| Commit message (Collapse) | Author | Age | Files | Lines |
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From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I5839bded07e23af65ced9491c4f50242f964dd31
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operator<<."
This reverts commit d3fe4f066f70bc8e4aef06b963444ecdbc3dd00f.
Required to revert the parent commit.
Change-Id: I1039e2ee65c0cd2c3209ea18bd3bd2d84a8daef3
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Based on merge done by Liang Qi
Change-Id: Id566e5b9f284d29bff2199f13f9417c660f5b26f
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The reply serial is displayed for method call returns and errors,
while the serial is displayed for all message types.
To see a message serial it is required to dump messages after
sending, not before.
Task-number: QTBUG-44490
Change-Id: I859f50d739ed059d5b2dfe1a2efdf04b906891a7
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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To retain a bit compatibility with applications developed in the last 9
years that expect that QDBusConnections won't process their events until
the event loop runs, we now suspend the handling of incoming messages
in the two default buses (and only in them) and resume when the event
loop starts. This is required because the new threaded QtDBus would
otherwise process incoming messages that the application didn't expect
it to.
For example, if the application first acquires names on the bus and only
after that registers objects with QtDBus, there's a small window in
which the name is acquired and visible to other applications, but no
objects are registered yet. Calls to those objects may be received,
would then be processed in the QDBusConnectionManager thread and fail.
The work around is to disable the actual handling of method calls and
signals in QDBusConnectionPrivate::handleMessage. Instead, those
messages are queued until later.
Due to the way that libdbus-1 works, outgoing method calls that are
waiting for replies are not affected, since their processing does not
happen in handleMessage().
[ChangeLog][Important Behavior Changes] QtDBus now uses threads to
implement processing of incoming and outgoing messages. This solves a
number of thread safety issues and fixes an architectural problem that
would cause all processing to stop if a particular thread (usually the
main thread) were blocked in any operation. On the flip side, application
developers need to know that modifications to a QDBusConnection may be
visible immediately on the connection, so they should be done in an
order that won't allow for incomplete states to be observed (for
example, first register all objects, then acquire service names).
Change-Id: I39cc61d0d59846ab8c23ffff1423c6d555f6ee0a
Reviewed-by: David Faure <david.faure@kdab.com>
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Calling QVector::erase(it) in a loop consitutes quadratic
behavior (O(N) function called O(N) times).
Fix by using std::remove_if(), which is linear.
Change-Id: I39c11231d604bc2d9506427bc3411b71d71b5569
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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If, after checking a condition, we issue a qFatal()
or a qCritical(), by definition that check is
unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In some cases, simplified the expressions newly wrapped
in Q_UNLIKELY as a drive-by.
Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Any connect requiring a lambda to be ported or function casts were not touched
Change-Id: I1718121986ba6632b5754efa631f7b599358e186
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Normally, disconnectNotify() is called at the end of QObject::disconnect
and all the locks have been dropped. That is not the case for the
QObject destructor, so we need to deal with the fact that it there may
be some locks held.
I didn't catch this issue during testing because it depends on the
pointer addresses of the object being destroyed and that of the
QDBusAbstractInterface sender object, as we use one global, non-
recursive mutex pool. For the same reason, this patch is not testable.
The fix is simple: we don't need to remove the relay rules immediately.
It's ok for them to happen later, since the worst case scenario is that
we'll receive a few more signals than we have objects to deliver them
to. If that happens, we'll do a little more work than we have to. But in
the normal case, the amount of work is the same and we get the benefit
of returning more quickly from the destructor. What's more, if the
QDBusAbstractInterface object also gets destroyed, the events are
deleted and QDBusConnectionPrivate will clean everything up.
Task-number: QTBUG-48410
Change-Id: I42e7ef1a481840699a8dffff1406b789ba5217b3
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Change-Id: I9a75ad8521ae4e5cbbe5ffff13d1a740643ec22e
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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QDBusConnectionPrivate can only be a client or a server, not both, so
the DBusServer and DBusConnection pointers can be shared, like the
QDBusConnectionInterface and QDBusServer pointers in the other anonymous
union.
Change-Id: I9a75ad8521ae4e5cbbe5ffff13d1baa8ab83c42f
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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This commit moves the code that finishes the signal-slot connection into
the QtDBus auxiliary thread. That is necessary because we're holding the
lock for writing while making blocking calls. The auxiliary thread might
be waiting for us to release that lock while processing some previous
message.
