| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
mkspecs/common/linux-android.conf
src/gui/opengl/qopengl.h
src/network/socket/qnativesocketengine_winrt.cpp
src/network/socket/qnativesocketengine_winrt_p.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
sync.profile
Change-Id: If70aaf2c49df91157b864cf0d7d9513546c9bec4
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Conflicts:
configure
src/plugins/platforms/eglfs/qeglfsintegration.cpp
src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
Change-Id: Id2da7c775439adb62646d5b741ee7c638042b34b
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There is logic for clearing the qgl_curent_fbo pointer
in release(), but it is not always called, causing
the pointer to become stale on QOpenGLFramebufferObject
deletion.
As a last resort, clear the qgl_curent_fbo pointer
on the current context if it’s pointing to the object
that is being deleted.
Change-Id: I36cca511da295412332193524219e32607ef8261
Task-number: QTBUG-56639
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
qmake/doc/src/qmake-manual.qdoc
src/corelib/global/qglobal.cpp
src/corelib/tools/qstring.cpp
src/network/socket/qabstractsocket.cpp
src/network/socket/qnativesocketengine_unix.cpp
src/plugins/platforms/eglfs/api/qeglfsglobal.h
Change-Id: Id5dfdbd30fa996f9b4b66a0b030b7d3b8c0ef288
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Conflicts:
src/corelib/global/qglobal.cpp
src/corelib/io/qsettings.cpp
src/corelib/itemmodels/qstringlistmodel.cpp
tests/auto/gui/image/qimagewriter/tst_qimagewriter.cpp
Change-Id: I1c6c306ef42c3c0234b19907914b19da706b4a03
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This doesn't cover FBOs bound directly with glBindFramebuffer(),
but it's perfect to create a fast path for code we know uses QOGLFBO,
thus avoiding expensive glGetIntegerv() driver calls.
The use case is to use this in QSG24BitTextMaskShader::activate(), where
we need to check if the current FBO is sRGB capable.
Change-Id: I434eeeb7e6a3d16be9327315536ad7280245085d
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The new modular configuration system requires one global
header per module, that is included by all other files in
this module.
A similar scheme and naming convention is already being used
for many other modules (e.g. printsupport, qml, quick).
That header will later on #include the configuration file
for Qt Gui. For now it defines the Q_GUI_EXPORT macro for
this library.
In addition, add a private global header, qtguiglobal_p.h,
that can later on include the private config header for
Qt Gui for things we don't want to export to the world.
Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Saves around 80k in Qt Gui.
Change-Id: I3f7068ae699136d0edf46a49694ade7e1df3c91d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Saves some code, is easier to maintain and will allow for some
more nice refactoring.
Change-Id: Ica7ae8e9d36acbe6586e488bc6aff114336c65bb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Returning a dangling pointer is no good. Do what QOffscreenSurface does:
just null it out.
Task-number: QTBUG-42803
Change-Id: I01a6db9ae8974a1c78157ebc67097c8dac3a6b6e
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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QOpenGLContext::defaultFramebufferObject() knows nothing about QOpenGLWidget
and QQuickWidget. The problem is that this function (and others that rely on it)
is expected to give the widget's backing FBO in paintGL() and friends.
To overcome this, we have to provide a way for such widgets that indicate what is
the expected "default fbo".
Task-number: QTBUG-43269
Change-Id: I43f439f8609382b9f7004707ab0ef9f091952b4f
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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QOpenGLFunctions allows both deriving from it and getting an instance
via QOpenGLContext::functions().
Unsurprisingly a large number of users attempt to use the versioned
function wrappers in the same way. Unfortunately this approach was
not that well supported.
Besides some potential base class exporting issues the real blocker for
QOpenGLWidget - or any versionfunction subclass whose associated context
changes during its lifetime - is that the functions instances could
only be initialized once. Unlike instances retrieved via
QOpenGLContext::versionFunctions(), instances created "manually" were not
deinitialized upon the destruction of the associated context because
context did not know about them.
A pattern like
initializeOpenGLFunctions();
delete context;
create new context and make it current
initializeOpenGLFunctions();
is working fine in QOpenGLFunctions-derived classes but not with the
versioned ones.
