| Commit message (Collapse) | Author | Age | Files | Lines |
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Not used anywhere in Qt 6, and if whatever needs this ever comes back,
then we won't implement it like this.
Change-Id: I99655ba5825644cef3686bbe50ca688b68f5c2a4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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qevent.h/cpp are huge already, no need for more classes. Move QEventPoint
into new qeventpoint.h/cpp files, and QPointingDeviceUniqueId into
qpointingdevice.cpp; the class is already declared in qpointingdevice.h.
Move the documentation of QEventPoint APIs next to the implementation,
and document all APIs as properties. Add Q_PROPERTY macro where missing.
QEventPoint::device needs a workaround of qdoc due to the type being a
pointer-to-const; qdoc doesn't know how to tie a \property to it, but
documents it correctly.
While at it, move the logging category declarations to the header
matching the .cpp file where they are defined.
Change-Id: I096e609edbb760b5686d577e7fe47eea0807904e
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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This follows the work done in 6ff79478a44fce12ca18832a56db4a370a9ff417.
The API is available by including qoffscreensurface.h, scoped in
the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QAndroidPlatformOffscreenSurface::fromNative(ANativeWindow);
b) Access to underlying native handles, e.g.
surface->platformInterface<QAndroidPlatformOffscreenSurface>()
->nativeSurface()
Fixes: QTBUG-85874
Change-Id: I29c459866e0355a52320d5d473e8b147e050acb3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Task-number: QTBUG-80316
Change-Id: I2ee74110fd55e94d86321d3b3dc5bb8297424ed4
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
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They should not clutter the "public" QPA headers that clients
use to implement new platforms, and having them in the private
headers allows us to check for private configure features.
Change-Id: Ib4b4db96c086d81bb5810392c7c8922fc5b4950d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QCocoaGLContext::fromNative(nsContext, shareContext);
b) Access to underlying native handles, e.g.
openGLContext->platformInterface<QCocoaGLContext>->nativeContext()
c) Platform specific functionality, e.g.
static QWGLContext::openGLModuleHandle()
openGLContext->platformInterface<QEGLContext>->doSomething();
The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.
In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.
The documentation will be restored when the dust settles.
Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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QShortcut has only one widget specific feature, which is whatsThis; that
is just a QString, so the setters and getters can just as well be in
QtGui.
The widgets specific implementation of shortcut matching and of showing
the whatsThis balloon stays in QtWidgets, in the private implementation.
Using virtual functions in the private we can override the empty default
in QtGui, and by adding a virtual factory function in QGuiApplication,
the correct private is instantiated depending on the kind of application
running.
Change-Id: I09ae4a5482f9fb70940c5e2bfe76d3d7fd710afc
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Duplicating the number of classes is a high price to pay to be able to
have some QAction functionality behave differently, or be only available
in widgets applications.
Instead, declare the entire API in QtGui in QAction* classes, and
delegate the implementation of QtWidgets specific functionality to
the private. The creation of the private is then delegated to the
Q(Gui)ApplicationPrivate instance through a virtual factory function.
Change some public APIs that are primarily useful for specialized tools
such as Designer to operate on QObject* rather than QWidget*. APIs that
depend on QtWidgets types have been turned into inline template
functions, so that they are instantiated only at the caller side, where
we can expect the respective types to be fully defined. This way, we
only need to forward declare a few classes in the header, and don't
need to generate any additional code for e.g. language bindings.
Change-Id: Id0b27f9187652ec531a2e8b1b9837e82dc81625c
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Task-number: QTBUG-74409
Change-Id: If7d27cdfa2c6cd5b167887ad77b9cfe413cb106a
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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[ChangeLog][QtGui] Added QGuiShortcut and made the equivalent
existing classes in Qt Widgets derive from them. This provides
basic functionality for adding shortcut handling in QML.
Fixes: QTBUG-79638
Task-number: QTBUG-76493
Change-Id: I5bbd2c8f192660e93c4690b9f894643275090e4d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Simply moving QAction to QtGui was not deemed possible since
it operates on a set of controls of some kind. The approach to
extract a base class was taken instead, named QGuiAction
following the QGuiApplication scheme. QAction remains in
widgets, but changes base class.
For QActionGroup, the functions addAction(text/icon), which
create an action, cannot be implemented in QtGui, hence a base
class is needed, too (unless they are deprecated and removed).
- Extract base classes providing functionality not based on
QtWidgets, using virtuals in QGuiActionPrivate to provide
customization points
- Change QActionEvent to take QGuiAction, removing
the need to forward declare QAction in QtGui
[ChangeLog][QtGui] Added QGuiAction(Group) and made the equivalent
existing classes in Qt Widgets derive from them. This provides
basic functionality for implementing actions in QML.
