| Commit message (Collapse) | Author | Age | Files | Lines |
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Q_MOVABLE_TYPE was conceived before C++ had move semantics. Now, with
move semantics, its name is misleading. Q_RELOCATABLE_TYPE was
introduced as a synonym to Q_MOVABLE_TYPE. Usage of Q_MOVABLE_TYPE
is discouraged now. This patch replaces all usages of Q_MOVABLE_TYPE
by Q_RELOCATABLE_TYPE in QtBase. As the two are synonymous, this
patch should have no impact on users.
Change-Id: Ie653984363198c1aeb1f70f8e0fa189aae38eb5c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
(cherry picked from commit 0440614af0bb08e373d8e3e40f90b6412c043d14)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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C++ allows overrides to return a covariant type, so if calling code has
already cast the callee down to the right type, don't require it to cast
the returned clone down as well.
Change-Id: I802f00a3c78e03047046986d0ed0a479b47573b8
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
(cherry picked from commit 146b37cdf376fb2fde85fa27326acfbeb2a024e3)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
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Polymorphic classes should not be copied.
However, we do rely on event copying in our propagation logic. So, make the
members protected, don't delete them, using a dedicated macro.
This way, QMutable*Event classes can be used to make copies.
Remove some last usage of copying of QInputMethod(Query)Events.
Change-Id: Ia0a8ae4ca9de97dcd7788ca3c6ed930b6460c43a
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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We have use cases for cloning of events, e.g. in the state machine and
for event propagation.
Provide the means to do so through a virtual method.
Adapt QFutureCallOutEvent::clone, which is now an override. No code
seems to be using that method.
Change-Id: I6864d6597f6de800343c4dc458a7994e84dc6fb4
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: Ic0ee4f3e311e1068d23796cee4fe58008a2a8114
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Make sure all bits reported by sizeof for the most important public
event classes are used optimally.
QEvent is 24bytes large due to default alignment in C++, so we might
just as well use bool instead of bitfields for the most important
data members. This generates less (and thus smaller and faster) code,
and we still have plenty of bits available for future needs.
Default the copy constructor and assignment operator, the assert and
tracing seem to be relics from the Qt 3/4 days.
Note: QEvent's d-pointer is currently unused, with the exception of a
hack in QGraphicsView. Removing that would save another 8 bytes
through the entire event hierarchy.
For the new classes in the QInputEvent hierarchy, apply the same
principle. Allocate bits in QInputEvent and QSinglePointEvent to fill
the 8-byte aligned space. Using some of those bits for QMouseEvent
and QWheelEvent makes sure we don't increase the size for those in
spite of additionally reserved bits.
As a result of this, several QInputEvent and subclasses become 8 bytes
smaller on clang and gcc (with the exception of QNativeGestureEvent)
while at the same we have more space for future extensions.
The sizeof's for the various classes on different compilers produce
these before and after result:
clang +/- gcc +/- msvc +/-
QEvent 24 0 24 0 24 0
QInputEvent 56 -8 56 -8 48 0
QPointerEvent 80 -8 80 -8 72 0
QSinglePointEvent 96 -8 96 -8 88 0
QMouseEvent 96 -8 96 -8 88 0
QTabletEvent 112 -8 112 -8 96 -16
QKeyEvent 104 -8 104 -8 96 0
QNativeGestureEvent 120 0 120 0 120 0
QWheelEvent 112 -8 112 -8 112 -8
So, with this change we save 8 bytes on gcc and clang for many
event types, esp on Linux systems.
As a drive-by: replace ulong with quint64, make QTabletEvent data
floating point, and rename some variables for clarity.
Change-Id: I4cf81c8283262cbf59ee3fb7064a59837332ced7
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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We used quint32 for 32-bit types and ushort for 16-bit ones,
but using explicit bit sizes looks more consistent.
Change-Id: I3106dd6ecb2367fef6f8012c28266e1b4b1abf4b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QSinglePointEvent no longer has public constructors: we don't expect
users to construct instances, because it's conceptually an abstract
base class (even though some subclasses don't add more storage).
