto = column->InitStretchWeightOrWidth;
+
+ return ImMax(width_auto, table->MinColumnWidth);
+}
+
+// 'width' = inner column width, without padding
+void ImGui::TableSetColumnWidth(int column_n, float width)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL && table->IsLayoutLocked == false);
+ IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
+ ImGuiTableColumn* column_0 = &table->Columns[column_n];
+ float column_0_width = width;
+
+ // Apply constraints early
+ // Compare both requested and actual given width to avoid overwriting requested width when column is stuck (minimum size, bounded)
+ IM_ASSERT(table->MinColumnWidth > 0.0f);
+ const float min_width = table->MinColumnWidth;
+ const float max_width = ImMax(min_width, TableGetMaxColumnWidth(table, column_n));
+ column_0_width = ImClamp(column_0_width, min_width, max_width);
+ if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width)
+ return;
+
+ //IMGUI_DEBUG_PRINT("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthGiven, column_0_width);
+ ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL;
+
+ // In this surprisingly not simple because of how we support mixing Fixed and multiple Stretch columns.
+ // - All fixed: easy.
+ // - All stretch: easy.
+ // - One or more fixed + one stretch: easy.
+ // - One or more fixed + more than one stretch: tricky.
+ // Qt when manual resize is enabled only support a single _trailing_ stretch column.
+
+ // When forwarding resize from Wn| to Fn+1| we need to be considerate of the _NoResize flag on Fn+1.
+ // FIXME-TABLE: Find a way to rewrite all of this so interactions feel more consistent for the user.
+ // Scenarios:
+ // - F1 F2 F3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. Subsequent columns will be offset.
+ // - F1 F2 F3 resize from F3| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered.
+ // - F1 F2 W3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered, but it doesn't make much sense as the Stretch column will always be minimal size.
+ // - F1 F2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1)
+ // - W1 W2 W3 resize from W1| or W2| --> ok
+ // - W1 W2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1)
+ // - W1 F2 F3 resize from F3| --> ok: no-op (disabled by Resize Rule 1)
+ // - W1 F2 resize from F2| --> ok: no-op (disabled by Resize Rule 1)
+ // - W1 W2 F3 resize from W1| or W2| --> ok
+ // - W1 F2 W3 resize from W1| or F2| --> ok
+ // - F1 W2 F3 resize from W2| --> ok
+ // - F1 W3 F2 resize from W3| --> ok
+ // - W1 F2 F3 resize from W1| --> ok: equivalent to resizing |F2. F3 will not move.
+ // - W1 F2 F3 resize from F2| --> ok
+ // All resizes from a Wx columns are locking other columns.
+
+ // Possible improvements:
+ // - W1 W2 W3 resize W1| --> to not be stuck, both W2 and W3 would stretch down. Seems possible to fix. Would be most beneficial to simplify resize of all-weighted columns.
+ // - W3 F1 F2 resize W3| --> to not be stuck past F1|, both F1 and F2 would need to stretch down, which would be lossy or ambiguous. Seems hard to fix.
+
+ // [Resize Rule 1] Can't resize from right of right-most visible column if there is any Stretch column. Implemented in TableUpdateLayout().
+
+ // If we have all Fixed columns OR resizing a Fixed column that doesn't come after a Stretch one, we can do an offsetting resize.
+ // This is the preferred resize path
+ if (column_0->Flags & ImGuiTableColumnFlags_WidthFixed)
+ if (!column_1 || table->LeftMostStretchedColumn == -1 || table->Columns[table->LeftMostStretchedColumn].DisplayOrder >= column_0->DisplayOrder)
+ {
+ column_0->WidthRequest = column_0_width;
+ table->IsSettingsDirty = true;
+ return;
+ }
+
+ // We can also use previous column if there's no next one (this is used when doing an auto-fit on the right-most stretch column)
+ if (column_1 == NULL)
+ column_1 = (column_0->PrevEnabledColumn != -1) ? &table->Columns[column_0->PrevEnabledColumn] : NULL;
+ if (column_1 == NULL)
+ return;
+
+ // Resizing from right-side of a Stretch column before a Fixed column forward sizing to left-side of fixed column.
+ // (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b)
+ float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width);
+ column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width;
+ IM_ASSERT(column_0_width > 0.0f && column_1_width > 0.0f);
+ column_0->WidthRequest = column_0_width;
+ column_1->WidthRequest = column_1_width;
+ if ((column_0->Flags | column_1->Flags) & ImGuiTableColumnFlags_WidthStretch)
+ TableUpdateColumnsWeightFromWidth(table);
+ table->IsSettingsDirty = true;
+}
+
+// Disable clipping then auto-fit, will take 2 frames
+// (we don't take a shortcut for unclipped columns to reduce inconsistencies when e.g. resizing multiple columns)
+void ImGui::TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n)
+{
+ // Single auto width uses auto-fit
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (!column->IsEnabled)
+ return;
+ column->CannotSkipItemsQueue = (1 << 0);
+ table->AutoFitSingleColumn = (ImGuiTableColumnIdx)column_n;
+}
+
+void ImGui::TableSetColumnWidthAutoAll(ImGuiTable* table)
+{
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (!column->IsEnabled && !(column->Flags & ImGuiTableColumnFlags_WidthStretch)) // Cannot reset weight of hidden stretch column
+ continue;
+ column->CannotSkipItemsQueue = (1 << 0);
+ column->AutoFitQueue = (1 << 1);
+ }
+}
+
+void ImGui::TableUpdateColumnsWeightFromWidth(ImGuiTable* table)
+{
+ IM_ASSERT(table->LeftMostStretchedColumn != -1 && table->RightMostStretchedColumn != -1);
+
+ // Measure existing quantity
+ float visible_weight = 0.0f;
+ float visible_width = 0.0f;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
+ continue;
+ IM_ASSERT(column->StretchWeight > 0.0f);
+ visible_weight += column->StretchWeight;
+ visible_width += column->WidthRequest;
+ }
+ IM_ASSERT(visible_weight > 0.0f && visible_width > 0.0f);
+
+ // Apply new weights
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
+ continue;
+ column->StretchWeight = (column->WidthRequest / visible_width) * visible_weight;
+ IM_ASSERT(column->StretchWeight > 0.0f);
+ }
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Drawing
+//-------------------------------------------------------------------------
+// - TablePushBackgroundChannel() [Internal]
+// - TablePopBackgroundChannel() [Internal]
+// - TableSetupDrawChannels() [Internal]
+// - TableMergeDrawChannels() [Internal]
+// - TableDrawBorders() [Internal]
+//-------------------------------------------------------------------------
+
+// Bg2 is used by Selectable (and possibly other widgets) to render to the background.
+// Unlike our Bg0/1 channel which we uses for RowBg/CellBg/Borders and where we guarantee all shapes to be CPU-clipped, the Bg2 channel being widgets-facing will rely on regular ClipRect.
+void ImGui::TablePushBackgroundChannel()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiTable* table = g.CurrentTable;
+
+ // Optimization: avoid SetCurrentChannel() + PushClipRect()
+ table->HostBackupInnerClipRect = window->ClipRect;
+ SetWindowClipRectBeforeSetChannel(window, table->Bg2ClipRectForDrawCmd);
+ table->DrawSplitter->SetCurrentChannel(window->DrawList, table->Bg2DrawChannelCurrent);
+}
+
+void ImGui::TablePopBackgroundChannel()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiTable* table = g.CurrentTable;
+ ImGuiTableColumn* column = &table->Columns[table->CurrentColumn];
+
+ // Optimization: avoid PopClipRect() + SetCurrentChannel()
+ SetWindowClipRectBeforeSetChannel(window, table->HostBackupInnerClipRect);
+ table->DrawSplitter->SetCurrentChannel(window->DrawList, column->DrawChannelCurrent);
+}
+
+// Allocate draw channels. Called by TableUpdateLayout()
+// - We allocate them following storage order instead of display order so reordering columns won't needlessly
+// increase overall dormant memory cost.
+// - We isolate headers draw commands in their own channels instead of just altering clip rects.
+// This is in order to facilitate merging of draw commands.
+// - After crossing FreezeRowsCount, all columns see their current draw channel changed to a second set of channels.
+// - We only use the dummy draw channel so we can push a null clipping rectangle into it without affecting other
+// channels, while simplifying per-row/per-cell overhead. It will be empty and discarded when merged.
+// - We allocate 1 or 2 background draw channels. This is because we know TablePushBackgroundChannel() is only used for
+// horizontal spanning. If we allowed vertical spanning we'd need one background draw channel per merge group (1-4).
+// Draw channel allocation (before merging):
+// - NoClip --> 2+D+1 channels: bg0/1 + bg2 + foreground (same clip rect == always 1 draw call)
+// - Clip --> 2+D+N channels
+// - FreezeRows --> 2+D+N*2 (unless scrolling value is zero)
+// - FreezeRows || FreezeColunns --> 3+D+N*2 (unless scrolling value is zero)
+// Where D is 1 if any column is clipped or hidden (dummy channel) otherwise 0.
+void ImGui::TableSetupDrawChannels(ImGuiTable* table)
+{
+ const int freeze_row_multiplier = (table->FreezeRowsCount > 0) ? 2 : 1;
+ const int channels_for_row = (table->Flags & ImGuiTableFlags_NoClip) ? 1 : table->ColumnsEnabledCount;
+ const int channels_for_bg = 1 + 1 * freeze_row_multiplier;
+ const int channels_for_dummy = (table->ColumnsEnabledCount < table->ColumnsCount || table->VisibleMaskByIndex != table->EnabledMaskByIndex) ? +1 : 0;
+ const int channels_total = channels_for_bg + (channels_for_row * freeze_row_multiplier) + channels_for_dummy;
+ table->DrawSplitter->Split(table->InnerWindow->DrawList, channels_total);
+ table->DummyDrawChannel = (ImGuiTableDrawChannelIdx)((channels_for_dummy > 0) ? channels_total - 1 : -1);
+ table->Bg2DrawChannelCurrent = TABLE_DRAW_CHANNEL_BG2_FROZEN;
+ table->Bg2DrawChannelUnfrozen = (ImGuiTableDrawChannelIdx)((table->FreezeRowsCount > 0) ? 2 + channels_for_row : TABLE_DRAW_CHANNEL_BG2_FROZEN);
+
+ int draw_channel_current = 2;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (column->IsVisibleX && column->IsVisibleY)
+ {
+ column->DrawChannelFrozen = (ImGuiTableDrawChannelIdx)(draw_channel_current);
+ column->DrawChannelUnfrozen = (ImGuiTableDrawChannelIdx)(draw_channel_current + (table->FreezeRowsCount > 0 ? channels_for_row + 1 : 0));
+ if (!(table->Flags & ImGuiTableFlags_NoClip))
+ draw_channel_current++;
+ }
+ else
+ {
+ column->DrawChannelFrozen = column->DrawChannelUnfrozen = table->DummyDrawChannel;
+ }
+ column->DrawChannelCurrent = column->DrawChannelFrozen;
+ }
+
+ // Initial draw cmd starts with a BgClipRect that matches the one of its host, to facilitate merge draw commands by default.
+ // All our cell highlight are manually clipped with BgClipRect. When unfreezing it will be made smaller to fit scrolling rect.
+ // (This technically isn't part of setting up draw channels, but is reasonably related to be done here)
+ table->BgClipRect = table->InnerClipRect;
+ table->Bg0ClipRectForDrawCmd = table->OuterWindow->ClipRect;
+ table->Bg2ClipRectForDrawCmd = table->HostClipRect;
+ IM_ASSERT(table->BgClipRect.Min.y <= table->BgClipRect.Max.y);
+}
+
+// This function reorder draw channels based on matching clip rectangle, to facilitate merging them. Called by EndTable().
+// For simplicity we call it TableMergeDrawChannels() but in fact it only reorder channels + overwrite ClipRect,
+// actual merging is done by table->DrawSplitter.Merge() which is called right after TableMergeDrawChannels().
+//
+// Columns where the contents didn't stray off their local clip rectangle can be merged. To achieve
+// this we merge their clip rect and make them contiguous in the channel list, so they can be merged
+// by the call to DrawSplitter.Merge() following to the call to this function.
+// We reorder draw commands by arranging them into a maximum of 4 distinct groups:
+//
+// 1 group: 2 groups: 2 groups: 4 groups:
+// [ 0. ] no freeze [ 0. ] row freeze [ 01 ] col freeze [ 01 ] row+col freeze
+// [ .. ] or no scroll [ 2. ] and v-scroll [ .. ] and h-scroll [ 23 ] and v+h-scroll
+//
+// Each column itself can use 1 channel (row freeze disabled) or 2 channels (row freeze enabled).
+// When the contents of a column didn't stray off its limit, we move its channels into the corresponding group
+// based on its position (within frozen rows/columns groups or not).
+// At the end of the operation our 1-4 groups will each have a ImDrawCmd using the same ClipRect.
+// This function assume that each column are pointing to a distinct draw channel,
+// otherwise merge_group->ChannelsCount will not match set bit count of merge_group->ChannelsMask.
+//
+// Column channels will not be merged into one of the 1-4 groups in the following cases:
+// - The contents stray off its clipping rectangle (we only compare the MaxX value, not the MinX value).
+// Direct ImDrawList calls won't be taken into account by default, if you use them make sure the ImGui:: bounds
+// matches, by e.g. calling SetCursorScreenPos().
+// - The channel uses more than one draw command itself. We drop all our attempt at merging stuff here..
+// we could do better but it's going to be rare and probably not worth the hassle.
+// Columns for which the draw channel(s) haven't been merged with other will use their own ImDrawCmd.
+//
+// This function is particularly tricky to understand.. take a breath.
+void ImGui::TableMergeDrawChannels(ImGuiTable* table)
+{
+ ImGuiContext& g = *GImGui;
+ ImDrawListSplitter* splitter = table->DrawSplitter;
+ const bool has_freeze_v = (table->FreezeRowsCount > 0);
+ const bool has_freeze_h = (table->FreezeColumnsCount > 0);
+ IM_ASSERT(splitter->_Current == 0);
+
+ // Track which groups we are going to attempt to merge, and which channels goes into each group.
+ struct MergeGroup
+ {
+ ImRect ClipRect;
+ int ChannelsCount;
+ ImBitArray<IMGUI_TABLE_MAX_DRAW_CHANNELS> ChannelsMask;
+
+ MergeGroup() { ChannelsCount = 0; }
+ };
+ int merge_group_mask = 0x00;
+ MergeGroup merge_groups[4];
+
+ // 1. Scan channels and take note of those which can be merged
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ if ((table->VisibleMaskByIndex & ((ImU64)1 << column_n)) == 0)
+ continue;
+ ImGuiTableColumn* column = &table->Columns[column_n];
+
+ const int merge_group_sub_count = has_freeze_v ? 2 : 1;
+ for (int merge_group_sub_n = 0; merge_group_sub_n < merge_group_sub_count; merge_group_sub_n++)
+ {
+ const int channel_no = (merge_group_sub_n == 0) ? column->DrawChannelFrozen : column->DrawChannelUnfrozen;
+
+ // Don't attempt to merge if there are multiple draw calls within the column
+ ImDrawChannel* src_channel = &splitter->_Channels[channel_no];
+ if (src_channel->_CmdBuffer.Size > 0 && src_channel->_CmdBuffer.back().ElemCount == 0 && src_channel->_CmdBuffer.back().UserCallback == NULL) // Equivalent of PopUnusedDrawCmd()
+ src_channel->_CmdBuffer.pop_back();
+ if (src_channel->_CmdBuffer.Size != 1)
+ continue;
+
+ // Find out the width of this merge group and check if it will fit in our column
+ // (note that we assume that rendering didn't stray on the left direction. we should need a CursorMinPos to detect it)
+ if (!(column->Flags & ImGuiTableColumnFlags_NoClip))
+ {
+ float content_max_x;
+ if (!has_freeze_v)
+ content_max_x = ImMax(column->ContentMaxXUnfrozen, column->ContentMaxXHeadersUsed); // No row freeze
+ else if (merge_group_sub_n == 0)
+ content_max_x = ImMax(column->ContentMaxXFrozen, column->ContentMaxXHeadersUsed); // Row freeze: use width before freeze
+ else
+ content_max_x = column->ContentMaxXUnfrozen; // Row freeze: use width after freeze
+ if (content_max_x > column->ClipRect.Max.x)
+ continue;
+ }
+
+ const int merge_group_n = (has_freeze_h && column_n < table->FreezeColumnsCount ? 0 : 1) + (has_freeze_v && merge_group_sub_n == 0 ? 0 : 2);
+ IM_ASSERT(channel_no < IMGUI_TABLE_MAX_DRAW_CHANNELS);
+ MergeGroup* merge_group = &merge_groups[merge_group_n];
+ if (merge_group->ChannelsCount == 0)
+ merge_group->ClipRect = ImRect(+FLT_MAX, +FLT_MAX, -FLT_MAX, -FLT_MAX);
+ merge_group->ChannelsMask.SetBit(channel_no);
+ merge_group->ChannelsCount++;
+ merge_group->ClipRect.Add(src_channel->_CmdBuffer[0].ClipRect);
+ merge_group_mask |= (1 << merge_group_n);
+ }
+
+ // Invalidate current draw channel
+ // (we don't clear DrawChannelFrozen/DrawChannelUnfrozen solely to facilitate debugging/later inspection of data)
+ column->DrawChannelCurrent = (ImGuiTableDrawChannelIdx)-1;
+ }
+
+ // [DEBUG] Display merge groups
+#if 0
+ if (g.IO.KeyShift)
+ for (int merge_group_n = 0; merge_group_n < IM_ARRAYSIZE(merge_groups); merge_group_n++)
+ {
+ MergeGroup* merge_group = &merge_groups[merge_group_n];
+ if (merge_group->ChannelsCount == 0)
+ continue;
+ char buf[32];
+ ImFormatString(buf, 32, "MG%d:%d", merge_group_n, merge_group->ChannelsCount);
+ ImVec2 text_pos = merge_group->ClipRect.Min + ImVec2(4, 4);
+ ImVec2 text_size = CalcTextSize(buf, NULL);
+ GetForegroundDrawList()->AddRectFilled(text_pos, text_pos + text_size, IM_COL32(0, 0, 0, 255));
+ GetForegroundDrawList()->AddText(text_pos, IM_COL32(255, 255, 0, 255), buf, NULL);
+ GetForegroundDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 255, 0, 255));
+ }
+#endif
+
+ // 2. Rewrite channel list in our preferred order
+ if (merge_group_mask != 0)
+ {
+ // We skip channel 0 (Bg0/Bg1) and 1 (Bg2 frozen) from the shuffling since they won't move - see channels allocation in TableSetupDrawChannels().
+ const int LEADING_DRAW_CHANNELS = 2;
+ g.DrawChannelsTempMergeBuffer.resize(splitter->_Count - LEADING_DRAW_CHANNELS); // Use shared temporary storage so the allocation gets amortized
+ ImDrawChannel* dst_tmp = g.DrawChannelsTempMergeBuffer.Data;
+ ImBitArray<IMGUI_TABLE_MAX_DRAW_CHANNELS> remaining_mask; // We need 132-bit of storage
+ remaining_mask.SetBitRange(LEADING_DRAW_CHANNELS, splitter->_Count);
+ remaining_mask.ClearBit(table->Bg2DrawChannelUnfrozen);
+ IM_ASSERT(has_freeze_v == false || table->Bg2DrawChannelUnfrozen != TABLE_DRAW_CHANNEL_BG2_FROZEN);
+ int remaining_count = splitter->_Count - (has_freeze_v ? LEADING_DRAW_CHANNELS + 1 : LEADING_DRAW_CHANNELS);
+ //ImRect host_rect = (table->InnerWindow == table->OuterWindow) ? table->InnerClipRect : table->HostClipRect;
+ ImRect host_rect = table->HostClipRect;
+ for (int merge_group_n = 0; merge_group_n < IM_ARRAYSIZE(merge_groups); merge_group_n++)
+ {
+ if (int merge_channels_count = merge_groups[merge_group_n].ChannelsCount)
+ {
+ MergeGroup* merge_group = &merge_groups[merge_group_n];
+ ImRect merge_clip_rect = merge_group->ClipRect;
+
+ // Extend outer-most clip limits to match those of host, so draw calls can be merged even if
+ // outer-most columns have some outer padding offsetting them from their parent ClipRect.
+ // The principal cases this is dealing with are:
+ // - On a same-window table (not scrolling = single group), all fitting columns ClipRect -> will extend and match host ClipRect -> will merge
+ // - Columns can use padding and have left-most ClipRect.Min.x and right-most ClipRect.Max.x != from host ClipRect -> will extend and match host ClipRect -> will merge
+ // FIXME-TABLE FIXME-WORKRECT: We are wasting a merge opportunity on tables without scrolling if column doesn't fit
+ // within host clip rect, solely because of the half-padding difference between window->WorkRect and window->InnerClipRect.
+ if ((merge_group_n & 1) == 0 || !has_freeze_h)
+ merge_clip_rect.Min.x = ImMin(merge_clip_rect.Min.x, host_rect.Min.x);
+ if ((merge_group_n & 2) == 0 || !has_freeze_v)
+ merge_clip_rect.Min.y = ImMin(merge_clip_rect.Min.y, host_rect.Min.y);
+ if ((merge_group_n & 1) != 0)
+ merge_clip_rect.Max.x = ImMax(merge_clip_rect.Max.x, host_rect.Max.x);
+ if ((merge_group_n & 2) != 0 && (table->Flags & ImGuiTableFlags_NoHostExtendY) == 0)
+ merge_clip_rect.Max.y = ImMax(merge_clip_rect.Max.y, host_rect.Max.y);
+#if 0
+ GetOverlayDrawList()->AddRect(merge_group->ClipRect.Min, merge_group->ClipRect.Max, IM_COL32(255, 0, 0, 200), 0.0f, 0, 1.0f);
+ GetOverlayDrawList()->AddLine(merge_group->ClipRect.Min, merge_clip_rect.Min, IM_COL32(255, 100, 0, 200));
+ GetOverlayDrawList()->AddLine(merge_group->ClipRect.Max, merge_clip_rect.Max, IM_COL32(255, 100, 0, 200));
+#endif
+ remaining_count -= merge_group->ChannelsCount;
+ for (int n = 0; n < IM_ARRAYSIZE(remaining_mask.Storage); n++)
+ remaining_mask.Storage[n] &= ~merge_group->ChannelsMask.Storage[n];
+ for (int n = 0; n < splitter->_Count && merge_channels_count != 0; n++)
+ {
+ // Copy + overwrite new clip rect
+ if (!merge_group->ChannelsMask.TestBit(n))
+ continue;
+ merge_group->ChannelsMask.ClearBit(n);
+ merge_channels_count--;
+
+ ImDrawChannel* channel = &splitter->_Channels[n];
+ IM_ASSERT(channel->_CmdBuffer.Size == 1 && merge_clip_rect.Contains(ImRect(channel->_CmdBuffer[0].ClipRect)));
+ channel->_CmdBuffer[0].ClipRect = merge_clip_rect.ToVec4();
+ memcpy(dst_tmp++, channel, sizeof(ImDrawChannel));
+ }
+ }
+
+ // Make sure Bg2DrawChannelUnfrozen appears in the middle of our groups (whereas Bg0/Bg1 and Bg2 frozen are fixed to 0 and 1)
+ if (merge_group_n == 1 && has_freeze_v)
+ memcpy(dst_tmp++, &splitter->_Channels[table->Bg2DrawChannelUnfrozen], sizeof(ImDrawChannel));
+ }
+
+ // Append unmergeable channels that we didn't reorder at the end of the list
+ for (int n = 0; n < splitter->_Count && remaining_count != 0; n++)
+ {
+ if (!remaining_mask.TestBit(n))
+ continue;
+ ImDrawChannel* channel = &splitter->_Channels[n];
+ memcpy(dst_tmp++, channel, sizeof(ImDrawChannel));
+ remaining_count--;
+ }
+ IM_ASSERT(dst_tmp == g.DrawChannelsTempMergeBuffer.Data + g.DrawChannelsTempMergeBuffer.Size);
+ memcpy(splitter->_Channels.Data + LEADING_DRAW_CHANNELS, g.DrawChannelsTempMergeBuffer.Data, (splitter->_Count - LEADING_DRAW_CHANNELS) * sizeof(ImDrawChannel));
+ }
+}
+
+// FIXME-TABLE: This is a mess, need to redesign how we render borders (as some are also done in TableEndRow)
+void ImGui::TableDrawBorders(ImGuiTable* table)
+{
+ ImGuiWindow* inner_window = table->InnerWindow;
+ if (!table->OuterWindow->ClipRect.Overlaps(table->OuterRect))
+ return;
+
+ ImDrawList* inner_drawlist = inner_window->DrawList;
+ table->DrawSplitter->SetCurrentChannel(inner_drawlist, TABLE_DRAW_CHANNEL_BG0);
+ inner_drawlist->PushClipRect(table->Bg0ClipRectForDrawCmd.Min, table->Bg0ClipRectForDrawCmd.Max, false);
+
+ // Draw inner border and resizing feedback
+ ImGuiTableInstanceData* table_instance = TableGetInstanceData(table, table->InstanceCurrent);
+ const float border_size = TABLE_BORDER_SIZE;
+ const float draw_y1 = table->InnerRect.Min.y;
+ const float draw_y2_body = table->InnerRect.Max.y;
+ const float draw_y2_head = table->IsUsingHeaders ? ImMin(table->InnerRect.Max.y, (table->FreezeRowsCount >= 1 ? table->InnerRect.Min.y : table->WorkRect.Min.y) + table_instance->LastFirstRowHeight) : draw_y1;
+ if (table->Flags & ImGuiTableFlags_BordersInnerV)
+ {
+ for (int order_n = 0; order_n < table->ColumnsCount; order_n++)
+ {
+ if (!(table->EnabledMaskByDisplayOrder & ((ImU64)1 << order_n)))
+ continue;
+
+ const int column_n = table->DisplayOrderToIndex[order_n];
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ const bool is_hovered = (table->HoveredColumnBorder == column_n);
+ const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent);
+ const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0;
+ const bool is_frozen_separator = (table->FreezeColumnsCount == order_n + 1);
+ if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)
+ continue;
+
+ // Decide whether right-most column is visible
+ if (column->NextEnabledColumn == -1 && !is_resizable)
+ if ((table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame || (table->Flags & ImGuiTableFlags_NoHostExtendX))
+ continue;
+ if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size..
+ continue;
+
+ // Draw in outer window so right-most column won't be clipped
+ // Always draw full height border when being resized/hovered, or on the delimitation of frozen column scrolling.
+ ImU32 col;
+ float draw_y2;
+ if (is_hovered || is_resized || is_frozen_separator)
+ {
+ draw_y2 = draw_y2_body;
+ col = is_resized ? GetColorU32(ImGuiCol_SeparatorActive) : is_hovered ? GetColorU32(ImGuiCol_SeparatorHovered) : table->BorderColorStrong;
+ }
+ else
+ {
+ draw_y2 = (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize)) ? draw_y2_head : draw_y2_body;
+ col = (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize)) ? table->BorderColorStrong : table->BorderColorLight;
+ }
+
+ if (draw_y2 > draw_y1)
+ inner_drawlist->AddLine(ImVec2(column->MaxX, draw_y1), ImVec2(column->MaxX, draw_y2), col, border_size);
+ }
+ }
+
+ // Draw outer border
+ // FIXME: could use AddRect or explicit VLine/HLine helper?
+ if (table->Flags & ImGuiTableFlags_BordersOuter)
+ {
+ // Display outer border offset by 1 which is a simple way to display it without adding an extra draw call
+ // (Without the offset, in outer_window it would be rendered behind cells, because child windows are above their
+ // parent. In inner_window, it won't reach out over scrollbars. Another weird solution would be to display part
+ // of it in inner window, and the part that's over scrollbars in the outer window..)
+ // Either solution currently won't allow us to use a larger border size: the border would clipped.
+ const ImRect outer_border = table->OuterRect;
+ const ImU32 outer_col = table->BorderColorStrong;
+ if ((table->Flags & ImGuiTableFlags_BordersOuter) == ImGuiTableFlags_BordersOuter)
+ {
+ inner_drawlist->AddRect(outer_border.Min, outer_border.Max, outer_col, 0.0f, 0, border_size);
+ }
+ else if (table->Flags & ImGuiTableFlags_BordersOuterV)
+ {
+ inner_drawlist->AddLine(outer_border.Min, ImVec2(outer_border.Min.x, outer_border.Max.y), outer_col, border_size);
+ inner_drawlist->AddLine(ImVec2(outer_border.Max.x, outer_border.Min.y), outer_border.Max, outer_col, border_size);
+ }
+ else if (table->Flags & ImGuiTableFlags_BordersOuterH)
+ {
+ inner_drawlist->AddLine(outer_border.Min, ImVec2(outer_border.Max.x, outer_border.Min.y), outer_col, border_size);
+ inner_drawlist->AddLine(ImVec2(outer_border.Min.x, outer_border.Max.y), outer_border.Max, outer_col, border_size);
+ }
+ }
+ if ((table->Flags & ImGuiTableFlags_BordersInnerH) && table->RowPosY2 < table->OuterRect.Max.y)
+ {
+ // Draw bottom-most row border
+ const float border_y = table->RowPosY2;
+ if (border_y >= table->BgClipRect.Min.y && border_y < table->BgClipRect.Max.y)
+ inner_drawlist->AddLine(ImVec2(table->BorderX1, border_y), ImVec2(table->BorderX2, border_y), table->BorderColorLight, border_size);
+ }
+
+ inner_drawlist->PopClipRect();
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Sorting
+//-------------------------------------------------------------------------
+// - TableGetSortSpecs()
+// - TableFixColumnSortDirection() [Internal]
+// - TableGetColumnNextSortDirection() [Internal]
+// - TableSetColumnSortDirection() [Internal]
+// - TableSortSpecsSanitize() [Internal]
+// - TableSortSpecsBuild() [Internal]
+//-------------------------------------------------------------------------
+
+// Return NULL if no sort specs (most often when ImGuiTableFlags_Sortable is not set)
+// You can sort your data again when 'SpecsChanged == true'. It will be true with sorting specs have changed since
+// last call, or the first time.
+// Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable()!
+ImGuiTableSortSpecs* ImGui::TableGetSortSpecs()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL);
+
+ if (!(table->Flags & ImGuiTableFlags_Sortable))
+ return NULL;
+
+ // Require layout (in case TableHeadersRow() hasn't been called) as it may alter IsSortSpecsDirty in some paths.
+ if (!table->IsLayoutLocked)
+ TableUpdateLayout(table);
+
+ TableSortSpecsBuild(table);
+
+ return &table->SortSpecs;
+}
+
+static inline ImGuiSortDirection TableGetColumnAvailSortDirection(ImGuiTableColumn* column, int n)
+{
+ IM_ASSERT(n < column->SortDirectionsAvailCount);
+ return (column->SortDirectionsAvailList >> (n << 1)) & 0x03;
+}
+
+// Fix sort direction if currently set on a value which is unavailable (e.g. activating NoSortAscending/NoSortDescending)
+void ImGui::TableFixColumnSortDirection(ImGuiTable* table, ImGuiTableColumn* column)
+{
+ if (column->SortOrder == -1 || (column->SortDirectionsAvailMask & (1 << column->SortDirection)) != 0)
+ return;
+ column->SortDirection = (ImU8)TableGetColumnAvailSortDirection(column, 0);
+ table->IsSortSpecsDirty = true;
+}
+
+// Calculate next sort direction that would be set after clicking the column
+// - If the PreferSortDescending flag is set, we will default to a Descending direction on the first click.
+// - Note that the PreferSortAscending flag is never checked, it is essentially the default and therefore a no-op.
+IM_STATIC_ASSERT(ImGuiSortDirection_None == 0 && ImGuiSortDirection_Ascending == 1 && ImGuiSortDirection_Descending == 2);
+ImGuiSortDirection ImGui::TableGetColumnNextSortDirection(ImGuiTableColumn* column)
+{
+ IM_ASSERT(column->SortDirectionsAvailCount > 0);
+ if (column->SortOrder == -1)
+ return TableGetColumnAvailSortDirection(column, 0);
+ for (int n = 0; n < 3; n++)
+ if (column->SortDirection == TableGetColumnAvailSortDirection(column, n))
+ return TableGetColumnAvailSortDirection(column, (n + 1) % column->SortDirectionsAvailCount);
+ IM_ASSERT(0);
+ return ImGuiSortDirection_None;
+}
+
+// Note that the NoSortAscending/NoSortDescending flags are processed in TableSortSpecsSanitize(), and they may change/revert
+// the value of SortDirection. We could technically also do it here but it would be unnecessary and duplicate code.
+void ImGui::TableSetColumnSortDirection(int column_n, ImGuiSortDirection sort_direction, bool append_to_sort_specs)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+
+ if (!(table->Flags & ImGuiTableFlags_SortMulti))
+ append_to_sort_specs = false;
+ if (!(table->Flags & ImGuiTableFlags_SortTristate))
+ IM_ASSERT(sort_direction != ImGuiSortDirection_None);
+
+ ImGuiTableColumnIdx sort_order_max = 0;
+ if (append_to_sort_specs)
+ for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++)
+ sort_order_max = ImMax(sort_order_max, table->Columns[other_column_n].SortOrder);
+
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ column->SortDirection = (ImU8)sort_direction;
+ if (column->SortDirection == ImGuiSortDirection_None)
+ column->SortOrder = -1;
+ else if (column->SortOrder == -1 || !append_to_sort_specs)
+ column->SortOrder = append_to_sort_specs ? sort_order_max + 1 : 0;
+
+ for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++)
+ {
+ ImGuiTableColumn* other_column = &table->Columns[other_column_n];
+ if (other_column != column && !append_to_sort_specs)
+ other_column->SortOrder = -1;
+ TableFixColumnSortDirection(table, other_column);
+ }
+ table->IsSettingsDirty = true;
+ table->IsSortSpecsDirty = true;
+}
+
+void ImGui::TableSortSpecsSanitize(ImGuiTable* table)
+{
+ IM_ASSERT(table->Flags & ImGuiTableFlags_Sortable);
+
+ // Clear SortOrder from hidden column and verify that there's no gap or duplicate.
+ int sort_order_count = 0;
+ ImU64 sort_order_mask = 0x00;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (column->SortOrder != -1 && !column->IsEnabled)
+ column->SortOrder = -1;
+ if (column->SortOrder == -1)
+ continue;
+ sort_order_count++;
+ sort_order_mask |= ((ImU64)1 << column->SortOrder);
+ IM_ASSERT(sort_order_count < (int)sizeof(sort_order_mask) * 8);
+ }
+
+ const bool need_fix_linearize = ((ImU64)1 << sort_order_count) != (sort_order_mask + 1);
+ const bool need_fix_single_sort_order = (sort_order_count > 1) && !(table->Flags & ImGuiTableFlags_SortMulti);
+ if (need_fix_linearize || need_fix_single_sort_order)
+ {
+ ImU64 fixed_mask = 0x00;
+ for (int sort_n = 0; sort_n < sort_order_count; sort_n++)
+ {
+ // Fix: Rewrite sort order fields if needed so they have no gap or duplicate.
+ // (e.g. SortOrder 0 disappeared, SortOrder 1..2 exists --> rewrite then as SortOrder 0..1)
+ int column_with_smallest_sort_order = -1;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ if ((fixed_mask & ((ImU64)1 << (ImU64)column_n)) == 0 && table->Columns[column_n].SortOrder != -1)
+ if (column_with_smallest_sort_order == -1 || table->Columns[column_n].SortOrder < table->Columns[column_with_smallest_sort_order].SortOrder)
+ column_with_smallest_sort_order = column_n;
+ IM_ASSERT(column_with_smallest_sort_order != -1);
+ fixed_mask |= ((ImU64)1 << column_with_smallest_sort_order);
+ table->Columns[column_with_smallest_sort_order].SortOrder = (ImGuiTableColumnIdx)sort_n;
+
+ // Fix: Make sure only one column has a SortOrder if ImGuiTableFlags_MultiSortable is not set.
+ if (need_fix_single_sort_order)
+ {
+ sort_order_count = 1;
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ if (column_n != column_with_smallest_sort_order)
+ table->Columns[column_n].SortOrder = -1;
+ break;
+ }
+ }
+ }
+
+ // Fallback default sort order (if no column had the ImGuiTableColumnFlags_DefaultSort flag)
+ if (sort_order_count == 0 && !(table->Flags & ImGuiTableFlags_SortTristate))
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (column->IsEnabled && !(column->Flags & ImGuiTableColumnFlags_NoSort))
+ {
+ sort_order_count = 1;
+ column->SortOrder = 0;
+ column->SortDirection = (ImU8)TableGetColumnAvailSortDirection(column, 0);
+ break;
+ }
+ }
+
+ table->SortSpecsCount = (ImGuiTableColumnIdx)sort_order_count;
+}
+
+void ImGui::TableSortSpecsBuild(ImGuiTable* table)
+{
+ bool dirty = table->IsSortSpecsDirty;
+ if (dirty)
+ {
+ TableSortSpecsSanitize(table);
+ table->SortSpecsMulti.resize(table->SortSpecsCount <= 1 ? 0 : table->SortSpecsCount);
+ table->SortSpecs.SpecsDirty = true; // Mark as dirty for user
+ table->IsSortSpecsDirty = false; // Mark as not dirty for us
+ }
+
+ // Write output
+ ImGuiTableColumnSortSpecs* sort_specs = (table->SortSpecsCount == 0) ? NULL : (table->SortSpecsCount == 1) ? &table->SortSpecsSingle : table->SortSpecsMulti.Data;
+ if (dirty && sort_specs != NULL)
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (column->SortOrder == -1)
+ continue;
+ IM_ASSERT(column->SortOrder < table->SortSpecsCount);
+ ImGuiTableColumnSortSpecs* sort_spec = &sort_specs[column->SortOrder];
+ sort_spec->ColumnUserID = column->UserID;
+ sort_spec->ColumnIndex = (ImGuiTableColumnIdx)column_n;
+ sort_spec->SortOrder = (ImGuiTableColumnIdx)column->SortOrder;
+ sort_spec->SortDirection = column->SortDirection;
+ }
+
+ table->SortSpecs.Specs = sort_specs;
+ table->SortSpecs.SpecsCount = table->SortSpecsCount;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Headers
+//-------------------------------------------------------------------------
+// - TableGetHeaderRowHeight() [Internal]
+// - TableHeadersRow()
+// - TableHeader()
+//-------------------------------------------------------------------------
+
+float ImGui::TableGetHeaderRowHeight()
+{
+ // Caring for a minor edge case:
+ // Calculate row height, for the unlikely case that some labels may be taller than others.
+ // If we didn't do that, uneven header height would highlight but smaller one before the tallest wouldn't catch input for all height.
+ // In your custom header row you may omit this all together and just call TableNextRow() without a height...
+ float row_height = GetTextLineHeight();
+ int columns_count = TableGetColumnCount();
+ for (int column_n = 0; column_n < columns_count; column_n++)
+ {
+ ImGuiTableColumnFlags flags = TableGetColumnFlags(column_n);
+ if ((flags & ImGuiTableColumnFlags_IsEnabled) && !(flags & ImGuiTableColumnFlags_NoHeaderLabel))
+ row_height = ImMax(row_height, CalcTextSize(TableGetColumnName(column_n)).y);
+ }
+ row_height += GetStyle().CellPadding.y * 2.0f;
+ return row_height;
+}
+
+// [Public] This is a helper to output TableHeader() calls based on the column names declared in TableSetupColumn().
+// The intent is that advanced users willing to create customized headers would not need to use this helper
+// and can create their own! For example: TableHeader() may be preceeded by Checkbox() or other custom widgets.
+// See 'Demo->Tables->Custom headers' for a demonstration of implementing a custom version of this.
+// This code is constructed to not make much use of internal functions, as it is intended to be a template to copy.
+// FIXME-TABLE: TableOpenContextMenu() and TableGetHeaderRowHeight() are not public.
+void ImGui::TableHeadersRow()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL && "Need to call TableHeadersRow() after BeginTable()!");
+
+ // Layout if not already done (this is automatically done by TableNextRow, we do it here solely to facilitate stepping in debugger as it is frequent to step in TableUpdateLayout)
+ if (!table->IsLayoutLocked)
+ TableUpdateLayout(table);
+
+ // Open row
+ const float row_y1 = GetCursorScreenPos().y;
+ const float row_height = TableGetHeaderRowHeight();
+ TableNextRow(ImGuiTableRowFlags_Headers, row_height);
+ if (table->HostSkipItems) // Merely an optimization, you may skip in your own code.
+ return;
+
+ const int columns_count = TableGetColumnCount();
+ for (int column_n = 0; column_n < columns_count; column_n++)
+ {
+ if (!TableSetColumnIndex(column_n))
+ continue;
+
+ // Push an id to allow unnamed labels (generally accidental, but let's behave nicely with them)
+ // - in your own code you may omit the PushID/PopID all-together, provided you know they won't collide
+ // - table->InstanceCurrent is only >0 when we use multiple BeginTable/EndTable calls with same identifier.
+ const char* name = (TableGetColumnFlags(column_n) & ImGuiTableColumnFlags_NoHeaderLabel) ? "" : TableGetColumnName(column_n);
+ PushID(table->InstanceCurrent * table->ColumnsCount + column_n);
+ TableHeader(name);
+ PopID();
+ }
+
+ // Allow opening popup from the right-most section after the last column.
+ ImVec2 mouse_pos = ImGui::GetMousePos();
+ if (IsMouseReleased(1) && TableGetHoveredColumn() == columns_count)
+ if (mouse_pos.y >= row_y1 && mouse_pos.y < row_y1 + row_height)
+ TableOpenContextMenu(-1); // Will open a non-column-specific popup.
+}
+
+// Emit a column header (text + optional sort order)
+// We cpu-clip text here so that all columns headers can be merged into a same draw call.
+// Note that because of how we cpu-clip and display sorting indicators, you _cannot_ use SameLine() after a TableHeader()
+void ImGui::TableHeader(const char* label)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ ImGuiTable* table = g.CurrentTable;
+ IM_ASSERT(table != NULL && "Need to call TableHeader() after BeginTable()!");
+ IM_ASSERT(table->CurrentColumn != -1);
+ const int column_n = table->CurrentColumn;
+ ImGuiTableColumn* column = &table->Columns[column_n];
+
+ // Label
+ if (label == NULL)
+ label = "";
+ const char* label_end = FindRenderedTextEnd(label);
+ ImVec2 label_size = CalcTextSize(label, label_end, true);
+ ImVec2 label_pos = window->DC.CursorPos;
+
+ // If we already got a row height, there's use that.
+ // FIXME-TABLE: Padding problem if the correct outer-padding CellBgRect strays off our ClipRect?
+ ImRect cell_r = TableGetCellBgRect(table, column_n);
+ float label_height = ImMax(label_size.y, table->RowMinHeight - table->CellPaddingY * 2.0f);
+
+ // Calculate ideal size for sort order arrow
+ float w_arrow = 0.0f;
+ float w_sort_text = 0.0f;
+ char sort_order_suf[4] = "";
+ const float ARROW_SCALE = 0.65f;
+ if ((table->Flags & ImGuiTableFlags_Sortable) && !(column->Flags & ImGuiTableColumnFlags_NoSort))
+ {
+ w_arrow = ImFloor(g.FontSize * ARROW_SCALE + g.Style.FramePadding.x);
+ if (column->SortOrder > 0)
+ {
+ ImFormatString(sort_order_suf, IM_ARRAYSIZE(sort_order_suf), "%d", column->SortOrder + 1);
+ w_sort_text = g.Style.ItemInnerSpacing.x + CalcTextSize(sort_order_suf).x;
+ }
+ }
+
+ // We feed our unclipped width to the column without writing on CursorMaxPos, so that column is still considering for merging.
+ float max_pos_x = label_pos.x + label_size.x + w_sort_text + w_arrow;
+ column->ContentMaxXHeadersUsed = ImMax(column->ContentMaxXHeadersUsed, column->WorkMaxX);
+ column->ContentMaxXHeadersIdeal = ImMax(column->ContentMaxXHeadersIdeal, max_pos_x);
+
+ // Keep header highlighted when context menu is open.
+ const bool selected = (table->IsContextPopupOpen && table->ContextPopupColumn == column_n && table->InstanceInteracted == table->InstanceCurrent);
+ ImGuiID id = window->GetID(label);
+ ImRect bb(cell_r.Min.x, cell_r.Min.y, cell_r.Max.x, ImMax(cell_r.Max.y, cell_r.Min.y + label_height + g.Style.CellPadding.y * 2.0f));
+ ItemSize(ImVec2(0.0f, label_height)); // Don't declare unclipped width, it'll be fed ContentMaxPosHeadersIdeal
+ if (!ItemAdd(bb, id))
+ return;
+
+ //GetForegroundDrawList()->AddRect(cell_r.Min, cell_r.Max, IM_COL32(255, 0, 0, 255)); // [DEBUG]
+ //GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(255, 0, 0, 255)); // [DEBUG]
+
+ // Using AllowItemOverlap mode because we cover the whole cell, and we want user to be able to submit subsequent items.
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_AllowItemOverlap);
+ if (g.ActiveId != id)
+ SetItemAllowOverlap();
+ if (held || hovered || selected)
+ {
+ const ImU32 col = GetColorU32(held ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
+ //RenderFrame(bb.Min, bb.Max, col, false, 0.0f);
+ TableSetBgColor(ImGuiTableBgTarget_CellBg, col, table->CurrentColumn);
+ }
+ else
+ {
+ // Submit single cell bg color in the case we didn't submit a full header row
+ if ((table->RowFlags & ImGuiTableRowFlags_Headers) == 0)
+ TableSetBgColor(ImGuiTableBgTarget_CellBg, GetColorU32(ImGuiCol_TableHeaderBg), table->CurrentColumn);
+ }
+ RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding);
+ if (held)
+ table->HeldHeaderColumn = (ImGuiTableColumnIdx)column_n;
+ window->DC.CursorPos.y -= g.Style.ItemSpacing.y * 0.5f;
+
+ // Drag and drop to re-order columns.
+ // FIXME-TABLE: Scroll request while reordering a column and it lands out of the scrolling zone.
+ if (held && (table->Flags & ImGuiTableFlags_Reorderable) && IsMouseDragging(0) && !g.DragDropActive)
+ {
+ // While moving a column it will jump on the other side of the mouse, so we also test for MouseDelta.x
+ table->ReorderColumn = (ImGuiTableColumnIdx)column_n;
+ table->InstanceInteracted = table->InstanceCurrent;
+
+ // We don't reorder: through the frozen<>unfrozen line, or through a column that is marked with ImGuiTableColumnFlags_NoReorder.
+ if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < cell_r.Min.x)
+ if (ImGuiTableColumn* prev_column = (column->PrevEnabledColumn != -1) ? &table->Columns[column->PrevEnabledColumn] : NULL)
+ if (!((column->Flags | prev_column->Flags) & ImGuiTableColumnFlags_NoReorder))
+ if ((column->IndexWithinEnabledSet < table->FreezeColumnsRequest) == (prev_column->IndexWithinEnabledSet < table->FreezeColumnsRequest))
+ table->ReorderColumnDir = -1;
+ if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > cell_r.Max.x)
+ if (ImGuiTableColumn* next_column = (column->NextEnabledColumn != -1) ? &table->Columns[column->NextEnabledColumn] : NULL)
+ if (!((column->Flags | next_column->Flags) & ImGuiTableColumnFlags_NoReorder))
+ if ((column->IndexWithinEnabledSet < table->FreezeColumnsRequest) == (next_column->IndexWithinEnabledSet < table->FreezeColumnsRequest))
+ table->ReorderColumnDir = +1;
+ }
+
+ // Sort order arrow
+ const float ellipsis_max = cell_r.Max.x - w_arrow - w_sort_text;
+ if ((table->Flags & ImGuiTableFlags_Sortable) && !(column->Flags & ImGuiTableColumnFlags_NoSort))
+ {
+ if (column->SortOrder != -1)
+ {
+ float x = ImMax(cell_r.Min.x, cell_r.Max.x - w_arrow - w_sort_text);
+ float y = label_pos.y;
+ if (column->SortOrder > 0)
+ {
+ PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text, 0.70f));
+ RenderText(ImVec2(x + g.Style.ItemInnerSpacing.x, y), sort_order_suf);
+ PopStyleColor();
+ x += w_sort_text;
+ }
+ RenderArrow(window->DrawList, ImVec2(x, y), GetColorU32(ImGuiCol_Text), column->SortDirection == ImGuiSortDirection_Ascending ? ImGuiDir_Up : ImGuiDir_Down, ARROW_SCALE);
+ }
+
+ // Handle clicking on column header to adjust Sort Order
+ if (pressed && table->ReorderColumn != column_n)
+ {
+ ImGuiSortDirection sort_direction = TableGetColumnNextSortDirection(column);
+ TableSetColumnSortDirection(column_n, sort_direction, g.IO.KeyShift);
+ }
+ }
+
+ // Render clipped label. Clipping here ensure that in the majority of situations, all our header cells will
+ // be merged into a single draw call.
+ //window->DrawList->AddCircleFilled(ImVec2(ellipsis_max, label_pos.y), 40, IM_COL32_WHITE);
+ RenderTextEllipsis(window->DrawList, label_pos, ImVec2(ellipsis_max, label_pos.y + label_height + g.Style.FramePadding.y), ellipsis_max, ellipsis_max, label, label_end, &label_size);
+
+ const bool text_clipped = label_size.x > (ellipsis_max - label_pos.x);
+ if (text_clipped && hovered && g.HoveredIdNotActiveTimer > g.TooltipSlowDelay)
+ SetTooltip("%.*s", (int)(label_end - label), label);
+
+ // We don't use BeginPopupContextItem() because we want the popup to stay up even after the column is hidden
+ if (IsMouseReleased(1) && IsItemHovered())
+ TableOpenContextMenu(column_n);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Context Menu
+//-------------------------------------------------------------------------
+// - TableOpenContextMenu() [Internal]
+// - TableDrawContextMenu() [Internal]
+//-------------------------------------------------------------------------
+
+// Use -1 to open menu not specific to a given column.
+void ImGui::TableOpenContextMenu(int column_n)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTable* table = g.CurrentTable;
+ if (column_n == -1 && table->CurrentColumn != -1) // When called within a column automatically use this one (for consistency)
+ column_n = table->CurrentColumn;
+ if (column_n == table->ColumnsCount) // To facilitate using with TableGetHoveredColumn()
+ column_n = -1;
+ IM_ASSERT(column_n >= -1 && column_n < table->ColumnsCount);
+ if (table->Flags & (ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable))
+ {
+ table->IsContextPopupOpen = true;
+ table->ContextPopupColumn = (ImGuiTableColumnIdx)column_n;
+ table->InstanceInteracted = table->InstanceCurrent;
+ const ImGuiID context_menu_id = ImHashStr("##ContextMenu", 0, table->ID);
+ OpenPopupEx(context_menu_id, ImGuiPopupFlags_None);
+ }
+}
+
+// Output context menu into current window (generally a popup)
+// FIXME-TABLE: Ideally this should be writable by the user. Full programmatic access to that data?
+void ImGui::TableDrawContextMenu(ImGuiTable* table)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ bool want_separator = false;
+ const int column_n = (table->ContextPopupColumn >= 0 && table->ContextPopupColumn < table->ColumnsCount) ? table->ContextPopupColumn : -1;
+ ImGuiTableColumn* column = (column_n != -1) ? &table->Columns[column_n] : NULL;
+
+ // Sizing
+ if (table->Flags & ImGuiTableFlags_Resizable)
+ {
+ if (column != NULL)
+ {
+ const bool can_resize = !(column->Flags & ImGuiTableColumnFlags_NoResize) && column->IsEnabled;
+ if (MenuItem("Size column to fit###SizeOne", NULL, false, can_resize))
+ TableSetColumnWidthAutoSingle(table, column_n);
+ }
+
+ const char* size_all_desc;
+ if (table->ColumnsEnabledFixedCount == table->ColumnsEnabledCount && (table->Flags & ImGuiTableFlags_SizingMask_) != ImGuiTableFlags_SizingFixedSame)
+ size_all_desc = "Size all columns to fit###SizeAll"; // All fixed
+ else
+ size_all_desc = "Size all columns to default###SizeAll"; // All stretch or mixed
+ if (MenuItem(size_all_desc, NULL))
+ TableSetColumnWidthAutoAll(table);
+ want_separator = true;
+ }
+
+ // Ordering
+ if (table->Flags & ImGuiTableFlags_Reorderable)
+ {
+ if (MenuItem("Reset order", NULL, false, !table->IsDefaultDisplayOrder))
+ table->IsResetDisplayOrderRequest = true;
+ want_separator = true;
+ }
+
+ // Reset all (should work but seems unnecessary/noisy to expose?)
+ //if (MenuItem("Reset all"))
+ // table->IsResetAllRequest = true;
+
+ // Sorting
+ // (modify TableOpenContextMenu() to add _Sortable flag if enabling this)
+#if 0
+ if ((table->Flags & ImGuiTableFlags_Sortable) && column != NULL && (column->Flags & ImGuiTableColumnFlags_NoSort) == 0)
+ {
+ if (want_separator)
+ Separator();
+ want_separator = true;
+
+ bool append_to_sort_specs = g.IO.KeyShift;
+ if (MenuItem("Sort in Ascending Order", NULL, column->SortOrder != -1 && column->SortDirection == ImGuiSortDirection_Ascending, (column->Flags & ImGuiTableColumnFlags_NoSortAscending) == 0))
+ TableSetColumnSortDirection(table, column_n, ImGuiSortDirection_Ascending, append_to_sort_specs);
+ if (MenuItem("Sort in Descending Order", NULL, column->SortOrder != -1 && column->SortDirection == ImGuiSortDirection_Descending, (column->Flags & ImGuiTableColumnFlags_NoSortDescending) == 0))
+ TableSetColumnSortDirection(table, column_n, ImGuiSortDirection_Descending, append_to_sort_specs);
+ }
+#endif
+
+ // Hiding / Visibility
+ if (table->Flags & ImGuiTableFlags_Hideable)
+ {
+ if (want_separator)
+ Separator();
+ want_separator = true;
+
+ PushItemFlag(ImGuiItemFlags_SelectableDontClosePopup, true);
+ for (int other_column_n = 0; other_column_n < table->ColumnsCount; other_column_n++)
+ {
+ ImGuiTableColumn* other_column = &table->Columns[other_column_n];
+ if (other_column->Flags & ImGuiTableColumnFlags_Disabled)
+ continue;
+
+ const char* name = TableGetColumnName(table, other_column_n);
+ if (name == NULL || name[0] == 0)
+ name = "<Unknown>";
+
+ // Make sure we can't hide the last active column
+ bool menu_item_active = (other_column->Flags & ImGuiTableColumnFlags_NoHide) ? false : true;
+ if (other_column->IsUserEnabled && table->ColumnsEnabledCount <= 1)
+ menu_item_active = false;
+ if (MenuItem(name, NULL, other_column->IsUserEnabled, menu_item_active))
+ other_column->IsUserEnabledNextFrame = !other_column->IsUserEnabled;
+ }
+ PopItemFlag();
+ }
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Settings (.ini data)
+//-------------------------------------------------------------------------
+// FIXME: The binding/finding/creating flow are too confusing.
+//-------------------------------------------------------------------------
+// - TableSettingsInit() [Internal]
+// - TableSettingsCalcChunkSize() [Internal]
+// - TableSettingsCreate() [Internal]
+// - TableSettingsFindByID() [Internal]
+// - TableGetBoundSettings() [Internal]
+// - TableResetSettings()
+// - TableSaveSettings() [Internal]
+// - TableLoadSettings() [Internal]
+// - TableSettingsHandler_ClearAll() [Internal]
+// - TableSettingsHandler_ApplyAll() [Internal]
+// - TableSettingsHandler_ReadOpen() [Internal]
+// - TableSettingsHandler_ReadLine() [Internal]
+// - TableSettingsHandler_WriteAll() [Internal]
+// - TableSettingsInstallHandler() [Internal]
+//-------------------------------------------------------------------------
+// [Init] 1: TableSettingsHandler_ReadXXXX() Load and parse .ini file into TableSettings.
+// [Main] 2: TableLoadSettings() When table is created, bind Table to TableSettings, serialize TableSettings data into Table.
+// [Main] 3: TableSaveSettings() When table properties are modified, serialize Table data into bound or new TableSettings, mark .ini as dirty.
+// [Main] 4: TableSettingsHandler_WriteAll() When .ini file is dirty (which can come from other source), save TableSettings into .ini file.
+//-------------------------------------------------------------------------
+
+// Clear and initialize empty settings instance
+static void TableSettingsInit(ImGuiTableSettings* settings, ImGuiID id, int columns_count, int columns_count_max)
+{
+ IM_PLACEMENT_NEW(settings) ImGuiTableSettings();
+ ImGuiTableColumnSettings* settings_column = settings->GetColumnSettings();
+ for (int n = 0; n < columns_count_max; n++, settings_column++)
+ IM_PLACEMENT_NEW(settings_column) ImGuiTableColumnSettings();
+ settings->ID = id;
+ settings->ColumnsCount = (ImGuiTableColumnIdx)columns_count;
+ settings->ColumnsCountMax = (ImGuiTableColumnIdx)columns_count_max;
+ settings->WantApply = true;
+}
+
+static size_t TableSettingsCalcChunkSize(int columns_count)
+{
+ return sizeof(ImGuiTableSettings) + (size_t)columns_count * sizeof(ImGuiTableColumnSettings);
+}
+
+ImGuiTableSettings* ImGui::TableSettingsCreate(ImGuiID id, int columns_count)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(TableSettingsCalcChunkSize(columns_count));
+ TableSettingsInit(settings, id, columns_count, columns_count);
+ return settings;
+}
+
+// Find existing settings
+ImGuiTableSettings* ImGui::TableSettingsFindByID(ImGuiID id)
+{
+ // FIXME-OPT: Might want to store a lookup map for this?
+ ImGuiContext& g = *GImGui;
+ for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
+ if (settings->ID == id)
+ return settings;
+ return NULL;
+}
+
+// Get settings for a given table, NULL if none
+ImGuiTableSettings* ImGui::TableGetBoundSettings(ImGuiTable* table)
+{
+ if (table->SettingsOffset != -1)
+ {
+ ImGuiContext& g = *GImGui;
+ ImGuiTableSettings* settings = g.SettingsTables.ptr_from_offset(table->SettingsOffset);
+ IM_ASSERT(settings->ID == table->ID);
+ if (settings->ColumnsCountMax >= table->ColumnsCount)
+ return settings; // OK
+ settings->ID = 0; // Invalidate storage, we won't fit because of a count change
+ }
+ return NULL;
+}
+
+// Restore initial state of table (with or without saved settings)
+void ImGui::TableResetSettings(ImGuiTable* table)
+{
+ table->IsInitializing = table->IsSettingsDirty = true;
+ table->IsResetAllRequest = false;
+ table->IsSettingsRequestLoad = false; // Don't reload from ini
+ table->SettingsLoadedFlags = ImGuiTableFlags_None; // Mark as nothing loaded so our initialized data becomes authoritative
+}
+
+void ImGui::TableSaveSettings(ImGuiTable* table)
+{
+ table->IsSettingsDirty = false;
+ if (table->Flags & ImGuiTableFlags_NoSavedSettings)
+ return;
+
+ // Bind or create settings data
+ ImGuiContext& g = *GImGui;
+ ImGuiTableSettings* settings = TableGetBoundSettings(table);
+ if (settings == NULL)
+ {
+ settings = TableSettingsCreate(table->ID, table->ColumnsCount);
+ table->SettingsOffset = g.SettingsTables.offset_from_ptr(settings);
+ }
+ settings->ColumnsCount = (ImGuiTableColumnIdx)table->ColumnsCount;
+
+ // Serialize ImGuiTable/ImGuiTableColumn into ImGuiTableSettings/ImGuiTableColumnSettings
+ IM_ASSERT(settings->ID == table->ID);
+ IM_ASSERT(settings->ColumnsCount == table->ColumnsCount && settings->ColumnsCountMax >= settings->ColumnsCount);
+ ImGuiTableColumn* column = table->Columns.Data;
+ ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings();
+
+ bool save_ref_scale = false;
+ settings->SaveFlags = ImGuiTableFlags_None;
+ for (int n = 0; n < table->ColumnsCount; n++, column++, column_settings++)
+ {
+ const float width_or_weight = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? column->StretchWeight : column->WidthRequest;
+ column_settings->WidthOrWeight = width_or_weight;
+ column_settings->Index = (ImGuiTableColumnIdx)n;
+ column_settings->DisplayOrder = column->DisplayOrder;
+ column_settings->SortOrder = column->SortOrder;
+ column_settings->SortDirection = column->SortDirection;
+ column_settings->IsEnabled = column->IsUserEnabled;
+ column_settings->IsStretch = (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? 1 : 0;
+ if ((column->Flags & ImGuiTableColumnFlags_WidthStretch) == 0)
+ save_ref_scale = true;
+
+ // We skip saving some data in the .ini file when they are unnecessary to restore our state.
+ // Note that fixed width where initial width was derived from auto-fit will always be saved as InitStretchWeightOrWidth will be 0.0f.
+ // FIXME-TABLE: We don't have logic to easily compare SortOrder to DefaultSortOrder yet so it's always saved when present.
+ if (width_or_weight != column->InitStretchWeightOrWidth)
+ settings->SaveFlags |= ImGuiTableFlags_Resizable;
+ if (column->DisplayOrder != n)
+ settings->SaveFlags |= ImGuiTableFlags_Reorderable;
+ if (column->SortOrder != -1)
+ settings->SaveFlags |= ImGuiTableFlags_Sortable;
+ if (column->IsUserEnabled != ((column->Flags & ImGuiTableColumnFlags_DefaultHide) == 0))
+ settings->SaveFlags |= ImGuiTableFlags_Hideable;
+ }
+ settings->SaveFlags &= table->Flags;
+ settings->RefScale = save_ref_scale ? table->RefScale : 0.0f;
+
+ MarkIniSettingsDirty();
+}
+
+void ImGui::TableLoadSettings(ImGuiTable* table)
+{
+ ImGuiContext& g = *GImGui;
+ table->IsSettingsRequestLoad = false;
+ if (table->Flags & ImGuiTableFlags_NoSavedSettings)
+ return;
+
+ // Bind settings
+ ImGuiTableSettings* settings;
+ if (table->SettingsOffset == -1)
+ {
+ settings = TableSettingsFindByID(table->ID);
+ if (settings == NULL)
+ return;
+ if (settings->ColumnsCount != table->ColumnsCount) // Allow settings if columns count changed. We could otherwise decide to return...
+ table->IsSettingsDirty = true;
+ table->SettingsOffset = g.SettingsTables.offset_from_ptr(settings);
+ }
+ else
+ {
+ settings = TableGetBoundSettings(table);
+ }
+
+ table->SettingsLoadedFlags = settings->SaveFlags;
+ table->RefScale = settings->RefScale;
+
+ // Serialize ImGuiTableSettings/ImGuiTableColumnSettings into ImGuiTable/ImGuiTableColumn
+ ImGuiTableColumnSettings* column_settings = settings->GetColumnSettings();
+ ImU64 display_order_mask = 0;
+ for (int data_n = 0; data_n < settings->ColumnsCount; data_n++, column_settings++)
+ {
+ int column_n = column_settings->Index;
+ if (column_n < 0 || column_n >= table->ColumnsCount)
+ continue;
+
+ ImGuiTableColumn* column = &table->Columns[column_n];
+ if (settings->SaveFlags & ImGuiTableFlags_Resizable)
+ {
+ if (column_settings->IsStretch)
+ column->StretchWeight = column_settings->WidthOrWeight;
+ else
+ column->WidthRequest = column_settings->WidthOrWeight;
+ column->AutoFitQueue = 0x00;
+ }
+ if (settings->SaveFlags & ImGuiTableFlags_Reorderable)
+ column->DisplayOrder = column_settings->DisplayOrder;
+ else
+ column->DisplayOrder = (ImGuiTableColumnIdx)column_n;
+ display_order_mask |= (ImU64)1 << column->DisplayOrder;
+ column->IsUserEnabled = column->IsUserEnabledNextFrame = column_settings->IsEnabled;
+ column->SortOrder = column_settings->SortOrder;
+ column->SortDirection = column_settings->SortDirection;
+ }
+
+ // Validate and fix invalid display order data
+ const ImU64 expected_display_order_mask = (settings->ColumnsCount == 64) ? ~0 : ((ImU64)1 << settings->ColumnsCount) - 1;
+ if (display_order_mask != expected_display_order_mask)
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ table->Columns[column_n].DisplayOrder = (ImGuiTableColumnIdx)column_n;
+
+ // Rebuild index
+ for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
+ table->DisplayOrderToIndex[table->Columns[column_n].DisplayOrder] = (ImGuiTableColumnIdx)column_n;
+}
+
+static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
+{
+ ImGuiContext& g = *ctx;
+ for (int i = 0; i != g.Tables.GetMapSize(); i++)
+ if (ImGuiTable* table = g.Tables.TryGetMapData(i))
+ table->SettingsOffset = -1;
+ g.SettingsTables.clear();
+}
+
+// Apply to existing windows (if any)
+static void TableSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
+{
+ ImGuiContext& g = *ctx;
+ for (int i = 0; i != g.Tables.GetMapSize(); i++)
+ if (ImGuiTable* table = g.Tables.TryGetMapData(i))
+ {
+ table->IsSettingsRequestLoad = true;
+ table->SettingsOffset = -1;
+ }
+}
+
+static void* TableSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name)
+{
+ ImGuiID id = 0;
+ int columns_count = 0;
+ if (sscanf(name, "0x%08X,%d", &id, &columns_count) < 2)
+ return NULL;
+
+ if (ImGuiTableSettings* settings = ImGui::TableSettingsFindByID(id))
+ {
+ if (settings->ColumnsCountMax >= columns_count)
+ {
+ TableSettingsInit(settings, id, columns_count, settings->ColumnsCountMax); // Recycle
+ return settings;
+ }
+ settings->ID = 0; // Invalidate storage, we won't fit because of a count change
+ }
+ return ImGui::TableSettingsCreate(id, columns_count);
+}
+
+static void TableSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line)
+{
+ // "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v"
+ ImGuiTableSettings* settings = (ImGuiTableSettings*)entry;
+ float f = 0.0f;
+ int column_n = 0, r = 0, n = 0;
+
+ if (sscanf(line, "RefScale=%f", &f) == 1) { settings->RefScale = f; return; }
+
+ if (sscanf(line, "Column %d%n", &column_n, &r) == 1)
+ {
+ if (column_n < 0 || column_n >= settings->ColumnsCount)
+ return;
+ line = ImStrSkipBlank(line + r);
+ char c = 0;
+ ImGuiTableColumnSettings* column = settings->GetColumnSettings() + column_n;
+ column->Index = (ImGuiTableColumnIdx)column_n;
+ if (sscanf(line, "UserID=0x%08X%n", (ImU32*)&n, &r)==1) { line = ImStrSkipBlank(line + r); column->UserID = (ImGuiID)n; }
+ if (sscanf(line, "Width=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->WidthOrWeight = (float)n; column->IsStretch = 0; settings->SaveFlags |= ImGuiTableFlags_Resizable; }
+ if (sscanf(line, "Weight=%f%n", &f, &r) == 1) { line = ImStrSkipBlank(line + r); column->WidthOrWeight = f; column->IsStretch = 1; settings->SaveFlags |= ImGuiTableFlags_Resizable; }
+ if (sscanf(line, "Visible=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->IsEnabled = (ImU8)n; settings->SaveFlags |= ImGuiTableFlags_Hideable; }
+ if (sscanf(line, "Order=%d%n", &n, &r) == 1) { line = ImStrSkipBlank(line + r); column->DisplayOrder = (ImGuiTableColumnIdx)n; settings->SaveFlags |= ImGuiTableFlags_Reorderable; }
+ if (sscanf(line, "Sort=%d%c%n", &n, &c, &r) == 2) { line = ImStrSkipBlank(line + r); column->SortOrder = (ImGuiTableColumnIdx)n; column->SortDirection = (c == '^') ? ImGuiSortDirection_Descending : ImGuiSortDirection_Ascending; settings->SaveFlags |= ImGuiTableFlags_Sortable; }
+ }
+}
+
+static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* buf)
+{
+ ImGuiContext& g = *ctx;
+ for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
+ {
+ if (settings->ID == 0) // Skip ditched settings
+ continue;
+
+ // TableSaveSettings() may clear some of those flags when we establish that the data can be stripped
+ // (e.g. Order was unchanged)
+ const bool save_size = (settings->SaveFlags & ImGuiTableFlags_Resizable) != 0;
+ const bool save_visible = (settings->SaveFlags & ImGuiTableFlags_Hideable) != 0;
+ const bool save_order = (settings->SaveFlags & ImGuiTableFlags_Reorderable) != 0;
+ const bool save_sort = (settings->SaveFlags & ImGuiTableFlags_Sortable) != 0;
+ if (!save_size && !save_visible && !save_order && !save_sort)
+ continue;
+
+ buf->reserve(buf->size() + 30 + settings->ColumnsCount * 50); // ballpark reserve
+ buf->appendf("[%s][0x%08X,%d]\n", handler->TypeName, settings->ID, settings->ColumnsCount);
+ if (settings->RefScale != 0.0f)
+ buf->appendf("RefScale=%g\n", settings->RefScale);
+ ImGuiTableColumnSettings* column = settings->GetColumnSettings();
+ for (int column_n = 0; column_n < settings->ColumnsCount; column_n++, column++)
+ {
+ // "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v"
+ bool save_column = column->UserID != 0 || save_size || save_visible || save_order || (save_sort && column->SortOrder != -1);
+ if (!save_column)
+ continue;
+ buf->appendf("Column %-2d", column_n);
+ if (column->UserID != 0) buf->appendf(" UserID=%08X", column->UserID);
+ if (save_size && column->IsStretch) buf->appendf(" Weight=%.4f", column->WidthOrWeight);
+ if (save_size && !column->IsStretch) buf->appendf(" Width=%d", (int)column->WidthOrWeight);
+ if (save_visible) buf->appendf(" Visible=%d", column->IsEnabled);
+ if (save_order) buf->appendf(" Order=%d", column->DisplayOrder);
+ if (save_sort && column->SortOrder != -1) buf->appendf(" Sort=%d%c", column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? 'v' : '^');
+ buf->append("\n");
+ }
+ buf->append("\n");
+ }
+}
+
+void ImGui::TableSettingsAddSettingsHandler()
+{
+ ImGuiSettingsHandler ini_handler;
+ ini_handler.TypeName = "Table";
+ ini_handler.TypeHash = ImHashStr("Table");
+ ini_handler.ClearAllFn = TableSettingsHandler_ClearAll;
+ ini_handler.ReadOpenFn = TableSettingsHandler_ReadOpen;
+ ini_handler.ReadLineFn = TableSettingsHandler_ReadLine;
+ ini_handler.ApplyAllFn = TableSettingsHandler_ApplyAll;
+ ini_handler.WriteAllFn = TableSettingsHandler_WriteAll;
+ AddSettingsHandler(&ini_handler);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Garbage Collection
+//-------------------------------------------------------------------------
+// - TableRemove() [Internal]
+// - TableGcCompactTransientBuffers() [Internal]
+// - TableGcCompactSettings() [Internal]
+//-------------------------------------------------------------------------
+
+// Remove Table (currently only used by TestEngine)
+void ImGui::TableRemove(ImGuiTable* table)
+{
+ //IMGUI_DEBUG_PRINT("TableRemove() id=0x%08X\n", table->ID);
+ ImGuiContext& g = *GImGui;
+ int table_idx = g.Tables.GetIndex(table);
+ //memset(table->RawData.Data, 0, table->RawData.size_in_bytes());
+ //memset(table, 0, sizeof(ImGuiTable));
+ g.Tables.Remove(table->ID, table);
+ g.TablesLastTimeActive[table_idx] = -1.0f;
+}
+
+// Free up/compact internal Table buffers for when it gets unused
+void ImGui::TableGcCompactTransientBuffers(ImGuiTable* table)
+{
+ //IMGUI_DEBUG_PRINT("TableGcCompactTransientBuffers() id=0x%08X\n", table->ID);
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(table->MemoryCompacted == false);
+ table->SortSpecs.Specs = NULL;
+ table->SortSpecsMulti.clear();
+ table->IsSortSpecsDirty = true; // FIXME: shouldn't have to leak into user performing a sort
+ table->ColumnsNames.clear();
+ table->MemoryCompacted = true;
+ for (int n = 0; n < table->ColumnsCount; n++)
+ table->Columns[n].NameOffset = -1;
+ g.TablesLastTimeActive[g.Tables.GetIndex(table)] = -1.0f;
+}
+
+void ImGui::TableGcCompactTransientBuffers(ImGuiTableTempData* temp_data)
+{
+ temp_data->DrawSplitter.ClearFreeMemory();
+ temp_data->LastTimeActive = -1.0f;
+}
+
+// Compact and remove unused settings data (currently only used by TestEngine)
+void ImGui::TableGcCompactSettings()
+{
+ ImGuiContext& g = *GImGui;
+ int required_memory = 0;
+ for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
+ if (settings->ID != 0)
+ required_memory += (int)TableSettingsCalcChunkSize(settings->ColumnsCount);
+ if (required_memory == g.SettingsTables.Buf.Size)
+ return;
+ ImChunkStream<ImGuiTableSettings> new_chunk_stream;
+ new_chunk_stream.Buf.reserve(required_memory);
+ for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
+ if (settings->ID != 0)
+ memcpy(new_chunk_stream.alloc_chunk(TableSettingsCalcChunkSize(settings->ColumnsCount)), settings, TableSettingsCalcChunkSize(settings->ColumnsCount));
+ g.SettingsTables.swap(new_chunk_stream);
+}
+
+
+//-------------------------------------------------------------------------
+// [SECTION] Tables: Debugging
+//-------------------------------------------------------------------------
+// - DebugNodeTable() [Internal]
+//-------------------------------------------------------------------------
+
+#ifndef IMGUI_DISABLE_DEBUG_TOOLS
+
+static const char* DebugNodeTableGetSizingPolicyDesc(ImGuiTableFlags sizing_policy)
+{
+ sizing_policy &= ImGuiTableFlags_SizingMask_;
+ if (sizing_policy == ImGuiTableFlags_SizingFixedFit) { return "FixedFit"; }
+ if (sizing_policy == ImGuiTableFlags_SizingFixedSame) { return "FixedSame"; }
+ if (sizing_policy == ImGuiTableFlags_SizingStretchProp) { return "StretchProp"; }
+ if (sizing_policy == ImGuiTableFlags_SizingStretchSame) { return "StretchSame"; }
+ return "N/A";
+}
+
+void ImGui::DebugNodeTable(ImGuiTable* table)
+{
+ char buf[512];
+ char* p = buf;
+ const char* buf_end = buf + IM_ARRAYSIZE(buf);
+ const bool is_active = (table->LastFrameActive >= ImGui::GetFrameCount() - 2); // Note that fully clipped early out scrolling tables will appear as inactive here.
+ ImFormatString(p, buf_end - p, "Table 0x%08X (%d columns, in '%s')%s", table->ID, table->ColumnsCount, table->OuterWindow->Name, is_active ? "" : " *Inactive*");
+ if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); }
+ bool open = TreeNode(table, "%s", buf);
+ if (!is_active) { PopStyleColor(); }
+ if (IsItemHovered())
+ GetForegroundDrawList()->AddRect(table->OuterRect.Min, table->OuterRect.Max, IM_COL32(255, 255, 0, 255));
+ if (IsItemVisible() && table->HoveredColumnBody != -1)
+ GetForegroundDrawList()->AddRect(GetItemRectMin(), GetItemRectMax(), IM_COL32(255, 255, 0, 255));
+ if (!open)
+ return;
+ if (table->InstanceCurrent > 0)
+ ImGui::Text("** %d instances of same table! Some data below will refer to last instance.", table->InstanceCurrent + 1);
+ bool clear_settings = SmallButton("Clear settings");
+ BulletText("OuterRect: Pos: (%.1f,%.1f) Size: (%.1f,%.1f) Sizing: '%s'", table->OuterRect.Min.x, table->OuterRect.Min.y, table->OuterRect.GetWidth(), table->OuterRect.GetHeight(), DebugNodeTableGetSizingPolicyDesc(table->Flags));
+ BulletText("ColumnsGivenWidth: %.1f, ColumnsAutoFitWidth: %.1f, InnerWidth: %.1f%s", table->ColumnsGivenWidth, table->ColumnsAutoFitWidth, table->InnerWidth, table->InnerWidth == 0.0f ? " (auto)" : "");
+ BulletText("CellPaddingX: %.1f, CellSpacingX: %.1f/%.1f, OuterPaddingX: %.1f", table->CellPaddingX, table->CellSpacingX1, table->CellSpacingX2, table->OuterPaddingX);
+ BulletText("HoveredColumnBody: %d, HoveredColumnBorder: %d", table->HoveredColumnBody, table->HoveredColumnBorder);
+ BulletText("ResizedColumn: %d, ReorderColumn: %d, HeldHeaderColumn: %d", table->ResizedColumn, table->ReorderColumn, table->HeldHeaderColumn);
+ //BulletText("BgDrawChannels: %d/%d", 0, table->BgDrawChannelUnfrozen);
+ float sum_weights = 0.0f;
+ for (int n = 0; n < table->ColumnsCount; n++)
+ if (table->Columns[n].Flags & ImGuiTableColumnFlags_WidthStretch)
+ sum_weights += table->Columns[n].StretchWeight;
+ for (int n = 0; n < table->ColumnsCount; n++)
+ {
+ ImGuiTableColumn* column = &table->Columns[n];
+ const char* name = TableGetColumnName(table, n);
+ ImFormatString(buf, IM_ARRAYSIZE(buf),
+ "Column %d order %d '%s': offset %+.2f to %+.2f%s\n"
+ "Enabled: %d, VisibleX/Y: %d/%d, RequestOutput: %d, SkipItems: %d, DrawChannels: %d,%d\n"
+ "WidthGiven: %.1f, Request/Auto: %.1f/%.1f, StretchWeight: %.3f (%.1f%%)\n"
+ "MinX: %.1f, MaxX: %.1f (%+.1f), ClipRect: %.1f to %.1f (+%.1f)\n"
+ "ContentWidth: %.1f,%.1f, HeadersUsed/Ideal %.1f/%.1f\n"
+ "Sort: %d%s, UserID: 0x%08X, Flags: 0x%04X: %s%s%s..",
+ n, column->DisplayOrder, name, column->MinX - table->WorkRect.Min.x, column->MaxX - table->WorkRect.Min.x, (n < table->FreezeColumnsRequest) ? " (Frozen)" : "",
+ column->IsEnabled, column->IsVisibleX, column->IsVisibleY, column->IsRequestOutput, column->IsSkipItems, column->DrawChannelFrozen, column->DrawChannelUnfrozen,
+ column->WidthGiven, column->WidthRequest, column->WidthAuto, column->StretchWeight, column->StretchWeight > 0.0f ? (column->StretchWeight / sum_weights) * 100.0f : 0.0f,
+ column->MinX, column->MaxX, column->MaxX - column->MinX, column->ClipRect.Min.x, column->ClipRect.Max.x, column->ClipRect.Max.x - column->ClipRect.Min.x,
+ column->ContentMaxXFrozen - column->WorkMinX, column->ContentMaxXUnfrozen - column->WorkMinX, column->ContentMaxXHeadersUsed - column->WorkMinX, column->ContentMaxXHeadersIdeal - column->WorkMinX,
+ column->SortOrder, (column->SortDirection == ImGuiSortDirection_Ascending) ? " (Asc)" : (column->SortDirection == ImGuiSortDirection_Descending) ? " (Des)" : "", column->UserID, column->Flags,
+ (column->Flags & ImGuiTableColumnFlags_WidthStretch) ? "WidthStretch " : "",
+ (column->Flags & ImGuiTableColumnFlags_WidthFixed) ? "WidthFixed " : "",
+ (column->Flags & ImGuiTableColumnFlags_NoResize) ? "NoResize " : "");
+ Bullet();
+ Selectable(buf);
+ if (IsItemHovered())
+ {
+ ImRect r(column->MinX, table->OuterRect.Min.y, column->MaxX, table->OuterRect.Max.y);
+ GetForegroundDrawList()->AddRect(r.Min, r.Max, IM_COL32(255, 255, 0, 255));
+ }
+ }
+ if (ImGuiTableSettings* settings = TableGetBoundSettings(table))
+ DebugNodeTableSettings(settings);
+ if (clear_settings)
+ table->IsResetAllRequest = true;
+ TreePop();
+}
+
+void ImGui::DebugNodeTableSettings(ImGuiTableSettings* settings)
+{
+ if (!TreeNode((void*)(intptr_t)settings->ID, "Settings 0x%08X (%d columns)", settings->ID, settings->ColumnsCount))
+ return;
+ BulletText("SaveFlags: 0x%08X", settings->SaveFlags);
+ BulletText("ColumnsCount: %d (max %d)", settings->ColumnsCount, settings->ColumnsCountMax);
+ for (int n = 0; n < settings->ColumnsCount; n++)
+ {
+ ImGuiTableColumnSettings* column_settings = &settings->GetColumnSettings()[n];
+ ImGuiSortDirection sort_dir = (column_settings->SortOrder != -1) ? (ImGuiSortDirection)column_settings->SortDirection : ImGuiSortDirection_None;
+ BulletText("Column %d Order %d SortOrder %d %s Vis %d %s %7.3f UserID 0x%08X",
+ n, column_settings->DisplayOrder, column_settings->SortOrder,
+ (sort_dir == ImGuiSortDirection_Ascending) ? "Asc" : (sort_dir == ImGuiSortDirection_Descending) ? "Des" : "---",
+ column_settings->IsEnabled, column_settings->IsStretch ? "Weight" : "Width ", column_settings->WidthOrWeight, column_settings->UserID);
+ }
+ TreePop();
+}
+
+#else // #ifndef IMGUI_DISABLE_DEBUG_TOOLS
+
+void ImGui::DebugNodeTable(ImGuiTable*) {}
+void ImGui::DebugNodeTableSettings(ImGuiTableSettings*) {}
+
+#endif
+
+
+//-------------------------------------------------------------------------
+// [SECTION] Columns, BeginColumns, EndColumns, etc.
+// (This is a legacy API, prefer using BeginTable/EndTable!)
+//-------------------------------------------------------------------------
+// FIXME: sizing is lossy when columns width is very small (default width may turn negative etc.)
+//-------------------------------------------------------------------------
+// - SetWindowClipRectBeforeSetChannel() [Internal]
+// - GetColumnIndex()
+// - GetColumnsCount()
+// - GetColumnOffset()
+// - GetColumnWidth()
+// - SetColumnOffset()
+// - SetColumnWidth()
+// - PushColumnClipRect() [Internal]
+// - PushColumnsBackground() [Internal]
+// - PopColumnsBackground() [Internal]
+// - FindOrCreateColumns() [Internal]
+// - GetColumnsID() [Internal]
+// - BeginColumns()
+// - NextColumn()
+// - EndColumns()
+// - Columns()
+//-------------------------------------------------------------------------
+
+// [Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences,
+// they would meddle many times with the underlying ImDrawCmd.
+// Instead, we do a preemptive overwrite of clipping rectangle _without_ altering the command-buffer and let
+// the subsequent single call to SetCurrentChannel() does it things once.
+void ImGui::SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect)
+{
+ ImVec4 clip_rect_vec4 = clip_rect.ToVec4();
+ window->ClipRect = clip_rect;
+ window->DrawList->_CmdHeader.ClipRect = clip_rect_vec4;
+ window->DrawList->_ClipRectStack.Data[window->DrawList->_ClipRectStack.Size - 1] = clip_rect_vec4;
+}
+
+int ImGui::GetColumnIndex()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CurrentColumns ? window->DC.CurrentColumns->Current : 0;
+}
+
+int ImGui::GetColumnsCount()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ return window->DC.CurrentColumns ? window->DC.CurrentColumns->Count : 1;
+}
+
+float ImGui::GetColumnOffsetFromNorm(const ImGuiOldColumns* columns, float offset_norm)
+{
+ return offset_norm * (columns->OffMaxX - columns->OffMinX);
+}
+
+float ImGui::GetColumnNormFromOffset(const ImGuiOldColumns* columns, float offset)
+{
+ return offset / (columns->OffMaxX - columns->OffMinX);
+}
+
+static const float COLUMNS_HIT_RECT_HALF_WIDTH = 4.0f;
+
+static float GetDraggedColumnOffset(ImGuiOldColumns* columns, int column_index)
+{
+ // Active (dragged) column always follow mouse. The reason we need this is that dragging a column to the right edge of an auto-resizing
+ // window creates a feedback loop because we store normalized positions. So while dragging we enforce absolute positioning.
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT(column_index > 0); // We are not supposed to drag column 0.
+ IM_ASSERT(g.ActiveId == columns->ID + ImGuiID(column_index));
+
+ float x = g.IO.MousePos.x - g.ActiveIdClickOffset.x + COLUMNS_HIT_RECT_HALF_WIDTH - window->Pos.x;
+ x = ImMax(x, ImGui::GetColumnOffset(column_index - 1) + g.Style.ColumnsMinSpacing);
+ if ((columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths))
+ x = ImMin(x, ImGui::GetColumnOffset(column_index + 1) - g.Style.ColumnsMinSpacing);
+
+ return x;
+}
+
+float ImGui::GetColumnOffset(int column_index)
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ if (columns == NULL)
+ return 0.0f;
+
+ if (column_index < 0)
+ column_index = columns->Current;
+ IM_ASSERT(column_index < columns->Columns.Size);
+
+ const float t = columns->Columns[column_index].OffsetNorm;
+ const float x_offset = ImLerp(columns->OffMinX, columns->OffMaxX, t);
+ return x_offset;
+}
+
+static float GetColumnWidthEx(ImGuiOldColumns* columns, int column_index, bool before_resize = false)
+{
+ if (column_index < 0)
+ column_index = columns->Current;
+
+ float offset_norm;
+ if (before_resize)
+ offset_norm = columns->Columns[column_index + 1].OffsetNormBeforeResize - columns->Columns[column_index].OffsetNormBeforeResize;
+ else
+ offset_norm = columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm;
+ return ImGui::GetColumnOffsetFromNorm(columns, offset_norm);
+}
+
+float ImGui::GetColumnWidth(int column_index)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ if (columns == NULL)
+ return GetContentRegionAvail().x;
+
+ if (column_index < 0)
+ column_index = columns->Current;
+ return GetColumnOffsetFromNorm(columns, columns->Columns[column_index + 1].OffsetNorm - columns->Columns[column_index].OffsetNorm);
+}
+
+void ImGui::SetColumnOffset(int column_index, float offset)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ IM_ASSERT(columns != NULL);
+
+ if (column_index < 0)
+ column_index = columns->Current;
+ IM_ASSERT(column_index < columns->Columns.Size);
+
+ const bool preserve_width = !(columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths) && (column_index < columns->Count - 1);
+ const float width = preserve_width ? GetColumnWidthEx(columns, column_index, columns->IsBeingResized) : 0.0f;
+
+ if (!(columns->Flags & ImGuiOldColumnFlags_NoForceWithinWindow))
+ offset = ImMin(offset, columns->OffMaxX - g.Style.ColumnsMinSpacing * (columns->Count - column_index));
+ columns->Columns[column_index].OffsetNorm = GetColumnNormFromOffset(columns, offset - columns->OffMinX);
+
+ if (preserve_width)
+ SetColumnOffset(column_index + 1, offset + ImMax(g.Style.ColumnsMinSpacing, width));
+}
+
+void ImGui::SetColumnWidth(int column_index, float width)
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ IM_ASSERT(columns != NULL);
+
+ if (column_index < 0)
+ column_index = columns->Current;
+ SetColumnOffset(column_index + 1, GetColumnOffset(column_index) + width);
+}
+
+void ImGui::PushColumnClipRect(int column_index)
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ if (column_index < 0)
+ column_index = columns->Current;
+
+ ImGuiOldColumnData* column = &columns->Columns[column_index];
+ PushClipRect(column->ClipRect.Min, column->ClipRect.Max, false);
+}
+
+// Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns)
+void ImGui::PushColumnsBackground()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ if (columns->Count == 1)
+ return;
+
+ // Optimization: avoid SetCurrentChannel() + PushClipRect()
+ columns->HostBackupClipRect = window->ClipRect;
+ SetWindowClipRectBeforeSetChannel(window, columns->HostInitialClipRect);
+ columns->Splitter.SetCurrentChannel(window->DrawList, 0);
+}
+
+void ImGui::PopColumnsBackground()
+{
+ ImGuiWindow* window = GetCurrentWindowRead();
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ if (columns->Count == 1)
+ return;
+
+ // Optimization: avoid PopClipRect() + SetCurrentChannel()
+ SetWindowClipRectBeforeSetChannel(window, columns->HostBackupClipRect);
+ columns->Splitter.SetCurrentChannel(window->DrawList, columns->Current + 1);
+}
+
+ImGuiOldColumns* ImGui::FindOrCreateColumns(ImGuiWindow* window, ImGuiID id)
+{
+ // We have few columns per window so for now we don't need bother much with turning this into a faster lookup.
+ for (int n = 0; n < window->ColumnsStorage.Size; n++)
+ if (window->ColumnsStorage[n].ID == id)
+ return &window->ColumnsStorage[n];
+
+ window->ColumnsStorage.push_back(ImGuiOldColumns());
+ ImGuiOldColumns* columns = &window->ColumnsStorage.back();
+ columns->ID = id;
+ return columns;
+}
+
+ImGuiID ImGui::GetColumnsID(const char* str_id, int columns_count)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+
+ // Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget.
+ // In addition, when an identifier isn't explicitly provided we include the number of columns in the hash to make it uniquer.
+ PushID(0x11223347 + (str_id ? 0 : columns_count));
+ ImGuiID id = window->GetID(str_id ? str_id : "columns");
+ PopID();
+
+ return id;
+}
+
+void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiOldColumnFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+
+ IM_ASSERT(columns_count >= 1);
+ IM_ASSERT(window->DC.CurrentColumns == NULL); // Nested columns are currently not supported
+
+ // Acquire storage for the columns set
+ ImGuiID id = GetColumnsID(str_id, columns_count);
+ ImGuiOldColumns* columns = FindOrCreateColumns(window, id);
+ IM_ASSERT(columns->ID == id);
+ columns->Current = 0;
+ columns->Count = columns_count;
+ columns->Flags = flags;
+ window->DC.CurrentColumns = columns;
+
+ columns->HostCursorPosY = window->DC.CursorPos.y;
+ columns->HostCursorMaxPosX = window->DC.CursorMaxPos.x;
+ columns->HostInitialClipRect = window->ClipRect;
+ columns->HostBackupParentWorkRect = window->ParentWorkRect;
+ window->ParentWorkRect = window->WorkRect;
+
+ // Set state for first column
+ // We aim so that the right-most column will have the same clipping width as other after being clipped by parent ClipRect
+ const float column_padding = g.Style.ItemSpacing.x;
+ const float half_clip_extend_x = ImFloor(ImMax(window->WindowPadding.x * 0.5f, window->WindowBorderSize));
+ const float max_1 = window->WorkRect.Max.x + column_padding - ImMax(column_padding - window->WindowPadding.x, 0.0f);
+ const float max_2 = window->WorkRect.Max.x + half_clip_extend_x;
+ columns->OffMinX = window->DC.Indent.x - column_padding + ImMax(column_padding - window->WindowPadding.x, 0.0f);
+ columns->OffMaxX = ImMax(ImMin(max_1, max_2) - window->Pos.x, columns->OffMinX + 1.0f);
+ columns->LineMinY = columns->LineMaxY = window->DC.CursorPos.y;
+
+ // Clear data if columns count changed
+ if (columns->Columns.Size != 0 && columns->Columns.Size != columns_count + 1)
+ columns->Columns.resize(0);
+
+ // Initialize default widths
+ columns->IsFirstFrame = (columns->Columns.Size == 0);
+ if (columns->Columns.Size == 0)
+ {
+ columns->Columns.reserve(columns_count + 1);
+ for (int n = 0; n < columns_count + 1; n++)
+ {
+ ImGuiOldColumnData column;
+ column.OffsetNorm = n / (float)columns_count;
+ columns->Columns.push_back(column);
+ }
+ }
+
+ for (int n = 0; n < columns_count; n++)
+ {
+ // Compute clipping rectangle
+ ImGuiOldColumnData* column = &columns->Columns[n];
+ float clip_x1 = IM_ROUND(window->Pos.x + GetColumnOffset(n));
+ float clip_x2 = IM_ROUND(window->Pos.x + GetColumnOffset(n + 1) - 1.0f);
+ column->ClipRect = ImRect(clip_x1, -FLT_MAX, clip_x2, +FLT_MAX);
+ column->ClipRect.ClipWithFull(window->ClipRect);
+ }
+
+ if (columns->Count > 1)
+ {
+ columns->Splitter.Split(window->DrawList, 1 + columns->Count);
+ columns->Splitter.SetCurrentChannel(window->DrawList, 1);
+ PushColumnClipRect(0);
+ }
+
+ // We don't generally store Indent.x inside ColumnsOffset because it may be manipulated by the user.
+ float offset_0 = GetColumnOffset(columns->Current);
+ float offset_1 = GetColumnOffset(columns->Current + 1);
+ float width = offset_1 - offset_0;
+ PushItemWidth(width * 0.65f);
+ window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f);
+ window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
+ window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding;
+}
+
+void ImGui::NextColumn()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems || window->DC.CurrentColumns == NULL)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+
+ if (columns->Count == 1)
+ {
+ window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
+ IM_ASSERT(columns->Current == 0);
+ return;
+ }
+
+ // Next column
+ if (++columns->Current == columns->Count)
+ columns->Current = 0;
+
+ PopItemWidth();
+
+ // Optimization: avoid PopClipRect() + SetCurrentChannel() + PushClipRect()
+ // (which would needlessly attempt to update commands in the wrong channel, then pop or overwrite them),
+ ImGuiOldColumnData* column = &columns->Columns[columns->Current];
+ SetWindowClipRectBeforeSetChannel(window, column->ClipRect);
+ columns->Splitter.SetCurrentChannel(window->DrawList, columns->Current + 1);
+
+ const float column_padding = g.Style.ItemSpacing.x;
+ columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
+ if (columns->Current > 0)
+ {
+ // Columns 1+ ignore IndentX (by canceling it out)
+ // FIXME-COLUMNS: Unnecessary, could be locked?
+ window->DC.ColumnsOffset.x = GetColumnOffset(columns->Current) - window->DC.Indent.x + column_padding;
+ }
+ else
+ {
+ // New row/line: column 0 honor IndentX.
+ window->DC.ColumnsOffset.x = ImMax(column_padding - window->WindowPadding.x, 0.0f);
+ columns->LineMinY = columns->LineMaxY;
+ }
+ window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
+ window->DC.CursorPos.y = columns->LineMinY;
+ window->DC.CurrLineSize = ImVec2(0.0f, 0.0f);
+ window->DC.CurrLineTextBaseOffset = 0.0f;
+
+ // FIXME-COLUMNS: Share code with BeginColumns() - move code on columns setup.
+ float offset_0 = GetColumnOffset(columns->Current);
+ float offset_1 = GetColumnOffset(columns->Current + 1);
+ float width = offset_1 - offset_0;
+ PushItemWidth(width * 0.65f);
+ window->WorkRect.Max.x = window->Pos.x + offset_1 - column_padding;
+}
+
+void ImGui::EndColumns()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ IM_ASSERT(columns != NULL);
+
+ PopItemWidth();
+ if (columns->Count > 1)
+ {
+ PopClipRect();
+ columns->Splitter.Merge(window->DrawList);
+ }
+
+ const ImGuiOldColumnFlags flags = columns->Flags;
+ columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
+ window->DC.CursorPos.y = columns->LineMaxY;
+ if (!(flags & ImGuiOldColumnFlags_GrowParentContentsSize))
+ window->DC.CursorMaxPos.x = columns->HostCursorMaxPosX; // Restore cursor max pos, as columns don't grow parent
+
+ // Draw columns borders and handle resize
+ // The IsBeingResized flag ensure we preserve pre-resize columns width so back-and-forth are not lossy
+ bool is_being_resized = false;
+ if (!(flags & ImGuiOldColumnFlags_NoBorder) && !window->SkipItems)
+ {
+ // We clip Y boundaries CPU side because very long triangles are mishandled by some GPU drivers.
+ const float y1 = ImMax(columns->HostCursorPosY, window->ClipRect.Min.y);
+ const float y2 = ImMin(window->DC.CursorPos.y, window->ClipRect.Max.y);
+ int dragging_column = -1;
+ for (int n = 1; n < columns->Count; n++)
+ {
+ ImGuiOldColumnData* column = &columns->Columns[n];
+ float x = window->Pos.x + GetColumnOffset(n);
+ const ImGuiID column_id = columns->ID + ImGuiID(n);
+ const float column_hit_hw = COLUMNS_HIT_RECT_HALF_WIDTH;
+ const ImRect column_hit_rect(ImVec2(x - column_hit_hw, y1), ImVec2(x + column_hit_hw, y2));
+ KeepAliveID(column_id);
+ if (IsClippedEx(column_hit_rect, column_id)) // FIXME: Can be removed or replaced with a lower-level test
+ continue;
+
+ bool hovered = false, held = false;
+ if (!(flags & ImGuiOldColumnFlags_NoResize))
+ {
+ ButtonBehavior(column_hit_rect, column_id, &hovered, &held);
+ if (hovered || held)
+ g.MouseCursor = ImGuiMouseCursor_ResizeEW;
+ if (held && !(column->Flags & ImGuiOldColumnFlags_NoResize))
+ dragging_column = n;
+ }
+
+ // Draw column
+ const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : hovered ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator);
+ const float xi = IM_FLOOR(x);
+ window->DrawList->AddLine(ImVec2(xi, y1 + 1.0f), ImVec2(xi, y2), col);
+ }
+
+ // Apply dragging after drawing the column lines, so our rendered lines are in sync with how items were displayed during the frame.
+ if (dragging_column != -1)
+ {
+ if (!columns->IsBeingResized)
+ for (int n = 0; n < columns->Count + 1; n++)
+ columns->Columns[n].OffsetNormBeforeResize = columns->Columns[n].OffsetNorm;
+ columns->IsBeingResized = is_being_resized = true;
+ float x = GetDraggedColumnOffset(columns, dragging_column);
+ SetColumnOffset(dragging_column, x);
+ }
+ }
+ columns->IsBeingResized = is_being_resized;
+
+ window->WorkRect = window->ParentWorkRect;
+ window->ParentWorkRect = columns->HostBackupParentWorkRect;
+ window->DC.CurrentColumns = NULL;
+ window->DC.ColumnsOffset.x = 0.0f;
+ window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
+}
+
+void ImGui::Columns(int columns_count, const char* id, bool border)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ IM_ASSERT(columns_count >= 1);
+
+ ImGuiOldColumnFlags flags = (border ? 0 : ImGuiOldColumnFlags_NoBorder);
+ //flags |= ImGuiOldColumnFlags_NoPreserveWidths; // NB: Legacy behavior
+ ImGuiOldColumns* columns = window->DC.CurrentColumns;
+ if (columns != NULL && columns->Count == columns_count && columns->Flags == flags)
+ return;
+
+ if (columns != NULL)
+ EndColumns();
+
+ if (columns_count != 1)
+ BeginColumns(id, columns_count, flags);
+}
+
+//-------------------------------------------------------------------------
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imgui_widgets.cpp b/tests/manual/rhi/shared/imgui/imgui/imgui_widgets.cpp
new file mode 100644
index 0000000000..ef91630f23
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imgui_widgets.cpp
@@ -0,0 +1,8394 @@
+// dear imgui, v1.88
+// (widgets code)
+
+/*
+
+Index of this file:
+
+// [SECTION] Forward Declarations
+// [SECTION] Widgets: Text, etc.
+// [SECTION] Widgets: Main (Button, Image, Checkbox, RadioButton, ProgressBar, Bullet, etc.)
+// [SECTION] Widgets: Low-level Layout helpers (Spacing, Dummy, NewLine, Separator, etc.)
+// [SECTION] Widgets: ComboBox
+// [SECTION] Data Type and Data Formatting Helpers
+// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc.
+// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc.
+// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc.
+// [SECTION] Widgets: InputText, InputTextMultiline
+// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc.
+// [SECTION] Widgets: TreeNode, CollapsingHeader, etc.
+// [SECTION] Widgets: Selectable
+// [SECTION] Widgets: ListBox
+// [SECTION] Widgets: PlotLines, PlotHistogram
+// [SECTION] Widgets: Value helpers
+// [SECTION] Widgets: MenuItem, BeginMenu, EndMenu, etc.
+// [SECTION] Widgets: BeginTabBar, EndTabBar, etc.
+// [SECTION] Widgets: BeginTabItem, EndTabItem, etc.
+// [SECTION] Widgets: Columns, BeginColumns, EndColumns, etc.
+
+*/
+
+#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include "imgui.h"
+#ifndef IMGUI_DISABLE
+
+#ifndef IMGUI_DEFINE_MATH_OPERATORS
+#define IMGUI_DEFINE_MATH_OPERATORS
+#endif
+#include "imgui_internal.h"
+
+// System includes
+#include <ctype.h> // toupper
+#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
+#include <stddef.h> // intptr_t
+#else
+#include <stdint.h> // intptr_t
+#endif
+
+//-------------------------------------------------------------------------
+// Warnings
+//-------------------------------------------------------------------------
+
+// Visual Studio warnings
+#ifdef _MSC_VER
+#pragma warning (disable: 4127) // condition expression is constant
+#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
+#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
+#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
+#endif
+#pragma warning (disable: 26451) // [Static Analyzer] Arithmetic overflow : Using operator 'xxx' on a 4 byte value and then casting the result to a 8 byte value. Cast the value to the wider type before calling operator 'xxx' to avoid overflow(io.2).
+#pragma warning (disable: 26812) // [Static Analyzer] The enum type 'xxx' is unscoped. Prefer 'enum class' over 'enum' (Enum.3).
+#endif
+
+// Clang/GCC warnings with -Weverything
+#if defined(__clang__)
+#if __has_warning("-Wunknown-warning-option")
+#pragma clang diagnostic ignored "-Wunknown-warning-option" // warning: unknown warning group 'xxx' // not all warnings are known by all Clang versions and they tend to be rename-happy.. so ignoring warnings triggers new warnings on some configuration. Great!
+#endif
+#pragma clang diagnostic ignored "-Wunknown-pragmas" // warning: unknown warning group 'xxx'
+#pragma clang diagnostic ignored "-Wold-style-cast" // warning: use of old-style cast // yes, they are more terse.
+#pragma clang diagnostic ignored "-Wfloat-equal" // warning: comparing floating point with == or != is unsafe // storing and comparing against same constants (typically 0.0f) is ok.
+#pragma clang diagnostic ignored "-Wformat-nonliteral" // warning: format string is not a string literal // passing non-literal to vsnformat(). yes, user passing incorrect format strings can crash the code.
+#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
+#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" // warning: zero as null pointer constant // some standard header variations use #define NULL 0
+#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
+#pragma clang diagnostic ignored "-Wenum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_')
+#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion"// warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
+#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
+#elif defined(__GNUC__)
+#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
+#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
+#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
+#pragma GCC diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
+#endif
+
+//-------------------------------------------------------------------------
+// Data
+//-------------------------------------------------------------------------
+
+// Widgets
+static const float DRAGDROP_HOLD_TO_OPEN_TIMER = 0.70f; // Time for drag-hold to activate items accepting the ImGuiButtonFlags_PressedOnDragDropHold button behavior.
+static const float DRAG_MOUSE_THRESHOLD_FACTOR = 0.50f; // Multiplier for the default value of io.MouseDragThreshold to make DragFloat/DragInt react faster to mouse drags.
+
+// Those MIN/MAX values are not define because we need to point to them
+static const signed char IM_S8_MIN = -128;
+static const signed char IM_S8_MAX = 127;
+static const unsigned char IM_U8_MIN = 0;
+static const unsigned char IM_U8_MAX = 0xFF;
+static const signed short IM_S16_MIN = -32768;
+static const signed short IM_S16_MAX = 32767;
+static const unsigned short IM_U16_MIN = 0;
+static const unsigned short IM_U16_MAX = 0xFFFF;
+static const ImS32 IM_S32_MIN = INT_MIN; // (-2147483647 - 1), (0x80000000);
+static const ImS32 IM_S32_MAX = INT_MAX; // (2147483647), (0x7FFFFFFF)
+static const ImU32 IM_U32_MIN = 0;
+static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF)
+#ifdef LLONG_MIN
+static const ImS64 IM_S64_MIN = LLONG_MIN; // (-9223372036854775807ll - 1ll);
+static const ImS64 IM_S64_MAX = LLONG_MAX; // (9223372036854775807ll);
+#else
+static const ImS64 IM_S64_MIN = -9223372036854775807LL - 1;
+static const ImS64 IM_S64_MAX = 9223372036854775807LL;
+#endif
+static const ImU64 IM_U64_MIN = 0;
+#ifdef ULLONG_MAX
+static const ImU64 IM_U64_MAX = ULLONG_MAX; // (0xFFFFFFFFFFFFFFFFull);
+#else
+static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
+#endif
+
+//-------------------------------------------------------------------------
+// [SECTION] Forward Declarations
+//-------------------------------------------------------------------------
+
+// For InputTextEx()
+static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, ImGuiInputSource input_source);
+static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end);
+static ImVec2 InputTextCalcTextSizeW(const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining = NULL, ImVec2* out_offset = NULL, bool stop_on_new_line = false);
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: Text, etc.
+//-------------------------------------------------------------------------
+// - TextEx() [Internal]
+// - TextUnformatted()
+// - Text()
+// - TextV()
+// - TextColored()
+// - TextColoredV()
+// - TextDisabled()
+// - TextDisabledV()
+// - TextWrapped()
+// - TextWrappedV()
+// - LabelText()
+// - LabelTextV()
+// - BulletText()
+// - BulletTextV()
+//-------------------------------------------------------------------------
+
+void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+ ImGuiContext& g = *GImGui;
+
+ // Accept null ranges
+ if (text == text_end)
+ text = text_end = "";
+
+ // Calculate length
+ const char* text_begin = text;
+ if (text_end == NULL)
+ text_end = text + strlen(text); // FIXME-OPT
+
+ const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
+ const float wrap_pos_x = window->DC.TextWrapPos;
+ const bool wrap_enabled = (wrap_pos_x >= 0.0f);
+ if (text_end - text <= 2000 || wrap_enabled)
+ {
+ // Common case
+ const float wrap_width = wrap_enabled ? CalcWrapWidthForPos(window->DC.CursorPos, wrap_pos_x) : 0.0f;
+ const ImVec2 text_size = CalcTextSize(text_begin, text_end, false, wrap_width);
+
+ ImRect bb(text_pos, text_pos + text_size);
+ ItemSize(text_size, 0.0f);
+ if (!ItemAdd(bb, 0))
+ return;
+
+ // Render (we don't hide text after ## in this end-user function)
+ RenderTextWrapped(bb.Min, text_begin, text_end, wrap_width);
+ }
+ else
+ {
+ // Long text!
+ // Perform manual coarse clipping to optimize for long multi-line text
+ // - From this point we will only compute the width of lines that are visible. Optimization only available when word-wrapping is disabled.
+ // - We also don't vertically center the text within the line full height, which is unlikely to matter because we are likely the biggest and only item on the line.
+ // - We use memchr(), pay attention that well optimized versions of those str/mem functions are much faster than a casually written loop.
+ const char* line = text;
+ const float line_height = GetTextLineHeight();
+ ImVec2 text_size(0, 0);
+
+ // Lines to skip (can't skip when logging text)
+ ImVec2 pos = text_pos;
+ if (!g.LogEnabled)
+ {
+ int lines_skippable = (int)((window->ClipRect.Min.y - text_pos.y) / line_height);
+ if (lines_skippable > 0)
+ {
+ int lines_skipped = 0;
+ while (line < text_end && lines_skipped < lines_skippable)
+ {
+ const char* line_end = (const char*)memchr(line, '\n', text_end - line);
+ if (!line_end)
+ line_end = text_end;
+ if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0)
+ text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x);
+ line = line_end + 1;
+ lines_skipped++;
+ }
+ pos.y += lines_skipped * line_height;
+ }
+ }
+
+ // Lines to render
+ if (line < text_end)
+ {
+ ImRect line_rect(pos, pos + ImVec2(FLT_MAX, line_height));
+ while (line < text_end)
+ {
+ if (IsClippedEx(line_rect, 0))
+ break;
+
+ const char* line_end = (const char*)memchr(line, '\n', text_end - line);
+ if (!line_end)
+ line_end = text_end;
+ text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x);
+ RenderText(pos, line, line_end, false);
+ line = line_end + 1;
+ line_rect.Min.y += line_height;
+ line_rect.Max.y += line_height;
+ pos.y += line_height;
+ }
+
+ // Count remaining lines
+ int lines_skipped = 0;
+ while (line < text_end)
+ {
+ const char* line_end = (const char*)memchr(line, '\n', text_end - line);
+ if (!line_end)
+ line_end = text_end;
+ if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0)
+ text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x);
+ line = line_end + 1;
+ lines_skipped++;
+ }
+ pos.y += lines_skipped * line_height;
+ }
+ text_size.y = (pos - text_pos).y;
+
+ ImRect bb(text_pos, text_pos + text_size);
+ ItemSize(text_size, 0.0f);
+ ItemAdd(bb, 0);
+ }
+}
+
+void ImGui::TextUnformatted(const char* text, const char* text_end)
+{
+ TextEx(text, text_end, ImGuiTextFlags_NoWidthForLargeClippedText);
+}
+
+void ImGui::Text(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ TextV(fmt, args);
+ va_end(args);
+}
+
+void ImGui::TextV(const char* fmt, va_list args)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ // FIXME-OPT: Handle the %s shortcut?
+ const char* text, *text_end;
+ ImFormatStringToTempBufferV(&text, &text_end, fmt, args);
+ TextEx(text, text_end, ImGuiTextFlags_NoWidthForLargeClippedText);
+}
+
+void ImGui::TextColored(const ImVec4& col, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ TextColoredV(col, fmt, args);
+ va_end(args);
+}
+
+void ImGui::TextColoredV(const ImVec4& col, const char* fmt, va_list args)
+{
+ PushStyleColor(ImGuiCol_Text, col);
+ if (fmt[0] == '%' && fmt[1] == 's' && fmt[2] == 0)
+ TextEx(va_arg(args, const char*), NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
+ else
+ TextV(fmt, args);
+ PopStyleColor();
+}
+
+void ImGui::TextDisabled(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ TextDisabledV(fmt, args);
+ va_end(args);
+}
+
+void ImGui::TextDisabledV(const char* fmt, va_list args)
+{
+ ImGuiContext& g = *GImGui;
+ PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
+ if (fmt[0] == '%' && fmt[1] == 's' && fmt[2] == 0)
+ TextEx(va_arg(args, const char*), NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
+ else
+ TextV(fmt, args);
+ PopStyleColor();
+}
+
+void ImGui::TextWrapped(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ TextWrappedV(fmt, args);
+ va_end(args);
+}
+
+void ImGui::TextWrappedV(const char* fmt, va_list args)
+{
+ ImGuiContext& g = *GImGui;
+ bool need_backup = (g.CurrentWindow->DC.TextWrapPos < 0.0f); // Keep existing wrap position if one is already set
+ if (need_backup)
+ PushTextWrapPos(0.0f);
+ if (fmt[0] == '%' && fmt[1] == 's' && fmt[2] == 0)
+ TextEx(va_arg(args, const char*), NULL, ImGuiTextFlags_NoWidthForLargeClippedText); // Skip formatting
+ else
+ TextV(fmt, args);
+ if (need_backup)
+ PopTextWrapPos();
+}
+
+void ImGui::LabelText(const char* label, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ LabelTextV(label, fmt, args);
+ va_end(args);
+}
+
+// Add a label+text combo aligned to other label+value widgets
+void ImGui::LabelTextV(const char* label, const char* fmt, va_list args)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const float w = CalcItemWidth();
+
+ const char* value_text_begin, *value_text_end;
+ ImFormatStringToTempBufferV(&value_text_begin, &value_text_end, fmt, args);
+ const ImVec2 value_size = CalcTextSize(value_text_begin, value_text_end, false);
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ const ImVec2 pos = window->DC.CursorPos;
+ const ImRect value_bb(pos, pos + ImVec2(w, value_size.y + style.FramePadding.y * 2));
+ const ImRect total_bb(pos, pos + ImVec2(w + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), ImMax(value_size.y, label_size.y) + style.FramePadding.y * 2));
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, 0))
+ return;
+
+ // Render
+ RenderTextClipped(value_bb.Min + style.FramePadding, value_bb.Max, value_text_begin, value_text_end, &value_size, ImVec2(0.0f, 0.0f));
+ if (label_size.x > 0.0f)
+ RenderText(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label);
+}
+
+void ImGui::BulletText(const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ BulletTextV(fmt, args);
+ va_end(args);
+}
+
+// Text with a little bullet aligned to the typical tree node.
+void ImGui::BulletTextV(const char* fmt, va_list args)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+
+ const char* text_begin, *text_end;
+ ImFormatStringToTempBufferV(&text_begin, &text_end, fmt, args);
+ const ImVec2 label_size = CalcTextSize(text_begin, text_end, false);
+ const ImVec2 total_size = ImVec2(g.FontSize + (label_size.x > 0.0f ? (label_size.x + style.FramePadding.x * 2) : 0.0f), label_size.y); // Empty text doesn't add padding
+ ImVec2 pos = window->DC.CursorPos;
+ pos.y += window->DC.CurrLineTextBaseOffset;
+ ItemSize(total_size, 0.0f);
+ const ImRect bb(pos, pos + total_size);
+ if (!ItemAdd(bb, 0))
+ return;
+
+ // Render
+ ImU32 text_col = GetColorU32(ImGuiCol_Text);
+ RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, g.FontSize * 0.5f), text_col);
+ RenderText(bb.Min + ImVec2(g.FontSize + style.FramePadding.x * 2, 0.0f), text_begin, text_end, false);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: Main
+//-------------------------------------------------------------------------
+// - ButtonBehavior() [Internal]
+// - Button()
+// - SmallButton()
+// - InvisibleButton()
+// - ArrowButton()
+// - CloseButton() [Internal]
+// - CollapseButton() [Internal]
+// - GetWindowScrollbarID() [Internal]
+// - GetWindowScrollbarRect() [Internal]
+// - Scrollbar() [Internal]
+// - ScrollbarEx() [Internal]
+// - Image()
+// - ImageButton()
+// - Checkbox()
+// - CheckboxFlagsT() [Internal]
+// - CheckboxFlags()
+// - RadioButton()
+// - ProgressBar()
+// - Bullet()
+//-------------------------------------------------------------------------
+
+// The ButtonBehavior() function is key to many interactions and used by many/most widgets.
+// Because we handle so many cases (keyboard/gamepad navigation, drag and drop) and many specific behavior (via ImGuiButtonFlags_),
+// this code is a little complex.
+// By far the most common path is interacting with the Mouse using the default ImGuiButtonFlags_PressedOnClickRelease button behavior.
+// See the series of events below and the corresponding state reported by dear imgui:
+//------------------------------------------------------------------------------------------------------------------------------------------------
+// with PressedOnClickRelease: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked()
+// Frame N+0 (mouse is outside bb) - - - - - -
+// Frame N+1 (mouse moves inside bb) - true - - - -
+// Frame N+2 (mouse button is down) - true true true - true
+// Frame N+3 (mouse button is down) - true true - - -
+// Frame N+4 (mouse moves outside bb) - - true - - -
+// Frame N+5 (mouse moves inside bb) - true true - - -
+// Frame N+6 (mouse button is released) true true - - true -
+// Frame N+7 (mouse button is released) - true - - - -
+// Frame N+8 (mouse moves outside bb) - - - - - -
+//------------------------------------------------------------------------------------------------------------------------------------------------
+// with PressedOnClick: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked()
+// Frame N+2 (mouse button is down) true true true true - true
+// Frame N+3 (mouse button is down) - true true - - -
+// Frame N+6 (mouse button is released) - true - - true -
+// Frame N+7 (mouse button is released) - true - - - -
+//------------------------------------------------------------------------------------------------------------------------------------------------
+// with PressedOnRelease: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked()
+// Frame N+2 (mouse button is down) - true - - - true
+// Frame N+3 (mouse button is down) - true - - - -
+// Frame N+6 (mouse button is released) true true - - - -
+// Frame N+7 (mouse button is released) - true - - - -
+//------------------------------------------------------------------------------------------------------------------------------------------------
+// with PressedOnDoubleClick: return-value IsItemHovered() IsItemActive() IsItemActivated() IsItemDeactivated() IsItemClicked()
+// Frame N+0 (mouse button is down) - true - - - true
+// Frame N+1 (mouse button is down) - true - - - -
+// Frame N+2 (mouse button is released) - true - - - -
+// Frame N+3 (mouse button is released) - true - - - -
+// Frame N+4 (mouse button is down) true true true true - true
+// Frame N+5 (mouse button is down) - true true - - -
+// Frame N+6 (mouse button is released) - true - - true -
+// Frame N+7 (mouse button is released) - true - - - -
+//------------------------------------------------------------------------------------------------------------------------------------------------
+// Note that some combinations are supported,
+// - PressedOnDragDropHold can generally be associated with any flag.
+// - PressedOnDoubleClick can be associated by PressedOnClickRelease/PressedOnRelease, in which case the second release event won't be reported.
+//------------------------------------------------------------------------------------------------------------------------------------------------
+// The behavior of the return-value changes when ImGuiButtonFlags_Repeat is set:
+// Repeat+ Repeat+ Repeat+ Repeat+
+// PressedOnClickRelease PressedOnClick PressedOnRelease PressedOnDoubleClick
+//-------------------------------------------------------------------------------------------------------------------------------------------------
+// Frame N+0 (mouse button is down) - true - true
+// ... - - - -
+// Frame N + RepeatDelay true true - true
+// ... - - - -
+// Frame N + RepeatDelay + RepeatRate*N true true - true
+//-------------------------------------------------------------------------------------------------------------------------------------------------
+
+bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+
+ // Default only reacts to left mouse button
+ if ((flags & ImGuiButtonFlags_MouseButtonMask_) == 0)
+ flags |= ImGuiButtonFlags_MouseButtonDefault_;
+
+ // Default behavior requires click + release inside bounding box
+ if ((flags & ImGuiButtonFlags_PressedOnMask_) == 0)
+ flags |= ImGuiButtonFlags_PressedOnDefault_;
+
+ ImGuiWindow* backup_hovered_window = g.HoveredWindow;
+ const bool flatten_hovered_children = (flags & ImGuiButtonFlags_FlattenChildren) && g.HoveredWindow && g.HoveredWindow->RootWindow == window;
+ if (flatten_hovered_children)
+ g.HoveredWindow = window;
+
+#ifdef IMGUI_ENABLE_TEST_ENGINE
+ if (id != 0 && g.LastItemData.ID != id)
+ IMGUI_TEST_ENGINE_ITEM_ADD(bb, id);
+#endif
+
+ bool pressed = false;
+ bool hovered = ItemHoverable(bb, id);
+
+ // Drag source doesn't report as hovered
+ if (hovered && g.DragDropActive && g.DragDropPayload.SourceId == id && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoDisableHover))
+ hovered = false;
+
+ // Special mode for Drag and Drop where holding button pressed for a long time while dragging another item triggers the button
+ if (g.DragDropActive && (flags & ImGuiButtonFlags_PressedOnDragDropHold) && !(g.DragDropSourceFlags & ImGuiDragDropFlags_SourceNoHoldToOpenOthers))
+ if (IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem))
+ {
+ hovered = true;
+ SetHoveredID(id);
+ if (g.HoveredIdTimer - g.IO.DeltaTime <= DRAGDROP_HOLD_TO_OPEN_TIMER && g.HoveredIdTimer >= DRAGDROP_HOLD_TO_OPEN_TIMER)
+ {
+ pressed = true;
+ g.DragDropHoldJustPressedId = id;
+ FocusWindow(window);
+ }
+ }
+
+ if (flatten_hovered_children)
+ g.HoveredWindow = backup_hovered_window;
+
+ // AllowOverlap mode (rarely used) requires previous frame HoveredId to be null or to match. This allows using patterns where a later submitted widget overlaps a previous one.
+ if (hovered && (flags & ImGuiButtonFlags_AllowItemOverlap) && (g.HoveredIdPreviousFrame != id && g.HoveredIdPreviousFrame != 0))
+ hovered = false;
+
+ // Mouse handling
+ if (hovered)
+ {
+ if (!(flags & ImGuiButtonFlags_NoKeyModifiers) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt))
+ {
+ // Poll buttons
+ int mouse_button_clicked = -1;
+ if ((flags & ImGuiButtonFlags_MouseButtonLeft) && g.IO.MouseClicked[0]) { mouse_button_clicked = 0; }
+ else if ((flags & ImGuiButtonFlags_MouseButtonRight) && g.IO.MouseClicked[1]) { mouse_button_clicked = 1; }
+ else if ((flags & ImGuiButtonFlags_MouseButtonMiddle) && g.IO.MouseClicked[2]) { mouse_button_clicked = 2; }
+
+ if (mouse_button_clicked != -1 && g.ActiveId != id)
+ {
+ if (flags & (ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere))
+ {
+ SetActiveID(id, window);
+ g.ActiveIdMouseButton = mouse_button_clicked;
+ if (!(flags & ImGuiButtonFlags_NoNavFocus))
+ SetFocusID(id, window);
+ FocusWindow(window);
+ }
+ if ((flags & ImGuiButtonFlags_PressedOnClick) || ((flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseClickedCount[mouse_button_clicked] == 2))
+ {
+ pressed = true;
+ if (flags & ImGuiButtonFlags_NoHoldingActiveId)
+ ClearActiveID();
+ else
+ SetActiveID(id, window); // Hold on ID
+ if (!(flags & ImGuiButtonFlags_NoNavFocus))
+ SetFocusID(id, window);
+ g.ActiveIdMouseButton = mouse_button_clicked;
+ FocusWindow(window);
+ }
+ }
+ if (flags & ImGuiButtonFlags_PressedOnRelease)
+ {
+ int mouse_button_released = -1;
+ if ((flags & ImGuiButtonFlags_MouseButtonLeft) && g.IO.MouseReleased[0]) { mouse_button_released = 0; }
+ else if ((flags & ImGuiButtonFlags_MouseButtonRight) && g.IO.MouseReleased[1]) { mouse_button_released = 1; }
+ else if ((flags & ImGuiButtonFlags_MouseButtonMiddle) && g.IO.MouseReleased[2]) { mouse_button_released = 2; }
+ if (mouse_button_released != -1)
+ {
+ const bool has_repeated_at_least_once = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDurationPrev[mouse_button_released] >= g.IO.KeyRepeatDelay; // Repeat mode trumps on release behavior
+ if (!has_repeated_at_least_once)
+ pressed = true;
+ if (!(flags & ImGuiButtonFlags_NoNavFocus))
+ SetFocusID(id, window);
+ ClearActiveID();
+ }
+ }
+
+ // 'Repeat' mode acts when held regardless of _PressedOn flags (see table above).
+ // Relies on repeat logic of IsMouseClicked() but we may as well do it ourselves if we end up exposing finer RepeatDelay/RepeatRate settings.
+ if (g.ActiveId == id && (flags & ImGuiButtonFlags_Repeat))
+ if (g.IO.MouseDownDuration[g.ActiveIdMouseButton] > 0.0f && IsMouseClicked(g.ActiveIdMouseButton, true))
+ pressed = true;
+ }
+
+ if (pressed)
+ g.NavDisableHighlight = true;
+ }
+
+ // Gamepad/Keyboard navigation
+ // We report navigated item as hovered but we don't set g.HoveredId to not interfere with mouse.
+ if (g.NavId == id && !g.NavDisableHighlight && g.NavDisableMouseHover && (g.ActiveId == 0 || g.ActiveId == id || g.ActiveId == window->MoveId))
+ if (!(flags & ImGuiButtonFlags_NoHoveredOnFocus))
+ hovered = true;
+ if (g.NavActivateDownId == id)
+ {
+ bool nav_activated_by_code = (g.NavActivateId == id);
+ bool nav_activated_by_inputs = IsNavInputTest(ImGuiNavInput_Activate, (flags & ImGuiButtonFlags_Repeat) ? ImGuiNavReadMode_Repeat : ImGuiNavReadMode_Pressed);
+ if (nav_activated_by_code || nav_activated_by_inputs)
+ {
+ // Set active id so it can be queried by user via IsItemActive(), equivalent of holding the mouse button.
+ pressed = true;
+ SetActiveID(id, window);
+ g.ActiveIdSource = ImGuiInputSource_Nav;
+ if (!(flags & ImGuiButtonFlags_NoNavFocus))
+ SetFocusID(id, window);
+ }
+ }
+
+ // Process while held
+ bool held = false;
+ if (g.ActiveId == id)
+ {
+ if (g.ActiveIdSource == ImGuiInputSource_Mouse)
+ {
+ if (g.ActiveIdIsJustActivated)
+ g.ActiveIdClickOffset = g.IO.MousePos - bb.Min;
+
+ const int mouse_button = g.ActiveIdMouseButton;
+ IM_ASSERT(mouse_button >= 0 && mouse_button < ImGuiMouseButton_COUNT);
+ if (g.IO.MouseDown[mouse_button])
+ {
+ held = true;
+ }
+ else
+ {
+ bool release_in = hovered && (flags & ImGuiButtonFlags_PressedOnClickRelease) != 0;
+ bool release_anywhere = (flags & ImGuiButtonFlags_PressedOnClickReleaseAnywhere) != 0;
+ if ((release_in || release_anywhere) && !g.DragDropActive)
+ {
+ // Report as pressed when releasing the mouse (this is the most common path)
+ bool is_double_click_release = (flags & ImGuiButtonFlags_PressedOnDoubleClick) && g.IO.MouseReleased[mouse_button] && g.IO.MouseClickedLastCount[mouse_button] == 2;
+ bool is_repeating_already = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDurationPrev[mouse_button] >= g.IO.KeyRepeatDelay; // Repeat mode trumps <on release>
+ if (!is_double_click_release && !is_repeating_already)
+ pressed = true;
+ }
+ ClearActiveID();
+ }
+ if (!(flags & ImGuiButtonFlags_NoNavFocus))
+ g.NavDisableHighlight = true;
+ }
+ else if (g.ActiveIdSource == ImGuiInputSource_Nav)
+ {
+ // When activated using Nav, we hold on the ActiveID until activation button is released
+ if (g.NavActivateDownId != id)
+ ClearActiveID();
+ }
+ if (pressed)
+ g.ActiveIdHasBeenPressedBefore = true;
+ }
+
+ if (out_hovered) *out_hovered = hovered;
+ if (out_held) *out_held = held;
+
+ return pressed;
+}
+
+bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ ImVec2 pos = window->DC.CursorPos;
+ if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrLineTextBaseOffset) // Try to vertically align buttons that are smaller/have no padding so that text baseline matches (bit hacky, since it shouldn't be a flag)
+ pos.y += window->DC.CurrLineTextBaseOffset - style.FramePadding.y;
+ ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
+
+ const ImRect bb(pos, pos + size);
+ ItemSize(size, style.FramePadding.y);
+ if (!ItemAdd(bb, id))
+ return false;
+
+ if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
+ flags |= ImGuiButtonFlags_Repeat;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
+
+ // Render
+ const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
+ RenderNavHighlight(bb, id);
+ RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
+
+ if (g.LogEnabled)
+ LogSetNextTextDecoration("[", "]");
+ RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb);
+
+ // Automatically close popups
+ //if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
+ // CloseCurrentPopup();
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ return pressed;
+}
+
+bool ImGui::Button(const char* label, const ImVec2& size_arg)
+{
+ return ButtonEx(label, size_arg, ImGuiButtonFlags_None);
+}
+
+// Small buttons fits within text without additional vertical spacing.
+bool ImGui::SmallButton(const char* label)
+{
+ ImGuiContext& g = *GImGui;
+ float backup_padding_y = g.Style.FramePadding.y;
+ g.Style.FramePadding.y = 0.0f;
+ bool pressed = ButtonEx(label, ImVec2(0, 0), ImGuiButtonFlags_AlignTextBaseLine);
+ g.Style.FramePadding.y = backup_padding_y;
+ return pressed;
+}
+
+// Tip: use ImGui::PushID()/PopID() to push indices or pointers in the ID stack.
+// Then you can keep 'str_id' empty or the same for all your buttons (instead of creating a string based on a non-string id)
+bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg, ImGuiButtonFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ // Cannot use zero-size for InvisibleButton(). Unlike Button() there is not way to fallback using the label size.
+ IM_ASSERT(size_arg.x != 0.0f && size_arg.y != 0.0f);
+
+ const ImGuiID id = window->GetID(str_id);
+ ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f);
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
+ ItemSize(size);
+ if (!ItemAdd(bb, id))
+ return false;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags);
+ return pressed;
+}
+
+bool ImGui::ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size, ImGuiButtonFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ const ImGuiID id = window->GetID(str_id);
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
+ const float default_size = GetFrameHeight();
+ ItemSize(size, (size.y >= default_size) ? g.Style.FramePadding.y : -1.0f);
+ if (!ItemAdd(bb, id))
+ return false;
+
+ if (g.LastItemData.InFlags & ImGuiItemFlags_ButtonRepeat)
+ flags |= ImGuiButtonFlags_Repeat;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
+
+ // Render
+ const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
+ const ImU32 text_col = GetColorU32(ImGuiCol_Text);
+ RenderNavHighlight(bb, id);
+ RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding);
+ RenderArrow(window->DrawList, bb.Min + ImVec2(ImMax(0.0f, (size.x - g.FontSize) * 0.5f), ImMax(0.0f, (size.y - g.FontSize) * 0.5f)), text_col, dir);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, str_id, g.LastItemData.StatusFlags);
+ return pressed;
+}
+
+bool ImGui::ArrowButton(const char* str_id, ImGuiDir dir)
+{
+ float sz = GetFrameHeight();
+ return ArrowButtonEx(str_id, dir, ImVec2(sz, sz), ImGuiButtonFlags_None);
+}
+
+// Button to close a window
+bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // Tweak 1: Shrink hit-testing area if button covers an abnormally large proportion of the visible region. That's in order to facilitate moving the window away. (#3825)
+ // This may better be applied as a general hit-rect reduction mechanism for all widgets to ensure the area to move window is always accessible?
+ const ImRect bb(pos, pos + ImVec2(g.FontSize, g.FontSize) + g.Style.FramePadding * 2.0f);
+ ImRect bb_interact = bb;
+ const float area_to_visible_ratio = window->OuterRectClipped.GetArea() / bb.GetArea();
+ if (area_to_visible_ratio < 1.5f)
+ bb_interact.Expand(ImFloor(bb_interact.GetSize() * -0.25f));
+
+ // Tweak 2: We intentionally allow interaction when clipped so that a mechanical Alt,Right,Activate sequence can always close a window.
+ // (this isn't the regular behavior of buttons, but it doesn't affect the user much because navigation tends to keep items visible).
+ bool is_clipped = !ItemAdd(bb_interact, id);
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb_interact, id, &hovered, &held);
+ if (is_clipped)
+ return pressed;
+
+ // Render
+ // FIXME: Clarify this mess
+ ImU32 col = GetColorU32(held ? ImGuiCol_ButtonActive : ImGuiCol_ButtonHovered);
+ ImVec2 center = bb.GetCenter();
+ if (hovered)
+ window->DrawList->AddCircleFilled(center, ImMax(2.0f, g.FontSize * 0.5f + 1.0f), col, 12);
+
+ float cross_extent = g.FontSize * 0.5f * 0.7071f - 1.0f;
+ ImU32 cross_col = GetColorU32(ImGuiCol_Text);
+ center -= ImVec2(0.5f, 0.5f);
+ window->DrawList->AddLine(center + ImVec2(+cross_extent, +cross_extent), center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f);
+ window->DrawList->AddLine(center + ImVec2(+cross_extent, -cross_extent), center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f);
+
+ return pressed;
+}
+
+bool ImGui::CollapseButton(ImGuiID id, const ImVec2& pos)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ ImRect bb(pos, pos + ImVec2(g.FontSize, g.FontSize) + g.Style.FramePadding * 2.0f);
+ ItemAdd(bb, id);
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_None);
+
+ // Render
+ ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
+ ImU32 text_col = GetColorU32(ImGuiCol_Text);
+ if (hovered || held)
+ window->DrawList->AddCircleFilled(bb.GetCenter()/*+ ImVec2(0.0f, -0.5f)*/, g.FontSize * 0.5f + 1.0f, bg_col, 12);
+ RenderArrow(window->DrawList, bb.Min + g.Style.FramePadding, text_col, window->Collapsed ? ImGuiDir_Right : ImGuiDir_Down, 1.0f);
+
+ // Switch to moving the window after mouse is moved beyond the initial drag threshold
+ if (IsItemActive() && IsMouseDragging(0))
+ StartMouseMovingWindow(window);
+
+ return pressed;
+}
+
+ImGuiID ImGui::GetWindowScrollbarID(ImGuiWindow* window, ImGuiAxis axis)
+{
+ return window->GetID(axis == ImGuiAxis_X ? "#SCROLLX" : "#SCROLLY");
+}
+
+// Return scrollbar rectangle, must only be called for corresponding axis if window->ScrollbarX/Y is set.
+ImRect ImGui::GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis)
+{
+ const ImRect outer_rect = window->Rect();
+ const ImRect inner_rect = window->InnerRect;
+ const float border_size = window->WindowBorderSize;
+ const float scrollbar_size = window->ScrollbarSizes[axis ^ 1]; // (ScrollbarSizes.x = width of Y scrollbar; ScrollbarSizes.y = height of X scrollbar)
+ IM_ASSERT(scrollbar_size > 0.0f);
+ if (axis == ImGuiAxis_X)
+ return ImRect(inner_rect.Min.x, ImMax(outer_rect.Min.y, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x, outer_rect.Max.y);
+ else
+ return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y, outer_rect.Max.x, inner_rect.Max.y);
+}
+
+void ImGui::Scrollbar(ImGuiAxis axis)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ const ImGuiID id = GetWindowScrollbarID(window, axis);
+
+ // Calculate scrollbar bounding box
+ ImRect bb = GetWindowScrollbarRect(window, axis);
+ ImDrawFlags rounding_corners = ImDrawFlags_RoundCornersNone;
+ if (axis == ImGuiAxis_X)
+ {
+ rounding_corners |= ImDrawFlags_RoundCornersBottomLeft;
+ if (!window->ScrollbarY)
+ rounding_corners |= ImDrawFlags_RoundCornersBottomRight;
+ }
+ else
+ {
+ if ((window->Flags & ImGuiWindowFlags_NoTitleBar) && !(window->Flags & ImGuiWindowFlags_MenuBar))
+ rounding_corners |= ImDrawFlags_RoundCornersTopRight;
+ if (!window->ScrollbarX)
+ rounding_corners |= ImDrawFlags_RoundCornersBottomRight;
+ }
+ float size_avail = window->InnerRect.Max[axis] - window->InnerRect.Min[axis];
+ float size_contents = window->ContentSize[axis] + window->WindowPadding[axis] * 2.0f;
+ ImS64 scroll = (ImS64)window->Scroll[axis];
+ ScrollbarEx(bb, id, axis, &scroll, (ImS64)size_avail, (ImS64)size_contents, rounding_corners);
+ window->Scroll[axis] = (float)scroll;
+}
+
+// Vertical/Horizontal scrollbar
+// The entire piece of code below is rather confusing because:
+// - We handle absolute seeking (when first clicking outside the grab) and relative manipulation (afterward or when clicking inside the grab)
+// - We store values as normalized ratio and in a form that allows the window content to change while we are holding on a scrollbar
+// - We handle both horizontal and vertical scrollbars, which makes the terminology not ideal.
+// Still, the code should probably be made simpler..
+bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS64* p_scroll_v, ImS64 size_avail_v, ImS64 size_contents_v, ImDrawFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ KeepAliveID(id);
+
+ const float bb_frame_width = bb_frame.GetWidth();
+ const float bb_frame_height = bb_frame.GetHeight();
+ if (bb_frame_width <= 0.0f || bb_frame_height <= 0.0f)
+ return false;
+
+ // When we are too small, start hiding and disabling the grab (this reduce visual noise on very small window and facilitate using the window resize grab)
+ float alpha = 1.0f;
+ if ((axis == ImGuiAxis_Y) && bb_frame_height < g.FontSize + g.Style.FramePadding.y * 2.0f)
+ alpha = ImSaturate((bb_frame_height - g.FontSize) / (g.Style.FramePadding.y * 2.0f));
+ if (alpha <= 0.0f)
+ return false;
+
+ const ImGuiStyle& style = g.Style;
+ const bool allow_interaction = (alpha >= 1.0f);
+
+ ImRect bb = bb_frame;
+ bb.Expand(ImVec2(-ImClamp(IM_FLOOR((bb_frame_width - 2.0f) * 0.5f), 0.0f, 3.0f), -ImClamp(IM_FLOOR((bb_frame_height - 2.0f) * 0.5f), 0.0f, 3.0f)));
+
+ // V denote the main, longer axis of the scrollbar (= height for a vertical scrollbar)
+ const float scrollbar_size_v = (axis == ImGuiAxis_X) ? bb.GetWidth() : bb.GetHeight();
+
+ // Calculate the height of our grabbable box. It generally represent the amount visible (vs the total scrollable amount)
+ // But we maintain a minimum size in pixel to allow for the user to still aim inside.
+ IM_ASSERT(ImMax(size_contents_v, size_avail_v) > 0.0f); // Adding this assert to check if the ImMax(XXX,1.0f) is still needed. PLEASE CONTACT ME if this triggers.
+ const ImS64 win_size_v = ImMax(ImMax(size_contents_v, size_avail_v), (ImS64)1);
+ const float grab_h_pixels = ImClamp(scrollbar_size_v * ((float)size_avail_v / (float)win_size_v), style.GrabMinSize, scrollbar_size_v);
+ const float grab_h_norm = grab_h_pixels / scrollbar_size_v;
+
+ // Handle input right away. None of the code of Begin() is relying on scrolling position before calling Scrollbar().
+ bool held = false;
+ bool hovered = false;
+ ButtonBehavior(bb, id, &hovered, &held, ImGuiButtonFlags_NoNavFocus);
+
+ const ImS64 scroll_max = ImMax((ImS64)1, size_contents_v - size_avail_v);
+ float scroll_ratio = ImSaturate((float)*p_scroll_v / (float)scroll_max);
+ float grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v; // Grab position in normalized space
+ if (held && allow_interaction && grab_h_norm < 1.0f)
+ {
+ const float scrollbar_pos_v = bb.Min[axis];
+ const float mouse_pos_v = g.IO.MousePos[axis];
+
+ // Click position in scrollbar normalized space (0.0f->1.0f)
+ const float clicked_v_norm = ImSaturate((mouse_pos_v - scrollbar_pos_v) / scrollbar_size_v);
+ SetHoveredID(id);
+
+ bool seek_absolute = false;
+ if (g.ActiveIdIsJustActivated)
+ {
+ // On initial click calculate the distance between mouse and the center of the grab
+ seek_absolute = (clicked_v_norm < grab_v_norm || clicked_v_norm > grab_v_norm + grab_h_norm);
+ if (seek_absolute)
+ g.ScrollbarClickDeltaToGrabCenter = 0.0f;
+ else
+ g.ScrollbarClickDeltaToGrabCenter = clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f;
+ }
+
+ // Apply scroll (p_scroll_v will generally point on one member of window->Scroll)
+ // It is ok to modify Scroll here because we are being called in Begin() after the calculation of ContentSize and before setting up our starting position
+ const float scroll_v_norm = ImSaturate((clicked_v_norm - g.ScrollbarClickDeltaToGrabCenter - grab_h_norm * 0.5f) / (1.0f - grab_h_norm));
+ *p_scroll_v = (ImS64)(scroll_v_norm * scroll_max);
+
+ // Update values for rendering
+ scroll_ratio = ImSaturate((float)*p_scroll_v / (float)scroll_max);
+ grab_v_norm = scroll_ratio * (scrollbar_size_v - grab_h_pixels) / scrollbar_size_v;
+
+ // Update distance to grab now that we have seeked and saturated
+ if (seek_absolute)
+ g.ScrollbarClickDeltaToGrabCenter = clicked_v_norm - grab_v_norm - grab_h_norm * 0.5f;
+ }
+
+ // Render
+ const ImU32 bg_col = GetColorU32(ImGuiCol_ScrollbarBg);
+ const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha);
+ window->DrawList->AddRectFilled(bb_frame.Min, bb_frame.Max, bg_col, window->WindowRounding, flags);
+ ImRect grab_rect;
+ if (axis == ImGuiAxis_X)
+ grab_rect = ImRect(ImLerp(bb.Min.x, bb.Max.x, grab_v_norm), bb.Min.y, ImLerp(bb.Min.x, bb.Max.x, grab_v_norm) + grab_h_pixels, bb.Max.y);
+ else
+ grab_rect = ImRect(bb.Min.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm), bb.Max.x, ImLerp(bb.Min.y, bb.Max.y, grab_v_norm) + grab_h_pixels);
+ window->DrawList->AddRectFilled(grab_rect.Min, grab_rect.Max, grab_col, style.ScrollbarRounding);
+
+ return held;
+}
+
+void ImGui::Image(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col, const ImVec4& border_col)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
+ if (border_col.w > 0.0f)
+ bb.Max += ImVec2(2, 2);
+ ItemSize(bb);
+ if (!ItemAdd(bb, 0))
+ return;
+
+ if (border_col.w > 0.0f)
+ {
+ window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(border_col), 0.0f);
+ window->DrawList->AddImage(user_texture_id, bb.Min + ImVec2(1, 1), bb.Max - ImVec2(1, 1), uv0, uv1, GetColorU32(tint_col));
+ }
+ else
+ {
+ window->DrawList->AddImage(user_texture_id, bb.Min, bb.Max, uv0, uv1, GetColorU32(tint_col));
+ }
+}
+
+// ImageButton() is flawed as 'id' is always derived from 'texture_id' (see #2464 #1390)
+// We provide this internal helper to write your own variant while we figure out how to redesign the public ImageButton() API.
