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* QDateTime: use the more efficient currentMSecsSinceEpoch()Thiago Macieira2016-07-021-1/+1
| | | | | | | ... instead of creating a QDateTime object. Change-Id: Ib57b52598e2f452985e9fffd145a36911de4fa9a Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
* Unify license header usage.Jani Heikkinen2016-03-291-3/+13
| | | | | | | | | Update files using old header.LGPL3 to header.LGPL Update files using old FDL template to use new one Update files using old BSD template to use new one Change-Id: I36a78272516f9953d02956522f285b40adfc8915 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Updated BSD licensed file headersJani Heikkinen2015-02-151-3/+3
| | | | | Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-5/+5
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* QOpenGLWindow example: Remove unused codeKai Koehne2015-01-131-2/+1
| | | | | Change-Id: Ide47a9edf726298b2032e45d6865511801f94fcb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Fix a couple of bugs in the QOpenGLWindow exampleJørgen Lind2015-01-101-7/+8
| | | | | | | Also make the fragment shader a bit simpler Change-Id: Ie50940da0a4f896504c9f5962cdb6c455983302f Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Avoid transparency in qopenglwindow exampleLaszlo Agocs2014-08-141-1/+1
| | | | | | | | | On systems that give alpha configs by default writing alpha values of less than 1.0 is a bad idea since it will lead to the content behind the window becoming visible, even though this is not the example's intention. Change-Id: I23cdfc1fb78d77b1cbc192d2aba5d6665a7acfcc Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Clean up the QOpenGLWindow exampleLaszlo Agocs2014-08-071-6/+6
| | | | | | | | | 1. Use includes without module prefixes, as is the custom in examples. 2. No inline functions to make it more readable. 3. Pause animation on pressing P and document our signal connection a bit more. Change-Id: I68dc3d4c74b639cf3fec17b63b7f49626db58bdb Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Introduce QOpenGLWindowLaszlo Agocs2014-08-051-0/+201
[ChangeLog] Added QOpenGLWindow. This serves as a convenience class for creating windows showing OpenGL content via an API similar to QGLWidget and without any widget dependencies. Done-with: Jorgen Lind <jorgen.lind@digia.com> Task-number: QTBUG-36899 Change-Id: I52e9bc61acb129dbfd3841b3adeffab2dbcf7f05 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>