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* Another round of 0->nullptr cleanupAllan Sandfeld Jensen2020-07-311-1/+1
| | | | | Change-Id: Ic8db7dc252f8fea46eb5a4f334726d6c7f4645a6 Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io>
* Introduce platform API abstraction for QOpenGLContextTor Arne Vestbø2020-07-021-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The API is available by including qopenglcontext.h as usual, but scoped in the QPlatformInterface namespace. The namespace exposes platform specific type-safe interfaces that provide: a) Factory functions for adopting native contexts, e.g. QCocoaGLContext::fromNative(nsContext, shareContext); b) Access to underlying native handles, e.g. openGLContext->platformInterface<QCocoaGLContext>->nativeContext() c) Platform specific functionality, e.g. static QWGLContext::openGLModuleHandle() openGLContext->platformInterface<QEGLContext>->doSomething(); The platform interfaces live close to the classes they extend, removing the need for complex indirection and plumbing, and avoids kitchen-sink modules and APIs such as the extras modules, QPlatformFunctions, or QPlatformNativeInterface. In the case of QOpenGLContext these platform APIs are backed by the platform plugin, so dynamic_cast is used to ensure the platform plugin supports the requested interface, but this is and implementation detail. The interface APIs are agnostic to where the implementation lives, while still being available to the user as part of the APIs they extend/augment. The documentation will be restored when the dust settles. Task-number: QTBUG-80233 Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Enable access to the VAO resolvers through QOpenGLContextPrivateGiuseppe D'Angelo2020-06-221-0/+6
| | | | | | | | | | | | | | | | | | | This is a commit in preparation for an upcoming change in QtQuick. We want to store the resolved functions for managing VAOs somewhere; the "least worst" choice is next to the all other function resolvers, which are in QOpenGLContext(Private). To avoid moving the VAO resolvers themselves, leave a hook in QOGLCPrivate, similar to e.g. the texture function resolvers. The hook gets populated when the VAO resolvers for a given context are requested. This removes memory management burden from the users of those functions (again, just like other function resolvers), and makes the initialization of the functions automatic. Change-Id: I0eba30a85bf8ad82946a5d68e91009d8b4bd91cf Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Resolve OpenGL version functions in thread-safe mannerEskil Abrahamsen Blomfeldt2020-04-171-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | | In 73f3f501f331444b3f188b21db7265f723e4f383, the classes were moved out of Qt Gui, and a mechanism to attach them to the QOpenGLContext was implemented using a QMap and a connection on destroyed to delete it. This solution was not thread-safe, so the suggestion was to either add a mutex or to make an opaque pointer for the storage in the (thread-affine) QOpenGLContextPrivate. I decided to go with the latter. A solution using hash lookups and mutexes seems to complex when the only benefit is to avoid forward declarations from Qt Gui to Qt OpenGL in private API. Especially since this dependency already exists with the "textureFunctions", which serve the same purpose, although the destructor is being passed in as an explicit function pointer there, probably because the ambition was to use a forward declaration rather than a superclass. Fixes: QTBUG-82742 Change-Id: I5c6b82c5b33d9cb73ad1ec05d3fc3e87a9eae4cf Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Move versioned OpenGL functions from QtGui to QtOpenGLJohan Klokkhammer Helsing2020-04-161-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | The context—which lives in QtGui—now knows nothing about versioned functions. This changes the public API for getting version functions for a context. [ChangeLog][QtGui][OpenGL] QOpenGLContext::versionFunctions() has been removed. QOpenGLVersionFunctionsFactory::get() from the QtOpenGL module should be used instead. Previously one would call context->versionFunctions<QOpenGLFunctions_4_0_Core>(); Which now becomes QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_0_Core>(context); The rest of the API should be identical. Since glgen no longer compiles, and the links to its input (gl.spec and gl.tm) are dead, I've edited the previously generated files manually. If glgen is fixed, it should be quite easy to make it generate the new way. Task-number: QTBUG-74409 Change-Id: I800527e0af16a79005b276eeb74417770193c62f Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* QOpenGLContext: Remove QGL helpersJohan Klokkhammer Helsing2020-02-111-6/+1