+bool ImGui::ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec2& padding, const ImVec4& bg_col, const ImVec4& tint_col)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size + padding * 2);
+ ItemSize(bb);
+ if (!ItemAdd(bb, id))
+ return false;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held);
+
+ // Render
+ const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
+ RenderNavHighlight(bb, id);
+ RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding));
+ if (bg_col.w > 0.0f)
+ window->DrawList->AddRectFilled(bb.Min + padding, bb.Max - padding, GetColorU32(bg_col));
+ window->DrawList->AddImage(texture_id, bb.Min + padding, bb.Max - padding, uv0, uv1, GetColorU32(tint_col));
+
+ return pressed;
+}
+
+// frame_padding < 0: uses FramePadding from style (default)
+// frame_padding = 0: no framing
+// frame_padding > 0: set framing size
+bool ImGui::ImageButton(ImTextureID user_texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, int frame_padding, const ImVec4& bg_col, const ImVec4& tint_col)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ // Default to using texture ID as ID. User can still push string/integer prefixes.
+ PushID((void*)(intptr_t)user_texture_id);
+ const ImGuiID id = window->GetID("#image");
+ PopID();
+
+ const ImVec2 padding = (frame_padding >= 0) ? ImVec2((float)frame_padding, (float)frame_padding) : g.Style.FramePadding;
+ return ImageButtonEx(id, user_texture_id, size, uv0, uv1, padding, bg_col, tint_col);
+}
+
+bool ImGui::Checkbox(const char* label, bool* v)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ const float square_sz = GetFrameHeight();
+ const ImVec2 pos = window->DC.CursorPos;
+ const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, id))
+ {
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
+ return false;
+ }
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(total_bb, id, &hovered, &held);
+ if (pressed)
+ {
+ *v = !(*v);
+ MarkItemEdited(id);
+ }
+
+ const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
+ RenderNavHighlight(total_bb, id);
+ RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding);
+ ImU32 check_col = GetColorU32(ImGuiCol_CheckMark);
+ bool mixed_value = (g.LastItemData.InFlags & ImGuiItemFlags_MixedValue) != 0;
+ if (mixed_value)
+ {
+ // Undocumented tristate/mixed/indeterminate checkbox (#2644)
+ // This may seem awkwardly designed because the aim is to make ImGuiItemFlags_MixedValue supported by all widgets (not just checkbox)
+ ImVec2 pad(ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)), ImMax(1.0f, IM_FLOOR(square_sz / 3.6f)));
+ window->DrawList->AddRectFilled(check_bb.Min + pad, check_bb.Max - pad, check_col, style.FrameRounding);
+ }
+ else if (*v)
+ {
+ const float pad = ImMax(1.0f, IM_FLOOR(square_sz / 6.0f));
+ RenderCheckMark(window->DrawList, check_bb.Min + ImVec2(pad, pad), check_col, square_sz - pad * 2.0f);
+ }
+
+ ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y);
+ if (g.LogEnabled)
+ LogRenderedText(&label_pos, mixed_value ? "[~]" : *v ? "[x]" : "[ ]");
+ if (label_size.x > 0.0f)
+ RenderText(label_pos, label);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (*v ? ImGuiItemStatusFlags_Checked : 0));
+ return pressed;
+}
+
+template<typename T>
+bool ImGui::CheckboxFlagsT(const char* label, T* flags, T flags_value)
+{
+ bool all_on = (*flags & flags_value) == flags_value;
+ bool any_on = (*flags & flags_value) != 0;
+ bool pressed;
+ if (!all_on && any_on)
+ {
+ ImGuiContext& g = *GImGui;
+ ImGuiItemFlags backup_item_flags = g.CurrentItemFlags;
+ g.CurrentItemFlags |= ImGuiItemFlags_MixedValue;
+ pressed = Checkbox(label, &all_on);
+ g.CurrentItemFlags = backup_item_flags;
+ }
+ else
+ {
+ pressed = Checkbox(label, &all_on);
+
+ }
+ if (pressed)
+ {
+ if (all_on)
+ *flags |= flags_value;
+ else
+ *flags &= ~flags_value;
+ }
+ return pressed;
+}
+
+bool ImGui::CheckboxFlags(const char* label, int* flags, int flags_value)
+{
+ return CheckboxFlagsT(label, flags, flags_value);
+}
+
+bool ImGui::CheckboxFlags(const char* label, unsigned int* flags, unsigned int flags_value)
+{
+ return CheckboxFlagsT(label, flags, flags_value);
+}
+
+bool ImGui::CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value)
+{
+ return CheckboxFlagsT(label, flags, flags_value);
+}
+
+bool ImGui::CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value)
+{
+ return CheckboxFlagsT(label, flags, flags_value);
+}
+
+bool ImGui::RadioButton(const char* label, bool active)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ const float square_sz = GetFrameHeight();
+ const ImVec2 pos = window->DC.CursorPos;
+ const ImRect check_bb(pos, pos + ImVec2(square_sz, square_sz));
+ const ImRect total_bb(pos, pos + ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f));
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, id))
+ return false;
+
+ ImVec2 center = check_bb.GetCenter();
+ center.x = IM_ROUND(center.x);
+ center.y = IM_ROUND(center.y);
+ const float radius = (square_sz - 1.0f) * 0.5f;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(total_bb, id, &hovered, &held);
+ if (pressed)
+ MarkItemEdited(id);
+
+ RenderNavHighlight(total_bb, id);
+ window->DrawList->AddCircleFilled(center, radius, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), 16);
+ if (active)
+ {
+ const float pad = ImMax(1.0f, IM_FLOOR(square_sz / 6.0f));
+ window->DrawList->AddCircleFilled(center, radius - pad, GetColorU32(ImGuiCol_CheckMark), 16);
+ }
+
+ if (style.FrameBorderSize > 0.0f)
+ {
+ window->DrawList->AddCircle(center + ImVec2(1, 1), radius, GetColorU32(ImGuiCol_BorderShadow), 16, style.FrameBorderSize);
+ window->DrawList->AddCircle(center, radius, GetColorU32(ImGuiCol_Border), 16, style.FrameBorderSize);
+ }
+
+ ImVec2 label_pos = ImVec2(check_bb.Max.x + style.ItemInnerSpacing.x, check_bb.Min.y + style.FramePadding.y);
+ if (g.LogEnabled)
+ LogRenderedText(&label_pos, active ? "(x)" : "( )");
+ if (label_size.x > 0.0f)
+ RenderText(label_pos, label);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ return pressed;
+}
+
+// FIXME: This would work nicely if it was a public template, e.g. 'template<T> RadioButton(const char* label, T* v, T v_button)', but I'm not sure how we would expose it..
+bool ImGui::RadioButton(const char* label, int* v, int v_button)
+{
+ const bool pressed = RadioButton(label, *v == v_button);
+ if (pressed)
+ *v = v_button;
+ return pressed;
+}
+
+// size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size
+void ImGui::ProgressBar(float fraction, const ImVec2& size_arg, const char* overlay)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+
+ ImVec2 pos = window->DC.CursorPos;
+ ImVec2 size = CalcItemSize(size_arg, CalcItemWidth(), g.FontSize + style.FramePadding.y * 2.0f);
+ ImRect bb(pos, pos + size);
+ ItemSize(size, style.FramePadding.y);
+ if (!ItemAdd(bb, 0))
+ return;
+
+ // Render
+ fraction = ImSaturate(fraction);
+ RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
+ bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize));
+ const ImVec2 fill_br = ImVec2(ImLerp(bb.Min.x, bb.Max.x, fraction), bb.Max.y);
+ RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding);
+
+ // Default displaying the fraction as percentage string, but user can override it
+ char overlay_buf[32];
+ if (!overlay)
+ {
+ ImFormatString(overlay_buf, IM_ARRAYSIZE(overlay_buf), "%.0f%%", fraction * 100 + 0.01f);
+ overlay = overlay_buf;
+ }
+
+ ImVec2 overlay_size = CalcTextSize(overlay, NULL);
+ if (overlay_size.x > 0.0f)
+ RenderTextClipped(ImVec2(ImClamp(fill_br.x + style.ItemSpacing.x, bb.Min.x, bb.Max.x - overlay_size.x - style.ItemInnerSpacing.x), bb.Min.y), bb.Max, overlay, NULL, &overlay_size, ImVec2(0.0f, 0.5f), &bb);
+}
+
+void ImGui::Bullet()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const float line_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), g.FontSize);
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(g.FontSize, line_height));
+ ItemSize(bb);
+ if (!ItemAdd(bb, 0))
+ {
+ SameLine(0, style.FramePadding.x * 2);
+ return;
+ }
+
+ // Render and stay on same line
+ ImU32 text_col = GetColorU32(ImGuiCol_Text);
+ RenderBullet(window->DrawList, bb.Min + ImVec2(style.FramePadding.x + g.FontSize * 0.5f, line_height * 0.5f), text_col);
+ SameLine(0, style.FramePadding.x * 2.0f);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: Low-level Layout helpers
+//-------------------------------------------------------------------------
+// - Spacing()
+// - Dummy()
+// - NewLine()
+// - AlignTextToFramePadding()
+// - SeparatorEx() [Internal]
+// - Separator()
+// - SplitterBehavior() [Internal]
+// - ShrinkWidths() [Internal]
+//-------------------------------------------------------------------------
+
+void ImGui::Spacing()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+ ItemSize(ImVec2(0, 0));
+}
+
+void ImGui::Dummy(const ImVec2& size)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
+ ItemSize(size);
+ ItemAdd(bb, 0);
+}
+
+void ImGui::NewLine()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiLayoutType backup_layout_type = window->DC.LayoutType;
+ window->DC.LayoutType = ImGuiLayoutType_Vertical;
+ window->DC.IsSameLine = false;
+ if (window->DC.CurrLineSize.y > 0.0f) // In the event that we are on a line with items that is smaller that FontSize high, we will preserve its height.
+ ItemSize(ImVec2(0, 0));
+ else
+ ItemSize(ImVec2(0.0f, g.FontSize));
+ window->DC.LayoutType = backup_layout_type;
+}
+
+void ImGui::AlignTextToFramePadding()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ window->DC.CurrLineSize.y = ImMax(window->DC.CurrLineSize.y, g.FontSize + g.Style.FramePadding.y * 2);
+ window->DC.CurrLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, g.Style.FramePadding.y);
+}
+
+// Horizontal/vertical separating line
+void ImGui::SeparatorEx(ImGuiSeparatorFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(ImIsPowerOfTwo(flags & (ImGuiSeparatorFlags_Horizontal | ImGuiSeparatorFlags_Vertical))); // Check that only 1 option is selected
+
+ float thickness_draw = 1.0f;
+ float thickness_layout = 0.0f;
+ if (flags & ImGuiSeparatorFlags_Vertical)
+ {
+ // Vertical separator, for menu bars (use current line height). Not exposed because it is misleading and it doesn't have an effect on regular layout.
+ float y1 = window->DC.CursorPos.y;
+ float y2 = window->DC.CursorPos.y + window->DC.CurrLineSize.y;
+ const ImRect bb(ImVec2(window->DC.CursorPos.x, y1), ImVec2(window->DC.CursorPos.x + thickness_draw, y2));
+ ItemSize(ImVec2(thickness_layout, 0.0f));
+ if (!ItemAdd(bb, 0))
+ return;
+
+ // Draw
+ window->DrawList->AddLine(ImVec2(bb.Min.x, bb.Min.y), ImVec2(bb.Min.x, bb.Max.y), GetColorU32(ImGuiCol_Separator));
+ if (g.LogEnabled)
+ LogText(" |");
+ }
+ else if (flags & ImGuiSeparatorFlags_Horizontal)
+ {
+ // Horizontal Separator
+ float x1 = window->Pos.x;
+ float x2 = window->Pos.x + window->Size.x;
+
+ // FIXME-WORKRECT: old hack (#205) until we decide of consistent behavior with WorkRect/Indent and Separator
+ if (g.GroupStack.Size > 0 && g.GroupStack.back().WindowID == window->ID)
+ x1 += window->DC.Indent.x;
+
+ // FIXME-WORKRECT: In theory we should simply be using WorkRect.Min.x/Max.x everywhere but it isn't aesthetically what we want,
+ // need to introduce a variant of WorkRect for that purpose. (#4787)
+ if (ImGuiTable* table = g.CurrentTable)
+ {
+ x1 = table->Columns[table->CurrentColumn].MinX;
+ x2 = table->Columns[table->CurrentColumn].MaxX;
+ }
+
+ ImGuiOldColumns* columns = (flags & ImGuiSeparatorFlags_SpanAllColumns) ? window->DC.CurrentColumns : NULL;
+ if (columns)
+ PushColumnsBackground();
+
+ // We don't provide our width to the layout so that it doesn't get feed back into AutoFit
+ // FIXME: This prevents ->CursorMaxPos based bounding box evaluation from working (e.g. TableEndCell)
+ const ImRect bb(ImVec2(x1, window->DC.CursorPos.y), ImVec2(x2, window->DC.CursorPos.y + thickness_draw));
+ ItemSize(ImVec2(0.0f, thickness_layout));
+ const bool item_visible = ItemAdd(bb, 0);
+ if (item_visible)
+ {
+ // Draw
+ window->DrawList->AddLine(bb.Min, ImVec2(bb.Max.x, bb.Min.y), GetColorU32(ImGuiCol_Separator));
+ if (g.LogEnabled)
+ LogRenderedText(&bb.Min, "--------------------------------\n");
+
+ }
+ if (columns)
+ {
+ PopColumnsBackground();
+ columns->LineMinY = window->DC.CursorPos.y;
+ }
+ }
+}
+
+void ImGui::Separator()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ // Those flags should eventually be overridable by the user
+ ImGuiSeparatorFlags flags = (window->DC.LayoutType == ImGuiLayoutType_Horizontal) ? ImGuiSeparatorFlags_Vertical : ImGuiSeparatorFlags_Horizontal;
+ flags |= ImGuiSeparatorFlags_SpanAllColumns; // NB: this only applies to legacy Columns() api as they relied on Separator() a lot.
+ SeparatorEx(flags);
+}
+
+// Using 'hover_visibility_delay' allows us to hide the highlight and mouse cursor for a short time, which can be convenient to reduce visual noise.
+bool ImGui::SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend, float hover_visibility_delay)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ const ImGuiItemFlags item_flags_backup = g.CurrentItemFlags;
+ g.CurrentItemFlags |= ImGuiItemFlags_NoNav | ImGuiItemFlags_NoNavDefaultFocus;
+ bool item_add = ItemAdd(bb, id);
+ g.CurrentItemFlags = item_flags_backup;
+ if (!item_add)
+ return false;
+
+ bool hovered, held;
+ ImRect bb_interact = bb;
+ bb_interact.Expand(axis == ImGuiAxis_Y ? ImVec2(0.0f, hover_extend) : ImVec2(hover_extend, 0.0f));
+ ButtonBehavior(bb_interact, id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap);
+ if (hovered)
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredRect; // for IsItemHovered(), because bb_interact is larger than bb
+ if (g.ActiveId != id)
+ SetItemAllowOverlap();
+
+ if (held || (hovered && g.HoveredIdPreviousFrame == id && g.HoveredIdTimer >= hover_visibility_delay))
+ SetMouseCursor(axis == ImGuiAxis_Y ? ImGuiMouseCursor_ResizeNS : ImGuiMouseCursor_ResizeEW);
+
+ ImRect bb_render = bb;
+ if (held)
+ {
+ ImVec2 mouse_delta_2d = g.IO.MousePos - g.ActiveIdClickOffset - bb_interact.Min;
+ float mouse_delta = (axis == ImGuiAxis_Y) ? mouse_delta_2d.y : mouse_delta_2d.x;
+
+ // Minimum pane size
+ float size_1_maximum_delta = ImMax(0.0f, *size1 - min_size1);
+ float size_2_maximum_delta = ImMax(0.0f, *size2 - min_size2);
+ if (mouse_delta < -size_1_maximum_delta)
+ mouse_delta = -size_1_maximum_delta;
+ if (mouse_delta > size_2_maximum_delta)
+ mouse_delta = size_2_maximum_delta;
+
+ // Apply resize
+ if (mouse_delta != 0.0f)
+ {
+ if (mouse_delta < 0.0f)
+ IM_ASSERT(*size1 + mouse_delta >= min_size1);
+ if (mouse_delta > 0.0f)
+ IM_ASSERT(*size2 - mouse_delta >= min_size2);
+ *size1 += mouse_delta;
+ *size2 -= mouse_delta;
+ bb_render.Translate((axis == ImGuiAxis_X) ? ImVec2(mouse_delta, 0.0f) : ImVec2(0.0f, mouse_delta));
+ MarkItemEdited(id);
+ }
+ }
+
+ // Render
+ const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator);
+ window->DrawList->AddRectFilled(bb_render.Min, bb_render.Max, col, 0.0f);
+
+ return held;
+}
+
+static int IMGUI_CDECL ShrinkWidthItemComparer(const void* lhs, const void* rhs)
+{
+ const ImGuiShrinkWidthItem* a = (const ImGuiShrinkWidthItem*)lhs;
+ const ImGuiShrinkWidthItem* b = (const ImGuiShrinkWidthItem*)rhs;
+ if (int d = (int)(b->Width - a->Width))
+ return d;
+ return (b->Index - a->Index);
+}
+
+// Shrink excess width from a set of item, by removing width from the larger items first.
+// Set items Width to -1.0f to disable shrinking this item.
+void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_excess)
+{
+ if (count == 1)
+ {
+ if (items[0].Width >= 0.0f)
+ items[0].Width = ImMax(items[0].Width - width_excess, 1.0f);
+ return;
+ }
+ ImQsort(items, (size_t)count, sizeof(ImGuiShrinkWidthItem), ShrinkWidthItemComparer);
+ int count_same_width = 1;
+ while (width_excess > 0.0f && count_same_width < count)
+ {
+ while (count_same_width < count && items[0].Width <= items[count_same_width].Width)
+ count_same_width++;
+ float max_width_to_remove_per_item = (count_same_width < count && items[count_same_width].Width >= 0.0f) ? (items[0].Width - items[count_same_width].Width) : (items[0].Width - 1.0f);
+ if (max_width_to_remove_per_item <= 0.0f)
+ break;
+ float width_to_remove_per_item = ImMin(width_excess / count_same_width, max_width_to_remove_per_item);
+ for (int item_n = 0; item_n < count_same_width; item_n++)
+ items[item_n].Width -= width_to_remove_per_item;
+ width_excess -= width_to_remove_per_item * count_same_width;
+ }
+
+ // Round width and redistribute remainder
+ // Ensure that e.g. the right-most tab of a shrunk tab-bar always reaches exactly at the same distance from the right-most edge of the tab bar separator.
+ width_excess = 0.0f;
+ for (int n = 0; n < count; n++)
+ {
+ float width_rounded = ImFloor(items[n].Width);
+ width_excess += items[n].Width - width_rounded;
+ items[n].Width = width_rounded;
+ }
+ while (width_excess > 0.0f)
+ for (int n = 0; n < count; n++)
+ if (items[n].Width + 1.0f <= items[n].InitialWidth)
+ {
+ items[n].Width += 1.0f;
+ width_excess -= 1.0f;
+ }
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: ComboBox
+//-------------------------------------------------------------------------
+// - CalcMaxPopupHeightFromItemCount() [Internal]
+// - BeginCombo()
+// - BeginComboPopup() [Internal]
+// - EndCombo()
+// - BeginComboPreview() [Internal]
+// - EndComboPreview() [Internal]
+// - Combo()
+//-------------------------------------------------------------------------
+
+static float CalcMaxPopupHeightFromItemCount(int items_count)
+{
+ ImGuiContext& g = *GImGui;
+ if (items_count <= 0)
+ return FLT_MAX;
+ return (g.FontSize + g.Style.ItemSpacing.y) * items_count - g.Style.ItemSpacing.y + (g.Style.WindowPadding.y * 2);
+}
+
+bool ImGui::BeginCombo(const char* label, const char* preview_value, ImGuiComboFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+
+ ImGuiNextWindowDataFlags backup_next_window_data_flags = g.NextWindowData.Flags;
+ g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
+ if (window->SkipItems)
+ return false;
+
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ IM_ASSERT((flags & (ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_NoPreview)) != (ImGuiComboFlags_NoArrowButton | ImGuiComboFlags_NoPreview)); // Can't use both flags together
+
+ const float arrow_size = (flags & ImGuiComboFlags_NoArrowButton) ? 0.0f : GetFrameHeight();
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+ const float w = (flags & ImGuiComboFlags_NoPreview) ? arrow_size : CalcItemWidth();
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
+ const ImRect total_bb(bb.Min, bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, id, &bb))
+ return false;
+
+ // Open on click
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held);
+ const ImGuiID popup_id = ImHashStr("##ComboPopup", 0, id);
+ bool popup_open = IsPopupOpen(popup_id, ImGuiPopupFlags_None);
+ if (pressed && !popup_open)
+ {
+ OpenPopupEx(popup_id, ImGuiPopupFlags_None);
+ popup_open = true;
+ }
+
+ // Render shape
+ const ImU32 frame_col = GetColorU32(hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
+ const float value_x2 = ImMax(bb.Min.x, bb.Max.x - arrow_size);
+ RenderNavHighlight(bb, id);
+ if (!(flags & ImGuiComboFlags_NoPreview))
+ window->DrawList->AddRectFilled(bb.Min, ImVec2(value_x2, bb.Max.y), frame_col, style.FrameRounding, (flags & ImGuiComboFlags_NoArrowButton) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersLeft);
+ if (!(flags & ImGuiComboFlags_NoArrowButton))
+ {
+ ImU32 bg_col = GetColorU32((popup_open || hovered) ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
+ ImU32 text_col = GetColorU32(ImGuiCol_Text);
+ window->DrawList->AddRectFilled(ImVec2(value_x2, bb.Min.y), bb.Max, bg_col, style.FrameRounding, (w <= arrow_size) ? ImDrawFlags_RoundCornersAll : ImDrawFlags_RoundCornersRight);
+ if (value_x2 + arrow_size - style.FramePadding.x <= bb.Max.x)
+ RenderArrow(window->DrawList, ImVec2(value_x2 + style.FramePadding.y, bb.Min.y + style.FramePadding.y), text_col, ImGuiDir_Down, 1.0f);
+ }
+ RenderFrameBorder(bb.Min, bb.Max, style.FrameRounding);
+
+ // Custom preview
+ if (flags & ImGuiComboFlags_CustomPreview)
+ {
+ g.ComboPreviewData.PreviewRect = ImRect(bb.Min.x, bb.Min.y, value_x2, bb.Max.y);
+ IM_ASSERT(preview_value == NULL || preview_value[0] == 0);
+ preview_value = NULL;
+ }
+
+ // Render preview and label
+ if (preview_value != NULL && !(flags & ImGuiComboFlags_NoPreview))
+ {
+ if (g.LogEnabled)
+ LogSetNextTextDecoration("{", "}");
+ RenderTextClipped(bb.Min + style.FramePadding, ImVec2(value_x2, bb.Max.y), preview_value, NULL, NULL);
+ }
+ if (label_size.x > 0)
+ RenderText(ImVec2(bb.Max.x + style.ItemInnerSpacing.x, bb.Min.y + style.FramePadding.y), label);
+
+ if (!popup_open)
+ return false;
+
+ g.NextWindowData.Flags = backup_next_window_data_flags;
+ return BeginComboPopup(popup_id, bb, flags);
+}
+
+bool ImGui::BeginComboPopup(ImGuiID popup_id, const ImRect& bb, ImGuiComboFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ if (!IsPopupOpen(popup_id, ImGuiPopupFlags_None))
+ {
+ g.NextWindowData.ClearFlags();
+ return false;
+ }
+
+ // Set popup size
+ float w = bb.GetWidth();
+ if (g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint)
+ {
+ g.NextWindowData.SizeConstraintRect.Min.x = ImMax(g.NextWindowData.SizeConstraintRect.Min.x, w);
+ }
+ else
+ {
+ if ((flags & ImGuiComboFlags_HeightMask_) == 0)
+ flags |= ImGuiComboFlags_HeightRegular;
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiComboFlags_HeightMask_)); // Only one
+ int popup_max_height_in_items = -1;
+ if (flags & ImGuiComboFlags_HeightRegular) popup_max_height_in_items = 8;
+ else if (flags & ImGuiComboFlags_HeightSmall) popup_max_height_in_items = 4;
+ else if (flags & ImGuiComboFlags_HeightLarge) popup_max_height_in_items = 20;
+ SetNextWindowSizeConstraints(ImVec2(w, 0.0f), ImVec2(FLT_MAX, CalcMaxPopupHeightFromItemCount(popup_max_height_in_items)));
+ }
+
+ // This is essentially a specialized version of BeginPopupEx()
+ char name[16];
+ ImFormatString(name, IM_ARRAYSIZE(name), "##Combo_%02d", g.BeginPopupStack.Size); // Recycle windows based on depth
+
+ // Set position given a custom constraint (peak into expected window size so we can position it)
+ // FIXME: This might be easier to express with an hypothetical SetNextWindowPosConstraints() function?
+ // FIXME: This might be moved to Begin() or at least around the same spot where Tooltips and other Popups are calling FindBestWindowPosForPopupEx()?
+ if (ImGuiWindow* popup_window = FindWindowByName(name))
+ if (popup_window->WasActive)
+ {
+ // Always override 'AutoPosLastDirection' to not leave a chance for a past value to affect us.
+ ImVec2 size_expected = CalcWindowNextAutoFitSize(popup_window);
+ popup_window->AutoPosLastDirection = (flags & ImGuiComboFlags_PopupAlignLeft) ? ImGuiDir_Left : ImGuiDir_Down; // Left = "Below, Toward Left", Down = "Below, Toward Right (default)"
+ ImRect r_outer = GetPopupAllowedExtentRect(popup_window);
+ ImVec2 pos = FindBestWindowPosForPopupEx(bb.GetBL(), size_expected, &popup_window->AutoPosLastDirection, r_outer, bb, ImGuiPopupPositionPolicy_ComboBox);
+ SetNextWindowPos(pos);
+ }
+
+ // We don't use BeginPopupEx() solely because we have a custom name string, which we could make an argument to BeginPopupEx()
+ ImGuiWindowFlags window_flags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_Popup | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoMove;
+ PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(g.Style.FramePadding.x, g.Style.WindowPadding.y)); // Horizontally align ourselves with the framed text
+ bool ret = Begin(name, NULL, window_flags);
+ PopStyleVar();
+ if (!ret)
+ {
+ EndPopup();
+ IM_ASSERT(0); // This should never happen as we tested for IsPopupOpen() above
+ return false;
+ }
+ return true;
+}
+
+void ImGui::EndCombo()
+{
+ EndPopup();
+}
+
+// Call directly after the BeginCombo/EndCombo block. The preview is designed to only host non-interactive elements
+// (Experimental, see GitHub issues: #1658, #4168)
+bool ImGui::BeginComboPreview()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiComboPreviewData* preview_data = &g.ComboPreviewData;
+
+ if (window->SkipItems || !window->ClipRect.Overlaps(g.LastItemData.Rect)) // FIXME: Because we don't have a ImGuiItemStatusFlags_Visible flag to test last ItemAdd() result
+ return false;
+ IM_ASSERT(g.LastItemData.Rect.Min.x == preview_data->PreviewRect.Min.x && g.LastItemData.Rect.Min.y == preview_data->PreviewRect.Min.y); // Didn't call after BeginCombo/EndCombo block or forgot to pass ImGuiComboFlags_CustomPreview flag?
+ if (!window->ClipRect.Contains(preview_data->PreviewRect)) // Narrower test (optional)
+ return false;
+
+ // FIXME: This could be contained in a PushWorkRect() api
+ preview_data->BackupCursorPos = window->DC.CursorPos;
+ preview_data->BackupCursorMaxPos = window->DC.CursorMaxPos;
+ preview_data->BackupCursorPosPrevLine = window->DC.CursorPosPrevLine;
+ preview_data->BackupPrevLineTextBaseOffset = window->DC.PrevLineTextBaseOffset;
+ preview_data->BackupLayout = window->DC.LayoutType;
+ window->DC.CursorPos = preview_data->PreviewRect.Min + g.Style.FramePadding;
+ window->DC.CursorMaxPos = window->DC.CursorPos;
+ window->DC.LayoutType = ImGuiLayoutType_Horizontal;
+ window->DC.IsSameLine = false;
+ PushClipRect(preview_data->PreviewRect.Min, preview_data->PreviewRect.Max, true);
+
+ return true;
+}
+
+void ImGui::EndComboPreview()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiComboPreviewData* preview_data = &g.ComboPreviewData;
+
+ // FIXME: Using CursorMaxPos approximation instead of correct AABB which we will store in ImDrawCmd in the future
+ ImDrawList* draw_list = window->DrawList;
+ if (window->DC.CursorMaxPos.x < preview_data->PreviewRect.Max.x && window->DC.CursorMaxPos.y < preview_data->PreviewRect.Max.y)
+ if (draw_list->CmdBuffer.Size > 1) // Unlikely case that the PushClipRect() didn't create a command
+ {
+ draw_list->_CmdHeader.ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 2].ClipRect;
+ draw_list->_TryMergeDrawCmds();
+ }
+ PopClipRect();
+ window->DC.CursorPos = preview_data->BackupCursorPos;
+ window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, preview_data->BackupCursorMaxPos);
+ window->DC.CursorPosPrevLine = preview_data->BackupCursorPosPrevLine;
+ window->DC.PrevLineTextBaseOffset = preview_data->BackupPrevLineTextBaseOffset;
+ window->DC.LayoutType = preview_data->BackupLayout;
+ window->DC.IsSameLine = false;
+ preview_data->PreviewRect = ImRect();
+}
+
+// Getter for the old Combo() API: const char*[]
+static bool Items_ArrayGetter(void* data, int idx, const char** out_text)
+{
+ const char* const* items = (const char* const*)data;
+ if (out_text)
+ *out_text = items[idx];
+ return true;
+}
+
+// Getter for the old Combo() API: "item1\0item2\0item3\0"
+static bool Items_SingleStringGetter(void* data, int idx, const char** out_text)
+{
+ // FIXME-OPT: we could pre-compute the indices to fasten this. But only 1 active combo means the waste is limited.
+ const char* items_separated_by_zeros = (const char*)data;
+ int items_count = 0;
+ const char* p = items_separated_by_zeros;
+ while (*p)
+ {
+ if (idx == items_count)
+ break;
+ p += strlen(p) + 1;
+ items_count++;
+ }
+ if (!*p)
+ return false;
+ if (out_text)
+ *out_text = p;
+ return true;
+}
+
+// Old API, prefer using BeginCombo() nowadays if you can.
+bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(void*, int, const char**), void* data, int items_count, int popup_max_height_in_items)
+{
+ ImGuiContext& g = *GImGui;
+
+ // Call the getter to obtain the preview string which is a parameter to BeginCombo()
+ const char* preview_value = NULL;
+ if (*current_item >= 0 && *current_item < items_count)
+ items_getter(data, *current_item, &preview_value);
+
+ // The old Combo() API exposed "popup_max_height_in_items". The new more general BeginCombo() API doesn't have/need it, but we emulate it here.
+ if (popup_max_height_in_items != -1 && !(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint))
+ SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, CalcMaxPopupHeightFromItemCount(popup_max_height_in_items)));
+
+ if (!BeginCombo(label, preview_value, ImGuiComboFlags_None))
+ return false;
+
+ // Display items
+ // FIXME-OPT: Use clipper (but we need to disable it on the appearing frame to make sure our call to SetItemDefaultFocus() is processed)
+ bool value_changed = false;
+ for (int i = 0; i < items_count; i++)
+ {
+ PushID(i);
+ const bool item_selected = (i == *current_item);
+ const char* item_text;
+ if (!items_getter(data, i, &item_text))
+ item_text = "*Unknown item*";
+ if (Selectable(item_text, item_selected))
+ {
+ value_changed = true;
+ *current_item = i;
+ }
+ if (item_selected)
+ SetItemDefaultFocus();
+ PopID();
+ }
+
+ EndCombo();
+
+ if (value_changed)
+ MarkItemEdited(g.LastItemData.ID);
+
+ return value_changed;
+}
+
+// Combo box helper allowing to pass an array of strings.
+bool ImGui::Combo(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items)
+{
+ const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items);
+ return value_changed;
+}
+
+// Combo box helper allowing to pass all items in a single string literal holding multiple zero-terminated items "item1\0item2\0"
+bool ImGui::Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items)
+{
+ int items_count = 0;
+ const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open
+ while (*p)
+ {
+ p += strlen(p) + 1;
+ items_count++;
+ }
+ bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items);
+ return value_changed;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Data Type and Data Formatting Helpers [Internal]
+//-------------------------------------------------------------------------
+// - PatchFormatStringFloatToInt()
+// - DataTypeGetInfo()
+// - DataTypeFormatString()
+// - DataTypeApplyOp()
+// - DataTypeApplyOpFromText()
+// - DataTypeClamp()
+// - GetMinimumStepAtDecimalPrecision
+// - RoundScalarWithFormat<>()
+//-------------------------------------------------------------------------
+
+static const ImGuiDataTypeInfo GDataTypeInfo[] =
+{
+ { sizeof(char), "S8", "%d", "%d" }, // ImGuiDataType_S8
+ { sizeof(unsigned char), "U8", "%u", "%u" },
+ { sizeof(short), "S16", "%d", "%d" }, // ImGuiDataType_S16
+ { sizeof(unsigned short), "U16", "%u", "%u" },
+ { sizeof(int), "S32", "%d", "%d" }, // ImGuiDataType_S32
+ { sizeof(unsigned int), "U32", "%u", "%u" },
+#ifdef _MSC_VER
+ { sizeof(ImS64), "S64", "%I64d","%I64d" }, // ImGuiDataType_S64
+ { sizeof(ImU64), "U64", "%I64u","%I64u" },
+#else
+ { sizeof(ImS64), "S64", "%lld", "%lld" }, // ImGuiDataType_S64
+ { sizeof(ImU64), "U64", "%llu", "%llu" },
+#endif
+ { sizeof(float), "float", "%.3f","%f" }, // ImGuiDataType_Float (float are promoted to double in va_arg)
+ { sizeof(double), "double","%f", "%lf" }, // ImGuiDataType_Double
+};
+IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT);
+
+// FIXME-LEGACY: Prior to 1.61 our DragInt() function internally used floats and because of this the compile-time default value for format was "%.0f".
+// Even though we changed the compile-time default, we expect users to have carried %f around, which would break the display of DragInt() calls.
+// To honor backward compatibility we are rewriting the format string, unless IMGUI_DISABLE_OBSOLETE_FUNCTIONS is enabled. What could possibly go wrong?!
+static const char* PatchFormatStringFloatToInt(const char* fmt)
+{
+ if (fmt[0] == '%' && fmt[1] == '.' && fmt[2] == '0' && fmt[3] == 'f' && fmt[4] == 0) // Fast legacy path for "%.0f" which is expected to be the most common case.
+ return "%d";
+ const char* fmt_start = ImParseFormatFindStart(fmt); // Find % (if any, and ignore %%)
+ const char* fmt_end = ImParseFormatFindEnd(fmt_start); // Find end of format specifier, which itself is an exercise of confidence/recklessness (because snprintf is dependent on libc or user).
+ if (fmt_end > fmt_start && fmt_end[-1] == 'f')
+ {
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ if (fmt_start == fmt && fmt_end[0] == 0)
+ return "%d";
+ const char* tmp_format;
+ ImFormatStringToTempBuffer(&tmp_format, NULL, "%.*s%%d%s", (int)(fmt_start - fmt), fmt, fmt_end); // Honor leading and trailing decorations, but lose alignment/precision.
+ return tmp_format;
+#else
+ IM_ASSERT(0 && "DragInt(): Invalid format string!"); // Old versions used a default parameter of "%.0f", please replace with e.g. "%d"
+#endif
+ }
+ return fmt;
+}
+
+const ImGuiDataTypeInfo* ImGui::DataTypeGetInfo(ImGuiDataType data_type)
+{
+ IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
+ return &GDataTypeInfo[data_type];
+}
+
+int ImGui::DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format)
+{
+ // Signedness doesn't matter when pushing integer arguments
+ if (data_type == ImGuiDataType_S32 || data_type == ImGuiDataType_U32)
+ return ImFormatString(buf, buf_size, format, *(const ImU32*)p_data);
+ if (data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64)
+ return ImFormatString(buf, buf_size, format, *(const ImU64*)p_data);
+ if (data_type == ImGuiDataType_Float)
+ return ImFormatString(buf, buf_size, format, *(const float*)p_data);
+ if (data_type == ImGuiDataType_Double)
+ return ImFormatString(buf, buf_size, format, *(const double*)p_data);
+ if (data_type == ImGuiDataType_S8)
+ return ImFormatString(buf, buf_size, format, *(const ImS8*)p_data);
+ if (data_type == ImGuiDataType_U8)
+ return ImFormatString(buf, buf_size, format, *(const ImU8*)p_data);
+ if (data_type == ImGuiDataType_S16)
+ return ImFormatString(buf, buf_size, format, *(const ImS16*)p_data);
+ if (data_type == ImGuiDataType_U16)
+ return ImFormatString(buf, buf_size, format, *(const ImU16*)p_data);
+ IM_ASSERT(0);
+ return 0;
+}
+
+void ImGui::DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, const void* arg1, const void* arg2)
+{
+ IM_ASSERT(op == '+' || op == '-');
+ switch (data_type)
+ {
+ case ImGuiDataType_S8:
+ if (op == '+') { *(ImS8*)output = ImAddClampOverflow(*(const ImS8*)arg1, *(const ImS8*)arg2, IM_S8_MIN, IM_S8_MAX); }
+ if (op == '-') { *(ImS8*)output = ImSubClampOverflow(*(const ImS8*)arg1, *(const ImS8*)arg2, IM_S8_MIN, IM_S8_MAX); }
+ return;
+ case ImGuiDataType_U8:
+ if (op == '+') { *(ImU8*)output = ImAddClampOverflow(*(const ImU8*)arg1, *(const ImU8*)arg2, IM_U8_MIN, IM_U8_MAX); }
+ if (op == '-') { *(ImU8*)output = ImSubClampOverflow(*(const ImU8*)arg1, *(const ImU8*)arg2, IM_U8_MIN, IM_U8_MAX); }
+ return;
+ case ImGuiDataType_S16:
+ if (op == '+') { *(ImS16*)output = ImAddClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); }
+ if (op == '-') { *(ImS16*)output = ImSubClampOverflow(*(const ImS16*)arg1, *(const ImS16*)arg2, IM_S16_MIN, IM_S16_MAX); }
+ return;
+ case ImGuiDataType_U16:
+ if (op == '+') { *(ImU16*)output = ImAddClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); }
+ if (op == '-') { *(ImU16*)output = ImSubClampOverflow(*(const ImU16*)arg1, *(const ImU16*)arg2, IM_U16_MIN, IM_U16_MAX); }
+ return;
+ case ImGuiDataType_S32:
+ if (op == '+') { *(ImS32*)output = ImAddClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); }
+ if (op == '-') { *(ImS32*)output = ImSubClampOverflow(*(const ImS32*)arg1, *(const ImS32*)arg2, IM_S32_MIN, IM_S32_MAX); }
+ return;
+ case ImGuiDataType_U32:
+ if (op == '+') { *(ImU32*)output = ImAddClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); }
+ if (op == '-') { *(ImU32*)output = ImSubClampOverflow(*(const ImU32*)arg1, *(const ImU32*)arg2, IM_U32_MIN, IM_U32_MAX); }
+ return;
+ case ImGuiDataType_S64:
+ if (op == '+') { *(ImS64*)output = ImAddClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); }
+ if (op == '-') { *(ImS64*)output = ImSubClampOverflow(*(const ImS64*)arg1, *(const ImS64*)arg2, IM_S64_MIN, IM_S64_MAX); }
+ return;
+ case ImGuiDataType_U64:
+ if (op == '+') { *(ImU64*)output = ImAddClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); }
+ if (op == '-') { *(ImU64*)output = ImSubClampOverflow(*(const ImU64*)arg1, *(const ImU64*)arg2, IM_U64_MIN, IM_U64_MAX); }
+ return;
+ case ImGuiDataType_Float:
+ if (op == '+') { *(float*)output = *(const float*)arg1 + *(const float*)arg2; }
+ if (op == '-') { *(float*)output = *(const float*)arg1 - *(const float*)arg2; }
+ return;
+ case ImGuiDataType_Double:
+ if (op == '+') { *(double*)output = *(const double*)arg1 + *(const double*)arg2; }
+ if (op == '-') { *(double*)output = *(const double*)arg1 - *(const double*)arg2; }
+ return;
+ case ImGuiDataType_COUNT: break;
+ }
+ IM_ASSERT(0);
+}
+
+// User can input math operators (e.g. +100) to edit a numerical values.
+// NB: This is _not_ a full expression evaluator. We should probably add one and replace this dumb mess..
+bool ImGui::DataTypeApplyFromText(const char* buf, ImGuiDataType data_type, void* p_data, const char* format)
+{
+ while (ImCharIsBlankA(*buf))
+ buf++;
+ if (!buf[0])
+ return false;
+
+ // Copy the value in an opaque buffer so we can compare at the end of the function if it changed at all.
+ const ImGuiDataTypeInfo* type_info = DataTypeGetInfo(data_type);
+ ImGuiDataTypeTempStorage data_backup;
+ memcpy(&data_backup, p_data, type_info->Size);
+
+ // Sanitize format
+ // For float/double we have to ignore format with precision (e.g. "%.2f") because sscanf doesn't take them in, so force them into %f and %lf
+ char format_sanitized[32];
+ if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
+ format = type_info->ScanFmt;
+ else
+ format = ImParseFormatSanitizeForScanning(format, format_sanitized, IM_ARRAYSIZE(format_sanitized));
+
+ // Small types need a 32-bit buffer to receive the result from scanf()
+ int v32 = 0;
+ if (sscanf(buf, format, type_info->Size >= 4 ? p_data : &v32) < 1)
+ return false;
+ if (type_info->Size < 4)
+ {
+ if (data_type == ImGuiDataType_S8)
+ *(ImS8*)p_data = (ImS8)ImClamp(v32, (int)IM_S8_MIN, (int)IM_S8_MAX);
+ else if (data_type == ImGuiDataType_U8)
+ *(ImU8*)p_data = (ImU8)ImClamp(v32, (int)IM_U8_MIN, (int)IM_U8_MAX);
+ else if (data_type == ImGuiDataType_S16)
+ *(ImS16*)p_data = (ImS16)ImClamp(v32, (int)IM_S16_MIN, (int)IM_S16_MAX);
+ else if (data_type == ImGuiDataType_U16)
+ *(ImU16*)p_data = (ImU16)ImClamp(v32, (int)IM_U16_MIN, (int)IM_U16_MAX);
+ else
+ IM_ASSERT(0);
+ }
+
+ return memcmp(&data_backup, p_data, type_info->Size) != 0;
+}
+
+template<typename T>
+static int DataTypeCompareT(const T* lhs, const T* rhs)
+{
+ if (*lhs < *rhs) return -1;
+ if (*lhs > *rhs) return +1;
+ return 0;
+}
+
+int ImGui::DataTypeCompare(ImGuiDataType data_type, const void* arg_1, const void* arg_2)
+{
+ switch (data_type)
+ {
+ case ImGuiDataType_S8: return DataTypeCompareT<ImS8 >((const ImS8* )arg_1, (const ImS8* )arg_2);
+ case ImGuiDataType_U8: return DataTypeCompareT<ImU8 >((const ImU8* )arg_1, (const ImU8* )arg_2);
+ case ImGuiDataType_S16: return DataTypeCompareT<ImS16 >((const ImS16* )arg_1, (const ImS16* )arg_2);
+ case ImGuiDataType_U16: return DataTypeCompareT<ImU16 >((const ImU16* )arg_1, (const ImU16* )arg_2);
+ case ImGuiDataType_S32: return DataTypeCompareT<ImS32 >((const ImS32* )arg_1, (const ImS32* )arg_2);
+ case ImGuiDataType_U32: return DataTypeCompareT<ImU32 >((const ImU32* )arg_1, (const ImU32* )arg_2);
+ case ImGuiDataType_S64: return DataTypeCompareT<ImS64 >((const ImS64* )arg_1, (const ImS64* )arg_2);
+ case ImGuiDataType_U64: return DataTypeCompareT<ImU64 >((const ImU64* )arg_1, (const ImU64* )arg_2);
+ case ImGuiDataType_Float: return DataTypeCompareT<float >((const float* )arg_1, (const float* )arg_2);
+ case ImGuiDataType_Double: return DataTypeCompareT<double>((const double*)arg_1, (const double*)arg_2);
+ case ImGuiDataType_COUNT: break;
+ }
+ IM_ASSERT(0);
+ return 0;
+}
+
+template<typename T>
+static bool DataTypeClampT(T* v, const T* v_min, const T* v_max)
+{
+ // Clamp, both sides are optional, return true if modified
+ if (v_min && *v < *v_min) { *v = *v_min; return true; }
+ if (v_max && *v > *v_max) { *v = *v_max; return true; }
+ return false;
+}
+
+bool ImGui::DataTypeClamp(ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max)
+{
+ switch (data_type)
+ {
+ case ImGuiDataType_S8: return DataTypeClampT<ImS8 >((ImS8* )p_data, (const ImS8* )p_min, (const ImS8* )p_max);
+ case ImGuiDataType_U8: return DataTypeClampT<ImU8 >((ImU8* )p_data, (const ImU8* )p_min, (const ImU8* )p_max);
+ case ImGuiDataType_S16: return DataTypeClampT<ImS16 >((ImS16* )p_data, (const ImS16* )p_min, (const ImS16* )p_max);
+ case ImGuiDataType_U16: return DataTypeClampT<ImU16 >((ImU16* )p_data, (const ImU16* )p_min, (const ImU16* )p_max);
+ case ImGuiDataType_S32: return DataTypeClampT<ImS32 >((ImS32* )p_data, (const ImS32* )p_min, (const ImS32* )p_max);
+ case ImGuiDataType_U32: return DataTypeClampT<ImU32 >((ImU32* )p_data, (const ImU32* )p_min, (const ImU32* )p_max);
+ case ImGuiDataType_S64: return DataTypeClampT<ImS64 >((ImS64* )p_data, (const ImS64* )p_min, (const ImS64* )p_max);
+ case ImGuiDataType_U64: return DataTypeClampT<ImU64 >((ImU64* )p_data, (const ImU64* )p_min, (const ImU64* )p_max);
+ case ImGuiDataType_Float: return DataTypeClampT<float >((float* )p_data, (const float* )p_min, (const float* )p_max);
+ case ImGuiDataType_Double: return DataTypeClampT<double>((double*)p_data, (const double*)p_min, (const double*)p_max);
+ case ImGuiDataType_COUNT: break;
+ }
+ IM_ASSERT(0);
+ return false;
+}
+
+static float GetMinimumStepAtDecimalPrecision(int decimal_precision)
+{
+ static const float min_steps[10] = { 1.0f, 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f };
+ if (decimal_precision < 0)
+ return FLT_MIN;
+ return (decimal_precision < IM_ARRAYSIZE(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision);
+}
+
+template<typename TYPE>
+TYPE ImGui::RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, TYPE v)
+{
+ IM_UNUSED(data_type);
+ IM_ASSERT(data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double);
+ const char* fmt_start = ImParseFormatFindStart(format);
+ if (fmt_start[0] != '%' || fmt_start[1] == '%') // Don't apply if the value is not visible in the format string
+ return v;
+
+ // Sanitize format
+ char fmt_sanitized[32];
+ ImParseFormatSanitizeForPrinting(fmt_start, fmt_sanitized, IM_ARRAYSIZE(fmt_sanitized));
+ fmt_start = fmt_sanitized;
+
+ // Format value with our rounding, and read back
+ char v_str[64];
+ ImFormatString(v_str, IM_ARRAYSIZE(v_str), fmt_start, v);
+ const char* p = v_str;
+ while (*p == ' ')
+ p++;
+ v = (TYPE)ImAtof(p);
+
+ return v;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: DragScalar, DragFloat, DragInt, etc.
+//-------------------------------------------------------------------------
+// - DragBehaviorT<>() [Internal]
+// - DragBehavior() [Internal]
+// - DragScalar()
+// - DragScalarN()
+// - DragFloat()
+// - DragFloat2()
+// - DragFloat3()
+// - DragFloat4()
+// - DragFloatRange2()
+// - DragInt()
+// - DragInt2()
+// - DragInt3()
+// - DragInt4()
+// - DragIntRange2()
+//-------------------------------------------------------------------------
+
+// This is called by DragBehavior() when the widget is active (held by mouse or being manipulated with Nav controls)
+template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
+bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const TYPE v_min, const TYPE v_max, const char* format, ImGuiSliderFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X;
+ const bool is_clamped = (v_min < v_max);
+ const bool is_logarithmic = (flags & ImGuiSliderFlags_Logarithmic) != 0;
+ const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double);
+
+ // Default tweak speed
+ if (v_speed == 0.0f && is_clamped && (v_max - v_min < FLT_MAX))
+ v_speed = (float)((v_max - v_min) * g.DragSpeedDefaultRatio);
+
+ // Inputs accumulates into g.DragCurrentAccum, which is flushed into the current value as soon as it makes a difference with our precision settings
+ float adjust_delta = 0.0f;
+ if (g.ActiveIdSource == ImGuiInputSource_Mouse && IsMousePosValid() && IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR))
+ {
+ adjust_delta = g.IO.MouseDelta[axis];
+ if (g.IO.KeyAlt)
+ adjust_delta *= 1.0f / 100.0f;
+ if (g.IO.KeyShift)
+ adjust_delta *= 10.0f;
+ }
+ else if (g.ActiveIdSource == ImGuiInputSource_Nav)
+ {
+ const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0;
+ adjust_delta = GetNavInputAmount2d(ImGuiNavDirSourceFlags_Keyboard | ImGuiNavDirSourceFlags_PadDPad, ImGuiNavReadMode_RepeatFast, 1.0f / 10.0f, 10.0f)[axis];
+ v_speed = ImMax(v_speed, GetMinimumStepAtDecimalPrecision(decimal_precision));
+ }
+ adjust_delta *= v_speed;
+
+ // For vertical drag we currently assume that Up=higher value (like we do with vertical sliders). This may become a parameter.
+ if (axis == ImGuiAxis_Y)
+ adjust_delta = -adjust_delta;
+
+ // For logarithmic use our range is effectively 0..1 so scale the delta into that range
+ if (is_logarithmic && (v_max - v_min < FLT_MAX) && ((v_max - v_min) > 0.000001f)) // Epsilon to avoid /0
+ adjust_delta /= (float)(v_max - v_min);
+
+ // Clear current value on activation
+ // Avoid altering values and clamping when we are _already_ past the limits and heading in the same direction, so e.g. if range is 0..255, current value is 300 and we are pushing to the right side, keep the 300.
+ bool is_just_activated = g.ActiveIdIsJustActivated;
+ bool is_already_past_limits_and_pushing_outward = is_clamped && ((*v >= v_max && adjust_delta > 0.0f) || (*v <= v_min && adjust_delta < 0.0f));
+ if (is_just_activated || is_already_past_limits_and_pushing_outward)
+ {
+ g.DragCurrentAccum = 0.0f;
+ g.DragCurrentAccumDirty = false;
+ }
+ else if (adjust_delta != 0.0f)
+ {
+ g.DragCurrentAccum += adjust_delta;
+ g.DragCurrentAccumDirty = true;
+ }
+
+ if (!g.DragCurrentAccumDirty)
+ return false;
+
+ TYPE v_cur = *v;
+ FLOATTYPE v_old_ref_for_accum_remainder = (FLOATTYPE)0.0f;
+
+ float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true
+ const float zero_deadzone_halfsize = 0.0f; // Drag widgets have no deadzone (as it doesn't make sense)
+ if (is_logarithmic)
+ {
+ // When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound.
+ const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 1;
+ logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision);
+
+ // Convert to parametric space, apply delta, convert back
+ float v_old_parametric = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+ float v_new_parametric = v_old_parametric + g.DragCurrentAccum;
+ v_cur = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_new_parametric, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+ v_old_ref_for_accum_remainder = v_old_parametric;
+ }
+ else
+ {
+ v_cur += (SIGNEDTYPE)g.DragCurrentAccum;
+ }
+
+ // Round to user desired precision based on format string
+ if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat))
+ v_cur = RoundScalarWithFormatT<TYPE>(format, data_type, v_cur);
+
+ // Preserve remainder after rounding has been applied. This also allow slow tweaking of values.
+ g.DragCurrentAccumDirty = false;
+ if (is_logarithmic)
+ {
+ // Convert to parametric space, apply delta, convert back
+ float v_new_parametric = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+ g.DragCurrentAccum -= (float)(v_new_parametric - v_old_ref_for_accum_remainder);
+ }
+ else
+ {
+ g.DragCurrentAccum -= (float)((SIGNEDTYPE)v_cur - (SIGNEDTYPE)*v);
+ }
+
+ // Lose zero sign for float/double
+ if (v_cur == (TYPE)-0)
+ v_cur = (TYPE)0;
+
+ // Clamp values (+ handle overflow/wrap-around for integer types)
+ if (*v != v_cur && is_clamped)
+ {
+ if (v_cur < v_min || (v_cur > *v && adjust_delta < 0.0f && !is_floating_point))
+ v_cur = v_min;
+ if (v_cur > v_max || (v_cur < *v && adjust_delta > 0.0f && !is_floating_point))
+ v_cur = v_max;
+ }
+
+ // Apply result
+ if (*v == v_cur)
+ return false;
+ *v = v_cur;
+ return true;
+}
+
+bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags)
+{
+ // Read imgui.cpp "API BREAKING CHANGES" section for 1.78 if you hit this assert.
+ IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flags! Has the 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead.");
+
+ ImGuiContext& g = *GImGui;
+ if (g.ActiveId == id)
+ {
+ if (g.ActiveIdSource == ImGuiInputSource_Mouse && !g.IO.MouseDown[0])
+ ClearActiveID();
+ else if (g.ActiveIdSource == ImGuiInputSource_Nav && g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated)
+ ClearActiveID();
+ }
+ if (g.ActiveId != id)
+ return false;
+ if ((g.LastItemData.InFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly))
+ return false;
+
+ switch (data_type)
+ {
+ case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = DragBehaviorT<ImS32, ImS32, float>(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS8*) p_min : IM_S8_MIN, p_max ? *(const ImS8*)p_max : IM_S8_MAX, format, flags); if (r) *(ImS8*)p_v = (ImS8)v32; return r; }
+ case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = DragBehaviorT<ImU32, ImS32, float>(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU8*) p_min : IM_U8_MIN, p_max ? *(const ImU8*)p_max : IM_U8_MAX, format, flags); if (r) *(ImU8*)p_v = (ImU8)v32; return r; }
+ case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = DragBehaviorT<ImS32, ImS32, float>(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS16*)p_min : IM_S16_MIN, p_max ? *(const ImS16*)p_max : IM_S16_MAX, format, flags); if (r) *(ImS16*)p_v = (ImS16)v32; return r; }
+ case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = DragBehaviorT<ImU32, ImS32, float>(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU16*)p_min : IM_U16_MIN, p_max ? *(const ImU16*)p_max : IM_U16_MAX, format, flags); if (r) *(ImU16*)p_v = (ImU16)v32; return r; }
+ case ImGuiDataType_S32: return DragBehaviorT<ImS32, ImS32, float >(data_type, (ImS32*)p_v, v_speed, p_min ? *(const ImS32* )p_min : IM_S32_MIN, p_max ? *(const ImS32* )p_max : IM_S32_MAX, format, flags);
+ case ImGuiDataType_U32: return DragBehaviorT<ImU32, ImS32, float >(data_type, (ImU32*)p_v, v_speed, p_min ? *(const ImU32* )p_min : IM_U32_MIN, p_max ? *(const ImU32* )p_max : IM_U32_MAX, format, flags);
+ case ImGuiDataType_S64: return DragBehaviorT<ImS64, ImS64, double>(data_type, (ImS64*)p_v, v_speed, p_min ? *(const ImS64* )p_min : IM_S64_MIN, p_max ? *(const ImS64* )p_max : IM_S64_MAX, format, flags);
+ case ImGuiDataType_U64: return DragBehaviorT<ImU64, ImS64, double>(data_type, (ImU64*)p_v, v_speed, p_min ? *(const ImU64* )p_min : IM_U64_MIN, p_max ? *(const ImU64* )p_max : IM_U64_MAX, format, flags);
+ case ImGuiDataType_Float: return DragBehaviorT<float, float, float >(data_type, (float*)p_v, v_speed, p_min ? *(const float* )p_min : -FLT_MAX, p_max ? *(const float* )p_max : FLT_MAX, format, flags);
+ case ImGuiDataType_Double: return DragBehaviorT<double,double,double>(data_type, (double*)p_v, v_speed, p_min ? *(const double*)p_min : -DBL_MAX, p_max ? *(const double*)p_max : DBL_MAX, format, flags);
+ case ImGuiDataType_COUNT: break;
+ }
+ IM_ASSERT(0);
+ return false;
+}
+
+// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a Drag widget, p_min and p_max are optional.
+// Read code of e.g. DragFloat(), DragInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly.
+bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ const float w = CalcItemWidth();
+
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+ const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
+ const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
+
+ const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0;
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0))
+ return false;
+
+ // Default format string when passing NULL
+ if (format == NULL)
+ format = DataTypeGetInfo(data_type)->PrintFmt;
+ else if (data_type == ImGuiDataType_S32 && strcmp(format, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
+ format = PatchFormatStringFloatToInt(format);
+
+ const bool hovered = ItemHoverable(frame_bb, id);
+ bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id);
+ if (!temp_input_is_active)
+ {
+ // Tabbing or CTRL-clicking on Drag turns it into an InputText
+ const bool input_requested_by_tabbing = temp_input_allowed && (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_FocusedByTabbing) != 0;
+ const bool clicked = (hovered && g.IO.MouseClicked[0]);
+ const bool double_clicked = (hovered && g.IO.MouseClickedCount[0] == 2);
+ const bool make_active = (input_requested_by_tabbing || clicked || double_clicked || g.NavActivateId == id || g.NavActivateInputId == id);
+ if (make_active && temp_input_allowed)
+ if (input_requested_by_tabbing || (clicked && g.IO.KeyCtrl) || double_clicked || g.NavActivateInputId == id)
+ temp_input_is_active = true;
+
+ // (Optional) simple click (without moving) turns Drag into an InputText
+ if (g.IO.ConfigDragClickToInputText && temp_input_allowed && !temp_input_is_active)
+ if (g.ActiveId == id && hovered && g.IO.MouseReleased[0] && !IsMouseDragPastThreshold(0, g.IO.MouseDragThreshold * DRAG_MOUSE_THRESHOLD_FACTOR))
+ {
+ g.NavActivateId = g.NavActivateInputId = id;
+ g.NavActivateFlags = ImGuiActivateFlags_PreferInput;
+ temp_input_is_active = true;
+ }
+
+ if (make_active && !temp_input_is_active)
+ {
+ SetActiveID(id, window);
+ SetFocusID(id, window);
+ FocusWindow(window);
+ g.ActiveIdUsingNavDirMask = (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right);
+ }
+ }
+
+ if (temp_input_is_active)
+ {
+ // Only clamp CTRL+Click input when ImGuiSliderFlags_AlwaysClamp is set
+ const bool is_clamp_input = (flags & ImGuiSliderFlags_AlwaysClamp) != 0 && (p_min == NULL || p_max == NULL || DataTypeCompare(data_type, p_min, p_max) < 0);
+ return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL);
+ }
+
+ // Draw frame
+ const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
+ RenderNavHighlight(frame_bb, id);
+ RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding);
+
+ // Drag behavior
+ const bool value_changed = DragBehavior(id, data_type, p_data, v_speed, p_min, p_max, format, flags);
+ if (value_changed)
+ MarkItemEdited(id);
+
+ // Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
+ char value_buf[64];
+ const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
+ if (g.LogEnabled)
+ LogSetNextTextDecoration("{", "}");
+ RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
+
+ if (label_size.x > 0.0f)
+ RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ return value_changed;
+}
+
+bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ bool value_changed = false;
+ BeginGroup();
+ PushID(label);
+ PushMultiItemsWidths(components, CalcItemWidth());
+ size_t type_size = GDataTypeInfo[data_type].Size;
+ for (int i = 0; i < components; i++)
+ {
+ PushID(i);
+ if (i > 0)
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+ value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, flags);
+ PopID();
+ PopItemWidth();
+ p_data = (void*)((char*)p_data + type_size);
+ }
+ PopID();
+
+ const char* label_end = FindRenderedTextEnd(label);
+ if (label != label_end)
+ {
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+ TextEx(label, label_end);
+ }
+
+ EndGroup();
+ return value_changed;
+}
+
+bool ImGui::DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::DragFloat2(const char* label, float v[2], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalarN(label, ImGuiDataType_Float, v, 2, v_speed, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::DragFloat3(const char* label, float v[3], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalarN(label, ImGuiDataType_Float, v, 3, v_speed, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::DragFloat4(const char* label, float v[4], float v_speed, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalarN(label, ImGuiDataType_Float, v, 4, v_speed, &v_min, &v_max, format, flags);
+}
+
+// NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this.
+bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, const char* format, const char* format_max, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ PushID(label);
+ BeginGroup();
+ PushMultiItemsWidths(2, CalcItemWidth());
+
+ float min_min = (v_min >= v_max) ? -FLT_MAX : v_min;
+ float min_max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max);
+ ImGuiSliderFlags min_flags = flags | ((min_min == min_max) ? ImGuiSliderFlags_ReadOnly : 0);
+ bool value_changed = DragScalar("##min", ImGuiDataType_Float, v_current_min, v_speed, &min_min, &min_max, format, min_flags);
+ PopItemWidth();
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+
+ float max_min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min);
+ float max_max = (v_min >= v_max) ? FLT_MAX : v_max;
+ ImGuiSliderFlags max_flags = flags | ((max_min == max_max) ? ImGuiSliderFlags_ReadOnly : 0);
+ value_changed |= DragScalar("##max", ImGuiDataType_Float, v_current_max, v_speed, &max_min, &max_max, format_max ? format_max : format, max_flags);
+ PopItemWidth();
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+
+ TextEx(label, FindRenderedTextEnd(label));
+ EndGroup();
+ PopID();
+
+ return value_changed;
+}
+
+// NB: v_speed is float to allow adjusting the drag speed with more precision
+bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalar(label, ImGuiDataType_S32, v, v_speed, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::DragInt2(const char* label, int v[2], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalarN(label, ImGuiDataType_S32, v, 2, v_speed, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::DragInt3(const char* label, int v[3], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalarN(label, ImGuiDataType_S32, v, 3, v_speed, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::DragInt4(const char* label, int v[4], float v_speed, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return DragScalarN(label, ImGuiDataType_S32, v, 4, v_speed, &v_min, &v_max, format, flags);
+}
+
+// NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this.
+bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, const char* format, const char* format_max, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ PushID(label);
+ BeginGroup();
+ PushMultiItemsWidths(2, CalcItemWidth());
+
+ int min_min = (v_min >= v_max) ? INT_MIN : v_min;
+ int min_max = (v_min >= v_max) ? *v_current_max : ImMin(v_max, *v_current_max);
+ ImGuiSliderFlags min_flags = flags | ((min_min == min_max) ? ImGuiSliderFlags_ReadOnly : 0);
+ bool value_changed = DragInt("##min", v_current_min, v_speed, min_min, min_max, format, min_flags);
+ PopItemWidth();
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+
+ int max_min = (v_min >= v_max) ? *v_current_min : ImMax(v_min, *v_current_min);
+ int max_max = (v_min >= v_max) ? INT_MAX : v_max;
+ ImGuiSliderFlags max_flags = flags | ((max_min == max_max) ? ImGuiSliderFlags_ReadOnly : 0);
+ value_changed |= DragInt("##max", v_current_max, v_speed, max_min, max_max, format_max ? format_max : format, max_flags);
+ PopItemWidth();
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+
+ TextEx(label, FindRenderedTextEnd(label));
+ EndGroup();
+ PopID();
+
+ return value_changed;
+}
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+
+// Obsolete versions with power parameter. See https://github.com/ocornut/imgui/issues/3361 for details.
+bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, float power)
+{
+ ImGuiSliderFlags drag_flags = ImGuiSliderFlags_None;
+ if (power != 1.0f)
+ {
+ IM_ASSERT(power == 1.0f && "Call function with ImGuiSliderFlags_Logarithmic flags instead of using the old 'float power' function!");
+ IM_ASSERT(p_min != NULL && p_max != NULL); // When using a power curve the drag needs to have known bounds
+ drag_flags |= ImGuiSliderFlags_Logarithmic; // Fallback for non-asserting paths
+ }
+ return DragScalar(label, data_type, p_data, v_speed, p_min, p_max, format, drag_flags);
+}
+
+bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, float power)
+{
+ ImGuiSliderFlags drag_flags = ImGuiSliderFlags_None;
+ if (power != 1.0f)
+ {
+ IM_ASSERT(power == 1.0f && "Call function with ImGuiSliderFlags_Logarithmic flags instead of using the old 'float power' function!");
+ IM_ASSERT(p_min != NULL && p_max != NULL); // When using a power curve the drag needs to have known bounds
+ drag_flags |= ImGuiSliderFlags_Logarithmic; // Fallback for non-asserting paths
+ }
+ return DragScalarN(label, data_type, p_data, components, v_speed, p_min, p_max, format, drag_flags);
+}
+
+#endif // IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: SliderScalar, SliderFloat, SliderInt, etc.
+//-------------------------------------------------------------------------
+// - ScaleRatioFromValueT<> [Internal]
+// - ScaleValueFromRatioT<> [Internal]
+// - SliderBehaviorT<>() [Internal]
+// - SliderBehavior() [Internal]
+// - SliderScalar()
+// - SliderScalarN()
+// - SliderFloat()
+// - SliderFloat2()
+// - SliderFloat3()
+// - SliderFloat4()
+// - SliderAngle()
+// - SliderInt()
+// - SliderInt2()
+// - SliderInt3()
+// - SliderInt4()
+// - VSliderScalar()
+// - VSliderFloat()
+// - VSliderInt()
+//-------------------------------------------------------------------------
+
+// Convert a value v in the output space of a slider into a parametric position on the slider itself (the logical opposite of ScaleValueFromRatioT)
+template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
+float ImGui::ScaleRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, TYPE v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_halfsize)
+{
+ if (v_min == v_max)
+ return 0.0f;
+ IM_UNUSED(data_type);
+
+ const TYPE v_clamped = (v_min < v_max) ? ImClamp(v, v_min, v_max) : ImClamp(v, v_max, v_min);
+ if (is_logarithmic)
+ {
+ bool flipped = v_max < v_min;
+
+ if (flipped) // Handle the case where the range is backwards
+ ImSwap(v_min, v_max);
+
+ // Fudge min/max to avoid getting close to log(0)
+ FLOATTYPE v_min_fudged = (ImAbs((FLOATTYPE)v_min) < logarithmic_zero_epsilon) ? ((v_min < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_min;
+ FLOATTYPE v_max_fudged = (ImAbs((FLOATTYPE)v_max) < logarithmic_zero_epsilon) ? ((v_max < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_max;
+
+ // Awkward special cases - we need ranges of the form (-100 .. 0) to convert to (-100 .. -epsilon), not (-100 .. epsilon)
+ if ((v_min == 0.0f) && (v_max < 0.0f))
+ v_min_fudged = -logarithmic_zero_epsilon;
+ else if ((v_max == 0.0f) && (v_min < 0.0f))
+ v_max_fudged = -logarithmic_zero_epsilon;
+
+ float result;
+ if (v_clamped <= v_min_fudged)
+ result = 0.0f; // Workaround for values that are in-range but below our fudge
+ else if (v_clamped >= v_max_fudged)
+ result = 1.0f; // Workaround for values that are in-range but above our fudge
+ else if ((v_min * v_max) < 0.0f) // Range crosses zero, so split into two portions
+ {
+ float zero_point_center = (-(float)v_min) / ((float)v_max - (float)v_min); // The zero point in parametric space. There's an argument we should take the logarithmic nature into account when calculating this, but for now this should do (and the most common case of a symmetrical range works fine)
+ float zero_point_snap_L = zero_point_center - zero_deadzone_halfsize;
+ float zero_point_snap_R = zero_point_center + zero_deadzone_halfsize;
+ if (v == 0.0f)
+ result = zero_point_center; // Special case for exactly zero
+ else if (v < 0.0f)
+ result = (1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(-v_min_fudged / logarithmic_zero_epsilon))) * zero_point_snap_L;
+ else
+ result = zero_point_snap_R + ((float)(ImLog((FLOATTYPE)v_clamped / logarithmic_zero_epsilon) / ImLog(v_max_fudged / logarithmic_zero_epsilon)) * (1.0f - zero_point_snap_R));
+ }
+ else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider
+ result = 1.0f - (float)(ImLog(-(FLOATTYPE)v_clamped / -v_max_fudged) / ImLog(-v_min_fudged / -v_max_fudged));
+ else
+ result = (float)(ImLog((FLOATTYPE)v_clamped / v_min_fudged) / ImLog(v_max_fudged / v_min_fudged));
+
+ return flipped ? (1.0f - result) : result;
+ }
+ else
+ {
+ // Linear slider
+ return (float)((FLOATTYPE)(SIGNEDTYPE)(v_clamped - v_min) / (FLOATTYPE)(SIGNEDTYPE)(v_max - v_min));
+ }
+}
+
+// Convert a parametric position on a slider into a value v in the output space (the logical opposite of ScaleRatioFromValueT)
+template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
+TYPE ImGui::ScaleValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, TYPE v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_halfsize)
+{
+ // We special-case the extents because otherwise our logarithmic fudging can lead to "mathematically correct"
+ // but non-intuitive behaviors like a fully-left slider not actually reaching the minimum value. Also generally simpler.
+ if (t <= 0.0f || v_min == v_max)
+ return v_min;
+ if (t >= 1.0f)
+ return v_max;
+
+ TYPE result = (TYPE)0;
+ if (is_logarithmic)
+ {
+ // Fudge min/max to avoid getting silly results close to zero
+ FLOATTYPE v_min_fudged = (ImAbs((FLOATTYPE)v_min) < logarithmic_zero_epsilon) ? ((v_min < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_min;
+ FLOATTYPE v_max_fudged = (ImAbs((FLOATTYPE)v_max) < logarithmic_zero_epsilon) ? ((v_max < 0.0f) ? -logarithmic_zero_epsilon : logarithmic_zero_epsilon) : (FLOATTYPE)v_max;
+
+ const bool flipped = v_max < v_min; // Check if range is "backwards"
+ if (flipped)
+ ImSwap(v_min_fudged, v_max_fudged);
+
+ // Awkward special case - we need ranges of the form (-100 .. 0) to convert to (-100 .. -epsilon), not (-100 .. epsilon)
+ if ((v_max == 0.0f) && (v_min < 0.0f))
+ v_max_fudged = -logarithmic_zero_epsilon;
+
+ float t_with_flip = flipped ? (1.0f - t) : t; // t, but flipped if necessary to account for us flipping the range
+
+ if ((v_min * v_max) < 0.0f) // Range crosses zero, so we have to do this in two parts
+ {
+ float zero_point_center = (-(float)ImMin(v_min, v_max)) / ImAbs((float)v_max - (float)v_min); // The zero point in parametric space
+ float zero_point_snap_L = zero_point_center - zero_deadzone_halfsize;
+ float zero_point_snap_R = zero_point_center + zero_deadzone_halfsize;
+ if (t_with_flip >= zero_point_snap_L && t_with_flip <= zero_point_snap_R)
+ result = (TYPE)0.0f; // Special case to make getting exactly zero possible (the epsilon prevents it otherwise)
+ else if (t_with_flip < zero_point_center)
+ result = (TYPE)-(logarithmic_zero_epsilon * ImPow(-v_min_fudged / logarithmic_zero_epsilon, (FLOATTYPE)(1.0f - (t_with_flip / zero_point_snap_L))));
+ else
+ result = (TYPE)(logarithmic_zero_epsilon * ImPow(v_max_fudged / logarithmic_zero_epsilon, (FLOATTYPE)((t_with_flip - zero_point_snap_R) / (1.0f - zero_point_snap_R))));
+ }
+ else if ((v_min < 0.0f) || (v_max < 0.0f)) // Entirely negative slider
+ result = (TYPE)-(-v_max_fudged * ImPow(-v_min_fudged / -v_max_fudged, (FLOATTYPE)(1.0f - t_with_flip)));
+ else
+ result = (TYPE)(v_min_fudged * ImPow(v_max_fudged / v_min_fudged, (FLOATTYPE)t_with_flip));
+ }
+ else
+ {
+ // Linear slider
+ const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double);
+ if (is_floating_point)
+ {
+ result = ImLerp(v_min, v_max, t);
+ }
+ else if (t < 1.0)
+ {
+ // - For integer values we want the clicking position to match the grab box so we round above
+ // This code is carefully tuned to work with large values (e.g. high ranges of U64) while preserving this property..
+ // - Not doing a *1.0 multiply at the end of a range as it tends to be lossy. While absolute aiming at a large s64/u64
+ // range is going to be imprecise anyway, with this check we at least make the edge values matches expected limits.
+ FLOATTYPE v_new_off_f = (SIGNEDTYPE)(v_max - v_min) * t;
+ result = (TYPE)((SIGNEDTYPE)v_min + (SIGNEDTYPE)(v_new_off_f + (FLOATTYPE)(v_min > v_max ? -0.5 : 0.5)));
+ }
+ }
+
+ return result;
+}
+
+// FIXME: Try to move more of the code into shared SliderBehavior()
+template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
+bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, TYPE* v, const TYPE v_min, const TYPE v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb)
+{
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+
+ const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X;
+ const bool is_logarithmic = (flags & ImGuiSliderFlags_Logarithmic) != 0;
+ const bool is_floating_point = (data_type == ImGuiDataType_Float) || (data_type == ImGuiDataType_Double);
+ const SIGNEDTYPE v_range = (v_min < v_max ? v_max - v_min : v_min - v_max);
+
+ // Calculate bounds
+ const float grab_padding = 2.0f; // FIXME: Should be part of style.
+ const float slider_sz = (bb.Max[axis] - bb.Min[axis]) - grab_padding * 2.0f;
+ float grab_sz = style.GrabMinSize;
+ if (!is_floating_point && v_range >= 0) // v_range < 0 may happen on integer overflows
+ grab_sz = ImMax((float)(slider_sz / (v_range + 1)), style.GrabMinSize); // For integer sliders: if possible have the grab size represent 1 unit
+ grab_sz = ImMin(grab_sz, slider_sz);
+ const float slider_usable_sz = slider_sz - grab_sz;
+ const float slider_usable_pos_min = bb.Min[axis] + grab_padding + grab_sz * 0.5f;
+ const float slider_usable_pos_max = bb.Max[axis] - grab_padding - grab_sz * 0.5f;
+
+ float logarithmic_zero_epsilon = 0.0f; // Only valid when is_logarithmic is true
+ float zero_deadzone_halfsize = 0.0f; // Only valid when is_logarithmic is true
+ if (is_logarithmic)
+ {
+ // When using logarithmic sliders, we need to clamp to avoid hitting zero, but our choice of clamp value greatly affects slider precision. We attempt to use the specified precision to estimate a good lower bound.
+ const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 1;
+ logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision);
+ zero_deadzone_halfsize = (style.LogSliderDeadzone * 0.5f) / ImMax(slider_usable_sz, 1.0f);
+ }
+
+ // Process interacting with the slider
+ bool value_changed = false;
+ if (g.ActiveId == id)
+ {
+ bool set_new_value = false;
+ float clicked_t = 0.0f;
+ if (g.ActiveIdSource == ImGuiInputSource_Mouse)
+ {
+ if (!g.IO.MouseDown[0])
+ {
+ ClearActiveID();
+ }
+ else
+ {
+ const float mouse_abs_pos = g.IO.MousePos[axis];
+ if (g.ActiveIdIsJustActivated)
+ {
+ float grab_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+ if (axis == ImGuiAxis_Y)
+ grab_t = 1.0f - grab_t;
+ const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t);
+ const bool clicked_around_grab = (mouse_abs_pos >= grab_pos - grab_sz * 0.5f - 1.0f) && (mouse_abs_pos <= grab_pos + grab_sz * 0.5f + 1.0f); // No harm being extra generous here.
+ g.SliderGrabClickOffset = (clicked_around_grab && is_floating_point) ? mouse_abs_pos - grab_pos : 0.0f;
+ }
+ if (slider_usable_sz > 0.0f)
+ clicked_t = ImSaturate((mouse_abs_pos - g.SliderGrabClickOffset - slider_usable_pos_min) / slider_usable_sz);
+ if (axis == ImGuiAxis_Y)
+ clicked_t = 1.0f - clicked_t;
+ set_new_value = true;
+ }
+ }
+ else if (g.ActiveIdSource == ImGuiInputSource_Nav)
+ {
+ if (g.ActiveIdIsJustActivated)
+ {
+ g.SliderCurrentAccum = 0.0f; // Reset any stored nav delta upon activation
+ g.SliderCurrentAccumDirty = false;
+ }
+
+ const ImVec2 input_delta2 = GetNavInputAmount2d(ImGuiNavDirSourceFlags_Keyboard | ImGuiNavDirSourceFlags_PadDPad, ImGuiNavReadMode_RepeatFast, 0.0f, 0.0f);
+ float input_delta = (axis == ImGuiAxis_X) ? input_delta2.x : -input_delta2.y;
+ if (input_delta != 0.0f)
+ {
+ const int decimal_precision = is_floating_point ? ImParseFormatPrecision(format, 3) : 0;
+ if (decimal_precision > 0)
+ {
+ input_delta /= 100.0f; // Gamepad/keyboard tweak speeds in % of slider bounds
+ if (IsNavInputDown(ImGuiNavInput_TweakSlow))
+ input_delta /= 10.0f;
+ }
+ else
+ {
+ if ((v_range >= -100.0f && v_range <= 100.0f) || IsNavInputDown(ImGuiNavInput_TweakSlow))
+ input_delta = ((input_delta < 0.0f) ? -1.0f : +1.0f) / (float)v_range; // Gamepad/keyboard tweak speeds in integer steps
+ else
+ input_delta /= 100.0f;
+ }
+ if (IsNavInputDown(ImGuiNavInput_TweakFast))
+ input_delta *= 10.0f;
+
+ g.SliderCurrentAccum += input_delta;
+ g.SliderCurrentAccumDirty = true;
+ }
+
+ float delta = g.SliderCurrentAccum;
+ if (g.NavActivatePressedId == id && !g.ActiveIdIsJustActivated)
+ {
+ ClearActiveID();
+ }
+ else if (g.SliderCurrentAccumDirty)
+ {
+ clicked_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+
+ if ((clicked_t >= 1.0f && delta > 0.0f) || (clicked_t <= 0.0f && delta < 0.0f)) // This is to avoid applying the saturation when already past the limits
+ {
+ set_new_value = false;
+ g.SliderCurrentAccum = 0.0f; // If pushing up against the limits, don't continue to accumulate
+ }
+ else
+ {
+ set_new_value = true;
+ float old_clicked_t = clicked_t;
+ clicked_t = ImSaturate(clicked_t + delta);
+
+ // Calculate what our "new" clicked_t will be, and thus how far we actually moved the slider, and subtract this from the accumulator
+ TYPE v_new = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+ if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat))
+ v_new = RoundScalarWithFormatT<TYPE>(format, data_type, v_new);
+ float new_clicked_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_new, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+
+ if (delta > 0)
+ g.SliderCurrentAccum -= ImMin(new_clicked_t - old_clicked_t, delta);
+ else
+ g.SliderCurrentAccum -= ImMax(new_clicked_t - old_clicked_t, delta);
+ }
+
+ g.SliderCurrentAccumDirty = false;
+ }
+ }
+
+ if (set_new_value)
+ {
+ TYPE v_new = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+
+ // Round to user desired precision based on format string
+ if (is_floating_point && !(flags & ImGuiSliderFlags_NoRoundToFormat))
+ v_new = RoundScalarWithFormatT<TYPE>(format, data_type, v_new);
+
+ // Apply result
+ if (*v != v_new)
+ {
+ *v = v_new;
+ value_changed = true;
+ }
+ }
+ }
+
+ if (slider_sz < 1.0f)
+ {
+ *out_grab_bb = ImRect(bb.Min, bb.Min);
+ }
+ else
+ {
+ // Output grab position so it can be displayed by the caller
+ float grab_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
+ if (axis == ImGuiAxis_Y)
+ grab_t = 1.0f - grab_t;
+ const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t);
+ if (axis == ImGuiAxis_X)
+ *out_grab_bb = ImRect(grab_pos - grab_sz * 0.5f, bb.Min.y + grab_padding, grab_pos + grab_sz * 0.5f, bb.Max.y - grab_padding);
+ else
+ *out_grab_bb = ImRect(bb.Min.x + grab_padding, grab_pos - grab_sz * 0.5f, bb.Max.x - grab_padding, grab_pos + grab_sz * 0.5f);
+ }
+
+ return value_changed;
+}
+
+// For 32-bit and larger types, slider bounds are limited to half the natural type range.
+// So e.g. an integer Slider between INT_MAX-10 and INT_MAX will fail, but an integer Slider between INT_MAX/2-10 and INT_MAX/2 will be ok.
+// It would be possible to lift that limitation with some work but it doesn't seem to be worth it for sliders.
+bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb)
+{
+ // Read imgui.cpp "API BREAKING CHANGES" section for 1.78 if you hit this assert.
+ IM_ASSERT((flags == 1 || (flags & ImGuiSliderFlags_InvalidMask_) == 0) && "Invalid ImGuiSliderFlags flag! Has the 'float power' argument been mistakenly cast to flags? Call function with ImGuiSliderFlags_Logarithmic flags instead.");
+
+ ImGuiContext& g = *GImGui;
+ if ((g.LastItemData.InFlags & ImGuiItemFlags_ReadOnly) || (flags & ImGuiSliderFlags_ReadOnly))
+ return false;
+
+ switch (data_type)
+ {
+ case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = SliderBehaviorT<ImS32, ImS32, float>(bb, id, ImGuiDataType_S32, &v32, *(const ImS8*)p_min, *(const ImS8*)p_max, format, flags, out_grab_bb); if (r) *(ImS8*)p_v = (ImS8)v32; return r; }
+ case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = SliderBehaviorT<ImU32, ImS32, float>(bb, id, ImGuiDataType_U32, &v32, *(const ImU8*)p_min, *(const ImU8*)p_max, format, flags, out_grab_bb); if (r) *(ImU8*)p_v = (ImU8)v32; return r; }
+ case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = SliderBehaviorT<ImS32, ImS32, float>(bb, id, ImGuiDataType_S32, &v32, *(const ImS16*)p_min, *(const ImS16*)p_max, format, flags, out_grab_bb); if (r) *(ImS16*)p_v = (ImS16)v32; return r; }
+ case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = SliderBehaviorT<ImU32, ImS32, float>(bb, id, ImGuiDataType_U32, &v32, *(const ImU16*)p_min, *(const ImU16*)p_max, format, flags, out_grab_bb); if (r) *(ImU16*)p_v = (ImU16)v32; return r; }
+ case ImGuiDataType_S32:
+ IM_ASSERT(*(const ImS32*)p_min >= IM_S32_MIN / 2 && *(const ImS32*)p_max <= IM_S32_MAX / 2);
+ return SliderBehaviorT<ImS32, ImS32, float >(bb, id, data_type, (ImS32*)p_v, *(const ImS32*)p_min, *(const ImS32*)p_max, format, flags, out_grab_bb);
+ case ImGuiDataType_U32:
+ IM_ASSERT(*(const ImU32*)p_max <= IM_U32_MAX / 2);
+ return SliderBehaviorT<ImU32, ImS32, float >(bb, id, data_type, (ImU32*)p_v, *(const ImU32*)p_min, *(const ImU32*)p_max, format, flags, out_grab_bb);
+ case ImGuiDataType_S64:
+ IM_ASSERT(*(const ImS64*)p_min >= IM_S64_MIN / 2 && *(const ImS64*)p_max <= IM_S64_MAX / 2);
+ return SliderBehaviorT<ImS64, ImS64, double>(bb, id, data_type, (ImS64*)p_v, *(const ImS64*)p_min, *(const ImS64*)p_max, format, flags, out_grab_bb);
+ case ImGuiDataType_U64:
+ IM_ASSERT(*(const ImU64*)p_max <= IM_U64_MAX / 2);
+ return SliderBehaviorT<ImU64, ImS64, double>(bb, id, data_type, (ImU64*)p_v, *(const ImU64*)p_min, *(const ImU64*)p_max, format, flags, out_grab_bb);
+ case ImGuiDataType_Float:
+ IM_ASSERT(*(const float*)p_min >= -FLT_MAX / 2.0f && *(const float*)p_max <= FLT_MAX / 2.0f);
+ return SliderBehaviorT<float, float, float >(bb, id, data_type, (float*)p_v, *(const float*)p_min, *(const float*)p_max, format, flags, out_grab_bb);
+ case ImGuiDataType_Double:
+ IM_ASSERT(*(const double*)p_min >= -DBL_MAX / 2.0f && *(const double*)p_max <= DBL_MAX / 2.0f);
+ return SliderBehaviorT<double, double, double>(bb, id, data_type, (double*)p_v, *(const double*)p_min, *(const double*)p_max, format, flags, out_grab_bb);
+ case ImGuiDataType_COUNT: break;
+ }
+ IM_ASSERT(0);
+ return false;
+}
+
+// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a slider, they are all required.
+// Read code of e.g. SliderFloat(), SliderInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly.
+bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ const float w = CalcItemWidth();
+
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+ const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
+ const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
+
+ const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0;
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0))
+ return false;
+
+ // Default format string when passing NULL
+ if (format == NULL)
+ format = DataTypeGetInfo(data_type)->PrintFmt;
+ else if (data_type == ImGuiDataType_S32 && strcmp(format, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
+ format = PatchFormatStringFloatToInt(format);
+
+ const bool hovered = ItemHoverable(frame_bb, id);
+ bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id);
+ if (!temp_input_is_active)
+ {
+ // Tabbing or CTRL-clicking on Slider turns it into an input box
+ const bool input_requested_by_tabbing = temp_input_allowed && (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_FocusedByTabbing) != 0;
+ const bool clicked = (hovered && g.IO.MouseClicked[0]);
+ const bool make_active = (input_requested_by_tabbing || clicked || g.NavActivateId == id || g.NavActivateInputId == id);
+ if (make_active && temp_input_allowed)
+ if (input_requested_by_tabbing || (clicked && g.IO.KeyCtrl) || g.NavActivateInputId == id)
+ temp_input_is_active = true;
+
+ if (make_active && !temp_input_is_active)
+ {
+ SetActiveID(id, window);
+ SetFocusID(id, window);
+ FocusWindow(window);
+ g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right);
+ }
+ }
+
+ if (temp_input_is_active)
+ {
+ // Only clamp CTRL+Click input when ImGuiSliderFlags_AlwaysClamp is set
+ const bool is_clamp_input = (flags & ImGuiSliderFlags_AlwaysClamp) != 0;
+ return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL);
+ }
+
+ // Draw frame
+ const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
+ RenderNavHighlight(frame_bb, id);
+ RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
+
+ // Slider behavior
+ ImRect grab_bb;
+ const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, flags, &grab_bb);
+ if (value_changed)
+ MarkItemEdited(id);
+
+ // Render grab
+ if (grab_bb.Max.x > grab_bb.Min.x)
+ window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding);
+
+ // Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
+ char value_buf[64];
+ const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
+ if (g.LogEnabled)
+ LogSetNextTextDecoration("{", "}");
+ RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
+
+ if (label_size.x > 0.0f)
+ RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ return value_changed;
+}
+
+// Add multiple sliders on 1 line for compact edition of multiple components
+bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* v_min, const void* v_max, const char* format, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ bool value_changed = false;
+ BeginGroup();
+ PushID(label);
+ PushMultiItemsWidths(components, CalcItemWidth());
+ size_t type_size = GDataTypeInfo[data_type].Size;
+ for (int i = 0; i < components; i++)
+ {
+ PushID(i);
+ if (i > 0)
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+ value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, flags);
+ PopID();
+ PopItemWidth();
+ v = (void*)((char*)v + type_size);
+ }
+ PopID();
+
+ const char* label_end = FindRenderedTextEnd(label);
+ if (label != label_end)
+ {
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+ TextEx(label, label_end);
+ }
+
+ EndGroup();
+ return value_changed;
+}
+
+bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderFloat2(const char* label, float v[2], float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalarN(label, ImGuiDataType_Float, v, 2, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderFloat3(const char* label, float v[3], float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalarN(label, ImGuiDataType_Float, v, 3, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderFloat4(const char* label, float v[4], float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalarN(label, ImGuiDataType_Float, v, 4, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderAngle(const char* label, float* v_rad, float v_degrees_min, float v_degrees_max, const char* format, ImGuiSliderFlags flags)
+{
+ if (format == NULL)
+ format = "%.0f deg";
+ float v_deg = (*v_rad) * 360.0f / (2 * IM_PI);
+ bool value_changed = SliderFloat(label, &v_deg, v_degrees_min, v_degrees_max, format, flags);
+ *v_rad = v_deg * (2 * IM_PI) / 360.0f;
+ return value_changed;
+}
+
+bool ImGui::SliderInt(const char* label, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalar(label, ImGuiDataType_S32, v, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalarN(label, ImGuiDataType_S32, v, 2, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalarN(label, ImGuiDataType_S32, v, 3, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return SliderScalarN(label, ImGuiDataType_S32, v, 4, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+ const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + size);
+ const ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
+
+ ItemSize(bb, style.FramePadding.y);
+ if (!ItemAdd(frame_bb, id))
+ return false;
+
+ // Default format string when passing NULL
+ if (format == NULL)
+ format = DataTypeGetInfo(data_type)->PrintFmt;
+ else if (data_type == ImGuiDataType_S32 && strcmp(format, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
+ format = PatchFormatStringFloatToInt(format);
+
+ const bool hovered = ItemHoverable(frame_bb, id);
+ if ((hovered && g.IO.MouseClicked[0]) || g.NavActivateId == id || g.NavActivateInputId == id)
+ {
+ SetActiveID(id, window);
+ SetFocusID(id, window);
+ FocusWindow(window);
+ g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down);
+ }
+
+ // Draw frame
+ const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
+ RenderNavHighlight(frame_bb, id);
+ RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
+
+ // Slider behavior
+ ImRect grab_bb;
+ const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, flags | ImGuiSliderFlags_Vertical, &grab_bb);
+ if (value_changed)
+ MarkItemEdited(id);
+
+ // Render grab
+ if (grab_bb.Max.y > grab_bb.Min.y)
+ window->DrawList->AddRectFilled(grab_bb.Min, grab_bb.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding);
+
+ // Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
+ // For the vertical slider we allow centered text to overlap the frame padding
+ char value_buf[64];
+ const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
+ RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.0f));
+ if (label_size.x > 0.0f)
+ RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
+
+ return value_changed;
+}
+
+bool ImGui::VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return VSliderScalar(label, size, ImGuiDataType_Float, v, &v_min, &v_max, format, flags);
+}
+
+bool ImGui::VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
+{
+ return VSliderScalar(label, size, ImGuiDataType_S32, v, &v_min, &v_max, format, flags);
+}
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+
+// Obsolete versions with power parameter. See https://github.com/ocornut/imgui/issues/3361 for details.
+bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power)
+{
+ ImGuiSliderFlags slider_flags = ImGuiSliderFlags_None;
+ if (power != 1.0f)
+ {
+ IM_ASSERT(power == 1.0f && "Call function with ImGuiSliderFlags_Logarithmic flags instead of using the old 'float power' function!");
+ slider_flags |= ImGuiSliderFlags_Logarithmic; // Fallback for non-asserting paths
+ }
+ return SliderScalar(label, data_type, p_data, p_min, p_max, format, slider_flags);
+}
+
+bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* v_min, const void* v_max, const char* format, float power)
+{
+ ImGuiSliderFlags slider_flags = ImGuiSliderFlags_None;
+ if (power != 1.0f)
+ {
+ IM_ASSERT(power == 1.0f && "Call function with ImGuiSliderFlags_Logarithmic flags instead of using the old 'float power' function!");
+ slider_flags |= ImGuiSliderFlags_Logarithmic; // Fallback for non-asserting paths
+ }
+ return SliderScalarN(label, data_type, v, components, v_min, v_max, format, slider_flags);
+}
+
+#endif // IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: InputScalar, InputFloat, InputInt, etc.
+//-------------------------------------------------------------------------
+// - ImParseFormatFindStart() [Internal]
+// - ImParseFormatFindEnd() [Internal]
+// - ImParseFormatTrimDecorations() [Internal]
+// - ImParseFormatSanitizeForPrinting() [Internal]
+// - ImParseFormatSanitizeForScanning() [Internal]
+// - ImParseFormatPrecision() [Internal]
+// - TempInputTextScalar() [Internal]
+// - InputScalar()
+// - InputScalarN()
+// - InputFloat()
+// - InputFloat2()
+// - InputFloat3()
+// - InputFloat4()
+// - InputInt()
+// - InputInt2()
+// - InputInt3()
+// - InputInt4()
+// - InputDouble()
+//-------------------------------------------------------------------------
+
+// We don't use strchr() because our strings are usually very short and often start with '%'
+const char* ImParseFormatFindStart(const char* fmt)
+{
+ while (char c = fmt[0])
+ {
+ if (c == '%' && fmt[1] != '%')
+ return fmt;
+ else if (c == '%')
+ fmt++;
+ fmt++;
+ }
+ return fmt;
+}
+
+const char* ImParseFormatFindEnd(const char* fmt)
+{
+ // Printf/scanf types modifiers: I/L/h/j/l/t/w/z. Other uppercase letters qualify as types aka end of the format.
+ if (fmt[0] != '%')
+ return fmt;
+ const unsigned int ignored_uppercase_mask = (1 << ('I'-'A')) | (1 << ('L'-'A'));
+ const unsigned int ignored_lowercase_mask = (1 << ('h'-'a')) | (1 << ('j'-'a')) | (1 << ('l'-'a')) | (1 << ('t'-'a')) | (1 << ('w'-'a')) | (1 << ('z'-'a'));
+ for (char c; (c = *fmt) != 0; fmt++)
+ {
+ if (c >= 'A' && c <= 'Z' && ((1 << (c - 'A')) & ignored_uppercase_mask) == 0)
+ return fmt + 1;
+ if (c >= 'a' && c <= 'z' && ((1 << (c - 'a')) & ignored_lowercase_mask) == 0)
+ return fmt + 1;
+ }
+ return fmt;
+}
+
+// Extract the format out of a format string with leading or trailing decorations
+// fmt = "blah blah" -> return fmt
+// fmt = "%.3f" -> return fmt
+// fmt = "hello %.3f" -> return fmt + 6
+// fmt = "%.3f hello" -> return buf written with "%.3f"
+const char* ImParseFormatTrimDecorations(const char* fmt, char* buf, size_t buf_size)
+{
+ const char* fmt_start = ImParseFormatFindStart(fmt);
+ if (fmt_start[0] != '%')
+ return fmt;
+ const char* fmt_end = ImParseFormatFindEnd(fmt_start);
+ if (fmt_end[0] == 0) // If we only have leading decoration, we don't need to copy the data.
+ return fmt_start;
+ ImStrncpy(buf, fmt_start, ImMin((size_t)(fmt_end - fmt_start) + 1, buf_size));
+ return buf;
+}
+
+// Sanitize format
+// - Zero terminate so extra characters after format (e.g. "%f123") don't confuse atof/atoi
+// - stb_sprintf.h supports several new modifiers which format numbers in a way that also makes them incompatible atof/atoi.
+void ImParseFormatSanitizeForPrinting(const char* fmt_in, char* fmt_out, size_t fmt_out_size)
+{
+ const char* fmt_end = ImParseFormatFindEnd(fmt_in);
+ IM_UNUSED(fmt_out_size);
+ IM_ASSERT((size_t)(fmt_end - fmt_in + 1) < fmt_out_size); // Format is too long, let us know if this happens to you!
+ while (fmt_in < fmt_end)
+ {
+ char c = *fmt_in++;
+ if (c != '\'' && c != '$' && c != '_') // Custom flags provided by stb_sprintf.h. POSIX 2008 also supports '.
+ *(fmt_out++) = c;
+ }
+ *fmt_out = 0; // Zero-terminate
+}
+
+// - For scanning we need to remove all width and precision fields "%3.7f" -> "%f". BUT don't strip types like "%I64d" which includes digits. ! "%07I64d" -> "%I64d"
+const char* ImParseFormatSanitizeForScanning(const char* fmt_in, char* fmt_out, size_t fmt_out_size)
+{
+ const char* fmt_end = ImParseFormatFindEnd(fmt_in);
+ const char* fmt_out_begin = fmt_out;
+ IM_UNUSED(fmt_out_size);
+ IM_ASSERT((size_t)(fmt_end - fmt_in + 1) < fmt_out_size); // Format is too long, let us know if this happens to you!
+ bool has_type = false;
+ while (fmt_in < fmt_end)
+ {
+ char c = *fmt_in++;
+ if (!has_type && ((c >= '0' && c <= '9') || c == '.'))
+ continue;
+ has_type |= ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z')); // Stop skipping digits
+ if (c != '\'' && c != '$' && c != '_') // Custom flags provided by stb_sprintf.h. POSIX 2008 also supports '.
+ *(fmt_out++) = c;
+ }
+ *fmt_out = 0; // Zero-terminate
+ return fmt_out_begin;
+}
+
+template<typename TYPE>
+static const char* ImAtoi(const char* src, TYPE* output)
+{
+ int negative = 0;
+ if (*src == '-') { negative = 1; src++; }
+ if (*src == '+') { src++; }
+ TYPE v = 0;
+ while (*src >= '0' && *src <= '9')
+ v = (v * 10) + (*src++ - '0');
+ *output = negative ? -v : v;
+ return src;
+}
+
+// Parse display precision back from the display format string
+// FIXME: This is still used by some navigation code path to infer a minimum tweak step, but we should aim to rework widgets so it isn't needed.
+int ImParseFormatPrecision(const char* fmt, int default_precision)
+{
+ fmt = ImParseFormatFindStart(fmt);
+ if (fmt[0] != '%')
+ return default_precision;
+ fmt++;
+ while (*fmt >= '0' && *fmt <= '9')
+ fmt++;
+ int precision = INT_MAX;
+ if (*fmt == '.')
+ {
+ fmt = ImAtoi<int>(fmt + 1, &precision);
+ if (precision < 0 || precision > 99)
+ precision = default_precision;
+ }
+ if (*fmt == 'e' || *fmt == 'E') // Maximum precision with scientific notation
+ precision = -1;
+ if ((*fmt == 'g' || *fmt == 'G') && precision == INT_MAX)
+ precision = -1;
+ return (precision == INT_MAX) ? default_precision : precision;
+}
+
+// Create text input in place of another active widget (e.g. used when doing a CTRL+Click on drag/slider widgets)
+// FIXME: Facilitate using this in variety of other situations.
+bool ImGui::TempInputText(const ImRect& bb, ImGuiID id, const char* label, char* buf, int buf_size, ImGuiInputTextFlags flags)
+{
+ // On the first frame, g.TempInputTextId == 0, then on subsequent frames it becomes == id.
+ // We clear ActiveID on the first frame to allow the InputText() taking it back.
+ ImGuiContext& g = *GImGui;
+ const bool init = (g.TempInputId != id);
+ if (init)
+ ClearActiveID();
+
+ g.CurrentWindow->DC.CursorPos = bb.Min;
+ bool value_changed = InputTextEx(label, NULL, buf, buf_size, bb.GetSize(), flags | ImGuiInputTextFlags_MergedItem);
+ if (init)
+ {
+ // First frame we started displaying the InputText widget, we expect it to take the active id.
+ IM_ASSERT(g.ActiveId == id);
+ g.TempInputId = g.ActiveId;
+ }
+ return value_changed;
+}
+
+static inline ImGuiInputTextFlags InputScalar_DefaultCharsFilter(ImGuiDataType data_type, const char* format)
+{
+ if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
+ return ImGuiInputTextFlags_CharsScientific;
+ const char format_last_char = format[0] ? format[strlen(format) - 1] : 0;
+ return (format_last_char == 'x' || format_last_char == 'X') ? ImGuiInputTextFlags_CharsHexadecimal : ImGuiInputTextFlags_CharsDecimal;
+}
+
+// Note that Drag/Slider functions are only forwarding the min/max values clamping values if the ImGuiSliderFlags_AlwaysClamp flag is set!
+// This is intended: this way we allow CTRL+Click manual input to set a value out of bounds, for maximum flexibility.
+// However this may not be ideal for all uses, as some user code may break on out of bound values.
+bool ImGui::TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min, const void* p_clamp_max)
+{
+ char fmt_buf[32];
+ char data_buf[32];
+ format = ImParseFormatTrimDecorations(format, fmt_buf, IM_ARRAYSIZE(fmt_buf));
+ DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, p_data, format);
+ ImStrTrimBlanks(data_buf);
+
+ ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoMarkEdited;
+ flags |= InputScalar_DefaultCharsFilter(data_type, format);
+
+ bool value_changed = false;
+ if (TempInputText(bb, id, label, data_buf, IM_ARRAYSIZE(data_buf), flags))
+ {
+ // Backup old value
+ size_t data_type_size = DataTypeGetInfo(data_type)->Size;
+ ImGuiDataTypeTempStorage data_backup;
+ memcpy(&data_backup, p_data, data_type_size);
+
+ // Apply new value (or operations) then clamp
+ DataTypeApplyFromText(data_buf, data_type, p_data, format);
+ if (p_clamp_min || p_clamp_max)
+ {
+ if (p_clamp_min && p_clamp_max && DataTypeCompare(data_type, p_clamp_min, p_clamp_max) > 0)
+ ImSwap(p_clamp_min, p_clamp_max);
+ DataTypeClamp(data_type, p_data, p_clamp_min, p_clamp_max);
+ }
+
+ // Only mark as edited if new value is different
+ value_changed = memcmp(&data_backup, p_data, data_type_size) != 0;
+ if (value_changed)
+ MarkItemEdited(id);
+ }
+ return value_changed;
+}
+
+// Note: p_data, p_step, p_step_fast are _pointers_ to a memory address holding the data. For an Input widget, p_step and p_step_fast are optional.
+// Read code of e.g. InputFloat(), InputInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly.
+bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ ImGuiStyle& style = g.Style;
+
+ if (format == NULL)
+ format = DataTypeGetInfo(data_type)->PrintFmt;
+
+ char buf[64];
+ DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, p_data, format);
+
+ // Testing ActiveId as a minor optimization as filtering is not needed until active
+ if (g.ActiveId == 0 && (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsScientific)) == 0)
+ flags |= InputScalar_DefaultCharsFilter(data_type, format);
+ flags |= ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselves by comparing the actual data rather than the string.
+
+ bool value_changed = false;
+ if (p_step != NULL)
+ {
+ const float button_size = GetFrameHeight();
+
+ BeginGroup(); // The only purpose of the group here is to allow the caller to query item data e.g. IsItemActive()
+ PushID(label);
+ SetNextItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
+ if (InputText("", buf, IM_ARRAYSIZE(buf), flags)) // PushId(label) + "" gives us the expected ID from outside point of view
+ value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
+
+ // Step buttons
+ const ImVec2 backup_frame_padding = style.FramePadding;
+ style.FramePadding.x = style.FramePadding.y;
+ ImGuiButtonFlags button_flags = ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups;
+ if (flags & ImGuiInputTextFlags_ReadOnly)
+ BeginDisabled();
+ SameLine(0, style.ItemInnerSpacing.x);
+ if (ButtonEx("-", ImVec2(button_size, button_size), button_flags))
+ {
+ DataTypeApplyOp(data_type, '-', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step);
+ value_changed = true;
+ }
+ SameLine(0, style.ItemInnerSpacing.x);
+ if (ButtonEx("+", ImVec2(button_size, button_size), button_flags))
+ {
+ DataTypeApplyOp(data_type, '+', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step);
+ value_changed = true;
+ }
+ if (flags & ImGuiInputTextFlags_ReadOnly)
+ EndDisabled();
+
+ const char* label_end = FindRenderedTextEnd(label);
+ if (label != label_end)
+ {
+ SameLine(0, style.ItemInnerSpacing.x);
+ TextEx(label, label_end);
+ }
+ style.FramePadding = backup_frame_padding;
+
+ PopID();
+ EndGroup();
+ }
+ else
+ {
+ if (InputText(label, buf, IM_ARRAYSIZE(buf), flags))
+ value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
+ }
+ if (value_changed)
+ MarkItemEdited(g.LastItemData.ID);
+
+ return value_changed;
+}
+
+bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ bool value_changed = false;
+ BeginGroup();
+ PushID(label);
+ PushMultiItemsWidths(components, CalcItemWidth());
+ size_t type_size = GDataTypeInfo[data_type].Size;
+ for (int i = 0; i < components; i++)
+ {
+ PushID(i);
+ if (i > 0)
+ SameLine(0, g.Style.ItemInnerSpacing.x);
+ value_changed |= InputScalar("", data_type, p_data, p_step, p_step_fast, format, flags);
+ PopID();
+ PopItemWidth();
+ p_data = (void*)((char*)p_data + type_size);
+ }
+ PopID();
+
+ const char* label_end = FindRenderedTextEnd(label);
+ if (label != label_end)
+ {
+ SameLine(0.0f, g.Style.ItemInnerSpacing.x);
+ TextEx(label, label_end);
+ }
+
+ EndGroup();
+ return value_changed;
+}
+
+bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, const char* format, ImGuiInputTextFlags flags)
+{
+ flags |= ImGuiInputTextFlags_CharsScientific;
+ return InputScalar(label, ImGuiDataType_Float, (void*)v, (void*)(step > 0.0f ? &step : NULL), (void*)(step_fast > 0.0f ? &step_fast : NULL), format, flags);
+}
+
+bool ImGui::InputFloat2(const char* label, float v[2], const char* format, ImGuiInputTextFlags flags)
+{
+ return InputScalarN(label, ImGuiDataType_Float, v, 2, NULL, NULL, format, flags);
+}
+
+bool ImGui::InputFloat3(const char* label, float v[3], const char* format, ImGuiInputTextFlags flags)
+{
+ return InputScalarN(label, ImGuiDataType_Float, v, 3, NULL, NULL, format, flags);
+}
+
+bool ImGui::InputFloat4(const char* label, float v[4], const char* format, ImGuiInputTextFlags flags)
+{
+ return InputScalarN(label, ImGuiDataType_Float, v, 4, NULL, NULL, format, flags);
+}
+
+bool ImGui::InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags flags)
+{
+ // Hexadecimal input provided as a convenience but the flag name is awkward. Typically you'd use InputText() to parse your own data, if you want to handle prefixes.
+ const char* format = (flags & ImGuiInputTextFlags_CharsHexadecimal) ? "%08X" : "%d";
+ return InputScalar(label, ImGuiDataType_S32, (void*)v, (void*)(step > 0 ? &step : NULL), (void*)(step_fast > 0 ? &step_fast : NULL), format, flags);
+}
+
+bool ImGui::InputInt2(const char* label, int v[2], ImGuiInputTextFlags flags)
+{
+ return InputScalarN(label, ImGuiDataType_S32, v, 2, NULL, NULL, "%d", flags);
+}
+
+bool ImGui::InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags)
+{
+ return InputScalarN(label, ImGuiDataType_S32, v, 3, NULL, NULL, "%d", flags);
+}
+
+bool ImGui::InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags)
+{
+ return InputScalarN(label, ImGuiDataType_S32, v, 4, NULL, NULL, "%d", flags);
+}
+
+bool ImGui::InputDouble(const char* label, double* v, double step, double step_fast, const char* format, ImGuiInputTextFlags flags)
+{
+ flags |= ImGuiInputTextFlags_CharsScientific;
+ return InputScalar(label, ImGuiDataType_Double, (void*)v, (void*)(step > 0.0 ? &step : NULL), (void*)(step_fast > 0.0 ? &step_fast : NULL), format, flags);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: InputText, InputTextMultiline, InputTextWithHint
+//-------------------------------------------------------------------------
+// - InputText()
+// - InputTextWithHint()
+// - InputTextMultiline()
+// - InputTextGetCharInfo() [Internal]
+// - InputTextReindexLines() [Internal]
+// - InputTextReindexLinesRange() [Internal]
+// - InputTextEx() [Internal]
+// - DebugNodeInputTextState() [Internal]
+//-------------------------------------------------------------------------
+
+bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
+{
+ IM_ASSERT(!(flags & ImGuiInputTextFlags_Multiline)); // call InputTextMultiline()
+ return InputTextEx(label, NULL, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data);
+}
+
+bool ImGui::InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
+{
+ return InputTextEx(label, NULL, buf, (int)buf_size, size, flags | ImGuiInputTextFlags_Multiline, callback, user_data);
+}
+
+bool ImGui::InputTextWithHint(const char* label, const char* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
+{
+ IM_ASSERT(!(flags & ImGuiInputTextFlags_Multiline)); // call InputTextMultiline()
+ return InputTextEx(label, hint, buf, (int)buf_size, ImVec2(0, 0), flags, callback, user_data);
+}
+
+static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char** out_text_end)
+{
+ int line_count = 0;
+ const char* s = text_begin;
+ while (char c = *s++) // We are only matching for \n so we can ignore UTF-8 decoding
+ if (c == '\n')
+ line_count++;
+ s--;
+ if (s[0] != '\n' && s[0] != '\r')
+ line_count++;
+ *out_text_end = s;
+ return line_count;
+}
+
+static ImVec2 InputTextCalcTextSizeW(const ImWchar* text_begin, const ImWchar* text_end, const ImWchar** remaining, ImVec2* out_offset, bool stop_on_new_line)
+{
+ ImGuiContext& g = *GImGui;
+ ImFont* font = g.Font;
+ const float line_height = g.FontSize;
+ const float scale = line_height / font->FontSize;
+
+ ImVec2 text_size = ImVec2(0, 0);
+ float line_width = 0.0f;
+
+ const ImWchar* s = text_begin;
+ while (s < text_end)
+ {
+ unsigned int c = (unsigned int)(*s++);
+ if (c == '\n')
+ {
+ text_size.x = ImMax(text_size.x, line_width);
+ text_size.y += line_height;
+ line_width = 0.0f;
+ if (stop_on_new_line)
+ break;
+ continue;
+ }
+ if (c == '\r')
+ continue;
+
+ const float char_width = font->GetCharAdvance((ImWchar)c) * scale;
+ line_width += char_width;
+ }
+
+ if (text_size.x < line_width)
+ text_size.x = line_width;
+
+ if (out_offset)
+ *out_offset = ImVec2(line_width, text_size.y + line_height); // offset allow for the possibility of sitting after a trailing \n
+
+ if (line_width > 0 || text_size.y == 0.0f) // whereas size.y will ignore the trailing \n
+ text_size.y += line_height;
+
+ if (remaining)
+ *remaining = s;
+
+ return text_size;
+}
+
+// Wrapper for stb_textedit.h to edit text (our wrapper is for: statically sized buffer, single-line, wchar characters. InputText converts between UTF-8 and wchar)
+namespace ImStb
+{
+
+static int STB_TEXTEDIT_STRINGLEN(const ImGuiInputTextState* obj) { return obj->CurLenW; }
+static ImWchar STB_TEXTEDIT_GETCHAR(const ImGuiInputTextState* obj, int idx) { return obj->TextW[idx]; }
+static float STB_TEXTEDIT_GETWIDTH(ImGuiInputTextState* obj, int line_start_idx, int char_idx) { ImWchar c = obj->TextW[line_start_idx + char_idx]; if (c == '\n') return STB_TEXTEDIT_GETWIDTH_NEWLINE; ImGuiContext& g = *GImGui; return g.Font->GetCharAdvance(c) * (g.FontSize / g.Font->FontSize); }
+static int STB_TEXTEDIT_KEYTOTEXT(int key) { return key >= 0x200000 ? 0 : key; }
+static ImWchar STB_TEXTEDIT_NEWLINE = '\n';
+static void STB_TEXTEDIT_LAYOUTROW(StbTexteditRow* r, ImGuiInputTextState* obj, int line_start_idx)
+{
+ const ImWchar* text = obj->TextW.Data;
+ const ImWchar* text_remaining = NULL;
+ const ImVec2 size = InputTextCalcTextSizeW(text + line_start_idx, text + obj->CurLenW, &text_remaining, NULL, true);
+ r->x0 = 0.0f;
+ r->x1 = size.x;
+ r->baseline_y_delta = size.y;
+ r->ymin = 0.0f;
+ r->ymax = size.y;
+ r->num_chars = (int)(text_remaining - (text + line_start_idx));
+}
+
+// When ImGuiInputTextFlags_Password is set, we don't want actions such as CTRL+Arrow to leak the fact that underlying data are blanks or separators.
+static bool is_separator(unsigned int c) { return ImCharIsBlankW(c) || c==',' || c==';' || c=='(' || c==')' || c=='{' || c=='}' || c=='[' || c==']' || c=='|' || c=='\n' || c=='\r'; }
+static int is_word_boundary_from_right(ImGuiInputTextState* obj, int idx) { if (obj->Flags & ImGuiInputTextFlags_Password) return 0; return idx > 0 ? (is_separator(obj->TextW[idx - 1]) && !is_separator(obj->TextW[idx]) ) : 1; }
+static int is_word_boundary_from_left(ImGuiInputTextState* obj, int idx) { if (obj->Flags & ImGuiInputTextFlags_Password) return 0; return idx > 0 ? (!is_separator(obj->TextW[idx - 1]) && is_separator(obj->TextW[idx])) : 1; }
+static int STB_TEXTEDIT_MOVEWORDLEFT_IMPL(ImGuiInputTextState* obj, int idx) { idx--; while (idx >= 0 && !is_word_boundary_from_right(obj, idx)) idx--; return idx < 0 ? 0 : idx; }
+static int STB_TEXTEDIT_MOVEWORDRIGHT_MAC(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_left(obj, idx)) idx++; return idx > len ? len : idx; }
+#define STB_TEXTEDIT_MOVEWORDLEFT STB_TEXTEDIT_MOVEWORDLEFT_IMPL // They need to be #define for stb_textedit.h
+#ifdef __APPLE__ // FIXME: Move setting to IO structure
+#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_MAC
+#else
+static int STB_TEXTEDIT_MOVEWORDRIGHT_WIN(ImGuiInputTextState* obj, int idx) { idx++; int len = obj->CurLenW; while (idx < len && !is_word_boundary_from_right(obj, idx)) idx++; return idx > len ? len : idx; }
+#define STB_TEXTEDIT_MOVEWORDRIGHT STB_TEXTEDIT_MOVEWORDRIGHT_WIN
+#endif
+
+static void STB_TEXTEDIT_DELETECHARS(ImGuiInputTextState* obj, int pos, int n)
+{
+ ImWchar* dst = obj->TextW.Data + pos;
+
+ // We maintain our buffer length in both UTF-8 and wchar formats
+ obj->Edited = true;
+ obj->CurLenA -= ImTextCountUtf8BytesFromStr(dst, dst + n);
+ obj->CurLenW -= n;
+
+ // Offset remaining text (FIXME-OPT: Use memmove)
+ const ImWchar* src = obj->TextW.Data + pos + n;
+ while (ImWchar c = *src++)
+ *dst++ = c;
+ *dst = '\0';
+}
+
+static bool STB_TEXTEDIT_INSERTCHARS(ImGuiInputTextState* obj, int pos, const ImWchar* new_text, int new_text_len)
+{
+ const bool is_resizable = (obj->Flags & ImGuiInputTextFlags_CallbackResize) != 0;
+ const int text_len = obj->CurLenW;
+ IM_ASSERT(pos <= text_len);
+
+ const int new_text_len_utf8 = ImTextCountUtf8BytesFromStr(new_text, new_text + new_text_len);
+ if (!is_resizable && (new_text_len_utf8 + obj->CurLenA + 1 > obj->BufCapacityA))
+ return false;
+
+ // Grow internal buffer if needed
+ if (new_text_len + text_len + 1 > obj->TextW.Size)
+ {
+ if (!is_resizable)
+ return false;
+ IM_ASSERT(text_len < obj->TextW.Size);
+ obj->TextW.resize(text_len + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1);
+ }
+
+ ImWchar* text = obj->TextW.Data;
+ if (pos != text_len)
+ memmove(text + pos + new_text_len, text + pos, (size_t)(text_len - pos) * sizeof(ImWchar));
+ memcpy(text + pos, new_text, (size_t)new_text_len * sizeof(ImWchar));
+
+ obj->Edited = true;
+ obj->CurLenW += new_text_len;
+ obj->CurLenA += new_text_len_utf8;
+ obj->TextW[obj->CurLenW] = '\0';
+
+ return true;
+}
+
+// We don't use an enum so we can build even with conflicting symbols (if another user of stb_textedit.h leak their STB_TEXTEDIT_K_* symbols)
+#define STB_TEXTEDIT_K_LEFT 0x200000 // keyboard input to move cursor left
+#define STB_TEXTEDIT_K_RIGHT 0x200001 // keyboard input to move cursor right
+#define STB_TEXTEDIT_K_UP 0x200002 // keyboard input to move cursor up
+#define STB_TEXTEDIT_K_DOWN 0x200003 // keyboard input to move cursor down
+#define STB_TEXTEDIT_K_LINESTART 0x200004 // keyboard input to move cursor to start of line
+#define STB_TEXTEDIT_K_LINEEND 0x200005 // keyboard input to move cursor to end of line
+#define STB_TEXTEDIT_K_TEXTSTART 0x200006 // keyboard input to move cursor to start of text
+#define STB_TEXTEDIT_K_TEXTEND 0x200007 // keyboard input to move cursor to end of text
+#define STB_TEXTEDIT_K_DELETE 0x200008 // keyboard input to delete selection or character under cursor
+#define STB_TEXTEDIT_K_BACKSPACE 0x200009 // keyboard input to delete selection or character left of cursor
+#define STB_TEXTEDIT_K_UNDO 0x20000A // keyboard input to perform undo
+#define STB_TEXTEDIT_K_REDO 0x20000B // keyboard input to perform redo
+#define STB_TEXTEDIT_K_WORDLEFT 0x20000C // keyboard input to move cursor left one word
+#define STB_TEXTEDIT_K_WORDRIGHT 0x20000D // keyboard input to move cursor right one word
+#define STB_TEXTEDIT_K_PGUP 0x20000E // keyboard input to move cursor up a page
+#define STB_TEXTEDIT_K_PGDOWN 0x20000F // keyboard input to move cursor down a page
+#define STB_TEXTEDIT_K_SHIFT 0x400000
+
+#define STB_TEXTEDIT_IMPLEMENTATION
+#include "imstb_textedit.h"
+
+// stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling
+// the stb_textedit_paste() function creates two separate records, so we perform it manually. (FIXME: Report to nothings/stb?)
+static void stb_textedit_replace(ImGuiInputTextState* str, STB_TexteditState* state, const STB_TEXTEDIT_CHARTYPE* text, int text_len)
+{
+ stb_text_makeundo_replace(str, state, 0, str->CurLenW, text_len);
+ ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->CurLenW);
+ if (text_len <= 0)
+ return;
+ if (ImStb::STB_TEXTEDIT_INSERTCHARS(str, 0, text, text_len))
+ {
+ state->cursor = text_len;
+ state->has_preferred_x = 0;
+ return;
+ }
+ IM_ASSERT(0); // Failed to insert character, normally shouldn't happen because of how we currently use stb_textedit_replace()
+}
+
+} // namespace ImStb
+
+void ImGuiInputTextState::OnKeyPressed(int key)
+{
+ stb_textedit_key(this, &Stb, key);
+ CursorFollow = true;
+ CursorAnimReset();
+}
+
+ImGuiInputTextCallbackData::ImGuiInputTextCallbackData()
+{
+ memset(this, 0, sizeof(*this));
+}
+
+// Public API to manipulate UTF-8 text
+// We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar)
+// FIXME: The existence of this rarely exercised code path is a bit of a nuisance.
+void ImGuiInputTextCallbackData::DeleteChars(int pos, int bytes_count)
+{
+ IM_ASSERT(pos + bytes_count <= BufTextLen);
+ char* dst = Buf + pos;
+ const char* src = Buf + pos + bytes_count;
+ while (char c = *src++)
+ *dst++ = c;
+ *dst = '\0';
+
+ if (CursorPos >= pos + bytes_count)
+ CursorPos -= bytes_count;
+ else if (CursorPos >= pos)
+ CursorPos = pos;
+ SelectionStart = SelectionEnd = CursorPos;
+ BufDirty = true;
+ BufTextLen -= bytes_count;
+}
+
+void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end)
+{
+ const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
+ const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text);
+ if (new_text_len + BufTextLen >= BufSize)
+ {
+ if (!is_resizable)
+ return;
+
+ // Contrary to STB_TEXTEDIT_INSERTCHARS() this is working in the UTF8 buffer, hence the mildly similar code (until we remove the U16 buffer altogether!)
+ ImGuiContext& g = *GImGui;
+ ImGuiInputTextState* edit_state = &g.InputTextState;
+ IM_ASSERT(edit_state->ID != 0 && g.ActiveId == edit_state->ID);
+ IM_ASSERT(Buf == edit_state->TextA.Data);
+ int new_buf_size = BufTextLen + ImClamp(new_text_len * 4, 32, ImMax(256, new_text_len)) + 1;
+ edit_state->TextA.reserve(new_buf_size + 1);
+ Buf = edit_state->TextA.Data;
+ BufSize = edit_state->BufCapacityA = new_buf_size;
+ }
+
+ if (BufTextLen != pos)
+ memmove(Buf + pos + new_text_len, Buf + pos, (size_t)(BufTextLen - pos));
+ memcpy(Buf + pos, new_text, (size_t)new_text_len * sizeof(char));
+ Buf[BufTextLen + new_text_len] = '\0';
+
+ if (CursorPos >= pos)
+ CursorPos += new_text_len;
+ SelectionStart = SelectionEnd = CursorPos;
+ BufDirty = true;
+ BufTextLen += new_text_len;
+}
+
+// Return false to discard a character.
+static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, ImGuiInputSource input_source)
+{
+ IM_ASSERT(input_source == ImGuiInputSource_Keyboard || input_source == ImGuiInputSource_Clipboard);
+ unsigned int c = *p_char;
+
+ // Filter non-printable (NB: isprint is unreliable! see #2467)
+ bool apply_named_filters = true;
+ if (c < 0x20)
+ {
+ bool pass = false;
+ pass |= (c == '\n' && (flags & ImGuiInputTextFlags_Multiline)); // Note that an Enter KEY will emit \r and be ignored (we poll for KEY in InputText() code)
+ pass |= (c == '\t' && (flags & ImGuiInputTextFlags_AllowTabInput));
+ if (!pass)
+ return false;
+ apply_named_filters = false; // Override named filters below so newline and tabs can still be inserted.
+ }
+
+ if (input_source != ImGuiInputSource_Clipboard)
+ {
+ // We ignore Ascii representation of delete (emitted from Backspace on OSX, see #2578, #2817)
+ if (c == 127)
+ return false;
+
+ // Filter private Unicode range. GLFW on OSX seems to send private characters for special keys like arrow keys (FIXME)
+ if (c >= 0xE000 && c <= 0xF8FF)
+ return false;
+ }
+
+ // Filter Unicode ranges we are not handling in this build
+ if (c > IM_UNICODE_CODEPOINT_MAX)
+ return false;
+
+ // Generic named filters
+ if (apply_named_filters && (flags & (ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_CharsNoBlank | ImGuiInputTextFlags_CharsScientific)))
+ {
+ // The libc allows overriding locale, with e.g. 'setlocale(LC_NUMERIC, "de_DE.UTF-8");' which affect the output/input of printf/scanf to use e.g. ',' instead of '.'.
+ // The standard mandate that programs starts in the "C" locale where the decimal point is '.'.
+ // We don't really intend to provide widespread support for it, but out of empathy for people stuck with using odd API, we support the bare minimum aka overriding the decimal point.
+ // Change the default decimal_point with:
+ // ImGui::GetCurrentContext()->PlatformLocaleDecimalPoint = *localeconv()->decimal_point;
+ // Users of non-default decimal point (in particular ',') may be affected by word-selection logic (is_word_boundary_from_right/is_word_boundary_from_left) functions.
+ ImGuiContext& g = *GImGui;
+ const unsigned c_decimal_point = (unsigned int)g.PlatformLocaleDecimalPoint;
+
+ // Allow 0-9 . - + * /
+ if (flags & ImGuiInputTextFlags_CharsDecimal)
+ if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/'))
+ return false;
+
+ // Allow 0-9 . - + * / e E
+ if (flags & ImGuiInputTextFlags_CharsScientific)
+ if (!(c >= '0' && c <= '9') && (c != c_decimal_point) && (c != '-') && (c != '+') && (c != '*') && (c != '/') && (c != 'e') && (c != 'E'))
+ return false;
+
+ // Allow 0-9 a-F A-F
+ if (flags & ImGuiInputTextFlags_CharsHexadecimal)
+ if (!(c >= '0' && c <= '9') && !(c >= 'a' && c <= 'f') && !(c >= 'A' && c <= 'F'))
+ return false;
+
+ // Turn a-z into A-Z
+ if (flags & ImGuiInputTextFlags_CharsUppercase)
+ if (c >= 'a' && c <= 'z')
+ *p_char = (c += (unsigned int)('A' - 'a'));
+
+ if (flags & ImGuiInputTextFlags_CharsNoBlank)
+ if (ImCharIsBlankW(c))
+ return false;
+ }
+
+ // Custom callback filter
+ if (flags & ImGuiInputTextFlags_CallbackCharFilter)
+ {
+ ImGuiInputTextCallbackData callback_data;
+ memset(&callback_data, 0, sizeof(ImGuiInputTextCallbackData));
+ callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter;
+ callback_data.EventChar = (ImWchar)c;
+ callback_data.Flags = flags;
+ callback_data.UserData = user_data;
+ if (callback(&callback_data) != 0)
+ return false;
+ *p_char = callback_data.EventChar;
+ if (!callback_data.EventChar)
+ return false;
+ }
+
+ return true;
+}
+
+// Find the shortest single replacement we can make to get the new text from the old text.
+// Important: needs to be run before TextW is rewritten with the new characters because calling STB_TEXTEDIT_GETCHAR() at the end.
+// FIXME: Ideally we should transition toward (1) making InsertChars()/DeleteChars() update undo-stack (2) discourage (and keep reconcile) or obsolete (and remove reconcile) accessing buffer directly.
+static void InputTextReconcileUndoStateAfterUserCallback(ImGuiInputTextState* state, const char* new_buf_a, int new_length_a)
+{
+ ImGuiContext& g = *GImGui;
+ const ImWchar* old_buf = state->TextW.Data;
+ const int old_length = state->CurLenW;
+ const int new_length = ImTextCountCharsFromUtf8(new_buf_a, new_buf_a + new_length_a);
+ g.TempBuffer.reserve_discard((new_length + 1) * sizeof(ImWchar));
+ ImWchar* new_buf = (ImWchar*)(void*)g.TempBuffer.Data;
+ ImTextStrFromUtf8(new_buf, new_length + 1, new_buf_a, new_buf_a + new_length_a);
+
+ const int shorter_length = ImMin(old_length, new_length);
+ int first_diff;
+ for (first_diff = 0; first_diff < shorter_length; first_diff++)
+ if (old_buf[first_diff] != new_buf[first_diff])
+ break;
+ if (first_diff == old_length && first_diff == new_length)
+ return;
+
+ int old_last_diff = old_length - 1;
+ int new_last_diff = new_length - 1;
+ for (; old_last_diff >= first_diff && new_last_diff >= first_diff; old_last_diff--, new_last_diff--)
+ if (old_buf[old_last_diff] != new_buf[new_last_diff])
+ break;
+
+ const int insert_len = new_last_diff - first_diff + 1;
+ const int delete_len = old_last_diff - first_diff + 1;
+ if (insert_len > 0 || delete_len > 0)
+ if (STB_TEXTEDIT_CHARTYPE* p = stb_text_createundo(&state->Stb.undostate, first_diff, delete_len, insert_len))
+ for (int i = 0; i < delete_len; i++)
+ p[i] = ImStb::STB_TEXTEDIT_GETCHAR(state, first_diff + i);
+}
+
+// Edit a string of text
+// - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!".
+// This is so we can easily call InputText() on static arrays using ARRAYSIZE() and to match
+// Note that in std::string world, capacity() would omit 1 byte used by the zero-terminator.
+// - When active, hold on a privately held copy of the text (and apply back to 'buf'). So changing 'buf' while the InputText is active has no effect.
+// - If you want to use ImGui::InputText() with std::string, see misc/cpp/imgui_stdlib.h
+// (FIXME: Rather confusing and messy function, among the worse part of our codebase, expecting to rewrite a V2 at some point.. Partly because we are
+// doing UTF8 > U16 > UTF8 conversions on the go to easily interface with stb_textedit. Ideally should stay in UTF-8 all the time. See https://github.com/nothings/stb/issues/188)
+bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* callback_user_data)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ IM_ASSERT(buf != NULL && buf_size >= 0);
+ IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys)
+ IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key)
+
+ ImGuiContext& g = *GImGui;
+ ImGuiIO& io = g.IO;
+ const ImGuiStyle& style = g.Style;
+
+ const bool RENDER_SELECTION_WHEN_INACTIVE = false;
+ const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0;
+ const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0;
+ const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;
+ const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0;
+ const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0;
+ if (is_resizable)
+ IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag!
+
+ if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope (including the scrollbar)
+ BeginGroup();
+ const ImGuiID id = window->GetID(label);
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+ const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y * 2.0f); // Arbitrary default of 8 lines high for multi-line
+ const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y);
+
+ const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
+ const ImRect total_bb(frame_bb.Min, frame_bb.Min + total_size);
+
+ ImGuiWindow* draw_window = window;
+ ImVec2 inner_size = frame_size;
+ ImGuiItemStatusFlags item_status_flags = 0;
+ ImGuiLastItemData item_data_backup;
+ if (is_multiline)
+ {
+ ImVec2 backup_pos = window->DC.CursorPos;
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable))
+ {
+ EndGroup();
+ return false;
+ }
+ item_status_flags = g.LastItemData.StatusFlags;
+ item_data_backup = g.LastItemData;
+ window->DC.CursorPos = backup_pos;
+
+ // We reproduce the contents of BeginChildFrame() in order to provide 'label' so our window internal data are easier to read/debug.
+ // FIXME-NAV: Pressing NavActivate will trigger general child activation right before triggering our own below. Harmless but bizarre.
+ PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
+ PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
+ PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
+ PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges
+ bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove);
+ PopStyleVar(3);
+ PopStyleColor();
+ if (!child_visible)
+ {
+ EndChild();
+ EndGroup();
+ return false;
+ }
+ draw_window = g.CurrentWindow; // Child window
+ draw_window->DC.NavLayersActiveMaskNext |= (1 << draw_window->DC.NavLayerCurrent); // This is to ensure that EndChild() will display a navigation highlight so we can "enter" into it.
+ draw_window->DC.CursorPos += style.FramePadding;
+ inner_size.x -= draw_window->ScrollbarSizes.x;
+ }
+ else
+ {
+ // Support for internal ImGuiInputTextFlags_MergedItem flag, which could be redesigned as an ItemFlags if needed (with test performed in ItemAdd)
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!(flags & ImGuiInputTextFlags_MergedItem))
+ if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable))
+ return false;
+ item_status_flags = g.LastItemData.StatusFlags;
+ }
+ const bool hovered = ItemHoverable(frame_bb, id);
+ if (hovered)
+ g.MouseCursor = ImGuiMouseCursor_TextInput;
+
+ // We are only allowed to access the state if we are already the active widget.
+ ImGuiInputTextState* state = GetInputTextState(id);
+
+ const bool input_requested_by_tabbing = (item_status_flags & ImGuiItemStatusFlags_FocusedByTabbing) != 0;
+ const bool input_requested_by_nav = (g.ActiveId != id) && ((g.NavActivateInputId == id) || (g.NavActivateId == id && g.NavInputSource == ImGuiInputSource_Keyboard));
+
+ const bool user_clicked = hovered && io.MouseClicked[0];
+ const bool user_scroll_finish = is_multiline && state != NULL && g.ActiveId == 0 && g.ActiveIdPreviousFrame == GetWindowScrollbarID(draw_window, ImGuiAxis_Y);
+ const bool user_scroll_active = is_multiline && state != NULL && g.ActiveId == GetWindowScrollbarID(draw_window, ImGuiAxis_Y);
+ bool clear_active_id = false;
+ bool select_all = false;
+
+ float scroll_y = is_multiline ? draw_window->Scroll.y : FLT_MAX;
+
+ const bool init_changed_specs = (state != NULL && state->Stb.single_line != !is_multiline);
+ const bool init_make_active = (user_clicked || user_scroll_finish || input_requested_by_nav || input_requested_by_tabbing);
+ const bool init_state = (init_make_active || user_scroll_active);
+ if ((init_state && g.ActiveId != id) || init_changed_specs)
+ {
+ // Access state even if we don't own it yet.
+ state = &g.InputTextState;
+ state->CursorAnimReset();
+
+ // Take a copy of the initial buffer value (both in original UTF-8 format and converted to wchar)
+ // From the moment we focused we are ignoring the content of 'buf' (unless we are in read-only mode)
+ const int buf_len = (int)strlen(buf);
+ state->InitialTextA.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string.
+ memcpy(state->InitialTextA.Data, buf, buf_len + 1);
+
+ // Preserve cursor position and undo/redo stack if we come back to same widget
+ // FIXME: Since we reworked this on 2022/06, may want to differenciate recycle_cursor vs recycle_undostate?
+ bool recycle_state = (state->ID == id && !init_changed_specs);
+ if (recycle_state && (state->CurLenA != buf_len || (state->TextAIsValid && strncmp(state->TextA.Data, buf, buf_len) != 0)))
+ recycle_state = false;
+
+ // Start edition
+ const char* buf_end = NULL;
+ state->ID = id;
+ state->TextW.resize(buf_size + 1); // wchar count <= UTF-8 count. we use +1 to make sure that .Data is always pointing to at least an empty string.
+ state->TextA.resize(0);
+ state->TextAIsValid = false; // TextA is not valid yet (we will display buf until then)
+ state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, buf_size, buf, NULL, &buf_end);
+ state->CurLenA = (int)(buf_end - buf); // We can't get the result from ImStrncpy() above because it is not UTF-8 aware. Here we'll cut off malformed UTF-8.
+
+ if (recycle_state)
+ {
+ // Recycle existing cursor/selection/undo stack but clamp position
+ // Note a single mouse click will override the cursor/position immediately by calling stb_textedit_click handler.
+ state->CursorClamp();
+ }
+ else
+ {
+ state->ScrollX = 0.0f;
+ stb_textedit_initialize_state(&state->Stb, !is_multiline);
+ }
+
+ if (!is_multiline)
+ {
+ if (flags & ImGuiInputTextFlags_AutoSelectAll)
+ select_all = true;
+ if (input_requested_by_nav && (!recycle_state || !(g.NavActivateFlags & ImGuiActivateFlags_TryToPreserveState)))
+ select_all = true;
+ if (input_requested_by_tabbing || (user_clicked && io.KeyCtrl))
+ select_all = true;
+ }
+
+ if (flags & ImGuiInputTextFlags_AlwaysOverwrite)
+ state->Stb.insert_mode = 1; // stb field name is indeed incorrect (see #2863)
+ }
+
+ if (g.ActiveId != id && init_make_active)
+ {
+ IM_ASSERT(state && state->ID == id);
+ SetActiveID(id, window);
+ SetFocusID(id, window);
+ FocusWindow(window);
+
+ // Declare our inputs
+ IM_ASSERT(ImGuiNavInput_COUNT < 32);
+ g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Left) | (1 << ImGuiDir_Right);
+ if (is_multiline || (flags & ImGuiInputTextFlags_CallbackHistory))
+ g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down);
+ g.ActiveIdUsingNavInputMask |= (1 << ImGuiNavInput_Cancel);
+ SetActiveIdUsingKey(ImGuiKey_Home);
+ SetActiveIdUsingKey(ImGuiKey_End);
+ if (is_multiline)
+ {
+ SetActiveIdUsingKey(ImGuiKey_PageUp);
+ SetActiveIdUsingKey(ImGuiKey_PageDown);
+ }
+ if (flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_AllowTabInput)) // Disable keyboard tabbing out as we will use the \t character.
+ {
+ SetActiveIdUsingKey(ImGuiKey_Tab);
+ }
+ }
+
+ // We have an edge case if ActiveId was set through another widget (e.g. widget being swapped), clear id immediately (don't wait until the end of the function)
+ if (g.ActiveId == id && state == NULL)
+ ClearActiveID();
+
+ // Release focus when we click outside
+ if (g.ActiveId == id && io.MouseClicked[0] && !init_state && !init_make_active) //-V560
+ clear_active_id = true;
+
+ // Lock the decision of whether we are going to take the path displaying the cursor or selection
+ const bool render_cursor = (g.ActiveId == id) || (state && user_scroll_active);
+ bool render_selection = state && (state->HasSelection() || select_all) && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor);
+ bool value_changed = false;
+ bool enter_pressed = false;
+
+ // When read-only we always use the live data passed to the function
+ // FIXME-OPT: Because our selection/cursor code currently needs the wide text we need to convert it when active, which is not ideal :(
+ if (is_readonly && state != NULL && (render_cursor || render_selection))
+ {
+ const char* buf_end = NULL;
+ state->TextW.resize(buf_size + 1);
+ state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, buf, NULL, &buf_end);
+ state->CurLenA = (int)(buf_end - buf);
+ state->CursorClamp();
+ render_selection &= state->HasSelection();
+ }
+
+ // Select the buffer to render.
+ const bool buf_display_from_state = (render_cursor || render_selection || g.ActiveId == id) && !is_readonly && state && state->TextAIsValid;
+ const bool is_displaying_hint = (hint != NULL && (buf_display_from_state ? state->TextA.Data : buf)[0] == 0);
+
+ // Password pushes a temporary font with only a fallback glyph
+ if (is_password && !is_displaying_hint)
+ {
+ const ImFontGlyph* glyph = g.Font->FindGlyph('*');
+ ImFont* password_font = &g.InputTextPasswordFont;
+ password_font->FontSize = g.Font->FontSize;
+ password_font->Scale = g.Font->Scale;
+ password_font->Ascent = g.Font->Ascent;
+ password_font->Descent = g.Font->Descent;
+ password_font->ContainerAtlas = g.Font->ContainerAtlas;
+ password_font->FallbackGlyph = glyph;
+ password_font->FallbackAdvanceX = glyph->AdvanceX;
+ IM_ASSERT(password_font->Glyphs.empty() && password_font->IndexAdvanceX.empty() && password_font->IndexLookup.empty());
+ PushFont(password_font);
+ }
+
+ // Process mouse inputs and character inputs
+ int backup_current_text_length = 0;
+ if (g.ActiveId == id)
+ {
+ IM_ASSERT(state != NULL);
+ backup_current_text_length = state->CurLenA;
+ state->Edited = false;
+ state->BufCapacityA = buf_size;
+ state->Flags = flags;
+
+ // Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget.
+ // Down the line we should have a cleaner library-wide concept of Selected vs Active.
+ g.ActiveIdAllowOverlap = !io.MouseDown[0];
+ g.WantTextInputNextFrame = 1;
+
+ // Edit in progress
+ const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + state->ScrollX;
+ const float mouse_y = (is_multiline ? (io.MousePos.y - draw_window->DC.CursorPos.y) : (g.FontSize * 0.5f));
+
+ const bool is_osx = io.ConfigMacOSXBehaviors;
+ if (select_all)
+ {
+ state->SelectAll();
+ state->SelectedAllMouseLock = true;
+ }
+ else if (hovered && io.MouseClickedCount[0] >= 2 && !io.KeyShift)
+ {
+ stb_textedit_click(state, &state->Stb, mouse_x, mouse_y);
+ const int multiclick_count = (io.MouseClickedCount[0] - 2);
+ if ((multiclick_count % 2) == 0)
+ {
+ // Double-click: Select word
+ // We always use the "Mac" word advance for double-click select vs CTRL+Right which use the platform dependent variant:
+ // FIXME: There are likely many ways to improve this behavior, but there's no "right" behavior (depends on use-case, software, OS)
+ const bool is_bol = (state->Stb.cursor == 0) || ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb.cursor - 1) == '\n';
+ if (STB_TEXT_HAS_SELECTION(&state->Stb) || !is_bol)
+ state->OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT);
+ //state->OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT);
+ if (!STB_TEXT_HAS_SELECTION(&state->Stb))
+ ImStb::stb_textedit_prep_selection_at_cursor(&state->Stb);
+ state->Stb.cursor = ImStb::STB_TEXTEDIT_MOVEWORDRIGHT_MAC(state, state->Stb.cursor);
+ state->Stb.select_end = state->Stb.cursor;
+ ImStb::stb_textedit_clamp(state, &state->Stb);
+ }
+ else
+ {
+ // Triple-click: Select line
+ const bool is_eol = ImStb::STB_TEXTEDIT_GETCHAR(state, state->Stb.cursor) == '\n';
+ state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART);
+ state->OnKeyPressed(STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT);
+ state->OnKeyPressed(STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT);
+ if (!is_eol && is_multiline)
+ {
+ ImSwap(state->Stb.select_start, state->Stb.select_end);
+ state->Stb.cursor = state->Stb.select_end;
+ }
+ state->CursorFollow = false;
+ }
+ state->CursorAnimReset();
+ }
+ else if (io.MouseClicked[0] && !state->SelectedAllMouseLock)
+ {
+ // FIXME: unselect on late click could be done release?
+ if (hovered)
+ {
+ stb_textedit_click(state, &state->Stb, mouse_x, mouse_y);
+ state->CursorAnimReset();
+ }
+ }
+ else if (io.MouseDown[0] && !state->SelectedAllMouseLock && (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f))
+ {
+ stb_textedit_drag(state, &state->Stb, mouse_x, mouse_y);
+ state->CursorAnimReset();
+ state->CursorFollow = true;
+ }
+ if (state->SelectedAllMouseLock && !io.MouseDown[0])
+ state->SelectedAllMouseLock = false;
+
+ // We except backends to emit a Tab key but some also emit a Tab character which we ignore (#2467, #1336)
+ // (For Tab and Enter: Win32/SFML/Allegro are sending both keys and chars, GLFW and SDL are only sending keys. For Space they all send all threes)
+ const bool ignore_char_inputs = (io.KeyCtrl && !io.KeyAlt) || (is_osx && io.KeySuper);
+ if ((flags & ImGuiInputTextFlags_AllowTabInput) && IsKeyPressed(ImGuiKey_Tab) && !ignore_char_inputs && !io.KeyShift && !is_readonly)
+ {
+ unsigned int c = '\t'; // Insert TAB
+ if (InputTextFilterCharacter(&c, flags, callback, callback_user_data, ImGuiInputSource_Keyboard))
+ state->OnKeyPressed((int)c);
+ }
+
+ // Process regular text input (before we check for Return because using some IME will effectively send a Return?)
+ // We ignore CTRL inputs, but need to allow ALT+CTRL as some keyboards (e.g. German) use AltGR (which _is_ Alt+Ctrl) to input certain characters.
