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* Introducing QPlatformHardwareCompositor.Gunnar Sletta2015-01-171-0/+5
| | | | | | | | | | Can be used by applications to send hardware buffers directly to the hardware compositor, if available. The primary usecase right now will be from QtWayland to 2D composition of surface by bypassing the OpenGL composition. Change-Id: Ibdcdcc744c34869d3abbc11aad448a755f87161f Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
* Add a function for QPA plugins to explicitly destroy QScreensGiulio Camuffo2014-12-231-1/+17
| | | | | | | | | | | | | | | | | | | | | | | | Previously QPlatformScreen was automatically deleting its QScreen in ~QPlatformScreen(). That means that we cannot use QScreen's methods when the screen is being removed, because doing so would call virtual methods of QPlatformScreen. By that point the QPlatformScreen subclass object does not exist anymore, and we call the default implementation instead of the subclassed one, or get a crash for the pure virtual methods. This happens for example when removing a screen which contains a QWindow with some QML item using QQuickScreenAttached. This patch adds a QPlatformIntegration::destroyScreen() function, which deletes the QScreen and later the QPlatformScreen. ~QPlatformScreen will still delete the QScreen if it was not deleted with destroyScreen(), so code not ported to the new approach will continue to work as before, with only a warning added. Task-number: QTBUG-41141 Change-Id: Ie4a03dee08ceb4c3e94a81875411f6f723273fe1 Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* EGLFS: Fix plugin destruction (again)Louai Al-Khanji2014-10-031-0/+10
| | | | | | | | | The previous patch was flawed since by the time the QEglPlatformIntegration destructor was called the virtual function table did not point to the methods in QEglFsPlatformIntegration any more. Change-Id: I310e5e3e734a22b44645ba912b579f193bcfae86 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-061-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/qgl.cpp src/opengl/qglpixelbuffer.cpp src/opengl/qglshaderprogram.cpp tests/auto/opengl/qglthreads/tst_qglthreads.cpp Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
| * Rename new QOpenGLContext APIsLaszlo Agocs2014-04-251-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | isES() becomes isOpenGLES(). The library type enums are changed DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now unnecessary version number, the confusing "desktop" term and provides better readability. The old function/values are kept until the related qtdeclarative changes are integrated. Task-number: QTBUG-38564 Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* | Add public and QPA APIs for adapting existing OpenGL contextsLaszlo Agocs2014-04-241-1/+20
|/ | | | | | | | | | | | | For now only xcb on GLX is supported. Other platforms will follow later. Add also some missing documentation for the platform OpenGL context factory functions. [ChangeLog] QOpenGLContext is now able to adopt existing native contexts. Task-number: QTBUG-37552 Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Make QOpenGLFunctions able to resolve everythingLaszlo Agocs2014-03-061-0/+10
| | | | | | | | | | | | | At least if the platform plugin's QPlatformOpenGLContext implementation supports it. This completes the QOpenGLFunction changes necessary for dynamic loading of the OpenGL implementation. Everything else is up to the platform plugin. Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL: Query gl handle and type via the native interfaceLaszlo Agocs2014-03-061-0/+24
| | | | | | Change-Id: I7ca5beaeb57ee2e4e9c175f53ac32371d1f6b5ed Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Allow the platform to specify a press and hold delay.Michael Brasser2013-12-101-0/+2
| | | | | | | | | | | | | Press and hold is an interaction available on many platforms, particularly when touch is involved. In Qt Quick this is exposed to the user via MouseArea::onPressAndHold. This value should not be hard-coded, but rather use a platform-specified default. This commit adds the low-level hooks necessary for that to happen. Task-number: QTBUG-24793 Change-Id: I621a8ac9de66b881e34336228056bffbb6306a70 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Allow platform to decide default behavior for show() based on window flagsTor Arne Vestbø2013-11-201-0/+14
| | | | | | | | | | | | | | | | The ShowIsMaximized and ShowIsFullscreen style hints were not granular enough to build a default behavior from that would be correct for all platforms. The recent Android patch that excluded dialogs from being shown maximized (Ia249e93dbbea1) has now been moved into a platform override in the Android integration plugin, leaving other platforms to the default behavior of using the style-hints. We still special case popup-windows though, as that behavior has been there for a while. Task-number: QTBUG-34969 Change-Id: Id36346d71bfc46171383ffe334592ca0b94e456f Reviewed-by: BogDan Vatra <bogdan@kde.org> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Android: Differ between ShowMaximized and ShowFullScreenEskil Abrahamsen Blomfeldt2013-11-011-0/+2