| | | | | | | | | They were all private, and used only by QGL* (which have been removed) so should be safe to remove. Task-number: QTBUG-74408 Change-Id: Ia7fdff8f0bb963449470dbd8296cbdd8652c50e2 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Remove QOpenGLTextureHelper dependency from QOpenGLContextJohan Klokkhammer Helsing2020-01-201-0/+1
| | | | | | | | It's now just a pointer to a forward declared class Task-number: QTBUG-74409 Change-Id: I34df385154dcff2bbba2f6318825ab5258fa6695 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* QtGui: port from QMutex::Recursive to QRecursiveMutexMarc Mutz2019-07-061-3/+2
| | | | | Change-Id: I1ce4fcfa1bfb9a89fe3ebe61d049b9b3100fd700 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* More nullptr usage in headersKevin Funk2019-03-141-11/+11
| | | | | | | | | | | Diff generated by running clang-tidy's modernize-use-nullptr checker on the CMake-based Qt version. Skipping src/3rdparty, examples/, tests/ Change-Id: Ib182074e2e2fd52f63093f73b3e2e4c0cb7af188 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Use Q_DISABLE_COPY_MOVE for private classesFriedemann Kleint2018-12-121-1/+1
| | | | | Change-Id: I3cfcfba892ff4a0ab4e31f308620b445162bb17b Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Remove excess "virtual" keyword from destructors in Qt GuiAlessandro Portale2018-09-251-1/+1
| | | | | | | | | | Destructors whose base class have a virtual destructor are automatically virtual and do not need to be marked as such. Change-Id: I84c73ab965077bbb03f4213e53c241569213cae0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* Merge remote-tracking branch 'origin/5.10' into devLiang Qi2017-10-171-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: examples/network/fortuneclient/client.cpp examples/network/fortuneserver/server.cpp src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h src/plugins/platforms/cocoa/qcocoabackingstore.h src/plugins/platforms/cocoa/qcocoaintegration.h src/plugins/platforms/cocoa/qcocoascreen.h src/plugins/platforms/ios/qiosbackingstore.h src/plugins/sqldrivers/oci/qsql_oci.cpp src/widgets/kernel/qwidgetwindow.cpp Change-Id: Ia6dd2c52d4a691b671cf9a2ffca70deccece8f10
| * qopenglcontext_p.h: Fix Clang warning about include resolutionFriedemann Kleint2017-10-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | kernel/qopenglcontext_p.h included opengl/qopengl.h as "qopengl.h", triggering: In file included from ..\..\include\QtGui\5.11.0\QtGui\private/qopenglcontext_p.h:1: ..\..\include\QtGui\5.11.0\QtGui/private/../../../../../src/gui/kernel/qopenglcontext_p.h(58,10): warning: #include resolved using non-portable Microsoft search rules as: ..\..\include\QtGui/../../src/gui/opengl/qopengl.h [-Wmicrosoft-include] Task-number: QTBUG-63512 Change-Id: I867a8f2ceeb8a9369dfe0163c179572feadc033e Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* | Replace Q_NULLPTR with nullptr where possibleKevin Funk2017-09-191-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Remaining uses of Q_NULLPTR are in: src/corelib/global/qcompilerdetection.h (definition and documentation of Q_NULLPTR) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* | Replace Q_DECL_OVERRIDE with override where possibleKevin Funk2017-09-191-2/+2
|/ | | | | | | | | | | | | | | | Remaining uses of Q_DECL_OVERRIDE are in: src/corelib/global/qcompilerdetection.h src/corelib/global/qglobal.cpp doc/global/qt-cpp-defines.qdocconf (definition and documentation of Q_DECL_OVERRIDE) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: Ib9b05d829add69e98a86238274b6a1fcb19b49ba Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* Merge remote-tracking branch 'origin/5.7' into 5.8Liang Qi2016-11-161-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/common/linux-android.conf src/gui/opengl/qopengl.h src/network/socket/qnativesocketengine_winrt.cpp src/network/socket/qnativesocketengine_winrt_p.h src/plugins/platforms/cocoa/qcocoawindow.mm src/plugins/platforms/eglfs/api/qeglfsintegration.cpp src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp sync.profile Change-Id: If70aaf2c49df91157b864cf0d7d9513546c9bec4
| * Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-11-151-1/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: configure src/plugins/platforms/eglfs/qeglfsintegration.cpp src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp Change-Id: Id2da7c775439adb62646d5b741ee7c638042b34b
| | * Prevent stale QOpenGLContext fbo pointerMorten Johan Sørvig2016-11-081-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There is logic for clearing the qgl_curent_fbo pointer in release(), but it is not always called, causing the pointer to become stale on QOpenGLFramebufferObject deletion. As a last resort, clear the qgl_curent_fbo pointer on the current context if it’s pointing to the object that is being deleted. Change-Id: I36cca511da295412332193524219e32607ef8261 Task-number: QTBUG-56639 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* | | Merge remote-tracking branch 'origin/5.7' into devLiang Qi2016-08-161-0/+7
