| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
The visible property along with show/hideEvent tracks the
windows visibility from the application perspective and is
really a request. The exposeEvent() along with the isExposed()
accessor is used to notify the application of the actual
state of the window in the windowing system.
Change-Id: I7f5b7ed74a168e34aaa21ce0ae9042ddfb0bf6d8
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
| |
Change-Id: I14706abb8441c153f738563cb1a46205fdb2dae6
QWindow::visible() did not follow the API guidelines.
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
|
|
|
|
|
| |
Change-Id: Iadba1c3a7b8e6bc7f145455132cefed2a905c11d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
| |
Use prototypically for qwizard_win.cpp.
Change-Id: I075e81ae1bc3d62d9f27e51c73c800ffd71cbcd6
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
|
|
|
| |
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
* Deprecated QInputPanel::inputWindow() which is already
just returning QGuiApplication::activeWindow()
* Deprecated QInputPanel::inputItem() and introduced
QGuiApplication::focusObject(). Input methods can check
input method support by Qt::ImEnabled query.
Change-Id: I70a9c1c3f79aadb75c839d0489a9428f7a221df5
Reviewed-by: Joona Petrell <joona.t.petrell@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
To match the previous QWindow::orientation() property which can be
useful to access from QML. Also, removed the automatic translation of
Qt::PrimaryOrientation to QScreen::primaryOrientation() on the QWindow
level, as it leads to a lot of complexity regarding the
QWindow::contentOrientationChanged() signal, and makes it hard to
distinguish between the case where the window's orientation follows
that of the screen, and the case where the orientation just happens to
be set to that of the screen.
Change-Id: I6950d1337b7f929815eff1328181855090d8066b
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
|
|
|
| |
These defines were there to aid in the commercial
licensing scheme we used long ago, and are no longer needed.
Keep a QT_MODULE(x) define so other modules continue compiling.
Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Previously we only had QWindow::setOrientation() which was a hint about
the orientation the window's contents were rendered in.
However, it's necessary to separate between the orientation
corresponding to the window buffer layout and orientation of the
contents. A game for example might typically want to use a landscape
buffer even on a portrait device. Thus, we replace
QWindow::orientation() with QWindow::reportContentOrientationChange() and
QWindow::requestWindowOrientation().
Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
| |
Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Traditionally it's been hard to write a Qt app that behaves sanely
across embedded and desktop platforms, i.e. defaults to fullscreen on
embedded and non-fullscreen on desktop. For Qt 5 we can fix this by
making the behaviour of the default QWindow::show() be customizable by
the platform plugin.
If the application developer wants to override this behaviour he can
still use the explicit showFullScreen(), showNormal() etc functions.
Change-Id: I26a907b404058e345d841c818daefbb57a26d3fd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
|
|
|
|
|
| |
Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Unlike keyPressEvent(), mousePressEvent(), etc. the touch events had
no equivalent so one had to fall back to reimplementing event() or
using an event filter. This is now corrected by introducing
touchEvent(). Touch events are finally becoming a first-class citizen
in Qt 5.
Change-Id: Ia2044030154fd5b1b5384f08a3cb1749b798435f
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
|
| |
It can be useful to get a signal when the QScreen changes, for example
when having bindings to QScreen properties in QML.
Change-Id: I919dd12c656485b28b393aec5eedac4c01593afc
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
|
|
|
|
|
|
|
|
| |
x,y,width,height,visible and orientation
Includes slot setters and notify signals for maximal QML compatibility.
Change-Id: I124399093c00f8ad1485d4fbae816dfbe3027eff
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
|
|
| |
In Qt5 input method events are meant to be sent directly to
QInputPanel::inputItem() instead of the focused QWindow.
Change-Id: Idc8fe458973f066b578f6374ca33ce6f950bf9cf
Reviewed-by: Pekka Vuorela <pekka.ta.vuorela@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
|
|
|
| |
The method allows to retrieve the object that currently
has the input focus inside the Window. This is e.g.
required to correctly determine the context for keyboard
shortcuts.
Change-Id: I9e05ef62717973bac275ce34cc70fb86aa2d1e5b
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
| |
Change-Id: I52b5c1822f9530f75eeebfcafbade6f89062e369
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
QScreen now has a primary and current orientation, and a QWindow can set
its orientation as well. The current screen orientation is just a hint
to the application.
Change-Id: I4635982cfac2d16634d4edd5c6ab78e9d0ac55a4
Reviewed-on: http://codereview.qt-project.org/5988
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Renamed QGuiApplication::activeWindow() to
QGuiApplication::focusWindow(), implemented QWindow::isActive() as a
style hint, and added focus in / out events.