+ if (io.InputQueueCharacters.Size > 0)
+ {
+ if (!ignore_char_inputs && !is_readonly && !input_requested_by_nav)
+ for (int n = 0; n < io.InputQueueCharacters.Size; n++)
+ {
+ // Insert character if they pass filtering
+ unsigned int c = (unsigned int)io.InputQueueCharacters[n];
+ if (c == '\t') // Skip Tab, see above.
+ continue;
+ if (InputTextFilterCharacter(&c, flags, callback, callback_user_data, ImGuiInputSource_Keyboard))
+ state->OnKeyPressed((int)c);
+ }
+
+ // Consume characters
+ io.InputQueueCharacters.resize(0);
+ }
+ }
+
+ // Process other shortcuts/key-presses
+ bool cancel_edit = false;
+ if (g.ActiveId == id && !g.ActiveIdIsJustActivated && !clear_active_id)
+ {
+ IM_ASSERT(state != NULL);
+
+ const int row_count_per_page = ImMax((int)((inner_size.y - style.FramePadding.y) / g.FontSize), 1);
+ state->Stb.row_count_per_page = row_count_per_page;
+
+ const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0);
+ const bool is_osx = io.ConfigMacOSXBehaviors;
+ const bool is_osx_shift_shortcut = is_osx && (io.KeyMods == (ImGuiModFlags_Super | ImGuiModFlags_Shift));
+ const bool is_wordmove_key_down = is_osx ? io.KeyAlt : io.KeyCtrl; // OS X style: Text editing cursor movement using Alt instead of Ctrl
+ const bool is_startend_key_down = is_osx && io.KeySuper && !io.KeyCtrl && !io.KeyAlt; // OS X style: Line/Text Start and End using Cmd+Arrows instead of Home/End
+ const bool is_ctrl_key_only = (io.KeyMods == ImGuiModFlags_Ctrl);
+ const bool is_shift_key_only = (io.KeyMods == ImGuiModFlags_Shift);
+ const bool is_shortcut_key = g.IO.ConfigMacOSXBehaviors ? (io.KeyMods == ImGuiModFlags_Super) : (io.KeyMods == ImGuiModFlags_Ctrl);
+
+ const bool is_cut = ((is_shortcut_key && IsKeyPressed(ImGuiKey_X)) || (is_shift_key_only && IsKeyPressed(ImGuiKey_Delete))) && !is_readonly && !is_password && (!is_multiline || state->HasSelection());
+ const bool is_copy = ((is_shortcut_key && IsKeyPressed(ImGuiKey_C)) || (is_ctrl_key_only && IsKeyPressed(ImGuiKey_Insert))) && !is_password && (!is_multiline || state->HasSelection());
+ const bool is_paste = ((is_shortcut_key && IsKeyPressed(ImGuiKey_V)) || (is_shift_key_only && IsKeyPressed(ImGuiKey_Insert))) && !is_readonly;
+ const bool is_undo = ((is_shortcut_key && IsKeyPressed(ImGuiKey_Z)) && !is_readonly && is_undoable);
+ const bool is_redo = ((is_shortcut_key && IsKeyPressed(ImGuiKey_Y)) || (is_osx_shift_shortcut && IsKeyPressed(ImGuiKey_Z))) && !is_readonly && is_undoable;
+
+ // We allow validate/cancel with Nav source (gamepad) to makes it easier to undo an accidental NavInput press with no keyboard wired, but otherwise it isn't very useful.
+ const bool is_validate_enter = IsKeyPressed(ImGuiKey_Enter) || IsKeyPressed(ImGuiKey_KeypadEnter);
+ const bool is_validate_nav = (IsNavInputTest(ImGuiNavInput_Activate, ImGuiNavReadMode_Pressed) && !IsKeyPressed(ImGuiKey_Space)) || IsNavInputTest(ImGuiNavInput_Input, ImGuiNavReadMode_Pressed);
+ const bool is_cancel = IsKeyPressed(ImGuiKey_Escape) || IsNavInputTest(ImGuiNavInput_Cancel, ImGuiNavReadMode_Pressed);
+
+ if (IsKeyPressed(ImGuiKey_LeftArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINESTART : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDLEFT : STB_TEXTEDIT_K_LEFT) | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_RightArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_PageUp) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGUP | k_mask); scroll_y -= row_count_per_page * g.FontSize; }
+ else if (IsKeyPressed(ImGuiKey_PageDown) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGDOWN | k_mask); scroll_y += row_count_per_page * g.FontSize; }
+ else if (IsKeyPressed(ImGuiKey_Home)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_End)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_Delete) && !is_readonly && !is_cut) { state->OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); }
+ else if (IsKeyPressed(ImGuiKey_Backspace) && !is_readonly)
+ {
+ if (!state->HasSelection())
+ {
+ if (is_wordmove_key_down)
+ state->OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT);
+ else if (is_osx && io.KeySuper && !io.KeyAlt && !io.KeyCtrl)
+ state->OnKeyPressed(STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT);
+ }
+ state->OnKeyPressed(STB_TEXTEDIT_K_BACKSPACE | k_mask);
+ }
+ else if (is_validate_enter)
+ {
+ bool ctrl_enter_for_new_line = (flags & ImGuiInputTextFlags_CtrlEnterForNewLine) != 0;
+ if (!is_multiline || (ctrl_enter_for_new_line && !io.KeyCtrl) || (!ctrl_enter_for_new_line && io.KeyCtrl))
+ {
+ enter_pressed = clear_active_id = true;
+ }
+ else if (!is_readonly)
+ {
+ unsigned int c = '\n'; // Insert new line
+ if (InputTextFilterCharacter(&c, flags, callback, callback_user_data, ImGuiInputSource_Keyboard))
+ state->OnKeyPressed((int)c);
+ }
+ }
+ else if (is_validate_nav)
+ {
+ IM_ASSERT(!is_validate_enter);
+ enter_pressed = clear_active_id = true;
+ }
+ else if (is_cancel)
+ {
+ clear_active_id = cancel_edit = true;
+ }
+ else if (is_undo || is_redo)
+ {
+ state->OnKeyPressed(is_undo ? STB_TEXTEDIT_K_UNDO : STB_TEXTEDIT_K_REDO);
+ state->ClearSelection();
+ }
+ else if (is_shortcut_key && IsKeyPressed(ImGuiKey_A))
+ {
+ state->SelectAll();
+ state->CursorFollow = true;
+ }
+ else if (is_cut || is_copy)
+ {
+ // Cut, Copy
+ if (io.SetClipboardTextFn)
+ {
+ const int ib = state->HasSelection() ? ImMin(state->Stb.select_start, state->Stb.select_end) : 0;
+ const int ie = state->HasSelection() ? ImMax(state->Stb.select_start, state->Stb.select_end) : state->CurLenW;
+ const int clipboard_data_len = ImTextCountUtf8BytesFromStr(state->TextW.Data + ib, state->TextW.Data + ie) + 1;
+ char* clipboard_data = (char*)IM_ALLOC(clipboard_data_len * sizeof(char));
+ ImTextStrToUtf8(clipboard_data, clipboard_data_len, state->TextW.Data + ib, state->TextW.Data + ie);
+ SetClipboardText(clipboard_data);
+ MemFree(clipboard_data);
+ }
+ if (is_cut)
+ {
+ if (!state->HasSelection())
+ state->SelectAll();
+ state->CursorFollow = true;
+ stb_textedit_cut(state, &state->Stb);
+ }
+ }
+ else if (is_paste)
+ {
+ if (const char* clipboard = GetClipboardText())
+ {
+ // Filter pasted buffer
+ const int clipboard_len = (int)strlen(clipboard);
+ ImWchar* clipboard_filtered = (ImWchar*)IM_ALLOC((clipboard_len + 1) * sizeof(ImWchar));
+ int clipboard_filtered_len = 0;
+ for (const char* s = clipboard; *s; )
+ {
+ unsigned int c;
+ s += ImTextCharFromUtf8(&c, s, NULL);
+ if (c == 0)
+ break;
+ if (!InputTextFilterCharacter(&c, flags, callback, callback_user_data, ImGuiInputSource_Clipboard))
+ continue;
+ clipboard_filtered[clipboard_filtered_len++] = (ImWchar)c;
+ }
+ clipboard_filtered[clipboard_filtered_len] = 0;
+ if (clipboard_filtered_len > 0) // If everything was filtered, ignore the pasting operation
+ {
+ stb_textedit_paste(state, &state->Stb, clipboard_filtered, clipboard_filtered_len);
+ state->CursorFollow = true;
+ }
+ MemFree(clipboard_filtered);
+ }
+ }
+
+ // Update render selection flag after events have been handled, so selection highlight can be displayed during the same frame.
+ render_selection |= state->HasSelection() && (RENDER_SELECTION_WHEN_INACTIVE || render_cursor);
+ }
+
+ // Process callbacks and apply result back to user's buffer.
+ const char* apply_new_text = NULL;
+ int apply_new_text_length = 0;
+ if (g.ActiveId == id)
+ {
+ IM_ASSERT(state != NULL);
+ if (cancel_edit)
+ {
+ // Restore initial value. Only return true if restoring to the initial value changes the current buffer contents.
+ if (!is_readonly && strcmp(buf, state->InitialTextA.Data) != 0)
+ {
+ // Push records into the undo stack so we can CTRL+Z the revert operation itself
+ apply_new_text = state->InitialTextA.Data;
+ apply_new_text_length = state->InitialTextA.Size - 1;
+ ImVector<ImWchar> w_text;
+ if (apply_new_text_length > 0)
+ {
+ w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text + apply_new_text_length) + 1);
+ ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text + apply_new_text_length);
+ }
+ stb_textedit_replace(state, &state->Stb, w_text.Data, (apply_new_text_length > 0) ? (w_text.Size - 1) : 0);
+ }
+ }
+
+ // Apply ASCII value
+ if (!is_readonly)
+ {
+ state->TextAIsValid = true;
+ state->TextA.resize(state->TextW.Size * 4 + 1);
+ ImTextStrToUtf8(state->TextA.Data, state->TextA.Size, state->TextW.Data, NULL);
+ }
+
+ // When using 'ImGuiInputTextFlags_EnterReturnsTrue' as a special case we reapply the live buffer back to the input buffer before clearing ActiveId, even though strictly speaking it wasn't modified on this frame.
+ // If we didn't do that, code like InputInt() with ImGuiInputTextFlags_EnterReturnsTrue would fail.
+ // This also allows the user to use InputText() with ImGuiInputTextFlags_EnterReturnsTrue without maintaining any user-side storage (please note that if you use this property along ImGuiInputTextFlags_CallbackResize you can end up with your temporary string object unnecessarily allocating once a frame, either store your string data, either if you don't then don't use ImGuiInputTextFlags_CallbackResize).
+ const bool apply_edit_back_to_user_buffer = !cancel_edit || (enter_pressed && (flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0);
+ if (apply_edit_back_to_user_buffer)
+ {
+ // Apply new value immediately - copy modified buffer back
+ // Note that as soon as the input box is active, the in-widget value gets priority over any underlying modification of the input buffer
+ // FIXME: We actually always render 'buf' when calling DrawList->AddText, making the comment above incorrect.
+ // FIXME-OPT: CPU waste to do this every time the widget is active, should mark dirty state from the stb_textedit callbacks.
+
+ // User callback
+ if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackEdit | ImGuiInputTextFlags_CallbackAlways)) != 0)
+ {
+ IM_ASSERT(callback != NULL);
+
+ // The reason we specify the usage semantic (Completion/History) is that Completion needs to disable keyboard TABBING at the moment.
+ ImGuiInputTextFlags event_flag = 0;
+ ImGuiKey event_key = ImGuiKey_None;
+ if ((flags & ImGuiInputTextFlags_CallbackCompletion) != 0 && IsKeyPressed(ImGuiKey_Tab))
+ {
+ event_flag = ImGuiInputTextFlags_CallbackCompletion;
+ event_key = ImGuiKey_Tab;
+ }
+ else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressed(ImGuiKey_UpArrow))
+ {
+ event_flag = ImGuiInputTextFlags_CallbackHistory;
+ event_key = ImGuiKey_UpArrow;
+ }
+ else if ((flags & ImGuiInputTextFlags_CallbackHistory) != 0 && IsKeyPressed(ImGuiKey_DownArrow))
+ {
+ event_flag = ImGuiInputTextFlags_CallbackHistory;
+ event_key = ImGuiKey_DownArrow;
+ }
+ else if ((flags & ImGuiInputTextFlags_CallbackEdit) && state->Edited)
+ {
+ event_flag = ImGuiInputTextFlags_CallbackEdit;
+ }
+ else if (flags & ImGuiInputTextFlags_CallbackAlways)
+ {
+ event_flag = ImGuiInputTextFlags_CallbackAlways;
+ }
+
+ if (event_flag)
+ {
+ ImGuiInputTextCallbackData callback_data;
+ memset(&callback_data, 0, sizeof(ImGuiInputTextCallbackData));
+ callback_data.EventFlag = event_flag;
+ callback_data.Flags = flags;
+ callback_data.UserData = callback_user_data;
+
+ char* callback_buf = is_readonly ? buf : state->TextA.Data;
+ callback_data.EventKey = event_key;
+ callback_data.Buf = callback_buf;
+ callback_data.BufTextLen = state->CurLenA;
+ callback_data.BufSize = state->BufCapacityA;
+ callback_data.BufDirty = false;
+
+ // We have to convert from wchar-positions to UTF-8-positions, which can be pretty slow (an incentive to ditch the ImWchar buffer, see https://github.com/nothings/stb/issues/188)
+ ImWchar* text = state->TextW.Data;
+ const int utf8_cursor_pos = callback_data.CursorPos = ImTextCountUtf8BytesFromStr(text, text + state->Stb.cursor);
+ const int utf8_selection_start = callback_data.SelectionStart = ImTextCountUtf8BytesFromStr(text, text + state->Stb.select_start);
+ const int utf8_selection_end = callback_data.SelectionEnd = ImTextCountUtf8BytesFromStr(text, text + state->Stb.select_end);
+
+ // Call user code
+ callback(&callback_data);
+
+ // Read back what user may have modified
+ callback_buf = is_readonly ? buf : state->TextA.Data; // Pointer may have been invalidated by a resize callback
+ IM_ASSERT(callback_data.Buf == callback_buf); // Invalid to modify those fields
+ IM_ASSERT(callback_data.BufSize == state->BufCapacityA);
+ IM_ASSERT(callback_data.Flags == flags);
+ const bool buf_dirty = callback_data.BufDirty;
+ if (callback_data.CursorPos != utf8_cursor_pos || buf_dirty) { state->Stb.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos); state->CursorFollow = true; }
+ if (callback_data.SelectionStart != utf8_selection_start || buf_dirty) { state->Stb.select_start = (callback_data.SelectionStart == callback_data.CursorPos) ? state->Stb.cursor : ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionStart); }
+ if (callback_data.SelectionEnd != utf8_selection_end || buf_dirty) { state->Stb.select_end = (callback_data.SelectionEnd == callback_data.SelectionStart) ? state->Stb.select_start : ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionEnd); }
+ if (buf_dirty)
+ {
+ IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
+ InputTextReconcileUndoStateAfterUserCallback(state, callback_data.Buf, callback_data.BufTextLen); // FIXME: Move the rest of this block inside function and rename to InputTextReconcileStateAfterUserCallback() ?
+ if (callback_data.BufTextLen > backup_current_text_length && is_resizable)
+ state->TextW.resize(state->TextW.Size + (callback_data.BufTextLen - backup_current_text_length)); // Worse case scenario resize
+ state->CurLenW = ImTextStrFromUtf8(state->TextW.Data, state->TextW.Size, callback_data.Buf, NULL);
+ state->CurLenA = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen()
+ state->CursorAnimReset();
+ }
+ }
+ }
+
+ // Will copy result string if modified
+ if (!is_readonly && strcmp(state->TextA.Data, buf) != 0)
+ {
+ apply_new_text = state->TextA.Data;
+ apply_new_text_length = state->CurLenA;
+ }
+ }
+
+ // Clear temporary user storage
+ state->Flags = ImGuiInputTextFlags_None;
+ }
+
+ // Copy result to user buffer. This can currently only happen when (g.ActiveId == id)
+ if (apply_new_text != NULL)
+ {
+ // We cannot test for 'backup_current_text_length != apply_new_text_length' here because we have no guarantee that the size
+ // of our owned buffer matches the size of the string object held by the user, and by design we allow InputText() to be used
+ // without any storage on user's side.
+ IM_ASSERT(apply_new_text_length >= 0);
+ if (is_resizable)
+ {
+ ImGuiInputTextCallbackData callback_data;
+ callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
+ callback_data.Flags = flags;
+ callback_data.Buf = buf;
+ callback_data.BufTextLen = apply_new_text_length;
+ callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1);
+ callback_data.UserData = callback_user_data;
+ callback(&callback_data);
+ buf = callback_data.Buf;
+ buf_size = callback_data.BufSize;
+ apply_new_text_length = ImMin(callback_data.BufTextLen, buf_size - 1);
+ IM_ASSERT(apply_new_text_length <= buf_size);
+ }
+ //IMGUI_DEBUG_PRINT("InputText(\"%s\"): apply_new_text length %d\n", label, apply_new_text_length);
+
+ // If the underlying buffer resize was denied or not carried to the next frame, apply_new_text_length+1 may be >= buf_size.
+ ImStrncpy(buf, apply_new_text, ImMin(apply_new_text_length + 1, buf_size));
+ value_changed = true;
+ }
+
+ // Release active ID at the end of the function (so e.g. pressing Return still does a final application of the value)
+ if (clear_active_id && g.ActiveId == id)
+ ClearActiveID();
+
+ // Render frame
+ if (!is_multiline)
+ {
+ RenderNavHighlight(frame_bb, id);
+ RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
+ }
+
+ const ImVec4 clip_rect(frame_bb.Min.x, frame_bb.Min.y, frame_bb.Min.x + inner_size.x, frame_bb.Min.y + inner_size.y); // Not using frame_bb.Max because we have adjusted size
+ ImVec2 draw_pos = is_multiline ? draw_window->DC.CursorPos : frame_bb.Min + style.FramePadding;
+ ImVec2 text_size(0.0f, 0.0f);
+
+ // Set upper limit of single-line InputTextEx() at 2 million characters strings. The current pathological worst case is a long line
+ // without any carriage return, which would makes ImFont::RenderText() reserve too many vertices and probably crash. Avoid it altogether.
+ // Note that we only use this limit on single-line InputText(), so a pathologically large line on a InputTextMultiline() would still crash.
+ const int buf_display_max_length = 2 * 1024 * 1024;
+ const char* buf_display = buf_display_from_state ? state->TextA.Data : buf; //-V595
+ const char* buf_display_end = NULL; // We have specialized paths below for setting the length
+ if (is_displaying_hint)
+ {
+ buf_display = hint;
+ buf_display_end = hint + strlen(hint);
+ }
+
+ // Render text. We currently only render selection when the widget is active or while scrolling.
+ // FIXME: We could remove the '&& render_cursor' to keep rendering selection when inactive.
+ if (render_cursor || render_selection)
+ {
+ IM_ASSERT(state != NULL);
+ if (!is_displaying_hint)
+ buf_display_end = buf_display + state->CurLenA;
+
+ // Render text (with cursor and selection)
+ // This is going to be messy. We need to:
+ // - Display the text (this alone can be more easily clipped)
+ // - Handle scrolling, highlight selection, display cursor (those all requires some form of 1d->2d cursor position calculation)
+ // - Measure text height (for scrollbar)
+ // We are attempting to do most of that in **one main pass** to minimize the computation cost (non-negligible for large amount of text) + 2nd pass for selection rendering (we could merge them by an extra refactoring effort)
+ // FIXME: This should occur on buf_display but we'd need to maintain cursor/select_start/select_end for UTF-8.
+ const ImWchar* text_begin = state->TextW.Data;
+ ImVec2 cursor_offset, select_start_offset;
+
+ {
+ // Find lines numbers straddling 'cursor' (slot 0) and 'select_start' (slot 1) positions.
+ const ImWchar* searches_input_ptr[2] = { NULL, NULL };
+ int searches_result_line_no[2] = { -1000, -1000 };
+ int searches_remaining = 0;
+ if (render_cursor)
+ {
+ searches_input_ptr[0] = text_begin + state->Stb.cursor;
+ searches_result_line_no[0] = -1;
+ searches_remaining++;
+ }
+ if (render_selection)
+ {
+ searches_input_ptr[1] = text_begin + ImMin(state->Stb.select_start, state->Stb.select_end);
+ searches_result_line_no[1] = -1;
+ searches_remaining++;
+ }
+
+ // Iterate all lines to find our line numbers
+ // In multi-line mode, we never exit the loop until all lines are counted, so add one extra to the searches_remaining counter.
+ searches_remaining += is_multiline ? 1 : 0;
+ int line_count = 0;
+ //for (const ImWchar* s = text_begin; (s = (const ImWchar*)wcschr((const wchar_t*)s, (wchar_t)'\n')) != NULL; s++) // FIXME-OPT: Could use this when wchar_t are 16-bit
+ for (const ImWchar* s = text_begin; *s != 0; s++)
+ if (*s == '\n')
+ {
+ line_count++;
+ if (searches_result_line_no[0] == -1 && s >= searches_input_ptr[0]) { searches_result_line_no[0] = line_count; if (--searches_remaining <= 0) break; }
+ if (searches_result_line_no[1] == -1 && s >= searches_input_ptr[1]) { searches_result_line_no[1] = line_count; if (--searches_remaining <= 0) break; }
+ }
+ line_count++;
+ if (searches_result_line_no[0] == -1)
+ searches_result_line_no[0] = line_count;
+ if (searches_result_line_no[1] == -1)
+ searches_result_line_no[1] = line_count;
+
+ // Calculate 2d position by finding the beginning of the line and measuring distance
+ cursor_offset.x = InputTextCalcTextSizeW(ImStrbolW(searches_input_ptr[0], text_begin), searches_input_ptr[0]).x;
+ cursor_offset.y = searches_result_line_no[0] * g.FontSize;
+ if (searches_result_line_no[1] >= 0)
+ {
+ select_start_offset.x = InputTextCalcTextSizeW(ImStrbolW(searches_input_ptr[1], text_begin), searches_input_ptr[1]).x;
+ select_start_offset.y = searches_result_line_no[1] * g.FontSize;
+ }
+
+ // Store text height (note that we haven't calculated text width at all, see GitHub issues #383, #1224)
+ if (is_multiline)
+ text_size = ImVec2(inner_size.x, line_count * g.FontSize);
+ }
+
+ // Scroll
+ if (render_cursor && state->CursorFollow)
+ {
+ // Horizontal scroll in chunks of quarter width
+ if (!(flags & ImGuiInputTextFlags_NoHorizontalScroll))
+ {
+ const float scroll_increment_x = inner_size.x * 0.25f;
+ const float visible_width = inner_size.x - style.FramePadding.x;
+ if (cursor_offset.x < state->ScrollX)
+ state->ScrollX = IM_FLOOR(ImMax(0.0f, cursor_offset.x - scroll_increment_x));
+ else if (cursor_offset.x - visible_width >= state->ScrollX)
+ state->ScrollX = IM_FLOOR(cursor_offset.x - visible_width + scroll_increment_x);
+ }
+ else
+ {
+ state->ScrollX = 0.0f;
+ }
+
+ // Vertical scroll
+ if (is_multiline)
+ {
+ // Test if cursor is vertically visible
+ if (cursor_offset.y - g.FontSize < scroll_y)
+ scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize);
+ else if (cursor_offset.y - (inner_size.y - style.FramePadding.y * 2.0f) >= scroll_y)
+ scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f;
+ const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
+ scroll_y = ImClamp(scroll_y, 0.0f, scroll_max_y);
+ draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag
+ draw_window->Scroll.y = scroll_y;
+ }
+
+ state->CursorFollow = false;
+ }
+
+ // Draw selection
+ const ImVec2 draw_scroll = ImVec2(state->ScrollX, 0.0f);
+ if (render_selection)
+ {
+ const ImWchar* text_selected_begin = text_begin + ImMin(state->Stb.select_start, state->Stb.select_end);
+ const ImWchar* text_selected_end = text_begin + ImMax(state->Stb.select_start, state->Stb.select_end);
+
+ ImU32 bg_color = GetColorU32(ImGuiCol_TextSelectedBg, render_cursor ? 1.0f : 0.6f); // FIXME: current code flow mandate that render_cursor is always true here, we are leaving the transparent one for tests.
+ float bg_offy_up = is_multiline ? 0.0f : -1.0f; // FIXME: those offsets should be part of the style? they don't play so well with multi-line selection.
+ float bg_offy_dn = is_multiline ? 0.0f : 2.0f;
+ ImVec2 rect_pos = draw_pos + select_start_offset - draw_scroll;
+ for (const ImWchar* p = text_selected_begin; p < text_selected_end; )
+ {
+ if (rect_pos.y > clip_rect.w + g.FontSize)
+ break;
+ if (rect_pos.y < clip_rect.y)
+ {
+ //p = (const ImWchar*)wmemchr((const wchar_t*)p, '\n', text_selected_end - p); // FIXME-OPT: Could use this when wchar_t are 16-bit
+ //p = p ? p + 1 : text_selected_end;
+ while (p < text_selected_end)
+ if (*p++ == '\n')
+ break;
+ }
+ else
+ {
+ ImVec2 rect_size = InputTextCalcTextSizeW(p, text_selected_end, &p, NULL, true);
+ if (rect_size.x <= 0.0f) rect_size.x = IM_FLOOR(g.Font->GetCharAdvance((ImWchar)' ') * 0.50f); // So we can see selected empty lines
+ ImRect rect(rect_pos + ImVec2(0.0f, bg_offy_up - g.FontSize), rect_pos + ImVec2(rect_size.x, bg_offy_dn));
+ rect.ClipWith(clip_rect);
+ if (rect.Overlaps(clip_rect))
+ draw_window->DrawList->AddRectFilled(rect.Min, rect.Max, bg_color);
+ }
+ rect_pos.x = draw_pos.x - draw_scroll.x;
+ rect_pos.y += g.FontSize;
+ }
+ }
+
+ // We test for 'buf_display_max_length' as a way to avoid some pathological cases (e.g. single-line 1 MB string) which would make ImDrawList crash.
+ if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
+ {
+ ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
+ draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos - draw_scroll, col, buf_display, buf_display_end, 0.0f, is_multiline ? NULL : &clip_rect);
+ }
+
+ // Draw blinking cursor
+ if (render_cursor)
+ {
+ state->CursorAnim += io.DeltaTime;
+ bool cursor_is_visible = (!g.IO.ConfigInputTextCursorBlink) || (state->CursorAnim <= 0.0f) || ImFmod(state->CursorAnim, 1.20f) <= 0.80f;
+ ImVec2 cursor_screen_pos = ImFloor(draw_pos + cursor_offset - draw_scroll);
+ ImRect cursor_screen_rect(cursor_screen_pos.x, cursor_screen_pos.y - g.FontSize + 0.5f, cursor_screen_pos.x + 1.0f, cursor_screen_pos.y - 1.5f);
+ if (cursor_is_visible && cursor_screen_rect.Overlaps(clip_rect))
+ draw_window->DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text));
+
+ // Notify OS of text input position for advanced IME (-1 x offset so that Windows IME can cover our cursor. Bit of an extra nicety.)
+ if (!is_readonly)
+ {
+ g.PlatformImeData.WantVisible = true;
+ g.PlatformImeData.InputPos = ImVec2(cursor_screen_pos.x - 1.0f, cursor_screen_pos.y - g.FontSize);
+ g.PlatformImeData.InputLineHeight = g.FontSize;
+ }
+ }
+ }
+ else
+ {
+ // Render text only (no selection, no cursor)
+ if (is_multiline)
+ text_size = ImVec2(inner_size.x, InputTextCalcTextLenAndLineCount(buf_display, &buf_display_end) * g.FontSize); // We don't need width
+ else if (!is_displaying_hint && g.ActiveId == id)
+ buf_display_end = buf_display + state->CurLenA;
+ else if (!is_displaying_hint)
+ buf_display_end = buf_display + strlen(buf_display);
+
+ if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
+ {
+ ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text);
+ draw_window->DrawList->AddText(g.Font, g.FontSize, draw_pos, col, buf_display, buf_display_end, 0.0f, is_multiline ? NULL : &clip_rect);
+ }
+ }
+
+ if (is_password && !is_displaying_hint)
+ PopFont();
+
+ if (is_multiline)
+ {
+ // For focus requests to work on our multiline we need to ensure our child ItemAdd() call specifies the ImGuiItemFlags_Inputable (ref issue #4761)...
+ Dummy(ImVec2(text_size.x, text_size.y + style.FramePadding.y));
+ ImGuiItemFlags backup_item_flags = g.CurrentItemFlags;
+ g.CurrentItemFlags |= ImGuiItemFlags_Inputable | ImGuiItemFlags_NoTabStop;
+ EndChild();
+ item_data_backup.StatusFlags |= (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredWindow);
+ g.CurrentItemFlags = backup_item_flags;
+
+ // ...and then we need to undo the group overriding last item data, which gets a bit messy as EndGroup() tries to forward scrollbar being active...
+ // FIXME: This quite messy/tricky, should attempt to get rid of the child window.
+ EndGroup();
+ if (g.LastItemData.ID == 0)
+ {
+ g.LastItemData.ID = id;
+ g.LastItemData.InFlags = item_data_backup.InFlags;
+ g.LastItemData.StatusFlags = item_data_backup.StatusFlags;
+ }
+ }
+
+ // Log as text
+ if (g.LogEnabled && (!is_password || is_displaying_hint))
+ {
+ LogSetNextTextDecoration("{", "}");
+ LogRenderedText(&draw_pos, buf_display, buf_display_end);
+ }
+
+ if (label_size.x > 0)
+ RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
+
+ if (value_changed && !(flags & ImGuiInputTextFlags_NoMarkEdited))
+ MarkItemEdited(id);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ if ((flags & ImGuiInputTextFlags_EnterReturnsTrue) != 0)
+ return enter_pressed;
+ else
+ return value_changed;
+}
+
+void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
+{
+#ifndef IMGUI_DISABLE_DEBUG_TOOLS
+ ImGuiContext& g = *GImGui;
+ ImStb::STB_TexteditState* stb_state = &state->Stb;
+ ImStb::StbUndoState* undo_state = &stb_state->undostate;
+ Text("ID: 0x%08X, ActiveID: 0x%08X", state->ID, g.ActiveId);
+ Text("CurLenW: %d, CurLenA: %d, Cursor: %d, Selection: %d..%d", state->CurLenA, state->CurLenW, stb_state->cursor, stb_state->select_start, stb_state->select_end);
+ Text("undo_point: %d, redo_point: %d, undo_char_point: %d, redo_char_point: %d", undo_state->undo_point, undo_state->redo_point, undo_state->undo_char_point, undo_state->redo_char_point);
+ if (BeginChild("undopoints", ImVec2(0.0f, GetTextLineHeight() * 15), true)) // Visualize undo state
+ {
+ PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
+ for (int n = 0; n < STB_TEXTEDIT_UNDOSTATECOUNT; n++)
+ {
+ ImStb::StbUndoRecord* undo_rec = &undo_state->undo_rec[n];
+ const char undo_rec_type = (n < undo_state->undo_point) ? 'u' : (n >= undo_state->redo_point) ? 'r' : ' ';
+ if (undo_rec_type == ' ')
+ BeginDisabled();
+ char buf[64] = "";
+ if (undo_rec_type != ' ' && undo_rec->char_storage != -1)
+ ImTextStrToUtf8(buf, IM_ARRAYSIZE(buf), undo_state->undo_char + undo_rec->char_storage, undo_state->undo_char + undo_rec->char_storage + undo_rec->insert_length);
+ Text("%c [%02d] where %03d, insert %03d, delete %03d, char_storage %03d \"%s\"",
+ undo_rec_type, n, undo_rec->where, undo_rec->insert_length, undo_rec->delete_length, undo_rec->char_storage, buf);
+ if (undo_rec_type == ' ')
+ EndDisabled();
+ }
+ PopStyleVar();
+ }
+ EndChild();
+#else
+ IM_UNUSED(state);
+#endif
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: ColorEdit, ColorPicker, ColorButton, etc.
+//-------------------------------------------------------------------------
+// - ColorEdit3()
+// - ColorEdit4()
+// - ColorPicker3()
+// - RenderColorRectWithAlphaCheckerboard() [Internal]
+// - ColorPicker4()
+// - ColorButton()
+// - SetColorEditOptions()
+// - ColorTooltip() [Internal]
+// - ColorEditOptionsPopup() [Internal]
+// - ColorPickerOptionsPopup() [Internal]
+//-------------------------------------------------------------------------
+
+bool ImGui::ColorEdit3(const char* label, float col[3], ImGuiColorEditFlags flags)
+{
+ return ColorEdit4(label, col, flags | ImGuiColorEditFlags_NoAlpha);
+}
+
+// ColorEdit supports RGB and HSV inputs. In case of RGB input resulting color may have undefined hue and/or saturation.
+// Since widget displays both RGB and HSV values we must preserve hue and saturation to prevent these values resetting.
+static void ColorEditRestoreHS(const float* col, float* H, float* S, float* V)
+{
+ // This check is optional. Suppose we have two color widgets side by side, both widgets display different colors, but both colors have hue and/or saturation undefined.
+ // With color check: hue/saturation is preserved in one widget. Editing color in one widget would reset hue/saturation in another one.
+ // Without color check: common hue/saturation would be displayed in all widgets that have hue/saturation undefined.
+ // g.ColorEditLastColor is stored as ImU32 RGB value: this essentially gives us color equality check with reduced precision.
+ // Tiny external color changes would not be detected and this check would still pass. This is OK, since we only restore hue/saturation _only_ if they are undefined,
+ // therefore this change flipping hue/saturation from undefined to a very tiny value would still be represented in color picker.
+ ImGuiContext& g = *GImGui;
+ if (g.ColorEditLastColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0)))
+ return;
+
+ // When S == 0, H is undefined.
+ // When H == 1 it wraps around to 0.
+ if (*S == 0.0f || (*H == 0.0f && g.ColorEditLastHue == 1))
+ *H = g.ColorEditLastHue;
+
+ // When V == 0, S is undefined.
+ if (*V == 0.0f)
+ *S = g.ColorEditLastSat;
+}
+
+// Edit colors components (each component in 0.0f..1.0f range).
+// See enum ImGuiColorEditFlags_ for available options. e.g. Only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
+// With typical options: Left-click on color square to open color picker. Right-click to open option menu. CTRL-Click over input fields to edit them and TAB to go to next item.
+bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const float square_sz = GetFrameHeight();
+ const float w_full = CalcItemWidth();
+ const float w_button = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (square_sz + style.ItemInnerSpacing.x);
+ const float w_inputs = w_full - w_button;
+ const char* label_display_end = FindRenderedTextEnd(label);
+ g.NextItemData.ClearFlags();
+
+ BeginGroup();
+ PushID(label);
+
+ // If we're not showing any slider there's no point in doing any HSV conversions
+ const ImGuiColorEditFlags flags_untouched = flags;
+ if (flags & ImGuiColorEditFlags_NoInputs)
+ flags = (flags & (~ImGuiColorEditFlags_DisplayMask_)) | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_NoOptions;
+
+ // Context menu: display and modify options (before defaults are applied)
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ ColorEditOptionsPopup(col, flags);
+
+ // Read stored options
+ if (!(flags & ImGuiColorEditFlags_DisplayMask_))
+ flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DisplayMask_);
+ if (!(flags & ImGuiColorEditFlags_DataTypeMask_))
+ flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DataTypeMask_);
+ if (!(flags & ImGuiColorEditFlags_PickerMask_))
+ flags |= (g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_);
+ if (!(flags & ImGuiColorEditFlags_InputMask_))
+ flags |= (g.ColorEditOptions & ImGuiColorEditFlags_InputMask_);
+ flags |= (g.ColorEditOptions & ~(ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_));
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check that only 1 is selected
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected
+
+ const bool alpha = (flags & ImGuiColorEditFlags_NoAlpha) == 0;
+ const bool hdr = (flags & ImGuiColorEditFlags_HDR) != 0;
+ const int components = alpha ? 4 : 3;
+
+ // Convert to the formats we need
+ float f[4] = { col[0], col[1], col[2], alpha ? col[3] : 1.0f };
+ if ((flags & ImGuiColorEditFlags_InputHSV) && (flags & ImGuiColorEditFlags_DisplayRGB))
+ ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]);
+ else if ((flags & ImGuiColorEditFlags_InputRGB) && (flags & ImGuiColorEditFlags_DisplayHSV))
+ {
+ // Hue is lost when converting from greyscale rgb (saturation=0). Restore it.
+ ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]);
+ ColorEditRestoreHS(col, &f[0], &f[1], &f[2]);
+ }
+ int i[4] = { IM_F32_TO_INT8_UNBOUND(f[0]), IM_F32_TO_INT8_UNBOUND(f[1]), IM_F32_TO_INT8_UNBOUND(f[2]), IM_F32_TO_INT8_UNBOUND(f[3]) };
+
+ bool value_changed = false;
+ bool value_changed_as_float = false;
+
+ const ImVec2 pos = window->DC.CursorPos;
+ const float inputs_offset_x = (style.ColorButtonPosition == ImGuiDir_Left) ? w_button : 0.0f;
+ window->DC.CursorPos.x = pos.x + inputs_offset_x;
+
+ if ((flags & (ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0)
+ {
+ // RGB/HSV 0..255 Sliders
+ const float w_item_one = ImMax(1.0f, IM_FLOOR((w_inputs - (style.ItemInnerSpacing.x) * (components - 1)) / (float)components));
+ const float w_item_last = ImMax(1.0f, IM_FLOOR(w_inputs - (w_item_one + style.ItemInnerSpacing.x) * (components - 1)));
+
+ const bool hide_prefix = (w_item_one <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x);
+ static const char* ids[4] = { "##X", "##Y", "##Z", "##W" };
+ static const char* fmt_table_int[3][4] =
+ {
+ { "%3d", "%3d", "%3d", "%3d" }, // Short display
+ { "R:%3d", "G:%3d", "B:%3d", "A:%3d" }, // Long display for RGBA
+ { "H:%3d", "S:%3d", "V:%3d", "A:%3d" } // Long display for HSVA
+ };
+ static const char* fmt_table_float[3][4] =
+ {
+ { "%0.3f", "%0.3f", "%0.3f", "%0.3f" }, // Short display
+ { "R:%0.3f", "G:%0.3f", "B:%0.3f", "A:%0.3f" }, // Long display for RGBA
+ { "H:%0.3f", "S:%0.3f", "V:%0.3f", "A:%0.3f" } // Long display for HSVA
+ };
+ const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1;
+
+ for (int n = 0; n < components; n++)
+ {
+ if (n > 0)
+ SameLine(0, style.ItemInnerSpacing.x);
+ SetNextItemWidth((n + 1 < components) ? w_item_one : w_item_last);
+
+ // FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0.
+ if (flags & ImGuiColorEditFlags_Float)
+ {
+ value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n]);
+ value_changed_as_float |= value_changed;
+ }
+ else
+ {
+ value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n]);
+ }
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
+ }
+ }
+ else if ((flags & ImGuiColorEditFlags_DisplayHex) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0)
+ {
+ // RGB Hexadecimal Input
+ char buf[64];
+ if (alpha)
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255), ImClamp(i[3], 0, 255));
+ else
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255));
+ SetNextItemWidth(w_inputs);
+ if (InputText("##Text", buf, IM_ARRAYSIZE(buf), ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase))
+ {
+ value_changed = true;
+ char* p = buf;
+ while (*p == '#' || ImCharIsBlankA(*p))
+ p++;
+ i[0] = i[1] = i[2] = 0;
+ i[3] = 0xFF; // alpha default to 255 is not parsed by scanf (e.g. inputting #FFFFFF omitting alpha)
+ int r;
+ if (alpha)
+ r = sscanf(p, "%02X%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2], (unsigned int*)&i[3]); // Treat at unsigned (%X is unsigned)
+ else
+ r = sscanf(p, "%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2]);
+ IM_UNUSED(r); // Fixes C6031: Return value ignored: 'sscanf'.
+ }
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
+ }
+
+ ImGuiWindow* picker_active_window = NULL;
+ if (!(flags & ImGuiColorEditFlags_NoSmallPreview))
+ {
+ const float button_offset_x = ((flags & ImGuiColorEditFlags_NoInputs) || (style.ColorButtonPosition == ImGuiDir_Left)) ? 0.0f : w_inputs + style.ItemInnerSpacing.x;
+ window->DC.CursorPos = ImVec2(pos.x + button_offset_x, pos.y);
+
+ const ImVec4 col_v4(col[0], col[1], col[2], alpha ? col[3] : 1.0f);
+ if (ColorButton("##ColorButton", col_v4, flags))
+ {
+ if (!(flags & ImGuiColorEditFlags_NoPicker))
+ {
+ // Store current color and open a picker
+ g.ColorPickerRef = col_v4;
+ OpenPopup("picker");
+ SetNextWindowPos(g.LastItemData.Rect.GetBL() + ImVec2(0.0f, style.ItemSpacing.y));
+ }
+ }
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
+
+ if (BeginPopup("picker"))
+ {
+ picker_active_window = g.CurrentWindow;
+ if (label != label_display_end)
+ {
+ TextEx(label, label_display_end);
+ Spacing();
+ }
+ ImGuiColorEditFlags picker_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaBar;
+ ImGuiColorEditFlags picker_flags = (flags_untouched & picker_flags_to_forward) | ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_AlphaPreviewHalf;
+ SetNextItemWidth(square_sz * 12.0f); // Use 256 + bar sizes?
+ value_changed |= ColorPicker4("##picker", col, picker_flags, &g.ColorPickerRef.x);
+ EndPopup();
+ }
+ }
+
+ if (label != label_display_end && !(flags & ImGuiColorEditFlags_NoLabel))
+ {
+ SameLine(0.0f, style.ItemInnerSpacing.x);
+ TextEx(label, label_display_end);
+ }
+
+ // Convert back
+ if (value_changed && picker_active_window == NULL)
+ {
+ if (!value_changed_as_float)
+ for (int n = 0; n < 4; n++)
+ f[n] = i[n] / 255.0f;
+ if ((flags & ImGuiColorEditFlags_DisplayHSV) && (flags & ImGuiColorEditFlags_InputRGB))
+ {
+ g.ColorEditLastHue = f[0];
+ g.ColorEditLastSat = f[1];
+ ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]);
+ g.ColorEditLastColor = ColorConvertFloat4ToU32(ImVec4(f[0], f[1], f[2], 0));
+ }
+ if ((flags & ImGuiColorEditFlags_DisplayRGB) && (flags & ImGuiColorEditFlags_InputHSV))
+ ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]);
+
+ col[0] = f[0];
+ col[1] = f[1];
+ col[2] = f[2];
+ if (alpha)
+ col[3] = f[3];
+ }
+
+ PopID();
+ EndGroup();
+
+ // Drag and Drop Target
+ // NB: The flag test is merely an optional micro-optimization, BeginDragDropTarget() does the same test.
+ if ((g.LastItemData.StatusFlags & ImGuiItemStatusFlags_HoveredRect) && !(flags & ImGuiColorEditFlags_NoDragDrop) && BeginDragDropTarget())
+ {
+ bool accepted_drag_drop = false;
+ if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F))
+ {
+ memcpy((float*)col, payload->Data, sizeof(float) * 3); // Preserve alpha if any //-V512
+ value_changed = accepted_drag_drop = true;
+ }
+ if (const ImGuiPayload* payload = AcceptDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F))
+ {
+ memcpy((float*)col, payload->Data, sizeof(float) * components);
+ value_changed = accepted_drag_drop = true;
+ }
+
+ // Drag-drop payloads are always RGB
+ if (accepted_drag_drop && (flags & ImGuiColorEditFlags_InputHSV))
+ ColorConvertRGBtoHSV(col[0], col[1], col[2], col[0], col[1], col[2]);
+ EndDragDropTarget();
+ }
+
+ // When picker is being actively used, use its active id so IsItemActive() will function on ColorEdit4().
+ if (picker_active_window && g.ActiveId != 0 && g.ActiveIdWindow == picker_active_window)
+ g.LastItemData.ID = g.ActiveId;
+
+ if (value_changed)
+ MarkItemEdited(g.LastItemData.ID);
+
+ return value_changed;
+}
+
+bool ImGui::ColorPicker3(const char* label, float col[3], ImGuiColorEditFlags flags)
+{
+ float col4[4] = { col[0], col[1], col[2], 1.0f };
+ if (!ColorPicker4(label, col4, flags | ImGuiColorEditFlags_NoAlpha))
+ return false;
+ col[0] = col4[0]; col[1] = col4[1]; col[2] = col4[2];
+ return true;
+}
+
+// Helper for ColorPicker4()
+static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar_w, float alpha)
+{
+ ImU32 alpha8 = IM_F32_TO_INT8_SAT(alpha);
+ ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x + 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Right, IM_COL32(0,0,0,alpha8));
+ ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x, pos.y), half_sz, ImGuiDir_Right, IM_COL32(255,255,255,alpha8));
+ ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x - 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Left, IM_COL32(0,0,0,alpha8));
+ ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x, pos.y), half_sz, ImGuiDir_Left, IM_COL32(255,255,255,alpha8));
+}
+
+// Note: ColorPicker4() only accesses 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
+// (In C++ the 'float col[4]' notation for a function argument is equivalent to 'float* col', we only specify a size to facilitate understanding of the code.)
+// FIXME: we adjust the big color square height based on item width, which may cause a flickering feedback loop (if automatic height makes a vertical scrollbar appears, affecting automatic width..)
+// FIXME: this is trying to be aware of style.Alpha but not fully correct. Also, the color wheel will have overlapping glitches with (style.Alpha < 1.0)
+bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags, const float* ref_col)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImDrawList* draw_list = window->DrawList;
+ ImGuiStyle& style = g.Style;
+ ImGuiIO& io = g.IO;
+
+ const float width = CalcItemWidth();
+ g.NextItemData.ClearFlags();
+
+ PushID(label);
+ BeginGroup();
+
+ if (!(flags & ImGuiColorEditFlags_NoSidePreview))
+ flags |= ImGuiColorEditFlags_NoSmallPreview;
+
+ // Context menu: display and store options.
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ ColorPickerOptionsPopup(col, flags);
+
+ // Read stored options
+ if (!(flags & ImGuiColorEditFlags_PickerMask_))
+ flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_PickerMask_;
+ if (!(flags & ImGuiColorEditFlags_InputMask_))
+ flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_InputMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_InputMask_;
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check that only 1 is selected
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ flags |= (g.ColorEditOptions & ImGuiColorEditFlags_AlphaBar);
+
+ // Setup
+ int components = (flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4;
+ bool alpha_bar = (flags & ImGuiColorEditFlags_AlphaBar) && !(flags & ImGuiColorEditFlags_NoAlpha);
+ ImVec2 picker_pos = window->DC.CursorPos;
+ float square_sz = GetFrameHeight();
+ float bars_width = square_sz; // Arbitrary smallish width of Hue/Alpha picking bars
+ float sv_picker_size = ImMax(bars_width * 1, width - (alpha_bar ? 2 : 1) * (bars_width + style.ItemInnerSpacing.x)); // Saturation/Value picking box
+ float bar0_pos_x = picker_pos.x + sv_picker_size + style.ItemInnerSpacing.x;
+ float bar1_pos_x = bar0_pos_x + bars_width + style.ItemInnerSpacing.x;
+ float bars_triangles_half_sz = IM_FLOOR(bars_width * 0.20f);
+
+ float backup_initial_col[4];
+ memcpy(backup_initial_col, col, components * sizeof(float));
+
+ float wheel_thickness = sv_picker_size * 0.08f;
+ float wheel_r_outer = sv_picker_size * 0.50f;
+ float wheel_r_inner = wheel_r_outer - wheel_thickness;
+ ImVec2 wheel_center(picker_pos.x + (sv_picker_size + bars_width)*0.5f, picker_pos.y + sv_picker_size * 0.5f);
+
+ // Note: the triangle is displayed rotated with triangle_pa pointing to Hue, but most coordinates stays unrotated for logic.
+ float triangle_r = wheel_r_inner - (int)(sv_picker_size * 0.027f);
+ ImVec2 triangle_pa = ImVec2(triangle_r, 0.0f); // Hue point.
+ ImVec2 triangle_pb = ImVec2(triangle_r * -0.5f, triangle_r * -0.866025f); // Black point.
+ ImVec2 triangle_pc = ImVec2(triangle_r * -0.5f, triangle_r * +0.866025f); // White point.
+
+ float H = col[0], S = col[1], V = col[2];
+ float R = col[0], G = col[1], B = col[2];
+ if (flags & ImGuiColorEditFlags_InputRGB)
+ {
+ // Hue is lost when converting from greyscale rgb (saturation=0). Restore it.
+ ColorConvertRGBtoHSV(R, G, B, H, S, V);
+ ColorEditRestoreHS(col, &H, &S, &V);
+ }
+ else if (flags & ImGuiColorEditFlags_InputHSV)
+ {
+ ColorConvertHSVtoRGB(H, S, V, R, G, B);
+ }
+
+ bool value_changed = false, value_changed_h = false, value_changed_sv = false;
+
+ PushItemFlag(ImGuiItemFlags_NoNav, true);
+ if (flags & ImGuiColorEditFlags_PickerHueWheel)
+ {
+ // Hue wheel + SV triangle logic
+ InvisibleButton("hsv", ImVec2(sv_picker_size + style.ItemInnerSpacing.x + bars_width, sv_picker_size));
+ if (IsItemActive())
+ {
+ ImVec2 initial_off = g.IO.MouseClickedPos[0] - wheel_center;
+ ImVec2 current_off = g.IO.MousePos - wheel_center;
+ float initial_dist2 = ImLengthSqr(initial_off);
+ if (initial_dist2 >= (wheel_r_inner - 1) * (wheel_r_inner - 1) && initial_dist2 <= (wheel_r_outer + 1) * (wheel_r_outer + 1))
+ {
+ // Interactive with Hue wheel
+ H = ImAtan2(current_off.y, current_off.x) / IM_PI * 0.5f;
+ if (H < 0.0f)
+ H += 1.0f;
+ value_changed = value_changed_h = true;
+ }
+ float cos_hue_angle = ImCos(-H * 2.0f * IM_PI);
+ float sin_hue_angle = ImSin(-H * 2.0f * IM_PI);
+ if (ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, ImRotate(initial_off, cos_hue_angle, sin_hue_angle)))
+ {
+ // Interacting with SV triangle
+ ImVec2 current_off_unrotated = ImRotate(current_off, cos_hue_angle, sin_hue_angle);
+ if (!ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated))
+ current_off_unrotated = ImTriangleClosestPoint(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated);
+ float uu, vv, ww;
+ ImTriangleBarycentricCoords(triangle_pa, triangle_pb, triangle_pc, current_off_unrotated, uu, vv, ww);
+ V = ImClamp(1.0f - vv, 0.0001f, 1.0f);
+ S = ImClamp(uu / V, 0.0001f, 1.0f);
+ value_changed = value_changed_sv = true;
+ }
+ }
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
+ }
+ else if (flags & ImGuiColorEditFlags_PickerHueBar)
+ {
+ // SV rectangle logic
+ InvisibleButton("sv", ImVec2(sv_picker_size, sv_picker_size));
+ if (IsItemActive())
+ {
+ S = ImSaturate((io.MousePos.x - picker_pos.x) / (sv_picker_size - 1));
+ V = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1));
+
+ // Greatly reduces hue jitter and reset to 0 when hue == 255 and color is rapidly modified using SV square.
+ if (g.ColorEditLastColor == ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0)))
+ H = g.ColorEditLastHue;
+ value_changed = value_changed_sv = true;
+ }
+ if (!(flags & ImGuiColorEditFlags_NoOptions))
+ OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
+
+ // Hue bar logic
+ SetCursorScreenPos(ImVec2(bar0_pos_x, picker_pos.y));
+ InvisibleButton("hue", ImVec2(bars_width, sv_picker_size));
+ if (IsItemActive())
+ {
+ H = ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1));
+ value_changed = value_changed_h = true;
+ }
+ }
+
+ // Alpha bar logic
+ if (alpha_bar)
+ {
+ SetCursorScreenPos(ImVec2(bar1_pos_x, picker_pos.y));
+ InvisibleButton("alpha", ImVec2(bars_width, sv_picker_size));
+ if (IsItemActive())
+ {
+ col[3] = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1));
+ value_changed = true;
+ }
+ }
+ PopItemFlag(); // ImGuiItemFlags_NoNav
+
+ if (!(flags & ImGuiColorEditFlags_NoSidePreview))
+ {
+ SameLine(0, style.ItemInnerSpacing.x);
+ BeginGroup();
+ }
+
+ if (!(flags & ImGuiColorEditFlags_NoLabel))
+ {
+ const char* label_display_end = FindRenderedTextEnd(label);
+ if (label != label_display_end)
+ {
+ if ((flags & ImGuiColorEditFlags_NoSidePreview))
+ SameLine(0, style.ItemInnerSpacing.x);
+ TextEx(label, label_display_end);
+ }
+ }
+
+ if (!(flags & ImGuiColorEditFlags_NoSidePreview))
+ {
+ PushItemFlag(ImGuiItemFlags_NoNavDefaultFocus, true);
+ ImVec4 col_v4(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
+ if ((flags & ImGuiColorEditFlags_NoLabel))
+ Text("Current");
+
+ ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf | ImGuiColorEditFlags_NoTooltip;
+ ColorButton("##current", col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2));
+ if (ref_col != NULL)
+ {
+ Text("Original");
+ ImVec4 ref_col_v4(ref_col[0], ref_col[1], ref_col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : ref_col[3]);
+ if (ColorButton("##original", ref_col_v4, (flags & sub_flags_to_forward), ImVec2(square_sz * 3, square_sz * 2)))
+ {
+ memcpy(col, ref_col, components * sizeof(float));
+ value_changed = true;
+ }
+ }
+ PopItemFlag();
+ EndGroup();
+ }
+
+ // Convert back color to RGB
+ if (value_changed_h || value_changed_sv)
+ {
+ if (flags & ImGuiColorEditFlags_InputRGB)
+ {
+ ColorConvertHSVtoRGB(H, S, V, col[0], col[1], col[2]);
+ g.ColorEditLastHue = H;
+ g.ColorEditLastSat = S;
+ g.ColorEditLastColor = ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0));
+ }
+ else if (flags & ImGuiColorEditFlags_InputHSV)
+ {
+ col[0] = H;
+ col[1] = S;
+ col[2] = V;
+ }
+ }
+
+ // R,G,B and H,S,V slider color editor
+ bool value_changed_fix_hue_wrap = false;
+ if ((flags & ImGuiColorEditFlags_NoInputs) == 0)
+ {
+ PushItemWidth((alpha_bar ? bar1_pos_x : bar0_pos_x) + bars_width - picker_pos.x);
+ ImGuiColorEditFlags sub_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoSmallPreview | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf;
+ ImGuiColorEditFlags sub_flags = (flags & sub_flags_to_forward) | ImGuiColorEditFlags_NoPicker;
+ if (flags & ImGuiColorEditFlags_DisplayRGB || (flags & ImGuiColorEditFlags_DisplayMask_) == 0)
+ if (ColorEdit4("##rgb", col, sub_flags | ImGuiColorEditFlags_DisplayRGB))
+ {
+ // FIXME: Hackily differentiating using the DragInt (ActiveId != 0 && !ActiveIdAllowOverlap) vs. using the InputText or DropTarget.
+ // For the later we don't want to run the hue-wrap canceling code. If you are well versed in HSV picker please provide your input! (See #2050)
+ value_changed_fix_hue_wrap = (g.ActiveId != 0 && !g.ActiveIdAllowOverlap);
+ value_changed = true;
+ }
+ if (flags & ImGuiColorEditFlags_DisplayHSV || (flags & ImGuiColorEditFlags_DisplayMask_) == 0)
+ value_changed |= ColorEdit4("##hsv", col, sub_flags | ImGuiColorEditFlags_DisplayHSV);
+ if (flags & ImGuiColorEditFlags_DisplayHex || (flags & ImGuiColorEditFlags_DisplayMask_) == 0)
+ value_changed |= ColorEdit4("##hex", col, sub_flags | ImGuiColorEditFlags_DisplayHex);
+ PopItemWidth();
+ }
+
+ // Try to cancel hue wrap (after ColorEdit4 call), if any
+ if (value_changed_fix_hue_wrap && (flags & ImGuiColorEditFlags_InputRGB))
+ {
+ float new_H, new_S, new_V;
+ ColorConvertRGBtoHSV(col[0], col[1], col[2], new_H, new_S, new_V);
+ if (new_H <= 0 && H > 0)
+ {
+ if (new_V <= 0 && V != new_V)
+ ColorConvertHSVtoRGB(H, S, new_V <= 0 ? V * 0.5f : new_V, col[0], col[1], col[2]);
+ else if (new_S <= 0)
+ ColorConvertHSVtoRGB(H, new_S <= 0 ? S * 0.5f : new_S, new_V, col[0], col[1], col[2]);
+ }
+ }
+
+ if (value_changed)
+ {
+ if (flags & ImGuiColorEditFlags_InputRGB)
+ {
+ R = col[0];
+ G = col[1];
+ B = col[2];
+ ColorConvertRGBtoHSV(R, G, B, H, S, V);
+ ColorEditRestoreHS(col, &H, &S, &V); // Fix local Hue as display below will use it immediately.
+ }
+ else if (flags & ImGuiColorEditFlags_InputHSV)
+ {
+ H = col[0];
+ S = col[1];
+ V = col[2];
+ ColorConvertHSVtoRGB(H, S, V, R, G, B);
+ }
+ }
+
+ const int style_alpha8 = IM_F32_TO_INT8_SAT(style.Alpha);
+ const ImU32 col_black = IM_COL32(0,0,0,style_alpha8);
+ const ImU32 col_white = IM_COL32(255,255,255,style_alpha8);
+ const ImU32 col_midgrey = IM_COL32(128,128,128,style_alpha8);
+ const ImU32 col_hues[6 + 1] = { IM_COL32(255,0,0,style_alpha8), IM_COL32(255,255,0,style_alpha8), IM_COL32(0,255,0,style_alpha8), IM_COL32(0,255,255,style_alpha8), IM_COL32(0,0,255,style_alpha8), IM_COL32(255,0,255,style_alpha8), IM_COL32(255,0,0,style_alpha8) };
+
+ ImVec4 hue_color_f(1, 1, 1, style.Alpha); ColorConvertHSVtoRGB(H, 1, 1, hue_color_f.x, hue_color_f.y, hue_color_f.z);
+ ImU32 hue_color32 = ColorConvertFloat4ToU32(hue_color_f);
+ ImU32 user_col32_striped_of_alpha = ColorConvertFloat4ToU32(ImVec4(R, G, B, style.Alpha)); // Important: this is still including the main rendering/style alpha!!
+
+ ImVec2 sv_cursor_pos;
+
+ if (flags & ImGuiColorEditFlags_PickerHueWheel)
+ {
+ // Render Hue Wheel
+ const float aeps = 0.5f / wheel_r_outer; // Half a pixel arc length in radians (2pi cancels out).
+ const int segment_per_arc = ImMax(4, (int)wheel_r_outer / 12);
+ for (int n = 0; n < 6; n++)
+ {
+ const float a0 = (n) /6.0f * 2.0f * IM_PI - aeps;
+ const float a1 = (n+1.0f)/6.0f * 2.0f * IM_PI + aeps;
+ const int vert_start_idx = draw_list->VtxBuffer.Size;
+ draw_list->PathArcTo(wheel_center, (wheel_r_inner + wheel_r_outer)*0.5f, a0, a1, segment_per_arc);
+ draw_list->PathStroke(col_white, 0, wheel_thickness);
+ const int vert_end_idx = draw_list->VtxBuffer.Size;
+
+ // Paint colors over existing vertices
+ ImVec2 gradient_p0(wheel_center.x + ImCos(a0) * wheel_r_inner, wheel_center.y + ImSin(a0) * wheel_r_inner);
+ ImVec2 gradient_p1(wheel_center.x + ImCos(a1) * wheel_r_inner, wheel_center.y + ImSin(a1) * wheel_r_inner);
+ ShadeVertsLinearColorGradientKeepAlpha(draw_list, vert_start_idx, vert_end_idx, gradient_p0, gradient_p1, col_hues[n], col_hues[n + 1]);
+ }
+
+ // Render Cursor + preview on Hue Wheel
+ float cos_hue_angle = ImCos(H * 2.0f * IM_PI);
+ float sin_hue_angle = ImSin(H * 2.0f * IM_PI);
+ ImVec2 hue_cursor_pos(wheel_center.x + cos_hue_angle * (wheel_r_inner + wheel_r_outer) * 0.5f, wheel_center.y + sin_hue_angle * (wheel_r_inner + wheel_r_outer) * 0.5f);
+ float hue_cursor_rad = value_changed_h ? wheel_thickness * 0.65f : wheel_thickness * 0.55f;
+ int hue_cursor_segments = ImClamp((int)(hue_cursor_rad / 1.4f), 9, 32);
+ draw_list->AddCircleFilled(hue_cursor_pos, hue_cursor_rad, hue_color32, hue_cursor_segments);
+ draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad + 1, col_midgrey, hue_cursor_segments);
+ draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad, col_white, hue_cursor_segments);
+
+ // Render SV triangle (rotated according to hue)
+ ImVec2 tra = wheel_center + ImRotate(triangle_pa, cos_hue_angle, sin_hue_angle);
+ ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle);
+ ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle);
+ ImVec2 uv_white = GetFontTexUvWhitePixel();
+ draw_list->PrimReserve(6, 6);
+ draw_list->PrimVtx(tra, uv_white, hue_color32);
+ draw_list->PrimVtx(trb, uv_white, hue_color32);
+ draw_list->PrimVtx(trc, uv_white, col_white);
+ draw_list->PrimVtx(tra, uv_white, 0);
+ draw_list->PrimVtx(trb, uv_white, col_black);
+ draw_list->PrimVtx(trc, uv_white, 0);
+ draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f);
+ sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V));
+ }
+ else if (flags & ImGuiColorEditFlags_PickerHueBar)
+ {
+ // Render SV Square
+ draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), col_white, hue_color32, hue_color32, col_white);
+ draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), 0, 0, col_black, col_black);
+ RenderFrameBorder(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), 0.0f);
+ sv_cursor_pos.x = ImClamp(IM_ROUND(picker_pos.x + ImSaturate(S) * sv_picker_size), picker_pos.x + 2, picker_pos.x + sv_picker_size - 2); // Sneakily prevent the circle to stick out too much
+ sv_cursor_pos.y = ImClamp(IM_ROUND(picker_pos.y + ImSaturate(1 - V) * sv_picker_size), picker_pos.y + 2, picker_pos.y + sv_picker_size - 2);
+
+ // Render Hue Bar
+ for (int i = 0; i < 6; ++i)
+ draw_list->AddRectFilledMultiColor(ImVec2(bar0_pos_x, picker_pos.y + i * (sv_picker_size / 6)), ImVec2(bar0_pos_x + bars_width, picker_pos.y + (i + 1) * (sv_picker_size / 6)), col_hues[i], col_hues[i], col_hues[i + 1], col_hues[i + 1]);
+ float bar0_line_y = IM_ROUND(picker_pos.y + H * sv_picker_size);
+ RenderFrameBorder(ImVec2(bar0_pos_x, picker_pos.y), ImVec2(bar0_pos_x + bars_width, picker_pos.y + sv_picker_size), 0.0f);
+ RenderArrowsForVerticalBar(draw_list, ImVec2(bar0_pos_x - 1, bar0_line_y), ImVec2(bars_triangles_half_sz + 1, bars_triangles_half_sz), bars_width + 2.0f, style.Alpha);
+ }
+
+ // Render cursor/preview circle (clamp S/V within 0..1 range because floating points colors may lead HSV values to be out of range)
+ float sv_cursor_rad = value_changed_sv ? 10.0f : 6.0f;
+ draw_list->AddCircleFilled(sv_cursor_pos, sv_cursor_rad, user_col32_striped_of_alpha, 12);
+ draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad + 1, col_midgrey, 12);
+ draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad, col_white, 12);
+
+ // Render alpha bar
+ if (alpha_bar)
+ {
+ float alpha = ImSaturate(col[3]);
+ ImRect bar1_bb(bar1_pos_x, picker_pos.y, bar1_pos_x + bars_width, picker_pos.y + sv_picker_size);
+ RenderColorRectWithAlphaCheckerboard(draw_list, bar1_bb.Min, bar1_bb.Max, 0, bar1_bb.GetWidth() / 2.0f, ImVec2(0.0f, 0.0f));
+ draw_list->AddRectFilledMultiColor(bar1_bb.Min, bar1_bb.Max, user_col32_striped_of_alpha, user_col32_striped_of_alpha, user_col32_striped_of_alpha & ~IM_COL32_A_MASK, user_col32_striped_of_alpha & ~IM_COL32_A_MASK);
+ float bar1_line_y = IM_ROUND(picker_pos.y + (1.0f - alpha) * sv_picker_size);
+ RenderFrameBorder(bar1_bb.Min, bar1_bb.Max, 0.0f);
+ RenderArrowsForVerticalBar(draw_list, ImVec2(bar1_pos_x - 1, bar1_line_y), ImVec2(bars_triangles_half_sz + 1, bars_triangles_half_sz), bars_width + 2.0f, style.Alpha);
+ }
+
+ EndGroup();
+
+ if (value_changed && memcmp(backup_initial_col, col, components * sizeof(float)) == 0)
+ value_changed = false;
+ if (value_changed)
+ MarkItemEdited(g.LastItemData.ID);
+
+ PopID();
+
+ return value_changed;
+}
+
+// A little color square. Return true when clicked.
+// FIXME: May want to display/ignore the alpha component in the color display? Yet show it in the tooltip.
+// 'desc_id' is not called 'label' because we don't display it next to the button, but only in the tooltip.
+// Note that 'col' may be encoded in HSV if ImGuiColorEditFlags_InputHSV is set.
+bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags, const ImVec2& size_arg)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiID id = window->GetID(desc_id);
+ const float default_size = GetFrameHeight();
+ const ImVec2 size(size_arg.x == 0.0f ? default_size : size_arg.x, size_arg.y == 0.0f ? default_size : size_arg.y);
+ const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
+ ItemSize(bb, (size.y >= default_size) ? g.Style.FramePadding.y : 0.0f);
+ if (!ItemAdd(bb, id))
+ return false;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held);
+
+ if (flags & ImGuiColorEditFlags_NoAlpha)
+ flags &= ~(ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf);
+
+ ImVec4 col_rgb = col;
+ if (flags & ImGuiColorEditFlags_InputHSV)
+ ColorConvertHSVtoRGB(col_rgb.x, col_rgb.y, col_rgb.z, col_rgb.x, col_rgb.y, col_rgb.z);
+
+ ImVec4 col_rgb_without_alpha(col_rgb.x, col_rgb.y, col_rgb.z, 1.0f);
+ float grid_step = ImMin(size.x, size.y) / 2.99f;
+ float rounding = ImMin(g.Style.FrameRounding, grid_step * 0.5f);
+ ImRect bb_inner = bb;
+ float off = 0.0f;
+ if ((flags & ImGuiColorEditFlags_NoBorder) == 0)
+ {
+ off = -0.75f; // The border (using Col_FrameBg) tends to look off when color is near-opaque and rounding is enabled. This offset seemed like a good middle ground to reduce those artifacts.
+ bb_inner.Expand(off);
+ }
+ if ((flags & ImGuiColorEditFlags_AlphaPreviewHalf) && col_rgb.w < 1.0f)
+ {
+ float mid_x = IM_ROUND((bb_inner.Min.x + bb_inner.Max.x) * 0.5f);
+ RenderColorRectWithAlphaCheckerboard(window->DrawList, ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), grid_step, ImVec2(-grid_step + off, off), rounding, ImDrawFlags_RoundCornersRight);
+ window->DrawList->AddRectFilled(bb_inner.Min, ImVec2(mid_x, bb_inner.Max.y), GetColorU32(col_rgb_without_alpha), rounding, ImDrawFlags_RoundCornersLeft);
+ }
+ else
+ {
+ // Because GetColorU32() multiplies by the global style Alpha and we don't want to display a checkerboard if the source code had no alpha
+ ImVec4 col_source = (flags & ImGuiColorEditFlags_AlphaPreview) ? col_rgb : col_rgb_without_alpha;
+ if (col_source.w < 1.0f)
+ RenderColorRectWithAlphaCheckerboard(window->DrawList, bb_inner.Min, bb_inner.Max, GetColorU32(col_source), grid_step, ImVec2(off, off), rounding);
+ else
+ window->DrawList->AddRectFilled(bb_inner.Min, bb_inner.Max, GetColorU32(col_source), rounding);
+ }
+ RenderNavHighlight(bb, id);
+ if ((flags & ImGuiColorEditFlags_NoBorder) == 0)
+ {
+ if (g.Style.FrameBorderSize > 0.0f)
+ RenderFrameBorder(bb.Min, bb.Max, rounding);
+ else
+ window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), rounding); // Color button are often in need of some sort of border
+ }
+
+ // Drag and Drop Source
+ // NB: The ActiveId test is merely an optional micro-optimization, BeginDragDropSource() does the same test.
+ if (g.ActiveId == id && !(flags & ImGuiColorEditFlags_NoDragDrop) && BeginDragDropSource())
+ {
+ if (flags & ImGuiColorEditFlags_NoAlpha)
+ SetDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_3F, &col_rgb, sizeof(float) * 3, ImGuiCond_Once);
+ else
+ SetDragDropPayload(IMGUI_PAYLOAD_TYPE_COLOR_4F, &col_rgb, sizeof(float) * 4, ImGuiCond_Once);
+ ColorButton(desc_id, col, flags);
+ SameLine();
+ TextEx("Color");
+ EndDragDropSource();
+ }
+
+ // Tooltip
+ if (!(flags & ImGuiColorEditFlags_NoTooltip) && hovered)
+ ColorTooltip(desc_id, &col.x, flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf));
+
+ return pressed;
+}
+
+// Initialize/override default color options
+void ImGui::SetColorEditOptions(ImGuiColorEditFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ if ((flags & ImGuiColorEditFlags_DisplayMask_) == 0)
+ flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DisplayMask_;
+ if ((flags & ImGuiColorEditFlags_DataTypeMask_) == 0)
+ flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DataTypeMask_;
+ if ((flags & ImGuiColorEditFlags_PickerMask_) == 0)
+ flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_PickerMask_;
+ if ((flags & ImGuiColorEditFlags_InputMask_) == 0)
+ flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_InputMask_;
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check only 1 option is selected
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DataTypeMask_)); // Check only 1 option is selected
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check only 1 option is selected
+ IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check only 1 option is selected
+ g.ColorEditOptions = flags;
+}
+
+// Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
+void ImGui::ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+
+ BeginTooltipEx(ImGuiTooltipFlags_OverridePreviousTooltip, ImGuiWindowFlags_None);
+ const char* text_end = text ? FindRenderedTextEnd(text, NULL) : text;
+ if (text_end > text)
+ {
+ TextEx(text, text_end);
+ Separator();
+ }
+
+ ImVec2 sz(g.FontSize * 3 + g.Style.FramePadding.y * 2, g.FontSize * 3 + g.Style.FramePadding.y * 2);
+ ImVec4 cf(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
+ int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]);
+ ColorButton("##preview", cf, (flags & (ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf)) | ImGuiColorEditFlags_NoTooltip, sz);
+ SameLine();
+ if ((flags & ImGuiColorEditFlags_InputRGB) || !(flags & ImGuiColorEditFlags_InputMask_))
+ {
+ if (flags & ImGuiColorEditFlags_NoAlpha)
+ Text("#%02X%02X%02X\nR: %d, G: %d, B: %d\n(%.3f, %.3f, %.3f)", cr, cg, cb, cr, cg, cb, col[0], col[1], col[2]);
+ else
+ Text("#%02X%02X%02X%02X\nR:%d, G:%d, B:%d, A:%d\n(%.3f, %.3f, %.3f, %.3f)", cr, cg, cb, ca, cr, cg, cb, ca, col[0], col[1], col[2], col[3]);
+ }
+ else if (flags & ImGuiColorEditFlags_InputHSV)
+ {
+ if (flags & ImGuiColorEditFlags_NoAlpha)
+ Text("H: %.3f, S: %.3f, V: %.3f", col[0], col[1], col[2]);
+ else
+ Text("H: %.3f, S: %.3f, V: %.3f, A: %.3f", col[0], col[1], col[2], col[3]);
+ }
+ EndTooltip();
+}
+
+void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags)
+{
+ bool allow_opt_inputs = !(flags & ImGuiColorEditFlags_DisplayMask_);
+ bool allow_opt_datatype = !(flags & ImGuiColorEditFlags_DataTypeMask_);
+ if ((!allow_opt_inputs && !allow_opt_datatype) || !BeginPopup("context"))
+ return;
+ ImGuiContext& g = *GImGui;
+ ImGuiColorEditFlags opts = g.ColorEditOptions;
+ if (allow_opt_inputs)
+ {
+ if (RadioButton("RGB", (opts & ImGuiColorEditFlags_DisplayRGB) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayRGB;
+ if (RadioButton("HSV", (opts & ImGuiColorEditFlags_DisplayHSV) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayHSV;
+ if (RadioButton("Hex", (opts & ImGuiColorEditFlags_DisplayHex) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayHex;
+ }
+ if (allow_opt_datatype)
+ {
+ if (allow_opt_inputs) Separator();
+ if (RadioButton("0..255", (opts & ImGuiColorEditFlags_Uint8) != 0)) opts = (opts & ~ImGuiColorEditFlags_DataTypeMask_) | ImGuiColorEditFlags_Uint8;
+ if (RadioButton("0.00..1.00", (opts & ImGuiColorEditFlags_Float) != 0)) opts = (opts & ~ImGuiColorEditFlags_DataTypeMask_) | ImGuiColorEditFlags_Float;
+ }
+
+ if (allow_opt_inputs || allow_opt_datatype)
+ Separator();
+ if (Button("Copy as..", ImVec2(-1, 0)))
+ OpenPopup("Copy");
+ if (BeginPopup("Copy"))
+ {
+ int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]);
+ char buf[64];
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
+ if (Selectable(buf))
+ SetClipboardText(buf);
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "(%d,%d,%d,%d)", cr, cg, cb, ca);
+ if (Selectable(buf))
+ SetClipboardText(buf);
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", cr, cg, cb);
+ if (Selectable(buf))
+ SetClipboardText(buf);
+ if (!(flags & ImGuiColorEditFlags_NoAlpha))
+ {
+ ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", cr, cg, cb, ca);
+ if (Selectable(buf))
+ SetClipboardText(buf);
+ }
+ EndPopup();
+ }
+
+ g.ColorEditOptions = opts;
+ EndPopup();
+}
+
+void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags)
+{
+ bool allow_opt_picker = !(flags & ImGuiColorEditFlags_PickerMask_);
+ bool allow_opt_alpha_bar = !(flags & ImGuiColorEditFlags_NoAlpha) && !(flags & ImGuiColorEditFlags_AlphaBar);
+ if ((!allow_opt_picker && !allow_opt_alpha_bar) || !BeginPopup("context"))
+ return;
+ ImGuiContext& g = *GImGui;
+ if (allow_opt_picker)
+ {
+ ImVec2 picker_size(g.FontSize * 8, ImMax(g.FontSize * 8 - (GetFrameHeight() + g.Style.ItemInnerSpacing.x), 1.0f)); // FIXME: Picker size copied from main picker function
+ PushItemWidth(picker_size.x);
+ for (int picker_type = 0; picker_type < 2; picker_type++)
+ {
+ // Draw small/thumbnail version of each picker type (over an invisible button for selection)
+ if (picker_type > 0) Separator();
+ PushID(picker_type);
+ ImGuiColorEditFlags picker_flags = ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoOptions | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_NoSidePreview | (flags & ImGuiColorEditFlags_NoAlpha);
+ if (picker_type == 0) picker_flags |= ImGuiColorEditFlags_PickerHueBar;
+ if (picker_type == 1) picker_flags |= ImGuiColorEditFlags_PickerHueWheel;
+ ImVec2 backup_pos = GetCursorScreenPos();
+ if (Selectable("##selectable", false, 0, picker_size)) // By default, Selectable() is closing popup
+ g.ColorEditOptions = (g.ColorEditOptions & ~ImGuiColorEditFlags_PickerMask_) | (picker_flags & ImGuiColorEditFlags_PickerMask_);
+ SetCursorScreenPos(backup_pos);
+ ImVec4 previewing_ref_col;
+ memcpy(&previewing_ref_col, ref_col, sizeof(float) * ((picker_flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4));
+ ColorPicker4("##previewing_picker", &previewing_ref_col.x, picker_flags);
+ PopID();
+ }
+ PopItemWidth();
+ }
+ if (allow_opt_alpha_bar)
+ {
+ if (allow_opt_picker) Separator();
+ CheckboxFlags("Alpha Bar", &g.ColorEditOptions, ImGuiColorEditFlags_AlphaBar);
+ }
+ EndPopup();
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: TreeNode, CollapsingHeader, etc.
+//-------------------------------------------------------------------------
+// - TreeNode()
+// - TreeNodeV()
+// - TreeNodeEx()
+// - TreeNodeExV()
+// - TreeNodeBehavior() [Internal]
+// - TreePush()
+// - TreePop()
+// - GetTreeNodeToLabelSpacing()
+// - SetNextItemOpen()
+// - CollapsingHeader()
+//-------------------------------------------------------------------------
+
+bool ImGui::TreeNode(const char* str_id, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ bool is_open = TreeNodeExV(str_id, 0, fmt, args);
+ va_end(args);
+ return is_open;
+}
+
+bool ImGui::TreeNode(const void* ptr_id, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ bool is_open = TreeNodeExV(ptr_id, 0, fmt, args);
+ va_end(args);
+ return is_open;
+}
+
+bool ImGui::TreeNode(const char* label)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+ return TreeNodeBehavior(window->GetID(label), 0, label, NULL);
+}
+
+bool ImGui::TreeNodeV(const char* str_id, const char* fmt, va_list args)
+{
+ return TreeNodeExV(str_id, 0, fmt, args);
+}
+
+bool ImGui::TreeNodeV(const void* ptr_id, const char* fmt, va_list args)
+{
+ return TreeNodeExV(ptr_id, 0, fmt, args);
+}
+
+bool ImGui::TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ return TreeNodeBehavior(window->GetID(label), flags, label, NULL);
+}
+
+bool ImGui::TreeNodeEx(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ bool is_open = TreeNodeExV(str_id, flags, fmt, args);
+ va_end(args);
+ return is_open;
+}
+
+bool ImGui::TreeNodeEx(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+ bool is_open = TreeNodeExV(ptr_id, flags, fmt, args);
+ va_end(args);
+ return is_open;
+}
+
+bool ImGui::TreeNodeExV(const char* str_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ const char* label, *label_end;
+ ImFormatStringToTempBufferV(&label, &label_end, fmt, args);
+ return TreeNodeBehavior(window->GetID(str_id), flags, label, label_end);
+}
+
+bool ImGui::TreeNodeExV(const void* ptr_id, ImGuiTreeNodeFlags flags, const char* fmt, va_list args)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ const char* label, *label_end;
+ ImFormatStringToTempBufferV(&label, &label_end, fmt, args);
+ return TreeNodeBehavior(window->GetID(ptr_id), flags, label, label_end);
+}
+
+bool ImGui::TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags)
+{
+ if (flags & ImGuiTreeNodeFlags_Leaf)
+ return true;
+
+ // We only write to the tree storage if the user clicks (or explicitly use the SetNextItemOpen function)
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ ImGuiStorage* storage = window->DC.StateStorage;
+
+ bool is_open;
+ if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasOpen)
+ {
+ if (g.NextItemData.OpenCond & ImGuiCond_Always)
+ {
+ is_open = g.NextItemData.OpenVal;
+ storage->SetInt(id, is_open);
+ }
+ else
+ {
+ // We treat ImGuiCond_Once and ImGuiCond_FirstUseEver the same because tree node state are not saved persistently.
+ const int stored_value = storage->GetInt(id, -1);
+ if (stored_value == -1)
+ {
+ is_open = g.NextItemData.OpenVal;
+ storage->SetInt(id, is_open);
+ }
+ else
+ {
+ is_open = stored_value != 0;
+ }
+ }
+ }
+ else
+ {
+ is_open = storage->GetInt(id, (flags & ImGuiTreeNodeFlags_DefaultOpen) ? 1 : 0) != 0;
+ }
+
+ // When logging is enabled, we automatically expand tree nodes (but *NOT* collapsing headers.. seems like sensible behavior).
+ // NB- If we are above max depth we still allow manually opened nodes to be logged.
+ if (g.LogEnabled && !(flags & ImGuiTreeNodeFlags_NoAutoOpenOnLog) && (window->DC.TreeDepth - g.LogDepthRef) < g.LogDepthToExpand)
+ is_open = true;
+
+ return is_open;
+}
+
+bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const bool display_frame = (flags & ImGuiTreeNodeFlags_Framed) != 0;
+ const ImVec2 padding = (display_frame || (flags & ImGuiTreeNodeFlags_FramePadding)) ? style.FramePadding : ImVec2(style.FramePadding.x, ImMin(window->DC.CurrLineTextBaseOffset, style.FramePadding.y));
+
+ if (!label_end)
+ label_end = FindRenderedTextEnd(label);
+ const ImVec2 label_size = CalcTextSize(label, label_end, false);
+
+ // We vertically grow up to current line height up the typical widget height.
+ const float frame_height = ImMax(ImMin(window->DC.CurrLineSize.y, g.FontSize + style.FramePadding.y * 2), label_size.y + padding.y * 2);
+ ImRect frame_bb;
+ frame_bb.Min.x = (flags & ImGuiTreeNodeFlags_SpanFullWidth) ? window->WorkRect.Min.x : window->DC.CursorPos.x;
+ frame_bb.Min.y = window->DC.CursorPos.y;
+ frame_bb.Max.x = window->WorkRect.Max.x;
+ frame_bb.Max.y = window->DC.CursorPos.y + frame_height;
+ if (display_frame)
+ {
+ // Framed header expand a little outside the default padding, to the edge of InnerClipRect
+ // (FIXME: May remove this at some point and make InnerClipRect align with WindowPadding.x instead of WindowPadding.x*0.5f)
+ frame_bb.Min.x -= IM_FLOOR(window->WindowPadding.x * 0.5f - 1.0f);
+ frame_bb.Max.x += IM_FLOOR(window->WindowPadding.x * 0.5f);
+ }
+
+ const float text_offset_x = g.FontSize + (display_frame ? padding.x * 3 : padding.x * 2); // Collapser arrow width + Spacing
+ const float text_offset_y = ImMax(padding.y, window->DC.CurrLineTextBaseOffset); // Latch before ItemSize changes it
+ const float text_width = g.FontSize + (label_size.x > 0.0f ? label_size.x + padding.x * 2 : 0.0f); // Include collapser
+ ImVec2 text_pos(window->DC.CursorPos.x + text_offset_x, window->DC.CursorPos.y + text_offset_y);
+ ItemSize(ImVec2(text_width, frame_height), padding.y);
+
+ // For regular tree nodes, we arbitrary allow to click past 2 worth of ItemSpacing
+ ImRect interact_bb = frame_bb;
+ if (!display_frame && (flags & (ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_SpanFullWidth)) == 0)
+ interact_bb.Max.x = frame_bb.Min.x + text_width + style.ItemSpacing.x * 2.0f;
+
+ // Store a flag for the current depth to tell if we will allow closing this node when navigating one of its child.
+ // For this purpose we essentially compare if g.NavIdIsAlive went from 0 to 1 between TreeNode() and TreePop().
+ // This is currently only support 32 level deep and we are fine with (1 << Depth) overflowing into a zero.
+ const bool is_leaf = (flags & ImGuiTreeNodeFlags_Leaf) != 0;
+ bool is_open = TreeNodeBehaviorIsOpen(id, flags);
+ if (is_open && !g.NavIdIsAlive && (flags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere) && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
+ window->DC.TreeJumpToParentOnPopMask |= (1 << window->DC.TreeDepth);
+
+ bool item_add = ItemAdd(interact_bb, id);
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect;
+ g.LastItemData.DisplayRect = frame_bb;
+
+ if (!item_add)
+ {
+ if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
+ TreePushOverrideID(id);
+ IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0));
+ return is_open;
+ }
+
+ ImGuiButtonFlags button_flags = ImGuiTreeNodeFlags_None;
+ if (flags & ImGuiTreeNodeFlags_AllowItemOverlap)
+ button_flags |= ImGuiButtonFlags_AllowItemOverlap;
+ if (!is_leaf)
+ button_flags |= ImGuiButtonFlags_PressedOnDragDropHold;
+
+ // We allow clicking on the arrow section with keyboard modifiers held, in order to easily
+ // allow browsing a tree while preserving selection with code implementing multi-selection patterns.
+ // When clicking on the rest of the tree node we always disallow keyboard modifiers.
+ const float arrow_hit_x1 = (text_pos.x - text_offset_x) - style.TouchExtraPadding.x;
+ const float arrow_hit_x2 = (text_pos.x - text_offset_x) + (g.FontSize + padding.x * 2.0f) + style.TouchExtraPadding.x;
+ const bool is_mouse_x_over_arrow = (g.IO.MousePos.x >= arrow_hit_x1 && g.IO.MousePos.x < arrow_hit_x2);
+ if (window != g.HoveredWindow || !is_mouse_x_over_arrow)
+ button_flags |= ImGuiButtonFlags_NoKeyModifiers;
+
+ // Open behaviors can be altered with the _OpenOnArrow and _OnOnDoubleClick flags.
+ // Some alteration have subtle effects (e.g. toggle on MouseUp vs MouseDown events) due to requirements for multi-selection and drag and drop support.
+ // - Single-click on label = Toggle on MouseUp (default, when _OpenOnArrow=0)
+ // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=0)
+ // - Single-click on arrow = Toggle on MouseDown (when _OpenOnArrow=1)
+ // - Double-click on label = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1)
+ // - Double-click on arrow = Toggle on MouseDoubleClick (when _OpenOnDoubleClick=1 and _OpenOnArrow=0)
+ // It is rather standard that arrow click react on Down rather than Up.
+ // We set ImGuiButtonFlags_PressedOnClickRelease on OpenOnDoubleClick because we want the item to be active on the initial MouseDown in order for drag and drop to work.
+ if (is_mouse_x_over_arrow)
+ button_flags |= ImGuiButtonFlags_PressedOnClick;
+ else if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
+ button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick;
+ else
+ button_flags |= ImGuiButtonFlags_PressedOnClickRelease;
+
+ bool selected = (flags & ImGuiTreeNodeFlags_Selected) != 0;
+ const bool was_selected = selected;
+
+ bool hovered, held;
+ bool pressed = ButtonBehavior(interact_bb, id, &hovered, &held, button_flags);
+ bool toggled = false;
+ if (!is_leaf)
+ {
+ if (pressed && g.DragDropHoldJustPressedId != id)
+ {
+ if ((flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick)) == 0 || (g.NavActivateId == id))
+ toggled = true;
+ if (flags & ImGuiTreeNodeFlags_OpenOnArrow)
+ toggled |= is_mouse_x_over_arrow && !g.NavDisableMouseHover; // Lightweight equivalent of IsMouseHoveringRect() since ButtonBehavior() already did the job
+ if ((flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) && g.IO.MouseClickedCount[0] == 2)
+ toggled = true;
+ }
+ else if (pressed && g.DragDropHoldJustPressedId == id)
+ {
+ IM_ASSERT(button_flags & ImGuiButtonFlags_PressedOnDragDropHold);
+ if (!is_open) // When using Drag and Drop "hold to open" we keep the node highlighted after opening, but never close it again.
+ toggled = true;
+ }
+
+ if (g.NavId == id && g.NavMoveDir == ImGuiDir_Left && is_open)
+ {
+ toggled = true;
+ NavMoveRequestCancel();
+ }
+ if (g.NavId == id && g.NavMoveDir == ImGuiDir_Right && !is_open) // If there's something upcoming on the line we may want to give it the priority?
+ {
+ toggled = true;
+ NavMoveRequestCancel();
+ }
+
+ if (toggled)
+ {
+ is_open = !is_open;
+ window->DC.StateStorage->SetInt(id, is_open);
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledOpen;
+ }
+ }
+ if (flags & ImGuiTreeNodeFlags_AllowItemOverlap)
+ SetItemAllowOverlap();
+
+ // In this branch, TreeNodeBehavior() cannot toggle the selection so this will never trigger.
+ if (selected != was_selected) //-V547
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
+
+ // Render
+ const ImU32 text_col = GetColorU32(ImGuiCol_Text);
+ ImGuiNavHighlightFlags nav_highlight_flags = ImGuiNavHighlightFlags_TypeThin;
+ if (display_frame)
+ {
+ // Framed type
+ const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
+ RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, true, style.FrameRounding);
+ RenderNavHighlight(frame_bb, id, nav_highlight_flags);
+ if (flags & ImGuiTreeNodeFlags_Bullet)
+ RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.60f, text_pos.y + g.FontSize * 0.5f), text_col);
+ else if (!is_leaf)
+ RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y), text_col, is_open ? ImGuiDir_Down : ImGuiDir_Right, 1.0f);
+ else // Leaf without bullet, left-adjusted text
+ text_pos.x -= text_offset_x;
+ if (flags & ImGuiTreeNodeFlags_ClipLabelForTrailingButton)
+ frame_bb.Max.x -= g.FontSize + style.FramePadding.x;
+
+ if (g.LogEnabled)
+ LogSetNextTextDecoration("###", "###");
+ RenderTextClipped(text_pos, frame_bb.Max, label, label_end, &label_size);
+ }
+ else
+ {
+ // Unframed typed for tree nodes
+ if (hovered || selected)
+ {
+ const ImU32 bg_col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
+ RenderFrame(frame_bb.Min, frame_bb.Max, bg_col, false);
+ }
+ RenderNavHighlight(frame_bb, id, nav_highlight_flags);
+ if (flags & ImGuiTreeNodeFlags_Bullet)
+ RenderBullet(window->DrawList, ImVec2(text_pos.x - text_offset_x * 0.5f, text_pos.y + g.FontSize * 0.5f), text_col);
+ else if (!is_leaf)
+ RenderArrow(window->DrawList, ImVec2(text_pos.x - text_offset_x + padding.x, text_pos.y + g.FontSize * 0.15f), text_col, is_open ? ImGuiDir_Down : ImGuiDir_Right, 0.70f);
+ if (g.LogEnabled)
+ LogSetNextTextDecoration(">", NULL);
+ RenderText(text_pos, label, label_end, false);
+ }
+
+ if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
+ TreePushOverrideID(id);
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | (is_leaf ? 0 : ImGuiItemStatusFlags_Openable) | (is_open ? ImGuiItemStatusFlags_Opened : 0));
+ return is_open;
+}
+
+void ImGui::TreePush(const char* str_id)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ Indent();
+ window->DC.TreeDepth++;
+ PushID(str_id);
+}
+
+void ImGui::TreePush(const void* ptr_id)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ Indent();
+ window->DC.TreeDepth++;
+ PushID(ptr_id);
+}
+
+void ImGui::TreePushOverrideID(ImGuiID id)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ Indent();
+ window->DC.TreeDepth++;
+ PushOverrideID(id);
+}
+
+void ImGui::TreePop()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ Unindent();
+
+ window->DC.TreeDepth--;
+ ImU32 tree_depth_mask = (1 << window->DC.TreeDepth);
+
+ // Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsBackHere is enabled)
+ if (g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet())
+ if (g.NavIdIsAlive && (window->DC.TreeJumpToParentOnPopMask & tree_depth_mask))
+ {
+ SetNavID(window->IDStack.back(), g.NavLayer, 0, ImRect());
+ NavMoveRequestCancel();
+ }
+ window->DC.TreeJumpToParentOnPopMask &= tree_depth_mask - 1;
+
+ IM_ASSERT(window->IDStack.Size > 1); // There should always be 1 element in the IDStack (pushed during window creation). If this triggers you called TreePop/PopID too much.
+ PopID();
+}
+
+// Horizontal distance preceding label when using TreeNode() or Bullet()
+float ImGui::GetTreeNodeToLabelSpacing()
+{
+ ImGuiContext& g = *GImGui;
+ return g.FontSize + (g.Style.FramePadding.x * 2.0f);
+}
+
+// Set next TreeNode/CollapsingHeader open state.
+void ImGui::SetNextItemOpen(bool is_open, ImGuiCond cond)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.CurrentWindow->SkipItems)
+ return;
+ g.NextItemData.Flags |= ImGuiNextItemDataFlags_HasOpen;
+ g.NextItemData.OpenVal = is_open;
+ g.NextItemData.OpenCond = cond ? cond : ImGuiCond_Always;
+}
+
+// CollapsingHeader returns true when opened but do not indent nor push into the ID stack (because of the ImGuiTreeNodeFlags_NoTreePushOnOpen flag).
+// This is basically the same as calling TreeNodeEx(label, ImGuiTreeNodeFlags_CollapsingHeader). You can remove the _NoTreePushOnOpen flag if you want behavior closer to normal TreeNode().
+bool ImGui::CollapsingHeader(const char* label, ImGuiTreeNodeFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ return TreeNodeBehavior(window->GetID(label), flags | ImGuiTreeNodeFlags_CollapsingHeader, label);
+}
+
+// p_visible == NULL : regular collapsing header
+// p_visible != NULL && *p_visible == true : show a small close button on the corner of the header, clicking the button will set *p_visible = false
+// p_visible != NULL && *p_visible == false : do not show the header at all
+// Do not mistake this with the Open state of the header itself, which you can adjust with SetNextItemOpen() or ImGuiTreeNodeFlags_DefaultOpen.
+bool ImGui::CollapsingHeader(const char* label, bool* p_visible, ImGuiTreeNodeFlags flags)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ if (p_visible && !*p_visible)
+ return false;
+
+ ImGuiID id = window->GetID(label);
+ flags |= ImGuiTreeNodeFlags_CollapsingHeader;
+ if (p_visible)
+ flags |= ImGuiTreeNodeFlags_AllowItemOverlap | ImGuiTreeNodeFlags_ClipLabelForTrailingButton;
+ bool is_open = TreeNodeBehavior(id, flags, label);
+ if (p_visible != NULL)
+ {
+ // Create a small overlapping close button
+ // FIXME: We can evolve this into user accessible helpers to add extra buttons on title bars, headers, etc.
+ // FIXME: CloseButton can overlap into text, need find a way to clip the text somehow.
+ ImGuiContext& g = *GImGui;
+ ImGuiLastItemData last_item_backup = g.LastItemData;
+ float button_size = g.FontSize;
+ float button_x = ImMax(g.LastItemData.Rect.Min.x, g.LastItemData.Rect.Max.x - g.Style.FramePadding.x * 2.0f - button_size);
+ float button_y = g.LastItemData.Rect.Min.y;
+ ImGuiID close_button_id = GetIDWithSeed("#CLOSE", NULL, id);
+ if (CloseButton(close_button_id, ImVec2(button_x, button_y)))
+ *p_visible = false;
+ g.LastItemData = last_item_backup;
+ }
+
+ return is_open;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: Selectable
+//-------------------------------------------------------------------------
+// - Selectable()
+//-------------------------------------------------------------------------
+
+// Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image.
+// But you need to make sure the ID is unique, e.g. enclose calls in PushID/PopID or use ##unique_id.
+// With this scheme, ImGuiSelectableFlags_SpanAllColumns and ImGuiSelectableFlags_AllowItemOverlap are also frequently used flags.
+// FIXME: Selectable() with (size.x == 0.0f) and (SelectableTextAlign.x > 0.0f) followed by SameLine() is currently not supported.
+bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+
+ // Submit label or explicit size to ItemSize(), whereas ItemAdd() will submit a larger/spanning rectangle.
+ ImGuiID id = window->GetID(label);
+ ImVec2 label_size = CalcTextSize(label, NULL, true);
+ ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y);
+ ImVec2 pos = window->DC.CursorPos;
+ pos.y += window->DC.CurrLineTextBaseOffset;
+ ItemSize(size, 0.0f);
+
+ // Fill horizontal space
+ // We don't support (size < 0.0f) in Selectable() because the ItemSpacing extension would make explicitly right-aligned sizes not visibly match other widgets.
+ const bool span_all_columns = (flags & ImGuiSelectableFlags_SpanAllColumns) != 0;
+ const float min_x = span_all_columns ? window->ParentWorkRect.Min.x : pos.x;
+ const float max_x = span_all_columns ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x;
+ if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth))
+ size.x = ImMax(label_size.x, max_x - min_x);
+
+ // Text stays at the submission position, but bounding box may be extended on both sides
+ const ImVec2 text_min = pos;
+ const ImVec2 text_max(min_x + size.x, pos.y + size.y);
+
+ // Selectables are meant to be tightly packed together with no click-gap, so we extend their box to cover spacing between selectable.
+ ImRect bb(min_x, pos.y, text_max.x, text_max.y);
+ if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0)
+ {
+ const float spacing_x = span_all_columns ? 0.0f : style.ItemSpacing.x;
+ const float spacing_y = style.ItemSpacing.y;
+ const float spacing_L = IM_FLOOR(spacing_x * 0.50f);
+ const float spacing_U = IM_FLOOR(spacing_y * 0.50f);
+ bb.Min.x -= spacing_L;
+ bb.Min.y -= spacing_U;
+ bb.Max.x += (spacing_x - spacing_L);
+ bb.Max.y += (spacing_y - spacing_U);
+ }
+ //if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); }
+
+ // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackground for every Selectable..
+ const float backup_clip_rect_min_x = window->ClipRect.Min.x;
+ const float backup_clip_rect_max_x = window->ClipRect.Max.x;
+ if (span_all_columns)
+ {
+ window->ClipRect.Min.x = window->ParentWorkRect.Min.x;
+ window->ClipRect.Max.x = window->ParentWorkRect.Max.x;
+ }
+
+ const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0;
+ const bool item_add = ItemAdd(bb, id, NULL, disabled_item ? ImGuiItemFlags_Disabled : ImGuiItemFlags_None);
+ if (span_all_columns)
+ {
+ window->ClipRect.Min.x = backup_clip_rect_min_x;
+ window->ClipRect.Max.x = backup_clip_rect_max_x;
+ }
+
+ if (!item_add)
+ return false;
+
+ const bool disabled_global = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0;
+ if (disabled_item && !disabled_global) // Only testing this as an optimization
+ BeginDisabled();
+
+ // FIXME: We can standardize the behavior of those two, we could also keep the fast path of override ClipRect + full push on render only,
+ // which would be advantageous since most selectable are not selected.
+ if (span_all_columns && window->DC.CurrentColumns)
+ PushColumnsBackground();
+ else if (span_all_columns && g.CurrentTable)
+ TablePushBackgroundChannel();
+
+ // We use NoHoldingActiveID on menus so user can click and _hold_ on a menu then drag to browse child entries
+ ImGuiButtonFlags button_flags = 0;
+ if (flags & ImGuiSelectableFlags_NoHoldingActiveID) { button_flags |= ImGuiButtonFlags_NoHoldingActiveId; }
+ if (flags & ImGuiSelectableFlags_SelectOnClick) { button_flags |= ImGuiButtonFlags_PressedOnClick; }
+ if (flags & ImGuiSelectableFlags_SelectOnRelease) { button_flags |= ImGuiButtonFlags_PressedOnRelease; }
+ if (flags & ImGuiSelectableFlags_AllowDoubleClick) { button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; }
+ if (flags & ImGuiSelectableFlags_AllowItemOverlap) { button_flags |= ImGuiButtonFlags_AllowItemOverlap; }
+
+ const bool was_selected = selected;
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
+
+ // Auto-select when moved into
+ // - This will be more fully fleshed in the range-select branch
+ // - This is not exposed as it won't nicely work with some user side handling of shift/control
+ // - We cannot do 'if (g.NavJustMovedToId != id) { selected = false; pressed = was_selected; }' for two reasons
+ // - (1) it would require focus scope to be set, need exposing PushFocusScope() or equivalent (e.g. BeginSelection() calling PushFocusScope())
+ // - (2) usage will fail with clipped items
+ // The multi-select API aim to fix those issues, e.g. may be replaced with a BeginSelection() API.
+ if ((flags & ImGuiSelectableFlags_SelectOnNav) && g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == window->DC.NavFocusScopeIdCurrent)
+ if (g.NavJustMovedToId == id)
+ selected = pressed = true;
+
+ // Update NavId when clicking or when Hovering (this doesn't happen on most widgets), so navigation can be resumed with gamepad/keyboard
+ if (pressed || (hovered && (flags & ImGuiSelectableFlags_SetNavIdOnHover)))
+ {
+ if (!g.NavDisableMouseHover && g.NavWindow == window && g.NavLayer == window->DC.NavLayerCurrent)
+ {
+ SetNavID(id, window->DC.NavLayerCurrent, window->DC.NavFocusScopeIdCurrent, WindowRectAbsToRel(window, bb)); // (bb == NavRect)
+ g.NavDisableHighlight = true;
+ }
+ }
+ if (pressed)
+ MarkItemEdited(id);
+
+ if (flags & ImGuiSelectableFlags_AllowItemOverlap)
+ SetItemAllowOverlap();
+
+ // In this branch, Selectable() cannot toggle the selection so this will never trigger.
+ if (selected != was_selected) //-V547
+ g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
+
+ // Render
+ if (held && (flags & ImGuiSelectableFlags_DrawHoveredWhenHeld))
+ hovered = true;
+ if (hovered || selected)
+ {
+ const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header);
+ RenderFrame(bb.Min, bb.Max, col, false, 0.0f);
+ }
+ RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding);
+
+ if (span_all_columns && window->DC.CurrentColumns)
+ PopColumnsBackground();
+ else if (span_all_columns && g.CurrentTable)
+ TablePopBackgroundChannel();
+
+ RenderTextClipped(text_min, text_max, label, NULL, &label_size, style.SelectableTextAlign, &bb);
+
+ // Automatically close popups
+ if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(g.LastItemData.InFlags & ImGuiItemFlags_SelectableDontClosePopup))
+ CloseCurrentPopup();
+
+ if (disabled_item && !disabled_global)
+ EndDisabled();
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ return pressed; //-V1020
+}
+
+bool ImGui::Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
+{
+ if (Selectable(label, *p_selected, flags, size_arg))
+ {
+ *p_selected = !*p_selected;
+ return true;
+ }
+ return false;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: ListBox
+//-------------------------------------------------------------------------
+// - BeginListBox()
+// - EndListBox()
+// - ListBox()
+//-------------------------------------------------------------------------
+
+// Tip: To have a list filling the entire window width, use size.x = -FLT_MIN and pass an non-visible label e.g. "##empty"
+// Tip: If your vertical size is calculated from an item count (e.g. 10 * item_height) consider adding a fractional part to facilitate seeing scrolling boundaries (e.g. 10.25 * item_height).
+bool ImGui::BeginListBox(const char* label, const ImVec2& size_arg)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = GetID(label);
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ // Size default to hold ~7.25 items.
+ // Fractional number of items helps seeing that we can scroll down/up without looking at scrollbar.
+ ImVec2 size = ImFloor(CalcItemSize(size_arg, CalcItemWidth(), GetTextLineHeightWithSpacing() * 7.25f + style.FramePadding.y * 2.0f));
+ ImVec2 frame_size = ImVec2(size.x, ImMax(size.y, label_size.y));
+ ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
+ ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
+ g.NextItemData.ClearFlags();
+
+ if (!IsRectVisible(bb.Min, bb.Max))
+ {
+ ItemSize(bb.GetSize(), style.FramePadding.y);
+ ItemAdd(bb, 0, &frame_bb);
+ return false;
+ }
+
+ // FIXME-OPT: We could omit the BeginGroup() if label_size.x but would need to omit the EndGroup() as well.
+ BeginGroup();
+ if (label_size.x > 0.0f)
+ {
+ ImVec2 label_pos = ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y);
+ RenderText(label_pos, label);
+ window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, label_pos + label_size);
+ }
+
+ BeginChildFrame(id, frame_bb.GetSize());
+ return true;
+}
+
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+// OBSOLETED in 1.81 (from February 2021)
+bool ImGui::ListBoxHeader(const char* label, int items_count, int height_in_items)
+{
+ // If height_in_items == -1, default height is maximum 7.
+ ImGuiContext& g = *GImGui;
+ float height_in_items_f = (height_in_items < 0 ? ImMin(items_count, 7) : height_in_items) + 0.25f;
+ ImVec2 size;
+ size.x = 0.0f;
+ size.y = GetTextLineHeightWithSpacing() * height_in_items_f + g.Style.FramePadding.y * 2.0f;
+ return BeginListBox(label, size);
+}
+#endif
+
+void ImGui::EndListBox()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ IM_ASSERT((window->Flags & ImGuiWindowFlags_ChildWindow) && "Mismatched BeginListBox/EndListBox calls. Did you test the return value of BeginListBox?");
+ IM_UNUSED(window);
+
+ EndChildFrame();
+ EndGroup(); // This is only required to be able to do IsItemXXX query on the whole ListBox including label
+}
+
+bool ImGui::ListBox(const char* label, int* current_item, const char* const items[], int items_count, int height_items)
+{
+ const bool value_changed = ListBox(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_items);
+ return value_changed;
+}
+
+// This is merely a helper around BeginListBox(), EndListBox().
+// Considering using those directly to submit custom data or store selection differently.
+bool ImGui::ListBox(const char* label, int* current_item, bool (*items_getter)(void*, int, const char**), void* data, int items_count, int height_in_items)
+{
+ ImGuiContext& g = *GImGui;
+
+ // Calculate size from "height_in_items"
+ if (height_in_items < 0)
+ height_in_items = ImMin(items_count, 7);
+ float height_in_items_f = height_in_items + 0.25f;
+ ImVec2 size(0.0f, ImFloor(GetTextLineHeightWithSpacing() * height_in_items_f + g.Style.FramePadding.y * 2.0f));
+
+ if (!BeginListBox(label, size))
+ return false;
+
+ // Assume all items have even height (= 1 line of text). If you need items of different height,
+ // you can create a custom version of ListBox() in your code without using the clipper.
+ bool value_changed = false;
+ ImGuiListClipper clipper;
+ clipper.Begin(items_count, GetTextLineHeightWithSpacing()); // We know exactly our line height here so we pass it as a minor optimization, but generally you don't need to.
+ while (clipper.Step())
+ for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++)
+ {
+ const char* item_text;
+ if (!items_getter(data, i, &item_text))
+ item_text = "*Unknown item*";
+
+ PushID(i);
+ const bool item_selected = (i == *current_item);
+ if (Selectable(item_text, item_selected))
+ {
+ *current_item = i;
+ value_changed = true;
+ }
+ if (item_selected)
+ SetItemDefaultFocus();
+ PopID();
+ }
+ EndListBox();
+
+ if (value_changed)
+ MarkItemEdited(g.LastItemData.ID);
+
+ return value_changed;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: PlotLines, PlotHistogram
+//-------------------------------------------------------------------------
+// - PlotEx() [Internal]
+// - PlotLines()
+// - PlotHistogram()
+//-------------------------------------------------------------------------
+// Plot/Graph widgets are not very good.
+// Consider writing your own, or using a third-party one, see:
+// - ImPlot https://github.com/epezent/implot
+// - others https://github.com/ocornut/imgui/wiki/Useful-Extensions
+//-------------------------------------------------------------------------
+
+int ImGui::PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 frame_size)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return -1;
+
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+
+ const ImVec2 label_size = CalcTextSize(label, NULL, true);
+ if (frame_size.x == 0.0f)
+ frame_size.x = CalcItemWidth();
+ if (frame_size.y == 0.0f)
+ frame_size.y = label_size.y + (style.FramePadding.y * 2);
+
+ const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
+ const ImRect inner_bb(frame_bb.Min + style.FramePadding, frame_bb.Max - style.FramePadding);
+ const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0));
+ ItemSize(total_bb, style.FramePadding.y);
+ if (!ItemAdd(total_bb, 0, &frame_bb))
+ return -1;
+ const bool hovered = ItemHoverable(frame_bb, id);
+
+ // Determine scale from values if not specified
+ if (scale_min == FLT_MAX || scale_max == FLT_MAX)
+ {
+ float v_min = FLT_MAX;
+ float v_max = -FLT_MAX;
+ for (int i = 0; i < values_count; i++)
+ {
+ const float v = values_getter(data, i);
+ if (v != v) // Ignore NaN values
+ continue;
+ v_min = ImMin(v_min, v);
+ v_max = ImMax(v_max, v);
+ }
+ if (scale_min == FLT_MAX)
+ scale_min = v_min;
+ if (scale_max == FLT_MAX)
+ scale_max = v_max;
+ }
+
+ RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
+
+ const int values_count_min = (plot_type == ImGuiPlotType_Lines) ? 2 : 1;
+ int idx_hovered = -1;
+ if (values_count >= values_count_min)
+ {
+ int res_w = ImMin((int)frame_size.x, values_count) + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
+ int item_count = values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0);
+
+ // Tooltip on hover
+ if (hovered && inner_bb.Contains(g.IO.MousePos))
+ {
+ const float t = ImClamp((g.IO.MousePos.x - inner_bb.Min.x) / (inner_bb.Max.x - inner_bb.Min.x), 0.0f, 0.9999f);
+ const int v_idx = (int)(t * item_count);
+ IM_ASSERT(v_idx >= 0 && v_idx < values_count);
+
+ const float v0 = values_getter(data, (v_idx + values_offset) % values_count);
+ const float v1 = values_getter(data, (v_idx + 1 + values_offset) % values_count);
+ if (plot_type == ImGuiPlotType_Lines)
+ SetTooltip("%d: %8.4g\n%d: %8.4g", v_idx, v0, v_idx + 1, v1);
+ else if (plot_type == ImGuiPlotType_Histogram)
+ SetTooltip("%d: %8.4g", v_idx, v0);
+ idx_hovered = v_idx;
+ }
+
+ const float t_step = 1.0f / (float)res_w;
+ const float inv_scale = (scale_min == scale_max) ? 0.0f : (1.0f / (scale_max - scale_min));
+
+ float v0 = values_getter(data, (0 + values_offset) % values_count);
+ float t0 = 0.0f;
+ ImVec2 tp0 = ImVec2( t0, 1.0f - ImSaturate((v0 - scale_min) * inv_scale) ); // Point in the normalized space of our target rectangle
+ float histogram_zero_line_t = (scale_min * scale_max < 0.0f) ? (1 + scale_min * inv_scale) : (scale_min < 0.0f ? 0.0f : 1.0f); // Where does the zero line stands
+
+ const ImU32 col_base = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram);
+ const ImU32 col_hovered = GetColorU32((plot_type == ImGuiPlotType_Lines) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered);
+
+ for (int n = 0; n < res_w; n++)
+ {
+ const float t1 = t0 + t_step;
+ const int v1_idx = (int)(t0 * item_count + 0.5f);
+ IM_ASSERT(v1_idx >= 0 && v1_idx < values_count);
+ const float v1 = values_getter(data, (v1_idx + values_offset + 1) % values_count);
+ const ImVec2 tp1 = ImVec2( t1, 1.0f - ImSaturate((v1 - scale_min) * inv_scale) );
+
+ // NB: Draw calls are merged together by the DrawList system. Still, we should render our batch are lower level to save a bit of CPU.
+ ImVec2 pos0 = ImLerp(inner_bb.Min, inner_bb.Max, tp0);
+ ImVec2 pos1 = ImLerp(inner_bb.Min, inner_bb.Max, (plot_type == ImGuiPlotType_Lines) ? tp1 : ImVec2(tp1.x, histogram_zero_line_t));
+ if (plot_type == ImGuiPlotType_Lines)
+ {
+ window->DrawList->AddLine(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base);
+ }
+ else if (plot_type == ImGuiPlotType_Histogram)
+ {
+ if (pos1.x >= pos0.x + 2.0f)
+ pos1.x -= 1.0f;
+ window->DrawList->AddRectFilled(pos0, pos1, idx_hovered == v1_idx ? col_hovered : col_base);
+ }
+
+ t0 = t1;
+ tp0 = tp1;
+ }
+ }
+
+ // Text overlay
+ if (overlay_text)
+ RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, overlay_text, NULL, NULL, ImVec2(0.5f, 0.0f));
+
+ if (label_size.x > 0.0f)
+ RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, inner_bb.Min.y), label);
+
+ // Return hovered index or -1 if none are hovered.
+ // This is currently not exposed in the public API because we need a larger redesign of the whole thing, but in the short-term we are making it available in PlotEx().
+ return idx_hovered;
+}
+
+struct ImGuiPlotArrayGetterData
+{
+ const float* Values;
+ int Stride;
+
+ ImGuiPlotArrayGetterData(const float* values, int stride) { Values = values; Stride = stride; }
+};
+
+static float Plot_ArrayGetter(void* data, int idx)
+{
+ ImGuiPlotArrayGetterData* plot_data = (ImGuiPlotArrayGetterData*)data;
+ const float v = *(const float*)(const void*)((const unsigned char*)plot_data->Values + (size_t)idx * plot_data->Stride);
+ return v;
+}
+
+void ImGui::PlotLines(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
+{
+ ImGuiPlotArrayGetterData data(values, stride);
+ PlotEx(ImGuiPlotType_Lines, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
+}
+
+void ImGui::PlotLines(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
+{
+ PlotEx(ImGuiPlotType_Lines, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
+}
+
+void ImGui::PlotHistogram(const char* label, const float* values, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride)
+{
+ ImGuiPlotArrayGetterData data(values, stride);
+ PlotEx(ImGuiPlotType_Histogram, label, &Plot_ArrayGetter, (void*)&data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
+}
+
+void ImGui::PlotHistogram(const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, ImVec2 graph_size)
+{
+ PlotEx(ImGuiPlotType_Histogram, label, values_getter, data, values_count, values_offset, overlay_text, scale_min, scale_max, graph_size);
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: Value helpers
+// Those is not very useful, legacy API.
+//-------------------------------------------------------------------------
+// - Value()
+//-------------------------------------------------------------------------
+
+void ImGui::Value(const char* prefix, bool b)
+{
+ Text("%s: %s", prefix, (b ? "true" : "false"));
+}
+
+void ImGui::Value(const char* prefix, int v)
+{
+ Text("%s: %d", prefix, v);
+}
+
+void ImGui::Value(const char* prefix, unsigned int v)
+{
+ Text("%s: %d", prefix, v);
+}
+
+void ImGui::Value(const char* prefix, float v, const char* float_format)
+{
+ if (float_format)
+ {
+ char fmt[64];
+ ImFormatString(fmt, IM_ARRAYSIZE(fmt), "%%s: %s", float_format);
+ Text(fmt, prefix, v);
+ }
+ else
+ {
+ Text("%s: %.3f", prefix, v);
+ }
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] MenuItem, BeginMenu, EndMenu, etc.
+//-------------------------------------------------------------------------
+// - ImGuiMenuColumns [Internal]
+// - BeginMenuBar()
+// - EndMenuBar()
+// - BeginMainMenuBar()
+// - EndMainMenuBar()
+// - BeginMenu()
+// - EndMenu()
+// - MenuItemEx() [Internal]
+// - MenuItem()
+//-------------------------------------------------------------------------
+
+// Helpers for internal use
+void ImGuiMenuColumns::Update(float spacing, bool window_reappearing)
+{
+ if (window_reappearing)
+ memset(Widths, 0, sizeof(Widths));
+ Spacing = (ImU16)spacing;
+ CalcNextTotalWidth(true);
+ memset(Widths, 0, sizeof(Widths));
+ TotalWidth = NextTotalWidth;
+ NextTotalWidth = 0;
+}
+
+void ImGuiMenuColumns::CalcNextTotalWidth(bool update_offsets)
+{
+ ImU16 offset = 0;
+ bool want_spacing = false;
+ for (int i = 0; i < IM_ARRAYSIZE(Widths); i++)
+ {
+ ImU16 width = Widths[i];
+ if (want_spacing && width > 0)
+ offset += Spacing;
+ want_spacing |= (width > 0);
+ if (update_offsets)
+ {
+ if (i == 1) { OffsetLabel = offset; }
+ if (i == 2) { OffsetShortcut = offset; }
+ if (i == 3) { OffsetMark = offset; }
+ }
+ offset += width;
+ }
+ NextTotalWidth = offset;
+}
+
+float ImGuiMenuColumns::DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark)
+{
+ Widths[0] = ImMax(Widths[0], (ImU16)w_icon);
+ Widths[1] = ImMax(Widths[1], (ImU16)w_label);
+ Widths[2] = ImMax(Widths[2], (ImU16)w_shortcut);
+ Widths[3] = ImMax(Widths[3], (ImU16)w_mark);
+ CalcNextTotalWidth(false);
+ return (float)ImMax(TotalWidth, NextTotalWidth);
+}
+
+// FIXME: Provided a rectangle perhaps e.g. a BeginMenuBarEx() could be used anywhere..
+// Currently the main responsibility of this function being to setup clip-rect + horizontal layout + menu navigation layer.
+// Ideally we also want this to be responsible for claiming space out of the main window scrolling rectangle, in which case ImGuiWindowFlags_MenuBar will become unnecessary.
+// Then later the same system could be used for multiple menu-bars, scrollbars, side-bars.
+bool ImGui::BeginMenuBar()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+ if (!(window->Flags & ImGuiWindowFlags_MenuBar))
+ return false;
+
+ IM_ASSERT(!window->DC.MenuBarAppending);
+ BeginGroup(); // Backup position on layer 0 // FIXME: Misleading to use a group for that backup/restore
+ PushID("##menubar");
+
+ // We don't clip with current window clipping rectangle as it is already set to the area below. However we clip with window full rect.
+ // We remove 1 worth of rounding to Max.x to that text in long menus and small windows don't tend to display over the lower-right rounded area, which looks particularly glitchy.
+ ImRect bar_rect = window->MenuBarRect();
+ ImRect clip_rect(IM_ROUND(bar_rect.Min.x + window->WindowBorderSize), IM_ROUND(bar_rect.Min.y + window->WindowBorderSize), IM_ROUND(ImMax(bar_rect.Min.x, bar_rect.Max.x - ImMax(window->WindowRounding, window->WindowBorderSize))), IM_ROUND(bar_rect.Max.y));
+ clip_rect.ClipWith(window->OuterRectClipped);
+ PushClipRect(clip_rect.Min, clip_rect.Max, false);
+
+ // We overwrite CursorMaxPos because BeginGroup sets it to CursorPos (essentially the .EmitItem hack in EndMenuBar() would need something analogous here, maybe a BeginGroupEx() with flags).
+ window->DC.CursorPos = window->DC.CursorMaxPos = ImVec2(bar_rect.Min.x + window->DC.MenuBarOffset.x, bar_rect.Min.y + window->DC.MenuBarOffset.y);
+ window->DC.LayoutType = ImGuiLayoutType_Horizontal;
+ window->DC.IsSameLine = false;
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
+ window->DC.MenuBarAppending = true;
+ AlignTextToFramePadding();
+ return true;
+}
+
+void ImGui::EndMenuBar()
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return;
+ ImGuiContext& g = *GImGui;
+
+ // Nav: When a move request within one of our child menu failed, capture the request to navigate among our siblings.
+ if (NavMoveRequestButNoResultYet() && (g.NavMoveDir == ImGuiDir_Left || g.NavMoveDir == ImGuiDir_Right) && (g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu))
+ {
+ // Try to find out if the request is for one of our child menu
+ ImGuiWindow* nav_earliest_child = g.NavWindow;
+ while (nav_earliest_child->ParentWindow && (nav_earliest_child->ParentWindow->Flags & ImGuiWindowFlags_ChildMenu))
+ nav_earliest_child = nav_earliest_child->ParentWindow;
+ if (nav_earliest_child->ParentWindow == window && nav_earliest_child->DC.ParentLayoutType == ImGuiLayoutType_Horizontal && (g.NavMoveFlags & ImGuiNavMoveFlags_Forwarded) == 0)
+ {
+ // To do so we claim focus back, restore NavId and then process the movement request for yet another frame.
+ // This involve a one-frame delay which isn't very problematic in this situation. We could remove it by scoring in advance for multiple window (probably not worth bothering)
+ const ImGuiNavLayer layer = ImGuiNavLayer_Menu;
+ IM_ASSERT(window->DC.NavLayersActiveMaskNext & (1 << layer)); // Sanity check
+ FocusWindow(window);
+ SetNavID(window->NavLastIds[layer], layer, 0, window->NavRectRel[layer]);
+ g.NavDisableHighlight = true; // Hide highlight for the current frame so we don't see the intermediary selection.
+ g.NavDisableMouseHover = g.NavMousePosDirty = true;
+ NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); // Repeat
+ }
+ }
+
+ IM_MSVC_WARNING_SUPPRESS(6011); // Static Analysis false positive "warning C6011: Dereferencing NULL pointer 'window'"
+ IM_ASSERT(window->Flags & ImGuiWindowFlags_MenuBar);
+ IM_ASSERT(window->DC.MenuBarAppending);
+ PopClipRect();
+ PopID();
+ window->DC.MenuBarOffset.x = window->DC.CursorPos.x - window->Pos.x; // Save horizontal position so next append can reuse it. This is kinda equivalent to a per-layer CursorPos.
+ g.GroupStack.back().EmitItem = false;
+ EndGroup(); // Restore position on layer 0
+ window->DC.LayoutType = ImGuiLayoutType_Vertical;
+ window->DC.IsSameLine = false;
+ window->DC.NavLayerCurrent = ImGuiNavLayer_Main;
+ window->DC.MenuBarAppending = false;
+}
+
+// Important: calling order matters!
+// FIXME: Somehow overlapping with docking tech.
+// FIXME: The "rect-cut" aspect of this could be formalized into a lower-level helper (rect-cut: https://halt.software/dead-simple-layouts)
+bool ImGui::BeginViewportSideBar(const char* name, ImGuiViewport* viewport_p, ImGuiDir dir, float axis_size, ImGuiWindowFlags window_flags)
+{
+ IM_ASSERT(dir != ImGuiDir_None);
+
+ ImGuiWindow* bar_window = FindWindowByName(name);
+ if (bar_window == NULL || bar_window->BeginCount == 0)
+ {
+ // Calculate and set window size/position
+ ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)(viewport_p ? viewport_p : GetMainViewport());
+ ImRect avail_rect = viewport->GetBuildWorkRect();
+ ImGuiAxis axis = (dir == ImGuiDir_Up || dir == ImGuiDir_Down) ? ImGuiAxis_Y : ImGuiAxis_X;
+ ImVec2 pos = avail_rect.Min;
+ if (dir == ImGuiDir_Right || dir == ImGuiDir_Down)
+ pos[axis] = avail_rect.Max[axis] - axis_size;
+ ImVec2 size = avail_rect.GetSize();
+ size[axis] = axis_size;
+ SetNextWindowPos(pos);
+ SetNextWindowSize(size);
+
+ // Report our size into work area (for next frame) using actual window size
+ if (dir == ImGuiDir_Up || dir == ImGuiDir_Left)
+ viewport->BuildWorkOffsetMin[axis] += axis_size;
+ else if (dir == ImGuiDir_Down || dir == ImGuiDir_Right)
+ viewport->BuildWorkOffsetMax[axis] -= axis_size;
+ }
+
+ window_flags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove;
+ PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
+ PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(0, 0)); // Lift normal size constraint
+ bool is_open = Begin(name, NULL, window_flags);
+ PopStyleVar(2);
+
+ return is_open;
+}
+
+bool ImGui::BeginMainMenuBar()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiViewportP* viewport = (ImGuiViewportP*)(void*)GetMainViewport();
+
+ // For the main menu bar, which cannot be moved, we honor g.Style.DisplaySafeAreaPadding to ensure text can be visible on a TV set.
+ // FIXME: This could be generalized as an opt-in way to clamp window->DC.CursorStartPos to avoid SafeArea?
+ // FIXME: Consider removing support for safe area down the line... it's messy. Nowadays consoles have support for TV calibration in OS settings.
+ g.NextWindowData.MenuBarOffsetMinVal = ImVec2(g.Style.DisplaySafeAreaPadding.x, ImMax(g.Style.DisplaySafeAreaPadding.y - g.Style.FramePadding.y, 0.0f));
+ ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_MenuBar;
+ float height = GetFrameHeight();
+ bool is_open = BeginViewportSideBar("##MainMenuBar", viewport, ImGuiDir_Up, height, window_flags);
+ g.NextWindowData.MenuBarOffsetMinVal = ImVec2(0.0f, 0.0f);
+
+ if (is_open)
+ BeginMenuBar();
+ else
+ End();
+ return is_open;
+}
+
+void ImGui::EndMainMenuBar()
+{
+ EndMenuBar();
+
+ // When the user has left the menu layer (typically: closed menus through activation of an item), we restore focus to the previous window
+ // FIXME: With this strategy we won't be able to restore a NULL focus.
+ ImGuiContext& g = *GImGui;
+ if (g.CurrentWindow == g.NavWindow && g.NavLayer == ImGuiNavLayer_Main && !g.NavAnyRequest)
+ FocusTopMostWindowUnderOne(g.NavWindow, NULL);
+
+ End();
+}
+
+static bool IsRootOfOpenMenuSet()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if ((g.OpenPopupStack.Size <= g.BeginPopupStack.Size) || (window->Flags & ImGuiWindowFlags_ChildMenu))
+ return false;
+
+ // Initially we used 'upper_popup->OpenParentId == window->IDStack.back()' to differentiate multiple menu sets from each others
+ // (e.g. inside menu bar vs loose menu items) based on parent ID.
+ // This would however prevent the use of e.g. PuhsID() user code submitting menus.
+ // Previously this worked between popup and a first child menu because the first child menu always had the _ChildWindow flag,
+ // making hovering on parent popup possible while first child menu was focused - but this was generally a bug with other side effects.
+ // Instead we don't treat Popup specifically (in order to consistently support menu features in them), maybe the first child menu of a Popup
+ // doesn't have the _ChildWindow flag, and we rely on this IsRootOfOpenMenuSet() check to allow hovering between root window/popup and first child menu.
+ // In the end, lack of ID check made it so we could no longer differentiate between separate menu sets. To compensate for that, we at least check parent window nav layer.
+ // This fixes the most common case of menu opening on hover when moving between window content and menu bar. Multiple different menu sets in same nav layer would still
+ // open on hover, but that should be a lesser problem, because if such menus are close in proximity in window content then it won't feel weird and if they are far apart
+ // it likely won't be a problem anyone runs into.
+ const ImGuiPopupData* upper_popup = &g.OpenPopupStack[g.BeginPopupStack.Size];
+ return (window->DC.NavLayerCurrent == upper_popup->ParentNavLayer && upper_popup->Window && (upper_popup->Window->Flags & ImGuiWindowFlags_ChildMenu));
+}
+
+bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = window->GetID(label);
+ bool menu_is_open = IsPopupOpen(id, ImGuiPopupFlags_None);
+
+ // Sub-menus are ChildWindow so that mouse can be hovering across them (otherwise top-most popup menu would steal focus and not allow hovering on parent menu)
+ // The first menu in a hierarchy isn't so hovering doesn't get across (otherwise e.g. resizing borders with ImGuiButtonFlags_FlattenChildren would react), but top-most BeginMenu() will bypass that limitation.
+ ImGuiWindowFlags flags = ImGuiWindowFlags_ChildMenu | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoNavFocus;
+ if (window->Flags & ImGuiWindowFlags_ChildMenu)
+ flags |= ImGuiWindowFlags_ChildWindow;
+
+ // If a menu with same the ID was already submitted, we will append to it, matching the behavior of Begin().
+ // We are relying on a O(N) search - so O(N log N) over the frame - which seems like the most efficient for the expected small amount of BeginMenu() calls per frame.
+ // If somehow this is ever becoming a problem we can switch to use e.g. ImGuiStorage mapping key to last frame used.
+ if (g.MenusIdSubmittedThisFrame.contains(id))
+ {
+ if (menu_is_open)
+ menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
+ else
+ g.NextWindowData.ClearFlags(); // we behave like Begin() and need to consume those values
+ return menu_is_open;
+ }
+
+ // Tag menu as used. Next time BeginMenu() with same ID is called it will append to existing menu
+ g.MenusIdSubmittedThisFrame.push_back(id);
+
+ ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ // Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent without always being a Child window)
+ const bool menuset_is_open = IsRootOfOpenMenuSet();
+ ImGuiWindow* backed_nav_window = g.NavWindow;
+ if (menuset_is_open)
+ g.NavWindow = window;
+
+ // The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu,
+ // However the final position is going to be different! It is chosen by FindBestWindowPosForPopup().
+ // e.g. Menus tend to overlap each other horizontally to amplify relative Z-ordering.
+ ImVec2 popup_pos, pos = window->DC.CursorPos;
+ PushID(label);
+ if (!enabled)
+ BeginDisabled();
+ const ImGuiMenuColumns* offsets = &window->DC.MenuColumns;
+ bool pressed;
+ const ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_NoHoldingActiveID | ImGuiSelectableFlags_SelectOnClick | ImGuiSelectableFlags_DontClosePopups;
+ if (window->DC.LayoutType == ImGuiLayoutType_Horizontal)
+ {
+ // Menu inside an horizontal menu bar
+ // Selectable extend their highlight by half ItemSpacing in each direction.
+ // For ChildMenu, the popup position will be overwritten by the call to FindBestWindowPosForPopup() in Begin()
+ popup_pos = ImVec2(pos.x - 1.0f - IM_FLOOR(style.ItemSpacing.x * 0.5f), pos.y - style.FramePadding.y + window->MenuBarHeight());
+ window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * 0.5f);
+ PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y));
+ float w = label_size.x;
+ ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
+ pressed = Selectable("", menu_is_open, selectable_flags, ImVec2(w, 0.0f));
+ RenderText(text_pos, label);
+ PopStyleVar();
+ window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
+ }
+ else
+ {
+ // Menu inside a regular/vertical menu
+ // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
+ // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
+ popup_pos = ImVec2(pos.x, pos.y - style.WindowPadding.y);
+ float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
+ float checkmark_w = IM_FLOOR(g.FontSize * 1.20f);
+ float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, 0.0f, checkmark_w); // Feedback to next frame
+ float extra_w = ImMax(0.0f, GetContentRegionAvail().x - min_w);
+ ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
+ pressed = Selectable("", menu_is_open, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, 0.0f));
+ RenderText(text_pos, label);
+ if (icon_w > 0.0f)
+ RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon);
+ RenderArrow(window->DrawList, pos + ImVec2(offsets->OffsetMark + extra_w + g.FontSize * 0.30f, 0.0f), GetColorU32(ImGuiCol_Text), ImGuiDir_Right);
+ }
+ if (!enabled)
+ EndDisabled();
+
+ const bool hovered = (g.HoveredId == id) && enabled && !g.NavDisableMouseHover;
+ if (menuset_is_open)
+ g.NavWindow = backed_nav_window;
+
+ bool want_open = false;
+ bool want_close = false;
+ if (window->DC.LayoutType == ImGuiLayoutType_Vertical) // (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
+ {
+ // Close menu when not hovering it anymore unless we are moving roughly in the direction of the menu
+ // Implement http://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown to avoid using timers, so menus feels more reactive.
+ bool moving_toward_child_menu = false;
+ ImGuiWindow* child_menu_window = (g.BeginPopupStack.Size < g.OpenPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].SourceWindow == window) ? g.OpenPopupStack[g.BeginPopupStack.Size].Window : NULL;
+ if (g.HoveredWindow == window && child_menu_window != NULL && !(window->Flags & ImGuiWindowFlags_MenuBar))
+ {
+ float ref_unit = g.FontSize; // FIXME-DPI
+ ImRect next_window_rect = child_menu_window->Rect();
+ ImVec2 ta = (g.IO.MousePos - g.IO.MouseDelta);
+ ImVec2 tb = (window->Pos.x < child_menu_window->Pos.x) ? next_window_rect.GetTL() : next_window_rect.GetTR();
+ ImVec2 tc = (window->Pos.x < child_menu_window->Pos.x) ? next_window_rect.GetBL() : next_window_rect.GetBR();
+ float extra = ImClamp(ImFabs(ta.x - tb.x) * 0.30f, ref_unit * 0.5f, ref_unit * 2.5f); // add a bit of extra slack.
+ ta.x += (window->Pos.x < child_menu_window->Pos.x) ? -0.5f : +0.5f; // to avoid numerical issues (FIXME: ??)
+ tb.y = ta.y + ImMax((tb.y - extra) - ta.y, -ref_unit * 8.0f); // triangle has maximum height to limit the slope and the bias toward large sub-menus
+ tc.y = ta.y + ImMin((tc.y + extra) - ta.y, +ref_unit * 8.0f);
+ moving_toward_child_menu = ImTriangleContainsPoint(ta, tb, tc, g.IO.MousePos);
+ //GetForegroundDrawList()->AddTriangleFilled(ta, tb, tc, moving_toward_other_child_menu ? IM_COL32(0,128,0,128) : IM_COL32(128,0,0,128)); // [DEBUG]
+ }
+
+ // The 'HovereWindow == window' check creates an inconsistency (e.g. moving away from menu slowly tends to hit same window, whereas moving away fast does not)
+ // But we also need to not close the top-menu menu when moving over void. Perhaps we should extend the triangle check to a larger polygon.
+ // (Remember to test this on BeginPopup("A")->BeginMenu("B") sequence which behaves slightly differently as B isn't a Child of A and hovering isn't shared.)
+ if (menu_is_open && !hovered && g.HoveredWindow == window && !moving_toward_child_menu)
+ want_close = true;
+
+ // Open
+ if (!menu_is_open && pressed) // Click/activate to open
+ want_open = true;
+ else if (!menu_is_open && hovered && !moving_toward_child_menu) // Hover to open
+ want_open = true;
+ if (g.NavId == id && g.NavMoveDir == ImGuiDir_Right) // Nav-Right to open
+ {
+ want_open = true;
+ NavMoveRequestCancel();
+ }
+ }
+ else
+ {
+ // Menu bar
+ if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it
+ {
+ want_close = true;
+ want_open = menu_is_open = false;
+ }
+ else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others
+ {
+ want_open = true;
+ }
+ else if (g.NavId == id && g.NavMoveDir == ImGuiDir_Down) // Nav-Down to open
+ {
+ want_open = true;
+ NavMoveRequestCancel();
+ }
+ }
+
+ if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'
+ want_close = true;
+ if (want_close && IsPopupOpen(id, ImGuiPopupFlags_None))
+ ClosePopupToLevel(g.BeginPopupStack.Size, true);
+
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Openable | (menu_is_open ? ImGuiItemStatusFlags_Opened : 0));
+ PopID();
+
+ if (!menu_is_open && want_open && g.OpenPopupStack.Size > g.BeginPopupStack.Size)
+ {
+ // Don't recycle same menu level in the same frame, first close the other menu and yield for a frame.
+ OpenPopup(label);
+ return false;
+ }
+
+ menu_is_open |= want_open;
+ if (want_open)
+ OpenPopup(label);
+
+ if (menu_is_open)
+ {
+ SetNextWindowPos(popup_pos, ImGuiCond_Always); // Note: this is super misleading! The value will serve as reference for FindBestWindowPosForPopup(), not actual pos.
+ PushStyleVar(ImGuiStyleVar_ChildRounding, style.PopupRounding); // First level will use _PopupRounding, subsequent will use _ChildRounding
+ menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
+ PopStyleVar();
+ }
+ else
+ {
+ g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
+ }
+
+ return menu_is_open;
+}
+
+bool ImGui::BeginMenu(const char* label, bool enabled)
+{
+ return BeginMenuEx(label, NULL, enabled);
+}
+
+void ImGui::EndMenu()
+{
+ // Nav: When a left move request _within our child menu_ failed, close ourselves (the _parent_ menu).
+ // A menu doesn't close itself because EndMenuBar() wants the catch the last Left<>Right inputs.
+ // However, it means that with the current code, a BeginMenu() from outside another menu or a menu-bar won't be closable with the Left direction.
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet() && window->DC.LayoutType == ImGuiLayoutType_Vertical)
+ if (g.NavWindow && (g.NavWindow->RootWindowForNav->Flags & ImGuiWindowFlags_Popup) && g.NavWindow->RootWindowForNav->ParentWindow == window)
+ {
+ ClosePopupToLevel(g.BeginPopupStack.Size, true);
+ NavMoveRequestCancel();
+ }
+
+ EndPopup();
+}
+
+bool ImGui::MenuItemEx(const char* label, const char* icon, const char* shortcut, bool selected, bool enabled)
+{
+ ImGuiWindow* window = GetCurrentWindow();
+ if (window->SkipItems)
+ return false;
+
+ ImGuiContext& g = *GImGui;
+ ImGuiStyle& style = g.Style;
+ ImVec2 pos = window->DC.CursorPos;
+ ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ const bool menuset_is_open = IsRootOfOpenMenuSet();
+ ImGuiWindow* backed_nav_window = g.NavWindow;
+ if (menuset_is_open)
+ g.NavWindow = window;
+
+ // We've been using the equivalent of ImGuiSelectableFlags_SetNavIdOnHover on all Selectable() since early Nav system days (commit 43ee5d73),
+ // but I am unsure whether this should be kept at all. For now moved it to be an opt-in feature used by menus only.
+ bool pressed;
+ PushID(label);
+ if (!enabled)
+ BeginDisabled();
+
+ const ImGuiSelectableFlags selectable_flags = ImGuiSelectableFlags_SelectOnRelease | ImGuiSelectableFlags_SetNavIdOnHover;
+ const ImGuiMenuColumns* offsets = &window->DC.MenuColumns;
+ if (window->DC.LayoutType == ImGuiLayoutType_Horizontal)
+ {
+ // Mimic the exact layout spacing of BeginMenu() to allow MenuItem() inside a menu bar, which is a little misleading but may be useful
+ // Note that in this situation: we don't render the shortcut, we render a highlight instead of the selected tick mark.
+ float w = label_size.x;
+ window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * 0.5f);
+ ImVec2 text_pos(window->DC.CursorPos.x + offsets->OffsetLabel, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
+ PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x * 2.0f, style.ItemSpacing.y));
+ pressed = Selectable("", selected, selectable_flags, ImVec2(w, 0.0f));
+ PopStyleVar();
+ RenderText(text_pos, label);
+ window->DC.CursorPos.x += IM_FLOOR(style.ItemSpacing.x * (-1.0f + 0.5f)); // -1 spacing to compensate the spacing added when Selectable() did a SameLine(). It would also work to call SameLine() ourselves after the PopStyleVar().
+ }
+ else
+ {
+ // Menu item inside a vertical menu
+ // (In a typical menu window where all items are BeginMenu() or MenuItem() calls, extra_w will always be 0.0f.
+ // Only when they are other items sticking out we're going to add spacing, yet only register minimum width into the layout system.
+ float icon_w = (icon && icon[0]) ? CalcTextSize(icon, NULL).x : 0.0f;
+ float shortcut_w = (shortcut && shortcut[0]) ? CalcTextSize(shortcut, NULL).x : 0.0f;
+ float checkmark_w = IM_FLOOR(g.FontSize * 1.20f);
+ float min_w = window->DC.MenuColumns.DeclColumns(icon_w, label_size.x, shortcut_w, checkmark_w); // Feedback for next frame
+ float stretch_w = ImMax(0.0f, GetContentRegionAvail().x - min_w);
+ pressed = Selectable("", false, selectable_flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, 0.0f));
+ RenderText(pos + ImVec2(offsets->OffsetLabel, 0.0f), label);
+ if (icon_w > 0.0f)
+ RenderText(pos + ImVec2(offsets->OffsetIcon, 0.0f), icon);
+ if (shortcut_w > 0.0f)
+ {
+ PushStyleColor(ImGuiCol_Text, style.Colors[ImGuiCol_TextDisabled]);
+ RenderText(pos + ImVec2(offsets->OffsetShortcut + stretch_w, 0.0f), shortcut, NULL, false);
+ PopStyleColor();
+ }
+ if (selected)
+ RenderCheckMark(window->DrawList, pos + ImVec2(offsets->OffsetMark + stretch_w + g.FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(ImGuiCol_Text), g.FontSize * 0.866f);
+ }
+ IMGUI_TEST_ENGINE_ITEM_INFO(g.LastItemData.ID, label, g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Checkable | (selected ? ImGuiItemStatusFlags_Checked : 0));
+ if (!enabled)
+ EndDisabled();
+ PopID();
+ if (menuset_is_open)
+ g.NavWindow = backed_nav_window;
+
+ return pressed;
+}
+
+bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected, bool enabled)
+{
+ return MenuItemEx(label, NULL, shortcut, selected, enabled);
+}
+
+bool ImGui::MenuItem(const char* label, const char* shortcut, bool* p_selected, bool enabled)
+{
+ if (MenuItemEx(label, NULL, shortcut, p_selected ? *p_selected : false, enabled))
+ {
+ if (p_selected)
+ *p_selected = !*p_selected;
+ return true;
+ }
+ return false;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: BeginTabBar, EndTabBar, etc.
+//-------------------------------------------------------------------------
+// - BeginTabBar()
+// - BeginTabBarEx() [Internal]
+// - EndTabBar()
+// - TabBarLayout() [Internal]
+// - TabBarCalcTabID() [Internal]
+// - TabBarCalcMaxTabWidth() [Internal]
+// - TabBarFindTabById() [Internal]
+// - TabBarRemoveTab() [Internal]
+// - TabBarCloseTab() [Internal]
+// - TabBarScrollClamp() [Internal]
+// - TabBarScrollToTab() [Internal]
+// - TabBarQueueChangeTabOrder() [Internal]
+// - TabBarScrollingButtons() [Internal]
+// - TabBarTabListPopupButton() [Internal]
+//-------------------------------------------------------------------------
+
+struct ImGuiTabBarSection
+{
+ int TabCount; // Number of tabs in this section.
+ float Width; // Sum of width of tabs in this section (after shrinking down)
+ float Spacing; // Horizontal spacing at the end of the section.