We give it a Qt::MouseEventSource argument so that m_source won't
need to be set in other subclasses. There was some hope of removing
MouseEventSource completely, but it hasn't been done, for the sake of
avoiding SC breaks.
Change-Id: Iea2946699726fb7ac98757b7b8f1b7cfdccc1449
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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This makes high-level event dispatching easier: for example we often
need to cast an event to access getters like button() and buttons().
We can so far assume that any QPointerEvent that is not a QTouchEvent
is a QSinglePointEvent; but more explicit type-checking looks safer.
Implemented in a similar way as c7f727996909338c3689396160f3060480521846.
Change-Id: I980d759e2a7538b6b30fd3bdc3be0c351ec6c246
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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qevent.h/cpp are huge already, no need for more classes. Move QEventPoint
into new qeventpoint.h/cpp files, and QPointingDeviceUniqueId into
qpointingdevice.cpp; the class is already declared in qpointingdevice.h.
Move the documentation of QEventPoint APIs next to the implementation,
and document all APIs as properties. Add Q_PROPERTY macro where missing.
QEventPoint::device needs a workaround of qdoc due to the type being a
pointer-to-const; qdoc doesn't know how to tie a \property to it, but
documents it correctly.
While at it, move the logging category declarations to the header
matching the .cpp file where they are defined.
Change-Id: I096e609edbb760b5686d577e7fe47eea0807904e
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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In 4e400369c08db251cd489fec1229398c224d02b4 we deprecated
normalizedPos() because we suspect it's a legacy feature that few
users will need. However Qt developers keep bringing up the continued
usage in autotests over and over. (It's IMO not wrong to keep testing
deprecated functions in autotests, but the warning keeps attracting
attention.)
Of course it will turn out that normalizedPos() has users; we just
don't know how many. One way to look at it is: why should they copy
a snippet of code to calculate it, when it costs us so little to
continue to provide this accessor.
It might also turn out that some users will complain that in Qt 5
it was passed through from the device driver (or at least from the
window system API) to the application, and perhaps the replacement will
not always work, for example if availableVirtualGeometry() ends up
wrong, or there is some strange scenario that generates events that are
out-of-bounds for the device that the event professes to come from, so
that the "normalized" coordinates also go outside the [0..1] range.
We reserve the right to put back the storage in QEventPointPrivate if
the need arises; so that's why this function is not inline.
We continue to hope that startNormalizedPos() and lastNormalizedPos()
are used even less and won't be missed much, because it would be
wasteful to store them all the time if only a few users need them.
Change-Id: I23ed78843e3f9e16133c5b6f462884a3845f91b6
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Reduce ADL noise from QKeyEvent, QKeySequence::StandardKey, and
QPointingDeviceUniqueId.
Task-number: QTBUG-87973
Change-Id: Ib4a3190d03046949acb25b3fe68c611689b82565
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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In Qt Quick, when we deliver an item-specific QTouchEvent that contains
only the subset of eventpoints that are inside the Item's bounds,
traditionally the Item can accept the event to tell the delivery logic
that the event is handled and doesn't need to be delivered further.
But an Item cannot be expected to have total scene awareness; so now,
the delivery is "done" only when all eventpoints in the original event
are accepted. This behavior has been working well enough already due to
logic in QQuickWindow that iterates the points and accepts them if the
event is accepted; but it seems appropriate to move this enforcement
into QPointerEvent itself. Making setAccepted() virtual gives us a
useful degree of freedom.
Event-handling code should alternatively use QEventPoint:setAccepted()
or QPointerEvent::setExclusiveGrabber() to take resonsibility for only
a subset of the touchpoints.
Another way to put it is that we treat QPointerEvent::setAccepted() as a
convenience method: accepting the QEventPoints is what counts (at least
in Qt Quick).
Change-Id: Icec42dc980f407bb5116f5c0852c051a4521105a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Since a single-point event (such as a QMouseEvent) only carries one
point, it only has one grabber, so we can have a normal Q_PROPERTY.