Change-Id: I71866e76c5a817def3e17bcc20a4fc32081a0e7a
Reviewed-on: http://codereview.qt-project.org/5811
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
|
|
|
|
|
|
|
| |
Change-Id: I9e69ddd8ceefeda87216fb3d2507c40bc7220cf5
Reviewed-on: http://codereview.qt-project.org/5846
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
QWidget's move() sets the position of the window including the window
frame, unlike setGeometry(). There was no equivalent for this in
QWindow, so several QWidget auto-tests were failing. Now we add
setFramePos() to achieve the same purpose in QWindow.
This fixes tst_QWidget::windowState(), which uses move().
Change-Id: I9a3e558bd615a8f0234cc3dd94fbb2bf5ecbc148
Reviewed-on: http://codereview.qt-project.org/5405
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
| |
We need to compare against the window's currently known geometry to know
when to send resize and move events. Also make sure at least one resize
event is sent, instead of sending one before each expose.
Change-Id: Id7ebe4c1c0e723af9198c668a0c736d64efdbf3e
Reviewed-on: http://codereview.qt-project.org/5364
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
|
| |
Change-Id: I1efa71f01f8af46c9addf2aae21e4b6fc086ad2e
Reviewed-on: http://codereview.qt-project.org/5087
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
|
|
|
|
|
|
|
| |
Change-Id: If12cd19821d07303e808e19be1ee3984c90110b1
Reviewed-on: http://codereview.qt-project.org/4946
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
|
|
|
|
|
|
| |
Change-Id: I38cd941202641f50bf632af35165a944d03a20e3
Reviewed-on: http://codereview.qt-project.org/4848
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
|
|
|
|
|
|
|
|
|
| |
also move QPlatformSurface to its own file
Change-Id: I29fb6c70ede18a0ac5e0f6bfb97a33293633e668
Reviewed-on: http://codereview.qt.nokia.com/4309
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
|
|
|
| |
All virtual base classes with accessible destructor should declare
the destructor as virtual too.
Change-Id: I2b07c7e824612af072d7802095d958dca8cc34c8
Reviewed-on: http://codereview.qt.nokia.com/4274
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
| |
Change-Id: If1909b9ce468a8708cb25d5a2fbe8ebd90bd958a
Reviewed-on: http://codereview.qt.nokia.com/3702
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
| |
Change-Id: I81b39912fbc76bb8532ff1d80ff25bce5e84f727
Reviewed-on: http://codereview.qt.nokia.com/3452
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
|
|
|
|
|
|
|
| |
Change-Id: I367f5e3f586661322184cfa5f7653814569cb6e3
Reviewed-on: http://codereview.qt.nokia.com/2611
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
QPlatformIntegration::screens() no longer has to be implemented,
implementations should call QPlatformIntegration::screenAdded() for each
screen instead. This is for being able to support adding screens at
run-time later on, by connecting it to a signal in QGuiApplication.
The QGuiGLContext API has changed a bit, by not sending in all the
parameters in the constructor but instead having a create() function.
The createPlatformGLContext() factory in QPlatformIntegration takes a
QGuiGLContext * instead of a QSurfaceFormat and a share context, similar
to how the window and backing store factory functions work.
The XCB plugin has experimental support for connecting to multiple X
displays simultaneously, creating one or more QScreen for each.
Change-Id: I248a22a4fd3481280710110272c04a30a8021e8f
Reviewed-on: http://codereview.qt.nokia.com/2103
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
|
|
|
|
|
|
|
| |
On Cocoa it makes sense to distinguish between the
two window types.
Reviewed-by: Samuel
|
|
|
|
| |
This is needed for applications that use QBackingStore directly.
|
|
|
|
|
|
| |
Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of
QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of
having QPlatformGLSurface accessor in QWindow.
|
|
|
|
| |
Also get rid of GL window surface and related classes.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
To enable having a single GL context used for multiple drawables we need
to de-couple the context class a bit more from the window class in the
plugin API. Now contexts are created stand-alone based on a GL format
and a share context, and when calling makeCurrent() a desired surface
is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all
support this use case.
QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed
to QGuiGLFormat. We have the ability to introduce a pbuffer or similar
other offscreen GL drawable abstraction in the future.
|
|
|
|
| |
Reviewed-by: Samuel Rødal
|
|
|
|
|
| |
Make the transient parent relationship explicit instead of having it
encoded through the window flags.
|
| |
|
|
|
|
| |
Also set corresponding window manager hints in xcb plugin.
|
|
|
|
|
|
| |
If a QWindow has a parent but is top-level the corresponding
QPlatformWindow should not be re-parented but instead be made transient
for the parent window if possible.
|
| |
|
| |
|
|
|
|
|
| |
Rename the guikernel subdir to kernel
and guiutil to util.
|
|
|
|
|
|
|
| |
Create a guikernel/ directory that contains the files that'll go
into libQtGui. What remains in kernel/ will go into QtWidgets.
In addition to that image/, painting/ and text will end up
int QtGui.
|
|
|