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The flags go before the library in the final linker line, as opposed
to the dependencies declared in LIBS.
This allows us to declare the flags for the entrypoint
in the project file of the entrypoint, instead of in
a standalone prf.
Change-Id: I35c054fe9fdaa6add7cd0e8ba3f7304f975ff80f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Change-Id: I2fda3a84ca2d12f74b68a8bbe6c6ae9cd04b5aea
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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The cmake code path didn't export QT_NEEDS_QMAIN as a public define
to be inherited by consumers. As a result, the users's main() would
be defined as normal (instead of being named qMain). This in turn
would lead mingw to pick main() as the entrypoint during link time.
We want to go through our WinMain entrypoint (for now), even if
MingGW today has mechanisms for calling the user's main() directly,
as our WinMain uses GetCommandLineW() and as a result prevents
the arguments to main() from being wildcard expanded. and we
want to keep parity between qmake and CMake in how this behaves,
even if we end up changing it in the future.
We follow what qmake does, and expose QT_NEEDS_QMAIN to clients.
With the user's main being then named qMain, mingw will look for
our WinMain.
This in turn leads to the problem of static link ordering, where
adding -lmingw32 as a dependency of the static library target
results in it ending up _after_ the static library during link
time, and the static linker ends up discarding the entry point
library.
To solve this, we split the entry point module into two targets,
one for consumers, and one internal that is the actual static
library. By adding the -lmingw32 dependency to the former target,
we ensure it's added before the static library during linking.
Change-Id: I342c979f56669d5a5a5c237f476556c4e2baf432
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Change-Id: I9eaadc7ce8ca03d64ff3a33c7b6641b073570a61
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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The use-case is relevant for other platforms as well.
Now that Qt has a module system we can also replace a lot of the
hand crafted logic for linking with simpler constructs.
Change-Id: Ib6853aaf81bfea79c31f2de741d65b4b56f23ef6
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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