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Change-Id: Id968fd2302e3ff7b4d1a20cd8dd1f4d789588511
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Task-number: QTBUG-90219
Change-Id: I382f59edbc869fd4f3557411264f290e9fd5dee5
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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This partially reverts 9bad3508fccb058261d47e023400868147f2d733.
Disable -Wsuggest-override for gcc when including the header
instead.
Change-Id: Id2507ce731da62bbd64aa6477b181735ba62adc1
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I88000e82ecbdc55e621dc8e22aff5e8f55cf9d0e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Simply rename the function in order to not clash with aligned_alloc()
that is marked as 10.15 only (and thus would need annotation etc.) in
the 10.15 SDK. (note that aligned_alloc is a C11 function which was
presumably not present in earlier SDKs, by renaming our own version
everyone will be happy, hopefully)
Change-Id: Iee400d81df6a0af4fa2129358ed27b049720685b
Pick-to: 5.15
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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...until some day someone investigates what is exactly the problem with the
sdk that ships with mingw.
Task-number: QTBUG-76424
Change-Id: I64869a4fbb07a64cfc1430234d732e143fefe720
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The Vulkan backend of QRhi relies on vk_mem_alloc.h from AMD in order
to get a stable, performant, and tested GPU memory allocator. It is not
unthinkable that we will move away from this in the future, especially
considering that a potential future D3D12 backend may need a similar
solution, but until then this will do.
Change-Id: I198a898f216d0795b4bf339ccea80b0cd2efbabc
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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