| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
To enable having a single GL context used for multiple drawables we need
to de-couple the context class a bit more from the window class in the
plugin API. Now contexts are created stand-alone based on a GL format
and a share context, and when calling makeCurrent() a desired surface
is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all
support this use case.
QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed
to QGuiGLFormat. We have the ability to introduce a pbuffer or similar
other offscreen GL drawable abstraction in the future.
|
|
|
|
| |
Reviewed-by: Samuel Rødal
|
|
|
|
|
| |
Make the transient parent relationship explicit instead of having it
encoded through the window flags.
|
| |
|
|
|
|
| |
Also set corresponding window manager hints in xcb plugin.
|
|
|
|
|
|
| |
If a QWindow has a parent but is top-level the corresponding
QPlatformWindow should not be re-parented but instead be made transient
for the parent window if possible.
|
| |
|
| |
|
|
|
|
|
| |
Rename the guikernel subdir to kernel
and guiutil to util.
|
|
|
|
|
|
|
| |
Create a guikernel/ directory that contains the files that'll go
into libQtGui. What remains in kernel/ will go into QtWidgets.
In addition to that image/, painting/ and text will end up
int QtGui.
|
|
|