Change-Id: Iee8cbc07c4434ce9b560ffff13d0521b94a51833
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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This is an optimization but is required. Instead of going through the
entire (dis)connectSignal() stack to add/remove matching rules for the
NameOwnerChanged bus signal and call into our serviceOwnerChangedNoLock
slot, create a static hook that will match the signal and simply add/
remove the rules as needed.
The required part is that this avoids a recursion into connectSignal().
The next commit will move this code to the QtDBus manager thread and we
won't be able to call connectSignal() from there (it would create a
deadlock).
Change-Id: Iee8cbc07c4434ce9b560ffff13d074ce90ad02d4
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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In two commits, we will attempt to call this function from the manager
thread, so we need to be sure this function works from there. Right now,
it would deadlock in QDBusPendingCallPrivate::waitForFinished(), inside
QDBusConnectionPrivate::sendWithReply().
The solution is simple: expand sendWithReply to the sendWithReplyAsync
function it calls anyway, but tell the internal DBusPendingCall to
finish before we call waitForFinished().
Change-Id: Iee8cbc07c4434ce9b560ffff13d0749013d771ab
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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With kdbus, we won't have a regular signal, but instead a special
message. So keep the logic of what to do in QDBusConnectionPrivate.
The #ifdef is to make sure the bootstrapped qdbuscpp2xml continues to
build in cross-compilation environments.
Change-Id: Iee8cbc07c4434ce9b560ffff13d06f0d9904cb6d
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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They were used when we called the libdbus-1 message-sending functions
from any thread, which meant that the callbacks could be triggered on
any thread. Since we moved the message-sending to one thread only (the
manager's thread), there's no need for the event fallback anymore.
Since they're also always[*] running on an aux thread, there's no point
in checking for the presence of a QCoreApplication instance anymore. I
don't think there has been a need for this for many years, as the event
dispatcher has been decoupled from QCoreApplication for a long time.
[*] exception: the callbacks are first called in the thread that invoked
QDBusConnection::connectTo{Bus,Peer}, before we've done the
moveToThread.
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b73758c798d6b0
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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The two global statics for the session and system buses aren't necessary
if they can't outlive the global static for QDBusConnectionManager
anyway. So merge them there. The extra mutex is necessary because the
QDBusConnection::connectToBus function will lock the regular mutex.
This solves a potential memory leak at exit as a side-effect. Before
this change, the session and system QDBusConnection object got destroyed
in the main thread during global destruction, so it had to post an event
to the QDBusConnectionManager thread to finish the destruction of the
private. However, QCoreApplication is already gone by this point, so the
QEvent::DeferredDelete event never got delivered.
After this commit, there's no global static to destroy the
QDBusConnection (there is no QDBusConnection holding a reference), so
the object gets destroyed in QDBusConnectionManager::run()'s cleanup
code.
Change-Id: I9a75ad8521ae4e5cbbe5ffff13d1b967ee1a7a7e
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Now we know that all timers and socket notifiers get created only in the
QDBusConnectionManager thread.
Incidentally, this reduced code duplication.
Change-Id: I27eaacb532114dd188c4ffff13d5075a8d2efb0b
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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With this, we now know that all messages sent are sent from the same
thread. This simplifies greatly the handling of the socket.
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b73758087344ed
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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This is intended to simply the handling of the socket in the
future. Now, we know that all calls to send_with_reply are placed only
from the manager's thread.
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b737575c231927
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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No need to check for the local loop if that's the first thing
QDBusConnectionPrivate::sendWithReplyAsync will do. The side effect is
that this now allocates memory for the QDBusPendingCallPrivate object,
but loopback messages aren't that common to be worth the special casing.
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b73756ab802ba2
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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They're pretty much the same, clearly a copy & paste. Instead, merge the
two codepaths so that we don't run the risk of applying a change in one
part and forgetting the other.
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b737560f6753be
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Each application will have one thread dedicated for this, for all
QDBusConnections. I wouldn't mind sharing such a thread with other uses
in Qt, provided none of them ever block (the QProcessManager thread
comes to mind, but it's going away soon).
The cost associated with this change in this commit is so far rather
minimal. All incoming D-Bus calls need to be handled after an event is
posted anyway, to avoid deadlocking on reentering libdbus-1 functions
that acquire locks still held. The cost is the one more thread running
and the cost of synchronizing them when an event is posted.
