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Diffstat (limited to 'util/glgen/qopenglextensions.h.footer')
-rw-r--r-- | util/glgen/qopenglextensions.h.footer | 1520 |
1 files changed, 1520 insertions, 0 deletions
diff --git a/util/glgen/qopenglextensions.h.footer b/util/glgen/qopenglextensions.h.footer new file mode 100644 index 0000000000..b8a8e6f267 --- /dev/null +++ b/util/glgen/qopenglextensions.h.footer @@ -0,0 +1,1520 @@ + +#else + +class QOpenGLExtension_OES_EGL_imagePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLeglImageOES image); + void (QOPENGLF_APIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLeglImageOES image); +}; + +class Q_GUI_EXPORT QOpenGLExtension_OES_EGL_image : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_OES_EGL_image(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); + void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_OES_EGL_image) +}; + +inline void QOpenGLExtension_OES_EGL_image::glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) +{ + Q_D(QOpenGLExtension_OES_EGL_image); + d->EGLImageTargetTexture2DOES(target, image); +} + +inline void QOpenGLExtension_OES_EGL_image::glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) +{ + Q_D(QOpenGLExtension_OES_EGL_image); + d->EGLImageTargetRenderbufferStorageOES(target, image); +} + +class QOpenGLExtension_OES_get_program_binaryPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP GetProgramBinaryOES)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); + void (QOPENGLF_APIENTRYP ProgramBinaryOES)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); +}; + +class Q_GUI_EXPORT QOpenGLExtension_OES_get_program_binary : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_OES_get_program_binary(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); + void glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_OES_get_program_binary) +}; + +inline void QOpenGLExtension_OES_get_program_binary::glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) +{ + Q_D(QOpenGLExtension_OES_get_program_binary); + d->GetProgramBinaryOES(program, bufSize, length, binaryFormat, binary); +} + +inline void QOpenGLExtension_OES_get_program_binary::glProgramBinaryOES(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length) +{ + Q_D(QOpenGLExtension_OES_get_program_binary); + d->ProgramBinaryOES(program, binaryFormat, binary, length); +} + +class QOpenGLExtension_OES_mapbufferPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void* (QOPENGLF_APIENTRYP MapBufferOES)(GLenum target, GLenum access); + GLboolean (QOPENGLF_APIENTRYP UnmapBufferOES)(GLenum target); + void (QOPENGLF_APIENTRYP GetBufferPointervOES)(GLenum target, GLenum pname, GLvoid** params); +}; + +class Q_GUI_EXPORT QOpenGLExtension_OES_mapbuffer : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_OES_mapbuffer(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void* glMapBufferOES(GLenum target, GLenum access); + GLboolean glUnmapBufferOES(GLenum target); + void glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid** params); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_OES_mapbuffer) +}; + +inline void *QOpenGLExtension_OES_mapbuffer::glMapBufferOES(GLenum target, GLenum access) +{ + Q_D(QOpenGLExtension_OES_mapbuffer); + return d->MapBufferOES(target, access); +} + +inline GLboolean QOpenGLExtension_OES_mapbuffer::glUnmapBufferOES(GLenum target) +{ + Q_D(QOpenGLExtension_OES_mapbuffer); + return d->UnmapBufferOES(target); +} + +inline void QOpenGLExtension_OES_mapbuffer::glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid** params) +{ + Q_D(QOpenGLExtension_OES_mapbuffer); + d->GetBufferPointervOES(target, pname, params); +} + +class QOpenGLExtension_OES_texture_3DPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP TexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); + void (QOPENGLF_APIENTRYP TexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); + void (QOPENGLF_APIENTRYP CopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + void (QOPENGLF_APIENTRYP CompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); + void (QOPENGLF_APIENTRYP CompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); + void (QOPENGLF_APIENTRYP FramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +}; + +class Q_GUI_EXPORT QOpenGLExtension_OES_texture_3D : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_OES_texture_3D(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); + void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); + void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); + void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); + void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_OES_texture_3D) +}; + +inline void QOpenGLExtension_OES_texture_3D::glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) +{ + Q_D(QOpenGLExtension_OES_texture_3D); + d->TexImage3DOES(target, level, internalformat, width, height, depth, border, format, type, pixels); +} + +inline void QOpenGLExtension_OES_texture_3D::glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) +{ + Q_D(QOpenGLExtension_OES_texture_3D); + d->TexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); +} + +inline void QOpenGLExtension_OES_texture_3D::glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_OES_texture_3D); + d->CopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height); +} + +inline void QOpenGLExtension_OES_texture_3D::glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) +{ + Q_D(QOpenGLExtension_OES_texture_3D); + d->CompressedTexImage3DOES(target, level, internalformat, width, height, depth, border, imageSize, data); +} + +inline void QOpenGLExtension_OES_texture_3D::glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) +{ + Q_D(QOpenGLExtension_OES_texture_3D); + d->CompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); +} + +inline void QOpenGLExtension_OES_texture_3D::glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + Q_D(QOpenGLExtension_OES_texture_3D); + d->FramebufferTexture3DOES(target, attachment, textarget, texture, level, zoffset); +} + +class