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: qmake/doc/src/qmake-manual.qdoc src/corelib/global/qglobal.cpp src/corelib/tools/qstring.cpp src/network/socket/qabstractsocket.cpp src/network/socket/qnativesocketengine_unix.cpp src/plugins/platforms/eglfs/api/qeglfsglobal.h Change-Id: Id5dfdbd30fa996f9b4b66a0b030b7d3b8c0ef288
| * | Merge remote-tracking branch 'origin/5.6' into 5.7Liang Qi2016-08-131-0/+7
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/global/qglobal.cpp src/corelib/io/qsettings.cpp src/corelib/itemmodels/qstringlistmodel.cpp tests/auto/gui/image/qimagewriter/tst_qimagewriter.cpp Change-Id: I1c6c306ef42c3c0234b19907914b19da706b4a03
| | * Cache the current QOpenGLFramebufferObjectSérgio Martins2016-08-111-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This doesn't cover FBOs bound directly with glBindFramebuffer(), but it's perfect to create a fast path for code we know uses QOGLFBO, thus avoiding expensive glGetIntegerv() driver calls. The use case is to use this in QSG24BitTextMaskShader::activate(), where we need to check if the current FBO is sRGB capable. Change-Id: I434eeeb7e6a3d16be9327315536ad7280245085d Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* | | Add qtguiglobal.h and qtguiglobal_p.hLars Knoll2016-07-031-0/+2
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The new modular configuration system requires one global header per module, that is included by all other files in this module. A similar scheme and naming convention is already being used for many other modules (e.g. printsupport, qml, quick). That header will later on #include the configuration file for Qt Gui. For now it defines the Q_GUI_EXPORT macro for this library. In addition, add a private global header, qtguiglobal_p.h, that can later on include the private config header for Qt Gui for things we don't want to export to the world. Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* | Refactor initialization/caching code for versioned opengl functionsLars Knoll2016-03-021-1/+1
| | | | | | | | | | | | | | Saves around 80k in Qt Gui. Change-Id: I3f7068ae699136d0edf46a49694ade7e1df3c91d Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Use an enum for versioning the opengl function backendsLars Knoll2016-03-021-1/+1
| | | | | | | | | | | | | | | | Saves some code, is easier to maintain and will allow for some more nice refactoring. Change-Id: Ica7ae8e9d36acbe6586e488bc6aff114336c65bb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Updated license headersJani Heikkinen2016-01-151-14/+20
|/ | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Null out QOpenGLContext::screen upon screen disconnectLaszlo Agocs2015-09-221-0/+2
| | | | | | | | | Returning a dangling pointer is no good. Do what QOffscreenSurface does: just null it out. Task-number: QTBUG-42803 Change-Id: I01a6db9ae8974a1c78157ebc67097c8dac3a6b6e Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Fix incorrect FBO bindings with QOpenGLWidgetLaszlo Agocs2015-03-301-0/+2
| | | | | | | | | | | | | | QOpenGLContext::defaultFramebufferObject() knows nothing about QOpenGLWidget and QQuickWidget. The problem is that this function (and others that rely on it) is expected to give the widget's backing FBO in paintGL() and friends. To overcome this, we have to provide a way for such widgets that indicate what is the expected "default fbo". Task-number: QTBUG-43269 Change-Id: I43f439f8609382b9f7004707ab0ef9f091952b4f Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Make versioned OpenGL functions working with the subclass patternLaszlo Agocs2015-03-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QOpenGLFunctions allows both deriving from it and getting an instance via QOpenGLContext::functions(). Unsurprisingly a large number of users attempt to use the versioned function wrappers in the same way. Unfortunately this approach was not that well supported. Besides some potential base class exporting issues the real blocker for QOpenGLWidget - or any versionfunction subclass whose associated context changes during its lifetime - is that the functions instances could only be initialized once. Unlike instances retrieved via QOpenGLContext::versionFunctions(), instances created "manually" were not deinitialized upon the destruction of the associated context because context did not know about them. A pattern like initializeOpenGLFunctions(); delete context; create new context and make it current initializeOpenGLFunctions(); is working fine in QOpenGLFunctions-derived classes but not with the versioned ones. To overcome this, start registering such instances to the context too. QOpenGLContext::destroy() can then reset the internal state so a subsequent initializeOpenGLFunctions() will reinitialize properly instead of bailing out mistakenly thinking that everything is ready to use. Task-number: QTBUG-45199 Change-Id: Ia1420bcccb33c51508698b7a1b036c7544a66e74 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Add Q_DECL_OVERRIDE in the src subdirectoryOlivier Goffart2014-12-031-2/+2
