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Change-Id: Ide33578ad60796f3e267b09be76cda87eaf873d0
Reviewed-on: http://codereview.qt.nokia.com/2827
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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QPlatformIntegration::screens() no longer has to be implemented,
implementations should call QPlatformIntegration::screenAdded() for each
screen instead. This is for being able to support adding screens at
run-time later on, by connecting it to a signal in QGuiApplication.
The QGuiGLContext API has changed a bit, by not sending in all the
parameters in the constructor but instead having a create() function.
The createPlatformGLContext() factory in QPlatformIntegration takes a
QGuiGLContext * instead of a QSurfaceFormat and a share context, similar
to how the window and backing store factory functions work.
The XCB plugin has experimental support for connecting to multiple X
displays simultaneously, creating one or more QScreen for each.
Change-Id: I248a22a4fd3481280710110272c04a30a8021e8f
Reviewed-on: http://codereview.qt.nokia.com/2103
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Add and remove windows to the list of top level windows.
Correctly set the visibility flag for windows and implement
a QGuiApplication::topLevelAt() method that uses the
QPlatformScreen.
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Rename the guikernel subdir to kernel
and guiutil to util.
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Create a guikernel/ directory that contains the files that'll go
into libQtGui. What remains in kernel/ will go into QtWidgets.
In addition to that image/, painting/ and text will end up
int QtGui.
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platformIntegration() lives in QGuiApplication
QFont and QFontDatabase can live with QGuiApp only
as well.
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The concept is needed in both QWidgets and QML,
so it has to be in QGuiApplication.
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Rename files to reflect that QGuiApplication is
going to be used everywhere.
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