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Fixes: QTBUG-57909
Change-Id: I3ffe8ad25b97c6d29ea925707a3878d0e47ec9ac
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Android 5 doesn't extract the files from libs folder unless they are prefixed with "lib".
This patch sets a proper name for the plugin which will make gdb happy and it will also
avoid any name clashes.
If we rename the plugins when we copy them, gdb won't find them, therefore it can't load their
symbols.
On Android all the libs are in a single folder, so to make sure we don't have any name clashes,
we are prefixing the plugin name with it's relative path to qt folder (we replace / with _).
Fixes: QTBUG-78616
Change-Id: I7e0e67d65448532769d69f46b1856c029e2cf5cb
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Task-number: QTBUG-78862
Change-Id: If278bd55530081cbbdbab8dd6e14d86e28da558e
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Forcing users to go through a QVector, when in practice they almost
always want to source the data from an initializer list, a QVarLengthArray,
or a plain C array, is not ideal. Especially since we can reason about
the maximum number of elements in the vast majority of use cases for all
the affected lists. QRhiResource is also not copyable so we do not need
the usual machinery offered by containers. So switch to a
QVarLengthArray.
Note that a resource is not a container. The only operations we are
interested in is to be able to source data either via an initializer
list or by iterating on something, and to be able to extract the data,
in case a user wishes to set up another resource based on the existing
one.
In some cases a QVector overload is kept for source compatibility with
other modules (Qt Quick). These may be removed in the future.
Also do a similar QVector->QVarLengthArray change in the srb-related
data in the backends.
Change-Id: I6f5b2ebd8e75416ce0cca0817bb529446a4cb664
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Sad to see this go since the d pointer pattern with implicit sharing
would have been perfect for this class, had this been a public API.
However, as binary compatibility will not be a concern for QRhi classes,
it is wasteful to allocate memory on every QRhiShaderResourceBinding.
This allows users, such as Qt Quick, to use QRhiShaderResourceBinding as
a cheap, simple, value class, without having to invent their own
alternatives in performance critical places.
The change brings a not insignficant improvement in certain qmlbench scenes
(the ones with thousands of unbatched geometry nodes).
Change-Id: I6d1dced6498d9ad625f90ead78bc0a417ea99ed8
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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The expectation for it is to function identically to what we get with
QOpenGLShaderProgram. (same environment variables, same logging
categories, etc.).
QOpenGLProgramBinaryCache is now shared between the QOpenGL convenience
classes (like QOpenGLShaderProgram) and QRhi. To achieve more modularity
and to prepare for QOpenGLShaderProgram and friends moving out of QtGui,
this class cannot depend on QOpenGLShader* anymore. This involves adding
some minor conversions between QRhi and QOpenGL enums for example.
Change-Id: I2f4664e074823ea536281aea8006a6db159a7381
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Conflicts:
src/corelib/global/qrandom.cpp
src/corelib/io/qfileinfo.cpp
src/corelib/kernel/qeventdispatcher_win.cpp
src/corelib/kernel/qeventdispatcher_win_p.h
src/gui/text/qfontdatabase.cpp
src/platformsupport/fontdatabases/mac/qcoretextfontdatabase.mm
src/plugins/platforms/windows/qwindowsglcontext.cpp
src/testlib/qtestcase.cpp
Done-With: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Done-With: Edward Welbourne <edward.welbourne@qt.io>
Change-Id: I4893212471aa24be804c989a581810e2f714545c
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Change-Id: I879b62c55e4211d3e4e1a18f6699f26e3f5de1f8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Specify the type of the enum value SendPostedEventsWindowsTimerId
to be UINT_PTR to work with the g++ interpretation of enumeration
signedness and use the correct type for the returned timer id.
Fixes: QTBUG-78491
Change-Id: I7b3f306d3f60da7a21500ece5243ac90854ccf1a
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The test was found crashing with software rendering in Qt 5.7.
Removing the insignification revealed that there are failures
on WinRT as well, blacklist them for the moment.