+
+ ImGuiTabBarSection() { memset(this, 0, sizeof(*this)); }
+};
+
+namespace ImGui
+{
+ static void TabBarLayout(ImGuiTabBar* tab_bar);
+ static ImU32 TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label);
+ static float TabBarCalcMaxTabWidth();
+ static float TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling);
+ static void TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections);
+ static ImGuiTabItem* TabBarScrollingButtons(ImGuiTabBar* tab_bar);
+ static ImGuiTabItem* TabBarTabListPopupButton(ImGuiTabBar* tab_bar);
+}
+
+ImGuiTabBar::ImGuiTabBar()
+{
+ memset(this, 0, sizeof(*this));
+ CurrFrameVisible = PrevFrameVisible = -1;
+ LastTabItemIdx = -1;
+}
+
+static inline int TabItemGetSectionIdx(const ImGuiTabItem* tab)
+{
+ return (tab->Flags & ImGuiTabItemFlags_Leading) ? 0 : (tab->Flags & ImGuiTabItemFlags_Trailing) ? 2 : 1;
+}
+
+static int IMGUI_CDECL TabItemComparerBySection(const void* lhs, const void* rhs)
+{
+ const ImGuiTabItem* a = (const ImGuiTabItem*)lhs;
+ const ImGuiTabItem* b = (const ImGuiTabItem*)rhs;
+ const int a_section = TabItemGetSectionIdx(a);
+ const int b_section = TabItemGetSectionIdx(b);
+ if (a_section != b_section)
+ return a_section - b_section;
+ return (int)(a->IndexDuringLayout - b->IndexDuringLayout);
+}
+
+static int IMGUI_CDECL TabItemComparerByBeginOrder(const void* lhs, const void* rhs)
+{
+ const ImGuiTabItem* a = (const ImGuiTabItem*)lhs;
+ const ImGuiTabItem* b = (const ImGuiTabItem*)rhs;
+ return (int)(a->BeginOrder - b->BeginOrder);
+}
+
+static ImGuiTabBar* GetTabBarFromTabBarRef(const ImGuiPtrOrIndex& ref)
+{
+ ImGuiContext& g = *GImGui;
+ return ref.Ptr ? (ImGuiTabBar*)ref.Ptr : g.TabBars.GetByIndex(ref.Index);
+}
+
+static ImGuiPtrOrIndex GetTabBarRefFromTabBar(ImGuiTabBar* tab_bar)
+{
+ ImGuiContext& g = *GImGui;
+ if (g.TabBars.Contains(tab_bar))
+ return ImGuiPtrOrIndex(g.TabBars.GetIndex(tab_bar));
+ return ImGuiPtrOrIndex(tab_bar);
+}
+
+bool ImGui::BeginTabBar(const char* str_id, ImGuiTabBarFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ ImGuiID id = window->GetID(str_id);
+ ImGuiTabBar* tab_bar = g.TabBars.GetOrAddByKey(id);
+ ImRect tab_bar_bb = ImRect(window->DC.CursorPos.x, window->DC.CursorPos.y, window->WorkRect.Max.x, window->DC.CursorPos.y + g.FontSize + g.Style.FramePadding.y * 2);
+ tab_bar->ID = id;
+ return BeginTabBarEx(tab_bar, tab_bar_bb, flags | ImGuiTabBarFlags_IsFocused);
+}
+
+bool ImGui::BeginTabBarEx(ImGuiTabBar* tab_bar, const ImRect& tab_bar_bb, ImGuiTabBarFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ if ((flags & ImGuiTabBarFlags_DockNode) == 0)
+ PushOverrideID(tab_bar->ID);
+
+ // Add to stack
+ g.CurrentTabBarStack.push_back(GetTabBarRefFromTabBar(tab_bar));
+ g.CurrentTabBar = tab_bar;
+
+ // Append with multiple BeginTabBar()/EndTabBar() pairs.
+ tab_bar->BackupCursorPos = window->DC.CursorPos;
+ if (tab_bar->CurrFrameVisible == g.FrameCount)
+ {
+ window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.y + tab_bar->ItemSpacingY);
+ tab_bar->BeginCount++;
+ return true;
+ }
+
+ // Ensure correct ordering when toggling ImGuiTabBarFlags_Reorderable flag, or when a new tab was added while being not reorderable
+ if ((flags & ImGuiTabBarFlags_Reorderable) != (tab_bar->Flags & ImGuiTabBarFlags_Reorderable) || (tab_bar->TabsAddedNew && !(flags & ImGuiTabBarFlags_Reorderable)))
+ ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerByBeginOrder);
+ tab_bar->TabsAddedNew = false;
+
+ // Flags
+ if ((flags & ImGuiTabBarFlags_FittingPolicyMask_) == 0)
+ flags |= ImGuiTabBarFlags_FittingPolicyDefault_;
+
+ tab_bar->Flags = flags;
+ tab_bar->BarRect = tab_bar_bb;
+ tab_bar->WantLayout = true; // Layout will be done on the first call to ItemTab()
+ tab_bar->PrevFrameVisible = tab_bar->CurrFrameVisible;
+ tab_bar->CurrFrameVisible = g.FrameCount;
+ tab_bar->PrevTabsContentsHeight = tab_bar->CurrTabsContentsHeight;
+ tab_bar->CurrTabsContentsHeight = 0.0f;
+ tab_bar->ItemSpacingY = g.Style.ItemSpacing.y;
+ tab_bar->FramePadding = g.Style.FramePadding;
+ tab_bar->TabsActiveCount = 0;
+ tab_bar->BeginCount = 1;
+
+ // Set cursor pos in a way which only be used in the off-chance the user erroneously submits item before BeginTabItem(): items will overlap
+ window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.y + tab_bar->ItemSpacingY);
+
+ // Draw separator
+ const ImU32 col = GetColorU32((flags & ImGuiTabBarFlags_IsFocused) ? ImGuiCol_TabActive : ImGuiCol_TabUnfocusedActive);
+ const float y = tab_bar->BarRect.Max.y - 1.0f;
+ {
+ const float separator_min_x = tab_bar->BarRect.Min.x - IM_FLOOR(window->WindowPadding.x * 0.5f);
+ const float separator_max_x = tab_bar->BarRect.Max.x + IM_FLOOR(window->WindowPadding.x * 0.5f);
+ window->DrawList->AddLine(ImVec2(separator_min_x, y), ImVec2(separator_max_x, y), col, 1.0f);
+ }
+ return true;
+}
+
+void ImGui::EndTabBar()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ ImGuiTabBar* tab_bar = g.CurrentTabBar;
+ if (tab_bar == NULL)
+ {
+ IM_ASSERT_USER_ERROR(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!");
+ return;
+ }
+
+ // Fallback in case no TabItem have been submitted
+ if (tab_bar->WantLayout)
+ TabBarLayout(tab_bar);
+
+ // Restore the last visible height if no tab is visible, this reduce vertical flicker/movement when a tabs gets removed without calling SetTabItemClosed().
+ const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount);
+ if (tab_bar->VisibleTabWasSubmitted || tab_bar->VisibleTabId == 0 || tab_bar_appearing)
+ {
+ tab_bar->CurrTabsContentsHeight = ImMax(window->DC.CursorPos.y - tab_bar->BarRect.Max.y, tab_bar->CurrTabsContentsHeight);
+ window->DC.CursorPos.y = tab_bar->BarRect.Max.y + tab_bar->CurrTabsContentsHeight;
+ }
+ else
+ {
+ window->DC.CursorPos.y = tab_bar->BarRect.Max.y + tab_bar->PrevTabsContentsHeight;
+ }
+ if (tab_bar->BeginCount > 1)
+ window->DC.CursorPos = tab_bar->BackupCursorPos;
+
+ if ((tab_bar->Flags & ImGuiTabBarFlags_DockNode) == 0)
+ PopID();
+
+ g.CurrentTabBarStack.pop_back();
+ g.CurrentTabBar = g.CurrentTabBarStack.empty() ? NULL : GetTabBarFromTabBarRef(g.CurrentTabBarStack.back());
+}
+
+// This is called only once a frame before by the first call to ItemTab()
+// The reason we're not calling it in BeginTabBar() is to leave a chance to the user to call the SetTabItemClosed() functions.
+static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
+{
+ ImGuiContext& g = *GImGui;
+ tab_bar->WantLayout = false;
+
+ // Garbage collect by compacting list
+ // Detect if we need to sort out tab list (e.g. in rare case where a tab changed section)
+ int tab_dst_n = 0;
+ bool need_sort_by_section = false;
+ ImGuiTabBarSection sections[3]; // Layout sections: Leading, Central, Trailing
+ for (int tab_src_n = 0; tab_src_n < tab_bar->Tabs.Size; tab_src_n++)
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[tab_src_n];
+ if (tab->LastFrameVisible < tab_bar->PrevFrameVisible || tab->WantClose)
+ {
+ // Remove tab
+ if (tab_bar->VisibleTabId == tab->ID) { tab_bar->VisibleTabId = 0; }
+ if (tab_bar->SelectedTabId == tab->ID) { tab_bar->SelectedTabId = 0; }
+ if (tab_bar->NextSelectedTabId == tab->ID) { tab_bar->NextSelectedTabId = 0; }
+ continue;
+ }
+ if (tab_dst_n != tab_src_n)
+ tab_bar->Tabs[tab_dst_n] = tab_bar->Tabs[tab_src_n];
+
+ tab = &tab_bar->Tabs[tab_dst_n];
+ tab->IndexDuringLayout = (ImS16)tab_dst_n;
+
+ // We will need sorting if tabs have changed section (e.g. moved from one of Leading/Central/Trailing to another)
+ int curr_tab_section_n = TabItemGetSectionIdx(tab);
+ if (tab_dst_n > 0)
+ {
+ ImGuiTabItem* prev_tab = &tab_bar->Tabs[tab_dst_n - 1];
+ int prev_tab_section_n = TabItemGetSectionIdx(prev_tab);
+ if (curr_tab_section_n == 0 && prev_tab_section_n != 0)
+ need_sort_by_section = true;
+ if (prev_tab_section_n == 2 && curr_tab_section_n != 2)
+ need_sort_by_section = true;
+ }
+
+ sections[curr_tab_section_n].TabCount++;
+ tab_dst_n++;
+ }
+ if (tab_bar->Tabs.Size != tab_dst_n)
+ tab_bar->Tabs.resize(tab_dst_n);
+
+ if (need_sort_by_section)
+ ImQsort(tab_bar->Tabs.Data, tab_bar->Tabs.Size, sizeof(ImGuiTabItem), TabItemComparerBySection);
+
+ // Calculate spacing between sections
+ sections[0].Spacing = sections[0].TabCount > 0 && (sections[1].TabCount + sections[2].TabCount) > 0 ? g.Style.ItemInnerSpacing.x : 0.0f;
+ sections[1].Spacing = sections[1].TabCount > 0 && sections[2].TabCount > 0 ? g.Style.ItemInnerSpacing.x : 0.0f;
+
+ // Setup next selected tab
+ ImGuiID scroll_to_tab_id = 0;
+ if (tab_bar->NextSelectedTabId)
+ {
+ tab_bar->SelectedTabId = tab_bar->NextSelectedTabId;
+ tab_bar->NextSelectedTabId = 0;
+ scroll_to_tab_id = tab_bar->SelectedTabId;
+ }
+
+ // Process order change request (we could probably process it when requested but it's just saner to do it in a single spot).
+ if (tab_bar->ReorderRequestTabId != 0)
+ {
+ if (TabBarProcessReorder(tab_bar))
+ if (tab_bar->ReorderRequestTabId == tab_bar->SelectedTabId)
+ scroll_to_tab_id = tab_bar->ReorderRequestTabId;
+ tab_bar->ReorderRequestTabId = 0;
+ }
+
+ // Tab List Popup (will alter tab_bar->BarRect and therefore the available width!)
+ const bool tab_list_popup_button = (tab_bar->Flags & ImGuiTabBarFlags_TabListPopupButton) != 0;
+ if (tab_list_popup_button)
+ if (ImGuiTabItem* tab_to_select = TabBarTabListPopupButton(tab_bar)) // NB: Will alter BarRect.Min.x!
+ scroll_to_tab_id = tab_bar->SelectedTabId = tab_to_select->ID;
+
+ // Leading/Trailing tabs will be shrink only if central one aren't visible anymore, so layout the shrink data as: leading, trailing, central
+ // (whereas our tabs are stored as: leading, central, trailing)
+ int shrink_buffer_indexes[3] = { 0, sections[0].TabCount + sections[2].TabCount, sections[0].TabCount };
+ g.ShrinkWidthBuffer.resize(tab_bar->Tabs.Size);
+
+ // Compute ideal tabs widths + store them into shrink buffer
+ ImGuiTabItem* most_recently_selected_tab = NULL;
+ int curr_section_n = -1;
+ bool found_selected_tab_id = false;
+ for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++)
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[tab_n];
+ IM_ASSERT(tab->LastFrameVisible >= tab_bar->PrevFrameVisible);
+
+ if ((most_recently_selected_tab == NULL || most_recently_selected_tab->LastFrameSelected < tab->LastFrameSelected) && !(tab->Flags & ImGuiTabItemFlags_Button))
+ most_recently_selected_tab = tab;
+ if (tab->ID == tab_bar->SelectedTabId)
+ found_selected_tab_id = true;
+ if (scroll_to_tab_id == 0 && g.NavJustMovedToId == tab->ID)
+ scroll_to_tab_id = tab->ID;
+
+ // Refresh tab width immediately, otherwise changes of style e.g. style.FramePadding.x would noticeably lag in the tab bar.
+ // Additionally, when using TabBarAddTab() to manipulate tab bar order we occasionally insert new tabs that don't have a width yet,
+ // and we cannot wait for the next BeginTabItem() call. We cannot compute this width within TabBarAddTab() because font size depends on the active window.
+ const char* tab_name = tab_bar->GetTabName(tab);
+ const bool has_close_button = (tab->Flags & ImGuiTabItemFlags_NoCloseButton) ? false : true;
+ tab->ContentWidth = (tab->RequestedWidth > 0.0f) ? tab->RequestedWidth : TabItemCalcSize(tab_name, has_close_button).x;
+
+ int section_n = TabItemGetSectionIdx(tab);
+ ImGuiTabBarSection* section = &sections[section_n];
+ section->Width += tab->ContentWidth + (section_n == curr_section_n ? g.Style.ItemInnerSpacing.x : 0.0f);
+ curr_section_n = section_n;
+
+ // Store data so we can build an array sorted by width if we need to shrink tabs down
+ IM_MSVC_WARNING_SUPPRESS(6385);
+ ImGuiShrinkWidthItem* shrink_width_item = &g.ShrinkWidthBuffer[shrink_buffer_indexes[section_n]++];
+ shrink_width_item->Index = tab_n;
+ shrink_width_item->Width = shrink_width_item->InitialWidth = tab->ContentWidth;
+
+ IM_ASSERT(tab->ContentWidth > 0.0f);
+ tab->Width = tab->ContentWidth;
+ }
+
+ // Compute total ideal width (used for e.g. auto-resizing a window)
+ tab_bar->WidthAllTabsIdeal = 0.0f;
+ for (int section_n = 0; section_n < 3; section_n++)
+ tab_bar->WidthAllTabsIdeal += sections[section_n].Width + sections[section_n].Spacing;
+
+ // Horizontal scrolling buttons
+ // (note that TabBarScrollButtons() will alter BarRect.Max.x)
+ if ((tab_bar->WidthAllTabsIdeal > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll))
+ if (ImGuiTabItem* scroll_and_select_tab = TabBarScrollingButtons(tab_bar))
+ {
+ scroll_to_tab_id = scroll_and_select_tab->ID;
+ if ((scroll_and_select_tab->Flags & ImGuiTabItemFlags_Button) == 0)
+ tab_bar->SelectedTabId = scroll_to_tab_id;
+ }
+
+ // Shrink widths if full tabs don't fit in their allocated space
+ float section_0_w = sections[0].Width + sections[0].Spacing;
+ float section_1_w = sections[1].Width + sections[1].Spacing;
+ float section_2_w = sections[2].Width + sections[2].Spacing;
+ bool central_section_is_visible = (section_0_w + section_2_w) < tab_bar->BarRect.GetWidth();
+ float width_excess;
+ if (central_section_is_visible)
+ width_excess = ImMax(section_1_w - (tab_bar->BarRect.GetWidth() - section_0_w - section_2_w), 0.0f); // Excess used to shrink central section
+ else
+ width_excess = (section_0_w + section_2_w) - tab_bar->BarRect.GetWidth(); // Excess used to shrink leading/trailing section
+
+ // With ImGuiTabBarFlags_FittingPolicyScroll policy, we will only shrink leading/trailing if the central section is not visible anymore
+ if (width_excess > 0.0f && ((tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyResizeDown) || !central_section_is_visible))
+ {
+ int shrink_data_count = (central_section_is_visible ? sections[1].TabCount : sections[0].TabCount + sections[2].TabCount);
+ int shrink_data_offset = (central_section_is_visible ? sections[0].TabCount + sections[2].TabCount : 0);
+ ShrinkWidths(g.ShrinkWidthBuffer.Data + shrink_data_offset, shrink_data_count, width_excess);
+
+ // Apply shrunk values into tabs and sections
+ for (int tab_n = shrink_data_offset; tab_n < shrink_data_offset + shrink_data_count; tab_n++)
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[g.ShrinkWidthBuffer[tab_n].Index];
+ float shrinked_width = IM_FLOOR(g.ShrinkWidthBuffer[tab_n].Width);
+ if (shrinked_width < 0.0f)
+ continue;
+
+ int section_n = TabItemGetSectionIdx(tab);
+ sections[section_n].Width -= (tab->Width - shrinked_width);
+ tab->Width = shrinked_width;
+ }
+ }
+
+ // Layout all active tabs
+ int section_tab_index = 0;
+ float tab_offset = 0.0f;
+ tab_bar->WidthAllTabs = 0.0f;
+ for (int section_n = 0; section_n < 3; section_n++)
+ {
+ ImGuiTabBarSection* section = &sections[section_n];
+ if (section_n == 2)
+ tab_offset = ImMin(ImMax(0.0f, tab_bar->BarRect.GetWidth() - section->Width), tab_offset);
+
+ for (int tab_n = 0; tab_n < section->TabCount; tab_n++)
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[section_tab_index + tab_n];
+ tab->Offset = tab_offset;
+ tab_offset += tab->Width + (tab_n < section->TabCount - 1 ? g.Style.ItemInnerSpacing.x : 0.0f);
+ }
+ tab_bar->WidthAllTabs += ImMax(section->Width + section->Spacing, 0.0f);
+ tab_offset += section->Spacing;
+ section_tab_index += section->TabCount;
+ }
+
+ // If we have lost the selected tab, select the next most recently active one
+ if (found_selected_tab_id == false)
+ tab_bar->SelectedTabId = 0;
+ if (tab_bar->SelectedTabId == 0 && tab_bar->NextSelectedTabId == 0 && most_recently_selected_tab != NULL)
+ scroll_to_tab_id = tab_bar->SelectedTabId = most_recently_selected_tab->ID;
+
+ // Lock in visible tab
+ tab_bar->VisibleTabId = tab_bar->SelectedTabId;
+ tab_bar->VisibleTabWasSubmitted = false;
+
+ // Update scrolling
+ if (scroll_to_tab_id != 0)
+ TabBarScrollToTab(tab_bar, scroll_to_tab_id, sections);
+ tab_bar->ScrollingAnim = TabBarScrollClamp(tab_bar, tab_bar->ScrollingAnim);
+ tab_bar->ScrollingTarget = TabBarScrollClamp(tab_bar, tab_bar->ScrollingTarget);
+ if (tab_bar->ScrollingAnim != tab_bar->ScrollingTarget)
+ {
+ // Scrolling speed adjust itself so we can always reach our target in 1/3 seconds.
+ // Teleport if we are aiming far off the visible line
+ tab_bar->ScrollingSpeed = ImMax(tab_bar->ScrollingSpeed, 70.0f * g.FontSize);
+ tab_bar->ScrollingSpeed = ImMax(tab_bar->ScrollingSpeed, ImFabs(tab_bar->ScrollingTarget - tab_bar->ScrollingAnim) / 0.3f);
+ const bool teleport = (tab_bar->PrevFrameVisible + 1 < g.FrameCount) || (tab_bar->ScrollingTargetDistToVisibility > 10.0f * g.FontSize);
+ tab_bar->ScrollingAnim = teleport ? tab_bar->ScrollingTarget : ImLinearSweep(tab_bar->ScrollingAnim, tab_bar->ScrollingTarget, g.IO.DeltaTime * tab_bar->ScrollingSpeed);
+ }
+ else
+ {
+ tab_bar->ScrollingSpeed = 0.0f;
+ }
+ tab_bar->ScrollingRectMinX = tab_bar->BarRect.Min.x + sections[0].Width + sections[0].Spacing;
+ tab_bar->ScrollingRectMaxX = tab_bar->BarRect.Max.x - sections[2].Width - sections[1].Spacing;
+
+ // Clear name buffers
+ if ((tab_bar->Flags & ImGuiTabBarFlags_DockNode) == 0)
+ tab_bar->TabsNames.Buf.resize(0);
+
+ // Actual layout in host window (we don't do it in BeginTabBar() so as not to waste an extra frame)
+ ImGuiWindow* window = g.CurrentWindow;
+ window->DC.CursorPos = tab_bar->BarRect.Min;
+ ItemSize(ImVec2(tab_bar->WidthAllTabs, tab_bar->BarRect.GetHeight()), tab_bar->FramePadding.y);
+ window->DC.IdealMaxPos.x = ImMax(window->DC.IdealMaxPos.x, tab_bar->BarRect.Min.x + tab_bar->WidthAllTabsIdeal);
+}
+
+// Dockables uses Name/ID in the global namespace. Non-dockable items use the ID stack.
+static ImU32 ImGui::TabBarCalcTabID(ImGuiTabBar* tab_bar, const char* label)
+{
+ if (tab_bar->Flags & ImGuiTabBarFlags_DockNode)
+ {
+ ImGuiID id = ImHashStr(label);
+ KeepAliveID(id);
+ return id;
+ }
+ else
+ {
+ ImGuiWindow* window = GImGui->CurrentWindow;
+ return window->GetID(label);
+ }
+}
+
+static float ImGui::TabBarCalcMaxTabWidth()
+{
+ ImGuiContext& g = *GImGui;
+ return g.FontSize * 20.0f;
+}
+
+ImGuiTabItem* ImGui::TabBarFindTabByID(ImGuiTabBar* tab_bar, ImGuiID tab_id)
+{
+ if (tab_id != 0)
+ for (int n = 0; n < tab_bar->Tabs.Size; n++)
+ if (tab_bar->Tabs[n].ID == tab_id)
+ return &tab_bar->Tabs[n];
+ return NULL;
+}
+
+// The *TabId fields be already set by the docking system _before_ the actual TabItem was created, so we clear them regardless.
+void ImGui::TabBarRemoveTab(ImGuiTabBar* tab_bar, ImGuiID tab_id)
+{
+ if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id))
+ tab_bar->Tabs.erase(tab);
+ if (tab_bar->VisibleTabId == tab_id) { tab_bar->VisibleTabId = 0; }
+ if (tab_bar->SelectedTabId == tab_id) { tab_bar->SelectedTabId = 0; }
+ if (tab_bar->NextSelectedTabId == tab_id) { tab_bar->NextSelectedTabId = 0; }
+}
+
+// Called on manual closure attempt
+void ImGui::TabBarCloseTab(ImGuiTabBar* tab_bar, ImGuiTabItem* tab)
+{
+ IM_ASSERT(!(tab->Flags & ImGuiTabItemFlags_Button));
+ if (!(tab->Flags & ImGuiTabItemFlags_UnsavedDocument))
+ {
+ // This will remove a frame of lag for selecting another tab on closure.
+ // However we don't run it in the case where the 'Unsaved' flag is set, so user gets a chance to fully undo the closure
+ tab->WantClose = true;
+ if (tab_bar->VisibleTabId == tab->ID)
+ {
+ tab->LastFrameVisible = -1;
+ tab_bar->SelectedTabId = tab_bar->NextSelectedTabId = 0;
+ }
+ }
+ else
+ {
+ // Actually select before expecting closure attempt (on an UnsavedDocument tab user is expect to e.g. show a popup)
+ if (tab_bar->VisibleTabId != tab->ID)
+ tab_bar->NextSelectedTabId = tab->ID;
+ }
+}
+
+static float ImGui::TabBarScrollClamp(ImGuiTabBar* tab_bar, float scrolling)
+{
+ scrolling = ImMin(scrolling, tab_bar->WidthAllTabs - tab_bar->BarRect.GetWidth());
+ return ImMax(scrolling, 0.0f);
+}
+
+// Note: we may scroll to tab that are not selected! e.g. using keyboard arrow keys
+static void ImGui::TabBarScrollToTab(ImGuiTabBar* tab_bar, ImGuiID tab_id, ImGuiTabBarSection* sections)
+{
+ ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id);
+ if (tab == NULL)
+ return;
+ if (tab->Flags & ImGuiTabItemFlags_SectionMask_)
+ return;
+
+ ImGuiContext& g = *GImGui;
+ float margin = g.FontSize * 1.0f; // When to scroll to make Tab N+1 visible always make a bit of N visible to suggest more scrolling area (since we don't have a scrollbar)
+ int order = tab_bar->GetTabOrder(tab);
+
+ // Scrolling happens only in the central section (leading/trailing sections are not scrolling)
+ // FIXME: This is all confusing.
+ float scrollable_width = tab_bar->BarRect.GetWidth() - sections[0].Width - sections[2].Width - sections[1].Spacing;
+
+ // We make all tabs positions all relative Sections[0].Width to make code simpler
+ float tab_x1 = tab->Offset - sections[0].Width + (order > sections[0].TabCount - 1 ? -margin : 0.0f);
+ float tab_x2 = tab->Offset - sections[0].Width + tab->Width + (order + 1 < tab_bar->Tabs.Size - sections[2].TabCount ? margin : 1.0f);
+ tab_bar->ScrollingTargetDistToVisibility = 0.0f;
+ if (tab_bar->ScrollingTarget > tab_x1 || (tab_x2 - tab_x1 >= scrollable_width))
+ {
+ // Scroll to the left
+ tab_bar->ScrollingTargetDistToVisibility = ImMax(tab_bar->ScrollingAnim - tab_x2, 0.0f);
+ tab_bar->ScrollingTarget = tab_x1;
+ }
+ else if (tab_bar->ScrollingTarget < tab_x2 - scrollable_width)
+ {
+ // Scroll to the right
+ tab_bar->ScrollingTargetDistToVisibility = ImMax((tab_x1 - scrollable_width) - tab_bar->ScrollingAnim, 0.0f);
+ tab_bar->ScrollingTarget = tab_x2 - scrollable_width;
+ }
+}
+
+void ImGui::TabBarQueueReorder(ImGuiTabBar* tab_bar, const ImGuiTabItem* tab, int offset)
+{
+ IM_ASSERT(offset != 0);
+ IM_ASSERT(tab_bar->ReorderRequestTabId == 0);
+ tab_bar->ReorderRequestTabId = tab->ID;
+ tab_bar->ReorderRequestOffset = (ImS16)offset;
+}
+
+void ImGui::TabBarQueueReorderFromMousePos(ImGuiTabBar* tab_bar, const ImGuiTabItem* src_tab, ImVec2 mouse_pos)
+{
+ ImGuiContext& g = *GImGui;
+ IM_ASSERT(tab_bar->ReorderRequestTabId == 0);
+ if ((tab_bar->Flags & ImGuiTabBarFlags_Reorderable) == 0)
+ return;
+
+ const bool is_central_section = (src_tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0;
+ const float bar_offset = tab_bar->BarRect.Min.x - (is_central_section ? tab_bar->ScrollingTarget : 0);
+
+ // Count number of contiguous tabs we are crossing over
+ const int dir = (bar_offset + src_tab->Offset) > mouse_pos.x ? -1 : +1;
+ const int src_idx = tab_bar->Tabs.index_from_ptr(src_tab);
+ int dst_idx = src_idx;
+ for (int i = src_idx; i >= 0 && i < tab_bar->Tabs.Size; i += dir)
+ {
+ // Reordered tabs must share the same section
+ const ImGuiTabItem* dst_tab = &tab_bar->Tabs[i];
+ if (dst_tab->Flags & ImGuiTabItemFlags_NoReorder)
+ break;
+ if ((dst_tab->Flags & ImGuiTabItemFlags_SectionMask_) != (src_tab->Flags & ImGuiTabItemFlags_SectionMask_))
+ break;
+ dst_idx = i;
+
+ // Include spacing after tab, so when mouse cursor is between tabs we would not continue checking further tabs that are not hovered.
+ const float x1 = bar_offset + dst_tab->Offset - g.Style.ItemInnerSpacing.x;
+ const float x2 = bar_offset + dst_tab->Offset + dst_tab->Width + g.Style.ItemInnerSpacing.x;
+ //GetForegroundDrawList()->AddRect(ImVec2(x1, tab_bar->BarRect.Min.y), ImVec2(x2, tab_bar->BarRect.Max.y), IM_COL32(255, 0, 0, 255));
+ if ((dir < 0 && mouse_pos.x > x1) || (dir > 0 && mouse_pos.x < x2))
+ break;
+ }
+
+ if (dst_idx != src_idx)
+ TabBarQueueReorder(tab_bar, src_tab, dst_idx - src_idx);
+}
+
+bool ImGui::TabBarProcessReorder(ImGuiTabBar* tab_bar)
+{
+ ImGuiTabItem* tab1 = TabBarFindTabByID(tab_bar, tab_bar->ReorderRequestTabId);
+ if (tab1 == NULL || (tab1->Flags & ImGuiTabItemFlags_NoReorder))
+ return false;
+
+ //IM_ASSERT(tab_bar->Flags & ImGuiTabBarFlags_Reorderable); // <- this may happen when using debug tools
+ int tab2_order = tab_bar->GetTabOrder(tab1) + tab_bar->ReorderRequestOffset;
+ if (tab2_order < 0 || tab2_order >= tab_bar->Tabs.Size)
+ return false;
+
+ // Reordered tabs must share the same section
+ // (Note: TabBarQueueReorderFromMousePos() also has a similar test but since we allow direct calls to TabBarQueueReorder() we do it here too)
+ ImGuiTabItem* tab2 = &tab_bar->Tabs[tab2_order];
+ if (tab2->Flags & ImGuiTabItemFlags_NoReorder)
+ return false;
+ if ((tab1->Flags & ImGuiTabItemFlags_SectionMask_) != (tab2->Flags & ImGuiTabItemFlags_SectionMask_))
+ return false;
+
+ ImGuiTabItem item_tmp = *tab1;
+ ImGuiTabItem* src_tab = (tab_bar->ReorderRequestOffset > 0) ? tab1 + 1 : tab2;
+ ImGuiTabItem* dst_tab = (tab_bar->ReorderRequestOffset > 0) ? tab1 : tab2 + 1;
+ const int move_count = (tab_bar->ReorderRequestOffset > 0) ? tab_bar->ReorderRequestOffset : -tab_bar->ReorderRequestOffset;
+ memmove(dst_tab, src_tab, move_count * sizeof(ImGuiTabItem));
+ *tab2 = item_tmp;
+
+ if (tab_bar->Flags & ImGuiTabBarFlags_SaveSettings)
+ MarkIniSettingsDirty();
+ return true;
+}
+
+static ImGuiTabItem* ImGui::TabBarScrollingButtons(ImGuiTabBar* tab_bar)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ const ImVec2 arrow_button_size(g.FontSize - 2.0f, g.FontSize + g.Style.FramePadding.y * 2.0f);
+ const float scrolling_buttons_width = arrow_button_size.x * 2.0f;
+
+ const ImVec2 backup_cursor_pos = window->DC.CursorPos;
+ //window->DrawList->AddRect(ImVec2(tab_bar->BarRect.Max.x - scrolling_buttons_width, tab_bar->BarRect.Min.y), ImVec2(tab_bar->BarRect.Max.x, tab_bar->BarRect.Max.y), IM_COL32(255,0,0,255));
+
+ int select_dir = 0;
+ ImVec4 arrow_col = g.Style.Colors[ImGuiCol_Text];
+ arrow_col.w *= 0.5f;
+
+ PushStyleColor(ImGuiCol_Text, arrow_col);
+ PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
+ const float backup_repeat_delay = g.IO.KeyRepeatDelay;
+ const float backup_repeat_rate = g.IO.KeyRepeatRate;
+ g.IO.KeyRepeatDelay = 0.250f;
+ g.IO.KeyRepeatRate = 0.200f;
+ float x = ImMax(tab_bar->BarRect.Min.x, tab_bar->BarRect.Max.x - scrolling_buttons_width);
+ window->DC.CursorPos = ImVec2(x, tab_bar->BarRect.Min.y);
+ if (ArrowButtonEx("##<", ImGuiDir_Left, arrow_button_size, ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_Repeat))
+ select_dir = -1;
+ window->DC.CursorPos = ImVec2(x + arrow_button_size.x, tab_bar->BarRect.Min.y);
+ if (ArrowButtonEx("##>", ImGuiDir_Right, arrow_button_size, ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_Repeat))
+ select_dir = +1;
+ PopStyleColor(2);
+ g.IO.KeyRepeatRate = backup_repeat_rate;
+ g.IO.KeyRepeatDelay = backup_repeat_delay;
+
+ ImGuiTabItem* tab_to_scroll_to = NULL;
+ if (select_dir != 0)
+ if (ImGuiTabItem* tab_item = TabBarFindTabByID(tab_bar, tab_bar->SelectedTabId))
+ {
+ int selected_order = tab_bar->GetTabOrder(tab_item);
+ int target_order = selected_order + select_dir;
+
+ // Skip tab item buttons until another tab item is found or end is reached
+ while (tab_to_scroll_to == NULL)
+ {
+ // If we are at the end of the list, still scroll to make our tab visible
+ tab_to_scroll_to = &tab_bar->Tabs[(target_order >= 0 && target_order < tab_bar->Tabs.Size) ? target_order : selected_order];
+
+ // Cross through buttons
+ // (even if first/last item is a button, return it so we can update the scroll)
+ if (tab_to_scroll_to->Flags & ImGuiTabItemFlags_Button)
+ {
+ target_order += select_dir;
+ selected_order += select_dir;
+ tab_to_scroll_to = (target_order < 0 || target_order >= tab_bar->Tabs.Size) ? tab_to_scroll_to : NULL;
+ }
+ }
+ }
+ window->DC.CursorPos = backup_cursor_pos;
+ tab_bar->BarRect.Max.x -= scrolling_buttons_width + 1.0f;
+
+ return tab_to_scroll_to;
+}
+
+static ImGuiTabItem* ImGui::TabBarTabListPopupButton(ImGuiTabBar* tab_bar)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+
+ // We use g.Style.FramePadding.y to match the square ArrowButton size
+ const float tab_list_popup_button_width = g.FontSize + g.Style.FramePadding.y;
+ const ImVec2 backup_cursor_pos = window->DC.CursorPos;
+ window->DC.CursorPos = ImVec2(tab_bar->BarRect.Min.x - g.Style.FramePadding.y, tab_bar->BarRect.Min.y);
+ tab_bar->BarRect.Min.x += tab_list_popup_button_width;
+
+ ImVec4 arrow_col = g.Style.Colors[ImGuiCol_Text];
+ arrow_col.w *= 0.5f;
+ PushStyleColor(ImGuiCol_Text, arrow_col);
+ PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
+ bool open = BeginCombo("##v", NULL, ImGuiComboFlags_NoPreview | ImGuiComboFlags_HeightLargest);
+ PopStyleColor(2);
+
+ ImGuiTabItem* tab_to_select = NULL;
+ if (open)
+ {
+ for (int tab_n = 0; tab_n < tab_bar->Tabs.Size; tab_n++)
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[tab_n];
+ if (tab->Flags & ImGuiTabItemFlags_Button)
+ continue;
+
+ const char* tab_name = tab_bar->GetTabName(tab);
+ if (Selectable(tab_name, tab_bar->SelectedTabId == tab->ID))
+ tab_to_select = tab;
+ }
+ EndCombo();
+ }
+
+ window->DC.CursorPos = backup_cursor_pos;
+ return tab_to_select;
+}
+
+//-------------------------------------------------------------------------
+// [SECTION] Widgets: BeginTabItem, EndTabItem, etc.
+//-------------------------------------------------------------------------
+// - BeginTabItem()
+// - EndTabItem()
+// - TabItemButton()
+// - TabItemEx() [Internal]
+// - SetTabItemClosed()
+// - TabItemCalcSize() [Internal]
+// - TabItemBackground() [Internal]
+// - TabItemLabelAndCloseButton() [Internal]
+//-------------------------------------------------------------------------
+
+bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ ImGuiTabBar* tab_bar = g.CurrentTabBar;
+ if (tab_bar == NULL)
+ {
+ IM_ASSERT_USER_ERROR(tab_bar, "Needs to be called between BeginTabBar() and EndTabBar()!");
+ return false;
+ }
+ IM_ASSERT(!(flags & ImGuiTabItemFlags_Button)); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
+
+ bool ret = TabItemEx(tab_bar, label, p_open, flags);
+ if (ret && !(flags & ImGuiTabItemFlags_NoPushId))
+ {
+ ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx];
+ PushOverrideID(tab->ID); // We already hashed 'label' so push into the ID stack directly instead of doing another hash through PushID(label)
+ }
+ return ret;
+}
+
+void ImGui::EndTabItem()
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return;
+
+ ImGuiTabBar* tab_bar = g.CurrentTabBar;
+ if (tab_bar == NULL)
+ {
+ IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
+ return;
+ }
+ IM_ASSERT(tab_bar->LastTabItemIdx >= 0);
+ ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx];
+ if (!(tab->Flags & ImGuiTabItemFlags_NoPushId))
+ PopID();
+}
+
+bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags)
+{
+ ImGuiContext& g = *GImGui;
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ ImGuiTabBar* tab_bar = g.CurrentTabBar;
+ if (tab_bar == NULL)
+ {
+ IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
+ return false;
+ }
+ return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder);
+}
+
+bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags)
+{
+ // Layout whole tab bar if not already done
+ ImGuiContext& g = *GImGui;
+ if (tab_bar->WantLayout)
+ {
+ ImGuiNextItemData backup_next_item_data = g.NextItemData;
+ TabBarLayout(tab_bar);
+ g.NextItemData = backup_next_item_data;
+ }
+ ImGuiWindow* window = g.CurrentWindow;
+ if (window->SkipItems)
+ return false;
+
+ const ImGuiStyle& style = g.Style;
+ const ImGuiID id = TabBarCalcTabID(tab_bar, label);
+
+ // If the user called us with *p_open == false, we early out and don't render.
+ // We make a call to ItemAdd() so that attempts to use a contextual popup menu with an implicit ID won't use an older ID.
+ IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
+ if (p_open && !*p_open)
+ {
+ ItemAdd(ImRect(), id, NULL, ImGuiItemFlags_NoNav | ImGuiItemFlags_NoNavDefaultFocus);
+ return false;
+ }
+
+ IM_ASSERT(!p_open || !(flags & ImGuiTabItemFlags_Button));
+ IM_ASSERT((flags & (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)) != (ImGuiTabItemFlags_Leading | ImGuiTabItemFlags_Trailing)); // Can't use both Leading and Trailing
+
+ // Store into ImGuiTabItemFlags_NoCloseButton, also honor ImGuiTabItemFlags_NoCloseButton passed by user (although not documented)
+ if (flags & ImGuiTabItemFlags_NoCloseButton)
+ p_open = NULL;
+ else if (p_open == NULL)
+ flags |= ImGuiTabItemFlags_NoCloseButton;
+
+ // Acquire tab data
+ ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, id);
+ bool tab_is_new = false;
+ if (tab == NULL)
+ {
+ tab_bar->Tabs.push_back(ImGuiTabItem());
+ tab = &tab_bar->Tabs.back();
+ tab->ID = id;
+ tab_bar->TabsAddedNew = tab_is_new = true;
+ }
+ tab_bar->LastTabItemIdx = (ImS16)tab_bar->Tabs.index_from_ptr(tab);
+
+ // Calculate tab contents size
+ ImVec2 size = TabItemCalcSize(label, p_open != NULL);
+ tab->RequestedWidth = -1.0f;
+ if (g.NextItemData.Flags & ImGuiNextItemDataFlags_HasWidth)
+ size.x = tab->RequestedWidth = g.NextItemData.Width;
+ if (tab_is_new)
+ tab->Width = size.x;
+ tab->ContentWidth = size.x;
+ tab->BeginOrder = tab_bar->TabsActiveCount++;
+
+ const bool tab_bar_appearing = (tab_bar->PrevFrameVisible + 1 < g.FrameCount);
+ const bool tab_bar_focused = (tab_bar->Flags & ImGuiTabBarFlags_IsFocused) != 0;
+ const bool tab_appearing = (tab->LastFrameVisible + 1 < g.FrameCount);
+ const bool is_tab_button = (flags & ImGuiTabItemFlags_Button) != 0;
+ tab->LastFrameVisible = g.FrameCount;
+ tab->Flags = flags;
+
+ // Append name with zero-terminator
+ tab->NameOffset = (ImS32)tab_bar->TabsNames.size();
+ tab_bar->TabsNames.append(label, label + strlen(label) + 1);
+
+ // Update selected tab
+ if (!is_tab_button)
+ {
+ if (tab_appearing && (tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs) && tab_bar->NextSelectedTabId == 0)
+ if (!tab_bar_appearing || tab_bar->SelectedTabId == 0)
+ tab_bar->NextSelectedTabId = id; // New tabs gets activated
+ if ((flags & ImGuiTabItemFlags_SetSelected) && (tab_bar->SelectedTabId != id)) // _SetSelected can only be passed on explicit tab bar
+ tab_bar->NextSelectedTabId = id;
+ }
+
+ // Lock visibility
+ // (Note: tab_contents_visible != tab_selected... because CTRL+TAB operations may preview some tabs without selecting them!)
+ bool tab_contents_visible = (tab_bar->VisibleTabId == id);
+ if (tab_contents_visible)
+ tab_bar->VisibleTabWasSubmitted = true;
+
+ // On the very first frame of a tab bar we let first tab contents be visible to minimize appearing glitches
+ if (!tab_contents_visible && tab_bar->SelectedTabId == 0 && tab_bar_appearing)
+ if (tab_bar->Tabs.Size == 1 && !(tab_bar->Flags & ImGuiTabBarFlags_AutoSelectNewTabs))
+ tab_contents_visible = true;
+
+ // Note that tab_is_new is not necessarily the same as tab_appearing! When a tab bar stops being submitted
+ // and then gets submitted again, the tabs will have 'tab_appearing=true' but 'tab_is_new=false'.
+ if (tab_appearing && (!tab_bar_appearing || tab_is_new))
+ {
+ ItemAdd(ImRect(), id, NULL, ImGuiItemFlags_NoNav | ImGuiItemFlags_NoNavDefaultFocus);
+ if (is_tab_button)
+ return false;
+ return tab_contents_visible;
+ }
+
+ if (tab_bar->SelectedTabId == id)
+ tab->LastFrameSelected = g.FrameCount;
+
+ // Backup current layout position
+ const ImVec2 backup_main_cursor_pos = window->DC.CursorPos;
+
+ // Layout
+ const bool is_central_section = (tab->Flags & ImGuiTabItemFlags_SectionMask_) == 0;
+ size.x = tab->Width;
+ if (is_central_section)
+ window->DC.CursorPos = tab_bar->BarRect.Min + ImVec2(IM_FLOOR(tab->Offset - tab_bar->ScrollingAnim), 0.0f);
+ else
+ window->DC.CursorPos = tab_bar->BarRect.Min + ImVec2(tab->Offset, 0.0f);
+ ImVec2 pos = window->DC.CursorPos;
+ ImRect bb(pos, pos + size);
+
+ // We don't have CPU clipping primitives to clip the CloseButton (until it becomes a texture), so need to add an extra draw call (temporary in the case of vertical animation)
+ const bool want_clip_rect = is_central_section && (bb.Min.x < tab_bar->ScrollingRectMinX || bb.Max.x > tab_bar->ScrollingRectMaxX);
+ if (want_clip_rect)
+ PushClipRect(ImVec2(ImMax(bb.Min.x, tab_bar->ScrollingRectMinX), bb.Min.y - 1), ImVec2(tab_bar->ScrollingRectMaxX, bb.Max.y), true);
+
+ ImVec2 backup_cursor_max_pos = window->DC.CursorMaxPos;
+ ItemSize(bb.GetSize(), style.FramePadding.y);
+ window->DC.CursorMaxPos = backup_cursor_max_pos;
+
+ if (!ItemAdd(bb, id))
+ {
+ if (want_clip_rect)
+ PopClipRect();
+ window->DC.CursorPos = backup_main_cursor_pos;
+ return tab_contents_visible;
+ }
+
+ // Click to Select a tab
+ ImGuiButtonFlags button_flags = ((is_tab_button ? ImGuiButtonFlags_PressedOnClickRelease : ImGuiButtonFlags_PressedOnClick) | ImGuiButtonFlags_AllowItemOverlap);
+ if (g.DragDropActive)
+ button_flags |= ImGuiButtonFlags_PressedOnDragDropHold;
+ bool hovered, held;
+ bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
+ if (pressed && !is_tab_button)
+ tab_bar->NextSelectedTabId = id;
+
+ // Allow the close button to overlap unless we are dragging (in which case we don't want any overlapping tabs to be hovered)
+ if (g.ActiveId != id)
+ SetItemAllowOverlap();
+
+ // Drag and drop: re-order tabs
+ if (held && !tab_appearing && IsMouseDragging(0))
+ {
+ if (!g.DragDropActive && (tab_bar->Flags & ImGuiTabBarFlags_Reorderable))
+ {
+ // While moving a tab it will jump on the other side of the mouse, so we also test for MouseDelta.x
+ if (g.IO.MouseDelta.x < 0.0f && g.IO.MousePos.x < bb.Min.x)
+ {
+ TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos);
+ }
+ else if (g.IO.MouseDelta.x > 0.0f && g.IO.MousePos.x > bb.Max.x)
+ {
+ TabBarQueueReorderFromMousePos(tab_bar, tab, g.IO.MousePos);
+ }
+ }
+ }
+
+#if 0
+ if (hovered && g.HoveredIdNotActiveTimer > TOOLTIP_DELAY && bb.GetWidth() < tab->ContentWidth)
+ {
+ // Enlarge tab display when hovering
+ bb.Max.x = bb.Min.x + IM_FLOOR(ImLerp(bb.GetWidth(), tab->ContentWidth, ImSaturate((g.HoveredIdNotActiveTimer - 0.40f) * 6.0f)));
+ display_draw_list = GetForegroundDrawList(window);
+ TabItemBackground(display_draw_list, bb, flags, GetColorU32(ImGuiCol_TitleBgActive));
+ }
+#endif
+
+ // Render tab shape
+ ImDrawList* display_draw_list = window->DrawList;
+ const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabActive : ImGuiCol_TabUnfocusedActive) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabUnfocused));
+ TabItemBackground(display_draw_list, bb, flags, tab_col);
+ RenderNavHighlight(bb, id);
+
+ // Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget.
+ const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
+ if (hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)))
+ if (!is_tab_button)
+ tab_bar->NextSelectedTabId = id;
+
+ if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)
+ flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
+
+ // Render tab label, process close button
+ const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0;
+ bool just_closed;
+ bool text_clipped;
+ TabItemLabelAndCloseButton(display_draw_list, bb, flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped);
+ if (just_closed && p_open != NULL)
+ {
+ *p_open = false;
+ TabBarCloseTab(tab_bar, tab);
+ }
+
+ // Restore main window position so user can draw there
+ if (want_clip_rect)
+ PopClipRect();
+ window->DC.CursorPos = backup_main_cursor_pos;
+
+ // Tooltip
+ // (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok)
+ // (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores)
+ // FIXME: This is a mess.
+ // FIXME: We may want disabled tab to still display the tooltip?
+ if (text_clipped && g.HoveredId == id && !held && g.HoveredIdNotActiveTimer > g.TooltipSlowDelay && IsItemHovered())
+ if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip))
+ SetTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label);
+
+ IM_ASSERT(!is_tab_button || !(tab_bar->SelectedTabId == tab->ID && is_tab_button)); // TabItemButton should not be selected
+ if (is_tab_button)
+ return pressed;
+ return tab_contents_visible;
+}
+
+// [Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed.
+// To use it to need to call the function SetTabItemClosed() between BeginTabBar() and EndTabBar().
+// Tabs closed by the close button will automatically be flagged to avoid this issue.
+void ImGui::SetTabItemClosed(const char* label)
+{
+ ImGuiContext& g = *GImGui;
+ bool is_within_manual_tab_bar = g.CurrentTabBar && !(g.CurrentTabBar->Flags & ImGuiTabBarFlags_DockNode);
+ if (is_within_manual_tab_bar)
+ {
+ ImGuiTabBar* tab_bar = g.CurrentTabBar;
+ ImGuiID tab_id = TabBarCalcTabID(tab_bar, label);
+ if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, tab_id))
+ tab->WantClose = true; // Will be processed by next call to TabBarLayout()
+ }
+}
+
+ImVec2 ImGui::TabItemCalcSize(const char* label, bool has_close_button)
+{
+ ImGuiContext& g = *GImGui;
+ ImVec2 label_size = CalcTextSize(label, NULL, true);
+ ImVec2 size = ImVec2(label_size.x + g.Style.FramePadding.x, label_size.y + g.Style.FramePadding.y * 2.0f);
+ if (has_close_button)
+ size.x += g.Style.FramePadding.x + (g.Style.ItemInnerSpacing.x + g.FontSize); // We use Y intentionally to fit the close button circle.
+ else
+ size.x += g.Style.FramePadding.x + 1.0f;
+ return ImVec2(ImMin(size.x, TabBarCalcMaxTabWidth()), size.y);
+}
+
+void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col)
+{
+ // While rendering tabs, we trim 1 pixel off the top of our bounding box so they can fit within a regular frame height while looking "detached" from it.
+ ImGuiContext& g = *GImGui;
+ const float width = bb.GetWidth();
+ IM_UNUSED(flags);
+ IM_ASSERT(width > 0.0f);
+ const float rounding = ImMax(0.0f, ImMin((flags & ImGuiTabItemFlags_Button) ? g.Style.FrameRounding : g.Style.TabRounding, width * 0.5f - 1.0f));
+ const float y1 = bb.Min.y + 1.0f;
+ const float y2 = bb.Max.y - 1.0f;
+ draw_list->PathLineTo(ImVec2(bb.Min.x, y2));
+ draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding, y1 + rounding), rounding, 6, 9);
+ draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding, y1 + rounding), rounding, 9, 12);
+ draw_list->PathLineTo(ImVec2(bb.Max.x, y2));
+ draw_list->PathFillConvex(col);
+ if (g.Style.TabBorderSize > 0.0f)
+ {
+ draw_list->PathLineTo(ImVec2(bb.Min.x + 0.5f, y2));
+ draw_list->PathArcToFast(ImVec2(bb.Min.x + rounding + 0.5f, y1 + rounding + 0.5f), rounding, 6, 9);
+ draw_list->PathArcToFast(ImVec2(bb.Max.x - rounding - 0.5f, y1 + rounding + 0.5f), rounding, 9, 12);
+ draw_list->PathLineTo(ImVec2(bb.Max.x - 0.5f, y2));
+ draw_list->PathStroke(GetColorU32(ImGuiCol_Border), 0, g.Style.TabBorderSize);
+ }
+}
+
+// Render text label (with custom clipping) + Unsaved Document marker + Close Button logic
+// We tend to lock style.FramePadding for a given tab-bar, hence the 'frame_padding' parameter.
+void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped)
+{
+ ImGuiContext& g = *GImGui;
+ ImVec2 label_size = CalcTextSize(label, NULL, true);
+
+ if (out_just_closed)
+ *out_just_closed = false;
+ if (out_text_clipped)
+ *out_text_clipped = false;
+
+ if (bb.GetWidth() <= 1.0f)
+ return;
+
+ // In Style V2 we'll have full override of all colors per state (e.g. focused, selected)
+ // But right now if you want to alter text color of tabs this is what you need to do.
+#if 0
+ const float backup_alpha = g.Style.Alpha;
+ if (!is_contents_visible)
+ g.Style.Alpha *= 0.7f;
+#endif
+
+ // Render text label (with clipping + alpha gradient) + unsaved marker
+ ImRect text_pixel_clip_bb(bb.Min.x + frame_padding.x, bb.Min.y + frame_padding.y, bb.Max.x - frame_padding.x, bb.Max.y);
+ ImRect text_ellipsis_clip_bb = text_pixel_clip_bb;
+
+ // Return clipped state ignoring the close button
+ if (out_text_clipped)
+ {
+ *out_text_clipped = (text_ellipsis_clip_bb.Min.x + label_size.x) > text_pixel_clip_bb.Max.x;
+ //draw_list->AddCircle(text_ellipsis_clip_bb.Min, 3.0f, *out_text_clipped ? IM_COL32(255, 0, 0, 255) : IM_COL32(0, 255, 0, 255));
+ }
+
+ const float button_sz = g.FontSize;
+ const ImVec2 button_pos(ImMax(bb.Min.x, bb.Max.x - frame_padding.x * 2.0f - button_sz), bb.Min.y);
+
+ // Close Button & Unsaved Marker
+ // We are relying on a subtle and confusing distinction between 'hovered' and 'g.HoveredId' which happens because we are using ImGuiButtonFlags_AllowOverlapMode + SetItemAllowOverlap()
+ // 'hovered' will be true when hovering the Tab but NOT when hovering the close button
+ // 'g.HoveredId==id' will be true when hovering the Tab including when hovering the close button
+ // 'g.ActiveId==close_button_id' will be true when we are holding on the close button, in which case both hovered booleans are false
+ bool close_button_pressed = false;
+ bool close_button_visible = false;
+ if (close_button_id != 0)
+ if (is_contents_visible || bb.GetWidth() >= ImMax(button_sz, g.Style.TabMinWidthForCloseButton))
+ if (g.HoveredId == tab_id || g.HoveredId == close_button_id || g.ActiveId == tab_id || g.ActiveId == close_button_id)
+ close_button_visible = true;
+ bool unsaved_marker_visible = (flags & ImGuiTabItemFlags_UnsavedDocument) != 0 && (button_pos.x + button_sz <= bb.Max.x);
+
+ if (close_button_visible)
+ {
+ ImGuiLastItemData last_item_backup = g.LastItemData;
+ PushStyleVar(ImGuiStyleVar_FramePadding, frame_padding);
+ if (CloseButton(close_button_id, button_pos))
+ close_button_pressed = true;
+ PopStyleVar();
+ g.LastItemData = last_item_backup;
+
+ // Close with middle mouse button
+ if (!(flags & ImGuiTabItemFlags_NoCloseWithMiddleMouseButton) && IsMouseClicked(2))
+ close_button_pressed = true;
+ }
+ else if (unsaved_marker_visible)
+ {
+ const ImRect bullet_bb(button_pos, button_pos + ImVec2(button_sz, button_sz) + g.Style.FramePadding * 2.0f);
+ RenderBullet(draw_list, bullet_bb.GetCenter(), GetColorU32(ImGuiCol_Text));
+ }
+
+ // This is all rather complicated
+ // (the main idea is that because the close button only appears on hover, we don't want it to alter the ellipsis position)
+ // FIXME: if FramePadding is noticeably large, ellipsis_max_x will be wrong here (e.g. #3497), maybe for consistency that parameter of RenderTextEllipsis() shouldn't exist..
+ float ellipsis_max_x = close_button_visible ? text_pixel_clip_bb.Max.x : bb.Max.x - 1.0f;
+ if (close_button_visible || unsaved_marker_visible)
+ {
+ text_pixel_clip_bb.Max.x -= close_button_visible ? (button_sz) : (button_sz * 0.80f);
+ text_ellipsis_clip_bb.Max.x -= unsaved_marker_visible ? (button_sz * 0.80f) : 0.0f;
+ ellipsis_max_x = text_pixel_clip_bb.Max.x;
+ }
+ RenderTextEllipsis(draw_list, text_ellipsis_clip_bb.Min, text_ellipsis_clip_bb.Max, text_pixel_clip_bb.Max.x, ellipsis_max_x, label, NULL, &label_size);
+
+#if 0
+ if (!is_contents_visible)
+ g.Style.Alpha = backup_alpha;
+#endif
+
+ if (out_just_closed)
+ *out_just_closed = close_button_pressed;
+}
+
+
+#endif // #ifndef IMGUI_DISABLE
diff --git a/tests/manual/rhi/shared/imgui/imgui/imstb_rectpack.h b/tests/manual/rhi/shared/imgui/imgui/imstb_rectpack.h
new file mode 100644
index 0000000000..f6917e7a6e
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imstb_rectpack.h
@@ -0,0 +1,627 @@
+// [DEAR IMGUI]
+// This is a slightly modified version of stb_rect_pack.h 1.01.
+// Grep for [DEAR IMGUI] to find the changes.
+//
+// stb_rect_pack.h - v1.01 - public domain - rectangle packing
+// Sean Barrett 2014
+//
+// Useful for e.g. packing rectangular textures into an atlas.
+// Does not do rotation.
+//
+// Before #including,
+//
+// #define STB_RECT_PACK_IMPLEMENTATION
+//
+// in the file that you want to have the implementation.
+//
+// Not necessarily the awesomest packing method, but better than
+// the totally naive one in stb_truetype (which is primarily what
+// this is meant to replace).
+//
+// Has only had a few tests run, may have issues.
+//
+// More docs to come.
+//
+// No memory allocations; uses qsort() and assert() from stdlib.
+// Can override those by defining STBRP_SORT and STBRP_ASSERT.
+//
+// This library currently uses the Skyline Bottom-Left algorithm.
+//
+// Please note: better rectangle packers are welcome! Please
+// implement them to the same API, but with a different init
+// function.
+//
+// Credits
+//
+// Library
+// Sean Barrett
+// Minor features
+// Martins Mozeiko
+// github:IntellectualKitty
+//
+// Bugfixes / warning fixes
+// Jeremy Jaussaud
+// Fabian Giesen
+//
+// Version history:
+//
+// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
+// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
+// 0.99 (2019-02-07) warning fixes
+// 0.11 (2017-03-03) return packing success/fail result
+// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
+// 0.09 (2016-08-27) fix compiler warnings
+// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
+// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
+// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
+// 0.05: added STBRP_ASSERT to allow replacing assert
+// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
+// 0.01: initial release
+//
+// LICENSE
+//
+// See end of file for license information.
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// INCLUDE SECTION
+//
+
+#ifndef STB_INCLUDE_STB_RECT_PACK_H
+#define STB_INCLUDE_STB_RECT_PACK_H
+
+#define STB_RECT_PACK_VERSION 1
+
+#ifdef STBRP_STATIC
+#define STBRP_DEF static
+#else
+#define STBRP_DEF extern
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct stbrp_context stbrp_context;
+typedef struct stbrp_node stbrp_node;
+typedef struct stbrp_rect stbrp_rect;
+
+typedef int stbrp_coord;
+
+#define STBRP__MAXVAL 0x7fffffff
+// Mostly for internal use, but this is the maximum supported coordinate value.
+
+STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
+// Assign packed locations to rectangles. The rectangles are of type
+// 'stbrp_rect' defined below, stored in the array 'rects', and there
+// are 'num_rects' many of them.
+//
+// Rectangles which are successfully packed have the 'was_packed' flag
+// set to a non-zero value and 'x' and 'y' store the minimum location
+// on each axis (i.e. bottom-left in cartesian coordinates, top-left
+// if you imagine y increasing downwards). Rectangles which do not fit
+// have the 'was_packed' flag set to 0.
+//
+// You should not try to access the 'rects' array from another thread
+// while this function is running, as the function temporarily reorders
+// the array while it executes.
+//
+// To pack into another rectangle, you need to call stbrp_init_target
+// again. To continue packing into the same rectangle, you can call
+// this function again. Calling this multiple times with multiple rect
+// arrays will probably produce worse packing results than calling it
+// a single time with the full rectangle array, but the option is
+// available.
+//
+// The function returns 1 if all of the rectangles were successfully
+// packed and 0 otherwise.
+
+struct stbrp_rect
+{
+ // reserved for your use:
+ int id;
+
+ // input:
+ stbrp_coord w, h;
+
+ // output:
+ stbrp_coord x, y;
+ int was_packed; // non-zero if valid packing
+
+}; // 16 bytes, nominally
+
+
+STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
+// Initialize a rectangle packer to:
+// pack a rectangle that is 'width' by 'height' in dimensions
+// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
+//
+// You must call this function every time you start packing into a new target.
+//
+// There is no "shutdown" function. The 'nodes' memory must stay valid for
+// the following stbrp_pack_rects() call (or calls), but can be freed after
+// the call (or calls) finish.
+//
+// Note: to guarantee best results, either:
+// 1. make sure 'num_nodes' >= 'width'
+// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
+//
+// If you don't do either of the above things, widths will be quantized to multiples
+// of small integers to guarantee the algorithm doesn't run out of temporary storage.
+//
+// If you do #2, then the non-quantized algorithm will be used, but the algorithm
+// may run out of temporary storage and be unable to pack some rectangles.
+
+STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
+// Optionally call this function after init but before doing any packing to
+// change the handling of the out-of-temp-memory scenario, described above.
+// If you call init again, this will be reset to the default (false).
+
+
+STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
+// Optionally select which packing heuristic the library should use. Different
+// heuristics will produce better/worse results for different data sets.
+// If you call init again, this will be reset to the default.
+
+enum
+{
+ STBRP_HEURISTIC_Skyline_default=0,
+ STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
+ STBRP_HEURISTIC_Skyline_BF_sortHeight
+};
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// the details of the following structures don't matter to you, but they must
+// be visible so you can handle the memory allocations for them
+
+struct stbrp_node
+{
+ stbrp_coord x,y;
+ stbrp_node *next;
+};
+
+struct stbrp_context
+{
+ int width;
+ int height;
+ int align;
+ int init_mode;
+ int heuristic;
+ int num_nodes;
+ stbrp_node *active_head;
+ stbrp_node *free_head;
+ stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// IMPLEMENTATION SECTION
+//
+
+#ifdef STB_RECT_PACK_IMPLEMENTATION
+#ifndef STBRP_SORT
+#include <stdlib.h>
+#define STBRP_SORT qsort
+#endif
+
+#ifndef STBRP_ASSERT
+#include <assert.h>
+#define STBRP_ASSERT assert
+#endif
+
+#ifdef _MSC_VER
+#define STBRP__NOTUSED(v) (void)(v)
+#define STBRP__CDECL __cdecl
+#else
+#define STBRP__NOTUSED(v) (void)sizeof(v)
+#define STBRP__CDECL
+#endif
+
+enum
+{
+ STBRP__INIT_skyline = 1
+};
+
+STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
+{
+ switch (context->init_mode) {
+ case STBRP__INIT_skyline:
+ STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
+ context->heuristic = heuristic;
+ break;
+ default:
+ STBRP_ASSERT(0);
+ }
+}
+
+STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
+{
+ if (allow_out_of_mem)
+ // if it's ok to run out of memory, then don't bother aligning them;
+ // this gives better packing, but may fail due to OOM (even though
+ // the rectangles easily fit). @TODO a smarter approach would be to only
+ // quantize once we've hit OOM, then we could get rid of this parameter.
+ context->align = 1;
+ else {
+ // if it's not ok to run out of memory, then quantize the widths
+ // so that num_nodes is always enough nodes.
+ //
+ // I.e. num_nodes * align >= width
+ // align >= width / num_nodes
+ // align = ceil(width/num_nodes)
+
+ context->align = (context->width + context->num_nodes-1) / context->num_nodes;
+ }
+}
+
+STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
+{
+ int i;
+
+ for (i=0; i < num_nodes-1; ++i)
+ nodes[i].next = &nodes[i+1];
+ nodes[i].next = NULL;
+ context->init_mode = STBRP__INIT_skyline;
+ context->heuristic = STBRP_HEURISTIC_Skyline_default;
+ context->free_head = &nodes[0];
+ context->active_head = &context->extra[0];
+ context->width = width;
+ context->height = height;
+ context->num_nodes = num_nodes;
+ stbrp_setup_allow_out_of_mem(context, 0);
+
+ // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
+ context->extra[0].x = 0;
+ context->extra[0].y = 0;
+ context->extra[0].next = &context->extra[1];
+ context->extra[1].x = (stbrp_coord) width;
+ context->extra[1].y = (1<<30);
+ context->extra[1].next = NULL;
+}
+
+// find minimum y position if it starts at x1
+static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
+{
+ stbrp_node *node = first;
+ int x1 = x0 + width;
+ int min_y, visited_width, waste_area;
+
+ STBRP__NOTUSED(c);
+
+ STBRP_ASSERT(first->x <= x0);
+
+ #if 0
+ // skip in case we're past the node
+ while (node->next->x <= x0)
+ ++node;
+ #else
+ STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
+ #endif
+
+ STBRP_ASSERT(node->x <= x0);
+
+ min_y = 0;
+ waste_area = 0;
+ visited_width = 0;
+ while (node->x < x1) {
+ if (node->y > min_y) {
+ // raise min_y higher.
+ // we've accounted for all waste up to min_y,
+ // but we'll now add more waste for everything we've visted
+ waste_area += visited_width * (node->y - min_y);
+ min_y = node->y;
+ // the first time through, visited_width might be reduced
+ if (node->x < x0)
+ visited_width += node->next->x - x0;
+ else
+ visited_width += node->next->x - node->x;
+ } else {
+ // add waste area
+ int under_width = node->next->x - node->x;
+ if (under_width + visited_width > width)
+ under_width = width - visited_width;
+ waste_area += under_width * (min_y - node->y);
+ visited_width += under_width;
+ }
+ node = node->next;
+ }
+
+ *pwaste = waste_area;
+ return min_y;
+}
+
+typedef struct
+{
+ int x,y;
+ stbrp_node **prev_link;
+} stbrp__findresult;
+
+static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
+{
+ int best_waste = (1<<30), best_x, best_y = (1 << 30);
+ stbrp__findresult fr;
+ stbrp_node **prev, *node, *tail, **best = NULL;
+
+ // align to multiple of c->align
+ width = (width + c->align - 1);
+ width -= width % c->align;
+ STBRP_ASSERT(width % c->align == 0);
+
+ // if it can't possibly fit, bail immediately
+ if (width > c->width || height > c->height) {
+ fr.prev_link = NULL;
+ fr.x = fr.y = 0;
+ return fr;
+ }
+
+ node = c->active_head;
+ prev = &c->active_head;
+ while (node->x + width <= c->width) {
+ int y,waste;
+ y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
+ if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
+ // bottom left
+ if (y < best_y) {
+ best_y = y;
+ best = prev;
+ }
+ } else {
+ // best-fit
+ if (y + height <= c->height) {
+ // can only use it if it first vertically
+ if (y < best_y || (y == best_y && waste < best_waste)) {
+ best_y = y;
+ best_waste = waste;
+ best = prev;
+ }
+ }
+ }
+ prev = &node->next;
+ node = node->next;
+ }
+
+ best_x = (best == NULL) ? 0 : (*best)->x;
+
+ // if doing best-fit (BF), we also have to try aligning right edge to each node position
+ //
+ // e.g, if fitting
+ //
+ // ____________________
+ // |____________________|
+ //
+ // into
+ //
+ // | |
+ // | ____________|
+ // |____________|
+ //
+ // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
+ //
+ // This makes BF take about 2x the time
+
+ if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
+ tail = c->active_head;
+ node = c->active_head;
+ prev = &c->active_head;
+ // find first node that's admissible
+ while (tail->x < width)
+ tail = tail->next;
+ while (tail) {
+ int xpos = tail->x - width;
+ int y,waste;
+ STBRP_ASSERT(xpos >= 0);
+ // find the left position that matches this
+ while (node->next->x <= xpos) {
+ prev = &node->next;
+ node = node->next;
+ }
+ STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
+ y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
+ if (y + height <= c->height) {
+ if (y <= best_y) {
+ if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
+ best_x = xpos;
+ //STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
+ best_y = y;
+ best_waste = waste;
+ best = prev;
+ }
+ }
+ }
+ tail = tail->next;
+ }
+ }
+
+ fr.prev_link = best;
+ fr.x = best_x;
+ fr.y = best_y;
+ return fr;
+}
+
+static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
+{
+ // find best position according to heuristic
+ stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
+ stbrp_node *node, *cur;
+
+ // bail if:
+ // 1. it failed
+ // 2. the best node doesn't fit (we don't always check this)
+ // 3. we're out of memory
+ if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
+ res.prev_link = NULL;
+ return res;
+ }
+
+ // on success, create new node
+ node = context->free_head;
+ node->x = (stbrp_coord) res.x;
+ node->y = (stbrp_coord) (res.y + height);
+
+ context->free_head = node->next;
+
+ // insert the new node into the right starting point, and
+ // let 'cur' point to the remaining nodes needing to be
+ // stiched back in
+
+ cur = *res.prev_link;
+ if (cur->x < res.x) {
+ // preserve the existing one, so start testing with the next one
+ stbrp_node *next = cur->next;
+ cur->next = node;
+ cur = next;
+ } else {
+ *res.prev_link = node;
+ }
+
+ // from here, traverse cur and free the nodes, until we get to one
+ // that shouldn't be freed
+ while (cur->next && cur->next->x <= res.x + width) {
+ stbrp_node *next = cur->next;
+ // move the current node to the free list
+ cur->next = context->free_head;
+ context->free_head = cur;
+ cur = next;
+ }
+
+ // stitch the list back in
+ node->next = cur;
+
+ if (cur->x < res.x + width)
+ cur->x = (stbrp_coord) (res.x + width);
+
+#ifdef _DEBUG
+ cur = context->active_head;
+ while (cur->x < context->width) {
+ STBRP_ASSERT(cur->x < cur->next->x);
+ cur = cur->next;
+ }
+ STBRP_ASSERT(cur->next == NULL);
+
+ {
+ int count=0;
+ cur = context->active_head;
+ while (cur) {
+ cur = cur->next;
+ ++count;
+ }
+ cur = context->free_head;
+ while (cur) {
+ cur = cur->next;
+ ++count;
+ }
+ STBRP_ASSERT(count == context->num_nodes+2);
+ }
+#endif
+
+ return res;
+}
+
+static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
+{
+ const stbrp_rect *p = (const stbrp_rect *) a;
+ const stbrp_rect *q = (const stbrp_rect *) b;
+ if (p->h > q->h)
+ return -1;
+ if (p->h < q->h)
+ return 1;
+ return (p->w > q->w) ? -1 : (p->w < q->w);
+}
+
+static int STBRP__CDECL rect_original_order(const void *a, const void *b)
+{
+ const stbrp_rect *p = (const stbrp_rect *) a;
+ const stbrp_rect *q = (const stbrp_rect *) b;
+ return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
+}
+
+STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
+{
+ int i, all_rects_packed = 1;
+
+ // we use the 'was_packed' field internally to allow sorting/unsorting
+ for (i=0; i < num_rects; ++i) {
+ rects[i].was_packed = i;
+ }
+
+ // sort according to heuristic
+ STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
+
+ for (i=0; i < num_rects; ++i) {
+ if (rects[i].w == 0 || rects[i].h == 0) {
+ rects[i].x = rects[i].y = 0; // empty rect needs no space
+ } else {
+ stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
+ if (fr.prev_link) {
+ rects[i].x = (stbrp_coord) fr.x;
+ rects[i].y = (stbrp_coord) fr.y;
+ } else {
+ rects[i].x = rects[i].y = STBRP__MAXVAL;
+ }
+ }
+ }
+
+ // unsort
+ STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
+
+ // set was_packed flags and all_rects_packed status
+ for (i=0; i < num_rects; ++i) {
+ rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
+ if (!rects[i].was_packed)
+ all_rects_packed = 0;
+ }
+
+ // return the all_rects_packed status
+ return all_rects_packed;
+}
+#endif
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/
diff --git a/tests/manual/rhi/shared/imgui/imgui/imstb_textedit.h b/tests/manual/rhi/shared/imgui/imgui/imstb_textedit.h
new file mode 100644
index 0000000000..75a159dac7
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imstb_textedit.h
@@ -0,0 +1,1447 @@
+// [DEAR IMGUI]
+// This is a slightly modified version of stb_textedit.h 1.14.
+// Those changes would need to be pushed into nothings/stb:
+// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
+// Grep for [DEAR IMGUI] to find the changes.
+
+// stb_textedit.h - v1.14 - public domain - Sean Barrett
+// Development of this library was sponsored by RAD Game Tools
+//
+// This C header file implements the guts of a multi-line text-editing
+// widget; you implement display, word-wrapping, and low-level string
+// insertion/deletion, and stb_textedit will map user inputs into
+// insertions & deletions, plus updates to the cursor position,
+// selection state, and undo state.
+//
+// It is intended for use in games and other systems that need to build
+// their own custom widgets and which do not have heavy text-editing
+// requirements (this library is not recommended for use for editing large
+// texts, as its performance does not scale and it has limited undo).
+//
+// Non-trivial behaviors are modelled after Windows text controls.
+//
+//
+// LICENSE
+//
+// See end of file for license information.
+//
+//
+// DEPENDENCIES
+//
+// Uses the C runtime function 'memmove', which you can override
+// by defining STB_TEXTEDIT_memmove before the implementation.
+// Uses no other functions. Performs no runtime allocations.
+//
+//
+// VERSION HISTORY
+//
+// 1.14 (2021-07-11) page up/down, various fixes
+// 1.13 (2019-02-07) fix bug in undo size management
+// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
+// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
+// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
+// 1.9 (2016-08-27) customizable move-by-word
+// 1.8 (2016-04-02) better keyboard handling when mouse button is down
+// 1.7 (2015-09-13) change y range handling in case baseline is non-0
+// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
+// 1.5 (2014-09-10) add support for secondary keys for OS X
+// 1.4 (2014-08-17) fix signed/unsigned warnings
+// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
+// 1.2 (2014-05-27) fix some RAD types that had crept into the new code
+// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
+// 1.0 (2012-07-26) improve documentation, initial public release
+// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
+// 0.2 (2011-11-28) fixes to undo/redo
+// 0.1 (2010-07-08) initial version
+//
+// ADDITIONAL CONTRIBUTORS
+//
+// Ulf Winklemann: move-by-word in 1.1
+// Fabian Giesen: secondary key inputs in 1.5
+// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
+// Louis Schnellbach: page up/down in 1.14
+//
+// Bugfixes:
+// Scott Graham
+// Daniel Keller
+// Omar Cornut
+// Dan Thompson
+//
+// USAGE
+//
+// This file behaves differently depending on what symbols you define
+// before including it.
+//
+//
+// Header-file mode:
+//
+// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this,
+// it will operate in "header file" mode. In this mode, it declares a
+// single public symbol, STB_TexteditState, which encapsulates the current
+// state of a text widget (except for the string, which you will store
+// separately).
+//
+// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a
+// primitive type that defines a single character (e.g. char, wchar_t, etc).
+//
+// To save space or increase undo-ability, you can optionally define the
+// following things that are used by the undo system:
+//
+// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position
+// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
+// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
+//
+// If you don't define these, they are set to permissive types and
+// moderate sizes. The undo system does no memory allocations, so
+// it grows STB_TexteditState by the worst-case storage which is (in bytes):
+//
+// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
+// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
+//
+//
+// Implementation mode:
+//
+// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it
+// will compile the implementation of the text edit widget, depending
+// on a large number of symbols which must be defined before the include.
+//
+// The implementation is defined only as static functions. You will then
+// need to provide your own APIs in the same file which will access the
+// static functions.
+//
+// The basic concept is that you provide a "string" object which
+// behaves like an array of characters. stb_textedit uses indices to
+// refer to positions in the string, implicitly representing positions
+// in the displayed textedit. This is true for both plain text and
+// rich text; even with rich text stb_truetype interacts with your
+// code as if there was an array of all the displayed characters.
+//
+// Symbols that must be the same in header-file and implementation mode:
+//
+// STB_TEXTEDIT_CHARTYPE the character type
+// STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position
+// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
+// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
+//
+// Symbols you must define for implementation mode:
+//
+// STB_TEXTEDIT_STRING the type of object representing a string being edited,
+// typically this is a wrapper object with other data you need
+//
+// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
+// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters
+// starting from character #n (see discussion below)
+// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
+// to the xpos of the i+1'th char for a line of characters
+// starting at character #n (i.e. accounts for kerning
+// with previous char)
+// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
+// (return type is int, -1 means not valid to insert)
+// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
+// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
+// as manually wordwrapping for end-of-line positioning
+//
+// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
+// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*)
+//
+// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
+//
+// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
+// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
+// STB_TEXTEDIT_K_UP keyboard input to move cursor up
+// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
+// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
+// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
+// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
+// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
+// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
+// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END
+// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
+// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
+// STB_TEXTEDIT_K_UNDO keyboard input to perform undo
+// STB_TEXTEDIT_K_REDO keyboard input to perform redo
+//
+// Optional:
+// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode
+// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'),
+// required for default WORDLEFT/WORDRIGHT handlers
+// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to
+// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to
+// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT
+// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT
+// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line
+// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line
+// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
+// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
+//
+// Keyboard input must be encoded as a single integer value; e.g. a character code
+// and some bitflags that represent shift states. to simplify the interface, SHIFT must
+// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
+// i.e. (STB_TEXTEDIT_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
+//
+// You can encode other things, such as CONTROL or ALT, in additional bits, and
+// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example,
+// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN
+// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit,
+// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the
+// API below. The control keys will only match WM_KEYDOWN events because of the
+// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN
+// bit so it only decodes WM_CHAR events.
+//
+// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
+// row of characters assuming they start on the i'th character--the width and
+// the height and the number of characters consumed. This allows this library
+// to traverse the entire layout incrementally. You need to compute word-wrapping
+// here.
+//
+// Each textfield keeps its own insert mode state, which is not how normal
+// applications work. To keep an app-wide insert mode, update/copy the
+// "insert_mode" field of STB_TexteditState before/after calling API functions.
+//
+// API
+//
+// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
+//
+// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
+// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
+// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
+// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
+//
+// Each of these functions potentially updates the string and updates the
+// state.
+//
+// initialize_state:
+// set the textedit state to a known good default state when initially
+// constructing the textedit.
+//
+// click:
+// call this with the mouse x,y on a mouse down; it will update the cursor
+// and reset the selection start/end to the cursor point. the x,y must
+// be relative to the text widget, with (0,0) being the top left.
+//
+// drag:
+// call this with the mouse x,y on a mouse drag/up; it will update the
+// cursor and the selection end point
+//
+// cut:
+// call this to delete the current selection; returns true if there was
+// one. you should FIRST copy the current selection to the system paste buffer.
+// (To copy, just copy the current selection out of the string yourself.)
+//
+// paste:
+// call this to paste text at the current cursor point or over the current
+// selection if there is one.
+//
+// key:
+// call this for keyboard inputs sent to the textfield. you can use it
+// for "key down" events or for "translated" key events. if you need to
+// do both (as in Win32), or distinguish Unicode characters from control
+// inputs, set a high bit to distinguish the two; then you can define the
+// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
+// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
+// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
+// anything other type you wante before including.
+//
+//
+// When rendering, you can read the cursor position and selection state from
+// the STB_TexteditState.
+//
+//
+// Notes:
+//
+// This is designed to be usable in IMGUI, so it allows for the possibility of
+// running in an IMGUI that has NOT cached the multi-line layout. For this
+// reason, it provides an interface that is compatible with computing the
+// layout incrementally--we try to make sure we make as few passes through
+// as possible. (For example, to locate the mouse pointer in the text, we
+// could define functions that return the X and Y positions of characters
+// and binary search Y and then X, but if we're doing dynamic layout this
+// will run the layout algorithm many times, so instead we manually search
+// forward in one pass. Similar logic applies to e.g. up-arrow and
+// down-arrow movement.)
+//
+// If it's run in a widget that *has* cached the layout, then this is less
+// efficient, but it's not horrible on modern computers. But you wouldn't
+// want to edit million-line files with it.
+
+
+////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////
+////
+//// Header-file mode
+////
+////
+
+#ifndef INCLUDE_STB_TEXTEDIT_H
+#define INCLUDE_STB_TEXTEDIT_H
+
+////////////////////////////////////////////////////////////////////////
+//
+// STB_TexteditState
+//
+// Definition of STB_TexteditState which you should store
+// per-textfield; it includes cursor position, selection state,
+// and undo state.
+//
+
+#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
+#define STB_TEXTEDIT_UNDOSTATECOUNT 99
+#endif
+#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
+#define STB_TEXTEDIT_UNDOCHARCOUNT 999
+#endif
+#ifndef STB_TEXTEDIT_CHARTYPE
+#define STB_TEXTEDIT_CHARTYPE int
+#endif
+#ifndef STB_TEXTEDIT_POSITIONTYPE
+#define STB_TEXTEDIT_POSITIONTYPE int
+#endif
+
+typedef struct
+{
+ // private data
+ STB_TEXTEDIT_POSITIONTYPE where;
+ STB_TEXTEDIT_POSITIONTYPE insert_length;
+ STB_TEXTEDIT_POSITIONTYPE delete_length;
+ int char_storage;
+} StbUndoRecord;
+
+typedef struct
+{
+ // private data
+ StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
+ STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
+ short undo_point, redo_point;
+ int undo_char_point, redo_char_point;
+} StbUndoState;
+
+typedef struct
+{
+ /////////////////////
+ //
+ // public data
+ //
+
+ int cursor;
+ // position of the text cursor within the string
+
+ int select_start; // selection start point
+ int select_end;
+ // selection start and end point in characters; if equal, no selection.
+ // note that start may be less than or greater than end (e.g. when
+ // dragging the mouse, start is where the initial click was, and you
+ // can drag in either direction)
+
+ unsigned char insert_mode;
+ // each textfield keeps its own insert mode state. to keep an app-wide
+ // insert mode, copy this value in/out of the app state
+
+ int row_count_per_page;
+ // page size in number of row.
+ // this value MUST be set to >0 for pageup or pagedown in multilines documents.
+
+ /////////////////////
+ //
+ // private data
+ //
+ unsigned char cursor_at_end_of_line; // not implemented yet
+ unsigned char initialized;
+ unsigned char has_preferred_x;
+ unsigned char single_line;
+ unsigned char padding1, padding2, padding3;
+ float preferred_x; // this determines where the cursor up/down tries to seek to along x
+ StbUndoState undostate;
+} STB_TexteditState;
+
+
+////////////////////////////////////////////////////////////////////////
+//
+// StbTexteditRow
+//
+// Result of layout query, used by stb_textedit to determine where
+// the text in each row is.
+
+// result of layout query
+typedef struct
+{
+ float x0,x1; // starting x location, end x location (allows for align=right, etc)
+ float baseline_y_delta; // position of baseline relative to previous row's baseline
+ float ymin,ymax; // height of row above and below baseline
+ int num_chars;
+} StbTexteditRow;
+#endif //INCLUDE_STB_TEXTEDIT_H
+
+
+////////////////////////////////////////////////////////////////////////////
+////////////////////////////////////////////////////////////////////////////
+////
+//// Implementation mode
+////
+////
+
+
+// implementation isn't include-guarded, since it might have indirectly
+// included just the "header" portion
+#ifdef STB_TEXTEDIT_IMPLEMENTATION
+
+#ifndef STB_TEXTEDIT_memmove
+#include <string.h>
+#define STB_TEXTEDIT_memmove memmove
+#endif
+
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Mouse input handling
+//
+
+// traverse the layout to locate the nearest character to a display position
+static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
+{
+ StbTexteditRow r;
+ int n = STB_TEXTEDIT_STRINGLEN(str);
+ float base_y = 0, prev_x;
+ int i=0, k;
+
+ r.x0 = r.x1 = 0;
+ r.ymin = r.ymax = 0;
+ r.num_chars = 0;
+
+ // search rows to find one that straddles 'y'
+ while (i < n) {
+ STB_TEXTEDIT_LAYOUTROW(&r, str, i);
+ if (r.num_chars <= 0)
+ return n;
+
+ if (i==0 && y < base_y + r.ymin)
+ return 0;
+
+ if (y < base_y + r.ymax)
+ break;
+
+ i += r.num_chars;
+ base_y += r.baseline_y_delta;
+ }
+
+ // below all text, return 'after' last character
+ if (i >= n)
+ return n;
+
+ // check if it's before the beginning of the line
+ if (x < r.x0)
+ return i;
+
+ // check if it's before the end of the line
+ if (x < r.x1) {
+ // search characters in row for one that straddles 'x'
+ prev_x = r.x0;
+ for (k=0; k < r.num_chars; ++k) {
+ float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
+ if (x < prev_x+w) {
+ if (x < prev_x+w/2)
+ return k+i;
+ else
+ return k+i+1;
+ }
+ prev_x += w;
+ }
+ // shouldn't happen, but if it does, fall through to end-of-line case
+ }
+
+ // if the last character is a newline, return that. otherwise return 'after' the last character
+ if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
+ return i+r.num_chars-1;
+ else
+ return i+r.num_chars;
+}
+
+// API click: on mouse down, move the cursor to the clicked location, and reset the selection
+static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
+{
+ // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
+ // goes off the top or bottom of the text
+ if( state->single_line )
+ {
+ StbTexteditRow r;
+ STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
+ y = r.ymin;
+ }
+
+ state->cursor = stb_text_locate_coord(str, x, y);
+ state->select_start = state->cursor;
+ state->select_end = state->cursor;
+ state->has_preferred_x = 0;
+}
+
+// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
+static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
+{
+ int p = 0;
+
+ // In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
+ // goes off the top or bottom of the text
+ if( state->single_line )
+ {
+ StbTexteditRow r;
+ STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
+ y = r.ymin;
+ }
+
+ if (state->select_start == state->select_end)
+ state->select_start = state->cursor;
+
+ p = stb_text_locate_coord(str, x, y);
+ state->cursor = state->select_end = p;
+}
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Keyboard input handling
+//
+
+// forward declarations
+static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
+static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
+static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
+static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
+static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
+
+typedef struct
+{
+ float x,y; // position of n'th character
+ float height; // height of line
+ int first_char, length; // first char of row, and length
+ int prev_first; // first char of previous row
+} StbFindState;
+
+// find the x/y location of a character, and remember info about the previous row in
+// case we get a move-up event (for page up, we'll have to rescan)
+static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
+{
+ StbTexteditRow r;
+ int prev_start = 0;
+ int z = STB_TEXTEDIT_STRINGLEN(str);
+ int i=0, first;
+
+ if (n == z) {
+ // if it's at the end, then find the last line -- simpler than trying to
+ // explicitly handle this case in the regular code
+ if (single_line) {
+ STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
+ find->y = 0;
+ find->first_char = 0;
+ find->length = z;
+ find->height = r.ymax - r.ymin;
+ find->x = r.x1;
+ } else {
+ find->y = 0;
+ find->x = 0;
+ find->height = 1;
+ while (i < z) {
+ STB_TEXTEDIT_LAYOUTROW(&r, str, i);
+ prev_start = i;
+ i += r.num_chars;
+ }
+ find->first_char = i;
+ find->length = 0;
+ find->prev_first = prev_start;
+ }
+ return;
+ }
+
+ // search rows to find the one that straddles character n
+ find->y = 0;
+
+ for(;;) {
+ STB_TEXTEDIT_LAYOUTROW(&r, str, i);
+ if (n < i + r.num_chars)
+ break;
+ prev_start = i;
+ i += r.num_chars;
+ find->y += r.baseline_y_delta;
+ }
+
+ find->first_char = first = i;
+ find->length = r.num_chars;
+ find->height = r.ymax - r.ymin;
+ find->prev_first = prev_start;
+
+ // now scan to find xpos
+ find->x = r.x0;
+ for (i=0; first+i < n; ++i)
+ find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
+}
+
+#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
+
+// make the selection/cursor state valid if client altered the string
+static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+{
+ int n = STB_TEXTEDIT_STRINGLEN(str);
+ if (STB_TEXT_HAS_SELECTION(state)) {
+ if (state->select_start > n) state->select_start = n;
+ if (state->select_end > n) state->select_end = n;
+ // if clamping forced them to be equal, move the cursor to match
+ if (state->select_start == state->select_end)
+ state->cursor = state->select_start;
+ }
+ if (state->cursor > n) state->cursor = n;
+}
+
+// delete characters while updating undo
+static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
+{
+ stb_text_makeundo_delete(str, state, where, len);
+ STB_TEXTEDIT_DELETECHARS(str, where, len);
+ state->has_preferred_x = 0;
+}
+
+// delete the section
+static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+{
+ stb_textedit_clamp(str, state);
+ if (STB_TEXT_HAS_SELECTION(state)) {
+ if (state->select_start < state->select_end) {
+ stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start);
+ state->select_end = state->cursor = state->select_start;
+ } else {
+ stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end);
+ state->select_start = state->cursor = state->select_end;
+ }
+ state->has_preferred_x = 0;
+ }
+}
+
+// canoncialize the selection so start <= end
+static void stb_textedit_sortselection(STB_TexteditState *state)
+{
+ if (state->select_end < state->select_start) {
+ int temp = state->select_end;
+ state->select_end = state->select_start;
+ state->select_start = temp;
+ }
+}
+
+// move cursor to first character of selection
+static void stb_textedit_move_to_first(STB_TexteditState *state)
+{
+ if (STB_TEXT_HAS_SELECTION(state)) {
+ stb_textedit_sortselection(state);
+ state->cursor = state->select_start;
+ state->select_end = state->select_start;
+ state->has_preferred_x = 0;
+ }
+}
+
+// move cursor to last character of selection
+static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+{
+ if (STB_TEXT_HAS_SELECTION(state)) {
+ stb_textedit_sortselection(state);
+ stb_textedit_clamp(str, state);
+ state->cursor = state->select_end;
+ state->select_start = state->select_end;
+ state->has_preferred_x = 0;
+ }
+}
+
+#ifdef STB_TEXTEDIT_IS_SPACE
+static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
+{
+ return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
+}
+
+#ifndef STB_TEXTEDIT_MOVEWORDLEFT
+static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
+{
+ --c; // always move at least one character
+ while( c >= 0 && !is_word_boundary( str, c ) )
+ --c;
+
+ if( c < 0 )
+ c = 0;
+
+ return c;
+}
+#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous
+#endif
+
+#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
+static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
+{
+ const int len = STB_TEXTEDIT_STRINGLEN(str);
+ ++c; // always move at least one character
+ while( c < len && !is_word_boundary( str, c ) )
+ ++c;
+
+ if( c > len )
+ c = len;
+
+ return c;
+}
+#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next
+#endif
+
+#endif
+
+// update selection and cursor to match each other
+static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
+{
+ if (!STB_TEXT_HAS_SELECTION(state))
+ state->select_start = state->select_end = state->cursor;
+ else
+ state->cursor = state->select_end;
+}
+
+// API cut: delete selection
+static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+{
+ if (STB_TEXT_HAS_SELECTION(state)) {
+ stb_textedit_delete_selection(str,state); // implicitly clamps
+ state->has_preferred_x = 0;
+ return 1;
+ }
+ return 0;
+}
+
+// API paste: replace existing selection with passed-in text
+static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
+{
+ // if there's a selection, the paste should delete it
+ stb_textedit_clamp(str, state);
+ stb_textedit_delete_selection(str,state);
+ // try to insert the characters
+ if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len)) {
+ stb_text_makeundo_insert(state, state->cursor, len);
+ state->cursor += len;
+ state->has_preferred_x = 0;
+ return 1;
+ }
+ // note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
+ return 0;
+}
+
+#ifndef STB_TEXTEDIT_KEYTYPE
+#define STB_TEXTEDIT_KEYTYPE int
+#endif
+
+// API key: process a keyboard input
+static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
+{
+retry:
+ switch (key) {
+ default: {
+ int c = STB_TEXTEDIT_KEYTOTEXT(key);
+ if (c > 0) {
+ STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
+
+ // can't add newline in single-line mode
+ if (c == '\n' && state->single_line)
+ break;
+
+ if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
+ stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
+ STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
+ if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
+ ++state->cursor;
+ state->has_preferred_x = 0;
+ }
+ } else {
+ stb_textedit_delete_selection(str,state); // implicitly clamps
+ if (STB_TEXTEDIT_INSERTCHARS(str, state->cursor, &ch, 1)) {
+ stb_text_makeundo_insert(state, state->cursor, 1);
+ ++state->cursor;
+ state->has_preferred_x = 0;
+ }
+ }
+ }
+ break;
+ }
+
+#ifdef STB_TEXTEDIT_K_INSERT
+ case STB_TEXTEDIT_K_INSERT:
+ state->insert_mode = !state->insert_mode;
+ break;
+#endif
+
+ case STB_TEXTEDIT_K_UNDO:
+ stb_text_undo(str, state);
+ state->has_preferred_x = 0;
+ break;
+
+ case STB_TEXTEDIT_K_REDO:
+ stb_text_redo(str, state);
+ state->has_preferred_x = 0;
+ break;
+
+ case STB_TEXTEDIT_K_LEFT:
+ // if currently there's a selection, move cursor to start of selection
+ if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_move_to_first(state);
+ else
+ if (state->cursor > 0)
+ --state->cursor;
+ state->has_preferred_x = 0;
+ break;
+
+ case STB_TEXTEDIT_K_RIGHT:
+ // if currently there's a selection, move cursor to end of selection
+ if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_move_to_last(str, state);
+ else
+ ++state->cursor;
+ stb_textedit_clamp(str, state);
+ state->has_preferred_x = 0;
+ break;
+
+ case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT:
+ stb_textedit_clamp(str, state);
+ stb_textedit_prep_selection_at_cursor(state);
+ // move selection left
+ if (state->select_end > 0)
+ --state->select_end;
+ state->cursor = state->select_end;
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_MOVEWORDLEFT
+ case STB_TEXTEDIT_K_WORDLEFT:
+ if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_move_to_first(state);
+ else {
+ state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
+ stb_textedit_clamp( str, state );
+ }
+ break;
+
+ case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT:
+ if( !STB_TEXT_HAS_SELECTION( state ) )
+ stb_textedit_prep_selection_at_cursor(state);
+
+ state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
+ state->select_end = state->cursor;
+
+ stb_textedit_clamp( str, state );
+ break;
+#endif
+
+#ifdef STB_TEXTEDIT_MOVEWORDRIGHT
+ case STB_TEXTEDIT_K_WORDRIGHT:
+ if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_move_to_last(str, state);
+ else {
+ state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
+ stb_textedit_clamp( str, state );
+ }
+ break;
+
+ case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT:
+ if( !STB_TEXT_HAS_SELECTION( state ) )
+ stb_textedit_prep_selection_at_cursor(state);
+
+ state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
+ state->select_end = state->cursor;
+
+ stb_textedit_clamp( str, state );
+ break;
+#endif
+
+ case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
+ stb_textedit_prep_selection_at_cursor(state);
+ // move selection right
+ ++state->select_end;
+ stb_textedit_clamp(str, state);
+ state->cursor = state->select_end;
+ state->has_preferred_x = 0;
+ break;
+
+ case STB_TEXTEDIT_K_DOWN:
+ case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT:
+ case STB_TEXTEDIT_K_PGDOWN:
+ case STB_TEXTEDIT_K_PGDOWN | STB_TEXTEDIT_K_SHIFT: {
+ StbFindState find;
+ StbTexteditRow row;
+ int i, j, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
+ int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGDOWN;
+ int row_count = is_page ? state->row_count_per_page : 1;
+
+ if (!is_page && state->single_line) {
+ // on windows, up&down in single-line behave like left&right
+ key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT);
+ goto retry;
+ }
+
+ if (sel)
+ stb_textedit_prep_selection_at_cursor(state);
+ else if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_move_to_last(str, state);
+
+ // compute current position of cursor point
+ stb_textedit_clamp(str, state);
+ stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
+
+ for (j = 0; j < row_count; ++j) {
+ float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x;
+ int start = find.first_char + find.length;
+
+ if (find.length == 0)
+ break;
+
+ // [DEAR IMGUI]
+ // going down while being on the last line shouldn't bring us to that line end
+ if (STB_TEXTEDIT_GETCHAR(str, find.first_char + find.length - 1) != STB_TEXTEDIT_NEWLINE)
+ break;
+
+ // now find character position down a row
+ state->cursor = start;
+ STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
+ x = row.x0;
+ for (i=0; i < row.num_chars; ++i) {
+ float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
+ #ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
+ if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
+ break;
+ #endif
+ x += dx;
+ if (x > goal_x)
+ break;
+ ++state->cursor;
+ }
+ stb_textedit_clamp(str, state);
+
+ state->has_preferred_x = 1;
+ state->preferred_x = goal_x;
+
+ if (sel)
+ state->select_end = state->cursor;
+
+ // go to next line
+ find.first_char = find.first_char + find.length;
+ find.length = row.num_chars;
+ }
+ break;
+ }
+
+ case STB_TEXTEDIT_K_UP:
+ case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT:
+ case STB_TEXTEDIT_K_PGUP:
+ case STB_TEXTEDIT_K_PGUP | STB_TEXTEDIT_K_SHIFT: {
+ StbFindState find;
+ StbTexteditRow row;
+ int i, j, prev_scan, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
+ int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGUP;
+ int row_count = is_page ? state->row_count_per_page : 1;
+
+ if (!is_page && state->single_line) {
+ // on windows, up&down become left&right
+ key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT);
+ goto retry;
+ }
+
+ if (sel)
+ stb_textedit_prep_selection_at_cursor(state);
+ else if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_move_to_first(state);
+
+ // compute current position of cursor point
+ stb_textedit_clamp(str, state);
+ stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
+
+ for (j = 0; j < row_count; ++j) {
+ float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x;
+
+ // can only go up if there's a previous row
+ if (find.prev_first == find.first_char)
+ break;
+
+ // now find character position up a row
+ state->cursor = find.prev_first;
+ STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
+ x = row.x0;
+ for (i=0; i < row.num_chars; ++i) {
+ float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
+ #ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
+ if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
+ break;
+ #endif
+ x += dx;
+ if (x > goal_x)
+ break;
+ ++state->cursor;
+ }
+ stb_textedit_clamp(str, state);
+
+ state->has_preferred_x = 1;
+ state->preferred_x = goal_x;
+
+ if (sel)
+ state->select_end = state->cursor;
+
+ // go to previous line
+ // (we need to scan previous line the hard way. maybe we could expose this as a new API function?)
+ prev_scan = find.prev_first > 0 ? find.prev_first - 1 : 0;
+ while (prev_scan > 0 && STB_TEXTEDIT_GETCHAR(str, prev_scan - 1) != STB_TEXTEDIT_NEWLINE)
+ --prev_scan;
+ find.first_char = find.prev_first;
+ find.prev_first = prev_scan;
+ }
+ break;
+ }
+
+ case STB_TEXTEDIT_K_DELETE:
+ case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT:
+ if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_delete_selection(str, state);
+ else {
+ int n = STB_TEXTEDIT_STRINGLEN(str);
+ if (state->cursor < n)
+ stb_textedit_delete(str, state, state->cursor, 1);
+ }
+ state->has_preferred_x = 0;
+ break;
+
+ case STB_TEXTEDIT_K_BACKSPACE:
+ case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT:
+ if (STB_TEXT_HAS_SELECTION(state))
+ stb_textedit_delete_selection(str, state);
+ else {
+ stb_textedit_clamp(str, state);
+ if (state->cursor > 0) {
+ stb_textedit_delete(str, state, state->cursor-1, 1);
+ --state->cursor;
+ }
+ }
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_K_TEXTSTART2
+ case STB_TEXTEDIT_K_TEXTSTART2:
+#endif
+ case STB_TEXTEDIT_K_TEXTSTART:
+ state->cursor = state->select_start = state->select_end = 0;
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_K_TEXTEND2
+ case STB_TEXTEDIT_K_TEXTEND2:
+#endif
+ case STB_TEXTEDIT_K_TEXTEND:
+ state->cursor = STB_TEXTEDIT_STRINGLEN(str);
+ state->select_start = state->select_end = 0;
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_K_TEXTSTART2
+ case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT:
+#endif
+ case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT:
+ stb_textedit_prep_selection_at_cursor(state);
+ state->cursor = state->select_end = 0;
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_K_TEXTEND2
+ case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT:
+#endif
+ case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT:
+ stb_textedit_prep_selection_at_cursor(state);
+ state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str);
+ state->has_preferred_x = 0;
+ break;
+
+
+#ifdef STB_TEXTEDIT_K_LINESTART2
+ case STB_TEXTEDIT_K_LINESTART2:
+#endif
+ case STB_TEXTEDIT_K_LINESTART:
+ stb_textedit_clamp(str, state);
+ stb_textedit_move_to_first(state);
+ if (state->single_line)
+ state->cursor = 0;
+ else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
+ --state->cursor;
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_K_LINEEND2
+ case STB_TEXTEDIT_K_LINEEND2:
+#endif
+ case STB_TEXTEDIT_K_LINEEND: {
+ int n = STB_TEXTEDIT_STRINGLEN(str);
+ stb_textedit_clamp(str, state);
+ stb_textedit_move_to_first(state);
+ if (state->single_line)
+ state->cursor = n;
+ else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
+ ++state->cursor;
+ state->has_preferred_x = 0;
+ break;
+ }
+
+#ifdef STB_TEXTEDIT_K_LINESTART2
+ case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT:
+#endif
+ case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT:
+ stb_textedit_clamp(str, state);
+ stb_textedit_prep_selection_at_cursor(state);
+ if (state->single_line)
+ state->cursor = 0;
+ else while (state->cursor > 0 && STB_TEXTEDIT_GETCHAR(str, state->cursor-1) != STB_TEXTEDIT_NEWLINE)
+ --state->cursor;
+ state->select_end = state->cursor;
+ state->has_preferred_x = 0;
+ break;
+
+#ifdef STB_TEXTEDIT_K_LINEEND2
+ case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
+#endif
+ case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
+ int n = STB_TEXTEDIT_STRINGLEN(str);
+ stb_textedit_clamp(str, state);
+ stb_textedit_prep_selection_at_cursor(state);
+ if (state->single_line)
+ state->cursor = n;
+ else while (state->cursor < n && STB_TEXTEDIT_GETCHAR(str, state->cursor) != STB_TEXTEDIT_NEWLINE)
+ ++state->cursor;
+ state->select_end = state->cursor;
+ state->has_preferred_x = 0;
+ break;
+ }
+ }
+}
+
+/////////////////////////////////////////////////////////////////////////////
+//
+// Undo processing
+//
+// @OPTIMIZE: the undo/redo buffer should be circular
+
+static void stb_textedit_flush_redo(StbUndoState *state)
+{
+ state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
+ state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
+}
+
+// discard the oldest entry in the undo list
+static void stb_textedit_discard_undo(StbUndoState *state)
+{
+ if (state->undo_point > 0) {
+ // if the 0th undo state has characters, clean those up
+ if (state->undo_rec[0].char_storage >= 0) {
+ int n = state->undo_rec[0].insert_length, i;
+ // delete n characters from all other records
+ state->undo_char_point -= n;
+ STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
+ for (i=0; i < state->undo_point; ++i)
+ if (state->undo_rec[i].char_storage >= 0)
+ state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
+ }
+ --state->undo_point;
+ STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
+ }
+}
+
+// discard the oldest entry in the redo list--it's bad if this
+// ever happens, but because undo & redo have to store the actual
+// characters in different cases, the redo character buffer can
+// fill up even though the undo buffer didn't
+static void stb_textedit_discard_redo(StbUndoState *state)
+{
+ int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
+
+ if (state->redo_point <= k) {
+ // if the k'th undo state has characters, clean those up
+ if (state->undo_rec[k].char_storage >= 0) {
+ int n = state->undo_rec[k].insert_length, i;
+ // move the remaining redo character data to the end of the buffer
+ state->redo_char_point += n;
+ STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
+ // adjust the position of all the other records to account for above memmove
+ for (i=state->redo_point; i < k; ++i)
+ if (state->undo_rec[i].char_storage >= 0)
+ state->undo_rec[i].char_storage += n;
+ }
+ // now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
+ // [DEAR IMGUI]
+ size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
+ const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
+ const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
+ IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
+ IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
+ STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
+
+ // now move redo_point to point to the new one
+ ++state->redo_point;
+ }
+}
+
+static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars)
+{
+ // any time we create a new undo record, we discard redo
+ stb_textedit_flush_redo(state);
+
+ // if we have no free records, we have to make room, by sliding the
+ // existing records down
+ if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
+ stb_textedit_discard_undo(state);
+
+ // if the characters to store won't possibly fit in the buffer, we can't undo
+ if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
+ state->undo_point = 0;
+ state->undo_char_point = 0;
+ return NULL;
+ }
+
+ // if we don't have enough free characters in the buffer, we have to make room
+ while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
+ stb_textedit_discard_undo(state);
+
+ return &state->undo_rec[state->undo_point++];
+}
+
+static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
+{
+ StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
+ if (r == NULL)
+ return NULL;
+
+ r->where = pos;
+ r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
+ r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
+
+ if (insert_len == 0) {
+ r->char_storage = -1;
+ return NULL;
+ } else {
+ r->char_storage = state->undo_char_point;
+ state->undo_char_point += insert_len;
+ return &state->undo_char[r->char_storage];
+ }
+}
+
+static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+{
+ StbUndoState *s = &state->undostate;
+ StbUndoRecord u, *r;
+ if (s->undo_point == 0)
+ return;
+
+ // we need to do two things: apply the undo record, and create a redo record
+ u = s->undo_rec[s->undo_point-1];
+ r = &s->undo_rec[s->redo_point-1];
+ r->char_storage = -1;
+
+ r->insert_length = u.delete_length;
+ r->delete_length = u.insert_length;
+ r->where = u.where;
+
+ if (u.delete_length) {
+ // if the undo record says to delete characters, then the redo record will
+ // need to re-insert the characters that get deleted, so we need to store
+ // them.
+
+ // there are three cases:
+ // there's enough room to store the characters
+ // characters stored for *redoing* don't leave room for redo
+ // characters stored for *undoing* don't leave room for redo
+ // if the last is true, we have to bail
+
+ if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
+ // the undo records take up too much character space; there's no space to store the redo characters
+ r->insert_length = 0;
+ } else {
+ int i;
+
+ // there's definitely room to store the characters eventually
+ while (s->undo_char_point + u.delete_length > s->redo_char_point) {
+ // should never happen:
+ if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
+ return;
+ // there's currently not enough room, so discard a redo record
+ stb_textedit_discard_redo(s);
+ }
+ r = &s->undo_rec[s->redo_point-1];
+
+ r->char_storage = s->redo_char_point - u.delete_length;
+ s->redo_char_point = s->redo_char_point - u.delete_length;
+
+ // now save the characters
+ for (i=0; i < u.delete_length; ++i)
+ s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i);
+ }
+
+ // now we can carry out the deletion
+ STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length);
+ }
+
+ // check type of recorded action:
+ if (u.insert_length) {
+ // easy case: was a deletion, so we need to insert n characters
+ STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length);
+ s->undo_char_point -= u.insert_length;
+ }
+
+ state->cursor = u.where + u.insert_length;
+
+ s->undo_point--;
+ s->redo_point--;
+}
+
+static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
+{
+ StbUndoState *s = &state->undostate;
+ StbUndoRecord *u, r;
+ if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
+ return;
+
+ // we need to do two things: apply the redo record, and create an undo record
+ u = &s->undo_rec[s->undo_point];
+ r = s->undo_rec[s->redo_point];
+
+ // we KNOW there must be room for the undo record, because the redo record
+ // was derived from an undo record
+
+ u->delete_length = r.insert_length;
+ u->insert_length = r.delete_length;
+ u->where = r.where;
+ u->char_storage = -1;
+
+ if (r.delete_length) {
+ // the redo record requires us to delete characters, so the undo record
+ // needs to store the characters
+
+ if (s->undo_char_point + u->insert_length > s->redo_char_point) {
+ u->insert_length = 0;
+ u->delete_length = 0;
+ } else {
+ int i;
+ u->char_storage = s->undo_char_point;
+ s->undo_char_point = s->undo_char_point + u->insert_length;
+
+ // now save the characters
+ for (i=0; i < u->insert_length; ++i)
+ s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i);
+ }
+
+ STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length);
+ }
+
+ if (r.insert_length) {
+ // easy case: need to insert n characters
+ STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length);
+ s->redo_char_point += r.insert_length;
+ }
+
+ state->cursor = r.where + r.insert_length;
+
+ s->undo_point++;
+ s->redo_point++;
+}
+
+static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length)
+{
+ stb_text_createundo(&state->undostate, where, 0, length);
+}
+
+static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
+{
+ int i;
+ STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
+ if (p) {
+ for (i=0; i < length; ++i)
+ p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
+ }
+}
+
+static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
+{
+ int i;
+ STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
+ if (p) {
+ for (i=0; i < old_length; ++i)
+ p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
+ }
+}
+
+// reset the state to default
+static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line)
+{
+ state->undostate.undo_point = 0;
+ state->undostate.undo_char_point = 0;
+ state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
+ state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
+ state->select_end = state->select_start = 0;
+ state->cursor = 0;
+ state->has_preferred_x = 0;
+ state->preferred_x = 0;
+ state->cursor_at_end_of_line = 0;
+ state->initialized = 1;
+ state->single_line = (unsigned char) is_single_line;
+ state->insert_mode = 0;
+ state->row_count_per_page = 0;
+}
+
+// API initialize
+static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
+{
+ stb_textedit_clear_state(state, is_single_line);
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-qual"
+#endif
+
+static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
+{
+ return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+#endif//STB_TEXTEDIT_IMPLEMENTATION
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/
diff --git a/tests/manual/rhi/shared/imgui/imgui/imstb_truetype.h b/tests/manual/rhi/shared/imgui/imgui/imstb_truetype.h
new file mode 100644
index 0000000000..643d37899e
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/imgui/imstb_truetype.h
@@ -0,0 +1,5085 @@
+// [DEAR IMGUI]
+// This is a slightly modified version of stb_truetype.h 1.26.
+// Mostly fixing for compiler and static analyzer warnings.
+// Grep for [DEAR IMGUI] to find the changes.
+
+// stb_truetype.h - v1.26 - public domain
+// authored from 2009-2021 by Sean Barrett / RAD Game Tools
+//
+// =======================================================================
+//
+// NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES
+//
+// This library does no range checking of the offsets found in the file,
+// meaning an attacker can use it to read arbitrary memory.
+//
+// =======================================================================
+//
+// This library processes TrueType files:
+// parse files
+// extract glyph metrics
+// extract glyph shapes
+// render glyphs to one-channel bitmaps with antialiasing (box filter)
+// render glyphs to one-channel SDF bitmaps (signed-distance field/function)
+//
+// Todo:
+// non-MS cmaps
+// crashproof on bad data
+// hinting? (no longer patented)
+// cleartype-style AA?
+// optimize: use simple memory allocator for intermediates
+// optimize: build edge-list directly from curves
+// optimize: rasterize directly from curves?
+//
+// ADDITIONAL CONTRIBUTORS
+//
+// Mikko Mononen: compound shape support, more cmap formats
+// Tor Andersson: kerning, subpixel rendering
+// Dougall Johnson: OpenType / Type 2 font handling
+// Daniel Ribeiro Maciel: basic GPOS-based kerning
+//
+// Misc other:
+// Ryan Gordon
+// Simon Glass
+// github:IntellectualKitty
+// Imanol Celaya
+// Daniel Ribeiro Maciel
+//
+// Bug/warning reports/fixes:
+// "Zer" on mollyrocket Fabian "ryg" Giesen github:NiLuJe
+// Cass Everitt Martins Mozeiko github:aloucks
+// stoiko (Haemimont Games) Cap Petschulat github:oyvindjam
+// Brian Hook Omar Cornut github:vassvik
+// Walter van Niftrik Ryan Griege
+// David Gow Peter LaValle
+// David Given Sergey Popov
+// Ivan-Assen Ivanov Giumo X. Clanjor
+// Anthony Pesch Higor Euripedes
+// Johan Duparc Thomas Fields
+// Hou Qiming Derek Vinyard
+// Rob Loach Cort Stratton
+// Kenney Phillis Jr. Brian Costabile
+// Ken Voskuil (kaesve)
+//
+// VERSION HISTORY
+//
+// 1.26 (2021-08-28) fix broken rasterizer
+// 1.25 (2021-07-11) many fixes
+// 1.24 (2020-02-05) fix warning
+// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS)
+// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined
+// 1.21 (2019-02-25) fix warning
+// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
+// 1.19 (2018-02-11) GPOS kerning, STBTT_fmod
+// 1.18 (2018-01-29) add missing function
+// 1.17 (2017-07-23) make more arguments const; doc fix
+// 1.16 (2017-07-12) SDF support
+// 1.15 (2017-03-03) make more arguments const
+// 1.14 (2017-01-16) num-fonts-in-TTC function
+// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
+// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
+// 1.11 (2016-04-02) fix unused-variable warning
+// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef
+// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
+// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
+// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
+// variant PackFontRanges to pack and render in separate phases;
+// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
+// fixed an assert() bug in the new rasterizer
+// replace assert() with STBTT_assert() in new rasterizer
+//
+// Full history can be found at the end of this file.
+//
+// LICENSE
+//
+// See end of file for license information.
+//
+// USAGE
+//
+// Include this file in whatever places need to refer to it. In ONE C/C++
+// file, write:
+// #define STB_TRUETYPE_IMPLEMENTATION
+// before the #include of this file. This expands out the actual
+// implementation into that C/C++ file.
+//
+// To make the implementation private to the file that generates the implementation,
+// #define STBTT_STATIC
+//
+// Simple 3D API (don't ship this, but it's fine for tools and quick start)
+// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
+// stbtt_GetBakedQuad() -- compute quad to draw for a given char
+//
+// Improved 3D API (more shippable):
+// #include "stb_rect_pack.h" -- optional, but you really want it
+// stbtt_PackBegin()
+// stbtt_PackSetOversampling() -- for improved quality on small fonts
+// stbtt_PackFontRanges() -- pack and renders
+// stbtt_PackEnd()
+// stbtt_GetPackedQuad()
+//
+// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
+// stbtt_InitFont()
+// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections
+// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections
+//
+// Render a unicode codepoint to a bitmap
+// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
+// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
+// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
+//
+// Character advance/positioning
+// stbtt_GetCodepointHMetrics()
+// stbtt_GetFontVMetrics()
+// stbtt_GetFontVMetricsOS2()
+// stbtt_GetCodepointKernAdvance()
+//
+// Starting with version 1.06, the rasterizer was replaced with a new,
+// faster and generally-more-precise rasterizer. The new rasterizer more
+// accurately measures pixel coverage for anti-aliasing, except in the case
+// where multiple shapes overlap, in which case it overestimates the AA pixel
+// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
+// this turns out to be a problem, you can re-enable the old rasterizer with
+// #define STBTT_RASTERIZER_VERSION 1
+// which will incur about a 15% speed hit.
+//
+// ADDITIONAL DOCUMENTATION
+//
+// Immediately after this block comment are a series of sample programs.
+//
+// After the sample programs is the "header file" section. This section
+// includes documentation for each API function.
+//
+// Some important concepts to understand to use this library:
+//
+// Codepoint
+// Characters are defined by unicode codepoints, e.g. 65 is
+// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
+// the hiragana for "ma".
+//
+// Glyph
+// A visual character shape (every codepoint is rendered as
+// some glyph)
+//
+// Glyph index
+// A font-specific integer ID representing a glyph
+//
+// Baseline
+// Glyph shapes are defined relative to a baseline, which is the
+// bottom of uppercase characters. Characters extend both above
+// and below the baseline.
+//
+// Current Point
+// As you draw text to the screen, you keep track of a "current point"
+// which is the origin of each character. The current point's vertical
+// position is the baseline. Even "baked fonts" use this model.
+//
+// Vertical Font Metrics
+// The vertical qualities of the font, used to vertically position
+// and space the characters. See docs for stbtt_GetFontVMetrics.
+//
+// Font Size in Pixels or Points
+// The preferred interface for specifying font sizes in stb_truetype
+// is to specify how tall the font's vertical extent should be in pixels.
+// If that sounds good enough, skip the next paragraph.
+//
+// Most font APIs instead use "points", which are a common typographic
+// measurement for describing font size, defined as 72 points per inch.
+// stb_truetype provides a point API for compatibility. However, true
+// "per inch" conventions don't make much sense on computer displays
+// since different monitors have different number of pixels per
+// inch. For example, Windows traditionally uses a convention that
+// there are 96 pixels per inch, thus making 'inch' measurements have
+// nothing to do with inches, and thus effectively defining a point to
+// be 1.333 pixels. Additionally, the TrueType font data provides
+// an explicit scale factor to scale a given font's glyphs to points,
+// but the author has observed that this scale factor is often wrong
+// for non-commercial fonts, thus making fonts scaled in points
+// according to the TrueType spec incoherently sized in practice.
+//
+// DETAILED USAGE:
+//
+// Scale:
+// Select how high you want the font to be, in points or pixels.
+// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute
+// a scale factor SF that will be used by all other functions.
+//
+// Baseline:
+// You need to select a y-coordinate that is the baseline of where
+// your text will appear. Call GetFontBoundingBox to get the baseline-relative
+// bounding box for all characters. SF*-y0 will be the distance in pixels
+// that the worst-case character could extend above the baseline, so if
+// you want the top edge of characters to appear at the top of the
+// screen where y=0, then you would set the baseline to SF*-y0.
+//
+// Current point:
+// Set the current point where the first character will appear. The
+// first character could extend left of the current point; this is font
+// dependent. You can either choose a current point that is the leftmost
+// point and hope, or add some padding, or check the bounding box or
+// left-side-bearing of the first character to be displayed and set
+// the current point based on that.
+//
+// Displaying a character:
+// Compute the bounding box of the character. It will contain signed values
+// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1,
+// then the character should be displayed in the rectangle from
+// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1).
+//
+// Advancing for the next character:
+// Call GlyphHMetrics, and compute 'current_point += SF * advance'.
+//
+//
+// ADVANCED USAGE
+//
+// Quality:
+//
+// - Use the functions with Subpixel at the end to allow your characters
+// to have subpixel positioning. Since the font is anti-aliased, not
+// hinted, this is very import for quality. (This is not possible with
+// baked fonts.)
+//
+// - Kerning is now supported, and if you're supporting subpixel rendering
+// then kerning is worth using to give your text a polished look.
+//
+// Performance:
+//
+// - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
+// if you don't do this, stb_truetype is forced to do the conversion on
+// every call.
+//
+// - There are a lot of memory allocations. We should modify it to take
+// a temp buffer and allocate from the temp buffer (without freeing),
+// should help performance a lot.
+//
+// NOTES
+//
+// The system uses the raw data found in the .ttf file without changing it
+// and without building auxiliary data structures. This is a bit inefficient
+// on little-endian systems (the data is big-endian), but assuming you're
+// caching the bitmaps or glyph shapes this shouldn't be a big deal.
+//
+// It appears to be very hard to programmatically determine what font a
+// given file is in a general way. I provide an API for this, but I don't
+// recommend it.
+//
+//
+// PERFORMANCE MEASUREMENTS FOR 1.06:
+//
+// 32-bit 64-bit
+// Previous release: 8.83 s 7.68 s
+// Pool allocations: 7.72 s 6.34 s
+// Inline sort : 6.54 s 5.65 s
+// New rasterizer : 5.63 s 5.00 s
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+//// SAMPLE PROGRAMS
+////
+//
+// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless.
+// See "tests/truetype_demo_win32.c" for a complete version.
+#if 0
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+unsigned char ttf_buffer[1<<20];
+unsigned char temp_bitmap[512*512];
+
+stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
+GLuint ftex;
+
+void my_stbtt_initfont(void)
+{
+ fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
+ stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
+ // can free ttf_buffer at this point
+ glGenTextures(1, &ftex);
+ glBindTexture(GL_TEXTURE_2D, ftex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
+ // can free temp_bitmap at this point
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+}
+
+void my_stbtt_print(float x, float y, char *text)
+{
+ // assume orthographic projection with units = screen pixels, origin at top left
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, ftex);
+ glBegin(GL_QUADS);
+ while (*text) {
+ if (*text >= 32 && *text < 128) {
+ stbtt_aligned_quad q;
+ stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
+ glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y0);
+ glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y0);
+ glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y1);
+ glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y1);
+ }
+ ++text;
+ }
+ glEnd();
+}
+#endif
+//
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program (this compiles): get a single bitmap, print as ASCII art
+//
+#if 0
+#include <stdio.h>
+#define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
+#include "stb_truetype.h"
+
+char ttf_buffer[1<<25];
+
+int main(int argc, char **argv)
+{
+ stbtt_fontinfo font;
+ unsigned char *bitmap;
+ int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
+
+ fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
+
+ stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
+ bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
+
+ for (j=0; j < h; ++j) {
+ for (i=0; i < w; ++i)
+ putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
+ putchar('\n');
+ }
+ return 0;
+}
+#endif
+//
+// Output:
+//
+// .ii.
+// @@@@@@.
+// V@Mio@@o
+// :i. V@V
+// :oM@@M
+// :@@@MM@M
+// @@o o@M
+// :@@. M@M
+// @@@o@@@@
+// :M@@V:@@.
+//
+//////////////////////////////////////////////////////////////////////////////
+//
+// Complete program: print "Hello World!" banner, with bugs
+//
+#if 0
+char buffer[24<<20];
+unsigned char screen[20][79];
+
+int main(int arg, char **argv)
+{
+ stbtt_fontinfo font;
+ int i,j,ascent,baseline,ch=0;
+ float scale, xpos=2; // leave a little padding in case the character extends left
+ char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
+
+ fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
+ stbtt_InitFont(&font, buffer, 0);
+
+ scale = stbtt_ScaleForPixelHeight(&font, 15);
+ stbtt_GetFontVMetrics(&font, &ascent,0,0);
+ baseline = (int) (ascent*scale);
+
+ while (text[ch]) {
+ int advance,lsb,x0,y0,x1,y1;
+ float x_shift = xpos - (float) floor(xpos);
+ stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
+ stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
+ stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
+ // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
+ // because this API is really for baking character bitmaps into textures. if you want to render
+ // a sequence of characters, you really need to render each bitmap to a temp buffer, then
+ // "alpha blend" that into the working buffer
+ xpos += (advance * scale);
+ if (text[ch+1])
+ xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
+ ++ch;
+ }
+
+ for (j=0; j < 20; ++j) {
+ for (i=0; i < 78; ++i)
+ putchar(" .:ioVM@"[screen[j][i]>>5]);
+ putchar('\n');
+ }
+
+ return 0;
+}
+#endif
+
+
+//////////////////////////////////////////////////////////////////////////////
+//////////////////////////////////////////////////////////////////////////////
+////
+//// INTEGRATION WITH YOUR CODEBASE
+////
+//// The following sections allow you to supply alternate definitions
+//// of C library functions used by stb_truetype, e.g. if you don't
+//// link with the C runtime library.
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+ // #define your own (u)stbtt_int8/16/32 before including to override this
+ #ifndef stbtt_uint8
+ typedef unsigned char stbtt_uint8;
+ typedef signed char stbtt_int8;
+ typedef unsigned short stbtt_uint16;
+ typedef signed short stbtt_int16;
+ typedef unsigned int stbtt_uint32;
+ typedef signed int stbtt_int32;
+ #endif
+
+ typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
+ typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
+
+ // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
+ #ifndef STBTT_ifloor
+ #include <math.h>
+ #define STBTT_ifloor(x) ((int) floor(x))
+ #define STBTT_iceil(x) ((int) ceil(x))
+ #endif
+
+ #ifndef STBTT_sqrt
+ #include <math.h>
+ #define STBTT_sqrt(x) sqrt(x)
+ #define STBTT_pow(x,y) pow(x,y)
+ #endif
+
+ #ifndef STBTT_fmod
+ #include <math.h>
+ #define STBTT_fmod(x,y) fmod(x,y)
+ #endif
+
+ #ifndef STBTT_cos
+ #include <math.h>
+ #define STBTT_cos(x) cos(x)
+ #define STBTT_acos(x) acos(x)
+ #endif
+
+ #ifndef STBTT_fabs
+ #include <math.h>
+ #define STBTT_fabs(x) fabs(x)
+ #endif
+
+ // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
+ #ifndef STBTT_malloc
+ #include <stdlib.h>
+ #define STBTT_malloc(x,u) ((void)(u),malloc(x))
+ #define STBTT_free(x,u) ((void)(u),free(x))
+ #endif
+
+ #ifndef STBTT_assert
+ #include <assert.h>
+ #define STBTT_assert(x) assert(x)
+ #endif
+
+ #ifndef STBTT_strlen
+ #include <string.h>
+ #define STBTT_strlen(x) strlen(x)
+ #endif
+
+ #ifndef STBTT_memcpy
+ #include <string.h>
+ #define STBTT_memcpy memcpy
+ #define STBTT_memset memset
+ #endif
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+//// INTERFACE
+////
+////
+
+#ifndef __STB_INCLUDE_STB_TRUETYPE_H__
+#define __STB_INCLUDE_STB_TRUETYPE_H__
+
+#ifdef STBTT_STATIC
+#define STBTT_DEF static
+#else
+#define STBTT_DEF extern
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// private structure
+typedef struct
+{
+ unsigned char *data;
+ int cursor;
+ int size;
+} stbtt__buf;
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// TEXTURE BAKING API
+//
+// If you use this API, you only have to call two functions ever.
+//
+
+typedef struct
+{
+ unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
+ float xoff,yoff,xadvance;
+} stbtt_bakedchar;
+
+STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
+ float pixel_height, // height of font in pixels
+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in
+ int first_char, int num_chars, // characters to bake
+ stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
+// if return is positive, the first unused row of the bitmap
+// if return is negative, returns the negative of the number of characters that fit
+// if return is 0, no characters fit and no rows were used
+// This uses a very crappy packing.
+
+typedef struct
+{
+ float x0,y0,s0,t0; // top-left
+ float x1,y1,s1,t1; // bottom-right
+} stbtt_aligned_quad;
+
+STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, // same data as above
+ int char_index, // character to display
+ float *xpos, float *ypos, // pointers to current position in screen pixel space
+ stbtt_aligned_quad *q, // output: quad to draw
+ int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
+// Call GetBakedQuad with char_index = 'character - first_char', and it
+// creates the quad you need to draw and advances the current position.
+//
+// The coordinate system used assumes y increases downwards.
+//
+// Characters will extend both above and below the current position;
+// see discussion of "BASELINE" above.
+//
+// It's inefficient; you might want to c&p it and optimize it.
+
+STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap);
+// Query the font vertical metrics without having to create a font first.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// NEW TEXTURE BAKING API
+//
+// This provides options for packing multiple fonts into one atlas, not
+// perfectly but better than nothing.
+
+typedef struct
+{
+ unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
+ float xoff,yoff,xadvance;
+ float xoff2,yoff2;
+} stbtt_packedchar;
+
+typedef struct stbtt_pack_context stbtt_pack_context;
+typedef struct stbtt_fontinfo stbtt_fontinfo;
+#ifndef STB_RECT_PACK_VERSION
+typedef struct stbrp_rect stbrp_rect;
+#endif
+
+STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
+// Initializes a packing context stored in the passed-in stbtt_pack_context.
+// Future calls using this context will pack characters into the bitmap passed
+// in here: a 1-channel bitmap that is width * height. stride_in_bytes is
+// the distance from one row to the next (or 0 to mean they are packed tightly
+// together). "padding" is the amount of padding to leave between each
+// character (normally you want '1' for bitmaps you'll use as textures with
+// bilinear filtering).
+//
+// Returns 0 on failure, 1 on success.
+
+STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc);
+// Cleans up the packing context and frees all memory.
+
+#define STBTT_POINT_SIZE(x) (-(x))
+
+STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
+ int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
+// Creates character bitmaps from the font_index'th font found in fontdata (use
+// font_index=0 if you don't know what that is). It creates num_chars_in_range
+// bitmaps for characters with unicode values starting at first_unicode_char_in_range
+// and increasing. Data for how to render them is stored in chardata_for_range;
+// pass these to stbtt_GetPackedQuad to get back renderable quads.
+//
+// font_size is the full height of the character from ascender to descender,
+// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
+// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
+// and pass that result as 'font_size':
+// ..., 20 , ... // font max minus min y is 20 pixels tall
+// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
+
+typedef struct
+{
+ float font_size;
+ int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint
+ int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints
+ int num_chars;
+ stbtt_packedchar *chardata_for_range; // output
+ unsigned char h_oversample, v_oversample; // don't set these, they're used internally
+} stbtt_pack_range;
+
+STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
+// Creates character bitmaps from multiple ranges of characters stored in
+// ranges. This will usually create a better-packed bitmap than multiple
+// calls to stbtt_PackFontRange. Note that you can call this multiple
+// times within a single PackBegin/PackEnd.
+
+STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
+// Oversampling a font increases the quality by allowing higher-quality subpixel
+// positioning, and is especially valuable at smaller text sizes.
+//
+// This function sets the amount of oversampling for all following calls to
+// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
+// pack context. The default (no oversampling) is achieved by h_oversample=1
+// and v_oversample=1. The total number of pixels required is
+// h_oversample*v_oversample larger than the default; for example, 2x2
+// oversampling requires 4x the storage of 1x1. For best results, render
+// oversampled textures with bilinear filtering. Look at the readme in
+// stb/tests/oversample for information about oversampled fonts
+//
+// To use with PackFontRangesGather etc., you must set it before calls
+// call to PackFontRangesGatherRects.
+
+STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip);
+// If skip != 0, this tells stb_truetype to skip any codepoints for which
+// there is no corresponding glyph. If skip=0, which is the default, then
+// codepoints without a glyph recived the font's "missing character" glyph,
+// typically an empty box by convention.
+
+STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, // same data as above
+ int char_index, // character to display
+ float *xpos, float *ypos, // pointers to current position in screen pixel space
+ stbtt_aligned_quad *q, // output: quad to draw
+ int align_to_integer);
+
+STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
+STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
+STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
+// Calling these functions in sequence is roughly equivalent to calling
+// stbtt_PackFontRanges(). If you more control over the packing of multiple
+// fonts, or if you want to pack custom data into a font texture, take a look
+// at the source to of stbtt_PackFontRanges() and create a custom version
+// using these functions, e.g. call GatherRects multiple times,
+// building up a single array of rects, then call PackRects once,
+// then call RenderIntoRects repeatedly. This may result in a
+// better packing than calling PackFontRanges multiple times
+// (or it may not).
+
+// this is an opaque structure that you shouldn't mess with which holds
+// all the context needed from PackBegin to PackEnd.
+struct stbtt_pack_context {
+ void *user_allocator_context;
+ void *pack_info;
+ int width;
+ int height;
+ int stride_in_bytes;
+ int padding;
+ int skip_missing;
+ unsigned int h_oversample, v_oversample;
+ unsigned char *pixels;
+ void *nodes;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// FONT LOADING
+//
+//
+
+STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data);
+// This function will determine the number of fonts in a font file. TrueType
+// collection (.ttc) files may contain multiple fonts, while TrueType font
+// (.ttf) files only contain one font. The number of fonts can be used for
+// indexing with the previous function where the index is between zero and one
+// less than the total fonts. If an error occurs, -1 is returned.
+
+STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
+// Each .ttf/.ttc file may have more than one font. Each font has a sequential
+// index number starting from 0. Call this function to get the font offset for
+// a given index; it returns -1 if the index is out of range. A regular .ttf
+// file will only define one font and it always be at offset 0, so it will
+// return '0' for index 0, and -1 for all other indices.
+
+// The following structure is defined publicly so you can declare one on
+// the stack or as a global or etc, but you should treat it as opaque.
+struct stbtt_fontinfo
+{
+ void * userdata;
+ unsigned char * data; // pointer to .ttf file
+ int fontstart; // offset of start of font
+
+ int numGlyphs; // number of glyphs, needed for range checking
+
+ int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf
+ int index_map; // a cmap mapping for our chosen character encoding
+ int indexToLocFormat; // format needed to map from glyph index to glyph
+
+ stbtt__buf cff; // cff font data
+ stbtt__buf charstrings; // the charstring index
+ stbtt__buf gsubrs; // global charstring subroutines index
+ stbtt__buf subrs; // private charstring subroutines index
+ stbtt__buf fontdicts; // array of font dicts
+ stbtt__buf fdselect; // map from glyph to fontdict
+};
+
+STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
+// Given an offset into the file that defines a font, this function builds
+// the necessary cached info for the rest of the system. You must allocate
+// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
+// need to do anything special to free it, because the contents are pure
+// value data with no additional data structures. Returns 0 on failure.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER TO GLYPH-INDEX CONVERSIOn
+
+STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
+// If you're going to perform multiple operations on the same character
+// and you want a speed-up, call this function with the character you're
+// going to process, then use glyph-based functions instead of the
+// codepoint-based functions.
+// Returns 0 if the character codepoint is not defined in the font.
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// CHARACTER PROPERTIES
+//
+
+STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
+// computes a scale factor to produce a font whose "height" is 'pixels' tall.
+// Height is measured as the distance from the highest ascender to the lowest
+// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
+// and computing:
+// scale = pixels / (ascent - descent)
+// so if you prefer to measure height by the ascent only, use a similar calculation.
+
+STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
+// computes a scale factor to produce a font whose EM size is mapped to
+// 'pixels' tall. This is probably what traditional APIs compute, but
+// I'm not positive.
+
+STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
+// ascent is the coordinate above the baseline the font extends; descent
+// is the coordinate below the baseline the font extends (i.e. it is typically negative)
+// lineGap is the spacing between one row's descent and the next row's ascent...
+// so you should advance the vertical position by "*ascent - *descent + *lineGap"
+// these are expressed in unscaled coordinates, so you must multiply by
+// the scale factor for a given size
+
+STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap);
+// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2
+// table (specific to MS/Windows TTF files).
+//
+// Returns 1 on success (table present), 0 on failure.
+
+STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
+// the bounding box around all possible characters
+
+STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
+// leftSideBearing is the offset from the current horizontal position to the left edge of the character
+// advanceWidth is the offset from the current horizontal position to the next horizontal position
+// these are expressed in unscaled coordinates
+
+STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
+// an additional amount to add to the 'advance' value between ch1 and ch2
+
+STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
+// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
+
+STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
+STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
+STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+// as above, but takes one or more glyph indices for greater efficiency
+
+typedef struct stbtt_kerningentry
+{
+ int glyph1; // use stbtt_FindGlyphIndex
+ int glyph2;
+ int advance;
+} stbtt_kerningentry;
+
+STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info);
+STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length);
+// Retrieves a complete list of all of the kerning pairs provided by the font
+// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write.
+// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1)
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// GLYPH SHAPES (you probably don't need these, but they have to go before
+// the bitmaps for C declaration-order reasons)
+//
+
+#ifndef STBTT_vmove // you can predefine these to use different values (but why?)
+ enum {
+ STBTT_vmove=1,
+ STBTT_vline,
+ STBTT_vcurve,
+ STBTT_vcubic
+ };
+#endif
+
+#ifndef stbtt_vertex // you can predefine this to use different values
+ // (we share this with other code at RAD)
+ #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
+ typedef struct
+ {
+ stbtt_vertex_type x,y,cx,cy,cx1,cy1;
+ unsigned char type,padding;
+ } stbtt_vertex;
+#endif
+
+STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
+// returns non-zero if nothing is drawn for this glyph
+
+STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
+STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
+// returns # of vertices and fills *vertices with the pointer to them
+// these are expressed in "unscaled" coordinates
+//
+// The shape is a series of contours. Each one starts with
+// a STBTT_moveto, then consists of a series of mixed
+// STBTT_lineto and STBTT_curveto segments. A lineto
+// draws a line from previous endpoint to its x,y; a curveto
+// draws a quadratic bezier from previous endpoint to
+// its x,y, using cx,cy as the bezier control point.
+
+STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
+// frees the data allocated above
+
+STBTT_DEF unsigned char *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl);
+STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg);
+STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg);
+// fills svg with the character's SVG data.
+// returns data size or 0 if SVG not found.
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// BITMAP RENDERING
+//
+
+STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
+// frees the bitmap allocated below
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
+// allocates a large-enough single-channel 8bpp bitmap and renders the
+// specified character/glyph at the specified scale into it, with
+// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
+// *width & *height are filled out with the width & height of the bitmap,
+// which is stored left-to-right, top-to-bottom.
+//
+// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
+// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
+// shift for the character
+
+STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
+// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
+// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
+// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
+// width and height and positioning info for it first.
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
+// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
+// shift for the character
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint);
+// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering
+// is performed (see stbtt_PackSetOversampling)
+
+STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+// get the bbox of the bitmap centered around the glyph origin; so the
+// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
+// the bitmap top left is (leftSideBearing*scale,iy0).
+// (Note that the bitmap uses y-increases-down, but the shape uses
+// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
+
+STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
+// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
+// shift for the character
+
+// the following functions are equivalent to the above functions, but operate
+// on glyph indices instead of Unicode codepoints (for efficiency)
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
+STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph);
+STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
+STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
+
+
+// @TODO: don't expose this structure
+typedef struct
+{
+ int w,h,stride;
+ unsigned char *pixels;
+} stbtt__bitmap;
+
+// rasterize a shape with quadratic beziers into a bitmap
+STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into
+ float flatness_in_pixels, // allowable error of curve in pixels
+ stbtt_vertex *vertices, // array of vertices defining shape
+ int num_verts, // number of vertices in above array
+ float scale_x, float scale_y, // scale applied to input vertices
+ float shift_x, float shift_y, // translation applied to input vertices
+ int x_off, int y_off, // another translation applied to input
+ int invert, // if non-zero, vertically flip shape
+ void *userdata); // context for to STBTT_MALLOC
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Signed Distance Function (or Field) rendering
+
+STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata);
+// frees the SDF bitmap allocated below
+
+STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
+STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff);
+// These functions compute a discretized SDF field for a single character, suitable for storing
+// in a single-channel texture, sampling with bilinear filtering, and testing against
+// larger than some threshold to produce scalable fonts.
+// info -- the font
+// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
+// glyph/codepoint -- the character to generate the SDF for
+// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0),
+// which allows effects like bit outlines
+// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character)
+// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale)
+// if positive, > onedge_value is inside; if negative, < onedge_value is inside
+// width,height -- output height & width of the SDF bitmap (including padding)
+// xoff,yoff -- output origin of the character
+// return value -- a 2D array of bytes 0..255, width*height in size
+//
+// pixel_dist_scale & onedge_value are a scale & bias that allows you to make
+// optimal use of the limited 0..255 for your application, trading off precision
+// and special effects. SDF values outside the range 0..255 are clamped to 0..255.
+//
+// Example:
+// scale = stbtt_ScaleForPixelHeight(22)
+// padding = 5
+// onedge_value = 180
+// pixel_dist_scale = 180/5.0 = 36.0
+//
+// This will create an SDF bitmap in which the character is about 22 pixels
+// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled
+// shape, sample the SDF at each pixel and fill the pixel if the SDF value
+// is greater than or equal to 180/255. (You'll actually want to antialias,
+// which is beyond the scope of this example.) Additionally, you can compute
+// offset outlines (e.g. to stroke the character border inside & outside,
+// or only outside). For example, to fill outside the character up to 3 SDF
+// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above
+// choice of variables maps a range from 5 pixels outside the shape to
+// 2 pixels inside the shape to 0..255; this is intended primarily for apply
+// outside effects only (the interior range is needed to allow proper
+// antialiasing of the font at *smaller* sizes)
+//
+// The function computes the SDF analytically at each SDF pixel, not by e.g.
+// building a higher-res bitmap and approximating it. In theory the quality
+// should be as high as possible for an SDF of this size & representation, but
+// unclear if this is true in practice (perhaps building a higher-res bitmap
+// and computing from that can allow drop-out prevention).
+//
+// The algorithm has not been optimized at all, so expect it to be slow
+// if computing lots of characters or very large sizes.
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Finding the right font...
+//
+// You should really just solve this offline, keep your own tables
+// of what font is what, and don't try to get it out of the .ttf file.
+// That's because getting it out of the .ttf file is really hard, because
+// the names in the file can appear in many possible encodings, in many
+// possible languages, and e.g. if you need a case-insensitive comparison,
+// the details of that depend on the encoding & language in a complex way
+// (actually underspecified in truetype, but also gigantic).
+//
+// But you can use the provided functions in two possible ways:
+// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
+// unicode-encoded names to try to find the font you want;
+// you can run this before calling stbtt_InitFont()
+//
+// stbtt_GetFontNameString() lets you get any of the various strings
+// from the file yourself and do your own comparisons on them.
+// You have to have called stbtt_InitFont() first.
+
+
+STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
+// returns the offset (not index) of the font that matches, or -1 if none
+// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
+// if you use any other flag, use a font name like "Arial"; this checks
+// the 'macStyle' header field; i don't know if fonts set this consistently
+#define STBTT_MACSTYLE_DONTCARE 0
+#define STBTT_MACSTYLE_BOLD 1
+#define STBTT_MACSTYLE_ITALIC 2
+#define STBTT_MACSTYLE_UNDERSCORE 4
+#define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
+
+STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
+// returns 1/0 whether the first string interpreted as utf8 is identical to
+// the second string interpreted as big-endian utf16... useful for strings from next func
+
+STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
+// returns the string (which may be big-endian double byte, e.g. for unicode)
+// and puts the length in bytes in *length.
