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Change-Id: I81b39912fbc76bb8532ff1d80ff25bce5e84f727
Reviewed-on: http://codereview.qt.nokia.com/3452
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Change-Id: I367f5e3f586661322184cfa5f7653814569cb6e3
Reviewed-on: http://codereview.qt.nokia.com/2611
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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QPlatformIntegration::screens() no longer has to be implemented,
implementations should call QPlatformIntegration::screenAdded() for each
screen instead. This is for being able to support adding screens at
run-time later on, by connecting it to a signal in QGuiApplication.
The QGuiGLContext API has changed a bit, by not sending in all the
parameters in the constructor but instead having a create() function.
The createPlatformGLContext() factory in QPlatformIntegration takes a
QGuiGLContext * instead of a QSurfaceFormat and a share context, similar
to how the window and backing store factory functions work.
The XCB plugin has experimental support for connecting to multiple X
displays simultaneously, creating one or more QScreen for each.
Change-Id: I248a22a4fd3481280710110272c04a30a8021e8f
Reviewed-on: http://codereview.qt.nokia.com/2103
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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On Cocoa it makes sense to distinguish between the
two window types.
Reviewed-by: Samuel
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This is needed for applications that use QBackingStore directly.
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Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of
QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of
having QPlatformGLSurface accessor in QWindow.
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Also get rid of GL window surface and related classes.
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To enable having a single GL context used for multiple drawables we need
to de-couple the context class a bit more from the window class in the
plugin API. Now contexts are created stand-alone based on a GL format
and a share context, and when calling makeCurrent() a desired surface
is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all
support this use case.
QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed
to QGuiGLFormat. We have the ability to introduce a pbuffer or similar
other offscreen GL drawable abstraction in the future.
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Reviewed-by: Samuel Rødal
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Make the transient parent relationship explicit instead of having it
encoded through the window flags.
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Also set corresponding window manager hints in xcb plugin.
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If a QWindow has a parent but is top-level the corresponding
QPlatformWindow should not be re-parented but instead be made transient
for the parent window if possible.
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Rename the guikernel subdir to kernel
and guiutil to util.
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Create a guikernel/ directory that contains the files that'll go
into libQtGui. What remains in kernel/ will go into QtWidgets.
In addition to that image/, painting/ and text will end up
int QtGui.
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