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* Revert "Fix compilation with icc, converting between egl's and gl's Error types"Oliver Wolff2019-03-201-2/+1
| | | | | | | | | | | | | The patch causes an Assert on close and thus cannot be used as is. I do not have ICC available to try to come up with an alternative solution so the patch is reverted for the time being. This reverts commit 93a78799c3df7c8859b2d9addad45bb4a535dc97. Fixes: QTBUG-74467 Change-Id: Ic572dfa667a479686675eb3f9066d133657b4499 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Yuhang Zhao <2546789017@qq.com>
* Fix compilation with icc, converting between egl's and gl's Error typesYuhang Zhao2019-02-181-1/+2
| | | | | | | | | | | | | | Each has two constructors from the other, one copying the other moving; and this leads to an ambiguous overload when converting Texture::onDestroy()'s gl::error to the egl::Error that gl::Context::onDestroy() returns. Passing the value through a temporary prevents the move-constructor from being attempted and saves the day. Thanks to Ville Voutilainen for suggesting the fix. Fixes: QTBUG-73698 Change-Id: I628173399a73cee2e253201bc3e8d3e6477a2fbf Reviewed-by: Oliver Wolff <oliver.wolff@qt.io> Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
* Update ANGLE to chromium/3280Miguel Costa2018-10-1343-2009/+3765
| | | | | Change-Id: I0802c0d7486f772d361f87a544d6c5af937f4ca1 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Update ANGLE to chromium/2651Oliver Wolff2016-04-2537-1089/+2454
| | | | | Change-Id: I1cd32b780b1a0b913fab870e155ae1f4f9ac40d7 Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
* Upgrade ANGLE to 2.1~99f075dade7cAndrew Knight2015-04-0939-0/+9937
This aligns with Chromium branch 2356. This version brings more complete OpenGL ES 3 support as well as various bug fixes and performance improvements. The following changes were made to earlier patches: -0000-General-fixes-for-ANGLE-2.1 Removed. All changes are now handled elsewhere. +0001-ANGLE-Improve-Windows-Phone-support Consolidated remaining parts from 0009/0010. +0002-ANGLE-Fix-compilation-with-MinGW Remaining issues from patch 0016. +0003-ANGLE-Fix-compilation-with-MSVC2010 Remaining issues from patch 0015. +0004-ANGLE-Dynamically-load-D3D-compiler-from-list Renamed from patch 0008. +0005-ANGLE-Add-support-for-querying-platform-device Renamed from patch 0013. -0004-Make-it-possible-to-link-ANGLE-statically-for-single Removed. Fixed by adding defines to project files. -0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t Renamed to patch 0005. -0009-ANGLE-Support-WinRT Removed. Mostly fixed upstream; remaining parts in patch 0001. -0010-ANGLE-Enable-D3D11-for-feature-level-9-cards Removed. Mostly fixed upstream; remaining parts in patch 0001. -0012-ANGLE-fix-semantic-index-lookup Removed. Fixed upstream. -0013-ANGLE-Add-support-for-querying-platform-device Renamed to patch 0005. -0014-Let-ANGLE-use-multithreaded-devices-if-necessary Removed. No longer needed. -0015-ANGLE-Fix-angle-d3d11-on-MSVC2010 Moved remaining parts to patch 0003. -0016-ANGLE-Fix-compilation-with-MinGW-D3D11 Moved remaining parts to patch 0002. -0017-ANGLE-Fix-compilation-with-D3D9 Removed. Fixed upstream. -0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11 Removed. Fixed upstream. -0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt Removed. Fixed upstream. -0020-ANGLE-Do-not-use-std-strlen Removed. Fixed upstream. -0020-ANGLE-Fix-compilation-with-MSVC2013-Update4 Removed. Fixed upstream. [ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch 2356 (2.1~99f075dade7c). Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158 Task-number: QTBUG-44815 Task-number: QTBUG-37660 Task-number: QTBUG-44694 Task-number: QTBUG-42443 Reviewed-by: Andrew Knight <qt@panimo.net> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>