QOpenGLExtension_OES_vertex_array_objectPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP BindVertexArrayOES)(GLuint array); + void (QOPENGLF_APIENTRYP DeleteVertexArraysOES)(GLsizei n, const GLuint *arrays); + void (QOPENGLF_APIENTRYP GenVertexArraysOES)(GLsizei n, GLuint *arrays); + GLboolean (QOPENGLF_APIENTRYP IsVertexArrayOES)(GLuint array); +}; + +class Q_GUI_EXPORT QOpenGLExtension_OES_vertex_array_object : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_OES_vertex_array_object(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glBindVertexArrayOES(GLuint array); + void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays); + void glGenVertexArraysOES(GLsizei n, GLuint *arrays); + GLboolean glIsVertexArrayOES(GLuint array); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_OES_vertex_array_object) +}; + +inline void QOpenGLExtension_OES_vertex_array_object::glBindVertexArrayOES(GLuint array) +{ + Q_D(QOpenGLExtension_OES_vertex_array_object); + d->BindVertexArrayOES(array); +} + +inline void QOpenGLExtension_OES_vertex_array_object::glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays) +{ + Q_D(QOpenGLExtension_OES_vertex_array_object); + d->DeleteVertexArraysOES(n, arrays); +} + +inline void QOpenGLExtension_OES_vertex_array_object::glGenVertexArraysOES(GLsizei n, GLuint *arrays) +{ + Q_D(QOpenGLExtension_OES_vertex_array_object); + d->GenVertexArraysOES(n, arrays); +} + +inline GLboolean QOpenGLExtension_OES_vertex_array_object::glIsVertexArrayOES(GLuint array) +{ + Q_D(QOpenGLExtension_OES_vertex_array_object); + return d->IsVertexArrayOES(array); +} + +class QOpenGLExtension_AMD_performance_monitorPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP GetPerfMonitorGroupsAMD)(GLint *numGroups, GLsizei groupsSize, GLuint *groups); + void (QOPENGLF_APIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); + void (QOPENGLF_APIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); + void (QOPENGLF_APIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); + void (QOPENGLF_APIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid *data); + void (QOPENGLF_APIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint *monitors); + void (QOPENGLF_APIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors); + void (QOPENGLF_APIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); + void (QOPENGLF_APIENTRYP BeginPerfMonitorAMD)(GLuint monitor); + void (QOPENGLF_APIENTRYP EndPerfMonitorAMD)(GLuint monitor); + void (QOPENGLF_APIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +}; + +class Q_GUI_EXPORT QOpenGLExtension_AMD_performance_monitor : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_AMD_performance_monitor(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups); + void glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); + void glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); + void glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); + void glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data); + void glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors); + void glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors); + void glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); + void glBeginPerfMonitorAMD(GLuint monitor); + void glEndPerfMonitorAMD(GLuint monitor); + void glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_AMD_performance_monitor) +}; + +inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorGroupsAMD(GLint *numGroups, GLsizei groupsSize, GLuint *groups) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GetPerfMonitorGroupsAMD(numGroups, groupsSize, groups); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCountersAMD(GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GetPerfMonitorGroupStringAMD(group, bufSize, length, groupString); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCounterStringAMD(GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname, GLvoid *data) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GetPerfMonitorCounterInfoAMD(group, counter, pname, data); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glGenPerfMonitorsAMD(GLsizei n, GLuint *monitors) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GenPerfMonitorsAMD(n, monitors); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glDeletePerfMonitorsAMD(GLsizei n, GLuint *monitors) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->DeletePerfMonitorsAMD(n, monitors); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glSelectPerfMonitorCountersAMD(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->SelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, countersList); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glBeginPerfMonitorAMD(GLuint monitor) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->BeginPerfMonitorAMD(monitor); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glEndPerfMonitorAMD(GLuint monitor) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->EndPerfMonitorAMD(monitor); +} + +inline void QOpenGLExtension_AMD_performance_monitor::glGetPerfMonitorCounterDataAMD(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten) +{ + Q_D(QOpenGLExtension_AMD_performance_monitor); + d->GetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten); +} + +class QOpenGLExtension_ANGLE_framebuffer_blitPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP BlitFramebufferANGLE)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +}; + +class Q_GUI_EXPORT QOpenGLExtension_ANGLE_framebuffer_blit : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_ANGLE_framebuffer_blit(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_ANGLE_framebuffer_blit) +}; + +inline void QOpenGLExtension_ANGLE_framebuffer_blit::glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + Q_D(QOpenGLExtension_ANGLE_framebuffer_blit); + d->BlitFramebufferANGLE(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); +} + +class QOpenGLExtension_ANGLE_framebuffer_multisamplePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP RenderbufferStorageMultisampleANGLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +}; + +class Q_GUI_EXPORT