The benefits far outweigh that cost: no longer will we have problems of
QtDBus failing to run if the main system or session connections are used
before QCoreApplication is run. Moreover, events can be received and
handled in aux threads even if the main thread is blocked on some
operation.
Note: this commit may not be testable (tst_qdbusconnection may fail)
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b737556ccd11a8
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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This simplifies the code a little by having a single code path. More
importantly, we no longer need to call the evil function
dbus_connection_send_with_reply_and_block. That function acquires a lock
on the socket transport inside libdbus-1, which means all threads need
to wait until the one call gets unblocked before they can continue.
To do that, this commit reimplements the QDBus::Block part of
QDBusConnectionPrivate::sendWithReply by reusing the existing call to
sendWithReplyAsync() and then doing a blocking-wait with
QDBusPendingCallPrivate::waitForFinished().
By using (Q)DBusPendingCall and the threaded connection approach (next
commit), now we never block on the socket. That also means the code to
call dbus_pending_call_block() is no longer necessary and the
waitForFinished() function itself can be considerably simplified.
As a side-effect of no longer blocking, a number of pre-existing race
conditions that used to be hidden showed up.
Note: this commit deadlocks without the threading (next commits).
Task-number: QTBUG-43585
Change-Id: Ic5d393bfd36e48a193fcffff13b73754954a3f7d
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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It used to return the sent message's serial ID, but we never used that.
So simply use boolean instead.
Change-Id: Ic5d393bfd36e48a193fcffff13b73753ccf47759
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
Reviewed-by: Albert Astals Cid <aacid@kde.org>
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The cost of connecting a signal may be a bit high, but it's comparable
to looking up the invokable method. However, QMetaMethod::invoke has a
higher cost than a signal-slot emission -- though in any case they're
both dwarfed by the cost of allocating the QMetaCallEvent and the
posting of it.
This is much more readable, though.
Change-Id: Iccecbecbe6288fb3b6d16578fdff3f203b6db29c
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
Reviewed-by: Albert Astals Cid <aacid@kde.org>
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This is because the socket activity will move to a different thread;
QDBusConnectionPrivate* can be queued, QDBusConnection can't easily.
Change-Id: I82722016018b7fcfb246cda6043469fadbfd987d
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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We increase the reference count of the connection during delivery of an
incoming message, so it's possible that the corresponding deref will
drop the last reference to the connection: another thread may have
called disconnectFromBus/Peer. However, during destruction we try to
drain the incoming socket queue, so we need to acquire the dispatch lock
again.
The solution is to always use deleteLater(), which means the
deleteYourself() function is unnecessary.
Change-Id: I27eaacb532114dd188c4ffff13d507039fcf7b6a
Reviewed-by: Albert Astals Cid <aacid@kde.org>
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Change-Id: I5d60220c4d3014067a45a3d3553f0523c9fc7c74
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Instead of QHash::keys(value).isEmpty(), use QHash::key(value, 0) == 0
(0 is used a failure indicator three lines down, so it should not be
a key in the hash table).
Change-Id: I75cc4f7f7540dc5c51a7b8e3add09a0ec6a75e05
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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We cannot do this if no library support is present. Incidentally that's
the case when bootstrapping, but you can also set the flag manually.
Change-Id: I51e167176d0839af5858122630ef623a1c69a106
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Conflicts:
src/corelib/statemachine/qstatemachine.cpp
src/corelib/statemachine/qstatemachine_p.h
src/gui/painting/qdrawhelper.cpp
src/plugins/platforms/xcb/qxcbnativeinterface.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
src/plugins/platforms/xcb/qxcbwindow.h
src/testlib/qtestblacklist.cpp
src/tools/qdoc/node.cpp
src/tools/qdoc/node.h
tests/auto/gui/painting/qcolor/tst_qcolor.cpp
Change-Id: I6c78b7b162001712d5774293f501b06b4ff32684
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QDBusConnectionPrivate keeps a pointer to a QDBusConnectionInterface,
which in turn holds a reference back to that QDBusConnectionPrivate.
During the interface object's destruction, the QDBusAbstractInterface's
destructor checks if the interface is still valid. That access is
undefined behavior, but has so far been benign in all our uses since
the memory had not yet been freed (just destroyed) and the reference
count went from 0 to -1.
To be on the safe side, we destroy now the QDBusConnectionInterface
object while the Private is still valid. It will bring the reference
count down from 0 to a negative number, but won't cause any other
effects.