+//
+// some of the values for the IDs are below; for more see the truetype spec:
+// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
+// http://www.microsoft.com/typography/otspec/name.htm
+
+enum { // platformID
+ STBTT_PLATFORM_ID_UNICODE =0,
+ STBTT_PLATFORM_ID_MAC =1,
+ STBTT_PLATFORM_ID_ISO =2,
+ STBTT_PLATFORM_ID_MICROSOFT =3
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
+ STBTT_UNICODE_EID_UNICODE_1_0 =0,
+ STBTT_UNICODE_EID_UNICODE_1_1 =1,
+ STBTT_UNICODE_EID_ISO_10646 =2,
+ STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
+ STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
+ STBTT_MS_EID_SYMBOL =0,
+ STBTT_MS_EID_UNICODE_BMP =1,
+ STBTT_MS_EID_SHIFTJIS =2,
+ STBTT_MS_EID_UNICODE_FULL =10
+};
+
+enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
+ STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
+ STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
+ STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
+ STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
+ // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
+ STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
+ STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
+ STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
+ STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
+ STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
+ STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D
+};
+
+enum { // languageID for STBTT_PLATFORM_ID_MAC
+ STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
+ STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
+ STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
+ STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
+ STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
+ STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
+ STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __STB_INCLUDE_STB_TRUETYPE_H__
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+////
+//// IMPLEMENTATION
+////
+////
+
+#ifdef STB_TRUETYPE_IMPLEMENTATION
+
+#ifndef STBTT_MAX_OVERSAMPLE
+#define STBTT_MAX_OVERSAMPLE 8
+#endif
+
+#if STBTT_MAX_OVERSAMPLE > 255
+#error "STBTT_MAX_OVERSAMPLE cannot be > 255"
+#endif
+
+typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
+
+#ifndef STBTT_RASTERIZER_VERSION
+#define STBTT_RASTERIZER_VERSION 2
+#endif
+
+#ifdef _MSC_VER
+#define STBTT__NOTUSED(v) (void)(v)
+#else
+#define STBTT__NOTUSED(v) (void)sizeof(v)
+#endif
+
+//////////////////////////////////////////////////////////////////////////
+//
+// stbtt__buf helpers to parse data from file
+//
+
+static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b)
+{
+ if (b->cursor >= b->size)
+ return 0;
+ return b->data[b->cursor++];
+}
+
+static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b)
+{
+ if (b->cursor >= b->size)
+ return 0;
+ return b->data[b->cursor];
+}
+
+static void stbtt__buf_seek(stbtt__buf *b, int o)
+{
+ STBTT_assert(!(o > b->size || o < 0));
+ b->cursor = (o > b->size || o < 0) ? b->size : o;
+}
+
+static void stbtt__buf_skip(stbtt__buf *b, int o)
+{
+ stbtt__buf_seek(b, b->cursor + o);
+}
+
+static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n)
+{
+ stbtt_uint32 v = 0;
+ int i;
+ STBTT_assert(n >= 1 && n <= 4);
+ for (i = 0; i < n; i++)
+ v = (v << 8) | stbtt__buf_get8(b);
+ return v;
+}
+
+static stbtt__buf stbtt__new_buf(const void *p, size_t size)
+{
+ stbtt__buf r;
+ STBTT_assert(size < 0x40000000);
+ r.data = (stbtt_uint8*) p;
+ r.size = (int) size;
+ r.cursor = 0;
+ return r;
+}
+
+#define stbtt__buf_get16(b) stbtt__buf_get((b), 2)
+#define stbtt__buf_get32(b) stbtt__buf_get((b), 4)
+
+static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s)
+{
+ stbtt__buf r = stbtt__new_buf(NULL, 0);
+ if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r;
+ r.data = b->data + o;
+ r.size = s;
+ return r;
+}
+
+static stbtt__buf stbtt__cff_get_index(stbtt__buf *b)
+{
+ int count, start, offsize;
+ start = b->cursor;
+ count = stbtt__buf_get16(b);
+ if (count) {
+ offsize = stbtt__buf_get8(b);
+ STBTT_assert(offsize >= 1 && offsize <= 4);
+ stbtt__buf_skip(b, offsize * count);
+ stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1);
+ }
+ return stbtt__buf_range(b, start, b->cursor - start);
+}
+
+static stbtt_uint32 stbtt__cff_int(stbtt__buf *b)
+{
+ int b0 = stbtt__buf_get8(b);
+ if (b0 >= 32 && b0 <= 246) return b0 - 139;
+ else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108;
+ else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108;
+ else if (b0 == 28) return stbtt__buf_get16(b);
+ else if (b0 == 29) return stbtt__buf_get32(b);
+ STBTT_assert(0);
+ return 0;
+}
+
+static void stbtt__cff_skip_operand(stbtt__buf *b) {
+ int v, b0 = stbtt__buf_peek8(b);
+ STBTT_assert(b0 >= 28);
+ if (b0 == 30) {
+ stbtt__buf_skip(b, 1);
+ while (b->cursor < b->size) {
+ v = stbtt__buf_get8(b);
+ if ((v & 0xF) == 0xF || (v >> 4) == 0xF)
+ break;
+ }
+ } else {
+ stbtt__cff_int(b);
+ }
+}
+
+static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key)
+{
+ stbtt__buf_seek(b, 0);
+ while (b->cursor < b->size) {
+ int start = b->cursor, end, op;
+ while (stbtt__buf_peek8(b) >= 28)
+ stbtt__cff_skip_operand(b);
+ end = b->cursor;
+ op = stbtt__buf_get8(b);
+ if (op == 12) op = stbtt__buf_get8(b) | 0x100;
+ if (op == key) return stbtt__buf_range(b, start, end-start);
+ }
+ return stbtt__buf_range(b, 0, 0);
+}
+
+static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out)
+{
+ int i;
+ stbtt__buf operands = stbtt__dict_get(b, key);
+ for (i = 0; i < outcount && operands.cursor < operands.size; i++)
+ out[i] = stbtt__cff_int(&operands);
+}
+
+static int stbtt__cff_index_count(stbtt__buf *b)
+{
+ stbtt__buf_seek(b, 0);
+ return stbtt__buf_get16(b);
+}
+
+static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i)
+{
+ int count, offsize, start, end;
+ stbtt__buf_seek(&b, 0);
+ count = stbtt__buf_get16(&b);
+ offsize = stbtt__buf_get8(&b);
+ STBTT_assert(i >= 0 && i < count);
+ STBTT_assert(offsize >= 1 && offsize <= 4);
+ stbtt__buf_skip(&b, i*offsize);
+ start = stbtt__buf_get(&b, offsize);
+ end = stbtt__buf_get(&b, offsize);
+ return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start);
+}
+
+//////////////////////////////////////////////////////////////////////////
+//
+// accessors to parse data from file
+//
+
+// on platforms that don't allow misaligned reads, if we want to allow
+// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
+
+#define ttBYTE(p) (* (stbtt_uint8 *) (p))
+#define ttCHAR(p) (* (stbtt_int8 *) (p))
+#define ttFixed(p) ttLONG(p)
+
+static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+static stbtt_int16 ttSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; }
+static stbtt_uint32 ttULONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+static stbtt_int32 ttLONG(stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
+
+#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
+#define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
+
+static int stbtt__isfont(stbtt_uint8 *font)
+{
+ // check the version number
+ if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
+ if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
+ if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
+ if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
+ if (stbtt_tag(font, "true")) return 1; // Apple specification for TrueType fonts
+ return 0;
+}
+
+// @OPTIMIZE: binary search
+static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
+{
+ stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
+ stbtt_uint32 tabledir = fontstart + 12;
+ stbtt_int32 i;
+ for (i=0; i < num_tables; ++i) {
+ stbtt_uint32 loc = tabledir + 16*i;
+ if (stbtt_tag(data+loc+0, tag))
+ return ttULONG(data+loc+8);
+ }
+ return 0;
+}
+
+static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index)
+{
+ // if it's just a font, there's only one valid index
+ if (stbtt__isfont(font_collection))
+ return index == 0 ? 0 : -1;
+
+ // check if it's a TTC
+ if (stbtt_tag(font_collection, "ttcf")) {
+ // version 1?
+ if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
+ stbtt_int32 n = ttLONG(font_collection+8);
+ if (index >= n)
+ return -1;
+ return ttULONG(font_collection+12+index*4);
+ }
+ }
+ return -1;
+}
+
+static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection)
+{
+ // if it's just a font, there's only one valid font
+ if (stbtt__isfont(font_collection))
+ return 1;
+
+ // check if it's a TTC
+ if (stbtt_tag(font_collection, "ttcf")) {
+ // version 1?
+ if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
+ return ttLONG(font_collection+8);
+ }
+ }
+ return 0;
+}
+
+static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict)
+{
+ stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 };
+ stbtt__buf pdict;
+ stbtt__dict_get_ints(&fontdict, 18, 2, private_loc);
+ if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0);
+ pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]);
+ stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff);
+ if (!subrsoff) return stbtt__new_buf(NULL, 0);
+ stbtt__buf_seek(&cff, private_loc[1]+subrsoff);
+ return stbtt__cff_get_index(&cff);
+}
+
+// since most people won't use this, find this table the first time it's needed
+static int stbtt__get_svg(stbtt_fontinfo *info)
+{
+ stbtt_uint32 t;
+ if (info->svg < 0) {
+ t = stbtt__find_table(info->data, info->fontstart, "SVG ");
+ if (t) {
+ stbtt_uint32 offset = ttULONG(info->data + t + 2);
+ info->svg = t + offset;
+ } else {
+ info->svg = 0;
+ }
+ }
+ return info->svg;
+}
+
+static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart)
+{
+ stbtt_uint32 cmap, t;
+ stbtt_int32 i,numTables;
+
+ info->data = data;
+ info->fontstart = fontstart;
+ info->cff = stbtt__new_buf(NULL, 0);
+
+ cmap = stbtt__find_table(data, fontstart, "cmap"); // required
+ info->loca = stbtt__find_table(data, fontstart, "loca"); // required
+ info->head = stbtt__find_table(data, fontstart, "head"); // required
+ info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
+ info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
+ info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
+ info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
+ info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required
+
+ if (!cmap || !info->head || !info->hhea || !info->hmtx)
+ return 0;
+ if (info->glyf) {
+ // required for truetype
+ if (!info->loca) return 0;
+ } else {
+ // initialization for CFF / Type2 fonts (OTF)
+ stbtt__buf b, topdict, topdictidx;
+ stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0;
+ stbtt_uint32 cff;
+
+ cff = stbtt__find_table(data, fontstart, "CFF ");
+ if (!cff) return 0;
+
+ info->fontdicts = stbtt__new_buf(NULL, 0);
+ info->fdselect = stbtt__new_buf(NULL, 0);
+
+ // @TODO this should use size from table (not 512MB)
+ info->cff = stbtt__new_buf(data+cff, 512*1024*1024);
+ b = info->cff;
+
+ // read the header
+ stbtt__buf_skip(&b, 2);
+ stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize
+
+ // @TODO the name INDEX could list multiple fonts,
+ // but we just use the first one.
+ stbtt__cff_get_index(&b); // name INDEX
+ topdictidx = stbtt__cff_get_index(&b);
+ topdict = stbtt__cff_index_get(topdictidx, 0);
+ stbtt__cff_get_index(&b); // string INDEX
+ info->gsubrs = stbtt__cff_get_index(&b);
+
+ stbtt__dict_get_ints(&topdict, 17, 1, &charstrings);
+ stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype);
+ stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff);
+ stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff);
+ info->subrs = stbtt__get_subrs(b, topdict);
+
+ // we only support Type 2 charstrings
+ if (cstype != 2) return 0;
+ if (charstrings == 0) return 0;
+
+ if (fdarrayoff) {
+ // looks like a CID font
+ if (!fdselectoff) return 0;
+ stbtt__buf_seek(&b, fdarrayoff);
+ info->fontdicts = stbtt__cff_get_index(&b);
+ info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff);
+ }
+
+ stbtt__buf_seek(&b, charstrings);
+ info->charstrings = stbtt__cff_get_index(&b);
+ }
+
+ t = stbtt__find_table(data, fontstart, "maxp");
+ if (t)
+ info->numGlyphs = ttUSHORT(data+t+4);
+ else
+ info->numGlyphs = 0xffff;
+
+ info->svg = -1;
+
+ // find a cmap encoding table we understand *now* to avoid searching
+ // later. (todo: could make this installable)
+ // the same regardless of glyph.
+ numTables = ttUSHORT(data + cmap + 2);
+ info->index_map = 0;
+ for (i=0; i < numTables; ++i) {
+ stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
+ // find an encoding we understand:
+ switch(ttUSHORT(data+encoding_record)) {
+ case STBTT_PLATFORM_ID_MICROSOFT:
+ switch (ttUSHORT(data+encoding_record+2)) {
+ case STBTT_MS_EID_UNICODE_BMP:
+ case STBTT_MS_EID_UNICODE_FULL:
+ // MS/Unicode
+ info->index_map = cmap + ttULONG(data+encoding_record+4);
+ break;
+ }
+ break;
+ case STBTT_PLATFORM_ID_UNICODE:
+ // Mac/iOS has these
+ // all the encodingIDs are unicode, so we don't bother to check it
+ info->index_map = cmap + ttULONG(data+encoding_record+4);
+ break;
+ }
+ }
+ if (info->index_map == 0)
+ return 0;
+
+ info->indexToLocFormat = ttUSHORT(data+info->head + 50);
+ return 1;
+}
+
+STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
+{
+ stbtt_uint8 *data = info->data;
+ stbtt_uint32 index_map = info->index_map;
+
+ stbtt_uint16 format = ttUSHORT(data + index_map + 0);
+ if (format == 0) { // apple byte encoding
+ stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
+ if (unicode_codepoint < bytes-6)
+ return ttBYTE(data + index_map + 6 + unicode_codepoint);
+ return 0;
+ } else if (format == 6) {
+ stbtt_uint32 first = ttUSHORT(data + index_map + 6);
+ stbtt_uint32 count = ttUSHORT(data + index_map + 8);
+ if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
+ return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
+ return 0;
+ } else if (format == 2) {
+ STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
+ return 0;
+ } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
+ stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
+ stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
+ stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
+ stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
+
+ // do a binary search of the segments
+ stbtt_uint32 endCount = index_map + 14;
+ stbtt_uint32 search = endCount;
+
+ if (unicode_codepoint > 0xffff)
+ return 0;
+
+ // they lie from endCount .. endCount + segCount
+ // but searchRange is the nearest power of two, so...
+ if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
+ search += rangeShift*2;
+
+ // now decrement to bias correctly to find smallest
+ search -= 2;
+ while (entrySelector) {
+ stbtt_uint16 end;
+ searchRange >>= 1;
+ end = ttUSHORT(data + search + searchRange*2);
+ if (unicode_codepoint > end)
+ search += searchRange*2;
+ --entrySelector;
+ }
+ search += 2;
+
+ {
+ stbtt_uint16 offset, start, last;
+ stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
+
+ start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
+ last = ttUSHORT(data + endCount + 2*item);
+ if (unicode_codepoint < start || unicode_codepoint > last)
+ return 0;
+
+ offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
+ if (offset == 0)
+ return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
+
+ return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
+ }
+ } else if (format == 12 || format == 13) {
+ stbtt_uint32 ngroups = ttULONG(data+index_map+12);
+ stbtt_int32 low,high;
+ low = 0; high = (stbtt_int32)ngroups;
+ // Binary search the right group.
+ while (low < high) {
+ stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
+ stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
+ stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
+ if ((stbtt_uint32) unicode_codepoint < start_char)
+ high = mid;
+ else if ((stbtt_uint32) unicode_codepoint > end_char)
+ low = mid+1;
+ else {
+ stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
+ if (format == 12)
+ return start_glyph + unicode_codepoint-start_char;
+ else // format == 13
+ return start_glyph;
+ }
+ }
+ return 0; // not found
+ }
+ // @TODO
+ STBTT_assert(0);
+ return 0;
+}
+
+STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
+{
+ return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
+}
+
+static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
+{
+ v->type = type;
+ v->x = (stbtt_int16) x;
+ v->y = (stbtt_int16) y;
+ v->cx = (stbtt_int16) cx;
+ v->cy = (stbtt_int16) cy;
+}
+
+static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
+{
+ int g1,g2;
+
+ STBTT_assert(!info->cff.size);
+
+ if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
+ if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
+
+ if (info->indexToLocFormat == 0) {
+ g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
+ g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
+ } else {
+ g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
+ g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
+ }
+
+ return g1==g2 ? -1 : g1; // if length is 0, return -1
+}
+
+static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
+
+STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ if (info->cff.size) {
+ stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1);
+ } else {
+ int g = stbtt__GetGlyfOffset(info, glyph_index);
+ if (g < 0) return 0;
+
+ if (x0) *x0 = ttSHORT(info->data + g + 2);
+ if (y0) *y0 = ttSHORT(info->data + g + 4);
+ if (x1) *x1 = ttSHORT(info->data + g + 6);
+ if (y1) *y1 = ttSHORT(info->data + g + 8);
+ }
+ return 1;
+}
+
+STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
+{
+ return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
+}
+
+STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
+{
+ stbtt_int16 numberOfContours;
+ int g;
+ if (info->cff.size)
+ return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0;
+ g = stbtt__GetGlyfOffset(info, glyph_index);
+ if (g < 0) return 1;
+ numberOfContours = ttSHORT(info->data + g);
+ return numberOfContours == 0;
+}
+
+static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
+ stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
+{
+ if (start_off) {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
+ } else {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
+ }
+ return num_vertices;
+}
+
+static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ stbtt_int16 numberOfContours;
+ stbtt_uint8 *endPtsOfContours;
+ stbtt_uint8 *data = info->data;
+ stbtt_vertex *vertices=0;
+ int num_vertices=0;
+ int g = stbtt__GetGlyfOffset(info, glyph_index);
+
+ *pvertices = NULL;
+
+ if (g < 0) return 0;
+
+ numberOfContours = ttSHORT(data + g);
+
+ if (numberOfContours > 0) {
+ stbtt_uint8 flags=0,flagcount;
+ stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
+ stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
+ stbtt_uint8 *points;
+ endPtsOfContours = (data + g + 10);
+ ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
+ points = data + g + 10 + numberOfContours * 2 + 2 + ins;
+
+ n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
+
+ m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
+ vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
+ if (vertices == 0)
+ return 0;
+
+ next_move = 0;
+ flagcount=0;
+
+ // in first pass, we load uninterpreted data into the allocated array
+ // above, shifted to the end of the array so we won't overwrite it when
+ // we create our final data starting from the front
+
+ off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
+
+ // first load flags
+
+ for (i=0; i < n; ++i) {
+ if (flagcount == 0) {
+ flags = *points++;
+ if (flags & 8)
+ flagcount = *points++;
+ } else
+ --flagcount;
+ vertices[off+i].type = flags;
+ }
+
+ // now load x coordinates
+ x=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 2) {
+ stbtt_int16 dx = *points++;
+ x += (flags & 16) ? dx : -dx; // ???
+ } else {
+ if (!(flags & 16)) {
+ x = x + (stbtt_int16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].x = (stbtt_int16) x;
+ }
+
+ // now load y coordinates
+ y=0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ if (flags & 4) {
+ stbtt_int16 dy = *points++;
+ y += (flags & 32) ? dy : -dy; // ???
+ } else {
+ if (!(flags & 32)) {
+ y = y + (stbtt_int16) (points[0]*256 + points[1]);
+ points += 2;
+ }
+ }
+ vertices[off+i].y = (stbtt_int16) y;
+ }
+
+ // now convert them to our format
+ num_vertices=0;
+ sx = sy = cx = cy = scx = scy = 0;
+ for (i=0; i < n; ++i) {
+ flags = vertices[off+i].type;
+ x = (stbtt_int16) vertices[off+i].x;
+ y = (stbtt_int16) vertices[off+i].y;
+
+ if (next_move == i) {
+ if (i != 0)
+ num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+
+ // now start the new one
+ start_off = !(flags & 1);
+ if (start_off) {
+ // if we start off with an off-curve point, then when we need to find a point on the curve
+ // where we can start, and we need to save some state for when we wraparound.
+ scx = x;
+ scy = y;
+ if (!(vertices[off+i+1].type & 1)) {
+ // next point is also a curve point, so interpolate an on-point curve
+ sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
+ sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
+ } else {
+ // otherwise just use the next point as our start point
+ sx = (stbtt_int32) vertices[off+i+1].x;
+ sy = (stbtt_int32) vertices[off+i+1].y;
+ ++i; // we're using point i+1 as the starting point, so skip it
+ }
+ } else {
+ sx = x;
+ sy = y;
+ }
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
+ was_off = 0;
+ next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
+ ++j;
+ } else {
+ if (!(flags & 1)) { // if it's a curve
+ if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
+ cx = x;
+ cy = y;
+ was_off = 1;
+ } else {
+ if (was_off)
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
+ else
+ stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
+ was_off = 0;
+ }
+ }
+ }
+ num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
+ } else if (numberOfContours < 0) {
+ // Compound shapes.
+ int more = 1;
+ stbtt_uint8 *comp = data + g + 10;
+ num_vertices = 0;
+ vertices = 0;
+ while (more) {
+ stbtt_uint16 flags, gidx;
+ int comp_num_verts = 0, i;
+ stbtt_vertex *comp_verts = 0, *tmp = 0;
+ float mtx[6] = {1,0,0,1,0,0}, m, n;
+
+ flags = ttSHORT(comp); comp+=2;
+ gidx = ttSHORT(comp); comp+=2;
+
+ if (flags & 2) { // XY values
+ if (flags & 1) { // shorts
+ mtx[4] = ttSHORT(comp); comp+=2;
+ mtx[5] = ttSHORT(comp); comp+=2;
+ } else {
+ mtx[4] = ttCHAR(comp); comp+=1;
+ mtx[5] = ttCHAR(comp); comp+=1;
+ }
+ }
+ else {
+ // @TODO handle matching point
+ STBTT_assert(0);
+ }
+ if (flags & (1<<3)) { // WE_HAVE_A_SCALE
+ mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = mtx[2] = 0;
+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
+ mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
+ mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
+ }
+
+ // Find transformation scales.
+ m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
+ n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
+
+ // Get indexed glyph.
+ comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
+ if (comp_num_verts > 0) {
+ // Transform vertices.
+ for (i = 0; i < comp_num_verts; ++i) {
+ stbtt_vertex* v = &comp_verts[i];
+ stbtt_vertex_type x,y;
+ x=v->x; y=v->y;
+ v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ x=v->cx; y=v->cy;
+ v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
+ v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
+ }
+ // Append vertices.
+ tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
+ if (!tmp) {
+ if (vertices) STBTT_free(vertices, info->userdata);
+ if (comp_verts) STBTT_free(comp_verts, info->userdata);
+ return 0;
+ }
+ if (num_vertices > 0 && vertices) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
+ STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
+ if (vertices) STBTT_free(vertices, info->userdata);
+ vertices = tmp;
+ STBTT_free(comp_verts, info->userdata);
+ num_vertices += comp_num_verts;
+ }
+ // More components ?
+ more = flags & (1<<5);
+ }
+ } else {
+ // numberOfCounters == 0, do nothing
+ }
+
+ *pvertices = vertices;
+ return num_vertices;
+}
+
+typedef struct
+{
+ int bounds;
+ int started;
+ float first_x, first_y;
+ float x, y;
+ stbtt_int32 min_x, max_x, min_y, max_y;
+
+ stbtt_vertex *pvertices;
+ int num_vertices;
+} stbtt__csctx;
+
+#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0}
+
+static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y)
+{
+ if (x > c->max_x || !c->started) c->max_x = x;
+ if (y > c->max_y || !c->started) c->max_y = y;
+ if (x < c->min_x || !c->started) c->min_x = x;
+ if (y < c->min_y || !c->started) c->min_y = y;
+ c->started = 1;
+}
+
+static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1)
+{
+ if (c->bounds) {
+ stbtt__track_vertex(c, x, y);
+ if (type == STBTT_vcubic) {
+ stbtt__track_vertex(c, cx, cy);
+ stbtt__track_vertex(c, cx1, cy1);
+ }
+ } else {
+ stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy);
+ c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1;
+ c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1;
+ }
+ c->num_vertices++;
+}
+
+static void stbtt__csctx_close_shape(stbtt__csctx *ctx)
+{
+ if (ctx->first_x != ctx->x || ctx->first_y != ctx->y)
+ stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0);
+}
+
+static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy)
+{
+ stbtt__csctx_close_shape(ctx);
+ ctx->first_x = ctx->x = ctx->x + dx;
+ ctx->first_y = ctx->y = ctx->y + dy;
+ stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
+}
+
+static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy)
+{
+ ctx->x += dx;
+ ctx->y += dy;
+ stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0);
+}
+
+static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3)
+{
+ float cx1 = ctx->x + dx1;
+ float cy1 = ctx->y + dy1;
+ float cx2 = cx1 + dx2;
+ float cy2 = cy1 + dy2;
+ ctx->x = cx2 + dx3;
+ ctx->y = cy2 + dy3;
+ stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2);
+}
+
+static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n)
+{
+ int count = stbtt__cff_index_count(&idx);
+ int bias = 107;
+ if (count >= 33900)
+ bias = 32768;
+ else if (count >= 1240)
+ bias = 1131;
+ n += bias;
+ if (n < 0 || n >= count)
+ return stbtt__new_buf(NULL, 0);
+ return stbtt__cff_index_get(idx, n);
+}
+
+static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index)
+{
+ stbtt__buf fdselect = info->fdselect;
+ int nranges, start, end, v, fmt, fdselector = -1, i;
+
+ stbtt__buf_seek(&fdselect, 0);
+ fmt = stbtt__buf_get8(&fdselect);
+ if (fmt == 0) {
+ // untested
+ stbtt__buf_skip(&fdselect, glyph_index);
+ fdselector = stbtt__buf_get8(&fdselect);
+ } else if (fmt == 3) {
+ nranges = stbtt__buf_get16(&fdselect);
+ start = stbtt__buf_get16(&fdselect);
+ for (i = 0; i < nranges; i++) {
+ v = stbtt__buf_get8(&fdselect);
+ end = stbtt__buf_get16(&fdselect);
+ if (glyph_index >= start && glyph_index < end) {
+ fdselector = v;
+ break;
+ }
+ start = end;
+ }
+ }
+ if (fdselector == -1) stbtt__new_buf(NULL, 0);
+ return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector));
+}
+
+static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c)
+{
+ int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0;
+ int has_subrs = 0, clear_stack;
+ float s[48];
+ stbtt__buf subr_stack[10], subrs = info->subrs, b;
+ float f;
+
+#define STBTT__CSERR(s) (0)
+
+ // this currently ignores the initial width value, which isn't needed if we have hmtx
+ b = stbtt__cff_index_get(info->charstrings, glyph_index);
+ while (b.cursor < b.size) {
+ i = 0;
+ clear_stack = 1;
+ b0 = stbtt__buf_get8(&b);
+ switch (b0) {
+ // @TODO implement hinting
+ case 0x13: // hintmask
+ case 0x14: // cntrmask
+ if (in_header)
+ maskbits += (sp / 2); // implicit "vstem"
+ in_header = 0;
+ stbtt__buf_skip(&b, (maskbits + 7) / 8);
+ break;
+
+ case 0x01: // hstem
+ case 0x03: // vstem
+ case 0x12: // hstemhm
+ case 0x17: // vstemhm
+ maskbits += (sp / 2);
+ break;
+
+ case 0x15: // rmoveto
+ in_header = 0;
+ if (sp < 2) return STBTT__CSERR("rmoveto stack");
+ stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]);
+ break;
+ case 0x04: // vmoveto
+ in_header = 0;
+ if (sp < 1) return STBTT__CSERR("vmoveto stack");
+ stbtt__csctx_rmove_to(c, 0, s[sp-1]);
+ break;
+ case 0x16: // hmoveto
+ in_header = 0;
+ if (sp < 1) return STBTT__CSERR("hmoveto stack");
+ stbtt__csctx_rmove_to(c, s[sp-1], 0);
+ break;
+
+ case 0x05: // rlineto
+ if (sp < 2) return STBTT__CSERR("rlineto stack");
+ for (; i + 1 < sp; i += 2)
+ stbtt__csctx_rline_to(c, s[i], s[i+1]);
+ break;
+
+ // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
+ // starting from a different place.
+
+ case 0x07: // vlineto
+ if (sp < 1) return STBTT__CSERR("vlineto stack");
+ goto vlineto;
+ case 0x06: // hlineto
+ if (sp < 1) return STBTT__CSERR("hlineto stack");
+ for (;;) {
+ if (i >= sp) break;
+ stbtt__csctx_rline_to(c, s[i], 0);
+ i++;
+ vlineto:
+ if (i >= sp) break;
+ stbtt__csctx_rline_to(c, 0, s[i]);
+ i++;
+ }
+ break;
+
+ case 0x1F: // hvcurveto
+ if (sp < 4) return STBTT__CSERR("hvcurveto stack");
+ goto hvcurveto;
+ case 0x1E: // vhcurveto
+ if (sp < 4) return STBTT__CSERR("vhcurveto stack");
+ for (;;) {
+ if (i + 3 >= sp) break;
+ stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f);
+ i += 4;
+ hvcurveto:
+ if (i + 3 >= sp) break;
+ stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]);
+ i += 4;
+ }
+ break;
+
+ case 0x08: // rrcurveto
+ if (sp < 6) return STBTT__CSERR("rcurveline stack");
+ for (; i + 5 < sp; i += 6)
+ stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ break;
+
+ case 0x18: // rcurveline
+ if (sp < 8) return STBTT__CSERR("rcurveline stack");
+ for (; i + 5 < sp - 2; i += 6)
+ stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack");
+ stbtt__csctx_rline_to(c, s[i], s[i+1]);
+ break;
+
+ case 0x19: // rlinecurve
+ if (sp < 8) return STBTT__CSERR("rlinecurve stack");
+ for (; i + 1 < sp - 6; i += 2)
+ stbtt__csctx_rline_to(c, s[i], s[i+1]);
+ if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack");
+ stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]);
+ break;
+
+ case 0x1A: // vvcurveto
+ case 0x1B: // hhcurveto
+ if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack");
+ f = 0.0;
+ if (sp & 1) { f = s[i]; i++; }
+ for (; i + 3 < sp; i += 4) {
+ if (b0 == 0x1B)
+ stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0);
+ else
+ stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]);
+ f = 0.0;
+ }
+ break;
+
+ case 0x0A: // callsubr
+ if (!has_subrs) {
+ if (info->fdselect.size)
+ subrs = stbtt__cid_get_glyph_subrs(info, glyph_index);
+ has_subrs = 1;
+ }
+ // FALLTHROUGH
+ case 0x1D: // callgsubr
+ if (sp < 1) return STBTT__CSERR("call(g|)subr stack");
+ v = (int) s[--sp];
+ if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit");
+ subr_stack[subr_stack_height++] = b;
+ b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v);
+ if (b.size == 0) return STBTT__CSERR("subr not found");
+ b.cursor = 0;
+ clear_stack = 0;
+ break;
+
+ case 0x0B: // return
+ if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr");
+ b = subr_stack[--subr_stack_height];
+ clear_stack = 0;
+ break;
+
+ case 0x0E: // endchar
+ stbtt__csctx_close_shape(c);
+ return 1;
+
+ case 0x0C: { // two-byte escape
+ float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6;
+ float dx, dy;
+ int b1 = stbtt__buf_get8(&b);
+ switch (b1) {
+ // @TODO These "flex" implementations ignore the flex-depth and resolution,
+ // and always draw beziers.
+ case 0x22: // hflex
+ if (sp < 7) return STBTT__CSERR("hflex stack");
+ dx1 = s[0];
+ dx2 = s[1];
+ dy2 = s[2];
+ dx3 = s[3];
+ dx4 = s[4];
+ dx5 = s[5];
+ dx6 = s[6];
+ stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0);
+ stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0);
+ break;
+
+ case 0x23: // flex
+ if (sp < 13) return STBTT__CSERR("flex stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dy3 = s[5];
+ dx4 = s[6];
+ dy4 = s[7];
+ dx5 = s[8];
+ dy5 = s[9];
+ dx6 = s[10];
+ dy6 = s[11];
+ //fd is s[12]
+ stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
+ stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
+ break;
+
+ case 0x24: // hflex1
+ if (sp < 9) return STBTT__CSERR("hflex1 stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dx4 = s[5];
+ dx5 = s[6];
+ dy5 = s[7];
+ dx6 = s[8];
+ stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0);
+ stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5));
+ break;
+
+ case 0x25: // flex1
+ if (sp < 11) return STBTT__CSERR("flex1 stack");
+ dx1 = s[0];
+ dy1 = s[1];
+ dx2 = s[2];
+ dy2 = s[3];
+ dx3 = s[4];
+ dy3 = s[5];
+ dx4 = s[6];
+ dy4 = s[7];
+ dx5 = s[8];
+ dy5 = s[9];
+ dx6 = dy6 = s[10];
+ dx = dx1+dx2+dx3+dx4+dx5;
+ dy = dy1+dy2+dy3+dy4+dy5;
+ if (STBTT_fabs(dx) > STBTT_fabs(dy))
+ dy6 = -dy;
+ else
+ dx6 = -dx;
+ stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3);
+ stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6);
+ break;
+
+ default:
+ return STBTT__CSERR("unimplemented");
+ }
+ } break;
+
+ default:
+ if (b0 != 255 && b0 != 28 && b0 < 32)
+ return STBTT__CSERR("reserved operator");
+
+ // push immediate
+ if (b0 == 255) {
+ f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000;
+ } else {
+ stbtt__buf_skip(&b, -1);
+ f = (float)(stbtt_int16)stbtt__cff_int(&b);
+ }
+ if (sp >= 48) return STBTT__CSERR("push stack overflow");
+ s[sp++] = f;
+ clear_stack = 0;
+ break;
+ }
+ if (clear_stack) sp = 0;
+ }
+ return STBTT__CSERR("no endchar");
+
+#undef STBTT__CSERR
+}
+
+static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ // runs the charstring twice, once to count and once to output (to avoid realloc)
+ stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1);
+ stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0);
+ if (stbtt__run_charstring(info, glyph_index, &count_ctx)) {
+ *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata);
+ output_ctx.pvertices = *pvertices;
+ if (stbtt__run_charstring(info, glyph_index, &output_ctx)) {
+ STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices);
+ return output_ctx.num_vertices;
+ }
+ }
+ *pvertices = NULL;
+ return 0;
+}
+
+static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
+{
+ stbtt__csctx c = STBTT__CSCTX_INIT(1);
+ int r = stbtt__run_charstring(info, glyph_index, &c);
+ if (x0) *x0 = r ? c.min_x : 0;
+ if (y0) *y0 = r ? c.min_y : 0;
+ if (x1) *x1 = r ? c.max_x : 0;
+ if (y1) *y1 = r ? c.max_y : 0;
+ return r ? c.num_vertices : 0;
+}
+
+STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
+{
+ if (!info->cff.size)
+ return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices);
+ else
+ return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices);
+}
+
+STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
+{
+ stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
+ if (glyph_index < numOfLongHorMetrics) {
+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
+ } else {
+ if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
+ if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
+ }
+}
+
+STBTT_DEF int stbtt_GetKerningTableLength(const stbtt_fontinfo *info)
+{
+ stbtt_uint8 *data = info->data + info->kern;
+
+ // we only look at the first table. it must be 'horizontal' and format 0.
+ if (!info->kern)
+ return 0;
+ if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
+ return 0;
+ if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
+ return 0;
+
+ return ttUSHORT(data+10);
+}
+
+STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length)
+{
+ stbtt_uint8 *data = info->data + info->kern;
+ int k, length;
+
+ // we only look at the first table. it must be 'horizontal' and format 0.
+ if (!info->kern)
+ return 0;
+ if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
+ return 0;
+ if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
+ return 0;
+
+ length = ttUSHORT(data+10);
+ if (table_length < length)
+ length = table_length;
+
+ for (k = 0; k < length; k++)
+ {
+ table[k].glyph1 = ttUSHORT(data+18+(k*6));
+ table[k].glyph2 = ttUSHORT(data+20+(k*6));
+ table[k].advance = ttSHORT(data+22+(k*6));
+ }
+
+ return length;
+}
+
+static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
+{
+ stbtt_uint8 *data = info->data + info->kern;
+ stbtt_uint32 needle, straw;
+ int l, r, m;
+
+ // we only look at the first table. it must be 'horizontal' and format 0.
+ if (!info->kern)
+ return 0;
+ if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
+ return 0;
+ if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
+ return 0;
+
+ l = 0;
+ r = ttUSHORT(data+10) - 1;
+ needle = glyph1 << 16 | glyph2;
+ while (l <= r) {
+ m = (l + r) >> 1;
+ straw = ttULONG(data+18+(m*6)); // note: unaligned read
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else
+ return ttSHORT(data+22+(m*6));
+ }
+ return 0;
+}
+
+static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph)
+{
+ stbtt_uint16 coverageFormat = ttUSHORT(coverageTable);
+ switch (coverageFormat) {
+ case 1: {
+ stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2);
+
+ // Binary search.
+ stbtt_int32 l=0, r=glyphCount-1, m;
+ int straw, needle=glyph;
+ while (l <= r) {
+ stbtt_uint8 *glyphArray = coverageTable + 4;
+ stbtt_uint16 glyphID;
+ m = (l + r) >> 1;
+ glyphID = ttUSHORT(glyphArray + 2 * m);
+ straw = glyphID;
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else {
+ return m;
+ }
+ }
+ break;
+ }
+
+ case 2: {
+ stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2);
+ stbtt_uint8 *rangeArray = coverageTable + 4;
+
+ // Binary search.
+ stbtt_int32 l=0, r=rangeCount-1, m;
+ int strawStart, strawEnd, needle=glyph;
+ while (l <= r) {
+ stbtt_uint8 *rangeRecord;
+ m = (l + r) >> 1;
+ rangeRecord = rangeArray + 6 * m;
+ strawStart = ttUSHORT(rangeRecord);
+ strawEnd = ttUSHORT(rangeRecord + 2);
+ if (needle < strawStart)
+ r = m - 1;
+ else if (needle > strawEnd)
+ l = m + 1;
+ else {
+ stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4);
+ return startCoverageIndex + glyph - strawStart;
+ }
+ }
+ break;
+ }
+
+ default: return -1; // unsupported
+ }
+
+ return -1;
+}
+
+static stbtt_int32 stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph)
+{
+ stbtt_uint16 classDefFormat = ttUSHORT(classDefTable);
+ switch (classDefFormat)
+ {
+ case 1: {
+ stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2);
+ stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4);
+ stbtt_uint8 *classDef1ValueArray = classDefTable + 6;
+
+ if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount)
+ return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID));
+ break;
+ }
+
+ case 2: {
+ stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2);
+ stbtt_uint8 *classRangeRecords = classDefTable + 4;
+
+ // Binary search.
+ stbtt_int32 l=0, r=classRangeCount-1, m;
+ int strawStart, strawEnd, needle=glyph;
+ while (l <= r) {
+ stbtt_uint8 *classRangeRecord;
+ m = (l + r) >> 1;
+ classRangeRecord = classRangeRecords + 6 * m;
+ strawStart = ttUSHORT(classRangeRecord);
+ strawEnd = ttUSHORT(classRangeRecord + 2);
+ if (needle < strawStart)
+ r = m - 1;
+ else if (needle > strawEnd)
+ l = m + 1;
+ else
+ return (stbtt_int32)ttUSHORT(classRangeRecord + 4);
+ }
+ break;
+ }
+
+ default:
+ return -1; // Unsupported definition type, return an error.
+ }
+
+ // "All glyphs not assigned to a class fall into class 0". (OpenType spec)
+ return 0;
+}
+
+// Define to STBTT_assert(x) if you want to break on unimplemented formats.
+#define STBTT_GPOS_TODO_assert(x)
+
+static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
+{
+ stbtt_uint16 lookupListOffset;
+ stbtt_uint8 *lookupList;
+ stbtt_uint16 lookupCount;
+ stbtt_uint8 *data;
+ stbtt_int32 i, sti;
+
+ if (!info->gpos) return 0;
+
+ data = info->data + info->gpos;
+
+ if (ttUSHORT(data+0) != 1) return 0; // Major version 1
+ if (ttUSHORT(data+2) != 0) return 0; // Minor version 0
+
+ lookupListOffset = ttUSHORT(data+8);
+ lookupList = data + lookupListOffset;
+ lookupCount = ttUSHORT(lookupList);
+
+ for (i=0; i<lookupCount; ++i) {
+ stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i);
+ stbtt_uint8 *lookupTable = lookupList + lookupOffset;
+
+ stbtt_uint16 lookupType = ttUSHORT(lookupTable);
+ stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4);
+ stbtt_uint8 *subTableOffsets = lookupTable + 6;
+ if (lookupType != 2) // Pair Adjustment Positioning Subtable
+ continue;
+
+ for (sti=0; sti<subTableCount; sti++) {
+ stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti);
+ stbtt_uint8 *table = lookupTable + subtableOffset;
+ stbtt_uint16 posFormat = ttUSHORT(table);
+ stbtt_uint16 coverageOffset = ttUSHORT(table + 2);
+ stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1);
+ if (coverageIndex == -1) continue;
+
+ switch (posFormat) {
+ case 1: {
+ stbtt_int32 l, r, m;
+ int straw, needle;
+ stbtt_uint16 valueFormat1 = ttUSHORT(table + 4);
+ stbtt_uint16 valueFormat2 = ttUSHORT(table + 6);
+ if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats?
+ stbtt_int32 valueRecordPairSizeInBytes = 2;
+ stbtt_uint16 pairSetCount = ttUSHORT(table + 8);
+ stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex);
+ stbtt_uint8 *pairValueTable = table + pairPosOffset;
+ stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable);
+ stbtt_uint8 *pairValueArray = pairValueTable + 2;
+
+ if (coverageIndex >= pairSetCount) return 0;
+
+ needle=glyph2;
+ r=pairValueCount-1;
+ l=0;
+
+ // Binary search.
+ while (l <= r) {
+ stbtt_uint16 secondGlyph;
+ stbtt_uint8 *pairValue;
+ m = (l + r) >> 1;
+ pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m;
+ secondGlyph = ttUSHORT(pairValue);
+ straw = secondGlyph;
+ if (needle < straw)
+ r = m - 1;
+ else if (needle > straw)
+ l = m + 1;
+ else {
+ stbtt_int16 xAdvance = ttSHORT(pairValue + 2);
+ return xAdvance;
+ }
+ }
+ } else
+ return 0;
+ break;
+ }
+
+ case 2: {
+ stbtt_uint16 valueFormat1 = ttUSHORT(table + 4);
+ stbtt_uint16 valueFormat2 = ttUSHORT(table + 6);
+ if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats?
+ stbtt_uint16 classDef1Offset = ttUSHORT(table + 8);
+ stbtt_uint16 classDef2Offset = ttUSHORT(table + 10);
+ int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1);
+ int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2);
+
+ stbtt_uint16 class1Count = ttUSHORT(table + 12);
+ stbtt_uint16 class2Count = ttUSHORT(table + 14);
+ stbtt_uint8 *class1Records, *class2Records;
+ stbtt_int16 xAdvance;
+
+ if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed
+ if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed
+
+ class1Records = table + 16;
+ class2Records = class1Records + 2 * (glyph1class * class2Count);
+ xAdvance = ttSHORT(class2Records + 2 * glyph2class);
+ return xAdvance;
+ } else
+ return 0;
+ break;
+ }
+
+ default:
+ return 0; // Unsupported position format
+ }
+ }
+ }
+
+ return 0;
+}
+
+STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2)
+{
+ int xAdvance = 0;
+
+ if (info->gpos)
+ xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2);
+ else if (info->kern)
+ xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2);
+
+ return xAdvance;
+}
+
+STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
+{
+ if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs
+ return 0;
+ return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
+}
+
+STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
+{
+ stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
+}
+
+STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
+{
+ if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
+ if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
+ if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
+}
+
+STBTT_DEF int stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap)
+{
+ int tab = stbtt__find_table(info->data, info->fontstart, "OS/2");
+ if (!tab)
+ return 0;
+ if (typoAscent ) *typoAscent = ttSHORT(info->data+tab + 68);
+ if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70);
+ if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72);
+ return 1;
+}
+
+STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
+{
+ *x0 = ttSHORT(info->data + info->head + 36);
+ *y0 = ttSHORT(info->data + info->head + 38);
+ *x1 = ttSHORT(info->data + info->head + 40);
+ *y1 = ttSHORT(info->data + info->head + 42);
+}
+
+STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
+{
+ int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
+ return (float) height / fheight;
+}
+
+STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
+{
+ int unitsPerEm = ttUSHORT(info->data + info->head + 18);
+ return pixels / unitsPerEm;
+}
+
+STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
+{
+ STBTT_free(v, info->userdata);
+}
+
+STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl)
+{
+ int i;
+ stbtt_uint8 *data = info->data;
+ stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info);
+
+ int numEntries = ttUSHORT(svg_doc_list);
+ stbtt_uint8 *svg_docs = svg_doc_list + 2;
+
+ for(i=0; i<numEntries; i++) {
+ stbtt_uint8 *svg_doc = svg_docs + (12 * i);
+ if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2)))
+ return svg_doc;
+ }
+ return 0;
+}
+
+STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg)
+{
+ stbtt_uint8 *data = info->data;
+ stbtt_uint8 *svg_doc;
+
+ if (info->svg == 0)
+ return 0;
+
+ svg_doc = stbtt_FindSVGDoc(info, gl);
+ if (svg_doc != NULL) {
+ *svg = (char *) data + info->svg + ttULONG(svg_doc + 4);
+ return ttULONG(svg_doc + 8);
+ } else {
+ return 0;
+ }
+}
+
+STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg)
+{
+ return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// antialiasing software rasterizer
+//
+
+STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
+ if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
+ // e.g. space character
+ if (ix0) *ix0 = 0;
+ if (iy0) *iy0 = 0;
+ if (ix1) *ix1 = 0;
+ if (iy1) *iy1 = 0;
+ } else {
+ // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
+ if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
+ if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
+ if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
+ if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
+ }
+}
+
+STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
+}
+
+STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
+}
+
+STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
+{
+ stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Rasterizer
+
+typedef struct stbtt__hheap_chunk
+{
+ struct stbtt__hheap_chunk *next;
+} stbtt__hheap_chunk;
+
+typedef struct stbtt__hheap
+{
+ struct stbtt__hheap_chunk *head;
+ void *first_free;
+ int num_remaining_in_head_chunk;
+} stbtt__hheap;
+
+static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
+{
+ if (hh->first_free) {
+ void *p = hh->first_free;
+ hh->first_free = * (void **) p;
+ return p;
+ } else {
+ if (hh->num_remaining_in_head_chunk == 0) {
+ int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
+ stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
+ if (c == NULL)
+ return NULL;
+ c->next = hh->head;
+ hh->head = c;
+ hh->num_remaining_in_head_chunk = count;
+ }
+ --hh->num_remaining_in_head_chunk;
+ return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk;
+ }
+}
+
+static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
+{
+ *(void **) p = hh->first_free;
+ hh->first_free = p;
+}
+
+static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
+{
+ stbtt__hheap_chunk *c = hh->head;
+ while (c) {
+ stbtt__hheap_chunk *n = c->next;
+ STBTT_free(c, userdata);
+ c = n;
+ }
+}
+
+typedef struct stbtt__edge {
+ float x0,y0, x1,y1;
+ int invert;
+} stbtt__edge;
+
+
+typedef struct stbtt__active_edge
+{
+ struct stbtt__active_edge *next;
+ #if STBTT_RASTERIZER_VERSION==1
+ int x,dx;
+ float ey;
+ int direction;
+ #elif STBTT_RASTERIZER_VERSION==2
+ float fx,fdx,fdy;
+ float direction;
+ float sy;
+ float ey;
+ #else
+ #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+ #endif
+} stbtt__active_edge;
+
+#if STBTT_RASTERIZER_VERSION == 1
+#define STBTT_FIXSHIFT 10
+#define STBTT_FIX (1 << STBTT_FIXSHIFT)
+#define STBTT_FIXMASK (STBTT_FIX-1)
+
+static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
+{
+ stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+ STBTT_assert(z != NULL);
+ if (!z) return z;
+
+ // round dx down to avoid overshooting
+ if (dxdy < 0)
+ z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
+ else
+ z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
+
+ z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
+ z->x -= off_x * STBTT_FIX;
+
+ z->ey = e->y1;
+ z->next = 0;
+ z->direction = e->invert ? 1 : -1;
+ return z;
+}
+#elif STBTT_RASTERIZER_VERSION == 2
+static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
+{
+ stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
+ float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
+ STBTT_assert(z != NULL);
+ //STBTT_assert(e->y0 <= start_point);
+ if (!z) return z;
+ z->fdx = dxdy;
+ z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
+ z->fx = e->x0 + dxdy * (start_point - e->y0);
+ z->fx -= off_x;
+ z->direction = e->invert ? 1.0f : -1.0f;
+ z->sy = e->y0;
+ z->ey = e->y1;
+ z->next = 0;
+ return z;
+}
+#else
+#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+#endif
+
+#if STBTT_RASTERIZER_VERSION == 1
+// note: this routine clips fills that extend off the edges... ideally this
+// wouldn't happen, but it could happen if the truetype glyph bounding boxes
+// are wrong, or if the user supplies a too-small bitmap
+static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
+{
+ // non-zero winding fill
+ int x0=0, w=0;
+
+ while (e) {
+ if (w == 0) {
+ // if we're currently at zero, we need to record the edge start point
+ x0 = e->x; w += e->direction;
+ } else {
+ int x1 = e->x; w += e->direction;
+ // if we went to zero, we need to draw
+ if (w == 0) {
+ int i = x0 >> STBTT_FIXSHIFT;
+ int j = x1 >> STBTT_FIXSHIFT;
+
+ if (i < len && j >= 0) {
+ if (i == j) {
+ // x0,x1 are the same pixel, so compute combined coverage
+ scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
+ } else {
+ if (i >= 0) // add antialiasing for x0
+ scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
+ else
+ i = -1; // clip
+
+ if (j < len) // add antialiasing for x1
+ scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
+ else
+ j = len; // clip
+
+ for (++i; i < j; ++i) // fill pixels between x0 and x1
+ scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
+ }
+ }
+ }
+ }
+
+ e = e->next;
+ }
+}
+
+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
+{
+ stbtt__hheap hh = { 0, 0, 0 };
+ stbtt__active_edge *active = NULL;
+ int y,j=0;
+ int max_weight = (255 / vsubsample); // weight per vertical scanline
+ int s; // vertical subsample index
+ unsigned char scanline_data[512], *scanline;
+
+ if (result->w > 512)
+ scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
+ else
+ scanline = scanline_data;
+
+ y = off_y * vsubsample;
+ e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
+
+ while (j < result->h) {
+ STBTT_memset(scanline, 0, result->w);
+ for (s=0; s < vsubsample; ++s) {
+ // find center of pixel for this scanline
+ float scan_y = y + 0.5f;
+ stbtt__active_edge **step = &active;
+
+ // update all active edges;
+ // remove all active edges that terminate before the center of this scanline
+ while (*step) {
+ stbtt__active_edge * z = *step;
+ if (z->ey <= scan_y) {
+ *step = z->next; // delete from list
+ STBTT_assert(z->direction);
+ z->direction = 0;
+ stbtt__hheap_free(&hh, z);
+ } else {
+ z->x += z->dx; // advance to position for current scanline
+ step = &((*step)->next); // advance through list
+ }
+ }
+
+ // resort the list if needed
+ for(;;) {
+ int changed=0;
+ step = &active;
+ while (*step && (*step)->next) {
+ if ((*step)->x > (*step)->next->x) {
+ stbtt__active_edge *t = *step;
+ stbtt__active_edge *q = t->next;
+
+ t->next = q->next;
+ q->next = t;
+ *step = q;
+ changed = 1;
+ }
+ step = &(*step)->next;
+ }
+ if (!changed) break;
+ }
+
+ // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
+ while (e->y0 <= scan_y) {
+ if (e->y1 > scan_y) {
+ stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
+ if (z != NULL) {
+ // find insertion point
+ if (active == NULL)
+ active = z;
+ else if (z->x < active->x) {
+ // insert at front
+ z->next = active;
+ active = z;
+ } else {
+ // find thing to insert AFTER
+ stbtt__active_edge *p = active;
+ while (p->next && p->next->x < z->x)
+ p = p->next;
+ // at this point, p->next->x is NOT < z->x
+ z->next = p->next;
+ p->next = z;
+ }
+ }
+ }
+ ++e;
+ }
+
+ // now process all active edges in XOR fashion
+ if (active)
+ stbtt__fill_active_edges(scanline, result->w, active, max_weight);
+
+ ++y;
+ }
+ STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
+ ++j;
+ }
+
+ stbtt__hheap_cleanup(&hh, userdata);
+
+ if (scanline != scanline_data)
+ STBTT_free(scanline, userdata);
+}
+
+#elif STBTT_RASTERIZER_VERSION == 2
+
+// the edge passed in here does not cross the vertical line at x or the vertical line at x+1
+// (i.e. it has already been clipped to those)
+static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
+{
+ if (y0 == y1) return;
+ STBTT_assert(y0 < y1);
+ STBTT_assert(e->sy <= e->ey);
+ if (y0 > e->ey) return;
+ if (y1 < e->sy) return;
+ if (y0 < e->sy) {
+ x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
+ y0 = e->sy;
+ }
+ if (y1 > e->ey) {
+ x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
+ y1 = e->ey;
+ }
+
+ if (x0 == x)
+ STBTT_assert(x1 <= x+1);
+ else if (x0 == x+1)
+ STBTT_assert(x1 >= x);
+ else if (x0 <= x)
+ STBTT_assert(x1 <= x);
+ else if (x0 >= x+1)
+ STBTT_assert(x1 >= x+1);
+ else
+ STBTT_assert(x1 >= x && x1 <= x+1);
+
+ if (x0 <= x && x1 <= x)
+ scanline[x] += e->direction * (y1-y0);
+ else if (x0 >= x+1 && x1 >= x+1)
+ ;
+ else {
+ STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
+ scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
+ }
+}
+
+static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width)
+{
+ STBTT_assert(top_width >= 0);
+ STBTT_assert(bottom_width >= 0);
+ return (top_width + bottom_width) / 2.0f * height;
+}
+
+static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1)
+{
+ return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0);
+}
+
+static float stbtt__sized_triangle_area(float height, float width)
+{
+ return height * width / 2;
+}
+
+static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
+{
+ float y_bottom = y_top+1;
+
+ while (e) {
+ // brute force every pixel
+
+ // compute intersection points with top & bottom
+ STBTT_assert(e->ey >= y_top);
+
+ if (e->fdx == 0) {
+ float x0 = e->fx;
+ if (x0 < len) {
+ if (x0 >= 0) {
+ stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
+ stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
+ } else {
+ stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
+ }
+ }
+ } else {
+ float x0 = e->fx;
+ float dx = e->fdx;
+ float xb = x0 + dx;
+ float x_top, x_bottom;
+ float sy0,sy1;
+ float dy = e->fdy;
+ STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
+
+ // compute endpoints of line segment clipped to this scanline (if the
+ // line segment starts on this scanline. x0 is the intersection of the
+ // line with y_top, but that may be off the line segment.
+ if (e->sy > y_top) {
+ x_top = x0 + dx * (e->sy - y_top);
+ sy0 = e->sy;
+ } else {
+ x_top = x0;
+ sy0 = y_top;
+ }
+ if (e->ey < y_bottom) {
+ x_bottom = x0 + dx * (e->ey - y_top);
+ sy1 = e->ey;
+ } else {
+ x_bottom = xb;
+ sy1 = y_bottom;
+ }
+
+ if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
+ // from here on, we don't have to range check x values
+
+ if ((int) x_top == (int) x_bottom) {
+ float height;
+ // simple case, only spans one pixel
+ int x = (int) x_top;
+ height = (sy1 - sy0) * e->direction;
+ STBTT_assert(x >= 0 && x < len);
+ scanline[x] += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f);
+ scanline_fill[x] += height; // everything right of this pixel is filled
+ } else {
+ int x,x1,x2;
+ float y_crossing, y_final, step, sign, area;
+ // covers 2+ pixels
+ if (x_top > x_bottom) {
+ // flip scanline vertically; signed area is the same
+ float t;
+ sy0 = y_bottom - (sy0 - y_top);
+ sy1 = y_bottom - (sy1 - y_top);
+ t = sy0, sy0 = sy1, sy1 = t;
+ t = x_bottom, x_bottom = x_top, x_top = t;
+ dx = -dx;
+ dy = -dy;
+ t = x0, x0 = xb, xb = t;
+ }
+ STBTT_assert(dy >= 0);
+ STBTT_assert(dx >= 0);
+
+ x1 = (int) x_top;
+ x2 = (int) x_bottom;
+ // compute intersection with y axis at x1+1
+ y_crossing = y_top + dy * (x1+1 - x0);
+
+ // compute intersection with y axis at x2
+ y_final = y_top + dy * (x2 - x0);
+
+ // x1 x_top x2 x_bottom
+ // y_top +------|-----+------------+------------+--------|---+------------+
+ // | | | | | |
+ // | | | | | |
+ // sy0 | Txxxxx|............|............|............|............|
+ // y_crossing | *xxxxx.......|............|............|............|
+ // | | xxxxx..|............|............|............|
+ // | | /- xx*xxxx........|............|............|
+ // | | dy < | xxxxxx..|............|............|
+ // y_final | | \- | xx*xxx.........|............|
+ // sy1 | | | | xxxxxB...|............|
+ // | | | | | |
+ // | | | | | |
+ // y_bottom +------------+------------+------------+------------+------------+
+ //
+ // goal is to measure the area covered by '.' in each pixel
+
+ // if x2 is right at the right edge of x1, y_crossing can blow up, github #1057
+ // @TODO: maybe test against sy1 rather than y_bottom?
+ if (y_crossing > y_bottom)
+ y_crossing = y_bottom;
+
+ sign = e->direction;
+
+ // area of the rectangle covered from sy0..y_crossing
+ area = sign * (y_crossing-sy0);
+
+ // area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing)
+ scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top);
+
+ // check if final y_crossing is blown up; no test case for this
+ if (y_final > y_bottom) {
+ int denom = (x2 - (x1+1));
+ y_final = y_bottom;
+ if (denom != 0) { // [DEAR IMGUI] Avoid div by zero (https://github.com/nothings/stb/issues/1316)
+ dy = (y_final - y_crossing ) / denom; // if denom=0, y_final = y_crossing, so y_final <= y_bottom
+ }
+ }
+
+ // in second pixel, area covered by line segment found in first pixel
+ // is always a rectangle 1 wide * the height of that line segment; this
+ // is exactly what the variable 'area' stores. it also gets a contribution
+ // from the line segment within it. the THIRD pixel will get the first
+ // pixel's rectangle contribution, the second pixel's rectangle contribution,
+ // and its own contribution. the 'own contribution' is the same in every pixel except
+ // the leftmost and rightmost, a trapezoid that slides down in each pixel.
+ // the second pixel's contribution to the third pixel will be the
+ // rectangle 1 wide times the height change in the second pixel, which is dy.
+
+ step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x,
+ // which multiplied by 1-pixel-width is how much pixel area changes for each step in x
+ // so the area advances by 'step' every time
+
+ for (x = x1+1; x < x2; ++x) {
+ scanline[x] += area + step/2; // area of trapezoid is 1*step/2
+ area += step;
+ }
+ STBTT_assert(STBTT_fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down
+ STBTT_assert(sy1 > y_final-0.01f);
+
+ // area covered in the last pixel is the rectangle from all the pixels to the left,
+ // plus the trapezoid filled by the line segment in this pixel all the way to the right edge
+ scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, (float) x2, x2+1.0f, x_bottom, x2+1.0f);
+
+ // the rest of the line is filled based on the total height of the line segment in this pixel
+ scanline_fill[x2] += sign * (sy1-sy0);
+ }
+ } else {
+ // if edge goes outside of box we're drawing, we require
+ // clipping logic. since this does not match the intended use
+ // of this library, we use a different, very slow brute
+ // force implementation
+ // note though that this does happen some of the time because
+ // x_top and x_bottom can be extrapolated at the top & bottom of
+ // the shape and actually lie outside the bounding box
+ int x;
+ for (x=0; x < len; ++x) {
+ // cases:
+ //
+ // there can be up to two intersections with the pixel. any intersection
+ // with left or right edges can be handled by splitting into two (or three)
+ // regions. intersections with top & bottom do not necessitate case-wise logic.
+ //
+ // the old way of doing this found the intersections with the left & right edges,
+ // then used some simple logic to produce up to three segments in sorted order
+ // from top-to-bottom. however, this had a problem: if an x edge was epsilon
+ // across the x border, then the corresponding y position might not be distinct
+ // from the other y segment, and it might ignored as an empty segment. to avoid
+ // that, we need to explicitly produce segments based on x positions.
+
+ // rename variables to clearly-defined pairs
+ float y0 = y_top;
+ float x1 = (float) (x);
+ float x2 = (float) (x+1);
+ float x3 = xb;
+ float y3 = y_bottom;
+
+ // x = e->x + e->dx * (y-y_top)
+ // (y-y_top) = (x - e->x) / e->dx
+ // y = (x - e->x) / e->dx + y_top
+ float y1 = (x - x0) / dx + y_top;
+ float y2 = (x+1 - x0) / dx + y_top;
+
+ if (x0 < x1 && x3 > x2) { // three segments descending down-right
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else if (x3 < x1 && x0 > x2) { // three segments descending down-left
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
+ stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
+ } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
+ stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
+ } else { // one segment
+ stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
+ }
+ }
+ }
+ }
+ e = e->next;
+ }
+}
+
+// directly AA rasterize edges w/o supersampling
+static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
+{
+ stbtt__hheap hh = { 0, 0, 0 };
+ stbtt__active_edge *active = NULL;
+ int y,j=0, i;
+ float scanline_data[129], *scanline, *scanline2;
+
+ STBTT__NOTUSED(vsubsample);
+
+ if (result->w > 64)
+ scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
+ else
+ scanline = scanline_data;
+
+ scanline2 = scanline + result->w;
+
+ y = off_y;
+ e[n].y0 = (float) (off_y + result->h) + 1;
+
+ while (j < result->h) {
+ // find center of pixel for this scanline
+ float scan_y_top = y + 0.0f;
+ float scan_y_bottom = y + 1.0f;
+ stbtt__active_edge **step = &active;
+
+ STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
+ STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
+
+ // update all active edges;
+ // remove all active edges that terminate before the top of this scanline
+ while (*step) {
+ stbtt__active_edge * z = *step;
+ if (z->ey <= scan_y_top) {
+ *step = z->next; // delete from list
+ STBTT_assert(z->direction);
+ z->direction = 0;
+ stbtt__hheap_free(&hh, z);
+ } else {
+ step = &((*step)->next); // advance through list
+ }
+ }
+
+ // insert all edges that start before the bottom of this scanline
+ while (e->y0 <= scan_y_bottom) {
+ if (e->y0 != e->y1) {
+ stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
+ if (z != NULL) {
+ if (j == 0 && off_y != 0) {
+ if (z->ey < scan_y_top) {
+ // this can happen due to subpixel positioning and some kind of fp rounding error i think
+ z->ey = scan_y_top;
+ }
+ }
+ STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds
+ // insert at front
+ z->next = active;
+ active = z;
+ }
+ }
+ ++e;
+ }
+
+ // now process all active edges
+ if (active)
+ stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
+
+ {
+ float sum = 0;
+ for (i=0; i < result->w; ++i) {
+ float k;
+ int m;
+ sum += scanline2[i];
+ k = scanline[i] + sum;
+ k = (float) STBTT_fabs(k)*255 + 0.5f;
+ m = (int) k;
+ if (m > 255) m = 255;
+ result->pixels[j*result->stride + i] = (unsigned char) m;
+ }
+ }
+ // advance all the edges
+ step = &active;
+ while (*step) {
+ stbtt__active_edge *z = *step;
+ z->fx += z->fdx; // advance to position for current scanline
+ step = &((*step)->next); // advance through list
+ }
+
+ ++y;
+ ++j;
+ }
+
+ stbtt__hheap_cleanup(&hh, userdata);
+
+ if (scanline != scanline_data)
+ STBTT_free(scanline, userdata);
+}
+#else
+#error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+#endif
+
+#define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
+
+static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
+{
+ int i,j;
+ for (i=1; i < n; ++i) {
+ stbtt__edge t = p[i], *a = &t;
+ j = i;
+ while (j > 0) {
+ stbtt__edge *b = &p[j-1];
+ int c = STBTT__COMPARE(a,b);
+ if (!c) break;
+ p[j] = p[j-1];
+ --j;
+ }
+ if (i != j)
+ p[j] = t;
+ }
+}
+
+static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
+{
+ /* threshold for transitioning to insertion sort */
+ while (n > 12) {
+ stbtt__edge t;
+ int c01,c12,c,m,i,j;
+
+ /* compute median of three */
+ m = n >> 1;
+ c01 = STBTT__COMPARE(&p[0],&p[m]);
+ c12 = STBTT__COMPARE(&p[m],&p[n-1]);
+ /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
+ if (c01 != c12) {
+ /* otherwise, we'll need to swap something else to middle */
+ int z;
+ c = STBTT__COMPARE(&p[0],&p[n-1]);
+ /* 0>mid && mid<n: 0>n => n; 0<n => 0 */
+ /* 0<mid && mid>n: 0>n => 0; 0<n => n */
+ z = (c == c12) ? 0 : n-1;
+ t = p[z];
+ p[z] = p[m];
+ p[m] = t;
+ }
+ /* now p[m] is the median-of-three */
+ /* swap it to the beginning so it won't move around */
+ t = p[0];
+ p[0] = p[m];
+ p[m] = t;
+
+ /* partition loop */
+ i=1;
+ j=n-1;
+ for(;;) {
+ /* handling of equality is crucial here */
+ /* for sentinels & efficiency with duplicates */
+ for (;;++i) {
+ if (!STBTT__COMPARE(&p[i], &p[0])) break;
+ }
+ for (;;--j) {
+ if (!STBTT__COMPARE(&p[0], &p[j])) break;
+ }
+ /* make sure we haven't crossed */
+ if (i >= j) break;
+ t = p[i];
+ p[i] = p[j];
+ p[j] = t;
+
+ ++i;
+ --j;
+ }
+ /* recurse on smaller side, iterate on larger */
+ if (j < (n-i)) {
+ stbtt__sort_edges_quicksort(p,j);
+ p = p+i;
+ n = n-i;
+ } else {
+ stbtt__sort_edges_quicksort(p+i, n-i);
+ n = j;
+ }
+ }
+}
+
+static void stbtt__sort_edges(stbtt__edge *p, int n)
+{
+ stbtt__sort_edges_quicksort(p, n);
+ stbtt__sort_edges_ins_sort(p, n);
+}
+
+typedef struct
+{
+ float x,y;
+} stbtt__point;
+
+static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
+{
+ float y_scale_inv = invert ? -scale_y : scale_y;
+ stbtt__edge *e;
+ int n,i,j,k,m;
+#if STBTT_RASTERIZER_VERSION == 1
+ int vsubsample = result->h < 8 ? 15 : 5;
+#elif STBTT_RASTERIZER_VERSION == 2
+ int vsubsample = 1;
+#else
+ #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
+#endif
+ // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
+
+ // now we have to blow out the windings into explicit edge lists
+ n = 0;
+ for (i=0; i < windings; ++i)
+ n += wcount[i];
+
+ e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
+ if (e == 0) return;
+ n = 0;
+
+ m=0;
+ for (i=0; i < windings; ++i) {
+ stbtt__point *p = pts + m;
+ m += wcount[i];
+ j = wcount[i]-1;
+ for (k=0; k < wcount[i]; j=k++) {
+ int a=k,b=j;
+ // skip the edge if horizontal
+ if (p[j].y == p[k].y)
+ continue;
+ // add edge from j to k to the list
+ e[n].invert = 0;
+ if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
+ e[n].invert = 1;
+ a=j,b=k;
+ }
+ e[n].x0 = p[a].x * scale_x + shift_x;
+ e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
+ e[n].x1 = p[b].x * scale_x + shift_x;
+ e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
+ ++n;
+ }
+ }
+
+ // now sort the edges by their highest point (should snap to integer, and then by x)
+ //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
+ stbtt__sort_edges(e, n);
+
+ // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
+ stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
+
+ STBTT_free(e, userdata);
+}
+
+static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
+{
+ if (!points) return; // during first pass, it's unallocated
+ points[n].x = x;
+ points[n].y = y;
+}
+
+// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
+static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
+{
+ // midpoint
+ float mx = (x0 + 2*x1 + x2)/4;
+ float my = (y0 + 2*y1 + y2)/4;
+ // versus directly drawn line
+ float dx = (x0+x2)/2 - mx;
+ float dy = (y0+y2)/2 - my;
+ if (n > 16) // 65536 segments on one curve better be enough!
+ return 1;
+ if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
+ stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
+ stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
+ } else {
+ stbtt__add_point(points, *num_points,x2,y2);
+ *num_points = *num_points+1;
+ }
+ return 1;
+}
+
+static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n)
+{
+ // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough
+ float dx0 = x1-x0;
+ float dy0 = y1-y0;
+ float dx1 = x2-x1;
+ float dy1 = y2-y1;
+ float dx2 = x3-x2;
+ float dy2 = y3-y2;
+ float dx = x3-x0;
+ float dy = y3-y0;
+ float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2));
+ float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy);
+ float flatness_squared = longlen*longlen-shortlen*shortlen;
+
+ if (n > 16) // 65536 segments on one curve better be enough!
+ return;
+
+ if (flatness_squared > objspace_flatness_squared) {
+ float x01 = (x0+x1)/2;
+ float y01 = (y0+y1)/2;
+ float x12 = (x1+x2)/2;
+ float y12 = (y1+y2)/2;
+ float x23 = (x2+x3)/2;
+ float y23 = (y2+y3)/2;
+
+ float xa = (x01+x12)/2;
+ float ya = (y01+y12)/2;
+ float xb = (x12+x23)/2;
+ float yb = (y12+y23)/2;
+
+ float mx = (xa+xb)/2;
+ float my = (ya+yb)/2;
+
+ stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1);
+ stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1);
+ } else {
+ stbtt__add_point(points, *num_points,x3,y3);
+ *num_points = *num_points+1;
+ }
+}
+
+// returns number of contours
+static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
+{
+ stbtt__point *points=0;
+ int num_points=0;
+
+ float objspace_flatness_squared = objspace_flatness * objspace_flatness;
+ int i,n=0,start=0, pass;
+
+ // count how many "moves" there are to get the contour count
+ for (i=0; i < num_verts; ++i)
+ if (vertices[i].type == STBTT_vmove)
+ ++n;
+
+ *num_contours = n;
+ if (n == 0) return 0;
+
+ *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
+
+ if (*contour_lengths == 0) {
+ *num_contours = 0;
+ return 0;
+ }
+
+ // make two passes through the points so we don't need to realloc
+ for (pass=0; pass < 2; ++pass) {
+ float x=0,y=0;
+ if (pass == 1) {
+ points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
+ if (points == NULL) goto error;
+ }
+ num_points = 0;
+ n= -1;
+ for (i=0; i < num_verts; ++i) {
+ switch (vertices[i].type) {
+ case STBTT_vmove:
+ // start the next contour
+ if (n >= 0)
+ (*contour_lengths)[n] = num_points - start;
+ ++n;
+ start = num_points;
+
+ x = vertices[i].x, y = vertices[i].y;
+ stbtt__add_point(points, num_points++, x,y);
+ break;
+ case STBTT_vline:
+ x = vertices[i].x, y = vertices[i].y;
+ stbtt__add_point(points, num_points++, x, y);
+ break;
+ case STBTT_vcurve:
+ stbtt__tesselate_curve(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x, y = vertices[i].y;
+ break;
+ case STBTT_vcubic:
+ stbtt__tesselate_cubic(points, &num_points, x,y,
+ vertices[i].cx, vertices[i].cy,
+ vertices[i].cx1, vertices[i].cy1,
+ vertices[i].x, vertices[i].y,
+ objspace_flatness_squared, 0);
+ x = vertices[i].x, y = vertices[i].y;
+ break;
+ }
+ }
+ (*contour_lengths)[n] = num_points - start;
+ }
+
+ return points;
+error:
+ STBTT_free(points, userdata);
+ STBTT_free(*contour_lengths, userdata);
+ *contour_lengths = 0;
+ *num_contours = 0;
+ return NULL;
+}
+
+STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
+{
+ float scale = scale_x > scale_y ? scale_y : scale_x;
+ int winding_count = 0;
+ int *winding_lengths = NULL;
+ stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
+ if (windings) {
+ stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
+ STBTT_free(winding_lengths, userdata);
+ STBTT_free(windings, userdata);
+ }
+}
+
+STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
+{
+ STBTT_free(bitmap, userdata);
+}
+
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+ int ix0,iy0,ix1,iy1;
+ stbtt__bitmap gbm;
+ stbtt_vertex *vertices;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+
+ if (scale_x == 0) scale_x = scale_y;
+ if (scale_y == 0) {
+ if (scale_x == 0) {
+ STBTT_free(vertices, info->userdata);
+ return NULL;
+ }
+ scale_y = scale_x;
+ }
+
+ stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
+
+ // now we get the size
+ gbm.w = (ix1 - ix0);
+ gbm.h = (iy1 - iy0);
+ gbm.pixels = NULL; // in case we error
+
+ if (width ) *width = gbm.w;
+ if (height) *height = gbm.h;
+ if (xoff ) *xoff = ix0;
+ if (yoff ) *yoff = iy0;
+
+ if (gbm.w && gbm.h) {
+ gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
+ if (gbm.pixels) {
+ gbm.stride = gbm.w;
+
+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
+ }
+ }
+ STBTT_free(vertices, info->userdata);
+ return gbm.pixels;
+}
+
+STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
+}
+
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
+{
+ int ix0,iy0;
+ stbtt_vertex *vertices;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
+ stbtt__bitmap gbm;
+
+ stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
+ gbm.pixels = output;
+ gbm.w = out_w;
+ gbm.h = out_h;
+ gbm.stride = out_stride;
+
+ if (gbm.w && gbm.h)
+ stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
+
+ STBTT_free(vertices, info->userdata);
+}
+
+STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
+{
+ stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
+}
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
+}
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint)
+{
+ stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint));
+}
+
+STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
+{
+ stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
+}
+
+STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
+}
+
+STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
+{
+ stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// bitmap baking
+//
+// This is SUPER-CRAPPY packing to keep source code small
+
+static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
+ float pixel_height, // height of font in pixels
+ unsigned char *pixels, int pw, int ph, // bitmap to be filled in
+ int first_char, int num_chars, // characters to bake
+ stbtt_bakedchar *chardata)
+{
+ float scale;
+ int x,y,bottom_y, i;
+ stbtt_fontinfo f;
+ f.userdata = NULL;
+ if (!stbtt_InitFont(&f, data, offset))
+ return -1;
+ STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
+ x=y=1;
+ bottom_y = 1;
+
+ scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
+
+ for (i=0; i < num_chars; ++i) {
+ int advance, lsb, x0,y0,x1,y1,gw,gh;
+ int g = stbtt_FindGlyphIndex(&f, first_char + i);
+ stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
+ stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
+ gw = x1-x0;
+ gh = y1-y0;
+ if (x + gw + 1 >= pw)
+ y = bottom_y, x = 1; // advance to next row
+ if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
+ return -i;
+ STBTT_assert(x+gw < pw);
+ STBTT_assert(y+gh < ph);
+ stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
+ chardata[i].x0 = (stbtt_int16) x;
+ chardata[i].y0 = (stbtt_int16) y;
+ chardata[i].x1 = (stbtt_int16) (x + gw);
+ chardata[i].y1 = (stbtt_int16) (y + gh);
+ chardata[i].xadvance = scale * advance;
+ chardata[i].xoff = (float) x0;
+ chardata[i].yoff = (float) y0;
+ x = x + gw + 1;
+ if (y+gh+1 > bottom_y)
+ bottom_y = y+gh+1;
+ }
+ return bottom_y;
+}
+
+STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
+{
+ float d3d_bias = opengl_fillrule ? 0 : -0.5f;
+ float ipw = 1.0f / pw, iph = 1.0f / ph;
+ const stbtt_bakedchar *b = chardata + char_index;
+ int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
+ int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
+
+ q->x0 = round_x + d3d_bias;
+ q->y0 = round_y + d3d_bias;
+ q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
+ q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
+
+ q->s0 = b->x0 * ipw;
+ q->t0 = b->y0 * iph;
+ q->s1 = b->x1 * ipw;
+ q->t1 = b->y1 * iph;
+
+ *xpos += b->xadvance;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// rectangle packing replacement routines if you don't have stb_rect_pack.h
+//
+
+#ifndef STB_RECT_PACK_VERSION
+
+typedef int stbrp_coord;
+
+////////////////////////////////////////////////////////////////////////////////////
+// //
+// //
+// COMPILER WARNING ?!?!? //
+// //
+// //
+// if you get a compile warning due to these symbols being defined more than //
+// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
+// //
+////////////////////////////////////////////////////////////////////////////////////
+
+typedef struct
+{
+ int width,height;
+ int x,y,bottom_y;
+} stbrp_context;
+
+typedef struct
+{
+ unsigned char x;
+} stbrp_node;
+
+struct stbrp_rect
+{
+ stbrp_coord x,y;
+ int id,w,h,was_packed;
+};
+
+static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
+{
+ con->width = pw;
+ con->height = ph;
+ con->x = 0;
+ con->y = 0;
+ con->bottom_y = 0;
+ STBTT__NOTUSED(nodes);
+ STBTT__NOTUSED(num_nodes);
+}
+
+static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
+{
+ int i;
+ for (i=0; i < num_rects; ++i) {
+ if (con->x + rects[i].w > con->width) {
+ con->x = 0;
+ con->y = con->bottom_y;
+ }
+ if (con->y + rects[i].h > con->height)
+ break;
+ rects[i].x = con->x;
+ rects[i].y = con->y;
+ rects[i].was_packed = 1;
+ con->x += rects[i].w;
+ if (con->y + rects[i].h > con->bottom_y)
+ con->bottom_y = con->y + rects[i].h;
+ }
+ for ( ; i < num_rects; ++i)
+ rects[i].was_packed = 0;
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// bitmap baking
+//
+// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
+// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
+
+STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
+{
+ stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context);
+ int num_nodes = pw - padding;
+ stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context);
+
+ if (context == NULL || nodes == NULL) {
+ if (context != NULL) STBTT_free(context, alloc_context);
+ if (nodes != NULL) STBTT_free(nodes , alloc_context);
+ return 0;
+ }
+
+ spc->user_allocator_context = alloc_context;
+ spc->width = pw;
+ spc->height = ph;
+ spc->pixels = pixels;
+ spc->pack_info = context;
+ spc->nodes = nodes;
+ spc->padding = padding;
+ spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
+ spc->h_oversample = 1;
+ spc->v_oversample = 1;
+ spc->skip_missing = 0;
+
+ stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
+
+ if (pixels)
+ STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
+
+ return 1;
+}
+
+STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc)
+{
+ STBTT_free(spc->nodes , spc->user_allocator_context);
+ STBTT_free(spc->pack_info, spc->user_allocator_context);
+}
+
+STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
+{
+ STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
+ STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
+ if (h_oversample <= STBTT_MAX_OVERSAMPLE)
+ spc->h_oversample = h_oversample;
+ if (v_oversample <= STBTT_MAX_OVERSAMPLE)
+ spc->v_oversample = v_oversample;
+}
+
+STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip)
+{
+ spc->skip_missing = skip;
+}
+
+#define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
+
+static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
+{
+ unsigned char buffer[STBTT_MAX_OVERSAMPLE];
+ int safe_w = w - kernel_width;
+ int j;
+ STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
+ for (j=0; j < h; ++j) {
+ int i;
+ unsigned int total;
+ STBTT_memset(buffer, 0, kernel_width);
+
+ total = 0;
+
+ // make kernel_width a constant in common cases so compiler can optimize out the divide
+ switch (kernel_width) {
+ case 2:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 2);
+ }
+ break;
+ case 3:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 3);
+ }
+ break;
+ case 4:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 4);
+ }
+ break;
+ case 5:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / 5);
+ }
+ break;
+ default:
+ for (i=0; i <= safe_w; ++i) {
+ total += pixels[i] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
+ pixels[i] = (unsigned char) (total / kernel_width);
+ }
+ break;
+ }
+
+ for (; i < w; ++i) {
+ STBTT_assert(pixels[i] == 0);
+ total -= buffer[i & STBTT__OVER_MASK];
+ pixels[i] = (unsigned char) (total / kernel_width);
+ }
+
+ pixels += stride_in_bytes;
+ }
+}
+
+static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
+{
+ unsigned char buffer[STBTT_MAX_OVERSAMPLE];
+ int safe_h = h - kernel_width;
+ int j;
+ STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
+ for (j=0; j < w; ++j) {
+ int i;
+ unsigned int total;
+ STBTT_memset(buffer, 0, kernel_width);
+
+ total = 0;
+
+ // make kernel_width a constant in common cases so compiler can optimize out the divide
+ switch (kernel_width) {
+ case 2:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
+ }
+ break;
+ case 3:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
+ }
+ break;
+ case 4:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
+ }
+ break;
+ case 5:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
+ }
+ break;
+ default:
+ for (i=0; i <= safe_h; ++i) {
+ total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
+ buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
+ }
+ break;
+ }
+
+ for (; i < h; ++i) {
+ STBTT_assert(pixels[i*stride_in_bytes] == 0);
+ total -= buffer[i & STBTT__OVER_MASK];
+ pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
+ }
+
+ pixels += 1;
+ }
+}
+
+static float stbtt__oversample_shift(int oversample)
+{
+ if (!oversample)
+ return 0.0f;
+
+ // The prefilter is a box filter of width "oversample",
+ // which shifts phase by (oversample - 1)/2 pixels in
+ // oversampled space. We want to shift in the opposite
+ // direction to counter this.
+ return (float)-(oversample - 1) / (2.0f * (float)oversample);
+}
+
+// rects array must be big enough to accommodate all characters in the given ranges
+STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
+{
+ int i,j,k;
+ int missing_glyph_added = 0;
+
+ k=0;
+ for (i=0; i < num_ranges; ++i) {
+ float fh = ranges[i].font_size;
+ float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
+ ranges[i].h_oversample = (unsigned char) spc->h_oversample;
+ ranges[i].v_oversample = (unsigned char) spc->v_oversample;
+ for (j=0; j < ranges[i].num_chars; ++j) {
+ int x0,y0,x1,y1;
+ int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
+ int glyph = stbtt_FindGlyphIndex(info, codepoint);
+ if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) {
+ rects[k].w = rects[k].h = 0;
+ } else {
+ stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
+ scale * spc->h_oversample,
+ scale * spc->v_oversample,
+ 0,0,
+ &x0,&y0,&x1,&y1);
+ rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
+ rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
+ if (glyph == 0)
+ missing_glyph_added = 1;
+ }
+ ++k;
+ }
+ }
+
+ return k;
+}
+
+STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph)
+{
+ stbtt_MakeGlyphBitmapSubpixel(info,
+ output,
+ out_w - (prefilter_x - 1),
+ out_h - (prefilter_y - 1),
+ out_stride,
+ scale_x,
+ scale_y,
+ shift_x,
+ shift_y,
+ glyph);
+
+ if (prefilter_x > 1)
+ stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x);
+
+ if (prefilter_y > 1)
+ stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y);
+
+ *sub_x = stbtt__oversample_shift(prefilter_x);
+ *sub_y = stbtt__oversample_shift(prefilter_y);
+}
+
+// rects array must be big enough to accommodate all characters in the given ranges
+STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
+{
+ int i,j,k, missing_glyph = -1, return_value = 1;
+
+ // save current values
+ int old_h_over = spc->h_oversample;
+ int old_v_over = spc->v_oversample;
+
+ k = 0;
+ for (i=0; i < num_ranges; ++i) {
+ float fh = ranges[i].font_size;
+ float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
+ float recip_h,recip_v,sub_x,sub_y;
+ spc->h_oversample = ranges[i].h_oversample;
+ spc->v_oversample = ranges[i].v_oversample;
+ recip_h = 1.0f / spc->h_oversample;
+ recip_v = 1.0f / spc->v_oversample;
+ sub_x = stbtt__oversample_shift(spc->h_oversample);
+ sub_y = stbtt__oversample_shift(spc->v_oversample);
+ for (j=0; j < ranges[i].num_chars; ++j) {
+ stbrp_rect *r = &rects[k];
+ if (r->was_packed && r->w != 0 && r->h != 0) {
+ stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
+ int advance, lsb, x0,y0,x1,y1;
+ int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
+ int glyph = stbtt_FindGlyphIndex(info, codepoint);
+ stbrp_coord pad = (stbrp_coord) spc->padding;
+
+ // pad on left and top
+ r->x += pad;
+ r->y += pad;
+ r->w -= pad;
+ r->h -= pad;
+ stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
+ stbtt_GetGlyphBitmapBox(info, glyph,
+ scale * spc->h_oversample,
+ scale * spc->v_oversample,
+ &x0,&y0,&x1,&y1);
+ stbtt_MakeGlyphBitmapSubpixel(info,
+ spc->pixels + r->x + r->y*spc->stride_in_bytes,
+ r->w - spc->h_oversample+1,
+ r->h - spc->v_oversample+1,
+ spc->stride_in_bytes,
+ scale * spc->h_oversample,
+ scale * spc->v_oversample,
+ 0,0,
+ glyph);
+
+ if (spc->h_oversample > 1)
+ stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
+ r->w, r->h, spc->stride_in_bytes,
+ spc->h_oversample);
+
+ if (spc->v_oversample > 1)
+ stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
+ r->w, r->h, spc->stride_in_bytes,
+ spc->v_oversample);
+
+ bc->x0 = (stbtt_int16) r->x;
+ bc->y0 = (stbtt_int16) r->y;
+ bc->x1 = (stbtt_int16) (r->x + r->w);
+ bc->y1 = (stbtt_int16) (r->y + r->h);
+ bc->xadvance = scale * advance;
+ bc->xoff = (float) x0 * recip_h + sub_x;
+ bc->yoff = (float) y0 * recip_v + sub_y;
+ bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
+ bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
+
+ if (glyph == 0)
+ missing_glyph = j;
+ } else if (spc->skip_missing) {
+ return_value = 0;
+ } else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) {
+ ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph];
+ } else {
+ return_value = 0; // if any fail, report failure
+ }
+
+ ++k;
+ }
+ }
+
+ // restore original values
+ spc->h_oversample = old_h_over;
+ spc->v_oversample = old_v_over;
+
+ return return_value;
+}
+
+STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
+{
+ stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
+}
+
+STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
+{
+ stbtt_fontinfo info;
+ int i, j, n, return_value; // [DEAR IMGUI] removed = 1;
+ //stbrp_context *context = (stbrp_context *) spc->pack_info;
+ stbrp_rect *rects;
+
+ // flag all characters as NOT packed
+ for (i=0; i < num_ranges; ++i)
+ for (j=0; j < ranges[i].num_chars; ++j)
+ ranges[i].chardata_for_range[j].x0 =
+ ranges[i].chardata_for_range[j].y0 =
+ ranges[i].chardata_for_range[j].x1 =
+ ranges[i].chardata_for_range[j].y1 = 0;
+
+ n = 0;
+ for (i=0; i < num_ranges; ++i)
+ n += ranges[i].num_chars;
+
+ rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
+ if (rects == NULL)
+ return 0;
+
+ info.userdata = spc->user_allocator_context;
+ stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
+
+ n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
+
+ stbtt_PackFontRangesPackRects(spc, rects, n);
+
+ return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
+
+ STBTT_free(rects, spc->user_allocator_context);
+ return return_value;
+}
+
+STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size,
+ int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
+{
+ stbtt_pack_range range;
+ range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
+ range.array_of_unicode_codepoints = NULL;
+ range.num_chars = num_chars_in_range;
+ range.chardata_for_range = chardata_for_range;
+ range.font_size = font_size;
+ return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
+}
+
+STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap)
+{
+ int i_ascent, i_descent, i_lineGap;
+ float scale;
+ stbtt_fontinfo info;
+ stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index));
+ scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size);
+ stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap);
+ *ascent = (float) i_ascent * scale;
+ *descent = (float) i_descent * scale;
+ *lineGap = (float) i_lineGap * scale;
+}
+
+STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
+{
+ float ipw = 1.0f / pw, iph = 1.0f / ph;
+ const stbtt_packedchar *b = chardata + char_index;
+
+ if (align_to_integer) {
+ float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
+ float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
+ q->x0 = x;
+ q->y0 = y;
+ q->x1 = x + b->xoff2 - b->xoff;
+ q->y1 = y + b->yoff2 - b->yoff;
+ } else {
+ q->x0 = *xpos + b->xoff;
+ q->y0 = *ypos + b->yoff;
+ q->x1 = *xpos + b->xoff2;
+ q->y1 = *ypos + b->yoff2;
+ }
+
+ q->s0 = b->x0 * ipw;
+ q->t0 = b->y0 * iph;
+ q->s1 = b->x1 * ipw;
+ q->t1 = b->y1 * iph;
+
+ *xpos += b->xadvance;
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// sdf computation
+//
+
+#define STBTT_min(a,b) ((a) < (b) ? (a) : (b))
+#define STBTT_max(a,b) ((a) < (b) ? (b) : (a))
+
+static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2])
+{
+ float q0perp = q0[1]*ray[0] - q0[0]*ray[1];
+ float q1perp = q1[1]*ray[0] - q1[0]*ray[1];
+ float q2perp = q2[1]*ray[0] - q2[0]*ray[1];
+ float roperp = orig[1]*ray[0] - orig[0]*ray[1];
+
+ float a = q0perp - 2*q1perp + q2perp;
+ float b = q1perp - q0perp;
+ float c = q0perp - roperp;
+
+ float s0 = 0., s1 = 0.;
+ int num_s = 0;
+
+ if (a != 0.0) {
+ float discr = b*b - a*c;
+ if (discr > 0.0) {
+ float rcpna = -1 / a;
+ float d = (float) STBTT_sqrt(discr);
+ s0 = (b+d) * rcpna;
+ s1 = (b-d) * rcpna;
+ if (s0 >= 0.0 && s0 <= 1.0)
+ num_s = 1;
+ if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) {
+ if (num_s == 0) s0 = s1;
+ ++num_s;
+ }
+ }
+ } else {
+ // 2*b*s + c = 0
+ // s = -c / (2*b)
+ s0 = c / (-2 * b);
+ if (s0 >= 0.0 && s0 <= 1.0)
+ num_s = 1;
+ }
+
+ if (num_s == 0)
+ return 0;
+ else {
+ float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]);
+ float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2;
+
+ float q0d = q0[0]*rayn_x + q0[1]*rayn_y;
+ float q1d = q1[0]*rayn_x + q1[1]*rayn_y;
+ float q2d = q2[0]*rayn_x + q2[1]*rayn_y;
+ float rod = orig[0]*rayn_x + orig[1]*rayn_y;
+
+ float q10d = q1d - q0d;
+ float q20d = q2d - q0d;
+ float q0rd = q0d - rod;
+
+ hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d;
+ hits[0][1] = a*s0+b;
+
+ if (num_s > 1) {
+ hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d;
+ hits[1][1] = a*s1+b;
+ return 2;
+ } else {
+ return 1;
+ }
+ }
+}
+
+static int equal(float *a, float *b)
+{
+ return (a[0] == b[0] && a[1] == b[1]);
+}
+
+static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts)
+{
+ int i;
+ float orig[2], ray[2] = { 1, 0 };
+ float y_frac;
+ int winding = 0;
+
+ // make sure y never passes through a vertex of the shape
+ y_frac = (float) STBTT_fmod(y, 1.0f);
+ if (y_frac < 0.01f)
+ y += 0.01f;
+ else if (y_frac > 0.99f)
+ y -= 0.01f;
+
+ orig[0] = x;
+ orig[1] = y;
+
+ // test a ray from (-infinity,y) to (x,y)
+ for (i=0; i < nverts; ++i) {
+ if (verts[i].type == STBTT_vline) {
+ int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y;
+ int x1 = (int) verts[i ].x, y1 = (int) verts[i ].y;
+ if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
+ float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
+ if (x_inter < x)
+ winding += (y0 < y1) ? 1 : -1;
+ }
+ }
+ if (verts[i].type == STBTT_vcurve) {
+ int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ;
+ int x1 = (int) verts[i ].cx, y1 = (int) verts[i ].cy;
+ int x2 = (int) verts[i ].x , y2 = (int) verts[i ].y ;
+ int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2));
+ int by = STBTT_max(y0,STBTT_max(y1,y2));
+ if (y > ay && y < by && x > ax) {
+ float q0[2],q1[2],q2[2];
+ float hits[2][2];
+ q0[0] = (float)x0;
+ q0[1] = (float)y0;
+ q1[0] = (float)x1;
+ q1[1] = (float)y1;
+ q2[0] = (float)x2;
+ q2[1] = (float)y2;
+ if (equal(q0,q1) || equal(q1,q2)) {
+ x0 = (int)verts[i-1].x;
+ y0 = (int)verts[i-1].y;
+ x1 = (int)verts[i ].x;
+ y1 = (int)verts[i ].y;
+ if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) {
+ float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0;
+ if (x_inter < x)
+ winding += (y0 < y1) ? 1 : -1;
+ }
+ } else {
+ int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits);
+ if (num_hits >= 1)
+ if (hits[0][0] < 0)
+ winding += (hits[0][1] < 0 ? -1 : 1);
+ if (num_hits >= 2)
+ if (hits[1][0] < 0)
+ winding += (hits[1][1] < 0 ? -1 : 1);
+ }
+ }
+ }
+ }
+ return winding;
+}
+
+static float stbtt__cuberoot( float x )
+{
+ if (x<0)
+ return -(float) STBTT_pow(-x,1.0f/3.0f);
+ else
+ return (float) STBTT_pow( x,1.0f/3.0f);
+}
+
+// x^3 + a*x^2 + b*x + c = 0
+static int stbtt__solve_cubic(float a, float b, float c, float* r)
+{
+ float s = -a / 3;
+ float p = b - a*a / 3;
+ float q = a * (2*a*a - 9*b) / 27 + c;
+ float p3 = p*p*p;
+ float d = q*q + 4*p3 / 27;
+ if (d >= 0) {
+ float z = (float) STBTT_sqrt(d);
+ float u = (-q + z) / 2;
+ float v = (-q - z) / 2;
+ u = stbtt__cuberoot(u);
+ v = stbtt__cuberoot(v);
+ r[0] = s + u + v;
+ return 1;
+ } else {
+ float u = (float) STBTT_sqrt(-p/3);
+ float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative
+ float m = (float) STBTT_cos(v);
+ float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f;
+ r[0] = s + u * 2 * m;
+ r[1] = s - u * (m + n);
+ r[2] = s - u * (m - n);
+
+ //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
+ //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
+ //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
+ return 3;
+ }
+}
+
+STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
+{
+ float scale_x = scale, scale_y = scale;
+ int ix0,iy0,ix1,iy1;
+ int w,h;
+ unsigned char *data;
+
+ if (scale == 0) return NULL;
+
+ stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1);
+
+ // if empty, return NULL
+ if (ix0 == ix1 || iy0 == iy1)
+ return NULL;
+
+ ix0 -= padding;
+ iy0 -= padding;
+ ix1 += padding;
+ iy1 += padding;
+
+ w = (ix1 - ix0);
+ h = (iy1 - iy0);
+
+ if (width ) *width = w;
+ if (height) *height = h;
+ if (xoff ) *xoff = ix0;
+ if (yoff ) *yoff = iy0;
+
+ // invert for y-downwards bitmaps
+ scale_y = -scale_y;
+
+ {
+ int x,y,i,j;
+ float *precompute;
+ stbtt_vertex *verts;
+ int num_verts = stbtt_GetGlyphShape(info, glyph, &verts);
+ data = (unsigned char *) STBTT_malloc(w * h, info->userdata);
+ precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata);
+
+ for (i=0,j=num_verts-1; i < num_verts; j=i++) {
+ if (verts[i].type == STBTT_vline) {
+ float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
+ float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y;
+ float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0));
+ precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist;
+ } else if (verts[i].type == STBTT_vcurve) {
+ float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y;
+ float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y;
+ float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y;
+ float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
+ float len2 = bx*bx + by*by;
+ if (len2 != 0.0f)
+ precompute[i] = 1.0f / (bx*bx + by*by);
+ else
+ precompute[i] = 0.0f;
+ } else
+ precompute[i] = 0.0f;
+ }
+
+ for (y=iy0; y < iy1; ++y) {
+ for (x=ix0; x < ix1; ++x) {
+ float val;
+ float min_dist = 999999.0f;
+ float sx = (float) x + 0.5f;
+ float sy = (float) y + 0.5f;
+ float x_gspace = (sx / scale_x);
+ float y_gspace = (sy / scale_y);
+
+ int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path
+
+ for (i=0; i < num_verts; ++i) {
+ float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y;
+
+ if (verts[i].type == STBTT_vline && precompute[i] != 0.0f) {
+ float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y;
+
+ float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
+ if (dist2 < min_dist*min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+
+ // coarse culling against bbox
+ //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist &&
+ // sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist)
+ dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i];
+ STBTT_assert(i != 0);
+ if (dist < min_dist) {
+ // check position along line
+ // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0)
+ // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy)
+ float dx = x1-x0, dy = y1-y0;
+ float px = x0-sx, py = y0-sy;
+ // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy
+ // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve
+ float t = -(px*dx + py*dy) / (dx*dx + dy*dy);
+ if (t >= 0.0f && t <= 1.0f)
+ min_dist = dist;
+ }
+ } else if (verts[i].type == STBTT_vcurve) {
+ float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y;
+ float x1 = verts[i ].cx*scale_x, y1 = verts[i ].cy*scale_y;
+ float box_x0 = STBTT_min(STBTT_min(x0,x1),x2);
+ float box_y0 = STBTT_min(STBTT_min(y0,y1),y2);
+ float box_x1 = STBTT_max(STBTT_max(x0,x1),x2);
+ float box_y1 = STBTT_max(STBTT_max(y0,y1),y2);
+ // coarse culling against bbox to avoid computing cubic unnecessarily
+ if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) {
+ int num=0;
+ float ax = x1-x0, ay = y1-y0;
+ float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2;
+ float mx = x0 - sx, my = y0 - sy;
+ float res[3] = {0.f,0.f,0.f};
+ float px,py,t,it,dist2;
+ float a_inv = precompute[i];
+ if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula
+ float a = 3*(ax*bx + ay*by);
+ float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by);
+ float c = mx*ax+my*ay;
+ if (a == 0.0) { // if a is 0, it's linear
+ if (b != 0.0) {
+ res[num++] = -c/b;
+ }
+ } else {
+ float discriminant = b*b - 4*a*c;
+ if (discriminant < 0)
+ num = 0;
+ else {
+ float root = (float) STBTT_sqrt(discriminant);
+ res[0] = (-b - root)/(2*a);
+ res[1] = (-b + root)/(2*a);
+ num = 2; // don't bother distinguishing 1-solution case, as code below will still work
+ }
+ }
+ } else {
+ float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point
+ float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv;
+ float d = (mx*ax+my*ay) * a_inv;
+ num = stbtt__solve_cubic(b, c, d, res);
+ }
+ dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy);
+ if (dist2 < min_dist*min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+
+ if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) {
+ t = res[0], it = 1.0f - t;
+ px = it*it*x0 + 2*t*it*x1 + t*t*x2;
+ py = it*it*y0 + 2*t*it*y1 + t*t*y2;
+ dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
+ if (dist2 < min_dist * min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+ }
+ if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) {
+ t = res[1], it = 1.0f - t;
+ px = it*it*x0 + 2*t*it*x1 + t*t*x2;
+ py = it*it*y0 + 2*t*it*y1 + t*t*y2;
+ dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
+ if (dist2 < min_dist * min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+ }
+ if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) {
+ t = res[2], it = 1.0f - t;
+ px = it*it*x0 + 2*t*it*x1 + t*t*x2;
+ py = it*it*y0 + 2*t*it*y1 + t*t*y2;
+ dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy);
+ if (dist2 < min_dist * min_dist)
+ min_dist = (float) STBTT_sqrt(dist2);
+ }
+ }
+ }
+ }
+ if (winding == 0)
+ min_dist = -min_dist; // if outside the shape, value is negative
+ val = onedge_value + pixel_dist_scale * min_dist;
+ if (val < 0)
+ val = 0;
+ else if (val > 255)
+ val = 255;
+ data[(y-iy0)*w+(x-ix0)] = (unsigned char) val;
+ }
+ }
+ STBTT_free(precompute, info->userdata);
+ STBTT_free(verts, info->userdata);
+ }
+ return data;
+}
+
+STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff)
+{
+ return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff);
+}
+
+STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata)
+{
+ STBTT_free(bitmap, userdata);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// font name matching -- recommended not to use this
+//
+
+// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
+static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2)
+{
+ stbtt_int32 i=0;
+
+ // convert utf16 to utf8 and compare the results while converting
+ while (len2) {
+ stbtt_uint16 ch = s2[0]*256 + s2[1];
+ if (ch < 0x80) {
+ if (i >= len1) return -1;
+ if (s1[i++] != ch) return -1;
+ } else if (ch < 0x800) {
+ if (i+1 >= len1) return -1;
+ if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
+ if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
+ } else if (ch >= 0xd800 && ch < 0xdc00) {
+ stbtt_uint32 c;
+ stbtt_uint16 ch2 = s2[2]*256 + s2[3];
+ if (i+3 >= len1) return -1;
+ c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
+ if (s1[i++] != 0xf0 + (c >> 18)) return -1;
+ if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
+ s2 += 2; // plus another 2 below
+ len2 -= 2;
+ } else if (ch >= 0xdc00 && ch < 0xe000) {
+ return -1;
+ } else {
+ if (i+2 >= len1) return -1;
+ if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
+ if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
+ if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
+ }
+ s2 += 2;
+ len2 -= 2;
+ }
+ return i;
+}
+
+static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2)
+{
+ return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2);
+}
+
+// returns results in whatever encoding you request... but note that 2-byte encodings
+// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
+STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
+{
+ stbtt_int32 i,count,stringOffset;
+ stbtt_uint8 *fc = font->data;
+ stbtt_uint32 offset = font->fontstart;
+ stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
+ if (!nm) return NULL;
+
+ count = ttUSHORT(fc+nm+2);
+ stringOffset = nm + ttUSHORT(fc+nm+4);
+ for (i=0; i < count; ++i) {
+ stbtt_uint32 loc = nm + 6 + 12 * i;
+ if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
+ && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
+ *length = ttUSHORT(fc+loc+8);
+ return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
+ }
+ }
+ return NULL;
+}
+
+static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
+{
+ stbtt_int32 i;
+ stbtt_int32 count = ttUSHORT(fc+nm+2);
+ stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
+
+ for (i=0; i < count; ++i) {
+ stbtt_uint32 loc = nm + 6 + 12 * i;
+ stbtt_int32 id = ttUSHORT(fc+loc+6);
+ if (id == target_id) {
+ // find the encoding
+ stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
+
+ // is this a Unicode encoding?
+ if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
+ stbtt_int32 slen = ttUSHORT(fc+loc+8);
+ stbtt_int32 off = ttUSHORT(fc+loc+10);
+
+ // check if there's a prefix match
+ stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
+ if (matchlen >= 0) {
+ // check for target_id+1 immediately following, with same encoding & language
+ if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
+ slen = ttUSHORT(fc+loc+12+8);
+ off = ttUSHORT(fc+loc+12+10);
+ if (slen == 0) {
+ if (matchlen == nlen)
+ return 1;
+ } else if (matchlen < nlen && name[matchlen] == ' ') {
+ ++matchlen;
+ if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
+ return 1;
+ }
+ } else {
+ // if nothing immediately following
+ if (matchlen == nlen)
+ return 1;
+ }
+ }
+ }
+
+ // @TODO handle other encodings
+ }
+ }
+ return 0;
+}
+
+static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
+{
+ stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
+ stbtt_uint32 nm,hd;
+ if (!stbtt__isfont(fc+offset)) return 0;
+
+ // check italics/bold/underline flags in macStyle...
+ if (flags) {
+ hd = stbtt__find_table(fc, offset, "head");
+ if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
+ }
+
+ nm = stbtt__find_table(fc, offset, "name");
+ if (!nm) return 0;
+
+ if (flags) {
+ // if we checked the macStyle flags, then just check the family and ignore the subfamily
+ if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
+ } else {
+ if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
+ if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
+ }
+
+ return 0;
+}
+
+static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags)
+{
+ stbtt_int32 i;
+ for (i=0;;++i) {
+ stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
+ if (off < 0) return off;
+ if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
+ return off;
+ }
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wcast-qual"
+#endif
+
+STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,
+ float pixel_height, unsigned char *pixels, int pw, int ph,
+ int first_char, int num_chars, stbtt_bakedchar *chardata)
+{
+ return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata);
+}
+
+STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index)
+{
+ return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index);
+}
+
+STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data)
+{
+ return stbtt_GetNumberOfFonts_internal((unsigned char *) data);
+}
+
+STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset)
+{
+ return stbtt_InitFont_internal(info, (unsigned char *) data, offset);
+}
+
+STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags)
+{
+ return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags);
+}
+
+STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
+{
+ return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2);
+}
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+#endif // STB_TRUETYPE_IMPLEMENTATION
+
+
+// FULL VERSION HISTORY
+//
+// 1.25 (2021-07-11) many fixes
+// 1.24 (2020-02-05) fix warning
+// 1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS)
+// 1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined
+// 1.21 (2019-02-25) fix warning
+// 1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics()
+// 1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod
+// 1.18 (2018-01-29) add missing function
+// 1.17 (2017-07-23) make more arguments const; doc fix
+// 1.16 (2017-07-12) SDF support
+// 1.15 (2017-03-03) make more arguments const
+// 1.14 (2017-01-16) num-fonts-in-TTC function
+// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
+// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
+// 1.11 (2016-04-02) fix unused-variable warning
+// 1.10 (2016-04-02) allow user-defined fabs() replacement
+// fix memory leak if fontsize=0.0
+// fix warning from duplicate typedef
+// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
+// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
+// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
+// allow PackFontRanges to pack and render in separate phases;
+// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
+// fixed an assert() bug in the new rasterizer
+// replace assert() with STBTT_assert() in new rasterizer
+// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
+// also more precise AA rasterizer, except if shapes overlap
+// remove need for STBTT_sort
+// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
+// 1.04 (2015-04-15) typo in example
+// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
+// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
+// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
+// non-oversampled; STBTT_POINT_SIZE for packed case only
+// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
+// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
+// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
+// 0.8b (2014-07-07) fix a warning
+// 0.8 (2014-05-25) fix a few more warnings
+// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
+// 0.6c (2012-07-24) improve documentation
+// 0.6b (2012-07-20) fix a few more warnings
+// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
+// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
+// 0.5 (2011-12-09) bugfixes:
+// subpixel glyph renderer computed wrong bounding box
+// first vertex of shape can be off-curve (FreeSans)
+// 0.4b (2011-12-03) fixed an error in the font baking example
+// 0.4 (2011-12-01) kerning, subpixel rendering (tor)
+// bugfixes for:
+// codepoint-to-glyph conversion using table fmt=12
+// codepoint-to-glyph conversion using table fmt=4
+// stbtt_GetBakedQuad with non-square texture (Zer)
+// updated Hello World! sample to use kerning and subpixel
+// fixed some warnings
+// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
+// userdata, malloc-from-userdata, non-zero fill (stb)
+// 0.2 (2009-03-11) Fix unsigned/signed char warnings
+// 0.1 (2009-03-09) First public release
+//
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/
diff --git a/tests/manual/rhi/shared/imgui/qrhiimgui.cpp b/tests/manual/rhi/shared/imgui/qrhiimgui.cpp
new file mode 100644
index 0000000000..88b0a5d897
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/qrhiimgui.cpp
@@ -0,0 +1,612 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "qrhiimgui_p.h"
+#include <QtCore/qfile.h>
+#include <QtGui/qguiapplication.h>
+#include <QtGui/qevent.h>
+#include <QtGui/qclipboard.h>
+#include <QtGui/qimage.h>
+
+#include "imgui.h"
+
+// the imgui default
+static_assert(sizeof(ImDrawVert) == 20);
+// switched to uint in imconfig.h to avoid trouble with 4 byte offset alignment reqs
+static_assert(sizeof(ImDrawIdx) == 4);
+
+QT_BEGIN_NAMESPACE
+
+static QShader getShader(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return QShader::fromSerialized(f.readAll());
+
+ return QShader();
+}
+
+QRhiImguiRenderer::~QRhiImguiRenderer()
+{
+ releaseResources();
+}
+
+void QRhiImguiRenderer::releaseResources()
+{
+ for (Texture &t : m_textures) {
+ delete t.tex;
+ delete t.srb;
+ }
+ m_textures.clear();
+
+ m_vbuf.reset();
+ m_ibuf.reset();
+ m_ubuf.reset();
+ m_ps.reset();
+ m_sampler.reset();
+
+ m_rhi = nullptr;
+}
+
+void QRhiImguiRenderer::prepare(QRhi *rhi,
+ QRhiRenderTarget *rt,
+ QRhiCommandBuffer *cb,
+ const QMatrix4x4 &mvp,
+ float opacity,
+ float hdrWhiteLevelMultiplierOrZeroForSDRsRGB)
+{
+ if (!m_rhi) {
+ m_rhi = rhi;
+ } else if (m_rhi != rhi) {
+ releaseResources();
+ m_rhi = rhi;
+ }
+
+ if (!m_rhi || f.draw.isEmpty())
+ return;
+
+ m_rt = rt;
+ m_cb = cb;
+
+ if (!m_vbuf) {
+ m_vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::VertexBuffer, f.totalVbufSize));
+ m_vbuf->setName(QByteArrayLiteral("imgui vertex buffer"));
+ if (!m_vbuf->create())
+ return;
+ } else {
+ if (f.totalVbufSize > m_vbuf->size()) {
+ m_vbuf->setSize(f.totalVbufSize);
+ if (!m_vbuf->create())
+ return;
+ }
+ }
+ if (!m_ibuf) {
+ m_ibuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::IndexBuffer, f.totalIbufSize));
+ m_ibuf->setName(QByteArrayLiteral("imgui index buffer"));
+ if (!m_ibuf->create())
+ return;
+ } else {
+ if (f.totalIbufSize > m_ibuf->size()) {
+ m_ibuf->setSize(f.totalIbufSize);
+ if (!m_ibuf->create())
+ return;
+ }
+ }
+
+ if (!m_ubuf) {
+ m_ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64 + 4 + 4));
+ m_ubuf->setName(QByteArrayLiteral("imgui uniform buffer"));
+ if (!m_ubuf->create())
+ return;
+ }
+
+ if (!m_sampler) {
+ m_sampler.reset(m_rhi->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::Repeat, QRhiSampler::Repeat));
+ m_sampler->setName(QByteArrayLiteral("imgui sampler"));
+ if (!m_sampler->create())
+ return;
+ }
+
+ if (m_textures.isEmpty()) {
+ Texture fontTex;
+ fontTex.image = sf.fontTextureData;
+ m_textures.append(fontTex);
+ } else if (!sf.fontTextureData.isNull()) {
+ Texture fontTex;
+ fontTex.image = sf.fontTextureData;
+ delete m_textures[0].tex;
+ delete m_textures[0].srb;
+ m_textures[0] = fontTex;
+ }
+
+ QVarLengthArray<int, 8> texturesNeedUpdate;
+ for (int i = 0; i < m_textures.count(); ++i) {
+ Texture &t(m_textures[i]);
+ if (!t.tex) {
+ t.tex = m_rhi->newTexture(QRhiTexture::RGBA8, t.image.size());
+ t.tex->setName(QByteArrayLiteral("imgui texture ") + QByteArray::number(i));
+ if (!t.tex->create())
+ return;
+ texturesNeedUpdate.append(i);
+ }
+ if (!t.srb) {
+ t.srb = m_rhi->newShaderResourceBindings();
+ t.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, m_ubuf.get()),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, t.tex, m_sampler.get())
+ });
+ if (!t.srb->create())
+ return;
+ }
+ }
+
+ // If layer.enabled is toggled on the item or an ancestor, the render
+ // target is then suddenly different and may not be compatible.
+ if (m_ps && m_rt->renderPassDescriptor()->serializedFormat() != m_renderPassFormat)
+ m_ps.reset();
+
+ if (!m_ps) {
+ QShader vs = getShader(QLatin1String(":/imgui.vert.qsb"));
+ QShader fs = getShader(QLatin1String(":/imgui.frag.qsb"));
+ if (!vs.isValid() || !fs.isValid()) {
+ qWarning("Failed to load imgui shaders");
+ return;
+ }
+
+ m_ps.reset(m_rhi->newGraphicsPipeline());
+ QRhiGraphicsPipeline::TargetBlend blend;
+ blend.enable = true;
+ // Premultiplied alpha (matches imgui.frag). Would not be needed if we
+ // only cared about outputting to the window (the common case), but
+ // once going through a texture (Item layer, ShaderEffect) which is
+ // then sampled by Quick, the result wouldn't be correct otherwise.
+ blend.srcColor = QRhiGraphicsPipeline::One;
+ blend.dstColor = QRhiGraphicsPipeline::OneMinusSrcAlpha;
+ blend.srcAlpha = QRhiGraphicsPipeline::One;
+ blend.dstAlpha = QRhiGraphicsPipeline::OneMinusSrcAlpha;
+ m_ps->setTargetBlends({ blend });
+ m_ps->setCullMode(QRhiGraphicsPipeline::None);
+ m_ps->setDepthTest(true);
+ m_ps->setDepthOp(QRhiGraphicsPipeline::LessOrEqual);
+ m_ps->setDepthWrite(false);
+ m_ps->setFlags(QRhiGraphicsPipeline::UsesScissor);
+
+ m_ps->setShaderStages({
+ { QRhiShaderStage::Vertex, vs },
+ { QRhiShaderStage::Fragment, fs }
+ });
+
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 4 * sizeof(float) + sizeof(quint32) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, 2 * sizeof(float) },
+ { 0, 2, QRhiVertexInputAttribute::UNormByte4, 4 * sizeof(float) }
+ });
+
+ m_ps->setVertexInputLayout(inputLayout);
+ m_ps->setShaderResourceBindings(m_textures[0].srb);
+ m_ps->setRenderPassDescriptor(m_rt->renderPassDescriptor());
+ m_renderPassFormat = m_rt->renderPassDescriptor()->serializedFormat();
+
+ if (!m_ps->create())
+ return;
+ }
+
+ QRhiResourceUpdateBatch *u = m_rhi->nextResourceUpdateBatch();
+
+ for (const CmdListBuffer &b : f.vbuf)
+ u->updateDynamicBuffer(m_vbuf.get(), b.offset, b.data.size(), b.data.constData());
+
+ for (const CmdListBuffer &b : f.ibuf)
+ u->updateDynamicBuffer(m_ibuf.get(), b.offset, b.data.size(), b.data.constData());
+
+ u->updateDynamicBuffer(m_ubuf.get(), 0, 64, mvp.constData());
+ u->updateDynamicBuffer(m_ubuf.get(), 64, 4, &opacity);
+ u->updateDynamicBuffer(m_ubuf.get(), 68, 4, &hdrWhiteLevelMultiplierOrZeroForSDRsRGB);
+
+ for (int i = 0; i < texturesNeedUpdate.count(); ++i) {
+ Texture &t(m_textures[texturesNeedUpdate[i]]);
+ u->uploadTexture(t.tex, t.image);
+ t.image = QImage();
+ }
+
+ m_cb->resourceUpdate(u);
+}
+
+void QRhiImguiRenderer::render()
+{
+ if (!m_rhi || f.draw.isEmpty() || !m_ps)
+ return;
+
+ m_cb->setGraphicsPipeline(m_ps.get());
+
+ const QSize viewportSize = m_rt->pixelSize();
+ bool needsViewport = true;
+
+ for (const DrawCmd &c : f.draw) {
+ QRhiCommandBuffer::VertexInput vbufBinding(m_vbuf.get(), f.vbuf[c.cmdListBufferIdx].offset);
+ if (needsViewport) {
+ needsViewport = false;
+ m_cb->setViewport({ 0, 0, float(viewportSize.width()), float(viewportSize.height()) });
+ }
+ const float sx1 = c.clipRect.x() + c.itemPixelOffset.x();
+ const float sy1 = c.clipRect.y() + c.itemPixelOffset.y();
+ const float sx2 = c.clipRect.z() + c.itemPixelOffset.x();
+ const float sy2 = c.clipRect.w() + c.itemPixelOffset.y();
+ QPoint scissorPos = QPointF(sx1, viewportSize.height() - sy2).toPoint();
+ QSize scissorSize = QSizeF(sx2 - sx1, sy2 - sy1).toSize();
+ scissorPos.setX(qMax(0, scissorPos.x()));
+ scissorPos.setY(qMax(0, scissorPos.y()));
+ scissorSize.setWidth(qMin(viewportSize.width(), scissorSize.width()));
+ scissorSize.setHeight(qMin(viewportSize.height(), scissorSize.height()));
+ m_cb->setScissor({ scissorPos.x(), scissorPos.y(), scissorSize.width(), scissorSize.height() });
+ m_cb->setShaderResources(m_textures[c.textureIndex].srb);
+ m_cb->setVertexInput(0, 1, &vbufBinding, m_ibuf.get(), c.indexOffset, QRhiCommandBuffer::IndexUInt32);
+ m_cb->drawIndexed(c.elemCount);
+ }
+}
+
+static const char *getClipboardText(void *)
+{
+ static QByteArray contents;
+ contents = QGuiApplication::clipboard()->text().toUtf8();
+ return contents.constData();
+}
+
+static void setClipboardText(void *, const char *text)
+{
+ QGuiApplication::clipboard()->setText(QString::fromUtf8(text));
+}
+
+QRhiImgui::QRhiImgui()
+{
+ ImGui::CreateContext();
+ rebuildFontAtlas();
+ ImGuiIO &io(ImGui::GetIO());
+ io.GetClipboardTextFn = getClipboardText;
+ io.SetClipboardTextFn = setClipboardText;
+}
+
+QRhiImgui::~QRhiImgui()
+{
+ ImGui::DestroyContext();
+}
+
+void QRhiImgui::rebuildFontAtlas()
+{
+ unsigned char *pixels;
+ int w, h;
+ ImGuiIO &io(ImGui::GetIO());
+ io.Fonts->GetTexDataAsRGBA32(&pixels, &w, &h);
+ const QImage wrapperImg(const_cast<const uchar *>(pixels), w, h, QImage::Format_RGBA8888);
+ sf.fontTextureData = wrapperImg.copy();
+ io.Fonts->SetTexID(reinterpret_cast<ImTextureID>(quintptr(0)));
+}
+
+void QRhiImgui::nextFrame(const QSizeF &logicalOutputSize, float dpr, const QPointF &logicalOffset, FrameFunc frameFunc)
+{
+ ImGuiIO &io(ImGui::GetIO());
+
+ const QPointF itemPixelOffset = logicalOffset * dpr;
+ f.outputPixelSize = (logicalOutputSize * dpr).toSize();
+ io.DisplaySize.x = logicalOutputSize.width();
+ io.DisplaySize.y = logicalOutputSize.height();
+ io.DisplayFramebufferScale = ImVec2(dpr, dpr);
+
+ ImGui::NewFrame();
+ if (frameFunc)
+ frameFunc();
+ ImGui::Render();
+
+ ImDrawData *draw = ImGui::GetDrawData();
+ draw->ScaleClipRects(ImVec2(dpr, dpr));
+
+ f.vbuf.resize(draw->CmdListsCount);
+ f.ibuf.resize(draw->CmdListsCount);
+ f.totalVbufSize = 0;
+ f.totalIbufSize = 0;
+ for (int n = 0; n < draw->CmdListsCount; ++n) {
+ const ImDrawList *cmdList = draw->CmdLists[n];
+ const int vbufSize = cmdList->VtxBuffer.Size * sizeof(ImDrawVert);
+ f.vbuf[n].offset = f.totalVbufSize;
+ f.totalVbufSize += vbufSize;
+ const int ibufSize = cmdList->IdxBuffer.Size * sizeof(ImDrawIdx);
+ f.ibuf[n].offset = f.totalIbufSize;
+ f.totalIbufSize += ibufSize;
+ }
+ f.draw.clear();
+ for (int n = 0; n < draw->CmdListsCount; ++n) {
+ const ImDrawList *cmdList = draw->CmdLists[n];
+ f.vbuf[n].data = QByteArray(reinterpret_cast<const char *>(cmdList->VtxBuffer.Data),
+ cmdList->VtxBuffer.Size * sizeof(ImDrawVert));
+ f.ibuf[n].data = QByteArray(reinterpret_cast<const char *>(cmdList->IdxBuffer.Data),
+ cmdList->IdxBuffer.Size * sizeof(ImDrawIdx));
+ const ImDrawIdx *indexBufOffset = nullptr;
+ for (int i = 0; i < cmdList->CmdBuffer.Size; ++i) {
+ const ImDrawCmd *cmd = &cmdList->CmdBuffer[i];
+ const quint32 indexOffset = f.ibuf[n].offset + quintptr(indexBufOffset);
+ if (!cmd->UserCallback) {
+ QRhiImguiRenderer::DrawCmd dc;
+ dc.cmdListBufferIdx = n;
+ dc.textureIndex = int(reinterpret_cast<qintptr>(cmd->TextureId));
+ dc.indexOffset = indexOffset;
+ dc.elemCount = cmd->ElemCount;
+ dc.itemPixelOffset = itemPixelOffset;
+ dc.clipRect = QVector4D(cmd->ClipRect.x, cmd->ClipRect.y, cmd->ClipRect.z, cmd->ClipRect.w);
+ f.draw.append(dc);
+ } else {
+ cmd->UserCallback(cmdList, cmd);
+ }
+ indexBufOffset += cmd->ElemCount;
+ }
+ }
+}
+
+void QRhiImgui::syncRenderer(QRhiImguiRenderer *renderer)
+{
+ renderer->sf = sf;
+ sf.fontTextureData = QImage();
+ renderer->f = std::move(f);
+}
+
+static void updateKeyboardModifiers(Qt::KeyboardModifiers modifiers)
+{
+ ImGuiIO &io(ImGui::GetIO());
+ io.AddKeyEvent(ImGuiKey_ModCtrl, modifiers.testFlag(Qt::ControlModifier));
+ io.AddKeyEvent(ImGuiKey_ModShift, modifiers.testFlag(Qt::ShiftModifier));
+ io.AddKeyEvent(ImGuiKey_ModAlt, modifiers.testFlag(Qt::AltModifier));
+ io.AddKeyEvent(ImGuiKey_ModSuper, modifiers.testFlag(Qt::MetaModifier));
+}
+
+static ImGuiKey mapKey(int k)
+{
+ switch (k) {
+ case Qt::Key_Space:
+ return ImGuiKey_Space;
+ case Qt::Key_Apostrophe:
+ return ImGuiKey_Apostrophe;
+ case Qt::Key_Comma:
+ return ImGuiKey_Comma;
+ case Qt::Key_Minus:
+ return ImGuiKey_Minus;
+ case Qt::Key_Period:
+ return ImGuiKey_Period;
+ case Qt::Key_Slash:
+ return ImGuiKey_Slash;
+ case Qt::Key_0:
+ return ImGuiKey_0;
+ case Qt::Key_1:
+ return ImGuiKey_1;
+ case Qt::Key_2:
+ return ImGuiKey_2;
+ case Qt::Key_3:
+ return ImGuiKey_3;
+ case Qt::Key_4:
+ return ImGuiKey_4;
+ case Qt::Key_5:
+ return ImGuiKey_5;
+ case Qt::Key_6:
+ return ImGuiKey_6;
+ case Qt::Key_7:
+ return ImGuiKey_8;
+ case Qt::Key_8:
+ return ImGuiKey_8;
+ case Qt::Key_9:
+ return ImGuiKey_9;
+ case Qt::Key_Semicolon:
+ return ImGuiKey_Semicolon;
+ case Qt::Key_Equal:
+ return ImGuiKey_Equal;
+ case Qt::Key_A:
+ return ImGuiKey_A;
+ case Qt::Key_B:
+ return ImGuiKey_B;
+ case Qt::Key_C:
+ return ImGuiKey_C;
+ case Qt::Key_D:
+ return ImGuiKey_D;
+ case Qt::Key_E:
+ return ImGuiKey_E;
+ case Qt::Key_F:
+ return ImGuiKey_F;
+ case Qt::Key_G:
+ return ImGuiKey_G;
+ case Qt::Key_H:
+ return ImGuiKey_H;
+ case Qt::Key_I:
+ return ImGuiKey_I;
+ case Qt::Key_J:
+ return ImGuiKey_J;
+ case Qt::Key_K:
+ return ImGuiKey_K;
+ case Qt::Key_L:
+ return ImGuiKey_L;
+ case Qt::Key_M:
+ return ImGuiKey_M;
+ case Qt::Key_N:
+ return ImGuiKey_N;
+ case Qt::Key_O:
+ return ImGuiKey_O;
+ case Qt::Key_P:
+ return ImGuiKey_P;
+ case Qt::Key_Q:
+ return ImGuiKey_Q;
+ case Qt::Key_R:
+ return ImGuiKey_R;
+ case Qt::Key_S:
+ return ImGuiKey_S;
+ case Qt::Key_T:
+ return ImGuiKey_T;
+ case Qt::Key_U:
+ return ImGuiKey_U;
+ case Qt::Key_V:
+ return ImGuiKey_V;
+ case Qt::Key_W:
+ return ImGuiKey_W;
+ case Qt::Key_X:
+ return ImGuiKey_X;
+ case Qt::Key_Y:
+ return ImGuiKey_Y;
+ case Qt::Key_Z:
+ return ImGuiKey_Z;
+ case Qt::Key_BracketLeft:
+ return ImGuiKey_LeftBracket;
+ case Qt::Key_Backslash:
+ return ImGuiKey_Backslash;
+ case Qt::Key_BracketRight:
+ return ImGuiKey_RightBracket;
+ case Qt::Key_QuoteLeft:
+ return ImGuiKey_GraveAccent;
+ case Qt::Key_Escape:
+ return ImGuiKey_Escape;
+ case Qt::Key_Tab:
+ return ImGuiKey_Tab;
+ case Qt::Key_Backspace:
+ return ImGuiKey_Backspace;
+ case Qt::Key_Return:
+ case Qt::Key_Enter:
+ return ImGuiKey_Enter;
+ case Qt::Key_Insert:
+ return ImGuiKey_Insert;
+ case Qt::Key_Delete:
+ return ImGuiKey_Delete;
+ case Qt::Key_Pause:
+ return ImGuiKey_Pause;
+ case Qt::Key_Print:
+ return ImGuiKey_PrintScreen;
+ case Qt::Key_Home:
+ return ImGuiKey_Home;
+ case Qt::Key_End:
+ return ImGuiKey_End;
+ case Qt::Key_Left:
+ return ImGuiKey_LeftArrow;
+ case Qt::Key_Up:
+ return ImGuiKey_UpArrow;
+ case Qt::Key_Right:
+ return ImGuiKey_RightArrow;
+ case Qt::Key_Down:
+ return ImGuiKey_DownArrow;
+ case Qt::Key_PageUp:
+ return ImGuiKey_PageUp;
+ case Qt::Key_PageDown:
+ return ImGuiKey_PageDown;
+ case Qt::Key_Shift:
+ return ImGuiKey_LeftShift;
+ case Qt::Key_Control:
+ return ImGuiKey_LeftCtrl;
+ case Qt::Key_Meta:
+ return ImGuiKey_LeftSuper;
+ case Qt::Key_Alt:
+ return ImGuiKey_LeftAlt;
+ case Qt::Key_CapsLock:
+ return ImGuiKey_CapsLock;
+ case Qt::Key_NumLock:
+ return ImGuiKey_NumLock;
+ case Qt::Key_ScrollLock:
+ return ImGuiKey_ScrollLock;
+ case Qt::Key_F1:
+ return ImGuiKey_F1;
+ case Qt::Key_F2:
+ return ImGuiKey_F2;
+ case Qt::Key_F3:
+ return ImGuiKey_F3;
+ case Qt::Key_F4:
+ return ImGuiKey_F4;
+ case Qt::Key_F5:
+ return ImGuiKey_F5;
+ case Qt::Key_F6:
+ return ImGuiKey_F6;
+ case Qt::Key_F7:
+ return ImGuiKey_F7;
+ case Qt::Key_F8:
+ return ImGuiKey_F8;
+ case Qt::Key_F9:
+ return ImGuiKey_F9;
+ case Qt::Key_F10:
+ return ImGuiKey_F10;
+ case Qt::Key_F11:
+ return ImGuiKey_F11;
+ case Qt::Key_F12:
+ return ImGuiKey_F12;
+ default:
+ break;
+ }
+ return ImGuiKey_None;
+}
+
+bool QRhiImgui::processEvent(QEvent *event)
+{
+ ImGuiIO &io(ImGui::GetIO());
+
+ switch (event->type()) {
+ case QEvent::MouseButtonPress:
+ {
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+ updateKeyboardModifiers(me->modifiers());
+ Qt::MouseButtons buttons = me->buttons();
+ if (buttons.testFlag(Qt::LeftButton) && !pressedMouseButtons.testFlag(Qt::LeftButton))
+ io.AddMouseButtonEvent(0, true);
+ if (buttons.testFlag(Qt::RightButton) && !pressedMouseButtons.testFlag(Qt::RightButton))
+ io.AddMouseButtonEvent(1, true);
+ if (buttons.testFlag(Qt::MiddleButton) && !pressedMouseButtons.testFlag(Qt::MiddleButton))
+ io.AddMouseButtonEvent(2, true);
+ pressedMouseButtons = buttons;
+ }
+ return true;
+
+ case QEvent::MouseButtonRelease:
+ {
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+ Qt::MouseButtons buttons = me->buttons();
+ if (!buttons.testFlag(Qt::LeftButton) && pressedMouseButtons.testFlag(Qt::LeftButton))
+ io.AddMouseButtonEvent(0, false);
+ if (!buttons.testFlag(Qt::RightButton) && pressedMouseButtons.testFlag(Qt::RightButton))
+ io.AddMouseButtonEvent(1, false);
+ if (!buttons.testFlag(Qt::MiddleButton) && pressedMouseButtons.testFlag(Qt::MiddleButton))
+ io.AddMouseButtonEvent(2, false);
+ pressedMouseButtons = buttons;
+ }
+ return true;
+
+ case QEvent::MouseMove:
+ {
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+ const QPointF pos = me->position();
+ io.AddMousePosEvent(pos.x(), pos.y());
+ }
+ return true;
+
+ case QEvent::Wheel:
+ {
+ QWheelEvent *we = static_cast<QWheelEvent *>(event);
+ QPointF wheel(we->angleDelta().x() / 120.0f, we->angleDelta().y() / 120.0f);
+ io.AddMouseWheelEvent(wheel.x(), wheel.y());
+ }
+ return true;
+
+ case QEvent::KeyPress:
+ case QEvent::KeyRelease:
+ {
+ QKeyEvent *ke = static_cast<QKeyEvent *>(event);
+ const bool down = event->type() == QEvent::KeyPress;
+ updateKeyboardModifiers(ke->modifiers());
+ io.AddKeyEvent(mapKey(ke->key()), down);
+ if (down && !ke->text().isEmpty()) {
+ const QByteArray text = ke->text().toUtf8();
+ io.AddInputCharactersUTF8(text.constData());
+ }
+ }
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+}
+
+QT_END_NAMESPACE
diff --git a/tests/manual/rhi/shared/imgui/qrhiimgui_p.h b/tests/manual/rhi/shared/imgui/qrhiimgui_p.h
new file mode 100644
index 0000000000..ec86c2af7f
--- /dev/null
+++ b/tests/manual/rhi/shared/imgui/qrhiimgui_p.h
@@ -0,0 +1,98 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef QRHIIMGUI_P_H
+#define QRHIIMGUI_P_H
+
+#include <rhi/qrhi.h>
+
+QT_BEGIN_NAMESPACE
+
+class QEvent;
+
+class QRhiImguiRenderer
+{
+public:
+ ~QRhiImguiRenderer();
+
+ struct CmdListBuffer {
+ quint32 offset;
+ QByteArray data;
+ };
+
+ struct DrawCmd {
+ int cmdListBufferIdx;
+ int textureIndex;
+ quint32 indexOffset;
+ quint32 elemCount;
+ QPointF itemPixelOffset;
+ QVector4D clipRect;
+ };
+
+ struct StaticRenderData {
+ QImage fontTextureData;
+ };
+
+ struct FrameRenderData {
+ quint32 totalVbufSize = 0;
+ quint32 totalIbufSize = 0;
+ QVarLengthArray<CmdListBuffer, 4> vbuf;
+ QVarLengthArray<CmdListBuffer, 4> ibuf;
+ QVarLengthArray<DrawCmd, 4> draw;
+ QSize outputPixelSize;
+ };
+
+ StaticRenderData sf;
+ FrameRenderData f;
+
+ void prepare(QRhi *rhi,
+ QRhiRenderTarget *rt,
+ QRhiCommandBuffer *cb,
+ const QMatrix4x4 &mvp,
+ float opacity = 1.0f,
+ float hdrWhiteLevelMultiplierOrZeroForSDRsRGB = 0.0f);
+ void render();
+ void releaseResources();
+
+private:
+ QRhi *m_rhi = nullptr;
+ QRhiRenderTarget *m_rt = nullptr;
+ QRhiCommandBuffer *m_cb = nullptr;
+
+ std::unique_ptr<QRhiBuffer> m_vbuf;
+ std::unique_ptr<QRhiBuffer> m_ibuf;
+ std::unique_ptr<QRhiBuffer> m_ubuf;
+ std::unique_ptr<QRhiGraphicsPipeline> m_ps;
+ QVector<quint32> m_renderPassFormat;
+ std::unique_ptr<QRhiSampler> m_sampler;
+
+ struct Texture {
+ QImage image;
+ QRhiTexture *tex = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ };
+ QVector<Texture> m_textures;
+};
+
+class QRhiImgui
+{
+public:
+ QRhiImgui();
+ ~QRhiImgui();
+
+ using FrameFunc = std::function<void()>;
+ void nextFrame(const QSizeF &logicalOutputSize, float dpr, const QPointF &logicalOffset, FrameFunc frameFunc);
+ void syncRenderer(QRhiImguiRenderer *renderer);
+ bool processEvent(QEvent *e);
+
+ void rebuildFontAtlas();
+
+private:
+ QRhiImguiRenderer::StaticRenderData sf;
+ QRhiImguiRenderer::FrameRenderData f;
+ Qt::MouseButtons pressedMouseButtons;
+};
+
+QT_END_NAMESPACE
+
+#endif
diff --git a/tests/manual/rhi/shared/texture.frag.qsb b/tests/manual/rhi/shared/texture.frag.qsb
index ad11300a59..fc1896df76 100644
--- a/tests/manual/rhi/shared/texture.frag.qsb
+++ b/tests/manual/rhi/shared/texture.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/texture.vert.qsb b/tests/manual/rhi/shared/texture.vert.qsb
index 288cce8176..40ac8a0691 100644
--- a/tests/manual/rhi/shared/texture.vert.qsb
+++ b/tests/manual/rhi/shared/texture.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/texture_arr.frag b/tests/manual/rhi/shared/texture_arr.frag
new file mode 100644
index 0000000000..0a2631e2bd
--- /dev/null
+++ b/tests/manual/rhi/shared/texture_arr.frag
@@ -0,0 +1,19 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int array_index;
+};
+
+layout(binding = 1) uniform sampler2DArray texArr;
+
+void main()
+{
+ vec4 c = texture(texArr, vec3(v_texcoord, float(array_index)));
+ fragColor = vec4(c.rgb * c.a, c.a);
+}
diff --git a/tests/manual/rhi/shared/texture_arr.frag.qsb b/tests/manual/rhi/shared/texture_arr.frag.qsb
new file mode 100644
index 0000000000..7229c9f5fc
--- /dev/null
+++ b/tests/manual/rhi/shared/texture_arr.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/texture_arr.vert b/tests/manual/rhi/shared/texture_arr.vert
new file mode 100644
index 0000000000..137263e080
--- /dev/null
+++ b/tests/manual/rhi/shared/texture_arr.vert
@@ -0,0 +1,20 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int array_index;
+};
+
+void main()
+{
+ v_texcoord = vec2(texcoord.x, texcoord.y);
+ if (flip != 0)
+ v_texcoord.y = 1.0 - v_texcoord.y;
+ gl_Position = mvp * position;
+}
diff --git a/tests/manual/rhi/shared/texture_arr.vert.qsb b/tests/manual/rhi/shared/texture_arr.vert.qsb
new file mode 100644
index 0000000000..fd34dcaf51
--- /dev/null
+++ b/tests/manual/rhi/shared/texture_arr.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/shared/texture_ms4.frag.qsb b/tests/manual/rhi/shared/texture_ms4.frag.qsb
index 278313111b..896df41645 100644
--- a/tests/manual/rhi/shared/texture_ms4.frag.qsb
+++ b/tests/manual/rhi/shared/texture_ms4.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/stenciloutline/CMakeLists.txt b/tests/manual/rhi/stenciloutline/CMakeLists.txt
new file mode 100644
index 0000000000..fbd2631482
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/CMakeLists.txt
@@ -0,0 +1,19 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(stenciloutline
+ GUI
+ SOURCES
+ stenciloutline.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+qt_internal_add_resource(stenciloutline "stenciloutline"
+ PREFIX
+ "/"
+ FILES
+ "material.frag.qsb"
+ "material.vert.qsb"
+)
diff --git a/tests/manual/rhi/stenciloutline/buildshaders.bat b/tests/manual/rhi/stenciloutline/buildshaders.bat
new file mode 100644
index 0000000000..fc274eeec2
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 material.vert -o material.vert.qsb
+qsb --glsl "100 es,120,150" --hlsl 50 --msl 12 material.frag -o material.frag.qsb
diff --git a/tests/manual/rhi/stenciloutline/material.frag b/tests/manual/rhi/stenciloutline/material.frag
new file mode 100644
index 0000000000..8fc52e014d
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/material.frag
@@ -0,0 +1,13 @@
+#version 440
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ vec3 color;
+};
+
+void main()
+{
+ fragColor = vec4(color, 1.0);
+}
diff --git a/tests/manual/rhi/stenciloutline/material.frag.qsb b/tests/manual/rhi/stenciloutline/material.frag.qsb
new file mode 100644
index 0000000000..1c238b51ca
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/material.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/stenciloutline/material.vert b/tests/manual/rhi/stenciloutline/material.vert
new file mode 100644
index 0000000000..0fd83be568
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/material.vert
@@ -0,0 +1,13 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ vec3 color;
+};
+
+void main()
+{
+ gl_Position = mvp * position;
+}
diff --git a/tests/manual/rhi/stenciloutline/material.vert.qsb b/tests/manual/rhi/stenciloutline/material.vert.qsb
new file mode 100644
index 0000000000..b05d9c9c23
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/material.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/stenciloutline/stenciloutline.cpp b/tests/manual/rhi/stenciloutline/stenciloutline.cpp
new file mode 100644
index 0000000000..dfa4cdbbff
--- /dev/null
+++ b/tests/manual/rhi/stenciloutline/stenciloutline.cpp
@@ -0,0 +1,154 @@
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+#include "../shared/cube.h"
+
+static const quint32 UBUF_SIZE = 76;
+static const float OUTLINE_SIZE = 1.05f;
+
+struct {
+ QList<QRhiResource *> releasePool;
+
+ QRhiBuffer *vbuf;
+ QRhiBuffer *ubuf;
+ QRhiShaderResourceBindings *srb;
+ QRhiGraphicsPipeline *psPass1;
+ QRhiGraphicsPipeline *psPass2;
+ float rot = 0.0f;
+
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+} d;
+
+void Window::customInit()
+{
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, cube);
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 2 * m_r->ubufAligned(UBUF_SIZE));
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBufferWithDynamicOffset(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf, UBUF_SIZE)
+ });
+ d.srb->create();
+
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ });
+
+ const QRhiShaderStage stages[] = {
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/material.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/material.frag.qsb")) }
+ };
+
+ d.psPass1 = m_r->newGraphicsPipeline();
+ d.releasePool << d.psPass1;
+ d.psPass1->setShaderStages(stages, stages + 2);
+ d.psPass1->setFlags(QRhiGraphicsPipeline::UsesStencilRef);
+ d.psPass1->setDepthTest(true);
+ d.psPass1->setDepthWrite(true);
+ QRhiGraphicsPipeline::StencilOpState stencilPass1 = { QRhiGraphicsPipeline::Keep,
+ QRhiGraphicsPipeline::Keep,
+ QRhiGraphicsPipeline::Replace,
+ QRhiGraphicsPipeline::Always };
+ d.psPass1->setStencilFront(stencilPass1);
+ d.psPass1->setCullMode(QRhiGraphicsPipeline::Back);
+ //d.psPass1->setStencilBack(stencilPass1);
+ d.psPass1->setStencilTest(true);
+ d.psPass1->setVertexInputLayout(inputLayout);
+ d.psPass1->setShaderResourceBindings(d.srb);
+ d.psPass1->setRenderPassDescriptor(m_rp);
+ d.psPass1->create();
+
+ d.psPass2 = m_r->newGraphicsPipeline();
+ d.releasePool << d.psPass2;
+ d.psPass2->setShaderStages(stages, stages + 2);
+ d.psPass2->setFlags(QRhiGraphicsPipeline::UsesStencilRef);
+ d.psPass2->setDepthTest(false);
+ d.psPass2->setDepthWrite(false);
+ QRhiGraphicsPipeline::StencilOpState stencilPass2 = { QRhiGraphicsPipeline::Keep,
+ QRhiGraphicsPipeline::Keep,
+ QRhiGraphicsPipeline::Replace,
+ QRhiGraphicsPipeline::NotEqual };
+ d.psPass2->setStencilFront(stencilPass2);
+ d.psPass2->setCullMode(QRhiGraphicsPipeline::Back);
+ //d.psPass2->setStencilBack(stencilPass2);
+ d.psPass2->setStencilTest(true);
+ d.psPass2->setStencilWriteMask(0);
+ d.psPass2->setVertexInputLayout(inputLayout);
+ d.psPass2->setShaderResourceBindings(d.srb);
+ d.psPass2->setRenderPassDescriptor(m_rp);
+ d.psPass2->create();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = nullptr;
+ if (d.initialUpdates) {
+ u = d.initialUpdates;
+ d.initialUpdates = nullptr;
+ }
+
+ char *p = d.ubuf->beginFullDynamicBufferUpdateForCurrentFrame();
+ QMatrix4x4 mvp = m_proj;
+ mvp.rotate(d.rot, 1, 1, 0);
+ mvp.scale(0.5f);
+
+ memcpy(p, mvp.constData(), 64);
+ const float color[] = { 1.0f, 0.0f, 0.0f };
+ memcpy(p + 64, color, 3 * sizeof(float));
+
+ static const size_t pass2Ofs = m_r->ubufAligned(UBUF_SIZE);
+ mvp.scale(OUTLINE_SIZE);
+ memcpy(p + pass2Ofs, mvp.constData(), 64);
+ const float pass2Color[] = { 0.0f, 0.0f, 1.0f };
+ memcpy(p + pass2Ofs + 64, pass2Color, 3 * sizeof(float));
+
+ d.ubuf->endFullDynamicBufferUpdateForCurrentFrame();
+
+ const QRhiCommandBuffer::VertexInput vbufBinding[] = {
+ { d.vbuf, 0 },
+ };
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u, QRhiCommandBuffer::DoNotTrackResourcesForCompute);
+
+ cb->setGraphicsPipeline(d.psPass1);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ QRhiCommandBuffer::DynamicOffset pass1DynOffset = { 0, 0 };
+ cb->setShaderResources(d.srb, 1, &pass1DynOffset);
+ cb->setVertexInput(0, 1, vbufBinding);
+ cb->setStencilRef(1);
+ cb->draw(36);
+
+ cb->setGraphicsPipeline(d.psPass2);
+ QRhiCommandBuffer::DynamicOffset pass2DynOffset = { 0, m_r->ubufAligned(UBUF_SIZE) };
+ cb->setShaderResources(d.srb, 1, &pass2DynOffset);
+ cb->setVertexInput(0, 1, vbufBinding);
+ cb->setStencilRef(1);
+ cb->draw(36);
+
+ cb->endPass();
+
+ d.rot += 1;
+}
diff --git a/tests/manual/rhi/stereo/CMakeLists.txt b/tests/manual/rhi/stereo/CMakeLists.txt
new file mode 100644
index 0000000000..329be75f42
--- /dev/null
+++ b/tests/manual/rhi/stereo/CMakeLists.txt
@@ -0,0 +1,34 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## stereo Binary:
+#####################################################################
+
+qt_internal_add_manual_test(stereo
+ SOURCES
+ main.cpp
+ window.cpp window.h
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+# Resources:
+set_source_files_properties("../shared/color.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "color.frag.qsb"
+)
+set_source_files_properties("../shared/color.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "color.vert.qsb"
+)
+set(stereo_resource_files
+ "../shared/color.frag.qsb"
+ "../shared/color.vert.qsb"
+)
+
+qt_internal_add_resource(stereo "stereo"
+ PREFIX
+ "/"
+ FILES
+ ${stereo_resource_files}
+)
diff --git a/tests/manual/rhi/stereo/main.cpp b/tests/manual/rhi/stereo/main.cpp
new file mode 100644
index 0000000000..cae25c8d24
--- /dev/null
+++ b/tests/manual/rhi/stereo/main.cpp
@@ -0,0 +1,36 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+// This is a demo showing stereoscopic rendering.