Task-number: QTBUG-69478
Change-Id: Ic490a5e3470939ee8af612d46ff41d4c8c91fbdf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Move the feature to corelib so that the QMetaType enumeration
values can be properly excluded and there is no need for a
dummy class.
Use QT_REQUIRE_CONFIG in the headers of classes to be disabled.
Add headers/source files in the .pro file depending on the configure
feature in libraries and tests.
Add the necessary exclusions and use QT_CONFIG.
Task-number: QTBUG-76493
Change-Id: I02499ebee1a3d6d9a1e5afd02517beed5f4536b7
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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Change-Id: I170125fb7ed2355b3b322ef287c795f40c37fe6b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Having the helpers in each respective module lets us implement the
helpers using private APIs without forcing the test to add private
dependencies.
It also makes it easier to test Qt using a third party testing
framework (for running the test suite), while still using the helpers
for ensuring tests behave expectedly.
Change-Id: I2a6ce24526ed345f3513548f11da05c7804c203f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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We move QInternalMimeData to a separate file, because this class is
used, even if draganddrop is disabled. From now on, include
qinternalmimedata_p.h instead of qdnd_p.h for QInternalMimeData.
Change-Id: I594e08e2e90d574dc445119091686b4b69e4731b
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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Change qtConfig(opengl(es2)?) to qtConfig(opengl) as that covers
the case without any regular expression.
Change-Id: I935e3150f87e195e8bd3d0e55b4ed43572b131cf
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Use the new qtConfig macro in all pro/pri files.
This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.
Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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The new modular configuration system requires one global
header per module, that is included by all other files in
this module.
A similar scheme and naming convention is already being used
for many other modules (e.g. printsupport, qml, quick).
That header will later on #include the configuration file
for Qt Gui. For now it defines the Q_GUI_EXPORT macro for
this library.
In addition, add a private global header, qtguiglobal_p.h,
that can later on include the private config header for
Qt Gui for things we don't want to export to the world.
Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Add a coordinate scaling layer to QtGui, which supports 'devicePixelRatio'
type high-dpi on all platforms, in production and also for
development and testing purposes.
High-DPI scaling is opt-in, by setting environment variables:
QT_SCALE_FACTOR - sets a global scale factor
QT_AUTO_SCREEN_SCALE_FACTOR - sets per-screen scale factors,
where the scale factors are provided by the platform plugin.
This QtGui scaling can be used instead of or in addition to scaling
done by the window system. This distinction is not visible to
applications [when they use Qt API], which will see a change in
the value returned by the devicePixelRatio() accessors as usual.
Introduce a new (private to Qt) coordinate system: native pixels.
The coordinate system stack now looks like:
device-independent pixels (app, upper parts of Qt)
native pixels (lower parts of Qt Gui, platform plugins)
device pixels (backing stores and OpenGL)
Add private QHighDpi namespace with scaling functions that convert
between device-independent pixels and native pixels:
T toNativePixels(T, QWindow *);
T fromNativePixels(T, QWindow *);
Add scaling calls the QWindow (and friends) cross-platform implementation,
around the calls to QPlatformWindow functions. QPlatformWindow now uses
native coordinates - platform code remains largely unchanged since native
coordinates are window system coordinates.
QWindow now uses (possibly) scaled coordinates. This means that
platform plugins no longer can rely on QWindow::geometry() and
related functions. QPlatformWindow::windowGeometry() and other
convenience functions have been added for use when the platform
plugin needs to convert scaled geometry to native geometry.
Add Qt::AA_NoHighDpiScaling, which can be use to disable any
scaling in QtGui, effectively ignoring the environment variables.
(Note that this does not disable any scaling done by the window
system.)
Contributions from Friedemann and Paul.
Task-number: QTBUG-46615
Change-Id: I673bbd69c130e73b13cce83be11bfb28f580bf60
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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I'm having seconds thoughts about this api. Better to
not commit to it just yet.
This reverts commit ebdd4a0ba7daf74b11f716d291a97f7cd28c2aca.
Change-Id: I9725e3172b0166b56364a34db246eabb685e855d
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
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On embedded the mouse cursor will now appear and reappear regardless of
how the input handling code is loaded (via a generic plugin or compiled-in
to the platform plugin).
Instead of passing around QDeviceDiscovery instances that only works
when compiling-in the code into the platform plugin, introduce a new
internal central QInputDeviceManager. The single instance of this
provides a place to store any future input device related signals and
properties.
Also introduce mouse hotplugging support to linuxfb.
[ChangeLog][QtGui] The mouse cursor on Embedded Linux is now handling
hotplugging correctly with eglfs and linuxfb regardless of how the input
handling code is loaded (via a generic plugin or built in to the platform
plugin).