It's named exclusivePointGrabber to avoid shadowing the
QPointerEvent::[set]exclusiveGrabber functions that take QEventPoint&.
Change-Id: Ie18f1c1849ed057b98f229de7b17b7fc3f3eea36
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QEventPoints are equal when all data values are equal, the
refcount is ignored.
Change-Id: I6ef70faf0b12129eaa22bfc1f0a45bab2422d421
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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These states correspond well with ScrollPhase, and this abstraction
makes it possible to handle wheel events the same way as mouse events
in Qt Quick: on "begin" we deliver to all Items and Handlers until
all points (the only point) are accepted; on "update" and "end" we
deliver only to the exclusive grabber, if there is one, and to any
passive grabbers.
Change-Id: I702dbd4f2c1bf5962eb3dbb9e4b725300a00a887
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: I87a874477b89eb3f5951930f03e305d896a24c2e
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This functionality was only in Qt Quick in Qt 5. Now we move it up to QtGui
so that every QEventPoint will have a valid velocity() before being delivered
anywhere.
[ChangeLog][QtGui][QPointerEvent] Every QEventPoint should now carry a valid
velocity(): if the operating system doesn't provide it, Qt will calculate it,
using a simple Kalman filter to provide a weighted average over time.
Fixes: QTBUG-33891
Change-Id: I40352f717f0ad6edd87cf71ef55e955a591eeea1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QQuickEventPoint instances were very long-lived and got reused from one
event to the next. That was initially done because they were "heavy"
QObjects; but it also became useful to store state in them between
events. But this is in conflict with the ubiquitous event replay
code that assumes it's OK to hold an event instance (especially
a QMouseEvent) for any length of time, and then send it to some widget,
item or window. Clearly QEventPoints must be stored in the QPointerEvent,
if we are to avoid the need for workarounds to keep such old code working.
And now they have d-pointers, so copying is cheap. But replay code
will need to detach() their QEventPoints now.
QEventPoint is useful as an object to hold state, but we now store
the truly persistent state separately in an EventPointData struct,
in QPointingDevicePrivate::activePoints. Incoming events merely
update the persistent points, then we deliver those instead.
Thus when event handler code modifies state, it will be remembered
even when the delivery is done and the QPA event is destroyed.
This gets us a step closer to supporting multiple simultaneous mice.
Within pointer events, the points are moved up to QPointerEvent itself:
QList<QEventPoint> m_points;
This means pointCount(), point(int i) and points() can be non-virtual.
However in any QSinglePointEvent, the list only contains one point.
We hope that pessimization is worthwhile for the sake of removing
virtual functions, simplifying code in event classes themselves, and
enabling the use of the range-for loop over points() with any kind of
QPointerEvent, not just QTouchEvent. points() is a nicer API for the
sake of range-for looping; but point() is more suited to being
non-const.
In QML it's expected to be OK to emit a signal with a QPointerEvent
by value: that will involve copying the event. But QEventPoint
instances are explicitly shared, so calling setAccepted() modifies
the instance in activePoints (EventPointData.eventPoint.d->accept);
and the grabbers are stored separately and thus preserved between events.
In code such as MouseArea { onPressed: mouse.accepted = false }
we can either continue to emit the QQuickMouseEvent wrapper
or perhaps QEvent::setAccepted() could become virtual and set
the eventpoint's accepted flag instead, so that it will survive
after the event copy that QML sees is discarded.
The grabChanged() signal is useful to keep QQuickWindow informed
when items or handlers change exclusive or passive grabbers.
When a release happens at a different location than the last move event,
Qt synthesizes an additional move. But it would be "boring" if
QEventPoint::lastXPosition() accessors in any released eventpoint always
returned the same as the current QEventPoint::xPosition()s just because
of that; and it would mean that the velocity() must always be zero on
release, which would make it hard to use the final velocity to drive an
animation. So now we expect the lastPositions to be different than
current positions in a released eventpoint.
De-inline some functions whose implementations might be subject to
change later on. Improve documentation.