QOpenGLExtension_ANGLE_framebuffer_multisample : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_ANGLE_framebuffer_multisample(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_ANGLE_framebuffer_multisample) +}; + +inline void QOpenGLExtension_ANGLE_framebuffer_multisample::glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_ANGLE_framebuffer_multisample); + d->RenderbufferStorageMultisampleANGLE(target, samples, internalformat, width, height); +} + +class QOpenGLExtension_ANGLE_instanced_arraysPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP DrawArraysInstancedANGLE)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); + void (QOPENGLF_APIENTRYP DrawElementsInstancedANGLE)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + void (QOPENGLF_APIENTRYP VertexAttribDivisorANGLE)(GLuint index, GLuint divisor); +}; + +class Q_GUI_EXPORT QOpenGLExtension_ANGLE_instanced_arrays : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_ANGLE_instanced_arrays(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount); + void glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + void glVertexAttribDivisorANGLE(GLuint index, GLuint divisor); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_ANGLE_instanced_arrays) +}; + +inline void QOpenGLExtension_ANGLE_instanced_arrays::glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + Q_D(QOpenGLExtension_ANGLE_instanced_arrays); + d->DrawArraysInstancedANGLE(mode, first, count, primcount); +} + +inline void QOpenGLExtension_ANGLE_instanced_arrays::glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) +{ + Q_D(QOpenGLExtension_ANGLE_instanced_arrays); + d->DrawElementsInstancedANGLE(mode, count, type, indices, primcount); +} + +inline void QOpenGLExtension_ANGLE_instanced_arrays::glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) +{ + Q_D(QOpenGLExtension_ANGLE_instanced_arrays); + d->VertexAttribDivisorANGLE(index, divisor); +} + +class QOpenGLExtension_ANGLE_translated_shader_sourcePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP GetTranslatedShaderSourceANGLE)(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +}; + +class Q_GUI_EXPORT QOpenGLExtension_ANGLE_translated_shader_source : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_ANGLE_translated_shader_source(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_ANGLE_translated_shader_source) +}; + +inline void QOpenGLExtension_ANGLE_translated_shader_source::glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source) +{ + Q_D(QOpenGLExtension_ANGLE_translated_shader_source); + d->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source); +} + +class QOpenGLExtension_APPLE_framebuffer_multisamplePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP RenderbufferStorageMultisampleAPPLE)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); + void (QOPENGLF_APIENTRYP ResolveMultisampleFramebufferAPPLE)(void); +}; + +class Q_GUI_EXPORT QOpenGLExtension_APPLE_framebuffer_multisample : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_APPLE_framebuffer_multisample(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + void glResolveMultisampleFramebufferAPPLE(void); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_APPLE_framebuffer_multisample) +}; + +inline void QOpenGLExtension_APPLE_framebuffer_multisample::glRenderbufferStorageMultisampleAPPLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_APPLE_framebuffer_multisample); + d->RenderbufferStorageMultisampleAPPLE(target, samples, internalformat, width, height); +} + +inline void QOpenGLExtension_APPLE_framebuffer_multisample::glResolveMultisampleFramebufferAPPLE(void) +{ + Q_D(QOpenGLExtension_APPLE_framebuffer_multisample); + d->ResolveMultisampleFramebufferAPPLE(); +} + +class QOpenGLExtension_EXT_debug_labelPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP LabelObjectEXT)(GLenum type, GLuint object, GLsizei length, const GLchar *label); + void (QOPENGLF_APIENTRYP GetObjectLabelEXT)(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_debug_label : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_debug_label(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar *label); + void glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_debug_label) +}; + +inline void QOpenGLExtension_EXT_debug_label::glLabelObjectEXT(GLenum type, GLuint object, GLsizei length, const GLchar *label) +{ + Q_D(QOpenGLExtension_EXT_debug_label); + d->LabelObjectEXT(type, object, length, label); +} + +inline void QOpenGLExtension_EXT_debug_label::glGetObjectLabelEXT(GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label) +{ + Q_D(QOpenGLExtension_EXT_debug_label); + d->GetObjectLabelEXT(type, object, bufSize, length, label); +} + +class QOpenGLExtension_EXT_debug_markerPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP InsertEventMarkerEXT)(GLsizei length, const GLchar *marker); + void (QOPENGLF_APIENTRYP PushGroupMarkerEXT)(GLsizei length, const GLchar *marker); + void (QOPENGLF_APIENTRYP PopGroupMarkerEXT)(void); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_debug_marker : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_debug_marker(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glInsertEventMarkerEXT(GLsizei length, const GLchar *marker); + void glPushGroupMarkerEXT(GLsizei length, const GLchar *marker); + void glPopGroupMarkerEXT(void); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_debug_marker) +}; + +inline void QOpenGLExtension_EXT_debug_marker::glInsertEventMarkerEXT(GLsizei length, const GLchar *marker) +{ + Q_D(QOpenGLExtension_EXT_debug_marker); + d->InsertEventMarkerEXT(length, marker); +} + +inline void QOpenGLExtension_EXT_debug_marker::glPushGroupMarkerEXT(GLsizei length, const GLchar *marker) +{ + Q_D(QOpenGLExtension_EXT_debug_marker); + d->PushGroupMarkerEXT(length, marker); +} + +inline void QOpenGLExtension_EXT_debug_marker::glPopGroupMarkerEXT(void) +{ + Q_D(QOpenGLExtension_EXT_debug_marker); + d->PopGroupMarkerEXT(); +} + +class QOpenGLExtension_EXT_discard_framebufferPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_discard_framebuffer : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_discard_framebuffer(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_discard_framebuffer) +}; + +inline void QOpenGLExtension_EXT_discard_framebuffer::glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments) +{ + Q_D(QOpenGLExtension_EXT_discard_framebuffer); + d->DiscardFramebufferEXT(target, numAttachments, attachments); +} + +class QOpenGLExtension_EXT_multisampled_render_to_texturePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + void (QOPENGLF_APIENTRYP FramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_multisampled_render_to_texture : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_multisampled_render_to_texture(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + void glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_multisampled_render_to_texture) +}; + +inline void QOpenGLExtension_EXT_multisampled_render_to_texture::glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_EXT_multisampled_render_to_texture); + d->RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height); +} + +inline void QOpenGLExtension_EXT_multisampled_render_to_texture::glFramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) +{ + Q_D(QOpenGLExtension_EXT_multisampled_render_to_texture); + d->FramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples); +} + +class QOpenGLExtension_EXT_multi_draw_arraysPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); + void (QOPENGLF_APIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_multi_draw_arrays : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_multi_draw_arrays(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); + void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_multi_draw_arrays) +}; + +inline void QOpenGLExtension_EXT_multi_draw_arrays::glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) +{ + Q_D(QOpenGLExtension_EXT_multi_draw_arrays); + d->MultiDrawArraysEXT(mode, first, count, primcount); +} + +inline void QOpenGLExtension_EXT_multi_draw_arrays::glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) +{ + Q_D(QOpenGLExtension_EXT_multi_draw_arrays); + d->MultiDrawElementsEXT(mode, count, type, indices, primcount); +} + +class QOpenGLExtension_EXT_occlusion_query_booleanPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP GenQueriesEXT)(GLsizei n, GLuint *ids); + void (QOPENGLF_APIENTRYP DeleteQueriesEXT)(GLsizei n, const GLuint *ids); + GLboolean (QOPENGLF_APIENTRYP IsQueryEXT)(GLuint id); + void (QOPENGLF_APIENTRYP BeginQueryEXT)(GLenum target, GLuint id); + void (QOPENGLF_APIENTRYP EndQueryEXT)(GLenum target); + void (QOPENGLF_APIENTRYP GetQueryivEXT)(GLenum target, GLenum pname, GLint *params); + void (QOPENGLF_APIENTRYP GetQueryObjectuivEXT)(GLuint id, GLenum pname, GLuint *params); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_occlusion_query_boolean : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_occlusion_query_boolean(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glGenQueriesEXT(GLsizei n, GLuint *ids); + void glDeleteQueriesEXT(GLsizei n, const GLuint *ids); + GLboolean glIsQueryEXT(GLuint id); + void glBeginQueryEXT(GLenum target, GLuint id); + void glEndQueryEXT(GLenum target); + void glGetQueryivEXT(GLenum target, GLenum pname, GLint *params); + void glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_occlusion_query_boolean) +}; + +inline void QOpenGLExtension_EXT_occlusion_query_boolean::glGenQueriesEXT(GLsizei n, GLuint *ids) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + d->GenQueriesEXT(n, ids); +} + +inline void QOpenGLExtension_EXT_occlusion_query_boolean::glDeleteQueriesEXT(GLsizei n, const GLuint *ids) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + d->DeleteQueriesEXT(n, ids); +} + +inline GLboolean QOpenGLExtension_EXT_occlusion_query_boolean::glIsQueryEXT(GLuint id) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + return d->IsQueryEXT(id); +} + +inline void QOpenGLExtension_EXT_occlusion_query_boolean::glBeginQueryEXT(GLenum target, GLuint id) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + d->BeginQueryEXT(target, id); +} + +inline void QOpenGLExtension_EXT_occlusion_query_boolean::glEndQueryEXT(GLenum target) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + d->EndQueryEXT(target); +} + +inline void QOpenGLExtension_EXT_occlusion_query_boolean::glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + d->GetQueryivEXT(target, pname, params); +} + +inline void QOpenGLExtension_EXT_occlusion_query_boolean::glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) +{ + Q_D(QOpenGLExtension_EXT_occlusion_query_boolean); + d->GetQueryObjectuivEXT(id, pname, params); +} + +class QOpenGLExtension_EXT_robustnessPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + GLenum (QOPENGLF_APIENTRYP GetGraphicsResetStatusEXT)(void); + void (QOPENGLF_APIENTRYP ReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + void (QOPENGLF_APIENTRYP GetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, float *params); + void (QOPENGLF_APIENTRYP GetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_robustness : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_robustness(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + GLenum glGetGraphicsResetStatusEXT(void); + void glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); + void glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params); + void glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_robustness) +}; + +inline GLenum QOpenGLExtension_EXT_robustness::glGetGraphicsResetStatusEXT(void) +{ + Q_D(QOpenGLExtension_EXT_robustness); + return d->GetGraphicsResetStatusEXT(); +} + +inline void QOpenGLExtension_EXT_robustness::glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) +{ + Q_D(QOpenGLExtension_EXT_robustness); + d->ReadnPixelsEXT(x, y, width, height, format, type, bufSize, data); +} + +inline void QOpenGLExtension_EXT_robustness::glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, float *params) +{ + Q_D(QOpenGLExtension_EXT_robustness); + d->GetnUniformfvEXT(program, location, bufSize, params); +} + +inline void