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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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QPollingFileSystemWatcherEngine inherits from QFileSystemWatcherEngine.
This class should be covered by !QT_NO_FILESYSTEMWATCHER.
Change-Id: I053a873018cf3c9c443435c9b3f44240b0965c24
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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To support moving QFileSystemWatcher to another thread, the engines need
to follow when the watcher is moved. The easiest way to do this is by
parenting the engines to the watcher.
Change-Id: Ie2bb701c0c148da9cc2302d4de23286b8ef42c4d
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The polling, inotify, and kqueue implementations are no longer threaded,
and as such, do not need mutexes to protect their internal data (since
QFileSystemWatcher itself is not documented as a thread-safe API).
The Windows implementation is unchanged as it uses multiple threads
explicitly.
Change-Id: Ia82510397e576bf704ce3aed3d776b58b39f7ff3
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Reviewed-by: João Abecasis <joao.abecasis@nokia.com>
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These threads are actually counterproductive, as generally speaking, processing
watches is not that expensive an operation, so instead, they process at full
speed and can (in the case of slow processing in the thread processing the
events) stack up and consume resources for no good reason.
Threads also have an additional resource consumption per engine (some ~8mb of
thread stack on Linux), so doing away with them is nice.
A side effect of this change is that events are now effectively rate-limited by
the eventloop speed of the thread they run in, so if your thread runs too slow,
and you recieve a lot of events, on some platforms, events may be dropped now
where in the past, they would be read by the monitor thread and turned into Qt
signals (thus not visibly showing as a problem, apart from invisibly bloating
memory usage).
Task-number: QTBUG-20028
Change-Id: I345a56a8c709f6f778ca9a0b55b57c05229ba477
Reviewed-by: João Abecasis <joao.abecasis@nokia.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Just helps maintain sanity and clarity a bit.
Change-Id: Iaf00f9ecf2d959afcd8fe18bbca71a403cf9818d
Reviewed-by: Denis Dzyubenko <denis.dzyubenko@nokia.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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