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* Remove usages of deprecated APIs of qtbase/guiSona Kurazyan2019-07-131-2/+2
| | | | | | | | | | | | | | | - Replaced the usages of deprecated APIs by corresponding alternatives in the library code and documentation. - Modified the tests to make them build when deprecated APIs disabled: * Made the the parts of the tests testing the deprecated APIs to be compiled conditionally, only when the corresponding methods are enabled. * If the test-case tests only the deprecated API, but not the corresponding replacement, added tests for the replacement. Change-Id: Ic38245015377fc0c8127eb5458c184ffd4b450f1 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* examples: port away from Java-style iteratorsMarc Mutz2019-05-231-5/+1
| | | | | | | | | | | There's no reason to use them here, the Mutable is misleading in a few instances, ranged-for is much simpler, and more future-proof. Change-Id: Ifd5eaae95bbaa0b4cf0f435e6cfee6d778817b44 Reviewed-by: David Faure <david.faure@kdab.com>
* Examples: cleanup foreach usageChristian Ehrlicher2019-02-021-1/+1
| | | | | | | Replace deprecated foreach macro with range-based for loop Change-Id: If919ba1d1d4acddfc1c5460ce7aebf8c49e3ac38 Reviewed-by: Paul Wicking <paul.wicking@qt.io>
* Change almost all other uses of qrand() to QRandomGeneratorThiago Macieira2017-11-082-10/+12
| | | | | | | | | | | | | | | | | | | The vast majority is actually switched to QRandomGenerator::bounded(), which gives a mostly uniform distribution over the [0, bound) range. There are very few floating point cases left, as many of those that did use floating point did not need to, after all. (I did leave some that were too ugly for me to understand) This commit also found a couple of calls to rand() instead of qrand(). This commit does not include changes to SSL code that continues to use qrand() (job for someone else): src/network/ssl/qsslkey_qt.cpp src/network/ssl/qsslsocket_mac.cpp tests/auto/network/ssl/qsslsocket/tst_qsslsocket.cpp Change-Id: Icd0e0d4b27cb4e5eb892fffd14b5285d43f4afbf Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Use qtConfig throughout in qtbaseLars Knoll2016-08-191-1/+1
| | | | | | | | | | | Use the new qtConfig macro in all pro/pri files. This required adding some feature entries, and adding {private,public}Feature to every referenced already existing entry. Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4 Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Examples: Replace 'Q_DECL_OVERRIDE' by 'override'hjk2016-06-151-7/+7
| | | | | | | | Examples should demonstrate best practice, and we can use the keyword directly nowadays. Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4 Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
* Unify license header usage.Jani Heikkinen2016-03-295-15/+65
| | | | | | | | | Update files using old header.LGPL3 to header.LGPL Update files using old FDL template to use new one Update files using old BSD template to use new one Change-Id: I36a78272516f9953d02956522f285b40adfc8915 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Make OpenGL legacy examples hellogl and overpainting work with Dynamic GL.Friedemann Kleint2015-05-233-3/+6
| | | | | | | | Call GL functions using QOpenGLFunctions_1_1. Task-number: QTBUG-46103 Change-Id: I1cbacf9c192c17d96d96aa861bb16e2918a0c053 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Fix exclusion for legacy Open GL examples.Friedemann Kleint2015-05-151-5/+1
| | | | | | | | | Add dynamic GL and remove warning about ANGLE since that package no longer exists. Task-number: QTBUG-46103 Change-Id: Icf93d1105434395a3c9ad61bb8c921fcedfc7137 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Set correct target.path for legacy GL examplesMorten Johan Sørvig2015-05-141-1/+1
| | | | | | | | | | | | Fix Library not loaded/image not found error on application startup. With @rpath enabled (commit 6e18f57a) qmake now requires a correct target.path in order to emit correct -rpath @loader_path linker directives. Change-Id: Ia32b038ad2d64819477be5cd9d1ed36768e2251b Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
* Updated BSD licensed file headersJani Heikkinen2015-02-155-15/+15
| | | | | Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-115-25/+25
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Modernize the OpenGL examplesLaszlo Agocs2014-08-126-0/+639
Change them to use QOpenGLWidget and QOpenGLTexture. Advocate also the usage of VBOs. Hopeless examples, that rely on the fixed pipeline and will not compile or work in ES and dynamic builds, are moved to a "legacy" directory. The documentation pages for these are removed. This long due change avoids the confusion newcomers experience when trying to get started with Qt 5 and OpenGL. hellowindow's behavior is changed to open a single window only by default. The old default behavior, that opened three windows on platforms that supported both MultipleWindows & ThreadedOpenGL, can be requested by passing --multiple. --single is removed since it is the default now. This plays much nicer with drivers that have issues with threading. In addition, say hello to hellogl2. This is the old hellogl example updated to use QOpenGLWidget and OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets containing the OpenGL widgets. This helps testing the behavior when the top-level of the QOpenGLWidget changes and provides a very important example of how to do proper resource management in this case. (must use aboutToBeDestroyed() of the context, since the context goes away and is replaced by a new one on every dock/undock) As a bonus, the logo is now real 3D, no more orthographic nonsense. Launch with --multisample to request 4x MSAA. Launch with --coreprofile to request 3.2 Core. In this particular example the shaders are present in both versions and there is a VAO so the application is functional with core profile contexts. Change-Id: Id780a80cb0708ef164cc172450ed74050f065596 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>