| | | | | | | | | | | | The default is now ShowMaximized which behaves as it did before, i.e. each window will fill the screen but the status bar will be visible. Calling showFullScreen() explicitly will now hide the status bar to maximize the amount of screen real estate occupied by the application. Task-number: QTBUG-33135 Change-Id: If0d0a2ab72f8026e76818290e2b953dbc0dec156 Reviewed-by: BogDan Vatra <bogdan@kde.org>
* Add QGuiApplication::sync() functionJørgen Lind2013-10-301-0/+15
| | | | | | | | | This will allow applications to make sure Qt has the same state as the window system at any given point. The use of this function is discouraged but it is very useful for auto tests. Change-Id: I691bff365fc391e9d7213f2607008983505bb774 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Doc: Adding mark-up to boolean default values.Jerome Pasion2013-10-081-2/+2
| | | | | | | | | | | | | | | | | Default values should have mark-up to denote that they are code. This commit changes: -"property is true" to "property is \c true". -"Returns true" to "Returns \c true". -"property is false" to "property is \c false". -"returns true" to "returns \c true". -"returns false" to "returns \c false". src/3rdparty and non-documentation instances were ignored. Task-number: QTBUG-33360 Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* QPA: Fix event dispatcher dependent operations in platform integrationLaszlo Agocs2013-10-071-0/+12
| | | | | | | | | | | | | | | | | | 999e5162ec3e86c9cb84c3ec95dfd0ba4b21277f breaks QPlatformIntegration implementations that perform tasks in their constructor that rely on the event dispatcher. For example creating a QSocketNotifier is not possible anymore since the event dispatcher is created later on. This is fixed by introducing an additional virtual in QPlatformIntegration that gets called after createEventDispatcher(). Two broken platform plugins have been identified so far: eglfs is creating socket notifiers to read events from input devices and xcb's input context plugins may use dbus. Both are updated accordingly. Task-number: QTBUG-33768 Change-Id: I5badb623958a52ab5314ff93dd7d60061f5df70a Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* QPA: Fix semantics of GUI event dispatcher ownership in platform pluginsTor Arne Vestbø2013-09-301-8/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The QPlatformIntegration::guiThreadEventDispatcher() function acted as an accessor to event dispatchers created in the constructor of each platform plugin, but the logic and semantics of event-dispatcher handling in Qt itself (QCoreApplication/QGuiApplication) still assumed both ownership and control over the event dispatcher, such as when to create one, which one to create, and when to delete it. This conflicted with the explicit calls in the platform plugins to QGuiApplication::setEventDispatcher(), as well as left a possibility that the event-dispatcher created by the platform plugin would never be deleted, as none of the platform plugins actually took full ownership of the dispatcher and deleted it in its destructor. The integration function has now been renamed back to its old name, createEventDispatcher(), and acts as a factory function, leaving the logic and lifetime of event dispatcher to QtCoreApplication. The only platform left with creating the event-dispatcher in the constructor is QNX, where other parts of the platform relies on having an event-dispatcher before their initialization. We then need to manually take care of the ownership transfer, so that the event-dispatcher is still destroyed at some point. Change-Id: I113db97d2545ebda39ebdefa865e488d2ce9368b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Add a WindowManagement capability to QPlatformIntegrationLaszlo Agocs2013-09-201-1/+6
| | | | | | | | | | | | | To be set to false by eglfs and similar platforms where no real window management is provided. When this capability is not set, some of the changes done for QTBUG-26903 will be disabled, allowing dialogs to show up at their QDialog-chosen place on platforms where no WM is present and so windows are never repositioned by the system. Change-Id: If1dac3cd11f2a856913a51277431fe3ec644b719 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Add QPA session managerSamuel Gaist2013-09-041-0/+17