To overcome this, start registering such instances to the context too.
QOpenGLContext::destroy() can then reset the internal state so a
subsequent initializeOpenGLFunctions() will reinitialize properly instead
of bailing out mistakenly thinking that everything is ready to use.
Task-number: QTBUG-45199
Change-Id: Ia1420bcccb33c51508698b7a1b036c7544a66e74
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Done automatically with clang-modernize on linux
(But does not add Q_DECL_OVERRIDE to the function that are marked
as inline because it a compilation error with MSVC2010)
Change-Id: I2196ee26e3e6fe20816834ecea5ea389eeab3171
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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When using QGLWidget in combination with QOpenGLFramebufferObject from
QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo
variable doesn't get updated when framebuffer object bindings change.
To ensure that the QGLWidget correctly releases the currently bound
framebuffer object when using a QPainter, we keep track of whether
QOpenGLFramebufferObject has modified the current FBO binding, and if
that's the case we need to read the OpenGL state directly instead of
relying on a cached value.
Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This has previously been replaced with qt_gl_global_share_context
and all using code has been ported to the new name at this point.
Change-Id: I13832f583456891dd057a7b414f45ec3e83f5698
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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Change-Id: I9ed8d5a7aeb40886bafbd9eb2003e88e5d796cc9
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Add defaultFormat() and setDefaultFormat() statics to QSurfaceFormat.
These define the default values for the requestedFormat members of
QOpenGLContext, QWindow and QOpenGLWidget (and implicitly QOpenGLWindow,
QQuickWindow, etc.)
This replaces QQuickWindow::setDefaultFormat() which can now be removed.
The main inspiration here is not the convenience (avoiding setFormat() calls
for all windows/widgets), but robustness: by setting the format once at the start
of the application, all windows and contexts, including the internal share context
used by QOpenGLWidget and QQuickWidget, will use the same format, eliminating
the possibility of failing due to trying to share between incompatible contexts.
Furthermore, since such a functionality is anyway mandatory for QQuickWindow
(due to the possibility of creating windows from QML code), extending it to
QSurfaceFormat and QOpenGLContext/QWindow is the next logical step.
Change-Id: Ie94486adc489d17fecfcebb7050fecedffd2688b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This makes it easier to forward-declare the exported symbol from
other Qt modules without having to include the private headers.
This keeps the old API until dependent submodules are updated.
Change-Id: I08310a684b79f2f612f2ce897a601ff74178bee6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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When binding an FBO directly via glBindFramebuffer, the QOpenGLContext's
internal current_fbo, that is maintained by QOpenGLFramebufferObject,
becomes out of sync. This will lead to QOpenGLFramebufferObjects thinking
they are still bound.
Such state tracking should be avoided since it is becoming increasingly
difficult to keep it consistent between the various OpenGL API wrappers
and will never be robust enough when the application changes the state by
directly calling OpenGL functions.
current_fbo is now removed in QtGui. QtOpenGL is not touched.
Change-Id: Id809aab1306c9486d1e2ba3bb5aa93593659e920
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Conflicts:
src/gui/kernel/qguiapplication.cpp
Change-Id: Ibe75603dc8a51769db6550ea3f07bc8d19b0be85
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Using Q(Open)GLFunctions concurrently on multiple threads had some issues
due to incorrect synchronization: The m_groups list in the
QOpenGLMultiGroupSharedResource, in which the Q(Open)GLFunctions instance
is stored, became corrupted under certain scenarios, for example in the
tst_qglthreads autotest and any two threads that happen to enter an
initializeOpenGLFunctions() or QOpenGLContext::functions() call concurrently.
Locking in value() has been introduced in 666c25c089acf7fcc9e9a6b7665074c6286d604e
to fix such issues, however using the context group's mutex is not enough: that still
allows two threads using two contexts with a different context group to concurrently
enter insert(). Instead, the MultiGroupSharedResource has to have its own mutex
to protect its own member variables.