+// For now, the backend is hardcoded to be OpenGL, because that's the only
+// supported backend.
+
+#include <QGuiApplication>
+#include <QCommandLineParser>
+#include "window.h"
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ QSurfaceFormat fmt;
+ fmt.setDepthBufferSize(24);
+ fmt.setStencilBufferSize(8);
+
+ // Request stereoscopic rendering support with left/right buffers
+ fmt.setStereo(true);
+
+ QSurfaceFormat::setDefaultFormat(fmt);
+
+ Window w{QRhi::Vulkan};
+ w.resize(1280, 720);
+ w.setTitle(QCoreApplication::applicationName());
+ w.show();
+
+ int ret = app.exec();
+
+ if (w.handle())
+ w.releaseSwapChain();
+
+ return ret;
+}
diff --git a/tests/manual/rhi/stereo/stereo.pro b/tests/manual/rhi/stereo/stereo.pro
new file mode 100644
index 0000000000..524c83a7f1
--- /dev/null
+++ b/tests/manual/rhi/stereo/stereo.pro
@@ -0,0 +1,12 @@
+TEMPLATE = app
+CONFIG += console
+QT += gui-private
+
+SOURCES = \
+ main.cpp \
+ window.cpp
+
+HEADERS = \
+ window.h
+
+RESOURCES = stereo.qrc
diff --git a/tests/manual/rhi/stereo/stereo.qrc b/tests/manual/rhi/stereo/stereo.qrc
new file mode 100644
index 0000000000..8cec4fa9ec
--- /dev/null
+++ b/tests/manual/rhi/stereo/stereo.qrc
@@ -0,0 +1,6 @@
+<!DOCTYPE RCC><RCC version="1.0">
+<qresource>
+ <file alias="color.vert.qsb">../shared/color.vert.qsb</file>
+ <file alias="color.frag.qsb">../shared/color.frag.qsb</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/rhi/stereo/window.cpp b/tests/manual/rhi/stereo/window.cpp
new file mode 100644
index 0000000000..18e1ecc409
--- /dev/null
+++ b/tests/manual/rhi/stereo/window.cpp
@@ -0,0 +1,313 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "window.h"
+#include <QPlatformSurfaceEvent>
+#include <QTimer>
+#include <QFile>
+#include <rhi/qshader.h>
+#include "../shared/cube.h"
+
+Window::Window(QRhi::Implementation graphicsApi)
+ :m_graphicsApi(graphicsApi)
+{
+ switch (graphicsApi) {
+ default:
+ case QRhi::OpenGLES2:
+ setSurfaceType(OpenGLSurface);
+ break;
+ case QRhi::Vulkan:
+ instance.setLayers({ "VK_LAYER_KHRONOS_validation" });
+ instance.create();
+ setVulkanInstance(&instance);
+ setSurfaceType(VulkanSurface);
+ break;
+ case QRhi::D3D11:
+ case QRhi::D3D12:
+ setSurfaceType(Direct3DSurface);
+ break;
+ }
+}
+
+void Window::exposeEvent(QExposeEvent *)
+{
+ if (isExposed() && !m_running) {
+ m_running = true;
+ init();
+ resizeSwapChain();
+ }
+
+ const QSize surfaceSize = m_hasSwapChain ? m_sc->surfacePixelSize() : QSize();
+ if ((!isExposed() || (m_hasSwapChain && surfaceSize.isEmpty())) && m_running && !m_notExposed)
+ m_notExposed = true;
+
+ if (isExposed() && m_running && m_notExposed && !surfaceSize.isEmpty()) {
+ m_notExposed = false;
+ m_newlyExposed = true;
+ }
+
+ if (isExposed() && !surfaceSize.isEmpty())
+ render();
+}
+
+bool Window::event(QEvent *e)
+{
+ switch (e->type()) {
+ case QEvent::UpdateRequest:
+ render();
+ break;
+
+ case QEvent::PlatformSurface:
+ if (static_cast<QPlatformSurfaceEvent *>(e)->surfaceEventType() == QPlatformSurfaceEvent::SurfaceAboutToBeDestroyed)
+ releaseSwapChain();
+ break;
+
+ default:
+ break;
+ }
+
+ return QWindow::event(e);
+}
+
+void Window::init()
+{
+ QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers;
+
+ switch (m_graphicsApi) {
+ case QRhi::Vulkan:
+ {
+ QRhiVulkanInitParams params;
+ params.window = this;
+ params.inst = vulkanInstance();
+ m_rhi.reset(QRhi::create(QRhi::Vulkan, &params, rhiFlags));
+ break;
+ }
+ case QRhi::Null:
+ case QRhi::Metal:
+ case QRhi::OpenGLES2:
+ {
+ m_fallbackSurface.reset(QRhiGles2InitParams::newFallbackSurface());
+ QRhiGles2InitParams params;
+ params.fallbackSurface = m_fallbackSurface.get();
+ params.window = this;
+ m_rhi.reset(QRhi::create(QRhi::OpenGLES2, &params, rhiFlags));
+ break;
+ }
+#ifdef Q_OS_WIN
+ case QRhi::D3D11:
+ {
+ QRhiD3D11InitParams params;
+ m_rhi.reset(QRhi::create(QRhi::D3D11, &params, rhiFlags));
+ break;
+ }
+ case QRhi::D3D12:
+ {
+ QRhiD3D12InitParams params;
+ params.enableDebugLayer = true;
+ m_rhi.reset(QRhi::create(QRhi::D3D12, &params, rhiFlags));
+ break;
+ }
+#endif
+ default:
+ break;
+ }
+
+ m_sc.reset(m_rhi->newSwapChain());
+ m_ds.reset(m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil,
+ QSize(),
+ 1,
+ QRhiRenderBuffer::UsedWithSwapChainOnly));
+ m_sc->setWindow(this);
+ m_sc->setDepthStencil(m_ds.get());
+ m_rp.reset(m_sc->newCompatibleRenderPassDescriptor());
+ m_sc->setRenderPassDescriptor(m_rp.get());
+
+ m_vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube)));
+ m_vbuf->setName(QByteArrayLiteral("vbuf"));
+ m_vbuf->create();
+ m_vbufReady = false;
+
+ m_ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64 + 4));
+ m_ubuf->setName(QByteArrayLiteral("Left eye"));
+ m_ubuf->create();
+
+ m_srb.reset(m_rhi->newShaderResourceBindings());
+ m_srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage,
+ m_ubuf.get())
+ });
+ m_srb->create();
+
+
+ m_ubuf2.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64 + 4));
+ m_ubuf2->setName(QByteArrayLiteral("Right eye"));
+ m_ubuf2->create();
+
+ m_srb2.reset(m_rhi->newShaderResourceBindings());
+ m_srb2->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage,
+ m_ubuf2.get())
+ });
+ m_srb2->create();
+
+ m_ps.reset(m_rhi->newGraphicsPipeline());
+
+ QRhiGraphicsPipeline::TargetBlend premulAlphaBlend;
+ premulAlphaBlend.enable = true;
+ m_ps->setTargetBlends({ premulAlphaBlend });
+
+ const QShader vs = getShader(QLatin1String(":/color.vert.qsb"));
+ if (!vs.isValid())
+ qFatal("Failed to load shader pack (vertex)");
+ const QShader fs = getShader(QLatin1String(":/color.frag.qsb"));
+ if (!fs.isValid())
+ qFatal("Failed to load shader pack (fragment)");
+
+ m_ps->setShaderStages({
+ { QRhiShaderStage::Vertex, vs },
+ { QRhiShaderStage::Fragment, fs }
+ });
+
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 }
+ });
+
+ m_ps->setVertexInputLayout(inputLayout);
+ m_ps->setShaderResourceBindings(m_srb.get());
+ m_ps->setRenderPassDescriptor(m_rp.get());
+
+ m_ps->create();
+
+ m_ps->setDepthTest(true);
+ m_ps->setDepthWrite(true);
+ m_ps->setDepthOp(QRhiGraphicsPipeline::Less);
+
+ m_ps->setCullMode(QRhiGraphicsPipeline::Back);
+ m_ps->setFrontFace(QRhiGraphicsPipeline::CCW);
+}
+
+void Window::resizeSwapChain()
+{
+ m_hasSwapChain = m_sc->createOrResize(); // also handles m_ds
+
+ const QSize outputSize = m_sc->currentPixelSize();
+ m_proj = m_rhi->clipSpaceCorrMatrix();
+ m_proj.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 1000.0f);
+ m_proj.translate(0, 0, -4);
+}
+
+void Window::releaseSwapChain()
+{
+ if (m_hasSwapChain) {
+ m_hasSwapChain = false;
+ m_sc->destroy();
+ }
+}
+
+void Window::render()
+{
+ if (!m_hasSwapChain || m_notExposed)
+ return;
+
+ if (m_sc->currentPixelSize() != m_sc->surfacePixelSize() || m_newlyExposed) {
+ resizeSwapChain();
+ if (!m_hasSwapChain)
+ return;
+ m_newlyExposed = false;
+ }
+
+ QRhi::FrameOpResult r = m_rhi->beginFrame(m_sc.get());
+ if (r == QRhi::FrameOpSwapChainOutOfDate) {
+ resizeSwapChain();
+ if (!m_hasSwapChain)
+ return;
+ r = m_rhi->beginFrame(m_sc.get());
+ }
+ if (r != QRhi::FrameOpSuccess) {
+ qDebug("beginFrame failed with %d, retry", r);
+ requestUpdate();
+ return;
+ }
+
+ recordFrame();
+
+ m_rhi->endFrame(m_sc.get());
+
+ QTimer::singleShot(0, this, [this] { render(); });
+}
+
+QShader Window::getShader(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return QShader::fromSerialized(f.readAll());
+
+ return QShader();
+}
+
+// called once per frame
+void Window::recordFrame()
+{
+ QRhiResourceUpdateBatch *u = m_rhi->nextResourceUpdateBatch();
+ if (!m_vbufReady) {
+ m_vbufReady = true;
+ u->uploadStaticBuffer(m_vbuf.get(), cube);
+ }
+
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+
+ const QColor clearColor = QColor::fromRgbF(0.15f, 0.15f, 0.15f, 1.0f);
+ const QRhiDepthStencilClearValue depthStencil = { 1.0f, 0 };
+ const QRhiViewport viewPort = { 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) };
+ const QRhiCommandBuffer::VertexInput vbufBindings[] = {
+ { m_vbuf.get(), 0 },
+ { m_vbuf.get(), quint32(36 * 3 * sizeof(float)) }
+ };
+
+ QMatrix4x4 mvp = m_rhi->clipSpaceCorrMatrix();
+ mvp.perspective(45.0f, outputSizeInPixels.width() / (float) outputSizeInPixels.height(), 0.01f, 100.0f);
+
+ m_translation += m_translationDir * 0.05f;
+ if (m_translation < -10.0f || m_translation > -5.0f) {
+ m_translationDir *= -1;
+ m_translation = qBound(-10.0f, m_translation, -5.0f);
+ }
+ mvp.translate(0, 0, m_translation);
+ m_rotation += .5f;
+ mvp.rotate(m_rotation, 0, 1, 0);
+ u->updateDynamicBuffer(m_ubuf.get(), 0, 64, mvp.constData());
+
+ float opacity = 1.0f;
+ u->updateDynamicBuffer(m_ubuf.get(), 64, 4, &opacity);
+
+ QMatrix4x4 mvp2 = mvp;
+ mvp2.translate(-2.f, 0, 0);
+
+ u->updateDynamicBuffer(m_ubuf2.get(), 0, 64, mvp2.constData());
+ u->updateDynamicBuffer(m_ubuf2.get(), 64, 4, &opacity);
+
+ cb->resourceUpdate(u);
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(QRhiSwapChain::LeftBuffer), clearColor, depthStencil);
+ cb->setGraphicsPipeline(m_ps.get());
+ cb->setViewport(viewPort);
+ cb->setShaderResources(m_srb.get());
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+ cb->endPass();
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(QRhiSwapChain::RightBuffer), clearColor, depthStencil);
+ cb->setGraphicsPipeline(m_ps.get());
+ cb->setViewport(viewPort);
+ cb->setShaderResources(m_srb2.get());
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/stereo/window.h b/tests/manual/rhi/stereo/window.h
new file mode 100644
index 0000000000..0a175e31a0
--- /dev/null
+++ b/tests/manual/rhi/stereo/window.h
@@ -0,0 +1,58 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWindow>
+#include <QOffscreenSurface>
+#include <rhi/qrhi.h>
+
+class Window : public QWindow
+{
+public:
+ Window(QRhi::Implementation graphicsApi);
+
+ void releaseSwapChain();
+
+protected:
+ QVulkanInstance instance;
+ std::unique_ptr<QOffscreenSurface> m_fallbackSurface;
+ std::unique_ptr<QRhi> m_rhi;
+ std::unique_ptr<QRhiSwapChain> m_sc;
+ std::unique_ptr<QRhiRenderBuffer> m_ds;
+ std::unique_ptr<QRhiRenderPassDescriptor> m_rp;
+
+ QRhi::Implementation m_graphicsApi;
+ bool m_hasSwapChain = false;
+ QMatrix4x4 m_proj;
+
+private:
+ void init();
+ void resizeSwapChain();
+ void render();
+ void recordFrame();
+
+ void exposeEvent(QExposeEvent *) override;
+ bool event(QEvent *) override;
+
+ bool m_running = false;
+ bool m_notExposed = false;
+ bool m_newlyExposed = false;
+
+ QShader getShader(const QString &name);
+
+ std::unique_ptr<QRhiBuffer> m_vbuf;
+ bool m_vbufReady = false;
+ std::unique_ptr<QRhiBuffer> m_ubuf;
+ std::unique_ptr<QRhiBuffer> m_ubuf2;
+ std::unique_ptr<QRhiShaderResourceBindings> m_srb;
+ std::unique_ptr<QRhiShaderResourceBindings> m_srb2;
+ std::unique_ptr<QRhiGraphicsPipeline> m_ps;
+
+ float m_rotation = 0;
+ float m_translation = -5;
+ int m_translationDir = -1;
+};
+
+#endif
diff --git a/tests/manual/rhi/tessellation/CMakeLists.txt b/tests/manual/rhi/tessellation/CMakeLists.txt
new file mode 100644
index 0000000000..bdb3d8d2f7
--- /dev/null
+++ b/tests/manual/rhi/tessellation/CMakeLists.txt
@@ -0,0 +1,25 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(tessellation
+ GUI
+ SOURCES
+ tessellation.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set(tessellation_resource_files
+ "test.vert.qsb"
+ "test.tesc.qsb"
+ "test.tese.qsb"
+ "test.frag.qsb"
+)
+
+qt_internal_add_resource(tessellation "tessellation"
+ PREFIX
+ "/"
+ FILES
+ ${tessellation_resource_files}
+)
diff --git a/tests/manual/rhi/tessellation/buildshaders.bat b/tests/manual/rhi/tessellation/buildshaders.bat
new file mode 100644
index 0000000000..bc992dc28c
--- /dev/null
+++ b/tests/manual/rhi/tessellation/buildshaders.bat
@@ -0,0 +1,6 @@
+qsb --glsl 320es,410 --hlsl 50 --msl 12 --msltess test.vert -o test.vert.qsb
+qsb --glsl 320es,410 --msl 12 --tess-mode triangles test.tesc -o test.tesc.qsb
+qsb -r hlsl,50,test_hull.hlsl test.tesc.qsb
+qsb --glsl 320es,410 --msl 12 --tess-vertex-count 3 test.tese -o test.tese.qsb
+qsb -r hlsl,50,test_domain.hlsl test.tese.qsb
+qsb --glsl 320es,410 --hlsl 50 --msl 12 test.frag -o test.frag.qsb
diff --git a/tests/manual/rhi/tessellation/tessellation.cpp b/tests/manual/rhi/tessellation/tessellation.cpp
new file mode 100644
index 0000000000..a50ddeeeb2
--- /dev/null
+++ b/tests/manual/rhi/tessellation/tessellation.cpp
@@ -0,0 +1,129 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+
+static const float tri[] = {
+ 0.0f, 0.5f, 0.0f, 0.0f, 0.0f, 1.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.5f, -0.5f, 0.0f, 0.0f, 1.0f, 0.0f,
+};
+
+static const bool INDEXED = false;
+static const quint32 indices[] = { 0, 1, 2 };
+
+struct {
+ QVector<QRhiResource *> releasePool;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QMatrix4x4 winProj;
+ float time = 0.0f;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::Tessellation))
+ qFatal("Tessellation is not supported");
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(tri));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ if (INDEXED) {
+ d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(indices));
+ d.ibuf->create();
+ d.releasePool << d.ibuf;
+ }
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64 + 4 + 4);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ const QRhiShaderResourceBinding::StageFlags tese = QRhiShaderResourceBinding::TessellationEvaluationStage;
+ d.srb->setBindings({ QRhiShaderResourceBinding::uniformBuffer(0, tese, d.ubuf) });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+
+ d.ps->setTopology(QRhiGraphicsPipeline::Patches);
+ d.ps->setPatchControlPointCount(3);
+
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/test.vert.qsb")) },
+ { QRhiShaderStage::TessellationControl, getShader(QLatin1String(":/test.tesc.qsb")) },
+ { QRhiShaderStage::TessellationEvaluation, getShader(QLatin1String(":/test.tese.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/test.frag.qsb")) }
+ });
+
+ d.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ d.ps->setPolygonMode(QRhiGraphicsPipeline::Line);
+ d.ps->setDepthTest(true);
+ d.ps->setDepthWrite(true);
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 6 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float3, 3 * sizeof(float) }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, tri);
+
+ const float amplitude = 0.5f;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, 68, 4, &amplitude);
+
+ if (INDEXED)
+ d.initialUpdates->uploadStaticBuffer(d.ibuf, indices);
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+ if (d.winProj != m_proj) {
+ d.winProj = m_proj;
+ u->updateDynamicBuffer(d.ubuf, 0, 64, d.winProj.constData());
+ }
+ u->updateDynamicBuffer(d.ubuf, 64, 4, &d.time);
+ d.time += 0.01f;
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0);
+ if (INDEXED) {
+ cb->setVertexInput(0, 1, &vbufBinding, d.ibuf, 0, QRhiCommandBuffer::IndexUInt32);
+ cb->drawIndexed(3);
+ } else {
+ cb->setVertexInput(0, 1, &vbufBinding);
+ cb->draw(3);
+ }
+
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/tessellation/test.frag b/tests/manual/rhi/tessellation/test.frag
new file mode 100644
index 0000000000..375587662f
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.frag
@@ -0,0 +1,10 @@
+#version 440
+
+layout(location = 0) in vec3 v_color;
+
+layout(location = 0) out vec4 fragColor;
+
+void main()
+{
+ fragColor = vec4(v_color, 1.0);
+}
diff --git a/tests/manual/rhi/tessellation/test.frag.qsb b/tests/manual/rhi/tessellation/test.frag.qsb
new file mode 100644
index 0000000000..4d49ede3ff
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/tessellation/test.tesc b/tests/manual/rhi/tessellation/test.tesc
new file mode 100644
index 0000000000..54937967fa
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.tesc
@@ -0,0 +1,27 @@
+#version 440
+
+layout(vertices = 3) out;
+
+layout(location = 0) in vec3 inColor[];
+
+layout(location = 0) out vec3 outColor[];
+
+// these serve no purpose, just exist to test per-patch outputs
+layout(location = 1) patch out vec3 stuff;
+layout(location = 2) patch out float more_stuff;
+
+void main()
+{
+ if (gl_InvocationID == 0) {
+ gl_TessLevelOuter[0] = 4.0;
+ gl_TessLevelOuter[1] = 4.0;
+ gl_TessLevelOuter[2] = 4.0;
+
+ gl_TessLevelInner[0] = 4.0;
+ }
+
+ gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
+ outColor[gl_InvocationID] = inColor[gl_InvocationID];
+ stuff = vec3(1.0);
+ more_stuff = 1.0;
+}
diff --git a/tests/manual/rhi/tessellation/test.tesc.qsb b/tests/manual/rhi/tessellation/test.tesc.qsb
new file mode 100644
index 0000000000..064e26040a
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.tesc.qsb
Binary files differ
diff --git a/tests/manual/rhi/tessellation/test.tese b/tests/manual/rhi/tessellation/test.tese
new file mode 100644
index 0000000000..c50230f852
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.tese
@@ -0,0 +1,27 @@
+#version 440
+
+layout(triangles, fractional_odd_spacing, ccw) in;
+
+layout(location = 0) in vec3 inColor[];
+
+layout(location = 0) out vec3 outColor;
+
+// these serve no purpose, just exist to test per-patch outputs
+layout(location = 1) patch in vec3 stuff;
+layout(location = 2) patch in float more_stuff;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ float time;
+ float amplitude;
+};
+
+void main()
+{
+ vec4 pos = (gl_TessCoord.x * gl_in[0].gl_Position) + (gl_TessCoord.y * gl_in[1].gl_Position) + (gl_TessCoord.z * gl_in[2].gl_Position);
+ gl_Position = mvp * pos;
+ gl_Position.x += sin(time + pos.y) * amplitude;
+ outColor = gl_TessCoord.x * inColor[0] + gl_TessCoord.y * inColor[1] + gl_TessCoord.z * inColor[2]
+ // these are all 1.0, just here to exercise the shader generation and the runtime pipeline setup
+ * stuff.x * more_stuff * (gl_TessLevelOuter[0] / 4.0) * (gl_TessLevelInner[0] / 4.0);
+}
diff --git a/tests/manual/rhi/tessellation/test.tese.qsb b/tests/manual/rhi/tessellation/test.tese.qsb
new file mode 100644
index 0000000000..a6caab67c3
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.tese.qsb
Binary files differ
diff --git a/tests/manual/rhi/tessellation/test.vert b/tests/manual/rhi/tessellation/test.vert
new file mode 100644
index 0000000000..3838d2f3bb
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.vert
@@ -0,0 +1,12 @@
+#version 440
+
+layout(location = 0) in vec3 position;
+layout(location = 1) in vec3 color;
+
+layout(location = 0) out vec3 v_color;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+ v_color = color;
+}
diff --git a/tests/manual/rhi/tessellation/test.vert.qsb b/tests/manual/rhi/tessellation/test.vert.qsb
new file mode 100644
index 0000000000..39734b6d5d
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/tessellation/test_domain.hlsl b/tests/manual/rhi/tessellation/test_domain.hlsl
new file mode 100644
index 0000000000..a9697d32cf
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test_domain.hlsl
@@ -0,0 +1,38 @@
+struct Input
+{
+ float edges[3] : SV_TessFactor;
+ float inside : SV_InsideTessFactor;
+};
+
+struct PatchInput
+{
+ float3 position : POSITION;
+ float3 color : COLOR;
+};
+
+struct PixelInput
+{
+ float3 color : TEXCOORD0;
+ float4 position : SV_POSITION;
+};
+
+cbuffer buf : register(b0)
+{
+ row_major float4x4 mvp : packoffset(c0);
+ float time : packoffset(c4);
+ float amplitude : packoffset(c4.y);
+};
+
+[domain("tri")]
+PixelInput main(Input input, float3 uvwCoord : SV_DomainLocation, const OutputPatch<PatchInput, 3> patch)
+{
+ PixelInput output;
+
+ float3 vertexPosition = uvwCoord.x * patch[0].position + uvwCoord.y * patch[1].position + uvwCoord.z * patch[2].position;
+ output.position = mul(float4(vertexPosition, 1.0f), mvp);
+ output.position.x += sin(time + vertexPosition.y) * amplitude;
+
+ output.color = uvwCoord.x * patch[0].color + uvwCoord.y * patch[1].color + uvwCoord.z * patch[2].color;
+
+ return output;
+}
diff --git a/tests/manual/rhi/tessellation/test_hull.hlsl b/tests/manual/rhi/tessellation/test_hull.hlsl
new file mode 100644
index 0000000000..3d09307159
--- /dev/null
+++ b/tests/manual/rhi/tessellation/test_hull.hlsl
@@ -0,0 +1,40 @@
+struct Input
+{
+ float3 color : TEXCOORD0;
+ float4 position : SV_Position;
+};
+
+struct Output
+{
+ float3 position : POSITION;
+ float3 color : COLOR;
+};
+
+struct ConstantData
+{
+ float edges[3] : SV_TessFactor;
+ float inside : SV_InsideTessFactor;
+};
+
+ConstantData patchConstFunc(InputPatch<Input, 3> ip, uint PatchID : SV_PrimitiveID )
+{
+ ConstantData d;
+ d.edges[0] = 4.0;
+ d.edges[1] = 4.0;
+ d.edges[2] = 4.0;
+ d.inside = 4.0;
+ return d;
+}
+
+[domain("tri")]
+[partitioning("integer")]
+[outputtopology("triangle_cw")]
+[outputcontrolpoints(3)]
+[patchconstantfunc("patchConstFunc")]
+Output main(InputPatch<Input, 3> patch, uint pointId : SV_OutputControlPointID, uint patchId : SV_PrimitiveID)
+{
+ Output output;
+ output.position = patch[pointId].position;
+ output.color = patch[pointId].color;
+ return output;
+}
diff --git a/tests/manual/rhi/tex1d/CMakeLists.txt b/tests/manual/rhi/tex1d/CMakeLists.txt
new file mode 100644
index 0000000000..f456b35d56
--- /dev/null
+++ b/tests/manual/rhi/tex1d/CMakeLists.txt
@@ -0,0 +1,23 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(tex1d
+ GUI
+ SOURCES
+ tex1d.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set(tex1d_resource_files
+ "texture1d.vert.qsb"
+ "texture1d.frag.qsb"
+)
+
+qt_internal_add_resource(tex1d "tex1d"
+ PREFIX
+ "/"
+ FILES
+ ${tex1d_resource_files}
+)
diff --git a/tests/manual/rhi/tex1d/buildshaders.bat b/tests/manual/rhi/tex1d/buildshaders.bat
new file mode 100644
index 0000000000..37934cf362
--- /dev/null
+++ b/tests/manual/rhi/tex1d/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --glsl "120,150,300 es" --hlsl 50 --msl 12 -c texture1d.vert -o texture1d.vert.qsb
+qsb --glsl "120,150,300 es" --hlsl 50 --msl 12 -c texture1d.frag -o texture1d.frag.qsb
diff --git a/tests/manual/rhi/tex1d/tex1d.cpp b/tests/manual/rhi/tex1d/tex1d.cpp
new file mode 100644
index 0000000000..7791c840ca
--- /dev/null
+++ b/tests/manual/rhi/tex1d/tex1d.cpp
@@ -0,0 +1,625 @@
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+#include <QImage>
+#include <QPainter>
+#include <functional>
+
+static float quadVertexData[] = { // Y up, CCW
+ -0.5f, 0.5f, 0.0f, 0.0f, -0.5f, -0.5f, 0.0f, 1.0f,
+ 0.5f, -0.5f, 1.0f, 1.0f, 0.5f, 0.5f, 1.0f, 0.0f
+};
+
+static quint16 quadIndexData[] = { 0, 1, 2, 0, 2, 3 };
+
+struct
+{
+ QList<QRhiResource *> releasePool;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+
+ QRhiBuffer *vertexBuffer = nullptr;
+ QRhiBuffer *indexBuffer = nullptr;
+ QRhiBuffer *uniformBuffer = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ int index = 0;
+} d;
+
+void readBackCompleted(QRhiReadbackResult *result, const QByteArray &expected)
+{
+ if (result->data != expected) {
+ qFatal("texture readback data did not match expected values");
+ }
+
+ delete result;
+}
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::Feature::OneDimensionalTextures))
+ qFatal("1D textures are not supported");
+
+ const bool mipmaps = m_r->isFeatureSupported(QRhi::Feature::OneDimensionalTextureMipmaps);
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ QRhiTexture *texture = nullptr;
+ QRhiReadbackResult *readbackResult = nullptr;
+ QRhiReadbackDescription readbackDescription;
+ QByteArray data;
+
+ QList<QRhiShaderResourceBinding> shaderResouceBindings;
+
+ //
+ // Create vertex buffer
+ //
+ d.vertexBuffer =
+ m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(quadVertexData));
+ d.vertexBuffer->create();
+ d.releasePool << d.vertexBuffer;
+
+ d.initialUpdates->uploadStaticBuffer(d.vertexBuffer, 0, sizeof(quadVertexData), quadVertexData);
+
+ //
+ // Create index buffer
+ //
+ d.indexBuffer =
+ m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(quadIndexData));
+ d.indexBuffer->create();
+ d.releasePool << d.indexBuffer;
+
+ d.initialUpdates->uploadStaticBuffer(d.indexBuffer, quadIndexData);
+
+ //
+ // Create uniform buffer
+ //
+ d.uniformBuffer =
+ m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, m_r->ubufAligned(4));
+ d.uniformBuffer->create();
+ d.releasePool << d.uniformBuffer;
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::uniformBuffer(
+ 0, QRhiShaderResourceBinding::StageFlag::FragmentStage, d.uniformBuffer, 0, 4));
+
+ //
+ // Create samplers
+ //
+ QRhiSampler *samplerNearest = m_r->newSampler(
+ QRhiSampler::Filter::Nearest, QRhiSampler::Filter::Nearest,
+ QRhiSampler::Filter::Nearest, QRhiSampler::AddressMode::ClampToEdge,
+ QRhiSampler::AddressMode::ClampToEdge, QRhiSampler::AddressMode::ClampToEdge);
+ d.releasePool << samplerNearest;
+ samplerNearest->create();
+
+ QRhiSampler *samplerNone = m_r->newSampler(
+ QRhiSampler::Filter::Nearest, QRhiSampler::Filter::Nearest, QRhiSampler::Filter::None,
+ QRhiSampler::AddressMode::ClampToEdge, QRhiSampler::AddressMode::ClampToEdge,
+ QRhiSampler::AddressMode::ClampToEdge);
+ d.releasePool << samplerNone;
+ samplerNone->create();
+
+ //
+ // 1D texture with generated mipmaps. Contains grey colormap
+ //
+ texture = m_r->newTexture(QRhiTexture::Format::RGBA8, 8, 0, 0, 1,
+ QRhiTexture::Flag::OneDimensional
+ | QRhiTexture::Flag::UsedAsTransferSource
+ | (mipmaps ? (QRhiTexture::Flag::MipMapped
+ | QRhiTexture::Flag::UsedWithGenerateMips)
+ : QRhiTexture::Flag(0)));
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 1, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ for (int i = 0; i < 8; ++i) {
+ data.append(char(i) * 32);
+ data.append(char(i) * 32);
+ data.append(char(i) * 32);
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture, QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(data)));
+ if (mipmaps)
+ d.initialUpdates->generateMips(texture);
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ //
+ // 1D texture array with generated mipmaps. layer 0 contains red colormap, layer 1 contains
+ // green colormap
+ //
+ texture =
+ m_r->newTextureArray(QRhiTexture::RGBA8, 2, QSize(8, 0), 1,
+ QRhiTexture::Flag::TextureArray | QRhiTexture::Flag::OneDimensional
+ | QRhiTexture::Flag::UsedAsTransferSource
+ | (mipmaps ? (QRhiTexture::Flag::MipMapped
+ | QRhiTexture::Flag::UsedWithGenerateMips)
+ : QRhiTexture::Flag(0)));
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 2, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ data.clear();
+ for (int i = 0; i < 8; ++i) {
+ data.append(char(i * 32));
+ data.append(char(0));
+ data.append(char(0));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture, QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ for (int i = 0; i < 8; ++i) {
+ data.append(char(0));
+ data.append(char(i * 32));
+ data.append(char(0));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture, QRhiTextureUploadEntry(1, 0, QRhiTextureSubresourceUploadDescription(data)));
+ if (mipmaps)
+ d.initialUpdates->generateMips(texture);
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(1);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ //
+ // 1D texture with uploaded mipmaps. Contains yellow colormap
+ //
+ texture = m_r->newTexture(
+ QRhiTexture::Format::RGBA8, 8, 0, 0, 1,
+ QRhiTexture::Flag::OneDimensional | QRhiTexture::Flag::UsedAsTransferSource
+ | (mipmaps ? QRhiTexture::Flag::MipMapped : QRhiTexture::Flag(0)));
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 3, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ data.clear();
+ for (int i = 0; i < 8; ++i) {
+ data.append(char(i * 32));
+ data.append(char(i * 32));
+ data.append(char(0));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture, QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ QRhiTexture *textureSource = texture;
+ QByteArray textureCopyData = data.mid(data.size() / 2).append(data.mid(0, data.size() / 2));
+
+ if (mipmaps) {
+
+ data.clear();
+ for (int i = 0; i < 4; ++i) {
+ data.append(char(i * 64));
+ data.append(char(i * 64));
+ data.append(char(0));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(0, 1, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(1);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ for (int i = 0; i < 2; ++i) {
+ data.append(char(i * 128));
+ data.append(char(i * 128));
+ data.append(char(0));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(0, 2, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(2);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ data.append(char(128));
+ data.append(char(128));
+ data.append(char(0));
+ data.append(char(255));
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(0, 3, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(3);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+ }
+
+ //
+ // 1D texture array with uploaded mipmaps. Layer 0 contains blue colormap, layer 1 contains
+ // magenta colormap
+ //
+ texture = m_r->newTextureArray(
+ QRhiTexture::Format::RGBA8, 2, QSize(8, 0), 1,
+ QRhiTexture::Flag::TextureArray | QRhiTexture::Flag::OneDimensional
+ | QRhiTexture::Flag::UsedAsTransferSource
+ | (mipmaps ? QRhiTexture::Flag::MipMapped : QRhiTexture::Flag(0)));
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 4, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ data.clear();
+ for (int i = 0; i < 8; ++i) {
+ data.append(char(0));
+ data.append(char(0));
+ data.append(char(i * 32));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture, QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ QRhiTexture *textureArraySource = texture;
+ QList<QByteArray> textureArrayCopyData;
+ textureArrayCopyData.append(data.mid(data.size() / 2).append(data.mid(0, data.size() / 2)));
+
+ if (mipmaps) {
+
+ data.clear();
+ for (int i = 0; i < 4; ++i) {
+ data.append(char(0));
+ data.append(char(0));
+ data.append(char(i * 64));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(0, 1, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(1);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ for (int i = 0; i < 2; ++i) {
+ data.append(char(0));
+ data.append(char(0));
+ data.append(char(i * 128));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(0, 2, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(2);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ data.append(char(0));
+ data.append(char(0));
+ data.append(char(128));
+ data.append(char(255));
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(0, 3, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(3);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+ }
+
+ data.clear();
+ for (int i = 0; i < 8; ++i) {
+ data.append(char(i * 32));
+ data.append(char(0));
+ data.append(char(i * 32));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture, QRhiTextureUploadEntry(1, 0, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(1);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ textureArrayCopyData.append(data.mid(data.size() / 2).append(data.mid(0, data.size() / 2)));
+
+ if (mipmaps) {
+
+ data.clear();
+ for (int i = 0; i < 4; ++i) {
+ data.append(char(i * 64));
+ data.append(char(0));
+ data.append(char(i * 64));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(1, 1, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(1);
+ readbackDescription.setLevel(1);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ for (int i = 0; i < 2; ++i) {
+ data.append(char(i * 128));
+ data.append(char(0));
+ data.append(char(i * 128));
+ data.append(char(255));
+ }
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(1, 2, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(1);
+ readbackDescription.setLevel(2);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ data.clear();
+ data.append(char(128));
+ data.append(char(0));
+ data.append(char(128));
+ data.append(char(255));
+ d.initialUpdates->uploadTexture(
+ texture,
+ QRhiTextureUploadEntry(1, 3, QRhiTextureSubresourceUploadDescription(data)));
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, data);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(1);
+ readbackDescription.setLevel(3);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+ }
+
+ //
+ // 1D Texture loaded from image - contains rainbow colormap
+ //
+ QImage image(256, 1, QImage::Format_RGBA8888);
+ for (int i = 0; i < image.width(); ++i) {
+ float x = float(i) / float(image.width() - 1);
+ if (x < 2.0f / 5.0f) {
+ image.setPixelColor(i, 0, QColor::fromRgbF(1.0f, 5.0f / 2.0f * x, 0.0f));
+ } else if (x < 3.0f / 5.0f) {
+ image.setPixelColor(i, 0, QColor::fromRgbF(-5.0f * x + 3.0f, 1.0f, 0.0f));
+ } else if (x < 4.0f / 5.0f) {
+ image.setPixelColor(i, 0, QColor::fromRgbF(0.0f, -5.0f * x + 4.0f, 5.0f * x - 3.0f));
+ } else {
+ image.setPixelColor(i, 0, QColor::fromRgbF(10.0f / 3.0f * x - 8.0f / 3.0f, 0.0f, 1.0f));
+ }
+ }
+
+ texture = m_r->newTexture(QRhiTexture::Format::RGBA8, image.width(), 0, 0, 1,
+ QRhiTexture::Flag::OneDimensional);
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 5, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ d.initialUpdates->uploadTexture(texture, image);
+
+ //
+ // 1D Texture copied
+ //
+ texture = m_r->newTexture(QRhiTexture::Format::RGBA8, 8, 0, 0, 1,
+ QRhiTexture::Flag::OneDimensional
+ | QRhiTexture::Flag::UsedAsTransferSource);
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 6, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ QRhiTextureCopyDescription copyDescription;
+ copyDescription.setSourceLayer(0);
+ copyDescription.setSourceLevel(0);
+ copyDescription.setSourceTopLeft(QPoint(4, 0));
+ copyDescription.setDestinationLayer(0);
+ copyDescription.setDestinationLevel(0);
+ copyDescription.setDestinationTopLeft(QPoint(0, 0));
+ copyDescription.setPixelSize(QSize(4, 1));
+
+ d.initialUpdates->copyTexture(texture, textureSource, copyDescription);
+
+ copyDescription.setSourceTopLeft(QPoint(0, 0));
+ copyDescription.setDestinationTopLeft(QPoint(4, 0));
+
+ d.initialUpdates->copyTexture(texture, textureSource, copyDescription);
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed = std::bind(readBackCompleted, readbackResult, textureCopyData);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ //
+ // 1D Texture array copied
+ //
+ texture = m_r->newTextureArray(QRhiTexture::Format::RGBA8, 2, QSize(8, 0), 1,
+ QRhiTexture::Flag::OneDimensional
+ | QRhiTexture::Flag::UsedAsTransferSource);
+ d.releasePool << texture;
+ texture->create();
+
+ shaderResouceBindings.append(QRhiShaderResourceBinding::sampledTexture(
+ 7, QRhiShaderResourceBinding::FragmentStage, texture,
+ texture->flags().testFlag(QRhiTexture::Flag::MipMapped) ? samplerNearest
+ : samplerNone));
+
+ copyDescription.setSourceLayer(1);
+ copyDescription.setSourceLevel(0);
+ copyDescription.setSourceTopLeft(QPoint(4, 0));
+ copyDescription.setDestinationLayer(0);
+ copyDescription.setDestinationLevel(0);
+ copyDescription.setDestinationTopLeft(QPoint(0, 0));
+ copyDescription.setPixelSize(QSize(4, 1));
+ d.initialUpdates->copyTexture(texture, textureArraySource, copyDescription);
+
+ copyDescription.setSourceTopLeft(QPoint(0, 0));
+ copyDescription.setDestinationTopLeft(QPoint(4, 0));
+ d.initialUpdates->copyTexture(texture, textureArraySource, copyDescription);
+
+ copyDescription.setSourceLayer(0);
+ copyDescription.setDestinationLayer(1);
+ d.initialUpdates->copyTexture(texture, textureArraySource, copyDescription);
+
+ copyDescription.setSourceTopLeft(QPoint(4, 0));
+ copyDescription.setDestinationTopLeft(QPoint(0, 0));
+ d.initialUpdates->copyTexture(texture, textureArraySource, copyDescription);
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed =
+ std::bind(readBackCompleted, readbackResult, textureArrayCopyData[0]);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(1);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ readbackResult = new QRhiReadbackResult;
+ readbackResult->completed =
+ std::bind(readBackCompleted, readbackResult, textureArrayCopyData[1]);
+ readbackDescription.setTexture(texture);
+ readbackDescription.setLayer(0);
+ readbackDescription.setLevel(0);
+ d.initialUpdates->readBackTexture(readbackDescription, readbackResult);
+
+ //
+ // Shader resource bindings
+ //
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings(shaderResouceBindings.cbegin(), shaderResouceBindings.cend());
+ d.srb->create();
+
+ //
+ // Pipeline
+ //
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setShaderStages(
+ { { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture1d.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture1d.frag.qsb")) } });
+
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({ { 4 * sizeof(float) } });
+ inputLayout.setAttributes(
+ { { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, quint32(2 * sizeof(float)) } });
+
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ u->updateDynamicBuffer(d.uniformBuffer, 0, 4, &d.index);
+ d.index++;
+
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setShaderResources(d.srb);
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->setViewport(
+ { 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vertexBuffer, 0);
+ cb->setVertexInput(0, 1, &vbufBinding, d.indexBuffer, 0, QRhiCommandBuffer::IndexUInt16);
+ cb->drawIndexed(6);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/tex1d/texture1d.frag b/tests/manual/rhi/tex1d/texture1d.frag
new file mode 100644
index 0000000000..e5e0f3a6ca
--- /dev/null
+++ b/tests/manual/rhi/tex1d/texture1d.frag
@@ -0,0 +1,51 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ int idx;
+} ubuf;
+
+layout(binding = 1) uniform sampler1D tex;
+layout(binding = 2) uniform sampler1DArray texArray;
+layout(binding = 3) uniform sampler1D texA;
+layout(binding = 4) uniform sampler1DArray texArrayA;
+layout(binding = 5) uniform sampler1D texB;
+layout(binding = 6) uniform sampler1D texC;
+layout(binding = 7) uniform sampler1DArray texArrayB;
+
+void main()
+{
+ vec4 c = vec4(v_texcoord, 0, 1);
+
+ vec2 coord = vec2(v_texcoord.x, floor(v_texcoord.y*2));
+
+ switch((ubuf.idx/(60*2))%7) {
+ case 0:
+ c = textureLod(tex, v_texcoord.x, float((ubuf.idx/30)%4));
+ break;
+ case 1:
+ c = textureLod(texArray, coord, float((ubuf.idx/30)%4));
+ break;
+ case 2:
+ c = textureLod(texA, v_texcoord.x, float((ubuf.idx/30)%4));
+ break;
+ case 3:
+ c = textureLod(texArrayA, coord, float((ubuf.idx/30)%4));
+ break;
+ case 4:
+ c = texture(texB, v_texcoord.x);
+ break;
+ case 5:
+ c = texture(texC, v_texcoord.x);
+ break;
+ case 6:
+ c = texture(texArrayB, coord);
+ break;
+ }
+
+ fragColor = vec4(c.rgb*c.a, c.a);
+
+}
diff --git a/tests/manual/rhi/tex1d/texture1d.frag.qsb b/tests/manual/rhi/tex1d/texture1d.frag.qsb
new file mode 100644
index 0000000000..4999c00077
--- /dev/null
+++ b/tests/manual/rhi/tex1d/texture1d.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/tex1d/texture1d.vert b/tests/manual/rhi/tex1d/texture1d.vert
new file mode 100644
index 0000000000..97cccf8610
--- /dev/null
+++ b/tests/manual/rhi/tex1d/texture1d.vert
@@ -0,0 +1,14 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+out gl_PerVertex { vec4 gl_Position; };
+
+void main()
+{
+ v_texcoord = texcoord;
+ gl_Position = position;
+}
diff --git a/tests/manual/rhi/tex1d/texture1d.vert.qsb b/tests/manual/rhi/tex1d/texture1d.vert.qsb
new file mode 100644
index 0000000000..3d11a5cadd
--- /dev/null
+++ b/tests/manual/rhi/tex1d/texture1d.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/tex3d/CMakeLists.txt b/tests/manual/rhi/tex3d/CMakeLists.txt
new file mode 100644
index 0000000000..8b2ac292cf
--- /dev/null
+++ b/tests/manual/rhi/tex3d/CMakeLists.txt
@@ -0,0 +1,23 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(tex3d
+ GUI
+ SOURCES
+ tex3d.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set(tex3d_resource_files
+ "texture3d.vert.qsb"
+ "texture3d.frag.qsb"
+)
+
+qt_internal_add_resource(tex3d "tex3d"
+ PREFIX
+ "/"
+ FILES
+ ${tex3d_resource_files}
+)
diff --git a/tests/manual/rhi/tex3d/buildshaders.bat b/tests/manual/rhi/tex3d/buildshaders.bat
new file mode 100644
index 0000000000..041c554688
--- /dev/null
+++ b/tests/manual/rhi/tex3d/buildshaders.bat
@@ -0,0 +1,2 @@
+qsb --glsl "300 es,150" --hlsl 50 --msl 12 -c texture3d.vert -o texture3d.vert.qsb
+qsb --glsl "300 es,150" --hlsl 50 --msl 12 -c texture3d.frag -o texture3d.frag.qsb
diff --git a/tests/manual/rhi/tex3d/tex3d.cpp b/tests/manual/rhi/tex3d/tex3d.cpp
new file mode 100644
index 0000000000..33c4cab8d1
--- /dev/null
+++ b/tests/manual/rhi/tex3d/tex3d.cpp
@@ -0,0 +1,227 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+#include <QImage>
+#include <QPainter>
+
+// Create a 3D texture of 256x256x3, where we will render to one of the slices
+// in a render pass, while providing data to two other slices in texture
+// uploads. Finally we use the texture to in the on-screen rendering: texture 3
+// quads with the same volume texture, in each draw the shader will sample with
+// a w that selects slice 0, 1, or 2, respectively.
+
+const int TEXTURE_DEPTH = 3;
+
+// Tests mipmap generation and linear-mipmap filtering when true. Note: Be
+// aware what a mipmap chain for a 3D texture is and isn't, do not confuse with
+// 2D (array) textures. The expected result on-screen is the black-red (slice
+// 1) content mixed in to slice 0 and 2 on lower mip levels (resize the window
+// to a smaller size -> the effect becomes more apparent, with totally taking
+// over at small sizes)
+// See https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-resources-textures-intro
+//
+const bool MIPMAP = true;
+
+static float quadVertexData[] =
+{ // Y up, CCW
+ -0.5f, 0.5f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f,
+ 0.5f, -0.5f, 1.0f, 1.0f,
+ 0.5f, 0.5f, 1.0f, 0.0f
+};
+
+static quint16 quadIndexData[] =
+{
+ 0, 1, 2, 0, 2, 3
+};
+
+struct {
+ QList<QRhiResource *> releasePool;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QRhiTexture *tex = nullptr;
+ QRhiTextureRenderTarget *rt = nullptr;
+ QRhiRenderPassDescriptor *rtRp = nullptr;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiSampler *sampler = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QMatrix4x4 winProj;
+ QVector3D slice1ClearColor;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::ThreeDimensionalTextures))
+ qWarning("3D textures are not supported");
+
+ QRhiTexture::Flags texFlags = QRhiTexture::RenderTarget;
+ if (MIPMAP)
+ texFlags |= QRhiTexture::MipMapped | QRhiTexture::UsedWithGenerateMips;
+ d.tex = m_r->newTexture(QRhiTexture::RGBA8,
+ 256, 256, TEXTURE_DEPTH,
+ 1, texFlags);
+ d.releasePool << d.tex;
+ d.tex->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ QImage imgWhiteText(256, 256, QImage::Format_RGBA8888);
+ imgWhiteText.fill(Qt::blue);
+ QPainter p(&imgWhiteText);
+ p.setPen(Qt::white);
+ p.drawText(10, 10, "Slice 2:\nWhite text on blue background");
+ p.end();
+
+ // imgWhiteText -> slice 2 of the 3D texture
+ QRhiTextureUploadEntry uploadSlice2(2, 0, QRhiTextureSubresourceUploadDescription(imgWhiteText));
+ d.initialUpdates->uploadTexture(d.tex, uploadSlice2);
+
+ QImage imgYellowText(256, 256, QImage::Format_RGBA8888);
+ imgYellowText.fill(Qt::green);
+ p.begin(&imgYellowText);
+ p.setPen(Qt::yellow);
+ p.drawText(10, 10, "Slice 0: Yellow text on green background");
+ p.end();
+
+ // imgYellowText -> slice 0 of the 3D texture
+ QRhiTextureUploadEntry uploadSlice0(0, 0, QRhiTextureSubresourceUploadDescription(imgYellowText));
+ d.initialUpdates->uploadTexture(d.tex, uploadSlice0);
+
+ // slice 1 -> clear to some color in a render pass
+ QRhiColorAttachment att(d.tex);
+ att.setLayer(1);
+ QRhiTextureRenderTargetDescription rtDesc(att);
+ d.rt = m_r->newTextureRenderTarget(rtDesc);
+ d.releasePool << d.rt;
+ d.rtRp = d.rt->newCompatibleRenderPassDescriptor();
+ d.releasePool << d.rtRp;
+ d.rt->setRenderPassDescriptor(d.rtRp);
+ d.rt->create();
+
+ // set up resources needed to render a quad
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(quadVertexData));
+ d.vbuf->create();
+ d.releasePool << d.vbuf;
+
+ d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(quadIndexData));
+ d.ibuf->create();
+ d.releasePool << d.ibuf;
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, 0, sizeof(quadVertexData), quadVertexData);
+ d.initialUpdates->uploadStaticBuffer(d.ibuf, quadIndexData);
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, m_r->ubufAligned(72) * TEXTURE_DEPTH);
+ d.ubuf->create();
+ d.releasePool << d.ubuf;
+
+ for (int i = 0; i < TEXTURE_DEPTH; ++i) {
+ qint32 flip = 0;
+ if (i == 1) // this slice will be rendered to in a render pass so needs flipping with OpenGL when on screen
+ flip = m_r->isYUpInFramebuffer() ? 1 : 0;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, m_r->ubufAligned(72) * i + 64, 4, &flip);
+ qint32 idx = i;
+ d.initialUpdates->updateDynamicBuffer(d.ubuf, m_r->ubufAligned(72) * i + 68, 4, &idx);
+ }
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, MIPMAP ? QRhiSampler::Linear : QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBufferWithDynamicOffset(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf, 72),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, d.tex, d.sampler)
+ });
+ d.srb->create();
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture3d.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture3d.frag.qsb")) }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 4 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, quint32(2 * sizeof(float)) }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ if (d.winProj != m_proj) {
+ d.winProj = m_proj;
+ for (int i = 0; i < TEXTURE_DEPTH; ++i) {
+ QMatrix4x4 mvp = m_proj;
+ switch (i) {
+ case 0:
+ mvp.translate(-2.0f, 0.0f, 0.0f);
+ break;
+ case 2:
+ mvp.translate(2.0f, 0.0f, 0.0f);
+ break;
+ default:
+ break;
+ }
+ u->updateDynamicBuffer(d.ubuf, m_r->ubufAligned(72) * i, 64, mvp.constData());
+ }
+ }
+
+ const QColor slice1ClearColor = QColor::fromRgbF(d.slice1ClearColor.x(), d.slice1ClearColor.y(), d.slice1ClearColor.z());
+ d.slice1ClearColor.setX(d.slice1ClearColor.x() + 0.01f);
+ if (d.slice1ClearColor.x() > 1.0f)
+ d.slice1ClearColor.setX(0.0f);
+ cb->beginPass(d.rt, slice1ClearColor, { 1.0f, 0 }, u);
+ cb->endPass();
+
+ // now all 3 slices have something, regenerate the mipmaps
+ u = m_r->nextResourceUpdateBatch();
+ if (MIPMAP)
+ u->generateMips(d.tex);
+
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ QRhiCommandBuffer::DynamicOffset dynOfs = { 0, 0 };
+ cb->setShaderResources(d.srb, 1, &dynOfs);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0);
+ cb->setVertexInput(0, 1, &vbufBinding, d.ibuf, 0, QRhiCommandBuffer::IndexUInt16);
+ cb->drawIndexed(6);
+
+ dynOfs.second = m_r->ubufAligned(72);
+ cb->setShaderResources(d.srb, 1, &dynOfs);
+ cb->drawIndexed(6);
+
+ dynOfs.second = m_r->ubufAligned(72) * 2;
+ cb->setShaderResources(d.srb, 1, &dynOfs);
+ cb->drawIndexed(6);
+
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/tex3d/tex3d.pro b/tests/manual/rhi/tex3d/tex3d.pro
new file mode 100644
index 0000000000..97a1c90372
--- /dev/null
+++ b/tests/manual/rhi/tex3d/tex3d.pro
@@ -0,0 +1,8 @@
+TEMPLATE = app
+
+QT += gui-private
+
+SOURCES = \
+ tex3d.cpp
+
+RESOURCES = tex3d.qrc
diff --git a/tests/manual/rhi/tex3d/tex3d.qrc b/tests/manual/rhi/tex3d/tex3d.qrc
new file mode 100644
index 0000000000..f1c722382a
--- /dev/null
+++ b/tests/manual/rhi/tex3d/tex3d.qrc
@@ -0,0 +1,6 @@
+<!DOCTYPE RCC><RCC version="1.0">
+ <qresource>
+ <file>texture3d.vert.qsb</file>
+ <file>texture3d.frag.qsb</file>
+</qresource>
+</RCC>
diff --git a/tests/manual/rhi/tex3d/texture3d.frag b/tests/manual/rhi/tex3d/texture3d.frag
new file mode 100644
index 0000000000..2b3eb8895d
--- /dev/null
+++ b/tests/manual/rhi/tex3d/texture3d.frag
@@ -0,0 +1,24 @@
+#version 440
+
+layout(location = 0) in vec2 v_texcoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int idx;
+} ubuf;
+
+layout(binding = 1) uniform sampler3D tex;
+
+void main()
+{
+ float w = 0.0;
+ if (ubuf.idx == 1)
+ w = 0.5;
+ else if (ubuf.idx == 2)
+ w = 1.0;
+ vec4 c = texture(tex, vec3(v_texcoord, w));
+ fragColor = vec4(c.rgb * c.a, c.a);
+}
diff --git a/tests/manual/rhi/tex3d/texture3d.frag.qsb b/tests/manual/rhi/tex3d/texture3d.frag.qsb
new file mode 100644
index 0000000000..33224b2385
--- /dev/null
+++ b/tests/manual/rhi/tex3d/texture3d.frag.qsb
Binary files differ
diff --git a/tests/manual/rhi/tex3d/texture3d.vert b/tests/manual/rhi/tex3d/texture3d.vert
new file mode 100644
index 0000000000..2b46dc84aa
--- /dev/null
+++ b/tests/manual/rhi/tex3d/texture3d.vert
@@ -0,0 +1,22 @@
+#version 440
+
+layout(location = 0) in vec4 position;
+layout(location = 1) in vec2 texcoord;
+
+layout(location = 0) out vec2 v_texcoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 mvp;
+ int flip;
+ int idx;
+} ubuf;
+
+out gl_PerVertex { vec4 gl_Position; };
+
+void main()
+{
+ v_texcoord = vec2(texcoord.x, texcoord.y);
+ if (ubuf.flip != 0)
+ v_texcoord.y = 1.0 - v_texcoord.y;
+ gl_Position = ubuf.mvp * position;
+}
diff --git a/tests/manual/rhi/tex3d/texture3d.vert.qsb b/tests/manual/rhi/tex3d/texture3d.vert.qsb
new file mode 100644
index 0000000000..daf6d0407a
--- /dev/null
+++ b/tests/manual/rhi/tex3d/texture3d.vert.qsb
Binary files differ
diff --git a/tests/manual/rhi/texturearray/CMakeLists.txt b/tests/manual/rhi/texturearray/CMakeLists.txt
new file mode 100644
index 0000000000..e4618f939e
--- /dev/null
+++ b/tests/manual/rhi/texturearray/CMakeLists.txt
@@ -0,0 +1,29 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(texturearray
+ GUI
+ SOURCES
+ texturearray.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+)
+
+set_source_files_properties("../shared/texture_arr.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture_arr.vert.qsb"
+)
+set_source_files_properties("../shared/texture_arr.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture_arr.frag.qsb"
+)
+set(texturearray_resource_files
+ "../shared/texture_arr.vert.qsb"
+ "../shared/texture_arr.frag.qsb"
+)
+
+qt_internal_add_resource(texturearray "texturearray"
+ PREFIX
+ "/"
+ FILES
+ ${texturearray_resource_files}
+)
diff --git a/tests/manual/rhi/texturearray/texturearray.cpp b/tests/manual/rhi/texturearray/texturearray.cpp
new file mode 100644
index 0000000000..241f440e01
--- /dev/null
+++ b/tests/manual/rhi/texturearray/texturearray.cpp
@@ -0,0 +1,155 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "../shared/examplefw.h"
+#include <QElapsedTimer>
+
+// Creates a texture array object with size 4, uploads a different
+// image to each, and cycles through them on-screen.
+
+static const int ARRAY_SIZE = 4;
+static const int UBUF_SIZE = 72;
+
+static float vertexData[] =
+{ // Y up, CCW
+ -0.5f, 0.5f, 0.0f, 0.0f,
+ -0.5f, -0.5f, 0.0f, 1.0f,
+ 0.5f, -0.5f, 1.0f, 1.0f,
+ 0.5f, 0.5f, 1.0f, 0.0f
+};
+
+static quint16 indexData[] =
+{
+ 0, 1, 2, 0, 2, 3
+};
+
+struct {
+ QList<QRhiResource *> releasePool;
+ QRhiTexture *texArr = nullptr;
+ QRhiSampler *sampler = nullptr;
+ QRhiShaderResourceBindings *srb = nullptr;
+ QRhiBuffer *vbuf = nullptr;
+ QRhiBuffer *ibuf = nullptr;
+ QRhiBuffer *ubuf = nullptr;
+ QRhiGraphicsPipeline *ps = nullptr;
+ QRhiResourceUpdateBatch *initialUpdates = nullptr;
+ QMatrix4x4 winProj;
+ QElapsedTimer t;
+ int arrayIndex = 0;
+} d;
+
+void Window::customInit()
+{
+ if (!m_r->isFeatureSupported(QRhi::TextureArrays))
+ qFatal("Texture array objects are not supported by this backend");
+
+ d.texArr = m_r->newTextureArray(QRhiTexture::RGBA8, ARRAY_SIZE, QSize(512, 512), 1,
+ // mipmaps will be generated, to exercise that too
+ QRhiTexture::MipMapped | QRhiTexture::UsedWithGenerateMips);
+ d.releasePool << d.texArr;
+ d.texArr->create();
+
+ d.initialUpdates = m_r->nextResourceUpdateBatch();
+
+ QImage img(512, 512, QImage::Format_RGBA8888);
+ img.fill(Qt::red);
+ d.initialUpdates->uploadTexture(d.texArr, QRhiTextureUploadDescription(QRhiTextureUploadEntry(0, 0, QRhiTextureSubresourceUploadDescription(img))));
+ img.fill(Qt::green);
+ d.initialUpdates->uploadTexture(d.texArr, QRhiTextureUploadDescription(QRhiTextureUploadEntry(1, 0, QRhiTextureSubresourceUploadDescription(img))));
+ img.fill(Qt::blue);
+ d.initialUpdates->uploadTexture(d.texArr, QRhiTextureUploadDescription(QRhiTextureUploadEntry(2, 0, QRhiTextureSubresourceUploadDescription(img))));
+ img.fill(Qt::yellow);
+ d.initialUpdates->uploadTexture(d.texArr, QRhiTextureUploadDescription(QRhiTextureUploadEntry(3, 0, QRhiTextureSubresourceUploadDescription(img))));
+
+ d.initialUpdates->generateMips(d.texArr);
+
+ d.sampler = m_r->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::Linear,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge);
+ d.releasePool << d.sampler;
+ d.sampler->create();
+
+ d.ubuf = m_r->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, UBUF_SIZE);
+ d.releasePool << d.ubuf;
+ d.ubuf->create();
+
+ d.srb = m_r->newShaderResourceBindings();
+ d.releasePool << d.srb;
+ d.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, d.ubuf, 0, UBUF_SIZE),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, d.texArr, d.sampler)
+ });
+ d.srb->create();
+
+ d.vbuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(vertexData));
+ d.releasePool << d.vbuf;
+ d.vbuf->create();
+
+ d.ibuf = m_r->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::IndexBuffer, sizeof(indexData));
+ d.releasePool << d.ibuf;
+ d.ibuf->create();
+
+ d.initialUpdates->uploadStaticBuffer(d.vbuf, 0, sizeof(vertexData), vertexData);
+ d.initialUpdates->uploadStaticBuffer(d.ibuf, indexData);
+
+ d.ps = m_r->newGraphicsPipeline();
+ d.releasePool << d.ps;
+ d.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, getShader(QLatin1String(":/texture_arr.vert.qsb")) },
+ { QRhiShaderStage::Fragment, getShader(QLatin1String(":/texture_arr.frag.qsb")) }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({ { 4 * sizeof(float) } });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
+ { 0, 1, QRhiVertexInputAttribute::Float2, quint32(2 * sizeof(float)) }
+ });
+ d.ps->setVertexInputLayout(inputLayout);
+ d.ps->setShaderResourceBindings(d.srb);
+ d.ps->setRenderPassDescriptor(m_rp);
+ d.ps->create();
+
+ d.t.start();
+}
+
+void Window::customRelease()
+{
+ qDeleteAll(d.releasePool);
+ d.releasePool.clear();
+}
+
+void Window::customRender()
+{
+ QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ QRhiResourceUpdateBatch *u = m_r->nextResourceUpdateBatch();
+ if (d.initialUpdates) {
+ u->merge(d.initialUpdates);
+ d.initialUpdates->release();
+ d.initialUpdates = nullptr;
+ }
+
+ if (d.winProj != m_proj) {
+ d.winProj = m_proj;
+ QMatrix4x4 mvp = m_proj;
+ mvp.scale(2);
+ u->updateDynamicBuffer(d.ubuf, 0, 64, mvp.constData());
+ const qint32 flip = 0;
+ u->updateDynamicBuffer(d.ubuf, 64, 4, &flip);
+ u->updateDynamicBuffer(d.ubuf, 68, 4, &d.arrayIndex);
+ }
+
+ if (d.t.elapsed() > 2000) {
+ d.t.restart();
+ d.arrayIndex = (d.arrayIndex + 1) % ARRAY_SIZE;
+ u->updateDynamicBuffer(d.ubuf, 68, 4, &d.arrayIndex);
+ }
+
+ const QSize outputSizeInPixels = m_sc->currentPixelSize();
+ cb->beginPass(m_sc->currentFrameRenderTarget(), m_clearColor, { 1.0f, 0 }, u);
+ cb->setGraphicsPipeline(d.ps);
+ cb->setViewport({ 0, 0, float(outputSizeInPixels.width()), float(outputSizeInPixels.height()) });
+ cb->setShaderResources();
+ QRhiCommandBuffer::VertexInput vbufBinding(d.vbuf, 0);
+ cb->setVertexInput(0, 1, &vbufBinding, d.ibuf, 0, QRhiCommandBuffer::IndexUInt16);
+ cb->drawIndexed(6);
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/texuploads/CMakeLists.txt b/tests/manual/rhi/texuploads/CMakeLists.txt
index 20078d4067..49e596f7e6 100644
--- a/tests/manual/rhi/texuploads/CMakeLists.txt
+++ b/tests/manual/rhi/texuploads/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from texuploads.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## texuploads Binary:
#####################################################################
-qt_add_manual_test(texuploads
+qt_internal_add_manual_test(texuploads
GUI
SOURCES
texuploads.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -29,13 +30,9 @@ set(texuploads_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(texuploads "texuploads"
+qt_internal_add_resource(texuploads "texuploads"
PREFIX
"/"
FILES
${texuploads_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:texuploads.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/texuploads/texuploads.cpp b/tests/manual/rhi/texuploads/texuploads.cpp
index 36be237a3d..5723d19be9 100644
--- a/tests/manual/rhi/texuploads/texuploads.cpp
+++ b/tests/manual/rhi/texuploads/texuploads.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "../shared/examplefw.h"
#include "../shared/cube.h"
@@ -239,7 +192,7 @@ void Window::customRender()
if (d.testStage == 6) {
const QRhiTexture::NativeTexture nativeTexture = d.tex->nativeTexture();
if (nativeTexture.object) {
-#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+#if QT_CONFIG(metal)
if (graphicsApi == Metal) {
qDebug() << "Metal texture: " << nativeTexture.object;
// Now could cast to id<MTLTexture> and do something with
diff --git a/tests/manual/rhi/triquadcube/CMakeLists.txt b/tests/manual/rhi/triquadcube/CMakeLists.txt
index c4fd5a0498..babf468728 100644
--- a/tests/manual/rhi/triquadcube/CMakeLists.txt
+++ b/tests/manual/rhi/triquadcube/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from triquadcube.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## triquadcube Binary:
#####################################################################
-qt_add_manual_test(triquadcube
+qt_internal_add_manual_test(triquadcube
GUI
SOURCES
quadrenderer.cpp quadrenderer.h
@@ -12,7 +13,7 @@ qt_add_manual_test(triquadcube
triangleoncuberenderer.cpp triangleoncuberenderer.h
trianglerenderer.cpp trianglerenderer.h
triquadcube.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
@@ -41,13 +42,9 @@ set(triquadcube_resource_files
"../shared/texture.vert.qsb"
)
-qt_add_resource(triquadcube "triquadcube"
+qt_internal_add_resource(triquadcube "triquadcube"
PREFIX
"/"
FILES
${triquadcube_resource_files}
)
-
-
-#### Keys ignored in scope 1:.:.:triquadcube.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/rhi/triquadcube/quadrenderer.cpp b/tests/manual/rhi/triquadcube/quadrenderer.cpp
index 98de7d07e7..67392dc583 100644
--- a/tests/manual/rhi/triquadcube/quadrenderer.cpp
+++ b/tests/manual/rhi/triquadcube/quadrenderer.cpp
@@ -1,56 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "quadrenderer.h"
#include <QFile>
-#include <QtGui/private/qshader_p.h>
+#include <rhi/qshader.h>
// Renders a quad using indexed drawing. No QRhiGraphicsPipeline is created, it
// expects to reuse the one created by TriangleRenderer. A separate
diff --git a/tests/manual/rhi/triquadcube/quadrenderer.h b/tests/manual/rhi/triquadcube/quadrenderer.h
index 79d5b8209d..8e5b556e06 100644
--- a/tests/manual/rhi/triquadcube/quadrenderer.h
+++ b/tests/manual/rhi/triquadcube/quadrenderer.h
@@ -1,57 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef QUADRENDERER_H
#define QUADRENDERER_H
-#include <QtGui/private/qrhi_p.h>
+#include <rhi/qrhi.h>
class QuadRenderer
{
diff --git a/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp b/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
index 5031eb219a..452c593e16 100644
--- a/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
+++ b/tests/manual/rhi/triquadcube/texturedcuberenderer.cpp
@@ -1,56 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "texturedcuberenderer.h"
#include <QFile>
-#include <QtGui/private/qshader_p.h>
+#include <rhi/qshader.h>
#include "../shared/cube.h"
@@ -186,10 +139,10 @@ void TexturedCubeRenderer::queueResourceUpdates(QRhiResourceUpdateBatch *resourc
// the ghetto mipmap generator...
for (int i = 0, ie = m_r->mipLevelsForSize(m_image.size()); i != ie; ++i) {
QImage image = m_image.scaled(m_r->sizeForMipLevel(i, m_image.size()));
- descEntries.append({ 0, i, image });
+ descEntries.append({ 0, i, QRhiTextureSubresourceUploadDescription(image) });
}
} else {
- descEntries.append({ 0, 0, m_image });
+ descEntries.append({ 0, 0, QRhiTextureSubresourceUploadDescription(m_image) });
}
QRhiTextureUploadDescription desc;
desc.setEntries(descEntries.cbegin(), descEntries.cend());
diff --git a/tests/manual/rhi/triquadcube/texturedcuberenderer.h b/tests/manual/rhi/triquadcube/texturedcuberenderer.h
index 879f875209..53fc9a30d1 100644
--- a/tests/manual/rhi/triquadcube/texturedcuberenderer.h
+++ b/tests/manual/rhi/triquadcube/texturedcuberenderer.h
@@ -1,57 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TEXTUREDCUBERENDERER_H
#define TEXTUREDCUBERENDERER_H
-#include <QtGui/private/qrhi_p.h>
+#include <rhi/qrhi.h>
class TexturedCubeRenderer
{
diff --git a/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp b/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp
index 0f2f7047ef..33dc0776d7 100644
--- a/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp
+++ b/tests/manual/rhi/triquadcube/triangleoncuberenderer.cpp
@@ -1,56 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "triangleoncuberenderer.h"
#include <QFile>
-#include <QtGui/private/qshader_p.h>
+#include <rhi/qshader.h>
// toggle to test the preserved content (no clear) path
const bool IMAGE_UNDER_OFFSCREEN_RENDERING = false;
diff --git a/tests/manual/rhi/triquadcube/triangleoncuberenderer.h b/tests/manual/rhi/triquadcube/triangleoncuberenderer.h
index 5a56bf6bd1..9d77feb253 100644
--- a/tests/manual/rhi/triquadcube/triangleoncuberenderer.h
+++ b/tests/manual/rhi/triquadcube/triangleoncuberenderer.h
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TRIANGLEONCUBERENDERER_H
#define TRIANGLEONCUBERENDERER_H
diff --git a/tests/manual/rhi/triquadcube/trianglerenderer.cpp b/tests/manual/rhi/triquadcube/trianglerenderer.cpp
index a57a5242bb..21e3e791b4 100644
--- a/tests/manual/rhi/triquadcube/trianglerenderer.cpp
+++ b/tests/manual/rhi/triquadcube/trianglerenderer.cpp
@@ -1,56 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "trianglerenderer.h"
#include <QFile>
-#include <QtGui/private/qshader_p.h>
+#include <rhi/qshader.h>
//#define VBUF_IS_DYNAMIC
diff --git a/tests/manual/rhi/triquadcube/trianglerenderer.h b/tests/manual/rhi/triquadcube/trianglerenderer.h
index 53d6926a62..bad2198be5 100644
--- a/tests/manual/rhi/triquadcube/trianglerenderer.h
+++ b/tests/manual/rhi/triquadcube/trianglerenderer.h
@@ -1,57 +1,10 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TRIANGLERENDERER_H
#define TRIANGLERENDERER_H
-#include <QtGui/private/qrhi_p.h>
+#include <rhi/qrhi.h>
class TriangleRenderer
{
diff --git a/tests/manual/rhi/triquadcube/triquadcube.cpp b/tests/manual/rhi/triquadcube/triquadcube.cpp
index 252ec63e21..2ef0d567db 100644
--- a/tests/manual/rhi/triquadcube/triquadcube.cpp
+++ b/tests/manual/rhi/triquadcube/triquadcube.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// An example exercising more than a single feature. Enables profiling
// (resource logging to a file) and inserts debug markers and sets some
@@ -62,9 +15,8 @@
#include <QFileInfo>
#include <QFile>
-#include <QtGui/private/qrhiprofiler_p.h>
+#include <QElapsedTimer>
-#define PROFILE_TO_FILE
//#define SKIP_PRESENT
//#define USE_MSAA
//#define USE_SRGB_SWAPCHAIN
@@ -83,18 +35,11 @@ struct {
QSize lastOutputSize;
int frameCount = 0;
QFile profOut;
+ QElapsedTimer gpuFrameTimePrintTimer;
} d;
void preInit()
{
-#ifdef PROFILE_TO_FILE
- rhiFlags |= QRhi::EnableProfiling;
- const QString profFn = QFileInfo(QLatin1String("rhiprof.txt")).absoluteFilePath();
- qDebug("Writing profiling output to %s", qPrintable(profFn));
- d.profOut.setFileName(profFn);
- d.profOut.open(QIODevice::WriteOnly);
-#endif
-
#ifdef SKIP_PRESENT
endFrameFlags |= QRhi::SkipPresent;
#endif
@@ -129,10 +74,6 @@ void preInit()
void Window::customInit()
{
-#ifdef PROFILE_TO_FILE
- m_r->profiler()->setDevice(&d.profOut);
-#endif
-
d.triRenderer.setRhi(m_r);
d.triRenderer.setSampleCount(sampleCount);
d.triRenderer.initResources(m_rp);
@@ -159,10 +100,6 @@ void Window::customInit()
d.liveTexCubeRenderer.setTranslation(QVector3D(-2.0f, 0, 0));
}
- // Put the gpu mem allocator statistics to the profiling stream after doing
- // all the init. (where applicable)
- m_r->profiler()->addVMemAllocatorStats();
-
// Check some features/limits.
qDebug("isFeatureSupported(MultisampleTexture): %d", m_r->isFeatureSupported(QRhi::MultisampleTexture));
qDebug("isFeatureSupported(MultisampleRenderBuffer): %d", m_r->isFeatureSupported(QRhi::MultisampleRenderBuffer));
@@ -181,9 +118,25 @@ void Window::customInit()
qDebug("isFeatureSupported(VertexShaderPointSize): %d", m_r->isFeatureSupported(QRhi::VertexShaderPointSize));
qDebug("isFeatureSupported(BaseVertex): %d", m_r->isFeatureSupported(QRhi::BaseVertex));
qDebug("isFeatureSupported(BaseInstance): %d", m_r->isFeatureSupported(QRhi::BaseInstance));
+ qDebug("isFeatureSupported(PipelineCacheDataLoadSave): %d", m_r->isFeatureSupported(QRhi::PipelineCacheDataLoadSave));
qDebug("Min 2D texture width/height: %d", m_r->resourceLimit(QRhi::TextureSizeMin));
qDebug("Max 2D texture width/height: %d", m_r->resourceLimit(QRhi::TextureSizeMax));
qDebug("Max color attachment count: %d", m_r->resourceLimit(QRhi::MaxColorAttachments));
+ qDebug("MaxThreadGroupsPerDimension: %d", m_r->resourceLimit(QRhi::MaxThreadGroupsPerDimension));
+ qDebug("MaxThreadsPerThreadGroup: %d", m_r->resourceLimit(QRhi::MaxThreadsPerThreadGroup));
+ qDebug("MaxThreadGroupX: %d", m_r->resourceLimit(QRhi::MaxThreadGroupX));
+ qDebug("MaxThreadGroupY: %d", m_r->resourceLimit(QRhi::MaxThreadGroupY));
+ qDebug("MaxThreadGroupZ: %d", m_r->resourceLimit(QRhi::MaxThreadGroupZ));
+ qDebug("TextureArraySizeMax: %d", m_r->resourceLimit(QRhi::TextureArraySizeMax));
+ qDebug("MaxUniformBufferRange: %d", m_r->resourceLimit(QRhi::MaxUniformBufferRange));
+ qDebug("MaxVertexInputs: %d", m_r->resourceLimit(QRhi::MaxVertexInputs));
+ qDebug("MaxVertexOutputs: %d", m_r->resourceLimit(QRhi::MaxVertexOutputs));
+
+ // With Vulkan at least we should see some details from the memory allocator.
+ qDebug() << m_r->statistics();
+
+ // Every two seconds try printing last known gpu frame time.
+ d.gpuFrameTimePrintTimer.start();
}
void Window::customRelease()
@@ -204,6 +157,11 @@ void Window::customRender()
const QSize outputSize = m_sc->currentPixelSize();
QRhiCommandBuffer *cb = m_sc->currentFrameCommandBuffer();
+ if (d.gpuFrameTimePrintTimer.elapsed() > 2000) {
+ qDebug() << "Last completed GPU frame time" << cb->lastCompletedGpuTime() << "seconds";
+ d.gpuFrameTimePrintTimer.restart();
+ }
+
if (outputSize != d.lastOutputSize) {
d.triRenderer.resize(outputSize);
if (!d.triangleOnly) {
diff --git a/tests/manual/shortcuts/CMakeLists.txt b/tests/manual/shortcuts/CMakeLists.txt
index e8474fc9a7..6e821e327a 100644
--- a/tests/manual/shortcuts/CMakeLists.txt
+++ b/tests/manual/shortcuts/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from shortcuts.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## shortcuts Binary:
#####################################################################
-qt_add_manual_test(shortcuts
+qt_internal_add_manual_test(shortcuts
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:shortcuts.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/shortcuts/main.cpp b/tests/manual/shortcuts/main.cpp
index 289e8526f0..514d62a484 100644
--- a/tests/manual/shortcuts/main.cpp
+++ b/tests/manual/shortcuts/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QVBoxLayout>
@@ -33,6 +8,7 @@
#include <QLabel>
#include <QPushButton>
#include <QDebug>
+#include <QtVersion>
class ShortcutTester : public QWidget
{
@@ -49,8 +25,6 @@ private:
void setupLayout();
void addToGrid(QWidget *w, int &row, int col);
void addShortcutToGrid(const QKeySequence &k, int &row, int col);
- void addShortcutToGrid(int key, int &row, int col)
- { addShortcutToGrid(QKeySequence(key), row, col); }
QGridLayout *m_gridLayout = new QGridLayout;
};
@@ -85,56 +59,57 @@ void ShortcutTester::setupLayout()
int row = 0;
int col = 0;
- const int keys1[] = {
- Qt::AltModifier + Qt::ShiftModifier + Qt::Key_G,
- Qt::AltModifier + Qt::Key_G,
- Qt::ControlModifier + Qt::ShiftModifier + Qt::Key_R,
- Qt::ControlModifier + Qt::Key_R,
- Qt::ControlModifier + Qt::Key_Return, Qt::ControlModifier + Qt::Key_Enter,
- Qt::ControlModifier + Qt::ShiftModifier + Qt::AltModifier + Qt::Key_R,
- Qt::ShiftModifier + Qt::Key_5, Qt::ShiftModifier + Qt::Key_Percent,
+ const QKeyCombination keys1[] = {
+ Qt::AltModifier | Qt::ShiftModifier | Qt::Key_G,
+ Qt::AltModifier | Qt::Key_G,
+ Qt::ControlModifier | Qt::ShiftModifier | Qt::Key_R,
+ Qt::ControlModifier | Qt::Key_R,
+ Qt::ControlModifier | Qt::Key_Return, Qt::ControlModifier | Qt::Key_Enter,
+ Qt::ControlModifier | Qt::ShiftModifier | Qt::AltModifier | Qt::Key_R,
+ Qt::ShiftModifier | Qt::Key_5, Qt::ShiftModifier | Qt::Key_Percent,
Qt::Key_Percent, Qt::Key_5, Qt::Key_Q
};
- for (int k : keys1)
+ for (const auto k : keys1)
addShortcutToGrid(k, row, col);
row = 0;
col++;
- const int keys2[] = {
- Qt::ControlModifier + Qt::Key_Percent,
- Qt::ControlModifier + Qt::ShiftModifier + Qt::Key_5,
- Qt::ControlModifier + Qt::Key_5, Qt::AltModifier + Qt::Key_5,
- Qt::ControlModifier + Qt::Key_Plus,
- Qt::ControlModifier + Qt::ShiftModifier + Qt::Key_Plus,
- Qt::ControlModifier + Qt::ShiftModifier + Qt::Key_Equal,
- Qt::ControlModifier + Qt::Key_Y, Qt::ShiftModifier + Qt::Key_Comma,
- Qt::ControlModifier + Qt::Key_Comma, Qt::ControlModifier + Qt::Key_Slash,
- Qt::ControlModifier + Qt::Key_Backslash
+ const QKeyCombination keys2[] = {
+ Qt::ControlModifier | Qt::Key_Percent,
+ Qt::ControlModifier | Qt::ShiftModifier | Qt::Key_5,
+ Qt::ControlModifier | Qt::Key_5, Qt::AltModifier | Qt::Key_5,
+ Qt::ControlModifier | Qt::Key_Plus,
+ Qt::ControlModifier | Qt::ShiftModifier | Qt::Key_Plus,
+ Qt::ControlModifier | Qt::ShiftModifier | Qt::Key_Equal,
+ Qt::ControlModifier | Qt::Key_Y, Qt::ShiftModifier | Qt::Key_Comma,
+ Qt::ControlModifier | Qt::Key_Comma, Qt::ControlModifier | Qt::Key_Slash,
+ Qt::ControlModifier | Qt::Key_Backslash
};
- for (int k : keys2)
+ for (const auto k : keys2)
addShortcutToGrid(k, row, col);
row = 0;
col++;
- const int keys3[] = {
- Qt::MetaModifier + Qt::ShiftModifier + Qt::Key_A,
- Qt::MetaModifier + Qt::Key_A,
- Qt::MetaModifier + Qt::Key_Q,
- Qt::MetaModifier + Qt::ShiftModifier + Qt::Key_5,
- Qt::ControlModifier + Qt::Key_BracketRight,
- Qt::ShiftModifier + Qt::Key_F3,
- Qt::ControlModifier + Qt::Key_F3,
- 0x20AC, // EURO SIGN e.g. US (with euro on 5) on 3rd keyboard level
- Qt::ControlModifier + 0x20AC
+ const QKeyCombination keys3[] = {
+ Qt::MetaModifier | Qt::ShiftModifier | Qt::Key_A,
+ Qt::MetaModifier | Qt::Key_A,
+ Qt::MetaModifier | Qt::Key_Q,
+ Qt::MetaModifier | Qt::ShiftModifier | Qt::Key_5,
+ Qt::ControlModifier | Qt::Key_BracketRight,
+ Qt::ShiftModifier | Qt::Key_F3,
+ Qt::ControlModifier | Qt::Key_F3,
};
- for (int k : keys3)
+ for (const auto k : keys3)
addShortcutToGrid(k, row, col);
+ addShortcutToGrid(0x20AC, row, col); // EURO SIGN e.g. US (with euro on 5) on 3rd keyboard level
+ addShortcutToGrid(int(Qt::ControlModifier) | 0x20AC, row, col);
+
// with german (neo 2) layout on linux under ISO_Level3_Shift + ISO_Level5_Shift + I
const QKeySequence greekPsi(QString(QStringLiteral("\u03A8")));
addShortcutToGrid(greekPsi, row, col);
diff --git a/tests/manual/socketengine/.prev_CMakeLists.txt b/tests/manual/socketengine/.prev_CMakeLists.txt
deleted file mode 100644
index a96c5b2e75..0000000000
--- a/tests/manual/socketengine/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-# Generated from socketengine.pro.
-
-#####################################################################
-## tst_socketengine Binary:
-#####################################################################
-
-qt_add_manual_test(tst_socketengine
- SOURCES
- main.cpp
- PUBLIC_LIBRARIES
- Qt::CorePrivate
- Qt::NetworkPrivate
- Qt::Test
-)
-
-#### Keys ignored in scope 1:.:.:socketengine.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/socketengine/CMakeLists.txt b/tests/manual/socketengine/CMakeLists.txt
index 81e937a3c3..8ade1f5f30 100644
--- a/tests/manual/socketengine/CMakeLists.txt
+++ b/tests/manual/socketengine/CMakeLists.txt
@@ -1,23 +1,19 @@
-# Generated from socketengine.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_socketengine Binary:
#####################################################################
-# special case begin
if (NOT QT_FEATURE_private_tests)
return()
endif()
-# special case end
-qt_add_manual_test(tst_socketengine
+qt_internal_add_manual_test(tst_socketengine
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::NetworkPrivate
Qt::Test
)
-
-#### Keys ignored in scope 1:.:.:socketengine.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/socketengine/main.cpp b/tests/manual/socketengine/main.cpp
index 46d62b9a9c..54457ed20c 100644
--- a/tests/manual/socketengine/main.cpp
+++ b/tests/manual/socketengine/main.cpp
@@ -1,34 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QDebug>
#include <qtest.h>
-#include <QtTest/QtTest>
+#include <QTest>
#include <QtNetwork/qnetworkreply.h>
#include <QtNetwork/qnetworkrequest.h>
#include <QtNetwork/qnetworkaccessmanager.h>
@@ -38,6 +13,8 @@
#include <cstdio>
#include <QCoreApplication>
+using namespace std::chrono_literals;
+
const int bufsize = 16*1024;
char buf[bufsize];
@@ -64,7 +41,7 @@ int main(int argc, char**argv)
int r = socketEngine->connectToHost(QHostAddress("74.125.77.99"), 80); // google
bool readyToRead = false;
bool readyToWrite = false;
- socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, true, 10*1000);
+ socketEngine->waitForReadOrWrite(&readyToRead, &readyToWrite, true, true, 10s);
if (r <= 0) //timeout or error
exit(1);
if (readyToWrite) {
@@ -74,7 +51,7 @@ int main(int argc, char**argv)
if (ret == request.length()) {
// read the response in a loop
do {
- bool waitReadResult = socketEngine->waitForRead(10*1000);
+ bool waitReadResult = socketEngine->waitForRead(10s);
int available = socketEngine->bytesAvailable();
if (waitReadResult == true && available == 0) {
// disconnected
diff --git a/tests/manual/startsystemmove/main.cpp b/tests/manual/startsystemmove/main.cpp
index a121d1ed86..2889bdc4f7 100644
--- a/tests/manual/startsystemmove/main.cpp
+++ b/tests/manual/startsystemmove/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui>
@@ -76,15 +51,18 @@ bool Window::event(QEvent *event)
switch (event->type()) {
case QEvent::MouseButtonPress:
qDebug() << "Mouse press";
- resizeOrMove(static_cast<QMouseEvent *>(event)->localPos());
+ resizeOrMove(static_cast<QMouseEvent *>(event)->position());
return true;
case QEvent::TouchUpdate:
qDebug() << "Touch update";
- resizeOrMove(static_cast<QTouchEvent *>(event)->touchPoints().first().pos());
+ resizeOrMove(static_cast<QTouchEvent *>(event)->points().first().position());
return true;
case QEvent::TouchBegin:
qDebug() << "Touch begin";
- resizeOrMove(static_cast<QTouchEvent *>(event)->touchPoints().first().pos());
+ resizeOrMove(static_cast<QTouchEvent *>(event)->points().first().position());
+ return true;
+ case QEvent::TouchEnd:
+ qDebug() << "Touch end";
return true;
default:
return QRasterWindow::event(event);
diff --git a/tests/manual/stereographicsview/CMakeLists.txt b/tests/manual/stereographicsview/CMakeLists.txt
new file mode 100644
index 0000000000..6e43c660dd
--- /dev/null
+++ b/tests/manual/stereographicsview/CMakeLists.txt
@@ -0,0 +1,27 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## stereographicsview Binary:
+#####################################################################
+
+set(CMAKE_AUTOUIC ON)
+
+qt_internal_add_manual_test(stereographicsview
+ GUI
+ SOURCES
+ main.cpp
+ mainwindow.cpp
+ mainwindow.h
+ mainwindow.ui
+ mygraphicsview.h
+ mygraphicsview.cpp
+ LIBRARIES
+ Qt::CorePrivate
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::OpenGL
+ Qt::OpenGLWidgets
+ Qt::Widgets
+ Qt::WidgetsPrivate
+)
diff --git a/tests/manual/stereographicsview/main.cpp b/tests/manual/stereographicsview/main.cpp
new file mode 100644
index 0000000000..a085f782b3
--- /dev/null
+++ b/tests/manual/stereographicsview/main.cpp
@@ -0,0 +1,26 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+
+#include <QApplication>
+#include <QSurfaceFormat>
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+
+ QSurfaceFormat format;
+ format.setDepthBufferSize(24);
+ format.setStencilBufferSize(8);
+ format.setSamples(16);
+ format.setStereo(true);
+ QSurfaceFormat::setDefaultFormat(format);
+
+ MainWindow w;
+ w.show();
+ return a.exec();
+}
+
+
+#include "main.moc"
diff --git a/tests/manual/stereographicsview/mainwindow.cpp b/tests/manual/stereographicsview/mainwindow.cpp
new file mode 100644
index 0000000000..86269b096c
--- /dev/null
+++ b/tests/manual/stereographicsview/mainwindow.cpp
@@ -0,0 +1,79 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+#include "./ui_mainwindow.h"
+#include <QPushButton>
+#include <QSlider>
+#include <QLabel>
+#include <QGraphicsEllipseItem>
+#include <QRandomGenerator>
+#include <QOpenGLWidget>
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+ , ui(new Ui::MainWindow)
+{
+ ui->setupUi(this);
+
+ ui->graphicsView->setViewport(new QOpenGLWidget);
+ ui->graphicsView->setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
+
+ QRect rect = ui->graphicsView->rect();
+ QGraphicsScene *m_scene = new QGraphicsScene(rect);
+ ui->graphicsView->setScene(m_scene);
+
+ QSize initialSize(150, 150);
+ m_ellipse = m_scene->addEllipse(
+ rect.width() / 2 - initialSize.width() / 2,
+ rect.height() / 2 - initialSize.height() / 2,
+ initialSize.width(),
+ initialSize.height(),
+ QPen(Qt::magenta, 5),
+ Qt::blue);
+
+ QPushButton *button = new QPushButton();
+ button->setGeometry(QRect(rect.width() / 2 - 75, 100, 150, 50));
+ button->setText("Random ellipse color");
+ QObject::connect(button, &QPushButton::pressed, [&]() {
+ m_ellipse->setBrush(QColor::fromRgb(QRandomGenerator::global()->generate()));
+ m_ellipse->setPen(QPen(QColor::fromRgb(QRandomGenerator::global()->generate()), 5));
+ });
+ m_scene->addWidget(button);
+
+ m_label = new QLabel();
+ m_label->setGeometry(QRect(rect.width() / 2 - 50, rect.height() - 100, 100, 50));
+ m_label->setAlignment(Qt::AlignCenter);
+ m_scene->addWidget(m_label);
+
+ QSlider *slider = new QSlider(Qt::Horizontal);
+ slider->setGeometry(QRect(rect.width() / 2 - 100, rect.height() - 50, 200, 50));
+ slider->setMinimum(10);
+ slider->setMaximum(300);
+ slider->setValue(initialSize.width());
+ QObject::connect(slider, &QAbstractSlider::valueChanged, [this](int value){
+ QRectF rect = m_ellipse->rect();
+ rect.setWidth(value);
+ rect.setHeight(value);
+ m_ellipse->setRect(rect);
+ m_label->setText("Ellipse size: " + QString::number(value));
+ });
+ emit slider->valueChanged(initialSize.width());
+ m_scene->addWidget(slider);
+
+ QMenu *screenShotMenu = menuBar()->addMenu("&Screenshot");
+ screenShotMenu->addAction("Left buffer", this, [this](){
+ ui->graphicsView->saveImage(QOpenGLWidget::LeftBuffer);
+ });
+
+ screenShotMenu->addAction("Right buffer", this, [this](){
+ ui->graphicsView->saveImage(QOpenGLWidget::RightBuffer);
+ });
+
+}
+
+MainWindow::~MainWindow()
+{
+ delete ui;
+}
+
diff --git a/tests/manual/stereographicsview/mainwindow.h b/tests/manual/stereographicsview/mainwindow.h
new file mode 100644
index 0000000000..5219aae644
--- /dev/null
+++ b/tests/manual/stereographicsview/mainwindow.h
@@ -0,0 +1,30 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+namespace Ui { class MainWindow; }
+QT_END_NAMESPACE
+
+class QGraphicsEllipseItem;
+class QLabel;
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+ ~MainWindow();
+
+private:
+ QGraphicsEllipseItem *m_ellipse;
+ QLabel *m_label;
+
+ Ui::MainWindow *ui;
+};
+#endif // MAINWINDOW_H
diff --git a/tests/manual/stereographicsview/mainwindow.ui b/tests/manual/stereographicsview/mainwindow.ui
new file mode 100644
index 0000000000..2ebb6b8caa
--- /dev/null
+++ b/tests/manual/stereographicsview/mainwindow.ui
@@ -0,0 +1,101 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1120</width>
+ <height>695</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralwidget">
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="MyGraphicsView" name="graphicsView">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="sizeAdjustPolicy">
+ <enum>QAbstractScrollArea::AdjustToContentsOnFirstShow</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QFrame" name="frame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>QGraphicsView Stereoscopic Example</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1120</width>
+ <height>21</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QStatusBar" name="statusbar"/>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>MyGraphicsView</class>
+ <extends>QGraphicsView</extends>
+ <header>mygraphicsview.h</header>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/stereographicsview/mygraphicsview.cpp b/tests/manual/stereographicsview/mygraphicsview.cpp
new file mode 100644
index 0000000000..933ee00835
--- /dev/null
+++ b/tests/manual/stereographicsview/mygraphicsview.cpp
@@ -0,0 +1,209 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mygraphicsview.h"
+#include <QResizeEvent>
+#include <QFileDialog>
+
+Q_OPENGL_EXPORT QImage qt_gl_read_framebuffer(const QSize &size, bool alpha_format, bool include_alpha);
+
+MyGraphicsView::MyGraphicsView(QWidget *parent) :
+ QGraphicsView(parent),
+ m_indexBuf(QOpenGLBuffer::IndexBuffer)
+{
+
+}
+
+MyGraphicsView::MyGraphicsView(QGraphicsScene *scene, QWidget *parent) :
+ QGraphicsView(scene, parent)
+{
+
+}
+
+void MyGraphicsView::saveImage(QOpenGLWidget::TargetBuffer targetBuffer)
+{
+ QOpenGLWidget *w = static_cast<QOpenGLWidget*>(viewport());
+ Q_ASSERT(w);
+
+ w->makeCurrent(targetBuffer);
+ draw(targetBuffer);
+
+ QImage img = qt_gl_read_framebuffer(w->size() * w->devicePixelRatio(), true, true);
+
+ if (img.isNull()) {
+ qFatal("Failed to grab framebuffer");
+ }
+
+ const char *fn =
+ targetBuffer == QOpenGLWidget::LeftBuffer
+ ? "leftBuffer.png" : "rightBuffer.png";
+
+ QFileDialog fd(this);
+ fd.setAcceptMode(QFileDialog::AcceptSave);
+ fd.setDefaultSuffix("png");
+ fd.selectFile(fn);
+ if (fd.exec() == QDialog::Accepted)
+ img.save(fd.selectedFiles().first());
+}
+
+void MyGraphicsView::drawBackground(QPainter *painter, const QRectF &rect)
+{
+ if (!m_initialized)
+ init();
+
+ QOpenGLWidget *w = static_cast<QOpenGLWidget*>(viewport());
+
+ painter->beginNativePainting();
+
+ draw(w->currentTargetBuffer());
+
+ painter->endNativePainting();
+
+
+ m_yaw += 0.5;
+ if (m_yaw > 360)
+ m_yaw = 0;
+}
+
+void MyGraphicsView::resizeEvent(QResizeEvent *event)
+{
+ QGraphicsView::resizeEvent(event);
+
+ resize(event->size().width(), event->size().height());
+}
+
+void MyGraphicsView::init()
+{
+ if (m_initialized)
+ return;
+
+ initializeOpenGLFunctions();
+
+ initShaders();
+ initCube();
+
+ resize(viewport()->width(), viewport()->height());
+
+ m_initialized = true;
+}
+
+void MyGraphicsView::initShaders()
+{
+ static const char *vertexShaderSource =
+ "#ifdef GL_ES\n"
+ "// Set default precision to medium\n"
+ "precision mediump int;\n"
+ "precision mediump float;\n"
+ "#endif\n"
+ "attribute vec4 a_position;\n"
+ "uniform mat4 u_mvp;\n"
+ "void main() {\n"
+ "gl_Position = u_mvp * a_position;\n"
+ "}\n";
+
+ static const char *fragmentShaderSource =
+ "#ifdef GL_ES\n"
+ "// Set default precision to medium\n"
+ "precision mediump int;\n"
+ "precision mediump float;\n"
+ "#endif\n"
+ "void main() {\n"
+ "gl_FragColor = vec4(0.7, 0.1, 0.0, 1.0);\n"
+ "}\n";
+
+ if (!m_program.addShaderFromSourceCode(QOpenGLShader::Vertex, vertexShaderSource))
+ close();
+
+ if (!m_program.addShaderFromSourceCode(QOpenGLShader::Fragment, fragmentShaderSource))
+ close();
+
+ if (!m_program.link())
+ close();
+
+ if (!m_program.bind())
+ close();
+}
+
+void MyGraphicsView::initCube()
+{
+ m_arrayBuf.create();
+ m_indexBuf.create();
+
+ QVector3D vertices[] = {
+ QVector3D(-1.0f, -1.0f, 1.0f),
+ QVector3D( 1.0f, -1.0f, 1.0f),
+ QVector3D(-1.0f, 1.0f, 1.0f),
+ QVector3D( 1.0f, 1.0f, 1.0f),
+ QVector3D( 1.0f, -1.0f, 1.0f),
+ QVector3D( 1.0f, -1.0f, -1.0f),
+ QVector3D( 1.0f, 1.0f, 1.0f),
+ QVector3D( 1.0f, 1.0f, -1.0f),
+ QVector3D( 1.0f, -1.0f, -1.0f),
+ QVector3D(-1.0f, -1.0f, -1.0f),
+ QVector3D( 1.0f, 1.0f, -1.0f),
+ QVector3D(-1.0f, 1.0f, -1.0f),
+ QVector3D(-1.0f, -1.0f, -1.0f),
+ QVector3D(-1.0f, -1.0f, 1.0f),
+ QVector3D(-1.0f, 1.0f, -1.0f),
+ QVector3D(-1.0f, 1.0f, 1.0f),
+ QVector3D(-1.0f, -1.0f, -1.0f),
+ QVector3D( 1.0f, -1.0f, -1.0f),
+ QVector3D(-1.0f, -1.0f, 1.0f),
+ QVector3D( 1.0f, -1.0f, 1.0f),
+ QVector3D(-1.0f, 1.0f, 1.0f),
+ QVector3D( 1.0f, 1.0f, 1.0f),
+ QVector3D(-1.0f, 1.0f, -1.0f),
+ QVector3D( 1.0f, 1.0f, -1.0f)
+ };
+
+ GLushort indices[] = {
+ 0, 1, 2, 3, 3,
+ 4, 4, 5, 6, 7, 7,
+ 8, 8, 9, 10, 11, 11,
+ 12, 12, 13, 14, 15, 15,
+ 16, 16, 17, 18, 19, 19,
+ 20, 20, 21, 22, 23
+ };
+
+
+ m_arrayBuf.bind();
+ m_arrayBuf.allocate(vertices, 24 * sizeof(QVector3D));
+
+ m_indexBuf.bind();
+ m_indexBuf.allocate(indices, 34 * sizeof(GLushort));
+}
+
+void MyGraphicsView::draw(QOpenGLWidget::TargetBuffer targetBuffer)
+{
+ glClearColor(0.0f, 0.7f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ m_program.bind();
+ m_arrayBuf.bind();
+ m_indexBuf.bind();
+
+ QMatrix4x4 matrix;
+ matrix.translate(targetBuffer == QOpenGLWidget::LeftBuffer ? -2.0 : 2.0,
+ 0.0,
+ -10.0);
+ matrix.scale(2.0);
+ matrix.rotate(QQuaternion::fromEulerAngles(10, m_yaw, 0));
+ m_program.setUniformValue("u_mvp", m_projection * matrix);
+
+ int vertexLocation = m_program.attributeLocation("a_position");
+ m_program.enableAttributeArray(vertexLocation);
+ m_program.setAttributeBuffer(vertexLocation, GL_FLOAT, 0, 3, sizeof(QVector3D));
+
+ glDrawElements(GL_TRIANGLE_STRIP, 34, GL_UNSIGNED_SHORT, nullptr);
+}
+
+void MyGraphicsView::resize(int w, int h)
+{
+ qreal aspect = qreal(w) / qreal(h ? h : 1);
+ const qreal zNear = 0.0, zFar = 100.0, fov = 45.0;
+ m_projection.setToIdentity();
+ m_projection.perspective(fov, aspect, zNear, zFar);
+
+ if (m_initialized)
+ glViewport(0, 0, w, h);
+}
diff --git a/tests/manual/stereographicsview/mygraphicsview.h b/tests/manual/stereographicsview/mygraphicsview.h
new file mode 100644
index 0000000000..57cf902d5d
--- /dev/null
+++ b/tests/manual/stereographicsview/mygraphicsview.h
@@ -0,0 +1,47 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MYGRAPHICSVIEW_H
+#define MYGRAPHICSVIEW_H
+
+#include <QOpenGLFunctions>
+#include <QGraphicsView>
+#include <QOpenGLShaderProgram>
+#include <QOpenGLBuffer>
+#include <QMatrix4x4>
+#include <QOpenGLWidget>
+
+class MyGraphicsView : public QGraphicsView, protected QOpenGLFunctions
+{
+public:
+ MyGraphicsView(QWidget *parent = nullptr);
+ MyGraphicsView(QGraphicsScene *scene, QWidget *parent = nullptr);
+
+ void saveImage(QOpenGLWidget::TargetBuffer targetBuffer);
+
+protected:
+ void drawBackground(QPainter *painter, const QRectF &rect) override;
+
+ void resizeEvent(QResizeEvent *event) override;
+
+private:
+ void init();
+ void initShaders();
+ void initCube();
+
+ void draw(QOpenGLWidget::TargetBuffer targetBuffer);
+
+ void resize(int w, int h);
+
+
+ bool m_initialized = false;
+
+ QOpenGLShaderProgram m_program;
+ QMatrix4x4 m_projection;
+ QOpenGLBuffer m_arrayBuf;
+ QOpenGLBuffer m_indexBuf;
+
+ qreal m_yaw = 0;
+};
+
+#endif // MYGRAPHICSVIEW_H
diff --git a/tests/manual/stereographicsview/stereographicsview.pro b/tests/manual/stereographicsview/stereographicsview.pro
new file mode 100644
index 0000000000..597166367c
--- /dev/null
+++ b/tests/manual/stereographicsview/stereographicsview.pro
@@ -0,0 +1,13 @@
+QT += widgets widgets-private gui-private core-private
+
+TARGET = stereographicsview
+TEMPLATE = app
+
+SOURCES += main.cpp \
+ mainwindow.cpp \
+ mainwindow.h \
+ mainwindow.ui \
+ mygraphicsview.h \
+ mygraphicsview.cpp \
+
+HEADERS += openglwidget.h
diff --git a/tests/manual/textrendering/CMakeLists.txt b/tests/manual/textrendering/CMakeLists.txt
index 788f9fc34f..cd06705ce5 100644
--- a/tests/manual/textrendering/CMakeLists.txt
+++ b/tests/manual/textrendering/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from textrendering.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(glyphshaping)
add_subdirectory(textperformance)
diff --git a/tests/manual/textrendering/codeeditor/CMakeLists.txt b/tests/manual/textrendering/codeeditor/CMakeLists.txt
new file mode 100644
index 0000000000..0e8a3b49ff
--- /dev/null
+++ b/tests/manual/textrendering/codeeditor/CMakeLists.txt
@@ -0,0 +1,37 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.16)
+project(codeeditor LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}/widgets/widgets/codeeditor")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
+
+qt_standard_project_setup()
+
+qt_add_executable(codeeditor
+ codeeditor.cpp codeeditor.h
+ main.cpp
+)
+
+set_target_properties(codeeditor PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(codeeditor PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Widgets
+)
+
+install(TARGETS codeeditor
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/tests/manual/textrendering/codeeditor/codeeditor.cpp b/tests/manual/textrendering/codeeditor/codeeditor.cpp
new file mode 100644
index 0000000000..3b7fd58d30
--- /dev/null
+++ b/tests/manual/textrendering/codeeditor/codeeditor.cpp
@@ -0,0 +1,134 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "codeeditor.h"
+
+#include <QPainter>
+#include <QTextBlock>
+
+//![constructor]
+
+CodeEditor::CodeEditor(QWidget *parent) : QPlainTextEdit(parent)
+{
+ lineNumberArea = new LineNumberArea(this);
+
+ connect(this, &CodeEditor::blockCountChanged, this, &CodeEditor::updateLineNumberAreaWidth);
+ connect(this, &CodeEditor::updateRequest, this, &CodeEditor::updateLineNumberArea);
+ connect(this, &CodeEditor::cursorPositionChanged, this, &CodeEditor::highlightCurrentLine);
+
+ updateLineNumberAreaWidth(0);
+ highlightCurrentLine();
+}
+
+//![constructor]
+
+//![extraAreaWidth]
+
+int CodeEditor::lineNumberAreaWidth()
+{
+ int digits = 1;
+ int max = qMax(1, blockCount());
+ while (max >= 10) {
+ max /= 10;
+ ++digits;
+ }
+
+ int space = 3 + fontMetrics().horizontalAdvance(QLatin1Char('9')) * digits;
+
+ return space;
+}
+
+//![extraAreaWidth]
+
+//![slotUpdateExtraAreaWidth]
+
+void CodeEditor::updateLineNumberAreaWidth(int /* newBlockCount */)
+{
+ setViewportMargins(lineNumberAreaWidth(), 0, 0, 0);
+}
+
+//![slotUpdateExtraAreaWidth]
+
+//![slotUpdateRequest]
+
+void CodeEditor::updateLineNumberArea(const QRect &rect, int dy)
+{
+ if (dy)
+ lineNumberArea->scroll(0, dy);
+ else
+ lineNumberArea->update(0, rect.y(), lineNumberArea->width(), rect.height());
+
+ if (rect.contains(viewport()->rect()))
+ updateLineNumberAreaWidth(0);
+}
+
+//![slotUpdateRequest]
+
+//![resizeEvent]
+
+void CodeEditor::resizeEvent(QResizeEvent *e)
+{
+ QPlainTextEdit::resizeEvent(e);
+
+ QRect cr = contentsRect();
+ lineNumberArea->setGeometry(QRect(cr.left(), cr.top(), lineNumberAreaWidth(), cr.height()));
+}
+
+//![resizeEvent]
+
+//![cursorPositionChanged]
+
+void CodeEditor::highlightCurrentLine()
+{
+ QList<QTextEdit::ExtraSelection> extraSelections;
+
+ if (!isReadOnly()) {
+ QTextEdit::ExtraSelection selection;
+
+ QColor lineColor = QColor(Qt::yellow).lighter(160);
+
+ selection.format.setBackground(lineColor);
+ selection.format.setProperty(QTextFormat::FullWidthSelection, true);
+ selection.cursor = textCursor();
+ selection.cursor.clearSelection();
+ extraSelections.append(selection);
+ }
+
+ setExtraSelections(extraSelections);
+}
+
+//![cursorPositionChanged]
+
+//![extraAreaPaintEvent_0]
+
+void CodeEditor::lineNumberAreaPaintEvent(QPaintEvent *event)
+{
+ QPainter painter(lineNumberArea);
+ painter.fillRect(event->rect(), Qt::lightGray);
+
+//![extraAreaPaintEvent_0]
+
+//![extraAreaPaintEvent_1]
+ QTextBlock block = firstVisibleBlock();
+ int blockNumber = block.blockNumber();
+ int top = qRound(blockBoundingGeometry(block).translated(contentOffset()).top());
+ int bottom = top + qRound(blockBoundingRect(block).height());
+//![extraAreaPaintEvent_1]
+
+//![extraAreaPaintEvent_2]
+ while (block.isValid() && top <= event->rect().bottom()) {
+ if (block.isVisible() && bottom >= event->rect().top()) {
+ QString number = QString::number(blockNumber + 1);
+ painter.setPen(Qt::black);
+ painter.drawText(0, top, lineNumberArea->width(), fontMetrics().height(),
+ Qt::AlignRight, number);
+ }
+
+ block = block.next();
+ top = bottom;
+ bottom = top + qRound(blockBoundingRect(block).height());
+ ++blockNumber;
+ }
+}
+//![extraAreaPaintEvent_2]
+
diff --git a/tests/manual/textrendering/codeeditor/codeeditor.h b/tests/manual/textrendering/codeeditor/codeeditor.h
new file mode 100644
index 0000000000..583bf3b4a0
--- /dev/null
+++ b/tests/manual/textrendering/codeeditor/codeeditor.h
@@ -0,0 +1,68 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef CODEEDITOR_H
+#define CODEEDITOR_H
+
+#include <QPlainTextEdit>
+
+QT_BEGIN_NAMESPACE
+class QPaintEvent;
+class QResizeEvent;
+class QSize;
+class QWidget;
+QT_END_NAMESPACE
+
+class LineNumberArea;
+
+//![codeeditordefinition]
+
+class CodeEditor : public QPlainTextEdit
+{
+ Q_OBJECT
+
+public:
+ CodeEditor(QWidget *parent = nullptr);
+
+ void lineNumberAreaPaintEvent(QPaintEvent *event);
+ int lineNumberAreaWidth();
+
+protected:
+ void resizeEvent(QResizeEvent *event) override;
+
+private slots:
+ void updateLineNumberAreaWidth(int newBlockCount);
+ void highlightCurrentLine();
+ void updateLineNumberArea(const QRect &rect, int dy);
+
+private:
+ QWidget *lineNumberArea;
+};
+
+//![codeeditordefinition]
+//![extraarea]
+
+class LineNumberArea : public QWidget
+{
+public:
+ LineNumberArea(CodeEditor *editor) : QWidget(editor), codeEditor(editor)
+ {}
+
+ QSize sizeHint() const override
+ {
+ return QSize(codeEditor->lineNumberAreaWidth(), 0);
+ }
+
+protected:
+ void paintEvent(QPaintEvent *event) override
+ {
+ codeEditor->lineNumberAreaPaintEvent(event);
+ }
+
+private:
+ CodeEditor *codeEditor;
+};
+
+//![extraarea]
+
+#endif
diff --git a/tests/manual/textrendering/codeeditor/codeeditor.pro b/tests/manual/textrendering/codeeditor/codeeditor.pro
new file mode 100644
index 0000000000..5618160d17
--- /dev/null
+++ b/tests/manual/textrendering/codeeditor/codeeditor.pro
@@ -0,0 +1,8 @@
+QT += widgets
+
+HEADERS = codeeditor.h
+SOURCES = main.cpp \
+ codeeditor.cpp
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/widgets/widgets/codeeditor
+INSTALLS += target
diff --git a/tests/manual/textrendering/codeeditor/codeeditor.qdoc b/tests/manual/textrendering/codeeditor/codeeditor.qdoc
new file mode 100644
index 0000000000..f3b417c5b8
--- /dev/null
+++ b/tests/manual/textrendering/codeeditor/codeeditor.qdoc
@@ -0,0 +1,173 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \example widgets/codeeditor
+ \title Code Editor Example
+ \ingroup examples-widgets
+ \brief The Code Editor example shows how to create a simple editor that
+ has line numbers and that highlights the current line.
+
+ \borderedimage codeeditor-example.png
+
+ As can be seen from the image, the editor displays the line
+ numbers in an area to the left of the area for editing. The editor
+ will highlight the line containing the cursor.
+
+ We implement the editor in \c CodeEditor, which is a widget that
+ inherits QPlainTextEdit. We keep a separate widget in \c
+ CodeEditor (\c LineNumberArea) onto which we draw the line
+ numbers.
+
+ QPlainTextEdit inherits from QAbstractScrollArea, and editing
+ takes place within its \l{QAbstractScrollArea::}{viewport()}'s
+ margins. We make room for our line number area by setting the left
+ margin of the viewport to the size we need to draw the line
+ numbers.
+
+ When it comes to editing code, we prefer QPlainTextEdit over
+ QTextEdit because it is optimized for handling plain text. See
+ the QPlainTextEdit class description for details.
+
+ QPlainTextEdit lets us add selections in addition to the
+ selection the user can make with the mouse or keyboard. We use
+ this functionality to highlight the current line. More on this
+ later.
+
+ We will now move on to the definitions and implementations of \c
+ CodeEditor and \c LineNumberArea. Let's start with the \c
+ LineNumberArea class.
+
+ \section1 The LineNumberArea Class
+
+ We paint the line numbers on this widget, and place it over the \c
+ CodeEditor's \l{QAbstractScrollArea::}{viewport()}'s left margin
+ area.
+
+ We need to use protected functions in QPlainTextEdit while
+ painting the area. So to keep things simple, we paint the area in
+ the \c CodeEditor class. The area also asks the editor to
+ calculate its size hint.
+
+ Note that we could simply paint the line numbers directly on the
+ code editor, and drop the LineNumberArea class. However, the
+ QWidget class helps us to \l{QWidget::}{scroll()} its contents.
+ Also, having a separate widget is the right choice if we wish to
+ extend the editor with breakpoints or other code editor features.
+ The widget would then help in the handling of mouse events.
+
+ \snippet widgets/codeeditor/codeeditor.h extraarea
+
+ \section1 CodeEditor Class Definition
+
+ Here is the code editor's class definition:
+
+ \snippet widgets/codeeditor/codeeditor.h codeeditordefinition
+
+ In the editor we resize and draw the line numbers on the \c
+ LineNumberArea. We need to do this when the number of lines in the
+ editor changes, and when the editor's viewport() is scrolled. Of
+ course, it is also done when the editor's size changes. We do
+ this in \c updateLineNumberWidth() and \c updateLineNumberArea().
+
+ Whenever, the cursor's position changes, we highlight the current
+ line in \c highlightCurrentLine().
+
+ \section1 CodeEditor Class Implementation
+
+ We will now go through the code editors implementation, starting
+ off with the constructor.
+
+ \snippet widgets/codeeditor/codeeditor.cpp constructor
+
+ In the constructor we connect our slots to signals in
+ QPlainTextEdit. It is necessary to calculate the line number area
+ width and highlight the first line when the editor is created.
+
+ \snippet widgets/codeeditor/codeeditor.cpp extraAreaWidth
+
+ The \c lineNumberAreaWidth() function calculates the width of the
+ \c LineNumberArea widget. We take the number of digits in the last
+ line of the editor and multiply that with the maximum width of a
+ digit.
+
+ \snippet widgets/codeeditor/codeeditor.cpp slotUpdateExtraAreaWidth
+
+ When we update the width of the line number area, we simply call
+ QAbstractScrollArea::setViewportMargins().
+
+ \snippet widgets/codeeditor/codeeditor.cpp slotUpdateRequest
+
+ This slot is invoked when the editors viewport has been scrolled.
+ The QRect given as argument is the part of the editing area that
+ is do be updated (redrawn). \c dy holds the number of pixels the
+ view has been scrolled vertically.
+
+ \snippet widgets/codeeditor/codeeditor.cpp resizeEvent
+
+ When the size of the editor changes, we also need to resize the
+ line number area.
+
+ \snippet widgets/codeeditor/codeeditor.cpp cursorPositionChanged
+
+ When the cursor position changes, we highlight the current line,
+ i.e., the line containing the cursor.
+
+ QPlainTextEdit gives the possibility to have more than one
+ selection at the same time. we can set the character format
+ (QTextCharFormat) of these selections. We clear the cursors
+ selection before setting the new
+ QPlainTextEdit::ExtraSelection, else several lines would get
+ highlighted when the user selects multiple lines with the mouse.
+ \omit ask someone how this works \endomit
+
+ One sets the selection with a text cursor. When using the
+ FullWidthSelection property, the current cursor text block (line)
+ will be selected. If you want to select just a portion of the text
+ block, the cursor should be moved with QTextCursor::movePosition()
+ from a position set with \l{QTextCursor::}{setPosition()}.
+
+ \snippet widgets/codeeditor/codeeditor.cpp extraAreaPaintEvent_0
+
+ The \c lineNumberAreaPaintEvent() is called from \c LineNumberArea
+ whenever it receives a paint event. We start off by painting the
+ widget's background.
+
+ \snippet widgets/codeeditor/codeeditor.cpp extraAreaPaintEvent_1
+
+ We will now loop through all visible lines and paint the line
+ numbers in the extra area for each line. Notice that in a plain
+ text edit each line will consist of one QTextBlock; though, if
+ line wrapping is enabled, a line may span several rows in the text
+ edit's viewport.
+
+ We get the top and bottom y-coordinate of the first text block,
+ and adjust these values by the height of the current text block in
+ each iteration in the loop.
+
+ \snippet widgets/codeeditor/codeeditor.cpp extraAreaPaintEvent_2
+
+ Notice that we check if the block is visible in addition to check
+ if it is in the areas viewport - a block can, for example, be
+ hidden by a window placed over the text edit.
+
+ \section1 Suggestions for Extending the Code Editor
+
+ No self-respecting code editor is without a syntax
+ highligther; the \l{Syntax Highlighter Example} shows how to
+ create one.
+
+ In addition to line numbers, you can add more to the extra area,
+ for instance, break points.
+
+ QSyntaxHighlighter gives the possibility to add user data to each
+ text block with
+ \l{QSyntaxHighlighter::}{setCurrentBlockUserData()}. This can be
+ used to implement parenthesis matching. In the \c
+ highlightCurrentLine(), the data of the currentBlock() can be
+ fetched with QTextBlock::userData(). Matching parentheses can be
+ highlighted with an extra selection. The "Matching Parentheses
+ with QSyntaxHighlighter" article in Qt Quarterly 31 implements
+ this. You find it here: \l{http://doc.qt.io/archives/qq/}.
+
+*/
diff --git a/tests/manual/textrendering/codeeditor/main.cpp b/tests/manual/textrendering/codeeditor/main.cpp
new file mode 100644
index 0000000000..3e3d98ae31
--- /dev/null
+++ b/tests/manual/textrendering/codeeditor/main.cpp
@@ -0,0 +1,18 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+
+#include "codeeditor.h"
+
+int main(int argv, char **args)
+{
+ QApplication app(argv, args);
+
+ CodeEditor editor;
+ editor.setWindowTitle(QObject::tr("Code Editor Example"));
+ editor.show();
+
+ return app.exec();
+}
+
diff --git a/tests/manual/textrendering/glyphshaping/CMakeLists.txt b/tests/manual/textrendering/glyphshaping/CMakeLists.txt
index 0dd163183b..8965070139 100644
--- a/tests/manual/textrendering/glyphshaping/CMakeLists.txt
+++ b/tests/manual/textrendering/glyphshaping/CMakeLists.txt
@@ -1,19 +1,15 @@
-# Generated from glyphshaping.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## glyphshaping Binary:
#####################################################################
-qt_add_manual_test(glyphshaping
+qt_internal_add_manual_test(glyphshaping
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:glyphshaping.pro:<TRUE>:
-# DEPLOYMENT = "glyphshaping_data"
-# glyphshaping_data.files = "$$PWD/glyphshaping_data.xml"
-# glyphshaping_data.path = "."
diff --git a/tests/manual/textrendering/glyphshaping/main.cpp b/tests/manual/textrendering/glyphshaping/main.cpp
index e76084cf1b..bbe36a8abf 100644
--- a/tests/manual/textrendering/glyphshaping/main.cpp
+++ b/tests/manual/textrendering/glyphshaping/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include <QApplication>
#include <QDir>
diff --git a/tests/manual/textrendering/nativetext/CMakeLists.txt b/tests/manual/textrendering/nativetext/CMakeLists.txt
index b8f215f57b..67918640af 100644
--- a/tests/manual/textrendering/nativetext/CMakeLists.txt
+++ b/tests/manual/textrendering/nativetext/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from nativetext.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## nativetext Binary:
#####################################################################
-qt_add_manual_test(nativetext
+qt_internal_add_manual_test(nativetext
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::GuiPrivate
@@ -17,8 +18,8 @@ qt_add_manual_test(nativetext
## Scopes:
#####################################################################
-qt_extend_target(nativetext CONDITION APPLE
- PUBLIC_LIBRARIES
+qt_internal_extend_target(nativetext CONDITION APPLE
+ LIBRARIES
${FWAppKit}
${FWCoreGraphics}
${FWFoundation}
diff --git a/tests/manual/textrendering/nativetext/main.cpp b/tests/manual/textrendering/nativetext/main.cpp
index b481e44bae..65a361eddb 100644
--- a/tests/manual/textrendering/nativetext/main.cpp
+++ b/tests/manual/textrendering/nativetext/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
@@ -125,7 +100,7 @@ public:
p.setPen(palette().text().color());
QFont f = font();
- f.resolve(-1);
+ f.setResolveMask(-1);
p.setFont(f);
p.drawText(QPoint(0, ascent), text());
diff --git a/tests/manual/textrendering/textperformance/CMakeLists.txt b/tests/manual/textrendering/textperformance/CMakeLists.txt
index b84db9e0aa..56e67d3688 100644
--- a/tests/manual/textrendering/textperformance/CMakeLists.txt
+++ b/tests/manual/textrendering/textperformance/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from textperformance.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## textperformance Binary:
#####################################################################
-qt_add_manual_test(textperformance
+qt_internal_add_manual_test(textperformance
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/textrendering/textperformance/main.cpp b/tests/manual/textrendering/textperformance/main.cpp
index 9d238ad420..babeb2f810 100644
--- a/tests/manual/textrendering/textperformance/main.cpp
+++ b/tests/manual/textrendering/textperformance/main.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include <QApplication>
#include <QDialog>
@@ -41,7 +18,7 @@ class FontBlaster: public QWidget
Q_OBJECT
public:
- FontBlaster(QWidget *parent = 0)
+ FontBlaster(QWidget *parent = nullptr)
: QWidget(parent)
, m_currentMode(0)
{
diff --git a/tests/manual/touch/CMakeLists.txt b/tests/manual/touch/CMakeLists.txt
index 571e2bbcec..72ed405048 100644
--- a/tests/manual/touch/CMakeLists.txt
+++ b/tests/manual/touch/CMakeLists.txt
@@ -1,16 +1,15 @@
-# Generated from touch.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## touch Binary:
#####################################################################
-qt_add_manual_test(touch
+qt_internal_add_manual_test(touch
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
+ Qt::GuiPrivate
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:touch.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/touch/main.cpp b/tests/manual/touch/main.cpp
index b6a42f0019..dcc29799aa 100644
--- a/tests/manual/touch/main.cpp
+++ b/tests/manual/touch/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QAction>
@@ -344,7 +319,7 @@ bool TouchTestWidget::event(QEvent *event)
case QEvent::MouseButtonRelease:
if (m_drawPoints) {
const QMouseEvent *me = static_cast<const QMouseEvent *>(event);
- m_points.append(Point(me->localPos(),
+ m_points.append(Point(me->position(),
type == QEvent::MouseButtonPress ? MousePress : MouseRelease,
me->source()));
update();
@@ -353,8 +328,8 @@ bool TouchTestWidget::event(QEvent *event)
case QEvent::TouchBegin:
case QEvent::TouchUpdate:
if (m_drawPoints) {
- for (const QTouchEvent::TouchPoint &p : static_cast<const QTouchEvent *>(event)->touchPoints())
- m_points.append(Point(p.pos(), TouchPoint, Qt::MouseEventNotSynthesized, p.ellipseDiameters()));
+ for (const QEventPoint &p : static_cast<const QPointerEvent *>(event)->points())
+ m_points.append(Point(p.position(), TouchPoint, Qt::MouseEventNotSynthesized, p.ellipseDiameters()));
update();
}
Q_FALLTHROUGH();
@@ -407,7 +382,7 @@ void TouchTestWidget::paintEvent(QPaintEvent *)
const QRectF geom = QRectF(QPointF(0, 0), QSizeF(size()));
painter.fillRect(geom, Qt::white);
painter.drawRect(QRectF(geom.topLeft(), geom.bottomRight() - QPointF(1, 1)));
- for (const Point &point : qAsConst(m_points)) {
+ for (const Point &point : std::as_const(m_points)) {
if (geom.contains(point.pos)) {
if (point.type == MouseRelease)
drawEllipse(point.pos, point.horizontalDiameter, point.verticalDiameter, point.color(), painter);
@@ -415,7 +390,7 @@ void TouchTestWidget::paintEvent(QPaintEvent *)
fillEllipse(point.pos, point.horizontalDiameter, point.verticalDiameter, point.color(), painter);
}
}
- for (const GesturePtr &gp : qAsConst(m_gestures))
+ for (const GesturePtr &gp : std::as_const(m_gestures))
gp->draw(geom, painter);
}
@@ -430,7 +405,7 @@ private slots:
void touchTypeToggled();
private:
- using QWindowsApplication = QPlatformInterface::Private::QWindowsApplication;
+ using QWindowsApplication = QNativeInterface::Private::QWindowsApplication;
using TouchWindowTouchType = QWindowsApplication::TouchWindowTouchType;
using TouchWindowTouchTypes = QWindowsApplication::QWindowsApplication::TouchWindowTouchTypes;
@@ -444,7 +419,7 @@ SettingsDialog::SettingsDialog(QWidget *parent) : QDialog(parent)
auto layout = new QVBoxLayout(this);
TouchWindowTouchTypes touchTypes;
- if (auto nativeWindowsApp = dynamic_cast<QWindowsApplication *>(QGuiApplicationPrivate::platformIntegration()))
+ if (auto nativeWindowsApp = qGuiApp->nativeInterface<QWindowsApplication>())
touchTypes = nativeWindowsApp->touchWindowTouchType();
m_fineCheckBox = new QCheckBox("Fine Touch", this);
@@ -468,7 +443,7 @@ void SettingsDialog::touchTypeToggled()
types.setFlag(TouchWindowTouchType::FineTouch);
if (m_palmCheckBox->isChecked())
types.setFlag(TouchWindowTouchType::WantPalmTouch);
- if (auto nativeWindowsApp = dynamic_cast<QWindowsApplication *>(QGuiApplicationPrivate::platformIntegration()))
+ if (auto nativeWindowsApp = qGuiApp->nativeInterface<QWindowsApplication>())
nativeWindowsApp->setTouchWindowTouchType(types);
else
qWarning("Missing Interface QWindowsApplication");
@@ -538,15 +513,15 @@ MainWindow::MainWindow()
addToolBar(Qt::TopToolBarArea, toolBar);
QMenu *fileMenu = menuBar()->addMenu("File");
QAction *newWindowAction = fileMenu->addAction(QStringLiteral("New Window"), this, &MainWindow::newWindow);
- newWindowAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_N));
+ newWindowAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N));
toolBar->addAction(newWindowAction);
fileMenu->addSeparator();
QAction *dumpDeviceAction = fileMenu->addAction(QStringLiteral("Dump devices"));
- dumpDeviceAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_D));
+ dumpDeviceAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_D));
connect(dumpDeviceAction, &QAction::triggered, this, &MainWindow::dumpTouchDevices);
toolBar->addAction(dumpDeviceAction);
QAction *clearLogAction = fileMenu->addAction(QStringLiteral("Clear Log"));
- clearLogAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_L));
+ clearLogAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_L));
connect(clearLogAction, &QAction::triggered, m_logTextEdit, &QPlainTextEdit::clear);
toolBar->addAction(clearLogAction);
QAction *toggleDrawPointAction = fileMenu->addAction(QStringLiteral("Draw Points"));
@@ -555,11 +530,11 @@ MainWindow::MainWindow()
connect(toggleDrawPointAction, &QAction::toggled, m_touchWidget, &TouchTestWidget::setDrawPoints);
toolBar->addAction(toggleDrawPointAction);
QAction *clearPointAction = fileMenu->addAction(QStringLiteral("Clear Points"));
- clearPointAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_P));
+ clearPointAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_P));
connect(clearPointAction, &QAction::triggered, m_touchWidget, &TouchTestWidget::clearPoints);
toolBar->addAction(clearPointAction);
QAction *quitAction = fileMenu->addAction(QStringLiteral("Quit"));
- quitAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Q));
+ quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
connect(quitAction, &QAction::triggered, qApp, &QCoreApplication::quit);
toolBar->addAction(quitAction);
diff --git a/tests/manual/touchGraphicsItem/CMakeLists.txt b/tests/manual/touchGraphicsItem/CMakeLists.txt
index 1055a761b2..82e0523184 100644
--- a/tests/manual/touchGraphicsItem/CMakeLists.txt
+++ b/tests/manual/touchGraphicsItem/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from touchGraphicsItem.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## touchGraphicsItem Binary:
#####################################################################
-qt_add_manual_test(touchGraphicsItem
+qt_internal_add_manual_test(touchGraphicsItem
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:touchGraphicsItem.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/touchGraphicsItem/main.cpp b/tests/manual/touchGraphicsItem/main.cpp
index 80265a46f8..7ec9272a86 100644
--- a/tests/manual/touchGraphicsItem/main.cpp
+++ b/tests/manual/touchGraphicsItem/main.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2018 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/transientwindow/CMakeLists.txt b/tests/manual/transientwindow/CMakeLists.txt
index c3307282c1..6e918aa6e0 100644
--- a/tests/manual/transientwindow/CMakeLists.txt
+++ b/tests/manual/transientwindow/CMakeLists.txt
@@ -1,18 +1,16 @@
-# Generated from transientwindow.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## transientwindow Binary:
#####################################################################
-qt_add_manual_test(transientwindow
+qt_internal_add_manual_test(transientwindow
GUI
SOURCES
main.cpp
mainwindow.cpp mainwindow.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:transientwindow.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/transientwindow/main.cpp b/tests/manual/transientwindow/main.cpp
index a125f1c316..67b731dc95 100644
--- a/tests/manual/transientwindow/main.cpp
+++ b/tests/manual/transientwindow/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include <QApplication>
diff --git a/tests/manual/transientwindow/mainwindow.cpp b/tests/manual/transientwindow/mainwindow.cpp
index 1b84343ffa..747304605d 100644
--- a/tests/manual/transientwindow/mainwindow.cpp
+++ b/tests/manual/transientwindow/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include <QDebug>
diff --git a/tests/manual/transientwindow/mainwindow.h b/tests/manual/transientwindow/mainwindow.h
index 253bf1726e..8659f122e9 100644
--- a/tests/manual/transientwindow/mainwindow.h
+++ b/tests/manual/transientwindow/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -37,7 +12,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- MainWindow(QWidget *parent = 0);
+ MainWindow(QWidget *parent = nullptr);
~MainWindow();
public slots:
diff --git a/tests/manual/triangulator/CMakeLists.txt b/tests/manual/triangulator/CMakeLists.txt
index d3d6a8cc1f..a424bc5ecc 100644
--- a/tests/manual/triangulator/CMakeLists.txt
+++ b/tests/manual/triangulator/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from triangulator.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## triangulator Binary:
#####################################################################
-qt_add_manual_test(triangulator
+qt_internal_add_manual_test(triangulator
GUI
SOURCES
main.cpp
triviswidget.cpp triviswidget.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:triangulator.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/triangulator/main.cpp b/tests/manual/triangulator/main.cpp
index 066c9f374e..3a384f5888 100644
--- a/tests/manual/triangulator/main.cpp
+++ b/tests/manual/triangulator/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QMainWindow>
diff --git a/tests/manual/triangulator/triviswidget.cpp b/tests/manual/triangulator/triviswidget.cpp
index de1efdb4a0..5a14fc9ca1 100644
--- a/tests/manual/triangulator/triviswidget.cpp
+++ b/tests/manual/triangulator/triviswidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "triviswidget.h"
#include <QVBoxLayout>
diff --git a/tests/manual/triangulator/triviswidget.h b/tests/manual/triangulator/triviswidget.h
index 7419746236..d52d9c2942 100644
--- a/tests/manual/triangulator/triviswidget.h
+++ b/tests/manual/triangulator/triviswidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef TRIVISWIDGET_H
#define TRIVISWIDGET_H
diff --git a/tests/manual/unc/CMakeLists.txt b/tests/manual/unc/CMakeLists.txt
index edab5ef368..b811a661ac 100644
--- a/tests/manual/unc/CMakeLists.txt
+++ b/tests/manual/unc/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from unc.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## unc Binary:
#####################################################################
-qt_add_manual_test(unc
+qt_internal_add_manual_test(unc
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:unc.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/unc/main.cpp b/tests/manual/unc/main.cpp
index 9798ed4e5d..98b50e775c 100644
--- a/tests/manual/unc/main.cpp
+++ b/tests/manual/unc/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QDialog>
diff --git a/tests/manual/wasm/CMakeLists.txt b/tests/manual/wasm/CMakeLists.txt
new file mode 100644
index 0000000000..b13f6781b8
--- /dev/null
+++ b/tests/manual/wasm/CMakeLists.txt
@@ -0,0 +1,13 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+add_subdirectory(eventloop)
+add_subdirectory(rasterwindow)
+add_subdirectory(a11y)
+if(QT_FEATURE_widgets)
+add_subdirectory(cursors)
+add_subdirectory(localfiles)
+add_subdirectory(localfonts)
+add_subdirectory(qstdweb)
+add_subdirectory(clipboard)
+endif()
diff --git a/tests/manual/wasm/README.md b/tests/manual/wasm/README.md
new file mode 100644
index 0000000000..9266f38cc6
--- /dev/null
+++ b/tests/manual/wasm/README.md
@@ -0,0 +1,15 @@
+Manual tests and examples for Qt on WebAssembly
+===============================================
+
+These examples demonstrates various technical aspects of
+the Qt for WebAssambly platform port, and can be used
+as a reference when writing application code.
+
+Content
+-------
+
+ cursors Cursor handling
+ eventloop Event loops, application startup, dialog exec()
+ localfiles Local file download and upload
+ rasterwindow Basic GUI app, event handling
+ qtwasmtestlib native auto test framework
diff --git a/tests/manual/wasm/a11y/CMakeLists.txt b/tests/manual/wasm/a11y/CMakeLists.txt
new file mode 100644
index 0000000000..5268d53c8b
--- /dev/null
+++ b/tests/manual/wasm/a11y/CMakeLists.txt
@@ -0,0 +1,3 @@
+if(QT_FEATURE_widgets)
+add_subdirectory(basic_widgets)
+endif()
diff --git a/tests/manual/wasm/a11y/basic_widgets/CMakeLists.txt b/tests/manual/wasm/a11y/basic_widgets/CMakeLists.txt
new file mode 100644
index 0000000000..11534bdf68
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/CMakeLists.txt
@@ -0,0 +1,21 @@
+qt_internal_add_manual_test(a11y_basic_widgets
+ GUI
+ SOURCES
+ tabswidget.cpp
+ tabswidget.h
+ basica11ywidget.h
+ basica11ywidget.cpp
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+)
+
+add_custom_command(
+ TARGET a11y_basic_widgets PRE_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/basic_widgets.html
+ ${CMAKE_CURRENT_BINARY_DIR}/basic_widgets.html
+ DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/basic_widgets.html
+)
diff --git a/tests/manual/wasm/a11y/basic_widgets/basic_widgets.html b/tests/manual/wasm/a11y/basic_widgets/basic_widgets.html
new file mode 100644
index 0000000000..091809be5c
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/basic_widgets.html
@@ -0,0 +1,24 @@
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+
+<script src="a11y_basic_widgets.js" async></script>
+
+<script>
+ window.onload = async () => {
+ let qt_instance = await a11y_basic_widgets_entry({
+ qtContainerElements: [document.getElementById("qt_container")],
+ });
+ }
+</script>
+
+
+</head>
+
+<body>
+ <h1>Qt Accessibility Tester</H1>
+ <div id="qt_container" style="width:640px; height:640px"></div>
+</body>
+
+</html>
diff --git a/tests/manual/wasm/a11y/basic_widgets/basica11ywidget.cpp b/tests/manual/wasm/a11y/basic_widgets/basica11ywidget.cpp
new file mode 100644
index 0000000000..dc1688f5b9
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/basica11ywidget.cpp
@@ -0,0 +1,114 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "basica11ywidget.h"
+
+BasicA11yWidget::BasicA11yWidget() :
+ m_toolBar (new QToolBar()),
+ m_layout(new QVBoxLayout),
+ m_tabWidget(new QTabWidget)
+{
+ createActions();
+ createMenus();
+ createToolBar();
+ m_lblDateTime =new QLabel("Select Chrono Menu for todays date and time.");
+ m_layout->addWidget(m_lblDateTime);
+ m_tabWidget->addTab(new GeneralTab(), ("General Widget"));
+ m_editView =new EditViewTab();
+ m_tabWidget->addTab(m_editView, ("Edit Widget"));
+ m_layout->addWidget(m_tabWidget);
+
+ m_layout->addStretch();
+
+ connect(m_editView, &EditViewTab::connectToToolBar, this,&BasicA11yWidget::connectToolBar);
+ setLayout(m_layout);
+
+}
+void BasicA11yWidget::handleButton() {
+
+ QDialog *asmSmplDlg = new QDialog(this);
+ QVBoxLayout *vlayout = new QVBoxLayout(asmSmplDlg);
+ asmSmplDlg->setWindowTitle("WebAssembly Dialog box ");
+ QLabel *label = new QLabel("Accessibility Demo sample application developed in Qt.");
+ QAbstractButton *bExit = new QPushButton("Exit");
+ vlayout->addWidget(label);
+ vlayout->addWidget(bExit);
+ asmSmplDlg->setLayout(vlayout);
+ auto p = asmSmplDlg->palette();
+ p.setColor( asmSmplDlg->backgroundRole(), Qt::gray);
+ asmSmplDlg->setPalette(p);
+ asmSmplDlg->show();
+ asmSmplDlg->connect(bExit, SIGNAL(clicked()), asmSmplDlg, SLOT(close()));
+}
+
+void BasicA11yWidget::createToolBar()
+{
+ m_copyAct = new QAction(tr("&Copy"), this);
+ m_copyAct->setShortcuts(QKeySequence::Copy);
+
+ m_pasteAct = new QAction(tr("&Paste"), this);
+ m_pasteAct->setStatusTip(tr("To paste selected text"));
+ m_pasteAct->setShortcuts(QKeySequence::Paste);
+
+ m_cutAct = new QAction(tr("C&ut"), this);
+ m_cutAct->setShortcuts(QKeySequence::Cut);
+
+ m_toolBar->addAction(m_copyAct);
+ m_toolBar->addAction(m_cutAct);
+ m_toolBar->addAction(m_pasteAct);
+ m_layout->addWidget(m_toolBar);
+
+}
+void BasicA11yWidget::connectToolBar()
+{
+ connect(m_copyAct, &QAction::triggered, m_editView->getTextEdit(), &QPlainTextEdit::copy);
+ connect(m_pasteAct, &QAction::triggered, m_editView->getTextEdit(), &QPlainTextEdit::paste);
+ connect(m_cutAct, &QAction::triggered, m_editView->getTextEdit(), &QPlainTextEdit::cut);
+}
+void BasicA11yWidget::createActions()
+{
+ m_DateAct = new QAction( tr("&Date"), this);
+ m_DateAct->setStatusTip(tr("To tell you todays date."));
+ connect(m_DateAct, &QAction::triggered, this, &BasicA11yWidget::todaysDate);
+
+ m_TimeAct = new QAction(tr("&Time"), this);
+ m_TimeAct->setStatusTip(tr("To tell you current time."));
+ connect(m_TimeAct, &QAction::triggered, this, &BasicA11yWidget::currentTime);
+
+}
+void BasicA11yWidget::createMenus()
+{
+ m_menuBar = new QMenuBar();
+
+ m_TodayMenu = m_menuBar->addMenu(tr("&Chrono"));
+ m_TodayMenu->addAction(m_DateAct);
+ m_TodayMenu->addAction(m_TimeAct);
+
+ m_aboutAct = new QAction(tr("&About"), this);
+ m_aboutAct->setStatusTip(tr("Show the application's About box"));
+ connect(m_aboutAct, &QAction::triggered, this, &BasicA11yWidget::about);
+
+ m_helpMenu = m_menuBar->addMenu(tr("&Help"));
+ m_helpMenu->addAction(m_aboutAct);
+
+ m_layout->setMenuBar(m_menuBar);
+}
+
+void BasicA11yWidget::todaysDate()
+{
+ QDateTime dt=QDateTime::currentDateTime();
+ QString str = "Today's Date:"+ dt.date().toString();
+ m_lblDateTime->setText(str);
+}
+
+void BasicA11yWidget::currentTime()
+{
+ QDateTime dt=QDateTime::currentDateTime();
+ QString str = "Current Time:"+ dt.time().toString();
+ m_lblDateTime->setText(str);
+}
+
+void BasicA11yWidget::about()
+{
+ handleButton();
+}
diff --git a/tests/manual/wasm/a11y/basic_widgets/basica11ywidget.h b/tests/manual/wasm/a11y/basic_widgets/basica11ywidget.h
new file mode 100644
index 0000000000..b990d163e5
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/basica11ywidget.h
@@ -0,0 +1,41 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+#include "tabswidget.h"
+
+class BasicA11yWidget: public QWidget
+{
+ Q_OBJECT
+private:
+ QMenu* m_helpMenu = nullptr;
+ QMenu* m_TodayMenu = nullptr;
+ QMenuBar* m_menuBar = nullptr;
+ QToolBar* m_toolBar = nullptr;
+ QLabel* m_lblDateTime = nullptr;
+ QVBoxLayout* m_layout = nullptr ;
+ QTabWidget* m_tabWidget = nullptr;
+ EditViewTab *m_editView = nullptr;
+
+ QAction* m_DateAct = nullptr;
+ QAction* m_TimeAct = nullptr;
+ QAction* m_aboutAct = nullptr;
+ QAction* m_copyAct = nullptr;
+ QAction* m_pasteAct = nullptr;
+ QAction* m_cutAct = nullptr;
+
+public slots:
+ void connectToolBar();
+public:
+ BasicA11yWidget() ;
+ void createActions();
+ void createMenus();
+ void createToolBar();
+
+ void todaysDate();
+ void currentTime();
+ void about();
+ QToolBar* getToolbar(){return m_toolBar;}
+ void handleButton();
+
+};
diff --git a/tests/manual/wasm/a11y/basic_widgets/main.cpp b/tests/manual/wasm/a11y/basic_widgets/main.cpp
new file mode 100644
index 0000000000..52d72428bb
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/main.cpp
@@ -0,0 +1,17 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include <QtWidgets>
+#include "basica11ywidget.h"
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ BasicA11yWidget a11yWidget;
+ a11yWidget.show();
+
+ return app.exec();
+}
+
diff --git a/tests/manual/wasm/a11y/basic_widgets/tabswidget.cpp b/tests/manual/wasm/a11y/basic_widgets/tabswidget.cpp
new file mode 100644
index 0000000000..63428c965a
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/tabswidget.cpp
@@ -0,0 +1,63 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "tabswidget.h"
+
+GeneralTab::GeneralTab(QWidget *parent)
+ : QWidget(parent)
+{
+ QVBoxLayout *layout = new QVBoxLayout();
+ layout->setSizeConstraint(QLayout::SetMaximumSize);
+
+ layout->addWidget(new QLabel("This is a text label"));
+
+ QPushButton *btn = new QPushButton("This is a push button");
+ layout->addWidget(btn);
+ connect(btn, &QPushButton::released, this, [=] () {
+ btn->setText("You clicked me");
+ });
+
+ layout->addWidget(new QCheckBox("This is a check box"));
+
+ layout->addWidget(new QRadioButton("Radio 1"));
+ layout->addWidget(new QRadioButton("Radio 2"));
+
+ QSlider *slider = new QSlider(Qt::Horizontal);
+ slider->setTickInterval(10);
+ slider->setTickPosition(QSlider::TicksAbove);
+ layout->addWidget(slider);
+
+ QSpinBox *spin = new QSpinBox();
+ spin->setValue(10);
+ spin->setSingleStep(1);
+ layout->addWidget(spin);
+ layout->addStretch();
+
+ QScrollBar *scrollBar = new QScrollBar(Qt::Horizontal);
+ scrollBar->setFocusPolicy(Qt::StrongFocus);
+ layout->addWidget(scrollBar);
+
+ setLayout(layout);
+}
+
+
+EditViewTab::EditViewTab(QWidget *parent) :
+ QWidget(parent)
+{
+ QVBoxLayout *layout = new QVBoxLayout();
+ layout->setSizeConstraint(QLayout::SetMaximumSize);
+ textEdit = new QPlainTextEdit();
+ textEdit->setPlaceholderText("Enter Text here");
+ layout->addWidget(textEdit);
+ setLayout(layout);
+
+}
+
+void EditViewTab::showEvent( QShowEvent* event ) {
+ if (!b_connected)
+ {
+ emit connectToToolBar();
+ b_connected=true;
+ }
+ QWidget::showEvent( event );
+}
diff --git a/tests/manual/wasm/a11y/basic_widgets/tabswidget.h b/tests/manual/wasm/a11y/basic_widgets/tabswidget.h
new file mode 100644
index 0000000000..6405c0dab7
--- /dev/null
+++ b/tests/manual/wasm/a11y/basic_widgets/tabswidget.h
@@ -0,0 +1,34 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef TABDIALOG_H
+#define TABDIALOG_H
+#include <QTabWidget>
+#include <QtWidgets>
+
+class GeneralTab : public QWidget
+{
+ Q_OBJECT
+
+public:
+
+ explicit GeneralTab(QWidget *parent = nullptr);
+};
+
+class EditViewTab : public QWidget
+{
+
+ Q_OBJECT
+private:
+ bool b_connected = false;
+ QPlainTextEdit* textEdit =nullptr;
+ QToolBar* m_toolbar= nullptr;
+public:
+ void showEvent( QShowEvent* event ) ;
+ QPlainTextEdit* getTextEdit(){return textEdit;}
+ explicit EditViewTab( QWidget *parent = nullptr);
+signals:
+ void connectToToolBar();
+};
+
+#endif
diff --git a/tests/manual/wasm/clipboard/CMakeLists.txt b/tests/manual/wasm/clipboard/CMakeLists.txt
new file mode 100644
index 0000000000..40fb8ca308
--- /dev/null
+++ b/tests/manual/wasm/clipboard/CMakeLists.txt
@@ -0,0 +1,40 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## clipboard Binary:
+#####################################################################
+
+qt_internal_add_manual_test(clipboard
+ GUI
+ SOURCES
+ main.cpp
+ mainwindow.cpp mainwindow.h mainwindow.ui
+ NO_PCH_SOURCES
+ main.cpp # undef QT_NO_FOREACH
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ ENABLE_AUTOGEN_TOOLS
+ uic
+)
+# Resources:
+set(data_resource_files
+ "data/qticon64.png"
+)
+
+qt_internal_add_resource(clipboard "data"
+ PREFIX
+ "/"
+ FILES
+ ${data_resource_files}
+)
+
+## Scopes:
+#####################################################################
+
+qt_internal_extend_target(clipboard CONDITION (QT_MAJOR_VERSION GREATER 4)
+ LIBRARIES
+ Qt::Widgets
+)
diff --git a/tests/manual/wasm/clipboard/README b/tests/manual/wasm/clipboard/README
new file mode 100644
index 0000000000..91529696ca
--- /dev/null
+++ b/tests/manual/wasm/clipboard/README
@@ -0,0 +1,2 @@
+The Clipboard manual test app can be used both on desktop and in the browser
+using WebAssembly to test clipboard use between WebAssembly app and the desktop.
diff --git a/tests/manual/wasm/clipboard/clipboard.pro b/tests/manual/wasm/clipboard/clipboard.pro
new file mode 100644
index 0000000000..cffce46997
--- /dev/null
+++ b/tests/manual/wasm/clipboard/clipboard.pro
@@ -0,0 +1,27 @@
+QT += core gui
+
+greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
+
+CONFIG += c++11
+
+# You can make your code fail to compile if it uses deprecated APIs.
