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* OpenGL examples: Introduce QCommandLineParserFriedemann Kleint2017-09-051-4/+23
| | | | | | Task-number: QTBUG-60626 Change-Id: I6d102327c89206fcdce10f3ac04e112270b11ad2 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Unify license header usage.Jani Heikkinen2016-03-291-3/+13
| | | | | | | | | Update files using old header.LGPL3 to header.LGPL Update files using old FDL template to use new one Update files using old BSD template to use new one Change-Id: I36a78272516f9953d02956522f285b40adfc8915 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Port examples/opengl to new connection syntax.Friedemann Kleint2015-09-021-2/+2
| | | | | Change-Id: I486a4a2326bf57ec5ea08bccdcef79c3e5553db5 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Updated BSD licensed file headersJani Heikkinen2015-02-151-3/+3
| | | | | Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-5/+5
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Make hellowindow multi display capable on embeddedLaszlo Agocs2014-10-161-5/+13
| | | | | | | | | | | | | | | | | Platforms like eglfs allow a single window per screen. Thus the behavior of --multiple is not suitable since it tries to open multiple windows on the primary screen. Instead, introduce --multiscreen. Add also --timeout to quit the app after 10 seconds. This is essential on platforms that do not have windows with decorations that can be used to close windows. With eglfs' kms/drm hooks, starting with --multiscreen will now show a rotating logo on all connected displays, with some random background color. Change-Id: I53f2651f05620e752c289038a9b3ff4508273173 Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com> Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* Modernize the OpenGL examplesLaszlo Agocs2014-08-121-5/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Change them to use QOpenGLWidget and QOpenGLTexture. Advocate also the usage of VBOs. Hopeless examples, that rely on the fixed pipeline and will not compile or work in ES and dynamic builds, are moved to a "legacy" directory. The documentation pages for these are removed. This long due change avoids the confusion newcomers experience when trying to get started with Qt 5 and OpenGL. hellowindow's behavior is changed to open a single window only by default. The old default behavior, that opened three windows on platforms that supported both MultipleWindows & ThreadedOpenGL, can be requested by passing --multiple. --single is removed since it is the default now. This plays much nicer with drivers that have issues with threading. In addition, say hello to hellogl2. This is the old hellogl example updated to use QOpenGLWidget and OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets containing the OpenGL widgets. This helps testing the behavior when the top-level of the QOpenGLWidget changes and provides a very important example of how to do proper resource management in this case. (must use aboutToBeDestroyed() of the context, since the context goes away and is replaced by a new one on every dock/undock) As a bonus, the logo is now real 3D, no more orthographic nonsense. Launch with --multisample to request 4x MSAA. Launch with --coreprofile to request 3.2 Core. In this particular example the shaders are present in both versions and there is a VAO so the application is functional with core profile contexts. Change-Id: Id780a80cb0708ef164cc172450ed74050f065596 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Do not attempt to open multiple windows in hellowindow on embeddedLaszlo Agocs2014-03-061-2/+3
| | | | | | | | | | Platforms like eglfs will not allow opening more than one OpenGL-based window. To prevent aborting the hellowindow example when invoked without --single, enhance the capability check to include also WindowManagement in addition to ThreadedOpenGL. Change-Id: I147d90b31d9fd94912c36339d36af3f311aaa874 Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* hellowindow: Request multisampling only when told soLaszlo Agocs2013-09-101-1/+2
| | | | | | | | | | Similarly to qmlscene, multisampling will only be requested when passing --multisample on the command line. This is useful because (1) multisampling is not really needed by this app and (2) it helps with broken drivers that advertise MSAA configs but break when using them. Change-Id: I50ff0db80843f488899901ab796eee588b62078b Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Polish code of some opengl exampleshjk2012-12-281-9/+11
| | | | | Change-Id: If24ae1845176fc525cf6a239a5079f4802f8df3f Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Rename all QWindow properties that have "window" in themShawn Rutledge2012-11-071-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | windowTitle, windowModality, windowIcon and so on are named that way to be similar to the ones in QWidget. However QQuickWindow inherits all of the declared properties, and we would like to have shorter property names in QML. If you are working with a Window then it's obvious the title property is the window title. Unfortunately, there must be patches in many other modules which depend on this one. In order to avoid the need to merge them all at the same time, there is also patch https://codereview.qt-project.org/#change,39001 which temporarily adds backwards-compatible accessors, which can be removed after the other modules are able to build without them. We should not rename windowState to state, because in QML, state usually drives the state machine for animation transitions etc. (although QWindow is not an Item, a user might get confused about it). Related patches are https://codereview.qt-project.org/#change,39001 https://codereview.qt-project.org/#change,37764 https://codereview.qt-project.org/#change,37765 https://codereview.qt-project.org/#change,37766 https://codereview.qt-project.org/#change,37762 Change-Id: Ie4424ec15fbdef6b29b137f90a2ae33f173edd21 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-6/+6
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* OpenGL/HelloWindow example: Fix resource leaks.Friedemann Kleint2012-05-251-5/+15
| | | | | Change-Id: Icf776b5581b3a632e8cef19af1059503146c158c Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Added multi-screen support to hellowindow example.Samuel Rødal2011-12-061-7/+32
| | | | | Change-Id: I025de342952bffeffa0705eb4cfcf869f32241cc Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Polish the HelloWindow example.Friedemann Kleint2011-11-281-1/+5
| | | | | | | | - Add window menu (enabling the close button on Windows) - Query threaded Open GL capability. Change-Id: I938f154e242dba584e2f597ac44294ab5d3b7141 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Added command line argument to make hellowindow example single window.Samuel Rødal2011-11-211-19/+25
| | | | | | | | Useful when testing on embedded platforms with no support for multiple top-level windows. Change-Id: I212ca69c3f5d5d338e860169b14e3f9f3951712b Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
* Add missing license headersJason McDonald2011-09-151-0/+40
| | | | | | | | | Examples get the BSD license header. Change-Id: I4802cc00815c69e2f113aa8973d61203357212e3 Reviewed-on: http://codereview.qt-project.org/4849 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Make the hellowindow example multi-threaded to stress the GL backend.Samuel Rødal2011-08-191-4/+36
| | | | | | | Change-Id: I9e158c0889b050f9ed76ea21176102fc792eef83 Reviewed-on: http://codereview.qt.nokia.com/3150 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
* QWindowContext / QWindowFormat refactor.Samuel Rødal2011-06-101-2/+7
| | | | | | | | | | | | | To enable having a single GL context used for multiple drawables we need to de-couple the context class a bit more from the window class in the plugin API. Now contexts are created stand-alone based on a GL format and a share context, and when calling makeCurrent() a desired surface is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all support this use case. QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed to QGuiGLFormat. We have the ability to introduce a pbuffer or similar other offscreen GL drawable abstraction in the future.
* Added QWindow example in examples/opengl/hellowindow.Samuel Rødal2011-04-281-0/+13
(cherry picked from commit 712f5fe0acc7ef73117151cd8206a0d4f5d01428)