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* Move QOpenGLWidget from QtOpenGL to its own moduleJohan Klokkhammer Helsing2020-02-181-1/+1
| | | | | | | | Same pattern as QtQuickWidgets. Gets rid of QtOpenGL's dependency on QtWidgets. Task-number: QTBUG-74409 Change-Id: I4f9b55c23e25a1e0519734037b768a16e870c7d2 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Move QOpenGLWidget from QtWidgets to QtOpenGLJohan Klokkhammer Helsing2019-12-121-1/+1
| | | | | | Task-number: QTBUG-74409 Change-Id: I98a4f8a9e1d439bfdc24eb2910385273cedecd29 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Make QOpenGLWidget publicLaszlo Agocs2014-08-011-0/+11
QOpenGLWidget is now public. In addition Qt::WA_AlwaysStackOnTop is introduced to support the special case of semi-transparent QOpenGLWidget or QQuickWidget on top of regular widgets. hellogl_es2 becomes the qopenglwidget example. This example performs painting both via QPainter and native GL commands and has the OpenGL widget combined with other, normal widgets. The widget stack receives some changes when it comes to renderToTexture widgets like QQuickWidget and QOpenGLWidget. Calling update() will now result in a paint event, which is essential for QOpenGLWidget since we want it to behave like a regular widget. The dirty region handling is extended specially for such widgets due to performance reasons. (an OpenGL content update must not result in any backingstore painting, and is thus handled as a different kind of dirtiness) [ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget. Task-number: QTBUG-36899 Task-number: QTBUG-40086 Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>