| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I81a0beebc0241b9699ce321174e13a93e76e45e8
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: I00e3e3b3fd37b27b31d4705de3c8c34be9211707
Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Forward-declare instead.
Change-Id: I3851994e8bc05b389e94e948478339ba33d521c1
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I967279f4b4875ae80ce45744d559fc7380bc0125
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Change-Id: Iadba1c3a7b8e6bc7f145455132cefed2a905c11d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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- The minimal platform plugin returns null and was causing segfault.
Change-Id: Ied262692f77e9801c3d3451de7f21539f7686ca4
Reviewed-by: Kurt Korbatits <kurt.korbatits@nokia.com>
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Also add some debugging helpers to make sure applications are correctly
written even on less restrictive platforms.
Change-Id: Ie92e497c32e07b2b83662f7ab5540d8f37777fd0
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I7192e6aea721c75257bfbd1d205d5ce7764d915f
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This signal can be used to clean up OpenGL resources in a safe way
before the context is destroyed.
Task-number: QTBUG-20083
Change-Id: I45a4be01b06af4ee7196fa502116f099d50afeab
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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If context creation fails, try again without a shared context. Added
QPlatformOpenGLContext::isSharing() and
QPlatformOpenGLContext::isValid() to propagate whether the platform
context was successfully created with or without sharing.
Change-Id: I37080b645f531fd207946441057be6d3f6be3f6e
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Commit 202127f860208c21145e05685bc54219e1655dbd ensured that
QOpenGLMultiGroupSharedResource-owned resources are deleted,
but it was missing a call to invalidateResource().
Change-Id: I166ce8a7298772408081331fe1a91bd2cd88aebb
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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When a GL context group is destroyed, all multi-group shared
resources associated with the group should be cleaned up.
Otherwise we could get a double deletion in the resource's
destructor, because it still retained a pointer to the
deleted group.
The missing cleanup resulted in a crash when the global
static qt_gl_functions_resource was destroyed, first seen
in the tst_examples autotest in qtdeclarative. It possibly
didn't manifest before because it's event loop-dependent
(the contexts are deleted via deleteLater()).
Change-Id: I6b1e0bfdfbbb2bff8e795f545e680fcdfa094768
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: Ia7ef1a8e01001f203e409c710c977d6f4686342e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Calling swapBuffers with the surfaceHandle of 0 returned by QWindow
during application exit causes a crash when using GLX. The patch
avoids swapBuffer calls to platformGLContext when there is no surface
handle anymore.
Change-Id: I09c5bbafd4e7af6648ca54a58ed0267d0a2f343d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I5faa8690a05d6ec352fc69c0b69848539f2ed216
Reviewed-on: http://codereview.qt-project.org/5460
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Change-Id: I38cd941202641f50bf632af35165a944d03a20e3
Reviewed-on: http://codereview.qt-project.org/4848
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This is simpler than the existing texture cache in QtOpenGL, as it only
serves the GL paint engine. There's one per context group, to simplify
the design and to prevent performance degradations.
Change-Id: I61e3c9a444d8e246a8b38da019a56f2c0a533c0c
Reviewed-on: http://codereview.qt-project.org/4674
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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By not waiting until deleteLater() kicks in it's easier to auto-test. We
can now add a test case for what happens when a shared resource is still
valid while the last context is destroyed.
Change-Id: I72963928e6a921e49ed59a79e2579b497ba37ccf
Reviewed-on: http://codereview.qt.nokia.com/3732
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Since QOpenGLContext is now a QObject, it needs to be moved to, or
created in, the thread where it's going to be used.
Change-Id: I7ed12b25e75c84bb12be8c7102e46e9a242fc2df
Reviewed-on: http://codereview.qt.nokia.com/3858
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: Ib9a9442199a29d5781013155190ad0f20741198e
Reviewed-on: http://codereview.qt.nokia.com/3859
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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