+# In order to do so, uncomment the following line.
+#DEFINES += QT_DISABLE_DEPRECATED_UP_TO=0x060000 # disables all APIs deprecated in Qt 6.0.0 and earlier
+
+SOURCES += \
+ main.cpp \
+ mainwindow.cpp
+
+HEADERS += \
+ mainwindow.h
+
+FORMS += \
+ mainwindow.ui
+
+RESOURCES += \
+ data.qrc
+
+# Default rules for deployment.
+qnx: target.path = /tmp/$${TARGET}/bin
+else: unix:!android: target.path = /opt/$${TARGET}/bin
+!isEmpty(target.path): INSTALLS += target
diff --git a/tests/manual/wasm/clipboard/data.qrc b/tests/manual/wasm/clipboard/data.qrc
new file mode 100644
index 0000000000..c0f33f25be
--- /dev/null
+++ b/tests/manual/wasm/clipboard/data.qrc
@@ -0,0 +1,5 @@
+<RCC>
+ <qresource prefix="/">
+ <file>data/qticon64.png</file>
+ </qresource>
+</RCC>
diff --git a/tests/manual/wasm/clipboard/data/qticon64.png b/tests/manual/wasm/clipboard/data/qticon64.png
new file mode 100644
index 0000000000..76f02c6c96
--- /dev/null
+++ b/tests/manual/wasm/clipboard/data/qticon64.png
Binary files differ
diff --git a/tests/manual/wasm/clipboard/main.cpp b/tests/manual/wasm/clipboard/main.cpp
new file mode 100644
index 0000000000..aa838f6670
--- /dev/null
+++ b/tests/manual/wasm/clipboard/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "mainwindow.h"
+
+#include <QApplication>
+
+int main(int argc, char *argv[])
+{
+ QApplication a(argc, argv);
+ MainWindow w;
+ w.show();
+ return a.exec();
+}
diff --git a/tests/manual/wasm/clipboard/mainwindow.cpp b/tests/manual/wasm/clipboard/mainwindow.cpp
new file mode 100644
index 0000000000..81a95c4218
--- /dev/null
+++ b/tests/manual/wasm/clipboard/mainwindow.cpp
@@ -0,0 +1,314 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
+
+#include "mainwindow.h"
+#include "ui_mainwindow.h"
+#include <QClipboard>
+#include <QMimeData>
+#include <QImageReader>
+#include <QBuffer>
+#include <QRandomGenerator>
+#include <QPainter>
+#include <QKeyEvent>
+#include <QMimeDatabase>
+#include <QFileInfo>
+#include <QCryptographicHash>
+
+#ifdef Q_OS_WASM
+#include <emscripten.h>
+#include <emscripten/html5.h>
+#include <emscripten/val.h>
+#include <emscripten/bind.h>
+
+using namespace emscripten;
+#endif
+
+MainWindow::MainWindow(QWidget *parent)
+ : QMainWindow(parent)
+ , ui(new Ui::MainWindow)
+{
+ ui->setupUi(this);
+
+ ui->imageLabel->installEventFilter(this);
+
+ ui->imageLabel->setBackgroundRole(QPalette::Base);
+ ui->imageLabel->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored);
+ ui->imageLabel->setScaledContents(true);
+
+ setAcceptDrops(true);
+
+ clipboard = QGuiApplication::clipboard();
+ connect(
+ clipboard, &QClipboard::dataChanged,
+ [=]() {
+ ui->textEdit_2->insertHtml("<b>Clipboard data changed:</b><br>");
+ const QMimeData *mimeData = clipboard->mimeData();
+ QByteArray ba;
+
+ for (auto mimetype : mimeData->formats()) {
+ qDebug() << Q_FUNC_INFO << mimetype;
+ ba = mimeData->data(mimetype);
+ }
+ QString sizeStr;
+
+ if (mimeData->hasImage()) {
+ qsizetype imageSize = qvariant_cast<QImage>(mimeData->imageData()).sizeInBytes();
+ sizeStr.setNum(imageSize);
+ ui->textEdit_2->insertHtml("has Image data: " + sizeStr + "<br>");
+ }
+
+ if (mimeData->hasHtml()) {
+ int size = mimeData->html().length();
+ sizeStr.setNum(size);
+ ui->textEdit_2->insertHtml("has html data: " + sizeStr + "<br>");
+ }
+ if (mimeData->hasText()) {
+ int size = mimeData->text().length();
+ sizeStr.setNum(size);
+ ui->textEdit_2->insertHtml("has text data: " + sizeStr + "<br>");
+ }
+
+ ui->textEdit_2->insertHtml(mimeData->formats().join(" | ")+ "<br>");
+
+ ui->textEdit_2->ensureCursorVisible();
+
+ const QString message = tr("Clipboard changed, %1 ")
+ .arg(mimeData->formats().join(' '));
+
+ statusBar()->showMessage(message + sizeStr);
+ }
+ );
+#ifdef Q_OS_WASM
+ val clipboard = val::global("navigator")["clipboard"];
+ bool hasClipboardApi = (!clipboard.isUndefined() && !clipboard["readText"].isUndefined());
+ QString messageApi;
+ if (hasClipboardApi)
+ messageApi = QStringLiteral("Using Clipboard API");
+ else
+ messageApi = QStringLiteral("Using Clipboard events");
+ ui->label->setText(messageApi);
+#else
+ ui->label->setText("desktop clipboard");
+#endif
+}
+
+MainWindow::~MainWindow()
+{
+ delete ui;
+}
+
+void MainWindow::on_setTextButton_clicked()
+{
+ QGuiApplication::clipboard()->setText(ui->textEdit->textCursor().selectedText());
+}
+
+static QImage clipboardImage()
+{
+ if (const QMimeData *mimeData = QGuiApplication::clipboard()->mimeData()) {
+ if (mimeData->hasImage()) {
+ const QImage image = qvariant_cast<QImage>(mimeData->imageData());
+ if (!image.isNull())
+ return image;
+ }
+ }
+ return QImage();
+}
+
+static QByteArray clipboardBinary()
+{
+ if (const QMimeData *mimeData = QGuiApplication::clipboard()->mimeData()) {
+
+ if (mimeData->formats().contains("application/octet-stream")) {
+ const QByteArray ba = qvariant_cast<QByteArray>(mimeData->data("application/octet-stream"));
+ qDebug() << Q_FUNC_INFO << ba;
+ if (!ba.isNull())
+ return ba;
+ }
+ }
+ return QByteArray();
+}
+
+void MainWindow::on_pasteImageButton_clicked()
+{
+ const QImage newImage = clipboardImage();
+ if (newImage.isNull()) {
+ qDebug() << "No image in clipboard";
+ const QString message = tr("No image in clipboard")
+ .arg(newImage.width()).arg(newImage.height()).arg(newImage.depth());
+ statusBar()->showMessage(message);
+ } else {
+ setImage(newImage);
+ setWindowFilePath(QString());
+ const QString message = tr("Obtained image from clipboard, %1x%2, Depth: %3")
+ .arg(newImage.width()).arg(newImage.height()).arg(newImage.depth());
+ statusBar()->showMessage(message);
+ }
+}
+
+void MainWindow::setImage(const QImage &newImage)
+{
+ image = newImage;
+ ui->imageLabel->setPixmap(QPixmap::fromImage(image));
+}
+
+void MainWindow::on_pasteTextButton_clicked()
+{
+ ui->textEdit->insertPlainText(QGuiApplication::clipboard()->text());
+}
+
+void MainWindow::on_copyBinaryButton_clicked()
+{
+ QByteArray ba;
+ ba.resize(10);
+ ba[0] = 0x3c;
+ ba[1] = 0xb8;
+ ba[2] = 0x64;
+ ba[3] = 0x18;
+ ba[4] = 0xca;
+ ba[5] = 0xca;
+ ba[6] = 0x18;
+ ba[7] = 0x64;
+ ba[8] = 0xb8;
+ ba[9] = 0x3c;
+
+ QMimeData *mimeData = new QMimeData();
+ mimeData->setData("application/octet-stream", ba);
+ QGuiApplication::clipboard()->setMimeData(mimeData);
+
+ const QString message = tr("Copied binary to clipboard: " + ba + " 10 bytes");
+ statusBar()->showMessage(message);
+}
+
+void MainWindow::on_pasteBinaryButton_clicked()
+{
+ const QByteArray ba = clipboardBinary();
+ if (ba.isNull()) {
+ qDebug() << "No binary in clipboard";
+ const QString message = tr("No binary in clipboard");
+ statusBar()->showMessage(message);
+ } else {
+ setWindowFilePath(QString());
+ const QString message = tr("Obtained binary from clipboard: " + ba);
+ statusBar()->showMessage(message);
+ }
+}
+
+void MainWindow::on_comboBox_textActivated(const QString &arg1)
+{
+ QImage image(QSize(150,100), QImage::Format_RGB32);
+ QPainter painter(&image);
+ painter.fillRect(QRectF(0,0,150,100),generateRandomColor());
+ painter.fillRect(QRectF(20,30,130,40),generateRandomColor());
+ painter.setPen(QPen(generateRandomColor()));
+ painter.drawText(QRect(25,30,130,40),"Qt WebAssembly");
+
+ QByteArray ba;
+ QBuffer buffer(&ba);
+ buffer.open(QIODevice::WriteOnly);
+ image.save(&buffer, arg1.toLocal8Bit());
+
+ qDebug() << ba.mid(0,10) << ba.length();
+ qDebug() << Q_FUNC_INFO << image.sizeInBytes();
+
+ QGuiApplication::clipboard()->setImage(image);
+}
+
+QColor MainWindow::generateRandomColor()
+{
+ return QColor::fromRgb(QRandomGenerator::global()->generate());
+}
+
+bool MainWindow::eventFilter(QObject *obj, QEvent *event)
+{
+ if (event->type() == QEvent::KeyPress) {
+ QKeyEvent *ke = static_cast<QKeyEvent *>(event);
+ if (ke->key() == Qt::Key_V && ke->modifiers().testFlag(Qt::ControlModifier)) {
+ if (obj == ui->imageLabel) {
+ setImage(clipboardImage());
+ return true;
+ }
+ }
+ }
+ // standard event processing
+ return QObject::eventFilter(obj, event);
+}
+
+void MainWindow::on_pasteHtmlButton_clicked()
+{
+ ui->textEdit->insertHtml(QGuiApplication::clipboard()->mimeData()->html());
+}
+
+void MainWindow::on_clearButton_clicked()
+{
+ ui->textEdit_2->clear();
+ ui->imageLabel->clear();
+ ui->imageLabel->setText("Paste or drop image here");
+}
+
+void MainWindow::dragEnterEvent(QDragEnterEvent* e)
+{
+ e->acceptProposedAction();
+}
+
+void MainWindow::dropEvent(QDropEvent* e)
+{
+ QString sizeStr;
+ ui->textEdit_2->insertPlainText("New Drop has mime formats: " + e->mimeData()->formats().join(", ") + "\n");
+
+ QString urlMessage = QString(" Drop contains %1 urls\n").arg(e->mimeData()->urls().count());
+ ui->textEdit_2->insertPlainText(urlMessage);
+
+ foreach (const QUrl &url, e->mimeData()->urls()) {
+
+ QString urlStr = url.toDisplayString();
+ int size = urlStr.length();
+ sizeStr.setNum(size);
+
+ QString fileName = url.toLocalFile();
+ QString sha1;
+ QFile file(fileName);
+ if (file.exists()) {
+ file.open(QFile::ReadOnly);
+ sha1 = QCryptographicHash::hash(file.readAll(), QCryptographicHash::Sha1).toHex();
+ }
+
+ ui->textEdit_2->insertPlainText(" Drop has url data length: " + sizeStr + "\n");
+ ui->textEdit_2->insertPlainText(" " + urlStr + " sha1 " + sha1.left(8) + "\n");
+ }
+ ui->textEdit_2->insertPlainText("\n");
+
+ if (e->mimeData()->hasImage()) {
+ qsizetype imageSize = qvariant_cast<QImage>(e->mimeData()->imageData()).sizeInBytes();
+ sizeStr.setNum(imageSize);
+ ui->textEdit_2->insertPlainText(" Drop has Image data length: " + sizeStr + "\n");
+ QImage image = qvariant_cast<QImage>(e->mimeData()->imageData());
+ setImage(image);
+ const QString message = tr("Obtained image from drop, %1x%2, Depth: %3")
+ .arg(image.width()).arg(image.height()).arg(image.depth());
+ statusBar()->showMessage(message);
+ }
+
+ if (e->mimeData()->hasHtml()) {
+ int size = e->mimeData()->html().length();
+ sizeStr.setNum(size);
+ ui->textEdit_2->insertPlainText(" Drop has html data length: " + sizeStr + "\n");
+ for (const auto &line : e->mimeData()->html().split('\n', Qt::SkipEmptyParts))
+ ui->textEdit_2->insertPlainText(" " + line + "\n");
+ }
+ if (e->mimeData()->hasText()) {
+ int size = e->mimeData()->text().length();
+ sizeStr.setNum(size);
+ ui->textEdit_2->insertPlainText(" Drop has text data length: " + sizeStr + "\n");
+ for (const auto &line : e->mimeData()->text().split('\n', Qt::SkipEmptyParts))
+ ui->textEdit_2->insertPlainText(" " + line + "\n");
+ }
+
+ const QString message = tr(" Drop accepted, %1 ")
+ .arg(e->mimeData()->formats().join(' '));
+
+ statusBar()->showMessage(message + sizeStr);
+
+ e->acceptProposedAction();
+}
diff --git a/tests/manual/wasm/clipboard/mainwindow.h b/tests/manual/wasm/clipboard/mainwindow.h
new file mode 100644
index 0000000000..fe101ad494
--- /dev/null
+++ b/tests/manual/wasm/clipboard/mainwindow.h
@@ -0,0 +1,52 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+
+QT_BEGIN_NAMESPACE
+namespace Ui { class MainWindow; }
+QT_END_NAMESPACE
+
+class MainWindow : public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget *parent = nullptr);
+ ~MainWindow();
+
+private slots:
+ void on_setTextButton_clicked();
+
+ void on_pasteImageButton_clicked();
+ void setImage(const QImage &newImage);
+ void on_pasteTextButton_clicked();
+
+
+ void on_copyBinaryButton_clicked();
+
+ void on_pasteBinaryButton_clicked();
+
+ void on_comboBox_textActivated(const QString &arg1);
+
+ void on_pasteHtmlButton_clicked();
+
+ void on_clearButton_clicked();
+
+private:
+ Ui::MainWindow *ui;
+ QImage image;
+ QClipboard *clipboard;
+ bool eventFilter(QObject *obj, QEvent *event) override;
+
+ QColor generateRandomColor();
+
+protected:
+ void dragEnterEvent(QDragEnterEvent *e) override;
+ void dropEvent(QDropEvent *e) override;
+
+};
+#endif // MAINWINDOW_H
diff --git a/tests/manual/wasm/clipboard/mainwindow.ui b/tests/manual/wasm/clipboard/mainwindow.ui
new file mode 100644
index 0000000000..17368fdc68
--- /dev/null
+++ b/tests/manual/wasm/clipboard/mainwindow.ui
@@ -0,0 +1,222 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>MainWindow</class>
+ <widget class="QMainWindow" name="MainWindow">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1222</width>
+ <height>1011</height>
+ </rect>
+ </property>
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="windowTitle">
+ <string>MainWindow</string>
+ </property>
+ <widget class="QWidget" name="centralwidget">
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="0" column="0">
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QPushButton" name="setTextButton">
+ <property name="text">
+ <string>setText()</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pasteTextButton">
+ <property name="text">
+ <string>paste text</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pasteHtmlButton">
+ <property name="text">
+ <string>paste html</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QComboBox" name="comboBox">
+ <property name="currentText">
+ <string>PNG</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>PNG</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>JPG</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>BMP</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>NAN</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pasteImageButton">
+ <property name="text">
+ <string>paste image</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QPushButton" name="copyBinaryButton">
+ <property name="text">
+ <string>setData</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="pasteBinaryButton">
+ <property name="text">
+ <string>paste data</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QPushButton" name="clearButton">
+ <property name="text">
+ <string>clear</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QTextEdit" name="textEdit_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="MinimumExpanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="0" column="1">
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="2" column="0">
+ <widget class="QTextBrowser" name="textEdit">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>500</width>
+ <height>400</height>
+ </size>
+ </property>
+ <property name="readOnly">
+ <bool>false</bool>
+ </property>
+ <property name="html">
+ <string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;meta charset=&quot;utf-8&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'.AppleSystemUIFont'; font-size:13pt; font-weight:400; font-style:normal;&quot;&gt;
+&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;img src=&quot;:/data/qticon64.png&quot; /&gt;&lt;/p&gt;
+&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;tw-target&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; font-weight:600;&quot;&gt;L&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; font-weight:600;&quot;&gt;orem&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; font-style:italic;&quot;&gt;ipsum&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; text-decoration: underline;&quot;&gt;dolor&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; vertical-align:super;&quot;&gt;sit&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; vertical-align:sub;&quot;&gt;amet&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt;, &lt;/span&gt;&lt;a href=&quot;http://localhost&quot;&gt;&lt;span style=&quot; font-family:'Sans Serif'; font-size:9pt; text-decoration: underline; color:#0000ff;&quot;&gt;consectetur&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt; &lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt; color:#7320a4;&quot;&gt;adipiscing&lt;/span&gt;&lt;span style=&quot; font-family:'monospace'; font-size:9pt;&quot;&gt; elit. Som medlemmer av byrået ønsker imidlertid en eiendomsmegler. Ullamcorper største lekseforfatter. Dolor et consectetuer litt ernæring. Maecenas smile jord sitter Vulputate medlemmer og, basketball ethvert problem. Reservert lever nå propaganda. På makroen investere laoreet kan, av enhver latter. Jasmine som en TV -tegneserie.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'Sans Serif'; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
+&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'monospace'; font-size:9pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="imageLabel">
+ <property name="mouseTracking">
+ <bool>true</bool>
+ </property>
+ <property name="focusPolicy">
+ <enum>Qt::StrongFocus</enum>
+ </property>
+ <property name="acceptDrops">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Raised</enum>
+ </property>
+ <property name="text">
+ <string>Paste or drop content here</string>
+ </property>
+ <property name="scaledContents">
+ <bool>true</bool>
+ </property>
+ <property name="textInteractionFlags">
+ <set>Qt::LinksAccessibleByMouse|Qt::TextSelectableByMouse</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::Panel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>TextLabel</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QMenuBar" name="menubar">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>1222</width>
+ <height>24</height>
+ </rect>
+ </property>
+ </widget>
+ <widget class="QStatusBar" name="statusbar"/>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/tests/manual/wasm/cursors/CMakeLists.txt b/tests/manual/wasm/cursors/CMakeLists.txt
new file mode 100644
index 0000000000..93f93064cf
--- /dev/null
+++ b/tests/manual/wasm/cursors/CMakeLists.txt
@@ -0,0 +1,15 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(cursors
+ GUI
+ SOURCES
+ MainWindow.cpp MainWindow.h MainWindow.ui
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+ ENABLE_AUTOGEN_TOOLS
+ uic
+)
diff --git a/tests/manual/wasm/cursors/MainWindow.cpp b/tests/manual/wasm/cursors/MainWindow.cpp
index a850856ab3..c6e4fbcca1 100644
--- a/tests/manual/wasm/cursors/MainWindow.cpp
+++ b/tests/manual/wasm/cursors/MainWindow.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "MainWindow.h"
#include "ui_MainWindow.h"
diff --git a/tests/manual/wasm/cursors/MainWindow.h b/tests/manual/wasm/cursors/MainWindow.h
index cda4ef19ba..ebaeed9e5c 100644
--- a/tests/manual/wasm/cursors/MainWindow.h
+++ b/tests/manual/wasm/cursors/MainWindow.h
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#pragma once
#include <QMainWindow>
diff --git a/tests/manual/wasm/cursors/main.cpp b/tests/manual/wasm/cursors/main.cpp
index c0b90f2c37..9a59cdd994 100644
--- a/tests/manual/wasm/cursors/main.cpp
+++ b/tests/manual/wasm/cursors/main.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "MainWindow.h"
#include <QApplication>
diff --git a/tests/manual/wasm/eventloop/CMakeLists.txt b/tests/manual/wasm/eventloop/CMakeLists.txt
new file mode 100644
index 0000000000..132fd15dbb
--- /dev/null
+++ b/tests/manual/wasm/eventloop/CMakeLists.txt
@@ -0,0 +1,11 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+add_subdirectory(asyncify_exec)
+add_subdirectory(eventloop_auto)
+add_subdirectory(main_exec)
+add_subdirectory(main_noexec)
+add_subdirectory(thread_exec)
+if(QT_FEATURE_widgets)
+add_subdirectory(dialog_exec)
+endif()
diff --git a/tests/manual/wasm/eventloop/README.md b/tests/manual/wasm/eventloop/README.md
new file mode 100644
index 0000000000..e1a5a1a3b7
--- /dev/null
+++ b/tests/manual/wasm/eventloop/README.md
@@ -0,0 +1,15 @@
+Event loop exec() and main() on Qt for WebAssembly
+==================================================
+
+These examples demonstrate how QEventLoop::exec() works on
+Qt for WebAssembly, and also shows how to implement main()
+without calling QApplication::exec().
+
+Contents
+========
+
+ main_exec Standard Qt main(), where QApplication::exec() does not return
+ main_noexec Qt main() without QApplication::exec()
+ dialog_exec Shows how QDialog::exec() also does not return
+ thread_exec Shows how to use QThread::exec()
+ eventloop_auto Event loop autotest (manually run)
diff --git a/tests/manual/wasm/eventloop/asyncify_exec/CMakeLists.txt b/tests/manual/wasm/eventloop/asyncify_exec/CMakeLists.txt
new file mode 100644
index 0000000000..fe7cfb9030
--- /dev/null
+++ b/tests/manual/wasm/eventloop/asyncify_exec/CMakeLists.txt
@@ -0,0 +1,12 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(asyncify_exec
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+)
+
+# Enable asyncify for this test. Also enable optimizations in order to reduce the binary size.
+target_link_options(asyncify_exec PUBLIC -sASYNCIFY -Os)
diff --git a/tests/manual/wasm/eventloop/asyncify_exec/main.cpp b/tests/manual/wasm/eventloop/asyncify_exec/main.cpp
new file mode 100644
index 0000000000..f09163184d
--- /dev/null
+++ b/tests/manual/wasm/eventloop/asyncify_exec/main.cpp
@@ -0,0 +1,25 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtCore>
+
+// This test shows how to use asyncify to enable blocking the main
+// thread on QEventLoop::exec(), while event processing continues.
+int main(int argc, char **argv)
+{
+ QCoreApplication app(argc, argv);
+
+ QTimer::singleShot(1000, []() {
+
+ QEventLoop loop;
+ QTimer::singleShot(2000, [&loop]() {
+ qDebug() << "Calling QEventLoop::quit()";
+ loop.quit();
+ });
+
+ qDebug() << "Calling QEventLoop::exec()";
+ loop.exec();
+ qDebug() << "Returned from QEventLoop::exec()";
+ });
+
+ app.exec();
+}
diff --git a/tests/manual/wasm/eventloop/dialog_exec/CMakeLists.txt b/tests/manual/wasm/eventloop/dialog_exec/CMakeLists.txt
new file mode 100644
index 0000000000..ac18643c63
--- /dev/null
+++ b/tests/manual/wasm/eventloop/dialog_exec/CMakeLists.txt
@@ -0,0 +1,12 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(dialog_exec
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+)
diff --git a/tests/manual/wasm/eventloop/dialog_exec/main.cpp b/tests/manual/wasm/eventloop/dialog_exec/main.cpp
new file mode 100644
index 0000000000..f5b072fc0b
--- /dev/null
+++ b/tests/manual/wasm/eventloop/dialog_exec/main.cpp
@@ -0,0 +1,48 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtGui>
+#include <QtWidgets>
+
+// This example show how calling QDialog::exec() shows the dialog,
+// but does not return.
+
+class ClickWindow: public QRasterWindow
+{
+public:
+ ClickWindow() {
+ qDebug() << "ClickWindow constructor";
+ }
+
+ ~ClickWindow() {
+ qDebug() << "ClickWindow destructor";
+ }
+
+ void paintEvent(QPaintEvent *ev) override {
+ QPainter p(this);
+ p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue);
+ p.drawText(50, 100, "Application has started. See the developer tools console for debug output");
+ }
+
+ void mousePressEvent(QMouseEvent *) override {
+ qDebug() << "mousePressEvent(): calling QMessageBox::exec()";
+
+ QMessageBox messageBox;
+ messageBox.setText("Hello! This is a message box.");
+ connect(&messageBox, &QMessageBox::buttonClicked, [](QAbstractButton *button) {
+ qDebug() << "Button Clicked" << button;
+ });
+ messageBox.exec(); // <-- does not return
+
+ qDebug() << "mousePressEvent(): done"; // <--- will not be printed
+ }
+};
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ ClickWindow window;
+ window.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/wasm/eventloop/eventloop_auto/CMakeLists.txt b/tests/manual/wasm/eventloop/eventloop_auto/CMakeLists.txt
new file mode 100644
index 0000000000..9bfa875be7
--- /dev/null
+++ b/tests/manual/wasm/eventloop/eventloop_auto/CMakeLists.txt
@@ -0,0 +1,43 @@
+include_directories(../../qtwasmtestlib/)
+
+# default buid
+qt_internal_add_manual_test(eventloop_auto
+ SOURCES
+ main.cpp
+ ../../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::CorePrivate
+)
+
+add_custom_command(
+ TARGET eventloop_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/eventloop_auto.html
+ ${CMAKE_CURRENT_BINARY_DIR}/eventloop_auto.html)
+
+add_custom_command(
+ TARGET eventloop_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../../qtwasmtestlib/qtwasmtestlib.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)
+
+# asyncify enabled build
+qt_internal_add_manual_test(eventloop_auto_asyncify
+ SOURCES
+ main.cpp
+ ../../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::CorePrivate
+)
+
+target_link_options(eventloop_auto_asyncify PRIVATE -sASYNCIFY -Os)
+
+add_custom_command(
+ TARGET eventloop_auto_asyncify POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/eventloop_auto_asyncify.html
+ ${CMAKE_CURRENT_BINARY_DIR}/eventloop_auto_asyncify.html)
+
+
diff --git a/tests/manual/wasm/eventloop/eventloop_auto/eventloop_auto.html b/tests/manual/wasm/eventloop/eventloop_auto/eventloop_auto.html
new file mode 100644
index 0000000000..e8e35abcbb
--- /dev/null
+++ b/tests/manual/wasm/eventloop/eventloop_auto/eventloop_auto.html
@@ -0,0 +1,10 @@
+<!doctype html>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="eventloop_auto.js"></script>
+<script>
+ window.onload = () => {
+ runTestCase(eventloop_auto_entry, document.getElementById("log"));
+ };
+</script>
+<p>Running event dispatcher auto test.</p>
+<div id="log"></div>
diff --git a/tests/manual/wasm/eventloop/eventloop_auto/eventloop_auto_asyncify.html b/tests/manual/wasm/eventloop/eventloop_auto/eventloop_auto_asyncify.html
new file mode 100644
index 0000000000..f09b29d85b
--- /dev/null
+++ b/tests/manual/wasm/eventloop/eventloop_auto/eventloop_auto_asyncify.html
@@ -0,0 +1,10 @@
+<!doctype html>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="eventloop_auto_asyncify.js"></script>
+<script>
+ window.onload = () => {
+ runTestCase(eventloop_auto_asyncify_entry, document.getElementById("log"));
+ };
+</script>
+<p>Running event dispatcher auto test.</p>
+<div id="log"></div>
diff --git a/tests/manual/wasm/eventloop/eventloop_auto/main.cpp b/tests/manual/wasm/eventloop/eventloop_auto/main.cpp
new file mode 100644
index 0000000000..32af372b62
--- /dev/null
+++ b/tests/manual/wasm/eventloop/eventloop_auto/main.cpp
@@ -0,0 +1,327 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QEvent>
+#include <QtCore/QMutex>
+#include <QtCore/QObject>
+#include <QtCore/QThread>
+#include <QtCore/QTimer>
+#include <QtCore/private/qstdweb_p.h>
+
+#include <qtwasmtestlib.h>
+
+#include "emscripten.h"
+
+const int timerTimeout = 10;
+
+class WasmEventDispatcherTest: public QObject
+{
+ Q_OBJECT
+private slots:
+ void postEventMainThread();
+ void timerMainThread();
+ void timerMainThreadMultiple();
+
+#if QT_CONFIG(thread)
+ void postEventSecondaryThread();
+ void postEventSecondaryThreads();
+ void postEventToSecondaryThread();
+ void timerSecondaryThread();
+#endif
+
+ void postEventAsyncify();
+ void timerAsyncify();
+ void postEventAsyncifyLoop();
+
+private:
+// Disabled test function: Asyncify wait on pthread_join is not supported,
+// see https://github.com/emscripten-core/emscripten/issues/9910
+#if QT_CONFIG(thread)
+ void threadAsyncifyWait();
+#endif
+};
+
+class EventTarget : public QObject
+{
+ Q_OBJECT
+
+public:
+ static EventTarget *create(std::function<void()> callback)
+ {
+ return new EventTarget(callback);
+ }
+
+ static QEvent *createEvent()
+ {
+ return new QEvent(QEvent::User);
+ }
+
+protected:
+ EventTarget(std::function<void()> callback)
+ : m_callback(callback) { }
+
+ bool event(QEvent *evt)
+ {
+ if (evt->type() == QEvent::User) {
+ m_callback();
+ deleteLater();
+ return true;
+ }
+ return QObject::event(evt);
+ }
+
+private:
+ std::function<void()> m_callback;
+};
+
+class CompleteTestFunctionRefGuard {
+public:
+ CompleteTestFunctionRefGuard(CompleteTestFunctionRefGuard const&) = delete;
+ CompleteTestFunctionRefGuard& operator=(CompleteTestFunctionRefGuard const&) = delete;
+
+ static CompleteTestFunctionRefGuard *create() {
+ return new CompleteTestFunctionRefGuard();
+ }
+
+ void ref() {
+ QMutexLocker lock(&mutex);
+ ++m_counter;
+ }
+
+ void deref() {
+ const bool finalDeref = [this] {
+ QMutexLocker lock(&mutex);
+ return --m_counter == 0;
+ }();
+
+ if (finalDeref)
+ QtWasmTest::completeTestFunction();
+ }
+private:
+ CompleteTestFunctionRefGuard() { };
+
+ QMutex mutex;
+ int m_counter = 0;
+};
+
+#if QT_CONFIG(thread)
+
+class TestThread : public QThread
+{
+public:
+ static QThread *create(std::function<void()> started, std::function<void()> finished)
+ {
+ TestThread *thread = new TestThread();
+ connect(thread, &QThread::started, [started]() {
+ started();
+ });
+ connect(thread, &QThread::finished, [thread, finished]() {
+ finished();
+ thread->deleteLater();
+ });
+ thread->start();
+ return thread;
+ }
+};
+
+#endif
+
+// Post event to the main thread and verify that it is processed.
+void WasmEventDispatcherTest::postEventMainThread()
+{
+ QCoreApplication::postEvent(EventTarget::create([](){
+ QtWasmTest::completeTestFunction();
+ }), EventTarget::createEvent());
+}
+
+// Create a timer on the main thread and verify that it fires
+void WasmEventDispatcherTest::timerMainThread()
+{
+ QTimer::singleShot(timerTimeout, [](){
+ QtWasmTest::completeTestFunction();
+ });
+}
+
+void WasmEventDispatcherTest::timerMainThreadMultiple()
+{
+ CompleteTestFunctionRefGuard *completeGuard = CompleteTestFunctionRefGuard::create();
+ int timers = 10;
+ for (int i = 0; i < timers; ++i) {
+ completeGuard->ref();
+ QTimer::singleShot(timerTimeout * i, [completeGuard](){
+ completeGuard->deref();
+ });
+ }
+}
+
+#if QT_CONFIG(thread)
+
+// Post event on a secondary thread and verify that it is processed.
+void WasmEventDispatcherTest::postEventSecondaryThread()
+{
+ auto started = [](){
+ QCoreApplication::postEvent(EventTarget::create([](){
+ QThread::currentThread()->quit();
+ }), EventTarget::createEvent());
+ };
+
+ auto finished = [](){
+ QtWasmTest::completeTestFunction();
+ };
+
+ TestThread::create(started, finished);
+}
+
+// Post event _to_ a secondary thread and verify that it is processed.
+void WasmEventDispatcherTest::postEventToSecondaryThread()
+{
+ auto started = [](){};
+ auto finished = [](){
+ QtWasmTest::completeTestFunction();
+ };
+
+ QThread *t = TestThread::create(started, finished);
+ EventTarget *target = EventTarget::create([](){
+ QThread::currentThread()->quit();
+ });
+ target->moveToThread(t);
+ QCoreApplication::postEvent(target, EventTarget::createEvent());
+}
+
+// Post events to many secondary threads and verify that they are processed.
+void WasmEventDispatcherTest::postEventSecondaryThreads()
+{
+ // This test completes afer all threads has finished
+ CompleteTestFunctionRefGuard *completeGuard = CompleteTestFunctionRefGuard::create();
+ completeGuard->ref(); // including this thread
+
+ auto started = [](){
+ QCoreApplication::postEvent(EventTarget::create([](){
+ QThread::currentThread()->quit();
+ }), EventTarget::createEvent());
+ };
+
+ auto finished = [completeGuard](){
+ completeGuard->deref();
+ };
+
+ // Start a nymber of threads in parallel, keeping in mind that the browser
+ // has some max number of concurrent web workers (maybe 20), and that starting
+ // a new web worker requires completing a GET network request for the worker's JS.
+ const int numThreads = 10;
+ for (int i = 0; i < numThreads; ++i) {
+ completeGuard->ref();
+ TestThread::create(started, finished);
+ }
+
+ completeGuard->deref();
+}
+
+// Create a timer a secondary thread and verify that it fires
+void WasmEventDispatcherTest::timerSecondaryThread()
+{
+ auto started = [](){
+ QTimer::singleShot(timerTimeout, [](){
+ QThread::currentThread()->quit();
+ });
+ };
+
+ auto finished = [](){
+ QtWasmTest::completeTestFunction();
+ };
+
+ TestThread::create(started, finished);
+}
+
+#endif
+
+// Post an event to the main thread and asyncify wait for it
+void WasmEventDispatcherTest::postEventAsyncify()
+{
+ if (!qstdweb::haveAsyncify()) {
+ QtWasmTest::completeTestFunction(QtWasmTest::TestResult::Skip, "requires asyncify");
+ return;
+ }
+
+ QEventLoop loop;
+ QCoreApplication::postEvent(EventTarget::create([&loop](){
+ loop.quit();
+ }), EventTarget::createEvent());
+ loop.exec();
+
+ QtWasmTest::completeTestFunction();
+}
+
+// Create a timer on the main thread and asyncify wait for it
+void WasmEventDispatcherTest::timerAsyncify()
+{
+ if (!qstdweb::haveAsyncify()) {
+ QtWasmTest::completeTestFunction(QtWasmTest::TestResult::Skip, "requires asyncify");
+ return;
+ }
+
+ QEventLoop loop;
+ QTimer::singleShot(timerTimeout, [&loop](){
+ loop.quit();
+ });
+ loop.exec();
+
+ QtWasmTest::completeTestFunction();
+}
+
+// Asyncify wait in a loop
+void WasmEventDispatcherTest::postEventAsyncifyLoop()
+{
+ if (!qstdweb::haveAsyncify()) {
+ QtWasmTest::completeTestFunction(QtWasmTest::TestResult::Skip, "requires asyncify");
+ return;
+ }
+
+ for (int i = 0; i < 10; ++i) {
+ QEventLoop loop;
+ QCoreApplication::postEvent(EventTarget::create([&loop]() {
+ loop.quit();
+ }), EventTarget::createEvent());
+ loop.exec();
+ }
+
+ QtWasmTest::completeTestFunction();
+}
+
+#if QT_CONFIG(thread)
+// Asyncify wait for QThread::wait() / pthread_join()
+void WasmEventDispatcherTest::threadAsyncifyWait()
+{
+ if (!qstdweb::haveAsyncify())
+ QtWasmTest::completeTestFunction(QtWasmTest::TestResult::Skip, "requires asyncify");
+
+ const int threadCount = 15;
+
+ QVector<QThread *> threads;
+ threads.reserve(threadCount);
+
+ for (int i = 0; i < threadCount; ++i) {
+ QThread *thread = new QThread();
+ threads.push_back(thread);
+ thread->start();
+ }
+
+ for (int i = 0; i < threadCount; ++i) {
+ QThread *thread = threads[i];
+ thread->wait();
+ delete thread;
+ }
+
+ QtWasmTest::completeTestFunction();
+}
+#endif
+
+int main(int argc, char **argv)
+{
+ auto testObject = std::make_shared<WasmEventDispatcherTest>();
+ QtWasmTest::initTestCase<QCoreApplication>(argc, argv, testObject);
+ return 0;
+}
+
+#include "main.moc"
diff --git a/tests/manual/wasm/eventloop/main_exec/CMakeLists.txt b/tests/manual/wasm/eventloop/main_exec/CMakeLists.txt
new file mode 100644
index 0000000000..1f263ddbcf
--- /dev/null
+++ b/tests/manual/wasm/eventloop/main_exec/CMakeLists.txt
@@ -0,0 +1,11 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(main_exec
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+)
diff --git a/tests/manual/wasm/eventloop/main_exec/main.cpp b/tests/manual/wasm/eventloop/main_exec/main.cpp
new file mode 100644
index 0000000000..17eccafe18
--- /dev/null
+++ b/tests/manual/wasm/eventloop/main_exec/main.cpp
@@ -0,0 +1,67 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtGui>
+
+// This example demonstrates how the standard Qt main()
+// pattern works on Emscripten/WebAssambly, where exec()
+// does not return.
+
+class ClickWindow: public QRasterWindow
+{
+public:
+ ClickWindow() {
+ qDebug() << "ClickWindow constructor";
+ }
+ ~ClickWindow() {
+ qDebug() << "ClickWindow destructor";
+ }
+
+ void paintEvent(QPaintEvent *ev) override {
+ QPainter p(this);
+ p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue);
+ p.drawText(50, 100, "Application has started. See the developer tools console for debug output");
+ }
+
+ void mousePressEvent(QMouseEvent *) override {
+ qDebug() << "mousePressEvent(): calling QGuiApplication::quit()";
+ QGuiApplication::quit();
+ }
+};
+
+int main(int argc, char **argv)
+{
+ qDebug() << "main(): Creating QGuiApplication object";
+ QGuiApplication app(argc, argv);
+
+ QObject::connect(&app, &QCoreApplication::aboutToQuit, [](){
+ qDebug() << "QCoreApplication::aboutToQuit";
+ });
+
+ ClickWindow window;
+ window.show();
+
+ qDebug() << "main(): calling exec()";
+ app.exec();
+
+ // The exec() call above never returns; instead, a JavaScript exception
+ // is thrown such that control returns to the browser while preserving
+ // the C++ stack.
+
+ // This means that the window object above is not destroyed, and that
+ // shutdown code after exec() does not run.
+
+ qDebug() << "main(): after exit"; // <- will not be printed
+}
+
+// Global variables are created before main() as usual, but not destroyed
+class Global
+{
+public:
+ Global() {
+ qDebug() << "Global constructor";
+ }
+ ~Global() {
+ qDebug() << "Global destructor"; // <- will not be printed
+ }
+};
+Global global;
diff --git a/tests/manual/wasm/eventloop/main_noexec/CMakeLists.txt b/tests/manual/wasm/eventloop/main_noexec/CMakeLists.txt
new file mode 100644
index 0000000000..e929089479
--- /dev/null
+++ b/tests/manual/wasm/eventloop/main_noexec/CMakeLists.txt
@@ -0,0 +1,11 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(main_noexec
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+)
diff --git a/tests/manual/wasm/eventloop/main_noexec/main.cpp b/tests/manual/wasm/eventloop/main_noexec/main.cpp
new file mode 100644
index 0000000000..6ddd88bd14
--- /dev/null
+++ b/tests/manual/wasm/eventloop/main_noexec/main.cpp
@@ -0,0 +1,66 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtGui>
+
+// This example demonstrates how to create QGuiApplication
+// without calling exec(), and then exiting main() without
+// shutting down the Qt event loop.
+
+class ClickWindow: public QRasterWindow
+{
+public:
+
+ ClickWindow() {
+ qDebug() << "ClickWindow constructor";
+ }
+ ~ClickWindow() {
+ qDebug() << "ClickWindow destructor";
+ }
+
+ void paintEvent(QPaintEvent *ev) override {
+ QPainter p(this);
+ p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue);
+ p.drawText(50, 100, "Application has started. See the developer tools console for debug output");
+ }
+
+ void mousePressEvent(QMouseEvent *) override {
+ qDebug() << "mousePressEvent(): calling QGuiApplication::quit()";
+ QGuiApplication::quit();
+ }
+};
+
+int main(int argc, char **argv)
+{
+ qDebug() << "main(): Creating QGuiApplication object";
+ QGuiApplication *app = new QGuiApplication(argc, argv);
+
+ QObject::connect(app, &QCoreApplication::aboutToQuit, [](){
+ qDebug() << "QCoreApplication::aboutToQuit";
+ });
+
+ qDebug() << "main(): Creating ClickWindow object";
+ ClickWindow *window = new ClickWindow();
+ window->show();
+
+ // We can exit main; the Qt event loop and the emscripten runtime
+ // will keep running, as long as Emscriptens EXIT_RUNTIME option
+ // has not been enabled.
+
+ qDebug() << "main(): exit";
+}
+
+// Global variables are created before main() as usual, but not destroyed
+class Global
+{
+public:
+ Global() {
+ qDebug() << "Global constructor";
+ }
+ ~Global() {
+ qDebug() << "Global destructor"; // <- will not be printed
+ }
+};
+Global global;
+
+
+
diff --git a/tests/manual/wasm/eventloop/thread_exec/CMakeLists.txt b/tests/manual/wasm/eventloop/thread_exec/CMakeLists.txt
new file mode 100644
index 0000000000..765ccee4f1
--- /dev/null
+++ b/tests/manual/wasm/eventloop/thread_exec/CMakeLists.txt
@@ -0,0 +1,11 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(thread_exec
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+)
diff --git a/tests/manual/wasm/eventloop/thread_exec/main.cpp b/tests/manual/wasm/eventloop/thread_exec/main.cpp
new file mode 100644
index 0000000000..589066b34d
--- /dev/null
+++ b/tests/manual/wasm/eventloop/thread_exec/main.cpp
@@ -0,0 +1,75 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtGui>
+
+class EventTarget : public QObject
+{
+ Q_OBJECT
+protected:
+ bool event(QEvent *evt)
+ {
+ if (evt->type() == QEvent::User) {
+ qDebug() << "User event on thread" << QThread::currentThread();
+ return true;
+ }
+ return QObject::event(evt);
+ }
+};
+
+class EventPosterWindow: public QRasterWindow
+{
+public:
+ EventPosterWindow(EventTarget *target)
+ :m_target(target)
+ { }
+
+ void paintEvent(QPaintEvent *ev) override {
+ QPainter p(this);
+ p.fillRect(ev->rect(), QColorConstants::Svg::deepskyblue);
+ p.drawText(50, 100, "Application has started. Click to post events.\n See the developer tools console for debug output");
+ }
+
+ void mousePressEvent(QMouseEvent *) override {
+ qDebug() << "Posting events from thread" << QThread::currentThread();
+ QGuiApplication::postEvent(m_target, new QEvent(QEvent::User));
+ QTimer::singleShot(500, m_target, []() {
+ qDebug() << "Timer event on secondary thread" << QThread::currentThread();
+ });
+ }
+
+public:
+ EventTarget *m_target;
+};
+
+class SecondaryThread : public QThread
+{
+public:
+ void run() override {
+ qDebug() << "exec on secondary thread" << QThread::currentThread();
+ exec();
+ }
+};
+
+// This example demonstrates how to start a secondary thread event loop
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ EventTarget eventTarget;
+
+ EventPosterWindow window(&eventTarget);
+ window.show();
+
+ SecondaryThread thread;
+ eventTarget.moveToThread(&thread);
+
+#if QT_CONFIG(thread)
+ thread.start();
+#else
+ qDebug() << "Warning: This test requires a multithreaded build of Qt for WebAssembly";
+#endif
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/wasm/eventloop/thread_exec/thread_exec.html b/tests/manual/wasm/eventloop/thread_exec/thread_exec.html
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/tests/manual/wasm/eventloop/thread_exec/thread_exec.html
diff --git a/tests/manual/wasm/localfiles/CMakeLists.txt b/tests/manual/wasm/localfiles/CMakeLists.txt
new file mode 100644
index 0000000000..6d607d1f5a
--- /dev/null
+++ b/tests/manual/wasm/localfiles/CMakeLists.txt
@@ -0,0 +1,12 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(localfiles
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+)
diff --git a/tests/manual/wasm/localfiles/main.cpp b/tests/manual/wasm/localfiles/main.cpp
index 9dfc30885c..862bff50a4 100644
--- a/tests/manual/wasm/localfiles/main.cpp
+++ b/tests/manual/wasm/localfiles/main.cpp
@@ -1,100 +1,138 @@
-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets/QtWidgets>
+#include <emscripten/val.h>
+#include <emscripten.h>
+
+class AppWindow : public QObject
+{
+Q_OBJECT
+public:
+ AppWindow() : m_layout(new QVBoxLayout(&m_loadFileUi)),
+ m_window(emscripten::val::global("window")),
+ m_showOpenFilePickerFunction(m_window["showOpenFilePicker"]),
+ m_showSaveFilePickerFunction(m_window["showSaveFilePicker"])
+ {
+ addWidget<QLabel>("Filename filter");
+
+ const bool localFileApiAvailable =
+ !m_showOpenFilePickerFunction.isUndefined() && !m_showSaveFilePickerFunction.isUndefined();
+
+ m_useLocalFileApisCheckbox = addWidget<QCheckBox>("Use the window.showXFilePicker APIs");
+ m_useLocalFileApisCheckbox->setEnabled(localFileApiAvailable);
+ m_useLocalFileApisCheckbox->setChecked(localFileApiAvailable);
+
+ m_filterEdit = addWidget<QLineEdit>("Images (*.png *.jpg);;PDF (*.pdf);;*.txt");
+
+ auto* loadFile = addWidget<QPushButton>("Load File");
+
+ m_fileInfo = addWidget<QLabel>("Opened file:");
+ m_fileInfo->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ m_fileHash = addWidget<QLabel>("Sha256:");
+ m_fileHash->setTextInteractionFlags(Qt::TextSelectableByMouse);
+
+ addWidget<QLabel>("Saved file name");
+ m_savedFileNameEdit = addWidget<QLineEdit>("qttestresult");
+
+ m_saveFile = addWidget<QPushButton>("Save File");
+ m_saveFile->setEnabled(false);
+
+ m_layout->addStretch();
+
+ m_loadFileUi.setLayout(m_layout);
+
+ QObject::connect(m_useLocalFileApisCheckbox, &QCheckBox::toggled, std::bind(&AppWindow::onUseLocalFileApisCheckboxToggled, this));
+
+ QObject::connect(loadFile, &QPushButton::clicked, this, &AppWindow::onLoadClicked);
+
+ QObject::connect(m_saveFile, &QPushButton::clicked, std::bind(&AppWindow::onSaveClicked, this));
+ }
+
+ void show() {
+ m_loadFileUi.show();
+ }
+
+ ~AppWindow() = default;
+
+private Q_SLOTS:
+ void onUseLocalFileApisCheckboxToggled()
+ {
+ m_window.set("showOpenFilePicker",
+ m_useLocalFileApisCheckbox->isChecked() ?
+ m_showOpenFilePickerFunction : emscripten::val::undefined());
+ m_window.set("showSaveFilePicker",
+ m_useLocalFileApisCheckbox->isChecked() ?
+ m_showSaveFilePickerFunction : emscripten::val::undefined());
+ }
+
+ void onFileContentReady(const QString &fileName, const QByteArray &fileContents)
+ {
+ m_fileContent = fileContents;
+ m_fileInfo->setText(QString("Opened file: %1 size: %2").arg(fileName).arg(fileContents.size()));
+ m_saveFile->setEnabled(true);
+
+ QTimer::singleShot(100, this, &AppWindow::computeAndDisplayFileHash); // update UI before computing hash
+ }
+
+ void computeAndDisplayFileHash()
+ {
+ QByteArray hash = QCryptographicHash::hash(m_fileContent, QCryptographicHash::Sha256);
+ m_fileHash->setText(QString("Sha256: %1").arg(QString(hash.toHex())));
+ }
+
+ void onFileSaved(bool success)
+ {
+ m_fileInfo->setText(QString("File save result: %1").arg(success ? "success" : "failed"));
+ }
+
+ void onLoadClicked()
+ {
+ QFileDialog::getOpenFileContent(
+ m_filterEdit->text(),
+ std::bind(&AppWindow::onFileContentReady, this, std::placeholders::_1, std::placeholders::_2),
+ &m_loadFileUi);
+ }
+
+ void onSaveClicked()
+ {
+ m_fileInfo->setText("Saving file... (no result information with current API)");
+ QFileDialog::saveFileContent(m_fileContent, m_savedFileNameEdit->text());
+ }
+
+private:
+ template <class T, class... Args>
+ T* addWidget(Args... args)
+ {
+ T* widget = new T(std::forward<Args>(args)..., &m_loadFileUi);
+ m_layout->addWidget(widget);
+ return widget;
+ }
+
+ QWidget m_loadFileUi;
+
+ QCheckBox* m_useLocalFileApisCheckbox;
+ QLineEdit* m_filterEdit;
+ QVBoxLayout *m_layout;
+ QLabel* m_fileInfo;
+ QLabel* m_fileHash;
+ QLineEdit* m_savedFileNameEdit;
+ QPushButton* m_saveFile;
+
+ emscripten::val m_window;
+ emscripten::val m_showOpenFilePickerFunction;
+ emscripten::val m_showSaveFilePickerFunction;
+
+ QByteArray m_fileContent;
+};
+
int main(int argc, char **argv)
{
- QApplication app(argc, argv);
-
- QByteArray content;
-
- QWidget loadFileUi;
- QVBoxLayout *layout = new QVBoxLayout();
- QPushButton *loadFile = new QPushButton("Load File");
- QLabel *fileInfo = new QLabel("Opened file:");
- fileInfo->setTextInteractionFlags(Qt::TextSelectableByMouse);
- QLabel *fileHash = new QLabel("Sha256:");
- fileHash->setTextInteractionFlags(Qt::TextSelectableByMouse);
- QPushButton *saveFile = new QPushButton("Save File");
- saveFile->setEnabled(false);
-
- auto onFileReady = [=, &content](const QString &fileName, const QByteArray &fileContents) {
- content = fileContents;
- fileInfo->setText(QString("Opened file: %1 size: %2").arg(fileName).arg(fileContents.size()));
- saveFile->setEnabled(true);
-
- auto computeDisplayFileHash = [=](){
- QByteArray hash = QCryptographicHash::hash(fileContents, QCryptographicHash::Sha256);
- fileHash->setText(QString("Sha256: %1").arg(QString(hash.toHex())));
- };
-
- QTimer::singleShot(100, computeDisplayFileHash); // update UI before computing hash
- };
- auto onLoadClicked = [=](){
- QFileDialog::getOpenFileContent("*.*", onFileReady);
- };
- QObject::connect(loadFile, &QPushButton::clicked, onLoadClicked);
-
- auto onSaveClicked = [=, &content]() {
- QFileDialog::saveFileContent(content, "qtsavefiletest.dat");
- };
- QObject::connect(saveFile, &QPushButton::clicked, onSaveClicked);
-
- layout->addWidget(loadFile);
- layout->addWidget(fileInfo);
- layout->addWidget(fileHash);
- layout->addWidget(saveFile);
- layout->addStretch();
-
- loadFileUi.setLayout(layout);
- loadFileUi.show();
-
- return app.exec();
+ QApplication application(argc, argv);
+ AppWindow window;
+ window.show();
+ return application.exec();
}
+
+#include "main.moc"
diff --git a/tests/manual/wasm/localfonts/CMakeLists.txt b/tests/manual/wasm/localfonts/CMakeLists.txt
new file mode 100644
index 0000000000..b5df4ad9fa
--- /dev/null
+++ b/tests/manual/wasm/localfonts/CMakeLists.txt
@@ -0,0 +1,4 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+add_subdirectory(fontloading)
diff --git a/tests/manual/wasm/localfonts/fontloading/CMakeLists.txt b/tests/manual/wasm/localfonts/fontloading/CMakeLists.txt
new file mode 100644
index 0000000000..c3dc37d27d
--- /dev/null
+++ b/tests/manual/wasm/localfonts/fontloading/CMakeLists.txt
@@ -0,0 +1,20 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(fontloading
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::Widgets
+)
+
+add_custom_command(
+ TARGET fontloading POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/fontloading.html
+ ${CMAKE_CURRENT_BINARY_DIR}/fontloading.html)
+#add_custom_target(html DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/fontloading.html)
+#add_dependencies(fontloading html)
diff --git a/tests/manual/wasm/localfonts/fontloading/fontloading.html b/tests/manual/wasm/localfonts/fontloading/fontloading.html
new file mode 100644
index 0000000000..619217205b
--- /dev/null
+++ b/tests/manual/wasm/localfonts/fontloading/fontloading.html
@@ -0,0 +1,167 @@
+<!doctype html>
+
+<script src="qtloader.js"></script>
+<script src="fontloading.js"></script>
+
+<style>
+ body {
+ padding: 5px;
+ }
+
+ .container {
+ display: flex;
+ }
+
+ .column {
+ flex: 1;
+ }
+</style>
+
+
+<script>
+
+ // UI
+ let familyCount;
+ let families;
+
+ // Data
+ let fontFamilies = new Set();
+ let loadStartTime;
+
+ // App
+ let instance;
+
+ async function updatePermissionStatus() {
+ let permissonStatusElement = document.getElementById("permissonStatus");
+ let permissionStatus = await navigator.permissions.query({ name: "local-fonts" })
+ permissonStatusElement.innerHTML = permissionStatus.state;
+ }
+
+ window.onload = async () => {
+ let supported = document.getElementById("supported");
+ let permissonStatus = document.getElementById("permissonStatus");
+ let permission = document.getElementById("permission");
+ let defaultfonts = document.getElementById("defaultfonts");
+ let allfonts = document.getElementById("allfonts");
+ let start = document.getElementById("start");
+ let loadFonts = document.getElementById("loadFonts");
+ startupTime = document.getElementById("startupTime");
+ familyCount = document.getElementById("familyCount");
+ families = document.getElementById("families");
+
+ fontFamilies.clear();
+
+ let localFontsAccessSupported = window.queryLocalFonts ? true : false
+ if (localFontsAccessSupported) {
+ supported.innerHTML = "True"
+ } else {
+ supported.innerHTML = "False"
+ return;
+ }
+
+ updatePermissionStatus();
+
+ const module = WebAssembly.compileStreaming(fetch('fontloading.wasm'));
+
+ start.onclick = async () => {
+
+ // Delete any previous instance.
+ if (instance) {
+ instance.deleteapp(); // see main.cpp
+ instance = null;
+ }
+
+ loadStartTime = performance.now();
+ startupTime.innerHTML = 0;
+ familyCount.innerHTML = 0;
+ let localFontFamilyLoadCollection = "NoFontFamilies"
+ if (defaultfonts.checked)
+ localFontFamilyLoadCollection = "DefaultFontFamilies"
+ else if (allfonts.checked)
+ localFontFamilyLoadCollection = "AllFontFamilies"
+
+ let qtcontainer = document.getElementById("qtcontainer");
+ qtcontainer.innerHTML = ""; // clear children
+ qtcontainer.style.visibility = "hidden";
+
+ let extraFonts = document.getElementById("extrafonts").value.split(",");
+
+ let config = {
+ qt: {
+ module: module,
+ containerElements: [qtcontainer],
+ onLoaded: () => {
+ console.log("JS: onLoaded")
+ qtcontainer.style.visibility = "visible";
+ },
+ entryFunction: window.fontloading_entry,
+ localFonts: {
+ requestPermission: permission.checked,
+ familiesCollection: localFontFamilyLoadCollection,
+ extraFamilies: extraFonts,
+ }
+ }
+ }
+ instance = await qtLoad(config);
+
+ updatePermissionStatus();
+ }
+
+ loadFonts.onclick = async () => {
+ loadStartTime = null; // disable timer
+ let fontsFamilies = document.getElementById("extraRuntimeFontFamilies").value.split(",");
+ console.log("extraRuntimeFontFamilies: " + fontsFamilies);
+ instance.qtLoadLocalFontFamilies(fontsFamilies);
+ }
+ };
+
+ function fontFamiliesLoaded(count) {
+ familyCount.innerHTML = count;
+ if (loadStartTime) {
+ elapsed = performance.now() - loadStartTime;
+ startupTime.innerHTML = Math.round(elapsed + 1);
+ }
+ }
+
+ function fontFamilyLoaded(family) {
+ fontFamilies.add(family);
+ }
+
+</script>
+
+<h2>Local Font Loading Test</h2>
+<p>Click "Load" button below to load the Qt test app with the specified settings. This test provides additional logs on the JavaScript console.</p>
+
+<div class="container">
+ <div class="column">
+ <span>Browser supports the Local Font Access API: </span><span id="supported" style="font-weight: bold;"></span><br>
+ <span>Local Font Access permission status: </span><span id="permissonStatus" style="font-weight: bold;"></span><br>
+ <br>
+ <input type="checkbox" id="permission"><label for="permission">Ask for Local Font access permission on startup</label><br>
+ <input type="radio" id="nofonts" name="fontset"></input><label for="nofonts">No local fonts</label><br>
+ <input type="radio" id="defaultfonts" name="fontset" checked></input><label for="defaultfonts">Default local fonts (web-safe fonts)</label><br>
+ <input type="radio" id="allfonts" name="fontset"></input><label for="allfonts">All local fonts (warning: extremely slow)</label><br>
+ <br>
+ <label for="extrafonts">Extra Font Families (comma separated) </label><input type="text" id="extrafonts" value=""></input><br>
+ <br>
+ <input type="checkbox" id="permission"><label for="permission">Enable 'Fonts' Logging Category</label><br>
+ <input type="checkbox" id="permission"><label for="permission">Enable Font Streaming</label><br>
+ <br>
+ <button type="button" id="start">Start Application</button><br>
+ <br>
+
+ <span>Startup time: </span><span id="startupTime"></span><br>
+ <span>Font family count: </span><span id="familyCount"></span><br>
+ <span>Font families: </span><span id="families"></span><br>
+ <br>
+
+ <button type="button" id="loadFonts">Load Extra Fonts</button>
+ <input type="text" id="extraRuntimeFontFamilies" value=""></input><br>
+ </div>
+
+ <div class="column">
+ <div id="qtcontainer" style="width: 100%; height: 300px; visibility: hidden;"></div>
+ </div>
+</div>
+
+
diff --git a/tests/manual/wasm/localfonts/fontloading/main.cpp b/tests/manual/wasm/localfonts/fontloading/main.cpp
new file mode 100644
index 0000000000..3824c8b871
--- /dev/null
+++ b/tests/manual/wasm/localfonts/fontloading/main.cpp
@@ -0,0 +1,78 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtGui>
+#include <QtWidgets>
+
+#include <emscripten/bind.h>
+#include <emscripten/val.h>
+
+using namespace emscripten;
+
+class FontViewer : public QWidget
+{
+public:
+ FontViewer() {
+ QTextEdit *edit = new QTextEdit;
+ edit->setPlainText("The quick brown fox jumps over the lazy dog\nHow quickly daft jumping zebras vex\nPack my box with five dozen liquor jugs");
+
+ QComboBox *combo = new QComboBox;
+ combo->addItems(QFontDatabase::families());
+
+ connect(combo, &QComboBox::currentTextChanged, [=](const QString &family) {
+ QFont font(family);
+ edit->setFont(font);
+ });
+
+ QObject::connect(qApp, &QGuiApplication::fontDatabaseChanged, [=]() {
+ QStringList families = QFontDatabase::families();
+ combo->clear();
+ combo->addItems(families);
+ });
+
+ QLayout *layout = new QVBoxLayout;
+ layout->addWidget(edit);
+ layout->addWidget(combo);
+ setLayout(layout);
+ }
+};
+
+FontViewer *g_viewer = nullptr;
+QApplication *g_app = nullptr;
+
+void deleteapp() {
+ delete g_viewer;
+ delete g_app;
+};
+
+EMSCRIPTEN_BINDINGS(fonloading) {
+ function("deleteapp", &deleteapp);
+}
+
+int main(int argc, char **argv)
+{
+ qDebug() << "C++ main: Creating application";
+ g_app = new QApplication(argc, argv);
+
+ // Make sure there is one call to fontFamiliesLoaded at startup,
+ // even if no further fonts are loaded.
+ QTimer::singleShot(0, [=]() {
+ emscripten::val window = emscripten::val::global("window");
+ window.call<void>("fontFamiliesLoaded", QFontDatabase::families().count());
+ });
+
+ g_viewer = new FontViewer();
+ g_viewer->show();
+
+ QObject::connect(g_app, &QGuiApplication::fontDatabaseChanged, [=]() {
+ QStringList families = QFontDatabase::families();
+
+ emscripten::val window = emscripten::val::global("window");
+
+ window.call<void>("fontFamiliesLoaded", families.count());
+ for (int i = 0; i < families.count(); ++i) {
+ window.call<void>("fontFamilyLoaded", families[i].toStdString());
+ }
+ });
+}
+
diff --git a/tests/manual/wasm/network/CMakeLists.txt b/tests/manual/wasm/network/CMakeLists.txt
new file mode 100644
index 0000000000..e69de29bb2
--- /dev/null
+++ b/tests/manual/wasm/network/CMakeLists.txt
diff --git a/tests/manual/wasm/network/echo_client_mainthread/CMakeLists.txt b/tests/manual/wasm/network/echo_client_mainthread/CMakeLists.txt
new file mode 100644
index 0000000000..05416c0b66
--- /dev/null
+++ b/tests/manual/wasm/network/echo_client_mainthread/CMakeLists.txt
@@ -0,0 +1,8 @@
+qt_internal_add_manual_test(echo_client_mainthread
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Network
+)
diff --git a/tests/manual/wasm/network/echo_client_mainthread/main.cpp b/tests/manual/wasm/network/echo_client_mainthread/main.cpp
new file mode 100644
index 0000000000..ef696e5978
--- /dev/null
+++ b/tests/manual/wasm/network/echo_client_mainthread/main.cpp
@@ -0,0 +1,52 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore>
+#include <QtNetwork>
+
+int main(int argc, char **argv) {
+
+ QCoreApplication app(argc, argv);
+
+ // This example connects to localhost, but note that the host can
+ // be any host reachable from the client using webscokets, at any port.
+ QString hostName = "localhost";
+ int port = 1515;
+ qDebug() << "This example connects to a server at" << hostName << "port" << port << ","
+ << "where it expects to find a WebSockify server, which forwards to the fortune server.";
+
+ auto echo = [hostName, port]() {
+ QTcpSocket *socket = new QTcpSocket();
+
+ QObject::connect(socket, &QAbstractSocket::connected, [socket]() {
+ qDebug() << "Connected";
+ socket->write("Hello, echo server!");
+ socket->flush();
+ });
+
+ QObject::connect(socket, &QIODevice::readyRead, [socket]() {
+ QByteArray data = socket->readAll();
+ qDebug() << "Ready Read, got echo:" << data;
+ socket->disconnectFromHost();
+ socket->deleteLater();
+ });
+
+ QObject::connect(socket, &QAbstractSocket::errorOccurred, [socket]() {
+ qDebug() << "Error Occurred" << socket->error();
+ });
+
+ QObject::connect(socket, &QAbstractSocket::disconnected, [socket]() {
+ qDebug() << "Disconnected";
+ socket->deleteLater();
+ });
+
+ qDebug() << "Connect to host" << hostName << port;
+ socket->connectToHost(hostName, port);
+ };
+
+ QTimer::singleShot(500, [echo](){
+ echo();
+ });
+
+ return app.exec();
+}
diff --git a/tests/manual/wasm/network/echo_client_secondarythread/CMakeLists.txt b/tests/manual/wasm/network/echo_client_secondarythread/CMakeLists.txt
new file mode 100644
index 0000000000..a1f2bef254
--- /dev/null
+++ b/tests/manual/wasm/network/echo_client_secondarythread/CMakeLists.txt
@@ -0,0 +1,8 @@
+qt_internal_add_manual_test(echo_client_secondarythread
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Network
+)
diff --git a/tests/manual/wasm/network/echo_client_secondarythread/main.cpp b/tests/manual/wasm/network/echo_client_secondarythread/main.cpp
new file mode 100644
index 0000000000..52cea93495
--- /dev/null
+++ b/tests/manual/wasm/network/echo_client_secondarythread/main.cpp
@@ -0,0 +1,50 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore>
+#include <QtNetwork>
+
+int main(int argc, char **argv) {
+
+ QCoreApplication app(argc, argv);
+
+ // This example connects to localhost, but note that the host can
+ // be any host reachable from the client using webscokets, at any port.
+ QString hostName = "localhost";
+ int port = 1515;
+ qDebug() << "## This example connects to a server at" << hostName << "port" << port << ","
+ << "where it expects to find a WebSockify server, which forwards to the fortune server.";
+
+ auto echo = [hostName, port]() {
+ qDebug() << "Connecting to" << hostName << port;
+
+ QTcpSocket socket;
+ socket.connectToHost(hostName, port);
+ bool connected = socket.waitForConnected(3000);
+ if (!connected) {
+ qDebug() << "connect failure";
+ return;
+ }
+
+ qDebug() << "Connected";
+ socket.write("echo:Hello, echo server!;");
+ socket.flush();
+
+ qDebug() << "Calling waitForReadyRead()";
+ socket.waitForReadyRead(20000);
+ QByteArray data = socket.readAll();
+ qDebug() << "Got echo:" << data;
+
+ socket.disconnectFromHost();
+ socket.deleteLater();
+ qDebug() << "Disconnected";
+ };
+
+ QThread thread;
+ QObject::connect(&thread, &QThread::started, [echo](){
+ echo();
+ });
+ thread.start();
+
+ app.exec();
+}
diff --git a/tests/manual/wasm/network/echo_server/CMakeLists.txt b/tests/manual/wasm/network/echo_server/CMakeLists.txt
new file mode 100644
index 0000000000..cf98163fb8
--- /dev/null
+++ b/tests/manual/wasm/network/echo_server/CMakeLists.txt
@@ -0,0 +1,14 @@
+project(echo_server)
+cmake_minimum_required(VERSION 3.19)
+
+find_package(Qt6 COMPONENTS Core)
+find_package(Qt6 COMPONENTS network)
+
+qt_add_executable(echo_server
+ main.cpp
+)
+
+target_link_libraries(echo_server PUBLIC
+ Qt::Core
+ Qt::Network
+)
diff --git a/tests/manual/wasm/network/echo_server/main.cpp b/tests/manual/wasm/network/echo_server/main.cpp
new file mode 100644
index 0000000000..3a67cabc79
--- /dev/null
+++ b/tests/manual/wasm/network/echo_server/main.cpp
@@ -0,0 +1,80 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore>
+#include <QtNetwork>
+
+const int timeout = 60 * 1000;
+
+int main(int argc, char **argv)
+{
+ QCoreApplication app(argc, argv);
+
+ QTcpServer server;
+ QObject::connect(&server, &QTcpServer::newConnection, [&server](){
+ qDebug() << "new connection";
+
+ QByteArray *receiveBuffer = new QByteArray();
+
+ QTcpSocket *socket = server.nextPendingConnection();
+ QObject::connect(socket, &QIODevice::readyRead, [socket, receiveBuffer](){
+
+ // This implements a very simple command protocol, where the server
+ // processes a stream of commands delimited by ';', and then performs
+ // an action in reply. The supported commands with actions are:
+ //
+ // echo:<message>; writes the received <message> back
+ // close; closes the socket
+ //
+
+ // We might receive multiple or partial commands; read all available data
+ // and then scan the buffer for complete commands.
+ QByteArray newData = socket->readAll();
+ *receiveBuffer += newData;
+
+ int pos = receiveBuffer->indexOf(";");
+ while (pos != -1) {
+ QByteArray command = receiveBuffer->left(pos);
+ receiveBuffer->remove(0, pos + 1);
+ pos = receiveBuffer->indexOf(";");
+
+ if (command.startsWith("echo")) {
+ // Echo expects echo:<message>
+ QList<QByteArray> parts = command.split(':');
+ QByteArray reply = parts.last() + ';';
+ qDebug() << "Command: echo:" << parts.last();
+ socket->write(reply);
+ socket->flush();
+
+ } else if (command.startsWith("close")) {
+ qDebug() << "Command: close";
+ socket->write("bye!;");
+ socket->flush();
+ socket->close();
+ break;
+ } else {
+ qDebug() << "Unknown command:" << command;
+ }
+ }
+ });
+
+ QObject::connect(socket, &QAbstractSocket::disconnected, [socket, receiveBuffer](){
+ delete receiveBuffer;
+ socket->deleteLater();
+ });
+ });
+
+ // This is example is intended to be used together with WebSockify on
+ // the server and acts as a counterpart to the client examples which
+ // run in the browser. (This example does not run in the browser).
+
+ qDebug() << "\nStarting echo server at port 1516. You should now start the"
+ << "\nWebSockify forwarding server, and then connect from one of"
+ << "\nthe client examples."
+ << "\n websockify 1515 localhost:1516";
+
+ server.listen(QHostAddress::Any, 1516);
+
+ return app.exec();
+}
+
diff --git a/tests/manual/wasm/network/sockify_sockets_auto/CMakeLists.txt b/tests/manual/wasm/network/sockify_sockets_auto/CMakeLists.txt
new file mode 100644
index 0000000000..fb9a9f8543
--- /dev/null
+++ b/tests/manual/wasm/network/sockify_sockets_auto/CMakeLists.txt
@@ -0,0 +1,22 @@
+qt_internal_add_manual_test(sockify_sockets_auto
+ SOURCES
+ main.cpp
+ ../../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Network
+)
+
+include_directories(../../qtwasmtestlib/)
+
+add_custom_command(
+ TARGET sockify_sockets_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/sockify_sockets_auto.html
+ ${CMAKE_CURRENT_BINARY_DIR}/sockify_sockets_auto.html)
+
+add_custom_command(
+ TARGET sockify_sockets_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../../qtwasmtestlib/qtwasmtestlib.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)
diff --git a/tests/manual/wasm/network/sockify_sockets_auto/main.cpp b/tests/manual/wasm/network/sockify_sockets_auto/main.cpp
new file mode 100644
index 0000000000..b6aa232b4a
--- /dev/null
+++ b/tests/manual/wasm/network/sockify_sockets_auto/main.cpp
@@ -0,0 +1,318 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <qtwasmtestlib.h>
+#include <QtCore>
+#include <QtNetwork>
+
+const int socketWait = 1000;
+const QString hostName = "localhost";
+const int port = 1515;
+
+class SockifySocketsTest: public QObject
+{
+ Q_OBJECT
+
+private slots:
+ void echo();
+ void echoMultipleMessages();
+ void echoMultipleSockets();
+ void remoteClose();
+
+#if QT_CONFIG(thread)
+ void thread_echo();
+ void thread_remoteClose();
+ void thread_echoMultipleSockets();
+#endif
+
+#ifdef QT_HAVE_EMSCRIPTEN_ASYNCIFY
+ void asyncify_echo();
+ void asyncify_remoteClose();
+#endif
+};
+
+class CompleteTestFunctionRefGuard {
+public:
+ CompleteTestFunctionRefGuard(CompleteTestFunctionRefGuard const&) = delete;
+ CompleteTestFunctionRefGuard& operator=(CompleteTestFunctionRefGuard const&) = delete;
+
+ static CompleteTestFunctionRefGuard *create() {
+ return new CompleteTestFunctionRefGuard();
+ }
+
+ void ref() {
+ QMutexLocker lock(&mutex);
+ ++counter;
+ }
+
+ void deref() {
+ bool itsTheFinalDeref = [this] {
+ QMutexLocker lock(&mutex);
+ return --counter == 0;
+ }();
+
+ if (itsTheFinalDeref) {
+ delete this;
+ QtWasmTest::completeTestFunction();
+ }
+ }
+private:
+ CompleteTestFunctionRefGuard() { };
+
+ QMutex mutex;
+ int counter = 0;
+};
+
+#if QT_CONFIG(thread)
+
+class TestThread : public QThread
+{
+public:
+ static QThread *create(std::function<void()> started, std::function<void()> finished)
+ {
+ TestThread *thread = new TestThread();
+ connect(thread, &QThread::started, [started]() {
+ started();
+ });
+ connect(thread, &QThread::finished, [thread, finished]() {
+ finished();
+ thread->deleteLater();
+ });
+ thread->start();
+ return thread;
+ }
+};
+
+#endif
+
+void blockingEchoTest()
+{
+ QTcpSocket socket;
+ socket.connectToHost(hostName, port);
+ if (!socket.waitForConnected(socketWait))
+ qFatal("socket connect error");
+
+ QByteArray message = "Hello, echo server!";
+
+ QByteArray command = "echo:" + message + ';';
+ socket.write(command);
+ socket.flush();
+
+ socket.waitForReadyRead(socketWait);
+ QByteArray expectedReply = message + ';';
+ QByteArray reply = socket.readAll();
+ if (reply != expectedReply)
+ qFatal("echo_multiple received incorrect reply");
+ socket.disconnectFromHost();
+}
+
+void blockingRemoteClose()
+{
+ QTcpSocket socket;
+
+ qDebug() << "## connectToHost";
+ socket.connectToHost(hostName, port);
+
+ qDebug() << "## waitForConnected";
+ socket.waitForConnected(socketWait);
+ socket.write("close;");
+ socket.flush();
+
+ qDebug() << "## waitForBytesWritten";
+ socket.waitForBytesWritten(socketWait);
+
+ qDebug() << "## waitForReadyRead";
+ socket.waitForReadyRead(200);
+
+ qDebug() << "## waitForDisconnected";
+ socket.waitForDisconnected(socketWait);
+ qDebug() << "## done";
+}
+
+// Verify that sending one echo command and receiving the reply works
+void SockifySocketsTest::echo()
+{
+ QTcpSocket *socket = new QTcpSocket();
+ socket->connectToHost(hostName, port);
+
+ QByteArray message = "Hello, echo server!";
+
+ QObject::connect(socket, &QAbstractSocket::connected, [socket, message]() {
+ QByteArray command = "echo:" + message + ';';
+ socket->write(command);
+ socket->flush();
+ });
+
+ QByteArray *reply = new QByteArray();
+ QObject::connect(socket, &QIODevice::readyRead, [socket, reply, message]() {
+ *reply += socket->readAll();
+ if (reply->contains(';')) {
+ bool match = (*reply == message + ';');
+ socket->disconnectFromHost();
+ socket->deleteLater();
+ delete reply;
+ QtWasmTest::completeTestFunction(match ? QtWasmTest::TestResult::Pass : QtWasmTest::TestResult::Fail, std::string());
+ }
+ });
+}
+
+void SockifySocketsTest::echoMultipleMessages()
+{
+ const int count = 20;
+
+ QTcpSocket *socket = new QTcpSocket();
+ socket->connectToHost(hostName, port);
+ QByteArray message = "Hello, echo server!";
+
+ QObject::connect(socket, &QAbstractSocket::connected, [socket, message]() {
+ QByteArray command = "echo:" + message + ';';
+ for (int i = 0; i < count; ++i) {
+ quint64 written = socket->write(command);
+ if (written != quint64(command.size()))
+ qFatal("Unable to write to socket");
+ }
+ socket->flush();
+ });
+
+ QByteArray expectedReply;
+ for (int i = 0; i < count; ++i)
+ expectedReply += (message + ';');
+ QByteArray *receivedReply = new QByteArray;
+ QObject::connect(socket, &QIODevice::readyRead, [socket, receivedReply, expectedReply]() {
+ QByteArray reply = socket->readAll();
+ *receivedReply += reply;
+
+ if (*receivedReply == expectedReply) {
+ socket->disconnectFromHost();
+ socket->deleteLater();
+ delete receivedReply;
+ QtWasmTest::completeTestFunction();
+ }
+ });
+}
+
+void SockifySocketsTest::echoMultipleSockets()
+{
+ const int connections = 5;
+ auto guard = CompleteTestFunctionRefGuard::create();
+
+ QByteArray message = "Hello, echo server!";
+
+ for (int i = 0; i < connections; ++i) {
+ guard->ref();
+
+ QTcpSocket *socket = new QTcpSocket();
+ socket->connectToHost(hostName, port);
+
+ QObject::connect(socket, &QAbstractSocket::connected, [socket, message]() {
+ QByteArray command = "echo:" + message + ';';
+ socket->write(command);
+ socket->flush();
+ });
+
+ QObject::connect(socket, &QIODevice::readyRead, [guard, socket, message]() {
+ QByteArray reply = socket->readAll();
+ socket->disconnectFromHost();
+ socket->deleteLater();
+ if (reply != (message + ';'))
+ qFatal("echo_multiple received incorrect reply");
+ guard->deref();
+ });
+ }
+}
+
+void SockifySocketsTest::remoteClose()
+{
+ QTcpSocket *socket = new QTcpSocket();
+ socket->connectToHost(hostName, port);
+ QObject::connect(socket, &QAbstractSocket::connected, [socket]() {
+ socket->write("close;");
+ socket->flush();
+ });
+ QObject::connect(socket, &QAbstractSocket::disconnected, [socket]() {
+ qDebug() << "disconnected";
+ socket->deleteLater();
+ QtWasmTest::completeTestFunction();
+ });
+}
+
+#if QT_CONFIG(thread)
+
+void SockifySocketsTest::thread_echo()
+{
+ auto started = []() {
+ blockingEchoTest();
+ QThread::currentThread()->quit();
+ };
+
+ auto finished = [](){
+ QtWasmTest::completeTestFunction();
+ };
+
+ TestThread::create(started, finished);
+}
+
+void SockifySocketsTest::thread_echoMultipleSockets()
+{
+ const int connections = 2; // TODO: test more threads
+ auto guard = CompleteTestFunctionRefGuard::create();
+ guard->ref();
+
+ for (int i = 0; i < connections; ++i) {
+ guard->ref();
+ auto started = [](){
+ blockingEchoTest();
+ QThread::currentThread()->quit();
+ };
+
+ auto finished = [guard](){
+ guard->deref();
+ };
+
+ TestThread::create(started, finished);
+ }
+
+ guard->deref();
+}
+
+void SockifySocketsTest::thread_remoteClose()
+{
+ auto started = [](){
+ blockingRemoteClose();
+ QThread::currentThread()->quit();
+ };
+
+ auto finished = [](){
+ QtWasmTest::completeTestFunction();
+ };
+
+ TestThread::create(started, finished);
+}
+
+#endif
+
+#ifdef QT_HAVE_EMSCRIPTEN_ASYNCIFY
+
+// Post an event to the main thread and asyncify wait for it
+void SockifySocketsTest::asyncify_echo()
+{
+ blockingEchoTest();
+ QtWasmTest::completeTestFunction();
+}
+
+void SockifySocketsTest::asyncify_remoteClose()
+{
+ blockingRemoteClose();
+ QtWasmTest::completeTestFunction();
+}
+
+#endif
+
+int main(int argc, char **argv)
+{
+ auto testObject = std::make_shared<SockifySocketsTest>();
+ QtWasmTest::initTestCase<QCoreApplication>(argc, argv, testObject);
+ return 0;
+}
+
+#include "main.moc"
diff --git a/tests/manual/wasm/network/sockify_sockets_auto/sockify_sockets_auto.html b/tests/manual/wasm/network/sockify_sockets_auto/sockify_sockets_auto.html
new file mode 100644
index 0000000000..080ada94e7
--- /dev/null
+++ b/tests/manual/wasm/network/sockify_sockets_auto/sockify_sockets_auto.html
@@ -0,0 +1,17 @@
+<!doctype html>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="sockify_sockets_auto.js"></script>
+<script>
+ window.onload = async () => {
+ runTestCase(sockify_sockets_auto_entry, document.getElementById("log"));
+ };
+</script>
+<p> Sockify tunneled sockets auto test.
+
+<p>This test requires running echo_server and <a href=https://github.com/novnc/websockify>websockify</a> (or equivalent) on the host:
+<pre>
+ /path/to/qtbase/tests/manual/wasm/network/echo_server/echo_server
+ websockify 1515 localhost:1516
+</pre>
+
+<div id="log"></div>
diff --git a/tests/manual/wasm/qstdweb/CMakeLists.txt b/tests/manual/wasm/qstdweb/CMakeLists.txt
new file mode 100644
index 0000000000..5242999ec4
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/CMakeLists.txt
@@ -0,0 +1,97 @@
+qt_internal_add_manual_test(promise_auto
+ SOURCES
+ promise_main.cpp
+ ../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::CorePrivate
+)
+
+include_directories(../qtwasmtestlib/)
+
+add_custom_command(
+ TARGET promise_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/promise_auto.html
+ ${CMAKE_CURRENT_BINARY_DIR}/promise_auto.html)
+
+add_custom_command(
+ TARGET promise_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../qtwasmtestlib/qtwasmtestlib.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)
+
+qt_internal_add_manual_test(files_auto
+ SOURCES
+ files_main.cpp
+ ../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::CorePrivate
+ Qt::GuiPrivate
+)
+
+include_directories(../qtwasmtestlib/)
+
+add_custom_command(
+ TARGET files_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/files_auto.html
+ ${CMAKE_CURRENT_BINARY_DIR}/files_auto.html)
+
+add_custom_command(
+ TARGET files_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../qtwasmtestlib/qtwasmtestlib.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)
+
+qt_internal_add_manual_test(qwasmcompositor_auto
+ SOURCES
+ qwasmcompositor_main.cpp
+ ../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::CorePrivate
+ Qt::GuiPrivate
+)
+
+include_directories(../qtwasmtestlib/)
+
+add_custom_command(
+ TARGET qwasmcompositor_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/qwasmcompositor_auto.html
+ ${CMAKE_CURRENT_BINARY_DIR}/qwasmcompositor_auto.html)
+
+add_custom_command(
+ TARGET qwasmcompositor_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../qtwasmtestlib/qtwasmtestlib.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)
+
+target_link_options(qwasmcompositor_auto PRIVATE -sASYNCIFY -Os)
+
+qt_internal_add_manual_test(iodevices_auto
+ SOURCES
+ iodevices_main.cpp
+ ../qtwasmtestlib/qtwasmtestlib.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::CorePrivate
+ Qt::GuiPrivate
+)
+
+add_custom_command(
+ TARGET iodevices_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/iodevices_auto.html
+ ${CMAKE_CURRENT_BINARY_DIR}/iodevices_auto.html)
+
+add_custom_command(
+ TARGET iodevices_auto POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../qtwasmtestlib/qtwasmtestlib.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtwasmtestlib.js)
+
+target_link_options(iodevices_auto PRIVATE -sASYNCIFY -Os)
+
diff --git a/tests/manual/wasm/qstdweb/files_auto.html b/tests/manual/wasm/qstdweb/files_auto.html
new file mode 100644
index 0000000000..9027fdc660
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/files_auto.html
@@ -0,0 +1,13 @@
+<!doctype html>
+<script type="text/javascript" src="https://sinonjs.org/releases/sinon-14.0.0.js"
+ integrity="sha384-z8J4N1s2hPDn6ClmFXDQkKD/e738VOWcR8JmhztPRa+PgezxQupgZu3LzoBO4Jw8"
+ crossorigin="anonymous"></script>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="files_auto.js"></script>
+<script>
+ window.onload = () => {
+ runTestCase(files_auto_entry, document.getElementById("log"));
+ };
+</script>
+<p>Running files auto test.</p>
+<div id="log"></div>
diff --git a/tests/manual/wasm/qstdweb/files_main.cpp b/tests/manual/wasm/qstdweb/files_main.cpp
new file mode 100644
index 0000000000..45939feb10
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/files_main.cpp
@@ -0,0 +1,471 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QEvent>
+#include <QtCore/QMutex>
+#include <QtCore/QObject>
+#include <QtCore/QTimer>
+#include <QtGui/private/qwasmlocalfileaccess_p.h>
+
+#include <qtwasmtestlib.h>
+#include <emscripten.h>
+#include <emscripten/bind.h>
+#include <emscripten/val.h>
+
+#include <string_view>
+
+using namespace emscripten;
+
+class FilesTest : public QObject
+{
+ Q_OBJECT
+
+public:
+ FilesTest() : m_window(val::global("window")), m_testSupport(val::object()) {}
+
+ ~FilesTest() noexcept {
+ for (auto& cleanup: m_cleanup) {
+ cleanup();
+ }
+ }
+
+private:
+ void init() {
+ EM_ASM({
+ window.testSupport = {};
+
+ window.showOpenFilePicker = sinon.stub();
+
+ window.mockOpenFileDialog = (files) => {
+ window.showOpenFilePicker.withArgs(sinon.match.any).callsFake(
+ (options) => Promise.resolve(files.map(file => {
+ const getFile = sinon.stub();
+ getFile.callsFake(() => Promise.resolve({
+ name: file.name,
+ size: file.content.length,
+ slice: () => new Blob([new TextEncoder().encode(file.content)]),
+ }));
+ return {
+ kind: 'file',
+ name: file.name,
+ getFile
+ };
+ }))
+ );
+ };
+
+ window.showSaveFilePicker = sinon.stub();
+
+ window.mockSaveFilePicker = (file) => {
+ window.showSaveFilePicker.withArgs(sinon.match.any).callsFake(
+ (options) => {
+ const createWritable = sinon.stub();
+ createWritable.callsFake(() => {
+ const write = file.writeFn ?? (() => {
+ const write = sinon.stub();
+ write.callsFake((stuff) => {
+ if (file.content !== new TextDecoder().decode(stuff)) {
+ const message = `Bad file content ${file.content} !== ${new TextDecoder().decode(stuff)}`;
+ Module.qtWasmFail(message);
+ return Promise.reject(message);
+ }
+
+ return Promise.resolve();
+ });
+ return write;
+ })();
+
+ window.testSupport.write = write;
+
+ const close = file.closeFn ?? (() => {
+ const close = sinon.stub();
+ close.callsFake(() => Promise.resolve());
+ return close;
+ })();
+
+ window.testSupport.close = close;
+
+ return Promise.resolve({
+ write,
+ close
+ });
+ });
+ return Promise.resolve({
+ kind: 'file',
+ name: file.name,
+ createWritable
+ });
+ }
+ );
+ };
+ });
+ }
+
+ template <class T>
+ T* Own(T* plainPtr) {
+ m_cleanup.emplace_back([plainPtr]() mutable {
+ delete plainPtr;
+ });
+ return plainPtr;
+ }
+
+ val m_window;
+ val m_testSupport;
+
+ std::vector<std::function<void()>> m_cleanup;
+
+private slots:
+ void selectOneFileWithFileDialog();
+ void selectMultipleFilesWithFileDialog();
+ void cancelFileDialog();
+ void rejectFile();
+ void saveFileWithFileDialog();
+};
+
+class BarrierCallback {
+public:
+ BarrierCallback(int number, std::function<void()> onDone)
+ : m_remaining(number), m_onDone(std::move(onDone)) {}
+
+ void operator()() {
+ if (!--m_remaining) {
+ m_onDone();
+ }
+ }
+
+private:
+ int m_remaining;
+ std::function<void()> m_onDone;
+};
+
+
+template <class Arg>
+std::string argToString(std::add_lvalue_reference_t<std::add_const_t<Arg>> arg) {
+ return std::to_string(arg);
+}
+
+template <>
+std::string argToString<bool>(const bool& value) {
+ return value ? "true" : "false";
+}
+
+template <>
+std::string argToString<std::string>(const std::string& arg) {
+ return arg;
+}
+
+template <>
+std::string argToString<const std::string&>(const std::string& arg) {
+ return arg;
+}
+
+template<class Type>
+struct Matcher {
+ virtual ~Matcher() = default;
+
+ virtual bool matches(std::string* explanation, const Type& actual) const = 0;
+};
+
+template<class Type>
+struct AnyMatcher : public Matcher<Type> {
+ bool matches(std::string* explanation, const Type& actual) const final {
+ Q_UNUSED(explanation);
+ Q_UNUSED(actual);
+ return true;
+ }
+
+ Type m_value;
+};
+
+template<class Type>
+struct EqualsMatcher : public Matcher<Type> {
+ EqualsMatcher(Type value) : m_value(std::forward<Type>(value)) {}
+
+ bool matches(std::string* explanation, const Type& actual) const final {
+ const bool ret = actual == m_value;
+ if (!ret)
+ *explanation += argToString<Type>(actual) + " != " + argToString<Type>(m_value);
+ return actual == m_value;
+ }
+
+ // It is crucial to hold a copy, otherwise we lose const refs.
+ std::remove_reference_t<Type> m_value;
+};
+
+template<class Type>
+std::unique_ptr<EqualsMatcher<Type>> equals(Type value) {
+ return std::make_unique<EqualsMatcher<Type>>(value);
+}
+
+template<class Type>
+std::unique_ptr<AnyMatcher<Type>> any(Type value) {
+ return std::make_unique<AnyMatcher<Type>>(value);
+}
+
+template <class ...Types>
+struct Expectation {
+ std::tuple<std::unique_ptr<Matcher<Types>>...> m_argMatchers;
+ int m_callCount = 0;
+ int m_expectedCalls = 1;
+
+ template<std::size_t... Indices>
+ bool match(std::string* explanation, const std::tuple<Types...>& tuple, std::index_sequence<Indices...>) const {
+ return ( ... && (std::get<Indices>(m_argMatchers)->matches(explanation, std::get<Indices>(tuple))));
+ }
+
+ bool matches(std::string* explanation, Types... args) const {
+ if (m_callCount >= m_expectedCalls) {
+ *explanation += "Too many calls\n";
+ return false;
+ }
+ return match(explanation, std::make_tuple(args...), std::make_index_sequence<std::tuple_size_v<std::tuple<Types...>>>());
+ }
+};
+
+template <class R, class ...Types>
+struct Behavior {
+ std::function<R(Types...)> m_callback;
+
+ void call(std::function<R(Types...)> callback) {
+ m_callback = std::move(callback);
+ }
+};
+
+template<class... Args>
+std::string argsToString(Args... args) {
+ return (... + (", " + argToString<Args>(args)));
+}
+
+template<>
+std::string argsToString<>() {
+ return "";
+}
+
+template<class R, class ...Types>
+struct ExpectationToBehaviorMapping {
+ Expectation<Types...> expectation;
+ Behavior<R, Types...> behavior;
+};
+
+template<class R, class... Args>
+class MockCallback {
+public:
+ std::function<R(Args...)> get() {
+ return [this](Args... result) -> R {
+ return processCall(std::forward<Args>(result)...);
+ };
+ }
+
+ Behavior<R, Args...>& expectCallWith(std::unique_ptr<Matcher<Args>>... matcherArgs) {
+ auto matchers = std::make_tuple(std::move(matcherArgs)...);
+ m_behaviorByExpectation.push_back({Expectation<Args...> {std::move(matchers)}, Behavior<R, Args...> {}});
+ return m_behaviorByExpectation.back().behavior;
+ }
+
+ Behavior<R, Args...>& expectRepeatedCallWith(int times, std::unique_ptr<Matcher<Args>>... matcherArgs) {
+ auto matchers = std::make_tuple(std::move(matcherArgs)...);
+ m_behaviorByExpectation.push_back({Expectation<Args...> {std::move(matchers), 0, times}, Behavior<R, Args...> {}});
+ return m_behaviorByExpectation.back().behavior;
+ }
+
+private:
+ R processCall(Args... args) {
+ std::string argsAsString = argsToString(args...);
+ std::string triedExpectations;
+ auto it = std::find_if(m_behaviorByExpectation.begin(), m_behaviorByExpectation.end(),
+ [&](const ExpectationToBehaviorMapping<R, Args...>& behavior) {
+ return behavior.expectation.matches(&triedExpectations, std::forward<Args>(args)...);
+ });
+ if (it != m_behaviorByExpectation.end()) {
+ ++it->expectation.m_callCount;
+ return it->behavior.m_callback(args...);
+ } else {
+ QWASMFAIL("Unexpected call with " + argsAsString + ". Tried: " + triedExpectations);
+ }
+ return R();
+ }
+
+ std::vector<ExpectationToBehaviorMapping<R, Args...>> m_behaviorByExpectation;
+};
+
+void FilesTest::selectOneFileWithFileDialog()
+{
+ init();
+
+ static constexpr std::string_view testFileContent = "This is a happy case.";
+
+ EM_ASM({
+ mockOpenFileDialog([{
+ name: 'file1.jpg',
+ content: UTF8ToString($0)
+ }]);
+ }, testFileContent.data());
+
+ auto* fileSelectedCallback = Own(new MockCallback<void, bool>());
+ fileSelectedCallback->expectCallWith(equals(true)).call([](bool) mutable {});
+
+ auto* fileBuffer = Own(new QByteArray());
+
+ auto* acceptFileCallback = Own(new MockCallback<char*, uint64_t, const std::string&>());
+ acceptFileCallback->expectCallWith(equals<uint64_t>(testFileContent.size()), equals<const std::string&>("file1.jpg"))
+ .call([fileBuffer](uint64_t, std::string) mutable -> char* {
+ fileBuffer->resize(testFileContent.size());
+ return fileBuffer->data();
+ });
+
+ auto* fileDataReadyCallback = Own(new MockCallback<void>());
+ fileDataReadyCallback->expectCallWith().call([fileBuffer]() mutable {
+ QWASMCOMPARE(fileBuffer->data(), std::string(testFileContent));
+ QWASMSUCCESS();
+ });
+
+ QWasmLocalFileAccess::openFile("*", fileSelectedCallback->get(), acceptFileCallback->get(),
+ fileDataReadyCallback->get());
+}
+
+void FilesTest::selectMultipleFilesWithFileDialog()
+{
+ static constexpr std::array<std::string_view, 3> testFileContent =
+ { "Cont 1", "2s content", "What is hiding in 3?"};
+
+ init();
+
+ EM_ASM({
+ mockOpenFileDialog([{
+ name: 'file1.jpg',
+ content: UTF8ToString($0)
+ }, {
+ name: 'file2.jpg',
+ content: UTF8ToString($1)
+ }, {
+ name: 'file3.jpg',
+ content: UTF8ToString($2)
+ }]);
+ }, testFileContent[0].data(), testFileContent[1].data(), testFileContent[2].data());
+
+ auto* fileSelectedCallback = Own(new MockCallback<void, int>());
+ fileSelectedCallback->expectCallWith(equals(3)).call([](int) mutable {});
+
+ auto fileBuffer = std::make_shared<QByteArray>();
+
+ auto* acceptFileCallback = Own(new MockCallback<char*, uint64_t, const std::string&>());
+ acceptFileCallback->expectCallWith(equals<uint64_t>(testFileContent[0].size()), equals<const std::string&>("file1.jpg"))
+ .call([fileBuffer](uint64_t, std::string) mutable -> char* {
+ fileBuffer->resize(testFileContent[0].size());
+ return fileBuffer->data();
+ });
+ acceptFileCallback->expectCallWith(equals<uint64_t>(testFileContent[1].size()), equals<const std::string&>("file2.jpg"))
+ .call([fileBuffer](uint64_t, std::string) mutable -> char* {
+ fileBuffer->resize(testFileContent[1].size());
+ return fileBuffer->data();
+ });
+ acceptFileCallback->expectCallWith(equals<uint64_t>(testFileContent[2].size()), equals<const std::string&>("file3.jpg"))
+ .call([fileBuffer](uint64_t, std::string) mutable -> char* {
+ fileBuffer->resize(testFileContent[2].size());
+ return fileBuffer->data();
+ });
+
+ auto* fileDataReadyCallback = Own(new MockCallback<void>());
+ fileDataReadyCallback->expectRepeatedCallWith(3).call([fileBuffer]() mutable {
+ static int callCount = 0;
+ QWASMCOMPARE(fileBuffer->data(), std::string(testFileContent[callCount]));
+
+ callCount++;
+ if (callCount == 3) {
+ QWASMSUCCESS();
+ }
+ });
+
+ QWasmLocalFileAccess::openFiles("*", QWasmLocalFileAccess::FileSelectMode::MultipleFiles,
+ fileSelectedCallback->get(), acceptFileCallback->get(),
+ fileDataReadyCallback->get());
+}
+
+void FilesTest::cancelFileDialog()
+{
+ init();
+
+ EM_ASM({
+ window.showOpenFilePicker.withArgs(sinon.match.any).returns(Promise.reject("The user cancelled the dialog"));
+ });
+
+ auto* fileSelectedCallback = Own(new MockCallback<void, bool>());
+ fileSelectedCallback->expectCallWith(equals(false)).call([](bool) mutable {
+ QWASMSUCCESS();
+ });
+
+ auto* acceptFileCallback = Own(new MockCallback<char*, uint64_t, const std::string&>());
+ auto* fileDataReadyCallback = Own(new MockCallback<void>());
+
+ QWasmLocalFileAccess::openFile("*", fileSelectedCallback->get(), acceptFileCallback->get(),
+ fileDataReadyCallback->get());
+}
+
+void FilesTest::rejectFile()
+{
+ init();
+
+ static constexpr std::string_view testFileContent = "We don't want this file.";
+
+ EM_ASM({
+ mockOpenFileDialog([{
+ name: 'dontwant.dat',
+ content: UTF8ToString($0)
+ }]);
+ }, testFileContent.data());
+
+ auto* fileSelectedCallback = Own(new MockCallback<void, bool>());
+ fileSelectedCallback->expectCallWith(equals(true)).call([](bool) mutable {});
+
+ auto* fileDataReadyCallback = Own(new MockCallback<void>());
+
+ auto* acceptFileCallback = Own(new MockCallback<char*, uint64_t, const std::string&>());
+ acceptFileCallback->expectCallWith(equals<uint64_t>(std::string_view(testFileContent).size()), equals<const std::string&>("dontwant.dat"))
+ .call([](uint64_t, const std::string) {
+ QTimer::singleShot(0, []() {
+ // No calls to fileDataReadyCallback
+ QWASMSUCCESS();
+ });
+ return nullptr;
+ });
+
+ QWasmLocalFileAccess::openFile("*", fileSelectedCallback->get(), acceptFileCallback->get(),
+ fileDataReadyCallback->get());
+}
+
+void FilesTest::saveFileWithFileDialog()
+{
+ init();
+
+ static constexpr std::string_view testFileContent = "Save this important content";
+
+ EM_ASM({
+ mockSaveFilePicker({
+ name: 'somename',
+ content: UTF8ToString($0),
+ closeFn: (() => {
+ const close = sinon.stub();
+ close.callsFake(() =>
+ new Promise(resolve => {
+ resolve();
+ Module.qtWasmPass();
+ }));
+ return close;
+ })()
+ });
+ }, testFileContent.data());
+
+ QByteArray data;
+ data.prepend(testFileContent);
+ QWasmLocalFileAccess::saveFile(data, "hintie");
+}
+
+int main(int argc, char **argv)
+{
+ auto testObject = std::make_shared<FilesTest>();
+ QtWasmTest::initTestCase<QCoreApplication>(argc, argv, testObject);
+ return 0;
+}
+
+#include "files_main.moc"
diff --git a/tests/manual/wasm/qstdweb/iodevices_auto.html b/tests/manual/wasm/qstdweb/iodevices_auto.html
new file mode 100644
index 0000000000..7937b8a483
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/iodevices_auto.html
@@ -0,0 +1,10 @@
+<!doctype html>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="iodevices_auto.js"></script>
+<script>
+ window.onload = () => {
+ runTestCase(iodevices_auto_entry, document.getElementById("log"));
+ };
+</script>
+<p>Running qstdweb iodevices auto test.</p>
+<div id="log"></div>
diff --git a/tests/manual/wasm/qstdweb/iodevices_main.cpp b/tests/manual/wasm/qstdweb/iodevices_main.cpp
new file mode 100644
index 0000000000..0dbdd0084e
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/iodevices_main.cpp
@@ -0,0 +1,103 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QtCore>
+#include <QtCore/private/qstdweb_p.h>
+
+#include <qtwasmtestlib.h>
+
+#include "emscripten.h"
+
+using qstdweb::ArrayBuffer;
+using qstdweb::Uint8Array;
+using qstdweb::Blob;
+using qstdweb::BlobIODevice;
+using qstdweb::Uint8ArrayIODevice;
+
+class WasmIoDevicesTest: public QObject
+{
+ Q_OBJECT
+
+private slots:
+ void blobIODevice();
+ void uint8ArrayIODevice();
+};
+
+// Creates a test arraybuffer with byte values [0..size] % 256 * 2
+char testByteValue(int i) { return (i % 256) * 2; }
+ArrayBuffer createTestArrayBuffer(int size)
+{
+ ArrayBuffer buffer(size);
+ Uint8Array array(buffer);
+ for (int i = 0; i < size; ++i)
+ array.val().set(i, testByteValue(i));
+ return buffer;
+}
+
+void WasmIoDevicesTest::blobIODevice()
+{
+ if (!qstdweb::canBlockCallingThread()) {
+ QtWasmTest::completeTestFunction(QtWasmTest::TestResult::Skip, "requires asyncify");
+ return;
+ }
+
+ // Create test buffer and BlobIODevice
+ const int bufferSize = 16;
+ BlobIODevice blobDevice(Blob::fromArrayBuffer(createTestArrayBuffer(bufferSize)));
+
+ // Read back byte for byte from the device
+ QWASMVERIFY(blobDevice.open(QIODevice::ReadOnly));
+ for (int i = 0; i < bufferSize; ++i) {
+ char byte;
+ blobDevice.seek(i);
+ blobDevice.read(&byte, 1);
+ QWASMCOMPARE(byte, testByteValue(i));
+ }
+
+ blobDevice.close();
+ QWASMVERIFY(!blobDevice.open(QIODevice::WriteOnly));
+ QWASMSUCCESS();
+}
+
+void WasmIoDevicesTest::uint8ArrayIODevice()
+{
+ // Create test buffer and Uint8ArrayIODevice
+ const int bufferSize = 1024;
+ Uint8Array array(createTestArrayBuffer(bufferSize));
+ Uint8ArrayIODevice arrayDevice(array);
+
+ // Read back byte for byte from the device
+ QWASMVERIFY(arrayDevice.open(QIODevice::ReadWrite));
+ for (int i = 0; i < bufferSize; ++i) {
+ char byte;
+ arrayDevice.seek(i);
+ arrayDevice.read(&byte, 1);
+ QWASMCOMPARE(byte, testByteValue(i));
+ }
+
+ // Write a different set of bytes
+ QWASMCOMPARE(arrayDevice.seek(0), true);
+ for (int i = 0; i < bufferSize; ++i) {
+ char byte = testByteValue(i + 1);
+ arrayDevice.seek(i);
+ QWASMCOMPARE(arrayDevice.write(&byte, 1), 1);
+ }
+
+ // Verify that the original array was updated
+ QByteArray copy = QByteArray::fromEcmaUint8Array(array.val());
+ for (int i = 0; i < bufferSize; ++i)
+ QWASMCOMPARE(copy.at(i), testByteValue(i + 1));
+
+ arrayDevice.close();
+ QWASMSUCCESS();
+}
+
+int main(int argc, char **argv)
+{
+ auto testObject = std::make_shared<WasmIoDevicesTest>();
+ QtWasmTest::initTestCase<QCoreApplication>(argc, argv, testObject);
+ return 0;
+}
+
+#include "iodevices_main.moc"
+
diff --git a/tests/manual/wasm/qstdweb/promise_auto.html b/tests/manual/wasm/qstdweb/promise_auto.html
new file mode 100644
index 0000000000..94a8dbb88a
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/promise_auto.html
@@ -0,0 +1,10 @@
+<!doctype html>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="promise_auto.js"></script>
+<script>
+ window.onload = () => {
+ runTestCase(promise_auto_entry, document.getElementById("log"));
+ };
+</script>
+<p>Running promise auto test.</p>
+<div id="log"></div>
diff --git a/tests/manual/wasm/qstdweb/promise_main.cpp b/tests/manual/wasm/qstdweb/promise_main.cpp
new file mode 100644
index 0000000000..c5f6f7f412
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/promise_main.cpp
@@ -0,0 +1,486 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QCoreApplication>
+#include <QtCore/QEvent>
+#include <QtCore/QMutex>
+#include <QtCore/QObject>
+#include <QtCore/private/qstdweb_p.h>
+
+#include <qtwasmtestlib.h>
+#include <emscripten.h>
+
+using namespace emscripten;
+
+class WasmPromiseTest : public QObject
+{
+ Q_OBJECT
+
+public:
+ WasmPromiseTest() : m_window(val::global("window")), m_testSupport(val::object()) {}
+
+ ~WasmPromiseTest() noexcept = default;
+
+private:
+ void init() {
+ m_testSupport = val::object();
+ m_window.set("testSupport", m_testSupport);
+
+ EM_ASM({
+ testSupport.resolve = {};
+ testSupport.reject = {};
+ testSupport.promises = {};
+ testSupport.waitConditionPromise = new Promise((resolve, reject) => {
+ testSupport.finishWaiting = resolve;
+ });
+
+ testSupport.makeTestPromise = (param) => {
+ testSupport.promises[param] = new Promise((resolve, reject) => {
+ testSupport.resolve[param] = resolve;
+ testSupport.reject[param] = reject;
+ });
+
+ return testSupport.promises[param];
+ };
+ });
+ }
+
+ val m_window;
+ val m_testSupport;
+
+private slots:
+ void simpleResolve();
+ void multipleResolve();
+ void simpleReject();
+ void multipleReject();
+ void throwInThen();
+ void bareFinally();
+ void finallyWithThen();
+ void finallyWithThrow();
+ void finallyWithThrowInThen();
+ void nested();
+ void all();
+ void allWithThrow();
+ void allWithFinally();
+ void allWithFinallyAndThrow();
+};
+
+class BarrierCallback {
+public:
+ BarrierCallback(int number, std::function<void()> onDone)
+ : m_remaining(number), m_onDone(std::move(onDone)) {}
+
+ void operator()() {
+ if (!--m_remaining) {
+ m_onDone();
+ }
+ }
+
+private:
+ int m_remaining;
+ std::function<void()> m_onDone;
+};
+
+// Post event to the main thread and verify that it is processed.
+void WasmPromiseTest::simpleResolve()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [](val result) {
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE("Some lovely data", result.as<std::string>());
+
+ QWASMSUCCESS();
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+
+ QWASMFAIL("Unexpected catch");
+ }
+ }, std::string("simpleResolve"));
+
+ EM_ASM({
+ testSupport.resolve["simpleResolve"]("Some lovely data");
+ });
+}
+
+void WasmPromiseTest::multipleResolve()
+{
+ init();
+
+ static constexpr int promiseCount = 1000;
+
+ auto onThen = std::make_shared<BarrierCallback>(promiseCount, []() {
+ QWASMSUCCESS();
+ });
+
+ for (int i = 0; i < promiseCount; ++i) {
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [=](val result) {
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE(QString::number(i).toStdString(), result.as<std::string>());
+
+ (*onThen)();
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ QWASMFAIL("Unexpected catch");
+ }
+ }, (QStringLiteral("test") + QString::number(i)).toStdString());
+ }
+
+ EM_ASM({
+ for (let i = $0 - 1; i >= 0; --i) {
+ testSupport.resolve['test' + i](`${i}`);
+ }
+ }, promiseCount);
+}
+
+void WasmPromiseTest::simpleReject()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [](val result) {
+ Q_UNUSED(result);
+ QWASMFAIL("Unexpected then");
+ },
+ .catchFunc = [](val result) {
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE("Evil error", result.as<std::string>());
+ QWASMSUCCESS();
+ }
+ }, std::string("simpleReject"));
+
+ EM_ASM({
+ testSupport.reject["simpleReject"]("Evil error");
+ });
+}
+
+void WasmPromiseTest::multipleReject()
+{
+ static constexpr int promiseCount = 1000;
+
+ auto onCatch = std::make_shared<BarrierCallback>(promiseCount, []() {
+ QWASMSUCCESS();
+ });
+
+ for (int i = 0; i < promiseCount; ++i) {
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [=](val result) {
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE(QString::number(i).toStdString(), result.as<std::string>());
+
+ (*onCatch)();
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ QWASMFAIL("Unexpected catch");
+ }
+ }, (QStringLiteral("test") + QString::number(i)).toStdString());
+ }
+
+ EM_ASM({
+ for (let i = $0 - 1; i >= 0; --i) {
+ testSupport.resolve['test' + i](`${i}`);
+ }
+ }, promiseCount);
+}
+
+void WasmPromiseTest::throwInThen()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [](val result) {
+ Q_UNUSED(result);
+ EM_ASM({
+ throw "Expected error";
+ });
+ },
+ .catchFunc = [](val error) {
+ QWASMCOMPARE("Expected error", error.as<std::string>());
+ QWASMSUCCESS();
+ }
+ }, std::string("throwInThen"));
+
+ EM_ASM({
+ testSupport.resolve["throwInThen"]();
+ });
+}
+
+void WasmPromiseTest::bareFinally()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .finallyFunc = []() {
+ QWASMSUCCESS();
+ }
+ }, std::string("bareFinally"));
+
+ EM_ASM({
+ testSupport.resolve["bareFinally"]();
+ });
+}
+
+void WasmPromiseTest::finallyWithThen()
+{
+ init();
+
+ auto thenCalled = std::make_shared<bool>();
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [thenCalled] (val result) {
+ Q_UNUSED(result);
+ *thenCalled = true;
+ },
+ .finallyFunc = [thenCalled]() {
+ QWASMVERIFY(*thenCalled);
+ QWASMSUCCESS();
+ }
+ }, std::string("finallyWithThen"));
+
+ EM_ASM({
+ testSupport.resolve["finallyWithThen"]();
+ });
+}
+
+void WasmPromiseTest::finallyWithThrow()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ },
+ .finallyFunc = []() {
+ QWASMSUCCESS();
+ }
+ }, std::string("finallyWithThrow"));
+
+ EM_ASM({
+ testSupport.reject["finallyWithThrow"]();
+ });
+}
+
+void WasmPromiseTest::finallyWithThrowInThen()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [](val result) {
+ Q_UNUSED(result);
+ EM_ASM({
+ throw "Expected error";
+ });
+ },
+ .catchFunc = [](val result) {
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE("Expected error", result.as<std::string>());
+ },
+ .finallyFunc = []() {
+ QWASMSUCCESS();
+ }
+ }, std::string("bareFinallyWithThen"));
+
+ EM_ASM({
+ testSupport.resolve["bareFinallyWithThen"]();
+ });
+}
+
+void WasmPromiseTest::nested()
+{
+ init();
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [this](val result) {
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE("Outer data", result.as<std::string>());
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [this](val innerResult) {
+ QWASMVERIFY(innerResult.isString());
+ QWASMCOMPARE("Inner data", innerResult.as<std::string>());
+
+ qstdweb::Promise::make(m_testSupport, "makeTestPromise", {
+ .thenFunc = [](val innerResult) {
+ QWASMVERIFY(innerResult.isString());
+ QWASMCOMPARE("Innermost data", innerResult.as<std::string>());
+
+ QWASMSUCCESS();
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ QWASMFAIL("Unexpected catch");
+ }
+ }, std::string("innermost"));
+
+ EM_ASM({
+ testSupport.resolve["innermost"]("Innermost data");
+ });
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ QWASMFAIL("Unexpected catch");
+ }
+ }, std::string("inner"));
+
+ EM_ASM({
+ testSupport.resolve["inner"]("Inner data");
+ });
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ QWASMFAIL("Unexpected catch");
+ }
+ }, std::string("outer"));
+
+ EM_ASM({
+ testSupport.resolve["outer"]("Outer data");
+ });
+}
+
+void WasmPromiseTest::all()
+{
+ init();
+
+ static constexpr int promiseCount = 1000;
+ auto thenCalledOnce = std::shared_ptr<bool>();
+ *thenCalledOnce = true;
+
+ std::vector<val> promises;
+ promises.reserve(promiseCount);
+
+ for (int i = 0; i < promiseCount; ++i) {
+ promises.push_back(m_testSupport.call<val>("makeTestPromise", val(("all" + QString::number(i)).toStdString())));
+ }
+
+ qstdweb::Promise::all(std::move(promises), {
+ .thenFunc = [=](val result) {
+ QWASMVERIFY(*thenCalledOnce);
+ *thenCalledOnce = false;
+
+ QWASMVERIFY(result.isArray());
+ QWASMCOMPARE(promiseCount, result["length"].as<int>());
+ for (int i = 0; i < promiseCount; ++i) {
+ QWASMCOMPARE(QStringLiteral("Data %1").arg(i).toStdString(), result[i].as<std::string>());
+ }
+
+ QWASMSUCCESS();
+ },
+ .catchFunc = [](val error) {
+ Q_UNUSED(error);
+ QWASMFAIL("Unexpected catch");
+ }
+ });
+
+ EM_ASM({
+ console.log('Resolving');
+ for (let i = $0 - 1; i >= 0; --i) {
+ testSupport.resolve['all' + i](`Data ${i}`);
+ }
+ }, promiseCount);
+}
+
+void WasmPromiseTest::allWithThrow()
+{
+ init();
+
+ val promise1 = m_testSupport.call<val>("makeTestPromise", val("promise1"));
+ val promise2 = m_testSupport.call<val>("makeTestPromise", val("promise2"));
+ val promise3 = m_testSupport.call<val>("makeTestPromise", val("promise3"));
+
+ auto catchCalledOnce = std::shared_ptr<bool>();
+ *catchCalledOnce = true;
+
+ qstdweb::Promise::all({promise1, promise2, promise3}, {
+ .thenFunc = [](val result) {
+ Q_UNUSED(result);
+ QWASMFAIL("Unexpected then");
+ },
+ .catchFunc = [catchCalledOnce](val result) {
+ QWASMVERIFY(*catchCalledOnce);
+ *catchCalledOnce = false;
+ QWASMVERIFY(result.isString());
+ QWASMCOMPARE("Error 2", result.as<std::string>());
+ QWASMSUCCESS();
+ }
+ });
+
+ EM_ASM({
+ testSupport.resolve["promise3"]("Data 3");
+ testSupport.resolve["promise1"]("Data 1");
+ testSupport.reject["promise2"]("Error 2");
+ });
+}
+
+void WasmPromiseTest::allWithFinally()
+{
+ init();
+
+ val promise1 = m_testSupport.call<val>("makeTestPromise", val("promise1"));
+ val promise2 = m_testSupport.call<val>("makeTestPromise", val("promise2"));
+ val promise3 = m_testSupport.call<val>("makeTestPromise", val("promise3"));
+
+ auto finallyCalledOnce = std::shared_ptr<bool>();
+ *finallyCalledOnce = true;
+
+ qstdweb::Promise::all({promise1, promise2, promise3}, {
+ .thenFunc = [](val result) {
+ Q_UNUSED(result);
+ },
+ .finallyFunc = [finallyCalledOnce]() {
+ QWASMVERIFY(*finallyCalledOnce);
+ *finallyCalledOnce = false;
+ QWASMSUCCESS();
+ }
+ });
+
+ EM_ASM({
+ testSupport.resolve["promise3"]("Data 3");
+ testSupport.resolve["promise1"]("Data 1");
+ testSupport.resolve["promise2"]("Data 2");
+ });
+}
+
+void WasmPromiseTest::allWithFinallyAndThrow()
+{
+ init();
+
+ val promise1 = m_testSupport.call<val>("makeTestPromise", val("promise1"));
+ val promise2 = m_testSupport.call<val>("makeTestPromise", val("promise2"));
+ val promise3 = m_testSupport.call<val>("makeTestPromise", val("promise3"));
+
+ auto finallyCalledOnce = std::shared_ptr<bool>();
+ *finallyCalledOnce = true;
+
+ qstdweb::Promise::all({promise1, promise2, promise3}, {
+ .thenFunc = [](val result) {
+ Q_UNUSED(result);
+ EM_ASM({
+ throw "This breaks it all!!!";
+ });
+ },
+ .finallyFunc = [finallyCalledOnce]() {
+ QWASMVERIFY(*finallyCalledOnce);
+ *finallyCalledOnce = false;
+ QWASMSUCCESS();
+ }
+ });
+
+ EM_ASM({
+ testSupport.resolve["promise3"]("Data 3");
+ testSupport.resolve["promise1"]("Data 1");
+ testSupport.resolve["promise2"]("Data 2");
+ });
+}
+
+int main(int argc, char **argv)
+{
+ auto testObject = std::make_shared<WasmPromiseTest>();
+ QtWasmTest::initTestCase<QCoreApplication>(argc, argv, testObject);
+ return 0;
+}
+
+#include "promise_main.moc"
diff --git a/tests/manual/wasm/qstdweb/qwasmcompositor_auto.html b/tests/manual/wasm/qstdweb/qwasmcompositor_auto.html
new file mode 100644
index 0000000000..f33aab0b9c
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/qwasmcompositor_auto.html
@@ -0,0 +1,10 @@
+<!doctype html>
+<script type="text/javascript" src="qtwasmtestlib.js"></script>
+<script type="text/javascript" src="qwasmcompositor_auto.js"></script>
+<script>
+ window.onload = () => {
+ runTestCase(qwasmcompositor_auto_entry, document.getElementById("log"));
+ };
+</script>
+<p>Running files auto test.</p>
+<div id="log"></div>
diff --git a/tests/manual/wasm/qstdweb/qwasmcompositor_main.cpp b/tests/manual/wasm/qstdweb/qwasmcompositor_main.cpp
new file mode 100644
index 0000000000..e1a9cf604d
--- /dev/null
+++ b/tests/manual/wasm/qstdweb/qwasmcompositor_main.cpp
@@ -0,0 +1,172 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtCore/QEvent>
+#include <QtCore/QObject>
+#include <QtGui/qwindow.h>
+#include <QtGui/qguiapplication.h>
+#include <QtGui/qoffscreensurface.h>
+#include <QtGui/qpa/qwindowsysteminterface.h>
+#include <QtGui/rhi/qrhi.h>
+
+#include <qtwasmtestlib.h>
+
+#include <emscripten.h>
+#include <emscripten/val.h>
+
+#include <functional>
+#include <memory>
+#include <vector>
+
+namespace tst_qwasmcompositor_internal {
+namespace {
+class Window : public QWindow
+{
+ Q_OBJECT
+public:
+ Window();
+ ~Window() override { qDebug() << "dtor Window"; }
+
+ void keyPressEvent(QKeyEvent *) final;
+
+signals:
+ void exposed();
+ void keyEventReceived();
+ void initFailed();
+
+protected:
+private:
+ void init();
+
+ void exposeEvent(QExposeEvent *) override;
+ bool m_exposedOnce = false;
+
+ std::unique_ptr<QOffscreenSurface> m_fallbackSurface;
+ std::unique_ptr<QRhi> m_rhi;
+};
+
+Window::Window()
+{
+ setSurfaceType(OpenGLSurface);
+}
+
+void Window::exposeEvent(QExposeEvent *)
+{
+ if (isExposed() && !m_exposedOnce) {
+ m_exposedOnce = true;
+ init();
+ emit exposed();
+ }
+}
+
+void Window::keyPressEvent(QKeyEvent *)
+{
+ emit keyEventReceived();
+}
+
+void Window::init()
+{
+ QRhi::Flags rhiFlags = QRhi::EnableDebugMarkers;
+
+ m_fallbackSurface.reset(QRhiGles2InitParams::newFallbackSurface());
+ QRhiGles2InitParams params;
+ params.fallbackSurface = m_fallbackSurface.get();
+ params.window = this;
+
+ // Double init of RHI causes the OpenGL context to be destroyed, which causes a bug with input.
+ m_rhi.reset(QRhi::create(QRhi::OpenGLES2, &params, rhiFlags));
+ m_rhi.reset(QRhi::create(QRhi::OpenGLES2, &params, rhiFlags));
+
+ if (!m_rhi)
+ emit initFailed();
+}
+
+} // namespace
+} // namespace tst_qwasmcompositor_internal
+
+using namespace emscripten;
+
+class QWasmCompositorTest : public QObject
+{
+ Q_OBJECT
+
+public:
+ QWasmCompositorTest() : m_window(val::global("window")), m_testSupport(val::object())
+ {
+ m_window.set("testSupport", m_testSupport);
+ m_testSupport.set("qtSetContainerElements",
+ emscripten::val::module_property("qtSetContainerElements"));
+ }
+
+ ~QWasmCompositorTest() noexcept
+ {
+ qDebug() << this << "In dtor";
+ for (auto it = m_cleanup.rbegin(); it != m_cleanup.rend(); ++it)
+ (*it)();
+ m_window.set("testSupport", emscripten::val::undefined());
+ }
+
+private:
+ void init()
+ {
+ EM_ASM({
+ testSupport.screenElement = document.createElement("div");
+ testSupport.screenElement.id = "test-canvas-qwasmcompositor";
+ document.body.appendChild(testSupport.screenElement);
+ });
+ m_cleanup.emplace_back([]() mutable {
+ EM_ASM({
+ testSupport.qtSetContainerElements([]);
+ testSupport.screenElement.parentElement.removeChild(testSupport.screenElement);
+ });
+ });
+
+ EM_ASM({ testSupport.qtSetContainerElements([testSupport.screenElement]); });
+ }
+
+ template<class T>
+ T *Own(T *plainPtr)
+ {
+ m_cleanup.emplace_back([plainPtr]() mutable { delete plainPtr; });
+ return plainPtr;
+ }
+
+ val m_window;
+ val m_testSupport;
+
+ std::vector<std::function<void()>> m_cleanup;
+
+private slots:
+ void testReceivingKeyboardEventsAfterOpenGLContextReset();
+};
+
+void QWasmCompositorTest::testReceivingKeyboardEventsAfterOpenGLContextReset()
+{
+ init();
+
+ using Window = tst_qwasmcompositor_internal::Window;
+ Window *window = Own(new Window);
+ window->show();
+ window->requestActivate();
+
+ QWindowSystemInterface::flushWindowSystemEvents();
+
+ QObject::connect(window, &Window::keyEventReceived, []() { QWASMSUCCESS(); });
+ QObject::connect(window, &Window::initFailed,
+ []() { QWASMFAIL("Cannot initialize test window"); });
+ QObject::connect(window, &Window::exposed, []() {
+ EM_ASM({
+ testSupport.screenElement.shadowRoot.querySelector('.qt-window')
+ .dispatchEvent(new KeyboardEvent('keydown', { key : 'a' }));
+ });
+ });
+}
+
+int main(int argc, char **argv)
+{
+ auto testObject = std::make_shared<QWasmCompositorTest>();
+ QtWasmTest::initTestCase<QGuiApplication>(argc, argv, testObject);
+ return 0;
+}
+
+#include "qwasmcompositor_main.moc"
diff --git a/tests/manual/wasm/qtloader/tst_qtloader.html b/tests/manual/wasm/qtloader/tst_qtloader.html
new file mode 100644
index 0000000000..c85bccc68d
--- /dev/null
+++ b/tests/manual/wasm/qtloader/tst_qtloader.html
@@ -0,0 +1,19 @@
+<!--
+Copyright (C) 2022 The Qt Company Ltd.
+SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+-->
+
+<!doctype html>
+<html>
+
+<head>
+ <meta charset="utf-8">
+ <title>Qt Loader tests</title>
+ <script type="text/javascript" src="https://sinonjs.org/releases/sinon-14.0.0.js"
+ integrity="sha384-z8J4N1s2hPDn6ClmFXDQkKD/e738VOWcR8JmhztPRa+PgezxQupgZu3LzoBO4Jw8"
+ crossorigin="anonymous"></script>
+ <script src="/src/plugins/platforms/wasm/qtloader.js"></script>
+ <script src="tst_qtloader.js" type="module" defer></script>
+</head>
+<body></body>
+</html>
diff --git a/tests/manual/wasm/qtloader/tst_qtloader.js b/tests/manual/wasm/qtloader/tst_qtloader.js
new file mode 100644
index 0000000000..39e0d12807
--- /dev/null
+++ b/tests/manual/wasm/qtloader/tst_qtloader.js
@@ -0,0 +1,42 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+import { TestRunner } from '../shared/testrunner.js';
+
+class QtLoaderTests
+{
+ async beforeEach() { sinon.stub(window, 'alert'); }
+
+ async afterEach() { sinon.restore(); }
+
+ async sampleTestCase()
+ {
+ await new Promise(resolve =>
+ {
+ window.alert();
+ sinon.assert.calledOnce(window.alert);
+ window.setTimeout(resolve, 4000);
+ });
+ }
+
+ async sampleTestCase2()
+ {
+ await new Promise(resolve =>
+ {
+ window.alert();
+ sinon.assert.calledOnce(window.alert);
+ window.setTimeout(resolve, 1000);
+ });
+ }
+
+ async constructQtLoader()
+ {
+ new QtLoader({});
+ }
+}
+
+(async () =>
+{
+ const runner = new TestRunner(new QtLoaderTests());
+ await runner.runAll();
+})();
diff --git a/tests/manual/wasm/qtloader_integration/CMakeLists.txt b/tests/manual/wasm/qtloader_integration/CMakeLists.txt
new file mode 100644
index 0000000000..2603a05135
--- /dev/null
+++ b/tests/manual/wasm/qtloader_integration/CMakeLists.txt
@@ -0,0 +1,45 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(tst_qtloader_integration
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::Widgets
+)
+
+set_target_properties(tst_qtloader_integration PROPERTIES QT_WASM_EXTRA_EXPORTED_METHODS "ENV")
+
+add_custom_command(
+ TARGET tst_qtloader_integration POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/tst_qtloader_integration.html
+ ${CMAKE_CURRENT_BINARY_DIR}/tst_qtloader_integration.html)
+
+add_custom_command(
+ TARGET tst_qtloader_integration POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../../../../src/plugins/platforms/wasm/qtloader.js
+ ${CMAKE_CURRENT_BINARY_DIR}/qtloader.js)
+
+add_custom_command(
+ TARGET tst_qtloader_integration POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/../shared/testrunner.js
+ ${CMAKE_CURRENT_BINARY_DIR}/testrunner.js)
+
+add_custom_command(
+ TARGET tst_qtloader_integration POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/test_body.js
+ ${CMAKE_CURRENT_BINARY_DIR}/test_body.js)
+
+add_custom_command(
+ TARGET tst_qtloader_integration POST_BUILD
+ COMMAND ${CMAKE_COMMAND} -E copy
+ ${CMAKE_CURRENT_SOURCE_DIR}/preload.json
+ ${CMAKE_CURRENT_BINARY_DIR}/preload.json)
diff --git a/tests/manual/wasm/qtloader_integration/main.cpp b/tests/manual/wasm/qtloader_integration/main.cpp
new file mode 100644
index 0000000000..4bb502b69c
--- /dev/null
+++ b/tests/manual/wasm/qtloader_integration/main.cpp
@@ -0,0 +1,183 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtWidgets/QtWidgets>
+
+#include <iostream>
+#include <sstream>
+
+#include <emscripten/bind.h>
+#include <emscripten/val.h>
+#include <emscripten.h>
+
+#include <QtGui/qpa/qplatformscreen.h>
+
+namespace {
+constexpr int ExitValueImmediateReturn = 42;
+constexpr int ExitValueFromExitApp = 22;
+
+std::string screenInformation()
+{
+ auto screens = qGuiApp->screens();
+ std::ostringstream out;
+ out << "[";
+ const char *separator = "";
+ for (const auto &screen : screens) {
+ out << separator;
+ out << "[" << std::to_string(screen->geometry().x()) << ","
+ << std::to_string(screen->geometry().y()) << ","
+ << std::to_string(screen->geometry().width()) << ","
+ << std::to_string(screen->geometry().height()) << "]";
+ separator = ",";
+ }
+ out << "]";
+ return out.str();
+}
+
+std::string logicalDpi()
+{
+ auto screens = qGuiApp->screens();
+ std::ostringstream out;
+ out << "[";
+ const char *separator = "";
+ for (const auto &screen : screens) {
+ out << separator;
+ out << "[" << std::to_string(screen->handle()->logicalDpi().first) << ", "
+ << std::to_string(screen->handle()->logicalDpi().second) << "]";
+ separator = ",";
+ }
+ out << "]";
+ return out.str();
+}
+
+std::string preloadedFiles()
+{
+ QStringList files = QDir("/preload").entryList(QDir::Files);
+ std::ostringstream out;
+ out << "[";
+ const char *separator = "";
+ for (const auto &file : files) {
+ out << separator;
+ out << file.toStdString();
+ separator = ",";
+ }
+ out << "]";
+ return out.str();
+}
+
+void crash()
+{
+ std::abort();
+}
+
+void stackOverflow()
+{
+ stackOverflow(); // should eventually termniate with exception
+}
+
+void exitApp()
+{
+ emscripten_force_exit(ExitValueFromExitApp);
+}
+
+void produceOutput()
+{
+ fprintf(stdout, "Sample output!\n");
+}
+
+std::string retrieveArguments()
+{
+ auto arguments = QApplication::arguments();
+ std::ostringstream out;
+ out << "[";
+ const char *separator = "";
+ for (const auto &argument : arguments) {
+ out << separator;
+ out << "'" << argument.toStdString() << "'";
+ separator = ",";
+ }
+ out << "]";
+ return out.str();
+}
+
+std::string getEnvironmentVariable(std::string name) {
+ return QString::fromLatin1(qgetenv(name.c_str())).toStdString();
+}
+} // namespace
+
+class AppWindow : public QObject
+{
+ Q_OBJECT
+public:
+ AppWindow() : m_layout(new QVBoxLayout(&m_ui))
+ {
+ addWidget<QLabel>("Qt Loader integration tests");
+
+ m_ui.setLayout(m_layout);
+ }
+
+ void show() { m_ui.show(); }
+
+ ~AppWindow() = default;
+
+private:
+ template<class T, class... Args>
+ T *addWidget(Args... args)
+ {
+ T *widget = new T(std::forward<Args>(args)..., &m_ui);
+ m_layout->addWidget(widget);
+ return widget;
+ }
+
+ QWidget m_ui;
+ QVBoxLayout *m_layout;
+};
+
+int main(int argc, char **argv)
+{
+ QApplication application(argc, argv);
+ const auto arguments = application.arguments();
+ const bool exitImmediately =
+ std::find(arguments.begin(), arguments.end(), QStringLiteral("--exit-immediately"))
+ != arguments.end();
+ if (exitImmediately)
+ emscripten_force_exit(ExitValueImmediateReturn);
+
+ const bool crashImmediately =
+ std::find(arguments.begin(), arguments.end(), QStringLiteral("--crash-immediately"))
+ != arguments.end();
+ if (crashImmediately)
+ crash();
+
+ const bool stackOverflowImmediately =
+ std::find(arguments.begin(), arguments.end(), QStringLiteral("--stack-owerflow-immediately"))
+ != arguments.end();
+ if (stackOverflowImmediately)
+ stackOverflow();
+
+ const bool noGui = std::find(arguments.begin(), arguments.end(), QStringLiteral("--no-gui"))
+ != arguments.end();
+
+ if (!noGui) {
+ AppWindow window;
+ window.show();
+ return application.exec();
+ }
+ return application.exec();
+}
+
+EMSCRIPTEN_BINDINGS(qtLoaderIntegrationTest)
+{
+ emscripten::constant("EXIT_VALUE_IMMEDIATE_RETURN", ExitValueImmediateReturn);
+ emscripten::constant("EXIT_VALUE_FROM_EXIT_APP", ExitValueFromExitApp);
+
+ emscripten::function("screenInformation", &screenInformation);
+ emscripten::function("logicalDpi", &logicalDpi);
+ emscripten::function("preloadedFiles", &preloadedFiles);
+ emscripten::function("crash", &crash);
+ emscripten::function("exitApp", &exitApp);
+ emscripten::function("produceOutput", &produceOutput);
+ emscripten::function("retrieveArguments", &retrieveArguments);
+ emscripten::function("getEnvironmentVariable", &getEnvironmentVariable);
+}
+
+#include "main.moc"
diff --git a/tests/manual/wasm/qtloader_integration/preload.json b/tests/manual/wasm/qtloader_integration/preload.json
new file mode 100644
index 0000000000..d7e09911ff
--- /dev/null
+++ b/tests/manual/wasm/qtloader_integration/preload.json
@@ -0,0 +1,10 @@
+[
+ {
+ "source": "qtloader.js",
+ "destination": "/preload/qtloader.js"
+ },
+ {
+ "source": "$QTDIR/qtlogo.svg",
+ "destination": "/preload/qtlogo.svg"
+ }
+]
diff --git a/tests/manual/wasm/qtloader_integration/test_body.js b/tests/manual/wasm/qtloader_integration/test_body.js
new file mode 100644
index 0000000000..e08ffdefbb
--- /dev/null
+++ b/tests/manual/wasm/qtloader_integration/test_body.js
@@ -0,0 +1,517 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDXLicenseIdentifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+import { Mock, assert, TestRunner } from './testrunner.js';
+
+export class QtLoaderIntegrationTests
+{
+ #testScreenContainers = []
+
+ async beforeEach()
+ {
+ this.#addScreenContainer('screen-container-0', { width: '200px', height: '300px' });
+ }
+
+ async afterEach()
+ {
+ this.#testScreenContainers.forEach(screenContainer =>
+ {
+ document.body.removeChild(screenContainer);
+ });
+ this.#testScreenContainers = [];
+ }
+
+ async missingConfig()
+ {
+ let caughtException;
+ try {
+ await qtLoad();
+ } catch (e) {
+ caughtException = e;
+ }
+
+ assert.isNotUndefined(caughtException);
+ assert.equal('config is required, expected an object', caughtException.message);
+ }
+
+ async missingQtSection()
+ {
+ let caughtException;
+ try {
+ await qtLoad({});
+ } catch (e) {
+ caughtException = e;
+ }
+
+ assert.isNotUndefined(caughtException);
+ assert.equal(
+ 'config.qt is required, expected an object', caughtException.message);
+ }
+
+ async missingEntryFunction()
+ {
+ let caughtException;
+ try {
+ await qtLoad({ qt: {}});
+ } catch (e) {
+ caughtException = e;
+ }
+
+ assert.isNotUndefined(caughtException);
+ assert.equal(
+ 'config.qt.entryFunction is required, expected a function', caughtException.message);
+ }
+
+ async badEntryFunction()
+ {
+ let caughtException;
+ try {
+ await qtLoad({ qt: { entryFunction: 'invalid' }});
+ } catch (e) {
+ caughtException = e;
+ }
+
+ assert.isNotUndefined(caughtException);
+ assert.equal(
+ 'config.qt.entryFunction is required, expected a function', caughtException.message);
+ }
+
+ async environmentVariables()
+ {
+ const instance = await qtLoad({
+ qt: {
+ environment: {
+ variable1: 'value1',
+ variable2: 'value2'
+ },
+ entryFunction: tst_qtloader_integration_entry,
+ containerElements: [this.#testScreenContainers[0]]
+ }
+ });
+ assert.isTrue(instance.getEnvironmentVariable('variable1') === 'value1');
+ assert.isTrue(instance.getEnvironmentVariable('variable2') === 'value2');
+ }
+
+ async screenContainerManipulations()
+ {
+ // ... (do other things), then call addContainerElement() to add a new container/screen.
+ // This can happen either before or after load() is called - loader will route the
+ // call to instance when it's ready.