QOpenGLExtension_EXT_robustness::glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) +{ + Q_D(QOpenGLExtension_EXT_robustness); + d->GetnUniformivEXT(program, location, bufSize, params); +} + +class QOpenGLExtension_EXT_separate_shader_objectsPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP UseProgramStagesEXT)(GLuint pipeline, GLbitfield stages, GLuint program); + void (QOPENGLF_APIENTRYP ActiveShaderProgramEXT)(GLuint pipeline, GLuint program); + GLuint (QOPENGLF_APIENTRYP CreateShaderProgramvEXT)(GLenum type, GLsizei count, const GLchar **strings); + void (QOPENGLF_APIENTRYP BindProgramPipelineEXT)(GLuint pipeline); + void (QOPENGLF_APIENTRYP DeleteProgramPipelinesEXT)(GLsizei n, const GLuint *pipelines); + void (QOPENGLF_APIENTRYP GenProgramPipelinesEXT)(GLsizei n, GLuint *pipelines); + GLboolean (QOPENGLF_APIENTRYP IsProgramPipelineEXT)(GLuint pipeline); + void (QOPENGLF_APIENTRYP ProgramParameteriEXT)(GLuint program, GLenum pname, GLint value); + void (QOPENGLF_APIENTRYP GetProgramPipelineivEXT)(GLuint pipeline, GLenum pname, GLint *params); + void (QOPENGLF_APIENTRYP ProgramUniform1iEXT)(GLuint program, GLint location, GLint x); + void (QOPENGLF_APIENTRYP ProgramUniform2iEXT)(GLuint program, GLint location, GLint x, GLint y); + void (QOPENGLF_APIENTRYP ProgramUniform3iEXT)(GLuint program, GLint location, GLint x, GLint y, GLint z); + void (QOPENGLF_APIENTRYP ProgramUniform4iEXT)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); + void (QOPENGLF_APIENTRYP ProgramUniform1fEXT)(GLuint program, GLint location, GLfloat x); + void (QOPENGLF_APIENTRYP ProgramUniform2fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y); + void (QOPENGLF_APIENTRYP ProgramUniform3fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); + void (QOPENGLF_APIENTRYP ProgramUniform4fEXT)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + void (QOPENGLF_APIENTRYP ProgramUniform1ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); + void (QOPENGLF_APIENTRYP ProgramUniform2ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); + void (QOPENGLF_APIENTRYP ProgramUniform3ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); + void (QOPENGLF_APIENTRYP ProgramUniform4ivEXT)(GLuint program, GLint location, GLsizei count, const GLint *value); + void (QOPENGLF_APIENTRYP ProgramUniform1fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void (QOPENGLF_APIENTRYP ProgramUniform2fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void (QOPENGLF_APIENTRYP ProgramUniform3fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void (QOPENGLF_APIENTRYP ProgramUniform4fvEXT)(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void (QOPENGLF_APIENTRYP ProgramUniformMatrix2fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + void (QOPENGLF_APIENTRYP ProgramUniformMatrix3fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + void (QOPENGLF_APIENTRYP ProgramUniformMatrix4fvEXT)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + void (QOPENGLF_APIENTRYP ValidateProgramPipelineEXT)(GLuint pipeline); + void (QOPENGLF_APIENTRYP GetProgramPipelineInfoLogEXT)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_separate_shader_objects : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_separate_shader_objects(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program); + void glActiveShaderProgramEXT(GLuint pipeline, GLuint program); + GLuint glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar **strings); + void glBindProgramPipelineEXT(GLuint pipeline); + void glDeleteProgramPipelinesEXT(GLsizei n, const GLuint *pipelines); + void glGenProgramPipelinesEXT(GLsizei n, GLuint *pipelines); + GLboolean glIsProgramPipelineEXT(GLuint pipeline); + void glProgramParameteriEXT(GLuint program, GLenum pname, GLint value); + void glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint *params); + void glProgramUniform1iEXT(GLuint program, GLint location, GLint x); + void glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y); + void glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z); + void glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); + void glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x); + void glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y); + void glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); + void glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); + void glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value); + void glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value); + void glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value); + void glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value); + void glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value); + void glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + void glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + void glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); + void glValidateProgramPipelineEXT(GLuint pipeline); + void glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_separate_shader_objects) +}; + +inline void QOpenGLExtension_EXT_separate_shader_objects::glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->UseProgramStagesEXT(pipeline, stages, program); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glActiveShaderProgramEXT(GLuint pipeline, GLuint program) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ActiveShaderProgramEXT(pipeline, program); +} + +inline GLuint QOpenGLExtension_EXT_separate_shader_objects::glCreateShaderProgramvEXT(GLenum type, GLsizei count, const GLchar **strings) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + return d->CreateShaderProgramvEXT(type, count, strings); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glBindProgramPipelineEXT(GLuint pipeline) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->BindProgramPipelineEXT(pipeline); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glDeleteProgramPipelinesEXT(GLsizei n, const GLuint *pipelines) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->DeleteProgramPipelinesEXT(n, pipelines); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glGenProgramPipelinesEXT(GLsizei