| | | | | | | | | | | | | | | | | | The QSessionManager doesn't allow customization in platform independent way. The new QPlatformSessionManager aims to change that. Now the QSessionManagerPrivate has a new QPlatformSessionManager member to forward all the calls to QSessionManager's functions. If no platform manager is present, the current behavior is used. QPlatformSessionManager mimics the current QSessionManager behavior. A new factory function has been added to QPlatformIntegration to return a QPlatformSessionManager Task-number: QTBUG-28228 Change-Id: Ida7ac16a8f5303df5014fcb67878170ebdb37203 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com> Reviewed-by: David Faure (KDE) <faure@kde.org>
* Android: Fix crash when setting WA_NativeWindowEskil Abrahamsen Blomfeldt2013-07-311-1/+1
| | | | | | | | | | | | We don't support native widgets in Android, so we can get into a mess when people set this widget attribute, since the FB compositor will assume that all widgets have their own backing store. This adds a capability flag to the QPlatformIntegration which allows the plugin to disable the WA_NativeWindow feature. Task-number: QTBUG-32685 Change-Id: Ic200487da4a297f71ab594cf7c90d1e1d53bacd3 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* QPlatformIntegration: add new style hint: SetFocusOnTouchReleaseRichard Moe Gustavsen2013-06-251-0/+2
| | | | | | | | | | | | | | | | On desktop platforms, widgets have traditionally received focus on mouse press. On touch platforms (iOS, Android) this is different, there you need to delay setting the focus until a touch release (probably to check if the press starts a flick or tap'n'hold etc). This patch will add a new style hint SetFocusOnRelease that can be set by the plugin to control this behavior in Qt. Change-Id: I2e4d714894e327822c855eb48a3b28e354726e95 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Move QBasicDrag and QSimpleDrag to QtGui.Samuel Rødal2013-05-301-1/+6
| | | | | | | | | | | | These are useful as default implementations of QPlatformIntegration::drag(), instead of having it return 0 which will lead to crashes in Qt Quick 2 and widgets applications that use drag and drop. Task-number: QTBUG-31288 Change-Id: I70efa139306ced5d879def0f74e3a72d3bcd64f7 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Make password mask characters themeable.Mitch Curtis2013-04-191-0/+2
| | | | | | | | Task-number: QTBUG-29871 Change-Id: I3cf739a321d7917f8f8431992e29bba0871b1934 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Android: Don't crash when displaying multiple top-levelsEskil Abrahamsen Blomfeldt2013-04-181-2/+6
| | | | | | | | | | | | | | | | | | | | | | While the raster platform plugin supports multiple top level windows, this is not supported on the GL plugin, so if you use GL or QtQuick2 in your app and use several top levels, the app would crash with an error message. A problem is that the top-level SurfaceView is a special overlay View and does not support being stacked in a layout. So instead, we let all windows share the same GL surface and draw on top of each other. This works fine for simple use cases. We implement a new platform capability to make sure no top level windows (even combobox popups and dialogs) get non-fullscreen geometries. That has never worked properly with the eglfs plugin. Task-number: QTBUG-30473 Change-Id: Ia1438019638fc739cc93ffe79b46b81631254df2 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Implement XEmbed protocolAlberto Mardegan2013-03-061-0/+4
| | | | | | | | | | | | | | | | | | | Add a static QWindow::fromWinId(WId id) constructor which can be used to create a QWindow object representing windows created by other processes. Then, QWindow::setParent() can be used to embed a window into a foreign window socket and QWindow::setTransientParent() to stick the current window on top of a foreign window. The changes in the QtWidgets module ensure that the focus chain (TAB navigation) correctly works when a QtWidgets-based window is embedded into another application. As far as the platform implementation is concerned, this commit only implements the embedding functionality in the XCB plugin. So, this is roughly equivalent to the Qt4 QX11EmbedWidget functionality. Change-Id: Iff8f7b9ee974d33fb30f36056f7838b433a413c7 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* QPA: Add interface for setting the application state explicitlyRichard Moe Gustavsen2013-02-211-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The motivation for this patch is twofold: 1: we need a way (for iOS/Android) to tell the current window to remove focus from the focus object when the user hides the input panel. Otherwise, if the focus object is e.g a line edit, the cursor will continue to blink inside it, which is wrong. As it stands, telling the active window to deactivate (by calling QWindowSystemInterface::handleWindowActivated(0)), will cause the whole application to deactivate if no windows are active, which is not what we want. 2: Qt currently