Task-number: QTBUG-78802
Fixes: QTBUG-49630
Change-Id: Ib1a3efe69d7b63cdd98c6da364ab09e0e2dbdf62
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
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Fixes: QTBUG-538
Change-Id: Id06e316e7ae3d59b63b256ef565a1ad6dc5d9dd2
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
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...instead of the qt_ meta catalogs. The qt_ catalogs
are needed for backwards compatibility and depend on
translations for now deprecated modules, such as qtscript,
that might not be installed in the system. This causes
loading the translation to fail.
Instead of the qt_ catalogs, the examples should use the
translation files for the Qt modules used, here qtbase_.
Task-number: QTBUG-69203
Change-Id: I13f5a3d6653cef8379a712fbc02ec320eea4e51a
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Fixes detecting requested robustness for OpenGL < 4.0.
Fixes: QTBUG-78781
Change-Id: I6a10f3ed925dd05d5caa7d6b6e12935e27eed3e9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Some AMD CPUs (e.g. AMD A4-6250J and AMD Ryzen 3000-series) have a
failing random generation instruction, which always returns
0xffffffff, even when generation was "successful".
This code checks if hardware random generator generates four consecutive
equal numbers. If it does, then we probably have a failing one and
should disable it completely.
Change-Id: I38c87920ca2e8cce4143afbff5e453ce3845d11a
Fixes: QTBUG-69423
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Since iOS 13, the cascade list for the default UI font contains
meta-families for several writing systems, such as CJK. Since
these font families were never populated to the database, we ignored
them in Qt, and thus got missing glyphs for the characters in question.
The fix is to make sure these fonts are populated in the database.
It contains a partial backport of 922d195020d54d7e599d135f6a5e0338100e08f1,
which adds the qt_isFamilyPopulated() accessor to allow us to check
if the family has been populated in the font database. In Qt 5.14,
there is public API for this in QPlatformFontDatabase, so this is
a temporary resolution until then.
Fixes: QTBUG-77467
Change-Id: Ia9ebb8a19ad2367eb764ae1496a52966b465336b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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My commit 3e7463411e adjusted the focus widget by setting
QApplicationPrivate::focus_widget directly, while there is a method for
doing this properly, including setFocus_sys() and emitting signals.
Fixes: QTBUG-77364
Change-Id: I218acf7a9de39173d282ced46def4f65594f80b4
Reviewed-by: Florian Bruhin <qt-project.org@the-compiler.org>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The fix for QTBUG-35203 set the Alt+Right shortcut on the next
button, clobbering the Alt+N shortcut from parsing the text (similar
for other languages). Add a separate shortcut for Alt+Right since a
button may not have several shortcuts.
Amends 6714196f45fbae755b26a4b2406a7bbe066084dc.
Fixes: QTBUG-78604
Change-Id: I1367da739c35fbd011d11f850c9bc3915113c644
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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v3.29.0 is the latest and there is no indication as to when the next
release is so we will apply this separately for now and it can be
reverted once it is in a release that we ship with.
This patch is taken from https://www.sqlite.org/src/info/98357d8c1263920b
Change-Id: I82d398b093b67842a4369e3220c01e7eea30763a
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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[ChangeLog][QtSQL][sqlite] Updated to v3.29.0
Change-Id: Ibf61c829dcd24dc8cdf00f5b57078255b0ad5ef1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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On Windows, shortcut ".lnk" files are treated as symlinks, and
attribute queries on a shortcut file return the results for the
shortcut target.
Fixes: QTBUG-77523
Change-Id: I907a43cd9a714da288a2fffd15bada7eba37d3ba
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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moc extracts he name that is inthe Q_FLAG macro and that gets used in
qDebug(). As the documentation described, qDebug would have printed:
QFlags<LoadHints>(QLibrary::ResolveAllSymbolsHint)
which doesn't compile (though we could have partially specialized
QFlags<QFlags<E>> to be QFlags<E>). The semantically correct output is:
QFlags<LoadHint>(QLibrary::ResolveAllSymbolsHint)
which is what this change gets. The ideal output would be:
LoadHints(QLibrary::ResolveAllSymbolsHint)
But that's not a doc change.