n, GLuint *pipelines) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->GenProgramPipelinesEXT(n, pipelines); +} + +inline GLboolean QOpenGLExtension_EXT_separate_shader_objects::glIsProgramPipelineEXT(GLuint pipeline) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + return d->IsProgramPipelineEXT(pipeline); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramParameteriEXT(program, pname, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint *params) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->GetProgramPipelineivEXT(pipeline, pname, params); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform1iEXT(GLuint program, GLint location, GLint x) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform1iEXT(program, location, x); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform2iEXT(program, location, x, y); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform3iEXT(program, location, x, y, z); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform4iEXT(program, location, x, y, z, w); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform1fEXT(program, location, x); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform2fEXT(program, location, x, y); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform3fEXT(program, location, x, y, z); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform4fEXT(program, location, x, y, z, w); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform1ivEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform2ivEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform3ivEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform4ivEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform1fvEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform2fvEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform3fvEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniform4fvEXT(program, location, count, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniformMatrix2fvEXT(program, location, count, transpose, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniformMatrix3fvEXT(program, location, count, transpose, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ProgramUniformMatrix4fvEXT(program, location, count, transpose, value); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glValidateProgramPipelineEXT(GLuint pipeline) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->ValidateProgramPipelineEXT(pipeline); +} + +inline void QOpenGLExtension_EXT_separate_shader_objects::glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) +{ + Q_D(QOpenGLExtension_EXT_separate_shader_objects); + d->GetProgramPipelineInfoLogEXT(pipeline, bufSize, length, infoLog); +} + +class QOpenGLExtension_EXT_texture_storagePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP TexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + void (QOPENGLF_APIENTRYP TexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + void (QOPENGLF_APIENTRYP TexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + void (QOPENGLF_APIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + void (QOPENGLF_APIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + void (QOPENGLF_APIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +}; + +class Q_GUI_EXPORT QOpenGLExtension_EXT_texture_storage : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_EXT_texture_storage(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + void glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + void glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + void glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); + void glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); + void glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_EXT_texture_storage) +}; + +inline void QOpenGLExtension_EXT_texture_storage::glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) +{ + Q_D(QOpenGLExtension_EXT_texture_storage); + d->TexStorage1DEXT(target, levels, internalformat, width); +} + +inline void QOpenGLExtension_EXT_texture_storage::glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_EXT_texture_storage); + d->TexStorage2DEXT(target, levels, internalformat, width, height); +} + +inline void QOpenGLExtension_EXT_texture_storage::glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) +{ + Q_D(QOpenGLExtension_EXT_texture_storage); + d->TexStorage3DEXT(target, levels, internalformat, width, height, depth); +} + +inline void QOpenGLExtension_EXT_texture_storage::glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) +{ + Q_D(QOpenGLExtension_EXT_texture_storage); + d->TextureStorage1DEXT(texture, target, levels, internalformat, width); +} + +inline void QOpenGLExtension_EXT_texture_storage::glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_EXT_texture_storage); + d->TextureStorage2DEXT(texture, target, levels, internalformat, width, height); +} + +inline void QOpenGLExtension_EXT_texture_storage::glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) +{ + Q_D(QOpenGLExtension_EXT_texture_storage); + d->TextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth); +} + +class QOpenGLExtension_IMG_multisampled_render_to_texturePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP RenderbufferStorageMultisampleIMG)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); + void (QOPENGLF_APIENTRYP FramebufferTexture2DMultisampleIMG)(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); +}; + +class Q_GUI_EXPORT QOpenGLExtension_IMG_multisampled_render_to_texture : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_IMG_multisampled_render_to_texture(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); + void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_IMG_multisampled_render_to_texture) +}; + +inline void QOpenGLExtension_IMG_multisampled_render_to_texture::glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + Q_D(QOpenGLExtension_IMG_multisampled_render_to_texture); + d->RenderbufferStorageMultisampleIMG(target, samples, internalformat, width, height); +} + +inline void QOpenGLExtension_IMG_multisampled_render_to_texture::glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) +{ + Q_D(QOpenGLExtension_IMG_multisampled_render_to_texture); + d->FramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples); +} + +class QOpenGLExtension_NV_coverage_samplePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP CoverageMaskNV)(GLboolean mask); + void (QOPENGLF_APIENTRYP CoverageOperationNV)(GLenum operation); +}; + +class Q_GUI_EXPORT QOpenGLExtension_NV_coverage_sample : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_NV_coverage_sample(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glCoverageMaskNV(GLboolean mask); + void glCoverageOperationNV(GLenum operation); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_NV_coverage_sample) +}; + +inline void QOpenGLExtension_NV_coverage_sample::glCoverageMaskNV(GLboolean mask) +{ + Q_D(QOpenGLExtension_NV_coverage_sample); + d->CoverageMaskNV(mask); +} + +inline void QOpenGLExtension_NV_coverage_sample::glCoverageOperationNV(GLenum operation) +{ + Q_D(QOpenGLExtension_NV_coverage_sample); + d->CoverageOperationNV(operation); +} + +class QOpenGLExtension_NV_draw_buffersPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP DrawBuffersNV)(GLsizei n, const GLenum *bufs); +}; + +class Q_GUI_EXPORT QOpenGLExtension_NV_draw_buffers : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_NV_draw_buffers(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glDrawBuffersNV(GLsizei n, const GLenum *bufs); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_NV_draw_buffers) +}; + +inline void QOpenGLExtension_NV_draw_buffers::glDrawBuffersNV(GLsizei n, const GLenum *bufs) +{ + Q_D(QOpenGLExtension_NV_draw_buffers); + d->DrawBuffersNV(n, bufs); +} + +class QOpenGLExtension_NV_fencePrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP DeleteFencesNV)(GLsizei n, const GLuint *fences); + void (QOPENGLF_APIENTRYP GenFencesNV)(GLsizei n, GLuint *fences); + GLboolean (QOPENGLF_APIENTRYP IsFenceNV)(GLuint fence); + GLboolean (QOPENGLF_APIENTRYP TestFenceNV)(GLuint fence); + void (QOPENGLF_APIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint *params); + void (QOPENGLF_APIENTRYP FinishFenceNV)(GLuint fence); + void (QOPENGLF_APIENTRYP SetFenceNV)(GLuint fence, GLenum condition); +}; + +class Q_GUI_EXPORT QOpenGLExtension_NV_fence : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_NV_fence(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glDeleteFencesNV(GLsizei n, const GLuint *fences); + void glGenFencesNV(GLsizei n, GLuint *fences); + GLboolean glIsFenceNV(GLuint fence); + GLboolean glTestFenceNV(GLuint fence); + void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params); + void glFinishFenceNV(GLuint fence); + void glSetFenceNV(GLuint fence, GLenum condition); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_NV_fence) +}; + +inline void QOpenGLExtension_NV_fence::glDeleteFencesNV(GLsizei n, const GLuint *fences) +{ + Q_D(QOpenGLExtension_NV_fence); + d->DeleteFencesNV(n, fences); +} + +inline void QOpenGLExtension_NV_fence::glGenFencesNV(GLsizei n, GLuint *fences) +{ + Q_D(QOpenGLExtension_NV_fence); + d->GenFencesNV(n, fences); +} + +inline GLboolean QOpenGLExtension_NV_fence::glIsFenceNV(GLuint fence) +{ + Q_D(QOpenGLExtension_NV_fence); + return d->IsFenceNV(fence); +} + +inline GLboolean QOpenGLExtension_NV_fence::glTestFenceNV(GLuint fence) +{ + Q_D(QOpenGLExtension_NV_fence); + return d->TestFenceNV(fence); +} + +inline void QOpenGLExtension_NV_fence::glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) +{ + Q_D(QOpenGLExtension_NV_fence); + d->GetFenceivNV(fence, pname, params); +} + +inline void QOpenGLExtension_NV_fence::glFinishFenceNV(GLuint fence) +{ + Q_D(QOpenGLExtension_NV_fence); + d->FinishFenceNV(fence); +} + +inline void QOpenGLExtension_NV_fence::glSetFenceNV(GLuint fence, GLenum condition) +{ + Q_D(QOpenGLExtension_NV_fence); + d->SetFenceNV(fence, condition); +} + +class QOpenGLExtension_NV_read_bufferPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP ReadBufferNV)(GLenum mode); +}; + +class Q_GUI_EXPORT QOpenGLExtension_NV_read_buffer : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_NV_read_buffer(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glReadBufferNV(GLenum mode); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_NV_read_buffer) +}; + +inline void QOpenGLExtension_NV_read_buffer::glReadBufferNV(GLenum mode) +{ + Q_D(QOpenGLExtension_NV_read_buffer); + d->ReadBufferNV(mode); +} + +class QOpenGLExtension_QCOM_alpha_testPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP AlphaFuncQCOM)(GLenum func, GLclampf ref); +}; + +class Q_GUI_EXPORT QOpenGLExtension_QCOM_alpha_test : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_QCOM_alpha_test(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glAlphaFuncQCOM(GLenum func, GLclampf ref); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_QCOM_alpha_test) +}; + +inline void QOpenGLExtension_QCOM_alpha_test::glAlphaFuncQCOM(GLenum func, GLclampf ref) +{ + Q_D(QOpenGLExtension_QCOM_alpha_test); + d->AlphaFuncQCOM(func, ref); +} + +class QOpenGLExtension_QCOM_driver_controlPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP GetDriverControlsQCOM)(GLint *num, GLsizei size, GLuint *driverControls); + void (QOPENGLF_APIENTRYP GetDriverControlStringQCOM)(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); + void (QOPENGLF_APIENTRYP EnableDriverControlQCOM)(GLuint driverControl); + void (QOPENGLF_APIENTRYP DisableDriverControlQCOM)(GLuint driverControl); +}; + +class Q_GUI_EXPORT QOpenGLExtension_QCOM_driver_control : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_QCOM_driver_control(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls); + void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); + void glEnableDriverControlQCOM(GLuint driverControl); + void glDisableDriverControlQCOM(GLuint driverControl); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_QCOM_driver_control) +}; + +inline void QOpenGLExtension_QCOM_driver_control::glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls) +{ + Q_D(QOpenGLExtension_QCOM_driver_control); + d->GetDriverControlsQCOM(num, size, driverControls); +} + +inline