| | | | | | | | | | Done automatically with clang-modernize on linux (But does not add Q_DECL_OVERRIDE to the function that are marked as inline because it a compilation error with MSVC2010) Change-Id: I2196ee26e3e6fe20816834ecea5ea389eeab3171 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Fix for current_fbo getting out of sync in QtOpenGLSamuel Rødal2014-11-111-0/+3
| | | | | | | | | | | | | | | When using QGLWidget in combination with QOpenGLFramebufferObject from QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo variable doesn't get updated when framebuffer object bindings change. To ensure that the QGLWidget correctly releases the currently bound framebuffer object when using a QPainter, we keep track of whether QOpenGLFramebufferObject has modified the current FBO binding, and if that's the case we need to read the OpenGL state directly instead of relying on a cached value. Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Remove QOpenGLContextPrivate::globalShareContextJocelyn Turcotte2014-10-201-3/+0
| | | | | | | | This has previously been replaced with qt_gl_global_share_context and all using code has been ported to the new name at this point. Change-Id: I13832f583456891dd057a7b414f45ec3e83f5698 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Merge remote-tracking branch 'origin/5.3' into 5.4Frederik Gladhorn2014-08-121-0/+1
|\ | | | | | | | | | | | | | | | | | | | | | | Manually included changes from 3a347a4e70e5a10ee92dd2578316c926a399e894 in src/opengl/qgl.cpp. Conflicts: src/opengl/qgl_qpa.cpp src/plugins/platforms/android/androidjnimain.cpp Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
| * Initialize member.Gunnar Sletta2014-08-081-0/+1
| | | | | | | | | | Change-Id: I9ed8d5a7aeb40886bafbd9eb2003e88e5d796cc9 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* | Add default format to QSurfaceFormatLaszlo Agocs2014-08-081-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add defaultFormat() and setDefaultFormat() statics to QSurfaceFormat. These define the default values for the requestedFormat members of QOpenGLContext, QWindow and QOpenGLWidget (and implicitly QOpenGLWindow, QQuickWindow, etc.) This replaces QQuickWindow::setDefaultFormat() which can now be removed. The main inspiration here is not the convenience (avoiding setFormat() calls for all windows/widgets), but robustness: by setting the format once at the start of the application, all windows and contexts, including the internal share context used by QOpenGLWidget and QQuickWidget, will use the same format, eliminating the possibility of failing due to trying to share between incompatible contexts. Furthermore, since such a functionality is anyway mandatory for QQuickWindow (due to the possibility of creating windows from QML code), extending it to QSurfaceFormat and QOpenGLContext/QWindow is the next logical step. Change-Id: Ie94486adc489d17fecfcebb7050fecedffd2688b Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* | Rename globalShareContext to qt_gl_global_share_contextJocelyn Turcotte2014-08-041-0/+3
| | | | | | | | | | | | | | | | | | | | This makes it easier to forward-declare the exported symbol from other Qt modules without having to include the private headers. This keeps the old API until dependent submodules are updated. Change-Id: I08310a684b79f2f612f2ce897a601ff74178bee6 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* | Remove tracking of the current fboLaszlo Agocs2014-06-021-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When binding an FBO directly via glBindFramebuffer, the QOpenGLContext's internal current_fbo, that is maintained by QOpenGLFramebufferObject, becomes out of sync. This will lead to QOpenGLFramebufferObjects thinking they are still bound. Such state tracking should be avoided since it is becoming increasingly difficult to keep it consistent between the various OpenGL API wrappers and will never be robust enough when the application changes the state by directly calling OpenGL functions. current_fbo is now removed in QtGui. QtOpenGL is not touched. Change-Id: Id809aab1306c9486d1e2ba3bb5aa93593659e920 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-131-1/+4
|\| | | | | | | | | | | | | Conflicts: src/gui/kernel/qguiapplication.cpp Change-Id: Ibe75603dc8a51769db6550ea3f07bc8d19b0be85