Fixes: QTBUG-77216
Change-Id: I0635172f4f2a4c51a435fffd15b59a859886e90c
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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On exit, QLocale::codecForLocale() can return null as the codec may have
already been destroyed. In that case, pretend that Latin1 was the
locale, so any file name is acceptable. This matches QString:
QTextCodec *codec = QTextCodec::codecForLocale();
if (codec)
return codec->toUnicode(str, size);
#endif // textcodec
return fromLatin1(str, size);
Note that if we're wrong and the locale was *not* Latin1, files that you
had a name to may not be encoded or decoded the same way.
Fixes: QTBUG-78446
Change-Id: Iece6e011237e4ab284ecfffd15c54077728a17ca
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Fixes: QTBUG-78236
Change-Id: Iba060e7a24080cdc8f317ecb6dc616b2cd918acb
Reviewed-by: Christian Ehrlicher <ch.ehrlicher@gmx.de>
Reviewed-by: Konstantin Shegunov <kshegunov@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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The error was due to a compiler optimization bug, which is fixed
in 16.3.0.
This reverts commit 305f2c3aa6a2405f8fdeaa33f5d8c684e425f4ee.
Fixes: QTBUG-77239
Change-Id: Idfb86ad5c3ec026518f0713c41f7ad744ab4d5db
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Remove superfluous constructors.
Task-number: QTBUG-78604
Change-Id: I8a422cfeaaedf89ce310e06d5db80907cd1102d4
Reviewed-by: Jesus Fernandez <jsfdez@gmail.com>
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Fixes: QTBUG-15133
Change-Id: I86d77aec039fdfaf262ad056c944c7cfc30e0041
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Due to their sandboxed nature, UWP applications do not have access to
system settings like time zone.
Fixes: QTBUG-71185
Change-Id: I567a255f8adc18838fff79b81210faa094674722
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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This amends 9be66cb282dee1ce4380602a2f3caf5abfd144cf so that the
DialogButtonBoxLayout case is moved to be before the
MouseDoubleClickDistance one in case the fallthrough is triggered.
Change-Id: I843dad6b55ccffe6b6c275cd75587f04659e512f
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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A previous change modified hit testing in the non-client area of
fixed-size windows, in order to prevent showing a resize cursor when
the windows are not resizable (QTBUG-77220). The change assigned
HTCAPTION for any point over the entire title bar, including the top
bar buttons, which on Windows 7 classic or basic desktop caused these
buttons to become unresponsive. The present fix changes this behavior
to redefine only the outer sizing frame, while letting the rest of the
title bar be handled by DefWindowProc().
Fixes: QTBUG-78262
Change-Id: Id6e821a805c8333a67988f87c3727bed0c93290e
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Fixes GCC 9 warning.
Change-Id: I2a21d863267b444a29697aa026c21b47e3ac8382
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Spotted while grepping for 'imx'.
Change-Id: I24889929e58045d6bba8dd74f213eff3c0487c4c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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One of our compilers for emscripten coerces all signaling NaNs to
quiet ones, so won't do any actual signaling. Anyone relying on them
to do so shall be disappointed, so it's better that they know about it
at compile-time - or, at least, have the ability to find it out.
Put the signaling NaN producers (and remaining (test) code using them)
under the control of a feature that's disabled when numeric_limits
claims double has no signaling NaN. Assume the bootstrap library
doesn't need signaling NaNs. Sadly, until C++20 <bit>, there's no
contexpr way to test that alleged signalling and quiet NaNs are
actually distinct.
Added some auto-tests for signaling NaN, including that it's distinct
from quiet NaN. Any platform on which the last fails should disable
this feature.
Task-number: QTBUG-77967
Change-Id: I57e9d14bfe276732cd313887adc9acc354d88f08
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Revert surfacePixelSize() to be a getter only. With Metal this will
mean returning the "live" layer size (and so not the
layer.drawableSize), which is in line with what we expect with other
backends.
