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* Make QT_CPU_FEATURES a map of features based on architectureTor Arne Vestbø2013-04-131-0/+3
| | | | | | | | | | | | | For now there's only one architecture per host/target, but this will change once we start detecting the CPU features for both device and simulator on iOS. For convenience we set QT_CPU_FEATURES to the resolved value of the current architecture, so that simd.prf still can use QT_CPU_FEATURES directly. Change-Id: I28e8b339a5c30a630e276165254dba09a3da6940 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
* mark a bunch of features as internalOswald Buddenhagen2012-12-121-0/+11
| | | | | Change-Id: I5ad28827ff317985414e859263af85ceec31207c Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
* Pass NEON_ASM directly to SOURCES.Rafael Roquetto2012-08-181-1/+2
| | | | | | | | | This guarantees that qmake gives them the proper flags (non C++) while building these asm files. Change-Id: I41150f543b8fac81bcd0da963b4d0e0a19b9db2f Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
* Add a .prf file for SIMD qmake variables.Michael Goddard2012-08-011-0/+273
So you can get AVX/NEON etc source compiled by assigning to the corresponding variable (e.g. AVX_SOURCES). This was previously used in just the gui module, but other external modules might like it too. Change-Id: I51aa64760c469c7dc4c71e6f089c2ddef4f509c5 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>