Since we have an accessor for pressTimestamp(), we might as well add one for
timestamp() too. That way users get enough information to calculate
instantaneous velocity, since the plan is for velocity() to be somewhat
smoothed.
Change-Id: I2733d847139a1b1bea33c00275459dcd2a145ffc
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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They are redundant, not in use, and got added without implementation in
a81859a3c8d0f8b4367fc63988e1d653d34ed48a.
Change-Id: Ifed1fbf97a8158c2801df09dac47bf1fc90795d4
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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We plan to move storage of the grabbers into QPointingDevice so that
QEventPoint will store only data that does not need to persist between
deliveries of individual events. These API changes prepare for that.
addPassiveGrabber/removePassiveGrabber is a better API than
setPassiveGrabbers(), because it will never require constructing a
temporary QList just to call the function. Eventually we need to emit
signals to notify about grab changes, so it's better to have incremental
changes to the list rather than needing to iterate and find differences.
Fix up the docs.
QEventPoint IDs are no longer written in hex in debug output.
That was done in Qt 5 because an ID was a composite of device ID
with the OS-provided touchpoint ID; but since the QPointingDevice
is always available, it's more readable if the IDs are in decimal.
Change-Id: I86b9016d9b28c331ca05c7c108d9788de93fb642
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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I still have doubts that QEventPoint can't be made small enough that
copying would be cheaper than reference-counting and all the indirections
in now-noninline accessors, but this gives us the usual freedom to
change the data members later on.
Change-Id: I792f7fc85ac3a9538589da9d7618b647edf0e70c
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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C++20 via P1120 is deprecating arithmetic operations between
unrelated enumeration types, and GCC 10 is already complaining.
Hence, these operations might become illegal in C++23 or C++26 at
the latest.
A case of this that affects Qt is in key combinations: a
QKeySequence can be constructed by summing / ORing modifiers and a
key, for instance:
Qt::CTRL + Qt::Key_A
Qt::SHIFT | Qt::CTRL | Qt::Key_G (recommended, see below)
The problem is that the modifiers and the key belong to different
enumerations (and there's 2 enumerations for the modifier, and one
for the key).
To solve this: add a dedicated class to represent a combination of
keys, and operators between those enumerations to build instances
of this class.
I would've simply defined operator|, but again docs and pre-existing
code use operator+ as well, so added both to at least tackle simple
cases (modifier + key).
Multiple modifiers create a problem: operator+ between them yields
int, not the corresponding flags type (because operator+ is not
overloaded for this use case):
Qt::CTRL + Qt::SHIFT + Qt::Key_A
\__________________/ /
int /
\______________/
int
Not only this loses track of the datatypes involved, but it would
also then "add" the key (with NO warnings, now its int + enum, so
it's not mixing enums!) and yielding int again.
I don't want to special-case this; the point of the class is
that int is the wrong datatype. Everything works just fine when
using operator| instead:
Qt::CTRL | Qt::SHIFT | Qt::Key_A
\__________________/ /
Qt::Modifiers /
\______________/
QKeyCombination
So I'm defining operator+ so that the simple cases still work,
but also deprecating it.
Port some code around Qt to the new class. In certain cases,
it's a huge win for clarity. In some others, I've just added
the necessary casts to make it still compile without warnings,
without attempting refactorings.
[ChangeLog][QtCore][QKeyCombination] New class to represent
a combination of a key and zero or more modifiers, to be used
when defining shortcuts or similar.
[ChangeLog][Potentially Source-Incompatible Changes] A keyboard
modifier (such as Qt::CTRL, Qt::AltModifier, etc.) should be
combined with a key (such as Qt::Key_A, Qt::Key_F1, etc.) by using
operator|, not operator+. The result is now an object of type
QKeyCombination, that stores the key and the modifiers.
Change-Id: I657a3a328232f059023fff69c5031ee31cc91dd6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The explicit paint event on QtGui and QPA level allows us to untangle
the expose event, which today has at least 3 different meanings.