+ this.#addScreenContainer('appcontainer1', { width: '100px', height: '100px' })
+
+ const instance = await qtLoad({
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ containerElements: this.#testScreenContainers
+ }
+ });
+ {
+ const screenInformation = this.#getScreenInformation(instance);
+
+ assert.equal(2, screenInformation.length);
+ assert.equal(200, screenInformation[0].width);
+ assert.equal(300, screenInformation[0].height);
+ assert.equal(100, screenInformation[1].width);
+ assert.equal(100, screenInformation[1].height);
+ }
+
+ this.#addScreenContainer('appcontainer2', { width: '234px', height: '99px' })
+ instance.qtSetContainerElements(this.#testScreenContainers);
+
+ {
+ const screenInformation = this.#getScreenInformation(instance);
+
+ assert.equal(3, screenInformation.length);
+ assert.equal(200, screenInformation[0].width);
+ assert.equal(300, screenInformation[0].height);
+ assert.equal(100, screenInformation[1].width);
+ assert.equal(100, screenInformation[1].height);
+ assert.equal(234, screenInformation[2].width);
+ assert.equal(99, screenInformation[2].height);
+ }
+
+ document.body.removeChild(this.#testScreenContainers.splice(2, 1)[0]);
+ instance.qtSetContainerElements(this.#testScreenContainers);
+ {
+ const screenInformation = this.#getScreenInformation(instance);
+
+ assert.equal(2, screenInformation.length);
+ assert.equal(200, screenInformation[0].width);
+ assert.equal(300, screenInformation[0].height);
+ assert.equal(100, screenInformation[1].width);
+ assert.equal(100, screenInformation[1].height);
+ }
+ }
+
+ async primaryScreenIsAlwaysFirst()
+ {
+ const instance = await qtLoad({
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ containerElements: this.#testScreenContainers,
+ }
+ });
+ this.#addScreenContainer(
+ 'appcontainer3', { width: '12px', height: '24px' },
+ container => this.#testScreenContainers.splice(0, 0, container));
+ this.#addScreenContainer(
+ 'appcontainer4', { width: '34px', height: '68px' },
+ container => this.#testScreenContainers.splice(1, 0, container));
+
+ instance.qtSetContainerElements(this.#testScreenContainers);
+ {
+ const screenInformation = this.#getScreenInformation(instance);
+
+ assert.equal(3, screenInformation.length);
+ // The primary screen (at position 0) is always at 0
+ assert.equal(12, screenInformation[0].width);
+ assert.equal(24, screenInformation[0].height);
+ // Other screens are pushed at the back
+ assert.equal(200, screenInformation[1].width);
+ assert.equal(300, screenInformation[1].height);
+ assert.equal(34, screenInformation[2].width);
+ assert.equal(68, screenInformation[2].height);
+ }
+
+ this.#testScreenContainers.forEach(screenContainer =>
+ {
+ document.body.removeChild(screenContainer);
+ });
+ this.#testScreenContainers = [
+ this.#addScreenContainer('appcontainer5', { width: '11px', height: '12px' }),
+ this.#addScreenContainer('appcontainer6', { width: '13px', height: '14px' }),
+ ];
+
+ instance.qtSetContainerElements(this.#testScreenContainers);
+ {
+ const screenInformation = this.#getScreenInformation(instance);
+
+ assert.equal(2, screenInformation.length);
+ assert.equal(11, screenInformation[0].width);
+ assert.equal(12, screenInformation[0].height);
+ assert.equal(13, screenInformation[1].width);
+ assert.equal(14, screenInformation[1].height);
+ }
+ }
+
+ async multipleInstances()
+ {
+ // Fetch/Compile the module once; reuse for each instance. This is also if the page wants to
+ // initiate the .wasm file download fetch as early as possible, before the browser has
+ // finished fetching and parsing testapp.js and qtloader.js
+ const module = WebAssembly.compileStreaming(fetch('tst_qtloader_integration.wasm'));
+
+ const instances = await Promise.all([1, 2, 3].map(i => qtLoad({
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ containerElements: [this.#addScreenContainer(`screen-container-${i}`, {
+ width: `${i * 10}px`,
+ height: `${i * 10}px`,
+ })],
+ module,
+ }
+ })));
+ // Confirm the identity of instances by querying their screen widths and heights
+ {
+ const screenInformation = this.#getScreenInformation(instances[0]);
+ console.log();
+ assert.equal(1, screenInformation.length);
+ assert.equal(10, screenInformation[0].width);
+ assert.equal(10, screenInformation[0].height);
+ }
+ {
+ const screenInformation = this.#getScreenInformation(instances[1]);
+ assert.equal(1, screenInformation.length);
+ assert.equal(20, screenInformation[0].width);
+ assert.equal(20, screenInformation[0].height);
+ }
+ {
+ const screenInformation = this.#getScreenInformation(instances[2]);
+ assert.equal(1, screenInformation.length);
+ assert.equal(30, screenInformation[0].width);
+ assert.equal(30, screenInformation[0].height);
+ }
+ }
+
+ async consoleMode()
+ {
+ // 'Console mode' for autotesting type scenarios
+ let accumulatedStdout = '';
+ const instance = await qtLoad({
+ arguments: ['--no-gui'],
+ print: output =>
+ {
+ accumulatedStdout += output;
+ },
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+
+ this.#callTestInstanceApi(instance, 'produceOutput');
+ assert.equal('Sample output!', accumulatedStdout);
+ }
+
+ async modulePromiseProvided()
+ {
+ await qtLoad({
+ qt: {
+ entryFunction: createQtAppInstance,
+ containerElements: [this.#testScreenContainers[0]],
+ module: WebAssembly.compileStreaming(
+ fetch('tst_qtloader_integration.wasm'))
+ }
+ });
+ }
+
+ async moduleProvided()
+ {
+ await qtLoad({
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ containerElements: [this.#testScreenContainers[0]],
+ module: await WebAssembly.compileStreaming(
+ fetch('tst_qtloader_integration.wasm'))
+ }
+ });
+ }
+
+ async arguments()
+ {
+ const instance = await qtLoad({
+ arguments: ['--no-gui', 'arg1', 'other', 'yetanotherarg'],
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ const args = this.#callTestInstanceApi(instance, 'retrieveArguments');
+ assert.equal(5, args.length);
+ assert.isTrue('arg1' === args[2]);
+ assert.equal('other', args[3]);
+ assert.equal('yetanotherarg', args[4]);
+ }
+
+ async moduleProvided_exceptionThrownInFactory()
+ {
+ let caughtException;
+ try {
+ await qtLoad({
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ containerElements: [this.#testScreenContainers[0]],
+ module: Promise.reject(new Error('Failed to load')),
+ }
+ });
+ } catch (e) {
+ caughtException = e;
+ }
+ assert.isTrue(caughtException !== undefined);
+ assert.equal('Failed to load', caughtException.message);
+ }
+
+ async abort()
+ {
+ const onExitMock = new Mock();
+ const instance = await qtLoad({
+ arguments: ['--no-gui'],
+ qt: {
+ onExit: onExitMock,
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ try {
+ instance.crash();
+ } catch { }
+ assert.equal(1, onExitMock.calls.length);
+ const exitStatus = onExitMock.calls[0][0];
+ assert.isTrue(exitStatus.crashed);
+ assert.isUndefined(exitStatus.code);
+ assert.isNotUndefined(exitStatus.text);
+ }
+
+ async abortImmediately()
+ {
+ const onExitMock = new Mock();
+ let caughtException;
+ try {
+ await qtLoad({
+ arguments: ['--no-gui', '--crash-immediately'],
+ qt: {
+ onExit: onExitMock,
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ } catch (e) {
+ caughtException = e;
+ }
+
+ assert.isTrue(caughtException !== undefined);
+ assert.equal(1, onExitMock.calls.length);
+ const exitStatus = onExitMock.calls[0][0];
+ assert.isTrue(exitStatus.crashed);
+ assert.isUndefined(exitStatus.code);
+ assert.isNotUndefined(exitStatus.text);
+ }
+
+ async stackOwerflowImmediately()
+ {
+ const onExitMock = new Mock();
+ let caughtException;
+ try {
+ await qtLoad({
+ arguments: ['--no-gui', '--stack-owerflow-immediately'],
+ qt: {
+ onExit: onExitMock,
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ } catch (e) {
+ caughtException = e;
+ }
+
+ assert.isTrue(caughtException !== undefined);
+ assert.equal(1, onExitMock.calls.length);
+ const exitStatus = onExitMock.calls[0][0];
+ assert.isTrue(exitStatus.crashed);
+ assert.isUndefined(exitStatus.code);
+ // text should be "RangeError: Maximum call stack
+ // size exceeded", or similar.
+ assert.isNotUndefined(exitStatus.text);
+ }
+
+ async userAbortCallbackCalled()
+ {
+ const onAbortMock = new Mock();
+ let instance = await qtLoad({
+ arguments: ['--no-gui'],
+ onAbort: onAbortMock,
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ try {
+ instance.crash();
+ } catch (e) {
+ // emscripten throws an 'Aborted' error here, which we ignore for the sake of the test
+ }
+ assert.equal(1, onAbortMock.calls.length);
+ }
+
+ async exit()
+ {
+ const onExitMock = new Mock();
+ let instance = await qtLoad({
+ arguments: ['--no-gui'],
+ qt: {
+ onExit: onExitMock,
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ // The module is running. onExit should not have been called.
+ assert.equal(0, onExitMock.calls.length);
+ try {
+ instance.exitApp();
+ } catch (e) {
+ // emscripten throws a 'Runtime error: unreachable' error here. We ignore it for the
+ // sake of the test.
+ }
+ assert.equal(1, onExitMock.calls.length);
+ const exitStatus = onExitMock.calls[0][0];
+ assert.isFalse(exitStatus.crashed);
+ assert.equal(instance.EXIT_VALUE_FROM_EXIT_APP, exitStatus.code);
+ assert.isUndefined(exitStatus.text);
+ }
+
+ async exitImmediately()
+ {
+ const onExitMock = new Mock();
+ const instance = await qtLoad({
+ arguments: ['--no-gui', '--exit-immediately'],
+ qt: {
+ onExit: onExitMock,
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ assert.equal(1, onExitMock.calls.length);
+
+ const exitStatusFromOnExit = onExitMock.calls[0][0];
+
+ assert.isFalse(exitStatusFromOnExit.crashed);
+ assert.equal(instance.EXIT_VALUE_IMMEDIATE_RETURN, exitStatusFromOnExit.code);
+ assert.isUndefined(exitStatusFromOnExit.text);
+ }
+
+ async userQuitCallbackCalled()
+ {
+ const quitMock = new Mock();
+ let instance = await qtLoad({
+ arguments: ['--no-gui'],
+ quit: quitMock,
+ qt: {
+ entryFunction: tst_qtloader_integration_entry,
+ }
+ });
+ try {
+ instance.exitApp();
+ } catch (e) {
+ // emscripten throws a 'Runtime error: unreachable' error here. We ignore it for the
+ // sake of the test.
+ }
+ assert.equal(1, quitMock.calls.length);
+ const [exitCode, exception] = quitMock.calls[0];
+ assert.equal(instance.EXIT_VALUE_FROM_EXIT_APP, exitCode);
+ assert.equal('ExitStatus', exception.name);
+ }
+
+ async preloadFiles()
+ {
+ const instance = await qtLoad({
+ arguments: ["--no-gui"],
+ qt: {
+ preload: ['preload.json'],
+ qtdir: '.',
+ }
+ });
+ const preloadedFiles = instance.preloadedFiles();
+ // Verify that preloaded file list matches files specified in preload.json
+ assert.equal("[qtloader.js,qtlogo.svg]", preloadedFiles);
+ }
+
+ #callTestInstanceApi(instance, apiName)
+ {
+ return eval(instance[apiName]());
+ }
+
+ #getScreenInformation(instance)
+ {
+ return this.#callTestInstanceApi(instance, 'screenInformation').map(elem => ({
+ x: elem[0],
+ y: elem[1],
+ width: elem[2],
+ height: elem[3],
+ }));
+ }
+
+ #addScreenContainer(id, style, inserter)
+ {
+ const container = (() =>
+ {
+ const container = document.createElement('div');
+ container.id = id;
+ container.style.width = style.width;
+ container.style.height = style.height;
+ document.body.appendChild(container);
+ return container;
+ })();
+ inserter ? inserter(container) : this.#testScreenContainers.push(container);
+ return container;
+ }
+}
+
+(async () =>
+{
+ const runner = new TestRunner(new QtLoaderIntegrationTests(), {
+ timeoutSeconds: 10
+ });
+ await runner.runAll();
+})();
diff --git a/tests/manual/wasm/qtloader_integration/tst_qtloader_integration.html b/tests/manual/wasm/qtloader_integration/tst_qtloader_integration.html
new file mode 100644
index 0000000000..7aa7528a1d
--- /dev/null
+++ b/tests/manual/wasm/qtloader_integration/tst_qtloader_integration.html
@@ -0,0 +1,13 @@
+<!doctype html>
+<html lang="en-us">
+
+<head>
+ <title>tst_qtloader_integration</title>
+ <script src='tst_qtloader_integration.js'></script>
+ <script src="qtloader.js" defer></script>
+ <script type="module" src="test_body.js" defer></script>
+</head>
+
+<body></body>
+
+</html>
diff --git a/tests/manual/wasm/qtwasmtestlib/README.md b/tests/manual/wasm/qtwasmtestlib/README.md
new file mode 100644
index 0000000000..6de81fe8b4
--- /dev/null
+++ b/tests/manual/wasm/qtwasmtestlib/README.md
@@ -0,0 +1,75 @@
+QtWasmTestLib - async auto tests for WebAssembly
+================================================
+
+QtWasmTestLib supports auto-test cases in the web browser. Like QTestLib, each
+test case is defined by a QObject subclass with one or more test functions. The
+test functions may be asynchronous, where they return early and then complete
+at some later point.
+
+The test lib is implemented as a C++ and JavaScript library, where the test is written
+using C++ and a hosting html page calls JavaScript API to run the test.
+
+Implementing a basic test case
+------------------------------
+
+In the test cpp file, define the test functions as private slots. All test
+functions must call completeTestFunction() exactly once, or will time out
+otherwise. Subsequent calls to completeTestFunction will be disregarded.
+It is advised to use QWASMSUCCESS/QWASMFAIL for reporting the test execution
+status and QWASMCOMPARE/QWASMVERIFY to assert on test conditions. The call can
+be made after the test function itself has returned.
+
+ class TestTest: public QObject
+ {
+ Q_OBJECT
+ private slots:
+ void timerTest() {
+ QTimer::singleShot(timeout, [](){
+ completeTestFunction();
+ });
+ }
+ };
+
+Then define a main() function which calls initTestCase(). The main()
+function is async too, as per Emscripten default. Build the .cpp file
+as a normal Qt for WebAssembly app.
+
+ int main(int argc, char **argv)
+ {
+ auto testObject = std::make_shared<TestTest>();
+ initTestCase<QCoreApplication>(argc, argv, testObject);
+ return 0;
+ }
+
+Finally provide an html file which hosts the test runner and calls runTestCase()
+
+ <!doctype html>
+ <script type="text/javascript" src="qtwasmtestlib.js"></script>
+ <script type="text/javascript" src="test_case.js"></script>
+ <script>
+ window.onload = async () => {
+ runTestCase(entryFunction, document.getElementById("log"));
+ };
+ </script>
+ <p>Running Foo auto test.</p>
+ <div id="log"></div>
+
+Implementing a GUI test case
+----------------------------
+
+This is similar to implementing a basic test case, with the difference that the hosting
+html file provides container elements which becomes QScreens for the test code.
+
+ <!doctype html>
+ <script type="text/javascript" src="qtwasmtestlib.js"></script>
+ <script type="text/javascript" src="test_case.js"></script>
+ <script>
+ window.onload = async () => {
+ let log = document.getElementById("log")
+ let containers = [document.getElementById("container")];
+ runTestCase(entryFunction, log, containers);
+ };
+ </script>
+ <p>Running Foo auto test.</p>
+ <div id="container"></div>
+ <div id="log"></div>
diff --git a/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.cpp b/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.cpp
new file mode 100644
index 0000000000..ec03c7209a
--- /dev/null
+++ b/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.cpp
@@ -0,0 +1,175 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "qtwasmtestlib.h"
+
+#include <QtCore/qmetaobject.h>
+
+#include <emscripten/bind.h>
+#include <emscripten.h>
+#include <emscripten/threading.h>
+
+namespace QtWasmTest {
+namespace {
+QObject *g_testObject = nullptr;
+std::string g_currentTestName;
+std::function<void ()> g_cleanup;
+}
+
+void runOnMainThread(std::function<void(void)> fn);
+static bool isValidSlot(const QMetaMethod &sl);
+
+
+//
+// Public API
+//
+
+// Initializes the test case with a test object and cleanup function. The
+// cleanup function is called when all test functions have completed.
+void initTestCase(QObject *testObject, std::function<void ()> cleanup)
+{
+ g_testObject = testObject;
+ g_cleanup = cleanup;
+}
+
+void verify(bool condition, std::string_view conditionString, std::string_view file, int line)
+{
+ if (!condition) {
+ completeTestFunction(
+ TestResult::Fail,
+ formatMessage(file, line, "Condition failed: " + std::string(conditionString)));
+ }
+}
+
+// Completes the currently running test function with a result. This function is
+// thread-safe and call be called from any thread.
+void completeTestFunction(TestResult result, std::string message)
+{
+ auto resultString = [](TestResult result) {
+ switch (result) {
+ case TestResult::Pass:
+ return "PASS";
+ break;
+ case TestResult::Fail:
+ return "FAIL";
+ break;
+ case TestResult::Skip:
+ return "SKIP";
+ break;
+ }
+ };
+
+ // Report test result to JavaScript test runner, on the main thread
+ runOnMainThread([resultString = resultString(result), message](){
+ EM_ASM({
+ completeTestFunction(UTF8ToString($0), UTF8ToString($1), UTF8ToString($2));
+ }, g_currentTestName.c_str(), resultString, message.c_str());
+ });
+}
+
+// Completes the currently running test function with a Pass result.
+void completeTestFunction()
+{
+ completeTestFunction(TestResult::Pass, std::string());
+}
+
+//
+// Private API for the Javascript test runnner
+//
+
+std::string formatMessage(std::string_view file, int line, std::string_view message)
+{
+ return "[" + std::string(file) + ":" + QString::number(line).toStdString() + "] " + std::string(message);
+}
+
+void cleanupTestCase()
+{
+ g_testObject = nullptr;
+ g_cleanup();
+}
+
+std::string getTestFunctions()
+{
+ std::string testFunctions;
+
+ // Duplicate qPrintTestSlots (private QTestLib function) logic.
+ for (int i = 0; i < g_testObject->metaObject()->methodCount(); ++i) {
+ QMetaMethod sl = g_testObject->metaObject()->method(i);
+ if (!isValidSlot(sl))
+ continue;
+ QByteArray signature = sl.methodSignature();
+ Q_ASSERT(signature.endsWith("()"));
+ signature.chop(2);
+ if (!testFunctions.empty())
+ testFunctions += " ";
+ testFunctions += std::string(signature.constData());
+ }
+
+ return testFunctions;
+}
+
+void runTestFunction(std::string name)
+{
+ g_currentTestName = name;
+ QMetaObject::invokeMethod(g_testObject, name.c_str());
+}
+
+void failTest(std::string message)
+{
+ completeTestFunction(QtWasmTest::Fail, std::move(message));
+}
+
+void passTest()
+{
+ completeTestFunction(QtWasmTest::Pass, "");
+}
+
+EMSCRIPTEN_BINDINGS(qtwebtestrunner) {
+ emscripten::function("cleanupTestCase", &cleanupTestCase);
+ emscripten::function("getTestFunctions", &getTestFunctions);
+ emscripten::function("runTestFunction", &runTestFunction);
+ emscripten::function("qtWasmFail", &failTest);
+ emscripten::function("qtWasmPass", &passTest);
+}
+
+//
+// Test lib implementation
+//
+
+static bool isValidSlot(const QMetaMethod &sl)
+{
+ if (sl.access() != QMetaMethod::Private || sl.parameterCount() != 0
+ || sl.returnType() != QMetaType::Void || sl.methodType() != QMetaMethod::Slot)
+ return false;
+ const QByteArray name = sl.name();
+ return !(name.isEmpty() || name.endsWith("_data")
+ || name == "initTestCase" || name == "cleanupTestCase"
+ || name == "init" || name == "cleanup");
+}
+
+void trampoline(void *context)
+{
+ Q_ASSERT(emscripten_is_main_runtime_thread());
+
+ emscripten_async_call([](void *context) {
+ std::function<void(void)> *fn = reinterpret_cast<std::function<void(void)> *>(context);
+ (*fn)();
+ delete fn;
+ }, context, 0);
+}
+
+// Runs the given function on the main thread, asynchronously
+void runOnMainThread(std::function<void(void)> fn)
+{
+ void *context = new std::function<void(void)>(fn);
+ if (emscripten_is_main_runtime_thread()) {
+ trampoline(context);
+ } else {
+#if QT_CONFIG(thread)
+ emscripten_async_run_in_main_runtime_thread_(EM_FUNC_SIG_VI, reinterpret_cast<void *>(trampoline), context);
+#endif
+ }
+}
+
+} // namespace QtWasmTest
+
diff --git a/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.h b/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.h
new file mode 100644
index 0000000000..2307ed1ccd
--- /dev/null
+++ b/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.h
@@ -0,0 +1,73 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef QT_WASM_TESTRUNNER_H
+#define QT_WASM_TESTRUNNER_H
+
+#include <QtCore/qobject.h>
+
+#include <functional>
+
+namespace QtWasmTest {
+
+enum TestResult {
+ Pass,
+ Fail,
+ Skip,
+};
+
+std::string formatMessage(std::string_view file,
+ int line,
+ std::string_view message);
+
+void completeTestFunction(TestResult result, std::string message);
+void completeTestFunction();
+void initTestCase(QObject *testObject, std::function<void ()> cleanup);
+template <typename App>
+void initTestCase(int argc,
+ char **argv,
+ std::shared_ptr<QObject> testObject)
+{
+ auto app = std::make_shared<App>(argc, argv);
+ auto cleanup = [testObject, app]() mutable {
+ // C++ lambda capture destruction order is unspecified;
+ // delete test before app by calling reset().
+ testObject.reset();
+ app.reset();
+ };
+ initTestCase(testObject.get(), cleanup);
+}
+void verify(bool condition,
+ std::string_view conditionString,
+ std::string_view file,
+ int line);
+
+template<class L, class R>
+void compare(const L& lhs,
+ const R& rhs,
+ std::string_view lhsString,
+ std::string_view rhsString,
+ std::string_view file,
+ int line) {
+ if (lhs != rhs) {
+ completeTestFunction(
+ TestResult::Fail,
+ formatMessage(file, line, "Comparison failed: " + std::string(lhsString) + " == " + std::string(rhsString)));
+ }
+}
+
+} // namespace QtWasmTest
+
+#define QWASMVERIFY(condition) \
+ QtWasmTest::verify((condition), #condition, __FILE__, __LINE__);
+
+#define QWASMCOMPARE(left, right) \
+ QtWasmTest::compare((left), (right), #left, #right, __FILE__, __LINE__);
+
+#define QWASMSUCCESS() \
+ QtWasmTest::completeTestFunction(QtWasmTest::Pass, "")
+
+#define QWASMFAIL(message) \
+ QtWasmTest::completeTestFunction(QtWasmTest::Fail, QtWasmTest::formatMessage(__FILE__, __LINE__, message))
+
+#endif
diff --git a/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.js b/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.js
new file mode 100644
index 0000000000..d4f815b887
--- /dev/null
+++ b/tests/manual/wasm/qtwasmtestlib/qtwasmtestlib.js
@@ -0,0 +1,137 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+// A minimal async test runner for Qt async auto tests.
+//
+// Usage: Call runTest(name, testFunctionCompleted), where "name" is the name of the app
+// (the .wasm file name), and testFunctionCompleted is a test-function-complete
+// callback. The test runner will then instantiate the app and run tests.
+//
+// The test runner expects that the app instance defines the following
+// functions:
+//
+// void cleanupTestCase()
+// string getTestFunctions()
+// runTestFunction(string)
+//
+// Further, the test runner expects that the app instance calls
+// completeTestFunction() (below - note that both the instance and this
+// file have a function with that name) when a test function finishes. This
+// can be done during runTestFunction(), or after it has returned (this
+// is the part which enables async testing). Test functions which fail
+// to call completeTestFunction() will time out after 2000ms.
+//
+const g_maxTime = 2000;
+
+class TestFunction {
+ constructor(instance, name) {
+ this.instance = instance;
+ this.name = name;
+ this.resolve = undefined;
+ this.reject = undefined;
+ this.timeoutId = undefined;
+ }
+
+ complete(result, details) {
+ // Reset timeout
+ clearTimeout(this.timeoutId);
+ this.timeoutId = undefined;
+
+ const callback = result.startsWith('FAIL') ? this.reject : this.resolve;
+ callback(`${result}${details ? ': ' + details : ''}`);
+ }
+
+ run() {
+ // Set timer which will catch test functions
+ // which fail to call completeTestFunction()
+ this.timeoutId = setTimeout(() => {
+ completeTestFunction(this.name, 'FAIL', `Timeout after ${g_maxTime} ms`)
+ }, g_maxTime);
+
+ return new Promise((resolve, reject) => {
+ this.resolve = resolve;
+ this.reject = reject;
+
+ this.instance.runTestFunction(this.name);
+ });
+ }
+};
+
+function completeTestFunction(testFunctionName, result, details) {
+ if (!window.currentTestFunction || testFunctionName !== window.currentTestFunction.name)
+ return;
+
+ window.currentTestFunction.complete(result, details);
+}
+
+async function runTestFunction(instance, name) {
+ if (window.currentTestFunction) {
+ throw new Error(`While trying to run ${name}: Last function hasn't yet finished`);
+ }
+ window.currentTestFunction = new TestFunction(instance, name);
+ try {
+ const result = await window.currentTestFunction.run();
+ return result;
+ } finally {
+ delete window.currentTestFunction;
+ }
+}
+
+async function runTestCaseImpl(entryFunction, testFunctionStarted, testFunctionCompleted, qtContainers)
+{
+ // Create test case instance
+ const config = {
+ qtContainerElements: qtContainers || []
+ }
+ const instance = await entryFunction(config);
+
+ // Run all test functions
+ const functionsString = instance.getTestFunctions();
+ const functions = functionsString.split(" ").filter(Boolean);
+ for (const name of functions) {
+ testFunctionStarted(name);
+ try {
+ const result = await runTestFunction(instance, name);
+ testFunctionCompleted(result);
+ } catch (err) {
+ testFunctionCompleted(err.message ?? err);
+ }
+ }
+
+ // Cleanup
+ instance.cleanupTestCase();
+}
+
+var g_htmlLogElement = undefined;
+
+function testFunctionStarted(name) {
+ let line = name + ": ";
+ g_htmlLogElement.innerHTML += line;
+}
+
+function testFunctionCompleted(status) {
+
+ const color = (status) => {
+ if (status.startsWith("PASS"))
+ return "green";
+ if (status.startsWith("FAIL"))
+ return "red";
+ if (status.startsWith("SKIP"))
+ return "tan";
+ return "black";
+ };
+
+ const line = `<span style='color: ${color(status)};'>${status}</text><br>`;
+ g_htmlLogElement.innerHTML += line;
+}
+
+async function runTestCase(entryFunction, htmlLogElement, qtContainers)
+{
+ g_htmlLogElement = htmlLogElement;
+ try {
+ await runTestCaseImpl(entryFunction, testFunctionStarted, testFunctionCompleted, qtContainers);
+ g_htmlLogElement.innerHTML += "<br> DONE"
+ } catch (err) {
+ g_htmlLogElement.innerHTML += err
+ }
+}
diff --git a/tests/manual/wasm/rasterwindow/CMakeLists.txt b/tests/manual/wasm/rasterwindow/CMakeLists.txt
new file mode 100644
index 0000000000..ed5b7ecd18
--- /dev/null
+++ b/tests/manual/wasm/rasterwindow/CMakeLists.txt
@@ -0,0 +1,11 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(rasterwindow
+ GUI
+ SOURCES
+ main.cpp rasterwindow.cpp
+ LIBRARIES
+ Qt::Core
+ Qt::Gui
+)
diff --git a/tests/manual/wasm/rasterwindow/main.cpp b/tests/manual/wasm/rasterwindow/main.cpp
new file mode 100644
index 0000000000..576b73112b
--- /dev/null
+++ b/tests/manual/wasm/rasterwindow/main.cpp
@@ -0,0 +1,14 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include <QtGui>
+#include "rasterwindow.h"
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ RasterWindow window;
+ window.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/wasm/rasterwindow/rasterwindow.cpp b/tests/manual/wasm/rasterwindow/rasterwindow.cpp
new file mode 100644
index 0000000000..8fd036c274
--- /dev/null
+++ b/tests/manual/wasm/rasterwindow/rasterwindow.cpp
@@ -0,0 +1,185 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#include "rasterwindow.h"
+
+RasterWindow::RasterWindow()
+:m_eventCount(0)
+,m_timeoutCount(0)
+,m_frameCount(0)
+,m_fps(0)
+,m_pressed(false)
+{
+ qDebug() << "RasterWindow()";
+
+ // disable alpha; saves filling the window with transparent pixels
+ QSurfaceFormat format;
+ format.setAlphaBufferSize(0);
+ setFormat(format);
+
+ QTimer *timer = new QTimer(this);
+ connect(timer, &QTimer::timeout, [this](){
+ ++m_timeoutCount;
+ m_fps = m_frameCount;
+ m_frameCount = 0;
+ update();
+ });
+ timer->start(1000);
+}
+
+void RasterWindow::paintEvent(QPaintEvent * event)
+{
+ QRect r = event->rect();
+ qDebug() << "RasterWindow::paintEvent" << r;
+
+ ++m_frameCount;
+
+ QPainter p(this);
+
+ QColor fillColor(0, 102, 153);
+ QColor fillColor2(0, 85, 123);
+
+ int tileSize = 40;
+ for (int i = -tileSize * 2; i < r.width() + tileSize * 2; i += tileSize) {
+ for (int j = -tileSize * 2; j < r.height() + tileSize * 2; j += tileSize) {
+ QRect rect(i + (m_offset.x() % tileSize * 2), j + (m_offset.y() % tileSize * 2), tileSize, tileSize);
+ int colorIndex = abs((i/tileSize - j/tileSize) % 2);
+ p.fillRect(rect, colorIndex == 0 ? fillColor : fillColor2);
+ }
+ }
+
+ QRect g = geometry();
+ QRect sg = this->screen()->geometry();
+ QString text;
+ text += QString("Window Geometry: %1 %2 %3 %4\n").arg(g.x()).arg(g.y()).arg(g.width()).arg(g.height());
+ text += QString("Window devicePixelRatio: %1\n").arg(devicePixelRatio());
+ text += QString("Screen Geometry: %1 %2 %3 %4\n").arg(sg.x()).arg(sg.y()).arg(sg.width()).arg(sg.height());
+ text += QString("Received Events: %1\n").arg(m_eventCount);
+ text += QString("Received Timers: %1\n").arg(m_timeoutCount);
+ text += QString("Frames Per Second: %1\n").arg(m_fps);
+
+ p.drawText(QRectF(0, 0, width(), height()), Qt::AlignCenter, text);
+}
+void RasterWindow::exposeEvent(QExposeEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::exposeEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::focusInEvent(QFocusEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::focusInEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::focusOutEvent(QFocusEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::focusOutEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::hideEvent(QHideEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::hideEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::keyPressEvent(QKeyEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::keyPressEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::keyReleaseEvent(QKeyEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::keyReleaseEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::mouseDoubleClickEvent(QMouseEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::mouseDoubleClickEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::mouseMoveEvent(QMouseEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::mouseMoveEvent(ev);
+ incrementEventCount();
+
+ if (m_pressed)
+ m_offset += ev->position().toPoint() - m_lastPos;
+ m_lastPos = ev->position().toPoint();
+}
+
+void RasterWindow::mousePressEvent(QMouseEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::mousePressEvent(ev);
+ incrementEventCount();
+ m_pressed = true;
+}
+
+void RasterWindow::mouseReleaseEvent(QMouseEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::mouseReleaseEvent(ev);
+ incrementEventCount();
+ m_pressed = false;
+}
+
+void RasterWindow::moveEvent(QMoveEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::moveEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::resizeEvent(QResizeEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::resizeEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::showEvent(QShowEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::showEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::tabletEvent(QTabletEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::tabletEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::touchEvent(QTouchEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::touchEvent(ev);
+ incrementEventCount();
+}
+
+void RasterWindow::wheelEvent(QWheelEvent * ev)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+ QRasterWindow::wheelEvent(ev);
+ incrementEventCount();
+ m_offset += ev->pixelDelta();
+}
+
+void RasterWindow::incrementEventCount()
+{
+ ++m_eventCount;
+ update();
+}
diff --git a/tests/manual/wasm/rasterwindow/rasterwindow.h b/tests/manual/wasm/rasterwindow/rasterwindow.h
new file mode 100644
index 0000000000..e488420440
--- /dev/null
+++ b/tests/manual/wasm/rasterwindow/rasterwindow.h
@@ -0,0 +1,43 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+#ifndef RASTERWINDOW_H
+#define RASTERWINDOW_H
+
+#include <QtGui>
+
+class RasterWindow : public QRasterWindow
+{
+public:
+ RasterWindow();
+
+ virtual void paintEvent(QPaintEvent * event);
+
+ virtual void exposeEvent(QExposeEvent * ev);
+ virtual void focusInEvent(QFocusEvent * ev);
+ virtual void focusOutEvent(QFocusEvent * ev);
+ virtual void hideEvent(QHideEvent * ev);
+ virtual void keyPressEvent(QKeyEvent * ev);
+ virtual void keyReleaseEvent(QKeyEvent * ev);
+ virtual void mouseDoubleClickEvent(QMouseEvent * ev);
+ virtual void mouseMoveEvent(QMouseEvent * ev);
+ virtual void mousePressEvent(QMouseEvent * ev);
+ virtual void mouseReleaseEvent(QMouseEvent * ev);
+ virtual void moveEvent(QMoveEvent * ev);
+// virtual bool nativeEvent(const QByteArray & eventType, void * message, long * result);
+ virtual void resizeEvent(QResizeEvent * ev);
+ virtual void showEvent(QShowEvent * ev);
+ virtual void tabletEvent(QTabletEvent * ev);
+ virtual void touchEvent(QTouchEvent * ev);
+ virtual void wheelEvent(QWheelEvent * ev);
+private:
+ void incrementEventCount();
+ int m_eventCount;
+ int m_timeoutCount;
+ int m_frameCount;
+ int m_fps;
+ QPoint m_offset;
+ QPoint m_lastPos;
+ bool m_pressed;
+};
+
+#endif // RASTERWINDOW_H
diff --git a/tests/manual/wasm/shared/.gitignore b/tests/manual/wasm/shared/.gitignore
new file mode 100644
index 0000000000..ba077a4031
--- /dev/null
+++ b/tests/manual/wasm/shared/.gitignore
@@ -0,0 +1 @@
+bin
diff --git a/tests/manual/wasm/shared/run.sh b/tests/manual/wasm/shared/run.sh
new file mode 100755
index 0000000000..f04e45278c
--- /dev/null
+++ b/tests/manual/wasm/shared/run.sh
@@ -0,0 +1,30 @@
+#! /bin/bash
+
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
+
+set -m
+
+function removeServer()
+{
+ kill $cleanupPid
+}
+
+if [ -z "$1"]
+then
+ echo "Usage: $0 testname, where testname is a test in the tests/manual/wasm directory" >&2
+ exit 1
+fi
+
+trap removeServer EXIT
+
+script_dir=`dirname ${BASH_SOURCE[0]}`
+cd "$script_dir/../../../../"
+python3 util/wasm/qtwasmserver/qtwasmserver.py -p 8001 &
+cleanupPid=$!
+cd -
+
+python3 -m webbrowser "http://localhost:8001/tests/manual/wasm/$1/tst_$1.html"
+
+echo 'Press any key to continue...' >&2
+read -n 1
diff --git a/tests/manual/wasm/shared/testrunner.js b/tests/manual/wasm/shared/testrunner.js
new file mode 100644
index 0000000000..197e3bfa6d
--- /dev/null
+++ b/tests/manual/wasm/shared/testrunner.js
@@ -0,0 +1,161 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+function parseQuery()
+{
+ const trimmed = window.location.search.substring(1);
+ return new Map(
+ trimmed.length === 0 ?
+ [] :
+ trimmed.split('&').map(paramNameAndValue =>
+ {
+ const [name, value] = paramNameAndValue.split('=');
+ return [decodeURIComponent(name), value ? decodeURIComponent(value) : ''];
+ }));
+}
+
+export class assert
+{
+ static isFalse(value)
+ {
+ if (value !== false)
+ throw new Error(`Assertion failed, expected to be false, was ${value}`);
+ }
+
+ static isTrue(value)
+ {
+ if (value !== true)
+ throw new Error(`Assertion failed, expected to be true, was ${value}`);
+ }
+
+ static isUndefined(value)
+ {
+ if (typeof value !== 'undefined')
+ throw new Error(`Assertion failed, expected to be undefined, was ${value}`);
+ }
+
+ static isNotUndefined(value)
+ {
+ if (typeof value === 'undefined')
+ throw new Error(`Assertion failed, expected not to be undefined, was ${value}`);
+ }
+
+ static equal(expected, actual)
+ {
+ if (expected !== actual)
+ throw new Error(`Assertion failed, expected to be ${expected}, was ${actual}`);
+ }
+
+ static notEqual(expected, actual)
+ {
+ if (expected === actual)
+ throw new Error(`Assertion failed, expected not to be ${expected}`);
+ }
+}
+
+export class Mock extends Function
+{
+ #calls = [];
+
+ constructor()
+ {
+ super()
+ const proxy = new Proxy(this, {
+ apply: (target, _, args) => target.onCall(...args)
+ });
+ proxy.thisMock = this;
+
+ return proxy;
+ }
+
+ get calls()
+ {
+ return this.thisMock.#calls;
+ }
+
+ onCall(...args)
+ {
+ this.#calls.push(args);
+ }
+}
+
+function output(message)
+{
+ const outputLine = document.createElement('div');
+ outputLine.style.fontFamily = 'monospace';
+ outputLine.innerText = message;
+
+ document.body.appendChild(outputLine);
+
+ console.log(message);
+}
+
+export class TestRunner
+{
+ #testClassInstance
+ #timeoutSeconds
+
+ constructor(testClassInstance, config)
+ {
+ this.#testClassInstance = testClassInstance;
+ this.#timeoutSeconds = config?.timeoutSeconds ?? 2;
+ }
+
+ async run(testCase)
+ {
+ const prototype = Object.getPrototypeOf(this.#testClassInstance);
+ try {
+ output(`Running ${testCase}`);
+ if (!prototype.hasOwnProperty(testCase))
+ throw new Error(`No such testcase ${testCase}`);
+
+ if (prototype.beforeEach) {
+ await prototype.beforeEach.apply(this.#testClassInstance);
+ }
+
+ await new Promise((resolve, reject) =>
+ {
+ let rejected = false;
+ const timeout = window.setTimeout(() =>
+ {
+ rejected = true;
+ reject(new Error(`Timeout after ${this.#timeoutSeconds} seconds`));
+ }, this.#timeoutSeconds * 1000);
+ prototype[testCase].apply(this.#testClassInstance).then(() =>
+ {
+ if (!rejected) {
+ window.clearTimeout(timeout);
+ output(`✅ Test passed ${testCase}`);
+ resolve();
+ }
+ }).catch(reject);
+ });
+ } catch (e) {
+ output(`❌ Failed ${testCase}: exception ${e} ${e.stack}`);
+ } finally {
+ if (prototype.afterEach) {
+ await prototype.afterEach.apply(this.#testClassInstance);
+ }
+ }
+ }
+
+ async runAll()
+ {
+ const query = parseQuery();
+ const testFilter = query.has('testfilter') ? new RegExp(query.get('testfilter')) : undefined;
+
+ const SPECIAL_FUNCTIONS =
+ ['beforeEach', 'afterEach', 'beforeAll', 'afterAll', 'constructor'];
+ const prototype = Object.getPrototypeOf(this.#testClassInstance);
+ const testFunctions =
+ Object.getOwnPropertyNames(prototype).filter(
+ entry => SPECIAL_FUNCTIONS.indexOf(entry) === -1 && (!testFilter || entry.match(testFilter)));
+
+ if (prototype.beforeAll)
+ await prototype.beforeAll.apply(this.#testClassInstance);
+ for (const fn of testFunctions)
+ await this.run(fn);
+ if (prototype.afterAll)
+ await prototype.afterAll.apply(this.#testClassInstance);
+ }
+}
diff --git a/tests/manual/widgetgrab/CMakeLists.txt b/tests/manual/widgetgrab/CMakeLists.txt
index 8285d19992..78bb05df49 100644
--- a/tests/manual/widgetgrab/CMakeLists.txt
+++ b/tests/manual/widgetgrab/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from widgetgrab.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## widgetgrab Binary:
#####################################################################
-qt_add_manual_test(widgetgrab
+qt_internal_add_manual_test(widgetgrab
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:widgetgrab.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgetgrab/main.cpp b/tests/manual/widgetgrab/main.cpp
index 6430386ee0..d454b238fd 100644
--- a/tests/manual/widgetgrab/main.cpp
+++ b/tests/manual/widgetgrab/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QDebug>
@@ -84,7 +59,7 @@ class ClickableLabel : public QLabel
{
Q_OBJECT
public:
- explicit ClickableLabel(const QString &text, QWidget *parent = 0) : QLabel(text, parent) {}
+ explicit ClickableLabel(const QString &text, QWidget *parent = nullptr) : QLabel(text, parent) {}
signals:
void pressed();
@@ -224,13 +199,9 @@ bool MainWindow::eventFilter(QObject *o, QEvent *e)
case QEvent::Enter: {
QString message;
QDebug debug(&message);
-#if QT_VERSION >= 0x050000
const QEnterEvent *ee = static_cast<QEnterEvent *>(e);
debug.nospace() << '#' << m_enterLeaveEventCount++ << " Enter for " << o->objectName()
<< " at " << ee->localPos() << " global: " << ee->globalPos();
-#else
- debug.nospace() << '#' << m_enterLeaveEventCount++ << " Enter for " << o->objectName();
-#endif
m_logEdit->appendPlainText(message);
}
break;
@@ -357,11 +328,7 @@ void MainWindow::grabKeyboardWindowToggled(bool g)
void MainWindow::forceNativeWidgets()
{
const WId platformWid = m_forceNativeButton->winId();
-#if QT_VERSION < 0x050000 && defined(Q_OS_WIN)
- const quintptr wid = quintptr(platformWid); // HWND on Qt 4.8/Windows.
-#else
const WId wid = platformWid;
-#endif
m_logEdit->appendPlainText(QString::fromLatin1("Created native widget %1").arg(wid));
m_forceNativeButton->setEnabled(false);
m_forceNativeButton->setText(QLatin1String("Native widgets created"));
diff --git a/tests/manual/widgets/CMakeLists.txt b/tests/manual/widgets/CMakeLists.txt
index ac50f6c1ae..6b7969e8b7 100644
--- a/tests/manual/widgets/CMakeLists.txt
+++ b/tests/manual/widgets/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from widgets.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(itemviews)
add_subdirectory(qgraphicsview)
diff --git a/tests/manual/widgets/itemviews/CMakeLists.txt b/tests/manual/widgets/itemviews/CMakeLists.txt
index 2e6a7e563b..25348ad347 100644
--- a/tests/manual/widgets/itemviews/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from itemviews.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(delegate)
add_subdirectory(qconcatenatetablesproxymodel)
diff --git a/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/CMakeLists.txt b/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/CMakeLists.txt
index fe6202f644..4d83d39783 100644
--- a/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from testtable1.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## testtable1 Binary:
#####################################################################
-qt_add_manual_test(testtable1
+qt_internal_add_manual_test(testtable1
GUI
SOURCES
testtable1.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/testtable1.cpp b/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/testtable1.cpp
index b85293f9fe..c3573a7852 100644
--- a/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/testtable1.cpp
+++ b/tests/manual/widgets/itemviews/autoResizePrecision/tablehorz/testtable1.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets/QtWidgets>
diff --git a/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/CMakeLists.txt b/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/CMakeLists.txt
index ad27ac8698..48da8d86a6 100644
--- a/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from testtable2.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## testtable2 Binary:
#####################################################################
-qt_add_manual_test(testtable2
+qt_internal_add_manual_test(testtable2
GUI
SOURCES
testtable2.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/testtable2.cpp b/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/testtable2.cpp
index 28d0aa370c..4157dab9c3 100644
--- a/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/testtable2.cpp
+++ b/tests/manual/widgets/itemviews/autoResizePrecision/tablevert/testtable2.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets/QtWidgets>
diff --git a/tests/manual/widgets/itemviews/autoResizePrecision/treeview/CMakeLists.txt b/tests/manual/widgets/itemviews/autoResizePrecision/treeview/CMakeLists.txt
index 9812b7956f..8898ce2f12 100644
--- a/tests/manual/widgets/itemviews/autoResizePrecision/treeview/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/autoResizePrecision/treeview/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from testtree.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## testtree Binary:
#####################################################################
-qt_add_manual_test(testtree
+qt_internal_add_manual_test(testtree
GUI
SOURCES
testtree.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/widgets/itemviews/autoResizePrecision/treeview/testtree.cpp b/tests/manual/widgets/itemviews/autoResizePrecision/treeview/testtree.cpp
index 96478e4553..37c6df7002 100644
--- a/tests/manual/widgets/itemviews/autoResizePrecision/treeview/testtree.cpp
+++ b/tests/manual/widgets/itemviews/autoResizePrecision/treeview/testtree.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets/QtWidgets>
diff --git a/tests/manual/widgets/itemviews/delegate/CMakeLists.txt b/tests/manual/widgets/itemviews/delegate/CMakeLists.txt
index b00639bc3f..8fb4d3e092 100644
--- a/tests/manual/widgets/itemviews/delegate/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/delegate/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from delegate.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## delegate Binary:
#####################################################################
-qt_add_manual_test(delegate
+qt_internal_add_manual_test(delegate
GUI
SOURCES
example.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:delegate.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/itemviews/delegate/example.cpp b/tests/manual/widgets/itemviews/delegate/example.cpp
index cd3784332a..7dbbf445df 100644
--- a/tests/manual/widgets/itemviews/delegate/example.cpp
+++ b/tests/manual/widgets/itemviews/delegate/example.cpp
@@ -1,50 +1,25 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QLineEdit>
#include <QApplication>
#include <QTableView>
#include <QStandardItemModel>
-#include <QItemDelegate>
+#include <QStyledItemDelegate>
#include <QDebug>
#include <QComboBox>
class ExampleEditor : public QLineEdit
{
public:
- ExampleEditor(QWidget *parent = 0):QLineEdit(parent) { qDebug() << "ctor"; }
+ ExampleEditor(QWidget *parent = nullptr):QLineEdit(parent) { qDebug() << "ctor"; }
~ExampleEditor() { QApplication::instance()->quit(); }
};
-class ExampleDelegate : public QItemDelegate
+class ExampleDelegate : public QStyledItemDelegate
{
public:
- ExampleDelegate() : QItemDelegate()
+ ExampleDelegate() : QStyledItemDelegate()
{
m_editor = new ExampleEditor(0);
m_combobox = new QComboBox(0);
diff --git a/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/CMakeLists.txt b/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/CMakeLists.txt
index 47d53d1646..c24d765331 100644
--- a/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from qconcatenatetablesproxymodel.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qconcatenatetablesproxymodel Binary:
#####################################################################
-qt_add_manual_test(qconcatenatetablesproxymodel
+qt_internal_add_manual_test(qconcatenatetablesproxymodel
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qconcatenatetablesproxymodel.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/main.cpp b/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/main.cpp
index 2c1825f29f..ce99a93d1f 100644
--- a/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/main.cpp
+++ b/tests/manual/widgets/itemviews/qconcatenatetablesproxymodel/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author David Faure <david.faure@kdab.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author David Faure <david.faure@kdab.com>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QConcatenateTablesProxyModel>
diff --git a/tests/manual/widgets/itemviews/qheaderview/CMakeLists.txt b/tests/manual/widgets/itemviews/qheaderview/CMakeLists.txt
index d99ecf0f39..1ab78071bd 100644
--- a/tests/manual/widgets/itemviews/qheaderview/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/qheaderview/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from qheaderview.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qheaderview Binary:
#####################################################################
-qt_add_manual_test(qheaderview
+qt_internal_add_manual_test(qheaderview
GUI
SOURCES
qheaderviewtest1.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qheaderview.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/itemviews/qheaderview/qheaderviewtest1.cpp b/tests/manual/widgets/itemviews/qheaderview/qheaderviewtest1.cpp
index 85f79bedfc..437dbb6126 100644
--- a/tests/manual/widgets/itemviews/qheaderview/qheaderviewtest1.cpp
+++ b/tests/manual/widgets/itemviews/qheaderview/qheaderviewtest1.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets/QtWidgets>
@@ -74,7 +49,7 @@ class Window : public QWidget
{
Q_OBJECT
public:
- Window(QWidget *parent = 0): QWidget(parent), ckMovable(0), tableView(0), cbSelectionMode(0), m_taskInstructions(0)
+ Window(QWidget *parent = nullptr): QWidget(parent), ckMovable(0), tableView(0), cbSelectionMode(0), m_taskInstructions(0)
{
m_taskInstructions = new QLabel();
if (sizeof(tasks) > 0)
diff --git a/tests/manual/widgets/itemviews/qtreeview/CMakeLists.txt b/tests/manual/widgets/itemviews/qtreeview/CMakeLists.txt
index 06bf5b71a6..f591354556 100644
--- a/tests/manual/widgets/itemviews/qtreeview/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/qtreeview/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from qtreeview.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtreeview Binary:
#####################################################################
-qt_add_manual_test(qtreeview
+qt_internal_add_manual_test(qtreeview
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qtreeview.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/itemviews/qtreeview/main.cpp b/tests/manual/widgets/itemviews/qtreeview/main.cpp
index 1c94fb96e7..327d8ecb84 100644
--- a/tests/manual/widgets/itemviews/qtreeview/main.cpp
+++ b/tests/manual/widgets/itemviews/qtreeview/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/widgets/itemviews/qtreewidget/CMakeLists.txt b/tests/manual/widgets/itemviews/qtreewidget/CMakeLists.txt
index ada07cd5f8..01c4989997 100644
--- a/tests/manual/widgets/itemviews/qtreewidget/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/qtreewidget/CMakeLists.txt
@@ -1,18 +1,16 @@
-# Generated from qtreewidget.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtreewidget Binary:
#####################################################################
-qt_add_manual_test(qtreewidget
+qt_internal_add_manual_test(qtreewidget
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:qtreewidget.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/itemviews/qtreewidget/main.cpp b/tests/manual/widgets/itemviews/qtreewidget/main.cpp
index fb72c404a5..1b292c1c3b 100644
--- a/tests/manual/widgets/itemviews/qtreewidget/main.cpp
+++ b/tests/manual/widgets/itemviews/qtreewidget/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QVBoxLayout>
#include <QTreeWidget>
diff --git a/tests/manual/widgets/itemviews/tableview-span-navigation/CMakeLists.txt b/tests/manual/widgets/itemviews/tableview-span-navigation/CMakeLists.txt
index cad99e4783..cc08160952 100644
--- a/tests/manual/widgets/itemviews/tableview-span-navigation/CMakeLists.txt
+++ b/tests/manual/widgets/itemviews/tableview-span-navigation/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from tableview-span-navigation.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tableview-span-navigation Binary:
#####################################################################
-qt_add_manual_test(tableview-span-navigation
+qt_internal_add_manual_test(tableview-span-navigation
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:tableview-span-navigation.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/itemviews/tableview-span-navigation/main.cpp b/tests/manual/widgets/itemviews/tableview-span-navigation/main.cpp
index 5b8ddcbd44..1e053eeb05 100644
--- a/tests/manual/widgets/itemviews/tableview-span-navigation/main.cpp
+++ b/tests/manual/widgets/itemviews/tableview-span-navigation/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Stephen Kelly <stephen.kelly@kdab.com>
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtGui module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2014 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Stephen Kelly <stephen.kelly@kdab.com>
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QStandardItemModel>
diff --git a/tests/manual/widgets/kernel/.prev_CMakeLists.txt b/tests/manual/widgets/kernel/.prev_CMakeLists.txt
deleted file mode 100644
index 0c03aec319..0000000000
--- a/tests/manual/widgets/kernel/.prev_CMakeLists.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-# Generated from kernel.pro.
-
-add_subdirectory(qtooltip)
-add_subdirectory(sizeonhide)
-add_subdirectory(layoutreplace)
diff --git a/tests/manual/widgets/kernel/CMakeLists.txt b/tests/manual/widgets/kernel/CMakeLists.txt
index 9be003391d..c394151047 100644
--- a/tests/manual/widgets/kernel/CMakeLists.txt
+++ b/tests/manual/widgets/kernel/CMakeLists.txt
@@ -1,5 +1,7 @@
-# Generated from kernel.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
-# add_subdirectory(qtooltip) # special case broken in dev
+# add_subdirectory(qtooltip) # TODO: broken in dev
add_subdirectory(sizeonhide)
add_subdirectory(layoutreplace)
+add_subdirectory(setscreen)
diff --git a/tests/manual/widgets/kernel/kernel.pro b/tests/manual/widgets/kernel/kernel.pro
index 5dbd25f8bd..236c9ff9d6 100644
--- a/tests/manual/widgets/kernel/kernel.pro
+++ b/tests/manual/widgets/kernel/kernel.pro
@@ -1,2 +1,2 @@
TEMPLATE = subdirs
-SUBDIRS = qtooltip sizeonhide layoutreplace
+SUBDIRS = qtooltip sizeonhide layoutreplace setscreen
diff --git a/tests/manual/widgets/kernel/layoutreplace/CMakeLists.txt b/tests/manual/widgets/kernel/layoutreplace/CMakeLists.txt
index 1f36f4c326..7befd90454 100644
--- a/tests/manual/widgets/kernel/layoutreplace/CMakeLists.txt
+++ b/tests/manual/widgets/kernel/layoutreplace/CMakeLists.txt
@@ -1,14 +1,15 @@
-# Generated from layoutreplace.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## layoutreplace Binary:
#####################################################################
-qt_add_manual_test(layoutreplace
+qt_internal_add_manual_test(layoutreplace
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/widgets/kernel/layoutreplace/main.cpp b/tests/manual/widgets/kernel/layoutreplace/main.cpp
index c73a5921de..7d80efff8e 100644
--- a/tests/manual/widgets/kernel/layoutreplace/main.cpp
+++ b/tests/manual/widgets/kernel/layoutreplace/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QGridLayout>
#include <QFormLayout>
diff --git a/tests/manual/widgets/kernel/qtooltip/CMakeLists.txt b/tests/manual/widgets/kernel/qtooltip/CMakeLists.txt
index 10d98cb0c5..1ea3488ea3 100644
--- a/tests/manual/widgets/kernel/qtooltip/CMakeLists.txt
+++ b/tests/manual/widgets/kernel/qtooltip/CMakeLists.txt
@@ -1,13 +1,14 @@
-# Generated from qtooltip.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## qtooltip Binary:
#####################################################################
-qt_add_manual_test(qtooltip
+qt_internal_add_manual_test(qtooltip
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Test
Qt::Widgets
diff --git a/tests/manual/widgets/kernel/qtooltip/main.cpp b/tests/manual/widgets/kernel/qtooltip/main.cpp
index 62351f9303..245738fb58 100644
--- a/tests/manual/widgets/kernel/qtooltip/main.cpp
+++ b/tests/manual/widgets/kernel/qtooltip/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QTest>
#include <QDialog>
diff --git a/tests/manual/widgets/kernel/setscreen/CMakeLists.txt b/tests/manual/widgets/kernel/setscreen/CMakeLists.txt
new file mode 100644
index 0000000000..12123107f4
--- /dev/null
+++ b/tests/manual/widgets/kernel/setscreen/CMakeLists.txt
@@ -0,0 +1,15 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## setscreen Binary:
+#####################################################################
+
+qt_internal_add_manual_test(setscreen
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+)
diff --git a/tests/manual/widgets/kernel/setscreen/main.cpp b/tests/manual/widgets/kernel/setscreen/main.cpp
new file mode 100644
index 0000000000..3610c9ff35
--- /dev/null
+++ b/tests/manual/widgets/kernel/setscreen/main.cpp
@@ -0,0 +1,108 @@
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+
+class ScreenWidget : public QWidget
+{
+public:
+ ScreenWidget(QWidget *parent)
+ : QWidget(parent, Qt::Window)
+ {
+ textEdit = new QTextEdit;
+ textEdit->setReadOnly(true);
+
+ QHBoxLayout *layout = new QHBoxLayout;
+ layout->addWidget(textEdit);
+ setLayout(layout);
+ }
+
+ void updateText()
+ {
+ QString text = "<html><body>";
+ text += QString("<p>Screen: %1\n</p>").arg(screen()->name());
+ text += QString("<p>DPR: %1\n</p>").arg(screen()->devicePixelRatio());
+ text += QString("</body></html>");
+
+ textEdit->setText(text);
+ }
+
+private:
+ QTextEdit *textEdit;
+};
+
+class Controller : public QDialog
+{
+ Q_OBJECT
+
+public:
+ Controller()
+ {
+ QPushButton *screenButton = new QPushButton;
+ screenButton->setText("Show on Screen");
+ screenButton->setEnabled(false);
+ connect(screenButton, &QAbstractButton::clicked, this, &Controller::setScreen);
+
+ QPushButton *exitButton = new QPushButton;
+ exitButton->setText("E&xit");
+ connect(exitButton, &QAbstractButton::clicked, QApplication::instance(), &QCoreApplication::quit);
+
+ QHBoxLayout *actionLayout = new QHBoxLayout;
+ actionLayout->addWidget(screenButton);
+ actionLayout->addWidget(exitButton);
+
+ QGroupBox *radioGroup = new QGroupBox;
+ radioGroup->setTitle(QLatin1String("Select target screen"));
+
+ QVBoxLayout *groupLayout = new QVBoxLayout;
+ const auto screens = QGuiApplication::screens();
+ int count = 0;
+ for (const auto &screen : screens) {
+ QRadioButton *choice = new QRadioButton;
+ choice->setText(QString(QLatin1String("%1: %2")).arg(count).arg(screen->name()));
+ connect(choice, &QAbstractButton::toggled, this, [=](bool on){
+ if (on)
+ targetScreen = count;
+ screenButton->setEnabled(targetScreen != -1);
+ });
+ groupLayout->addWidget(choice);
+ ++count;
+ }
+ radioGroup->setLayout(groupLayout);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+ layout->addWidget(radioGroup);
+ layout->addLayout(actionLayout);
+ setLayout(layout);
+ }
+
+private slots:
+ void setScreen()
+ {
+ QScreen *screen = QGuiApplication::screens().at(targetScreen);
+ if (!widget) {
+ widget = new ScreenWidget(this);
+ widget->setAttribute(Qt::WA_DeleteOnClose);
+ widget->setWindowTitle("Normal Window");
+ }
+ widget->setScreen(screen);
+ widget->show();
+ widget->updateText();
+ }
+
+private:
+ QPointer<ScreenWidget> widget = nullptr;
+ int targetScreen = -1;
+};
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ Controller controller;
+ controller.show();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/widgets/kernel/setscreen/setscreen.pro b/tests/manual/widgets/kernel/setscreen/setscreen.pro
new file mode 100644
index 0000000000..f06006ea3a
--- /dev/null
+++ b/tests/manual/widgets/kernel/setscreen/setscreen.pro
@@ -0,0 +1,3 @@
+TEMPLATE = app
+SOURCES = main.cpp
+QT += widgets
diff --git a/tests/manual/widgets/kernel/sizeonhide/CMakeLists.txt b/tests/manual/widgets/kernel/sizeonhide/CMakeLists.txt
index de3b724196..e98c131f96 100644
--- a/tests/manual/widgets/kernel/sizeonhide/CMakeLists.txt
+++ b/tests/manual/widgets/kernel/sizeonhide/CMakeLists.txt
@@ -1,18 +1,16 @@
-# Generated from sizeonhide.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## sizeonhide Binary:
#####################################################################
-qt_add_manual_test(sizeonhide
+qt_internal_add_manual_test(sizeonhide
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::CorePrivate
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:sizeonhide.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/kernel/sizeonhide/main.cpp b/tests/manual/widgets/kernel/sizeonhide/main.cpp
index a8f1f49d47..a20e6d3827 100644
--- a/tests/manual/widgets/kernel/sizeonhide/main.cpp
+++ b/tests/manual/widgets/kernel/sizeonhide/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Thorbjørn Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtWidgets module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2013 Thorbjørn Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/widgets/qgraphicsview/CMakeLists.txt b/tests/manual/widgets/qgraphicsview/CMakeLists.txt
index 5fd7e47ccd..4d79d7db57 100644
--- a/tests/manual/widgets/qgraphicsview/CMakeLists.txt
+++ b/tests/manual/widgets/qgraphicsview/CMakeLists.txt
@@ -1,3 +1,4 @@
-# Generated from qgraphicsview.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(rubberband)
diff --git a/tests/manual/widgets/qgraphicsview/rubberband/CMakeLists.txt b/tests/manual/widgets/qgraphicsview/rubberband/CMakeLists.txt
index 06e5029bb5..697e827991 100644
--- a/tests/manual/widgets/qgraphicsview/rubberband/CMakeLists.txt
+++ b/tests/manual/widgets/qgraphicsview/rubberband/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from rubberband.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## rubberband Binary:
#####################################################################
-qt_add_manual_test(rubberband
+qt_internal_add_manual_test(rubberband
GUI
SOURCES
rubberbandtest.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:rubberband.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/qgraphicsview/rubberband/rubberbandtest.cpp b/tests/manual/widgets/qgraphicsview/rubberband/rubberbandtest.cpp
index f2c5494ebc..8a4c57e63d 100644
--- a/tests/manual/widgets/qgraphicsview/rubberband/rubberbandtest.cpp
+++ b/tests/manual/widgets/qgraphicsview/rubberband/rubberbandtest.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2012 Thorbjørn Lund Martsum - tmartsum[at]gmail.com
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
diff --git a/tests/manual/widgets/styles/CMakeLists.txt b/tests/manual/widgets/styles/CMakeLists.txt
index 4dfa6d7d30..c417236c5d 100644
--- a/tests/manual/widgets/styles/CMakeLists.txt
+++ b/tests/manual/widgets/styles/CMakeLists.txt
@@ -1,15 +1,13 @@
-# Generated from styles.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_styles Binary:
#####################################################################
-qt_add_manual_test(tst_manual_styles
+qt_internal_add_manual_test(tst_manual_styles
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:styles.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/styles/main.cpp b/tests/manual/widgets/styles/main.cpp
index 3a20c3228c..89050b90e1 100644
--- a/tests/manual/widgets/styles/main.cpp
+++ b/tests/manual/widgets/styles/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QAction>
#include <QApplication>
@@ -264,7 +239,7 @@ MainWindow::MainWindow()
{
QMenu *fileMenu = menuBar()->addMenu("&File");
QAction *a = fileMenu->addAction("Quit", this, &QWidget::close);
- a->setShortcut(Qt::CTRL + Qt::Key_Q);
+ a->setShortcut(Qt::CTRL | Qt::Key_Q);
QWidget *central = new QWidget;
QVBoxLayout *mainLayout = new QVBoxLayout(central);
@@ -286,7 +261,7 @@ void MainWindow::updateDescription()
QString text;
QTextStream str(&text);
str << "Qt " << QT_VERSION_STR << ", platform: " << QGuiApplication::platformName()
- << ", Style: \"" << style()->objectName() << "\", DPR=" << devicePixelRatioF()
+ << ", Style: \"" << style()->objectName() << "\", DPR=" << devicePixelRatio()
<< ' ' << logicalDpiX() << ',' << logicalDpiY() << "DPI";
if (const QWindow *w = windowHandle())
str << ", Screen: \"" << w->screen()->name() << '"';
@@ -295,7 +270,6 @@ void MainWindow::updateDescription()
int main(int argc, char *argv[])
{
- QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QApplication app(argc, argv);
MainWindow mw;
mw.show();
diff --git a/tests/manual/widgets/widgets/CMakeLists.txt b/tests/manual/widgets/widgets/CMakeLists.txt
index 446a3dfb03..b4477ce00a 100644
--- a/tests/manual/widgets/widgets/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/CMakeLists.txt
@@ -1,4 +1,5 @@
-# Generated from widgets.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
add_subdirectory(bigmenucreator)
add_subdirectory(defaultUpMenuBar)
diff --git a/tests/manual/widgets/widgets/bigmenucreator/CMakeLists.txt b/tests/manual/widgets/widgets/bigmenucreator/CMakeLists.txt
index 44db18eefe..92557ec622 100644
--- a/tests/manual/widgets/widgets/bigmenucreator/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/bigmenucreator/CMakeLists.txt
@@ -1,22 +1,20 @@
-# Generated from bigmenucreator.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## BigMenuCreator Binary:
#####################################################################
-qt_add_manual_test(BigMenuCreator
+qt_internal_add_manual_test(BigMenuCreator
GUI
SOURCES
main.cpp
mainwindow.cpp mainwindow.h mainwindow.ui
DEFINES
QT_DEPRECATED_WARNINGS
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:bigmenucreator.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/widgets/bigmenucreator/bigmenucreator.pro b/tests/manual/widgets/widgets/bigmenucreator/bigmenucreator.pro
index 408dab6482..d5dbe729b9 100644
--- a/tests/manual/widgets/widgets/bigmenucreator/bigmenucreator.pro
+++ b/tests/manual/widgets/widgets/bigmenucreator/bigmenucreator.pro
@@ -18,7 +18,7 @@ DEFINES += QT_DEPRECATED_WARNINGS
# You can also make your code fail to compile if you use deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
-#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
+#DEFINES += QT_DISABLE_DEPRECATED_UP_TO=0x060000 # disables all APIs deprecated in Qt 6.0.0 and earlier
SOURCES += \
diff --git a/tests/manual/widgets/widgets/bigmenucreator/main.cpp b/tests/manual/widgets/widgets/bigmenucreator/main.cpp
index 303552c1d5..4afe0e018b 100644
--- a/tests/manual/widgets/widgets/bigmenucreator/main.cpp
+++ b/tests/manual/widgets/widgets/bigmenucreator/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include <QApplication>
diff --git a/tests/manual/widgets/widgets/bigmenucreator/mainwindow.cpp b/tests/manual/widgets/widgets/bigmenucreator/mainwindow.cpp
index 5b30c1be0b..a2d6c79311 100644
--- a/tests/manual/widgets/widgets/bigmenucreator/mainwindow.cpp
+++ b/tests/manual/widgets/widgets/bigmenucreator/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "ui_mainwindow.h"
diff --git a/tests/manual/widgets/widgets/bigmenucreator/mainwindow.h b/tests/manual/widgets/widgets/bigmenucreator/mainwindow.h
index 2990f592e9..008820275d 100644
--- a/tests/manual/widgets/widgets/bigmenucreator/mainwindow.h
+++ b/tests/manual/widgets/widgets/bigmenucreator/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -40,7 +15,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- explicit MainWindow(QWidget *parent = 0);
+ explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
void doAPS(QWidget *menu, int level);
diff --git a/tests/manual/widgets/widgets/defaultUpMenuBar/CMakeLists.txt b/tests/manual/widgets/widgets/defaultUpMenuBar/CMakeLists.txt
index 4437ce2fa9..8c40824284 100644
--- a/tests/manual/widgets/widgets/defaultUpMenuBar/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/defaultUpMenuBar/CMakeLists.txt
@@ -1,17 +1,16 @@
-# Generated from defaultUpMenuBar.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## defaultUpMenuBar Binary:
#####################################################################
-qt_add_manual_test(defaultUpMenuBar
+qt_internal_add_manual_test(defaultUpMenuBar
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
+ Qt::Gui
Qt::GuiPrivate
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:defaultUpMenuBar.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/widgets/defaultUpMenuBar/main.cpp b/tests/manual/widgets/widgets/defaultUpMenuBar/main.cpp
index e9e1d91e37..c1d7c032d0 100644
--- a/tests/manual/widgets/widgets/defaultUpMenuBar/main.cpp
+++ b/tests/manual/widgets/widgets/defaultUpMenuBar/main.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2018 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:BSD$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** BSD License Usage
- ** Alternatively, you may use this file under the terms of the BSD license
- ** as follows:
- **
- ** "Redistribution and use in source and binary forms, with or without
- ** modification, are permitted provided that the following conditions are
- ** met:
- ** * Redistributions of source code must retain the above copyright
- ** notice, this list of conditions and the following disclaimer.
- ** * Redistributions in binary form must reproduce the above copyright
- ** notice, this list of conditions and the following disclaimer in
- ** the documentation and/or other materials provided with the
- ** distribution.
- ** * Neither the name of The Qt Company Ltd nor the names of its
- ** contributors may be used to endorse or promote products derived
- ** from this software without specific prior written permission.
- **
- **
- ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2018 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This test is to check that the menus in a menubar are displayed correctly in both the top and
// bottom cases. Especially when using multiple screens. If possible relayout the screens in order
@@ -60,7 +13,7 @@
class MainWindow : public QMainWindow
{
public:
- MainWindow(QWidget *parent = 0) : QMainWindow(parent)
+ MainWindow(QWidget *parent = nullptr) : QMainWindow(parent)
{
auto *menu1Act1 = new QAction("Action 1");
auto *menu1Act2 = new QAction("Action 2");
@@ -118,9 +71,11 @@ int main(int argc, char **argv)
MainWindow *mainWindow = new MainWindow;
mainWindow->setGeometry(screen->geometry());
mainWindow->winId();
- using namespace QPlatformInterface::Private;
+#ifdef Q_OS_WIN
+ using namespace QNativeInterface::Private;
if (auto *windowsWindow = dynamic_cast<QWindowsWindow *>(mainWindow->windowHandle()->handle()))
windowsWindow->setHasBorderInFullScreen(true);
+#endif
mainWindow->showMaximized();
}
int ret = a.exec();
diff --git a/tests/manual/widgets/widgets/multiscreen-menus/CMakeLists.txt b/tests/manual/widgets/widgets/multiscreen-menus/CMakeLists.txt
index 40fd38edf7..b1aab749d7 100644
--- a/tests/manual/widgets/widgets/multiscreen-menus/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/multiscreen-menus/CMakeLists.txt
@@ -1,20 +1,18 @@
-# Generated from multiscreen-menus.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## multiscreen-menus Binary:
#####################################################################
-qt_add_manual_test(multiscreen-menus
+qt_internal_add_manual_test(multiscreen-menus
GUI
SOURCES
main.cpp
mainwindow.cpp mainwindow.h mainwindow.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
ENABLE_AUTOGEN_TOOLS
uic
)
-
-#### Keys ignored in scope 1:.:.:multiscreen-menus.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/widgets/multiscreen-menus/main.cpp b/tests/manual/widgets/widgets/multiscreen-menus/main.cpp
index f63d644320..7f9628e374 100644
--- a/tests/manual/widgets/widgets/multiscreen-menus/main.cpp
+++ b/tests/manual/widgets/widgets/multiscreen-menus/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include <QApplication>
diff --git a/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.cpp b/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.cpp
index a53eda37fa..a3af329783 100644
--- a/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.cpp
+++ b/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "mainwindow.h"
#include "ui_mainwindow.h"
diff --git a/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.h b/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.h
index 7689062221..7a70b44657 100644
--- a/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.h
+++ b/tests/manual/widgets/widgets/multiscreen-menus/mainwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
@@ -40,7 +15,7 @@ class MainWindow : public QMainWindow
Q_OBJECT
public:
- explicit MainWindow(QWidget *parent = 0);
+ explicit MainWindow(QWidget *parent = nullptr);
~MainWindow();
void contextMenuEvent(QContextMenuEvent *e) override;
diff --git a/tests/manual/widgets/widgets/qmainwindow/saveStateSize/CMakeLists.txt b/tests/manual/widgets/widgets/qmainwindow/saveStateSize/CMakeLists.txt
index e49d5ea559..a5eb676d69 100644
--- a/tests/manual/widgets/widgets/qmainwindow/saveStateSize/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/qmainwindow/saveStateSize/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from saveStateSize.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## saveStateSize Binary:
#####################################################################
-qt_add_manual_test(saveStateSize
+qt_internal_add_manual_test(saveStateSize
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:saveStateSize.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/widgets/qmainwindow/saveStateSize/main.cpp b/tests/manual/widgets/widgets/qmainwindow/saveStateSize/main.cpp
index dbca6df454..6576bcf8ab 100644
--- a/tests/manual/widgets/widgets/qmainwindow/saveStateSize/main.cpp
+++ b/tests/manual/widgets/widgets/qmainwindow/saveStateSize/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2019 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2019 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// Test that the size of the saved state bytearray does not change due to moving a
// toolbar from one area to another. It should stay the same size as the first time
diff --git a/tests/manual/widgets/widgets/qtabbar/CMakeLists.txt b/tests/manual/widgets/widgets/qtabbar/CMakeLists.txt
index cb4ee1f4d1..56345e2797 100644
--- a/tests/manual/widgets/widgets/qtabbar/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/qtabbar/CMakeLists.txt
@@ -1,14 +1,4 @@
-# Generated from qtabbar.pro.
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
-#####################################################################
-## qtabbar Binary:
-#####################################################################
-
-qt_add_manual_test(qtabbar
- GUI
- PUBLIC_LIBRARIES
- Qt::Gui
-)
-
-#### Keys ignored in scope 1:.:.:qtabbar.pro:<TRUE>:
-# SUBDIRS = "stylesheet"
+add_subdirectory(stylesheet)
diff --git a/tests/manual/widgets/widgets/qtabbar/stylesheet/CMakeLists.txt b/tests/manual/widgets/widgets/qtabbar/stylesheet/CMakeLists.txt
new file mode 100644
index 0000000000..f0723ae3e1
--- /dev/null
+++ b/tests/manual/widgets/widgets/qtabbar/stylesheet/CMakeLists.txt
@@ -0,0 +1,15 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## qtabbar Binary:
+#####################################################################
+
+qt_internal_add_manual_test(qtabbar
+ GUI
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+)
diff --git a/tests/manual/widgets/widgets/qtabbar/stylesheet/main.cpp b/tests/manual/widgets/widgets/qtabbar/stylesheet/main.cpp
index 02393f66f9..7d886d1ebc 100644
--- a/tests/manual/widgets/widgets/qtabbar/stylesheet/main.cpp
+++ b/tests/manual/widgets/widgets/qtabbar/stylesheet/main.cpp
@@ -1,52 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2020 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:BSD$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** BSD License Usage
- ** Alternatively, you may use this file under the terms of the BSD license
- ** as follows:
- **
- ** "Redistribution and use in source and binary forms, with or without
- ** modification, are permitted provided that the following conditions are
- ** met:
- ** * Redistributions of source code must retain the above copyright
- ** notice, this list of conditions and the following disclaimer.
- ** * Redistributions in binary form must reproduce the above copyright
- ** notice, this list of conditions and the following disclaimer in
- ** the documentation and/or other materials provided with the
- ** distribution.
- ** * Neither the name of The Qt Company Ltd nor the names of its
- ** contributors may be used to endorse or promote products derived
- ** from this software without specific prior written permission.
- **
- **
- ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2020 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This test is for checking that when there is padding set on the stylesheet and the elide mode is
// set that it is correctly shown as elided and not clipped.
diff --git a/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/CMakeLists.txt b/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/CMakeLists.txt
index 4be0bcf05e..8f9e46d098 100644
--- a/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/CMakeLists.txt
+++ b/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from menuOnMultiScreens.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## menuOnMultiScreens Binary:
#####################################################################
-qt_add_manual_test(menuOnMultiScreens
+qt_internal_add_manual_test(menuOnMultiScreens
GUI
SOURCES
main.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:menuOnMultiScreens.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/main.cpp b/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/main.cpp
index d55f507717..3a575d8fe6 100644
--- a/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/main.cpp
+++ b/tests/manual/widgets/widgets/qtoolbutton/menuOnMultiScreens/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
- **
- ** Copyright (C) 2017 The Qt Company Ltd.
- ** Contact: https://www.qt.io/licensing/
- **
- ** This file is part of the test suite of the Qt Toolkit.
- **
- ** $QT_BEGIN_LICENSE:GPL-EXCEPT$
- ** Commercial License Usage
- ** Licensees holding valid commercial Qt licenses may use this file in
- ** accordance with the commercial license agreement provided with the
- ** Software or, alternatively, in accordance with the terms contained in
- ** a written agreement between you and The Qt Company. For licensing terms
- ** and conditions see https://www.qt.io/terms-conditions. For further
- ** information use the contact form at https://www.qt.io/contact-us.
- **
- ** GNU General Public License Usage
- ** Alternatively, this file may be used under the terms of the GNU
- ** General Public License version 3 as published by the Free Software
- ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
- ** included in the packaging of this file. Please review the following
- ** information to ensure the GNU General Public License requirements will
- ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
- **
- ** $QT_END_LICENSE$
- **
- ****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
// This tests that when in a multiple screen setup, that screens that have a top-left of 0x0 or
// a top left of being above/below the other screen then showing the toolbutton menu will be
@@ -40,7 +15,7 @@
class MyMainWindow : public QMainWindow
{
public:
- MyMainWindow(QWidget *parent = 0) : QMainWindow(parent)
+ MyMainWindow(QWidget *parent = nullptr) : QMainWindow(parent)
{
auto *toolBar = new QToolBar;
QPixmap pix(16, 16);
diff --git a/tests/manual/windowactivation/main.cpp b/tests/manual/windowactivation/main.cpp
new file mode 100644
index 0000000000..f171075089
--- /dev/null
+++ b/tests/manual/windowactivation/main.cpp
@@ -0,0 +1,125 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+
+class RasterWindow : public QRasterWindow
+{
+ Q_OBJECT
+
+public:
+ RasterWindow(const QColor &color)
+ : m_color(color)
+ {
+ }
+
+protected:
+ void paintEvent(QPaintEvent *)
+ {
+ QPainter p(this);
+ p.fillRect(QRect(0, 0, width(), height()), m_color);
+ }
+
+private:
+ QColor m_color;
+};
+
+class ActivateButton : public QPushButton
+{
+ Q_OBJECT
+public:
+ ActivateButton(const QString &text, QWindow *window)
+ : QPushButton(text)
+ {
+ connect(this, &QPushButton::clicked, window, [window](){
+ window->requestActivate();
+ });
+ connect(window, &QWindow::activeChanged, this, [this, window](){
+ setPalette(window->isActive() ? QPalette(Qt::red) : qApp->palette());
+ });
+ }
+};
+
+class Controller : public QWidget
+{
+ Q_OBJECT
+public:
+ Controller() {
+ setWindowTitle("Controller window");
+ auto *ed1 = new QTextEdit;
+ ed1->setWindowTitle("Editor 1");
+ ed1->show();
+ auto *ed2 = new QTextEdit;
+ ed2->setWindowTitle("Editor 2");
+ ed2->show();
+
+ auto *win1 = new RasterWindow(Qt::red);
+ win1->setTitle("Window 1");
+ win1->resize(300, 200);
+ win1->show();
+
+ auto *win2 = new RasterWindow(Qt::green);
+ win2->setTitle("Window 2");
+ win2->resize(300, 200);
+ win2->show();
+
+ auto *noFocus = new RasterWindow(Qt::black);
+ noFocus->setTitle("No focus");
+ noFocus->resize(300, 200);
+ noFocus->setFlags(noFocus->flags() | Qt::WindowDoesNotAcceptFocus);
+ noFocus->show();
+
+ lab = new QLabel(this);
+ lab->move(5, 5);
+ connect(qApp, &QGuiApplication::focusObjectChanged, this, &Controller::updateInfo);
+
+ auto *topLayout = new QVBoxLayout(this);
+ topLayout->addWidget(lab);
+
+ topLayout->addWidget(new ActivateButton("Activate editor 1", ed1->windowHandle()));
+ topLayout->addWidget(new ActivateButton("Activate editor 2", ed2->windowHandle()));
+ topLayout->addWidget(new ActivateButton("Activate window 1", win1));
+ topLayout->addWidget(new ActivateButton("Activate window 2", win2));
+
+ topLayout->addStretch();
+ QPushButton *quitButton = new QPushButton("Quit");
+ topLayout->addWidget(quitButton);
+ connect(quitButton, &QPushButton::clicked, this, [](){
+ QApplication::quit();
+ });
+
+ resize(800, 600);
+ }
+
+public slots:
+ void updateInfo() {
+ QString outString;
+ QWindow *fWin = QGuiApplication::focusWindow();
+ QString windowTitle = fWin ? fWin->title() : QString{};
+ QWidget *aWdg = QApplication::activeWindow();
+ QString widgetTitle = aWdg ? aWdg->windowTitle() : QString{};
+ QDebug(&outString) << "focus window" << fWin << windowTitle
+ << "\nfocus object" << QGuiApplication::focusObject()
+ << "\nfocus widget" << QApplication::focusWidget()
+ << "\nactive widget" << aWdg << widgetTitle;
+ lab->setText(outString);
+ }
+
+private:
+ QLabel *lab = nullptr;
+};
+
+
+
+int main(int argc, char **argv)
+{
+ QApplication app(argc, argv);
+
+ Controller controller;
+ controller.show();
+ controller.updateInfo();
+
+ return app.exec();
+}
+
+#include "main.moc"
diff --git a/tests/manual/windowactivation/windowactivation.pro b/tests/manual/windowactivation/windowactivation.pro
new file mode 100644
index 0000000000..c7f14500b4
--- /dev/null
+++ b/tests/manual/windowactivation/windowactivation.pro
@@ -0,0 +1,6 @@
+QT += widgets
+TEMPLATE = app
+TARGET = windowactivation
+INCLUDEPATH += .
+
+SOURCES += main.cpp
diff --git a/tests/manual/windowchildgeometry/CMakeLists.txt b/tests/manual/windowchildgeometry/CMakeLists.txt
index 22b4af820b..b3884c30cf 100644
--- a/tests/manual/windowchildgeometry/CMakeLists.txt
+++ b/tests/manual/windowchildgeometry/CMakeLists.txt
@@ -1,23 +1,19 @@
-# Generated from windowchildgeometry.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## windowchildgeometry Binary:
#####################################################################
-qt_add_manual_test(windowchildgeometry
+qt_internal_add_manual_test(windowchildgeometry
GUI
SOURCES
../windowflags/controls.cpp ../windowflags/controls.h
controllerwidget.cpp controllerwidget.h
main.cpp
- DEFINES
- QT_DISABLE_DEPRECATED_BEFORE=0
INCLUDE_DIRECTORIES
../windowflags
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:windowchildgeometry.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/windowchildgeometry/controllerwidget.cpp b/tests/manual/windowchildgeometry/controllerwidget.cpp
index 396fad53dc..8478ba5411 100644
--- a/tests/manual/windowchildgeometry/controllerwidget.cpp
+++ b/tests/manual/windowchildgeometry/controllerwidget.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "controllerwidget.h"
#include <controls.h>
@@ -267,13 +242,11 @@ void WidgetWindowControl::statesChanged()
w->setWindowState(m_statesControl->states());
}
-#if QT_VERSION >= 0x050000
-
// Test window drawing diagonal lines
class Window : public QWindow
{
public:
- explicit Window(QWindow *parent = 0)
+ explicit Window(QWindow *parent = nullptr)
: QWindow(parent)
, m_backingStore(new QBackingStore(this))
, m_color(Qt::GlobalColor(QRandomGenerator::global()->bounded(18)))
@@ -453,8 +426,6 @@ void WindowControl::addChildWindow()
control->show();
}
-#endif
-
ControllerWidget::ControllerWidget(QWidget *parent)
: QMainWindow(parent)
, m_testWindow(new Window)
@@ -462,7 +433,7 @@ ControllerWidget::ControllerWidget(QWidget *parent)
QMenu *fileMenu = menuBar()->addMenu(tr("File"));
QAction *exitAction = fileMenu->addAction(tr("Exit"));
exitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
- connect(exitAction, SIGNAL(triggered()), qApp, SLOT(closeAllWindows()));
+ connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
QString title = QLatin1String("Child Window Geometry test, (Qt ");
title += QLatin1String(QT_VERSION_STR);
@@ -475,12 +446,8 @@ ControllerWidget::ControllerWidget(QWidget *parent)
int y = 100;
const QStringList args = QApplication::arguments();
const int offsetArgIndex = args.indexOf(QLatin1String("-offset"));
- if (offsetArgIndex >=0 && offsetArgIndex < args.size() - 1) {
+ if (offsetArgIndex >=0 && offsetArgIndex < args.size() - 1)
y += args.at(offsetArgIndex + 1).toInt();
- } else {
- if (QT_VERSION < 0x050000)
- y += 400;
- }
move(x, y);
diff --git a/tests/manual/windowchildgeometry/controllerwidget.h b/tests/manual/windowchildgeometry/controllerwidget.h
index 4744bfc905..c2ebb8c07d 100644
--- a/tests/manual/windowchildgeometry/controllerwidget.h
+++ b/tests/manual/windowchildgeometry/controllerwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CONTROLLERWIDGET_H
#define CONTROLLERWIDGET_H
@@ -136,7 +111,7 @@ class ControllerWidget : public QMainWindow
{
Q_OBJECT
public:
- explicit ControllerWidget(QWidget *parent = 0);
+ explicit ControllerWidget(QWidget *parent = nullptr);
~ControllerWidget();
private:
QScopedPointer<QWindow> m_testWindow;
diff --git a/tests/manual/windowchildgeometry/main.cpp b/tests/manual/windowchildgeometry/main.cpp
index 7a4550bf99..8c2b6df4d3 100644
--- a/tests/manual/windowchildgeometry/main.cpp
+++ b/tests/manual/windowchildgeometry/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "controllerwidget.h"
diff --git a/tests/manual/windowchildgeometry/windowchildgeometry.pro b/tests/manual/windowchildgeometry/windowchildgeometry.pro
index 7722547ce7..b9a5f37362 100644
--- a/tests/manual/windowchildgeometry/windowchildgeometry.pro
+++ b/tests/manual/windowchildgeometry/windowchildgeometry.pro
@@ -5,5 +5,3 @@ TEMPLATE = app
INCLUDEPATH += ../windowflags
SOURCES += $$PWD/main.cpp controllerwidget.cpp ../windowflags/controls.cpp
HEADERS += controllerwidget.h ../windowflags/controls.h
-
-DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0
diff --git a/tests/manual/windowflags/CMakeLists.txt b/tests/manual/windowflags/CMakeLists.txt
index 179acbef72..27e4fd5ba6 100644
--- a/tests/manual/windowflags/CMakeLists.txt
+++ b/tests/manual/windowflags/CMakeLists.txt
@@ -1,17 +1,20 @@
-# Generated from windowflags.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## tst_manual_windowflags Binary:
#####################################################################
-qt_add_manual_test(tst_manual_windowflags
+qt_internal_add_manual_test(tst_manual_windowflags
GUI
SOURCES
controllerwindow.cpp controllerwindow.h
controls.cpp controls.h
main.cpp
previewwindow.cpp previewwindow.h
- PUBLIC_LIBRARIES
+ NO_PCH_SOURCES
+ controls.cpp # undef QT_NO_FOREACH
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
diff --git a/tests/manual/windowflags/controllerwindow.cpp b/tests/manual/windowflags/controllerwindow.cpp
index 5453a0aa75..32979c1cd3 100644
--- a/tests/manual/windowflags/controllerwindow.cpp
+++ b/tests/manual/windowflags/controllerwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "controllerwindow.h"
#include "controls.h"
@@ -32,23 +7,19 @@
#include <QAction>
#include <QApplication>
#include <QCheckBox>
+#include <QDebug>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QLabel>
+#include <QLibraryInfo>
+#include <qlogging.h>
#include <QMainWindow>
#include <QMenu>
+#include <QMoveEvent>
#include <QPushButton>
#include <QRadioButton>
#include <QTabWidget>
-
-#include <QMoveEvent>
-
-#if QT_VERSION >= 0x050000
-# include <QWindow>
-# include <qlogging.h>
-# include <QLibraryInfo>
-#endif
-#include <QDebug>
+#include <QWindow>
ControllerWidget::ControllerWidget(QWidget *parent)
: QWidget(parent)
@@ -224,10 +195,8 @@ static bool isTopLevel(const QObject *o)
{
if (o->isWidgetType())
return static_cast<const QWidget *>(o)->isWindow();
-#if QT_VERSION >= 0x050000
if (o->isWindowType())
return static_cast<const QWindow *>(o)->isTopLevel();
-#endif
return false;
}
@@ -238,16 +207,14 @@ static Qt::WindowStates windowState(const QObject *o)
states &= ~Qt::WindowActive;
return states;
}
-#if QT_VERSION >= 0x050000
if (o->isWindowType())
- return static_cast<const QWindow *>(o)->windowState();
-#endif
+ return static_cast<const QWindow *>(o)->windowStates();
return Qt::WindowNoState;
}
class EventFilter : public QObject {
public:
- explicit EventFilter(QObject *parent = 0) : QObject(parent) {}
+ explicit EventFilter(QObject *parent = nullptr) : QObject(parent) {}
bool eventFilter(QObject *o, QEvent *e)
{
@@ -257,9 +224,7 @@ public:
case QEvent::WindowStateChange:
case QEvent::ApplicationActivate:
case QEvent::ApplicationDeactivate:
-#if QT_VERSION >= 0x050000
case QEvent::ApplicationStateChange:
-#endif
if (isTopLevel(o))
formatEvent(o, e);
break;
@@ -274,9 +239,7 @@ private:
{
static int n = 0;
QDebug debug = qDebug().nospace();
-#if QT_VERSION >= 0x050000
debug.noquote();
-#endif
debug << '#' << n++ << ' ' << o->metaObject()->className();
const QString name = o->objectName();
if (!name.isEmpty())
@@ -289,19 +252,15 @@ private:
LogWidget *LogWidget::m_instance = 0;
-#if QT_VERSION >= 0x050000
-static void qt5MessageHandler(QtMsgType, const QMessageLogContext &, const QString &text)
+static QtMessageHandler originalMessageHandler = nullptr;
+
+static void messageHandler(QtMsgType type, const QMessageLogContext &context, const QString &text)
{
if (LogWidget *lw = LogWidget::instance())
lw->appendText(text);
+
+ originalMessageHandler(type, context, text);
}
-#else // Qt 5
-static void qt4MessageHandler(QtMsgType, const char *text)
-{
- if (LogWidget *lw = LogWidget::instance())
- lw->appendText(QString::fromLocal8Bit(text));
-}
-#endif // Qt 4
LogWidget::LogWidget(QWidget *parent)
: QPlainTextEdit(parent)
@@ -318,21 +277,15 @@ LogWidget::~LogWidget()
void LogWidget::install()
{
- qInstallMessageHandler(qt5MessageHandler);
+ originalMessageHandler = qInstallMessageHandler(messageHandler);
}
QString LogWidget::startupMessage()
{
QString result;
-#if QT_VERSION >= 0x050300
result += QLatin1String(QLibraryInfo::build());
-#else
- result += QLatin1String("Qt ") + QLatin1String(QT_VERSION_STR);
-#endif
-#if QT_VERSION >= 0x050000
result += QLatin1Char(' ');
result += QGuiApplication::platformName();
-#endif
return result;
}
@@ -346,11 +299,7 @@ ControllerWindow::ControllerWindow()
{
setWindowTitle(tr("Window Flags (Qt version %1, %2)")
.arg(QLatin1String(qVersion()),
-#if QT_VERSION >= 0x050000
qApp->platformName()));
-#else
- QLatin1String("<unknown>")));
-#endif
QVBoxLayout *layout = new QVBoxLayout(this);
QTabWidget *tabWidget = new QTabWidget(this);
@@ -371,7 +320,7 @@ ControllerWindow::ControllerWindow()
bottomLayout->addWidget(clearLogButton);
QPushButton *quitButton = new QPushButton(tr("&Quit"));
connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit()));
- quitButton->setShortcut(Qt::CTRL + Qt::Key_Q);
+ quitButton->setShortcut(Qt::CTRL | Qt::Key_Q);
bottomLayout->addWidget(quitButton);
}
diff --git a/tests/manual/windowflags/controllerwindow.h b/tests/manual/windowflags/controllerwindow.h
index c623256112..c51ed45a2e 100644
--- a/tests/manual/windowflags/controllerwindow.h
+++ b/tests/manual/windowflags/controllerwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CONTROLLERWINDOW_H
#define CONTROLLERWINDOW_H
@@ -51,7 +26,7 @@ class ControllerWidget : public QWidget
Q_OBJECT
public:
- explicit ControllerWidget(QWidget *parent = 0);
+ explicit ControllerWidget(QWidget *parent = nullptr);
virtual bool eventFilter(QObject *o, QEvent *e);
@@ -91,7 +66,7 @@ class LogWidget : public QPlainTextEdit
{
Q_OBJECT
public:
- explicit LogWidget(QWidget *parent = 0);
+ explicit LogWidget(QWidget *parent = nullptr);
~LogWidget();
static LogWidget *instance() { return m_instance; }
diff --git a/tests/manual/windowflags/controls.cpp b/tests/manual/windowflags/controls.cpp
index 410b928299..97bedd0331 100644
--- a/tests/manual/windowflags/controls.cpp
+++ b/tests/manual/windowflags/controls.cpp
@@ -1,30 +1,7 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
#include "controls.h"
@@ -54,6 +31,7 @@ HintControl::HintControl(QWidget *parent)
, windowStaysOnBottomCheckBox(new QCheckBox(tr("Window stays on bottom")))
, customizeWindowHintCheckBox(new QCheckBox(tr("Customize window")))
, transparentForInputCheckBox(new QCheckBox(tr("Transparent for input")))
+ , noDropShadowCheckBox(new QCheckBox(tr("No drop shadow")))
{
connect(msWindowsFixedSizeDialogCheckBox, SIGNAL(clicked()), this, SLOT(slotCheckBoxChanged()));
connect(x11BypassWindowManagerCheckBox, SIGNAL(clicked()), this, SLOT(slotCheckBoxChanged()));
@@ -70,6 +48,7 @@ HintControl::HintControl(QWidget *parent)
connect(windowStaysOnBottomCheckBox, SIGNAL(clicked()), this, SLOT(slotCheckBoxChanged()));
connect(customizeWindowHintCheckBox, SIGNAL(clicked()), this, SLOT(slotCheckBoxChanged()));
connect(transparentForInputCheckBox, SIGNAL(clicked()), this, SLOT(slotCheckBoxChanged()));
+ connect(noDropShadowCheckBox, SIGNAL(clicked()), this, SLOT(slotCheckBoxChanged()));
QGridLayout *layout = new QGridLayout(this);
layout->setSpacing(0);
layout->setContentsMargins(ControlLayoutMargin, ControlLayoutMargin,
@@ -89,9 +68,7 @@ HintControl::HintControl(QWidget *parent)
layout->addWidget(windowStaysOnBottomCheckBox, 7, 1);
layout->addWidget(customizeWindowHintCheckBox, 5, 0);
layout->addWidget(transparentForInputCheckBox, 6, 0);
-#if QT_VERSION < 0x050000
- transparentForInputCheckBox->setEnabled(false);
-#endif
+ layout->addWidget(noDropShadowCheckBox, 7, 0);
}
Qt::WindowFlags HintControl::hints() const
@@ -111,10 +88,8 @@ Qt::WindowFlags HintControl::hints() const
flags |= Qt::WindowMinimizeButtonHint;
if (windowMaximizeButtonCheckBox->isChecked())
flags |= Qt::WindowMaximizeButtonHint;
-#if QT_VERSION >= 0x050000
if (windowFullscreenButtonCheckBox->isChecked())
flags |= Qt::WindowFullscreenButtonHint;
-#endif
if (windowCloseButtonCheckBox->isChecked())
flags |= Qt::WindowCloseButtonHint;
if (windowContextHelpButtonCheckBox->isChecked())
@@ -127,10 +102,10 @@ Qt::WindowFlags HintControl::hints() const
flags |= Qt::WindowStaysOnBottomHint;
if (customizeWindowHintCheckBox->isChecked())
flags |= Qt::CustomizeWindowHint;
-#if QT_VERSION >= 0x050000
if (transparentForInputCheckBox->isChecked())
flags |= Qt::WindowTransparentForInput;
-#endif
+ if (noDropShadowCheckBox->isChecked())
+ flags |= Qt::NoDropShadowWindowHint;
return flags;
}
@@ -143,18 +118,15 @@ void HintControl::setHints(Qt::WindowFlags flags)
windowSystemMenuCheckBox->setChecked(flags & Qt::WindowSystemMenuHint);
windowMinimizeButtonCheckBox->setChecked(flags & Qt::WindowMinimizeButtonHint);
windowMaximizeButtonCheckBox->setChecked(flags & Qt::WindowMaximizeButtonHint);
-#if QT_VERSION >= 0x050000
windowFullscreenButtonCheckBox->setChecked(flags & Qt::WindowFullscreenButtonHint);
-#endif
windowCloseButtonCheckBox->setChecked(flags & Qt::WindowCloseButtonHint);
windowContextHelpButtonCheckBox->setChecked(flags & Qt::WindowContextHelpButtonHint);
windowShadeButtonCheckBox->setChecked(flags & Qt::WindowShadeButtonHint);
windowStaysOnTopCheckBox->setChecked(flags & Qt::WindowStaysOnTopHint);
windowStaysOnBottomCheckBox->setChecked(flags & Qt::WindowStaysOnBottomHint);
customizeWindowHintCheckBox->setChecked(flags & Qt::CustomizeWindowHint);
-#if QT_VERSION >= 0x050000
transparentForInputCheckBox->setChecked(flags & Qt::WindowTransparentForInput);
-#endif
+ noDropShadowCheckBox->setChecked(flags & Qt::NoDropShadowWindowHint);
}
void HintControl::slotCheckBoxChanged()
@@ -183,7 +155,7 @@ WindowStateControl::WindowStateControl(QWidget *parent)
layout->addWidget(maximizeButton);
group->addButton(fullscreenButton, Qt::WindowFullScreen);
layout->addWidget(fullscreenButton);
- connect(group, SIGNAL(buttonReleased(int)), this, SIGNAL(stateChanged(int)));
+ connect(group, &QButtonGroup::idReleased, this, &WindowStateControl::stateChanged);
}
Qt::WindowStates WindowStateControl::state() const
@@ -301,7 +273,7 @@ TypeControl::TypeControl(QWidget *parent)
layout->addWidget(toolTipRadioButton, 2, 1);
group->addButton(splashScreenRadioButton, Qt::SplashScreen);
layout->addWidget(splashScreenRadioButton, 3, 1);
- connect(group, SIGNAL(buttonReleased(int)), this, SLOT(slotChanged()));
+ connect(group, &QButtonGroup::idReleased, this, &TypeControl::slotChanged);
}
Qt::WindowFlags TypeControl::type() const
diff --git a/tests/manual/windowflags/controls.h b/tests/manual/windowflags/controls.h
index e140d813cc..7918468be8 100644
--- a/tests/manual/windowflags/controls.h
+++ b/tests/manual/windowflags/controls.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CONTROLS_H
#define CONTROLS_H
@@ -71,6 +46,7 @@ private:
QCheckBox *windowStaysOnBottomCheckBox;
QCheckBox *customizeWindowHintCheckBox;
QCheckBox *transparentForInputCheckBox;
+ QCheckBox *noDropShadowCheckBox;
};
// Control for the Qt::WindowState enum, optional with a "visible" QCheckbox
diff --git a/tests/manual/windowflags/main.cpp b/tests/manual/windowflags/main.cpp
index 4da878d8cc..ad99b92d13 100644
--- a/tests/manual/windowflags/main.cpp
+++ b/tests/manual/windowflags/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include <QStringList>
diff --git a/tests/manual/windowflags/previewwindow.cpp b/tests/manual/windowflags/previewwindow.cpp
index 893dbc9a41..5a048ef5cf 100644
--- a/tests/manual/windowflags/previewwindow.cpp
+++ b/tests/manual/windowflags/previewwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QPlainTextEdit>
#include <QPushButton>
@@ -79,13 +54,8 @@ static void formatWindowFlags(QTextStream &str, Qt::WindowFlags flags)
if (flags & Qt::MSWindowsFixedSizeDialogHint)
str << "\n| Qt::MSWindowsFixedSizeDialogHint";
-#if QT_VERSION >= 0x050000
if (flags & Qt::BypassWindowManagerHint)
str << "\n| Qt::BypassWindowManagerHint";
-#else
- if (flags & Qt::X11BypassWindowManagerHint)
- str << "\n| Qt::X11BypassWindowManagerHint";
-#endif
if (flags & Qt::FramelessWindowHint)
str << "\n| Qt::FramelessWindowHint";
if (flags & Qt::WindowTitleHint)
@@ -108,7 +78,6 @@ static void formatWindowFlags(QTextStream &str, Qt::WindowFlags flags)
str << "\n| Qt::CustomizeWindowHint";
if (flags & Qt::WindowStaysOnBottomHint)
str << "\n| Qt::WindowStaysOnBottomHint";
-#if QT_VERSION >= 0x050000
if (flags & Qt::WindowFullscreenButtonHint)
str << "\n| Qt::WindowFullscreenButtonHint";
if (flags & Qt::WindowTransparentForInput)
@@ -121,7 +90,6 @@ static void formatWindowFlags(QTextStream &str, Qt::WindowFlags flags)
str << "\n| Qt::MaximizeUsingFullscreenGeometryHint";
if (flags & Qt::NoDropShadowWindowHint)
str << "\n| Qt::NoDropShadowWindowHint";
-#endif // Qt 5
}
static void formatWindowStates(QTextStream &str, Qt::WindowStates states)
diff --git a/tests/manual/windowflags/previewwindow.h b/tests/manual/windowflags/previewwindow.h
index 8f8fc39211..3bfae9c0e9 100644
--- a/tests/manual/windowflags/previewwindow.h
+++ b/tests/manual/windowflags/previewwindow.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef PREVIEWWINDOW_H
#define PREVIEWWINDOW_H
@@ -46,7 +21,7 @@ class PreviewWidget : public QWidget
Q_OBJECT
public:
- PreviewWidget(QWidget *parent = 0);
+ PreviewWidget(QWidget *parent = nullptr);
void setWindowFlags(Qt::WindowFlags flags);
@@ -65,7 +40,7 @@ class PreviewDialog : public QDialog
Q_OBJECT
public:
- PreviewDialog(QWidget *parent = 0);
+ PreviewDialog(QWidget *parent = nullptr);
void setWindowFlags(Qt::WindowFlags flags);
diff --git a/tests/manual/windowgeometry/CMakeLists.txt b/tests/manual/windowgeometry/CMakeLists.txt
index 1c158a513a..0c81455767 100644
--- a/tests/manual/windowgeometry/CMakeLists.txt
+++ b/tests/manual/windowgeometry/CMakeLists.txt
@@ -1,10 +1,11 @@
-# Generated from windowgeometry.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## windowgeometry Binary:
#####################################################################
-qt_add_manual_test(windowgeometry
+qt_internal_add_manual_test(windowgeometry
GUI
SOURCES
../windowflags/controls.cpp ../windowflags/controls.h
@@ -12,10 +13,7 @@ qt_add_manual_test(windowgeometry
main.cpp
INCLUDE_DIRECTORIES
../windowflags
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:windowgeometry.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/windowgeometry/controllerwidget.cpp b/tests/manual/windowgeometry/controllerwidget.cpp
index 3ad0cfb409..8328b58e7c 100644
--- a/tests/manual/windowgeometry/controllerwidget.cpp
+++ b/tests/manual/windowgeometry/controllerwidget.cpp
@@ -1,45 +1,16 @@
-/****************************************************************************
-**
-** Copyright (C) 2020 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "controllerwidget.h"
#include <controls.h>
-#if QT_VERSION >= 0x050000
-# include <QtWidgets>
-# include <QWindow>
-# include <QBackingStore>
-# include <QPaintDevice>
-# include <QPainter>
-#else
-# include <QtGui>
-#endif
+#include <QtWidgets>
+#include <QBackingStore>
+#include <QPaintDevice>
+#include <QPainter>
#include <QResizeEvent>
+#include <QWindow>
CoordinateControl::CoordinateControl(const QString &sep) : m_x(new QSpinBox), m_y(new QSpinBox)
{
@@ -291,13 +262,11 @@ void WidgetWindowControl::statesChanged()
w->setWindowState(m_statesControl->states());
}
-#if QT_VERSION >= 0x050000
-
// Test window drawing diagonal lines
class Window : public QWindow
{
public:
- explicit Window(QWindow *parent = 0)
+ explicit Window(QWindow *parent = nullptr)
: QWindow(parent)
, m_backingStore(new QBackingStore(this))
{
@@ -388,26 +357,20 @@ void WindowControl::stateChanged()
w->setWindowStates(m_statesControl->states());
}
-#endif
-
ControllerWidget::ControllerWidget(QWidget *parent)
: QMainWindow(parent)
, m_testWidget(new QWidget)
-#if QT_VERSION >= 0x050000
, m_testWindow(new Window)
-#endif
{
QMenu *fileMenu = menuBar()->addMenu(tr("File"));
QAction *exitAction = fileMenu->addAction(tr("Exit"));
exitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q));
- connect(exitAction, SIGNAL(triggered()), qApp, SLOT(closeAllWindows()));
+ connect(exitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
QString title = QLatin1String("Geometry test, (Qt ");
title += QLatin1String(QT_VERSION_STR);
-#if QT_VERSION >= 0x050000
title += QLatin1String(", ");
title += qApp->platformName();
-#endif
title += QLatin1Char(')');
setWindowTitle(title);
@@ -417,9 +380,6 @@ ControllerWidget::ControllerWidget(QWidget *parent)
const int offsetArgIndex = args.indexOf(QLatin1String("-offset"));
if (offsetArgIndex >=0 && offsetArgIndex < args.size() - 1) {
y += args.at(offsetArgIndex + 1).toInt();
- } else {
- if (QT_VERSION < 0x050000)
- y += 400;
}
move(x, y);
@@ -443,7 +403,6 @@ ControllerWidget::ControllerWidget(QWidget *parent)
else
m_testWidget->show();
-#if QT_VERSION >= 0x050000
x += 300;
m_testWindow->setFlags(Qt::Window | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint
| Qt::WindowMinimizeButtonHint | Qt::WindowMaximizeButtonHint
@@ -459,7 +418,6 @@ ControllerWidget::ControllerWidget(QWidget *parent)
else
m_testWindow->show();
m_testWindow->setTitle(tr("TestWindow"));
-#endif
QWidget *central = new QWidget ;
QVBoxLayout *l = new QVBoxLayout(central);
@@ -478,11 +436,9 @@ ControllerWidget::ControllerWidget(QWidget *parent)
widgetControl->refresh();
l->addWidget(widgetControl);
-#if QT_VERSION >= 0x050000
BaseWindowControl *windowControl = new WindowControl(m_testWindow.data());
windowControl->refresh();
l->addWidget(windowControl);
-#endif
setCentralWidget(central);
}
diff --git a/tests/manual/windowgeometry/controllerwidget.h b/tests/manual/windowgeometry/controllerwidget.h
index 4d8bb2d717..6358311be9 100644
--- a/tests/manual/windowgeometry/controllerwidget.h
+++ b/tests/manual/windowgeometry/controllerwidget.h
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#ifndef CONTROLLERWIDGET_H
#define CONTROLLERWIDGET_H
@@ -142,14 +117,12 @@ class ControllerWidget : public QMainWindow
{
Q_OBJECT
public:
- explicit ControllerWidget(QWidget *parent = 0);
+ explicit ControllerWidget(QWidget *parent = nullptr);
~ControllerWidget();
private:
QScopedPointer<QWidget> m_testWidget;
-#if QT_VERSION >= 0x050000
QScopedPointer<QWindow> m_testWindow;
-#endif
};
#endif // CONTROLLERWIDGET_H
diff --git a/tests/manual/windowgeometry/main.cpp b/tests/manual/windowgeometry/main.cpp
index 7a4550bf99..8c2b6df4d3 100644
--- a/tests/manual/windowgeometry/main.cpp
+++ b/tests/manual/windowgeometry/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QApplication>
#include "controllerwidget.h"
diff --git a/tests/manual/windowmask/CMakeLists.txt b/tests/manual/windowmask/CMakeLists.txt
new file mode 100644
index 0000000000..e1417bedbe
--- /dev/null
+++ b/tests/manual/windowmask/CMakeLists.txt
@@ -0,0 +1,14 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+#####################################################################
+## windowmask Binary:
+#####################################################################
+
+qt_internal_add_manual_test(windowmask
+ SOURCES
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::Widgets
+)
diff --git a/tests/manual/windowmask/main.cpp b/tests/manual/windowmask/main.cpp
new file mode 100644
index 0000000000..3055e18a42
--- /dev/null
+++ b/tests/manual/windowmask/main.cpp
@@ -0,0 +1,124 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QtWidgets>
+
+template<typename Paintable>
+class Circle : public Paintable
+{
+public:
+ using Paintable::setMinimumSize;
+ using Paintable::setMaximumSize;
+ using Paintable::width;
+ using Paintable::height;
+ using Paintable::screen;
+ using Paintable::devicePixelRatio;
+ using Paintable::metaObject;
+ using Paintable::setMask;
+ using Paintable::frameGeometry;
+ using Paintable::setPosition;
+ using Paintable::startSystemMove;
+ using Paintable::setFlags;
+ using Paintable::requestUpdate;
+
+ Circle()
+ {
+ setMinimumSize({200, 200});
+ setMaximumSize({200, 200});
+ setFlags(Qt::Window | Qt::FramelessWindowHint);
+ }
+
+protected:
+ void paintEvent(QPaintEvent *) override
+ {
+ qWarning() << "Painting into a" << this << "with DPR" << devicePixelRatio()
+ << "on a screen with DPR" << screen()->devicePixelRatio();
+ QPainter painter(static_cast<Paintable *>(this));
+ painter.fillRect(0, 0, width(), height(), devicePixelRatio() == 1 ? Qt::red : Qt::green);
+ painter.setPen(QPen(Qt::black, 5));
+ painter.drawRect(10, 10, width() - 20, height() - 20);
+ painter.drawText(0, 0, width(), height(), Qt::AlignHCenter | Qt::AlignVCenter, metaObject()->className());
+ }
+ void mousePressEvent(QMouseEvent *event) override
+ {
+ if (event->button() == Qt::LeftButton) {
+ if (event->modifiers() & Qt::ControlModifier)
+ requestUpdate();
+ else if (event->modifiers() & Qt::AltModifier)
+ updateMask();
+ else if (event->modifiers() & Qt::ShiftModifier && startSystemMove())
+ dragPosition = {};
+ else
+ dragPosition = event->globalPosition() - frameGeometry().topLeft();
+ }
+ }
+ void mouseMoveEvent(QMouseEvent *event) override
+ {
+ if (event->buttons() & Qt::LeftButton && !dragPosition.isNull())
+ setPosition((event->globalPosition() - dragPosition).toPoint());
+ }
+ void resizeEvent(QResizeEvent *) override
+ {
+ updateMask();
+ }
+
+ void updateMask()
+ {
+ int side = qMin(width(), height());
+ QRegion maskedRegion(width() / 2 - side / 2, height() / 2 - side / 2, side,
+ side, QRegion::Ellipse);
+ qDebug() << "Updating mask for" << this << "to" << maskedRegion.boundingRect();
+ setMask(maskedRegion);
+ }
+
+ QPointF dragPosition;
+};
+
+class WindowLikeWidget : public QWidget
+{
+public:
+ void setPosition(const QPoint &point) { QWidget::move(point); }
+ bool startSystemMove() { return windowHandle()->startSystemMove(); }
+ void setFlags(Qt::WindowFlags flags) { setWindowFlags(flags); }
+ void requestUpdate() { update(); }
+};
+
+class Widget : public Circle<WindowLikeWidget>
+{
+public:
+ Widget()
+ {
+ setAttribute(Qt::WA_TranslucentBackground);
+ }
+};
+
+class Window : public Circle<QRasterWindow>
+{
+};
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ Widget widget;
+ widget.show();
+
+ Window window;
+ window.show();
+
+ auto dumpScreenData = [](QScreen *screen){
+ qDebug() << "- name:" << screen->name();
+ qDebug() << "- dpr :" << screen->devicePixelRatio();
+ };
+
+ QObject::connect(widget.windowHandle(), &QWindow::screenChanged, &widget, [&]{
+ qDebug() << "Screen changed for" << &widget;
+ dumpScreenData(widget.screen());
+ });
+ QObject::connect(&window, &QWindow::screenChanged, &window, [&]{
+ qDebug() << "Screen changed for" << &window;
+ dumpScreenData(window.screen());
+ });
+
+ return app.exec();
+}
diff --git a/tests/manual/windowmodality/CMakeLists.txt b/tests/manual/windowmodality/CMakeLists.txt
index 02280cef9b..c32a973c5d 100644
--- a/tests/manual/windowmodality/CMakeLists.txt
+++ b/tests/manual/windowmodality/CMakeLists.txt
@@ -1,16 +1,17 @@
-# Generated from windowmodality.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## windowmodality Binary:
#####################################################################
-qt_add_manual_test(windowmodality
+qt_internal_add_manual_test(windowmodality
GUI
SOURCES
dialog.ui
main.cpp
widget.ui
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::PrintSupport
Qt::Widgets
diff --git a/tests/manual/windowmodality/main.cpp b/tests/manual/windowmodality/main.cpp
index 46693cdddd..6a11f6c42d 100644
--- a/tests/manual/windowmodality/main.cpp
+++ b/tests/manual/windowmodality/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "ui_dialog.h"
#include "ui_widget.h"
@@ -51,7 +26,7 @@ class CustomDialog : public QDialog, public Ui::Dialog
{
Q_OBJECT
public:
- CustomDialog(QWidget *parent = 0)
+ CustomDialog(QWidget *parent = nullptr)
: QDialog(parent)
{
setupUi(this);
@@ -101,7 +76,7 @@ private slots:
private:
void newDialog(DialogType dialogType, Qt::WindowModality windowModality)
{
- QWidget *parent = 0;
+ QWidget *parent = nullptr;
if (useThisAsParentCheckBox->isChecked())
parent = this;
else if (createSiblingDialogCheckBox->isChecked())
@@ -166,7 +141,7 @@ class Widget : public QWidget, public Ui::Widget
{
Q_OBJECT
public:
- Widget(QWidget *parent = 0)
+ Widget(QWidget *parent = nullptr)
: QWidget(parent)
{
setupUi(this);
@@ -175,12 +150,6 @@ public:
private slots:
void on_windowButton_clicked()
{ (new Widget)->show(); }
- void on_groupLeaderButton_clicked()
- {
- Widget *w = new Widget;
- w->setAttribute(Qt::WA_GroupLeader);
- w->show();
- }
void on_modelessCustomDialogButton_clicked()
{ newDialog(CustomDialogType, Qt::NonModal); }
@@ -218,7 +187,7 @@ private slots:
private:
void newDialog(DialogType dialogType, Qt::WindowModality windowModality)
{
- QWidget *parent = 0;
+ QWidget *parent = nullptr;
if (useThisAsParentCheckBox->isChecked())
parent = this;
diff --git a/tests/manual/windowmodality/widget.ui b/tests/manual/windowmodality/widget.ui
index 26d218b79e..1ba116863f 100644
--- a/tests/manual/windowmodality/widget.ui
+++ b/tests/manual/windowmodality/widget.ui
@@ -191,13 +191,6 @@
</property>
</widget>
</item>
- <item row="3" column="1">
- <widget class="QPushButton" name="groupLeaderButton">
- <property name="text">
- <string>Window (Group Leader)</string>
- </property>
- </widget>
- </item>
<item row="9" column="2">
<widget class="QPushButton" name="windowModalPrintDialogButton">
<property name="text">
diff --git a/tests/manual/windowtransparency/CMakeLists.txt b/tests/manual/windowtransparency/CMakeLists.txt
index 6b245898dc..04c21228fb 100644
--- a/tests/manual/windowtransparency/CMakeLists.txt
+++ b/tests/manual/windowtransparency/CMakeLists.txt
@@ -1,13 +1,15 @@
-# Generated from windowtransparency.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## windowtransparency Binary:
#####################################################################
-qt_add_manual_test(windowtransparency
+qt_internal_add_manual_test(windowtransparency
SOURCES
windowtransparency.cpp
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
+ Qt::OpenGL
)
diff --git a/tests/manual/windowtransparency/windowtransparency.cpp b/tests/manual/windowtransparency/windowtransparency.cpp
index 8eb44f881c..10ee6960c3 100644
--- a/tests/manual/windowtransparency/windowtransparency.cpp
+++ b/tests/manual/windowtransparency/windowtransparency.cpp
@@ -1,33 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui>
#include <QtWidgets>
+#include <QtOpenGL/QOpenGLShaderProgram>
class GLWindow : public QWindow
{
diff --git a/tests/manual/xcb_gl_integration/CMakeLists.txt b/tests/manual/xcb_gl_integration/CMakeLists.txt
index 6d3f32e68e..4820c991d2 100644
--- a/tests/manual/xcb_gl_integration/CMakeLists.txt
+++ b/tests/manual/xcb_gl_integration/CMakeLists.txt
@@ -1,19 +1,17 @@
-# Generated from xcb_gl_integration.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
## xcb_gl_integration Binary:
#####################################################################
-qt_add_manual_test(xcb_gl_integration
+qt_internal_add_manual_test(xcb_gl_integration
GUI
SOURCES
main.cpp
INCLUDE_DIRECTORIES
.
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::GuiPrivate
)
-
-#### Keys ignored in scope 1:.:.:xcb_gl_integration.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/xcb_gl_integration/main.cpp b/tests/manual/xcb_gl_integration/main.cpp
index bff56f2ec2..a19505900c 100644
--- a/tests/manual/xcb_gl_integration/main.cpp
+++ b/tests/manual/xcb_gl_integration/main.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtGui/QGuiApplication>
#include <QtGui/QWindow>
diff --git a/tests/manual/xembed-raster/gtk-embedder.py b/tests/manual/xembed-raster/gtk-embedder.py
deleted file mode 100755
index 5c37fd445f..0000000000
--- a/tests/manual/xembed-raster/gtk-embedder.py
+++ /dev/null
@@ -1,61 +0,0 @@
-#!/usr/bin/python
-#############################################################################
-##
-## Copyright (C) 2013 Canonical Ltd.
-## Contact: https://www.qt.io/licensing/
-##
-## This file is part of the test suite of the Qt Toolkit.
-##
-## $QT_BEGIN_LICENSE:GPL-EXCEPT$
-## Commercial License Usage
-## Licensees holding valid commercial Qt licenses may use this file in
-## accordance with the commercial license agreement provided with the
-## Software or, alternatively, in accordance with the terms contained in
-## a written agreement between you and The Qt Company. For licensing terms
-## and conditions see https://www.qt.io/terms-conditions. For further
-## information use the contact form at https://www.qt.io/contact-us.
-##
-## GNU General Public License Usage
-## Alternatively, this file may be used under the terms of the GNU
-## General Public License version 3 as published by the Free Software
-## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-## included in the packaging of this file. Please review the following
-## information to ensure the GNU General Public License requirements will
-## be met: https://www.gnu.org/licenses/gpl-3.0.html.
-##
-## $QT_END_LICENSE$
-##
-#############################################################################
-
-from gi.repository import Gtk
-from subprocess import Popen
-
-window = Gtk.Window()
-
-box = Gtk.VBox(False, 0)
-window.add(box)
-
-child = None
-def on_button_clicked(button, socket):
- global child
- child = Popen(['./rasterwindow', str(socket.get_id())])
-
-button = Gtk.Button("Press me to embed a Qt client")
-box.pack_start(button, False, False, 0)
-
-socket = Gtk.Socket()
-socket.set_size_request(200, 200)
-box.add(socket)
-
-button.connect("clicked", on_button_clicked, socket)
-window.connect("destroy", Gtk.main_quit)
-
-def plugged_event(widget):
- print("A window was embedded!")
-
-socket.connect("plug-added", plugged_event)
-
-window.show_all()
-Gtk.main()
-if child:
- child.terminate()
diff --git a/tests/manual/xembed-raster/main.cpp b/tests/manual/xembed-raster/main.cpp
deleted file mode 100644
index 9b13b88047..0000000000
--- a/tests/manual/xembed-raster/main.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "rasterwindow.h"
-#include <QDebug>
-
-int main(int argc, char **argv)
-{
- QGuiApplication app(argc, argv);
-
- QStringList args = app.arguments();
-
- WId winId = 0;
- if (args.count() > 1) {
- bool ok;
- winId = args[1].toUInt(&ok);
- Q_ASSERT(ok);
- }
-
- RasterWindow window;
- window.show();
-
- QWindow *foreign = QWindow::fromWinId(winId);
- Q_ASSERT(foreign != 0);
-
- window.setParent(foreign);
-
- return app.exec();
-}
diff --git a/tests/manual/xembed-raster/rasterwindow.h b/tests/manual/xembed-raster/rasterwindow.h
deleted file mode 100644
index b1a556023b..0000000000
--- a/tests/manual/xembed-raster/rasterwindow.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef RASTERWINDOW_H
-#define RASTERWINDOW_H
-
-#include <QtGui>
-
-class RasterWindow : public QWindow
-{
- Q_OBJECT
-public:
- explicit RasterWindow(QWindow *parent = 0);
-
- virtual void render(QPainter *painter);
-
-public slots:
- void renderLater();
- void renderNow();
-
-protected:
- bool event(QEvent *event);
-
- void resizeEvent(QResizeEvent *event);
- void exposeEvent(QExposeEvent *event);
-
-private:
- QBackingStore *m_backingStore;
- bool m_update_pending;
-};
-
-#endif // RASTERWINDOW_H
diff --git a/tests/manual/xembed-widgets/gtk-embedder.py b/tests/manual/xembed-widgets/gtk-embedder.py
deleted file mode 100755
index 2a7c92db8f..0000000000
--- a/tests/manual/xembed-widgets/gtk-embedder.py
+++ /dev/null
@@ -1,64 +0,0 @@
-#!/usr/bin/python
-#############################################################################
-##
-## Copyright (C) 2013 Canonical Ltd.
-## Contact: https://www.qt.io/licensing/
-##
-## This file is part of the test suite of the Qt Toolkit.
-##
-## $QT_BEGIN_LICENSE:GPL-EXCEPT$
-## Commercial License Usage
-## Licensees holding valid commercial Qt licenses may use this file in
-## accordance with the commercial license agreement provided with the
-## Software or, alternatively, in accordance with the terms contained in
-## a written agreement between you and The Qt Company. For licensing terms
-## and conditions see https://www.qt.io/terms-conditions. For further
-## information use the contact form at https://www.qt.io/contact-us.
-##
-## GNU General Public License Usage
-## Alternatively, this file may be used under the terms of the GNU
-## General Public License version 3 as published by the Free Software
-## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-## included in the packaging of this file. Please review the following
-## information to ensure the GNU General Public License requirements will
-## be met: https://www.gnu.org/licenses/gpl-3.0.html.
-##
-## $QT_END_LICENSE$
-##
-#############################################################################
-
-from gi.repository import Gtk
-from subprocess import Popen
-
-window = Gtk.Window()
-
-box = Gtk.VBox(False, 0)
-window.add(box)
-
-child = None
-def on_button_clicked(button, socket):
- global child
- child = Popen(['./lineedits', str(socket.get_id())])
-
-button = Gtk.Button("Press me to embed a Qt client")
-box.pack_start(button, False, False, 0)
-
-entry = Gtk.Entry()
-box.pack_start(entry, False, False, 0)
-
-socket = Gtk.Socket()
-socket.set_size_request(200, 200)
-box.add(socket)
-
-button.connect("clicked", on_button_clicked, socket)
-window.connect("destroy", Gtk.main_quit)
-
-def plugged_event(widget):
- print("A window was embedded!")
-
-socket.connect("plug-added", plugged_event)
-
-window.show_all()
-Gtk.main()
-if child:
- child.terminate()
diff --git a/tests/manual/xembed-widgets/main.cpp b/tests/manual/xembed-widgets/main.cpp
deleted file mode 100644
index 01a53b3957..0000000000
--- a/tests/manual/xembed-widgets/main.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QApplication>
-#include <QDebug>
-#include <QWindow>
-
-#include "window.h"
-
-int main(int argc, char *argv[])
-{
- QApplication app(argc, argv);
-
- QStringList args = app.arguments();
-
- WId winId = 0;
- if (args.count() > 1) {
- bool ok;
- winId = args[1].toUInt(&ok);
- Q_ASSERT(ok);
- }
-
- Window window;
- window.show();
-
- QWindow *foreign = QWindow::fromWinId(winId);
- Q_ASSERT(foreign != 0);
-
- window.windowHandle()->setParent(foreign);
-
- return app.exec();
-}
diff --git a/tests/manual/xembed-widgets/window.h b/tests/manual/xembed-widgets/window.h
deleted file mode 100644
index 6166f16d80..0000000000
--- a/tests/manual/xembed-widgets/window.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef WINDOW_H
-#define WINDOW_H
-
-#include <QWidget>
-
-QT_BEGIN_NAMESPACE
-class QComboBox;
-class QLineEdit;
-QT_END_NAMESPACE
-
-class Window : public QWidget
-{
- Q_OBJECT
-
-public:
- Window();
-
-public slots:
- void echoChanged(int);
- void validatorChanged(int);
- void alignmentChanged(int);
- void inputMaskChanged(int);
- void accessChanged(int);
-
-private:
- QLineEdit *echoLineEdit;
- QLineEdit *validatorLineEdit;
- QLineEdit *alignmentLineEdit;
- QLineEdit *inputMaskLineEdit;
- QLineEdit *accessLineEdit;
-};
-
-#endif
diff --git a/tests/manual/xembed/CMakeLists.txt b/tests/manual/xembed/CMakeLists.txt
new file mode 100644
index 0000000000..f486f202a5
--- /dev/null
+++ b/tests/manual/xembed/CMakeLists.txt
@@ -0,0 +1,6 @@
+
+if(QT_FEATURE_gtk3)
+ add_subdirectory(gtk-container)
+endif()
+add_subdirectory(qt-client-raster)
+add_subdirectory(qt-client-widget)
diff --git a/tests/manual/xembed/gtk-container/CMakeLists.txt b/tests/manual/xembed/gtk-container/CMakeLists.txt
new file mode 100644
index 0000000000..c109bbc95b
--- /dev/null
+++ b/tests/manual/xembed/gtk-container/CMakeLists.txt
@@ -0,0 +1,22 @@
+
+qt_find_package(GTK3)
+qt_find_package(X11)
+
+#####################################################################
+## gtk-container Binary:
+#####################################################################
+
+qt_internal_add_manual_test(gtk-container
+ GUI
+ SOURCES
+ gtk-container.cpp
+ DEFINES
+ GDK_VERSION_MIN_REQUIRED=GDK_VERSION_3_6
+ LIBRARIES
+ PkgConfig::GTK3
+ Qt::Core
+ Qt::CorePrivate
+ Qt::Gui
+ Qt::GuiPrivate
+ X11::X11
+)
diff --git a/tests/manual/xembed/gtk-container/gtk-container.cpp b/tests/manual/xembed/gtk-container/gtk-container.cpp
new file mode 100644
index 0000000000..2ecbe10545
--- /dev/null
+++ b/tests/manual/xembed/gtk-container/gtk-container.cpp
@@ -0,0 +1,43 @@
+// Copyright (C) 2022 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <gtk/gtk.h>
+#include <gtk/gtkx.h>
+
+gchar *cmd;
+
+void launch_app(GtkButton */* btn */, guint32 *id)
+{
+ gchar *command = g_strdup_printf("%s %u", cmd, *id);
+ g_spawn_command_line_async(command, NULL);
+}
+
+gint main(gint argc, gchar **argv)
+{
+ if (argc <=1 || argc > 2) {
+ g_print("No client application defined.\n");
+ return 0;
+ }
+
+ cmd = g_strdup_printf("%s", argv[1]);
+
+ gtk_init(&argc, &argv);
+
+ GtkWidget *win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
+ GtkWidget *vbox = gtk_box_new(GTK_ORIENTATION_VERTICAL, 0);
+ GtkWidget *sock = gtk_socket_new();
+ GtkWidget *btn = gtk_button_new_with_label("Hello, World!");
+ g_signal_connect(sock, "plug-removed", gtk_main_quit, NULL);
+ g_signal_connect(win, "delete-event", gtk_main_quit, NULL);
+ gtk_widget_set_size_request(sock, 200, 200);
+ gtk_box_pack_start(GTK_BOX(vbox), btn, FALSE, FALSE, 0);
+ gtk_box_pack_start(GTK_BOX(vbox), sock, TRUE, TRUE, 0);
+ gtk_container_add(GTK_CONTAINER(win), vbox);
+ gtk_widget_show_all(win);
+
+ guint32 id = gtk_socket_get_id(GTK_SOCKET(sock));
+ g_signal_connect(btn, "clicked", G_CALLBACK(launch_app), &id);
+
+ gtk_main();
+ return 0;
+}
diff --git a/tests/manual/xembed/gtk-container/gtk-container.pro b/tests/manual/xembed/gtk-container/gtk-container.pro
new file mode 100644
index 0000000000..e98f1d6cfa
--- /dev/null
+++ b/tests/manual/xembed/gtk-container/gtk-container.pro
@@ -0,0 +1,16 @@
+TEMPLATE = app
+TARGET = gtk-container
+QT_FOR_CONFIG += widgets-private
+INCLUDEPATH += .
+CONFIG += X11
+QMAKE_USE += gtk3
+
+# You can make your code fail to compile if you use deprecated APIs.
+# In order to do so, uncomment the following line.
+# Please consult the documentation of the deprecated API in order to know
+# how to port your code away from it.
+# You can also select to disable deprecated APIs only up to a certain version of Qt.
+#DEFINES += QT_DISABLE_DEPRECATED_UP_TO=0x060000 # disables all APIs deprecated in Qt 6.0.0 and earlier
+
+# Input
+SOURCES += gtk-container.cpp
diff --git a/tests/manual/xembed-raster/CMakeLists.txt b/tests/manual/xembed/qt-client-raster/CMakeLists.txt
index be32275222..0784f411a3 100644
--- a/tests/manual/xembed-raster/CMakeLists.txt
+++ b/tests/manual/xembed/qt-client-raster/CMakeLists.txt
@@ -1,17 +1,15 @@
-# Generated from xembed-raster.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
-## tst_manual_rasterwindow Binary:
+## qt-client-raster Binary:
#####################################################################
-qt_add_manual_test(tst_manual_rasterwindow
+qt_internal_add_manual_test(qt-client-raster
GUI
SOURCES
main.cpp
rasterwindow.cpp rasterwindow.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
)
-
-#### Keys ignored in scope 1:.:.:xembed-raster.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/xembed/qt-client-raster/main.cpp b/tests/manual/xembed/qt-client-raster/main.cpp
new file mode 100644
index 0000000000..628a9f652c
--- /dev/null
+++ b/tests/manual/xembed/qt-client-raster/main.cpp
@@ -0,0 +1,29 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "rasterwindow.h"
+#include <QDebug>
+
+int main(int argc, char **argv)
+{
+ QGuiApplication app(argc, argv);
+
+ QStringList args = app.arguments();
+
+ WId winId = 0;
+ if (args.count() > 1) {
+ bool ok;
+ winId = args[1].toUInt(&ok);
+ Q_ASSERT(ok);
+ }
+
+ RasterWindow window;
+
+ QWindow *foreign = QWindow::fromWinId(winId);
+ Q_ASSERT(foreign != 0);
+
+ window.setParent(foreign);
+ window.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/xembed-raster/xembed-raster.pro b/tests/manual/xembed/qt-client-raster/qt-client-raster.pro
index 4c9fee07b8..9a47ed41c2 100644
--- a/tests/manual/xembed-raster/xembed-raster.pro
+++ b/tests/manual/xembed/qt-client-raster/qt-client-raster.pro
@@ -1,5 +1,5 @@
TEMPLATE = app
-TARGET= tst_manual_rasterwindow
+TARGET= qt-client-raster
QT += gui
SOURCES += \
diff --git a/tests/manual/xembed-raster/rasterwindow.cpp b/tests/manual/xembed/qt-client-raster/rasterwindow.cpp
index 0da33add8a..89d765f707 100644
--- a/tests/manual/xembed-raster/rasterwindow.cpp
+++ b/tests/manual/xembed/qt-client-raster/rasterwindow.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include "rasterwindow.h"
@@ -32,6 +7,8 @@ RasterWindow::RasterWindow(QWindow *parent)
: QWindow(parent)
, m_update_pending(false)
{
+ winId();
+
m_backingStore = new QBackingStore(this);
create();
diff --git a/tests/manual/xembed/qt-client-raster/rasterwindow.h b/tests/manual/xembed/qt-client-raster/rasterwindow.h
new file mode 100644
index 0000000000..2d41cd8e5d
--- /dev/null
+++ b/tests/manual/xembed/qt-client-raster/rasterwindow.h
@@ -0,0 +1,32 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef RASTERWINDOW_H
+#define RASTERWINDOW_H
+
+#include <QtGui>
+
+class RasterWindow : public QWindow
+{
+ Q_OBJECT
+public:
+ explicit RasterWindow(QWindow *parent = nullptr);
+
+ virtual void render(QPainter *painter);
+
+public slots:
+ void renderLater();
+ void renderNow();
+
+protected:
+ bool event(QEvent *event) override;
+
+ void resizeEvent(QResizeEvent *event) override;
+ void exposeEvent(QExposeEvent *event) override;
+
+private:
+ QBackingStore *m_backingStore;
+ bool m_update_pending;
+};
+
+#endif // RASTERWINDOW_H
diff --git a/tests/manual/xembed-widgets/CMakeLists.txt b/tests/manual/xembed/qt-client-widget/CMakeLists.txt
index 2164095c78..8c9ea9e0f8 100644
--- a/tests/manual/xembed-widgets/CMakeLists.txt
+++ b/tests/manual/xembed/qt-client-widget/CMakeLists.txt
@@ -1,18 +1,16 @@
-# Generated from xembed-widgets.pro.
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
#####################################################################
-## tst_manual_lineedits Binary:
+## qt-client-widget Binary:
#####################################################################
-qt_add_manual_test(tst_manual_lineedits
+qt_internal_add_manual_test(qt-client-widget
GUI
SOURCES
main.cpp
window.cpp window.h
- PUBLIC_LIBRARIES
+ LIBRARIES
Qt::Gui
Qt::Widgets
)
-
-#### Keys ignored in scope 1:.:.:xembed-widgets.pro:<TRUE>:
-# TEMPLATE = "app"
diff --git a/tests/manual/xembed/qt-client-widget/main.cpp b/tests/manual/xembed/qt-client-widget/main.cpp
new file mode 100644
index 0000000000..bd8b05b054
--- /dev/null
+++ b/tests/manual/xembed/qt-client-widget/main.cpp
@@ -0,0 +1,32 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include <QDebug>
+#include <QWindow>
+
+#include "window.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+
+ QStringList args = app.arguments();
+
+ WId winId = 0;
+ if (args.count() > 1) {
+ bool ok;
+ winId = args[1].toUInt(&ok);
+ Q_ASSERT(ok);
+ }
+
+ Window window;
+
+ QWindow *foreign = QWindow::fromWinId(winId);
+ Q_ASSERT(foreign != 0);
+
+ window.windowHandle()->setParent(foreign);
+ window.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/xembed-widgets/xembed-widgets.pro b/tests/manual/xembed/qt-client-widget/qt-client-widget.pro
index 28d13d5b61..3dfe2c9ab1 100644
--- a/tests/manual/xembed-widgets/xembed-widgets.pro
+++ b/tests/manual/xembed/qt-client-widget/qt-client-widget.pro
@@ -1,5 +1,5 @@
TEMPLATE = app
-TARGET= tst_manual_lineedits
+TARGET= qt-client-widget
QT += widgets
SOURCES += \
diff --git a/tests/manual/xembed-widgets/window.cpp b/tests/manual/xembed/qt-client-widget/window.cpp
index 6bfbb0f800..92feca7506 100644
--- a/tests/manual/xembed-widgets/window.cpp
+++ b/tests/manual/xembed/qt-client-widget/window.cpp
@@ -1,30 +1,5 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the test suite of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtWidgets>
@@ -32,6 +7,10 @@
Window::Window()
{
+ setAttribute(Qt::WA_NativeWindow);
+ setAttribute(Qt::WA_DontCreateNativeAncestors);
+ createWinId();
+
QGroupBox *echoGroup = new QGroupBox(tr("Echo"));
QLabel *echoLabel = new QLabel(tr("Mode:"));
@@ -84,6 +63,11 @@ Window::Window()
accessLineEdit = new QLineEdit;
+ QGroupBox *testGroup = new QGroupBox(tr("Test"));
+
+ QLabel *testLabel = new QLabel(tr("Drag and Drop:"));
+ textEdit = new QTextEdit;
+
connect(echoComboBox, SIGNAL(activated(int)),
this, SLOT(echoChanged(int)));
connect(validatorComboBox, SIGNAL(activated(int)),
@@ -125,12 +109,18 @@ Window::Window()
accessLayout->addWidget(accessLineEdit, 1, 0, 1, 2);
accessGroup->setLayout(accessLayout);
+ QGridLayout *testLayout = new QGridLayout;
+ testLayout->addWidget(testLabel, 0, 0);
+ testLayout->addWidget(textEdit, 1, 0, 1, 2);
+ testGroup->setLayout(testLayout);
+
QGridLayout *layout = new QGridLayout;
layout->addWidget(echoGroup, 0, 0);
layout->addWidget(validatorGroup, 1, 0);
layout->addWidget(alignmentGroup, 2, 0);
layout->addWidget(inputMaskGroup, 0, 1);
layout->addWidget(accessGroup, 1, 1);
+ layout->addWidget(testGroup, 2, 1);
setLayout(layout);
setWindowTitle(tr("Line Edits"));
diff --git a/tests/manual/xembed/qt-client-widget/window.h b/tests/manual/xembed/qt-client-widget/window.h
new file mode 100644
index 0000000000..2b069f1ff0
--- /dev/null
+++ b/tests/manual/xembed/qt-client-widget/window.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2017 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QComboBox;
+class QLineEdit;
+class QTextEdit;
+QT_END_NAMESPACE
+
+class Window : public QWidget
+{
+ Q_OBJECT
+
+public:
+ Window();
+
+public slots:
+ void echoChanged(int);
+ void validatorChanged(int);
+ void alignmentChanged(int);
+ void inputMaskChanged(int);
+ void accessChanged(int);
+
+private:
+ QLineEdit *echoLineEdit;
+ QLineEdit *validatorLineEdit;
+ QLineEdit *alignmentLineEdit;
+ QLineEdit *inputMaskLineEdit;
+ QLineEdit *accessLineEdit;
+ QTextEdit *textEdit;
+};
+
+#endif
diff --git a/tests/manual/xembed/xembed.pro b/tests/manual/xembed/xembed.pro
new file mode 100644
index 0000000000..14a4ddea44
--- /dev/null
+++ b/tests/manual/xembed/xembed.pro
@@ -0,0 +1,11 @@
+TEMPLATE=subdirs
+QT_FOR_CONFIG += network-private gui-private
+
+TEMPLATE = subdirs
+QT_FOR_CONFIG += widgets-private
+
+SUBDIRS = \
+qt-client-raster \
+qt-client-widget
+
+qtHaveModule(widgets):qtConfig(gtk3): SUBDIRS += gtk-container
diff --git a/tests/manual/xmlstreamlint/CMakeLists.txt b/tests/manual/xmlstreamlint/CMakeLists.txt
new file mode 100644
index 0000000000..5b11c9035d
--- /dev/null
+++ b/tests/manual/xmlstreamlint/CMakeLists.txt
@@ -0,0 +1,24 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+if (NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
+ cmake_minimum_required(VERSION 3.16)
+ project(xmlstreamlint LANGUAGES CXX)
+ find_package(Qt6BuildInternals COMPONENTS STANDALONE_TEST)
+ endif()
+
+qt_internal_add_manual_test(xmlstreamlint
+ SOURCES
+ main.cpp
+)
+
+set_target_properties(xmlstreamlint PROPERTIES
+ WIN32_EXECUTABLE FALSE
+ MACOSX_BUNDLE FALSE
+)
+
+target_link_libraries(xmlstreamlint PRIVATE
+ Qt::Core
+ Qt::Xml
+)
+
diff --git a/tests/manual/xmlstreamlint/doc/src/xmlstreamlint.qdoc b/tests/manual/xmlstreamlint/doc/src/xmlstreamlint.qdoc
new file mode 100644
index 0000000000..870203c584
--- /dev/null
+++ b/tests/manual/xmlstreamlint/doc/src/xmlstreamlint.qdoc
@@ -0,0 +1,51 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \example xmlstreamlint
+ \title XML Stream Lint Example
+ \ingroup xml-examples
+ \brief A commandline tool reading from an input file and writing to
+ the standard output file.
+
+ The XML Stream Lint example provides a simple command line utility that
+ accepts a file name as its single argument and writes it to the standard
+ output file.
+
+ The specified file is parsed using an QXmlStreamReader object and written
+ to the standard output file using an QXmlStreamWriter object. If the file
+ does not contain a well-formed XML document or the use of namespaces in
+ the document is incorrect, a description of the error is printed to
+ the standard error file and will appear in the console.
+
+ \section1 Basic Operation
+
+ The main function of the example opens the file specified by the user
+ for input (\c inputFile), and it uses QFile to access the standard output
+ file.
+
+ Reading XML is handled by an instance of the QXmlStreamReader class, which
+ operates on the input file object; writing is handled by an instance of
+ QXmlStreamWriter operating on the output file object:
+
+ \snippet xmlstreamlint/main.cpp 0
+
+ The work of parsing and rewriting the XML is done in a while loop, and is
+ driven by input from the reader:
+
+ \snippet xmlstreamlint/main.cpp 1
+
+ If more input is available, the next token from the input file is read
+ and parsed. If an error occurred, information is written to the standard
+ error file via a stream, and the example exits by returning a non-zero
+ value from the main function.
+
+ \snippet xmlstreamlint/main.cpp 2
+
+ For valid input, the writer is fed the current token from the reader,
+ and this is written to the output file that was specified when it was
+ constructed.
+
+ When there is no more input, the loop terminates, and the example can
+ exit successfully.
+*/
diff --git a/tests/manual/xmlstreamlint/main.cpp b/tests/manual/xmlstreamlint/main.cpp
new file mode 100644
index 0000000000..b825d1e7f5
--- /dev/null
+++ b/tests/manual/xmlstreamlint/main.cpp
@@ -0,0 +1,90 @@
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QCoreApplication>
+#include <QFile>
+#include <QStringList>
+#include <QTextStream>
+#include <QXmlStreamReader>
+
+/*
+ This class exists for the sole purpose of creating a translation context.
+*/
+class XmlStreamLint
+{
+public:
+ Q_DECLARE_TR_FUNCTIONS(XmlStreamLint)
+};
+
+int main(int argc, char *argv[])
+{
+ enum ExitCode
+ {
+ Success,
+ ParseFailure,
+ ArgumentError,
+ WriteError,
+ FileFailure
+ };
+
+ QCoreApplication app(argc, argv);
+
+ QTextStream errorStream(stderr);
+
+ if (argc != 2)
+ {
+ errorStream << XmlStreamLint::tr(
+ "Usage: xmlstreamlint <path to XML file>\n");
+ return ArgumentError;
+ }
+
+ QString inputFilePath(QCoreApplication::arguments().at(1));
+ QFile inputFile(inputFilePath);
+
+ if (!QFile::exists(inputFilePath))
+ {
+ errorStream << XmlStreamLint::tr(
+ "File %1 does not exist.\n").arg(inputFilePath);
+ return FileFailure;
+
+ } else if (!inputFile.open(QIODevice::ReadOnly)) {
+ errorStream << XmlStreamLint::tr(
+ "Failed to open file %1.\n").arg(inputFilePath);
+ return FileFailure;
+ }
+
+ QFile outputFile;
+ if (!outputFile.open(stdout, QIODevice::WriteOnly))
+ {
+ errorStream << XmlStreamLint::tr("Failed to open stdout.");
+ return WriteError;
+ }
+
+//! [0]
+ QXmlStreamReader reader(&inputFile);
+ QXmlStreamWriter writer(&outputFile);
+//! [0]
+
+//! [1]
+ while (!reader.atEnd())
+ {
+ reader.readNext();
+
+ if (reader.error())
+ {
+ errorStream << XmlStreamLint::tr(
+ "Error: %1 in file %2 at line %3, column %4.\n").arg(
+ reader.errorString(), inputFilePath,
+ QString::number(reader.lineNumber()),
+ QString::number(reader.columnNumber()));
+ return ParseFailure;
+//! [1]
+
+//! [2]
+ } else
+ writer.writeCurrentToken(reader);
+ }
+//! [2]
+
+ return Success;
+}
diff --git a/tests/manual/xmlstreamlint/xmlstreamlint.pro b/tests/manual/xmlstreamlint/xmlstreamlint.pro
new file mode 100644
index 0000000000..90a6387afe
--- /dev/null
+++ b/tests/manual/xmlstreamlint/xmlstreamlint.pro
@@ -0,0 +1,7 @@
+CONFIG += cmdline
+QT -= gui
+SOURCES += main.cpp
+
+# install
+target.path = $$[QT_INSTALL_EXAMPLES]/xml/xmlstreamlint
+INSTALLS += target