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* [ANGLE] Fix compilation with MSVC2013 Update4Maurice Kalinowski2014-12-151-0/+43
* ANGLE: Do not use std::strlenKai Koehne2014-12-111-0/+30
* ANGLE: Fix handling of shader source with fixed lengthAndrew Knight2014-12-031-0/+37
* ANGLE: Fix releasing textures after we kill D3D11Kai Koehne2014-11-241-0/+106
* ANGLE: Fix compilation with D3D9Kai Koehne2014-11-171-0/+62
* ANGLE: Upgrade to version 1.2.30d6c255d238Andrew Knight2014-11-1415-2951/+1286
* ANGLE: Upgrade to 2.1~abce76206141Andrew Knight2014-09-2917-865/+1912
* ANGLE: Fix compilation with MinGW + D3D11Andrew Knight2014-09-041-0/+175
* ANGLE: Fix -angle-d3d11 on MSVC2010Andrew Knight2014-09-011-0/+203
* Let ANGLE use multithreaded devices if necessary.Michael BrĂ¼ning2014-08-281-0/+72
* ANGLE: Add support for querying platform deviceAndrew Knight2014-08-051-0/+97
* ANGLE: upgrade to 2.1~07d49ef5350aAndrew Knight2014-08-0520-2121/+2272
* Fix ANGLE build with Microsoft Visual Studio "14" CTPThiago Macieira2014-06-201-0/+28
* ANGLE WinRT: Create swap chain using physical resolutionAndrew Knight2014-05-221-0/+145
* ANGLE D3D11: Don't use mipmaps in level 9 texturesAndrew Knight2014-05-091-0/+31
* ANGLE WinRT: Call Trim() when application suspendsAndrew Knight2014-04-221-0/+118
* ANGLE: Don't export DLLMain functions for static buildsAndrew Knight2014-03-281-0/+63
* ANGLE D3D11: Fix internal index buffer for level 9 hardwareAndrew Knight2014-03-201-0/+256
* ANGLE: Allow for universal program binariesAndrew Knight2014-02-261-0/+93
* Upgrade ANGLE to 1.3.5bb7ec572d0aAndrew Knight2014-02-2621-2137/+1344
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-02-071-0/+33
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| * Fix compilation of ANGLE with mingw-tdm64 gcc 4.8.1Kai Koehne2014-01-211-0/+33
* | ANGLE D3D11: Fix build on desktop WindowsAndrew Knight2013-12-091-0/+28
* | ANGLE: Dynamically load D3D compiler from a list or the environmentAndrew Knight2013-12-091-0/+85
* | ANGLE D3D11: Always execute QueryInterfaceMaurice Kalinowski2013-12-031-0/+51
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-11-262-0/+63
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| * Fix compilation with MinGW gcc 64 bitKai Koehne2013-10-291-0/+35
| * ANGLE: Fix compilation with MSVC2013.Friedemann Kleint2013-10-241-0/+28
* | ANGLE: Enable D3D11 for feature level 9 cardsAndrew Knight2013-11-171-0/+990
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-10-241-1/+1
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| * Fix compilation of ANGLE on MinGWKai Koehne2013-10-151-1/+1
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-10-111-0/+32
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| * Fix compilation for MSVC 2008 and std::tupleThomas Hartmann2013-10-091-0/+32
* | ANGLE: Support WinRTAndrew Knight2013-10-021-0/+1131
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* ANGLE: Update to version 2446Andrew Knight2013-09-1910-342/+179
* Fix compilation of libGLESv2 with older MinGW-w64 headersKai Koehne2013-07-111-0/+52
* Add missing intrin.h include for __cpuidKai Koehne2013-04-231-0/+30
* ANGLE: Avoid memory copies on buffers when data is nullAndrew Knight2013-04-081-0/+72
* ANGLE DX11: Prevent assert when view is minimized or size goes to 0x0Andrew Knight2013-04-081-0/+58
* Upgrade ANGLE to DX11 ProtoAndrew Knight2013-04-087-140/+192
* ANGLE: Fix static build.Friedemann Kleint2013-02-251-0/+218
* ANGLE: Fix typedefs for Win64Jonathan Liu2012-12-181-0/+38
* ANGLE Patch file: Do not reset the share handle when resetting the swap chain.Zeno Albisser2012-11-301-0/+32
* Fix build when SSE2 is not available.Andy Shaw2012-11-281-0/+49
* Patch file for ANGLE for fixing blackscreen after minimizeMiikka Heikkinen2012-11-211-0/+45
* Dynamically resolve functions of dwmapi.dll.Friedemann Kleint2012-11-061-0/+75
* Add ANGLE as a 3rdparty library to Qt.Jason Barron2012-10-241-0/+54