It also allows us to follow the platform more closely in its semantics
of when painting can happen. On some platforms a paint can come in
before a window is exposed, e.g. to prepare the first frame. On others
a paint can come in after a window has been de-exposed, to save a
snapshot of the window for use in an application switcher or similar.
The expose keeps its semantics of being a barrier signaling that the
application can now render at will, for example in a threaded render
loop.
There are two compatibility code paths in this patch:
1. For platform plugins that do not yet report the PaintEvents
capability, QtGui will synthesize paint events on the platform's
behalf, based on the existing expose events coming from the platform.
2. For applications that do not yet implement paintEvent, QtGui will
send expose events instead, ensuring the same behavior as before.
For now none of the platform plugins deliver paint events natively,
so the first compatibility code path is always active.
Task-numnber: QTBUG-82676
Change-Id: I0fbe0d4cf451d6a1f07f5eab8d376a6c8a53ce8c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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This is a z coordinate unrelated to tilt, AFAIK.
Amends ea2ae140e99bbd21515a99c5480e53129ef843c3
Change-Id: If165df3af290fbe7c2e5bfa94d578175debd53cd
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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This makes high-level event dispatching easier: for example in Qt Quick,
all pointer events should eventually be delivered to items in a similar way.
Implemented in a similar way as d1111632e29124531d5b4512e0492314caaae396.
Change-Id: I2f0c4914bab228162f3b932dda8a88051ec2a4d7
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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event()->device() was the most common use case anyway.
The idea that the "parent" of a QEventPoint is the QPointerEvent
interferes with the ability to copy and move event objects: the parent
pointers are dangling unless we use the QPointerEvent subclass
destructors to set the points' parents to null. Since there is no move
constructor, even returning a QEventPoint from a function by value
results in destroying the temporary instance and copying it to the
caller's space. So the parent pointer is often useless, unless we do
even more work to maintain it when the event moves.
If we optimize to avoid copying QEventPoints too much (and perhaps
enable exposing _mutable_ points to QML) by storing reusable instances in
QPointingDevice (which is the current plan), then the actual parent will
no longer be the event. Events are usually stack-allocated, thus
temporary and intended to be movable.
Change-Id: I24b648dcc046fc79d2401c781f1fda6cb00f47b0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QQuickPointerEvent had them, so despite how trivial they look,
it's very convenient to keep using them in QQuickWindow rather than
duplicating these kinds of checks in various places, and for multiple
event types too.
Change-Id: I32ad8110fd2361e69de50a679ddbdb2a2db7ecee
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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There was no good reason for QEventPoint::pressTimestamp() to be
missing. The case for QEventPoint::timestamp() is a bit dubious
because it's redundant with QInputEvent::timestamp(); but for now,
we keep m_timestamp, in anticipation that Qt Quick may need to keep
copies of eventpoints between events, thus they need to avoid depending
on their shorter-lived parent events too much.
Change-Id: Iec38acfdfaa2afb3dc77d5cd1b95baa8d301c0fd
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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The error was:
src\virtualkeyboard\qvirtualkeyboardinputcontext_p.cpp(305): error C2678:
binary '!=': no operator found which takes a left-hand operand of type
'QList<QInputMethodEvent::Attribute>' (or there is no acceptable conversion)
This patch fixes the issue by manually defining an operator== for
QInputMethodEvent::Attribute.
Change-Id: Idb283cf7b6ff4388a38ea7780c3d5c1c5f77038d
Fixes: QTBUG-85789
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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As they are protected, they need to be excluded from the Python
bindings, which is best done by a pattern.
