| Commit message (Collapse) | Author | Age | Files | Lines |
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It simplifies the API and reduces surprise to have rotation working by default.
On Android, the manifest specifies which orientations the application has
been designed to support; on iOS, it is controlled via the
UISupportedInterfaceOrientations property list key.
In addition, QWindow::contentOrientation() is another way to give
a hint to the window manager, or on iOS to directly control whether
the window's rotation is locked or not.
Task-number: QTBUG-35427
Task-number: QTBUG-38576
Task-number: QTBUG-44569
Task-number: QTBUG-51012
Task-number: QTBUG-83055
Change-Id: Ieed818497f686399db23813269af322bfdd237af
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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When a change in logical DPI occurs due to the user changing the scaling
factor, the screen size in device independent pixels may change
due to High DPI choosing a different scale factor.
Factor out the commonly used code into QScreenPrivate methods
and use them from
QGuiApplicationPrivate::processScreenLogicalDotsPerInchChange().
Pick-to: 5.15
Task-number: QTBUG-76902
Task-number: QTBUG-79248
Change-Id: I241a0f52d8236a65084d501fb4d8f9faeea89c0f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Remove the constructors, destructors in favor of member initialization.
Change-Id: I323826328fb783ea2cd931c0e6aad45a98a2ebeb
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Diff generated by running clang-tidy's modernize-use-nullptr checker on
the CMake-based Qt version.
Skipping src/3rdparty, examples/, tests/
Change-Id: Ib182074e2e2fd52f63093f73b3e2e4c0cb7af188
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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The new modular configuration system requires one global
header per module, that is included by all other files in
this module.
A similar scheme and naming convention is already being used
for many other modules (e.g. printsupport, qml, quick).
That header will later on #include the configuration file
for Qt Gui. For now it defines the Q_GUI_EXPORT macro for
this library.
In addition, add a private global header, qtguiglobal_p.h,
that can later on include the private config header for
Qt Gui for things we don't want to export to the world.
Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Add a coordinate scaling layer to QtGui, which supports 'devicePixelRatio'
type high-dpi on all platforms, in production and also for
development and testing purposes.
High-DPI scaling is opt-in, by setting environment variables:
QT_SCALE_FACTOR - sets a global scale factor
QT_AUTO_SCREEN_SCALE_FACTOR - sets per-screen scale factors,
where the scale factors are provided by the platform plugin.
This QtGui scaling can be used instead of or in addition to scaling
done by the window system. This distinction is not visible to
applications [when they use Qt API], which will see a change in
the value returned by the devicePixelRatio() accessors as usual.
Introduce a new (private to Qt) coordinate system: native pixels.
The coordinate system stack now looks like:
device-independent pixels (app, upper parts of Qt)
native pixels (lower parts of Qt Gui, platform plugins)
device pixels (backing stores and OpenGL)
Add private QHighDpi namespace with scaling functions that convert
between device-independent pixels and native pixels:
T toNativePixels(T, QWindow *);
T fromNativePixels(T, QWindow *);
Add scaling calls the QWindow (and friends) cross-platform implementation,
around the calls to QPlatformWindow functions. QPlatformWindow now uses
native coordinates - platform code remains largely unchanged since native
coordinates are window system coordinates.
QWindow now uses (possibly) scaled coordinates. This means that
platform plugins no longer can rely on QWindow::geometry() and
related functions. QPlatformWindow::windowGeometry() and other
convenience functions have been added for use when the platform
plugin needs to convert scaled geometry to native geometry.
Add Qt::AA_NoHighDpiScaling, which can be use to disable any
scaling in QtGui, effectively ignoring the environment variables.
(Note that this does not disable any scaling done by the window
system.)
Contributions from Friedemann and Paul.
Task-number: QTBUG-46615
Change-Id: I673bbd69c130e73b13cce83be11bfb28f580bf60
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Change-Id: I891bd5272db76e8562f6722b633cc0fdaac5f7a2
Task-number: QTBUG-43853
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Easier to read/understand that the screen properties are initialized
from the platformScreen.
Change-Id: I3084c3ac30a08cb4e154536f949475459212d2de
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: If3ad9d1e18543639f9e6abb8899b72772bc70c83
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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As of Qt5, this macro is defined to be empty; simply get rid of these leftovers.
Change-Id: I167ccb4c9e92ec9b5e4faeb02bf9c5ef5d982b50
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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It might be too expensive to always have an accelerometer sensor
running, so introduce API so that the application has to explictly ask
to get the orientation updates it's interested in.
Change-Id: Ib7dc5ad8807718409f744ebef53f4476aa05175d
Reviewed-by: Ian Monroe <ian.monroe@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Kevin Ottens <kevin.ottens.qnx@kdab.com>
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To give applications that want it the option to use a fixed timestep for
animations, and to avoid having values of 60 hard-coded (we have a
couple of those in qtdeclarative/src/quick already), we need to know the
refresh rates of the screens we are rendering to.
Change-Id: Ife49162e830440ad7eab563a27e8aebbbafc5fc5
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.
As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to treated differently from private headers since they
will be used by in-qtbase and out-of-qtbase plugins.
This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.
This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.
The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h
files were renamed using
for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done
includes were renamed using script
for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
-e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
-e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
-e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
$file
done
Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Previously we only had QWindow::setOrientation() which was a hint about
the orientation the window's contents were rendered in.
However, it's necessary to separate between the orientation
corresponding to the window buffer layout and orientation of the
contents. A game for example might typically want to use a landscape
buffer even on a portrait device. Thus, we replace
QWindow::orientation() with QWindow::reportContentOrientationChange() and
QWindow::requestWindowOrientation().
Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This makes it possible for platform plugin independent code (such as
generic plugins) to report changes to screen properties. An example
would be an accelerometer plugin that reports orientation changes
without knowing anything about the windowing system.
Change-Id: I984984b6d064327772c264bc942269422451da37
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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