Change-Id: I9a75ad8521ae4e5cbbe5ffff13d1b80057e13809
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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The QDBusConnection spy hook is most often created after the
QDBusConnectionManager global, which means it will get destroyed before.
That means we'll almost surely going to get a null pointer dereference
if we handle the socket close to shutdown.
Change-Id: I27eaacb532114dd188c4ffff13d4c9dc865b8c02
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Conflicts:
src/testlib/qtestblacklist.cpp
src/widgets/accessible/qaccessiblewidgets.cpp
Change-Id: If032adb9296428f62384ed835dbf41ee7a0b886c
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Move to qdbusutil_p.h the string constants that are used often and in
multiple places; use QStringLiteral in qdbusintegrator.cpp for the
strings that are used often.
Change-Id: I8e1325b9ba015bda91bf01c42175d8032ea32f62
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Returning dbg.space() breaks formatting on streams that already
have nospace() set.
Change-Id: I55e38b018679a67eb40be6b4664505483a3a7d8e
Reviewed-by: David Faure <david.faure@kdab.com>
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Conflicts:
src/plugins/platforms/xcb/qxcbnativeinterface.cpp
src/plugins/platforms/xcb/qxcbnativeinterface.h
Change-Id: I31b38ba439b9341d51a01c0fd54bea33f7410076
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Found with GCC's -Wcast-qual.
Change-Id: Ia0aac2f09e9245339951ffff13c9468642b2db83
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
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The QDBusMessage::createSignal() static method doesn't take a parameter
for specifying the destination service of the signal. While this is not
a widely used feature, it can be useful to avoid waking up all connected
clients when the service knows what are the clients which are interested
in the signal.
This commit adds a QDBusMessage::createTargetedSignal() method which
also takes the destination service as its first parameter.
Change-Id: I9fdca53673a6944c39c93c1efd69a9d02859684e
Task-number: QTBUG-44704
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Currently QDBus relies on a key in QMetaClassInfo to understand the DBus interface name.
This patch allows QDBus to also use a specified interface name in the registerObject call
instead of relying on QMetaClassInfo that might not be there (if the QObject was created
in QML or Javascript for example).
Change-Id: Ie02b2c67e7deb07f43e35eb166c11833fcbf38f3
Task-number: QTBUG-44074
Reviewed-by: Kevron Rees <kevron.m.rees@intel.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Conflicts:
src/corelib/global/global.pri
src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.h
src/corelib/tools/qdatetime.cpp
src/plugins/platforms/xcb/qxcbscreen.h
src/plugins/platforms/xcb/qxcbwindow.h
src/widgets/dialogs/qcolordialog.cpp
src/widgets/dialogs/qcolordialog_p.h
tools/configure/configureapp.cpp
Change-Id: Ie9d6e9df13e570da0a90a67745a0d05f46c532af
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Two serious mistakes:
- we need to call dbus_server_free_data_slot as many times as we call
dbus_server_allocate_data_slot
- we need to delete the d pointer...
The changes to the unit tests are simply to cause the used peer
connections to be removed so they don't show up in valgrind.
Change-Id: I9fd1ada5503db9ba481806c09116874ee81f450d
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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This has been deprecated since QDBusContext was introduced (Qt 4.3). So
it's time to remove the functionality.
[ChangeLog][Important Behavior Change] QDBusConnection::sender()
(deprecated since Qt 4.3) has changed to always return an invalid
QDBusConnection. To know what connection the incoming call was received
from, use QDBusContext.
Change-Id: I355efb82c14e54ed718c8f892d8267e727b19118
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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This makes the output slightly easier to read.
Change-Id: I590b9abcb0263ae5f0580391b42e179c47569a8a
Reviewed-by: Alex Blasche <alexander.blasche@theqtcompany.com>
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Conflicts:
doc/global/template/style/online.css
mkspecs/android-g++/qmake.conf
Change-Id: Ib39ea7bd42f5ae12e82a3bc59a66787a16bdfc61
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The loop is there because watchers may have two Watcher for the same
fd, one for read and one for write, but after we're processed the
correct one we don't need to keep looping.
This fixes a crash since it's possible that while in processing
q_dbus_watch_handle we get a watch added/remove this invalidating
the iterator and crashing
Change-Id: Icb61deae272d2f237a4c616fae598404d419af90
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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