understands just two application states, Activated and Deactivated. On mobile platforms we can have other states as well, like "suspended" on iOS. So controlling the application state should not depend on window activation, but instead be controlled through a separate API by the platform plugin. This patch will add the following function: QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationState newState) that lets us control the application state from the plugin. This also means that we factor out application state handling from window activation, which also gives us a way to remove focus from a window while keeping the application active. To not break existing desktop platforms that relies on application activation being tied to window activation, we need to make this API opt-in by using a platform integration capability hint. This is not optimal, but found necessary after investigating several other solutions. Which states (other that active/inactive) it makes sense to add to Qt::ApplicationState will be a topic for later patches. Change-Id: Ic6fdd3b66867abb67da43eba04ec86f06d82ff94 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Added QOffscreenSurface class.Yoann Lopes2013-02-181-0/+11
| | | | | | | | | | | | Inherits QSurface and allows to use OpenGL from an arbitrary thread. Platform plugins can implement QPlatformOffscreenSurface, otherwise an invisible QWindow is used by QOffscreenSurface. This patch includes an implementation of QOffscreenSurface for XCB and EglFS platform plugins using pbuffers. Change-Id: I57b4fc1db417331f34826dcfa754b7698782fde4 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Added MultipleWindows platform capability.Samuel Rødal2012-11-021-0/+4
| | | | | | | | | | | | | | Several platform plugins, like eglfs, kms, etc don't support multiple windows as there's no system compositor, they're rendering directly to a single back buffer. By adding a platform capability we'll be able to provide better error reporting when an application tries to create multiple QWindows on a single-window platform. Also, QML apps can use this capability to figure out whether they should create a QWindow for dialogs / popups / menus, or whether to just create items in the same scene, that are shown on top of the rest of the content. Change-Id: I15b8d21ee2bc4568e9d705dbf32f872c2c25742b Reviewed-by: Andy Nichols <andy.nichols@digia.com>
* Be able to obtain list of possible key combinations in platform integrationOliver Wolff2012-10-131-0/+14
| | | | | | | | | | | | As there is no way to obtain the list of possible keys for a shortcut in a platform independent way there needs to be a way to get that from the platform integration. Task-number: QTBUG-26902 Change-Id: I520add56ee09d5c3c58709fb29dad2fbfe4c9d0b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com> Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Removing duplicate includesSergio Ahumada2012-09-091-1/+0
| | | | | | | Do not include a header more than once Change-Id: Ia2e5d66e72988ad833cf5177a3f8aa988bf510e9 Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Add hint for touch -> mouse event synthesizingMorten Johan Sorvig2012-08-221-0/+2
| | | | | | | | | | | | | | | | | Commit 7808ec79 changes QApplication to synthesize mouse events from (unhandled) touch events. On Mac OS X this creates a conflict for two-finger scroll swipes, which generates both touch events and mouse wheel events: scrolling in QTextEdit will also select the text. Add a SynthesizeMouseFromTouchEvents platform style hint that enables the event synthesising. Set to true by default and false in Cocoa. Change-Id: I1ffa5a141476aa38b81ce92a87eff676c7ec2276 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
* Mirror potentially themeable style hints in QPlatformTheme.Friedemann Kleint2012-07-181-8/+9
| | | | | | | | | | | | | | | Currently, most of the QStyleHint-values are potentially configureable by the user in certain desktop environments. Add them to the QPlatformTheme and query the theme first. Keep the values in QPlatformIntegration such that simple integrations that do not implement themes are not forced to implement them to change the values. Change-Id: I15742a5968df0ad5d7398cceae640dc7e541da52 Reviewed-by: David Faure <faure@kde.org> Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Add stylehint to use querying RTL keyboard support.Friedemann Kleint2012-07-111-0/+2
| | | | | Change-Id: Ic58ed7cb64cc7fe60b4d431e9f29e389c62265fc Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* Remove _qpa from cpp filenamesGirish Ramakrishnan2012-07-031-0/+341
36547f4eff44361f7a6acd0cff107c0e47561f93 removed the _qpa from .h files and promised to remove it from .cpp files at a later date. Change-Id: I24a5c3796f6b07dd9a1931b699f3212d315edb12 Reviewed-by: Andrew Stanley-Jones <andrew.stanley-jones@nokia.com>