Change-Id: I147c1b04a193baf216598015264f2c06e1b20f84
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Can be used by applications to send hardware buffers directly to the
hardware compositor, if available. The primary usecase right now
will be from QtWayland to 2D composition of surface by bypassing
the OpenGL composition.
Change-Id: Ibdcdcc744c34869d3abbc11aad448a755f87161f
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: Idcf8f75bd151a877c7097b79df998c1ffd56871c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Use of this was removed from QtWayland quite a long time ago, which was the only
public user of this API.
Furthermore, it isn't easily possible to implement any use of this API without
full control of the graphics stack (a very rare occurrence) and there is no
public demonstration of this.
There is ongoing research to provide a better replacement for this in the form
of QPlatformHardwareCompositor.
Change-Id: I80d666a5b465aa80f73fed6c44838ce7210bbd30
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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A simple convenience class providing a QWindow that has a
paintEvent and supports opening a painter on itself. It
behaves exactly like QOpenGLWindow in this respect, which is not
surprising since they share the same base class (QPaintDeviceWindow).
QRasterWindow does not however have any OpenGL dependencies and will
be present in -no-opengl builds too.
[ChangeLog] Added QRasterWindow, a thin convenience wrapper for a
QWindow on which a QPainter can be opened.
Done-with: Jorgen Lind <jorgen.lind@digia.com>
Change-Id: I37e82720492945d7b85d5f713eea8d5f7556e511
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
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[ChangeLog] Added QOpenGLWindow. This serves as a convenience class for
creating windows showing OpenGL content via an API similar to QGLWidget
and without any widget dependencies.
Done-with: Jorgen Lind <jorgen.lind@digia.com>
Task-number: QTBUG-36899
Change-Id: I52e9bc61acb129dbfd3841b3adeffab2dbcf7f05
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I9730247371ccf0e83579b71e13a9f3d8adcf0fff
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change-Id: I1a79a47f625515062f018e0fbad9b1247d2fe346
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change-Id: Ibc2e2e1097ff6b3503cac24edc894ae9ded20976
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change-Id: I1b8db310d2f32102fbc834a898df6081780c4f6e
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Its purpose in life will be to describe pixel formats
[ChangeLog][QtGui] Added QPixelFormat class
Change-Id: I74d8f974606520efb3935110ff3d6ddb5ea805a8
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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In case the QPlatformTheme does not provide a QPlatformMenu the
QPlatformSystemTrayIcon is not able to forward the menu because the
QPlatformMenu pointer passed to updateMenu is always null. Providing a
QPlatformMenu in the QPlatformTheme implementation should not be a
requirement for having the menu in the system tray icon. There are
cases where no QPlatformMenu should be created by the theme, e.g. if
the X11 implementation of QSystemTrayIcon gets provided by the xcb
plugin.
The change adds a virtual method to QPlatformSystemTrayIcon to create
a QPlatformMenu. This method is called from the QPA implementation of
QSystemTrayIcon if the QMenu's platformMenu is not present. Thus the
system tray icon is able to provide a custom implementation of the
menu. This gets installed through a new internal method in QMenu to set
the platform menu. It creates the required connections and sync the
state to the QMenu to the newly created QPlatformMenu.
Last but not least QPlatformMenu is extended by a method to create a
QPlatformMenuItem. The default implementation delegates to the platform
theme. This allows to provide the menu item implementation for the
system tray icon without providing the QPlatformMenuItem through the
platform theme.
Change-Id: I17234bd8bcf8c05f8bd786feff0cf8f860430e82
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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The QSessionManager doesn't allow customization in platform independent
way. The new QPlatformSessionManager aims to change that. Now the
QSessionManagerPrivate has a new QPlatformSessionManager member to
forward all the calls to QSessionManager's functions. If no platform
manager is present, the current behavior is used.
QPlatformSessionManager mimics the current QSessionManager behavior.
A new factory function has been added to QPlatformIntegration to return
a QPlatformSessionManager
Task-number: QTBUG-28228
Change-Id: Ida7ac16a8f5303df5014fcb67878170ebdb37203
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Reviewed-by: David Faure (KDE) <faure@kde.org>
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These are useful as default implementations of
QPlatformIntegration::drag(), instead of having it return 0 which will
lead to crashes in Qt Quick 2 and widgets applications that use drag
and drop.
Task-number: QTBUG-31288
Change-Id: I70efa139306ced5d879def0f74e3a72d3bcd64f7
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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So that it can be used as the standard palette for QtGui
applications instead of the absolutely useless black palette.
Change-Id: Ie001439fcd8840a66275009c9f42cbf8bab4864a
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Inherits QSurface and allows to use OpenGL from an arbitrary thread.
Platform plugins can implement QPlatformOffscreenSurface, otherwise an
invisible QWindow is used by QOffscreenSurface.