Instead, we leave it to the swapchain's buildOrResize() to "commit"
the size by setting drawableSize on the layer. With typical
application or Qt Quick logic this ensures that layer.drawableSize is
set once and stays static until we get to process the next resize - on
the rendering thread.
This of course would still mean that there was a race when a client
queries surfacePixelSize() to set the depth-stencil buffer size that
is associated with a swapchain. (because that must happen before
calling buildOrResize() according to the current semantics)
That can however be solved in a quite elegant way, it turns out,
because we already have a flag that indicates if a QRhiRenderBuffer is
used in combination with (and only in combination with) a
swapchain. If we simply say that setting the UsedWithSwapChainOnly
flag provides automatic sizing as well (so no setPixelSize() call is
needed), clients can simply get rid of the problematic
surfacePixelSize() query and everything works.
Task-number: QTBUG-78641
Change-Id: Ib1bfc9ef8531bcce033d1f1e5d4d5b4984d6d69f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I5408e53f90c1c19836c400659bac15a8690c6ae8
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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It can be important to see for example the adapter enumeration that is
printed when qt.rhi.general is enabled. Make it enabled by default in
the tests.
Change-Id: I7bd073781e176d9b17b5386c548e9f8a2e16c10f
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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When a layer is resized, e.g. during a window resize, the contents of
the layer may lag behind if the client doesn't fill the layer in
response to the window resize and corresponding expose event.
The default behavior is for Core Animation to stretch the content
to fill the layer, but this results in the content "jumping" back
and forth when the content then picks up the new size and fills
the layer.
Instead we tell Core Animation to fix the content to the top left
corner. If a layer is sized up without a corresponding layer contents
update this will result in missing/transparent pixels in the bottom
or right part of the layer, explicitly showing what the result of
the missing paint is. During debugging we also highlight this area
by adding a magenta background color to the layer.
Conversely, if the layer is sized down we don't need to resize it,
we can just keep the fixed top left position, and the content will
stay in place during the resize. This allows for optimizations
during window resizing, where we don't need to allocate new
buffers if the old buffer is larger than the new one.
Change-Id: I265b57e3a0ddff8bbcda3af5d670cd8c3b00b181
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Change-Id: I32de4610a2aebbc7e0adcad9bb3440683cae5906
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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We should detect the cases where there's already a delegate, and
setting up the delegate before the layer is added makes sense.
Change-Id: I67896cbc96d11ce9a3826fd8aa0e5e104a83a21c
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I10d972254c02de8789e64c8503861d51764a1633
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I333e2bfe4a25bfbfebef7b2ec30a600fd441c9a9
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I29881b379481287b4938e47fc06405c918aa39a3
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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It is present in standardPixmap but missing from standardIcon resulting in
QMessageBox using the fallback PNG provided by Qt for the "No" button.
Change-Id: If4f14c7de26eb32277cd19a7be75360dba4f4e29
Reviewed-by: Christian Ehrlicher <ch.ehrlicher@gmx.de>
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Not much different from i.MX6, apart from switching to aarch64 and the
appropriate tune flags.
[ChangeLog][Platform Specific Changes][Linux] Added a device spec for
64-bit i.MX8 systems (Vivante graphics stack)
Change-Id: I1fe939fca87d5f3031cefbf43fa359aeeaf44752
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Forgot the _p suffix.
Change-Id: I48225418fd40d45020b016b59578fcc1944d15c0
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Change-Id: I077ba12b406f662ba22b2f2cddf0171963335739
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Change-Id: I751802d3f9f389e80cbb9aabcdb637d4742d3832
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Various methods were undocumented and even one that was lacked a \since 5.14
Change-Id: I1e65ed1bb9c5b9de06210d7e18af36539aafc4ec
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: I2e6c27953ecce95df3ac4868a6d953596ba115f2
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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This was visible in the triquadcube test when enabling transparent window
background: the cube on the left was rendered incorrectly because alpha
was not written out due to not setting glColorMask() back to the defaults
when switching to another pipeline.
Change-Id: I7a8c94072e0b68a58fffcc8c1a200e3940dcad44
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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