Task-number: PYSIDE-1339
Task-number: PYSIDE-904
Change-Id: I667aa3b8e229e11b3b46635adfddbd62ce4747c1
Reviewed-by: Cristian Maureira-Fredes <cristian.maureira-fredes@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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On one hand it looks like API clutter: a whole Qt namespace enum just
to track whether an individual mouse click is about to geenerate a
MouseButtonDblClick event. On the other hand, we should not remove it
without replacing it somehow, so that users don't lose the workaround for
QTBUG-25831 that it provides. That would be an invasive change because
this flags property exists in QMouseEvent, QGraphicsSceneMouseEvent
and in MouseArea { onClicked: doSomethingWith(mouse.flags) }
Reverts a small part of 4e400369c08db251cd489fec1229398c224d02b4
Task-number: QTBUG-25831
Change-Id: I9a3b4f6cc6b858012186f10ed57689f8c0f5fd79
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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- Remove unimplemented CT of QTabletEvent
Task-number: QTBUG-72173
Change-Id: I22f88bc2962f2cf92cf33c9cba7081c0436affe6
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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- Remove unimplemented functions of QEventPoint
- Remove forward declaration of devices
Task-number: QTBUG-72173
Change-Id: I40e0451a6380ea7fbe58c49fe8fab1b432558c52
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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- Remove unimplemented QSinglePointEvent()
- Remove forward declaration of QTouchEventTouchPointPrivate
- Update copyright and add comment to qevent_ph.h
Task-number: QTBUG-72173
Change-Id: Ie64b6071f2611001dcd8e3deec2f5ed382bb2312
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Applied to headers only. Source file to be changed separately.
Task-number: QTBUG-84469
Change-Id: Ic08a899321eaffc46b8461aaee3dbaa4d2c727a9
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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...by deprecating everything that doesn't conform to the naming scheme,
and providing replacements. Continues what was started with QWheelEvent
in 7d29807296cb7ccc7f3459e106d74f93a321c493. However QMouseEvent::pos()
is left un-deprecated because it's so widely used.
Also quit returning QPointF by const-ref from accessors. It's plenty
small enough to return by value; we were never consistent about it anyway;
and it's good to avoid some problems with returning a reference to a
temporary in case the value is calculated in the accessor.
[ChangeLog][QtGui][QPointerEvent] Mouse, touch and tablet events now
have a standard set of QPointF accessors: position(), scenePosition()
and globalPosition(). Existing accessors that return integer QPoints,
and those with non-standard names, have been deprecated. You can use the
clazy qevent-accessors check to update your code accordingly.
Task-number: QTBUG-20885
Task-number: QTBUG-84775
Change-Id: I8e6f587da76d6d0bca6e965ce8ebc7e67b868011
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: I5c51244031ff40f1972106ad4fe27010c8be1193
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This is required, so that QHash and QSet can hold more
than 2^32 items on 64 bit platforms.
The actual hashing functions for strings are still 32bit, this will
be changed in a follow-up commit.
Change-Id: I4372125252486075ff3a0b45ecfa818359fe103b
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Conflicts:
examples/opengl/doc/src/cube.qdoc
src/corelib/global/qlibraryinfo.cpp
src/corelib/text/qbytearray_p.h
src/corelib/text/qlocale_data_p.h
src/corelib/time/qhijricalendar_data_p.h
src/corelib/time/qjalalicalendar_data_p.h
src/corelib/time/qromancalendar_data_p.h
src/network/ssl/qsslcertificate.h
src/widgets/doc/src/graphicsview.qdoc
src/widgets/widgets/qcombobox.cpp
src/widgets/widgets/qcombobox.h
tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp
tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp
tests/benchmarks/corelib/io/qdiriterator/qdiriterator.pro
tests/manual/diaglib/debugproxystyle.cpp
tests/manual/diaglib/qwidgetdump.cpp
tests/manual/diaglib/qwindowdump.cpp
tests/manual/diaglib/textdump.cpp
util/locale_database/cldr2qlocalexml.py
util/locale_database/qlocalexml.py
util/locale_database/qlocalexml2cpp.py
Resolution of util/locale_database/ are based on:
https://codereview.qt-project.org/c/qt/qtbase/+/294250
and src/corelib/{text,time}/*_data_p.h were then regenerated by
running those scripts.