void QOpenGLExtension_QCOM_driver_control::glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString) +{ + Q_D(QOpenGLExtension_QCOM_driver_control); + d->GetDriverControlStringQCOM(driverControl, bufSize, length, driverControlString); +} + +inline void QOpenGLExtension_QCOM_driver_control::glEnableDriverControlQCOM(GLuint driverControl) +{ + Q_D(QOpenGLExtension_QCOM_driver_control); + d->EnableDriverControlQCOM(driverControl); +} + +inline void QOpenGLExtension_QCOM_driver_control::glDisableDriverControlQCOM(GLuint driverControl) +{ + Q_D(QOpenGLExtension_QCOM_driver_control); + d->DisableDriverControlQCOM(driverControl); +} + +class QOpenGLExtension_QCOM_extended_getPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP ExtGetTexturesQCOM)(GLuint *textures, GLint maxTextures, GLint *numTextures); + void (QOPENGLF_APIENTRYP ExtGetBuffersQCOM)(GLuint *buffers, GLint maxBuffers, GLint *numBuffers); + void (QOPENGLF_APIENTRYP ExtGetRenderbuffersQCOM)(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); + void (QOPENGLF_APIENTRYP ExtGetFramebuffersQCOM)(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); + void (QOPENGLF_APIENTRYP ExtGetTexLevelParameterivQCOM)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); + void (QOPENGLF_APIENTRYP ExtTexObjectStateOverrideiQCOM)(GLenum target, GLenum pname, GLint param); + void (QOPENGLF_APIENTRYP ExtGetTexSubImageQCOM)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); + void (QOPENGLF_APIENTRYP ExtGetBufferPointervQCOM)(GLenum target, GLvoid **params); +}; + +class Q_GUI_EXPORT QOpenGLExtension_QCOM_extended_get : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_QCOM_extended_get(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures); + void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers); + void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); + void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); + void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); + void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param); + void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); + void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_QCOM_extended_get) +}; + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetTexturesQCOM(textures, maxTextures, numTextures); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetBuffersQCOM(buffers, maxBuffers, numBuffers); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetRenderbuffersQCOM(renderbuffers, maxRenderbuffers, numRenderbuffers); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetFramebuffersQCOM(framebuffers, maxFramebuffers, numFramebuffers); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetTexLevelParameterivQCOM(texture, face, level, pname, params); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtTexObjectStateOverrideiQCOM(target, pname, param); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetTexSubImageQCOM(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels); +} + +inline void QOpenGLExtension_QCOM_extended_get::glExtGetBufferPointervQCOM(GLenum target, GLvoid **params) +{ + Q_D(QOpenGLExtension_QCOM_extended_get); + d->ExtGetBufferPointervQCOM(target, params); +} + +class QOpenGLExtension_QCOM_extended_get2Private : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP ExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders); + void (QOPENGLF_APIENTRYP ExtGetProgramsQCOM)(GLuint *programs, GLint maxPrograms, GLint *numPrograms); + GLboolean (QOPENGLF_APIENTRYP ExtIsProgramBinaryQCOM)(GLuint program); + void (QOPENGLF_APIENTRYP ExtGetProgramBinarySourceQCOM)(GLuint program, GLenum shadertype, GLchar *source, GLint *length); +}; + +class Q_GUI_EXPORT QOpenGLExtension_QCOM_extended_get2 : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_QCOM_extended_get2(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders); + void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms); + GLboolean glExtIsProgramBinaryQCOM(GLuint program); + void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_QCOM_extended_get2) +}; + +inline void QOpenGLExtension_QCOM_extended_get2::glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) +{ + Q_D(QOpenGLExtension_QCOM_extended_get2); + d->ExtGetShadersQCOM(shaders, maxShaders, numShaders); +} + +inline void QOpenGLExtension_QCOM_extended_get2::glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms) +{ + Q_D(QOpenGLExtension_QCOM_extended_get2); + d->ExtGetProgramsQCOM(programs, maxPrograms, numPrograms); +} + +inline GLboolean QOpenGLExtension_QCOM_extended_get2::glExtIsProgramBinaryQCOM(GLuint program) +{ + Q_D(QOpenGLExtension_QCOM_extended_get2); + return d->ExtIsProgramBinaryQCOM(program); +} + +inline void QOpenGLExtension_QCOM_extended_get2::glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length) +{ + Q_D(QOpenGLExtension_QCOM_extended_get2); + d->ExtGetProgramBinarySourceQCOM(program, shadertype, source, length); +} + +class QOpenGLExtension_QCOM_tiled_renderingPrivate : public QAbstractOpenGLExtensionPrivate +{ +public: + void (QOPENGLF_APIENTRYP StartTilingQCOM)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + void (QOPENGLF_APIENTRYP EndTilingQCOM)(GLbitfield preserveMask); +}; + +class Q_GUI_EXPORT QOpenGLExtension_QCOM_tiled_rendering : public QAbstractOpenGLExtension +{ +public: + QOpenGLExtension_QCOM_tiled_rendering(); + + bool initializeOpenGLFunctions() Q_DECL_FINAL; + + void glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); + void glEndTilingQCOM(GLbitfield preserveMask); + +protected: + Q_DECLARE_PRIVATE(QOpenGLExtension_QCOM_tiled_rendering) +}; + +inline void QOpenGLExtension_QCOM_tiled_rendering::glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) +{ + Q_D(QOpenGLExtension_QCOM_tiled_rendering); + d->StartTilingQCOM(x, y, width, height, preserveMask); +} + +inline void QOpenGLExtension_QCOM_tiled_rendering::glEndTilingQCOM(GLbitfield preserveMask) +{ + Q_D(QOpenGLExtension_QCOM_tiled_rendering); + d->EndTilingQCOM(preserveMask); +} + +#endif + +QT_END_NAMESPACE + +#endif // QT_NO_OPENGL + +#endif |