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Needed by gcc 4.8
Change-Id: I2daa5728761599255cf3912d37e7b9dd60ccb60c
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Conflicts:
.qmake.conf
sc/corelib/io/qfsfileengine_p.h
src/corelib/io/qstorageinfo_unix.cpp
src/platformsupport/eglconvenience/qeglpbuffer_p.h
src/platformsupport/input/libinput/qlibinputkeyboard.cpp
src/platformsupport/input/libinput/qlibinputpointer.cpp
src/plugins/platforms/cocoa/qcocoamenu.mm
src/plugins/platforms/ios/qiosscreen.h
src/plugins/platforms/ios/qioswindow.h
src/plugins/platforms/ios/quiview.mm
src/printsupport/dialogs/qpagesetupdialog_unix_p.h
src/printsupport/dialogs/qprintpreviewdialog.cpp
src/printsupport/widgets/qcupsjobwidget_p.h
src/widgets/widgets/qmenu.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/widgets/itemviews/qtreeview/tst_qtreeview.cpp
Change-Id: Iecb4883122efe97ef0ed850271e6c51bab568e9c
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This is going to be the most common scenario for GCC: all recent
versions allow compiling F16C code in the same source, thus generating
better code.
MSVC is excluded unless AVX is already turned on by the user in the
mkspec file, because it fails to use the VEX-prefixed instructions for
everything else, printing a warning that it knows it should have done
so.
ICC is excluded because it's known to generate invalid code when using
the F16C intrinsics unless F16C is turned explicitly on.
Clang is excluded because it runs into an internal error compiling this
code unless F16C is turned explicitly on.
Change-Id: I57a1bd6e0c194530b732fffd14f58de6a46f0de1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Also we can't use constructors for multiple reasons now that it is C.
Change-Id: I27f3e011cc1f67f5aa134eaf3ab934456cead902
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Both ARM and x86 can convert fp16 much faster in bulk than one at a
time. This also enables hardware accelerated conversion on x86, when
F16C isn't unconditionally available at compile time.
This code is implemented in C to ensure that there's no leakage of
inline symbols from the .obj file that was compiled by Visual Studio
with AVX support. Unfortunately, simd.prf uses $(CXX) instead of $(CC)
for all its sources, which means the file gets interpreted as C++ by
g++, clang++ and icpc. Those compilers at least don't leak any symbols.
Done-with: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I9d26d99e83392861fb09564e0e8e8d76cd8483b3
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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