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* put ANGLE includes in a QtANGLE subdirOswald Buddenhagen2013-06-101-1/+1
| | | | | | | | | otherwise even non-angle builds with pre-generated headers will get them into their include path, which is Not Good (tm). Change-Id: Ie98354297baf3564ef82b3d4a32e5763e625b8f2 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Merge remote-tracking branch 'gerrit/release' into stableSamuel Rødal2013-03-211-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | Conflicts: configure mkspecs/features/qt_module_headers.prf mkspecs/features/qt_tool.prf src/angle/angle.pro src/tools/bootstrap/bootstrap.pro tests/auto/widgets/kernel/qwidget/tst_qwidget.cpp Change-Id: Ide5759fe419a50f1c944211a48f7c66f662684e0
| * pass module version to syncqtOswald Buddenhagen2013-03-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | this is cleaner than having it parse qmake project files. the only remaining built-in version extraction is the fallback to qglobal.h needed for bootstrapping. as a "side effect", this fixes the build of modules with mismatched versions centralized in .qmake.conf, as this was simply not handled so far. the -mkspecsdir syncqt option goes away, as there is no use case for it any more. Task-number: QTBUG-29838 Change-Id: I6912a38f0e93a26bc267a9e3d738506fd3ad431b Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* | consolidate syncqt invocationsOswald Buddenhagen2013-03-131-13/+4
|/ | | | | | Change-Id: Ic28ea95201501b05c4a62366d1f70fa120161927 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
* Add ANGLE as a 3rdparty library to Qt.Jason Barron2012-10-241-0/+19
ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>