| * Avoid corruption in Q(Open)GLFunctions when used on multiple threadsLaszlo Agocs2014-05-091-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using Q(Open)GLFunctions concurrently on multiple threads had some issues due to incorrect synchronization: The m_groups list in the QOpenGLMultiGroupSharedResource, in which the Q(Open)GLFunctions instance is stored, became corrupted under certain scenarios, for example in the tst_qglthreads autotest and any two threads that happen to enter an initializeOpenGLFunctions() or QOpenGLContext::functions() call concurrently. Locking in value() has been introduced in 666c25c089acf7fcc9e9a6b7665074c6286d604e to fix such issues, however using the context group's mutex is not enough: that still allows two threads using two contexts with a different context group to concurrently enter insert(). Instead, the MultiGroupSharedResource has to have its own mutex to protect its own member variables. Task-number: QTBUG-38771 Change-Id: If01c44c2084b95e487bc9146576ca180ed8044da Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-061-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/qgl.cpp src/opengl/qglpixelbuffer.cpp src/opengl/qglshaderprogram.cpp tests/auto/opengl/qglthreads/tst_qglthreads.cpp Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
| * Remove unneeded ;Albert Astals Cid2014-04-241-1/+1
| | | | | | | | | | | | | | Warnings returned by pedantic Change-Id: I501621df6e9f39b18576625b321714a862dc971a Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* | Add public and QPA APIs for adapting existing OpenGL contextsLaszlo Agocs2014-04-241-0/+2
|/ | | | | | | | | | | | | For now only xcb on GLX is supported. Other platforms will follow later. Add also some missing documentation for the platform OpenGL context factory functions. [ChangeLog] QOpenGLContext is now able to adopt existing native contexts. Task-number: QTBUG-37552 Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Add a way to share context between QtQuick and QtWidgetsJocelyn Turcotte2014-04-021-0/+3
| | | | | | | | | | | | | This will replace QSGContext::setSharedOpenGLContext. To be able to allow sharing the Chromium GL context with both QWebEngineView and QQuickWebEngineView, we need some way of setting the sharing within QtWidgets and QtQuick. Since they don't depend on one another this patch allows the sharing context to be set through QtGui. Change-Id: I91b365dd06ec925b4c5a99ac82c222778781fe8e Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Fix race condition in QOpenGLMultiGroupSharedResourceLiang Jian2014-03-271-0/+1
| | | | | | | | | | | | | In QOpenGLMultiGroupSharedResource::value(), the m_resources memeber of opengl context group will be checked and may be inserted a new value. This function may be called from different threads with the same opengl context group object: Think about that OpenGL context A and B are shared, they live in different thread, and in each thread we call QOpenGLContext::functions() to the context, that may cause the race I mentioned above. So I put a QMutexLocker to prevent race condition. Change-Id: I101a28f46b2af72b3094a9945880efeb3563482a Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Long live QOpenGLTexture!Sean Harmer2013-09-221-0/+3
| | | | | | | Task-number: QTBUG-33274 Change-Id: I9259d947d11f8ba330a2cd7f5620d8f1af0a804b Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Add workaround for GL on Android emulatorEskil Abrahamsen Blomfeldt2013-07-291-0/+7
| | | | | | | | | | | | On the Android Emulator, the shaders will be compiled by a desktop GL driver, since the GL driver in the emulator is just a thin wrapper. The GL driver does not necessarily support the precision qualifiers, which can cause applications to break. We detect this at runtime in the platform plugin and set a workaround flag to Task-number: QTBUG-32557 Change-Id: Ied00cfe8e804d1f7862697dd379a14f3bed3d980 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Q_DISABLE_COPY doesn't need a ; at the endAlbert Astals Cid2013-06-101-1/+1
| | | | | | | | | Fixes warnings when -Wpedantic is enabled Change-Id: I8fcfbfa9bb3a5ab61c85f8cb74660f6f7e459fc0 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Alejandro Exojo Piqueras <suy@badopi.org> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* OpenGL: Add a set of version and context specific OpenGL classesSean Harmer2013-02-261-0/+3
| | | | | | | | | | | | | | | | | | This commit adds part of the output of utils/glgen and some simple modifications to QOpenGLContext to allow easy access to classes containing functions specific to a given OpenGL context and version. This allows compile-time detection of mis-use of OpenGL features. For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2 Core Profile context will be detected by the compiler rather than at runtime. These capabilities make it much easier to add functionality to Qt and applications that relies upon core features of OpenGL from specific versions e.g. geometry shaders. Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-291-4/+0
| | | | | | | | | | | The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb and is no longer necessary or used. Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001 Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com> Reviewed-by: hjk <hjk121@nokiamail.com>