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* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-291-4/+0
| | | | | | | | | | | The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb and is no longer necessary or used. Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001 Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com> Reviewed-by: hjk <hjk121@nokiamail.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Fixed missing way of choosing EGL renderable type with QSurfaceFormat.Samuel Rødal2012-06-271-0/+10
| | | | | | | | | | | This has been long overdue, since EGL now lets you choose between desktop and ES based OpenGL. We also add OpenVG for those who want to use raw OpenVG with a QOpenGLContext. The underlying EGL API for using OpenGL / OpenVG is the same, with eglMakeCurrent() and eglSwapBuffers(). Change-Id: Ib0146b3fde5fe632069ebf99e7712f496ee7ea4d Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* QtGui: make some constructors explicitMarc Mutz2012-03-141-1/+1
| | | | | | | | | This is a semi-automatic search, so I'm reasonably sure that all the exported ones have been caught. Change-Id: I5b122db2498dbb2aee50c7ad95c67e708aade45b Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Remove use of QT_MODULE from libraryGunnar Sletta2012-01-251-1/+0
| | | | | | | | | | These defines were there to aid in the commercial licensing scheme we used long ago, and are no longer needed. Keep a QT_MODULE(x) define so other modules continue compiling. Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7 Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Use module prefixed include paths, avoids warnings in configure.Pekka Vuorela2011-09-281-1/+1
| | | | | | | Change-Id: I081fa49073da532647836ddd1087c0f5fcf32775 Reviewed-on: http://codereview.qt-project.org/5634 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Fix stale license headers from refactor branchJason McDonald2011-09-151-17/+17
| | | | | | Change-Id: I38cd941202641f50bf632af35165a944d03a20e3 Reviewed-on: http://codereview.qt-project.org/4848 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-2/+10
| | | | | | Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* OpenGL API refactor.Samuel Rødal2011-06-211-0/+144
Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of having QPlatformGLSurface accessor in QWindow.