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* Add support for OpenGL ES 3.2 in QOpenGLExtraFunctionsLaszlo Agocs2017-06-302-0/+54
Follow the usual pattern: Add a config test and automatic include of GLES3/gl32.h if there is a GLES 3.2 capable header+lib at build time. Then, regardless of this being enabled, expose all new 3.2 API functions in QOpenGLExtraFunctions and resolve them dynamically at run time. This way 3.2 functions will be available when deployed to a 3.2 capable system (or OpenGL 3/4.x with the functions in question available) regardless of what was present in the sysroot at build time. Change-Id: Ia52551f3178591e1e56ceac8e45d89c6b13f4927 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>