This patch includes an implementation of QOffscreenSurface for XCB
and EglFS platform plugins using pbuffers.
Change-Id: I57b4fc1db417331f34826dcfa754b7698782fde4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Introduced during Qt5 development and renamed to QInputMethod.
Change-Id: If6744648dc98b779e65c449ae32626db574181df
Reviewed-by: Joona Petrell <joona.petrell@gmail.com>
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Most other qplatform* classes have the same setup and more
importantly this allows QPlatformWindow subclasses to utilize
the d-pointer.
Change-Id: I52afeaaf35bba8ef42d59ff3107f7d7bcf931e5e
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
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These classes are not specific to QPA.
Discussed in QtCS 2012.
Change-Id: I32bc5fad4f0fa5e7095af86d61966fdf4d9e4ad7
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Implement QPlatformSystemTrayIcon providing QPA-plugin-support for
system tray icons. Make QSystemTrayIcon use this as new backend.
Ported over qsystemtrayicon_mac.mm to qcocoasystemtrayicon.mm to provide
Cocoa support for the new interface. It had to be changed to match the
interface, especially for icon and menu handling.
This interface is made to not use QStyle or QMenu which are related
classes of QSystemTrayIcon. It's therefore not introducing QtWidget
dependency into the platform plugin.
Task-number: QTBUG-20978
Change-Id: I0d0a73835698b3b4f97219d4f5bbcfa2af57dbe2
Reviewed-by: Christoph Schleifenbaum <christoph.schleifenbaum@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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36547f4eff44361f7a6acd0cff107c0e47561f93 removed the _qpa from .h
files and promised to remove it from .cpp files at a later date.
Change-Id: I24a5c3796f6b07dd9a1931b699f3212d315edb12
Reviewed-by: Andrew Stanley-Jones <andrew.stanley-jones@nokia.com>
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As discussed on mailing list and QtCS 2012.
Any file starting with qwindowsystem is now marked as
QPA API.
This change drops _qpa from the filenames and adds gui-private
where required for the code to compile. This change is backward
compatible otherwise and compat headers are created for
the old inclusion headers.
Change-Id: I72ea0f394dee74f46e614fcf11ab5500ac9fef2a
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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PlatformSupport is no longer shared and there should be no plugin
factory in it otherwise it will break plugin loading.
Since PlatformInputContext is already in QtGui, so move QPlatformInput-
ContextPlugin/Factory to resolve the platforminputcontexts plugin
loading problem. And remove platformsupport-private dependency from
existing inputcontexts plugin.
Change-Id: If4cb766470b8f9c8b72157da86cb33b4e1ff09e3
Reviewed-by: Pekka Vuorela <pekka.ta.vuorela@nokia.com>
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Make the QPlatformMenu* classes abstract with
pure virtual functions. Delete qplatformmenu_qpa.cpp.
QtGui no longer has to carry the empty implementations.
Change the inheritance tree - Make QPlatformMenu
and QPlatformMenuBar inherit QObject instead of
QMenuItem. Add (now) missing virtual functions to
QPlatformMenu. The effect of this change is to
reduce the number of pure virtuals the platform
has to implement.
Change QPlatformMenuBar::syncMenu to take a
QPlatformMenu pointer instead of a QPlatformMenuItem*
pointer.
Fix a couple of header/unused variable
compiler warnings.
Change-Id: I77450e40c6aae26f3e1aca204603acebd242c036
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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Create a QPA abstraction for native menus, derived from the
Cocoa support in 4.8, but with the expectation to support
other platforms too. Update the QtWidget QMenu and QMenuBar
code to maintain their QPA equivalents if they exist.
Change-Id: Id605de3da8811dc832bf48b35f9107778ad320ff
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.
As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to treated differently from private headers since they
will be used by in-qtbase and out-of-qtbase plugins.
This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.
This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.
The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h
files were renamed using
for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done
includes were renamed using script
for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
-e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
-e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
-e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
$file
done
Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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The include files have a hard dependency on OpenGL (ES2); testing for the
presence of EGL support is insufficient grounds for including this
functionality
Change-Id: I391b5dbbcbef40ecf68d16617b6eb1c0bb4b799e
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
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QPlatformInputContext now gets notified on changed focus and
has inputMethodAccepted() telling whether current focus object
accepts input method events.
Also adapted IBus plugin to use this. Key event filtering for
focused objects without input method support got fixed by the
change.
Change-Id: I6910aa6af2459d752a5763f0ae88fa8c34e5b165
Reviewed-by: Joona Petrell <joona.t.petrell@nokia.com>
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And moved the pageflipper into its own file
Done with: Paul
Change-Id: I0af34075ce8673a66025cb761c0fe4ff6c0ab0fe
Reviewed-by: Jason Barron <jason.barron@nokia.com>
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