| Commit message (Collapse) | Author | Age | Files | Lines |
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In QImageReader, also replace a QMutex with a QBasicMutex, making the
code similar to the corresponding code in QPicture.
Change-Id: Ia1cd546eccd3662837762e506235e350b7a08647
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Removing a qPostRoutine is an O(N) operation. It's perfectly ok to
keep calling it even if the list has become empty before.
Just qAddPostRoutine in the deviceList's ctor and never remove it
again.
Add a missing qAsConst as a drive-by.
Change-Id: I25f824b74012146214568cfccb22c5dba3ca38ef
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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QtQuick is beginning to have a use for this, to distinguish native
gestures which come from actual trackpad rather than from the "core pointer".
It might as well use a real device ID instead of making one up,
as it has to do for the core pointer.
So far on macOS, the device ID isn't a real one; but that can be fixed,
as the qCDebug lines demonstrate (different trackpads have different IDs).
Change-Id: I5841deb1c4cc0b77a3b1df70904f70b3d2d71853
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Mention that it is a private function. Also mention using
QTest::createTouchDevice() for adding simulated touch screens
to autotests.
Task-number: QTBUG-26647
Change-Id: I08c12225768e76b1b9e3fc0fda00af86d44ca766
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Bo Thorsen <bo@vikingsoft.eu>
Reviewed-by: Rainer Keller <Rainer.Keller@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This ensures that the values and signals reported by QInputDeviceManager
for touch devices always have corresponding entries in the list returned
by QTouchDevice::devices().
It also adds proper QTouchDevice unregistration when the underlying
input device gets removed by the evdevtouch QPA plugin.
Change-Id: I7bdf2f7435c775d15bddce8ba1e731afdc1d948a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Avoids the copying of the contents when returning devices().
Remove an unneeded #include (already includes by public
header; unneeded there, too, but leaving for SC purposes).
Change-Id: Ifa9a3dc2c7fada01fb624527dd4d16d0cb32a658
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Produces:
QTouchDevice("", type=TouchScreen, capabilities=Position|Area|NormalizedPosition|MouseEmulation, maximumTouchPoints=10)
Remove operator from manual test.
Change-Id: I6b792665031902d5f822c80807a400a334c27526
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Currently Qt uses the QPlatformIntegration::StyleHint
SynthesizeMouseFromTouchEvents to check whether to synthesize mouse
events from touch events. But not only platform plugins can produce
touch events, they can be created by e.g. QTest::touchEvent() and in
this case we almost definitely need synthesizing regardless of the
platform.
This commit introduces a QTouchDevice::MouseEmulation capability which
replaces use of the QPlatformIntegration::SynthesizeMouseFromTouchEvents.
So it's possible to pass QTouchDevice without this capability to
QTest::touchEvent() and be sure that mouse events will be synthesized.
Notice that touch pads always emulate mouse events.
As a result we can activate some tests which were disabled for specific
platform configurations by commits 6c1670d8c273819435867c42725c0db0eee597dc
and e9760f1559361c39f269fb89f1ebd01f6ee8378d.
Change-Id: Idc82fa4007a095fc1cb5934979361b0023d2b793
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Change-Id: I3b378f1c3df7210029cf82208c23b67b75c47021
Signed-off-by: David Fries <David@Fries.net>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This was missing information which the driver can provide.
Change-Id: I2574745635d6fdf608bc5617999aec46d9312c09
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change-Id: I33c39522c92ef1abd5572b757122f6467702b1e6
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@nokia.com>
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Primary goal, make the front page of the Qt GUI module a bit more
clarifying and avoid downstream references inside the Qt GUI docs.
Change-Id: Icbcfbb64b93963add889bf83711daa9575885c02
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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QBasicMutex is a POD and can be used as a static global object.
in qpicture.cpp factoryLoader is used only once, and under the mutex, so
there is no need for Q_GLOBAL_STATIC for it, it can be a function static
in qhostinfo_unix.cpp the code seemed wrong while compiled with
namespace and QT_NO_GETADDRINFO. I also could get rid of one include
because it was included earlier.
Change-Id: I3c700203c3e067266c20733f4bda8031446dbb86
Reviewed-by: Bradley T. Hughes <bradley.hughes@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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The capability flags indicate which information is valid in the touch
points. Previously there was no way to tell if e.g. the value returned
by pressure() is actually the value provided by the driver/device or
it is just something bogus due to pressure not being supported.
The points' flags return information about the individual touch
points. One use case is to differentiate between touches made by
finger and pen.
Velocity, if available, is now also exposed.
Each touch point can now contain an additional list of "raw"
positions. These points are not reported individually but are taken
into account in some way by the underlying device and drivers to
generate the final, "accurate" touch point. In case the underlying
drivers expose these additional positions, they are made available in
the lists returned by the touch points' rawScreenPosition().
The raw positions are only available in screen coordinates to prevent
wasting time with mapping from global positions in applications that
do not use this data. Instead, apps can query the QWindow to which the
touch event was sent via QTouchEvent::window() and can call
mapFromGlobal() manually if they need local raw positions.
The capability and device type information is now held in a new
QTouchDevice class. Each touch event will contain only a pointer to
one of the global QTouchDevice instances. On top of type and
capability, the new class also contains a name which can be used to
differentiate between multiple touch input devices (i.e. to tell from
which one a given QTouchEvent originates from).
The introduction of QTouchDevice has three implications: The
QTouchEvent constructor and QWindowSystemInterface::handleTouchEvent
need to be changed (to pass a QTouchDevice pointer instead of merely a
device type value), and each platform or generic plug-in is now
responsible for registering one or more devices using the new API
QWindowSystemInterface::registerTouchDevice.
Change-Id: Ic1468d3e43933d8b5691d75aa67c43e1bc7ffe3e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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