Updated CMakeLists.txt in each of
tests/auto/corelib/serialization/qcborstreamreader/
tests/auto/corelib/serialization/qcborvalue/
tests/auto/gui/kernel/
and generated new ones in each of
tests/auto/gui/kernel/qaddpostroutine/
tests/auto/gui/kernel/qhighdpiscaling/
tests/libfuzzer/corelib/text/qregularexpression/optimize/
tests/libfuzzer/gui/painting/qcolorspace/fromiccprofile/
tests/libfuzzer/gui/text/qtextdocument/sethtml/
tests/libfuzzer/gui/text/qtextdocument/setmarkdown/
tests/libfuzzer/gui/text/qtextlayout/beginlayout/
by running util/cmake/pro2cmake.py on their changed .pro files.
Changed target name in
tests/auto/gui/kernel/qaction/qaction.pro
tests/auto/gui/kernel/qaction/qactiongroup.pro
tests/auto/gui/kernel/qshortcut/qshortcut.pro
to ensure unique target names for CMake
Changed tst_QComboBox::currentIndex to not test the
currentIndexChanged(QString), as that one does not exist in Qt 6
anymore.
Change-Id: I9a85705484855ae1dc874a81f49d27a50b0dcff7
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All 6 getters and setters were deprecated by doc comment \obsolete in
3c159957f863cf8d367a9261e7016e52cd0348c1 (Qt 5.9). Now we will generate
compiler warnings too.
Change-Id: I94c6da607fa5758072af1287c9286b6c52179cfb
Reviewed-by: Frederik Gladhorn <gladhorn@kde.org>
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This is an artifact of pre-Qt 5 Wacom driver implementation, hasn't
been in use during the Qt 5 series, but was kept for source compatibility
with very old sources. Let's hope the usages are all gone by now.
Change-Id: I39dc36699510ea5e51cacd369470264fd8a27b37
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Duplicating the number of classes is a high price to pay to be able to
have some QAction functionality behave differently, or be only available
in widgets applications.
Instead, declare the entire API in QtGui in QAction* classes, and
delegate the implementation of QtWidgets specific functionality to
the private. The creation of the private is then delegated to the
Q(Gui)ApplicationPrivate instance through a virtual factory function.
Change some public APIs that are primarily useful for specialized tools
such as Designer to operate on QObject* rather than QWidget*. APIs that
depend on QtWidgets types have been turned into inline template
functions, so that they are instantiated only at the caller side, where
we can expect the respective types to be fully defined. This way, we
only need to forward declare a few classes in the header, and don't
need to generate any additional code for e.g. language bindings.
Change-Id: Id0b27f9187652ec531a2e8b1b9837e82dc81625c
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Takes care of the first round of todos and deprecations for Qt6 in
qevent.
Not touching anything that might interfere with changing the class
hierarchy as the file also suggest.
Change-Id: If72d63d8932f1af588785bf77b34532358639a63
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Conflicts:
examples/network/bearermonitor/CMakeLists.txt
examples/network/CMakeLists.txt
src/corelib/tools/qlinkedlist.h
src/sql/kernel/qsqldriver_p.h
src/sql/kernel/qsqlresult_p.h
src/widgets/kernel/qwidget.cpp
src/widgets/kernel/qwidget_p.h
tests/auto/network/socket/platformsocketengine/tst_platformsocketengine.cpp
tests/auto/network/socket/qtcpsocket/tst_qtcpsocket.cpp
tests/auto/tools/moc/allmocs_baseline_in.json
Change-Id: I21a3c34570ae79ea9d30107fae71759d7eac17d9
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The idea is to reserve device() to return a pointer to a QInputDevice
in the future, which is in sync with QQuickPointerEvent::device()
and with QTouchEvent::device().
Change-Id: Ifda6e8aea72d5121955b31bdcbd91bf1bfa4cec4
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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One constructor deprecated since 5.4, and two convenience variants of
a method deprecated in 5.0.
Change-Id: Ib1bba9ad529b3065461b86f80c9ec8dfc95f9ae1
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Conflicts:
examples/widgets/widgets/scribble/mainwindow.cpp
This amends cb54c16584cf3be746a1a536c1e37cb3022a2f1b.
Change-Id: Iaae60a893330524b2973917e23b31f9d51f8bd38
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