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* QOpenGLWindow example: use std::unique_ptr instead of QScopedPointerMarc Mutz2019-07-251-4/+7
| | | | | | | | | | | | QScopedPointer is scheduled for deprecation, and can't decide whether it wants to be a scoped, or a unique pointer. The use of a unique_ptr members requires that the destructor be out-of-line, since the payload classes are only forward-declared in the header file. Change-Id: Id0dcdde52cb3adc30d3051d2eed1d24c76154921 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
* Modernize the "filesystemwatcher" featureLiang Qi2018-09-271-1/+3
| | | | | | Change-Id: If030b56ad97e047d89d442629262b4839df306d4 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
* Unify license header usage.Jani Heikkinen2016-03-291-3/+13
| | | | | | | | | Update files using old header.LGPL3 to header.LGPL Update files using old FDL template to use new one Update files using old BSD template to use new one Change-Id: I36a78272516f9953d02956522f285b40adfc8915 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Updated BSD licensed file headersJani Heikkinen2015-02-151-3/+3
| | | | | Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-5/+5
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Clean up the QOpenGLWindow exampleLaszlo Agocs2014-08-071-8/+8
| | | | | | | | | 1. Use includes without module prefixes, as is the custom in examples. 2. No inline functions to make it more readable. 3. Pause animation on pressing P and document our signal connection a bit more. Change-Id: I68dc3d4c74b639cf3fec17b63b7f49626db58bdb Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Introduce QOpenGLWindowLaszlo Agocs2014-08-051-0/+78
[ChangeLog] Added QOpenGLWindow. This serves as a convenience class for creating windows showing OpenGL content via an API similar to QGLWidget and without any widget dependencies. Done-with: Jorgen Lind <jorgen.lind@digia.com> Task-number: QTBUG-36899 Change-Id: I52e9bc61acb129dbfd3841b3adeffab2dbcf7f05 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>