Task-number: QTBUG-38771
Change-Id: If01c44c2084b95e487bc9146576ca180ed8044da
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
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Warnings returned by pedantic
Change-Id: I501621df6e9f39b18576625b321714a862dc971a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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For now only xcb on GLX is supported. Other platforms will follow later.
Add also some missing documentation for the platform OpenGL context factory
functions.
[ChangeLog] QOpenGLContext is now able to adopt existing native contexts.
Task-number: QTBUG-37552
Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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This will replace QSGContext::setSharedOpenGLContext.
To be able to allow sharing the Chromium GL context with both
QWebEngineView and QQuickWebEngineView, we need some way of setting
the sharing within QtWidgets and QtQuick. Since they don't depend
on one another this patch allows the sharing context to be set
through QtGui.
Change-Id: I91b365dd06ec925b4c5a99ac82c222778781fe8e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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In QOpenGLMultiGroupSharedResource::value(), the m_resources memeber of
opengl context group will be checked and may be inserted a new value. This
function may be called from different threads with the same opengl context
group object: Think about that OpenGL context A and B are shared, they
live in different thread, and in each thread we call
QOpenGLContext::functions() to the context, that may cause the race I
mentioned above. So I put a QMutexLocker to prevent race condition.
Change-Id: I101a28f46b2af72b3094a9945880efeb3563482a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-33274
Change-Id: I9259d947d11f8ba330a2cd7f5620d8f1af0a804b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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On the Android Emulator, the shaders will be compiled by a desktop
GL driver, since the GL driver in the emulator is just a thin
wrapper. The GL driver does not necessarily support the precision
qualifiers, which can cause applications to break. We detect this
at runtime in the platform plugin and set a workaround flag to
Task-number: QTBUG-32557
Change-Id: Ied00cfe8e804d1f7862697dd379a14f3bed3d980
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Fixes warnings when -Wpedantic is enabled
Change-Id: I8fcfbfa9bb3a5ab61c85f8cb74660f6f7e459fc0
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Alejandro Exojo Piqueras <suy@badopi.org>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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This commit adds part of the output of utils/glgen and some simple
modifications to QOpenGLContext to allow easy access to classes
containing functions specific to a given OpenGL context and version.
This allows compile-time detection of mis-use of OpenGL features.
For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2
Core Profile context will be detected by the compiler rather than at
runtime.
These capabilities make it much easier to add functionality to Qt and
applications that relies upon core features of OpenGL from specific
versions e.g. geometry shaders.
Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: If3ad9d1e18543639f9e6abb8899b72772bc70c83
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This way the platform plugin can use convenience classes such as
QOpenGLFramebufferObject in the makeCurrent() implementation.
Change-Id: I1fb5f6b8ec094ff39454adbeca9eb0d1a8f43ee6
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Use an include guard in headers to ensure the header is not included
more than once. Make the header guard match its file name.
Change-Id: I29b41e9d33e4ea17165f44c49de0a963574dd809
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Change-Id: Ia88470554bbfd2a56738dadfcafafe42a990382d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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The value is currently hard-coded to 1024, this is a problem since
any image painted with a size higher that this will be scaled down before
being uploaded.
This patch copies the implementation from QGLContext which works correctly.
Change-Id: Ia2bda60cf21d9adf13c91cea4854a2b20e4041f2
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
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Move definition of ExtraData to the implementation file.
As a side effect, we need to include qhash.h
in some other places.
Change-Id: I8bb4ec0940ae51c7d6961c9a51adb80fd444e1e3
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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Change-Id: Icade54a6e3b43fdc9c151efbc25adcef6b7e41d6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Also add some debugging helpers to make sure applications are correctly
written even on less restrictive platforms.
Change-Id: Ie92e497c32e07b2b83662f7ab5540d8f37777fd0
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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These defines were there to aid in the commercial
licensing scheme we used long ago, and are no longer needed.
Keep a QT_MODULE(x) define so other modules continue compiling.
Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Commit 202127f860208c21145e05685bc54219e1655dbd ensured that
QOpenGLMultiGroupSharedResource-owned resources are deleted,
but it was missing a call to invalidateResource().
Change-Id: I166ce8a7298772408081331fe1a91bd2cd88aebb
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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